<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://assassinscreedwiki.accesstheanimus.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=83.27.223.249</id>
	<title>Assassin&#039;s Creed Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://assassinscreedwiki.accesstheanimus.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=83.27.223.249"/>
	<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/wiki/Special:Contributions/83.27.223.249"/>
	<updated>2026-06-07T16:26:15Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Brute&amp;diff=127489</id>
		<title>Brute</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Brute&amp;diff=127489"/>
		<updated>2011-04-05T19:13:21Z</updated>

		<summary type="html">&lt;p&gt;83.27.223.249: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ac2|acb}}&lt;br /&gt;
[[File:Brute.jpg|thumb|274px|CG art of Brute guard wielding a heavy weapon.]]&lt;br /&gt;
&#039;&#039;&#039;Brutes&#039;&#039;&#039; are enemies first featured in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;. They are essentially human tanks, wearing heavy, durable [[armor]] and carrying large, heavy weapons. They are the strongest [[guards]] in terms of combat difficulty, however, they move very slowly due to the weight of their equipment and can thus be easily avoided.&lt;br /&gt;
&lt;br /&gt;
They return in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; with a reworked appearance, though they are now comparable in terms of difficulty to the [[Papal Guard|Papal guards]].&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Brutes are tricky enemies to defeat due to the nature of their attacks, though they can still be dispatched with some tactics and skills.&lt;br /&gt;
&lt;br /&gt;
[[File:AC2_Brute.jpg|thumb|left|Ezio fighting a brute from &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
===Normal attacks===&lt;br /&gt;
Brute normal attacks can be blocked with [[Assassin&#039;s Creed II Weapons|any weapon]], however they cannot be countered with a [[Short Blade|short blade]] or any [[Swords and Maces|sheath-able weapon]]. A counter attack may only be performed with another [[Heavy weapons|heavy weapon]] such as those the Brutes themselves carry, a [[Spears and Halberds|long weapon]] (carried by [[Seekers]]), or by the [[hidden blade]]. The successful timing window for the last, however, is notoriously short, as it is only a fraction of a second.&lt;br /&gt;
&lt;br /&gt;
Brutes can also be countered with [[Fists]], which will disarm the Brute, and leave them open to a lethal, follow-up attack. The timing for the disarm is short, albeit slightly longer than that of the hidden blade counter.&lt;br /&gt;
&lt;br /&gt;
Other than disarming or countering, a less risky (though more time consuming) tactic is to dodge the Brute&#039;s attacks and follow up with a combo of your own. When performed correctly, the combo may end with an execution. The maximum number of hits in a Brute combo is three.&lt;br /&gt;
&lt;br /&gt;
Additionally, like all other enemies, a Brute is most easily dispatched by being assassinated either from above, or while undetected; with either the hidden blades, or a ranged weapon, such as the [[Pistol|hidden gun]] or [[crossbow]].&lt;br /&gt;
[[File:Heavy_weapons_ac2.jpg|thumb|right|250px|From left to right: Labrys, Bearded Axe, Bastard Sword.]]&lt;br /&gt;
===Special attacks===&lt;br /&gt;
Neither of the Brute&#039;s special attacks can be blocked or countered, and can only be evaded by striking preemptively, or by dodging. There are two variants of a Brute&#039;s special attacks.&lt;br /&gt;
&lt;br /&gt;
====Smash====&lt;br /&gt;
The Brute takes a strong downward swing with his weapon, knocking Ezio on his back and doing about as much damage as a normal attack. The Smash special attack takes less time for a Brute to prepare (approximately one second) than a Disarm Smash special attack.&lt;br /&gt;
&lt;br /&gt;
A Brute is about to perform a smash attack if he raises his weapon high above his head.&lt;br /&gt;
&lt;br /&gt;
====Disarm Smash====&lt;br /&gt;
More forceful than Ezio&#039;s equivalent disarm ability, the Brute performs a Disarm Smash with a hard right-to-left swing with his weapon, breaking Ezio&#039;s guard. If Ezio is using a short blade, mace or sword, this move knocks it out of his hand. The attack does no damage, but as mentioned, it opens Ezio to attacks from other foes in the fight.&lt;br /&gt;
&lt;br /&gt;
A Disarm Smash special attack can be predicted when a Brute holds his weapon out behind him.&lt;br /&gt;
&lt;br /&gt;
==Weaponry==&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Damage&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Speed&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Deflect&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Bastard Sword&lt;br /&gt;
|&lt;br /&gt;
::3&lt;br /&gt;
|&lt;br /&gt;
::4&lt;br /&gt;
|&lt;br /&gt;
::3&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Bearded Axe&lt;br /&gt;
|&lt;br /&gt;
::4&lt;br /&gt;
|&lt;br /&gt;
::3&lt;br /&gt;
|&lt;br /&gt;
::4&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Labrys&lt;br /&gt;
|&lt;br /&gt;
::5&lt;br /&gt;
|&lt;br /&gt;
::3&lt;br /&gt;
|&lt;br /&gt;
::3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Intelligence, Agility, and Methods of Escape==&lt;br /&gt;
Brutes are not highly intelligent and can be escaped once you&#039;ve gotten out of sight by blending or hiding. They are also neither agile nor quick, and cannot [[Free Running|free-run]] or climb. Thus, taking to the rooftops is an easy method of escape.&lt;br /&gt;
&lt;br /&gt;
==Ranking and Morale==&lt;br /&gt;
[[File:ACB_Brute.png|thumb|right|A Brute getting disarmed by Ezio in the E3 trailer for &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;.]]&lt;br /&gt;
Certain Brutes appear to have a black-brown finish or trim on their armor plating, marking them as higher-ranked Brutes that are more resistant to [[Ezio Auditore Da Firenze|Ezio&#039;s]] attacks, and have a higher morale than others.&lt;br /&gt;
&lt;br /&gt;
Brutes, like certain [[Seekers|other guards]], have a very high morale (the highest morale of any guard in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;). This means that, unlike their allies, they will almost never run away, unless you disarm them when they are alone. Killing a Brute causes the other guards accompanying him (particularly those with lower ranks) to flee.&lt;br /&gt;
&lt;br /&gt;
==Special Brutes==&lt;br /&gt;
*[[Dante Moro]] carries a Bearded Axe with an enlarged head, and fights like a Brute, only with far more health and immunity from being disarmed (unless you use the [[Heavy Weapons|Heavy Weapon Disarm]]).&lt;br /&gt;
*[[Bartolomeo d&#039;Alviano]] carries what appears to be a Bastard Sword, (although the design and coloring of the handle differ from those carried by Brute guards) which he fondly calls &amp;quot;Bianca.&amp;quot; He behaves like a Brute in combat, only with far more health.&lt;br /&gt;
*[[Francesco Salviati]] carried an Axe with him when in his villa and fights like a Brute.&lt;br /&gt;
*The [[Mercenaries]] also fight like Brutes and carry similar weapons.&lt;br /&gt;
*The Templar Spy from &#039;&#039;[[Assassin&#039;s Creed II: Discovery]]&#039;&#039; uses the model of a Brute.&lt;br /&gt;
*Some [[Papal Guards]], when equipped with a heavy weapon, will fight like Brutes.&lt;br /&gt;
*[[Auguste Oberlin]] (the [[Blacksmith (multiplayer character)|Blacksmith]]) fights like a Brute in the singleplayer mode of [[Assassin&#039;s Creed Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*﻿Ezio has special taunts that are specific to Brutes. If a Brute is targeted and taunted, Ezio use a variety of taunts which insult their weight like: &#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Can you even hear me in there metal man!?&amp;quot;&#039;&#039;,&amp;lt;br /&amp;gt;&amp;quot;&#039;&#039;Well you&#039;re certainly well fed!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Diarrhea gotten stuck? Try leeches.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;That looks heavy!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&amp;quot;Fatti sotto, porco! (Come on, pig!)&amp;quot;&amp;lt;br /&amp;gt;&amp;quot;Ehi, grassone! (Hey, fatty!)&amp;quot;&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, Brutes are rarer and harder to disarm than in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.&lt;br /&gt;
*In the Cristina missions in Assassin&#039;s Creed: Brotherhood, the brutes have French flags pinned to their armor.&lt;br /&gt;
*In the mission &#039;&#039;Infrequent Flier&#039;&#039;, during the cutscene where Ezio abandons a burning Flying Machine, you can see a Brute and a Seeker on the roof of the Palazzo Ducale. Strangely, these are the only two guards that can&#039;t Free-Run or climb.&lt;br /&gt;
*When using the throwing knife special attack, Brutes can be killed with one knife, despite their armour.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Ac2 brute.jpg|Concept art of a Brute for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.&lt;br /&gt;
assassins_creed_II_1.jpg|Ezio fighting a Brute in [[Venice]].&lt;br /&gt;
Assassins-creed-ii-brute bymbs.jpg|A Brute with two other guards.&lt;br /&gt;
assassins_creed_2-800.jpg|Ezio fighting a Brute on a rooftop.&lt;br /&gt;
Z da19fec4.jpg|A Brute with a reworked appearance from &#039;&#039;Brotherhood&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;/div&gt;</summary>
		<author><name>83.27.223.249</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=The_Apple_of_Eden&amp;diff=511972</id>
		<title>The Apple of Eden</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=The_Apple_of_Eden&amp;diff=511972"/>
		<updated>2011-04-05T19:00:59Z</updated>

		<summary type="html">&lt;p&gt;83.27.223.249: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACB}}&lt;br /&gt;
{{WPmemories}}&lt;br /&gt;
{{Memory Infobox&lt;br /&gt;
|image = Eziotakesapple.jpg&lt;br /&gt;
|description = Beat [[Cesare Borgia|Cesare]] to the [[Sixth Apple|Apple]] of Eden.|undefined&lt;br /&gt;
|appearance  = &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
|type        = Main&lt;br /&gt;
|previous  = [[An Apple A Day]]&lt;br /&gt;
|next        = [[Demilitarization]]&lt;br /&gt;
|ancestor    = [[Ezio Auditore da Firenze]]&lt;br /&gt;
|location    = [[Rome]], [[Italy]]&lt;br /&gt;
|date        =August 1503}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Apple of Eden&#039;&#039;&#039; is a memory in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Infuriated by [[Cesare Borgia|Cesare]]&#039;s actions, [[Lucrezia Borgia|Lucrezia]] informs [[Ezio Auditore da Firenze|Ezio Auditore]] that [[Rodrigo Borgia|the Pope]] had hidden the [[Sixth Apple|Apple of Eden]] in the pavilion at [[Basilica di San Pietro|San Pietro]]. Despite taking a longer route, Ezio reaches the Basilica before Cesare.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
Ezio uses [[Eagle Vision]] to locate the Apple, and presses against the ornament in the pavilion to retrieve it. A small chamber containing the Apple opens, and he takes the artifact just as Cesare arrives with two [[Papal Guard|Papal guards]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cesare:&#039;&#039;&#039; &#039;&#039;You?!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ezio:&#039;&#039;&#039; &#039;&#039;Looking for this?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Cesare:&#039;&#039;&#039; &#039;&#039;It ends now, [[Assassins|Assassino]]. My sword will take your life.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cesare clutches his chest, apparently weakened from the poison from Rodrigo&#039;s apple. He instead sends his guards to kill Ezio, but Ezio points the artifact towards them. Energy in the form of light beams is emitted from it, and the two guards kill each other. Cesare retreats.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cesare:&#039;&#039;&#039; &#039;&#039;GUARDS! GUARDS!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Outcome==&lt;br /&gt;
Ezio escapes [[Vaticano district|the Vatican]] unscathed, along with the artifact.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*To achieve full [[synchronization]], the player should not lose any health.&lt;br /&gt;
*Ezio cannot call his [[Apprentices|recruits]] nor use the artifact to fight the guards, as doing so results in health loss.&lt;br /&gt;
*Once a player interacts with the Apple&#039;s location, they cannot decline the memory starting or any future memories starting, nor can they abort that memory or any future memories.&lt;br /&gt;
*Since players are forced to play from this memory onward until the end without stopping, it is advisable to finish any side quests to finish with 100% synchronization all at once. (The game does allow you to go back to Rome after the credits, though.)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Showapple.jpg&lt;br /&gt;
Cesaregrimaces.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ACBHMemories}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Memories]]&lt;/div&gt;</summary>
		<author><name>83.27.223.249</name></author>
	</entry>
</feed>