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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Adam_and_Eve&amp;diff=13414</id>
		<title>Adam and Eve</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Adam_and_Eve&amp;diff=13414"/>
		<updated>2011-01-05T21:12:12Z</updated>

		<summary type="html">&lt;p&gt;85.77.206.249: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{revamp}}&lt;br /&gt;
[[File:Adam_and_Eve.png|thumb|300px|The least distorted frame with Adam&#039;s face.]]&lt;br /&gt;
{{Dialogue2|Eve|Adam, I have it.|Adam|Eve.|Look out!|Adam and Eve discuss the Piece of Eden|Assassin&#039;s Creed II}}&lt;br /&gt;
&#039;&#039;&#039;Adam and Eve&#039;&#039;&#039; were the two [[humans]] shown in [[Subject 16]]&#039;s [[The Truth]] video. They were humans who rebelled against [[Those Who Came Before]]. In the Truth video, they are seen running with unknown person (camera view is shakey because of this. Pay attention and you&#039;ll see how this person climbs the obstacles with them) from someone or something. They use [[free-running]] to climb a large, futuristic looking building. While the unknown person, Adam and Eve are climbing the building, one of Those Who Came Before is seen crafting more Pieces of Eden.&lt;br /&gt;
&lt;br /&gt;
Both Adam and Eve (as well as other humans in the Truth video) are dressed in skin tight translucent suits (appearing almost as naked as their biblical counterparts).&lt;br /&gt;
&lt;br /&gt;
The Binary Code at end of The Truth video translates to:&amp;lt;br /&amp;gt;01000101 = &#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;br /&amp;gt;01000100 = &#039;&#039;&#039;D&#039;&#039;&#039;&amp;lt;br /&amp;gt;01000101 = &#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;br /&amp;gt;01001110 = &#039;&#039;&#039;N&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you count the number of zeros and ones there are in the Binary Code, you find 20 zeroes and 12 ones. These zeros and ones can translate to 2012.&lt;br /&gt;
&lt;br /&gt;
[[Subject 16]]&#039;s record shows that the artifacts ([[the Staff]], [[the Apple]], and the other Pieces of Eden) were tools that the First Civilization used to wield power over humans. One glyph puzzle reveals that human-kind was neurologically programmed to obey the pieces. However, some are immune to the pieces of Eden due to the humans and Those Who Came Before interbreeding (according to Subject 16). This being the case, [[Desmond Miles]] and his ancestors&#039; [[Eagle Vision]], their resistance to the pieces of Eden, and [[Ezio Auditore]]&#039;s being able to open [[the Vault]] (nevermind Desmond&#039;s own activation of the Vault and the Apple under the Collosseum in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;), largely shows that Desmond&#039;s bloodline descends from this union due to the unique traits only given by such a union (also stated by [[Juno]] at the end of &#039;&#039;Brotherhood&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
==Biblical==&lt;br /&gt;
[[File:415px-Lucas_Cranach_the_Elder-Adam_and_Eve_1533.jpg|thumb|&#039;&#039;Adam and Eve&#039;&#039; by Lucas Cranach the Elder.]]&lt;br /&gt;
Genesis tells the story of Adam and Eve in chapters 1, 2 and 3, with some additional elements in chapters 4 and 5:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genesis 2&#039;&#039;&#039; opens with God fashioning a man from the dust of the Earth and blowing life into his nostrils. God plants a garden (the Garden of Eden) and sets the man there, &amp;quot;to work it and watch over it,&amp;quot; permitting him to eat of all the trees in the garden, except the Tree of Knowledge of Good and Evil, &amp;quot;for on the day you eat of it you shall surely die.&amp;quot; God had already created the animals, and saw that Adam was the only one of his kind, and allowed the man to name all the animals and find a help-mate. After naming them all, the man could not find companionship in any of them, and so God causes the man to sleep, and creates a woman from his rib. The man names her &amp;quot;Woman&amp;quot; (Heb. ishah), &amp;quot;for this one was taken from a man&amp;quot; (Heb. ish). &amp;quot;On account of this a man leaves his father and his mother and clings to his woman.&amp;quot; Genesis 2 ends with the note that the man and woman were naked, and were not ashamed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genesis 3&#039;&#039;&#039; introduces the Serpent, &amp;quot;Slyer than every beast of the field.&amp;quot; The serpent tempts the woman to eat from the tree of knowledge, telling her that God lied, and that it will not lead to death, but make her and the man like gods themselves. She succumbs, and gives the fruit to the man, who eats also, &amp;quot;and the eyes of the two of them were opened.&amp;quot; Aware now of their nakedness, they make coverings of fig leaves, and hide from the sight of God. God asks them about what they have done. Adam blames Eve, and Eve blames the serpent. God curses the snake (who before this must have been able to walk, because) verse 14 says &amp;quot;upon thy belly shalt thou go, and dust shalt thou eat all the days of thy life.&amp;quot; God then curses Adam and Eve with hard labor, and with pain in childbirth, and banishes them from his garden, setting a cherub at the gate to bar their way to the Tree of Life, &amp;quot;lest he put out his hand ... and eat, and live forever.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genesis 4 and 5&#039;&#039;&#039; give the story of Adam and Eve&#039;s family after they leave the garden: three children are named, [[Cain]], [[Abel]] and Seth, as well as other sons and daughters. Adam lived for 930 years (&amp;quot;the woman&amp;quot; is given the name Eve in the closing verses of Genesis 3, &amp;quot;because she was the mother of all living&amp;quot;; Adam gets his name when the initial definite article is dropped, changing &amp;quot;ha-adam&amp;quot;, &amp;quot;the man&amp;quot;, to &amp;quot;Adam&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Video:Assassin&#039;s Creed 2: The Truth|thumb|300px|right|The Truth video.]]&lt;br /&gt;
*In the PS3 version, at the end of Truth video, Eve doesn&#039;t shout: &amp;quot;Look Out!&amp;quot; However, in the other versions she does.&lt;br /&gt;
*Adam doesn&#039;t speak at all.&lt;br /&gt;
*In &#039;&#039;[[Assassins Creed: Brotherhood]]&#039;&#039;, after completing Subject Sixteen&#039;s puzzles, you are shown a video where Sixteen tells you to look for Eve through her DNA.&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
&lt;br /&gt;
[[es:Adán_y_Eva]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters in Religion]]&lt;/div&gt;</summary>
		<author><name>85.77.206.249</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Adam_and_Eve&amp;diff=13413</id>
		<title>Adam and Eve</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Adam_and_Eve&amp;diff=13413"/>
		<updated>2011-01-05T21:05:57Z</updated>

		<summary type="html">&lt;p&gt;85.77.206.249: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{revamp}}&lt;br /&gt;
[[File:Adam_and_Eve.png|thumb|300px|The least distorted frame with Adam&#039;s face.]]&lt;br /&gt;
{{Dialogue2|Eve|Adam, I have it.|Adam|Eve.|Look out!|Adam and Eve discuss the Piece of Eden|Assassin&#039;s Creed II}}&lt;br /&gt;
&#039;&#039;&#039;Adam and Eve&#039;&#039;&#039; were the two [[humans]] shown in [[Subject 16]]&#039;s [[The Truth]] video. They were humans who rebelled against [[Those Who Came Before]]. In the Truth video, they are seen running from someone or something. They use [[free-running]] to climb a large, futuristic looking building. While Adam and Eve are climbing the building, one of Those Who Came Before is seen crafting more Pieces of Eden.&lt;br /&gt;
&lt;br /&gt;
Both Adam and Eve (as well as other humans in the Truth video) are dressed in skin tight translucent suits (appearing almost as naked as their biblical counterparts).&lt;br /&gt;
&lt;br /&gt;
The Binary Code at end of The Truth video translates to:&amp;lt;br /&amp;gt;01000101 = &#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;br /&amp;gt;01000100 = &#039;&#039;&#039;D&#039;&#039;&#039;&amp;lt;br /&amp;gt;01000101 = &#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;br /&amp;gt;01001110 = &#039;&#039;&#039;N&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you count the number of zeros and ones there are in the Binary Code, you find 20 zeroes and 12 ones. These zeros and ones can translate to 2012.&lt;br /&gt;
&lt;br /&gt;
[[Subject 16]]&#039;s record shows that the artifacts ([[the Staff]], [[the Apple]], and the other Pieces of Eden) were tools that the First Civilization used to wield power over humans. One glyph puzzle reveals that human-kind was neurologically programmed to obey the pieces. However, some are immune to the pieces of Eden due to the humans and Those Who Came Before interbreeding (according to Subject 16). This being the case, [[Desmond Miles]] and his ancestors&#039; [[Eagle Vision]], their resistance to the pieces of Eden, and [[Ezio Auditore]]&#039;s being able to open [[the Vault]] (nevermind Desmond&#039;s own activation of the Vault and the Apple under the Collosseum in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;), largely shows that Desmond&#039;s bloodline descends from this union due to the unique traits only given by such a union (also stated by [[Juno]] at the end of &#039;&#039;Brotherhood&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
==Biblical==&lt;br /&gt;
[[File:415px-Lucas_Cranach_the_Elder-Adam_and_Eve_1533.jpg|thumb|&#039;&#039;Adam and Eve&#039;&#039; by Lucas Cranach the Elder.]]&lt;br /&gt;
Genesis tells the story of Adam and Eve in chapters 1, 2 and 3, with some additional elements in chapters 4 and 5:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genesis 2&#039;&#039;&#039; opens with God fashioning a man from the dust of the Earth and blowing life into his nostrils. God plants a garden (the Garden of Eden) and sets the man there, &amp;quot;to work it and watch over it,&amp;quot; permitting him to eat of all the trees in the garden, except the Tree of Knowledge of Good and Evil, &amp;quot;for on the day you eat of it you shall surely die.&amp;quot; God had already created the animals, and saw that Adam was the only one of his kind, and allowed the man to name all the animals and find a help-mate. After naming them all, the man could not find companionship in any of them, and so God causes the man to sleep, and creates a woman from his rib. The man names her &amp;quot;Woman&amp;quot; (Heb. ishah), &amp;quot;for this one was taken from a man&amp;quot; (Heb. ish). &amp;quot;On account of this a man leaves his father and his mother and clings to his woman.&amp;quot; Genesis 2 ends with the note that the man and woman were naked, and were not ashamed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genesis 3&#039;&#039;&#039; introduces the Serpent, &amp;quot;Slyer than every beast of the field.&amp;quot; The serpent tempts the woman to eat from the tree of knowledge, telling her that God lied, and that it will not lead to death, but make her and the man like gods themselves. She succumbs, and gives the fruit to the man, who eats also, &amp;quot;and the eyes of the two of them were opened.&amp;quot; Aware now of their nakedness, they make coverings of fig leaves, and hide from the sight of God. God asks them about what they have done. Adam blames Eve, and Eve blames the serpent. God curses the snake (who before this must have been able to walk, because) verse 14 says &amp;quot;upon thy belly shalt thou go, and dust shalt thou eat all the days of thy life.&amp;quot; God then curses Adam and Eve with hard labor, and with pain in childbirth, and banishes them from his garden, setting a cherub at the gate to bar their way to the Tree of Life, &amp;quot;lest he put out his hand ... and eat, and live forever.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genesis 4 and 5&#039;&#039;&#039; give the story of Adam and Eve&#039;s family after they leave the garden: three children are named, [[Cain]], [[Abel]] and Seth, as well as other sons and daughters. Adam lived for 930 years (&amp;quot;the woman&amp;quot; is given the name Eve in the closing verses of Genesis 3, &amp;quot;because she was the mother of all living&amp;quot;; Adam gets his name when the initial definite article is dropped, changing &amp;quot;ha-adam&amp;quot;, &amp;quot;the man&amp;quot;, to &amp;quot;Adam&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Video:Assassin&#039;s Creed 2: The Truth|thumb|300px|right|The Truth video.]]&lt;br /&gt;
*In the PS3 version, at the end of Truth video, Eve doesn&#039;t shout: &amp;quot;Look Out!&amp;quot; However, in the other versions she does.&lt;br /&gt;
*Adam doesn&#039;t speak at all.&lt;br /&gt;
*In &#039;&#039;[[Assassins Creed: Brotherhood]]&#039;&#039;, after completing Subject Sixteen&#039;s puzzles, you are shown a video where Sixteen tells you to look for Eve through her DNA.&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
&lt;br /&gt;
[[es:Adán_y_Eva]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters in Religion]]&lt;/div&gt;</summary>
		<author><name>85.77.206.249</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Nolan_North&amp;diff=396714</id>
		<title>Nolan North</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Nolan_North&amp;diff=396714"/>
		<updated>2011-01-05T21:04:12Z</updated>

		<summary type="html">&lt;p&gt;85.77.206.249: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Nolan North.jpg|thumb|right|Nolan North]]&lt;br /&gt;
&#039;&#039;&#039;Nolan Ramsey North&#039;&#039;&#039; (born October 31, 1970 in New Haven, Connecticut, United States) is an American voice actor. He is married to actress Jill Murray and has two children. He has had a large number of roles in TV shows, video games, and feature animations. Some of his best known roles are voicing Nathan Drake in the &#039;&#039;Uncharted&#039;&#039; series, the Prince in the 2008 version of &#039;&#039;Prince of Persia&#039;&#039;, Kojo &amp;quot;Romeo&amp;quot; Agu in &#039;&#039;Halo 3: ODST&#039;&#039;, some UNSC Marines in Halo 3, and Dr. Richtofen in &#039;&#039;Call of Duty: World at War&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In the [[Assassin&#039;s Creed series|&#039;&#039;Assassin&#039;s Creed&#039;&#039; series]], North provided the voice of [[Desmond Miles]], and additional voices, such as [[Abbas]] in &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;. He continued the role of Desmond Miles in &#039;&#039;[[Assassin&#039;s Creed II]],&#039;&#039; and also provided the voice for Adam in [[the Truth]] sequence. North voices Desmond in the latest &#039;&#039;Assassin&#039;s Creed&#039;&#039; game, &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;Assassin&#039;s Creed&#039;&#039; works ==&lt;br /&gt;
* &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039; (2007) – [[Desmond Miles]], [[Abbas]]&lt;br /&gt;
* &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; (2009) – Desmond Miles&lt;br /&gt;
* &#039;&#039;[[Assassin&#039;s Creed Brotherhood]]&#039;&#039; (2010) - Desmond Miles&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://www.imdb.com/name/nm0636046/ Nolan North] at the Internet Movie Database&lt;br /&gt;
[[Category:Voice Actors]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Voice Actors]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Voice Actors]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Voice Actors]]&lt;/div&gt;</summary>
		<author><name>85.77.206.249</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=The_Truth&amp;diff=528643</id>
		<title>The Truth</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=The_Truth&amp;diff=528643"/>
		<updated>2011-01-05T21:01:49Z</updated>

		<summary type="html">&lt;p&gt;85.77.206.249: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Hello. This is...they call me Subject 16. Listen, I don&#039;t have much time - there&#039;s something I have to show you. We have been lied to this whole time; everything we know, everything we&#039;ve been brought up to believe - it&#039;s wrong.|Subject 16}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Truth&#039;&#039;&#039; is a side-quest in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; that can be unlocked by uncovering [[glyphs]] throughout the world, and solving the puzzles that accompany each glyph. There are 20 in all, and successfully unlocking each one will give a bit more insight into the Origins of the [[Templars]], the [[Assassins]], and the [[Piece of Eden]]. However until all of the videos are unlocked, each of the individual twenty videos are extremely brief, barely a second long.[[File:7651.assassins3.jpg|thumb|A scene from the Truth video.]]&lt;br /&gt;
&lt;br /&gt;
In the video, [[Adam and Eve]], dressed in skin colored bodysuits seemingly making them appear that they are nude, are seen running from something. They move through an open area which may be The Garden of Eden. The scenery is a mixture between flora, a shiny blue material that resembles glass, and a white surface which sounds like stone. The garden is decorated in a very futuristic style which is a strong contrast against the biblical setting. Moving through a circular automatic door, Adam and Eve use free-running (similar to that used by the [[Assassins]]) to climb a large, futuristic looking building. While they are climbing the building, the silhouette of a humanoid (who appears to be floating) can be seen holding a [[Piece of Eden]] to control several human slaves. These workers appear to be in an environment similar to that of a metal refinery, with one slave in the foreground clearly using a hammer to shape a metal object. The brief appearance of the silhouette is visually similar to [[Minerva]], sharing the flowing clothes and glowing emblem on the headgear. [[Adam and Eve]] continue climbing until they reach the roof of the building. The camera zooms outwards, revealing many other futuristic buildings surrounding them. Further in the background, a mountain is clearly visible, while there is little other elevation in land elsewhere. The terrain is lush, and large forest boundaries are visible. Eve can then be seen to be holding a [[Piece of Eden]]. Eve then says &amp;quot;Adam, I have it!&amp;quot;, Adam acknowledges Eve, or perhaps not since Adam dosen&#039;t seem to move his head, and the person saying &amp;quot;Eve&amp;quot; was following them all the way and he was being with them (that&#039;s why the &amp;quot;camera&amp;quot; is shakey when they&#039;re climbing. The view is from this mans perspective). This persong might be Subject 16s ancestor (or Subject 16 himself which is very un-like, though) and when Eve yells: &amp;quot;Look out!&amp;quot; the memory of this man suddenly ends which propably means he gets killed (would explain why Eve tried to warn him), and binary code flashes up. The numbers read: &amp;quot;EDEN&amp;quot;&lt;br /&gt;
&lt;br /&gt;
These glyphs are based upon the markings left behind in &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;, which were left behind by [[Subject 16]], and written in his blood. Many of these glyphs can be recognized as the [[Cryptic Messages]] from the previous game, and can only be seen with [[Eagle Vision|eagle vision]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[File:Mt Kilimanjaro.jpg|thumb|255px|Mount Kilimanjaro bears a strong resemblance to the Mountain in the Truth Video]]&lt;br /&gt;
*The mountain in the video bears a striking resemblance to Mount Kilimanjaro, thus placing the scene in Africa. This would make sense, as humanity is said to originate from Africa (specifically mid-Africa, the rough location of Kilimanjaro). The [[codex]] map also shows that a Piece of Eden was located in the vicinity of Kilimanjaro. Supporting this theory even further is [[Lucy Stillman|Lucy]]&#039;s mention of [[Warren Vidic|Vidic]] tagging memories in ancient Africa.&lt;br /&gt;
*The video seems to take place immediately before the human rebellion and subsequent war. As Adam and Eve seem to have taken The Apple without permission, and are probably trying to escape with it, one can assume that they had started the rebellion.&lt;br /&gt;
*At the end of the video, a block of binary code can be seen briefly. The code is &amp;quot;01000101 01000100 01000101 01001110&amp;quot; which translates to EDEN. Another point of interest is that there are 20 zeroes and 12 ones, a reference to the supposed doomsday year of 2012.&lt;br /&gt;
*The viewing angle of the camera suggests that the video is a recording of one of Subject 16&#039;s [[Animus]] sessions. This in turn would indicate a direct lineage between 16 (and perhaps even Desmond), with Adam and/or Eve.&lt;br /&gt;
*The music being played during Adam and Eve&#039;s escape from Eden in the video is the same music that plays while Desmond and Lucy are escaping [[Abstergo Industries|Abstergo]] at the beginning of &#039;&#039;Assassin&#039;s Creed II,&#039;&#039; and when [[Ezio Auditore Da Firenze|Ezio]] is running away from the guards after the execution of [[Petruccio Auditore da Firenze|Petruccio]], [[Federico Auditore da Firenze|Federico]], and [[Giovanni Auditore da Firenze|Giovanni]] at the hands of [[Uberto Alberti]]. It&#039;s also the &amp;quot;Open Conflict&amp;quot; song of [[Forlì]]. It is entitled &amp;quot;Wetlands Escape&amp;quot; on the &#039;&#039;Assassin&#039;s Creed II&#039;&#039; Original Game Soundtrack.&lt;br /&gt;
*In the PS3 version, Eve does not say, &amp;quot;Look out!&amp;quot; At that point, it is just silent and the binary for &amp;quot;Eden&amp;quot; appears.&lt;br /&gt;
*There are only 10 puzzles in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, though they are not hidden behind glyphs, but appear to be rifts in the memory that allow one to enter the programming of the Animus itself.&lt;br /&gt;
*On the back of the case for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, it says &amp;quot;The Truth Is Written In Blood&amp;quot;. The side-quest is &amp;quot;The Truth&amp;quot;, and Subject 16 is the cause for the glyphs which give you the side-quest, and he had written in blood at Abstergo.&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
[[Video:Assassin&#039;s Creed 2: The Truth|thumb|left|300px|The Truth Video]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;/div&gt;</summary>
		<author><name>85.77.206.249</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=The_Truth&amp;diff=528642</id>
		<title>The Truth</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=The_Truth&amp;diff=528642"/>
		<updated>2011-01-05T20:50:38Z</updated>

		<summary type="html">&lt;p&gt;85.77.206.249: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Hello. This is...they call me Subject 16. Listen, I don&#039;t have much time - there&#039;s something I have to show you. We have been lied to this whole time; everything we know, everything we&#039;ve been brought up to believe - it&#039;s wrong.|Subject 16}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Truth&#039;&#039;&#039; is a side-quest in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; that can be unlocked by uncovering [[glyphs]] throughout the world, and solving the puzzles that accompany each glyph. There are 20 in all, and successfully unlocking each one will give a bit more insight into the Origins of the [[Templars]], the [[Assassins]], and the [[Piece of Eden]]. However until all of the videos are unlocked, each of the individual twenty videos are extremely brief, barely a second long.[[File:7651.assassins3.jpg|thumb|A scene from the Truth video.]]&lt;br /&gt;
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In the video, [[Adam and Eve]], dressed in skin colored bodysuits seemingly making them appear that they are nude, are seen running from something. They move through an open area which may be The Garden of Eden. The scenery is a mixture between flora, a shiny blue material that resembles glass, and a white surface which sounds like stone. The garden is decorated in a very futuristic style which is a strong contrast against the biblical setting. Moving through a circular automatic door, Adam and Eve use free-running (similar to that used by the [[Assassins]]) to climb a large, futuristic looking building. While they are climbing the building, the silhouette of a humanoid (who appears to be floating) can be seen holding a [[Piece of Eden]] to control several human slaves. These workers appear to be in an environment similar to that of a metal refinery, with one slave in the foreground clearly using a hammer to shape a metal object. The brief appearance of the silhouette is visually similar to [[Minerva]], sharing the flowing clothes and glowing emblem on the headgear. [[Adam and Eve]] continue climbing until they reach the roof of the building. The camera zooms outwards, revealing many other futuristic buildings surrounding them. Further in the background, a mountain is clearly visible, while there is little other elevation in land elsewhere. The terrain is lush, and large forest boundaries are visible. Eve can then be seen to be holding a [[Piece of Eden]]. Eve then says &amp;quot;Adam, I have it!&amp;quot;, Adam acknowledges Eve, or perhaps not since Adam dosen&#039;t seem to move his head, and the person saying &amp;quot;Eve&amp;quot; was following them and thats why she then yells: &amp;quot;Look out!&amp;quot; as an unknown, unseen person appears behind them. The memory suddenly ends, and binary code flashes up. The numbers read: &amp;quot;EDEN&amp;quot;&lt;br /&gt;
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These glyphs are based upon the markings left behind in &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;, which were left behind by [[Subject 16]], and written in his blood. Many of these glyphs can be recognized as the [[Cryptic Messages]] from the previous game, and can only be seen with [[Eagle Vision|eagle vision]].&lt;br /&gt;
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== Trivia ==&lt;br /&gt;
[[File:Mt Kilimanjaro.jpg|thumb|255px|Mount Kilimanjaro bears a strong resemblance to the Mountain in the Truth Video]]&lt;br /&gt;
*The mountain in the video bears a striking resemblance to Mount Kilimanjaro, thus placing the scene in Africa. This would make sense, as humanity is said to originate from Africa (specifically mid-Africa, the rough location of Kilimanjaro). The [[codex]] map also shows that a Piece of Eden was located in the vicinity of Kilimanjaro. Supporting this theory even further is [[Lucy Stillman|Lucy]]&#039;s mention of [[Warren Vidic|Vidic]] tagging memories in ancient Africa.&lt;br /&gt;
*The video seems to take place immediately before the human rebellion and subsequent war. As Adam and Eve seem to have taken The Apple without permission, and are probably trying to escape with it, one can assume that they had started the rebellion.&lt;br /&gt;
*At the end of the video, a block of binary code can be seen briefly. The code is &amp;quot;01000101 01000100 01000101 01001110&amp;quot; which translates to EDEN. Another point of interest is that there are 20 zeroes and 12 ones, a reference to the supposed doomsday year of 2012.&lt;br /&gt;
*The viewing angle of the camera suggests that the video is a recording of one of Subject 16&#039;s [[Animus]] sessions. This in turn would indicate a direct lineage between 16 (and perhaps even Desmond), with Adam and/or Eve.&lt;br /&gt;
*The music being played during Adam and Eve&#039;s escape from Eden in the video is the same music that plays while Desmond and Lucy are escaping [[Abstergo Industries|Abstergo]] at the beginning of &#039;&#039;Assassin&#039;s Creed II,&#039;&#039; and when [[Ezio Auditore Da Firenze|Ezio]] is running away from the guards after the execution of [[Petruccio Auditore da Firenze|Petruccio]], [[Federico Auditore da Firenze|Federico]], and [[Giovanni Auditore da Firenze|Giovanni]] at the hands of [[Uberto Alberti]]. It&#039;s also the &amp;quot;Open Conflict&amp;quot; song of [[Forlì]]. It is entitled &amp;quot;Wetlands Escape&amp;quot; on the &#039;&#039;Assassin&#039;s Creed II&#039;&#039; Original Game Soundtrack.&lt;br /&gt;
*In the PS3 version, Eve does not say, &amp;quot;Look out!&amp;quot; At that point, it is just silent and the binary for &amp;quot;Eden&amp;quot; appears.&lt;br /&gt;
*There are only 10 puzzles in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, though they are not hidden behind glyphs, but appear to be rifts in the memory that allow one to enter the programming of the Animus itself.&lt;br /&gt;
*On the back of the case for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, it says &amp;quot;The Truth Is Written In Blood&amp;quot;. The side-quest is &amp;quot;The Truth&amp;quot;, and Subject 16 is the cause for the glyphs which give you the side-quest, and he had written in blood at Abstergo.&lt;br /&gt;
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== Video ==&lt;br /&gt;
[[Video:Assassin&#039;s Creed 2: The Truth|thumb|left|300px|The Truth Video]]&lt;br /&gt;
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{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;/div&gt;</summary>
		<author><name>85.77.206.249</name></author>
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