<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://assassinscreedwiki.accesstheanimus.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=85.170.82.51</id>
	<title>Assassin&#039;s Creed Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://assassinscreedwiki.accesstheanimus.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=85.170.82.51"/>
	<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/wiki/Special:Contributions/85.170.82.51"/>
	<updated>2026-06-05T07:04:19Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Antoine_Rol&amp;diff=42128</id>
		<title>Antoine Rol</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Antoine_Rol&amp;diff=42128"/>
		<updated>2013-03-29T18:16:27Z</updated>

		<summary type="html">&lt;p&gt;85.170.82.51: /* Games credited */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Realworld}}&lt;br /&gt;
[[File:Antoine Rol.png|thumb|185px|Antoine Rol.]]&lt;br /&gt;
&#039;&#039;&#039;Antoine Rol&#039;&#039;&#039; was formerly a Character and Level Artist working at [[Ubisoft]] Annecy, and is best known for his work on the multiplayer elements of the [[Assassin&#039;s Creed series|&#039;&#039;Assassin&#039;s Creed&#039;&#039; series]], among which are &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, and multiplayer character modeling on the upcoming &#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;. His areas of specialty are concept art, character creation and modeling, all of which he has employed in creating unique characters for the &#039;&#039;Assassin&#039;s Creed&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
==Games credited==&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed III&#039;&#039; (2012), Ubisoft&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; (2011), Ubisoft&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; (2010), Ubisoft&lt;br /&gt;
*&#039;&#039;Test Drive Unlimited 2&#039;&#039; (2010), Atari&lt;br /&gt;
*(2009), Krysalide&lt;br /&gt;
&lt;br /&gt;
==Education and experience==&lt;br /&gt;
*Character Artist – &#039;&#039;Assassin&#039;s Creed III&#039;&#039; (2011–2012), Ubisoft&lt;br /&gt;
*Character Artist – &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; (2010–2011), Ubisoft&lt;br /&gt;
*Level Artist on &#039;&#039;Test Drive Unlimited 2&#039;&#039; (2010), Atari&lt;br /&gt;
*Character Artist – &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; (2009–2010), Ubisoft&lt;br /&gt;
*Character &amp;amp; Level Artist on &#039;&#039;Prototype&#039;&#039; (2008), Krysalide&lt;br /&gt;
*Ecole Emile Cohl (2006–2009)&lt;br /&gt;
&lt;br /&gt;
==Specialties==&lt;br /&gt;
===Programs===&lt;br /&gt;
*ZBrush&lt;br /&gt;
*Autodesk 3DS Max&lt;br /&gt;
*Adobe Photoshop&lt;br /&gt;
*TopoGun&lt;br /&gt;
*CrazyBump&lt;br /&gt;
&lt;br /&gt;
===Techniques===&lt;br /&gt;
*Character design&lt;br /&gt;
*Character modeling - Low poly&lt;br /&gt;
*Character modeling - High poly&lt;br /&gt;
*3D modeling&lt;br /&gt;
*Texture mapping - diffuse, normal and specular map&lt;br /&gt;
*Texture creation - hand painted textures&lt;br /&gt;
*Rigging - cloth and softbody&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Assassin&amp;amp;apos;s Creed: Brotherhood&#039;&#039;===&lt;br /&gt;
The following is a sample gallery of Antoine Rol&amp;amp;apos;s character modeling and concept art for &#039;&#039;Assassin&amp;amp;apos;s Creed: Brotherhood&#039;&#039;.  &lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot; spacing=&amp;quot;small&amp;quot;&amp;gt;&lt;br /&gt;
The Pariah by Antoine Rol.JPG|[[Pariah]] character model.&lt;br /&gt;
Coutesan in-game concept.JPG|[[Courtesan (Animi Avatar)|Courtesan]] character model.&lt;br /&gt;
Doctor Malffato ingame1.jpg|[[Doctor (Animi Avatar)|Doctor]] character model.&lt;br /&gt;
Priest Ristoro ingame.jpg|[[Priest (Animi Avatar)|Priest]] character model.&lt;br /&gt;
Doctor Malfato rough1.jpg|Doctor character concept art.&lt;br /&gt;
Doctor Zbrush.jpg|Texture model for the Doctor.&lt;br /&gt;
Captain_concept_by_Antoine_Rol.jpg|[[Captain]] character concept art.&lt;br /&gt;
Blacksmith.jpg|[[Blacksmith (Animi Avatar)|Blacksmith]] character concept art.&lt;br /&gt;
Barber..jpg|[[Barber]] character concept art.&lt;br /&gt;
Dama Rossa rough.jpg|[[Dama Rossa]] character concept art.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Assassin&amp;amp;apos;s Creed: Revelations&#039;&#039;===&lt;br /&gt;
The following is a sample gallery of Antoine Rol&amp;amp;apos;s character modeling and concept art for &#039;&#039;Assassin&amp;amp;apos;s Creed: Revelations&#039;&#039;.  &lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot; spacing=&amp;quot;small&amp;quot;&amp;gt;&lt;br /&gt;
Sentinel_concept_by_Antoine_Rol.jpg|[[Sentinel]] character concept art.&lt;br /&gt;
Pirate_concept_by_Antoine_Rol.jpg|[[Privateer]] character concept art.&lt;br /&gt;
Diacre_concept_by_Antoine_Rol.jpg|[[Deacon]] character concept art.&lt;br /&gt;
Thespian_concept_by_Antoine_Rol.jpg|[[Thespian]] character concept art.&lt;br /&gt;
Weapons_ACR_concept_by_Antoine_Rol.jpg|[[Multiplayer weapons (Revelations)|Multiplayer weapons]] concept art.&lt;br /&gt;
Board_Rough_concept_by_Antoine_Rol.jpg|Character concept art for the [[Crusader]], [[Vanguard]] and [[Vizier]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Assassin&amp;amp;apos;s Creed III&#039;&#039;===&lt;br /&gt;
The following is a sample gallery of Antoine Rols character modeling and concept art for &#039;&#039;Assassin&amp;amp;apos;s Creed III&#039;&#039;.  &lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot;&amp;gt;&lt;br /&gt;
Alsoomse, the independent by johan g.jpg|Concept art by Antoine Rol and modelling by [[Johan Grenier]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[http://www.antoinerol.com/ Antoine Rol]&#039;s official website.&lt;br /&gt;
*[http://www.linkedin.com/pub/antoine-rol/14/99a/814 Antoine Rol]&#039;s professional profile on LinkedIn.&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Rol, Antoine}}&lt;br /&gt;
[[Category:Development Team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III development team]]&lt;/div&gt;</summary>
		<author><name>85.170.82.51</name></author>
	</entry>
</feed>