<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://assassinscreedwiki.accesstheanimus.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=91.155.202.246</id>
	<title>Assassin&#039;s Creed Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://assassinscreedwiki.accesstheanimus.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=91.155.202.246"/>
	<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/wiki/Special:Contributions/91.155.202.246"/>
	<updated>2026-06-05T12:44:10Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Liquid_Gold&amp;diff=345893</id>
		<title>Liquid Gold</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Liquid_Gold&amp;diff=345893"/>
		<updated>2012-04-04T19:39:56Z</updated>

		<summary type="html">&lt;p&gt;91.155.202.246: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Brotherhood}}&lt;br /&gt;
{{WPmemories}}{{Memory Infobox|description = Find the Templar strongbox inside the aqueducts.&lt;br /&gt;
|image = Liquid-gold-memory.png&lt;br /&gt;
|appearance = [[Assassin&#039;s Creed: Brotherhood]]&lt;br /&gt;
|type = [[Templar Lairs|Templar Lair]]&lt;br /&gt;
|ancestor = [[Ezio Auditore da Firenze]]&lt;br /&gt;
|location = [[Tivoli]], [[Italy]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Liquid Gold&#039;&#039;&#039; is a [[Templar Lairs|Templar Lair]] memory in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In this mission, [[Ezio Auditore da Firenze|Ezio]] discovered that the [[Templars]] were searching for a secret treasure in [[Tivoli]] and he had to stop them.&lt;br /&gt;
&lt;br /&gt;
The [[Papal guard]] that was in charge of the excavation of the area also used his workers to attempt and kill Ezio, but Ezio used a crane to destroy the platform that he was standing on.&lt;br /&gt;
&lt;br /&gt;
In this memory a chase sequence took place in which Ezio chased down a Papal guard and tried to kill him.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
Ezio arrived at the work site and proceeded forward a bit, where he hears the workers voicing their unrest on the upper crane platform to their supervising Papal Guard on the balcony.&lt;br /&gt;
*&#039;&#039;&#039;Worker&#039;&#039;&#039;: &#039;&#039;How long do you expect us to work with such petty wages?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Papal Guard&#039;&#039;&#039;: &#039;&#039;When the aqueduct is restored, we use it to take the treasure out of the quarry. Then, you will be paid well for your efforts.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Worker&#039;&#039;&#039;: &#039;&#039;Enough with the same lies! I say we get back what belongs to us! Who&#039;s with me?!&#039;&#039;&lt;br /&gt;
The Papal Guard killed the objecting worker with his [[pistol]]. The crowd fell silent.&lt;br /&gt;
*&#039;&#039;&#039;Papal Guard&#039;&#039;&#039;: &#039;&#039;This is what happens to rebels. Let it serve as a warning to all of you. Now get back to work!&#039;&#039;&lt;br /&gt;
The Papal Guard turned around to look at some pieces of paper. The workers went back to work. Ezio then proceeded up some lower platforms before coming across the first waterwheel.&lt;br /&gt;
*&#039;&#039;&#039;Ezio&#039;&#039;&#039;: &#039;&#039;I wonder what that mechanism does. Maybe I can shoot it from here?&#039;&#039;&lt;br /&gt;
Ezio shot the mechanism, which spun it, causing the water trough to divert its path. The diverted water spun the first waterwheel, which caused a winch to lift a block of stone up at the perfect height to allow Ezio to proceed to the next platform.&lt;br /&gt;
*&#039;&#039;&#039;Ezio&#039;&#039;&#039;: &#039;&#039;Bene.&#039;&#039; (Good.) &#039;&#039;Now, I hope it will not snap under my weight.&#039;&#039;&lt;br /&gt;
Ezio used the stone block and some scaffolding to proceed to the next work platform, where a small avalanche of stones caused a ladder to fall down, connecting his starting point to where he was now.&lt;br /&gt;
*&#039;&#039;&#039;Ezio&#039;&#039;&#039;: &#039;&#039;That could help if I fall.&#039;&#039;&lt;br /&gt;
Ezio proceeded to the next work platform, where he saw another waterwheel. The trough leading to it has a mechanism that was across the quarry.&lt;br /&gt;
*&#039;&#039;&#039;Ezio&#039;&#039;&#039;: &#039;&#039;Now...how to get water to this wheel? I must find another vantage point.&#039;&#039;&lt;br /&gt;
Ezio uses some scaffolding and a scrap of a previous trough to get to another work platform for a proper vantage point. He shoots the mechanism, causing the trough to fill with running water, though the trough doesn&#039;t lead to the waterwheel. Ezio notices another mechanism that will change the flow of water.&lt;br /&gt;
*&#039;&#039;&#039;Ezio&#039;&#039;&#039;: &#039;&#039;That one is set. Now to align the other one. Seems I need to redirect the flow from the cistern.&#039;&#039;&lt;br /&gt;
Ezio shot the second mechanism, flowing the water to the wheel. Another winch lifted another block of stone.&lt;br /&gt;
*&#039;&#039;&#039;Ezio&#039;&#039;&#039;: &#039;&#039;Done.&#039;&#039;&lt;br /&gt;
Ezio usesd the stone block and more scaffolding to proceed forward, where he sees a water gate next to a work platform. The water gate has boards that he is able to grab hold of, though it is far too low to allow him to proceed to the crane platform. Ezio also noticed another waterwheel mechanism not too far off.&lt;br /&gt;
*Ezio: &#039;&#039;Merda! (Shit!) Perhaps this device can help me get up?&#039;&#039;&lt;br /&gt;
Ezio jumped to the work platform and shot the mechanism, diverting the water flow to a wheel, but the wheel had a brake on it and did not turn.&lt;br /&gt;
*&#039;&#039;&#039;Ezio&#039;&#039;&#039;: &#039;&#039;There is a waterwheel back there, but this brake locks it in place.&#039;&#039;&lt;br /&gt;
Ezio pulled a nearby lever, releasing the brake. The waterwheel spun freely, causing the water gate to lift up to the perfect height to allow Ezio to climb to the upper platform.&lt;br /&gt;
*&#039;&#039;&#039;Ezio&#039;&#039;&#039;: &#039;&#039;Done. I&#039;m sure [[Leonardo da Vinci|Leonardo]] would be impressed.&#039;&#039;&lt;br /&gt;
Ezio used the water gate and a section of water trough to climb up to the crane platform. The Papal Guard turned around to inspect the workers from his balcony.&lt;br /&gt;
*&#039;&#039;&#039;Papal Guard&#039;&#039;&#039;: &#039;&#039;What is wrong with you Italians?&#039;&#039;&lt;br /&gt;
The Papal Guard discovered Ezio.&lt;br /&gt;
*&#039;&#039;&#039;Papal Guard&#039;&#039;&#039;: &#039;&#039;The Assassin! Protect me!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ezio&#039;&#039;&#039;: &#039;&#039;Why not come down and fight, coward?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Papal Guard&#039;&#039;&#039;: (pulling out and displaying a sack of money) &#039;&#039;Twice this sum goes to the man who kills him!&#039;&#039;&lt;br /&gt;
[[Guards]] and workers alike, fueled by the reward of money, drew their weapons and got ready to attack Ezio.&lt;br /&gt;
*&#039;&#039;&#039;Papal Guard&#039;&#039;&#039;: &#039;&#039;Money makes the world go round, eh, Assassin?&#039;&#039;&lt;br /&gt;
The guards and workers charged.&lt;br /&gt;
*&#039;&#039;&#039;Papal Guard&#039;&#039;&#039;: &#039;&#039;You kill guards, but will you kill innocent workers?&#039;&#039;&lt;br /&gt;
Ezio hastily used some scaffolding to position himself to shoot a mechanism, which caused the crane to lift a large stone block. Using the block, Ezio navigated to another platform with another mechanism.&lt;br /&gt;
*&#039;&#039;&#039;Papal Guard&#039;&#039;&#039;: (noticing what Ezio is attempting to do) &#039;&#039;That machine is useless!&#039;&#039;&lt;br /&gt;
Ezio shot the mechanism, diverting water to a wheel. Noticing that the wheel had a twin, Ezio went back to the first mechanism.&lt;br /&gt;
*&#039;&#039;&#039;Papal Guard&#039;&#039;&#039;: &#039;&#039;More of my men are on their way. Surrender now and I let you live.&#039;&#039;&lt;br /&gt;
Ezio shot the first mechanism, diverting water to the other wheel. This activated the crane causing it to spin around with heavy block in tow.&lt;br /&gt;
*&#039;&#039;&#039;Papal Guard&#039;&#039;&#039;: Scheisse! (Shit!)&lt;br /&gt;
The block just missed the Papal Guard&#039;s balcony.&lt;br /&gt;
*&#039;&#039;&#039;Papal Guard&#039;&#039;&#039;: &#039;&#039;Ha! You missed.&#039;&#039; (noticing that the crane is still spinning) &#039;&#039;Wait, stop! What have you done?!&#039;&#039;&lt;br /&gt;
The crane hit on its second pass, breaking apart the Papal Guard&#039;s balcony. The Papal Guard himself barely dodged the deadly blow. The shattered fragments of the balcony formed a convenient ramp up to where the Papal Guard was.&lt;br /&gt;
*&#039;&#039;&#039;Papal Guard&#039;&#039;&#039;: &#039;&#039;I have to get out of here!&#039;&#039;&lt;br /&gt;
The Papal Guard used a lift to climb up the quarry wall. Ezio gave chase. The Papal Guard ran along the ruins of the aqueduct, breaking apart bridges, using lifts, and shooting his pistol to try to hinder Ezio.&lt;br /&gt;
&lt;br /&gt;
[[File:Papal.png|thumb|250px|The Papal Guard pointing his pistol at Ezio.]]&lt;br /&gt;
Eventually, at the edge of the water flow, the Guard waited at the edge. As Ezio climbs up after him, he was greeted with a pistol in his face.&lt;br /&gt;
*&#039;&#039;&#039;Papal Guard&#039;&#039;&#039;: &#039;&#039;Forget the treasure. I will be granted riches beyond belief when I bring Cesare your head!&#039;&#039;&lt;br /&gt;
The Papal Guard pulled the trigger, but the gun did not work.&lt;br /&gt;
*&#039;&#039;&#039;Ezio&#039;&#039;&#039;: &#039;&#039;Perhaps I will bring him yours.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Papal Guard&#039;&#039;&#039;: (throwing the useless pistol at Ezio) &#039;&#039;Nein! Nein! Nein!&#039;&#039; (No! No! No!)&lt;br /&gt;
The guard fled into the nearby treasure cavern, with Ezio hotly on his tail. Eventually cornered at the door to the treasure room, the guard made his final stand, though Ezio eventually killed him. His enemy defeated, Ezio pulled a lever, which opened the door, and claimed the Templar treasure for his own. Ezio then opened the back door, proceeded through a short stretch of cave, and then performed a [[Leap of Faith]] into a cart of hay on its way back to [[Rome]].&lt;br /&gt;
&lt;br /&gt;
==Outcome==&lt;br /&gt;
Ezio killed the Templar overseeing the restoration of the aqueduct and took the Templar treasure.&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*To get full synchronization, Ezio must avoid killing more than 2 workers.&lt;br /&gt;
*The Papal Guard in this memory is one of only two German characters in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Memories]]&lt;/div&gt;</summary>
		<author><name>91.155.202.246</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Pax_Romana&amp;diff=416554</id>
		<title>Pax Romana</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Pax_Romana&amp;diff=416554"/>
		<updated>2012-03-22T18:52:51Z</updated>

		<summary type="html">&lt;p&gt;91.155.202.246: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACB}}&lt;br /&gt;
{{WPmemories}}&lt;br /&gt;
{{Memory Infobox&lt;br /&gt;
|description = &#039;&#039;Chase Cesare Borgia across Navarrese battlefield at Viana and kill him.&#039;&#039;&lt;br /&gt;
|type        = Main&lt;br /&gt;
|previous    =  [[The Temple of Pythagoras]] (Chronologically)&amp;lt;br&amp;gt;&lt;br /&gt;
[[All Roads Lead To...]]&amp;lt;br&amp;gt; (Game Wise)&lt;br /&gt;
|next       = [[A Seed]]&lt;br /&gt;
|ancestor   = [[Ezio Auditore da Firenze]]&lt;br /&gt;
|location   = [[Viana]], [[Spain]]&lt;br /&gt;
|appearance = &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
|date       = 12 March 1507&lt;br /&gt;
|image      = Pax-romana-memory.png}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pax Romana&#039;&#039;&#039; is the final playable memory in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
After four years of searching for [[Cesare Borgia|Cesare]], [[Ezio]] finally found Cesare at the [[Siege of Viana]]. Ezio chased the Captain General across the [[Spain|Spanish]] plains, trying not to get involved in the fighting. Ezio climbed a destroyed [[House of Borgia|Borgia]] siege tower, and battled Cesare on the [[Viana]] [[Viana Castle|castle battlements]].&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
[[File:PaxR_8.png|thumb|250px|Ezio attempts to kill Cesare]]&lt;br /&gt;
Ezio charged at Cesare through a raging battlefield, and attempted to stab Cesare. Cesare caught Ezio&#039;s arm and struggled against him.&lt;br /&gt;
*&#039;&#039;&#039;Cesare:&#039;&#039;&#039; &#039;&#039;How did you find me?!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ezio:&#039;&#039;&#039; &#039;&#039;The [[Ezio&#039;s Apple|Apple]] you stole from [[Mario Auditore]] led me here!&#039;&#039;&lt;br /&gt;
Ezio forced Cesare down, but Cesare threw Ezio off of him. Ezio still managed to graze Cesare&#039;s neck guard.&lt;br /&gt;
*&#039;&#039;&#039;Cesare:&#039;&#039;&#039; (To his soldiers) &#039;&#039;Kill him! Kill the [[Assassin]]! Tear the&#039;&#039; maledetto bastardo &#039;&#039;(old fucker) to pieces!&#039;&#039;&lt;br /&gt;
Ezio fought several Naverrese soldiers, until a Spanish cannonball hit close by. Ezio was knocked unconscious, but awakened shortly after to find a dead Naverrese on him, which he rolled off.&lt;br /&gt;
*&#039;&#039;&#039;Ezio:&#039;&#039;&#039; &#039;&#039;I need munitions.&#039;&#039;&lt;br /&gt;
Ezio began to loot dead [[Guards|soldiers]].&lt;br /&gt;
*&#039;&#039;&#039;Spanish Civilian:&#039;&#039;&#039; &#039;&#039;Help yourself! There&#039;s more than enough to go around!&#039;&#039;&lt;br /&gt;
After looting, Ezio climbed onto a stray, unarmored [[horse]].&lt;br /&gt;
*&#039;&#039;&#039;Ezio:&#039;&#039;&#039; &#039;&#039;Faster to travel by horse.&#039;&#039;&lt;br /&gt;
[[File:PaxR 2.png|thumb|250px|Ezio fighting off the Viana infantry.]]&lt;br /&gt;
Ezio charged after Cesare, using his horse to jump across a large gap in a destroyed bridge. Not long afterwards, the horse was killed by a cannonball. Ezio continued along the path to find the ruins of a Vianan village. Ezio sneaked past the Spanish soldiers that were on guard.&lt;br /&gt;
*&#039;&#039;&#039;Navarre Seeker: &#039;&#039;&#039;&#039;&#039;I heard Cesare Borgia commands the Navarrese.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Navarre Brute:&#039;&#039;&#039; &#039;&#039;Who?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Navarre Seeker:&#039;&#039;&#039; &#039;&#039;He once ruled all of Roma.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Navarre Brute: &#039;&#039;&#039;&#039;&#039;Really? What happened?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Navarre Seeker:&#039;&#039;&#039; &#039;&#039;I heard the Assassin killed his supporters. Great rulers rise and fall like leaves in the wind.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Navarre Brute: &#039;&#039;&#039;&#039;&#039;I will give you wind &#039;&#039;(Both laugh).&lt;br /&gt;
Ezio continued through the ruins until he reached an intact portion of it. Navarrese and Vianan soldiers were fighting in the streets. A Spanish woman ran to Cesare and begged him for help.&lt;br /&gt;
*&#039;&#039;&#039;Spanish Woman:&#039;&#039;&#039; &#039;&#039;¡Ayúdeme! ¡Dañan a mi hijo! &#039;&#039;(Help! My son is injured!)&lt;br /&gt;
Cesare nodded, then carried on walking into the village towards the fortress. Two Naverrese soldiers pulled the woman aside and one stabbed her with a Stiletto and spat on her corpse. Ezio chased after them, and saw some women being chased by more of Cesare&#039;s soldiers.&lt;br /&gt;
*&#039;&#039;&#039;Woman&#039;&#039;&#039;: &#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;¡Déjame en paz! &#039;&#039;(Leave me alone!)&lt;br /&gt;
*&#039;&#039;&#039;Soldier:&#039;&#039;&#039; &#039;&#039;I will not hurt you.&#039;&#039;&lt;br /&gt;
Ezio continued through, battling soldiers on his way. At one point, he heard a Navarrese priest attempting to dishearten the Spanish.&lt;br /&gt;
*&#039;&#039;&#039;Priest:&#039;&#039;&#039; &#039;&#039;You brought this upon yourselves through sin. This is how the Lord punishes you. Ours is a just God, and this is justice. Praise the Lord! Thank you God for teaching us to be humble. To see our punishment for what it is, a call to spirituality. The Lord he giveth and the Lord he taketh away. So the truth is written. Amen!&#039;&#039;&lt;br /&gt;
[[File:PaxR 3.png|thumb|250px|Leap of faith from the tower.]]&lt;br /&gt;
Ezio climbed a burning siege tower, and saw soldiers jumping off it as he climbed. The tower broke at the base, forcing him to perform a [[Leap of Faith]] as it collapsed. He fought off attacking guards until he reached another (sturdier) tower that was next to a wall, and climbed it. Ezio fought his way along the wall to find Cesare finishing off two soldiers.&lt;br /&gt;
*&#039;&#039;&#039;Ezio&#039;&#039;&#039;: &#039;&#039;Cesare! The walls surround you. There is nowhere to run.&#039;&#039;&lt;br /&gt;
Cesare turned to face Ezio and raises his sword.&lt;br /&gt;
*&#039;&#039;&#039;Cesare&#039;&#039;&#039;: &#039;&#039;Come then, Ezio!&#039;&#039;&lt;br /&gt;
The two began fighting. Throughout the fight, soldiers rushed in to aid Cesare, and Cesare taunted Ezio.&lt;br /&gt;
*&#039;&#039;&#039;Cesare&#039;&#039;&#039;: &#039;&#039;I cannot die.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;Fortuna (Fortune) will not fail me.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;I am the best fighter who ever lived.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;Stay back!&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;Defeat will never taint me!&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;An Auditore will never best me.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;Roma, [[Italy|Italia]], España. They will all be mine.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;Take that!&#039;&#039;&lt;br /&gt;
[[File:PaxR 5.png|250px|thumb|Ezio and Cesare locked in combat.]]&lt;br /&gt;
Despite the seemingly endless waves of soldiers, Ezio managed to slowly whittle away Cesare&#039;s armor. Eventually, Ezio weakened Cesare enough so that he could jump on top of Cesare and prepared to stab him with his [[Hidden Blade]].&lt;br /&gt;
[[File:PaxR 6.png|thumb|250px|Cesare falling from the walls of Viana&#039;s Castle to his death.]]&lt;br /&gt;
*&#039;&#039;&#039;Cesare:&#039;&#039;&#039; &#039;&#039;The throne was mine!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ezio:&#039;&#039;&#039; &#039;&#039;Wanting something does not make it your right.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Cesare:&#039;&#039;&#039; &#039;&#039;What do you know?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ezio:&#039;&#039;&#039; &#039;&#039;That a true leader empowers the people he rules.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Cesare:&#039;&#039;&#039; &#039;&#039;I will lead mankind into a new world!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ezio:&#039;&#039;&#039; &#039;&#039;Che nessuno ricordi il tuo nome.&#039;&#039; (May no one remember your name.) &#039;&#039;Requiescat in pace.&#039;&#039; (Rest in peace.)&lt;br /&gt;
*&#039;&#039;&#039;Cesare:&#039;&#039;&#039; &#039;&#039;You cannot kill me! No man can murder me!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ezio:&#039;&#039;&#039; &#039;&#039;Then I leave you in the hands of Fate!&#039;&#039;&lt;br /&gt;
Ezio threw Cesare from the wall.&lt;br /&gt;
&lt;br /&gt;
==Outcome==&lt;br /&gt;
Cesare Borgia was killed.&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Despite being Spanish, during combat the guards use the same Italian dialogue as Roman guards.&lt;br /&gt;
*In the version of this memory viewed at the beginning of the game, part of the dialogue is edited, so as to prevent spoilers.&lt;br /&gt;
*In the beginning of the memory, the first guards Ezio encountered were actually Borgia guards, not Navarrese or Viana guards. This is odd because Borgia only had presence in Italy and were no longer in control during the Siege of Viana.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; captiontextcolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
PaxR_7.png&lt;br /&gt;
PaxR 1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{ACBHMemories}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Memories]]&lt;/div&gt;</summary>
		<author><name>91.155.202.246</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Leonardo_da_Vinci&amp;diff=341707</id>
		<title>Leonardo da Vinci</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Leonardo_da_Vinci&amp;diff=341707"/>
		<updated>2012-03-18T15:29:04Z</updated>

		<summary type="html">&lt;p&gt;91.155.202.246: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2|Brotherhood|Project Legacy|Renaissance|Bbook|Rbook|Ascendance|Featured}}&lt;br /&gt;
{{WP-REAL}}&lt;br /&gt;
{{quote|One thing I am not, is a man of violence.|Leonardo to [[Ezio Auditore de Firenze|Ezio]] and [[Niccolò Machiavelli|Machiavelli]], 1505.|Assassin&#039;s Creed: Brotherhood (novel)}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|name    = Leonardo di ser Piero da Vinci&lt;br /&gt;
|image   = Leonardo.png&lt;br /&gt;
|imgdesc = &lt;br /&gt;
|birth   = 15 April 1452&amp;lt;br&amp;gt;[[wikipedia:Vinci, Tuscany|Vinci]], [[Italy]]&lt;br /&gt;
|death   = 2 May 1519 (aged 67)&amp;lt;br&amp;gt;[[Amboise]], [[France]]&lt;br /&gt;
|faction = [[Assassins]]&lt;br /&gt;
|appear  = &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[The Da Vinci Disappearance]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Ascendance]]&#039;&#039;&amp;lt;br&amp;gt;[[Assassin&#039;s Creed: Revelations (novel)|&#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; novel]]&lt;br /&gt;
|period  = [[Renaissance]]&lt;br /&gt;
|voice   = [[Carlos Ferro]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Leonardo di ser Piero da Vinci&#039;&#039;&#039; (1452 - 1519) was an anatomist, sculptor, cartographer, painter, botanist, engineer, architect and mathematician of the [[Renaissance]] and an ally of the Assassin Order.&lt;br /&gt;
&lt;br /&gt;
Leonardo played an important role in the struggle between the [[Assassins]] and [[Templars]], which raged across his homeland throughout his lifetime, all the while remaining a close friend and ally to the [[Florence|Florentine]] Assassin [[Ezio Auditore da Firenze]].&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early life===&lt;br /&gt;
Leonardo was born in 1452 out of wedlock in Vinci, a town outside of Florence, Italy, to a Florentine notary named [[wikipedia:Piero da Vinci|Piero da Vinci]], and a local woman named Caterina. He spent most of his early childhood in nearby rural [[Tuscany]], so as to spare his father the embarrassment of a scandal.&lt;br /&gt;
&lt;br /&gt;
However, young Leonardo&#039;s innate artistic prowess was obvious to his elders even then, and when he turned fourteen he was returned to Florence, apprenticed to the workshop of renowned painter [[Andrea del Verrocchio]]; while there, he is said to have collaborated with the Verrocchio on his masterpiece, &#039;&#039;[[wikipedia:Baptism of Christ|Baptism of Christ]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Florence===&lt;br /&gt;
At age 20, Leonardo was titled a master by the [[wikipedia:Guild of Saint Luke|Guild of Saint Luke]], and opened his first [[Bottega di Leonardo|workshop]] in Florence, where he continued to collaborate with his old master. During his time there, he also befriended the [[House of Auditore|Auditore family]], who he sold most of his paintings to.&amp;lt;ref name=&amp;quot;AC2&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Meeting Ezio====&lt;br /&gt;
{{Dialogue|Leonardo|I often feel that my work lacks... I don&#039;t know... purpose.|Maria|You should have more faith in yourself, Leonardo.|Leonardo speaking with Maria Auditore.|Assassin&#039;s Creed: Renaissance}}&lt;br /&gt;
&lt;br /&gt;
[[File:Friend 3 v.png|thumb|right|250px|Leonardo upon his meeting with Ezio.]]&lt;br /&gt;
In 1476, Leonardo met Ezio Auditore when the latter accompanied [[Maria Auditore da Firenze|his mother]] to pick up some paintings from Leonardo’s workshop. The two conversed inside the workshop of the artist, talking about Leonardo&#039;s paintings, and what else he could do aside from painting.&amp;lt;ref name=&amp;quot;Renaissance&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, Ezio remarked to his mother that Leonardo would not come that far, seeing that he was incapable of even keeping his workplace tidy. Ezio&#039;s mother, however, was very confident of Leonardo&#039;s future, complimenting him multiple times on his talent and telling him he should have more faith in himself.&amp;lt;ref name=&amp;quot;Renaissance&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Renaissance]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Soon after their conversation, the three headed back to the [[Palazzo Auditore]], Ezio and Leonardo carrying one box each, filled with paintings to hang on the walls. Again, Ezio commented on Leonardo&#039;s seeming incapability, but he soon felt he was wrong about the so-called &amp;quot;fledgling artist&amp;quot; as they arrived at the Palazzo, noting that Leonardo was one to respect. This encounter sparked the lifelong friendship between the two young men.&amp;lt;ref name=&amp;quot;Renaissance&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Building the Hidden Blade====&lt;br /&gt;
{{Dialogue2|Leonardo|Anything which shines glints in the sun, and that&#039;s a dead giveaway.|Ezio|I thought you were a man of peace.|Ideas take precedence.|Ezio commenting on Leonardo after he finishes repairing the Hidden Blade.|Assassin&#039;s Creed: Renaissance}}&lt;br /&gt;
&lt;br /&gt;
After the [[Auditore Execution|execution]] of [[Giovanni Auditore da Firenze|Giovanni]], [[Federico Auditore da Firenze|Federico]], and [[Petruccio Auditore da Firenze|Petruccio Auditore]], Leonardo met Ezio once again, greeting him with a brotherly embrace. He was then requested by Ezio to repair the [[Hidden Blade]] he had inherited from his father. Leonardo was immediately fascinated by its sophisticated and advanced design, as it, despite its old age, was way ahead of even their time.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Ace 7 v.png|left|250px|thumb|Leonardo prepares to amputate Ezio&#039;s finger.]]&lt;br /&gt;
At first, Leonardo had no idea how to repair it, but soon discovered that [[Codex|the scroll]] Ezio had included with the weapon could be decrypted, and used as a manual. It took Leonardo some hours to decode the page, and finish the repairs to the hidden blade.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Leonardo woke up Ezio, who had fallen asleep in the meantime, and handed the weapon over to him. Leonardo claimed that Ezio&#039;s ring finger had to be removed, because &amp;quot;the blade is designed to ensure the commitment of whoever wields it.&amp;quot;&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This was only for his own amusement however, as he only made to cut off Ezio&#039;s finger, before simply embedding the cleaver into the table next to Ezio&#039;s hand. Assuring the other that he was only &amp;quot;having fun,&amp;quot; Leonardo explained that the blade had been modified so that the removal of the finger was no longer necessary.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Immediately after this, a Florentine [[guards|guard]] showed up at Leonardo&#039;s workshop. Leonardo quickly told Ezio to stay hidden in his workshop, while he opened the door for the guard, keeping him outside. The guard knew that Leonardo had been in contact with Ezio, and as Leonardo tried to act ignorant of the Assassin, the guard threw him to the ground and started kicking him several times in order to extract Ezio&#039;s whereabouts.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ezio promptly sneaked up behind the guard and tested out his newly acquired weapon on him. Afterwards, Ezio brought the body inside the workshop upon Leonardo&#039;s request, hiding it among the bodies that were used for the artist&#039;s anatomical research.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:PWYP 4 v.png|thumb|right|250px|Leonardo studying another Codex page.]]&lt;br /&gt;
Leonardo and Ezio didn&#039;t meet again until 1478, when Ezio visited him with another Codex page attained from his uncle [[Mario Auditore]]. He deciphered the page, as Ezio practiced several new assassination techniques in Leonardo&#039;s yard with straw dummies, which had been set up by one of Leonardo&#039;s students, Vincenzo.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Afterwards, Leonardo constructed a second hidden blade for his friend&#039;s disposal. Shortly after practicing with it, Ezio inquired about [[Francesco de&#039; Pazzi]], which prompted Leonardo to discreetly tell him that he needed to seek out [[La Volpe]]. Leonardo assured Ezio that &amp;quot;the Fox&amp;quot; had [[thieves|eyes]] everywhere, that he saw everything, though no one ever saw him.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Leonardo advised Ezio to find him at the [[Mercato Vecchio]], and reminded him to be careful. After this, Leonardo only met Ezio to periodically decipher new Codex pages.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After Ezio put an end to the [[Pazzi Conspiracy]], he visited Leonardo once more, who had been deeply worried about his friend after seeing the recent &amp;quot;madness&amp;quot; going on in Florence. He was soon cheered up by yet another Codex page, which Ezio had received from [[Lorenzo de&#039; Medici]].&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Leonardo was astonished by the [[Poison blade|new blade design]], as it had been developed to allow the wielder to inject poison into their enemies for a more subtle kill, without weakening its structure. Leonardo finished manufacturing the design rather quickly, telling Ezio that if he ran out of poison, he should visit a [[Doctors|doctor]]. This confused Ezio, but Leonardo explained that the same substances that could cure could kill in higher doses.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Moving to Venice====&lt;br /&gt;
{{Quote|Ezio! I think I&#039;ve figured out how to make a man fly.|Leonardo speaking of his flying machine.|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
[[File:Tutti a Bordo 13.png|thumb|left|250px|Leonardo and Ezio on the boat to Venice.]]&lt;br /&gt;
In 1480, Leonardo received a commission from a Venetian noble, who graciously offered to transport the artist to [[Venice]], as well as provide him with a workshop there.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As he travelled to the ship bound for Venice, Leonardo once again met Ezio in the [[Appennine Mountains]]. The artist was faced with the problem of a broken [[wagon]] wheel and, lacking the means to fix it himself, was relieved to be able to ask Ezio to lift the carriage. Ezio noticed the contraption inside the wagon as he did and questioned him it, prompting the first conversation in which Leonardo mentioned his [[Flying Machine]].&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Leonardo admitted that he had not yet told anyone about it, but said that he could keep the idea to himself any longer. Ezio, amused by Leonardo’s device, offered to drive the wagon for them both. As they set off for Romagna, Leonardo curiously commented that he had not even told him where he was going.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the trip, the wagon was attacked by the soldiers of [[Rodrigo Borgia]], threatening their lives all the way through the mountains. Ezio held them off by steering the wagon into the [[horses]] of the soldiers, and dodging the burning arrows the soldiers had started shooting at them.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Throughout the ordeal, Leonardo was safely hidden inside the wagon, but as they reached the end of the trail, Ezio handed control of the carriage back to him. The Assassin then jumped off, staying behind to deal with the soldiers so Leonardo could get to Romagna safely.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The two met up at the docks in Romagna, where they were scheduled to set sail for Venice, after Ezio went through an ordeal involving [[Caterina Sforza]].&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Venice===&lt;br /&gt;
{{Dialogue|Ezio|Antonio, this is Leonardo. The master inventor who built... this... this pezzo di merda.|Leonardo|Hey! It&#039;s not the machine&#039;s fault! ...It&#039;s mine. I&#039;ve checked and rechecked my blueprints. It&#039;s just impossible! [...] Ah, che idea del cazzo!|Leonardo and Ezio, visited by Antonio after the failed test flight.|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
[[File:NVNG 1.png|thumb|250px|Ezio asking Leonardo for the use of his flying machine.]]&lt;br /&gt;
Upon their arrival in Venice, Leonardo and Ezio were given a tour of the city by a baggage handler named [[Alvise da Vilandino]], as they headed towards his new workshop. During the tour, the three stopped at the market of Venice, where a few guards started harassing a stall owner under the command of [[Emilio Barbarigo]]. Alvise hurriedly advised them to follow him elsewhere.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As Leonardo walked past a store, he found a wooden puppet that resembled the human body and its proportions, but had no money on him to buy it. He asked Ezio if he could lend some money, however, at that moment, a [[Rosa|female thief]] bumped into him and stole his wallet.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alvise again guided them onward, near the [[Palazzo della Seta]]. The three saw the harassed stall owner walk up to the guards at the entrance of the Palazzo to demand compensation, but the guards only arrested him for &amp;quot;disrupting commerce.&amp;quot;&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As they arrived at his workshop, Ezio informed Leonardo that he needed to visit the Palazzo, at which Leonardo invited him to come over whenever he had more time, or if he needed another Codex page decrypted. He and Ezio then parted ways with a brotherly embrace.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1485, Ezio again consulted Leonardo for his expertise, but this time for something other than a decryption. He inquired about Leonardo’s flying machine, hoping to use it in order to invade the [[Palazzo Ducale di Venezia]], andrescue [[Giovanni Mocenigo|Doge Mocenigo]] from the Templar [[Carlo Grimaldi]].&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Leonardo, however, was afraid of the consequences should something be wrong with his design, as it required the person testing it to jump off a tower. However, Ezio insisted, and after one failed test flight, Leonardo deemed the machine useless and flew into a fit of rage, throwing the plans for it into the fire.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At that moment, he was inspired by the piece of burnt paper, seeing it floating upwards from the heat of the fire. Leonardo concluded that, in order for Ezio to reach his destination, they had to light several fires across the city, and allow the flying machine to maintain altitude over a longer distance.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Carnevale====&lt;br /&gt;
{{Quote|I know what this is! It&#039;s a [[Firearms|firearm]], but a miniature scale - as small as a hummingbird, in fact.|Leonardo on the Hidden Gun design.|Assassin&#039;s Creed: Renaissance}}&lt;br /&gt;
&lt;br /&gt;
[[File:EzioLeonardoCarnevale.jpg|thumb|left|250px|Ezio and Leonardo during Carnevale.]]&lt;br /&gt;
In 1486, after being accused of the murder of the Doge, Ezio came to Leonardo asking for a [[Carnevale]] mask, so that he would not be noticed. He also bore another Codex page, much to Leonardo&#039;s interest, as he discovered that it contained plans for a [[Hidden Gun|small firearm]] that could be concealed upon Ezio&#039;s wrist; an &#039;&#039;arma da fuoco&#039;&#039;, but as small as a hummingbird, as he stated.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After Ezio tested the pistol, Leonardo gave him the mask he had requested, and pointed him in the direction of Sister [[Teodora Contanto]] and [[Antonio de Magianis]], so he could plot to assassinate the new Doge: the Templar [[Marco Barbarigo]].&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Just before the Doge&#039;s party started, Leonardo recognized [[Cristina Vespucci]] - a previous guest of one of his patron -  who was attending Venice&#039;s Carnevale with [[Manfredo Soderini|her husband]].&amp;lt;ref name=&amp;quot;Renaissance&amp;quot; /&amp;gt; He informed Ezio of her presence, though also said that it might not be a good time to see her because of her husband. Ezio, however, having his new mask to cloak him, thought that she would not recognize him anyway, and [[Cristina Memories|went to see her]] against Leonardo&#039;s advice.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Apple from Cyprus====&lt;br /&gt;
{{Dialogue2|Leonardo|Fascinating... Absolutely fascinating...|Ezio|What is it, Leonardo? What does it do?|I could no more explain this than explain to you why the Earth goes around the sun!|Leonardo studying the Apple of Eden.|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
In 1488, Leonardo and Ezio met by the [[Basilica di San Marco]], just after Ezio discovered that a Templar ship was returning to Venice the next day. Leonardo pointed out several key facts that he had discovered, by piecing together the markings on the back of the Codex pages; such as the arrival of a &amp;quot;prophet&amp;quot; on the day the [[Pieces of Eden|Piece of Eden]] was brought to the floating city, Venice.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Leo_work_4.png|thumb|250px|Leonardo seeing futuristic symbols from the Apple.]]&lt;br /&gt;
Later that year, Ezio, Mario, and [[Niccolò Machiavelli]] visited Leonardo to see if he was able to make sense of the [[Ezio&#039;s Apple|Apple of Eden]], which they had successfully obtained from Rodrigo Borgia. However, even the master inventor could not figure out what it was, stating that it was as unexplainable as the fact that the Earth went around the sun.&amp;lt;ref name=&amp;quot;AC2 - Battle of Forlì&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]] - [[Battle of Forlì (DLC)]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Leonardo pondered on both the artifact&#039;s names, &amp;quot;the Apple&amp;quot; and &amp;quot;Piece of Eden&amp;quot;, suggesting that it could be similar to &amp;quot;[[Eve]]&#039;s Apple of Forbidden Knowledge.&amp;quot; When Ezio touched the Apple, accidentally activating it, Leonardo bore witness to the symbols and projections the Piece of Eden emitted, though Niccolò and Mario fell to the floor in pain. Ezio, slightly less affected, quickly deactivated the artifact.&amp;lt;ref name=&amp;quot;AC2 - Battle of Forlì&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Niccolò commented that the Apple should never fall into the wrong hands, since it would drive weaker minds insane. They then decided that it should be taken to [[Forlì]], which was well fortified, and ruled by their ally, Caterina Sforza. As they departed, Mario offered that Leonardo come and visit them at the [[Villa Auditore]].&amp;lt;ref name=&amp;quot;AC2 - Battle of Forlì&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Pythagoras====&lt;br /&gt;
Leonardo stayed at the villa until 1499,&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt; where he started to become interested in the findings of [[Pythagoras]], and the location of the [[Temple of Pythagoras]].&amp;lt;ref name=&amp;quot;Brotherhood - Da Vinci Disappearance&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; - &#039;&#039;[[The Da Vinci Disappearance]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He managed to create a map pointing out the temple&#039;s location, and used invisible ink to drew pieces of it onto his paintings, which hung on the villa walls.&amp;lt;ref name=&amp;quot;Brotherhood - Da Vinci Disappearance&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rome===&lt;br /&gt;
{{Dialogue2|Leonardo|There is graver news, I am afraid. They have the Apple.|Ezio|Yes, I know. I gave the Apple to Mario.|I am sorry, Ezio. Cesare left it in my hands to study, to make it work. Then Rodrigo took it from me, I know not where.|Leonardo and Ezio meeting in Rome.|Assassin&#039;s Creed: Brotherhood}}&lt;br /&gt;
&lt;br /&gt;
In late 1499, Leonardo was forcibly pressed into designing several [[War Machines|war machines]] for [[Cesare Borgia]], son of Rodrigo Borgia, which were used in the [[Fall of Monteriggioni|siege of Monteriggioni]] early the next year.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Leonardo was also forced to fashion &#039;&#039;pistole&#039;&#039;, one of which was used to kill Mario Auditore. These [[firearms]] were also used by the [[Papal Guard]], and by Cesare in the [[Siege of Viana]]. Despite this, Leonardo remained an ally of the Assassins, secretly meeting with Ezio to inform him of Cesare&#039;s plans.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He turned over the locations of the Templars overseeing his war machines, and requested that he destroy them. Leonardo also fashioned weapons and other items for Ezio&#039;s use.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Leonardo also aided Ezio&#039;s [[apprentices]] by providing them with the same inventions and weapons he built for Ezio himself. [[Francesco Vecellio]] in particular was impressed with Leonardo, and saw him as a &#039;&#039;&amp;quot;strange man, interested in art and invention more than politics.&amp;quot;&#039;&#039;&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====War Machines====&lt;br /&gt;
[[File:Visitor 3.png|thumb|left|250px|Leonardo upon seeing Ezio in Rome.]]&lt;br /&gt;
To avoid Templar scrutiny, Leonardo and Ezio would meet at different locations chosen by Leonardo, and denoted with a drawing of a hand on a bench, as a signal for Ezio to wait for him there.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During their meetings, Leonardo agreed to reconstruct a second, smaller hidden blade that could fit against a standard glove, in order to replace the one Ezio had lost during the fall of Monteriggioni. He also provided him with a [[Metal Cestus#Assassin&#039;s Creed: Brotherhood|reinforced glove]] to allow Ezio to use the Climb Leap technique, and a forearm-mounted [[Poison darts|poison dart]] launcher.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, due to being paid &amp;quot;very little&amp;quot; by the Templars, Leonardo needed to ask Ezio for the money for the raw materials upfront. After the war machines were finally destroyed, Leonardo also designed a [[Parachutes|parachute]] that could be built by sympathetic Roman [[tailors]], though his design (or at least the materials used) would not survive the landings, and would need to be replaced after every use.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Parting====&lt;br /&gt;
[[File:LeonardoEzioApple.jpg|thumb|250px|Leonardo next to Ezio using the Apple of Eden.]]&lt;br /&gt;
When the Assassins finally secured the Apple of Eden from the Borgia, Ezio and Leonardo met at the [[Tiber Island headquarters|headquarters]] on [[Tiber Island]]. Leonardo mourned the need to lock away the Apple, likening it to a masterpiece being hidden away from the world, though he did not oppose Ezio&#039;s decision.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, as Leonardo&#039;s patron had been arrested and his income was still meager, Ezio turned over a sum of money to his friend, and they parted on good terms, although Leonardo refused to accept the money if it was meant to be a &amp;quot;goodbye.&amp;quot;&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====The Pythagorean Temple====&lt;br /&gt;
{{Quote|Ever since my exploration of that strange Apple, [those symbols] have been stamped on my mind. I found symbols like them in the writings of the Pythagorean disciples.|Leonardo on his obsession with the Apple&#039;s projections.|Assassin&#039;s Creed: Brotherhood}}&lt;br /&gt;
&lt;br /&gt;
[[File:ACBSP 2011-04-12 00-08-19-92.png|thumb|left|250px|Leonardo and Ezio looking at the unfinished Mona Lisa.]]&lt;br /&gt;
When Leonardo returned to Rome in 1506, he made contact with the [[Hermeticists|Cult of Hermes]], and he frequently visited the personal library of their leader, [[Ercole Massimo]]. There, he researched about Pythagoras, a brilliant mathematician who had once also dealings with a Piece of Eden. Eventually, Leonardo was kidnapped by the Hermeticists, who wanted him to give them the location of the temple.&amp;lt;ref name=&amp;quot;Brotherhood - Da Vinci Disappearance&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With the aid of Leonardo&#039;s apprentice [[Salaì]], Ezio hunted down the paintings that had been seized by the Borgia during the fall of Monteriggioni, as Leonardo had left them a hint that the map was hidden within them. Using his [[Eagle Vision]], Ezio pieced together the hidden map and the temple&#039;s location.&amp;lt;ref name=&amp;quot;Brotherhood - Da Vinci Disappearance&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By that time, Leonardo had been taken away to be interrogated in the catacombs that led to the Temple of Pythagoras, where Ezio eventually caught up with him. Ezio killed all the Hermeticists, including Ercole, and rescued Leonardo. Despite his injured from the ordeal, Leonardo insisted that he and Ezio venture deeper into the catacombs to explore the Temple of Pythagoras together.&amp;lt;ref name=&amp;quot;Brotherhood - Da Vinci Disappearance&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:TToP 8.png|right|thumb|250px|Leonardo and Ezio walking out of the Vault.]]&lt;br /&gt;
They eventually reached the final chamber, and Ezio recognized the room&#039;s architecture – a surviving [[Temples|Temple]] designed by the [[First Civilization]]. Though Ezio&#039;s DNA communed with a pedestal and revealed what would be coordinates, he decided that it was best to leave it, despite Leonardo being eager to learn and explore more.&amp;lt;ref name=&amp;quot;Brotherhood - Da Vinci Disappearance&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ezio quickly distracted Leonardo by asking him about his future plans, which Leonardo gladly revealed as they walked out of the temple.&amp;lt;ref name=&amp;quot;Brotherhood - Da Vinci Disappearance&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Invitation into the Order====&lt;br /&gt;
After his rescue from the Hermeticists, Leonardo traveled with Niccolò and Ezio to [[Spain]] to chase down [[Micheletto Corella]], and stop him from freeing Cesare. After surviving wild seas, a skirmish in a bar, long horse rides and constructing [[bombs]], Leonardo decided that he had enough of traveling and fighting, and returned to Rome, leaving Ezio and Niccolò to destroy Borgia warships with handheld bombs he had crafted for them, and battle Cesare.&amp;lt;ref name=&amp;quot;Brotherhood novel&amp;quot;&amp;gt;[[Assassin&#039;s Creed: Brotherhood (novel)|&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; novel]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After Ezio killed Cesare in [[Navarre]] during the Siege of Viana, Leonardo met again with Ezio and Niccolò at Ezio&#039;s forty-eighth birthday party. Ezio offered Leonardo a place in the Assassin Order, though Leonardo refused, saying that although he respected and supported the Assassins&#039; goals, he wanted to tread a different path: &amp;quot;a solitary one.&amp;quot;&amp;lt;ref name=&amp;quot;Brotherhood novel&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Leonardo left for Milan afterwards, from which he would leave for [[Amboise]] in [[France]].&amp;lt;ref name=&amp;quot;Brotherhood novel&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Later life===&lt;br /&gt;
{{Quote|All my life - while I thought I was learning to live, I have simply been learning how to die.|Leonardo to Ezio and Niccolò, a week before his death.|Assassin&#039;s Creed: Revelations (novel)}}&lt;br /&gt;
Leonardo spent his last years in France, at the home awarded to him by King [[Wikipedia:Francis I of France|Francis I]], who became his generous employer and close friend. Leonardo took his most famous painting, the &#039;&#039;[[Mona Lisa]]&#039;&#039;, with him when he retired to France in 1513.&amp;lt;ref name=&amp;quot;Revelations novel&amp;quot;&amp;gt;[[Assassin&#039;s Creed: Revelations (novel)|&#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; novelization]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In late April of 1519, Leonardo was visited by Ezio and Machiavelli in his home in Amboise, after he had sent a letter to Niccolò about his deteriorating health. Leonardo, rejoiced at the sight of his old friends, quickly offering them cakes and wine, to the dissatisfaction of his manservant [[Etienne]].&amp;lt;ref name=&amp;quot;Revelations novel&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Leonardo eagerly spoke of his desire to visit [[wikipedia:Henry VIII of England|King Henry VIII]] of [[England]], who had expressed interest in buying the designs of his submarine. However, Leonardo quickly gave in to the inevitable, and revealed that he was dying.&amp;lt;ref name=&amp;quot;Revelations novel&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ezio and Niccolò stayed with Leonardo the next week, until Leonardo died on 2 May 1519. They were present with him at the moment he died. On their journey back from Amboise, Niccolò recalled a rumour that Leonardo had died in King Francis&#039; arms, to which Ezio remarked &amp;quot;&#039;Some people - even Kings - will do anything for publicity&#039;&amp;quot;.&amp;lt;ref name=&amp;quot;Revelations novel&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Characteristics and personality==&lt;br /&gt;
{{Dialogue|Ezio|Leo - does this machine of yours actually &#039;&#039;work&#039;&#039;?|Leonardo|Well, it&#039;s in the early stages. I mean, it&#039;s nowhere near ready yet - but I think, in all modesty, that - yes! Of course it will work. God knows I&#039;ve spent enough time on it! It&#039;s an idea that just won&#039;t let go of me!|Leonardo&#039;s attitude on his flying machine design.|Assassin&#039;s Creed: Renaissance}}&lt;br /&gt;
&lt;br /&gt;
[[File:LeonardoJoke.png|thumb|250px|left|Leonardo, before &#039;removing&#039; Ezio&#039;s finger.]]&lt;br /&gt;
Leonardo was a cheerful and optimistic man. Ezio was his best friend, and as such, he treated him like a brother, and took great risks to protect him, even though he later said that courage was not his strong suit.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Despite being an accomplished and respected artist, as well as deeply curious about the world&#039;s wonders, Leonardo was also a chronic procrastinator. Most of his commissioned works took years longer than anticipated, and many were never even finished. It is possible that this was because he did not feel his work to be important enough to devote his life to, as when he met Ezio, he complained that it lacked purpose and he wishes to do something which had more impact on the world, such as architecture.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Regardless, when Leonardo was intrigued by something, he became insatiably curious and often impossible to communicate with, as demonstrated when Ezio first brought him [[Altaïr Ibn-La&#039;Ahad|Altaïr]]&#039;s Codex pages for decryption.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Leonardo was often forgetful and easily distracted. Ezio exploited this in the [[Pythagorean Vault]] by asking Leonardo about his projects, and taking his mind off the mysterious images and numbers they were gazing at.&amp;lt;ref name=&amp;quot;Brotherhood - Da Vinci Disappearance&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Romantic life===&lt;br /&gt;
Leonardo appeared to be homosexual, as this was hinted at several times. When speaking to Ezio in Rome, he mentioned his work on the &#039;&#039;Mona Lisa&#039;&#039;, and Ezio warned him not to allow pretty girls to distract him from making the designs he needed. With his arm around him, Leonardo lightly assured Ezio that women would &#039;&#039;&amp;quot;provide little distraction&amp;quot;&#039;&#039; to his work.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, he seemed to be in a relationship with his assistant, Salaì. While exploring the Pythagorean Temple, Ezio and Leonardo conversed briefly about Salaì. Leonardo asked where he was, but quickly clarified that he was only concerned about Salaì&#039;s careless spending. Ezio assured him that Salaì was safe at home, much to Leonardo&#039;s relief. Ezio also commented that he fit Leonardo, and that he approved, leaving the other nervously speechless.&amp;lt;ref name=&amp;quot;Brotherhood - Da Vinci Disappearance&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Legacy==&lt;br /&gt;
Leonardo is renowned primarily as a painter. Two of his works, the &#039;&#039;Mona Lisa&#039;&#039; and &#039;&#039;[[wikipedia:The Last Supper|The Last Supper]]&#039;&#039;, are the most famous, most reproduced, and most parodied portrait and religious paintings of all time, their fame approached only by [[Michelangelo]]&#039;s &#039;&#039;[[wikipedia:The Creation of Adam|Creation of Adam]]&#039;&#039;. Leonardo&#039;s drawing of the [[wikipedia:Vitruvian Man|Vitruvian Man]] is also regarded as a cultural icon.&amp;lt;ref name=&amp;quot;Wikipedia&amp;quot;&amp;gt;&#039;&#039;Wikipedia:&#039;&#039; [[wikipedia:Leonardo da Vinci|Leonardo da Vinci]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ACB-TDVD-LeonardoWorkshop.jpg|thumb|right|250px|One of Leonardo&#039;s workshops.]]&lt;br /&gt;
Only around fifteen of his paintings survived, due to frequently disastrous, experimentation with new techniques, and his chronic procrastination. Nevertheless, these few works, and his notebooks are an invaluable contribution to later generations of artists.&amp;lt;ref name=&amp;quot;Wikipedia&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Indeed, Leonardo could arguably be considered the most iconic artist of the Italian Renaissance, with only a handful of his contemporaries (most notably Leonardo&#039;s chief artistic rival and fellow Florentine, Michelangelo) posing a realistic challenge.&amp;lt;ref name=&amp;quot;Wikipedia&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Leonardo is also revered for his technological ingenuity. He conceptualized a helicopter, a tank, concentrated solar power, a calculator, the double-hull, and outlined a rudimentary theory of plate tectonics. Relatively few of his designs were constructed or even feasible during his lifetime, save for some of his smaller inventions. As a scientist, he greatly advanced the state of knowledge in the fields of anatomy, civil engineering, optics, and hydrodynamics.&amp;lt;ref name=&amp;quot;Wikipedia&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
;History&lt;br /&gt;
*Leonardo had no surname; &amp;quot;da Vinci&amp;quot; simply means &amp;quot;from Vinci,&amp;quot; identifying the town of his birth, much in the same manner that &amp;quot;Ezio Auditore da Firenze&amp;quot; shows that Ezio was born in Florence. Historically, surnames as modern society knows them were still fairly uncommon during his time.&lt;br /&gt;
*Historically, Leonardo became a close friend and military engineer for Cesare Borgia, son of Rodrigo Borgia.&lt;br /&gt;
*In author Dan Brown&#039;s novel &#039;&#039;[[wikipedia:The Da Vinci Code|The Da Vinci Code]]&#039;&#039;, it is suggested that Leonardo da Vinci was the Grand Master of a secret society known as the [[wikipedia:Priory of Sion|Priory of Sion]], an organization that was allegedly connected with the Knights Templar.&lt;br /&gt;
*Ezio uses a [[Wikipedia:Wheellock|wheellock firearm]], based on a design found in the Codex pages, which historically wasn&#039;t developed until just after the time-frame of the game. Historically, Leonardo designed some of the first wheel-lock firearms.&lt;br /&gt;
&lt;br /&gt;
;Inventions and art&lt;br /&gt;
*Leonardo and Giovanni Auditore are the only known ones to be able to decipher and translate Altaïr&#039;s Codex.&lt;br /&gt;
*When Ezio accidentally activates the Apple of Eden in Venice, images similar to Leonardo&#039;s later designs for the [[Tank]] can be briefly glimpsed. This experience may have provided him with the ideas for his later inventions,.&lt;br /&gt;
[[File:Mapofimola.jpg|thumb|Leonardo&#039;s map of Imola.]]&lt;br /&gt;
*Eight of the thirty collectible [[paintings]] that are placed in the Villa Auditore were painted by Leonardo.&lt;br /&gt;
*A map of the city of Imola that Leonardo drew for Cesare Borgia appears frequently in-game; on a wall in the [[Hideout]], in Leonardo&#039;s workshop, as the Codex map that Caterina gives to Ezio, and in a [[Lairs of Romulus|Lair of Romulus]], on the ground. It also appeared on a wall in his workshop in Florence in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, even though he would not have completed it until 1502.&lt;br /&gt;
&lt;br /&gt;
;Appearance and behavior&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, like other main characters, Leonardo&#039;s appearance does not change throughout the 23 years he is shown in the game, from his first encounter. to the decoding of the Codex in the villa in 1499. This was rectified in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, where Leonardo is depicted older with a longer beard and slightly greying hair.&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, the cut-scene when Ezio visits Leonardo is the same each time (even after Leonardo moves to Venice), except when the Codex pages provide new modifications to Ezio&#039;s equipment.&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, Leonardo is shown as right-handed, but in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, he is left-handed, as he was known to be historically.&lt;br /&gt;
&lt;br /&gt;
;Others&lt;br /&gt;
*Leonardo has the same voice actor as the [[Rafiq]] in [[Damascus]] from &#039;&#039;Assassins Creed&#039;&#039;, [[Carlos Ferro]].&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, the only time the player can explore Leonardo&#039;s Workshop is when they are disposing of the dead body in &amp;quot;[[Ace Up My Sleeve]].&amp;quot; In &#039;&#039;Assassin&#039;s Creed: Brotherhood,&#039;&#039; it can only be explored while assembling Leonardo&#039;s map during &amp;quot;[[Decoding Da Vinci]].&amp;quot;&lt;br /&gt;
*During the second Cristina memory in &#039;&#039;Assassins Creed: Brotherhood&#039;&#039;, Ezio can explore the interior of Leonardo&#039;s Workshop in Florence.&lt;br /&gt;
*You can kill Leonardo during the memories &amp;quot;[[Friend of the Family]]&amp;quot; or &amp;quot;[[All Things Come to He Who Waits]].&amp;quot;&lt;br /&gt;
*The strategic map of Rome that comes with the Codex edition of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; contains some mirrored writing. Historically, Leonardo was skilled in mirrored writing.&lt;br /&gt;
*In a [http://www.gameinformer.com/b/features/archive/2012/03/09/building-the-assassin-39-s-creed-universe.aspx GameInformer interview], [[Corey May]] stated that one thing he greatly regretted not showing in-game was Ezio being with Leonardo when he died.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;168&amp;quot; captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Leonardoartwork1.jpg|Concept art of Leonardo.&lt;br /&gt;
Da Vinci 2.jpg|Concept art of Leonardo.&lt;br /&gt;
Leonardo_workshop.jpg|Concept art of Leonardo&#039;s workshop.&lt;br /&gt;
Leo.JPG|Leonardo&#039;s in-game model from &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.&lt;br /&gt;
assassins-creed-2-leonardo-davinci.jpg|Leonardo&#039;s database image.&lt;br /&gt;
assassins-creed-brotherhood-Leonardo-da-vinci-50p.jpg|Ezio and Leonardo in Rome.&lt;br /&gt;
Bench.jpg|A bench marked by Leonardo.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Leonardo&#039;s Designs===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;168&amp;quot; captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Leonardo&#039;s_Flying_machine_Design.jpg|Flying machine.&lt;br /&gt;
Armored_car.jpg|Tank.&lt;br /&gt;
Gun_l.jpg|12-barreled gun.&lt;br /&gt;
Leonardo Davinci.jpeg|Self-portrait.&lt;br /&gt;
Leonardo&#039;s Parachute.jpg|Parachute.&lt;br /&gt;
mona-lisa-painting.jpg|&#039;&#039;Mona Lisa&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
{{DEFAULTSORT:Vinci, Leonardo da}}&lt;br /&gt;
&lt;br /&gt;
[[de:Leonardo da Vinci]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Renaissance Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood (Novel) Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Ascendance Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations (Novel) Characters]]&lt;br /&gt;
[[Category:Assassin Allies]]&lt;br /&gt;
[[Category:Hermeticists]]&lt;br /&gt;
[[Category:Historical Characters]]&lt;/div&gt;</summary>
		<author><name>91.155.202.246</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Francesco_Troche&amp;diff=238563</id>
		<title>Francesco Troche</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Francesco_Troche&amp;diff=238563"/>
		<updated>2012-03-18T12:11:21Z</updated>

		<summary type="html">&lt;p&gt;91.155.202.246: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACB|Bbook}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Quote|Are you letting me go? Thank you, [[Cesare Borgia|Cesare]]. You will not regret-|Francesco&#039;s last words before being strangled by [[Micheletto]]|Assassin&#039;s Creed: Brotherhood}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|name    = Francesco Troche&lt;br /&gt;
|image   = Frannyspng.png&lt;br /&gt;
|birth   = 1459&lt;br /&gt;
|death   = 1503&amp;lt;br&amp;gt;[[Rome]], [[Italy]]&lt;br /&gt;
|period  = [[Renaissance]]&lt;br /&gt;
|appear  =&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood (novel)]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Francesco Troche&#039;&#039;&#039; (1459 – 1503) was the Pope&#039;s chamberlain and a personal friend of [[Cesare Borgia]].&lt;br /&gt;
&lt;br /&gt;
In 1503, Francesco told his older brother, [[Egidio Troche]], about Cesare&#039;s intentions for [[Romagna]]. Subsequently, Egidio then sent a letter to warn the [[Venice|Venetian]] ambassador, warning him and hoping to prevent Cesare from conquering Romagna. However, one of his letters was intercepted by Cesare&#039;s men.&lt;br /&gt;
&lt;br /&gt;
When Cesare discovered this, he believed Francesco to be a traitor and had [[Micheletto Corella]] strangle him to death. His body was later dumped into the [[Tiber River]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*Historically, there are disputes over whether Francesco Troche threw himself overboard a boat to drown in an act of suicide, or if he was strangled in a prison when the boat arrived in [[Rome]].&lt;br /&gt;
*After Micheletto killed Francesco, Cesare killed a man named Jacopo di Santa Groce. The names and the order of deaths are similiar to the deaths of the members of the Pazzi family. In 1478, Ezio killed Francesco De Pazzi. 2 years later, Ezio killed Jacopo De Pazzi.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Francesco Micheletto.png|Francesco Troche being killed by Micheletto.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Troche, Francesco}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Characters]]&lt;br /&gt;
[[Category:Historical Characters]]&lt;br /&gt;
[[Category:Article stubs]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood (Novel) Characters]]&lt;/div&gt;</summary>
		<author><name>91.155.202.246</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Monteriggioni_artifacts&amp;diff=382140</id>
		<title>Monteriggioni artifacts</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Monteriggioni_artifacts&amp;diff=382140"/>
		<updated>2012-02-19T09:05:53Z</updated>

		<summary type="html">&lt;p&gt;91.155.202.246: /* Ezio&amp;#039;s Belt */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|acb}}&lt;br /&gt;
[[File:Zw-ACBH-2012-Artifacts.png|thumb|250px|The five artifacts.]]&lt;br /&gt;
There were five &#039;&#039;&#039;artifacts&#039;&#039;&#039; to be found within [[Monteriggioni]] in the [[modern times]]. These items are notable for being seen during [[Ezio Auditore da Firenze|Ezio Auditore]]&#039;s life, and were all owned by members of the [[House of Auditore|Auditore family]]. [[Desmond Miles]] found the artifacts while he and the other Assassins were hiding in the [[Sanctuary]]. He stored the artifacts on a set of shelves, left of his laptop.&lt;br /&gt;
&lt;br /&gt;
==Maria&#039;s Feather Chest==&lt;br /&gt;
The chest in which [[Maria Auditore da Firenze|Maria Auditore]] kept the [[feather]]s collected for her, in memory of [[Petruccio Auditore da Firenze|her youngest son]].&lt;br /&gt;
&lt;br /&gt;
Upon exiting the Sanctuary, turn behind you and run up the wall towards the round window. Take the lift and go to the top of the roof. The feather chest is to the left, inside a cannonball crater.&lt;br /&gt;
&lt;br /&gt;
[[File:Acbrother bsm 011.jpg]][[File:Acbrother bsm 009.jpg]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Ezio&#039;s Belt==&lt;br /&gt;
The belt worn by [[Master Assassin]] Ezio Auditore.&lt;br /&gt;
&lt;br /&gt;
Stay near the right wall and head along roofs towards the very front, near the main gate. The artifact will be on a lower level roof on a fenced balcony, near the corner. This is where the Monteriggioni brothel used to be.&lt;br /&gt;
&lt;br /&gt;
[[File:Acbrother bsm 020.jpg]][[File:Acbrother bsm 018.jpg]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==The Medici Cape==&lt;br /&gt;
The cape that [[Lorenzo di Medici]] granted Ezio Auditore after he saved his life, by killing the [[Pazzi Conspiracy|Pazzi Conspirators]].&lt;br /&gt;
&lt;br /&gt;
It can be found in plain sight, on the altar inside of the church. The church to the east of Monteriggioni (with the [[Villa Auditore|Villa]] in the north) can easily be spotted from most rooftops by its cross and steeple.&lt;br /&gt;
&lt;br /&gt;
[[File:Acbrother bsm 017.jpg]][[File:Acbrother bsm 015.jpg]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Claudia&#039;s Record Book==&lt;br /&gt;
The book that [[Claudia Auditore da Firenze|Claudia Auditore]] used to chronicle the records of Monteriggioni&#039;s wealth.&lt;br /&gt;
&lt;br /&gt;
When you exit the Sanctuary, turn around and reenter Mario&#039;s Study, though be careful not to go too far into the room or you will be returned to the hideout. It is the right side of the door way along the wall.&lt;br /&gt;
&lt;br /&gt;
[[File:Acbrother bsm 008.jpg]][[File:Acbrother bsm 006.jpg]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Mario&#039;s Sword==&lt;br /&gt;
The sword that [[Mario Auditore]] used as his personal blade.&lt;br /&gt;
&lt;br /&gt;
Upon exiting the hideout, go to the front of the villa. Head down the stairs towards the training ring and jump over the ledges directly in front of you. Continue straight forward (the well with the [[Assassin insignia|Assassins&#039; symbol]] will be behind you) until you reach a street with trashcans on your left and a white car on your right. Head down the alley the car is in, towards a tree. The sword will be sticking out of a stone directly next to the tree.&lt;br /&gt;
&lt;br /&gt;
[[File:Acbrother bsm 014.jpg]][[File:Acbrother bsm 012.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Strangely, before leaving for the Colosseum, the shelf where the artifacts were placed is empty.&lt;br /&gt;
*The [[Assassin&#039;s Creed: Brotherhood Achievements|achievement]] &amp;quot;Dust to Dust&amp;quot; requires that you find at least one of these.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
[[Video:Assassin&#039;s Creed: Brotherhood: 5 Hidden Artifacts in Monteriggioni|thumb|right|300px|Artifacts walkthrough.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Monteriggioni2012.png|thumb|left|Artifacts map.]]&lt;br /&gt;
&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Tips and Walkthroughs]]&lt;/div&gt;</summary>
		<author><name>91.155.202.246</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=487082</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=487082"/>
		<updated>2012-02-18T18:39:53Z</updated>

		<summary type="html">&lt;p&gt;91.155.202.246: /* Seekers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ac|ac2|acb|acr|templars}}&lt;br /&gt;
{{Revamp}}&lt;br /&gt;
[[File:Giartnewenemies 2.jpg|thumb|300px|From left to right: The Agile, the Archer, the Brute, the Militia, and the Seeker.]]&lt;br /&gt;
{{quote|Eine Assassine! Haltet ihn auf!|A Teutonic guard upon seeing [[Altaïr Ibn-La&#039;Ahad]].|Assassin&#039;s Creed}}&lt;br /&gt;
&#039;&#039;&#039;Guards&#039;&#039;&#039; were the most commonly found opponents in both the High Middle-Ages and the [[Renaissance]].&lt;br /&gt;
&lt;br /&gt;
==High Middle Ages==&lt;br /&gt;
{{quote|Hashshashin!|A Saracen guard, upon seeing Altaïr.|Assassin&#039;s Creed}}&lt;br /&gt;
[[File:CAPTAIN.png|thumb|A Guard Sergeant in Acre.]]&lt;br /&gt;
During the course of the Middle-Ages, there were two main types of guards: Soldiers and [[Archers]]. The archers were mostly similar, while there were three ranks of soldiers, all of whom were armed with swords of varying styles.&lt;br /&gt;
&lt;br /&gt;
The ordinary Crusaders spoke English, Crusader Captains and Sergeants spoke French or German, Saracens spoke Turkish or Arabic, and the Templar Knights spoke all of the dialects (but only spoke Arabic in Altaïr&#039;s fight against [[Maria Thorpe|Robert&#039;s imposter]]).&lt;br /&gt;
&lt;br /&gt;
The following were the different guard ranks, as well as certain special types of guards:&lt;br /&gt;
&lt;br /&gt;
===Regular Guards===&lt;br /&gt;
Regular Crusaders didn&#039;t wear helmets (Saracens wore turbans) and were only equipped with leather armor or light lamellar armor. They weren&#039;t able to grab or break a grab, couldn&#039;t combo attack and couldn&#039;t counter attack. They could only deflect attacks, with a 25% chance of dodging a light attack. Archers were on par with ordinary guards, except that they were only found on rooftops, wore a hood and used bows for ranged attacks.&lt;br /&gt;
&lt;br /&gt;
===Guard Sergeants===&lt;br /&gt;
Sergeants were equipped with helmets, with the Crusaders wearing chain mail tabards and the Saracens possessing medium lamellar armor. They could grab and had a 50% chance of breaking a grab attack, as well as a 50% chance of countering or dodging a light attack. They also had a 25% chance of breaking defenses, but could not perform combo attacks.&lt;br /&gt;
&lt;br /&gt;
===Guard Captains===&lt;br /&gt;
Captains were the most powerful guards besides the Templar Knights. Saracens wore Baidah helmets and heavy lamellar armor while Crusaders wore chain mail tabards with surcoats, chain mail mittens and varying knight helms. They were also able to grab and had a 75% chance of breaking a grab attack, as well as countering or dodging a light attack. They also had a 50% chance of breaking defenses. If a successful heavy attack was delivered, they could perform a combo attack.&lt;br /&gt;
&lt;br /&gt;
===Templar Knights===&lt;br /&gt;
[[File:Templar2.jpg|thumb|189px|A Templar Knight]]&lt;br /&gt;
{{main|Templars}}&lt;br /&gt;
Templar Knights were a special variation of guard, of which only 60 could be found throughout the [[Kingdom]] and its cities. They were similar to the Crusader Guard Captain, but with higher stats and unique armor, including helmets that were always bloodstained. They also always provoked a fight if they spotted Altaïr, regardless of his [[Social Stealth#Third Crusade|social status]]. If they were present, ordinary guards would always stand back while Altaïr and the Templar Knights engaged each other.&lt;br /&gt;
&lt;br /&gt;
Strangely enough, Templar Knights were present in many places where it would have been unlikely for them to have been, including mountain paths and Saracen-controlled cities such as Jerusalem. They were typically located in front of chests, making it difficult to assassinate them from behind.&lt;br /&gt;
&lt;br /&gt;
In the Xbox 360 version of the game, killing all 60 Templar Knights will award the player the &#039;Personal Vendetta (40G)&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
===Masyaf Guards===&lt;br /&gt;
The guards of [[Masyaf]], despite being marked as allies via [[Eagle Vision]], function almost exactly like normal ones. They will forgive Altaïr if he bumps into them, only attacking them or the citizens will provoke them. They are equipped with robes similar to Altaïr&#039;s, but they only wielded a long sword and their robes are shorter. Ordinary guards had their hoods down, the Sergeants had their hoods up and the Captains wore cloth face masks along with having their hoods up, leaving only their eyes visible.&lt;br /&gt;
&lt;br /&gt;
==15th Century==&lt;br /&gt;
{{quote|Assassino!|A guard in Venice, upon seeing [[Ezio]].|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
There were several types of guards during the Renaissance:&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Regular Guards===&lt;br /&gt;
Regular guards were found almost everywhere on the ground and wielded a large variety of [[Swords and Maces|swords, maces and war hammers]]. They were further subdivided into three ranks: Militia, Elite and Leaders. They were not especially agile, but could climb up to the rooftops, albeit slowly, in order to follow Ezio. Also, they could recognize Ezio while he was sitting on a bench.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Militia====&lt;br /&gt;
[[File:Ac2-guard.png|left|130px]]&lt;br /&gt;
&#039;&#039;&#039;Militia&#039;&#039;&#039; were the lowest ranking guards and wore very little armor (only needed one counter-kill from any weapon to defeat). They also had the lowest morale and were likely to be the first to flee a battle they were losing. Also, they were the only guard archetype to pick up money thrown by Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Elite====&lt;br /&gt;
[[File:Guard-elite-AC2.png|left|130px]]&lt;br /&gt;
&#039;&#039;&#039;Elites&#039;&#039;&#039; were stronger, wore a moderate amount of armor (needed 2-3 counter-kills from medium weapons to defeat) and were capable of dodging Ezio&#039;s attacks. Elites were also more courageous than the Militia, but could still be forced to retreat, especially if their Leader was killed.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Leaders====&lt;br /&gt;
[[File:Guard-leader-AC2.png|left|130px]]&lt;br /&gt;
&#039;&#039;&#039;Leaders&#039;&#039;&#039; were the best fighters and the most tenacious of all the regular guards. They wore slightly more armor than the Elites (needed 3-4 counter-kills from medium weapons to defeat) and were harder to disarm than the others. Also, like Brutes, Leaders were resistant to being grabbed.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Archers===&lt;br /&gt;
[[File:Guard-archer-AC2.png|left|130px]]&lt;br /&gt;
{{Main|Archers}}&lt;br /&gt;
&#039;&#039;&#039;Archers&#039;&#039;&#039; were guards that patrolled and defended the rooftops. They were armed with long-ranged bows and a large variety of [[Swords and Maces|swords, maces and war hammers]], and would always be suspicious of Ezio, regardless of his social status.&lt;br /&gt;
&lt;br /&gt;
Getting close to an archer forced him to drop his bow and to draw his medium weapon. Most archers were equivalent to Militia-ranked regular guards in melee (higher ranked versions were present in assassination contracts and the [[Sistine Chapel|Vatican]]), with only the additional capability of attacking at a distance with their longbows, however, their arrows were very slow and easy to dodge. They also had a morale rate of 30%, which made them slightly braver than Militia.&lt;br /&gt;
&lt;br /&gt;
Since they were almost always on the rooftops of buildings, and they are almost always alone, Archers were fairly easy to dispatch in melee combat. Another good way to dispatch them was to simply throw them off the roof, resulting in an instant kill if they fell from more than two stories or if they landed in water.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Seekers===&lt;br /&gt;
[[File:Guard-seeker-AC2.png|left|130px]]&lt;br /&gt;
{{main|Seekers}}&lt;br /&gt;
&#039;&#039;&#039;Seekers&#039;&#039;&#039;, also called &amp;quot;Paranoid Guards&amp;quot;, were constantly checking hiding spots (such as the haystacks, benches, crowds and wells) for Ezio&#039;s presence, regardless of his [[Social Stealth#Renaissance|social status]].&lt;br /&gt;
&lt;br /&gt;
They were armed with [[long weapons]], giving them an increased reach. The long weapon&#039;s main attacks could only be countered with the [[Hidden Blade]], another Long Weapon or a [[Heavy weapons|Heavy Weapon]]. They could also perform &amp;quot;Sweep Attacks&amp;quot;, which required a wind up and resulted in them sweeping Ezio off his feet. This attack affected anyone in range of the long weapon, including fellow guards.&lt;br /&gt;
&lt;br /&gt;
They wore slightly more armor than a Leader-ranked regular guard, but not as much as a Brute, and were easily disarmed. They could also be grabbed when they had full health, while elites and leaders would break Ezios grab if they had more than half of their health left.When unarmed, they occasionally approached Ezio from behind and then would grab him while the other guards continued to attack. They also had a morale rate of 80%, which made them the second bravest fighter after the Brute.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Agiles===&lt;br /&gt;
[[File:ACII Guard v.png|left|130px]]&lt;br /&gt;
{{main|Agile guards}}&lt;br /&gt;
&#039;&#039;&#039;Agiles&#039;&#039;&#039; were a very fast and light guard archetype. They could run faster than Ezio and also had adept [[Free Running]] abilities. They wielded [[short blades]] and were extremely good at dodging attacks, but could become tired should Ezio constantly attack them and dodge their attacks, causing them to dodge less.&lt;br /&gt;
&lt;br /&gt;
They wore the least armor of any guard archetype (only needed one counter-kill from any weapon to defeat), rendering them very easy to kill should they become unable to dodge. Agiles have a morale rate of 40%, which makes them the third-most cowardly after Militia and archers.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Brutes===&lt;br /&gt;
[[File:Brute.png|left|130px]]&lt;br /&gt;
{{main|Brutes}}&lt;br /&gt;
&#039;&#039;&#039;Brutes&#039;&#039;&#039; were both heavily armored and equipped, wielding [[Heavy weapons|two-handed weapons such as heavy swords and axes]]. Their armor covered almost every part of their bodies, which made them difficult to bring down, but also made them cumbersome and slow (they had the lowest running speed of all the guard archetypes and could not free run or climb). They were not very intelligent and could not distinguish Ezio from anyone else in a crowd.&lt;br /&gt;
&lt;br /&gt;
They could use the &amp;quot;Smash&amp;quot; special attack, indicated by a wind-up where their weapon is raised overhead, which knocks down anyone hit by it, including fellow guards. They also used the &amp;quot;Disarm Smash&amp;quot; special attack, indicated by a wind-up where their weapon is drawn back horizontally, which knocked away any weapon Ezio was wielding. Both could not be deflected or countered, and had to be dodged.&lt;br /&gt;
&lt;br /&gt;
Brutes did not take damage when deflecting a short blade or medium weapon (while all other guards do), but can still be damaged with a counter (from the Hidden Blade, a Long Weapon or another Heavy Weapon only). They were very easily disarmed. Also, they had the highest morale of any guard archetype and only fled if they were disarmed and could not obtain another weapon.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Coloring===&lt;br /&gt;
The coloring of the guards uniforms identified whom they served, whether it be a city or a person:&lt;br /&gt;
* Black caps and red sleeves meant they served the [[House of Pazzi|Pazzi family]]. These guards disappeared after Sequence 5, but before then, were only found in Florence and Tuscany.&lt;br /&gt;
* Dark red caps and black sleeves with red going down the side indicated they serve the [[House of Borgia|Borgia]]. They were usually guarding [[Codex]] pages and appeared whenever [[Rodrigo Borgia]] was encountered outside of [[Rome]]. They were also present in the northern strip of Venice.&lt;br /&gt;
* Dark yellow caps and sleeves with black armor plates were the guards that served the [[House of Medici|Medici Family]]. These guards first appeared helping fight the Pazzi during Sequence 4, and were found in Florence and San Gimignano.&lt;br /&gt;
* Green caps and sleeves meant they were serving the city of [[Forlì]]. They aided Ezio in Sequence 12 and were found only in Forlì.&lt;br /&gt;
* Blue caps and sleeves with gold armor plates meant they served the city of [[Venice]]. They had much better armor than any other regular guard in the game, and were only found in Venice.&lt;br /&gt;
* Black caps, sleeves and armor plates indicated they served [[Girolamo Savonarola]]. They only appeared in Sequence 13, were as heavily protected as Venetian guards, and could be seen fighting Borgia guards throughout the city.&lt;br /&gt;
* White caps with red and white sleeves were the guards of the [[Vatican]]. They could only be seen in Sequence 14 in Rome, and were the most heavily protected class of guards.&lt;br /&gt;
&lt;br /&gt;
==16th Century==&lt;br /&gt;
[[File:Enemies Concept Art.jpg|thumb|280px|The new Guard archetypes of the 16th Century.]]&lt;br /&gt;
In addition to the guards of the 15th century, there were several new guard types to reflect the changing location and time period. Guards were also more aggressive and had new moves of their own, such as being able to grab Ezio.&lt;br /&gt;
&lt;br /&gt;
Compared to the previous century, there were no Elite-ranked standard guards, Brutes were harder to disarm, Seekers could not be countered with heavy weapons, Agiles were not exhausted by constant attacks and both Militia and Seekers could [[Fists#Renaissance|throw sand]] at Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Crossbowmen===&lt;br /&gt;
[[File:Guard-crossbowman-ACB.png|left|130px]]&lt;br /&gt;
{{main|Crossbowmen}}&lt;br /&gt;
Similarly to archers, &#039;&#039;&#039;Crossbowmen&#039;&#039;&#039; patrolled and defended the rooftops, but were more deadly; [[crossbow]] bolts caused more damage and were more accurate. Unlike archers, Crossbowmen had no melee weapon and if their enemy closed, would start walking backwards to create some distance. They had increased free-running ability and if investigating, could leap over towards where they had detected Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Horsemen===&lt;br /&gt;
[[File:Guard-horseman-ACB.png|left|130px]]&lt;br /&gt;
{{main|Horsemen}}&lt;br /&gt;
&#039;&#039;&#039;Horsemen&#039;&#039;&#039; patrolled the streets of Rome and were deadly at both short and long range, being able to slash at Ezio while on [[Horses|horseback]]. They could also shoot Ezio with their crossbow, or in some cases, their throwing knives, if he attempted to flee.&lt;br /&gt;
&lt;br /&gt;
Leader-ranked regular guards sometimes mounted horses and acted as Horsemen, but only those that spawned as Horsemen (already on horseback) count towards the [[Guild Challenges]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to kill a horseman was to take a long or heavy weapon and counter attack, or use a spear&#039;s special attack; usually this resulted in them being pulled off the horse, where it&#039;s easier to finish them off. Otherwise a ranged or thrown weapon would kill them while on the horse.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Arquebusiers===&lt;br /&gt;
[[File:Guard-arquebusier-ACB.png|left|130px]]&lt;br /&gt;
{{main|Arquebusiers}}&lt;br /&gt;
The &#039;&#039;&#039;Arquebusiers&#039;&#039;&#039; were firearm-wielding soldiers who served and protected the pontiff during their tenure. They acted similarly to Crossbowmen, but used more powerful but shorter-ranged rifles. They were usually found on the rooftops near the Pantheon or patrolling in pairs near Guard Posts.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Papal Guards===&lt;br /&gt;
[[File:Guard-papal-ACB.png|left|130px]]&lt;br /&gt;
{{main|Papal Guard}}&lt;br /&gt;
The &#039;&#039;&#039;Papal Guard&#039;&#039;&#039; were elite soldiers commanded by the Papacy to serve and protect the pontiff during his tenure. The armor worn by these guards was quite heavy, but did not affect their movement (they had the same movement speed and free-run ability as Agiles). They combined the best qualities of all the other guard archetypes and were also able to dual-wield a pistol alongside a medium weapon, though they could not do so with a long or heavy weapon.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Captains===&lt;br /&gt;
[[File:Guard-captain-ACB.png|left|130px]]&lt;br /&gt;
{{Main|Borgia Captains}}&lt;br /&gt;
The &#039;&#039;&#039;Borgia Captains&#039;&#039;&#039; were only found leading the guard contingent of [[Borgia Towers]]. There were only 12 of them throughout [[Rome]], one for each Tower. They fought similarly to Leaders, but were even more heavily armored, wore a white cape with the Borgia symbol on it and could counter Ezio&#039;s attacks. However, some were &amp;quot;Coward&amp;quot; types, and would flee if they detected Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===French Soldiers===&lt;br /&gt;
[[File:Guard-french-ACB.png|left|130px]]&lt;br /&gt;
Up until the French general [[Octavian de Valois]] was killed, French soldiers were stationed in military camps (referred to as Guard Posts) throughout the [[Campagna district]] of Rome. These small camps consisted of ten soldiers each. The main French camp was the most heavily guarded and was where Octavian was located before his death.&lt;br /&gt;
&lt;br /&gt;
French soldiers behave exactly the same as Borgia guards in combat, patrols and ranking. However, there were no French arquebusiers outside of the final mission of Sequence 6. Their uniforms were dark blue and white.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Viana Guards===&lt;br /&gt;
[[File:Guard-viana-ACB.png|left|130px]]&lt;br /&gt;
During the [[Siege of Viana]], Vianan soldiers battled the invading army of [[John III of Navarre|King John]]. They would also attack Ezio on sight. These guards behaved the same in combat, patrols and ranking as Borgia guards. Their uniforms were yellowish-green.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Navarre Soldiers===&lt;br /&gt;
[[File:Guard-navarre-ACB.png|left|130px]]&lt;br /&gt;
These soldiers served King John III of Navarre and only appeared in Sequence 9 under the command of [[Cesare Borgia]], as he tried to retake [[Viana Castle]] from the Count of Lerin. They would attack both Ezio and Vianan soldiers on sight. They behaved exactly the same as any other regular guard in terms of combat, ranking and patrols. Their uniforms were red and yellow.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Byzantines===&lt;br /&gt;
{{main|Byzantines}}&lt;br /&gt;
After driven from Italy by Ezio, the Templars seized control of the remnants of the [[Byzantine Empire]]. Byzantine Templars wore small grey capes over their shoulders and had dark red and white uniforms, as well as bearing the Palaiologos Dynasty emblem on their uniform, most noticeably across their chest. They were always suspicious of Ezio, except in Cappadocia. They were enemies of the Ottomans, and would attack them on sight. The Byzantines did not have Agiles, but had [[Almogavars]], [[Varangians]] and Gunmen as their equivalent of Brutes, Seekers and Arquebusiers, respectively.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Militia====&lt;br /&gt;
[[File:Guard-byzantine-ACR.png|left|130px]]&lt;br /&gt;
The Byzantine Templars consisted mainly of Militia, who carried a large variety of weaponry, including swords, maces and axes. They had slightly different clothing depending on their rank, such as some having longer robes, capes or different helmets.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Varangians====&lt;br /&gt;
[[File:Guard-varangian-ACR.png|left|130px]]&lt;br /&gt;
{{main|Varangians}}&lt;br /&gt;
The Varangians were the equivalent of Seekers in Italy, as they fought with halberds and spears. They also wielded pistols that they could use when disarmed or when Ezio was out of their reach.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Almogavars====&lt;br /&gt;
[[File:Guard-almogavar-ACR.png|left|130px]]&lt;br /&gt;
{{main|Almogavars}}&lt;br /&gt;
The Almogavars were comparable to the Brutes in Italy. They fought with [[heavy weapons]], were rather slow compared to other enemies, and wore thick armor. They were resistant to being grabbed like their Italian counterparts, but very vulnerable to the effects of [[Datura Bombs]].&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Ottomans===&lt;br /&gt;
[[File:Ottomans.png|left|130px]]&lt;br /&gt;
{{main|Ottoman Empire}}&lt;br /&gt;
The Ottomans were the rulers of [[Constantinople]] during the 16th century. They were neutral towards the Assassins, only attacking them if they had committed criminal acts or were in a restricted area. They were enemies of the Byzantines, and would attack them on sight.&lt;br /&gt;
&lt;br /&gt;
The Ottomans consisted mainly of Elites, who carried a large variety of weaponry, including swords and maces. They were immune to being grabbed and could break defenses with a kick. The Ottomans did not have Militia or Seekers, but had Agiles, Janissaries (Papal Guard equivalent) and Gunmen. Ottoman Agiles could dual wield throwing knives alongside short blades. They also had Bombmen, rooftop guards equipped with short blades and [[Thunder Bombs]].&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Janissaries====&lt;br /&gt;
[[File:Ottoman Janissary.png|left|170px]]&lt;br /&gt;
{{Main|Janissaries}}&lt;br /&gt;
&lt;br /&gt;
Elite soldiers and guards to the Sultan, Ottoman Janissaries were highly trained soldiers. During the early 16th century, Ottoman Janissaries wore golden masks covering all of their face. Their uniform consisted of colorful robes with many patterns embroidered on them. Janissaries also wore hats over their masks.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Taunts==&lt;br /&gt;
The following are examples of taunts that Ezio uses to anger the guards, and to provoke them into an easily countered attack:&lt;br /&gt;
* &#039;&#039;&amp;quot;It&#039;s a fight, fesso&#039;&#039; (fool)&#039;&#039;! Start fighting for a change!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come now! You bore me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on! There&#039;s only one of me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I&#039;m right here!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hit me again!&amp;quot;&#039;&#039;&lt;br /&gt;
* &amp;quot;&#039;&#039;That is your best?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Aw, stamina! You should train more!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you afraid?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Bring it on!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Don&#039;t be shy!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Let&#039;s finish this!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;You can&#039;t hit me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Ha, I can&#039;t be &#039;&#039;that&#039;&#039; good!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Big mistake!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your mama can&#039;t help you this time!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hurry up! I need to meet a lady friend!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Shall we dance?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Fatti sotto! (Come on!)&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;You want it in the guts? Or the head?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I&#039;m wasting my time!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;What are you waiting for?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you not fight?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Ai attento (be careful), I&#039;m here!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I&#039;m right here!&amp;quot;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-style: italic;&amp;quot;&amp;gt;&amp;quot;Su, non essere timido. (Come, don&#039;t be shy)&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&amp;quot;Te cosa aspetti? (What are you waiting for?)&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Che schifo! (That sucks!)&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;That is your best?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I hate these awkward moments! Will you come to me, or should I go to you?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Generally they are made for swinging at people, yes?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Never had to actually use it?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;They send bambini (children) to do a man&#039;s work?&amp;quot;&#039;&#039;&lt;br /&gt;
* &amp;quot;&#039;&#039;Run! I&#039;ll give you a head start&#039;&#039;.&amp;quot;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you ready to die?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your end awaits!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your nonna (grandma) is coming&amp;quot;.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on, coglione (asshole)!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hai paura?&amp;quot;&#039;&#039; (&#039;&#039;Are you afraid&#039;&#039;?)&lt;br /&gt;
* &#039;&#039;&amp;quot;Sai, le arme serve a duellare!&amp;quot;&#039;&#039; (&#039;&#039;You know, weapons are made for fighting!)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;What, diarrhea got you stuck? Try leeches!&amp;quot; &#039;&#039;(only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Hey! Fat man!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &amp;quot;&#039;&#039;Fatti sotto, porco!&#039;&#039; (Come on, you pig!)&amp;quot; (only to Brutes)&lt;br /&gt;
* &amp;quot;&#039;&#039;The bigger they are&#039;&#039;...&amp;quot; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Let&#039;s see what you&#039;ve got, metal man!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &amp;quot;&#039;&#039;Can you see anything in there&#039;&#039;?&amp;quot; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you even hear me in there?&amp;quot; &#039;&#039;(only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on, you fat pig!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
&lt;br /&gt;
==Modern Times==&lt;br /&gt;
[[File:Zw-desmond-fighting.png|thumb|200px]]&lt;br /&gt;
&lt;br /&gt;
Desmond only encountered the [[Abstergo]] Guards twice; when escaping from the Abstergo Building with [[Lucy]] and upon leaving the [[Hideout]]. They were armed with asps, which could be disarmed for Desmond&#039;s own use. They fought similarly to Militia-ranked regular guards, but never retreated from battle and fought to the death or until they were unconscious.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; [[E3]] trailer, you will see a militia guard wielding an arquebus.&lt;br /&gt;
* The quickest way to defeat any guard is to counter kill with the [[hidden blade]]. This requires reflexes and timing, however, as the counter kill window is only a fraction of that of a sword or dagger, unless you are playing &#039;&#039;Brotherhood&#039;&#039;, where it is much easier to counter kill.&lt;br /&gt;
* The amount of counter attacks needed to kill a guard does not affect counter kills with heavy weapons, long weapons or the hidden blade. For all of these, the guard being countered is unable to block or parry.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, the taunts Ezio says to brutes are different from the taunts he says to the other guards, mainly insulting them about their weight. For example, the taunt, &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039;&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Altaïr&#039;s Chronicles&#039;&#039;, there is another guard archetype which is the shield guard.&lt;br /&gt;
[[File:Rifleman.jpg|thumb|250px|A militia guard wielding a Arqebus]]&lt;br /&gt;
* In the mission &amp;quot;[[Play Along]],&amp;quot; Ezio assassinates an Agile so he can disguise himself as a guard, but instead of having an Agile&#039;s outfit, he wears the outfit of a Leader guard.&lt;br /&gt;
* In the memory &amp;quot;[[The Cowl Does Not Make The Monk]]&amp;quot;, the guards were disguised as monks. The guards fight like normal militia guards.&lt;br /&gt;
* Similarly in the mission [[French Kiss]] from &#039;&#039;Brotherhood&#039;&#039;, Ezio kills twenty guards of different archetypes. However, in [[Trojan Horse]] (the mission after) the mercenaries are equipped with only Leader suits of armor, while Ezio wears one similar to a Borgia Captain (albeit in French colors despite the fact that no such guard was ever encountered).&lt;br /&gt;
* In the cut scene where Ezio&#039;s [[Flying Machine]] crashes on the Doge&#039;s Palace in Venice, you can see a Brute and a Seeker stationed on the rooftop. They are the only guards who can&#039;t climb, or free run.&lt;br /&gt;
* In the mission &amp;quot;[[Clothes Make the Man]]&amp;quot;, [[Ugo]] tells Ezio that the thieves are to impersonate the archers. Yet in the next mission, &amp;quot;[[Everything Must Go]]&amp;quot;, after Ezio kills the archers on the rooftops, the thieves wear the armor of Leader guards instead of archer armor.&lt;br /&gt;
* In Florence, Borgia guards are often seen guarding treasure. If you go up to them and start a fight, then run into a group of Medici guards, the two groups will start fighting each other, making this an effective escape tactic. The Borgia guards will nearly always win, unless there is a massive number of Medici guards fighting them. After the fight, they will then return to guard the treasure (Borgia) or patrol the city (Medici).&lt;br /&gt;
* In PlayStation home, you can purchase the design of a Seeker for your avatar, which also comes with a spear.&lt;br /&gt;
* On Xbox Live, you can purchase the outfit of a Agile.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed II,&#039;&#039; &#039;&#039;Brotherhood and Revelations,&#039;&#039; Ezio can successfully loot dead rooftop guards even if they slide off the roof; as long as Ezio begins looting when the guard is still on the roof, this can be done on any deceased body.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Bloodlines]]&#039;&#039;, there are several guard archetypes never encountered in any other game of the series. I.e. the duelists, the unnamed archetype carrying large shields (similar to modern riot police), a mysterious masked shirtless archetype and another shirtless archetype wearing a robe and carrying maces.&lt;br /&gt;
* In early concept arts for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, Abstergo guards were shown with the company of guard dogs.&lt;br /&gt;
* In &#039;&#039;Brotherhood&#039;&#039;, an extremely rare glitch occurs with a group of four guards. They will stand in place and will not pay any attention to you, even if you killed someone nearby. You are free to attack them, in which case an execution will be performed, but it will not kill them. Instead they will simply stand back up. You can do this until eventually the guards will begin to die from your attacks. This glitch usually ends in the game freezing, and has a danger of crashing the entire console system.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Altaïr&#039;s Chronicles]]&#039;&#039;, Altaïr disguises himself as a guard to gain access into the [[Crusaders|Crusader]] camp that is besieging [[Acre]].&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, the guards in the French camps are French, but speak with Italian accents.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, rooftop guards can use thunder [[bombs]].&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; there are two entire different variant skins for the regular Guards, [[Byzantines|Byzantine]] and [[Ottoman Empire|Ottoman]], like the original game where there were [[Crusader]] and [[Saracen]] skins.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039;, Ottoman and Byzantine soldiers fight each other on contact, provided they are given a reason, for example a nearby guard corpse.&lt;br /&gt;
* On the minimap the Ottoman Guards appear as a yellow dot while Byzantine soldiers appear as a red dot on the minimap, this is because Ottoman guards are not your direct enemies and will only attack if you break the law, even with a full Templar awareness bar, however, the Byzantine soldiers work for the Templars and will attack you on sight regardless.&lt;br /&gt;
**For a reasonable gameplay experience in [[Cappadocia]], Byzantine guards will only attack if you anger them, because they are the only guard faction present.&lt;br /&gt;
*In &#039;&#039;Revelations&#039;&#039;, [[Janissaries]] behave and fight exactly like [[Papal Guards]]. They run faster than Ezio and are able to catch him. They wield pistols and can shoot Ezio. They also can&#039;t be killed with a single counter.&lt;br /&gt;
&lt;br /&gt;
{{GalleryBox|Guards}}&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
{{ACAC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACIID}}&lt;br /&gt;
{{ACB}}&lt;br /&gt;
{{ACR}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Guards| ]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Bloodlines Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III Gameplay]]&lt;/div&gt;</summary>
		<author><name>91.155.202.246</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=487081</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=487081"/>
		<updated>2012-02-18T18:37:51Z</updated>

		<summary type="html">&lt;p&gt;91.155.202.246: /* Archers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ac|ac2|acb|acr|templars}}&lt;br /&gt;
{{Revamp}}&lt;br /&gt;
[[File:Giartnewenemies 2.jpg|thumb|300px|From left to right: The Agile, the Archer, the Brute, the Militia, and the Seeker.]]&lt;br /&gt;
{{quote|Eine Assassine! Haltet ihn auf!|A Teutonic guard upon seeing [[Altaïr Ibn-La&#039;Ahad]].|Assassin&#039;s Creed}}&lt;br /&gt;
&#039;&#039;&#039;Guards&#039;&#039;&#039; were the most commonly found opponents in both the High Middle-Ages and the [[Renaissance]].&lt;br /&gt;
&lt;br /&gt;
==High Middle Ages==&lt;br /&gt;
{{quote|Hashshashin!|A Saracen guard, upon seeing Altaïr.|Assassin&#039;s Creed}}&lt;br /&gt;
[[File:CAPTAIN.png|thumb|A Guard Sergeant in Acre.]]&lt;br /&gt;
During the course of the Middle-Ages, there were two main types of guards: Soldiers and [[Archers]]. The archers were mostly similar, while there were three ranks of soldiers, all of whom were armed with swords of varying styles.&lt;br /&gt;
&lt;br /&gt;
The ordinary Crusaders spoke English, Crusader Captains and Sergeants spoke French or German, Saracens spoke Turkish or Arabic, and the Templar Knights spoke all of the dialects (but only spoke Arabic in Altaïr&#039;s fight against [[Maria Thorpe|Robert&#039;s imposter]]).&lt;br /&gt;
&lt;br /&gt;
The following were the different guard ranks, as well as certain special types of guards:&lt;br /&gt;
&lt;br /&gt;
===Regular Guards===&lt;br /&gt;
Regular Crusaders didn&#039;t wear helmets (Saracens wore turbans) and were only equipped with leather armor or light lamellar armor. They weren&#039;t able to grab or break a grab, couldn&#039;t combo attack and couldn&#039;t counter attack. They could only deflect attacks, with a 25% chance of dodging a light attack. Archers were on par with ordinary guards, except that they were only found on rooftops, wore a hood and used bows for ranged attacks.&lt;br /&gt;
&lt;br /&gt;
===Guard Sergeants===&lt;br /&gt;
Sergeants were equipped with helmets, with the Crusaders wearing chain mail tabards and the Saracens possessing medium lamellar armor. They could grab and had a 50% chance of breaking a grab attack, as well as a 50% chance of countering or dodging a light attack. They also had a 25% chance of breaking defenses, but could not perform combo attacks.&lt;br /&gt;
&lt;br /&gt;
===Guard Captains===&lt;br /&gt;
Captains were the most powerful guards besides the Templar Knights. Saracens wore Baidah helmets and heavy lamellar armor while Crusaders wore chain mail tabards with surcoats, chain mail mittens and varying knight helms. They were also able to grab and had a 75% chance of breaking a grab attack, as well as countering or dodging a light attack. They also had a 50% chance of breaking defenses. If a successful heavy attack was delivered, they could perform a combo attack.&lt;br /&gt;
&lt;br /&gt;
===Templar Knights===&lt;br /&gt;
[[File:Templar2.jpg|thumb|189px|A Templar Knight]]&lt;br /&gt;
{{main|Templars}}&lt;br /&gt;
Templar Knights were a special variation of guard, of which only 60 could be found throughout the [[Kingdom]] and its cities. They were similar to the Crusader Guard Captain, but with higher stats and unique armor, including helmets that were always bloodstained. They also always provoked a fight if they spotted Altaïr, regardless of his [[Social Stealth#Third Crusade|social status]]. If they were present, ordinary guards would always stand back while Altaïr and the Templar Knights engaged each other.&lt;br /&gt;
&lt;br /&gt;
Strangely enough, Templar Knights were present in many places where it would have been unlikely for them to have been, including mountain paths and Saracen-controlled cities such as Jerusalem. They were typically located in front of chests, making it difficult to assassinate them from behind.&lt;br /&gt;
&lt;br /&gt;
In the Xbox 360 version of the game, killing all 60 Templar Knights will award the player the &#039;Personal Vendetta (40G)&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
===Masyaf Guards===&lt;br /&gt;
The guards of [[Masyaf]], despite being marked as allies via [[Eagle Vision]], function almost exactly like normal ones. They will forgive Altaïr if he bumps into them, only attacking them or the citizens will provoke them. They are equipped with robes similar to Altaïr&#039;s, but they only wielded a long sword and their robes are shorter. Ordinary guards had their hoods down, the Sergeants had their hoods up and the Captains wore cloth face masks along with having their hoods up, leaving only their eyes visible.&lt;br /&gt;
&lt;br /&gt;
==15th Century==&lt;br /&gt;
{{quote|Assassino!|A guard in Venice, upon seeing [[Ezio]].|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
There were several types of guards during the Renaissance:&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Regular Guards===&lt;br /&gt;
Regular guards were found almost everywhere on the ground and wielded a large variety of [[Swords and Maces|swords, maces and war hammers]]. They were further subdivided into three ranks: Militia, Elite and Leaders. They were not especially agile, but could climb up to the rooftops, albeit slowly, in order to follow Ezio. Also, they could recognize Ezio while he was sitting on a bench.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Militia====&lt;br /&gt;
[[File:Ac2-guard.png|left|130px]]&lt;br /&gt;
&#039;&#039;&#039;Militia&#039;&#039;&#039; were the lowest ranking guards and wore very little armor (only needed one counter-kill from any weapon to defeat). They also had the lowest morale and were likely to be the first to flee a battle they were losing. Also, they were the only guard archetype to pick up money thrown by Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Elite====&lt;br /&gt;
[[File:Guard-elite-AC2.png|left|130px]]&lt;br /&gt;
&#039;&#039;&#039;Elites&#039;&#039;&#039; were stronger, wore a moderate amount of armor (needed 2-3 counter-kills from medium weapons to defeat) and were capable of dodging Ezio&#039;s attacks. Elites were also more courageous than the Militia, but could still be forced to retreat, especially if their Leader was killed.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Leaders====&lt;br /&gt;
[[File:Guard-leader-AC2.png|left|130px]]&lt;br /&gt;
&#039;&#039;&#039;Leaders&#039;&#039;&#039; were the best fighters and the most tenacious of all the regular guards. They wore slightly more armor than the Elites (needed 3-4 counter-kills from medium weapons to defeat) and were harder to disarm than the others. Also, like Brutes, Leaders were resistant to being grabbed.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Archers===&lt;br /&gt;
[[File:Guard-archer-AC2.png|left|130px]]&lt;br /&gt;
{{Main|Archers}}&lt;br /&gt;
&#039;&#039;&#039;Archers&#039;&#039;&#039; were guards that patrolled and defended the rooftops. They were armed with long-ranged bows and a large variety of [[Swords and Maces|swords, maces and war hammers]], and would always be suspicious of Ezio, regardless of his social status.&lt;br /&gt;
&lt;br /&gt;
Getting close to an archer forced him to drop his bow and to draw his medium weapon. Most archers were equivalent to Militia-ranked regular guards in melee (higher ranked versions were present in assassination contracts and the [[Sistine Chapel|Vatican]]), with only the additional capability of attacking at a distance with their longbows, however, their arrows were very slow and easy to dodge. They also had a morale rate of 30%, which made them slightly braver than Militia.&lt;br /&gt;
&lt;br /&gt;
Since they were almost always on the rooftops of buildings, and they are almost always alone, Archers were fairly easy to dispatch in melee combat. Another good way to dispatch them was to simply throw them off the roof, resulting in an instant kill if they fell from more than two stories or if they landed in water.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Seekers===&lt;br /&gt;
[[File:Guard-seeker-AC2.png|left|130px]]&lt;br /&gt;
{{main|Seekers}}&lt;br /&gt;
&#039;&#039;&#039;Seekers&#039;&#039;&#039;, also called &amp;quot;Paranoid Guards&amp;quot;, were constantly checking hiding spots (such as the haystacks, benches, crowds and wells) for Ezio&#039;s presence, regardless of his [[Social Stealth#Renaissance|social status]].&lt;br /&gt;
&lt;br /&gt;
They were armed with [[long weapons]], giving them an increased reach. The long weapon&#039;s main attacks could only be countered with the [[Hidden Blade]], another Long Weapon or a [[Heavy weapons|Heavy Weapon]]. They could also perform &amp;quot;Sweep Attacks&amp;quot;, which required a wind up and resulted in them sweeping Ezio off his feet. This attack affected anyone in range of the long weapon, including fellow guards.&lt;br /&gt;
&lt;br /&gt;
They wore slightly more armor than a Leader-ranked regular guard, but not as much as a Brute, and were easily disarmed. When unarmed, they occasionally approached Ezio from behind and then would grab him while the other guards continued to attack. They also had a morale rate of 80%, which made them the second bravest fighter after the Brute.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Agiles===&lt;br /&gt;
[[File:ACII Guard v.png|left|130px]]&lt;br /&gt;
{{main|Agile guards}}&lt;br /&gt;
&#039;&#039;&#039;Agiles&#039;&#039;&#039; were a very fast and light guard archetype. They could run faster than Ezio and also had adept [[Free Running]] abilities. They wielded [[short blades]] and were extremely good at dodging attacks, but could become tired should Ezio constantly attack them and dodge their attacks, causing them to dodge less.&lt;br /&gt;
&lt;br /&gt;
They wore the least armor of any guard archetype (only needed one counter-kill from any weapon to defeat), rendering them very easy to kill should they become unable to dodge. Agiles have a morale rate of 40%, which makes them the third-most cowardly after Militia and archers.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Brutes===&lt;br /&gt;
[[File:Brute.png|left|130px]]&lt;br /&gt;
{{main|Brutes}}&lt;br /&gt;
&#039;&#039;&#039;Brutes&#039;&#039;&#039; were both heavily armored and equipped, wielding [[Heavy weapons|two-handed weapons such as heavy swords and axes]]. Their armor covered almost every part of their bodies, which made them difficult to bring down, but also made them cumbersome and slow (they had the lowest running speed of all the guard archetypes and could not free run or climb). They were not very intelligent and could not distinguish Ezio from anyone else in a crowd.&lt;br /&gt;
&lt;br /&gt;
They could use the &amp;quot;Smash&amp;quot; special attack, indicated by a wind-up where their weapon is raised overhead, which knocks down anyone hit by it, including fellow guards. They also used the &amp;quot;Disarm Smash&amp;quot; special attack, indicated by a wind-up where their weapon is drawn back horizontally, which knocked away any weapon Ezio was wielding. Both could not be deflected or countered, and had to be dodged.&lt;br /&gt;
&lt;br /&gt;
Brutes did not take damage when deflecting a short blade or medium weapon (while all other guards do), but can still be damaged with a counter (from the Hidden Blade, a Long Weapon or another Heavy Weapon only). They were very easily disarmed. Also, they had the highest morale of any guard archetype and only fled if they were disarmed and could not obtain another weapon.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Coloring===&lt;br /&gt;
The coloring of the guards uniforms identified whom they served, whether it be a city or a person:&lt;br /&gt;
* Black caps and red sleeves meant they served the [[House of Pazzi|Pazzi family]]. These guards disappeared after Sequence 5, but before then, were only found in Florence and Tuscany.&lt;br /&gt;
* Dark red caps and black sleeves with red going down the side indicated they serve the [[House of Borgia|Borgia]]. They were usually guarding [[Codex]] pages and appeared whenever [[Rodrigo Borgia]] was encountered outside of [[Rome]]. They were also present in the northern strip of Venice.&lt;br /&gt;
* Dark yellow caps and sleeves with black armor plates were the guards that served the [[House of Medici|Medici Family]]. These guards first appeared helping fight the Pazzi during Sequence 4, and were found in Florence and San Gimignano.&lt;br /&gt;
* Green caps and sleeves meant they were serving the city of [[Forlì]]. They aided Ezio in Sequence 12 and were found only in Forlì.&lt;br /&gt;
* Blue caps and sleeves with gold armor plates meant they served the city of [[Venice]]. They had much better armor than any other regular guard in the game, and were only found in Venice.&lt;br /&gt;
* Black caps, sleeves and armor plates indicated they served [[Girolamo Savonarola]]. They only appeared in Sequence 13, were as heavily protected as Venetian guards, and could be seen fighting Borgia guards throughout the city.&lt;br /&gt;
* White caps with red and white sleeves were the guards of the [[Vatican]]. They could only be seen in Sequence 14 in Rome, and were the most heavily protected class of guards.&lt;br /&gt;
&lt;br /&gt;
==16th Century==&lt;br /&gt;
[[File:Enemies Concept Art.jpg|thumb|280px|The new Guard archetypes of the 16th Century.]]&lt;br /&gt;
In addition to the guards of the 15th century, there were several new guard types to reflect the changing location and time period. Guards were also more aggressive and had new moves of their own, such as being able to grab Ezio.&lt;br /&gt;
&lt;br /&gt;
Compared to the previous century, there were no Elite-ranked standard guards, Brutes were harder to disarm, Seekers could not be countered with heavy weapons, Agiles were not exhausted by constant attacks and both Militia and Seekers could [[Fists#Renaissance|throw sand]] at Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Crossbowmen===&lt;br /&gt;
[[File:Guard-crossbowman-ACB.png|left|130px]]&lt;br /&gt;
{{main|Crossbowmen}}&lt;br /&gt;
Similarly to archers, &#039;&#039;&#039;Crossbowmen&#039;&#039;&#039; patrolled and defended the rooftops, but were more deadly; [[crossbow]] bolts caused more damage and were more accurate. Unlike archers, Crossbowmen had no melee weapon and if their enemy closed, would start walking backwards to create some distance. They had increased free-running ability and if investigating, could leap over towards where they had detected Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Horsemen===&lt;br /&gt;
[[File:Guard-horseman-ACB.png|left|130px]]&lt;br /&gt;
{{main|Horsemen}}&lt;br /&gt;
&#039;&#039;&#039;Horsemen&#039;&#039;&#039; patrolled the streets of Rome and were deadly at both short and long range, being able to slash at Ezio while on [[Horses|horseback]]. They could also shoot Ezio with their crossbow, or in some cases, their throwing knives, if he attempted to flee.&lt;br /&gt;
&lt;br /&gt;
Leader-ranked regular guards sometimes mounted horses and acted as Horsemen, but only those that spawned as Horsemen (already on horseback) count towards the [[Guild Challenges]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to kill a horseman was to take a long or heavy weapon and counter attack, or use a spear&#039;s special attack; usually this resulted in them being pulled off the horse, where it&#039;s easier to finish them off. Otherwise a ranged or thrown weapon would kill them while on the horse.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Arquebusiers===&lt;br /&gt;
[[File:Guard-arquebusier-ACB.png|left|130px]]&lt;br /&gt;
{{main|Arquebusiers}}&lt;br /&gt;
The &#039;&#039;&#039;Arquebusiers&#039;&#039;&#039; were firearm-wielding soldiers who served and protected the pontiff during their tenure. They acted similarly to Crossbowmen, but used more powerful but shorter-ranged rifles. They were usually found on the rooftops near the Pantheon or patrolling in pairs near Guard Posts.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Papal Guards===&lt;br /&gt;
[[File:Guard-papal-ACB.png|left|130px]]&lt;br /&gt;
{{main|Papal Guard}}&lt;br /&gt;
The &#039;&#039;&#039;Papal Guard&#039;&#039;&#039; were elite soldiers commanded by the Papacy to serve and protect the pontiff during his tenure. The armor worn by these guards was quite heavy, but did not affect their movement (they had the same movement speed and free-run ability as Agiles). They combined the best qualities of all the other guard archetypes and were also able to dual-wield a pistol alongside a medium weapon, though they could not do so with a long or heavy weapon.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Captains===&lt;br /&gt;
[[File:Guard-captain-ACB.png|left|130px]]&lt;br /&gt;
{{Main|Borgia Captains}}&lt;br /&gt;
The &#039;&#039;&#039;Borgia Captains&#039;&#039;&#039; were only found leading the guard contingent of [[Borgia Towers]]. There were only 12 of them throughout [[Rome]], one for each Tower. They fought similarly to Leaders, but were even more heavily armored, wore a white cape with the Borgia symbol on it and could counter Ezio&#039;s attacks. However, some were &amp;quot;Coward&amp;quot; types, and would flee if they detected Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===French Soldiers===&lt;br /&gt;
[[File:Guard-french-ACB.png|left|130px]]&lt;br /&gt;
Up until the French general [[Octavian de Valois]] was killed, French soldiers were stationed in military camps (referred to as Guard Posts) throughout the [[Campagna district]] of Rome. These small camps consisted of ten soldiers each. The main French camp was the most heavily guarded and was where Octavian was located before his death.&lt;br /&gt;
&lt;br /&gt;
French soldiers behave exactly the same as Borgia guards in combat, patrols and ranking. However, there were no French arquebusiers outside of the final mission of Sequence 6. Their uniforms were dark blue and white.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Viana Guards===&lt;br /&gt;
[[File:Guard-viana-ACB.png|left|130px]]&lt;br /&gt;
During the [[Siege of Viana]], Vianan soldiers battled the invading army of [[John III of Navarre|King John]]. They would also attack Ezio on sight. These guards behaved the same in combat, patrols and ranking as Borgia guards. Their uniforms were yellowish-green.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Navarre Soldiers===&lt;br /&gt;
[[File:Guard-navarre-ACB.png|left|130px]]&lt;br /&gt;
These soldiers served King John III of Navarre and only appeared in Sequence 9 under the command of [[Cesare Borgia]], as he tried to retake [[Viana Castle]] from the Count of Lerin. They would attack both Ezio and Vianan soldiers on sight. They behaved exactly the same as any other regular guard in terms of combat, ranking and patrols. Their uniforms were red and yellow.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Byzantines===&lt;br /&gt;
{{main|Byzantines}}&lt;br /&gt;
After driven from Italy by Ezio, the Templars seized control of the remnants of the [[Byzantine Empire]]. Byzantine Templars wore small grey capes over their shoulders and had dark red and white uniforms, as well as bearing the Palaiologos Dynasty emblem on their uniform, most noticeably across their chest. They were always suspicious of Ezio, except in Cappadocia. They were enemies of the Ottomans, and would attack them on sight. The Byzantines did not have Agiles, but had [[Almogavars]], [[Varangians]] and Gunmen as their equivalent of Brutes, Seekers and Arquebusiers, respectively.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Militia====&lt;br /&gt;
[[File:Guard-byzantine-ACR.png|left|130px]]&lt;br /&gt;
The Byzantine Templars consisted mainly of Militia, who carried a large variety of weaponry, including swords, maces and axes. They had slightly different clothing depending on their rank, such as some having longer robes, capes or different helmets.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Varangians====&lt;br /&gt;
[[File:Guard-varangian-ACR.png|left|130px]]&lt;br /&gt;
{{main|Varangians}}&lt;br /&gt;
The Varangians were the equivalent of Seekers in Italy, as they fought with halberds and spears. They also wielded pistols that they could use when disarmed or when Ezio was out of their reach.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Almogavars====&lt;br /&gt;
[[File:Guard-almogavar-ACR.png|left|130px]]&lt;br /&gt;
{{main|Almogavars}}&lt;br /&gt;
The Almogavars were comparable to the Brutes in Italy. They fought with [[heavy weapons]], were rather slow compared to other enemies, and wore thick armor. They were resistant to being grabbed like their Italian counterparts, but very vulnerable to the effects of [[Datura Bombs]].&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Ottomans===&lt;br /&gt;
[[File:Ottomans.png|left|130px]]&lt;br /&gt;
{{main|Ottoman Empire}}&lt;br /&gt;
The Ottomans were the rulers of [[Constantinople]] during the 16th century. They were neutral towards the Assassins, only attacking them if they had committed criminal acts or were in a restricted area. They were enemies of the Byzantines, and would attack them on sight.&lt;br /&gt;
&lt;br /&gt;
The Ottomans consisted mainly of Elites, who carried a large variety of weaponry, including swords and maces. They were immune to being grabbed and could break defenses with a kick. The Ottomans did not have Militia or Seekers, but had Agiles, Janissaries (Papal Guard equivalent) and Gunmen. Ottoman Agiles could dual wield throwing knives alongside short blades. They also had Bombmen, rooftop guards equipped with short blades and [[Thunder Bombs]].&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Janissaries====&lt;br /&gt;
[[File:Ottoman Janissary.png|left|170px]]&lt;br /&gt;
{{Main|Janissaries}}&lt;br /&gt;
&lt;br /&gt;
Elite soldiers and guards to the Sultan, Ottoman Janissaries were highly trained soldiers. During the early 16th century, Ottoman Janissaries wore golden masks covering all of their face. Their uniform consisted of colorful robes with many patterns embroidered on them. Janissaries also wore hats over their masks.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Taunts==&lt;br /&gt;
The following are examples of taunts that Ezio uses to anger the guards, and to provoke them into an easily countered attack:&lt;br /&gt;
* &#039;&#039;&amp;quot;It&#039;s a fight, fesso&#039;&#039; (fool)&#039;&#039;! Start fighting for a change!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come now! You bore me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on! There&#039;s only one of me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I&#039;m right here!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hit me again!&amp;quot;&#039;&#039;&lt;br /&gt;
* &amp;quot;&#039;&#039;That is your best?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Aw, stamina! You should train more!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you afraid?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Bring it on!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Don&#039;t be shy!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Let&#039;s finish this!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;You can&#039;t hit me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Ha, I can&#039;t be &#039;&#039;that&#039;&#039; good!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Big mistake!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your mama can&#039;t help you this time!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hurry up! I need to meet a lady friend!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Shall we dance?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Fatti sotto! (Come on!)&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;You want it in the guts? Or the head?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I&#039;m wasting my time!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;What are you waiting for?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you not fight?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Ai attento (be careful), I&#039;m here!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I&#039;m right here!&amp;quot;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-style: italic;&amp;quot;&amp;gt;&amp;quot;Su, non essere timido. (Come, don&#039;t be shy)&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&amp;quot;Te cosa aspetti? (What are you waiting for?)&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Che schifo! (That sucks!)&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;That is your best?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I hate these awkward moments! Will you come to me, or should I go to you?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Generally they are made for swinging at people, yes?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Never had to actually use it?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;They send bambini (children) to do a man&#039;s work?&amp;quot;&#039;&#039;&lt;br /&gt;
* &amp;quot;&#039;&#039;Run! I&#039;ll give you a head start&#039;&#039;.&amp;quot;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you ready to die?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your end awaits!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your nonna (grandma) is coming&amp;quot;.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on, coglione (asshole)!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hai paura?&amp;quot;&#039;&#039; (&#039;&#039;Are you afraid&#039;&#039;?)&lt;br /&gt;
* &#039;&#039;&amp;quot;Sai, le arme serve a duellare!&amp;quot;&#039;&#039; (&#039;&#039;You know, weapons are made for fighting!)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;What, diarrhea got you stuck? Try leeches!&amp;quot; &#039;&#039;(only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Hey! Fat man!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &amp;quot;&#039;&#039;Fatti sotto, porco!&#039;&#039; (Come on, you pig!)&amp;quot; (only to Brutes)&lt;br /&gt;
* &amp;quot;&#039;&#039;The bigger they are&#039;&#039;...&amp;quot; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Let&#039;s see what you&#039;ve got, metal man!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &amp;quot;&#039;&#039;Can you see anything in there&#039;&#039;?&amp;quot; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you even hear me in there?&amp;quot; &#039;&#039;(only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on, you fat pig!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
&lt;br /&gt;
==Modern Times==&lt;br /&gt;
[[File:Zw-desmond-fighting.png|thumb|200px]]&lt;br /&gt;
&lt;br /&gt;
Desmond only encountered the [[Abstergo]] Guards twice; when escaping from the Abstergo Building with [[Lucy]] and upon leaving the [[Hideout]]. They were armed with asps, which could be disarmed for Desmond&#039;s own use. They fought similarly to Militia-ranked regular guards, but never retreated from battle and fought to the death or until they were unconscious.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; [[E3]] trailer, you will see a militia guard wielding an arquebus.&lt;br /&gt;
* The quickest way to defeat any guard is to counter kill with the [[hidden blade]]. This requires reflexes and timing, however, as the counter kill window is only a fraction of that of a sword or dagger, unless you are playing &#039;&#039;Brotherhood&#039;&#039;, where it is much easier to counter kill.&lt;br /&gt;
* The amount of counter attacks needed to kill a guard does not affect counter kills with heavy weapons, long weapons or the hidden blade. For all of these, the guard being countered is unable to block or parry.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, the taunts Ezio says to brutes are different from the taunts he says to the other guards, mainly insulting them about their weight. For example, the taunt, &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039;&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Altaïr&#039;s Chronicles&#039;&#039;, there is another guard archetype which is the shield guard.&lt;br /&gt;
[[File:Rifleman.jpg|thumb|250px|A militia guard wielding a Arqebus]]&lt;br /&gt;
* In the mission &amp;quot;[[Play Along]],&amp;quot; Ezio assassinates an Agile so he can disguise himself as a guard, but instead of having an Agile&#039;s outfit, he wears the outfit of a Leader guard.&lt;br /&gt;
* In the memory &amp;quot;[[The Cowl Does Not Make The Monk]]&amp;quot;, the guards were disguised as monks. The guards fight like normal militia guards.&lt;br /&gt;
* Similarly in the mission [[French Kiss]] from &#039;&#039;Brotherhood&#039;&#039;, Ezio kills twenty guards of different archetypes. However, in [[Trojan Horse]] (the mission after) the mercenaries are equipped with only Leader suits of armor, while Ezio wears one similar to a Borgia Captain (albeit in French colors despite the fact that no such guard was ever encountered).&lt;br /&gt;
* In the cut scene where Ezio&#039;s [[Flying Machine]] crashes on the Doge&#039;s Palace in Venice, you can see a Brute and a Seeker stationed on the rooftop. They are the only guards who can&#039;t climb, or free run.&lt;br /&gt;
* In the mission &amp;quot;[[Clothes Make the Man]]&amp;quot;, [[Ugo]] tells Ezio that the thieves are to impersonate the archers. Yet in the next mission, &amp;quot;[[Everything Must Go]]&amp;quot;, after Ezio kills the archers on the rooftops, the thieves wear the armor of Leader guards instead of archer armor.&lt;br /&gt;
* In Florence, Borgia guards are often seen guarding treasure. If you go up to them and start a fight, then run into a group of Medici guards, the two groups will start fighting each other, making this an effective escape tactic. The Borgia guards will nearly always win, unless there is a massive number of Medici guards fighting them. After the fight, they will then return to guard the treasure (Borgia) or patrol the city (Medici).&lt;br /&gt;
* In PlayStation home, you can purchase the design of a Seeker for your avatar, which also comes with a spear.&lt;br /&gt;
* On Xbox Live, you can purchase the outfit of a Agile.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed II,&#039;&#039; &#039;&#039;Brotherhood and Revelations,&#039;&#039; Ezio can successfully loot dead rooftop guards even if they slide off the roof; as long as Ezio begins looting when the guard is still on the roof, this can be done on any deceased body.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Bloodlines]]&#039;&#039;, there are several guard archetypes never encountered in any other game of the series. I.e. the duelists, the unnamed archetype carrying large shields (similar to modern riot police), a mysterious masked shirtless archetype and another shirtless archetype wearing a robe and carrying maces.&lt;br /&gt;
* In early concept arts for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, Abstergo guards were shown with the company of guard dogs.&lt;br /&gt;
* In &#039;&#039;Brotherhood&#039;&#039;, an extremely rare glitch occurs with a group of four guards. They will stand in place and will not pay any attention to you, even if you killed someone nearby. You are free to attack them, in which case an execution will be performed, but it will not kill them. Instead they will simply stand back up. You can do this until eventually the guards will begin to die from your attacks. This glitch usually ends in the game freezing, and has a danger of crashing the entire console system.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Altaïr&#039;s Chronicles]]&#039;&#039;, Altaïr disguises himself as a guard to gain access into the [[Crusaders|Crusader]] camp that is besieging [[Acre]].&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, the guards in the French camps are French, but speak with Italian accents.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, rooftop guards can use thunder [[bombs]].&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; there are two entire different variant skins for the regular Guards, [[Byzantines|Byzantine]] and [[Ottoman Empire|Ottoman]], like the original game where there were [[Crusader]] and [[Saracen]] skins.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039;, Ottoman and Byzantine soldiers fight each other on contact, provided they are given a reason, for example a nearby guard corpse.&lt;br /&gt;
* On the minimap the Ottoman Guards appear as a yellow dot while Byzantine soldiers appear as a red dot on the minimap, this is because Ottoman guards are not your direct enemies and will only attack if you break the law, even with a full Templar awareness bar, however, the Byzantine soldiers work for the Templars and will attack you on sight regardless.&lt;br /&gt;
**For a reasonable gameplay experience in [[Cappadocia]], Byzantine guards will only attack if you anger them, because they are the only guard faction present.&lt;br /&gt;
*In &#039;&#039;Revelations&#039;&#039;, [[Janissaries]] behave and fight exactly like [[Papal Guards]]. They run faster than Ezio and are able to catch him. They wield pistols and can shoot Ezio. They also can&#039;t be killed with a single counter.&lt;br /&gt;
&lt;br /&gt;
{{GalleryBox|Guards}}&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
{{ACAC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACIID}}&lt;br /&gt;
{{ACB}}&lt;br /&gt;
{{ACR}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Guards| ]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Bloodlines Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III Gameplay]]&lt;/div&gt;</summary>
		<author><name>91.155.202.246</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=487080</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=487080"/>
		<updated>2012-02-18T18:35:11Z</updated>

		<summary type="html">&lt;p&gt;91.155.202.246: /* Masyaf Guards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ac|ac2|acb|acr|templars}}&lt;br /&gt;
{{Revamp}}&lt;br /&gt;
[[File:Giartnewenemies 2.jpg|thumb|300px|From left to right: The Agile, the Archer, the Brute, the Militia, and the Seeker.]]&lt;br /&gt;
{{quote|Eine Assassine! Haltet ihn auf!|A Teutonic guard upon seeing [[Altaïr Ibn-La&#039;Ahad]].|Assassin&#039;s Creed}}&lt;br /&gt;
&#039;&#039;&#039;Guards&#039;&#039;&#039; were the most commonly found opponents in both the High Middle-Ages and the [[Renaissance]].&lt;br /&gt;
&lt;br /&gt;
==High Middle Ages==&lt;br /&gt;
{{quote|Hashshashin!|A Saracen guard, upon seeing Altaïr.|Assassin&#039;s Creed}}&lt;br /&gt;
[[File:CAPTAIN.png|thumb|A Guard Sergeant in Acre.]]&lt;br /&gt;
During the course of the Middle-Ages, there were two main types of guards: Soldiers and [[Archers]]. The archers were mostly similar, while there were three ranks of soldiers, all of whom were armed with swords of varying styles.&lt;br /&gt;
&lt;br /&gt;
The ordinary Crusaders spoke English, Crusader Captains and Sergeants spoke French or German, Saracens spoke Turkish or Arabic, and the Templar Knights spoke all of the dialects (but only spoke Arabic in Altaïr&#039;s fight against [[Maria Thorpe|Robert&#039;s imposter]]).&lt;br /&gt;
&lt;br /&gt;
The following were the different guard ranks, as well as certain special types of guards:&lt;br /&gt;
&lt;br /&gt;
===Regular Guards===&lt;br /&gt;
Regular Crusaders didn&#039;t wear helmets (Saracens wore turbans) and were only equipped with leather armor or light lamellar armor. They weren&#039;t able to grab or break a grab, couldn&#039;t combo attack and couldn&#039;t counter attack. They could only deflect attacks, with a 25% chance of dodging a light attack. Archers were on par with ordinary guards, except that they were only found on rooftops, wore a hood and used bows for ranged attacks.&lt;br /&gt;
&lt;br /&gt;
===Guard Sergeants===&lt;br /&gt;
Sergeants were equipped with helmets, with the Crusaders wearing chain mail tabards and the Saracens possessing medium lamellar armor. They could grab and had a 50% chance of breaking a grab attack, as well as a 50% chance of countering or dodging a light attack. They also had a 25% chance of breaking defenses, but could not perform combo attacks.&lt;br /&gt;
&lt;br /&gt;
===Guard Captains===&lt;br /&gt;
Captains were the most powerful guards besides the Templar Knights. Saracens wore Baidah helmets and heavy lamellar armor while Crusaders wore chain mail tabards with surcoats, chain mail mittens and varying knight helms. They were also able to grab and had a 75% chance of breaking a grab attack, as well as countering or dodging a light attack. They also had a 50% chance of breaking defenses. If a successful heavy attack was delivered, they could perform a combo attack.&lt;br /&gt;
&lt;br /&gt;
===Templar Knights===&lt;br /&gt;
[[File:Templar2.jpg|thumb|189px|A Templar Knight]]&lt;br /&gt;
{{main|Templars}}&lt;br /&gt;
Templar Knights were a special variation of guard, of which only 60 could be found throughout the [[Kingdom]] and its cities. They were similar to the Crusader Guard Captain, but with higher stats and unique armor, including helmets that were always bloodstained. They also always provoked a fight if they spotted Altaïr, regardless of his [[Social Stealth#Third Crusade|social status]]. If they were present, ordinary guards would always stand back while Altaïr and the Templar Knights engaged each other.&lt;br /&gt;
&lt;br /&gt;
Strangely enough, Templar Knights were present in many places where it would have been unlikely for them to have been, including mountain paths and Saracen-controlled cities such as Jerusalem. They were typically located in front of chests, making it difficult to assassinate them from behind.&lt;br /&gt;
&lt;br /&gt;
In the Xbox 360 version of the game, killing all 60 Templar Knights will award the player the &#039;Personal Vendetta (40G)&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
===Masyaf Guards===&lt;br /&gt;
The guards of [[Masyaf]], despite being marked as allies via [[Eagle Vision]], function almost exactly like normal ones. They will forgive Altaïr if he bumps into them, only attacking them or the citizens will provoke them. They are equipped with robes similar to Altaïr&#039;s, but they only wielded a long sword and their robes are shorter. Ordinary guards had their hoods down, the Sergeants had their hoods up and the Captains wore cloth face masks along with having their hoods up, leaving only their eyes visible.&lt;br /&gt;
&lt;br /&gt;
==15th Century==&lt;br /&gt;
{{quote|Assassino!|A guard in Venice, upon seeing [[Ezio]].|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
There were several types of guards during the Renaissance:&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Regular Guards===&lt;br /&gt;
Regular guards were found almost everywhere on the ground and wielded a large variety of [[Swords and Maces|swords, maces and war hammers]]. They were further subdivided into three ranks: Militia, Elite and Leaders. They were not especially agile, but could climb up to the rooftops, albeit slowly, in order to follow Ezio. Also, they could recognize Ezio while he was sitting on a bench.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Militia====&lt;br /&gt;
[[File:Ac2-guard.png|left|130px]]&lt;br /&gt;
&#039;&#039;&#039;Militia&#039;&#039;&#039; were the lowest ranking guards and wore very little armor (only needed one counter-kill from any weapon to defeat). They also had the lowest morale and were likely to be the first to flee a battle they were losing. Also, they were the only guard archetype to pick up money thrown by Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Elite====&lt;br /&gt;
[[File:Guard-elite-AC2.png|left|130px]]&lt;br /&gt;
&#039;&#039;&#039;Elites&#039;&#039;&#039; were stronger, wore a moderate amount of armor (needed 2-3 counter-kills from medium weapons to defeat) and were capable of dodging Ezio&#039;s attacks. Elites were also more courageous than the Militia, but could still be forced to retreat, especially if their Leader was killed.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Leaders====&lt;br /&gt;
[[File:Guard-leader-AC2.png|left|130px]]&lt;br /&gt;
&#039;&#039;&#039;Leaders&#039;&#039;&#039; were the best fighters and the most tenacious of all the regular guards. They wore slightly more armor than the Elites (needed 3-4 counter-kills from medium weapons to defeat) and were harder to disarm than the others. Also, like Brutes, Leaders were resistant to being grabbed.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Archers===&lt;br /&gt;
[[File:Guard-archer-AC2.png|left|130px]]&lt;br /&gt;
{{Main|Archers}}&lt;br /&gt;
&#039;&#039;&#039;Archers&#039;&#039;&#039; were guards that patrolled and defended the rooftops. They were armed with long-ranged bows and a large variety of [[Swords and Maces|swords, maces and war hammers]], and would always be suspicious of Ezio, regardless of his social status.&lt;br /&gt;
&lt;br /&gt;
Getting close to an archer forced him to drop his bow and to draw his medium weapon. Most archers were equivalent to Militia-ranked regular guards in melee (higher ranked versions were present in assassination contracts and the [[Sistine Chapel|Vatican]]), with only the additional capability of attacking at a distance with their longbows, however, their arrows were very slow and easy to dodge. They also had a morale rate of 30%, which made them slightly braver than Militia.&lt;br /&gt;
&lt;br /&gt;
Since they were almost always on the rooftops of buildings, Archers were fairly easy to dispatch in melee combat. Another good way to dispatch them was to simply throw them off the roof, resulting in an instant kill if they fell from more than two stories or if they landed in water.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Seekers===&lt;br /&gt;
[[File:Guard-seeker-AC2.png|left|130px]]&lt;br /&gt;
{{main|Seekers}}&lt;br /&gt;
&#039;&#039;&#039;Seekers&#039;&#039;&#039;, also called &amp;quot;Paranoid Guards&amp;quot;, were constantly checking hiding spots (such as the haystacks, benches, crowds and wells) for Ezio&#039;s presence, regardless of his [[Social Stealth#Renaissance|social status]].&lt;br /&gt;
&lt;br /&gt;
They were armed with [[long weapons]], giving them an increased reach. The long weapon&#039;s main attacks could only be countered with the [[Hidden Blade]], another Long Weapon or a [[Heavy weapons|Heavy Weapon]]. They could also perform &amp;quot;Sweep Attacks&amp;quot;, which required a wind up and resulted in them sweeping Ezio off his feet. This attack affected anyone in range of the long weapon, including fellow guards.&lt;br /&gt;
&lt;br /&gt;
They wore slightly more armor than a Leader-ranked regular guard, but not as much as a Brute, and were easily disarmed. When unarmed, they occasionally approached Ezio from behind and then would grab him while the other guards continued to attack. They also had a morale rate of 80%, which made them the second bravest fighter after the Brute.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Agiles===&lt;br /&gt;
[[File:ACII Guard v.png|left|130px]]&lt;br /&gt;
{{main|Agile guards}}&lt;br /&gt;
&#039;&#039;&#039;Agiles&#039;&#039;&#039; were a very fast and light guard archetype. They could run faster than Ezio and also had adept [[Free Running]] abilities. They wielded [[short blades]] and were extremely good at dodging attacks, but could become tired should Ezio constantly attack them and dodge their attacks, causing them to dodge less.&lt;br /&gt;
&lt;br /&gt;
They wore the least armor of any guard archetype (only needed one counter-kill from any weapon to defeat), rendering them very easy to kill should they become unable to dodge. Agiles have a morale rate of 40%, which makes them the third-most cowardly after Militia and archers.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Brutes===&lt;br /&gt;
[[File:Brute.png|left|130px]]&lt;br /&gt;
{{main|Brutes}}&lt;br /&gt;
&#039;&#039;&#039;Brutes&#039;&#039;&#039; were both heavily armored and equipped, wielding [[Heavy weapons|two-handed weapons such as heavy swords and axes]]. Their armor covered almost every part of their bodies, which made them difficult to bring down, but also made them cumbersome and slow (they had the lowest running speed of all the guard archetypes and could not free run or climb). They were not very intelligent and could not distinguish Ezio from anyone else in a crowd.&lt;br /&gt;
&lt;br /&gt;
They could use the &amp;quot;Smash&amp;quot; special attack, indicated by a wind-up where their weapon is raised overhead, which knocks down anyone hit by it, including fellow guards. They also used the &amp;quot;Disarm Smash&amp;quot; special attack, indicated by a wind-up where their weapon is drawn back horizontally, which knocked away any weapon Ezio was wielding. Both could not be deflected or countered, and had to be dodged.&lt;br /&gt;
&lt;br /&gt;
Brutes did not take damage when deflecting a short blade or medium weapon (while all other guards do), but can still be damaged with a counter (from the Hidden Blade, a Long Weapon or another Heavy Weapon only). They were very easily disarmed. Also, they had the highest morale of any guard archetype and only fled if they were disarmed and could not obtain another weapon.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Coloring===&lt;br /&gt;
The coloring of the guards uniforms identified whom they served, whether it be a city or a person:&lt;br /&gt;
* Black caps and red sleeves meant they served the [[House of Pazzi|Pazzi family]]. These guards disappeared after Sequence 5, but before then, were only found in Florence and Tuscany.&lt;br /&gt;
* Dark red caps and black sleeves with red going down the side indicated they serve the [[House of Borgia|Borgia]]. They were usually guarding [[Codex]] pages and appeared whenever [[Rodrigo Borgia]] was encountered outside of [[Rome]]. They were also present in the northern strip of Venice.&lt;br /&gt;
* Dark yellow caps and sleeves with black armor plates were the guards that served the [[House of Medici|Medici Family]]. These guards first appeared helping fight the Pazzi during Sequence 4, and were found in Florence and San Gimignano.&lt;br /&gt;
* Green caps and sleeves meant they were serving the city of [[Forlì]]. They aided Ezio in Sequence 12 and were found only in Forlì.&lt;br /&gt;
* Blue caps and sleeves with gold armor plates meant they served the city of [[Venice]]. They had much better armor than any other regular guard in the game, and were only found in Venice.&lt;br /&gt;
* Black caps, sleeves and armor plates indicated they served [[Girolamo Savonarola]]. They only appeared in Sequence 13, were as heavily protected as Venetian guards, and could be seen fighting Borgia guards throughout the city.&lt;br /&gt;
* White caps with red and white sleeves were the guards of the [[Vatican]]. They could only be seen in Sequence 14 in Rome, and were the most heavily protected class of guards.&lt;br /&gt;
&lt;br /&gt;
==16th Century==&lt;br /&gt;
[[File:Enemies Concept Art.jpg|thumb|280px|The new Guard archetypes of the 16th Century.]]&lt;br /&gt;
In addition to the guards of the 15th century, there were several new guard types to reflect the changing location and time period. Guards were also more aggressive and had new moves of their own, such as being able to grab Ezio.&lt;br /&gt;
&lt;br /&gt;
Compared to the previous century, there were no Elite-ranked standard guards, Brutes were harder to disarm, Seekers could not be countered with heavy weapons, Agiles were not exhausted by constant attacks and both Militia and Seekers could [[Fists#Renaissance|throw sand]] at Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Crossbowmen===&lt;br /&gt;
[[File:Guard-crossbowman-ACB.png|left|130px]]&lt;br /&gt;
{{main|Crossbowmen}}&lt;br /&gt;
Similarly to archers, &#039;&#039;&#039;Crossbowmen&#039;&#039;&#039; patrolled and defended the rooftops, but were more deadly; [[crossbow]] bolts caused more damage and were more accurate. Unlike archers, Crossbowmen had no melee weapon and if their enemy closed, would start walking backwards to create some distance. They had increased free-running ability and if investigating, could leap over towards where they had detected Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Horsemen===&lt;br /&gt;
[[File:Guard-horseman-ACB.png|left|130px]]&lt;br /&gt;
{{main|Horsemen}}&lt;br /&gt;
&#039;&#039;&#039;Horsemen&#039;&#039;&#039; patrolled the streets of Rome and were deadly at both short and long range, being able to slash at Ezio while on [[Horses|horseback]]. They could also shoot Ezio with their crossbow, or in some cases, their throwing knives, if he attempted to flee.&lt;br /&gt;
&lt;br /&gt;
Leader-ranked regular guards sometimes mounted horses and acted as Horsemen, but only those that spawned as Horsemen (already on horseback) count towards the [[Guild Challenges]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to kill a horseman was to take a long or heavy weapon and counter attack, or use a spear&#039;s special attack; usually this resulted in them being pulled off the horse, where it&#039;s easier to finish them off. Otherwise a ranged or thrown weapon would kill them while on the horse.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Arquebusiers===&lt;br /&gt;
[[File:Guard-arquebusier-ACB.png|left|130px]]&lt;br /&gt;
{{main|Arquebusiers}}&lt;br /&gt;
The &#039;&#039;&#039;Arquebusiers&#039;&#039;&#039; were firearm-wielding soldiers who served and protected the pontiff during their tenure. They acted similarly to Crossbowmen, but used more powerful but shorter-ranged rifles. They were usually found on the rooftops near the Pantheon or patrolling in pairs near Guard Posts.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Papal Guards===&lt;br /&gt;
[[File:Guard-papal-ACB.png|left|130px]]&lt;br /&gt;
{{main|Papal Guard}}&lt;br /&gt;
The &#039;&#039;&#039;Papal Guard&#039;&#039;&#039; were elite soldiers commanded by the Papacy to serve and protect the pontiff during his tenure. The armor worn by these guards was quite heavy, but did not affect their movement (they had the same movement speed and free-run ability as Agiles). They combined the best qualities of all the other guard archetypes and were also able to dual-wield a pistol alongside a medium weapon, though they could not do so with a long or heavy weapon.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Captains===&lt;br /&gt;
[[File:Guard-captain-ACB.png|left|130px]]&lt;br /&gt;
{{Main|Borgia Captains}}&lt;br /&gt;
The &#039;&#039;&#039;Borgia Captains&#039;&#039;&#039; were only found leading the guard contingent of [[Borgia Towers]]. There were only 12 of them throughout [[Rome]], one for each Tower. They fought similarly to Leaders, but were even more heavily armored, wore a white cape with the Borgia symbol on it and could counter Ezio&#039;s attacks. However, some were &amp;quot;Coward&amp;quot; types, and would flee if they detected Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===French Soldiers===&lt;br /&gt;
[[File:Guard-french-ACB.png|left|130px]]&lt;br /&gt;
Up until the French general [[Octavian de Valois]] was killed, French soldiers were stationed in military camps (referred to as Guard Posts) throughout the [[Campagna district]] of Rome. These small camps consisted of ten soldiers each. The main French camp was the most heavily guarded and was where Octavian was located before his death.&lt;br /&gt;
&lt;br /&gt;
French soldiers behave exactly the same as Borgia guards in combat, patrols and ranking. However, there were no French arquebusiers outside of the final mission of Sequence 6. Their uniforms were dark blue and white.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Viana Guards===&lt;br /&gt;
[[File:Guard-viana-ACB.png|left|130px]]&lt;br /&gt;
During the [[Siege of Viana]], Vianan soldiers battled the invading army of [[John III of Navarre|King John]]. They would also attack Ezio on sight. These guards behaved the same in combat, patrols and ranking as Borgia guards. Their uniforms were yellowish-green.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Navarre Soldiers===&lt;br /&gt;
[[File:Guard-navarre-ACB.png|left|130px]]&lt;br /&gt;
These soldiers served King John III of Navarre and only appeared in Sequence 9 under the command of [[Cesare Borgia]], as he tried to retake [[Viana Castle]] from the Count of Lerin. They would attack both Ezio and Vianan soldiers on sight. They behaved exactly the same as any other regular guard in terms of combat, ranking and patrols. Their uniforms were red and yellow.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Byzantines===&lt;br /&gt;
{{main|Byzantines}}&lt;br /&gt;
After driven from Italy by Ezio, the Templars seized control of the remnants of the [[Byzantine Empire]]. Byzantine Templars wore small grey capes over their shoulders and had dark red and white uniforms, as well as bearing the Palaiologos Dynasty emblem on their uniform, most noticeably across their chest. They were always suspicious of Ezio, except in Cappadocia. They were enemies of the Ottomans, and would attack them on sight. The Byzantines did not have Agiles, but had [[Almogavars]], [[Varangians]] and Gunmen as their equivalent of Brutes, Seekers and Arquebusiers, respectively.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Militia====&lt;br /&gt;
[[File:Guard-byzantine-ACR.png|left|130px]]&lt;br /&gt;
The Byzantine Templars consisted mainly of Militia, who carried a large variety of weaponry, including swords, maces and axes. They had slightly different clothing depending on their rank, such as some having longer robes, capes or different helmets.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Varangians====&lt;br /&gt;
[[File:Guard-varangian-ACR.png|left|130px]]&lt;br /&gt;
{{main|Varangians}}&lt;br /&gt;
The Varangians were the equivalent of Seekers in Italy, as they fought with halberds and spears. They also wielded pistols that they could use when disarmed or when Ezio was out of their reach.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Almogavars====&lt;br /&gt;
[[File:Guard-almogavar-ACR.png|left|130px]]&lt;br /&gt;
{{main|Almogavars}}&lt;br /&gt;
The Almogavars were comparable to the Brutes in Italy. They fought with [[heavy weapons]], were rather slow compared to other enemies, and wore thick armor. They were resistant to being grabbed like their Italian counterparts, but very vulnerable to the effects of [[Datura Bombs]].&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Ottomans===&lt;br /&gt;
[[File:Ottomans.png|left|130px]]&lt;br /&gt;
{{main|Ottoman Empire}}&lt;br /&gt;
The Ottomans were the rulers of [[Constantinople]] during the 16th century. They were neutral towards the Assassins, only attacking them if they had committed criminal acts or were in a restricted area. They were enemies of the Byzantines, and would attack them on sight.&lt;br /&gt;
&lt;br /&gt;
The Ottomans consisted mainly of Elites, who carried a large variety of weaponry, including swords and maces. They were immune to being grabbed and could break defenses with a kick. The Ottomans did not have Militia or Seekers, but had Agiles, Janissaries (Papal Guard equivalent) and Gunmen. Ottoman Agiles could dual wield throwing knives alongside short blades. They also had Bombmen, rooftop guards equipped with short blades and [[Thunder Bombs]].&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Janissaries====&lt;br /&gt;
[[File:Ottoman Janissary.png|left|170px]]&lt;br /&gt;
{{Main|Janissaries}}&lt;br /&gt;
&lt;br /&gt;
Elite soldiers and guards to the Sultan, Ottoman Janissaries were highly trained soldiers. During the early 16th century, Ottoman Janissaries wore golden masks covering all of their face. Their uniform consisted of colorful robes with many patterns embroidered on them. Janissaries also wore hats over their masks.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Taunts==&lt;br /&gt;
The following are examples of taunts that Ezio uses to anger the guards, and to provoke them into an easily countered attack:&lt;br /&gt;
* &#039;&#039;&amp;quot;It&#039;s a fight, fesso&#039;&#039; (fool)&#039;&#039;! Start fighting for a change!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come now! You bore me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on! There&#039;s only one of me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I&#039;m right here!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hit me again!&amp;quot;&#039;&#039;&lt;br /&gt;
* &amp;quot;&#039;&#039;That is your best?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Aw, stamina! You should train more!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you afraid?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Bring it on!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Don&#039;t be shy!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Let&#039;s finish this!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;You can&#039;t hit me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Ha, I can&#039;t be &#039;&#039;that&#039;&#039; good!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Big mistake!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your mama can&#039;t help you this time!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hurry up! I need to meet a lady friend!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Shall we dance?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Fatti sotto! (Come on!)&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;You want it in the guts? Or the head?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I&#039;m wasting my time!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;What are you waiting for?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you not fight?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Ai attento (be careful), I&#039;m here!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I&#039;m right here!&amp;quot;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-style: italic;&amp;quot;&amp;gt;&amp;quot;Su, non essere timido. (Come, don&#039;t be shy)&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&amp;quot;Te cosa aspetti? (What are you waiting for?)&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Che schifo! (That sucks!)&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;That is your best?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I hate these awkward moments! Will you come to me, or should I go to you?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Generally they are made for swinging at people, yes?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Never had to actually use it?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;They send bambini (children) to do a man&#039;s work?&amp;quot;&#039;&#039;&lt;br /&gt;
* &amp;quot;&#039;&#039;Run! I&#039;ll give you a head start&#039;&#039;.&amp;quot;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you ready to die?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your end awaits!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your nonna (grandma) is coming&amp;quot;.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on, coglione (asshole)!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hai paura?&amp;quot;&#039;&#039; (&#039;&#039;Are you afraid&#039;&#039;?)&lt;br /&gt;
* &#039;&#039;&amp;quot;Sai, le arme serve a duellare!&amp;quot;&#039;&#039; (&#039;&#039;You know, weapons are made for fighting!)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;What, diarrhea got you stuck? Try leeches!&amp;quot; &#039;&#039;(only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Hey! Fat man!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &amp;quot;&#039;&#039;Fatti sotto, porco!&#039;&#039; (Come on, you pig!)&amp;quot; (only to Brutes)&lt;br /&gt;
* &amp;quot;&#039;&#039;The bigger they are&#039;&#039;...&amp;quot; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Let&#039;s see what you&#039;ve got, metal man!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &amp;quot;&#039;&#039;Can you see anything in there&#039;&#039;?&amp;quot; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you even hear me in there?&amp;quot; &#039;&#039;(only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on, you fat pig!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
&lt;br /&gt;
==Modern Times==&lt;br /&gt;
[[File:Zw-desmond-fighting.png|thumb|200px]]&lt;br /&gt;
&lt;br /&gt;
Desmond only encountered the [[Abstergo]] Guards twice; when escaping from the Abstergo Building with [[Lucy]] and upon leaving the [[Hideout]]. They were armed with asps, which could be disarmed for Desmond&#039;s own use. They fought similarly to Militia-ranked regular guards, but never retreated from battle and fought to the death or until they were unconscious.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; [[E3]] trailer, you will see a militia guard wielding an arquebus.&lt;br /&gt;
* The quickest way to defeat any guard is to counter kill with the [[hidden blade]]. This requires reflexes and timing, however, as the counter kill window is only a fraction of that of a sword or dagger, unless you are playing &#039;&#039;Brotherhood&#039;&#039;, where it is much easier to counter kill.&lt;br /&gt;
* The amount of counter attacks needed to kill a guard does not affect counter kills with heavy weapons, long weapons or the hidden blade. For all of these, the guard being countered is unable to block or parry.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, the taunts Ezio says to brutes are different from the taunts he says to the other guards, mainly insulting them about their weight. For example, the taunt, &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039;&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Altaïr&#039;s Chronicles&#039;&#039;, there is another guard archetype which is the shield guard.&lt;br /&gt;
[[File:Rifleman.jpg|thumb|250px|A militia guard wielding a Arqebus]]&lt;br /&gt;
* In the mission &amp;quot;[[Play Along]],&amp;quot; Ezio assassinates an Agile so he can disguise himself as a guard, but instead of having an Agile&#039;s outfit, he wears the outfit of a Leader guard.&lt;br /&gt;
* In the memory &amp;quot;[[The Cowl Does Not Make The Monk]]&amp;quot;, the guards were disguised as monks. The guards fight like normal militia guards.&lt;br /&gt;
* Similarly in the mission [[French Kiss]] from &#039;&#039;Brotherhood&#039;&#039;, Ezio kills twenty guards of different archetypes. However, in [[Trojan Horse]] (the mission after) the mercenaries are equipped with only Leader suits of armor, while Ezio wears one similar to a Borgia Captain (albeit in French colors despite the fact that no such guard was ever encountered).&lt;br /&gt;
* In the cut scene where Ezio&#039;s [[Flying Machine]] crashes on the Doge&#039;s Palace in Venice, you can see a Brute and a Seeker stationed on the rooftop. They are the only guards who can&#039;t climb, or free run.&lt;br /&gt;
* In the mission &amp;quot;[[Clothes Make the Man]]&amp;quot;, [[Ugo]] tells Ezio that the thieves are to impersonate the archers. Yet in the next mission, &amp;quot;[[Everything Must Go]]&amp;quot;, after Ezio kills the archers on the rooftops, the thieves wear the armor of Leader guards instead of archer armor.&lt;br /&gt;
* In Florence, Borgia guards are often seen guarding treasure. If you go up to them and start a fight, then run into a group of Medici guards, the two groups will start fighting each other, making this an effective escape tactic. The Borgia guards will nearly always win, unless there is a massive number of Medici guards fighting them. After the fight, they will then return to guard the treasure (Borgia) or patrol the city (Medici).&lt;br /&gt;
* In PlayStation home, you can purchase the design of a Seeker for your avatar, which also comes with a spear.&lt;br /&gt;
* On Xbox Live, you can purchase the outfit of a Agile.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed II,&#039;&#039; &#039;&#039;Brotherhood and Revelations,&#039;&#039; Ezio can successfully loot dead rooftop guards even if they slide off the roof; as long as Ezio begins looting when the guard is still on the roof, this can be done on any deceased body.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Bloodlines]]&#039;&#039;, there are several guard archetypes never encountered in any other game of the series. I.e. the duelists, the unnamed archetype carrying large shields (similar to modern riot police), a mysterious masked shirtless archetype and another shirtless archetype wearing a robe and carrying maces.&lt;br /&gt;
* In early concept arts for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, Abstergo guards were shown with the company of guard dogs.&lt;br /&gt;
* In &#039;&#039;Brotherhood&#039;&#039;, an extremely rare glitch occurs with a group of four guards. They will stand in place and will not pay any attention to you, even if you killed someone nearby. You are free to attack them, in which case an execution will be performed, but it will not kill them. Instead they will simply stand back up. You can do this until eventually the guards will begin to die from your attacks. This glitch usually ends in the game freezing, and has a danger of crashing the entire console system.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Altaïr&#039;s Chronicles]]&#039;&#039;, Altaïr disguises himself as a guard to gain access into the [[Crusaders|Crusader]] camp that is besieging [[Acre]].&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, the guards in the French camps are French, but speak with Italian accents.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, rooftop guards can use thunder [[bombs]].&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; there are two entire different variant skins for the regular Guards, [[Byzantines|Byzantine]] and [[Ottoman Empire|Ottoman]], like the original game where there were [[Crusader]] and [[Saracen]] skins.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039;, Ottoman and Byzantine soldiers fight each other on contact, provided they are given a reason, for example a nearby guard corpse.&lt;br /&gt;
* On the minimap the Ottoman Guards appear as a yellow dot while Byzantine soldiers appear as a red dot on the minimap, this is because Ottoman guards are not your direct enemies and will only attack if you break the law, even with a full Templar awareness bar, however, the Byzantine soldiers work for the Templars and will attack you on sight regardless.&lt;br /&gt;
**For a reasonable gameplay experience in [[Cappadocia]], Byzantine guards will only attack if you anger them, because they are the only guard faction present.&lt;br /&gt;
*In &#039;&#039;Revelations&#039;&#039;, [[Janissaries]] behave and fight exactly like [[Papal Guards]]. They run faster than Ezio and are able to catch him. They wield pistols and can shoot Ezio. They also can&#039;t be killed with a single counter.&lt;br /&gt;
&lt;br /&gt;
{{GalleryBox|Guards}}&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
{{ACAC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACIID}}&lt;br /&gt;
{{ACB}}&lt;br /&gt;
{{ACR}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Guards| ]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Bloodlines Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III Gameplay]]&lt;/div&gt;</summary>
		<author><name>91.155.202.246</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Civilian&amp;diff=148347</id>
		<title>Civilian</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Civilian&amp;diff=148347"/>
		<updated>2011-12-10T18:57:46Z</updated>

		<summary type="html">&lt;p&gt;91.155.202.246: /* Thugs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC|AC2|ACB|PL|ACR}}&lt;br /&gt;
[[File:AC2_Ezio_in_crowd.jpg|thumb|300px|[[Ezio Auditore da Firenze|Ezio]] in [[Venice]] amongst a crowd of civilians.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Civilians&#039;&#039;&#039; were the members of a nation’s population, who could be found abundantly in cities throughout the existence of [[Humans|humanity]].&lt;br /&gt;
&lt;br /&gt;
Civilians were generally of no significance to either the [[Templars]] or the [[Assassins]]. However, a number of types stood out from the general populace, and could either help or hinder the members of either order.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===High Middle Ages===&lt;br /&gt;
Civilians were the general denizens of the cities and [[Kingdom|countrysides]] of the Holy Land. They posed no threat to the Assassin [[Altaïr Ibn-La&#039;Ahad]], however, certain individuals reacted aggressively towards his presence and actions.&amp;lt;ref name=&amp;quot;AC&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Civilians watched Altaïr closely when he engaged in fights, made comments as he [[Free-running|free ran]] throughout the city, gasped when he killed city [[guards]] and collectively fled from a scene of bloodshed.&lt;br /&gt;
&lt;br /&gt;
Civilians also acted as both a shield and a hindrance for Altaïr should he ever need to flee his enemies. When he ran into a large group of them whilst sprinting, he would lose his balance and fall onto the ground, offending those around him. However, if Altaïr shoved his way through a crowd, he could maintain his running momentum.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In accordance with the first tenet of [[The Creed|their Creed]], Assassins neither killed nor harmed civilians; for the most seeing them as innocents.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Renaissance===&lt;br /&gt;
Civilians during the [[Renaissance]] period behaved in a similar manner to those during the High Middle Ages.&amp;lt;ref name=&amp;quot;AC2&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Ezio Auditore da Firenze]] was also able to [[blend]] within all groups of civilians, as opposed to the Assassins of the [[Third Crusade]], who could only hide amongst [[scholars]].&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ezio also possessed the ability to throw florins onto the ground, causing a mob of civilians to crowd around him and excitedly pick up the coins. For Assassins, this served as a common means of distracting enemy guards, and entering restricted areas.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt; In [[Constantinople]], Ezio learned to use Pyrite coin [[bombs]], and would throw them to the ground while being chased by [[guards]], attracting civilians who would form a blockade and behave aggressively to his pursuers.&amp;lt;ref name=&amp;quot;Revelations&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Beggars==&lt;br /&gt;
[[File:Beggar_AC.jpg|thumb|250px|A beggar of the Third Crusade era.]]&lt;br /&gt;
&lt;br /&gt;
In the cities of [[Acre]], [[Damascus]], and [[Jerusalem]], desperate female beggars could be found along the streets, appealing for money and claiming that their families were seriously ill and destitute.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They would often approach Altaïr and persistently run into his path until he either ignored them for long enough, ran from them, or attacked them. Should Altaïr attempt to climb a building to escape them, they would often throw rocks at him and yell their disappointment. If Altaïr instead drew any of his weapons or attacked them, beggars would run away screaming and no longer bother him.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Beggars appeared in the [[Italy|Italian]] cities of [[Romagna]] and [[Tuscany]], but did not chase or harass any passing people for money. They usually only leaned or sat against alleyway walls, with one hand extended. Should Ezio throw money to them, they would pick it all up, thank him, and proceed to walk away.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The city of [[Rome]] featured the calmer beggars of the previously visited Italian cities, as well as the persistent beggars of the High Middle Ages. The latter of these were always female, came in groups of three and usually could only be found with the city still under [[House of Borgia|Borgia]] influence.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt; In Constantinople, beggars were always present, regardless of whether [[Byzantines]] or [[Ottomans]] controlled the area Ezio was in.&amp;lt;ref name=&amp;quot;Revelations&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Carriers==&lt;br /&gt;
In the three cities visited by Altaïr after his failure at [[Solomon&#039;s Temple]], certain civilians could be found walking around carrying something heavy.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When Altaïr bumped into them, they would drop the item and begin to scold him openly; causing a commotion that could potentially disrupt the Assassin&#039;s current mission or assassination. To avoid a scene, he could instead gently push them aside as he passed.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Ezio posing a guard (2).jpg|thumb|250px|left|Ezio disguised as a box carrier.]]&lt;br /&gt;
Carriers came in two variations, jar carriers and box carriers. Jar carriers were women holding a large jar on their heads, while box carriers were men holding a box close to their chest. If Altaïr knocked either of these civilians over, nearby guards would exclaim a warning, and if he repeated his actions, they would attack.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only box carriers could be found during the Renaissance. They were seen walking the streets, carrying boxes from shop to shop. If Ezio bumped into one, or rode a [[Horses|horse]] too close to one, the carrier would cause a great deal of commotion, and any guards that witnessed the action would often approach and push Ezio around in warning.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Even should a box carrier be the one to walk into Ezio, he would drop what he was carrying, and still scold the Assassin for the fault.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Constantinople, two more variations appeared, the bread carriers and the drink carriers. Bread carriers and drink carriers held trays for bread or bottles of drinks, and they would react the same way as box carrier if Ezio bumped into one.&amp;lt;ref name=&amp;quot;Revelations&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Scholars==&lt;br /&gt;
{{main|Scholars}}&lt;br /&gt;
&lt;br /&gt;
[[File:Blending.jpg|thumb|250px|Altaïr amongst a group of scholars.]]&lt;br /&gt;
Scholars were holy men who walked slowly and silently through the three cities of the Holy Land. As they possessed robes similar to a scholar, Assassins could blend in with a group of them to escape guards.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During Altaïr&#039;s visit to [[Alep]], individual scholars could be found walking around, however, Altaïr could not blend with them.&amp;lt;ref name=&amp;quot;Altaïr&#039;s Chronicles&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Altaïr&#039;s Chronicles]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Though scholars were not present during the Renaissance, monks could be comparatively similar in appearance to them. Their importance was severely diminished however, as Ezio was able blend with any group of civilians.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Thugs==&lt;br /&gt;
{{main|Thugs}}&lt;br /&gt;
&lt;br /&gt;
Thugs were the only civilians that would fight Altaïr, usually if they found him engaged in a [[Fists|fistfight]] with an [[interrogation]] target, or if they caught him [[Pickpocketing|stealing]] [[throwing knives]] from them. They would engage him in a brawl, but if he drew a weapon, they would immediately flee, though if there were guards watching the fistfight, if Altaïr drew his weapon to scare the thugs away, the fistfight with thugs would turn into a swordfight with guards.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:AssassinsCreed_360_Test008.jpg|thumb|250px|left|Altaïr about to pickpocket a thug.]]&lt;br /&gt;
Whilst thugs did not appear in any other period, Renaissance civilians would fight Ezio similarly to thugs should they see him pickpocketing them. Unlike thugs, however, they were easily beaten in a fight.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These courageous citizens usually only attacked Ezio alone, however, during two [[Beat Up|events]] in [[Forlì]], gangs of civilians engaged Ezio in much the same way as thugs, and proved to be more difficult to defeat.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Troublemakers==&lt;br /&gt;
During the High Middle Ages, the three major cities Altaïr visited contained madmen and drunkards. They usually were found babbling and walking along back alleys or docks.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When approached, the troublemaker would shove Altaïr violently, causing him to stumble, as well as potentially break his cover during an assassination. Troublemakers in Acre could also push Altaïr into the water, instantly causing [[Synchronization|desynchronization]] for [[Desmond Miles|Desmond]] in the [[Animus]].&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Similar to beggars, when Altaïr punched or shoved a troublemaker, they would flee. This would not arouse suspicion with any guards, but nearby thugs would commence a fistfight with Altaïr.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the Renaissance, numerous drunkards located in the cities resembled those in the High Middle Ages; however, they did not act aggressively.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Vigilantes==&lt;br /&gt;
{{main|Vigilantes}}&lt;br /&gt;
&lt;br /&gt;
[[File:Vigilantes.png|thumb|250px|right|A group of vigilantes.]]&lt;br /&gt;
Vigilantes were groups of brave, tough men that assisted Altaïr after he saved female citizens in distress. When Altaïr ran past a group of vigilantes whilst being chased by guards, they would grab the guards, delaying them and aiding Altaïr’s escape.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They were particularly helpful in memories for assassination targets who fled from Altaïr, the Templars [[Talal]], [[Jubair al Hakim]], and [[Sibrand]].&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Rome during the 16th century, vigilantes appeared in areas where Ezio destroyed [[Borgia towers]], acting in the same manner as vigilantes in the High Middle Ages, and often heckling any nearby guards.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Minstrels==&lt;br /&gt;
[[File:Minstrel_Concept_game_model.jpg|thumb|left|150px|Concept model of the Minstrel.]]&lt;br /&gt;
&lt;br /&gt;
Minstrels were performers who, during the Renaissance, could be found singing and playing their instruments in the streets. Lute players were most common, however, minstrels with a variety of instruments could be seen in [[Venice]] during [[Carnevale]].&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Should they catch sight of Ezio, they would often run after him and block his way, playing on their lutes and singing songs about him.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Similarly to beggars, they could break his cover, as well as call the attention of nearby guards should Ezio attack them. Though they could prove irritating, or disruptive during a potential assassination, throwing florins could easily appease them.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Bandicam_2011-09-17_22-29-25-157.jpg|thumb|250px|Three minstrels in Forlì.]]&lt;br /&gt;
Alternatively, Ezio could intercept a minstrel by attacking him, stealing money from him (around 3 or 4 florins), or running into him. All of these would make minstrels drop their instruments and run off, lamenting that Ezio was not satisfied with their singing. Should Ezio do this near guards, he suffered a slight increase in [[Social Stealth|notoriety]].&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Minstrels were also found in Rome, and resembled those in other cities, but wore different colored clothes. When Ezio stole from a minstrel, it caused him to drop his instrument, but yielded no coins for the Assassin.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt; In Constantinople, Ezio and the [[Turkish Assassins]] encountered Italian minstrels preparing to perform at [[Topkapı Palace]], beat them, and stole their clothes for infiltration purposes.&amp;lt;ref name=&amp;quot;Revelations&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pickpockets==&lt;br /&gt;
:&#039;&#039;Main article: [[Pickpocket#Pickpockets|Pickpockets]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Thief.jpg|thumb|180px|right|A fleeing pickpocket.]]&lt;br /&gt;
Pickpockets in the Renaissance era were [[thieves]] that attempted to steal Ezio&#039;s florins. If the pickpocket was successful in stealing money, or if Ezio was in the pickpocket&#039;s sight, he would escape by use of free-running.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, pickpockets were also subject to the same rules on rooftops as Ezio, and would be shot at on sight by an alerted [[Archers|archer]], or [[Arquebusiers|arquebusier]].&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When Ezio was pickpocketed, he could regain the money by chasing, and tackling the pickpocket, or looting his corpse. In addition to the stolen money, an extra 500 florins could be gained, presumably from the pickpocket&#039;s previous victims.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Rome, pickpockets each carried one trade item that Ezio could use for the completion of [[Shop Quests|shop quests]].&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Borgia Messengers==&lt;br /&gt;
[[File:Messenger.jpg|thumb|left|A Borgia messenger cowering before Ezio.]]&lt;br /&gt;
{{main|Borgia Messengers}}&lt;br /&gt;
&lt;br /&gt;
Borgia Messengers were couriers of the House of Borgia during the Renaissance. They behaved in a similar manner to pickpockets and fled upon catching sight of Ezio.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They were adept free-runners, but similarly to pickpockets, they would be attacked by guards on the rooftop should they be seen.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ezio could steal a sum of 1503 to 1505 florins from them, though killing a messenger could greatly increase notoriety.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Citizens in distress==&lt;br /&gt;
[[File:Saveyourmother.jpg|thumb|A citizen being harassed by guards.]]&lt;br /&gt;
{{main|Save Citizen}}&lt;br /&gt;
&lt;br /&gt;
Altaïr would often discover citizens that required his attention within the three cities. They were often being harassed by guards for crimes they did not commit, and upon being rescued by the Assassin, they would tell their family or friends (who were usually vigilantes or scholars) about the act of kindness.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Subsequent to this, the group of scholars or vigilantes could be found in the area where the citizen had been rescued.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Altaïr&#039;s visit to Alep, these citizens also thanked Altaïr for being rescued, but instead rewarded him with coins, than with assistance.&amp;lt;ref name=&amp;quot;Altaïr&#039;s Chronicles&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Ezio_Recruiting_Assassin.JPG|thumb|180px|left|Ezio recruiting a rescued citizen.]]&lt;br /&gt;
In Rome and Constantinople during the 16th century, Ezio could save citizens that were being harassed by Templar guards.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Revelations&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unlike those in the Third Crusade, many of them could be found openly committing acts of rebellion; such as engaging a group of guards in a [[Swords and Maces|sword fight]], or holding a guard hostage as others attempted to rescue their comrade.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Should Ezio come to their assistance, they would join him in the duel, proving to be able fighters. Once saved, the civilians gave their lives to Ezio&#039;s cause, and became Assassin [[apprentices]].&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:RichCivilian.png|thumb|200px|right|A rich civilian in [[Florence]].]]&lt;br /&gt;
*When using [[Eagle Vision]], civilians are the only ones that do not glow any color. They are simply grey, as they are neither an ally or an enemy.&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, the player can distinguish the social class of civilians, based on their attire. A richer civilian can be pickpocketed for more florins.&lt;br /&gt;
*There are extremely few instances of children appearing in-game, and none can be interacted with in free roaming sequences.&lt;br /&gt;
**The only children present are Ezio&#039;s younger brother, [[Petruccio Auditore da Firenze|Petruccio]], [[Caterina Sforza]]&#039;s children [[Bianca Riario|Bianca]] and [[Ottaviano Riario|Ottaviano]], a child in [[Monteriggioni]] upon Ezio&#039;s and [[Mario Auditore|Mario]]&#039;s return from [[Vaticano district|the Vatican]], and the lost boy whose mother is captured by [[Silvestro Sabbatini]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed&#039;&#039;===&lt;br /&gt;
*When you have completed the game, Altaïr will no longer desynchronize for killing civilians.&lt;br /&gt;
*As seen in early [http://www.youtube.com/watch?v=G2g-COZpMXs gameplay videos], Altaïr was originally able to push civilians out of his way whilst standing still, rather than only while running.&lt;br /&gt;
*An [[Assassin&#039;s Creed Achievements|achievement]] called &amp;quot;Enemy of the Poor&amp;quot; can be obtained by throwing female beggars twenty-five times.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed II&#039;&#039;===&lt;br /&gt;
*Previously, only male civilians would attack Ezio should they find him pickpocketing them. This was reverted in &#039;&#039;Brotherhood&#039;&#039;, where civilians of any sex would attack the player after being pickpocketed.&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed II&#039;&#039; and &#039;&#039;Brotherhood&#039;&#039;, women will often find anything Ezio does to be attractive; commenting on how strong, fast, or brave he is throughout the game.&lt;br /&gt;
*There is a rare glitch in &#039;&#039;Assassin&#039;s Creed II&#039;&#039; where a group of civilians listening to a [[Heralds|herald]] will not react to any violent act the player commits. These civilians can be killed without penalizing the player. Occasionally, about a minute after the glitch, the player may become spontaneously desynchronized.&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
*In &#039;&#039;Brotherhood&#039;&#039;, as Ezio rebuilds Rome, civilians will start carrying parasols, scepters and fans.&lt;br /&gt;
*Potential Assassin recruits in Rome always have the same clothes as [[Duccio de Luca]], [[Claudia Auditore da Firenze|Claudia Auditore]]&#039;s former fiance.&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039; civilians are seen doing a greater variety of activities, such as smoking the hookah, playing board games or browsing the shops. Some will challenge Ezio to a brawl, and merchants will ask Ezio to help him carry boxes if their shipment is running late.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Gameplay]]&lt;br /&gt;
[[Category:Articles needing images]]&lt;/div&gt;</summary>
		<author><name>91.155.202.246</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Cheaters_Never_Prosper&amp;diff=143904</id>
		<title>Cheaters Never Prosper</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Cheaters_Never_Prosper&amp;diff=143904"/>
		<updated>2011-12-09T17:41:06Z</updated>

		<summary type="html">&lt;p&gt;91.155.202.246: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2}}&lt;br /&gt;
{{WPmemories}}&lt;br /&gt;
{{Memory Infobox&lt;br /&gt;
|image       = AC_II_S9_M7_Cheaters_never_prosper.png&lt;br /&gt;
|description = &#039;&#039;Defeat every opponent&#039;&#039;&lt;br /&gt;
|appearance  = &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|type        = Main&lt;br /&gt;
|previous    = [[And They&#039;re Off]]&lt;br /&gt;
|next        = [[Having a Blast]]&lt;br /&gt;
|ancestor    = [[Ezio Auditore da Firenze]]&lt;br /&gt;
|location    = [[Venice]], [[Italy]]&lt;br /&gt;
|date        = 1486}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cheaters Never Prosper&#039;&#039;&#039; is a memory in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
[[File:CNP_1.png|thumb|right|250px|Ezio instructed by the announcer.]]&lt;br /&gt;
This memory involves the last of the four challenges in the [[Carnevale]] to compete for the [[Golden Mask|Golden Carnevale Mask]]. [[Ezio Auditore da Firenze|Ezio Auditore]] competes in this fighting championship, where the only rule is that all competitors remain unarmed while participating. After easily defeating the few challengers, [[Dante Moro]] challenges Ezio. Though the Assassin defeats him, [[Silvio Barbarigo]] bribes the judge to allow him to send in several armed [[guards]] to render Ezio physically unable to continue. Ezio dispatches them easily, however, the Golden Mask is not awarded to him, due to Silvio&#039;s intervention.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
Ezio sees the Game Host for the final game.&lt;br /&gt;
*&#039;&#039;&#039;Host: &#039;&#039;&#039;&#039;&#039;Benvenuti, lottatori (Welcome, fighters)! The game is simple. There&#039;s only one rule: no weapons. Fight until you are the last man left standing. Will it be you? O tu (Or you)? Hmm? Who will win the Golden Mask?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ezio goes into the pit.&lt;br /&gt;
*&#039;&#039;&#039;Host: &#039;&#039;&#039;&#039;&#039;Let&#039;s bring out the next contender! &#039;&#039;&lt;br /&gt;
A fighter enters the pit and is defeated by Ezio.&lt;br /&gt;
*&#039;&#039;&#039;Host: &#039;&#039;&#039;&#039;&#039;Who else wishes to compete?! &#039;&#039;&lt;br /&gt;
Another opponent enters and is defeated by Ezio.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Host: &#039;&#039;&#039;&#039;&#039;Do we have another challenger? &#039;&#039;&lt;br /&gt;
A [[Brutes|Brute]] guard enters the pit and challenges Ezio. He puts up a fight but Ezio defeats him.&lt;br /&gt;
*&#039;&#039;&#039;Silvio: &#039;&#039;&#039;&#039;&#039;Looks like this one thinks himself some kind of campione (champion). Go on, Dante. Show him how sadly mistaken he is.&#039;&#039;&lt;br /&gt;
Dante enters the pit and fights Ezio. Ezio defeats him.&lt;br /&gt;
*&#039;&#039;&#039;Host: &#039;&#039;&#039;&#039;&#039;Is there nobody else to challenge our man in the ring? Do we have a winner? &#039;&#039;&lt;br /&gt;
Silvio whispers into the Host&#039;s ear and passes him a bag of florins.&lt;br /&gt;
*&#039;&#039;&#039;Host: &#039;&#039;&#039;&#039;&#039;Ah! We have combatants! &#039;&#039;&lt;br /&gt;
Four armed [[Agile guards|Agile]] guards walk forth.&lt;br /&gt;
*&#039;&#039;&#039;Ezio: &#039;&#039;&#039;&#039;&#039;So that&#039;s how it&#039;s going to be, eh? &#039;&#039;&lt;br /&gt;
[[File:CNP_7.png|thumb|right|250px|Silvio&#039;s thugs prepare to fight Ezio.]]&lt;br /&gt;
The guards attack and Ezio uses his weapons(or their own weapons against them) to kill them all. He wins the game.&lt;br /&gt;
*&#039;&#039;&#039;Host: &#039;&#039;&#039;&#039;&#039;Signore e Signori&#039;&#039;(Ladies and gentlemen)! &#039;&#039;The games of Carnevale have come to a glorious conclusion. Come see our winner claim his Golden Mask! Our winner has proven himself the fleetest of foot, the strongest of champions, the wisest strategist, and clearly a favorite of the ladies! With four games won lealmente&#039;&#039; (fair and square), &#039;&#039;the winner of the Golden Mask is--&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Silvio: &#039;&#039;&#039;&#039;&#039;(coughs loudly) &#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Host: &#039;&#039;&#039;&#039;&#039;The winner of the Golden Mask is... Dante Moro!&#039;&#039;&lt;br /&gt;
Dante walks onstage and claims the mask.&lt;br /&gt;
*&#039;&#039;&#039;Silvio: &#039;&#039;&#039;&#039;&#039;Congratulations. We&#039;ll see you this evening.&#039;&#039; (He hands him the mask)&lt;br /&gt;
&lt;br /&gt;
==Outcome==&lt;br /&gt;
Ezio loses the Golden Mask, and the Carnevale&#039;s games come to an end.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160&amp;quot; position=&amp;quot;center&amp;quot; captiontextcolor=&amp;quot;#ffffff&amp;quot; bordersize=&amp;quot;medium&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
CNP 2.png|Ezio defeating one of the combatants.&lt;br /&gt;
CNP 3.png|Silvio ordering Dante to fight Ezio.&lt;br /&gt;
CNP 4.png|Ezio defeating Dante Moro.&lt;br /&gt;
CNP 5.png|Dante Moro retreats from the ring, defeated.&lt;br /&gt;
CNP 6.png|Silvio bribing the host.&lt;br /&gt;
CNP 8.png|Ezio dispacthing one of Silvio&#039;s thugs.&lt;br /&gt;
CNP 9.png|Silvio displaying the mask.&lt;br /&gt;
CNP 10.png|Dante Moro recieving the golden mask.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{Memories}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Memories]]&lt;/div&gt;</summary>
		<author><name>91.155.202.246</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Civilian&amp;diff=148332</id>
		<title>Civilian</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Civilian&amp;diff=148332"/>
		<updated>2011-09-30T15:49:18Z</updated>

		<summary type="html">&lt;p&gt;91.155.202.246: /* Thugs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC|AC2|ACB|PL}}&lt;br /&gt;
{{revamp}}&lt;br /&gt;
[[File:AC2_Ezio_in_crowd.jpg|thumb|300px|[[Ezio]] strides down the streets of [[Venice]] while Civilians and Guards look on.]]&lt;br /&gt;
&#039;&#039;&#039;Civilians&#039;&#039;&#039; were the members of a nation’s population, that could be found abundantly in cities throughout the existence of [[Humans|humanity]]. They were of no significance to either the [[Templars|Templar]] or [[Assassin Order]].&lt;br /&gt;
&lt;br /&gt;
==High Middle Ages==&lt;br /&gt;
Civilians were the general denizens of the cities (and the [[Kingdom]]) of the Holy Land. They possessed no threat to the Assassin [[Altaïr Ibn-La&#039;Ahad]], however, certain individuals reacted aggressively towards his presence and actions.&lt;br /&gt;
&lt;br /&gt;
Civilians watched Altaïr closely when he engaged in fights, made comments as he [[Free Running|free ran]] throughout the city, gasped when he killed city [[guards]] and collectively fled from a scene of bloodshed. Civilians also acted as both a shield and a hindrance for Altaïr whenever he ran. When he ran into a large group of them whilst sprinting, he would lose his balance and fall onto the ground, offending those around him. However, if Altaïr shoved his way through a crowd, he could maintain his running momentum.&lt;br /&gt;
&lt;br /&gt;
If Altaïr killed a civilian, he would suffer a large penalty due to his disregard for the first tenet of [[the Creed]], this would also cause his descendant [[Desmond Miles]], in the [[Animus]] virtual machine, to face [[Synchronization|desynchronization]].&lt;br /&gt;
&lt;br /&gt;
==Renaissance==&lt;br /&gt;
Civilians during the [[Renaissance]] period behaved in a similar manner to those during the High Middle Ages. However, if the Assassin [[Ezio Auditore da Firenze|Ezio Auditore]] killed civilians, instead of losing synchronization, Desmond would be warned twice and finally be desynchronized if a third was killed. A double assassination with the [[hidden blade]] counted for two kills and thus, two strikes. Ezio was also able to [[Blending|blend]] within all groups of civilians, as opposed to scholars during the [[Third Crusade]] era. Ezio possessed the ability to throw 10 florins onto the ground, causing a mob of civilians to crowd around him and desperately pick up the coins.&lt;br /&gt;
&lt;br /&gt;
==Civilian types==&lt;br /&gt;
There were multiple civilian types that differed from the mainstream population. Some assisted Altaïr and Ezio, however others presented themselves as obstacles to the Assassins, and/or an outright danger.&lt;br /&gt;
&lt;br /&gt;
===Beggars===&lt;br /&gt;
[[File:Beggar_AC.jpg|thumb|100px|A beggar.]]&lt;br /&gt;
&lt;br /&gt;
==== High Middle Ages====&lt;br /&gt;
In the cities of [[Acre]], [[Damascus]], and [[Jerusalem]], that Altaïr visited, desperate female beggars would approach and pester him for money, claiming that their families were seriously ill and destitute. When their attempts to obtain money failed, they would give up their efforts and walk away. When Altaïr attempted to climb a building to escape them, they would pelt rocks towards him. When Altaïr drew any of his weapons, they would run away screaming immediately. Furthermore, he could grab and throw them in another direction to frighten them. Another method was to simply punch them, which sent them fleeing. Doing this had the same effect as throwing them and did not usually cause nearby guards to intervene. Desmond would also receive minor decrease in synchronization, but frightening them caused them to avoid Altaïr. &lt;br /&gt;
&lt;br /&gt;
====15th century====&lt;br /&gt;
Beggars appeared in the [[Italy|Italian]] cities of [[Romagna]] and [[Tuscany]], but did not chase or harass [[Ezio]] for money, only leaning against a wall or standing up when Ezio approached them. When he threw money at them, they would pick it all up, thank him, and proceed to walk away. The function of beggars during the High Middle Ages reappeared as &#039;&#039;minstrels&#039;&#039;, who acted similarly. However, that they did not demand money and instead, ran in front of Ezio singing and playing chords on their instruments.&lt;br /&gt;
&lt;br /&gt;
====16th century====&lt;br /&gt;
The city of [[Rome]] featured the calmer beggars of the previously visited Italian cities, as well as the return of the harassing beggars from the High Middle Ages. Ezio could prevent interference from these beggars by also throwing money at them. This time around, the harassing beggars were usually found in groups of three, all of which were women. These women disappeared after Rome was fully rebuilt.&lt;br /&gt;
&lt;br /&gt;
===Carriers===&lt;br /&gt;
====High Middle Ages====&lt;br /&gt;
In the three cities visited by Altaïr after his failure at [[Solomon&#039;s Temple]], certain civilians could be found walking around carrying something heavy. When Altaïr bumped into them, they would drop the item and cause a big commotion. To pass by carriers without causing a commotion, he was forced to gently push aside. The carriers came in two variations: jar carriers and box carriers. Jar carriers were women carrying around a large jar on their head and box carriers were men holding a box close to their chest. If Altaïr knocked these civilians over, nearby guards would exclaim a warning, and if he repeated his actions, they would attack.&lt;br /&gt;
&lt;br /&gt;
====15th and 16th century====&lt;br /&gt;
Only box carriers appeared during the Renaissance. They were seen carrying boxes from shop to shop. If Ezio bumped into one, they would cause a great deal of commotion, and any guards that witnessed the action would often approach and push Ezio around. &lt;br /&gt;
&lt;br /&gt;
Whenever a box-carrier to walked into the back of Ezio, this resulted in them dropping the box, but still blaming Ezio for the accident. Galloping on a horse near one would also cause him to drop his box.&lt;br /&gt;
&lt;br /&gt;
===Scholars===&lt;br /&gt;
{{main|Scholars}}&lt;br /&gt;
[[File:Ac-priest.jpg|thumb|70px|A Scholar.]]&lt;br /&gt;
&lt;br /&gt;
Scholars were holy men who walked slowly and silently through the three cities. Having robes similar enough to a Scholar&#039;s, Altaïr could blend in with a group of them to escape guards.&lt;br /&gt;
&lt;br /&gt;
During Altaïr&#039;s visit to Alep, Scholars did not come in groups and Altaïr could not blend with them.&lt;br /&gt;
&lt;br /&gt;
During the Renaissance, there were Monks. Their importance was severely diminished since Ezio was able blend in with any group of civilians. Instead, their closest counterpart functionally would be [[Courtesans]], who moved with Ezio when instructed. &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Thugs===&lt;br /&gt;
{{main|Thugs}}&lt;br /&gt;
&lt;br /&gt;
[[File:AssassinsCreed_360_Test008.jpg|thumb|258px|Altaïr about to pickpocket a thug.]]&lt;br /&gt;
Thugs or &#039;&#039;Courageous Citizens&#039;&#039; were burly denizens of the three cities. They were the only peasants that would fight Altaïr, but only in a fistfight; if he drew a weapon, it would cause them to flee, though they would atract guards who are not afraid of weapons. Altaïr could [[Pickpocketing|pickpocket]] thugs for five [[throwing knives]], or defeat them in a fistfight for one. If Altaïr killed them during a fight, as Desmond would lose synchronization, and he would be unable to obtain any throwing knives. Thugs did not follow Altaïr up onto the roofs whenever he escaped from a fight.&lt;br /&gt;
&lt;br /&gt;
Thugs also appeared in fortress city of [[Masyaf]], but they had a much different appearance than those in the other three cities. In Masyaf they were far less burly, and took the appearance of Assassin Informants but with darker robes.&lt;br /&gt;
&lt;br /&gt;
Whilst they did not appear in any other period, Renaissance civilians would fight Ezio if he was caught [[pickpocketing]]. Unlike in the High Middle Ages, however, fist-fighting civilians were extremely easy to defeat in combat. Ezio was more proficient in unarmed combat than Altaïr, fist fighting civilians backed down and fled after he dealt a first hit, and even if they manage to blocked it. During both [[Beat Up]] and Mail Delivery memories in the city of [[Forlì]], gangs of civilians engaged Ezio in much the same way as the Thugs did in the High Middle Ages&#039;&#039; &#039;&#039;and unlike normal civilians, he found them more difficult to defeat.&lt;br /&gt;
&lt;br /&gt;
===Troublemakers===&lt;br /&gt;
During the High Middle Ages, the three major cities Altaïr visited contained madmen and drunkards. They usually were found babbling and walking through back alleys. When approached, they would shove Altaïr violently and caused a great disturbance, which could have caused him to become [[Social Stealth|exposed]], fail a side memory, or break his cover as he attempted an assassination. Troublemakers in Acre were also able to push Altaïr into waters, instantly causing desynchronization for Desmond.&lt;br /&gt;
&lt;br /&gt;
Similar to beggars, when Altaïr punched or shoved them when he saw them, they would flee, and this would not arouse suspicion with nearby guards. Desmond would receive a minor decrease in synchronization. However, if there were Thugs present, they would commence a fistfight with Altaïr. &lt;br /&gt;
&lt;br /&gt;
During the Renaissance, numerous drunkards located in the cities resembled those in the High Middle Ages; however, they did not act aggressively.&lt;br /&gt;
&lt;br /&gt;
===Vigilantes===&lt;br /&gt;
{{main|Vigilantes}}&lt;br /&gt;
&lt;br /&gt;
Vigilantes were groups of brave, tough men that assisted Altaïr after he saved female citizens in distress. When Altaïr ran past a group of Vigilantes whilst being chased by guards, the Vigilantes would grab the guards, delayed them, aided Altaïr’s escape, and presented him the opportunity to assassinate the restrained guards. They were particularly helpful in memories for assassination targets who fled from Altaïr, the Templars [[Talal]], [[Jubair al Hakim]], and [[Sibrand]].&lt;br /&gt;
&lt;br /&gt;
In Rome during the 16th century, vigilantes appeared in areas where Ezio destroyed a Borgia tower, acting in the same manner to vigilantes in the High Middle Ages.&lt;br /&gt;
&lt;br /&gt;
[[File:Bandicam_2011-09-17_22-29-25-157.jpg|thumb|230px|Ministrels]]&lt;br /&gt;
===Minstrels===&lt;br /&gt;
During the Renaissance, minstrels followed Ezio on the streets, playing on their lutes and singing songs concerning him. They were the beggars of the 15th and 16th century and were less irritable to Ezio than their Middle Aged counterparts. They were not as desperate as the beggars of that time, nor would they hurl rocks at Ezio if he attempted to evade their presence. There was a far easier and socially acceptable method for Ezio to appease them, by throwing florins towards them. Ezio could also punch or throw them and cause them to flee. However, drawing a weapon in their presence and punching them would cause a 25% increase in [[Notoriety]].&lt;br /&gt;
&lt;br /&gt;
Ezio was able to deal with them by knocking them over whilst in high profile, immediately preventing them from singing and blocking his way. Although he did this near guards, this would draw their attention, and caused a slight increase in Notoriety. When Ezio stole from a minstrel, it caused him to drop his instrument, and gave Ezio 3-5 florins.&lt;br /&gt;
&lt;br /&gt;
Minstrels were also found in Rome and only wore different colored clothes. When Ezio stole from a minstrel, it caused him to drop his instrument, but yielded no coins for the Assassin. &lt;br /&gt;
&lt;br /&gt;
===Pickpockets===&lt;br /&gt;
:&#039;&#039;Main article: [[Pickpocket#Pickpockets|Pickpockets]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Thief.jpg|thumb|100px|A pickpocket.]] Pickpockets in the Renaissance era were thieves that attempted to steal Ezio&#039;s florins. If the pickpocket was successful in stealing money, or if Ezio was in the pickpocket&#039;s sight, he would escape by use of free-running. When Ezio was pick-pocketed, he could regain the money by chasing, and tackling the pickpocket. In addition to the stolen money, an extra 500 florins could be gained by tackling. In Rome, pickpockets carried one trade item that Ezio could use for the completion of [[Shop Quests|shop quests]]. Pickpockets were identifiable by a money pouch icon on the map, as well as a silver arrow above their heads, inside the Animus. Pickpockets were also subject to the same rules on rooftops as Ezio. If a pickpocket entered the rooftops, he would be shot at by an alerted archer, or arquebusier. If one was killed, the deceased body could still be looted and if Ezio killed a pickpocket without the presence of nearby guards or in a low profile action, it had no penalties for Desmond’s desynchronization.&lt;br /&gt;
&lt;br /&gt;
===Borgia Messengers===&lt;br /&gt;
&lt;br /&gt;
{{main|Borgia Messengers}}&lt;br /&gt;
[[File:Messenger.jpg|thumb|A Borgia messenger.]]&lt;br /&gt;
&lt;br /&gt;
Borgia Messengers were presumably, couriers of the House of Borgia during the Renaissance. They behaved in a similar manner to pickpockets and fled upon Ezio’s sight. They wouldn&#039;t attempt to steal from Ezio and did not have any icon on the radar; the only way to identify them was by a silver chevron that appeared above their heads. Ezio could steal a sum of 1503 to 1505 florins from them. Killing a Borgia Messenger resulted in a 50% notoriety increase during the 15th century, or a 100% increase in the 16th century. When a Borgia messenger was detected on rooftops by guards, he would be attacked. Their dead bodies could also be looted.&lt;br /&gt;
&lt;br /&gt;
===Courtesans===&lt;br /&gt;
{{main|Courtesans}}&lt;br /&gt;
&lt;br /&gt;
[[File:Zw-courtesans.png|thumb|A group of courtesans in Venice.]]&lt;br /&gt;
During the Renaissance, Courtesans were civilians adept at distracting guards. Ezio was able to hire a group of four courtesans for an amount of florins and blend in with them.  Through courtesans, Ezio could enter guarded places and follow assassination targets without detection. Two courtesans would detach from the hired group if Ezio approached nearby guards and serve as distractions to them. During the 16th century, courtesans also could poison guards by blowing a poisonous powder into the guards’ faces. When Ezio entered a fight with guards whilst in the presence of hired courtesans, they would immediately flee. &lt;br /&gt;
&lt;br /&gt;
===Mercenaries===&lt;br /&gt;
{{main|Mercenaries}}&lt;br /&gt;
&lt;br /&gt;
[[File:Zw-mercenaries.png|thumb|A group of Mercenaries in Venice.]]&lt;br /&gt;
Mercenaries were skilled and physically tough fighters in the Renaissance period. Ezio could hire a group of either four or six mercenaries for a payment of florins, to attack and kill guards as a form of distraction. However, they couldn&#039;t scale rooftops with Ezio unless there was a ladder present for them to climb. Mercenaries always carried [[heavy weapons]] and were unable to sprint. In Rome, they were also able to Minstrels aside from Ezio when they appeared in his presence.&lt;br /&gt;
&lt;br /&gt;
===Thieves===&lt;br /&gt;
{{main|Thieves}}&lt;br /&gt;
&lt;br /&gt;
[[File:Zw-thieves.png|thumb|A group of Thieves in Venice.]]&lt;br /&gt;
Thieves lured away guards when hired by Ezio in the Renaissance era and could be found in groups of four individuals each. Whilst in Rome, Thieves would also pickpocket any civilians they passed for Ezio. Although Thieves could free run with Ezio, they were not effective at freerunning in a full group. When they were on a small platform or rooftop, they would likely fall, either from lack of space, from arrows and bullets shot at them by a nearby archer, crossbowman, or arquebusier, or from other thieves&#039; gently pushing them, which caused them to fall or lose grip whilst holding onto the edge of a roof. Hired thieves would also assist Ezio if he engaged in combat with guards. &lt;br /&gt;
&lt;br /&gt;
==Citizens in distress ([[Save Citizen]])==&lt;br /&gt;
===High Middle Ages===&lt;br /&gt;
[[File:Saveyourmother.jpg|thumb|A citizen being harassed by guards.]]Altaïr would discover citizens that required his attention within the three cities. They were often being harassed by guards for crimes they did not commit. Altaïr killed the guards, and in doing so, unlocked a group of either Scholars or Vigilantes. Women that were saved provided an extra group of [[Vigilantes]], and men that were saved provided an extra group of [[Scholars]].&lt;br /&gt;
&lt;br /&gt;
In Altaïr&#039;s visit to [[Alep]], Citizens were similar to those in Acre, Damascus and Jerusalem, but rewarded Altaïr with coins instead of giving him a specific assistance group. &lt;br /&gt;
&lt;br /&gt;
===Renaissance ===&lt;br /&gt;
In Rome during the 16th century, [[Ezio]] could save citizens that were being harassed by [[House of Borgia|Borgia]] guards. Once saved, they gave their lives to join Ezio&#039;s cause and became Assassin apprentices. They would only appear when Ezio had at least one free Assassin recruit slot. &lt;br /&gt;
&lt;br /&gt;
===Potential Assassin Apprentices===&lt;br /&gt;
{{main|Apprentices}}&lt;br /&gt;
[[File:Ezio_Recruiting_Assassin.JPG|thumb|210px|Ezio recruiting a citizen.]]&lt;br /&gt;
&lt;br /&gt;
Potential Assassin Apprentices were civilians located in areas previously under the influence of the [[Borgia]], who were often bullied and beaten up by [[guards]]. When saved by Ezio in Rome, these civilians sought to eliminate the Borgia influence in the city and joined the Assassin Order as Ezio&#039;s personal team of Assassins.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:RichCivilian.png|thumb|250px|A rich civilian in Florence.]]&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039; contains files titled &amp;quot;SnakeCharmer&amp;quot;, but no snake charmer exists in the game. This hints that developer [[Ubisoft]] may have originally intended the game to feature snake charmers.&lt;br /&gt;
*When you have completed &#039;&#039;Assassin&#039;s Creed&#039;&#039;, Altaïr will no longer desynchronize for killing civilians.&lt;br /&gt;
*As seen in early [http://www.youtube.com/watch?v=G2g-COZpMXs gameplay videos], Altaïr was originally able to push civilians out of his way whilst standing still in&#039;&#039; Assassin&#039;s Creed&#039;&#039;.&lt;br /&gt;
*An achievement can be obtained for throwing the female beggars in&#039;&#039; Assassin&#039;s Creed&#039;&#039; twenty-five times.&lt;br /&gt;
*The civilians of Damascus, Jerusalem, and Masyaf are similar in appearance.&lt;br /&gt;
*When using [[eagle vision]] in &#039;&#039;Assassin&#039;s Creed&#039;&#039;, &#039;&#039;Assassin&#039;s Creed II&#039;&#039; and &#039;&#039;Brotherhood&#039;&#039;, civilians are the only ones that do not glow any color. They are simply grey, because they are not an ally or an enemy.&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed II &#039;&#039;and &#039;&#039;Brotherhood&#039;&#039;, the player can distinguish between different civilian attributes and types. For instance, a rich civilian will wear more lively and colorful clothes, capes and shoes, all of a very fancy nature. A richer civilian can be pickpocketed for more florins.&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed II &#039;&#039;if the player pickpockets a male civilian and who later realizes what has happened, the male civilian would attack the player with their fists; however, a female who realizes she has been pickpocketed will only shriek and run from Ezio. In ‘’Brotherhood’’, this was changed so that both men and women would attack the player after being pickpocketed indiscriminately. &lt;br /&gt;
*There is no presence of children in any of the games, apart from [[Ezio Auditore da Firenze|Ezio]]&#039;s younger brother, [[Petruccio Auditore da Firenze|Petruccio]], [[Caterina Sforza]]&#039;s children [[Bianca Riario|Bianca]] and [[Ottaviano Riario|Ottaviano]] and the lost child in &#039;&#039;Brotherhood&#039;&#039; whose mother is captured by [[Silvestro Sabbatini]]. Also a child appears when Ezio and [[Mario Auditore|Mario]] are trotting down the streets in [[Monteriggioni]].&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed II&#039;&#039; and &#039;&#039;Brotherhood&#039;&#039;, women will often find anything Ezio does to be attractive, commenting how strong, fast, or brave he is throughout the game.[[File:Civilian_fire_breath.jpg|thumb|125px|A civilian fire-breather]]&lt;br /&gt;
*Ezio can kill civilians without desynchronizing by using a gentle push or by punching them into water. However, throwing them in to water will cause desynchronization.&lt;br /&gt;
*You can also &#039;kill&#039; civilians without desynchronization by knocking them out first and then dragging their subdued body off a ledge higher than a single story. This will stop them from writhing about on the ground and turn them into a motionless corpse. In fact, this works with any subdued person. If the civilian is picked up and thrown a second time, he will resume his writhing.&lt;br /&gt;
*There is also a rare glitch in &#039;&#039;Assassin&#039;s Creed II&#039;&#039; where a group of civilians listening to a town crier will not react to any violent act the player commits. These civilians can be killed in the form of an execution without penalizing the player. Although occasionally about a minute after the glitch the player may become spontaneously desynchronized if they had killed two civilians a minute or so prior to killing the glitched NPCs.&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, as Ezio rebuilds Rome, civilians will start carrying parasols, scepters and fans.&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, the male potential Assassin Recruits always have the same clothes as [[Duccio de Luca]], [[Claudia Auditore da Firenze|Claudia Auditore]]&#039;s former love interest in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039; some civilians are seen to be smoking hookah.&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Gameplay]]&lt;/div&gt;</summary>
		<author><name>91.155.202.246</name></author>
	</entry>
</feed>