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	<updated>2026-06-07T01:32:37Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Federico_Auditore_da_Firenze&amp;diff=228955</id>
		<title>Federico Auditore da Firenze</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Federico_Auditore_da_Firenze&amp;diff=228955"/>
		<updated>2009-11-29T14:29:34Z</updated>

		<summary type="html">&lt;p&gt;86.133.250.175: /* Assassin&amp;#039;s Creed II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox &lt;br /&gt;
|image= Federico ingame.jpg&lt;br /&gt;
|faction=[[Assassin]]&lt;br /&gt;
|imgdesc=&lt;br /&gt;
|name=Federico Auditore da Firenze&lt;br /&gt;
|meaning=&lt;br /&gt;
|appear=&#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|period=Italian Renaissance (15th century)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Federico Auditore da Firenze&#039;&#039;&#039; is the brother of [[Ezio]]. Federico is the oldest son of [[Giovanni Auditore|Giovanni]]. He is sharp and funny and likes to tease his little brother Ezio, but he won&#039;t tolerate that someone else harms him. He started his training as an [[Assassin]] with his father before Ezio but he doesn&#039;t know it. He is portrayed by [[wikipedia:Jesse Rath|Jesse Rath]] in both &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===[[Assassin&#039;s Creed: Lineage]]===&lt;br /&gt;
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[[File:Federicochess.png|thumb|left|Federico playing chess with his brother Ezio.]]&lt;br /&gt;
Federico Auditore is a [[Florence|florentine]] young nobleman living during the 15th century in Italy: the Renaissance. He is the one of the sons of Giovanni Auditore, an Assassin.&lt;br /&gt;
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===[[Assassin&#039;s Creed II]]===&lt;br /&gt;
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[[File:QuickTimePlayer_2009-09-25_20-14-39-52.png|thumb|Federico (left) is going to be executed.]]&lt;br /&gt;
Frederico first appeared&amp;amp;nbsp;during his brother Ezio&#039;s fight with another noble family.&amp;amp;nbsp;He has proven to be&amp;amp;nbsp;an excellent fighter and it&amp;amp;nbsp;is probable he also&amp;amp;nbsp;taught&amp;amp;nbsp;Ezio free running. He&amp;amp;nbsp;later&amp;amp;nbsp;taught&amp;amp;nbsp;Ezio how to&amp;amp;nbsp;steal&amp;amp;nbsp;money from&amp;amp;nbsp;defeated enemies.&amp;amp;nbsp;Federico is executed along with his father and his brother Petruccio at the beginning of the game, victim of a conspiracy.&lt;br /&gt;
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{{ACII}}&lt;br /&gt;
[[Category:Descendant of Altaïr]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters]]&lt;br /&gt;
[[Category:Assassins]]&lt;/div&gt;</summary>
		<author><name>86.133.250.175</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Desmond_Miles&amp;diff=191341</id>
		<title>Desmond Miles</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Desmond_Miles&amp;diff=191341"/>
		<updated>2009-11-28T15:00:04Z</updated>

		<summary type="html">&lt;p&gt;86.133.250.175: /* Early life */&lt;/p&gt;
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&lt;div&gt;{{Character Infobox&lt;br /&gt;
|image= Desmond2.png&lt;br /&gt;
|imgdesc= &lt;br /&gt;
|name= Desmond Miles&lt;br /&gt;
|arabic= &lt;br /&gt;
|alias= Subject Seventeen&lt;br /&gt;
|meaning= &lt;br /&gt;
|faction= [[Assassins]]&lt;br /&gt;
|appear= &#039;&#039;[[Assassin&#039;s Creed]] and [[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|period= Modern times (2012)&lt;br /&gt;
|voice=[[Nolan North]]&lt;br /&gt;
}}&lt;br /&gt;
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{{Quote|I&#039;m a bartender, for God&#039;s sake! What do you want, me to teach you how to mix a martini?|Desmond to Vidic and Lucy}}&lt;br /&gt;
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&#039;&#039;&#039;Desmond Miles&#039;&#039;&#039; is&amp;amp;nbsp;the primary&amp;amp;nbsp;protagonist of &#039;&#039;[[Assassin&#039;s Creed series|Assassin&#039;s Creed]]&#039;&#039;. &lt;br /&gt;
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==Biography==&lt;br /&gt;
===Early life===&lt;br /&gt;
Desmond was born on a &amp;quot;farm&amp;quot; much like [[Masyaf]], a modern day Assassin enclave, isolated and &#039;off the grid&#039; as it was. Desmond was apparently supposed to be born and raised as an assassin. He was unable to leave this small community of thirty or so people, but wanted to as he believed that they were &amp;quot;just a bunch of hippies who wanted to fight the man&amp;quot; (which is strange, considering he didn&#039;t realise they must of been training with dangerous weapons). He later escapes by himself, claiming that he wanted to see the rest of the world. Desmond states that he has no regrets leaving his father or mother and at one point when Vidic accuses him of being an assassin he responds &amp;quot;I&#039;m not an assassin...not anymore&amp;quot;. At some time in his life, Desmond became a bartender. Desmond never used his real name before being taken. He used cash only, he was found from his fingerprint needed for a motorcycle license.&lt;br /&gt;
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===&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;===&lt;br /&gt;
The story starts off with flashes of [[Altaïr]] in an odd cloudy area which will turn out to be the garden at the back of the home base in Masyaf. After about five minutes, Desmond wakes up to find himself on top of a machine and two figures with lab coats near him. He has no recollection of getting to where he is now and is told that he is being held captive. When he questions why, the answer he receives is somewhat unbelievable.&lt;br /&gt;
&lt;br /&gt;
The people in the lab coats are [[Lucy Stillman|Dr. Lucy Stillman]] and [[Warren Vidic|Dr. Warren Vidic]]. They run the [[Animus]] project for [[Abstergo Industries]]. The Animus is a device used to extract genetic memory from an individual about their ancestors. According to Dr. Vidic, the memories of our past relatives are stored in our DNA.&lt;br /&gt;
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Desmond is told that he has information that someone needs. While Desmond claims to be nothing more than a bartender, it is alluded to that he is an assassin, or at least was one at some point in the past. He seems to have the same age, weight, and height as [[Altaïr]] at the time that the Animus decodes. He also wears a white hooded-sweatshirt, similar to [[Altaïr]]&#039;s clothing. Desmond also has a scar on the right side of his face, going downwards across the lips, Altaïr also has a identical scar. You can see it if you get Altaïr to face a wall or cliff and move the camera around to see his face close up. Moreover, his ancestors were assassins. There is a specific memory in the life of his ancestor Altaïr that the Doctors are trying to access, but Desmond&#039;s subconscious mind is blocking access to the memory and they need his help to access it. If he refuses to assist them, they threaten to induce a coma, continue their work, and, when done with Desmond, leave him to die.&lt;br /&gt;
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Without much choice, Desmond agrees to help them.&lt;br /&gt;
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Over the next few days, Desmond is removed from the Animus several times; either to give him time to rest or as occurred at one point, because the Animus was overheating. During these periods he finds that someone has left the code for his sleeping quarter’s door in his closet, allowing him to go out into the Animus chamber alone, where he accesses Abstergo&#039;s computer system, trying to learn why he was brought there. He does this both with Stillman&#039;s access pen, that she apparently forgot, and Vidic&#039;s which he stole. He however remains unable to escape and learns nothing that makes his captives goals clear. At one point his memory viewing is interrupted by a group of Assassins who have apparently launched a rescue attempt, caught in a gun battle with Abstergo&#039;s guards. Desmond however cannot see this only hear the gunfire. Vidic later states that these Assassins were not only killed, but were the last of the Assassins, possibly as a means of demoralising Desmond; Lucy Stillman&#039;s actions, however, suggest otherwise. After accessing the target memory Abstergo’s executives order Desmond killed, but some quick thinking on Lucy’s part spares him this fate and he is ordered to be kept at Abstergo until he has no possible use to them. By this point Desmond begins to develop “the bleeding effect” (mentioned in Lucy&#039;s E-Mails as affecting previous test subjects) as he manifests Altaïr’s eagle vision allowing him to see cryptic messages written on the walls of the chamber (presumably test subject sixteen, the subject before Desmond, who is alluded to in the E-Mails) and see that Lucy Stillman is indeed his ally.&lt;br /&gt;
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===&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;===&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
Desmond starts off Assassin&#039;s Creed II still&amp;amp;nbsp;held within Abstergo, right where we left off at the end of the first game. Lucy arrives and&amp;amp;nbsp;demands him to get into the Animus before Abstergo&amp;amp;nbsp;discovers&amp;amp;nbsp;what she&#039;s done. Desmond agrees and, inside the Animus,&amp;amp;nbsp;he experiences the birth of one of his ancestors, [[Ezio Auditore da Firenze]]. Lucy soon after&amp;amp;nbsp;pulls him out and the two attempt to&amp;amp;nbsp;escape from the&amp;amp;nbsp;Abstergo building. Along the way, Abstergo security soon&amp;amp;nbsp;finds out they&#039;re trying&amp;amp;nbsp;to leave,&amp;amp;nbsp;meaning at times they have&amp;amp;nbsp;to&amp;amp;nbsp;take&amp;amp;nbsp;action in order to avoid being captured as&amp;amp;nbsp;they escape. Also,&amp;amp;nbsp;when they start to sneak&amp;amp;nbsp;around&amp;amp;nbsp;a large&amp;amp;nbsp;office-like room, they come across a number of Animus machines along the way, and&amp;amp;nbsp;when Desmond asks Lucy about them she tells him to be silent.&amp;amp;nbsp;At the final&amp;amp;nbsp;door,&amp;amp;nbsp;a password is needed&amp;amp;nbsp;that Lucy does not have, however&amp;amp;nbsp;Desmond&amp;amp;nbsp;uses his Eagle Vision, an ability&amp;amp;nbsp;he has just acquired from the Bleeding Effect, to see fingerprints&amp;amp;nbsp;on the keypad, putting in the&amp;amp;nbsp;code soon after. The final point of the escape&amp;amp;nbsp;pits Desmond and Lucy&amp;amp;nbsp;against&amp;amp;nbsp;a group of guards at the parking lot&amp;amp;nbsp;exit. Lucy&amp;amp;nbsp;hides Desmond in the trunk of a car and she drives&amp;amp;nbsp;off to an Assassin hideout, whilst he endures the bumps on the journey.&amp;amp;nbsp;&lt;br /&gt;
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When they arrive, the two of them meet [[Shaun Hastings]] and [[Rebecca Crane]], both of whom are&amp;amp;nbsp;Assassins, just&amp;amp;nbsp;like Lucy.&amp;amp;nbsp;She&amp;amp;nbsp;tells Desmond&amp;amp;nbsp;they want him to become an Assassin member, and can train him in a matter of days using the memories of Ezio. With the Bleeding effect, Ezio&#039;s skills will be passed to Desmond, making him faster, stronger, more agile and therefore become a&amp;amp;nbsp;better fighter, highly manoeuvrable and a key member of the Modern-day&amp;amp;nbsp;Assassin order. He accepts stating he wants revenge on what Abstergo did to him, leaving Lucy happy he wants to join as he is plugged into the Animus where his journey as Ezio, begins.&lt;br /&gt;
&lt;br /&gt;
Midway through the game,&amp;amp;nbsp;Desmond is retracted from the Animus. Lucy didn&#039;t want him staying in Ezio&#039;s memories for too long, otherwise&amp;amp;nbsp;he may&amp;amp;nbsp;face the&amp;amp;nbsp;mental degradation&amp;amp;nbsp;[[Subject 16]] had suffered.&amp;amp;nbsp;She also wants to see how much Desmond has picked up from his time as his ancestor, tasking him with initiating security protocols around the Assassin hideout. Just as he begins, however, vivid hallucinations develop as he&amp;amp;nbsp;begins&amp;amp;nbsp;seeing people from Altair&#039;s time period,&amp;amp;nbsp;around&amp;amp;nbsp;different parts of the hideout. Lucy says that if they only occur for a little while, he should be fine.&amp;amp;nbsp;Unfortunately for Desmond, at one point after finishing his task, the visions start&amp;amp;nbsp;to become more real and he is taken back to one&amp;amp;nbsp;Altair&#039;s memories, even though he isn&#039;t linked to the Animus. Here, Desmond learns of Altair having a secret lover&amp;amp;nbsp;in the Templar, [[Maria]], the decoy of&amp;amp;nbsp;Robert de Sable&amp;amp;nbsp;in the first&amp;amp;nbsp;Assassin&#039;s Creed. As Altair leaves, Desmond wonders why he isn&#039;t following him. instead,&amp;amp;nbsp;he&amp;amp;nbsp;moves towards Maria where he enters&amp;amp;nbsp;her womb, obviously showing that Altair&#039;s child and another of&amp;amp;nbsp;Desmond&#039;s ancestors has been conceived.&lt;br /&gt;
&lt;br /&gt;
During&amp;amp;nbsp;his time inside the Animus, at the end of the game a &amp;quot;[[Those Who Have Gone Before|god]]&amp;quot;, [[Minerva]], warns Desmond through Ezio of the destruction of the world. Immediately after getting out of the Animus, Lucy informs Desmond that&amp;amp;nbsp;their stronghold is under attack and she hands him a hidden blade. An old friend is introduced, as&amp;amp;nbsp;Vidic appears and says that he has come back to claim Desmond. Lucy and Desmond, now synchronized with both&amp;amp;nbsp;Altaïr and Ezio, fight off the Vidic&#039;s henchmen. His hand-to-hand combat skills are much improved from the escape from Abstergo, and he begins to show a mastery of disarming, countering,&amp;amp;nbsp;free running and climbing techniques.&amp;amp;nbsp;When Desmond finally confronts Vidic&amp;amp;nbsp;he begins to&amp;amp;nbsp;flee, but promises that their victory is only temporary. Lucy decides they must leave the safehouse and says&amp;amp;nbsp;that they have another&amp;amp;nbsp;safehouse somewhere up north. She&amp;amp;nbsp;also&amp;amp;nbsp;informs Desmond that they have&amp;amp;nbsp;the Animus onboard and&amp;amp;nbsp;he should delve back in, looking&amp;amp;nbsp;for anymore memories&amp;amp;nbsp;that may reveal more information,&amp;amp;nbsp;whilst&amp;amp;nbsp;she and the others&amp;amp;nbsp;try to analyze Minerva&#039;s warning and Subject 16&#039;s video.&lt;br /&gt;
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{{Spoiler End}}&lt;br /&gt;
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==Appearances==&lt;br /&gt;
*Canon &amp;lt;small&amp;gt;(2 games)&amp;lt;/small&amp;gt;&lt;br /&gt;
**&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039; &amp;lt;small&amp;gt;(First appearance)&amp;lt;/small&amp;gt;&lt;br /&gt;
**&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
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==Trivia==&lt;br /&gt;
&lt;br /&gt;
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*He is modeled after model Francisco Randez and voiced by [[Nolan North]].&lt;br /&gt;
*Desmond possess the same scar in his mouth as his ancestors Altaïr and Ezio.&lt;br /&gt;
*Desmond&#039;s clothes allude to those worn by both Ezio and Altaïr, albeit in a more modern style. He has a hood (although it is not worn over his head), and his jacket is white - similar to Altair&#039;s robes, and Ezio&#039;s clothing, which is originally referred to as &amp;quot;Assassin White&amp;quot;. Concept Art of him with his hood up show that it has the &amp;quot;eagle-beak&amp;quot; shape his ancestors&#039; clothes had.&lt;br /&gt;
*Desmond acquires a Hidden Blade at the conclusion of Assassin&#039;s Creed 2.&amp;amp;nbsp; The original owner of the blade is uncertain, but it shares the same design as Ezio&#039;s. &amp;amp;nbsp;&lt;br /&gt;
*Desmond&amp;amp;nbsp;obtains Eagle Vision&amp;amp;nbsp;from his ancestor Altaïr and his fighting and Parkour&amp;amp;nbsp;skills from his ancestor Ezio through the&amp;amp;nbsp;Bleeding Effect in the Animus.&lt;br /&gt;
*It is likely that Lucy and Desmond will enter a relationship in Assassin&#039;s Creed III, given that Lucy cares very much about Desmond and (as seen in Assassin&#039;s Creed II) he apparently returns&amp;amp;nbsp;those feelings.&amp;amp;nbsp;For example, when Lucy panics because she is afraid that Abstergo will find them, Desmond tries very hard to comfort her.&lt;br /&gt;
*Further down the series it can be speculated that Desmond will become a master assassin like his ancestors before him. He is gaining skills from his trips in the animus.(Altair&#039;s Eagle Vision, and Ezio&#039;s Parkour skills)&lt;br /&gt;
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{{AC}}&lt;br /&gt;
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{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed Characters|Miles, Desmond]]&lt;br /&gt;
[[Category:Assassins|Miles, Desmond]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Miles, Desmond]]&lt;br /&gt;
[[Category:Descendant of Altaïr]]&lt;/div&gt;</summary>
		<author><name>86.133.250.175</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=The_Truth&amp;diff=528485</id>
		<title>The Truth</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=The_Truth&amp;diff=528485"/>
		<updated>2009-11-28T14:01:50Z</updated>

		<summary type="html">&lt;p&gt;86.133.250.175: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Video:Assassin&#039;s Creed 2: The Truth|thumb|300px|right]]&lt;br /&gt;
The Truth Is a sidequest in [[Assassin&#039;s Creed II]] that can be unlocked by uncovering glyphs throughout the world, and solving the puzzles that accompany each glyph. &lt;br /&gt;
There are 20 in all, and successfully unlocking each one will give a bit more insight into the Origins of the Templars, the Assassins, and the [[Piece of Eden]].&lt;br /&gt;
&lt;br /&gt;
In the video, [[Adam and Eve]] are seen running from something. They move through an open area which may be The Garden of Eden. The scenery is a mixture between flora, a shiny blue material that&amp;amp;nbsp;resembles glass, and a white surface which sounds like stone. The garden is decorated in a very futuristic style which is a strong contrast against the biblical setting. Moving through a circular automatic door, Adam and Eve use free-running (similar to that used by the Assassins) to climb a large, futuristic looking building. While they are climbing the building, a shadow can be seen holding a [[Piece of Eden]] to control several human slaves. These workers appear to be in an environment similar to that of a metal refinery. The slave in the foreground is clearly using a hammer to shape a metal object. Adam and Eve continue climbing until they reach the roof of the building. The camera zooms outwards, revealing many other futuristic buildings surrounding them. Further in the background, a mountain is clearly visible, while there is little other elevation in land elsewhere. The terrain is lush, and large forest boundaries are visible. Eve can then be seen to be holding a piece of eden. The two then acknowledge each other&#039;s names, and Eve then yells:&amp;amp;nbsp;look out! The memory suddenly ends, and binary code flashes up. The numbers read: &amp;quot;EDEN&amp;quot;&lt;br /&gt;
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These glyphs are based upon the markings left behind in [[Assassin&#039;s Creed]], which were left behind by [[Subject 16]], and written in his blood. Many of these glyphs can be recognized as the [[Cryptic Messages]] from the previous game.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*It is very interesting to note and speculate&amp;amp;nbsp;how Subject 16 managed to get ahold of this video. It is also very probable (considering 16&#039;s strong knowledge on the subject) that he knew a lot more than what the video depicted, considering at one Glyph he says &amp;quot;There, do you see what&#039;s going on........? *Sigh* not yet, but you will&amp;quot;. Meaning that he might of known a large lot about the events that appeared in the video, and beyond.&lt;br /&gt;
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*Altair himself saw the video at one point in his life. As in one of the codex pages, he&amp;amp;nbsp;says the video&amp;amp;nbsp;is the most troubling thing his eyes have ever witnessed. It is clear that he had watched the video, possibly shown to him by the Apple of Eden, describing all the things that happen in the video. Speaking of screaming that still echoes in his mind, flame and fire, and tall metal&amp;amp;nbsp;towers that are overlooked by a mountain. Oddly enough, he does not actually mention or&amp;amp;nbsp;reference to&amp;amp;nbsp;Adam and Eve in any way, while speaking of it.&amp;amp;nbsp;This may also explain how Subject 16 knows about the video, if 16 is another decendant of Altair, then it&#039;s possible he found out about the video through Altair, and then digged even deeper to find more about it.&lt;br /&gt;
{{ACII}}&lt;/div&gt;</summary>
		<author><name>86.133.250.175</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=The_Truth&amp;diff=528484</id>
		<title>The Truth</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=The_Truth&amp;diff=528484"/>
		<updated>2009-11-28T14:01:27Z</updated>

		<summary type="html">&lt;p&gt;86.133.250.175: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Video:Assassin&#039;s Creed 2: The Truth|thumb|300px|right]]&lt;br /&gt;
The Truth Is a sidequest in [[Assassin&#039;s Creed II]] that can be unlocked by uncovering glyphs throughout the world, and solving the puzzles that accompany each glyph. &lt;br /&gt;
There are 20 in all, and successfully unlocking each one will give a bit more insight into the Origins of the Templars, the Assassins, and the [[Piece of Eden]].&lt;br /&gt;
&lt;br /&gt;
In the video, [[Adam and Eve]] are seen running from something. They move through an open area which may be The Garden of Eden. The scenery is a mixture between flora, a shiny blue material that&amp;amp;nbsp;resembles glass, and a white surface which sounds like stone. The garden is decorated in a very futuristic style which is a strong contrast against the biblical setting. Moving through a circular automatic door, Adam and Eve use free-running (similar to that used by the Assassins) to climb a large, futuristic looking building. While they are climbing the building, a shadow can be seen holding a [[Piece of Eden]] to control several human slaves. These workers appear to be in an environment similar to that of a metal refinery. The slave in the foreground is clearly using a hammer to shape a metal object. Adam and Eve continue climbing until they reach the roof of the building. The camera zooms outwards, revealing many other futuristic buildings surrounding them. Further in the background, a mountain is clearly visible, while there is little other elevation in land elsewhere. The terrain is lush, and large forest boundaries are visible. Eve can then be seen to be holding a piece of eden. The two then acknowledge each other&#039;s names, and Eve then yells:&amp;amp;nbsp;look out! The memory suddenly ends, and binary code flashes up. The numbers read: &amp;quot;EDEN&amp;quot;&lt;br /&gt;
&lt;br /&gt;
These glyphs are based upon the markings left behind in [[Assassin&#039;s Creed]], which were left behind by [[Subject 16]], and written in his blood. Many of these glyphs can be recognized as the [[Cryptic Messages]] from the previous game.&lt;br /&gt;
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== Trivia ==&lt;br /&gt;
*It is very interesting to note and speculate&amp;amp;nbsp;how Subject 16 managed to get ahold of this video. It is also very probable (considering 16&#039;s strong knowledge on the subject) that he knew a lot more than what the video depicted, considering at one Glyph he says &amp;quot;There, do you see what&#039;s going on........? *Sigh* not yet, but you will&amp;quot;. Meaning that he might of known a large lot about the events that appeared in the video, and beyond.&lt;br /&gt;
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*Altair himself saw the video at one point in his life. As in one of the codex pages, he&amp;amp;nbsp;says the video&amp;amp;nbsp;is the most troubling thing his eyes have ever witnessed. It is clear that he had watched the video, possibly shown to him by the Apple of Eden, describing all the things that happen in the video. Speaking of screaming that still echoes in his mind, flame and fire, and tall metal&amp;amp;nbsp;towers that are overlooked by a mountain. Oddly enough, he does not actually mention or&amp;amp;nbsp;reference to&amp;amp;nbsp;Adam and Eve in any way, while speaking of it.&amp;amp;nbsp;This may also explain how Subject 16 knows about the video, if 16 is another decendant of Altair, then it&#039;s possible he found out about the video through Altair, and then digged even deeper to find more about it.&lt;br /&gt;
{{ACII}}&lt;/div&gt;</summary>
		<author><name>86.133.250.175</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ezio_Auditore_da_Firenze&amp;diff=221550</id>
		<title>Ezio Auditore da Firenze</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ezio_Auditore_da_Firenze&amp;diff=221550"/>
		<updated>2009-11-28T13:35:58Z</updated>

		<summary type="html">&lt;p&gt;86.133.250.175: /* Trivia */&lt;/p&gt;
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&lt;div&gt;{{Character Infobox&lt;br /&gt;
|name    = Ezio Auditore da Firenze&lt;br /&gt;
|image   = Ezio.jpg&lt;br /&gt;
|imgdesc = Full Portrait of Ezio with his Hidden Blades revealed.&lt;br /&gt;
|meaning = &amp;quot;Eagle of Florence&amp;quot; (Ezio from Greek: Aetos)&lt;br /&gt;
|faction = [[Assassins]]&lt;br /&gt;
|appear  = &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039;&lt;br /&gt;
|period  = Italian Renaissance (15th Century)&lt;br /&gt;
|voice   = [[Roger Craig Smith]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote&lt;br /&gt;
|1 = Nulla è reale, tutto è lecito.&lt;br /&gt;
|2 = Nothing is true, everything is permitted.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ezio Auditore da Firenze&#039;&#039;&#039; is the protagonist of &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;. He is an ancestor of [[Desmond Miles|Desmond]] and a descendant of [[Altaïr]], as well as being the earliest known link between the lineages of Subject 16 and that of Desmond.&lt;br /&gt;
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==Biography==&lt;br /&gt;
=== &#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039; ===&lt;br /&gt;
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[[File:Eziolineagechess.png|thumb|left|Ezio in &#039;&#039;Lineage&#039;&#039; playing chess with his brother [[Federico Auditore da Firenze|Federico]]. He is portrayed by [[wikipedia:Devon Bostick|Devon Bostick]].]]&lt;br /&gt;
&#039;&#039;&#039;Ezio Auditore Da Firenze&#039;&#039;&#039;, is a young member of the Florentine Nobility and the second son of [[Giovanni Auditore da Firenze|Giovanni Auditore]], an [[Assassin]]. He is ignorant to his father&#039;s true profession, and his hereditary duties. He has slight skills at playing chess, and he is &amp;quot;learning fast&amp;quot; according to his mother (though he lost against his older brother, [[Federico Auditore da Firenze|Federico]]).&lt;br /&gt;
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=== &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; ===&lt;br /&gt;
Ezio Auditore da Firenze&#039;s story begins moments after he exits the womb of his mother, Maria Auditore. A sense of threat is clear at the sight of the baby boy. Giovanni Auditore, dismisses the trepidation of the wet nurse and his Mother by welcoming Ezio into the world and bestowing his name upon him. We rejoin Ezio years later during a rousing pre-fight speech, addressing the other members of the House of Auditore. Ezio is holding one side of a bridge against Vieri Di Pazzi and his men, whom insult the House of Auditore, and Ezio&#039;s mother and father personally. Reprimanded gently by his elder brother, Frederico and his father, Ezio becomes more involved with his family&#039;s affairs. He would then sleep with Cristina Vespucci that night. His father, Giovanni, and another man, [[Uberto Alberti]] are discussing secret matters that Ezio can&#039;t make sense of, but seem urgent. Eventually, guards raid the Giovanni home and arrest Giovanni, Federico, and Petruccio. Ezio delivers evidence that can prove his family&#039;s innocence to Uberto, who promises to defend them at the hearing. But it turns out Alberti is a traitor who destroyed the evidence and sentenced the three Auditore men to death. Swearing vengeance, Ezio has to hide his mother and sister and learn the ways of the assassin. He is first taught stealth by Paula of the Courtesans, and later combat, by his uncle Mario, of the Mercenary faction. After assassinating Uberto, apparently a city official in charge of the law, Ezio has to balance his life between assassinations and protecting his sister and mother, who refuses to speak after Ezio&#039;s father and brothers were taken. Now wanted in Florence, Ezio has to flee Firenze to Tuscany with his family to the Auditore villa. He meets up with Uncle Mario, whose mercenaries save his family from an attack by Pazzi.&lt;br /&gt;
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== Background ==&lt;br /&gt;
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[[File:QuickTimePlayer_2009-09-25_19-22-34-26.png|thumb|286px|Young Ezio being approached by a guard after protesting at his fathers and brothers execution.]]Ezio is a young Florentine nobleman who lives in [[Florence]] during the 15th century. Unlike Altaïr, he is a seducer, and he easily blends with any social classes. He has an affluent lifestyle and many friends until a life-changing event. He and his family are betrayed, victims of a conspiracy that takes his [[Giovanni Auditore da Firenze|father]]&#039;s, [[Federico Auditore da Firenze|elder brother]]&#039;s, and [[Petruccio Auditore da Firenze|younger brother]]&#039;s lives, forcing him to flee from guards and become an Assassin, not just to protect himself , Mother and Sister, but to get vengeance on the conspirators who betrayed him.&lt;br /&gt;
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From that day, Ezio is considered a criminal and a traitor, and has to protect his mother and his sister. He becomes an [[assassin]] to accomplish his vengeance against the ones responsible for the tragedy that befell him and his family (it is likely that those men are [[Templars]] (see the last shot of Lineage Part II - The swords are lain down in the shape of the Templar symbol). Ezio is helped not only by his uncle [[Mario Auditore da Firenze|Mario]], but also [[Leonardo da Vinci]] who becomes his best friend and his personal engineer, as well as [[Niccolò Machiavelli]] and other famous Renaissance figures.&lt;br /&gt;
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[[File:Ezio_and_Lorenzo.jpg|thumb|Ezio conversing with Lorenzo de Medici]]Ezio will travel across Italy to various locations like [[Venice]], [[Tuscany]] and [[Rome]]. In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, we will be playing approximately 23 years of his life from when he was 17 year old (a Novice), to 40 year old (a Master Assassin), 1476 to 1499.&lt;br /&gt;
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== Equipment ==&lt;br /&gt;
Ezio is able to use a variety of weapons including two [[Hidden Blade|hidden blades]], allowing him to eliminate two enemies simultaneously. Combat is also available with the hidden blade, as when countering an enemy, Ezio will kill the enemy, whether by jabbing repeatedly in the chest/stomach, orr stabbing in the head. He can also steal (and use) several enemy weapons such as axes, hammers, maces, spears, halberds and two different sword types (one- and two-handed). Ezio is also able to use Da Vinci&#039;s flying machine in some parts of the game, gaining altitude from fires set throughout the city by his allies. Ezio will gain many upgrades from Da Vinci on his wrist gauntlet like a small pistol of some sort (most likely an early wheel lock firearm) concealed near his left hidden blade, or a poison needle. Ezio possesses the ability to use [[Eagle Vision]] while moving. He can visit Blacksmiths to purchase weapons and armors including Helmschmeid and Metal Plate, or tailors to customize the colors of his clothing.[[File:Iexplore_2009-09-25_20-01-09-16.png|thumb|300px|Master Assassin Ezio assassinating two guards at once.]]&amp;amp;nbsp;After obtaining all six keys from the Assassin&#039;s Tomb Ezio can open the lock to Altair&#039;s Assassin uniform and hidden blade.&lt;br /&gt;
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==Trivia==&lt;br /&gt;
* The Italian name &#039;Ezio&#039; derives from the Greek word &#039;Aetos&#039;, which means &amp;quot;Eagle&amp;quot;, similar to Altaïr whose name means &amp;quot;The Flying One&amp;quot;.&lt;br /&gt;
* Unlike Altaïr (who had his ring finger removed to make way for the [[Hidden Blade]]), Ezio has all ten fingers (as evidenced by the fact he wears a ring marked with the Assassin&#039;s symbol). This was due to a modification of the Hidden Blade by Leonardo da Vinci.&lt;br /&gt;
* It is stated in the Philosophical Codex that after Altaïr defeated Al-Mualim at the end of the first &#039;&#039;Assassin&#039;s Creed&#039;&#039; and became the leader, the Assassins were forced to realize the scope of their fight against the Templars, and would have to abandon many of their traditions, like the removal of the ring finger or the ban on using poison, in order to survive.&lt;br /&gt;
* Ezio uses a wheel lock firearm, a type of weapon that Europe didn&#039;t start developing until the very late 1400&#039;s and early 1500&#039;s, making this weapon most likely one of the very first of its type to appear in Europe, thus many people may not know what the weapon is in game. The earliest firearms were single shot and took time to reload, so will most likely be only used as a last resort weapon. Once again Leonardo Da Vinci didn&#039;t create the Hidden Gun, but found instructions to make one from a Codex page, meaning Altaïr invented the Hidden Gun (and most likely the first ever firearm). Also note that Da Vinci created some of the first modern wheel lock pistols, so this could be a shortened version of one.&lt;br /&gt;
* Ezio&#039;s face in &#039;&#039;Assassin&#039;s Creed II&#039;&#039; seems to be a mixture of Desmond&#039;s ([[wikipedia:Francisco Randez|Francisco Randez]]) and Devon Bostick&#039;s from &#039;&#039;Lineage&#039;&#039; .&lt;br /&gt;
* It would appear as though Ezio is unaware that he is the decendant of Altair, despite learning about Altair and what kind of assassin he was, he never truly understands why he is such a sucessful assassin himself. The reason was, because he was a decendant of Altair.&lt;br /&gt;
* It seems that Ezio grows older (shown by his beard) at 1499.&lt;br /&gt;
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{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Auditore da Firenze, Ezio]]&lt;br /&gt;
[[Category:Assassins|Auditore da Firenze, Ezio]]&lt;br /&gt;
[[Category:Descendant of Altaïr]]&lt;/div&gt;</summary>
		<author><name>86.133.250.175</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Giovanni_Auditore_da_Firenze&amp;diff=253063</id>
		<title>Giovanni Auditore da Firenze</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Giovanni_Auditore_da_Firenze&amp;diff=253063"/>
		<updated>2009-11-28T13:27:12Z</updated>

		<summary type="html">&lt;p&gt;86.133.250.175: /* Trivia */&lt;/p&gt;
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&lt;div&gt;{{Character Infobox &lt;br /&gt;
|image= giovanni lineage 1.png&lt;br /&gt;
|faction=[[Assassins]]&lt;br /&gt;
|imgdesc=&lt;br /&gt;
|name=Giovanni Auditore da Firenze&lt;br /&gt;
|meaning=&lt;br /&gt;
|appear=&#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|period=Italian Renaissance (15th century)&lt;br /&gt;
}}&lt;br /&gt;
{{quote|I am Giovanni Auditore, and like my ancestors before me, I am a assassin.|[[AC: Lineage]]&#039;s headline}}&lt;br /&gt;
&#039;&#039;&#039;Giovanni Auditore da Firenze&#039;&#039;&#039; is the father of [[Ezio Auditore da Firenze]]. He&#039;s a nobleman, working as a banker for the [[House of Medici|Medicis]], but his true face is the one of an [[Assassin]]. He was raised and trained along with his brother [[Mario Auditore da Firenze|Mario]] as an Assassin, and has been aware of the [[Templars]] for almost all his life. He also knows his son&#039;s power: the [[Eagle Vision]]. Giovanni is the main character of the three &#039;&#039;Assassin&#039;s Creed&#039;&#039; world-based short films: &#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039;. Beside his brother, he has a wife, [[Maria Auditore da Firenze|Maria Auditore]], three sons (Ezio, [[Federico Auditore da Firenze|Federico]] and [[Petruccio Auditore|Petruccio]]) and a daughter [[Claudia Auditore|Claudia]]. He is portrayed by [[Romano Orzari]].&lt;br /&gt;
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==Biography==&lt;br /&gt;
===[[Assassin&#039;s Creed: Lineage]]===&lt;br /&gt;
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[[File:Giovannilineage2.png|thumb|left|Giovanni in his usual clothes.]]&lt;br /&gt;
Giovanni Auditore is a [[Florence|Florentine]] nobleman living during the 15th century in Italy: the Renaissance. But he is also an Assassin, a descendant of [[Altaïr]] serving under the powerful [[Lorenzo de&#039; Medici]] and most of all: justice. In 1476, a conspiracy is going on to overthrow Lorenzo the Magnificent. One night, hiding from his family, Giovanni is about to execute a mission for his master. He intercepts in the dark streets of Florence [[Rodrigo Borgia]] and three of his men. Rodrigo flees, but Giovanni manages to capture one of his men. He brings him to Lorenzo, and the prisoner reveals through tortures that the Duke of [[Milan]], [[Galeazzo Maria Sforza]] will be assassinated in the church during the feast of Santo Stefano (the day following Christmas). Giovanni heads to Milan, but he arrives too late as he sees through the crowds the assassination of Sforza. The murderers are all killed by Giovanni and one of Sforza&#039;s guards. After this mission, Giovanni goes back to his nest seeing his family. He then meditates on the death of Sforza and its consequences.&lt;br /&gt;
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===[[Assassin&#039;s Creed II]]===&lt;br /&gt;
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[[File:QuickTimePlayer 2009-09-25 20-14-39-52.png|thumb|Giovanni (center) is going to be executed.]]&lt;br /&gt;
Giovanni Auditore is first seen in AC2 at&amp;amp;nbsp;Ezio&#039;s&amp;amp;nbsp;birth&amp;amp;nbsp;sequence in the&amp;amp;nbsp;Animus, in which he holds Ezio in his arms and&amp;amp;nbsp;remarks that he is a born fighter.&amp;amp;nbsp;After&amp;amp;nbsp;Desmond enters the&amp;amp;nbsp;Animus&amp;amp;nbsp;2.0,&amp;amp;nbsp;Giovanni is seen once again at the Auditore&#039;s house, where he is proud that Ezio reminds&amp;amp;nbsp;him of himself&amp;amp;nbsp;when he was younger, and&amp;amp;nbsp;gives&amp;amp;nbsp;him (Ezio)&amp;amp;nbsp;two seperate&amp;amp;nbsp;quests (Paperboy&amp;amp;nbsp;&amp;amp; Special Delivery)&amp;amp;nbsp;in Memory Block 1. Soon after completing the quests, guards take Giovanni (alongside his sons, Federico &amp;amp; Petruccio)&amp;amp;nbsp;to prison for being accused of treason. Ezio soon ventures to the prison window&amp;amp;nbsp;that they are being&amp;amp;nbsp;detained in for answers of&amp;amp;nbsp;their inprisonment but Giovanni instead&amp;amp;nbsp;tasks his son&amp;amp;nbsp;to find the&amp;amp;nbsp;hidden room inside of his office (Which hides his assassin gear) and take everything that he finds.&amp;amp;nbsp;Shortly after Ezio arrives at where the execution takes place, Uberto declares Giovanni, Federico&amp;amp;nbsp;and Petruccio guilty of treason, therefore executed, becoming&amp;amp;nbsp;victims of a conspiracy.&amp;amp;nbsp;His execution&amp;amp;nbsp;has driven Ezio into the life of an assassin and Maria into silence.&lt;br /&gt;
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==Trivia==&lt;br /&gt;
*Giovanni&#039;s ring finger remains intact due to improvements to the hidden blade and changes to the&amp;amp;nbsp;tactics and traditions&amp;amp;nbsp;of the Assassin order made by Altaïr after the events of the first game.&lt;br /&gt;
*Giovanni&amp;amp;nbsp;died before telling Ezio (And his&amp;amp;nbsp;two other&amp;amp;nbsp;sons) of their assassin heritage, which dissapointed his brother, [[Mario Auditore da Firenze|Mario]].&lt;br /&gt;
*It is unknown whether or not if Giovanni knows that he is the decendant of Altair, but it is more then likely that he didn&#039;t, considering Mario never mentions it to Ezio and Ezio himself never finds out.&lt;br /&gt;
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{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Auditore da Firenze, Giovanni]]&lt;br /&gt;
[[Category:Assassins|Auditore da Firenze, Giovanni]]&lt;br /&gt;
[[Category:Descendant of Altaïr]]&lt;/div&gt;</summary>
		<author><name>86.133.250.175</name></author>
	</entry>
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