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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Syndicate&amp;diff=72965</id>
		<title>Assassin&#039;s Creed: Syndicate</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Syndicate&amp;diff=72965"/>
		<updated>2015-07-12T13:38:49Z</updated>

		<summary type="html">&lt;p&gt;83.137.251.34: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&#039;&#039;{{PAGENAME}}&#039;&#039;}}&lt;br /&gt;
{{Era|ACS|RW}}&lt;br /&gt;
{{Spoilerhd}}&lt;br /&gt;
{{Quote|A different revolution is rising. More subtle. A blaze from the ashes of an old brotherhood. We shall rise. Street gangs will be our armies. The slums, our fortress. They say this is the modern era. I say, it&#039;s time for a rebirth. And we shall lead the way.|Jacob Frye.|Assassin&#039;s Creed: Syndicate}}&lt;br /&gt;
{{Game Infobox&lt;br /&gt;
|name = &#039;&#039;Assassin&#039;s Creed: Syndicate&#039;&#039;&lt;br /&gt;
|image = ACS Box art icon.jpg&lt;br /&gt;
|Developer = Ubisoft Quebec&lt;br /&gt;
|Publisher = Ubisoft&lt;br /&gt;
|US Date Released = 23 October 2015&lt;br /&gt;
|UK Date Released = 23 October 2015&lt;br /&gt;
|Genre = Historic Action-Adventure&lt;br /&gt;
|Game modes = Single-player&lt;br /&gt;
|ESRB = M (Mature)&lt;br /&gt;
|Platform = Xbox One, PS4, PC&lt;br /&gt;
|Media = DVD, Blu-ray Disc, Digital download&lt;br /&gt;
|Website =http://assassinscreed.ubi.com/en-US/games/assassins-creed-syndicate/index.aspx}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Assassin&#039;s Creed: Syndicate&#039;&#039;&#039;&#039;&#039; is the upcoming ninth main installment in the [[Assassin&#039;s Creed (series)|&#039;&#039;Assassin&#039;s Creed&#039;&#039; series]]. The conceptual title and screenshots of the game were first leaked on 2 December 2014, following which [[Ubisoft]] acknowledged the leaked assets about Victory as genuine.&lt;br /&gt;
&lt;br /&gt;
The game will be released on 23 October 2015 worldwide on PlayStation 4 and Xbox One, with the PC version as of now announced for Autumn 2015.&lt;br /&gt;
&lt;br /&gt;
The game will be set in 19th century [[London]], during the {{Wiki|Victorian era}}, with twin protagonists, [[Jacob Frye|Jacob]] and [[Evie Frye]], both of whom are playable. The two arrive in London in 1868, as the [[Industrial Revolution]] reaches its climax, bringing its lot of inequality and poverty in a city controlled by the [[Templars]]. To stop their rule, the Fryes will take over the organized crime in an effort to gather an army and free London.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Ubisoft Quebec is handling &#039;&#039;Syndicate&#039;&#039;&#039;s lead development, in conjunction with eight other studios from Montreal, Singapore, Annecy, Montpellier, Chengdu, Shanghai, Kiev and Reflections. Teams from Ubisoft Sofia, Barcelona and Toronto are also involved in the game&#039;s completion.&amp;lt;ref name=&amp;quot;Singapore FB&amp;quot;&amp;gt;[https://www.facebook.com/ubisoftsingapore/photos/a.184457324459.152941.118722064459/10154175399284460/?type=1&amp;amp;theater &#039;&#039;Ubisoft Singapore&#039;&#039; Facebook page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Having gained solid brand experience from their contributions to previous entries in the &#039;&#039;Assassin&#039;s Creed&#039;&#039; franchise, Ubisoft Quebec has reportedly been working on &#039;&#039;Syndicate&#039;&#039; for more than two years. They are collaborating closely with Ubisoft Montreal, whose significant contributions to the game include producing London&#039;s landmarks, creating &amp;quot;living and breathing&amp;quot; crowds and improving the parkour gameplay&#039;s smoothness.&amp;lt;ref name=&amp;quot;Singapore FB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ubisoft Singapore, who pioneered the naval gameplay seen in &#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039; and subsequent entries, as well &#039;&#039;[[Assassin&#039;s Creed: Unity]]&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s time anomalies, has focused on new gameplay along the River Thames. Ubisoft Annecy is responsible for the development of the dynamic Train Hideout, a mobile headquarters for the Assassins around which several side missions will center. These missions will feature a strong narrative that enriches &#039;&#039;Syndicate&#039;&#039;&#039;s &amp;quot;gang fantasy&amp;quot;.&amp;lt;ref name=&amp;quot;Singapore FB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the game&#039;s boroughs, Whitechapel, is being developed Ubisoft Montpellier, who are also working on side missions related to historical figures and specific sections within main missions. Ubisoft Reflections is a developer known for working on racing games, and has been brought in to create the free roaming vehicle gameplay. Along with vehicle degradation and in-vehicle combat mechanics, Reflections has produced several side activities that involve racing with horse-drawn carriages.&amp;lt;ref name=&amp;quot;Singapore FB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ubisoft Chengdu is reponsible for a large variety of boats, environment assets and crowd animations, while Ubisoft Shanghai handles architecture and character assets. As with previous entries, Ubisoft Kiev is working on &#039;&#039;Syndicate&#039;&#039;&#039;s PC version.&amp;lt;ref name=&amp;quot;Singapore FB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
===Location===&lt;br /&gt;
&#039;&#039;Syndicate&#039;&#039;&#039;s London is 30% bigger than [[Paris]] from &#039;&#039;[[Assassin&#039;s Creed: Unity]]&#039;&#039; and is composed of six boroughs: Westminster, the Strand, the City of London, Whitechapel, Southwark, and Lambeth.&amp;lt;ref name=&amp;quot;IGN&amp;quot;&amp;gt;[http://www.ign.com/articles/2015/05/12/assassins-creed-syndicate-officially-announced IGN: &#039;&#039;Assassin&#039;s Creed: Syndicate&#039;&#039; Officially Announced]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are drastic architectural changes between &#039;&#039;Unity&#039;&#039; and &#039;&#039;Syndicate&#039;&#039;, including larger avenues and more floors in higher buildings. These changes conducted to the addition of the rope launcher to the Assassin&#039;s arsenal, to facilitate the navigation through the city.&amp;lt;ref&amp;gt;[http://www.gamespot.com/articles/assassin-s-creed-syndicate-s-new-rope-launcher-add/1100-6427218/ Gamespot: &#039;&#039;Assassin&#039;s Creed: Syndicate&#039;&#039;&#039;s New Rope Launcher]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The player will have also the opportunity to drive carriages, with the crowds now being restricted to the sidewalks. Trains and steamboats will also appear, although it is currently unknown whether they are going to be implemented as a method of transportation or not.&amp;lt;ref name=&amp;quot;Gamespot SCS&amp;quot;&amp;gt;[http://www.gamespot.com/articles/assassin-s-creed-syndicate-story-characters-and-se/1100-6427217/ Gamespot: &#039;&#039;Assassin&#039;s Creed: Syndicate&#039;&#039; Story, Characters and Setting]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Characters, customization and weapons===&lt;br /&gt;
Both playable characters will have different skill trees and the Frye twins&#039; play-styles will reflect their different personalities. There will be the possibility to switch at will between characters between the missions.&amp;lt;ref&amp;gt;[http://www.gameinformer.com/b/features/archive/2015/05/12/five-things-to-know-about-assassins-creed-syndicate-game-informer.aspx GameInformer: Five Things to Know About &#039;&#039;Assassin&#039;s Creed: Syndicate&#039;&#039;]&amp;lt;/ref&amp;gt; However, each mission will be attributed to only one of the twins, with around 75% for Jacob and consequently 25% for Evie.&amp;lt;ref&amp;gt;[http://kotaku.com/sources-you-can-play-as-a-woman-in-assassins-creed-sy-1703598017 Kotaku: You Can Play as a Woman in &#039;&#039;Assassin&#039;s Creed: Syndicate&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As the reckless and brawler twin, Jacob will have multiple tools at his disposal: [[Poison darts|hallucinogenic darts]] fired from his [[Hidden Blade]], [[throwing knives]] that can be used from range – but with the new feature of activating traps in the environment such as hanging barrels – and a six-shot [[Firearms|revolver]]. Owing to the era&#039;s stricter regulations on carrying weapons, Jacob also wields a kukri in his trench coat, a pair of brass knuckles, and at some point wields a cane sword, concealing a short sword and a scythe blade at its extremity.&amp;lt;ref name=&amp;quot;Gamespot SCS&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Being level-headed and less exuberant than her brother, Evie will be more focused on stealth.&amp;lt;ref name=&amp;quot;IGN&amp;quot;/&amp;gt; She will be equipped with the same [[Assassin Gauntlet|gauntlet]] that her brother possesses and will also, at some point, have access to a cane sword. However, her sword will have a different design than her brother&#039;s weapon, with the blade splitting in three, like a trident.&amp;lt;ref&amp;gt;[http://www.vg247.com/2015/06/09/assassins-creed-syndicate-to-get-collectible-replica-weapons-and-novel/ VG247: &#039;&#039;Assassin&#039;s Creed: Syndicate&#039;&#039; to get collectible replica weapons and novel]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
Due to the restriction on open weaponry, much of the combat will be carried out through [[Fists|fistfights]]. The combat mechanics will be similar to &#039;&#039;Unity&#039;&#039;, but at a quicker pace. Contextual kills will also make a return from &#039;&#039;[[Assassin&#039;s Creed: Rogue]]&#039;&#039;, and players will be able to stun multiple opponents, before chaining together a series of quick kills.&amp;lt;ref&amp;gt;[http://blog.ubi.com/assassins-creed-syndicate-combat-navigation-stealth/ Ubiblog: &#039;&#039;Assassin&#039;s Creed: Syndicate&#039;&#039; - Combat, Navigation, Stealth]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
There will be no competitive or co-op multiplayer game mode in &#039;&#039;Syndicate&#039;&#039;, the developers instead choosing to concentrate their efforts on the single-player content.&amp;lt;ref name=&amp;quot;Cote interview&amp;quot;&amp;gt;[http://www.gameinformer.com/b/features/archive/2015/05/12/interview-the-finer-points-of-assassins-creed-syndicate.aspx GameInformer: Interview with Marc-Alexis Côté]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Contrary to the previous installments, which spanned for about a decade, &#039;&#039;Syndicate&#039;&#039;&#039;s main storyline will be set only during the year 1868.&amp;lt;ref name=&amp;quot;Cote interview&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Marketing==&lt;br /&gt;
As with previous entries, &#039;&#039;Syndicate&#039;&#039; will have content exclusive to the PlayStation 4. Similar to the Murder Mysteries of &#039;&#039;Assassin&#039;s Creed: Unity&#039;&#039;, &amp;quot;&#039;&#039;The Dreadful Crimes&#039;&#039;&amp;quot; will include ten side missions in which the player will investigate kidnappings, murders and other crimes within London. Solving the crimes correctly will reward the player with special gear and exclusive artwork.&amp;lt;ref&amp;gt;[http://blog.eu.playstation.com/2015/06/16/introducing-assassins-creed-syndicate-the-dreadful-crimes/ PlayStation Blog: &#039;&#039;Assassin&#039;s Creed: Syndicate - The Dreadful Crimes&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Editions==&lt;br /&gt;
To date, Ubisoft has announced several collector&#039;s editions of &#039;&#039;Assassin&#039;s Creed: Syndicate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Gold Edition=&lt;br /&gt;
[[File:ACS Gold Edition.jpg|right|150px]]&lt;br /&gt;
*A retail copy of &#039;&#039;Assassin&#039;s Creed: Syndicate&#039;&#039;.&lt;br /&gt;
*The Baker Street Outfit.&lt;br /&gt;
*The Season Pass.&lt;br /&gt;
*One exclusive single player mission: [[The Darwin and Dickens Conspiracy]].&lt;br /&gt;
{{-}}&lt;br /&gt;
|-|&lt;br /&gt;
The Rooks Edition=&lt;br /&gt;
[[File:Syndicate-Rooks edition.jpg|right|250px]]&lt;br /&gt;
*A retail copy of &#039;&#039;Assassin&#039;s Creed: Syndicate&#039;&#039;.&lt;br /&gt;
*A collector&#039;s box.&lt;br /&gt;
*A copy of the official soundtrack.&lt;br /&gt;
*A copy of the official artbook.&lt;br /&gt;
*A double-sided London map.&lt;br /&gt;
*Two exclusive single player missions: The Darwin and Dickens Conspiracy and [[Runaway Train]].&lt;br /&gt;
|-|&lt;br /&gt;
Collector&#039;s Edition=&lt;br /&gt;
[[File:Syndicate-Collector&#039;s edition.jpg|right|250px]]&lt;br /&gt;
*A retail copy of &#039;&#039;Assassin&#039;s Creed: Syndicate&#039;&#039;.&lt;br /&gt;
*A collector&#039;s box.&lt;br /&gt;
*The Season Pass&lt;br /&gt;
*A 9&amp;quot; Jacob Cross-Road figurine.&lt;br /&gt;
*A copy of the official soundtrack.&lt;br /&gt;
*A copy of the official artbook.&lt;br /&gt;
*A double-sided London map.&lt;br /&gt;
*One exclusive single player mission: The Darwin and Dickens Conspiracy.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Charing Cross Edition=&lt;br /&gt;
[[File:Syndicate-Charing Cross edition.jpg|right|250px]]&lt;br /&gt;
*A retail copy of &#039;&#039;Assassin&#039;s Creed: Syndicate&#039;&#039;.&lt;br /&gt;
*A collector&#039;s box.&lt;br /&gt;
*A 9&amp;quot; Jacob Cross-Road figurine.&lt;br /&gt;
*A copy of the official soundtrack.&lt;br /&gt;
*A copy of the official artbook.&lt;br /&gt;
*A double-sided London map.&lt;br /&gt;
*Two exclusive single player missions: The Darwin and Dickens Conspiracy and Runaway Train.&lt;br /&gt;
|-|&lt;br /&gt;
Big Ben Collector&#039;s Case=&lt;br /&gt;
[[File:Syndicate-Big Ben edition.jpg|right|250px]]&lt;br /&gt;
*A retail copy of &#039;&#039;Assassin&#039;s Creed: Syndicate&#039;&#039;.&lt;br /&gt;
*A collector&#039;s box.&lt;br /&gt;
*The Season Pass.&lt;br /&gt;
*A 30cm Jacob&#039;s Machinery figurine.&lt;br /&gt;
*A copy of the official soundtrack.&lt;br /&gt;
*A copy of the official artbook.&lt;br /&gt;
*A double-sided London map.&lt;br /&gt;
*A numerated lithography chosen by the fans who have pre-ordered this edition.&lt;br /&gt;
*An exclusive FuturePak.&lt;br /&gt;
*An exclusive Hip Flask.&lt;br /&gt;
*Two exclusive single player missions: The Darwin and Dickens Conspiracy and Runaway Train.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Videos=&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;180&amp;quot;&amp;gt;&lt;br /&gt;
Assassin’s Creed Syndicate Gameplay Walkthrough EUROPE&lt;br /&gt;
Assassin’s Creed Syndicate Debut Trailer EUROPE&lt;br /&gt;
Assassin’s Creed Syndicate World Premiere EUROPE&lt;br /&gt;
Assassin’s Creed Syndicate Jacob Frye Trailer&lt;br /&gt;
Assassin&#039;s Creed Syndicate Gameplay Trailer - Rewind Theater&lt;br /&gt;
Assassin&#039;s Creed Syndicate The New Assassin - IGN Rewind Theater&lt;br /&gt;
Assassin&#039;s Creed Syndicate E3 Cinematic Trailer&lt;br /&gt;
Assassin&#039;s Creed Syndicate Gameplay Walkthrough 2&lt;br /&gt;
Assassin&#039;s Creed Syndicate Evie Frye Trailer&lt;br /&gt;
Assassin’s Creed Presents F. Gary Gray’s The Syndicate US&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Promotional media=&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;180&amp;quot;&amp;gt;&lt;br /&gt;
ACS Promotional Screenshot 1.jpg&lt;br /&gt;
ACS Promotional Screenshot 2.jpg&lt;br /&gt;
ACS Promotional Screenshot 3.jpg&lt;br /&gt;
ACS Promotional Screenshot 4.jpg&lt;br /&gt;
ACS Promotional Screenshot 5.jpg&lt;br /&gt;
ACS Promotional Screenshot 6.jpg&lt;br /&gt;
ACS Promotional Screenshot 7.jpg&lt;br /&gt;
ACS Promotional Screenshot 8.jpg&lt;br /&gt;
ACS Promotional Screenshot 9.jpg&lt;br /&gt;
ACS Promotional Screenshot 10.jpg&lt;br /&gt;
ACS Promotional Screenshot 11.jpg&lt;br /&gt;
ACS Promotional Screenshot 12.jpg&lt;br /&gt;
ACS Promotional Screenshot 13.jpg&lt;br /&gt;
ACS Promotional Screenshot 14.jpg&lt;br /&gt;
ACS Promotional Screenshot 15.jpg&lt;br /&gt;
ACS Promotional Screenshot 16.jpg&lt;br /&gt;
ACS Jacob&#039;s hands.jpg&lt;br /&gt;
ACS - Brass Knuckles.jpg&lt;br /&gt;
ACS-Leap of Faith.jpg&lt;br /&gt;
ACS-Rooks promo.jpg&lt;br /&gt;
ACS-E3 promo 1.jpg&lt;br /&gt;
ACS-E3 promo 2.jpg&lt;br /&gt;
ACS-E3 promo 3.jpg&lt;br /&gt;
ACS-E3 promo 4.jpg&lt;br /&gt;
ACS-E3 promo 5.jpg&lt;br /&gt;
ACS-E3 promo 6.jpg&lt;br /&gt;
ACS-E3 promo 7.jpg&lt;br /&gt;
ACS-E3 promo 8.jpg&lt;br /&gt;
ACS-E3 promo 9.jpg&lt;br /&gt;
ACS-E3 promo 10.jpg&lt;br /&gt;
ACS-E3 promo 11.jpg&lt;br /&gt;
ACS-E3 promo 12.jpg&lt;br /&gt;
ACS-E3 promo 13.jpg&lt;br /&gt;
ACS-E3 promo 14.jpg&lt;br /&gt;
ACS-E3 promo 15.jpg&lt;br /&gt;
ACS-Dreadful Crimes.jpg&lt;br /&gt;
ACS San Diego Promotional Screenshot 1.jpg&lt;br /&gt;
ACS San Diego Promotional Screenshot 2.jpg&lt;br /&gt;
ACS San Diego Promotional Screenshot 3.jpg&lt;br /&gt;
ACS San Diego Promotional Screenshot 4.jpg&lt;br /&gt;
ACS San Diego Promotional Screenshot 5.jpg&lt;br /&gt;
ACS San Diego Promotional Screenshot 6.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Concept artwork=&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;180&amp;quot;&amp;gt;&lt;br /&gt;
ACS City of London - Concept Art.jpg&lt;br /&gt;
ACS St-Paul&#039;s Cathedral - Concept Art.jpg&lt;br /&gt;
ACS London Overview - Concept Art.jpg&lt;br /&gt;
ACS Victorian London - Concept Art.jpg&lt;br /&gt;
ACS Thames - Concept Art.jpg&lt;br /&gt;
ACS Boats - Concept Art.jpg&lt;br /&gt;
ACS Bethlem Royal Hospital - Concept Art.jpg&lt;br /&gt;
ACS London Streets - Concept Art.jpg&lt;br /&gt;
ACS Westminster Abbey - Concept Art.jpg&lt;br /&gt;
ACS Streets of London - Concept Art.jpg&lt;br /&gt;
ACS Industrial London - Concept Art.jpg&lt;br /&gt;
ACS Southwark - Concept Art.jpg&lt;br /&gt;
ACS Lambeth - Concept Art.jpg&lt;br /&gt;
ACS Tower of London - Concept Art.jpg&lt;br /&gt;
ACS London Slums - Concept Art.jpg&lt;br /&gt;
ACS Confrontation - Concept Art.jpg&lt;br /&gt;
ACS Interior - Concept Art.jpg&lt;br /&gt;
ACS Smelting Chamber Torture - Concept Art.jpg&lt;br /&gt;
ACS Fight Club - Concept Art.jpg&lt;br /&gt;
ACS Bar Brawl - Concept Art.jpg&lt;br /&gt;
ACS St-James Park - Concept Art.jpg&lt;br /&gt;
ACS Buckingham Palace - Concept Art.jpg&lt;br /&gt;
ACS The Strand - Concept Art.jpg&lt;br /&gt;
ACS Victoria Station - Concept Art.jpg&lt;br /&gt;
ACS Bank of England - Concept Art.jpg&lt;br /&gt;
ACS Waterloo Station - Concept Art.jpg&lt;br /&gt;
ACS-Train station concept.jpg&lt;br /&gt;
ACS Trapped on a Train - Concept Art.jpg&lt;br /&gt;
ACS Train Battle - Concept Art.jpg&lt;br /&gt;
ACS Carriage Chase - Concept Art.jpg&lt;br /&gt;
ACS Jacob Frye - Concept Art.jpg&lt;br /&gt;
ACS Hidden Blade Bracer - Concept Art.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
{{ACS}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Syndicate| ]]&lt;br /&gt;
[[Category:Real world video games]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed series]]&lt;/div&gt;</summary>
		<author><name>83.137.251.34</name></author>
	</entry>
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