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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed_IV:_Black_Flag&amp;diff=85450</id>
		<title>Assassin&#039;s Creed IV: Black Flag</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed_IV:_Black_Flag&amp;diff=85450"/>
		<updated>2013-04-03T17:50:42Z</updated>

		<summary type="html">&lt;p&gt;89.100.185.161: &lt;/p&gt;
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&lt;div&gt;FUCK YOU BICH &lt;br /&gt;
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&#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039; producer Martin Schelling and Mission Director Ash Ismail both stated that they began the project in the summer of 2011, with a pirate game as their focus.&amp;lt;ref name=&amp;quot;AC4 - GR Interview&amp;quot;&amp;gt;[http://www.gamesradar.com/harpooning-whales-blackbeard-assassins-creed-iv-interview/ Harpooning whales with Blackbeard - Assassin&#039;s Creed IV interview&#039;]&amp;lt;/ref&amp;gt; Ismail also stressed that they aimed towards a more historically accurate take on the era, including staying away from the stereotypical image associated with pirates, such as parrots, Krakens and plank-walking.&amp;lt;ref name=&amp;quot;IGN&amp;quot;&amp;gt;[http://www.ign.com/articles/2013/03/04/the-dawn-of-assassins-creed-iv-black-flag IGN: &#039;&#039;The Dawn of Assassin&#039;s Creed IV: Black Flag&#039;&#039;]&amp;lt;/ref&amp;gt; The pair also explained that because the game was so radically different from its predecessor and that the scope and open-world gameplay was so different from the previous game, they opted for the project to be a numbered sequel as opposed to a spin-off that followed in the footsteps of the last numbered game, &#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;.&amp;lt;ref name=&amp;quot;AC4 - GR Interview&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Ubisoft]]&#039;s Montreal-based team, in conjunction with 7 other studios from Singapore, Sofia, Annecy, Kiev, Quebec City, Bucharest and Montpellier – accompanied by a band of developers of [[w::c:FarCry:Far Cry 3|&#039;&#039;Far Cry 3&#039;&#039;]] – are working on the completion of the game, with each studio focusing on different elements.&amp;lt;ref name=&amp;quot;IGN&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Locations and navigation===&lt;br /&gt;
About 60% of the game will take place on land; players can explore 50 locations ranging from fisherman villages, plantations, jungles, forts, islands, Mayan ruins and exotic Coconut Islands.&amp;lt;ref name=&amp;quot;CVG&amp;quot;&amp;gt;[http://www.computerandvideogames.com/394142/assassins-creed-4-videos-details-new-hero-50-locations-multiplayer/ CVG: &#039;&#039;Assassin&#039;s Creed 4 videos, details: New hero, 50 locations, multiplayer&#039;&#039;]&amp;lt;/ref&amp;gt; Other activities include hunting, harpooning and exploring underwater environments. The game aims to blend between its land and aquatic experiences seamlessly, to the point where players can simply dive off Edward&#039;s ship, swim to the shore and explore the land, as well as dive under the surface to loot underwater ship wrecks.&amp;lt;ref name=&amp;quot;Gamesradar&amp;quot;&amp;gt;[http://www.gamesradar.com/assassins-creed-iv-black-flag-information/ Gamesradar: &#039;&#039;Assassin&#039;s Creed IV: Black Flag - Everything we know&#039;&#039;]&amp;lt;/ref&amp;gt; [[Ubisoft]] also mentioned that &#039;exploration is the key&#039; and would be the focus point in &#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039;.&amp;lt;ref name=&amp;quot;Side questing&amp;quot;&amp;gt;[http://www.sidequesting.com/2013/03/pax-east-2013-assassins-creed-4-black-flag-set-to-explore-some-uncharted-territory/]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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===Combat===&lt;br /&gt;
&#039;&#039;Black Flag&#039;&#039;&#039;s combat has been upgraded to include free aiming. While previous installments relied on the game&#039;s built-in auto aim, in &#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039;, players will be able to just aim and fire, similar to third-person shooters.&amp;lt;ref name=&amp;quot;Gamesradar&amp;quot;/&amp;gt;&lt;br /&gt;
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[[Dual-wielding]] weapons has also been implemented, with Edward being able to carry four flintlock [[Firearms|pistols]] and be able to use them all together, chaining up to four gunshots into a combo of attacks to take down more enemies.&amp;lt;ref name=&amp;quot;Gamesradar&amp;quot;/&amp;gt; Aside from the pistols and his [[Hidden Blade]], Edward can equip dual cutlass swords and chain their attacks together. Other weapons include a blowpipe with multiple effected projectiles and [[rope darts]]. Stealth system has been stated to return and to be encouraged in the game.&amp;lt;ref name=&amp;quot;IVG&amp;quot;&amp;gt;[http://www.indianvideogamer.com/features/assassins-creed-4-black-flag-information-blowout/18744 IndianVideoGamer: &#039;&#039;Assassin&#039;s Creed 4: Black Flag information blowout&#039;&#039;]&amp;lt;/ref&amp;gt; Full-on underwater combat system has also been developed for &#039;&#039;Black Flag&#039;&#039;, including animals such as sharks and whales.&amp;lt;ref name=&amp;quot;Gamesradar&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Naval combat===&lt;br /&gt;
The game will also include naval combat, with 40% of the story taking place on the water, which includes numerous side missions.&amp;lt;ref name=&amp;quot;Gamesradar&amp;quot;/&amp;gt; After checking out a ship with Edward&#039;s spyglass from the &#039;&#039;[[Jackdaw]]&#039;&#039;&#039;s crow&#039;s nest and evaluating the information and statistics, players can launch an attack using various scenarios; one can simply shoot the opposing captain, board the ship by leaping from mast-to-mast and performing an air assassination, or charge into the fray to cut down the foe using Edward&#039;s swords.&amp;lt;ref name=&amp;quot;IGN&amp;quot;/&amp;gt; Players will also be able to exploit weather patterns, luring the opposition into less than ideal conditions such as dynamic storms, to their advantage.&amp;lt;ref name=&amp;quot;Gamesradar&amp;quot;/&amp;gt; Naval combat also features a trajectory-based aiming system that requires knowledge of distance and the speed of an enemy.&amp;lt;ref name=&amp;quot;IVG&amp;quot;/&amp;gt;&lt;br /&gt;
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===Upgrades===&lt;br /&gt;
Players will also be able to upgrade Edward Kenway&#039;s vessel – the &#039;&#039;Jackdaw&#039;&#039; – through pillaging, taking over enemy ships and completing missions, granting the &#039;&#039;Jackdaw&#039;&#039; with new weapons and abilities.&amp;lt;ref name=&amp;quot;Gamesradar&amp;quot;/&amp;gt; Of these, weapon upgrades include round shot, heat shot, chain shot, mines, mortars, swivel guns and a ram.&amp;lt;ref name=&amp;quot;IVG&amp;quot;/&amp;gt; Edward can recruit crew-members for the &#039;&#039;Jackdaw&#039;&#039; via side missions that include bar fights, and most importantly, through the battle missions,&amp;lt;ref name=&amp;quot;&amp;quot;&amp;gt;[http://betterwithpopcorn.com/blog/george-prax/gaming-news/prax-pax-east-2013-what-we-saw-assassins-creed-iv-black-flag-presentati?utm_source=dlvr.it&amp;amp;utm_medium=twitter &#039;&#039;Prax At Pax East 2013 - What We Saw At The Assassin&#039;s Creed IV: Black Flag Presentation&#039;&#039;]&amp;lt;/ref&amp;gt; but the crew members are also expected to die in the game while braving storms and boarding enemy ships, forcing Edward to continuously recruit more members.&amp;lt;ref name=&amp;quot;3player&amp;quot;&amp;gt;[http://3playerplaythrough.com/2013/03/pax-east-assassins-creed-iv-black-flag/ &#039;&#039;PAX East: Assassin’s Creed IV: Black Flag&#039;&#039;]&amp;lt;/ref&amp;gt; The crew themselves can also be upgraded with new outfits, allowing for even more customization&amp;lt;ref name=&amp;quot;Gamesradar&amp;quot;/&amp;gt;. The game will also have six&amp;lt;ref name=&amp;quot;dailyrecord&amp;quot;&amp;gt;[http://www.dailyrecord.co.uk/entertainment/video-games/video-games-news/assassins-creed-4-black-flag-1741820 &#039;&#039;Assassin&#039;s Creed 4 Black Flag: Q&amp;amp;A with Jean Guesdon, Creative Director&#039;&#039;]&amp;lt;/ref&amp;gt; different enemy archetypes at sea that all behave in vastly different ways and require the player to have different upgrades to deal with them.&lt;br /&gt;
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===Memories===&lt;br /&gt;
Instead of [[Desmond Miles]], the modern day portion will be centered around the players themselves, who act as &amp;quot;research analysts&amp;quot; working for [[Abstergo Entertainment]] and reliving the memories of Edward Kenway through the [[Animus]] by using William&#039;s DNA. Abstergo obtained his DNA when they captured him in the previous installment.&amp;lt;ref name=&amp;quot;IGN&amp;quot;/&amp;gt; The Animus will no longer constrain the players with its barriers whenever they attempt to interact with an environment the ancestor has not; instead tougher enemy ships will block the way, with the only way around them being to actually explore the world, and finding things that can go towards upgrading the &#039;&#039;Jackdaw&#039;&#039;.&amp;lt;ref name=&amp;quot;Destructoid&amp;quot;&amp;gt;[http://www.destructoid.com/assassin-s-creed-iv-s-promise-of-a-seamless-open-world-247659.phtml Destructoid: &#039;&#039;Assassin&#039;s Creed IV&#039;s promise of a seamless, open world&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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===Other===&lt;br /&gt;
&#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039; will include many historical figures such as {{Wiki|Benjamin Hornigold}}, [[Jack Rackham|Calico Jack]], {{Wiki|Anne Bonny}}, and [[Charles Vane]] along with [[Edward Teach|Blackbeard]].&amp;lt;ref name=&amp;quot;Gamesradar&amp;quot;/&amp;gt;&lt;br /&gt;
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The [[Social Stealth|notoriety system]], which has been implemented in all previous &#039;&#039;Assassin&#039;s Creed&#039;&#039; games, has also been taken out of the gameplay for &#039;&#039;Black Flag&#039;&#039;.&amp;lt;ref name=&amp;quot;IGN&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The new &amp;quot;Horizon&amp;quot; open-world system will dynamically create side missions, such as merchant ships to rob, whales to hunt or pirates to rescue, dependant on an individual&#039;s playing style.&amp;lt;ref name=&amp;quot;IVG&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Multiplayer==&lt;br /&gt;
The multiplayer aspect of &#039;&#039;Black Flag&#039;&#039; will include cooperative and competitive multiplayer modes from previous games,&amp;lt;ref name=&amp;quot;CVG&amp;quot;/&amp;gt; alongside new maps and new characters.&amp;lt;ref name=&amp;quot;Gamesradar&amp;quot;/&amp;gt;&lt;br /&gt;
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==Marketing==&lt;br /&gt;
Ubisoft has confirmed that, as with its predecessor &#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;, &#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039; will have an additional 60 minutes of downloadable gameplay for Sony&#039;s current-gen and next-gen consoles.&amp;lt;ref name=&amp;quot;IVG&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Criticism==&lt;br /&gt;
[[File:BlackFlag promo 4.jpg|thumb|Edward aboard the Jackdaw as a whale breaches the water ahead.]]&lt;br /&gt;
After this screenshot (right) was released, {{Wiki|PETA}} [http://venturebeat.com/2013/03/04/peta-its-disgraceful-for-assassins-creed-iv-black-flag-to-glorify-whaling/#MPjDcqOYie38X7rM.99 issued a statement] condemning &#039;&#039;Black Flag&#039;&#039; as &amp;quot;disgraceful&amp;quot; as it &amp;quot;glorified&amp;quot; whaling.&lt;br /&gt;
&lt;br /&gt;
A Ubisoft spokesperson provided [http://www.ign.com/articles/2013/03/06/peta-condemns-assassins-creed-4s-whaling-as-disgraceful this response] to IGN.&lt;br /&gt;
:&amp;quot;History is our playground in Assassin&#039;s Creed. Assassin&#039;s Creed IV: Black Flag is a work of fiction that depicts the real events during the Golden Era of Pirates. We do not condone illegal whaling, just as we don&#039;t condone a pirate lifestyle of poor hygiene, plundering, hijacking ships, and over the legal limit drunken debauchery.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Editions==&lt;br /&gt;
Ubisoft announced several collector&#039;s editions of &#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Black Chest Edition=&lt;br /&gt;
[[File:black_chest_edition.jpg|right|200px]]&lt;br /&gt;
*A retail copy of &#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039;.&lt;br /&gt;
*A collector&#039;s box.&lt;br /&gt;
*A steelbook case.&lt;br /&gt;
*A copy of the world map.&lt;br /&gt;
*An artbook.&lt;br /&gt;
*A copy of the official soundtrack.&lt;br /&gt;
*Two exclusive lithographs.&lt;br /&gt;
*Two canvas prints.&lt;br /&gt;
*A black flag.&lt;br /&gt;
*A 55 centimeter Captain Edward Kenway diorama.&lt;br /&gt;
*Three exclusive single player missions, [[Black Island]], [[Hidden Mystery]], and [[Sacrificed Secrets]].&lt;br /&gt;
*Access to all pre-order packs.&lt;br /&gt;
|-|&lt;br /&gt;
Buccaneer Edition=&lt;br /&gt;
[[File:buccaneer_edition.jpg|right|200px]]&lt;br /&gt;
*A retail copy of &#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039;.&lt;br /&gt;
*A collector&#039;s box.&lt;br /&gt;
*An artbook.&lt;br /&gt;
*A copy of the official soundtrack.&lt;br /&gt;
*Two exclusive lithographs.&lt;br /&gt;
*A 46 centimeter Captain Edward Kenway figurine.&lt;br /&gt;
*Three exclusive single player missions, [[Black Island]], [[Hidden Mystery]] and [[Sacrificed Secrets]].&lt;br /&gt;
*Pre-order pack: [[Captain Kenway&#039;s Legacy]].&lt;br /&gt;
|-|&lt;br /&gt;
Skull Edition=&lt;br /&gt;
[[File:skull_edition.jpg|right|200px]]&lt;br /&gt;
*A retail copy of &#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039;.&lt;br /&gt;
*A jumbo steel case.&lt;br /&gt;
*Two exclusive lithographs.&lt;br /&gt;
*An artbook.&lt;br /&gt;
*A copy of the official soundtrack.&lt;br /&gt;
*Two exclusive single player missions, [[Hidden Mystery]] and [[Sacrificed Secrets]].&lt;br /&gt;
*Pre-order pack: [[Captain Kenway&#039;s Legacy]].&lt;br /&gt;
|-|&lt;br /&gt;
Special Edition=&lt;br /&gt;
[[File:Special_edition.jpg|right|200px]]&lt;br /&gt;
*A retail copy of &#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039;.&lt;br /&gt;
*An exclusive single player mission, [[Sacrificed Secrets]].&lt;br /&gt;
*Pre-order pack: Includes [[Captain Drake&#039;s Outfit]], dual swords, and dual flintlocks.&lt;br /&gt;
*Pre-order pack: [[Captain Kenway&#039;s Legacy]]. Includes golden dual swords and additional Animi Avatar, the [[Treasure Hunter]].&lt;br /&gt;
|-|&lt;br /&gt;
Gamestop Edition= &lt;br /&gt;
[[File:Gamestop_edition.jpeg|right|200px]]&lt;br /&gt;
*A retail copy of &#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039;.&lt;br /&gt;
*An exclusive single player mission, [[Black Island]].&lt;br /&gt;
*Access to the [[Black Ship]]&lt;br /&gt;
*Special silver flintlock pistols used by [[Captain Morgan]] for single-player, and additional Captain Morgan items for use in multiplayer.&lt;br /&gt;
*Todd MacFarlane poster. &lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039; is unique within the series in two ways; it is the only main game to have both a Roman numeral in its title and a subtitle, and it is the only main entry to have the historical element set before the previous one.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Videos=&lt;br /&gt;
&amp;lt;gallery position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Gameplay Reveal Trailer Assassin&#039;s Creed 4 Black Flag North America|Gameplay Reveal Trailer&lt;br /&gt;
File:The_Official World Premiere Trailer - Assassin&#039;s Creed 4 Black Flag UK|World Premiere Trailer&lt;br /&gt;
File:Edward Kenway, A Pirate Trained By Assassins - Assassin&#039;s Creed 4 Black Flag SCAN|Edward Kenway Trailer&lt;br /&gt;
File:Assassin&#039;s Creed 4 - Ubisoft Interview|Wikia Ubisoft Interview&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Promotional media=&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
BlackFlag promo 1.jpg&lt;br /&gt;
BlackFlag promo 2.jpg&lt;br /&gt;
BlackFlag promo 5.jpg&lt;br /&gt;
Naval_battle_ACIV.jpg&lt;br /&gt;
Naval_battle_2_ACIV.jpg&lt;br /&gt;
Edwards_ship_ACIV.jpg&lt;br /&gt;
Edward underwater.jpg&lt;br /&gt;
Edward_in_game_ACIV.jpg&lt;br /&gt;
Edward_in_game_2_ACIV.jpg&lt;br /&gt;
Edward in game 3 ACIV.jpg&lt;br /&gt;
Edward at the coast.jpg&lt;br /&gt;
Blackflag011-1-.jpg&lt;br /&gt;
Blackflag05.jpg&lt;br /&gt;
Jackdaw at the shores.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Concept artwork=&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Caribbean_city_ACIV.jpg&lt;br /&gt;
AC4 concept art.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}} &lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
{{AC4}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed series]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed IV: Black Flag]]&lt;/div&gt;</summary>
		<author><name>89.100.185.161</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Hunting&amp;diff=290380</id>
		<title>Hunting</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Hunting&amp;diff=290380"/>
		<updated>2013-03-30T13:38:49Z</updated>

		<summary type="html">&lt;p&gt;89.100.185.161: /* Black Creek */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC3|AC4}}&lt;br /&gt;
{{Merge|Whaling}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[File:ACIII-GI (15).jpg|thumb|250px|right|Connor hunting an elk.]]&lt;br /&gt;
&#039;&#039;&#039;Hunting&#039;&#039;&#039; is the practice of tracking and killing wildlife for various purposes, such as the collection of meat or skins.&lt;br /&gt;
&lt;br /&gt;
The [[Assassins|Assassin]] [[Ratonhnhaké:ton]] hunted animals similarly to assassination targets, tracking and trapping several kinds that he encountered across the [[Frontier]].&lt;br /&gt;
&lt;br /&gt;
Though animals could be hunted in a variety of ways, the quality of the kill affected the price one could fetch for the skin. For an animal killed with a single strike from a [[bow]] or [[Hidden Blade|blade]], the skin had a higher [[Economic system|economic]] value, since bullets from a [[Firearms|firearm]] or the rope dart would damage the pelt.&lt;br /&gt;
&lt;br /&gt;
Hunting was both a lifestyle and a sport in the Frontier, so much so that the Hunting Society was one of the many factions during the [[American Revolutionary War]]. The club would invite skilled hunters such as Ratonhnhaké:ton to join their ranks, and would commonly request them to hunt rare animals.&lt;br /&gt;
&lt;br /&gt;
Hunting will return in &#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]. &#039;&#039;The game will include traditional hunting as well as the new addition of harpooning whales. &lt;br /&gt;
&lt;br /&gt;
==Huntable animals==&lt;br /&gt;
===Predators===&lt;br /&gt;
*Bear&lt;br /&gt;
*Cougar&lt;br /&gt;
*Wolf&lt;br /&gt;
*Bobcat&lt;br /&gt;
*Fox&lt;br /&gt;
&lt;br /&gt;
===Prey===&lt;br /&gt;
*Beaver&lt;br /&gt;
*Deer&lt;br /&gt;
*Elk&lt;br /&gt;
*Hare&lt;br /&gt;
*Raccoon&lt;br /&gt;
&lt;br /&gt;
==Hunting grounds==&lt;br /&gt;
===[[Black Creek]]===&lt;br /&gt;
*Beaver&lt;br /&gt;
*Bobcat&lt;br /&gt;
*Elk&lt;br /&gt;
*Hare&lt;br /&gt;
*rabbit&lt;br /&gt;
*Racoon&lt;br /&gt;
&lt;br /&gt;
===[[Concord]]===&lt;br /&gt;
*Beaver&lt;br /&gt;
*Deer&lt;br /&gt;
*Hare&lt;br /&gt;
*Raccoon&lt;br /&gt;
&lt;br /&gt;
===[[Davenport Homestead]]===&lt;br /&gt;
*Beaver&lt;br /&gt;
*Elk&lt;br /&gt;
*Deer&lt;br /&gt;
*Fox&lt;br /&gt;
*Hare&lt;br /&gt;
*Raccoon&lt;br /&gt;
*Wolf&lt;br /&gt;
&lt;br /&gt;
===[[Diamond Basin]]===&lt;br /&gt;
*Beaver&lt;br /&gt;
*Cougar&lt;br /&gt;
*Deer&lt;br /&gt;
*Wolf&lt;br /&gt;
&lt;br /&gt;
===[[Great Piece Hills]]===&lt;br /&gt;
*Bobcat&lt;br /&gt;
*Elk&lt;br /&gt;
*Hare&lt;br /&gt;
*Wolf&lt;br /&gt;
&lt;br /&gt;
===[[John&#039;s Town]]===&lt;br /&gt;
*Bear&lt;br /&gt;
*Elk&lt;br /&gt;
*Fox&lt;br /&gt;
*Hare&lt;br /&gt;
&lt;br /&gt;
===[[Kanièn:keh]]===&lt;br /&gt;
*Cougar&lt;br /&gt;
*Deer&lt;br /&gt;
*Fox&lt;br /&gt;
*Hare&lt;br /&gt;
&lt;br /&gt;
===[[Lexington]]===&lt;br /&gt;
*Deer&lt;br /&gt;
*Fox&lt;br /&gt;
*Hare&lt;br /&gt;
*Raccoon&lt;br /&gt;
&lt;br /&gt;
===[[Monmouth]]===&lt;br /&gt;
*Elk&lt;br /&gt;
*Fox&lt;br /&gt;
*Hare&lt;br /&gt;
*Raccoon&lt;br /&gt;
&lt;br /&gt;
===[[Packanack]]===&lt;br /&gt;
*Bear&lt;br /&gt;
*Beaver&lt;br /&gt;
*Bobcat&lt;br /&gt;
*Hare&lt;br /&gt;
&lt;br /&gt;
===[[Scotch Plains]]===&lt;br /&gt;
*Cougar&lt;br /&gt;
*Deer&lt;br /&gt;
*Hare&lt;br /&gt;
*Raccoon&lt;br /&gt;
&lt;br /&gt;
===[[Troy&#039;s Wood]]===&lt;br /&gt;
*Deer&lt;br /&gt;
*Elk&lt;br /&gt;
*Hare&lt;br /&gt;
*Wolf&lt;br /&gt;
&lt;br /&gt;
===[[Valley Forge]]===&lt;br /&gt;
*Beaver&lt;br /&gt;
*Elk&lt;br /&gt;
*Hare&lt;br /&gt;
*Raccoon&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*If a predator killed another animal, that animal could not be skinned, however if another character killed an animal, it could be skinned, though the spoils would be damaged.&lt;br /&gt;
*When Ratonhnhaké:ton skinned an animal, he knelt next to the carcass and said &#039;&#039;Niá:wen&#039;&#039;, which translates into  &amp;quot;Thank you&amp;quot; in Kanien&#039;kehá:ka language, as a way of showing respect to nature for spoils of the hunt.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Concept art of Connor stalking a Deer.jpg|Concept art of Connor stalking an elk.&lt;br /&gt;
Frontier Landscape.jpg|Connor placing an arrow on his bow to fire at a deer.&lt;br /&gt;
Animals to hunt in AC3.jpg|Some of the common animal types that could be found throughout the Frontier.&lt;br /&gt;
Connor-skinning-buck.jpg|Connor preparing to skin a fallen buck.&lt;br /&gt;
Connor-stalking-deer-1.jpg|Connor stalking a deer through a snowy expanse.&lt;br /&gt;
Connor-stalking-deer-2.jpg|Connor chasing a deer.&lt;br /&gt;
Wolves hunting.jpg|Wolves, the natural competitors when hunting prey.&lt;br /&gt;
Assassins-creed-3-soloplayer-bear-1348581965.jpg|A Black Bear, another competitor and challenging prey.&lt;br /&gt;
BlackFlag promo 4.jpg|A whale breaching the water&#039;s surface as [[Edward Kenway]] looks on from aboard the &#039;&#039;Jackdaw&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;&lt;br /&gt;
{{AC3}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed III gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed IV: Black Flag gameplay]]&lt;/div&gt;</summary>
		<author><name>89.100.185.161</name></author>
	</entry>
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