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	<updated>2026-06-06T17:26:42Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Isu&amp;diff=300945</id>
		<title>Isu</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Isu&amp;diff=300945"/>
		<updated>2009-12-11T01:08:04Z</updated>

		<summary type="html">&lt;p&gt;82.25.228.30: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilerhd}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
Those Who Came Before were&amp;amp;nbsp;an ancient race of beings, an incredibly advanced race who created the [[Piece of Eden|Pieces of Eden]] and humanity itself. Exactly who they were, how long ago, or how they came to die out is still largely unknown. What is believed is that they were an advanced race who were worshipped by ancient cultures such as the Greeks as gods. The woman known as [[Minerva]] said they were not gods, but a race more advanced in time who &amp;quot;simply came before&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Minerva revealed that at some point&amp;amp;nbsp;&amp;quot;Those Who Came Before&amp;quot;&amp;amp;nbsp;created the human race, possibly as some sort of slave race as shown in [[The Truth]] video. The race appeared to use humans as slaves and used the hypnotic powers of the Apples to control them to do their bidding. However, this did not last for long&amp;amp;nbsp;as two rebellious&amp;amp;nbsp;humans named [[Adam and Eve]] stole one of the mythical forbidden fruit of knowledge described in the Bible. In truth, the two may have stolen the apple to free mankind from the oppression of their masters.&lt;br /&gt;
&lt;br /&gt;
While the ancient race was more technologically advanced and powerful, humanity had the advantage of numbers. Minerva stated that both sides craved war, but they were so preoccupied with their fighting; an impending danger was approaching from the &amp;quot;heavens&amp;quot;. This danger from the heavens is speculated by Shaun and Lucy.&amp;amp;nbsp; They hypothesize that it could have been caused by a massive solar flare which would have terrible impact on the Earth&#039;s weakening magnetic field, reversing the polarity and making the planet geologically unstable.&amp;amp;nbsp;Also, they mentioned the geomagnetic reversal of Earth&#039;s poles as a possible cause of the destruction. However, geomagnetic reversal is a natural affect which has occurred multiple times over Earth&#039;s history, the last of which was 0.78 million years ago.&lt;br /&gt;
&lt;br /&gt;
Despite the unknown cause of destruction, humanity and the ancient race survived, as Minerva said &amp;quot;We built you in our image, we built you to survive&amp;quot; (confirming they did indeed create humanity). Both humanity and the race survived, though in dwindled numbers, and set to rebuild. As the Earth and mankind worked to recover, the race &amp;quot;endeavored to ensure that this tragedy would not be repeated&amp;quot;. This lead to the creation of the temples, such as [[The Vault]] in [[Rome]], which were &amp;quot;built by those who learned to turn away from war&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
It can at least be established that by Ezio&#039;s time the race had since died out already (Minerva states that she is the last), and appear to have left the temples as a some sort of means to save the Earth in the event of another disaster.&lt;br /&gt;
&lt;br /&gt;
Another theory is that Eden was a facility used by both sides of the war to survive the scorching of Earth. Adam and Eve escaping would then lead to &#039;the world as we know it&#039;, with the theft of the apple fitting into myth.&lt;br /&gt;
&lt;br /&gt;
It would appear they have some form of precognition, or ability to predict what will happen as the Minerva told Ezio he was just a conduit and she spoke directly to Desmond,&amp;amp;nbsp;showing she knew that&amp;amp;nbsp;Desmond would receive the message by viewing it through Ezio in&amp;amp;nbsp;the Animus. &amp;amp;nbsp;&lt;br /&gt;
[[Category:Assassin&#039;s Creed Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters]]&lt;/div&gt;</summary>
		<author><name>82.25.228.30</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Clay_Kaczmarek&amp;diff=149668</id>
		<title>Clay Kaczmarek</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Clay_Kaczmarek&amp;diff=149668"/>
		<updated>2009-12-11T01:00:25Z</updated>

		<summary type="html">&lt;p&gt;82.25.228.30: /* Hypotheses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
|image   =&lt;br /&gt;
|imgdesc = &lt;br /&gt;
|name    = Subject 16 (Subject Sixteen)&lt;br /&gt;
|faction = [[Assassins]] &lt;br /&gt;
|appear  = &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|period  = Modern times (2012) &lt;br /&gt;
|voice   = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Subject 16&#039;&#039;&#039; was a [[subject]] used by [[Abstergo Industries]] for the [[Animus]] project. He was the predecessor to Subject 17, Desmond Miles. There is a possibility he may be related to Desmond, as their DNA match in Assassin&#039;s Creed II. It is also revealed in Assassin&#039;s Creed II that he had an ancestor at the Battle of Gettysburg and in the Roman forum.&lt;br /&gt;
&lt;br /&gt;
==Assassin&#039;s Creed==&lt;br /&gt;
&lt;br /&gt;
[[Lucy]] reveals in one of her [[E-mails|e-mails]] to [[Vidic]] that Subject 16 has Far Eastern origins, as one of his ancestors was &amp;quot;involved in an important event&amp;quot; there. A different e-mail hints that his name is &amp;quot;Neumann&amp;quot;. Another email also hints that an ex-employee, Leila Marino, of&amp;amp;nbsp;Abstergo Inustries was romantically involved with Subject 16.&lt;br /&gt;
&lt;br /&gt;
At the end of Assassin&#039;s Creed, due to the bleeding effect of the Animus,&amp;amp;nbsp;Desmond is able to use [[Eagle Vision]]&amp;amp;nbsp;to view many [[Cryptic messages|cryptic messages]]&amp;amp;nbsp;drawn in blood. Subject 16 states in the triangle-shaped message on the floor that he drained his own body to paint the figures on the floor and walls of the main room where the Animus is located. But had he also used his own blood to paint the wall mural in the sleeping room, he would have bled out - literally - before he finished his work. It is possible that [[Leila]]&#039;s blood is used in the wall mural in the sleeping room, done &#039;&#039;before&#039;&#039; he painted the messages with his own blood in the Animus room - a murder/suicide.&lt;br /&gt;
&lt;br /&gt;
The symbols painted on the walls and floors later appear in [[Assassin&#039;s Creed II]] as [[Glyphs]].&lt;br /&gt;
&lt;br /&gt;
==Assassin&#039;s Creed II==&lt;br /&gt;
Subject 16 makes his first vocal appearance in [[Assassin&#039;s Creed II]], voicing-over 20 encrypted files that he hacked from extensive Abstergo data banks. Said files contain what he claims to be &amp;quot;The Truth&amp;quot; about the origins of humanity. The man and woman in [[The Truth|&amp;quot;The Truth&amp;quot; video]], are Adam and Eve, activating, or&amp;amp;nbsp;proclaiming that they have&amp;amp;nbsp;&amp;quot;the apple,&amp;quot; which is, in fact,&amp;amp;nbsp;one of the&amp;amp;nbsp;[[Piece of Eden|Pieces of Eden]].&lt;br /&gt;
&lt;br /&gt;
These files, as well as commentary from Lucy, reveal a bit more about the extent of the madness which lead to Subject 16&#039;s death: the Bleeding Effect from overusing the [[Animus]]. More specifically, from the sheer amount of time he was forced to spend in the Animus. Lucy said Abstergo forced him to stay in it for days at a time. As such, the number of genetic memories he was forced to unlock overwhelmed him and finally, killing himself, as is implied from the 20th encrypted file (and his final words heard in-game); &amp;quot;Lucy, I can&#039;t wait any longer. I am ready to go... She sees me raise the knife.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Hypotheses==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is possible that Subject 16 is also a descendant of Altaïr, but from a different family than Desmond since Altaïr had at least two sons, as seen in one of the codex pages. Also, when Lucy and Desmond escape Abstergo, Lucy uses the Animus on Desmond one last time to search for any genetic memory matches between Desmond and Subject 16, and finds that the memory of Ezio&#039;s birth is one they have in common. So, it is believed that Ezio is the link between Desmond and Subject 16.&lt;br /&gt;
&lt;br /&gt;
From the truth video in Assassin&#039;s Creed II, it is clear that a portion of Subject 16&#039;s time in the Animus was set in a location only explainable as the Garden of Eden, so it is possible that Subject 16 is a direct descendant of Adam, the first man.&lt;br /&gt;
[[Category:Assassin&#039;s Creed Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters]]&lt;/div&gt;</summary>
		<author><name>82.25.228.30</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Clay_Kaczmarek&amp;diff=149667</id>
		<title>Clay Kaczmarek</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Clay_Kaczmarek&amp;diff=149667"/>
		<updated>2009-12-11T00:58:28Z</updated>

		<summary type="html">&lt;p&gt;82.25.228.30: /* Assassin&amp;#039;s Creed II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
|image   =&lt;br /&gt;
|imgdesc = &lt;br /&gt;
|name    = Subject 16 (Subject Sixteen)&lt;br /&gt;
|faction = [[Assassins]] &lt;br /&gt;
|appear  = &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|period  = Modern times (2012) &lt;br /&gt;
|voice   = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Subject 16&#039;&#039;&#039; was a [[subject]] used by [[Abstergo Industries]] for the [[Animus]] project. He was the predecessor to Subject 17, Desmond Miles. There is a possibility he may be related to Desmond, as their DNA match in Assassin&#039;s Creed II. It is also revealed in Assassin&#039;s Creed II that he had an ancestor at the Battle of Gettysburg and in the Roman forum.&lt;br /&gt;
&lt;br /&gt;
==Assassin&#039;s Creed==&lt;br /&gt;
&lt;br /&gt;
[[Lucy]] reveals in one of her [[E-mails|e-mails]] to [[Vidic]] that Subject 16 has Far Eastern origins, as one of his ancestors was &amp;quot;involved in an important event&amp;quot; there. A different e-mail hints that his name is &amp;quot;Neumann&amp;quot;. Another email also hints that an ex-employee, Leila Marino, of&amp;amp;nbsp;Abstergo Inustries was romantically involved with Subject 16.&lt;br /&gt;
&lt;br /&gt;
At the end of Assassin&#039;s Creed, due to the bleeding effect of the Animus,&amp;amp;nbsp;Desmond is able to use [[Eagle Vision]]&amp;amp;nbsp;to view many [[Cryptic messages|cryptic messages]]&amp;amp;nbsp;drawn in blood. Subject 16 states in the triangle-shaped message on the floor that he drained his own body to paint the figures on the floor and walls of the main room where the Animus is located. But had he also used his own blood to paint the wall mural in the sleeping room, he would have bled out - literally - before he finished his work. It is possible that [[Leila]]&#039;s blood is used in the wall mural in the sleeping room, done &#039;&#039;before&#039;&#039; he painted the messages with his own blood in the Animus room - a murder/suicide.&lt;br /&gt;
&lt;br /&gt;
The symbols painted on the walls and floors later appear in [[Assassin&#039;s Creed II]] as [[Glyphs]].&lt;br /&gt;
&lt;br /&gt;
==Assassin&#039;s Creed II==&lt;br /&gt;
Subject 16 makes his first vocal appearance in [[Assassin&#039;s Creed II]], voicing-over 20 encrypted files that he hacked from extensive Abstergo data banks. Said files contain what he claims to be &amp;quot;The Truth&amp;quot; about the origins of humanity. The man and woman in [[The Truth|&amp;quot;The Truth&amp;quot; video]], are Adam and Eve, activating, or&amp;amp;nbsp;proclaiming that they have&amp;amp;nbsp;&amp;quot;the apple,&amp;quot; which is, in fact,&amp;amp;nbsp;one of the&amp;amp;nbsp;[[Piece of Eden|Pieces of Eden]].&lt;br /&gt;
&lt;br /&gt;
These files, as well as commentary from Lucy, reveal a bit more about the extent of the madness which lead to Subject 16&#039;s death: the Bleeding Effect from overusing the [[Animus]]. More specifically, from the sheer amount of time he was forced to spend in the Animus. Lucy said Abstergo forced him to stay in it for days at a time. As such, the number of genetic memories he was forced to unlock overwhelmed him and finally, killing himself, as is implied from the 20th encrypted file (and his final words heard in-game); &amp;quot;Lucy, I can&#039;t wait any longer. I am ready to go... She sees me raise the knife.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Hypotheses==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is possible that Subject 16 is also a descendant of Altaïr, but from a different family than Desmond since Altaïr had at least two sons, as seen in one of the codex pages. Also, when Lucy and Desmond escape Abstergo, Lucy uses the Animus on Desmond one last time to search for any genetic memory matches between Desmond and Subject 16, and finds that the memory of Ezio&#039;s birth is one they have in common. So, it is believed that Ezio is the link between Desmond and Subject 16.&lt;br /&gt;
[[Category:Assassin&#039;s Creed Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters]]&lt;/div&gt;</summary>
		<author><name>82.25.228.30</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Clay_Kaczmarek&amp;diff=149666</id>
		<title>Clay Kaczmarek</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Clay_Kaczmarek&amp;diff=149666"/>
		<updated>2009-12-11T00:56:52Z</updated>

		<summary type="html">&lt;p&gt;82.25.228.30: /* Assassin&amp;#039;s Creed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
|image   =&lt;br /&gt;
|imgdesc = &lt;br /&gt;
|name    = Subject 16 (Subject Sixteen)&lt;br /&gt;
|faction = [[Assassins]] &lt;br /&gt;
|appear  = &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|period  = Modern times (2012) &lt;br /&gt;
|voice   = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Subject 16&#039;&#039;&#039; was a [[subject]] used by [[Abstergo Industries]] for the [[Animus]] project. He was the predecessor to Subject 17, Desmond Miles. There is a possibility he may be related to Desmond, as their DNA match in Assassin&#039;s Creed II. It is also revealed in Assassin&#039;s Creed II that he had an ancestor at the Battle of Gettysburg and in the Roman forum.&lt;br /&gt;
&lt;br /&gt;
==Assassin&#039;s Creed==&lt;br /&gt;
&lt;br /&gt;
[[Lucy]] reveals in one of her [[E-mails|e-mails]] to [[Vidic]] that Subject 16 has Far Eastern origins, as one of his ancestors was &amp;quot;involved in an important event&amp;quot; there. A different e-mail hints that his name is &amp;quot;Neumann&amp;quot;. Another email also hints that an ex-employee, Leila Marino, of&amp;amp;nbsp;Abstergo Inustries was romantically involved with Subject 16.&lt;br /&gt;
&lt;br /&gt;
At the end of Assassin&#039;s Creed, due to the bleeding effect of the Animus,&amp;amp;nbsp;Desmond is able to use [[Eagle Vision]]&amp;amp;nbsp;to view many [[Cryptic messages|cryptic messages]]&amp;amp;nbsp;drawn in blood. Subject 16 states in the triangle-shaped message on the floor that he drained his own body to paint the figures on the floor and walls of the main room where the Animus is located. But had he also used his own blood to paint the wall mural in the sleeping room, he would have bled out - literally - before he finished his work. It is possible that [[Leila]]&#039;s blood is used in the wall mural in the sleeping room, done &#039;&#039;before&#039;&#039; he painted the messages with his own blood in the Animus room - a murder/suicide.&lt;br /&gt;
&lt;br /&gt;
The symbols painted on the walls and floors later appear in [[Assassin&#039;s Creed II]] as [[Glyphs]].&lt;br /&gt;
&lt;br /&gt;
==Assassin&#039;s Creed II==&lt;br /&gt;
Subject 16 makes his first vocal appearance in [[Assassin&#039;s Creed II]], voicing-over 20 encrypted files that he hacked from the extensive Abstergo data banks. Said files contain what he claims to be &amp;quot;The Truth&amp;quot; about the origins of humanity. The man and woman in [[The Truth|&amp;quot;The Truth&amp;quot; video]], may in fact be Adam and Eve, activating, or&amp;amp;nbsp;&amp;quot;eating,&amp;quot; &amp;quot;the apple,&amp;quot; which is, in fact, a [[Piece of Eden]].&lt;br /&gt;
&lt;br /&gt;
The files, as well as commentary from Lucy, reveal a bit more about the extent of the madness which lead to Subject 16&#039;s death: the Bleeding Effect from overusing the [[Animus]]. More specifically, from the sheer amount of time he was forced to spend in the Animus. Lucy said Abstergo forced him to stay in it for days at a time. As such, the number of genetic memories he was forced to unlock overwhelmed him and finally, killing himself, as is implied from the 20th encrypted file (and his final words heard in-game); &amp;quot;Lucy, I can&#039;t wait any longer. I am ready to go... She sees me raise the knife.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Hypotheses==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is possible that Subject 16 is also a descendant of Altaïr, but from a different family than Desmond since Altaïr had at least two sons, as seen in one of the codex pages. Also, when Lucy and Desmond escape Abstergo, Lucy uses the Animus on Desmond one last time to search for any genetic memory matches between Desmond and Subject 16, and finds that the memory of Ezio&#039;s birth is one they have in common. So, it is believed that Ezio is the link between Desmond and Subject 16.&lt;br /&gt;
[[Category:Assassin&#039;s Creed Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters]]&lt;/div&gt;</summary>
		<author><name>82.25.228.30</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Desmond_Miles&amp;diff=191371</id>
		<title>Desmond Miles</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Desmond_Miles&amp;diff=191371"/>
		<updated>2009-12-11T00:54:40Z</updated>

		<summary type="html">&lt;p&gt;82.25.228.30: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilerhd}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|image   =Desmond2.png&lt;br /&gt;
|imgdesc =&lt;br /&gt;
|name    =Desmond Miles&lt;br /&gt;
|status  =Alive&lt;br /&gt;
|arabic  =&lt;br /&gt;
|alias   =Subject Seventeen&lt;br /&gt;
|meaning =&lt;br /&gt;
|faction =[[Assassins]]&lt;br /&gt;
|appear  =&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;,&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|period  =Modern times (2012)&lt;br /&gt;
|voice   =[[Nolan North]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|I&#039;m a bartender, for God&#039;s sake! What do you want, me to teach you how to mix a martini?|Desmond to Vidic and Lucy}}&lt;br /&gt;
&#039;&#039;&#039;Desmond Miles&#039;&#039;&#039; is the primary protagonist of the &#039;&#039;[[Assassin&#039;s Creed series]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early life===&lt;br /&gt;
Desmond Miles was born in an assassin hideout much like [[Masyaf]], a modern day Assassin enclave called &#039;The Farm&#039;, isolated and &#039;off the grid&#039; as it was. Desmond was apparently supposed to be raised as an assassin. He was unable to leave this small community of thirty or so people, but wanted to&amp;amp;nbsp;since&amp;amp;nbsp;he believed that they were &amp;quot;just a bunch of hippies who wanted to fight the man.&amp;quot; He later escapes by himself, claiming that he wanted to see the rest of the world. Desmond&amp;amp;nbsp;also states&amp;amp;nbsp;that he has no regrets leaving his father&amp;amp;nbsp;and mother and at one point when Vidic&amp;amp;nbsp;makes accusations of&amp;amp;nbsp;him being an assassin and he responds &amp;quot;I&#039;m not an assassin...not anymore&amp;quot;.&amp;amp;nbsp;During some time in his life, Desmond became a bartender. Desmond never used his real name before being taken. He used cash only, he was found from his fingerprint needed for a motorcycle license.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;===&lt;br /&gt;
The story starts off with flashes of [[Altaïr]] in an odd&amp;amp;nbsp;foggy area which will turn out to be the garden at the back of the home base in Masyaf. After about five minutes, Desmond wakes up to find himself on top of a machine and two figures with lab coats near him. He has no recollection of getting to where he is now and is told that he is being held captive. When he questions why, the answer he receives is somewhat unbelievable.&lt;br /&gt;
&lt;br /&gt;
The people in the lab coats are [[Lucy Stillman|Dr. Lucy Stillman]] and [[Warren Vidic|Dr. Warren Vidic]]. They run the [[Animus]] project for [[Abstergo Industries]]. The Animus is a device used to&amp;amp;nbsp;locate and project&amp;amp;nbsp;genetic memory from an individual&amp;amp;nbsp;received from&amp;amp;nbsp;their ancestors. According to Dr. Vidic, the memories of our past relatives are stored in our DNA.&lt;br /&gt;
&lt;br /&gt;
Desmond is told that he has information that someone needs. While Desmond claims to be nothing more than a bartender, it is alluded to that he is an assassin, or at least was one at some point in the past. He seems to have the same age, weight, and height as [[Altaïr]] at the time that the Animus decodes. He also wears a white hooded-sweatshirt, similar to [[Altaïr]]&#039;s clothing. Desmond also has a scar on the right side of his face, going downwards across the lips, Altaïr also has a identical scar. You can see it if you get Altaïr to face a wall or cliff and move the camera around to see his face close up. Moreover, his ancestral lineage&amp;amp;nbsp;were mostly&amp;amp;nbsp;assassins. There is a specific memory in the life of his ancestor Altaïr that the Doctors are trying to access, but Desmond&#039;s subconscious mind is blocking access to the memory and they need his help to access it. If he refuses to assist them, they threaten to induce a coma, continue their work, and, when done with Desmond, leave him to die.&lt;br /&gt;
&lt;br /&gt;
Without much choice, Desmond agrees to help them.&lt;br /&gt;
&lt;br /&gt;
Over the next few days, Desmond is removed from the Animus several times; either to give him time to rest or as occurred at one point, because the Animus was overheating. During these periods he finds that someone has left the code for his sleeping quarter’s door in his closet, allowing him to go out into the Animus chamber alone, where he accesses Abstergo&#039;s computer system, trying to learn why he was brought there. He does this both with Stillman&#039;s access pen, that she apparently forgot, and Vidic&#039;s which he stole from Vidic&#039;s labcoat pocket. He however remains unable to escape and learns nothing that makes his captives goals clear. At one point his memory viewing is interrupted by a group of Assassins who have apparently launched a rescue attempt, caught in a gun battle with Abstergo&#039;s guards. Desmond however cannot see this only hear the gunfire through an intercom device. Vidic later states that these Assassins were not only killed, but were the last of the Assassins, possibly as a means of demoralising Desmond; Lucy Stillman&#039;s actions, however, suggest otherwise. After accessing the target memory Abstergo’s executives order Desmond to be&amp;amp;nbsp;killed, but some quick thinking on Lucy’s part spares him this fate and he is ordered to be kept at Abstergo until he has no possible use to them. By this point Desmond begins to develop “the bleeding effect” (mentioned in Lucy&#039;s E-Mails as affecting previous test subjects) as he manifests Altaïr’s eagle vision allowing him to see cryptic messages written on the walls of the chamber (presumably test subject sixteen, the subject before Desmond, who is alluded to in the E-Mails) and see that Lucy Stillman is indeed his ally, an assassin.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Desmond starts off Assassin&#039;s Creed II still&amp;amp;nbsp;held within Abstergo, right where we left off at the end of the first game. Lucy arrives and&amp;amp;nbsp;demands him to get into the Animus before Abstergo&amp;amp;nbsp;discovers&amp;amp;nbsp;what she&#039;s done. Desmond agrees and, inside the Animus,&amp;amp;nbsp;he experiences the birth of one of his ancestors , [[Ezio Auditore da Firenze]] due to the comparison of DNA Memory between him and [[Subject 16]] (Which speculates they might be related). Lucy soon after&amp;amp;nbsp;pulls him out and the two attempt to&amp;amp;nbsp;escape from the&amp;amp;nbsp;Abstergo building. Along the way, Abstergo security soon&amp;amp;nbsp;finds out they&#039;re trying&amp;amp;nbsp;to leave,&amp;amp;nbsp;meaning at times they have&amp;amp;nbsp;to&amp;amp;nbsp;take&amp;amp;nbsp;action in order to avoid being captured as&amp;amp;nbsp;they escape. Also,&amp;amp;nbsp;when they start to sneak&amp;amp;nbsp;around&amp;amp;nbsp;a large&amp;amp;nbsp;office-like room, they come across a number of Animus machines along the way, and&amp;amp;nbsp;when Desmond asks Lucy about them she tells him to be silent.&amp;amp;nbsp;At the final&amp;amp;nbsp;door,&amp;amp;nbsp;a password is needed&amp;amp;nbsp;that Lucy does not have, however&amp;amp;nbsp;Desmond&amp;amp;nbsp;uses his Eagle Vision, an ability&amp;amp;nbsp;he has just acquired from the Bleeding Effect, to see fingerprints&amp;amp;nbsp;on the keypad, putting in the&amp;amp;nbsp;code soon after. The final point of the escape&amp;amp;nbsp;pits Desmond and Lucy&amp;amp;nbsp;against&amp;amp;nbsp;a group of guards at the parking lot&amp;amp;nbsp;exit. Lucy&amp;amp;nbsp;hides Desmond in the trunk of a car and she drives&amp;amp;nbsp;off to an Assassin hideout, whilst he endures the bumps on the journey.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
When they arrive, the two of them meet [[Shaun Hastings]] and [[Rebecca Crane]], both of whom are&amp;amp;nbsp;Assassins, just&amp;amp;nbsp;like Lucy.&amp;amp;nbsp;She&amp;amp;nbsp;tells Desmond&amp;amp;nbsp;they want him to become an Assassin member, and can train him in a matter of days using the memories of Ezio. With the Bleeding effect, Ezio&#039;s skills will be passed to Desmond, making him faster, stronger, more agile and therefore become a&amp;amp;nbsp;better fighter, highly maneuverable and a key member of the Modern-day&amp;amp;nbsp;Assassin order. He accepts stating he wants revenge on what Abstergo did to him, leaving Lucy happy he wants to join as he is plugged into the Animus where his journey as Ezio, begins.&lt;br /&gt;
&lt;br /&gt;
Midway through the game,&amp;amp;nbsp;Desmond is retracted from the Animus. Lucy didn&#039;t want him staying in Ezio&#039;s memories for too long, otherwise&amp;amp;nbsp;he may&amp;amp;nbsp;face the&amp;amp;nbsp;mental degradation&amp;amp;nbsp;that [[Subject 16]] had suffered.&amp;amp;nbsp;She also wants to see how much Desmond has picked up from his time as his ancestor, tasking him with initiating security protocols around the Assassin hideout. Just as he begins, however, vivid hallucinations develop as he&amp;amp;nbsp;begins&amp;amp;nbsp;seeing people from Altair&#039;s time period,&amp;amp;nbsp;around&amp;amp;nbsp;different parts of the hideout. Lucy says that if they only occur for a little while, he should be fine.&amp;amp;nbsp;Unfortunately for Desmond, at one point after finishing his task, the visions start&amp;amp;nbsp;to become more real and he is taken back to one&amp;amp;nbsp;Altair&#039;s memories, even though he isn&#039;t linked to the Animus. Here, Desmond learns of Altair having a relationship with&amp;amp;nbsp;the Templar, [[Maria]], the decoy of&amp;amp;nbsp;Robert de Sable&amp;amp;nbsp;in the first&amp;amp;nbsp;Assassin&#039;s Creed. As Altair leaves, Desmond wonders why he isn&#039;t following him. Instead,&amp;amp;nbsp;he&amp;amp;nbsp;moves towards Maria where he enters&amp;amp;nbsp;her womb, obviously showing that Altair&#039;s child and another of&amp;amp;nbsp;Desmond&#039;s ancestors has been conceived.&lt;br /&gt;
&lt;br /&gt;
During&amp;amp;nbsp;his time inside the Animus, at the end of the game a &amp;quot;[[Those Who Have Gone Before|god]]&amp;quot;, [[Minerva]], who also refers to herself as &amp;quot;One Who Came Before&amp;quot;,&amp;amp;nbsp;warns Desmond through Ezio of the destruction of the world. Immediately after getting out of the Animus, Lucy informs Desmond that&amp;amp;nbsp;their stronghold is under attack and she hands him a hidden blade. An old friend is introduced, as&amp;amp;nbsp;Vidic appears and says that he has come back to claim Desmond. Lucy and Desmond, now synchronized with both&amp;amp;nbsp;Altaïr and Ezio, fight off the Vidic&#039;s henchmen. His hand-to-hand combat skills are much improved from the escape from Abstergo, and he begins to show a mastery of disarming, countering,&amp;amp;nbsp;free running and climbing techniques.&amp;amp;nbsp;When Desmond finally confronts Vidic&amp;amp;nbsp;he begins to&amp;amp;nbsp;flee, but promises that their victory is only temporary. Lucy decides they must leave the safehouse and says&amp;amp;nbsp;that they have another&amp;amp;nbsp;safehouse somewhere up north. She&amp;amp;nbsp;also&amp;amp;nbsp;informs Desmond that they have&amp;amp;nbsp;the Animus onboard and&amp;amp;nbsp;he should delve back in, looking&amp;amp;nbsp;for anymore memories&amp;amp;nbsp;that may reveal more information,&amp;amp;nbsp;whilst&amp;amp;nbsp;she and the others&amp;amp;nbsp;try to analyze Minerva&#039;s warning and Subject 16&#039;s Animus video.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*&amp;lt;small&amp;gt;(2 games)&amp;lt;/small&amp;gt;&lt;br /&gt;
**&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039; &amp;lt;small&amp;gt;(First appearance)&amp;lt;/small&amp;gt;&lt;br /&gt;
**&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*He is modeled after model Francisco Randez and voiced by [[Nolan North]].&lt;br /&gt;
*Desmond possess the same scar in his mouth as his ancestors Altaïr and Ezio did.&lt;br /&gt;
*Desmond&#039;s clothes&amp;amp;nbsp;are similar&amp;amp;nbsp;to those worn by both Ezio and Altaïr, albeit in a more modern style. He has a hood (although it is not worn over his head), and his jacket is white - similar to Altair&#039;s robes, and Ezio&#039;s clothing, which is originally referred to as &amp;quot;Assassin White&amp;quot;. Concept Art of him with his hood up show that it has the &amp;quot;eagle-beak&amp;quot; shape his ancestors&#039; clothes had.&lt;br /&gt;
*Desmond acquires a Hidden Blade at the conclusion of Assassin&#039;s Creed 2.&amp;amp;nbsp; The original owner of the blade is uncertain, but it shares the same design as Ezio&#039;s, inherited from his father, Giovanni. &amp;amp;nbsp;&lt;br /&gt;
*Desmond&amp;amp;nbsp;obtains Eagle Vision&amp;amp;nbsp;from his ancestor Altaïr and his fighting and free-running skills from his ancestor Ezio through the&amp;amp;nbsp;Bleeding Effect in the Animus.&lt;br /&gt;
*It is likely that Lucy and Desmond will enter a relationship in [[Assassin&#039;s Creed III]], given that Lucy cares very much about Desmond and (as seen in Assassin&#039;s Creed II) he apparently returns&amp;amp;nbsp;those feelings.&amp;amp;nbsp;For example, when Lucy panics because she is afraid that Abstergo will find them, Desmond tries very hard to comfort her.&lt;br /&gt;
*Desmond will most likely become a Master Assassin during the Assassin&#039;s Creed series. He already has mastered eagle vision, free running, climbing, and even fighting. How much more training can be obtained is still unknown however.&lt;br /&gt;
*At times during the game, Desmond&#039;s eyes appear to be a golden yellow colour, as do Ezio&#039;s, greatly resembling the eyes of an eagle, a bird of prey spotted throughout the Assassin&#039;s Creed series.&lt;br /&gt;
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{{AC}}&lt;br /&gt;
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{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed Characters|Miles, Desmond]]&lt;br /&gt;
[[Category:Assassins|Miles, Desmond]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Miles, Desmond]]&lt;br /&gt;
[[Category:Descendant of Altaïr]]&lt;/div&gt;</summary>
		<author><name>82.25.228.30</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Desmond_Miles&amp;diff=191370</id>
		<title>Desmond Miles</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Desmond_Miles&amp;diff=191370"/>
		<updated>2009-12-11T00:52:07Z</updated>

		<summary type="html">&lt;p&gt;82.25.228.30: /* Biography */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilerhd}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|image   =Desmond2.png&lt;br /&gt;
|imgdesc =&lt;br /&gt;
|name    =Desmond Miles&lt;br /&gt;
|status  =Alive&lt;br /&gt;
|arabic  =&lt;br /&gt;
|alias   =Subject Seventeen&lt;br /&gt;
|meaning =&lt;br /&gt;
|faction =[[Assassins]]&lt;br /&gt;
|appear  =&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;,&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|period  =Modern times (2012)&lt;br /&gt;
|voice   =[[Nolan North]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|I&#039;m a bartender, for God&#039;s sake! What do you want, me to teach you how to mix a martini?|Desmond to Vidic and Lucy}}&lt;br /&gt;
&#039;&#039;&#039;Desmond Miles&#039;&#039;&#039; is the primary protagonist of the &#039;&#039;[[Assassin&#039;s Creed series]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early life===&lt;br /&gt;
Desmond Miles was born in an assassin hideout much like [[Masyaf]], a modern day Assassin enclave called &#039;The Farm&#039;, isolated and &#039;off the grid&#039; as it was. Desmond was apparently supposed to be raised as an assassin. He was unable to leave this small community of thirty or so people, but wanted to&amp;amp;nbsp;since&amp;amp;nbsp;he believed that they were &amp;quot;just a bunch of hippies who wanted to fight the man.&amp;quot; He later escapes by himself, claiming that he wanted to see the rest of the world. Desmond&amp;amp;nbsp;also states&amp;amp;nbsp;that he has no regrets leaving his father&amp;amp;nbsp;and mother and at one point when Vidic&amp;amp;nbsp;makes accusations of&amp;amp;nbsp;him being an assassin and he responds &amp;quot;I&#039;m not an assassin...not anymore&amp;quot;.&amp;amp;nbsp;During some time in his life, Desmond became a bartender. Desmond never used his real name before being taken. He used cash only, he was found from his fingerprint needed for a motorcycle license.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;===&lt;br /&gt;
The story starts off with flashes of [[Altaïr]] in an odd&amp;amp;nbsp;foggy area which will turn out to be the garden at the back of the home base in Masyaf. After about five minutes, Desmond wakes up to find himself on top of a machine and two figures with lab coats near him. He has no recollection of getting to where he is now and is told that he is being held captive. When he questions why, the answer he receives is somewhat unbelievable.&lt;br /&gt;
&lt;br /&gt;
The people in the lab coats are [[Lucy Stillman|Dr. Lucy Stillman]] and [[Warren Vidic|Dr. Warren Vidic]]. They run the [[Animus]] project for [[Abstergo Industries]]. The Animus is a device used to&amp;amp;nbsp;locate and project&amp;amp;nbsp;genetic memory from an individual&amp;amp;nbsp;received from&amp;amp;nbsp;their ancestors. According to Dr. Vidic, the memories of our past relatives are stored in our DNA.&lt;br /&gt;
&lt;br /&gt;
Desmond is told that he has information that someone needs. While Desmond claims to be nothing more than a bartender, it is alluded to that he is an assassin, or at least was one at some point in the past. He seems to have the same age, weight, and height as [[Altaïr]] at the time that the Animus decodes. He also wears a white hooded-sweatshirt, similar to [[Altaïr]]&#039;s clothing. Desmond also has a scar on the right side of his face, going downwards across the lips, Altaïr also has a identical scar. You can see it if you get Altaïr to face a wall or cliff and move the camera around to see his face close up. Moreover, his ancestral lineage&amp;amp;nbsp;were mostly&amp;amp;nbsp;assassins. There is a specific memory in the life of his ancestor Altaïr that the Doctors are trying to access, but Desmond&#039;s subconscious mind is blocking access to the memory and they need his help to access it. If he refuses to assist them, they threaten to induce a coma, continue their work, and, when done with Desmond, leave him to die.&lt;br /&gt;
&lt;br /&gt;
Without much choice, Desmond agrees to help them.&lt;br /&gt;
&lt;br /&gt;
Over the next few days, Desmond is removed from the Animus several times; either to give him time to rest or as occurred at one point, because the Animus was overheating. During these periods he finds that someone has left the code for his sleeping quarter’s door in his closet, allowing him to go out into the Animus chamber alone, where he accesses Abstergo&#039;s computer system, trying to learn why he was brought there. He does this both with Stillman&#039;s access pen, that she apparently forgot, and Vidic&#039;s which he stole from Vidic&#039;s labcoat pocket. He however remains unable to escape and learns nothing that makes his captives goals clear. At one point his memory viewing is interrupted by a group of Assassins who have apparently launched a rescue attempt, caught in a gun battle with Abstergo&#039;s guards. Desmond however cannot see this only hear the gunfire through an intercom device. Vidic later states that these Assassins were not only killed, but were the last of the Assassins, possibly as a means of demoralising Desmond; Lucy Stillman&#039;s actions, however, suggest otherwise. After accessing the target memory Abstergo’s executives order Desmond to be&amp;amp;nbsp;killed, but some quick thinking on Lucy’s part spares him this fate and he is ordered to be kept at Abstergo until he has no possible use to them. By this point Desmond begins to develop “the bleeding effect” (mentioned in Lucy&#039;s E-Mails as affecting previous test subjects) as he manifests Altaïr’s eagle vision allowing him to see cryptic messages written on the walls of the chamber (presumably test subject sixteen, the subject before Desmond, who is alluded to in the E-Mails) and see that Lucy Stillman is indeed his ally, an assassin.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Desmond starts off Assassin&#039;s Creed II still&amp;amp;nbsp;held within Abstergo, right where we left off at the end of the first game. Lucy arrives and&amp;amp;nbsp;demands him to get into the Animus before Abstergo&amp;amp;nbsp;discovers&amp;amp;nbsp;what she&#039;s done. Desmond agrees and, inside the Animus,&amp;amp;nbsp;he experiences the birth of one of his ancestors , [[Ezio Auditore da Firenze]] due to the comparison of DNA Memory between him and [[Subject 16]] (Which speculates they might be related). Lucy soon after&amp;amp;nbsp;pulls him out and the two attempt to&amp;amp;nbsp;escape from the&amp;amp;nbsp;Abstergo building. Along the way, Abstergo security soon&amp;amp;nbsp;finds out they&#039;re trying&amp;amp;nbsp;to leave,&amp;amp;nbsp;meaning at times they have&amp;amp;nbsp;to&amp;amp;nbsp;take&amp;amp;nbsp;action in order to avoid being captured as&amp;amp;nbsp;they escape. Also,&amp;amp;nbsp;when they start to sneak&amp;amp;nbsp;around&amp;amp;nbsp;a large&amp;amp;nbsp;office-like room, they come across a number of Animus machines along the way, and&amp;amp;nbsp;when Desmond asks Lucy about them she tells him to be silent.&amp;amp;nbsp;At the final&amp;amp;nbsp;door,&amp;amp;nbsp;a password is needed&amp;amp;nbsp;that Lucy does not have, however&amp;amp;nbsp;Desmond&amp;amp;nbsp;uses his Eagle Vision, an ability&amp;amp;nbsp;he has just acquired from the Bleeding Effect, to see fingerprints&amp;amp;nbsp;on the keypad, putting in the&amp;amp;nbsp;code soon after. The final point of the escape&amp;amp;nbsp;pits Desmond and Lucy&amp;amp;nbsp;against&amp;amp;nbsp;a group of guards at the parking lot&amp;amp;nbsp;exit. Lucy&amp;amp;nbsp;hides Desmond in the trunk of a car and she drives&amp;amp;nbsp;off to an Assassin hideout, whilst he endures the bumps on the journey.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
When they arrive, the two of them meet [[Shaun Hastings]] and [[Rebecca Crane]], both of whom are&amp;amp;nbsp;Assassins, just&amp;amp;nbsp;like Lucy.&amp;amp;nbsp;She&amp;amp;nbsp;tells Desmond&amp;amp;nbsp;they want him to become an Assassin member, and can train him in a matter of days using the memories of Ezio. With the Bleeding effect, Ezio&#039;s skills will be passed to Desmond, making him faster, stronger, more agile and therefore become a&amp;amp;nbsp;better fighter, highly maneuverable and a key member of the Modern-day&amp;amp;nbsp;Assassin order. He accepts stating he wants revenge on what Abstergo did to him, leaving Lucy happy he wants to join as he is plugged into the Animus where his journey as Ezio, begins.&lt;br /&gt;
&lt;br /&gt;
Midway through the game,&amp;amp;nbsp;Desmond is retracted from the Animus. Lucy didn&#039;t want him staying in Ezio&#039;s memories for too long, otherwise&amp;amp;nbsp;he may&amp;amp;nbsp;face the&amp;amp;nbsp;mental degradation&amp;amp;nbsp;that [[Subject 16]] had suffered.&amp;amp;nbsp;She also wants to see how much Desmond has picked up from his time as his ancestor, tasking him with initiating security protocols around the Assassin hideout. Just as he begins, however, vivid hallucinations develop as he&amp;amp;nbsp;begins&amp;amp;nbsp;seeing people from Altair&#039;s time period,&amp;amp;nbsp;around&amp;amp;nbsp;different parts of the hideout. Lucy says that if they only occur for a little while, he should be fine.&amp;amp;nbsp;Unfortunately for Desmond, at one point after finishing his task, the visions start&amp;amp;nbsp;to become more real and he is taken back to one&amp;amp;nbsp;Altair&#039;s memories, even though he isn&#039;t linked to the Animus. Here, Desmond learns of Altair having a relationship with&amp;amp;nbsp;the Templar, [[Maria]], the decoy of&amp;amp;nbsp;Robert de Sable&amp;amp;nbsp;in the first&amp;amp;nbsp;Assassin&#039;s Creed. As Altair leaves, Desmond wonders why he isn&#039;t following him. Instead,&amp;amp;nbsp;he&amp;amp;nbsp;moves towards Maria where he enters&amp;amp;nbsp;her womb, obviously showing that Altair&#039;s child and another of&amp;amp;nbsp;Desmond&#039;s ancestors has been conceived.&lt;br /&gt;
&lt;br /&gt;
During&amp;amp;nbsp;his time inside the Animus, at the end of the game a &amp;quot;[[Those Who Have Gone Before|god]]&amp;quot;, [[Minerva]], who also refers to herself as &amp;quot;One Who Came Before&amp;quot;,&amp;amp;nbsp;warns Desmond through Ezio of the destruction of the world. Immediately after getting out of the Animus, Lucy informs Desmond that&amp;amp;nbsp;their stronghold is under attack and she hands him a hidden blade. An old friend is introduced, as&amp;amp;nbsp;Vidic appears and says that he has come back to claim Desmond. Lucy and Desmond, now synchronized with both&amp;amp;nbsp;Altaïr and Ezio, fight off the Vidic&#039;s henchmen. His hand-to-hand combat skills are much improved from the escape from Abstergo, and he begins to show a mastery of disarming, countering,&amp;amp;nbsp;free running and climbing techniques.&amp;amp;nbsp;When Desmond finally confronts Vidic&amp;amp;nbsp;he begins to&amp;amp;nbsp;flee, but promises that their victory is only temporary. Lucy decides they must leave the safehouse and says&amp;amp;nbsp;that they have another&amp;amp;nbsp;safehouse somewhere up north. She&amp;amp;nbsp;also&amp;amp;nbsp;informs Desmond that they have&amp;amp;nbsp;the Animus onboard and&amp;amp;nbsp;he should delve back in, looking&amp;amp;nbsp;for anymore memories&amp;amp;nbsp;that may reveal more information,&amp;amp;nbsp;whilst&amp;amp;nbsp;she and the others&amp;amp;nbsp;try to analyze Minerva&#039;s warning and Subject 16&#039;s Animus video.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*&amp;lt;small&amp;gt;(2 games)&amp;lt;/small&amp;gt;&lt;br /&gt;
**&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039; &amp;lt;small&amp;gt;(First appearance)&amp;lt;/small&amp;gt;&lt;br /&gt;
**&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*He is modeled after model Francisco Randez and voiced by [[Nolan North]].&lt;br /&gt;
*Desmond possess the same scar in his mouth as his ancestors Altaïr and Ezio did.&lt;br /&gt;
*Desmond&#039;s clothes allude to those worn by both Ezio and Altaïr, albeit in a more modern style. He has a hood (although it is not worn over his head), and his jacket is white - similar to Altair&#039;s robes, and Ezio&#039;s clothing, which is originally referred to as &amp;quot;Assassin White&amp;quot;. Concept Art of him with his hood up show that it has the &amp;quot;eagle-beak&amp;quot; shape his ancestors&#039; clothes had.&lt;br /&gt;
*Desmond acquires a Hidden Blade at the conclusion of Assassin&#039;s Creed 2.&amp;amp;nbsp; The original owner of the blade is uncertain, but it shares the same design as Ezio&#039;s. &amp;amp;nbsp;&lt;br /&gt;
*Desmond&amp;amp;nbsp;obtains Eagle Vision&amp;amp;nbsp;from his ancestor Altaïr and his fighting and free-running skills from his ancestor Ezio through the&amp;amp;nbsp;Bleeding Effect in the Animus.&lt;br /&gt;
*It is likely that Lucy and Desmond will enter a relationship in [[Assassin&#039;s Creed III]], given that Lucy cares very much about Desmond and (as seen in Assassin&#039;s Creed II) he apparently returns&amp;amp;nbsp;those feelings.&amp;amp;nbsp;For example, when Lucy panics because she is afraid that Abstergo will find them, Desmond tries very hard to comfort her.&lt;br /&gt;
*Desmond will most likely become a Master Assassin during the Assassin&#039;s Creed series. He already has mastered eagle vision, free running, climbing, and even fighting. How much more training he will need is still unknown however.&lt;br /&gt;
*At times during the game, Desmond&#039;s eyes appear to be a golden yellow colour, as do Ezio&#039;s, greatly resembling the eyes of an eagle.&lt;br /&gt;
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{{AC}}&lt;br /&gt;
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{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed Characters|Miles, Desmond]]&lt;br /&gt;
[[Category:Assassins|Miles, Desmond]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Miles, Desmond]]&lt;br /&gt;
[[Category:Descendant of Altaïr]]&lt;/div&gt;</summary>
		<author><name>82.25.228.30</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ezio_Auditore_da_Firenze&amp;diff=221656</id>
		<title>Ezio Auditore da Firenze</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ezio_Auditore_da_Firenze&amp;diff=221656"/>
		<updated>2009-12-11T00:42:32Z</updated>

		<summary type="html">&lt;p&gt;82.25.228.30: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilerhd}}&lt;br /&gt;
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{{Character Infobox&lt;br /&gt;
|name    =Ezio Auditore da Firenze&lt;br /&gt;
|status  =Alive&lt;br /&gt;
|image   =Ezio.jpg|250|&lt;br /&gt;
|imgdesc =Full Portrait of Ezio with his Hidden Blades revealed.&lt;br /&gt;
|faction =[[Assassins]]&lt;br /&gt;
|appear  =&#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039;,&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|period  =Italian Renaissance (15th Century)&lt;br /&gt;
|voice   =[[Roger Craig Smith]]&lt;br /&gt;
}} {{quote&lt;br /&gt;
|1 = Niente è vero, tutto è permesso.&lt;br /&gt;
|2 = Nothing is true, everything is permitted.&lt;br /&gt;
}} &#039;&#039;&#039;Ezio Auditore da Firenze&#039;&#039;&#039; (1459 -&amp;amp;nbsp;?) is the protagonist of &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed II: Discovery]]&#039;&#039;. He is an ancestor of [[Desmond Miles|Desmond]] and a descendant of [[Altaïr]], as well as being the latest known link between the lineages of Subject 16 and that of Desmond. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
=== &#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039; ===&lt;br /&gt;
[[File:Eziolineagechess.png|thumb|left|Ezio portrayed by [[wikipedia:Devon Bostick|Devon Bostick]].]]&lt;br /&gt;
&#039;&#039;&#039;Ezio Auditore da Firenze&#039;&#039;&#039;, is a young member of the Florentine Nobility and the second son of [[Giovanni Auditore da Firenze|Giovanni Auditore]], an [[Assassin]]. He is ignorant to his father&#039;s true profession, and his hereditary duties. He has slight skills at playing chess, and he is &amp;quot;learning fast&amp;quot; according to his mother (though he lost against his older brother, [[Federico Auditore da Firenze|Federico]]).&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Assassin&#039;s Creed II|Plot]]&#039;&#039;&amp;amp;nbsp;===&lt;br /&gt;
&lt;br /&gt;
Ezio Auditore da Firenze&#039;s story begins moments after he exits the womb of his mother, [[Maria Auditore]]. Originally it seemed like Ezio was a stillborn, but after his father arrives the newborn begins to move his limbs and cry. Giovanni Auditore, his father, welcomes Ezio into the world and bestows his name upon him. We rejoin Ezio years later during a rousing pre-fight speech, addressing his friends. Ezio is holding one side of a bridge against [[Vieri Di Pazzi]] and his men, whom insult the [http:///index.php?title=House_of_Auditore&amp;amp;action=edit&amp;amp;redlink=1 House of Auditore], and Ezio&#039;s mother and father personally. Reprimanded gently by his elder brother, Federico and his father, Ezio becomes more involved with his family&#039;s affairs. He would then sleep with [[Cristina Vespucci]] that night. His father, Giovanni, and another man, [[Uberto Alberti]] are discussing secret matters that Ezio can&#039;t make sense of, but seem urgent. Eventually, guards raid Plazzo Auditore and arrest Giovanni, Federico, and Petruccio,leaving just Maria and Claudia at the home. Ezio delivers evidence that can prove his family&#039;s innocence to Uberto, who promises to defend them at the hearing. But it turns out Uberto is a traitor who destroyed the evidence and sentenced the three Auditore men to death. Swearing vengeance, Ezio has to hide his mother and sister and learn the ways of the Assassin. He is first taught stealth by Paola ofthe [[:File:Zw-ezio-altair-statue-2.png|Courtesans]],mainly in survival in the streets. later in the game Ezio is taught basic combat, by his [[Mario Auditore da Firenze|uncle Mario]], of the [[Mercenary]] faction. After assassinating Uberto, apparently a city official in charge of the law, Ezio has to balance his life between assassinations and protecting his sister and mother, who refuses to speak after Ezio&#039;s father and brothers were taken. Now wanted in Florence, Ezio has to flee Florence to Tuscany with his family to the Auditore villa. He meets up with Uncle Mario, whose mercenaries save his family from an attack by Vieri and his men. For the next 23 years, he works as an Assassin, killing off the Templars responsible for the deaths of his father and brothers. Rodrigo Borgia, the leader of the Templars, starts to become aware of his movements, and tries to protect the other Templars. However, all of them die by Ezio&#039;s hands.&lt;br /&gt;
&lt;br /&gt;
===Assassin&#039;s Creed II: Discovery===&lt;br /&gt;
Ezio&#039;s contact [[Antonio]] later asked for Ezio to come see him. After he did so, Antonio was accompanied by another man called [[Luis Santangel]]. He asked for Ezio to protect his friend, [[Christoffa Corombo]], at a meeting with Rodrigo Borgia. Borgia did not show up and Christoffa was about to be attacked, but he was rescued by Ezio. Ezio then travelled to Spain to find out the Templars&#039; new plans. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
[[File:QuickTimePlayer_2009-09-25_19-22-34-26.png|thumb|left|286px|Young Ezio being approached by a guard (a Brute) after protesting at his fathers and brothers execution.]]Ezio is a young [[Florence |Florentine]] nobleman who lives during the 15th and 16th century. Unlike Altaïr, he is a seducer, and easily blends with any social class. He comes from an affluent background and has many friends until a life-changing event, wherein he and his family are betrayed, victims of a conspiracy that takes his [[Giovanni Auditore da Firenze|father]]&#039;s, [[Federico Auditore da Firenze|elder brother]]&#039;s, and[[Petruccio Auditore da Firenze| younger brother&#039;s]] lives. Forced to protect his [[Maria de&#039; Mozzi |mother]] and his [[Claudia Auditore da Firenze |sister Claudia]], his remaining family, he becomes an [[Assassin]], exacting vengeance on the conspirators who betrayed his family, his first victim, the [[Uberto Alberti |one who sentenced his father&#039;s and brothers&#039; public execution]], [[Uberto Alberti]]. From that day on, Ezio and the rest of the Auditore family are considered criminals and traitors, and he flees Florence to the safety of his [[Auditore Family Villa |ancestral home]] in the Tuscan countryside. Ezio is helped not only by his uncle [[Mario Auditore da Firenze|Mario]], but also Leonardo da Vinci, who becomes his best friend and his personal engineer, as well as [[Niccolò Machiavelli]], [[Lorenzo the Magnificent |Lorenzo de&#039; Medici]] and other famous Renaissance figures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
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[[File:Ezio_and_Lorenzo.jpg|thumb|Ezio conversing with Lorenzo de Medici]]Ezio will travel across Italy to various locations like [[Venice]], [[Tuscany]] and [[Rome]]. In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, all players will live approximately 23 years of his life from when he was 17 years old (a Novice), to 40 years old (a Master Assassin), or 1476 to 1499.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
[[File:Iexplore_2009-09-25_20-01-09-16.png|thumb|left|300px|Ezio assassinating two guards at once with the Dual-Hidden Blades.]]&lt;br /&gt;
Ezio&amp;amp;nbsp;Auditore da Firenze&amp;amp;nbsp;is able to use a variety of weapons including two [[Hidden Blade|hidden blades]], allowing him to&amp;amp;nbsp;assassinate two enemies simultaneously. Combat is also available with the hidden blade, as when countering an enemy, Ezio will kill the enemy, whether by stabbing repeatedly in the chest/stomach, or stabbing in the head. He can also steal (and use) several enemy weapons such as axes, hammers, maces, spears, halberds and two different sword types (one and two-handed). Ezio is also able to use Leonard Da Vinci&#039;s flying machine in some parts of the game, gaining altitude from bonfires set throughout the city by his allies. Ezio will gain many upgrades from Da Vinci on his wrist gauntlet like a wheel lock firearm concealed near his left hidden blade, and a poison needle inside one other hidden blade. Ezio possesses the ability to use [[Eagle Vision]] while moving. He can visit Blacksmiths to purchase weapons and armors including Helmschmeid and Metal Plate, or tailors to customize the colors of his clothing. After obtaining all six seals from&amp;amp;nbsp;hidden Assassin&#039;s Tombs, Ezio can open the locked gate to [[Altair&#039;s Armor]]&amp;amp;nbsp;inside the Villa Monteriggioni, created by Altair after the defeat of Al-Mualim. It is easily the best armor available in the game, giving much more health and resistance points than any prior suit or piece, and it is unbreakable. &lt;br /&gt;
&lt;br /&gt;
The Codex pieces&amp;amp;nbsp;alludes to the possibility of the armor being forged from, or including parts of, the Golden Fleece - which could be a Piece of Eden. Considering that the armor is unbreakable, this is likely. The Sword of Altair can also be bought from the Monteriggioni blacksmith any time after the eighth scenario.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Zw-ezioauditore.png|thumb|right|Ezio&#039;s database picture]]&lt;br /&gt;
* The Italian name &#039;Ezio&#039; derives from the Greek word &#039;Aetos&#039;, which means &amp;quot;Eagle&amp;quot;, similar to Altaïr whose name means &amp;quot;The Flying One&amp;quot;.&lt;br /&gt;
* Unlike Altaïr (who had his ring finger removed as a commitment to make way for the [[Hidden Blade]]), Ezio has all ten fingers. A modification to the Hidden Blade made sometime after Altaïr defeated Al-Mualim spared Ezio&#039;s left ring finger. Leonardo Da Vinci deciphers a Codex Page written by Altaïr on which said modification was illustrated. Instead of said removal of the ring finger, Assassins now&amp;amp;nbsp;have a mark burned into the ring finger as a sign of their lineage.&lt;br /&gt;
* It is stated in the Philosophical Codex that after Altaïr defeated Al-Mualim at the end of the first &#039;&#039;Assassin&#039;s Creed&#039;&#039; and became the leader, the Assassins were forced to realize the scope of their fight against the Templars, and had to abandon many of their traditions: like the removal of the ring finger or the ban on using poison, in order to survive.&lt;br /&gt;
* Ezio uses a wheel lock firearm, a type of weapon that Europe didn&#039;t start developing until the very late 1400&#039;s and early 1500&#039;s, sometime during the Italian Renaissance, making this weapon most likely one of the very first of its type to appear in Europe. Thus, many in-game citizens do not know what the weapon is. The earliest firearms were single shot and took time to reload, so will most likely be only used as a last resort weapon. Leonardo Da Vinci didn&#039;t create the firearm mentioned, but found instructions to make one from a Codex page, meaning Altaïr was most likely the on who invented the Hidden Gun (though it was a miniaturization of the first guns invented by the Moroccans at the time) possibly through knowledge gained from the Apple of Eden. Also note that Da Vinci created some of the first modern wheel lock pistols, so this could be a shortened version of one.&lt;br /&gt;
* Ezio&#039;s face in &#039;&#039;Assassin&#039;s Creed II&#039;&#039; seems to be a mixture of Desmond&#039;s ([[wikipedia:Francisco Randez|Francisco Randez]]) and Devon Bostick&#039;s from &#039;&#039;Lineage&#039;&#039; .&lt;br /&gt;
* It would appear as though Ezio is unaware that he of his lineage to Assassins or that he is a descendant of Altaïr, despite learning about Altaïr in Monteriggioni and what kind of assassin he was, he never truly understands why he is such a sucessful assassin himself.&lt;br /&gt;
* Ezio is 40 years old in 1499 (15 years older than Altaïr&#039;s age in 1191); the same age as his father when his father died in 1476.&lt;br /&gt;
* If you move the camera to a certain angle in the game, Ezio&#039;s face has barely aged, except for the beard, even if you played through 20 plus years of his life. His voice does deepen and mature through time, though.&lt;br /&gt;
* It seems that his father&#039;s [[Hidden Blade]] has survived over&amp;amp;nbsp;almost 500 years&amp;amp;nbsp;from 1499 to 2012 years since [[Desmond Miles|Desmond]] is seen using a similar looking one at the end of the [[Assassin&#039;s Creed II|game]].&lt;br /&gt;
* The scar on Ezio&#039;s mouth may have been acquired after the mission &amp;quot;Boys Will Be Boys&amp;quot;, when&amp;amp;nbsp;Vieri De Pazzi threw the rock at his face&amp;amp;nbsp;during the first memory sequence.&lt;br /&gt;
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{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Auditore da Firenze, Ezio]]&lt;br /&gt;
[[Category:Assassins|Auditore da Firenze, Ezio]]&lt;br /&gt;
[[Category:Descendant of Altaïr|Auditore da Firenze, Ezio]]&lt;/div&gt;</summary>
		<author><name>82.25.228.30</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ezio_Auditore_da_Firenze&amp;diff=221655</id>
		<title>Ezio Auditore da Firenze</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ezio_Auditore_da_Firenze&amp;diff=221655"/>
		<updated>2009-12-11T00:33:32Z</updated>

		<summary type="html">&lt;p&gt;82.25.228.30: /* Equipment */&lt;/p&gt;
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&lt;div&gt;{{spoilerhd}}&lt;br /&gt;
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{{Character Infobox&lt;br /&gt;
|name    =Ezio Auditore da Firenze&lt;br /&gt;
|status  =Alive&lt;br /&gt;
|image   =Ezio.jpg|250|&lt;br /&gt;
|imgdesc =Full Portrait of Ezio with his Hidden Blades revealed.&lt;br /&gt;
|faction =[[Assassins]]&lt;br /&gt;
|appear  =&#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039;,&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|period  =Italian Renaissance (15th Century)&lt;br /&gt;
|voice   =[[Roger Craig Smith]]&lt;br /&gt;
}} {{quote&lt;br /&gt;
|1 = Niente è vero, tutto è permesso.&lt;br /&gt;
|2 = Nothing is true, everything is permitted.&lt;br /&gt;
}} &#039;&#039;&#039;Ezio Auditore da Firenze&#039;&#039;&#039; (1459 -&amp;amp;nbsp;?) is the protagonist of &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed II: Discovery]]&#039;&#039;. He is an ancestor of [[Desmond Miles|Desmond]] and a descendant of [[Altaïr]], as well as being the latest known link between the lineages of Subject 16 and that of Desmond. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
=== &#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039; ===&lt;br /&gt;
[[File:Eziolineagechess.png|thumb|left|Ezio portrayed by [[wikipedia:Devon Bostick|Devon Bostick]].]]&lt;br /&gt;
&#039;&#039;&#039;Ezio Auditore da Firenze&#039;&#039;&#039;, is a young member of the Florentine Nobility and the second son of [[Giovanni Auditore da Firenze|Giovanni Auditore]], an [[Assassin]]. He is ignorant to his father&#039;s true profession, and his hereditary duties. He has slight skills at playing chess, and he is &amp;quot;learning fast&amp;quot; according to his mother (though he lost against his older brother, [[Federico Auditore da Firenze|Federico]]).&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Assassin&#039;s Creed II|Plot]]&#039;&#039;&amp;amp;nbsp;===&lt;br /&gt;
&lt;br /&gt;
Ezio Auditore da Firenze&#039;s story begins moments after he exits the womb of his mother, [[Maria Auditore]]. Originally it seemed like Ezio was a stillborn, but after his father arrives the newborn begins to move his limbs and cry. Giovanni Auditore, his father, welcomes Ezio into the world and bestows his name upon him. We rejoin Ezio years later during a rousing pre-fight speech, addressing his friends. Ezio is holding one side of a bridge against [[Vieri Di Pazzi]] and his men, whom insult the [http:///index.php?title=House_of_Auditore&amp;amp;action=edit&amp;amp;redlink=1 House of Auditore], and Ezio&#039;s mother and father personally. Reprimanded gently by his elder brother, Federico and his father, Ezio becomes more involved with his family&#039;s affairs. He would then sleep with [[Cristina Vespucci]] that night. His father, Giovanni, and another man, [[Uberto Alberti]] are discussing secret matters that Ezio can&#039;t make sense of, but seem urgent. Eventually, guards raid Plazzo Auditore and arrest Giovanni, Federico, and Petruccio,leaving just Maria and Claudia at the home. Ezio delivers evidence that can prove his family&#039;s innocence to Uberto, who promises to defend them at the hearing. But it turns out Uberto is a traitor who destroyed the evidence and sentenced the three Auditore men to death. Swearing vengeance, Ezio has to hide his mother and sister and learn the ways of the Assassin. He is first taught stealth by Paola ofthe [[:File:Zw-ezio-altair-statue-2.png|Courtesans]],mainly in survival in the streets. later in the game Ezio is taught basic combat, by his [[Mario Auditore da Firenze|uncle Mario]], of the [[Mercenary]] faction. After assassinating Uberto, apparently a city official in charge of the law, Ezio has to balance his life between assassinations and protecting his sister and mother, who refuses to speak after Ezio&#039;s father and brothers were taken. Now wanted in Florence, Ezio has to flee Florence to Tuscany with his family to the Auditore villa. He meets up with Uncle Mario, whose mercenaries save his family from an attack by Vieri and his men. For the next 23 years, he works as an Assassin, killing off the Templars responsible for the deaths of his father and brothers. Rodrigo Borgia, the leader of the Templars, starts to become aware of his movements, and tries to protect the other Templars. However, all of them die by Ezio&#039;s hands.&lt;br /&gt;
&lt;br /&gt;
===Assassin&#039;s Creed II: Discovery===&lt;br /&gt;
Ezio&#039;s contact [[Antonio]] later asked for Ezio to come see him. After he did so, Antonio was accompanied by another man called [[Luis Santangel]]. He asked for Ezio to protect his friend, [[Christoffa Corombo]], at a meeting with Rodrigo Borgia. Borgia did not show up and Christoffa was about to be attacked, but he was rescued by Ezio. Ezio then travelled to Spain to find out the Templars&#039; new plans. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
[[File:QuickTimePlayer_2009-09-25_19-22-34-26.png|thumb|left|286px|Young Ezio being approached by a guard (a Brute) after protesting at his fathers and brothers execution.]]Ezio is a young [[Florence |Florentine]] nobleman who lives during the 15th and 16th century. Unlike Altaïr, he is a seducer, and easily blends with any social class. He comes from an affluent background and has many friends until a life-changing event, wherein he and his family are betrayed, victims of a conspiracy that takes his [[Giovanni Auditore da Firenze|father]]&#039;s, [[Federico Auditore da Firenze|elder brother]]&#039;s, and[[Petruccio Auditore da Firenze| younger brother&#039;s]] lives. Forced to protect his [[Maria de&#039; Mozzi |mother]] and his [[Claudia Auditore da Firenze |sister Claudia]], his remaining family, he becomes an [[Assassin]], exacting vengeance on the conspirators who betrayed his family, his first victim, the [[Uberto Alberti |one who sentenced his father&#039;s and brothers&#039; public execution]], [[Uberto Alberti]]. From that day on, Ezio and the rest of the Auditore family are considered criminals and traitors, and he flees Florence to the safety of his [[Auditore Family Villa |ancestral home]] in the Tuscan countryside. Ezio is helped not only by his uncle [[Mario Auditore da Firenze|Mario]], but also Leonardo da Vinci, who becomes his best friend and his personal engineer, as well as [[Niccolò Machiavelli]], [[Lorenzo the Magnificent |Lorenzo de&#039; Medici]] and other famous Renaissance figures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Ezio_and_Lorenzo.jpg|thumb|Ezio conversing with Lorenzo de Medici]]Ezio will travel across Italy to various locations like [[Venice]], [[Tuscany]] and [[Rome]]. In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, all players will live approximately 23 years of his life from when he was 17 years old (a Novice), to 40 years old (a Master Assassin), or 1476 to 1499.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
[[File:Iexplore_2009-09-25_20-01-09-16.png|thumb|left|300px|Ezio assassinating two guards at once with the Dual-Hidden Blades.]]&lt;br /&gt;
Ezio&amp;amp;nbsp;Auditore da Firenze&amp;amp;nbsp;is able to use a variety of weapons including two [[Hidden Blade|hidden blades]], allowing him to&amp;amp;nbsp;assassinate two enemies simultaneously. Combat is also available with the hidden blade, as when countering an enemy, Ezio will kill the enemy, whether by stabbing repeatedly in the chest/stomach, or stabbing in the head. He can also steal (and use) several enemy weapons such as axes, hammers, maces, spears, halberds and two different sword types (one and two-handed). Ezio is also able to use Leonard Da Vinci&#039;s flying machine in some parts of the game, gaining altitude from bonfires set throughout the city by his allies. Ezio will gain many upgrades from Da Vinci on his wrist gauntlet like a wheel lock firearm concealed near his left hidden blade, and a poison needle inside one other hidden blade. Ezio possesses the ability to use [[Eagle Vision]] while moving. He can visit Blacksmiths to purchase weapons and armors including Helmschmeid and Metal Plate, or tailors to customize the colors of his clothing. After obtaining all six seals from&amp;amp;nbsp;hidden Assassin&#039;s Tombs, Ezio can open the locked gate to [[Altair&#039;s Armor]]&amp;amp;nbsp;inside the Villa Monteriggioni, created by Altair after the defeat of Al-Mualim. It is easily the best armor available in the game, giving much more health and resistance points than any prior suit or piece, and it is unbreakable. &lt;br /&gt;
&lt;br /&gt;
The Codex pieces&amp;amp;nbsp;alludes to the possibility of the armor being forged from, or including parts of, the Golden Fleece - which could be a Piece of Eden. Considering that the armor is unbreakable, this is likely. The Sword of Altair can also be bought from the Monteriggioni blacksmith any time after the eighth scenario.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Zw-ezioauditore.png|thumb|right|Ezio&#039;s database picture]]&lt;br /&gt;
* The Italian name &#039;Ezio&#039; derives from the Greek word &#039;Aetos&#039;, which means &amp;quot;Eagle&amp;quot;, similar to Altaïr whose name means &amp;quot;The Flying One&amp;quot;.&lt;br /&gt;
* Unlike Altaïr (who had his ring finger removed to make way for the [[Hidden Blade]]), Ezio has all ten fingers. A modification to the Hidden Blade made sometime after Altaïr defeated Al-Mualim spared Ezio&#039;s ring finger. Leonardo Da Vinci deciphers a Codex Page written by Altaïr on which said modification was illustrated. Assassins have a mark burned into the ring finger as a sign of their lineage.&lt;br /&gt;
* It is stated in the Philosophical Codex that after Altaïr defeated Al-Mualim at the end of the first &#039;&#039;Assassin&#039;s Creed&#039;&#039; and became the leader, the Assassins were forced to realize the scope of their fight against the Templars, and had to abandon many of their traditions: like the removal of the ring finger or the ban on using poison, in order to survive.&lt;br /&gt;
* Ezio uses a wheel lock firearm, a type of weapon that Europe didn&#039;t start developing until the very late 1400&#039;s and early 1500&#039;s, making this weapon most likely one of the very first of its type to appear in Europe. Thus, many in-game citizens do not know what the weapon is. The earliest firearms were single shot and took time to reload, so will most likely be only used as a last resort weapon. Leonardo Da Vinci didn&#039;t create the Hidden Gun, but found instructions to make one from a Codex page, meaning Altaïr invented the Hidden Gun (though it was a miniaturization of the first guns invented by the Moroccans at the time) through knowledge gained from the Apple of Eden. Also note that Da Vinci created some of the first modern wheel lock pistols, so this could be a shortened version of one.&lt;br /&gt;
* Ezio&#039;s face in &#039;&#039;Assassin&#039;s Creed II&#039;&#039; seems to be a mixture of Desmond&#039;s ([[wikipedia:Francisco Randez|Francisco Randez]]) and Devon Bostick&#039;s from &#039;&#039;Lineage&#039;&#039; .&lt;br /&gt;
* It would appear as though Ezio is unaware that he is the decendant of Altaïr, despite learning about Altaïr and what kind of assassin he was, he never truly understands why he is such a sucessful assassin himself.&lt;br /&gt;
* Ezio is 40 years old in 1499 (15 years older than Altaïr&#039;s age in 1191); the same age as his father when his father died in 1476.&lt;br /&gt;
* If you move the camera to a certain angle that shows Ezio&#039;s face, you see that his face has barely aged, except for the beard, even if you played through 20 plus years of his life. His voice does deepen and mature, though.&lt;br /&gt;
* It seems his father&#039;s [[Hidden Blade]] has survived over 500 years since [[Desmond Miles|Desmond]] is seen using a similar looking one at the end of the [[Assassin&#039;s Creed II|game]].&lt;br /&gt;
* The scar on Ezio&#039;s mouth may have been acquired after Vieri De Pazzi threw the rock at his face in the first memory sequence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Auditore da Firenze, Ezio]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Characters|Auditore da Firenze, Ezio]]&lt;br /&gt;
[[Category:Assassins|Auditore da Firenze, Ezio]]&lt;br /&gt;
[[Category:Descendant of Altaïr|Auditore da Firenze, Ezio]]&lt;/div&gt;</summary>
		<author><name>82.25.228.30</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ezio_Auditore_da_Firenze&amp;diff=221654</id>
		<title>Ezio Auditore da Firenze</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ezio_Auditore_da_Firenze&amp;diff=221654"/>
		<updated>2009-12-11T00:30:07Z</updated>

		<summary type="html">&lt;p&gt;82.25.228.30: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilerhd}}&lt;br /&gt;
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{{Character Infobox&lt;br /&gt;
|name    =Ezio Auditore da Firenze&lt;br /&gt;
|status  =Alive&lt;br /&gt;
|image   =Ezio.jpg|250|&lt;br /&gt;
|imgdesc =Full Portrait of Ezio with his Hidden Blades revealed.&lt;br /&gt;
|faction =[[Assassins]]&lt;br /&gt;
|appear  =&#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039;,&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|period  =Italian Renaissance (15th Century)&lt;br /&gt;
|voice   =[[Roger Craig Smith]]&lt;br /&gt;
}} {{quote&lt;br /&gt;
|1 = Niente è vero, tutto è permesso.&lt;br /&gt;
|2 = Nothing is true, everything is permitted.&lt;br /&gt;
}} &#039;&#039;&#039;Ezio Auditore da Firenze&#039;&#039;&#039; (1459 -&amp;amp;nbsp;?) is the protagonist of &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed II: Discovery]]&#039;&#039;. He is an ancestor of [[Desmond Miles|Desmond]] and a descendant of [[Altaïr]], as well as being the latest known link between the lineages of Subject 16 and that of Desmond. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
=== &#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039; ===&lt;br /&gt;
[[File:Eziolineagechess.png|thumb|left|Ezio portrayed by [[wikipedia:Devon Bostick|Devon Bostick]].]]&lt;br /&gt;
&#039;&#039;&#039;Ezio Auditore da Firenze&#039;&#039;&#039;, is a young member of the Florentine Nobility and the second son of [[Giovanni Auditore da Firenze|Giovanni Auditore]], an [[Assassin]]. He is ignorant to his father&#039;s true profession, and his hereditary duties. He has slight skills at playing chess, and he is &amp;quot;learning fast&amp;quot; according to his mother (though he lost against his older brother, [[Federico Auditore da Firenze|Federico]]).&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Assassin&#039;s Creed II|Plot]]&#039;&#039;&amp;amp;nbsp;===&lt;br /&gt;
&lt;br /&gt;
Ezio Auditore da Firenze&#039;s story begins moments after he exits the womb of his mother, [[Maria Auditore]]. Originally it seemed like Ezio was a stillborn, but after his father arrives the newborn begins to move his limbs and cry. Giovanni Auditore, his father, welcomes Ezio into the world and bestows his name upon him. We rejoin Ezio years later during a rousing pre-fight speech, addressing his friends. Ezio is holding one side of a bridge against [[Vieri Di Pazzi]] and his men, whom insult the [http:///index.php?title=House_of_Auditore&amp;amp;action=edit&amp;amp;redlink=1 House of Auditore], and Ezio&#039;s mother and father personally. Reprimanded gently by his elder brother, Federico and his father, Ezio becomes more involved with his family&#039;s affairs. He would then sleep with [[Cristina Vespucci]] that night. His father, Giovanni, and another man, [[Uberto Alberti]] are discussing secret matters that Ezio can&#039;t make sense of, but seem urgent. Eventually, guards raid Plazzo Auditore and arrest Giovanni, Federico, and Petruccio,leaving just Maria and Claudia at the home. Ezio delivers evidence that can prove his family&#039;s innocence to Uberto, who promises to defend them at the hearing. But it turns out Uberto is a traitor who destroyed the evidence and sentenced the three Auditore men to death. Swearing vengeance, Ezio has to hide his mother and sister and learn the ways of the Assassin. He is first taught stealth by Paola ofthe [[:File:Zw-ezio-altair-statue-2.png|Courtesans]],mainly in survival in the streets. later in the game Ezio is taught basic combat, by his [[Mario Auditore da Firenze|uncle Mario]], of the [[Mercenary]] faction. After assassinating Uberto, apparently a city official in charge of the law, Ezio has to balance his life between assassinations and protecting his sister and mother, who refuses to speak after Ezio&#039;s father and brothers were taken. Now wanted in Florence, Ezio has to flee Florence to Tuscany with his family to the Auditore villa. He meets up with Uncle Mario, whose mercenaries save his family from an attack by Vieri and his men. For the next 23 years, he works as an Assassin, killing off the Templars responsible for the deaths of his father and brothers. Rodrigo Borgia, the leader of the Templars, starts to become aware of his movements, and tries to protect the other Templars. However, all of them die by Ezio&#039;s hands.&lt;br /&gt;
&lt;br /&gt;
===Assassin&#039;s Creed II: Discovery===&lt;br /&gt;
Ezio&#039;s contact [[Antonio]] later asked for Ezio to come see him. After he did so, Antonio was accompanied by another man called [[Luis Santangel]]. He asked for Ezio to protect his friend, [[Christoffa Corombo]], at a meeting with Rodrigo Borgia. Borgia did not show up and Christoffa was about to be attacked, but he was rescued by Ezio. Ezio then travelled to Spain to find out the Templars&#039; new plans. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
[[File:QuickTimePlayer_2009-09-25_19-22-34-26.png|thumb|left|286px|Young Ezio being approached by a guard (a Brute) after protesting at his fathers and brothers execution.]]Ezio is a young [[Florence |Florentine]] nobleman who lives during the 15th and 16th century. Unlike Altaïr, he is a seducer, and easily blends with any social class. He comes from an affluent background and has many friends until a life-changing event, wherein he and his family are betrayed, victims of a conspiracy that takes his [[Giovanni Auditore da Firenze|father]]&#039;s, [[Federico Auditore da Firenze|elder brother]]&#039;s, and[[Petruccio Auditore da Firenze| younger brother&#039;s]] lives. Forced to protect his [[Maria de&#039; Mozzi |mother]] and his [[Claudia Auditore da Firenze |sister Claudia]], his remaining family, he becomes an [[Assassin]], exacting vengeance on the conspirators who betrayed his family, his first victim, the [[Uberto Alberti |one who sentenced his father&#039;s and brothers&#039; public execution]], [[Uberto Alberti]]. From that day on, Ezio and the rest of the Auditore family are considered criminals and traitors, and he flees Florence to the safety of his [[Auditore Family Villa |ancestral home]] in the Tuscan countryside. Ezio is helped not only by his uncle [[Mario Auditore da Firenze|Mario]], but also Leonardo da Vinci, who becomes his best friend and his personal engineer, as well as [[Niccolò Machiavelli]], [[Lorenzo the Magnificent |Lorenzo de&#039; Medici]] and other famous Renaissance figures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Ezio_and_Lorenzo.jpg|thumb|Ezio conversing with Lorenzo de Medici]]Ezio will travel across Italy to various locations like [[Venice]], [[Tuscany]] and [[Rome]]. In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, all players will live approximately 23 years of his life from when he was 17 years old (a Novice), to 40 years old (a Master Assassin), or 1476 to 1499.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
[[File:Iexplore_2009-09-25_20-01-09-16.png|thumb|left|300px|Ezio assassinating two guards at once with the Dual-Hidden Blades.]]&lt;br /&gt;
Ezio is able to use a variety of weapons including two [[Hidden Blade|hidden blades]], allowing him to eliminate two enemies simultaneously. Combat is also available with the hidden blade, as when countering an enemy, Ezio will kill the enemy, whether by jabbing repeatedly in the chest/stomach, or stabbing in the head. He can also steal (and use) several enemy weapons such as axes, hammers, maces, spears, halberds and two different sword types (one- and two-handed). Ezio is also able to use Da Vinci&#039;s flying machine in some parts of the game, gaining altitude from fires set throughout the city by his allies. Ezio will gain many upgrades from Da Vinci on his wrist gauntlet like a wheel lock firearm concealed near his left hidden blade, and poison needle. Ezio possesses the ability to use [[Eagle Vision]] while moving. He can visit Blacksmiths to purchase weapons and armors including Helmschmeid and Metal Plate, or tailors to customize the colors of his clothing. After obtaining all six seals from the Assassin&#039;s Tombs, Ezio can open the locked gate to [[Altair&#039;s Armor]], created by Altair after the defeat of Al-Mualim. It is easily the best armor available in the game, giving much more health and resistance points than any prior suit or piece, and it is unbreakable. &lt;br /&gt;
&lt;br /&gt;
The Codex alludes to the possibility of the armor being forged from, or including parts of, the Golden Fleece - which could be a Piece of Eden. Considering that the armor is unbreakable, this is likely. The Sword of Altair can also be bought from the Monteriggioni blacksmith any time after the eighth scenario.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Zw-ezioauditore.png|thumb|right|Ezio&#039;s database picture]]&lt;br /&gt;
* The Italian name &#039;Ezio&#039; derives from the Greek word &#039;Aetos&#039;, which means &amp;quot;Eagle&amp;quot;, similar to Altaïr whose name means &amp;quot;The Flying One&amp;quot;.&lt;br /&gt;
* Unlike Altaïr (who had his ring finger removed to make way for the [[Hidden Blade]]), Ezio has all ten fingers. A modification to the Hidden Blade made sometime after Altaïr defeated Al-Mualim spared Ezio&#039;s ring finger. Leonardo Da Vinci deciphers a Codex Page written by Altaïr on which said modification was illustrated. Assassins have a mark burned into the ring finger as a sign of their lineage.&lt;br /&gt;
* It is stated in the Philosophical Codex that after Altaïr defeated Al-Mualim at the end of the first &#039;&#039;Assassin&#039;s Creed&#039;&#039; and became the leader, the Assassins were forced to realize the scope of their fight against the Templars, and had to abandon many of their traditions: like the removal of the ring finger or the ban on using poison, in order to survive.&lt;br /&gt;
* Ezio uses a wheel lock firearm, a type of weapon that Europe didn&#039;t start developing until the very late 1400&#039;s and early 1500&#039;s, making this weapon most likely one of the very first of its type to appear in Europe. Thus, many in-game citizens do not know what the weapon is. The earliest firearms were single shot and took time to reload, so will most likely be only used as a last resort weapon. Leonardo Da Vinci didn&#039;t create the Hidden Gun, but found instructions to make one from a Codex page, meaning Altaïr invented the Hidden Gun (though it was a miniaturization of the first guns invented by the Moroccans at the time) through knowledge gained from the Apple of Eden. Also note that Da Vinci created some of the first modern wheel lock pistols, so this could be a shortened version of one.&lt;br /&gt;
* Ezio&#039;s face in &#039;&#039;Assassin&#039;s Creed II&#039;&#039; seems to be a mixture of Desmond&#039;s ([[wikipedia:Francisco Randez|Francisco Randez]]) and Devon Bostick&#039;s from &#039;&#039;Lineage&#039;&#039; .&lt;br /&gt;
* It would appear as though Ezio is unaware that he is the decendant of Altaïr, despite learning about Altaïr and what kind of assassin he was, he never truly understands why he is such a sucessful assassin himself.&lt;br /&gt;
* Ezio is 40 years old in 1499 (15 years older than Altaïr&#039;s age in 1191); the same age as his father when his father died in 1476.&lt;br /&gt;
* If you move the camera to a certain angle that shows Ezio&#039;s face, you see that his face has barely aged, except for the beard, even if you played through 20 plus years of his life. His voice does deepen and mature, though.&lt;br /&gt;
* It seems his father&#039;s [[Hidden Blade]] has survived over 500 years since [[Desmond Miles|Desmond]] is seen using a similar looking one at the end of the [[Assassin&#039;s Creed II|game]].&lt;br /&gt;
* The scar on Ezio&#039;s mouth may have been acquired after Vieri De Pazzi threw the rock at his face in the first memory sequence.&lt;br /&gt;
&lt;br /&gt;
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{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Auditore da Firenze, Ezio]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Characters|Auditore da Firenze, Ezio]]&lt;br /&gt;
[[Category:Assassins|Auditore da Firenze, Ezio]]&lt;br /&gt;
[[Category:Descendant of Altaïr|Auditore da Firenze, Ezio]]&lt;/div&gt;</summary>
		<author><name>82.25.228.30</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ezio_Auditore_da_Firenze&amp;diff=221653</id>
		<title>Ezio Auditore da Firenze</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ezio_Auditore_da_Firenze&amp;diff=221653"/>
		<updated>2009-12-11T00:26:58Z</updated>

		<summary type="html">&lt;p&gt;82.25.228.30: /* Assassin&amp;#039;s Creed II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilerhd}}&lt;br /&gt;
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{{Character Infobox&lt;br /&gt;
|name    =Ezio Auditore da Firenze&lt;br /&gt;
|status  =Alive&lt;br /&gt;
|image   =Ezio.jpg|250|&lt;br /&gt;
|imgdesc =Full Portrait of Ezio with his Hidden Blades revealed.&lt;br /&gt;
|faction =[[Assassins]]&lt;br /&gt;
|appear  =&#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039;,&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|period  =Italian Renaissance (15th Century)&lt;br /&gt;
|voice   =[[Roger Craig Smith]]&lt;br /&gt;
}} {{quote&lt;br /&gt;
|1 = Niente è vero, tutto è permesso.&lt;br /&gt;
|2 = Nothing is true, everything is permitted.&lt;br /&gt;
}} &#039;&#039;&#039;Ezio Auditore da Firenze&#039;&#039;&#039; (1459 -&amp;amp;nbsp;?) is the protagonist of &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed II: Discovery]]&#039;&#039;. He is an ancestor of [[Desmond Miles|Desmond]] and a descendant of [[Altaïr]], as well as being the latest known link between the lineages of Subject 16 and that of Desmond. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
=== &#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039; ===&lt;br /&gt;
[[File:Eziolineagechess.png|thumb|left|Ezio portrayed by [[wikipedia:Devon Bostick|Devon Bostick]].]]&lt;br /&gt;
&#039;&#039;&#039;Ezio Auditore da Firenze&#039;&#039;&#039;, is a young member of the Florentine Nobility and the second son of [[Giovanni Auditore da Firenze|Giovanni Auditore]], an [[Assassin]]. He is ignorant to his father&#039;s true profession, and his hereditary duties. He has slight skills at playing chess, and he is &amp;quot;learning fast&amp;quot; according to his mother (though he lost against his older brother, [[Federico Auditore da Firenze|Federico]]).&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Assassin&#039;s Creed II|Plot]]&#039;&#039;&amp;amp;nbsp;===&lt;br /&gt;
&lt;br /&gt;
Ezio Auditore da Firenze&#039;s story begins moments after he exits the womb of his mother, [[Maria Auditore]]. Originally it seemed like Ezio was a stillborn, but after his father arrives the newborn begins to move his limbs and cry. Giovanni Auditore, his father, welcomes Ezio into the world and bestows his name upon him. We rejoin Ezio years later during a rousing pre-fight speech, addressing his friends. Ezio is holding one side of a bridge against [[Vieri Di Pazzi]] and his men, whom insult the [http:///index.php?title=House_of_Auditore&amp;amp;action=edit&amp;amp;redlink=1 House of Auditore], and Ezio&#039;s mother and father personally. Reprimanded gently by his elder brother, Federico and his father, Ezio becomes more involved with his family&#039;s affairs. He would then sleep with [[Cristina Vespucci]] that night. His father, Giovanni, and another man, [[Uberto Alberti]] are discussing secret matters that Ezio can&#039;t make sense of, but seem urgent. Eventually, guards raid Plazzo Auditore and arrest Giovanni, Federico, and Petruccio,leaving just Maria and Claudia at the home. Ezio delivers evidence that can prove his family&#039;s innocence to Uberto, who promises to defend them at the hearing. But it turns out Uberto is a traitor who destroyed the evidence and sentenced the three Auditore men to death. Swearing vengeance, Ezio has to hide his mother and sister and learn the ways of the Assassin. He is first taught stealth by Paola ofthe [[:File:Zw-ezio-altair-statue-2.png|Courtesans]],mainly in survival in the streets. later in the game Ezio is taught basic combat, by his [[Mario Auditore da Firenze|uncle Mario]], of the [[Mercenary]] faction. After assassinating Uberto, apparently a city official in charge of the law, Ezio has to balance his life between assassinations and protecting his sister and mother, who refuses to speak after Ezio&#039;s father and brothers were taken. Now wanted in Florence, Ezio has to flee Florence to Tuscany with his family to the Auditore villa. He meets up with Uncle Mario, whose mercenaries save his family from an attack by Vieri and his men. For the next 23 years, he works as an Assassin, killing off the Templars responsible for the deaths of his father and brothers. Rodrigo Borgia, the leader of the Templars, starts to become aware of his movements, and tries to protect the other Templars. However, all of them die by Ezio&#039;s hands.&lt;br /&gt;
&lt;br /&gt;
===Assassin&#039;s Creed II: Discovery===&lt;br /&gt;
Ezio&#039;s contact [[Antonio]] later asked for Ezio to come see him. After he did so, Antonio was accompanied by another man called [[Luis Santangel]]. He asked for Ezio to protect his friend, [[Christoffa Corombo]], at a meeting with Rodrigo Borgia. Borgia did not show up and Christoffa was about to be attacked, but he was rescued by Ezio. Ezio then travelled to Spain to find out the Templars&#039; new plans. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
[[File:QuickTimePlayer_2009-09-25_19-22-34-26.png|thumb|left|286px|Young Ezio being approached by a guard (a Brute) after protesting at his fathers and brothers execution.]]Ezio is a young [[Florence |Florentine]] nobleman who lives during the 15th and 16th century. Unlike Altaïr, he is a seducer, and easily blends with any social class. He comes from an affluent background and has many friends until a life-changing event, wherein he and his family are betrayed, victims of a conspiracy that takes his [[Giovanni Auditore da Firenze|father]]&#039;s, [[Federico Auditore da Firenze|elder brother]]&#039;s, and[[Petruccio Auditore da Firenze| younger brother&#039;s]] lives. Forced to protect his [[Maria de&#039; Mozzi |mother]] and his [[Claudia Auditore da Firenze |sister Claudia]], his remaining family, he becomes an [[Assassin]], exacting vengeance on the conspirators who betrayed his family, his first victim the [[Uberto Alberti |one who sentenced his father&#039;s and brothers&#039; public execution]], [[Uberto Alberti]]. From that day on, Ezio and the rest of the Auditore family are considered criminals and traitors, and he flees Florence to the safety of his [[Auditore Family Villa |ancestral home]] in the Tuscan countryside. Ezio is helped not only by his uncle [[Mario Auditore da Firenze|Mario]], but also Leonardo da Vinci, who becomes his best friend and his personal engineer, as well as [[Niccolò Machiavelli]], [[Lorenzo the Magnificent |Lorenzo de&#039; Medici]] and other famous Renaissance figures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Ezio_and_Lorenzo.jpg|thumb|Ezio conversing with Lorenzo de Medici]]Ezio will travel across Italy to various locations like [[Venice]], [[Tuscany]] and [[Rome]]. In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, players will live approximately 23 years of his life from when he was 17 years old (a Novice), to 40 years old (a Master Assassin), or 1476 to 1499.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
[[File:Iexplore_2009-09-25_20-01-09-16.png|thumb|left|300px|Ezio assassinating two guards at once with the Dual-Hidden Blades.]]&lt;br /&gt;
Ezio is able to use a variety of weapons including two [[Hidden Blade|hidden blades]], allowing him to eliminate two enemies simultaneously. Combat is also available with the hidden blade, as when countering an enemy, Ezio will kill the enemy, whether by jabbing repeatedly in the chest/stomach, or stabbing in the head. He can also steal (and use) several enemy weapons such as axes, hammers, maces, spears, halberds and two different sword types (one- and two-handed). Ezio is also able to use Da Vinci&#039;s flying machine in some parts of the game, gaining altitude from fires set throughout the city by his allies. Ezio will gain many upgrades from Da Vinci on his wrist gauntlet like a wheel lock firearm concealed near his left hidden blade, and poison needle. Ezio possesses the ability to use [[Eagle Vision]] while moving. He can visit Blacksmiths to purchase weapons and armors including Helmschmeid and Metal Plate, or tailors to customize the colors of his clothing. After obtaining all six seals from the Assassin&#039;s Tombs, Ezio can open the locked gate to [[Altair&#039;s Armor]], created by Altair after the defeat of Al-Mualim. It is easily the best armor available in the game, giving much more health and resistance points than any prior suit or piece, and it is unbreakable. &lt;br /&gt;
&lt;br /&gt;
The Codex alludes to the possibility of the armor being forged from, or including parts of, the Golden Fleece - which could be a Piece of Eden. Considering that the armor is unbreakable, this is likely. The Sword of Altair can also be bought from the Monteriggioni blacksmith any time after the eighth scenario.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Zw-ezioauditore.png|thumb|right|Ezio&#039;s database picture]]&lt;br /&gt;
* The Italian name &#039;Ezio&#039; derives from the Greek word &#039;Aetos&#039;, which means &amp;quot;Eagle&amp;quot;, similar to Altaïr whose name means &amp;quot;The Flying One&amp;quot;.&lt;br /&gt;
* Unlike Altaïr (who had his ring finger removed to make way for the [[Hidden Blade]]), Ezio has all ten fingers. A modification to the Hidden Blade made sometime after Altaïr defeated Al-Mualim spared Ezio&#039;s ring finger. Leonardo Da Vinci deciphers a Codex Page written by Altaïr on which said modification was illustrated. Assassins have a mark burned into the ring finger as a sign of their lineage.&lt;br /&gt;
* It is stated in the Philosophical Codex that after Altaïr defeated Al-Mualim at the end of the first &#039;&#039;Assassin&#039;s Creed&#039;&#039; and became the leader, the Assassins were forced to realize the scope of their fight against the Templars, and had to abandon many of their traditions: like the removal of the ring finger or the ban on using poison, in order to survive.&lt;br /&gt;
* Ezio uses a wheel lock firearm, a type of weapon that Europe didn&#039;t start developing until the very late 1400&#039;s and early 1500&#039;s, making this weapon most likely one of the very first of its type to appear in Europe. Thus, many in-game citizens do not know what the weapon is. The earliest firearms were single shot and took time to reload, so will most likely be only used as a last resort weapon. Leonardo Da Vinci didn&#039;t create the Hidden Gun, but found instructions to make one from a Codex page, meaning Altaïr invented the Hidden Gun (though it was a miniaturization of the first guns invented by the Moroccans at the time) through knowledge gained from the Apple of Eden. Also note that Da Vinci created some of the first modern wheel lock pistols, so this could be a shortened version of one.&lt;br /&gt;
* Ezio&#039;s face in &#039;&#039;Assassin&#039;s Creed II&#039;&#039; seems to be a mixture of Desmond&#039;s ([[wikipedia:Francisco Randez|Francisco Randez]]) and Devon Bostick&#039;s from &#039;&#039;Lineage&#039;&#039; .&lt;br /&gt;
* It would appear as though Ezio is unaware that he is the decendant of Altaïr, despite learning about Altaïr and what kind of assassin he was, he never truly understands why he is such a sucessful assassin himself.&lt;br /&gt;
* Ezio is 40 years old in 1499 (15 years older than Altaïr&#039;s age in 1191); the same age as his father when his father died in 1476.&lt;br /&gt;
* If you move the camera to a certain angle that shows Ezio&#039;s face, you see that his face has barely aged, except for the beard, even if you played through 20 plus years of his life. His voice does deepen and mature, though.&lt;br /&gt;
* It seems his father&#039;s [[Hidden Blade]] has survived over 500 years since [[Desmond Miles|Desmond]] is seen using a similar looking one at the end of the [[Assassin&#039;s Creed II|game]].&lt;br /&gt;
* The scar on Ezio&#039;s mouth may have been acquired after Vieri De Pazzi threw the rock at his face in the first memory sequence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Auditore da Firenze, Ezio]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Characters|Auditore da Firenze, Ezio]]&lt;br /&gt;
[[Category:Assassins|Auditore da Firenze, Ezio]]&lt;br /&gt;
[[Category:Descendant of Altaïr|Auditore da Firenze, Ezio]]&lt;/div&gt;</summary>
		<author><name>82.25.228.30</name></author>
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