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		<title>Holidays: Chapter 1 – Ghosts of Christmas Past</title>
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		<updated>2011-02-13T22:27:49Z</updated>

		<summary type="html">&lt;p&gt;82.21.57.237: /* Milan, Italy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|PL}}&lt;br /&gt;
==In-Game Introduction Video==&lt;br /&gt;
No narrator voice for this video, just snowflakes and an elf with a Santa Claus hat.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Video:Assassin&#039;s Creed: Project Legacy - Holidays, Chapter 1 - Introduction|450px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
﻿&lt;br /&gt;
==Christmas Truce==&lt;br /&gt;
Winter now grips this great war and we can only tuck ourselves into our coats and our trenches, tuck our minds away in the midst of much suffering. It will be a long, cruel season and, for those of us who survive it, we will see more before this conflict ends.&lt;br /&gt;
&lt;br /&gt;
===Red and Gangrene===&lt;br /&gt;
[[File:Red And Grangene.png|thumb|Red and Grangrene.]]&lt;br /&gt;
Requirements: 2 AP (per execution)&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 4 XP, 50 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance items: Universal Dollar, British Rifleman, Morse Operator&lt;br /&gt;
&lt;br /&gt;
It’s Christmas eve and we’re dying down here in the trenches. I do my best to tend to these men, but here I am no healer. At best, I am a stopgap until they are pulled from the battlefield or buried beneath it.&lt;br /&gt;
*Another shell bursts nearby, showering us with frosty dirt. I don’t flinch. I keep my hands steady as I stitch the torn cheek of a soldier’s face. Nobody calls out for me; I hope it missed.&lt;br /&gt;
*Gibbons squats against the wall. He pulls off his boot and shows me what’s left of his foot. It’s gone rotten. If he’s lucky, he’ll just lose his toes. I don’t put much faith in luck out here. I tell him to keep his boot on. Keep it dry.&lt;br /&gt;
*A man appears at the top of the trench. Buckley. He’s got Crawson on his back. I try to help them down, but incoming fire shreds Buckley! Both men tumble down onto me. Buckley’s stuck in a stare, mouth agape. Dead.&lt;br /&gt;
*Crawson’s breathing shallow and he’s got a dent in his helmet. I carefully remove it but when I do, blood spills out onto his face. His limbs dance in violent spasms.&lt;br /&gt;
*I climb the ladder and peek over at the battlefield. It is littered with the bodies of my squad-mates. I scan them, eager to help. These men are beyond my help.&lt;br /&gt;
*Enemy artillery halts. Soon, our own does as well. In the distance, we hear singing. Have we lost?&lt;br /&gt;
&lt;br /&gt;
===Silent Night===&lt;br /&gt;
[[File:Silent Night.png|thumb|Silent Night.]]&lt;br /&gt;
Requirements: 3 AP (per execution), 1 .303 SMLE, 1 British Rifleman, 1 Morse Operator.&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 6 XP, 60 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance items: Universal Dollar&lt;br /&gt;
&lt;br /&gt;
The frolicking song from the enemy lines grows louder, but it is not a taunt. Maybe they want us to let down our guard? No—they are singing to us, projecting their voices. Has the war ended?&lt;br /&gt;
*Our commander transmits a coded message to base requesting instructions. The code comes back … PWO. Proceed with orders.&lt;br /&gt;
*Our boys reload their weapons and prepared for the next assault, but then some of them begin to sing. Christmas carols! Of course!&lt;br /&gt;
*Our scouts take to the field. We expect gunfire, but are answered by none.&lt;br /&gt;
*The Germans have decorated their razor-wire with scraps of colored cloth. They’ve lit candles and decorated the trees around their camps with makeshift ornaments.&lt;br /&gt;
*Some of the enemy soldiers have begun to walk out into no man&#039;s land, arms raised, singing with boisterous vigor! They have no weapons.&lt;br /&gt;
*My hands still stained with Crawson&#039;s blood, I follow my squad-mates to the field to see with my own eyes. It is true! The Germans seem to be calling a truce. Smitts suggests that we should take advantage while they&#039;re distracted. Some of the boys answer him with outrage.&lt;br /&gt;
&lt;br /&gt;
===All is Calm===&lt;br /&gt;
[[File:All Is Calm.png|thumb|All is Calm.]]&lt;br /&gt;
Requirements: 4 AP (per execution), 1 Fancy Gift (per execution)&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 8 XP, 70 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance items: Universal Dollar&lt;br /&gt;
&lt;br /&gt;
The Germans come bearing gifts. Mostly things they can replace like badges and buttons. Their English is as poor as our German, but they are nervous. They realize the risk they take and they’re not sure how we will respond.&lt;br /&gt;
*We scramble back into the camps to find our own offerings for the German soldiers. From my pack, I pluck a novel and some candies I have brought from London.&lt;br /&gt;
*I catch Smitts cutting buttons from the corpses of our dead. I scold him and he scurries away like some frightened vermin.&lt;br /&gt;
*I return to the field, where the lines have now disappeared. English and German troops mingle as one, all of us victims of the same horrible war.&lt;br /&gt;
*The Germans try to teach two of our soldiers one of their carols. When our boys repeat the tune, it sounds like an awful parody. The Germans are not offended, they can sense the good intentions.&lt;br /&gt;
*I give my novel, which is a study of the Italian Renaissance, to an enemy medic. He admires my uniform and we compare some of our tools. He notes the blood on my hands and frowns.&lt;br /&gt;
*I pass out the sweets to the German troops. They pretend to toast me before eating them and I cannot help but laugh. I wish they were better candies. Both sides begin to kick a ball back and forth in friendly competition.&lt;br /&gt;
&lt;br /&gt;
===Swap===&lt;br /&gt;
[[File:Swap.png|thumb|Swap.]]&lt;br /&gt;
Requirements: 5 AP (per execution), 1 Hidden Blade, 1 Battle Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 10 XP, 80 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance rewards: Universal Dollar, Templar Ring&lt;br /&gt;
&lt;br /&gt;
A German general walks onto the field. I know this man! He is [[Erich Albert]]. High ranking. Rumored to be a genius. He appears awkward at first, but soon relaxes and joins his men in the celebration.&lt;br /&gt;
*Albert approaches me. He notes my uniform and gestures me to follow him. He signals his own medic as well.&lt;br /&gt;
*The three of us continue deeper into the enemy camp. I can hear the cries of pain long before and I know what will be asked of me.&lt;br /&gt;
*In the enemy trench, a German soldier writhes with several bullet wounds in his torso. He is a mess. The German medic manages a little English. &amp;quot;Please,&amp;quot; he pleads, and nods to the injured man. I nod as well. He needs me to assist him.&lt;br /&gt;
*The fallen soldier is now unconscious, though our crude surgery was successful. We managed to get all of the metal out of his body and close up his wounds, but I am not sure he will live. Albert pats me on the back.&lt;br /&gt;
*The other medic returns to the festivities, as strange as they are. Albert reaches out to shake my hand and realizes that I am admiring his ring. It is a [[Templars|white circle with an red cross pattée]] in its center.&lt;br /&gt;
*Albert shrugs and slides the ring from his finger. He offers it to me. I shrug and raise my hand to show him I have no ring to trade. A look of shock on his face when he sees the [[Assassins|circular scar burned around my ring finger]]. A look of panic when my [[hidden blade]] snaps out from my sleeve...&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Renegotiated==&lt;br /&gt;
Six days ago, the Mars Express Orbiter hurled the Beagle 2 towards the red planet. 66 million pounds spent on equipment, 3 years of intense research and construction, and now ... we wait to learn if the bloody thing even survived its landing.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Anticipation===&lt;br /&gt;
[[File:Anticipation.png|thumb|Anticipation.]]&lt;br /&gt;
Requirements: 4 AP (per execution), 1 Laptop&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 8 XP, 90 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance items: Universal Dollar, Beagle 2 Signal Alpha, Beagle 2 Signal Delta, Beagle 2 Signal Gamma, Beagle 2 Signal Beta&lt;br /&gt;
&lt;br /&gt;
The crowd gathering outside the LOCC is making me nervous. The more eyes on this, the harder my work. Fortunately, most are more distracted by the holiday than the landing, including some of the engineers who have worked so hard on this mission.&lt;br /&gt;
*My colleagues begin to show their stress. They fuss over charts and data as if they still have any control over the success of this mission. They whine about the &amp;quot;tourists&amp;quot; amassing outside.&lt;br /&gt;
*The noise around the control center swells as each conversation escalates the volume of the next.&lt;br /&gt;
*Matthew and June must be unwrapping their presents right now, probably still in their pajamas. I must stop missing important moments in their lives, but for today, I need to be here.&lt;br /&gt;
*I am working on a slightly different timeline than my peers. One step ahead of them. I prepare my systems for the signal.&lt;br /&gt;
*They&#039;re discussing the Galactic Ghoul again. Mars Curse. Gobbled up another probe. In a way, I&#039;m feeding it to him.&lt;br /&gt;
*Mars Express confirms the signal, but my peers never see it! I nicked it, routed the confirmation to one machine--mine. The com-link, the new control codes ... they&#039;re coming with me. Sorry, loves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cat Walk===&lt;br /&gt;
[[File:Cat Walk.png|thumb|Cat Walk.]]&lt;br /&gt;
Requirements: 6 AP, 1 Laptop, 1 Beagle 2 Signals&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 12 XP, 100 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance items: Universal Dollar&lt;br /&gt;
&lt;br /&gt;
Done and done. Computer&#039;s in its bag, systems normal, and best of all ... nobody suspects a thing. Pup&#039;s got a new owner and she needs to take him walkies.&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Alright boys, you keep watch for me. &#039;Santa&#039; needs to get home to the kids. Could be Beagle&#039;s still dreaming. I&#039;m sure he&#039;ll wake up soon enough.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*The crew is disappointed to see me go, but they&#039;re always ribbing me for the shrine of kid photos I&#039;ve built on my desk. They understand ... at least they think they do.&lt;br /&gt;
&lt;br /&gt;
*I open the control room door and the revelers spin around, eager to read my face. Hide it. Hide it. There, a lovely smile. They think I have good news. I tell them everything looks solid so far, but we&#039;re still waiting. They continue their noisy conversations.&lt;br /&gt;
&lt;br /&gt;
*Walking through security gets my heart pumping. There&#039;s no reason for it. I walk through with my laptop every day. Wally salutes me with his Ho Ho Ho mug and wishes me a merry one. I wish him the same.&lt;br /&gt;
&lt;br /&gt;
*Just a final little stroll through the parking lot and I am out of here for good. No, Wally! Why are you following me?&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Wait, Vanessa! You forgot to punch out. I can punch it for you, I just need you to sign this.&amp;quot; I sign the clipboard and wink at him. He blushes. I&#039;m going to miss that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bearing Gifts===&lt;br /&gt;
[[Bearing Gifts.png|thumb]]&lt;br /&gt;
Requirements: 10 AP, 1 Laptop, 1 Beagle 2 Signals (per execution)&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 20 XP, 105 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance items: Universal Dollar, Money-filled Suitcase.&lt;br /&gt;
&lt;br /&gt;
I&#039;m in a quaint cafe waiting for my contact. His name is Robert Getas, an American entrepreneur who contacted me nearly five years ago and dumped a lot of money on the table. I&#039;ve never met him, but I&#039;ve done my research. Fancies himself a world-changer.&lt;br /&gt;
&lt;br /&gt;
*He&#039;s not old, but he&#039;s not young either. He&#039;s not attractive, but he&#039;s not ugly. Middle height. Average weight. No marks or moles. He&#039;s tricky to spot in a crowd, but I try.&lt;br /&gt;
&lt;br /&gt;
*My eyes land on him and bounce off, moving to the next person. I realize my mistake and look back, causing him to grin. He walks towards me in his unremarkable grey suit and plain glasses, his hand extended.&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Robert,&amp;quot; I say, and shake his hand.&amp;lt;br /&amp;gt;&amp;quot;Please, call me Rob. I think we&#039;ve worked together long enough, haven&#039;t we?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*I ask him about the payment. He assures me that it has already been deposited in the agreed account. It will be frozen for a little while, but he asks me not to panic. Banks don&#039;t easily process such large amounts without questions. He&#039;ll handle the answers.&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;It&#039;s really up there, huh?&amp;quot; He asks. &amp;quot;What&#039;s it doing now? Digging?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*I tell him that yes, it should be taking soil samples and tossing out a small probe soon. I state that he has never once told me what he wants with Beagle 2. He nods. I hand him the laptop. Done deal.&lt;br /&gt;
&lt;br /&gt;
===Slip Of The Tongue===&lt;br /&gt;
[[File:Slip Of The Tongue.png|thumb|Slip Of The Tongue.]]&lt;br /&gt;
Requirements: 13 AP (per execution), 1 Laptop, 1 Subcompact Car, 1 Money-filled Suitcase&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 30 XP, 120 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance items: Universal Dollar&lt;br /&gt;
&lt;br /&gt;
Rob walks with me outside and before we part, I laugh and tell him that this whole thing is pretty ironic. Me trading out the Beagle when my Mum always tells me we&#039;ve got Darwin in the family tree. Rob stares at me.&lt;br /&gt;
&lt;br /&gt;
*He suggests a new deal. Come work for him at his office. He&#039;s quite insistent!&lt;br /&gt;
&lt;br /&gt;
*I take a step back, a bit alarmed. I tell him the whole point of the past five years has been to avoid having to ever work again. Why should I, now that I&#039;ve joined the upper crust?&lt;br /&gt;
&lt;br /&gt;
*I don&#039;t like where this is going, but I am in an awkward position. I don&#039;t want to tick him off because he still has strings attached to my money, but something about his expression has got me rattled!&lt;br /&gt;
&lt;br /&gt;
*He tells me that money is too easily spent, but we can make history, the two of us. He offers to fly me back with him, to give me a tour of the facilities. I ask him why the sudden interest.&lt;br /&gt;
&lt;br /&gt;
*He nods, but I don&#039;t know why. Again, I step back. I thump into someone! A large bloke, solid!&lt;br /&gt;
&lt;br /&gt;
*The large man slips a cloth over my face! No! I can&#039;t fo--&lt;br /&gt;
&lt;br /&gt;
==Restoration==&lt;br /&gt;
They defied the monarch and forced war upon us. They even banned Christmas celebrations. Worst of all, they beheaded my father, the king. After years in exile, I am home. I stand ready to reclaim what is mine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===King&#039;s War===&lt;br /&gt;
[[File:King&#039;s War.png|thumb|King&#039;s War.]]&lt;br /&gt;
Requirements: 10 AP (per execution), 10 Longswords&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 20 XP, 130 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance items: Universal Dollar&lt;br /&gt;
&lt;br /&gt;
The men are exhausted after such a long march, but none complain. I look at them with no small amount of pride. We are ready to face the Roundheads. I will soon take my rightful place!&lt;br /&gt;
&lt;br /&gt;
*Most of my soldiers are battle-hardened Highlanders, but the Welsh Royalists and Gloucestershire Presbyterians will make good additions to our ranks. They fought bravely under my father&#039;s banner. I am glad to have them on my side.&lt;br /&gt;
&lt;br /&gt;
*The battle begins. We are vastly outnumbered, but my men fight for every hedgerow around the city! Alas, Cromwell&#039;s troops are too numerous. They force us back!&lt;br /&gt;
&lt;br /&gt;
*I send two sorties to break the Parliamentarians&#039; advance to the east. I lead my men and storm Red Hill, thinking about my father. Their cries bolster my spirit.&lt;br /&gt;
&lt;br /&gt;
*It is difficult to fight in this heat, but the Roundheads retreat and we hold them back. Unbelievable! Cromwell sends more troops! How much reinforcement can the rogue muster? Our retreat becomes a rout. We flee inside the city.&lt;br /&gt;
&lt;br /&gt;
*Curse this heat! I begin to remove my armor and a Highlander rushes to help. The wounds he bears tell me he fought hard. I smile at him and his crooked smirk reveals he has not yet lost hope. I find a fresh mount, but I am unable to rally my men. We will not win this day.&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Save the king!&amp;quot; I recognize the voice, and then notice the speaker, the Earl of Cleveland. He salutes me and storms down High Street, leading a desperate cavalry charge. This is the only chance we are going to get. We escape through St. Martin&#039;s Gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===King&#039;s Escape===&lt;br /&gt;
[[File:King&#039;s Escape.png|thumb|King&#039;s Escape.]]&lt;br /&gt;
Requirements: 13 AP (per execution), 1 Courier Horse&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 30 XP, 150 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Universal Dollar&lt;br /&gt;
&lt;br /&gt;
We are away from Worcester, but our journey is only beginning. The lords who have helped me escape remain loyal, willing to die to save their king. It is best I travel with only a handful of retainers. I leave most of my men behind. May God watch over them!&lt;br /&gt;
&lt;br /&gt;
*The Roundheads have unleashed their dogs. They will be looking for us. We head toward Stourbridge, but it is garrisoned with Parliamentary troops. We find safer places to travel. I am fortunate to find trusted allies along the way.&lt;br /&gt;
&lt;br /&gt;
*I have my hair cut short, but do not dare look in a mirror. How foolish I must appear in the guise of a Roundhead. The clothes they give me are crude but comfortable. I now look like a commoner.&lt;br /&gt;
&lt;br /&gt;
*By great fortune it rains all day, which hinders the Roundheads&#039; search. But fortune has its price. I need dry clothes! I am grateful for the warmth and the meal after a day spent in the wood.&lt;br /&gt;
&lt;br /&gt;
*We hide in the greatest oak near Boscobel House. I am afraid of no man, but the height is dizzying. Through the tick foliage I see Cromwell&#039;s men below. I am tempted to throw acorns at them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*My horse lost a shoe. Dressed as a servant, I take it to a blacksmith. He gladly tells me the Scots have been beaten, but the rogue Charles Stuart is not yet captured. Laughing, I tell him Charles should be hanged more than all the rest of the Royalist swine!&lt;br /&gt;
&lt;br /&gt;
*The captain of a coal boat named the &amp;quot;Surprise&amp;quot; agrees to bring me to France. He demands an additional fee when he realizes who I am. I do not blame him. Bravery, like fortune, has its price. I leave the English shore, defeated but hopeful.&lt;br /&gt;
&lt;br /&gt;
===King&#039;s Exile===&lt;br /&gt;
[[File:King&#039;s Exile.png|thumb|King&#039;s Exile.]]&lt;br /&gt;
Requirements: 16 AP (per execution), 1 Skiff&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 40 XP, 160 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance items: Universal Dollar&lt;br /&gt;
&lt;br /&gt;
Curse Cromwell and his lackeys! I am in exile. Again. I receive letters bearing a strange seal. I do not know the name of he who writes them, for he does not reveal his identity. Yet it would seem I retain influential allies in London.&lt;br /&gt;
&lt;br /&gt;
*My liege,&amp;lt;br /&amp;gt;Although the situation seems desperate, there is hope still. I have received word and can assure you that your faithful servants will soon have the means to take control of Parliament.&lt;br /&gt;
&lt;br /&gt;
*My liege,&amp;lt;br /&amp;gt;Terrible tidings! The usurper has been named Lord Protector of the Commonwealth. Our cause, however, is not lost, for there are many who would gladly give up their lives to see you return.&lt;br /&gt;
&lt;br /&gt;
*My liege,&amp;lt;br /&amp;gt;It took exactly 7 years, but the usurper is dead. It is only a matter of time before Parliament recognizes you as our legitimate ruler. Be patient, my lord.&lt;br /&gt;
&lt;br /&gt;
*My liege,&amp;lt;br /&amp;gt;The usurper&#039;s son and successor is weak and powerless, but we must tread carefully. He will abdicate within the month. I give you my word.&lt;br /&gt;
&lt;br /&gt;
*My liege,&amp;lt;br /&amp;gt;It is with great pride and greater joy that I write this letter. General Monck has effectively seized control of London. He will soon write to you. I, your loyal servant, advise you to heed his counsel.&lt;br /&gt;
&lt;br /&gt;
*The good general has given me sound advice. I will grant amnesty to my father&#039;s enemies, so long as they accept me as their lawful king. Splendid news! Parliament has proclaimed me king! I must offer my gratitude to my mysterious benefactor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===King&#039;s Return===&lt;br /&gt;
[[File:King&#039;s Return.png|thumb|King&#039;s Return.]]&lt;br /&gt;
Requirements: 18 AP (per execution), 1 Kingly Vestments&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 51 XP, 175 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance items: Universal Dollar&lt;br /&gt;
&lt;br /&gt;
I am invited to England to receive my crown. I must prepare for my return. There are many things I must do once I am there. Many wrongs I must right!&lt;br /&gt;
*The wind is strong and the sun bright. Inhaling deeply, I take a last glance at Breda. It has been my home for many years. As I board the ship, the captain tells me our journey bodes well. I smile, knowing he speaks the truth.&lt;br /&gt;
*Several ships join our fleet as we approach Dover. Men cheer my return and canons are fired, but my mind is somewhere else. After so many years in exile, I can no longer wait to set foot on English soil.&lt;br /&gt;
*Finally, I enter London, on my birthday, no less. Men, women, and children alike rejoice. Soldiers are suddenly hard pressed to maintain order, but they are well trained and this is a joyous occasion. History will remember this day!&lt;br /&gt;
*Today, I return Christmas ritual to the people and I am met by cheers! These are the same people who fought back with riots when the holiday was taken from them. The same people who have suffered under Puritan rule in my absence. No more.&lt;br /&gt;
*I feel foolish in these long, heavy robes, but not as much as I felt when my hair was short. Although I have been king for years, this is the crown that was stolen from me. This is the crown I sought. My father&#039;s crown!&lt;br /&gt;
*I see a man talking to General Monck. He holds what looks like a sphere wrapped in a thick piece of cloth. I am curious, but I must now bow my head to receive my crown. Somehow, it is lighter than I expected. Like my heart.&lt;br /&gt;
&lt;br /&gt;
==\sec_level_04\unsorted\==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:MemoryShroud01.jpg||250px|\sec_level_04\unsorted\]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;I&#039;ve got a Christmas present for you. Enjoy! -Erudito&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Philippi, Macedonia===&lt;br /&gt;
[[File:Philippi, Macedonia.png|thumb|Philippi, Macedonia.]]&lt;br /&gt;
Requirements: 16 AP (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 40 XP, 259 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance items: Universal Dollar.&lt;br /&gt;
&lt;br /&gt;
We surround [[Marcus Junius Brutus|Brutus]]&#039; body, mourning the passing of one of Roma&#039;s greatest defenders, his life taken by his own hand. Marcus Antonius has sent us his finest mantle to wrap the body. A feeble gesture, after all, it was his refusal to stand against Octavian that caused our defeat.&lt;br /&gt;
*We will pretend to accept Antonius&#039; gesture for now, but we have brought [[The Shroud|a shroud of our own]]. We wrap it around the body and step back. We have never used it before and we are frightened.&lt;br /&gt;
*Movement! We raise an edge of the shroud and Brutus&#039; eyes open! His arms lift and bend with restored life! His fingers grip the air as if he pulls himself back into his body!&lt;br /&gt;
*He does not breath or speak. He simply lays there, unmoving ... unblinking. He is not warm. He does not react to touch.&lt;br /&gt;
*Whatever power lies within this artifact, it has not returned our Brother to us. We close his eyes again. There is no sign that he had ever moved. Some of us weep. It is a second death.&lt;br /&gt;
*We remove the shroud and return it to its plain wooden box, then wrap Brutus in Antonius&#039; gift. Forgive us, Brother.&lt;br /&gt;
*They have taken from us, from Roma, but now is not the time to respond. We must regroup. Plan. Prepare for what is sure to come.&lt;br /&gt;
&lt;br /&gt;
===Monteriggioni, Italy===&lt;br /&gt;
[[File:Monteriggioni, Italy.png|thumb|Monteriggioni, Italy.]]&lt;br /&gt;
Requirements: 18 AP (per execution, 1 Ink (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 51 XP, 281 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance items: Universal Dollar.&lt;br /&gt;
&lt;br /&gt;
A myth become miracle, the &amp;quot;holy winding sheet&amp;quot; has arrived, freshly plucked from Templar hands in France. I do not want to look at the thing, but I must confirm for myself. I meet my Brothers in the [[Villa Auditore|Villa]].&lt;br /&gt;
*My Brothers tell me that the Shroud&#039;s owner, [http://en.wikipedia.org/wiki/Geoffroi_de_Charny Geoffroy de Charny], suspects nothing. We have paid many men and women a fortune to replace his Shroud with an intricate replica. To remove this burden from history.&lt;br /&gt;
*I can feel ... something ... the moment it is lifted from its box. Evil. A sickness in my belly. I begin to take my notes.&lt;br /&gt;
*A man&#039;s shape has been burned into the Shroud, arms to his sides and palms forward. According to the church&#039;s records, the visage has changed throughout history. Different men? Who are they? He appears to have been tortured.&lt;br /&gt;
*The fabric itself is yellowed ... old. It has blood stains on it, which are to be expected with wounds such as these.&lt;br /&gt;
*Satisfied that we possess what we had sought, we fold the Shroud and put it back into its box. I hear words, faint in my mind. One might mistake them for spirits, but for me they simply reinforce the importance of my task.&lt;br /&gt;
*What better place than [[Monteriggioni|our walled city]] to hide such abominations from mankind? We will bury it deep and set up measures to ensure it remains hidden. We will burn church records and send claims of fraud to religious leaders. Who would know its flaws better than the ones who forged it?&lt;br /&gt;
&lt;br /&gt;
===Milan, Italy===&lt;br /&gt;
[[File:Milan, Italy.png|thumb|Milan, Italy.]]&lt;br /&gt;
Requirements: 20 AP (per execution), M1917 Revolver, Money-Filled Suitcase (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 201 XP, 351 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance items: Universal Dollar.&lt;br /&gt;
&lt;br /&gt;
This is crazy! What did I do to tick off my bosses? Goose chase in the middle of a warzone while our own boys are dropping the bombs on me. For what? Chance that it may be the real thing? Right ... been at this nearly twenty years and I don&#039;t even believe it exists.&lt;br /&gt;
*I keep my head low even though I&#039;m dressed as a local. The bag full of money feels like a ball and chain, though. These people are suffering. They wouldn&#039;t think twice about snatching it off me if they knew what it was.&lt;br /&gt;
*Looking for the restaurant. Hopefully it still stands. Meeting with one of the Baguttiani, who are apparently a bunch of artsy thinker types who sit around all day contemplating the importance of sitting around and contemplating.&lt;br /&gt;
*Place looks empty, but the door&#039;s not locked. Inside, the man&#039;s waiting for me. He&#039;s nervous. He should be. I&#039;ve drawn my pistol. I ain&#039;t no patsy.&lt;br /&gt;
*He answers by pointing to a wooden box sitting on one of the benches. Sure doesn&#039;t look like much to me. I sit my bag down on the table next to it, keeping my gun level.&lt;br /&gt;
*I lift the box&#039;s lid and peer into it. Something&#039;s folded up in there. Smells kind of musty. It&#039;s dirty as hell, too. It could be this guy&#039;s laundry for all I know.&lt;br /&gt;
*I dangle the metal company logo at the end of my keychain and watch it jitter as I move it near the box. I glance at the man and he nods his head. I wait a minute ... maybe it&#039;s just the rumblings of some nearby bomb. It doesn&#039;t stop. Well slap my ass and call me Sally...&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The [http://en.wikipedia.org/wiki/Christmas_truce Christmas Truce] took place in 1914.&lt;br /&gt;
*The [http://en.wikipedia.org/wiki/Beagle_2 Beagle 2] was scheduled to land on Mars on 25 December 2003.&lt;br /&gt;
*The events involving[[ Charles II]] took place between 1651-1661, with his return to England on his birthday, 29 May 1660.&lt;br /&gt;
*[[Marcus Junius Brutus]] died in 42 BC.&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Geoffroi_de_Charny Geoffroi de Charny] died in 1356, so the Shroud must have been taken from him before then. Not to be confused with the Templar [http://en.wikipedia.org/wiki/Geoffroi_de_Charney Geoffroi de Charney] who was burned at the stake with [[Jacques de Molay]] in 1314.&lt;br /&gt;
*The Baguttiani were named for the [http://www.bagutta.it/english.html Bagutta trattoria]; this memory probably takes place somewhere around 1944, when Milan was heavily shelled.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy]]&lt;/div&gt;</summary>
		<author><name>82.21.57.237</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_3_%E2%80%93_Francesco_Vecellio&amp;diff=456007</id>
		<title>Rome: Chapter 3 – Francesco Vecellio</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_3_%E2%80%93_Francesco_Vecellio&amp;diff=456007"/>
		<updated>2011-01-30T18:01:38Z</updated>

		<summary type="html">&lt;p&gt;82.21.57.237: /* Cherry Picking */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chapter 3 &#039;&#039;&#039;of the Rome Pack of the Facebook game, &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Memory Details==&lt;br /&gt;
Subject: Francesco Vecellio&lt;br /&gt;
&lt;br /&gt;
Location: Italy&lt;br /&gt;
&lt;br /&gt;
Time Period: 1501 - 1503 CE&lt;br /&gt;
&lt;br /&gt;
==In-Game Introduction Video==&lt;br /&gt;
&lt;br /&gt;
[[Video:Assasin&#039;s Creed: Project Legacy - Rome, Chapter 3 - Francesco Vecellio|450px|right]]Video Summary: &amp;quot;Now synching the DDS system. We&#039;re going to take a moment to test your emotional range. Please focus on a fond memory. Good. Now focus on a painful memory. Perfect. Just prior to the death of Pope Alexander VI, Cesare Borgia began to lose his grip on Rome. Though you won&#039;t find any mention of it in the history books, we suspect a powerful underground movement worked to overthrow the corrupt dynasty. See what you can learn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Finely Tuned&#039;&#039;==&lt;br /&gt;
Since my master&#039;s death I have been sent to train under [[Ezio Auditore]]. He is a skilled [[Assassin]] from Firenze who has come to lead the Brotherhood in Roma. We struggle to oppose [[Cesare Borgia]], who, with his wretched family, controls the Church as well as the city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dance===&lt;br /&gt;
[[File:Dance_PL.jpg|thumb|Dance]]&lt;br /&gt;
Requirements: 20 AP (per execution), 4 Orsini Family Cloak, 4 Thieves, 1 Dagger, 1 Elite Assassin, 1 [[Helmschmied Drachen Armor]].&lt;br /&gt;
&lt;br /&gt;
Rewards: 72 XP, 1500 florins.&lt;br /&gt;
&lt;br /&gt;
Ezio has taught me the basics of passing through a crowd unnoticed. How to drift with the ebb and flow of traffic. Today, he asks me to interact. He has sent several of his thieves into the streets and marked them with green badges. I am to steal their coin pouches without drawing attention to myself. The task sounds easy enough...&lt;br /&gt;
*I spot the first mercenary, a green crest pinned to his cap. I begin to stalk him, drifting from group to group, each time gaining a bit of ground. Finally, I move towards him and push his cape aside. He does not notice me, but I cannot find a coin pouch! Is this part of the lesson?&lt;br /&gt;
*Another mercenary without a pouch! I look to the rooftops for Ezio, seeking an explanation. I do not find him.&lt;br /&gt;
*There! Another thief! She is so fast! I barely saw her swipe the pouch from her victim! I follow her.&lt;br /&gt;
*I see my rival eyeing her next target. I am closer! I push myself hard to beat her to him and I am rewarded with a coin pouch! I slip back into the crowd before either realizes what I have done.&lt;br /&gt;
*I glimpse the other thief as she dashes past me. She is returning to Ezio, no doubt. Another student? I take what little comfort I can in the fact that I have spoiled her perfect game.&lt;br /&gt;
*I return to Ezio, eager to present what little spoils I have recovered. I reach for the one pouch. It is gone. Ezio laughs and apologizes, but asks me what I have learned. I tell him that I cannot always be the predator. He nods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The High Road===&lt;br /&gt;
[[File:The_High_Road_PL.jpg|thumb|The High Road]] &lt;br /&gt;
Requirements: 22 AP (per execution), 1 Elite Assassin, 1 Assassin&#039;s Bow, 1 [[Helmschmied Drachen Armor]], 3 Arrows (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 81 XP, 2000 florins.&lt;br /&gt;
&lt;br /&gt;
Ezio will teach me to scale walls quickly and to leap across Roma&#039;s rooftops. I have practiced some, but I cannot move at nor anywhere near the speed of my new master. While I am still asking questions, he scrambles up a wall! I struggle to keep up with him!&lt;br /&gt;
*Ezio grabs the lip of the roof and pulls himself to the top! I try to mimic his movement and nearly lose my footing!&lt;br /&gt;
*I watch Ezio as he navigates three rooftops. His head is always moving, always scanning for the easiest route to the next landing. He knows his next move before he even lands! I follow his path, imitating his choices. I am clumsy, but I begin to develop a feel for the technique!&lt;br /&gt;
*An arrow strikes my shoulder! I scoop it up and duck behind a structure to avoid further fire. The arrow is padded. Blunt. A training arrow? I poke out to find my attacker he sends another arrow straight into my forehead. I curse at him! Ezio shouts for me to keep moving!&lt;br /&gt;
*I stand again, careful to watch my path as I dash to the next rooftop. I scout for the archer and find him two buildings over. I charge!&lt;br /&gt;
*His shots are accurate, but slow! The weight of the padding interferes with his precision, forcing him to hesitate before firing, but he has learned to compensate. Still, I am able to read his shots and move accordingly.&lt;br /&gt;
*I leap between buildings, finally reaching the same rooftop as my attacker. He shoots an arrow into my knee, interfering with the balance of my landing and I tumble! Ezio climbs up the side of the building and then helps me to my feet. He is grinning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Renaissance Man===&lt;br /&gt;
[[File:Renaissance_Man_PL.jpg|thumb|Renaissance Man]]&lt;br /&gt;
Requirements: 13 AP (per execution), 1 Artist, 1 Olive (per execution), 1 Box of Components (per execution), 2 Coils (per execution), 3 Gold (per execution), 4 Screws (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 37 XP, 600 florins.&lt;br /&gt;
&lt;br /&gt;
Chance Items: Hidden Bolt, Poisoned Blade, Parachute.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ezio has taught me to use several of our more complex gadgets, but I have been begging him to allow me access to the firepower he keeps hidden within his sleeve. He tells me I am not ready yet, but he will send me to a friend who can craft me something similar, for a price of course. A very large price.&lt;br /&gt;
*I wait on a bench, unseen and hooded. A man arrives, also masking his identity from the crowd. I tell him I am Francesco. He identifies himself as Leonardo da Vinci! A well-respected name in Roma!&lt;br /&gt;
*He asks me what I expect him to craft. I tell him I would like a hidden pistol for my sleeve, but he shakes his head and tells me Ezio warned him I might ask for one.&lt;br /&gt;
*I ask if he can craft something similar. Lighter. More silent. He suggests a hidden blade, but I already have one.&lt;br /&gt;
*I ask if he can arm a crossbow bolt beneath my wrist. He ponders for a moment and declares it possible, but expensive. He will need to create special bolts. The range will be small. I will have to reload it. I ask if he can make two.&lt;br /&gt;
*I ask about other devices. Leonardo says he has a few for sale. Discreetly, of course.&lt;br /&gt;
*Leonardo wishes me a safe evening and departs. What a strange man, interested in art and invention more than politics. Someday I will take the time to create, to paint, but not now. For now, I am a soldier on the front lines.&lt;br /&gt;
&lt;br /&gt;
===Stacked Deck===&lt;br /&gt;
[[File:Stacked_Deck_PL.jpg|thumb|Stacked Deck]]&lt;br /&gt;
Requirements: 15 AP (per execution), 1 [[Hidden Blade]] (per execution) 1 Chainmail Armor (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 40 XP, 450 florins.&lt;br /&gt;
&lt;br /&gt;
Chance Items: Assassin Understudy, Assassin.&lt;br /&gt;
&lt;br /&gt;
It has taken weeks and my body still aches, but my training is finished. Ezio tells me I must learn more by experiencing. From today on, he will begin to give me tasks across Italia! I am eager to begin! Every day I spend in training, Cesare Borgia grows stronger.&lt;br /&gt;
*I will not go alone. Ezio tells me each mission will be carried out by a group of recruits. I will be assigned to a core team, leading the missions. I am to pick the other members of my core team.&lt;br /&gt;
*My first choice is the archer who brutalized me atop the roofs. [[Cipriano Enu]]. His ebony skin marks him as a foreigner. The gleaming cross around his neck likely protects him from religious persecution in Roma. He runs his fingers across the bruise on my forehead and apologizes.&lt;br /&gt;
*As I walk past the line of recruits, a woman tosses me a coin pouch. She tells me it was mine to begin with. I ask for her name. [[Tessa Varzi]]. She does not wait for an invitation; she takes her place beside Enu.&lt;br /&gt;
*Some of the recruits avoid eye contact. It is a sign to me that they are not ready for a real mission. I spare them the humiliation.&lt;br /&gt;
*I do not doubt that several of these men are already more skilled than I. It is not a contest. I assemble the best team I can.&lt;br /&gt;
*We are ready. Though we will not use the entire team for every mission, we have a solid number ready to assist us when needed. Ezio is impressed by my choices and says he would have chosen the same. He reminds us of the creed. Thanks us for standing for what is right.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;We Have Our Ways&#039;&#039;==&lt;br /&gt;
Our Brotherhood has many means to equip it&#039;s soldiers. What we do not have we take from our enemies or gain by aiding our allies. As Ezio wages war upon the Borgia here in [[Romagna]], we must prepare ourselves, bolster our supplies while crippling theirs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Down With The Ships===&lt;br /&gt;
[[File:Down_With_The_Ships_PL.jpg|thumb|Down With The Ships]] &lt;br /&gt;
Requirements: 10 AP (per execution), 5 Assassin Understudy, 1 Assassin&#039;s Bow, 2 Assassins, 1 Kukri, 1 Caravel, 1 Fire Pot (per execution), 4 Arrows (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 22 XP, 200 florins.&lt;br /&gt;
&lt;br /&gt;
Chance items: Cotton, Pearl, Amber, Musk, Hemp, Flax, Animal Horn, Ambergris&lt;br /&gt;
&lt;br /&gt;
Cesare continues to displace nobles, claiming their lands. We can make these conquests much less profitable. Iacopo Appiano, Lord of Piombino was ejected from his port city. He tells us that Cesare loads his spoils on several merchant vessels, set for Roma. We will sabotage them.&lt;br /&gt;
*We reach Piombino&#039;s port without incident. We approach the ships under night&#039;s cover.&lt;br /&gt;
*The Borgia mercenaries are overconfident! They have received no opposition here, so there are few guards awake. Fortunate.&lt;br /&gt;
*I signal Enu to eliminate the guards silently. He nocks long, deadly arrows into his unusual bow and shoots four times. Four hits! Four kills! We wait several minutes just to be sure, then advance to the first boat.&lt;br /&gt;
*Enu stands watch on the ship&#039;s deck as Tessa and I head below. She is lethal! She walks from cot to cot and slits throats! Each dies within seconds as I hold them down and keep them silent.&lt;br /&gt;
*I signal the rest of our men to help. We take what valuables we can carry and leave the ship. Enu tosses a torch into the hold and we haul our spoils back to the carriage!&lt;br /&gt;
*We reclaimed what bounty we could from Piombino&#039;s ships and sank the rest. There is still much for the Borgia to plunder, but we have left them an awful mess in the port to hamper their progress.&lt;br /&gt;
&lt;br /&gt;
===Immigration===&lt;br /&gt;
[[File:Immigration_PL.jpg|thumb|Immigration]]&lt;br /&gt;
Requirements: 18 AP (per execution), 5 Assassin Understudy, 2 Assassins, 1 Skiff, 1 Expensive Gift (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 61 XP, 650 florins.&lt;br /&gt;
&lt;br /&gt;
Chance Items: Farmer&#039;s Garb, Lonigo Citizen Disguise, Monk Robes, Courier Disguise, Caridnal Outfit, Noble Outfit&lt;br /&gt;
&lt;br /&gt;
Our contracts will soon take us to the furthest reaches of Italia and beyond. We will need disguises, documents, and foreign coin. Though we will know every detail about our targets and their locations, we require a skilled forger to handle the rest. Fortunately, we have one in our employ.&lt;br /&gt;
*The old man greets us as we enter his home. Enu smiles and pushes past me. The way they shake hands, the gratitude on the African&#039;s face — there is history here. I suspect the forger helped Enu transition to Roma.&lt;br /&gt;
*The forger asks us to come up with several names for various documents. He scolds us for choosing titles too complex or difficult to pronounce. Finally we settle on commonplace, forgettable names for the characters we will play.&lt;br /&gt;
*He gives us a short lesson on the coins of the world. He lets us hold the different currency, test its weight, recognize it by color. A citizen of any city would not struggle to recognize his money before paying for services. Small details are crucial to creating a convincing illusion.&lt;br /&gt;
*The old man asks us about our upcoming travel and advises us on hair style, beards, and clothing. That type of shoe would never been seen there! Hair in your eyes? Unheard of! Stand up straight, poor posture marks you as lower class!&lt;br /&gt;
*He tests our skills at foreign languages. All of us know several. Enu has learned to speak seven languages without accent under the old man&#039;s tutelage.&lt;br /&gt;
*Transformed, we depart the forger&#039;s home, each of us with several new identities and each of us eager to practice further. I have realized the importance a flawless disguise, one that relies on more than just a hood.&lt;br /&gt;
&lt;br /&gt;
===Digging Graves===&lt;br /&gt;
[[File:Digging_Graves_PL.jpg|thumb|Digging Graves]]&lt;br /&gt;
Requirements: 17 AP (per execution), 10 Assassin Understudy, 1 Assassin&#039;s Bow, 2 Assassins, 5 Bastard swords, 4 Bows, 1 Mambele, 20 Arrows (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 59 XP, 540 florins.&lt;br /&gt;
&lt;br /&gt;
Chance items: Iron, Copper, Gold, Tin, Coal, Zinc, Pyrite, Silver, Brimstone&lt;br /&gt;
&lt;br /&gt;
Massa Marittima has long struggled with the Church over its invaluable alum mine, its defiance prompting the Church to excommunicate the city&#039;s citizens. As Cesare bolsters his war effort, he sends his soldiers to claim the mine. We will stand in their path.&lt;br /&gt;
*Cesare has sent inexperienced mercenaries, a ragtag bunch of merchants and field-hands looking for a share of the Borgia coffers. They are not expecting any resistance.&lt;br /&gt;
*We prepare an ambush. There is a blind pass on the road to Massa Marittima. We climb to the top of it and ready our archers.&lt;br /&gt;
*The mercenaries are nervous. Some of them have never seen battle outside of a training ring. They are loud! We hear their conversations as they approach.&lt;br /&gt;
*Enu readies our archers. He peeks over the edge and describes each man&#039;s target. Fat man, tiny hat. Pointed beard. Purple cloak.&lt;br /&gt;
*We strike! Every man falls, each one expertly plucked from his horse! A couple have managed to survive, so Tessa climbs down and silences them with her spear!&lt;br /&gt;
*We bury the men far from the road. Cesare will never receive a report, nor will he gain access to the mine. The citizens of Massa Marittima generously rewarded us with ore and we believe we will be able to negotiate a long term supply deal with them.&lt;br /&gt;
&lt;br /&gt;
===Handle With Care===&lt;br /&gt;
[[File:Handle_with_care_PL.jpg|thumb|Handle With Care]]&lt;br /&gt;
Requirements: 11 AP (per execution), 1 Assassin, 1 Geology Tome, 1 Botany Tome, 6 Doctors, 8 Botanists.&lt;br /&gt;
&lt;br /&gt;
Rewards: 25 XP, 280 florins.&lt;br /&gt;
&lt;br /&gt;
Chance items: Castor Oil Plant, Nightshade, Ginger, Clove, Poison Vial, Saffron, Mace, Nutmeg, Opium&lt;br /&gt;
&lt;br /&gt;
Tessa has a disturbing love for venom. She is so precise in her work that she can paralyze a man, put him to sleep, cause him to go mad, fake his death, or, of course, kill him in various horrible ways. Her components are not easy to collect, but it is worth the effort.&lt;br /&gt;
*We visit Roma&#039;s doctors, who charge excessive prices for excessive doses of medicine. Tessa insists they are worth every coin.&lt;br /&gt;
*We traverse the most putrid tunnels in Roma, where Tessa plucks dung-colored mushrooms from the walls.&lt;br /&gt;
*We spend time plucking wildflowers. Though they are beautiful, they are also deadly once broken down into their poisonous components.&lt;br /&gt;
*I watch Tessa sort through various nuts and beans, separating them by potential effect. I suggest she may have found a better life as a cook, but she reminds me that her food would not sit well in my stomach.&lt;br /&gt;
*We purchase minerals and Tessa begins to grind them into dust. She wears a scarf over her face and suggests that I do the same.&lt;br /&gt;
*I have a very small understanding of poisons, but Tessa assures me she has everything she needs for the days ahead. She carefully wraps several sinister blades and tucks vials into her pack.&lt;br /&gt;
&lt;br /&gt;
===Truce===&lt;br /&gt;
[[File:Truce_PL.jpg|thumb|Truce]]&lt;br /&gt;
Requirements: 18 AP (per execution), 2 Assassins, 8 Assassin Understudy, 10 Courier Horses.&lt;br /&gt;
&lt;br /&gt;
Rewards: 61 XP, 450 florins.&lt;br /&gt;
&lt;br /&gt;
Chance items: Assassin, Elite Assassin&lt;br /&gt;
&lt;br /&gt;
After my master&#039;s death, several of his friends left the Order. They do not trouble us, yet we do not know their ambitions. Perhaps they see the danger in letting Cesare Borgia continue his conquests. Perhaps we can draw them back.&lt;br /&gt;
*We track the Assassins to Agnadello, where my master chose to end his life. I feel stinging regret as we enter the town.&lt;br /&gt;
*We question the locals and uncover a familiar name. Rinaldo Vitturi. The Shroud&#039;s keeper.&lt;br /&gt;
*It takes less than an hour for Vitturi to find us. I ask him why he has left the Order. He believes that we are too reserved. Too unwilling to use the power we have found. He speaks with a Templar tongue and I let him know it. He hesitates, but finally acknowledges my point.&lt;br /&gt;
*Vitturi&#039;s men begin to surround us. Though they are not hostile, the threat is obvious. He gestures them to back away. A relief — these are elder, experienced Assassins. I doubt my band can match them.&lt;br /&gt;
*Vitturi asks about the Shroud. Wonders where we have taken it. I do not have the answer. I sense that he has lost his purpose. That all of these men have lost their purpose. I suggest that they help us battle the Borgia. Return to us and perhaps old wounds can be healed. Old duties restored.&lt;br /&gt;
*I do not know if Vitturi will accept my offer. I hope he does; I can think of no safer place for the Shroud than with these men.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Longshot&#039;&#039;==&lt;br /&gt;
Enu&#039;s marksmanship continues to impress me. Ezio has given me several tasks that will make use of the African&#039;s skills. As we continue to goad Cesare, his responses grow faster and more dangerous. Not only must we strike and move, we must strike again before he can predict our next action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spacemen===&lt;br /&gt;
[[File:Spacemen_PL.jpg|thumb|Spacemen]]&lt;br /&gt;
Requirements: 19 AP (per execution), 1 Assassin, 1 Assassin&#039;s Bow, 1 Mambele, 1 Kukri, 5 Arrows.&lt;br /&gt;
&lt;br /&gt;
Rewards: 70 XP, 400 florins.&lt;br /&gt;
&lt;br /&gt;
Novara and his assistant [[Niccolò Copernico]] observe the stars. They are nearing a breakthrough which could harm the papacy. We are assigned to protect them as they study the stars.&lt;br /&gt;
*We know Cesare has employed a crossbowman to kill the astronomers. He will find a higher position and will likely attempt to shoot them on their balcony as they study the stars.&lt;br /&gt;
*Enu takes position on a rooftop, hidden in shadow. He is to watch for rooftop movement and take no interest in the astronomers. I scout the area around Novara and his assistant.&lt;br /&gt;
*Hours pass with no sign. Perhaps our information was wrong. Wait! I see a shadow crawling across a nearby balcony!&lt;br /&gt;
*Does Enu see him? I can&#039;t be sure! I draw my own bowstring, take aim, and shoot! My arrow penetrates the wall next to the Borgia assassin! He stands and points his crossbow at me!&lt;br /&gt;
*Two arrows appear in the assassin&#039;s chest, the second almost instantly after the first! He falls from the balcony and crashes hard into the street below! Enu peeks over the edge and I signal to him. We need to leave.&lt;br /&gt;
*I leave some of my men to protect Novara from any further interference from the Borgia.&lt;br /&gt;
&lt;br /&gt;
===Dinner Date===&lt;br /&gt;
[[File:Dinner_Date_PL.jpg|thumb|Dinner Date]]&lt;br /&gt;
Requirements: 20 AP (per execution), 2 Noble Outfits, 1 Assassin&#039;s Bow, 2 [[Hidden Blade]]s, 1 Kukri, 1 Assassin, 1 Mambele, 4 Arrows.&lt;br /&gt;
&lt;br /&gt;
Rewards: 78 XP, 390 florins.&lt;br /&gt;
&lt;br /&gt;
Ezio has found a way to catch one of the Borgia&#039;s skilled agents. The Venetian ambassador Antonio Giustinian recently pushed Rodrigo Borgia too far. As an &amp;quot;apology&amp;quot; for losing his temper, Rodrigo has arranged a dinner between Antonio and a lady of the court, whom we suspect to be the murderess. I will go in Antonio&#039;s stead.&lt;br /&gt;
*I am dressed as a Venetian noble, expensive garb and a fancy hat. Tessa says I am enjoying this too much. I bring only my hidden blades. Anything else may alert my prey.&lt;br /&gt;
*Enu walks above the street, pacing from building to building. I know he is up there but even I have a hard time keeping track of him.&lt;br /&gt;
*She arrives! She is older than I expected, but not unattractive. She stares at me a moment, reading my expression. I answer with a smile and a joke. The disguise appears to be working!&lt;br /&gt;
*No! She throws a knife at me! I roll to the side but it slices my arm! I curse myself for the carelessness! What if it is poisoned?&lt;br /&gt;
*The woman runs down the marketplace, pushing through the crowd! Enu shoots! It is an impossible shot! He does not kill her, but he does sink an arrow into her leg! She tumbles and I am there to sweep her away into an alley!&lt;br /&gt;
*I interrogate the assassin. As expected, Rodrigo intended her to murder Giustinian. I have spoken with the ambassador, warned him to keep his guard high. Giustinian assures us he will continue to cause trouble in Borgia&#039;s court as long as we protect him from retaliation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Harsh Words===&lt;br /&gt;
[[File:Harsh_Words_PL.jpg|thumb|Harsh Words]]&lt;br /&gt;
Requirements: 19 AP (per execution), 4 Cannons, 5 Assassin&#039;s Bows, 1 Assassin, 8 Assassin Understudies, 4 Cannonballs, 4 Gunpowder, 20 Arrows.&lt;br /&gt;
&lt;br /&gt;
Rewards: 80 XP, 450 florins.&lt;br /&gt;
&lt;br /&gt;
Chance items: Cinquefoil, Rye, Oak, Carrot, Elm, Hide, Fir&lt;br /&gt;
&lt;br /&gt;
As Cesare sets his eyes upon Camerino, we must fight to protect her. Abbot Bernardino actively works against the Borgia in Camerino, but the Church has grown suspicious. Mercenaries have been sent to restrain Bernardino. They will meet us instead!&lt;br /&gt;
*We meet with the Abbot and ask for his assistance in our ambush. He offers us every resource available, and I hold him to it.&lt;br /&gt;
*The mercenaries will be expecting defense at Camerino&#039;s wall. They will meet it, but it will be light. Enu assures me he will create a convincing show to divert them from our real attack.&lt;br /&gt;
*We transport cannons out to the sides of the main road and hide them behind bushes. Enu and I ride down the road to make sure none are visible.&lt;br /&gt;
*They have arrived! Enu and his men fire upon them, killing a good number of men before they are forced to duck the return fire! All attention is on the wall!&lt;br /&gt;
*We fire the cannons into the army&#039;s flanks, ripping through man and horse alike. The mercenaries are confused! They scatter and retreat! Enu kills at three of them as they flee and we ride down the rest.&lt;br /&gt;
*Abbot Bernardino is safe for now. He will continue to send us information from Camerino and we will try to hold it for as long as we can.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Toxicity&#039;&#039;==&lt;br /&gt;
Ezio has given us several tasks which will require Tessa&#039;s specialties. They will be perilous, some of them placing us right in the heart of Borgia power. Now is my chance to prove my worth to the Brotherhood. We will become a thorn in Cesare&#039;s side.&lt;br /&gt;
&lt;br /&gt;
===Body Swap===&lt;br /&gt;
[[File:Body_Swap_PL.jpg|thumb|Body Swap]]&lt;br /&gt;
Requirements: 22 AP (per execution), 8 Assassin Understudy, 2 Assassins, 10 Plate Armor, 4 Nightshade, 5 Lock picking tools (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 88 XP, 480 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare enjoys a disgusting sport each month, lining up Borgia prisoners in a courtyard and ravaging them with his crossbow from the balcony above. We will intercept his escorted prisoners and free them. We will also deliver a small surprise to Cesare.&lt;br /&gt;
*I ask Ezio why we cannot send an arrow into Cesare&#039;s heart as he steps onto the balcony. It is not that simple. We need to enrage Cesare, force him to make mistakes. Topple his empire. We are dealing with the Church&#039;s army and it will not crumble with the death of one man.&lt;br /&gt;
*Tessa has prepared packages of a fine brown powder for each of us. We are not to open them until we are ready to attack. I have learned not to question her on such things.&lt;br /&gt;
*The guards have cleared a path through the streets to prevent attack. Fortunate for us because no one will see us approach! Moving without noise, we dive from the rooftops and into the alley behind the procession.&lt;br /&gt;
*I shout to turn the guards! Coordinated, we deliver our dust into their faces! Each guard falls to the ground, convulsing! We untie the prisoners and instruct them to flee without making noise.&lt;br /&gt;
*Enu cuts the tongues from the paralyzed guards. We strip them and some of us wear their uniforms. Tessa assures us that they will be able to walk soon, so we wait. Finally, we march the weeping guards right into the Borgia courtyard, leaving the rest of the work to Cesare.&lt;br /&gt;
*Cesare&#039;s guards scream and weep while Cesare, true to his cruel reputation, laughs and makes a game of it! He is an excellent shot and quickly slaughters the entire group! He will not be amused when he discovers their identities.&lt;br /&gt;
&lt;br /&gt;
===Defending The Duchess===&lt;br /&gt;
[[File:Defending_The_Duchess_PL.jpg|thumb|Defending The Duchess]]&lt;br /&gt;
Requirements: 19 AP (per execution), 2 Assassins, 1 Cart, 2 Farmers Garb, 4 Percheron, 1 Poisoned Blade, 1 Poison Vial, 1 Antidote.&lt;br /&gt;
&lt;br /&gt;
Rewards: 72 XP, 500 florins.&lt;br /&gt;
&lt;br /&gt;
Urbino&#039;s Duchess, Elisabetta Gonzaga risks her life to attend Borgia&#039;s Jubilee. No doubt Cesare views her presence here as an insult and he will not let it go unanswered. We are to ensure that the Duchess exits Roma unharmed.&lt;br /&gt;
*We easily find Elisabetta wandering Roma&#039;s streets with her small entourage. A bad sign. The Borgia will find her just as easily. We ask her to follow us, but she only sees our worker disguises. She declares that she will remain on the streets, in public!&lt;br /&gt;
*Her protests begin to attract attention! Several of Borgia&#039;s guards approach! The captain recognizes the Duchess and points!&lt;br /&gt;
*I throw a smoke bomb and Tessa follows my cue. She pricks Elisabetta with a poisoned blade. The Duchess protests and screams, but soon falls unconscious.&lt;br /&gt;
*We drag her from the crowd and load her into a cart. We are gone long before the smoke clears. On our way out of the city, we pass a group of Borgia guards. They do not spare us a glance.&lt;br /&gt;
*We place Elisabetta in a carriage bound for Mantua. She will not be pleasant when she wakes, but we have paid the driver well to see her arrive safely.&lt;br /&gt;
*The Duchess survived her trip to Roma and her family will continue to struggle against Cesare&#039;s greed. Elisabetta Gonzaga will surely be a valuable ally in the years to come.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Challenge of Barletta===&lt;br /&gt;
[[File:The_Challenge_of_Barletta.jpg|thumb|The Challenge of Barletta]]&lt;br /&gt;
Requirements: 20 AP (per executions), 1 [[Poison blade]], 2 Assassins, 1 Blinding Powder, 3 Ginger.&lt;br /&gt;
&lt;br /&gt;
Rewards: 78 XP, 360 florins.&lt;br /&gt;
&lt;br /&gt;
The Frenchman Charles de la Motte questions the courage of Italia and has called a tournament to prove his men are superior. He questions our chivalry. While our knights will certainly fight with honor, we will not. We cannot afford to give France this victory.&lt;br /&gt;
*Ezio does not wish us to enter the tournament, but to use whatever means necessary to weaken the enemy before it begins. As expected, Tessa steps forward with several ideas.&lt;br /&gt;
*I question the necessity of our mission. Ezio believes that it will hurt Cesare&#039;s relationship with France, that he will be forced to applaud his Italian champions in the face of his French allies. Charles de la Motte, who is participating in the contest, is a fellow Templar.&lt;br /&gt;
*Only one guard watches de la Motte&#039;s army as they sleep. They have ridden hard and he is as tired as the rest. His attention wanders, giving us the opportunity to sneak into their camp.&lt;br /&gt;
*We pick through their supplies, lightly dusting them with small doses of poison. Tessa assures me that the French will receive the sufficient dose and will certainly under-perform at the tournament.&lt;br /&gt;
*The guard paces back towards the camp before we are out! The whole plan threatens to collapse but Enu draws the guard&#039;s attention with a bizarre animal cry!&lt;br /&gt;
*The Italians trounced their French challengers. Our knights fought with such vigor that they were favored to win regardless of the poison&#039;s effect on their opponents. The victory was deemed fair and the French soon retreated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Promise Unkept===&lt;br /&gt;
[[File:Promise_Unkept_PL.jpg|thumb|Promise Unkept]]&lt;br /&gt;
Requirements: 22 AP (per execution), 1 Quill, 1 Assassin, 1 Courier Pigeon, 1 Vellum, 1 Castor Oil Plant.&lt;br /&gt;
&lt;br /&gt;
Rewards: 90 XP, 370 florins.&lt;br /&gt;
&lt;br /&gt;
With the death of [[Marco Barbarigo]], the Brotherhood left [[Venice]] in the care of [[Agostino Barbarigo]], who swore to avoid his brother&#039;s path of corruption and his link to the Borgia. He has failed. He secretly courts the Borgia and has become known for his greed, extortion, and for selling justice. He must answer for it.&lt;br /&gt;
*In order to send a very real threat to Agostino&#039;s successor, we aim to create panic. We will destroy his security and let him make an example of himself.&lt;br /&gt;
*The first letter Tessa delivers is a simple insult. Anonymous. We follow Agostino through the city as he questions his friends, tries to make sense of the message.&lt;br /&gt;
*The second letter warns him that &amp;quot;old friends&amp;quot; have come to settle a debt. Panicked, he visits several moneylenders and mercenaries around the city. He pays his outstanding debt and apologizes for his tardiness.&lt;br /&gt;
*The third letter is a direct threat. It advises him to watch the sky because it will soon fall upon him. He stays indoors for two days before venturing outside, screaming at the rooftops, though he does not see us. Rumor spreads. He is being hunted.&lt;br /&gt;
*The final letter is simple farewell.&lt;br /&gt;
*Tessa has poisoned Agostino in several small doses, powder on each letter. He will soon grow horribly ill and eventually die. We will make sure his successor receives a warning about his allegiances.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Unfinished Business&#039;&#039;==&lt;br /&gt;
Together we have have crippled many Borgia operations in Italy. In addition, we have created fear in those who might have sided with Cesare. Retaliation is given. We prepare for the Borgia response.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Flashback===&lt;br /&gt;
[[File:Flashback_PL.jpg|thumb|Flashback]]&lt;br /&gt;
Requirements: 25 AP (per execution), 10 Understudy Assassins, 2 Assassins, 3 Parachutes, 3 Smoke Bombs (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 105 XP, 480 florins.&lt;br /&gt;
&lt;br /&gt;
Charles de la Motte has entered Roma with a band of mercenaries! His distaste for Italia is legendary, why is he here? Cesare. If the Church and its army turn their heads, there is no telling what harm de la Motte will cause here! We must tail them!&lt;br /&gt;
*As we feared, Cesare&#039;s men allow the captain and his French knights to pass without incident! They have been invited to Roma!&lt;br /&gt;
*They assault people along the city streets and spit insults! They are looking for a fight! They seek to draw us out.&lt;br /&gt;
*Several of Roma&#039;s mercenaries challenge de la Motte&#039;s men! Cesare&#039;s guards threaten them with arrest and they back down!&lt;br /&gt;
*The knights enter an inn, violently expelling those who have already paid for rooms! The owner is brutalized for his protest!&lt;br /&gt;
*An angry crowd begins to amass outside the inn, the innkeeper at the head of the rally. There are few soldiers among them; they will be slaughtered!&lt;br /&gt;
*We are nearly forced to intervene before the Borgia guards arrive and disperse the crowd. It seems no more blood will be shed tonight, but we will plan our response while they sleep.&lt;br /&gt;
&lt;br /&gt;
===Cherry Picking===&lt;br /&gt;
[[File:Cherry_Picking_PL.jpg|thumb|Cherry Picking]]&lt;br /&gt;
Requirements: 28 AP (per execution), 2 Assassins, 1 Farmer&#039;s Garb, 1 Assassin&#039;s Bow, 1 Hidden Bolt, 1 Cinquefoil, 4 Nightshades (per execution), 5 Arrows (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 132 XP, 420 florins.&lt;br /&gt;
&lt;br /&gt;
The French knights have divided into squads, each sent to a different section of Roma and forcing us to divide as well. I take Tessa, Enu, and a small band of our most skilled recruits. Charles de la Motte will regret his decision to bring the fight here.&lt;br /&gt;
*The group stays tight, apparently aware of our tactics. It does not save three men from arrows to the back as Enu takes his shots! We remove the bodies before the rest of the Frenchman can realize they are under attack!&lt;br /&gt;
*Tessa passes through the crowd in civilian garb, offering flowers to the visiting knights. They treat her poorly, insulting her dirty blood. She takes the insults and slips away, knowing four men have only minutes left before they collapse in agony.&lt;br /&gt;
*A group of three drags a merchant into an alley, preparing to steal the coin he carries. I am waiting! They laugh at me and mock my cowl!&lt;br /&gt;
*I shut the mouth of the loudest with a bolt to the throat and marvel at the destruction caused by Leonardo&#039;s wicked device!&lt;br /&gt;
*The other two advance, but one man&#039;s skull is punctured by an arrow. His eyes drift apart before he drops. I signal my thanks to Enu above and unsheathe my rapier!&lt;br /&gt;
*I spill the last man&#039;s bowels onto the stone walkway and signal my Assassins to regroup. Courier pigeons bring messages to the rooftop. The other groups met with similar success. Charles de la Motte should have heeded our warning at Barletta!&lt;br /&gt;
&lt;br /&gt;
===Cover Fire===&lt;br /&gt;
[[File:Cover_Fire_PL.jpg|thumb|Cover Fire]]&lt;br /&gt;
Requirements: 34 AP (per execution), 5 Assassin Understudies, 2 Assassins, 1 Assassin&#039;s Bow, 1 Hidden Bolt, 4 Arrows.&lt;br /&gt;
&lt;br /&gt;
Rewards: 158 XP, 520 florins.&lt;br /&gt;
&lt;br /&gt;
Enu calls us with an animal noise, his signal for trouble. We scramble to his position and he quiets us, pointing to the other rooftops in the distance. French riflemen are spreading across the city and scouting the streets below.&lt;br /&gt;
*We draw our bows but Enu halts us! He gestures to the crowd below. He is right; any missed shot could send our arrows over the edge and into Roma&#039;s streets.&lt;br /&gt;
*I ask Enu if he can guarantee every shot he takes. He nods and demonstrates, killing a man four buildings away with one shot! Until now, Perotto was the best marksman I&#039;d seen, but even my master&#039;s skill pales next to this man.&lt;br /&gt;
*I drop to the balconies below and work my way along the sides of the buildings. Unseen, I pull a man from the ledge and break his neck on the stones below!&lt;br /&gt;
*I am spotted! The Frenchman fires his gun, shattering the wall near my hands! I lose my grip and fall, but I manage to catch a beam!&lt;br /&gt;
*People in the crowd scream and disperse! With my free arm, I aim up at the rifleman! The range is too great and my hidden bolt misses its mark, sinking between his legs! It is not a kill, but I have momentarily crippled the man!&lt;br /&gt;
*Enu finishes the rest of my targets before I even regain my footing on the rooftop. We have won this fight, but now de la Motte knows we are present!&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Firestorm&#039;&#039;==&lt;br /&gt;
We have played right into Cesare&#039;s trap! He knew de la Motte&#039;s forces would be prey to us, but they drew us out from the shadows, allowing him to hunt us with his own army! I am a fool!&lt;br /&gt;
&lt;br /&gt;
===Crush===&lt;br /&gt;
[[File:PL Crush.jpg|thumb|Crush]]&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Crossbow, 1 Villager, 2 Assassins, 1 Poison Vial (per execution), 1 Crossbow Bolt (per execution), 1 Barricade (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 135 XP, 600 florins.&lt;br /&gt;
&lt;br /&gt;
The combined might of the French and Borgia soldiers is too much! We retreat into the Inn! Outside, we see the enemy lines forming and they soon block our view of anything beyond the street.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*We start piling chairs and tables against the door! A barricade will only serve to buy us a few extra moments to think, but we will need them!&lt;br /&gt;
*An arrow shatters a window and skims across my face! Enu retaliates, maiming the archer who nearly killed me!&lt;br /&gt;
*I hold a broken table up to the window to prevent any more surprises! The innkeeper appears with a hammer and nails and helps me secure the makeshift barrier!&lt;br /&gt;
*The door begins to buckle under the axes of our pursuers. They see us through the holes they have cleaved, but there is enough debris in the way to hold them back!&lt;br /&gt;
*Tessa fires her crossbow into their front line, piercing a couple of men. The bolt&#039;s damage is not severe, but the men begin to wretch and soon collapse!&lt;br /&gt;
*We try to agree on a plan, but our options are few and the noise of the assault is almost unbearable. How can we get word to Ezio? Would he be able to respond in time?&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Smokeout===&lt;br /&gt;
[[File:PL Smokeout.jpg|thumb|Smokeout]]&lt;br /&gt;
Requirements: 34 AP (per execution), 1 Villager, 1 Assassin (per execution), 2 Assassin Understudies (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 162 XP, 660 florins.&lt;br /&gt;
&lt;br /&gt;
The door collapses! Several archers send flaming arrows into the room! The innkeeper cries out as he realizes what we do – the smoke will kill us long before the flames!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The fire ravages the room, tearing through the walls and buckling the foundations! We flee to the stairs!&lt;br /&gt;
*Our eyes sting and we gasp for air! We cover our faces with scarves, but the innkeeper has nothing. I give him mine and hold my breath!&lt;br /&gt;
*The floor beneath us collapses, taking several Assassins with it! They shriek as they disappear into the blaze below! A woman&#039;s scream! Tessa? Tessa!&lt;br /&gt;
*Enu pulls me forward! We will mourn her later. I cannot think! How did I let this happen?&lt;br /&gt;
*We reach the top floor! Arrows continue to crash through the windows, adding to the conflagration!&lt;br /&gt;
*We have no access to the roof! We can exit the window and climb up the side, but the innkeeper is an elderly, weak man. As the first Assassins go out, he quickly understands. I try to work out how we will carry him up, but we both know it is impossible. He tells us to leave him.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Marathon===&lt;br /&gt;
[[File:PL Marathon.jpg|thumb|Marathon]]&lt;br /&gt;
Requirements: 37 AP (per execution), 1 Assassin Bow, 1 Assassin (per execution), 1 Surgical Kit (per execution), 5 Arrows (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 202 XP, 1300 florins.&lt;br /&gt;
&lt;br /&gt;
The sunlight stings our eyes! As I reach out of the window and hoist myself up the side of the Inn, I am nearly struck by gunfire! I glance over my shoulder and find the rooftops around us are covered in Borgia marksmen! No!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*I hit the rooftop and immediately scout for cover. Nothing! A shot tears into my side!&lt;br /&gt;
*Enu fires his arrows in rapid succession. He takes down a half-dozen men, but we face ten times that many on the rooftops alone! He is shot in the neck!&lt;br /&gt;
*I hobble to Enu&#039;s side and put his scarf to the wound! His blood soon soaks through the cloth!&lt;br /&gt;
*I drag Enu without aim. We have no way to escape. We are both dying!&lt;br /&gt;
*I trip over the bodies of my fallen Brothers. So many dead! I have failed.&lt;br /&gt;
*Enu and I sit back to back, each of us fighting to stay conscious. We are done. Cesare&#039;s guards move in to finish us. And then... a terrible noise!&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy]]&lt;/div&gt;</summary>
		<author><name>82.21.57.237</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_1_%E2%80%93_Fiora_Cavazza&amp;diff=455769</id>
		<title>Rome: Chapter 1 – Fiora Cavazza</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_1_%E2%80%93_Fiora_Cavazza&amp;diff=455769"/>
		<updated>2011-01-22T16:49:30Z</updated>

		<summary type="html">&lt;p&gt;82.21.57.237: /* Not While the Kid is Watching */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chapter 1&#039;&#039;&#039; of the Rome Pack of the Facebook game, &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Memory Details==&lt;br /&gt;
&lt;br /&gt;
Subject: Fiora Cavazza&lt;br /&gt;
&lt;br /&gt;
Location: Rome, Italy&lt;br /&gt;
&lt;br /&gt;
Time Period: 1497 - 1503 CE&lt;br /&gt;
&lt;br /&gt;
==In-Game Introduction Video==&lt;br /&gt;
[[Video:Assasin&#039;s Creed: Project Legacy - Rome, Chapter 1 - Fiora Cavazza|thumb|450px|right]]&lt;br /&gt;
Video Summary: &amp;quot;Please wait a moment while we synchronize the DDS. You may find yourself daydreaming more often and sleeping less. This is a normal side effect of the program. Many of [[Rome]]&#039;s biggest names spent their lesiure time indulging in its many [[brothels]]. They were ideal information hubs for those eager to scale the social ladder. [[Fiora Cavazza]] was one such [[Courtesans|courtesan]]. Investigate her contacts; find out who she knew, and what she did with that knowledge.&amp;quot;&lt;br /&gt;
﻿&lt;br /&gt;
==Who You Know==&lt;br /&gt;
The [[Rosa in Fiore]] bustles with clients, most of them disgusting. [[Madonna Solari]] pushes us to mingle. Flirt. Romance. Seduce. Whatever necessary. Men of power are quick to share it for a night of fantasy. There is no shortage of coin nor hedonist in Roma and business has never been better.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Playing Nice===&lt;br /&gt;
Requirements: 11 AP (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 21 XP, 185 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Deckhand, Herald, Slaver, Smuggler, Shipwright.&lt;br /&gt;
&lt;br /&gt;
Filth can be hidden by shadows. Foul smells masked by stronger scents, mostly imported. Disease is... difficult. Madonna Solari is quick to dismiss any girl with symptoms, but with so many sailors playing in foreign lands, I fear we face a losing battle. Still, our work continues.&lt;br /&gt;
&lt;br /&gt;
[[File:Playing_Nice.jpg|thumb|Playing Nice]]&lt;br /&gt;
&lt;br /&gt;
*This one seems nice enough. He has some minor connections. We trade poetry. His teeth appear as though they wish to escape his mouth; they garble his speech and I struggle to understand him. Fortunately, he has no desire to kiss me.&lt;br /&gt;
*Another partner. He wears a rash upon his chest. Inflamed, discolored scales. I turn him away. Disgusting! I am told he may retaliate, that he is a military commander. I scoff.&lt;br /&gt;
*This [[Mercenaries|mercenary]] is handsome. Opulent. He will pay me well. His face bears several battle scars. Noble women must find them unattractive, but I think they give him character. He begins to undress, so I do the same.&lt;br /&gt;
*A lady of adventure! I invite her in. Women pose much less risk, though they risk much being seen with us. She is an artist. She knows at least one of the masters, though she will not reveal his name. Perhaps next time.&lt;br /&gt;
*I have seen this man speak outside his church. [[Priest (multiplayer character)|Ristoro]]. An insatiable beast, making a mockery of his frock. He denies it, but we all know he serves the [[House of Borgia|Borgia]]. I tolerate his perversions.&lt;br /&gt;
*No impressive connections today, but my job requires persistence. I need only one powerful “friend” and I will be done with Madame Solari. Done with the Rosa in Fiore. I am not ungrateful. I am a fine wine served in a low class tavern.&lt;br /&gt;
&lt;br /&gt;
===Flirting With Danger===&lt;br /&gt;
Requirements: 12 AP (per execution), Colorful Frock.&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 25 XP, 190 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Doctor, Politician, Botanist, Captain.&lt;br /&gt;
&lt;br /&gt;
The Jubilee has brought all types of people to Roma. Some famous. Some wealthy. We have a promising group of guests today. I put on a smile. A swagger to my step. This may be the day.&lt;br /&gt;
&lt;br /&gt;
[[File:FLIRTING_WITH_DANGER.jpg|thumb|Flirting With The Danger]]&lt;br /&gt;
&lt;br /&gt;
*This one claims to be a prince. He is perfumed. His fake scent overpowers mine. He has put more time into his hair than I have. Every curl immaculate. Every whisker of his beard trimmed and ordered. Every word from his mouth groomed as well.&lt;br /&gt;
*A treasure chest of an ambassador! He yearns to share his secrets and I promise him confidentiality. Golden coins begin to tumble from his mouth!&lt;br /&gt;
*I entertain a banker from [[Firenze]]. I expected significant gratuity. I should have known better. Still, he has introduced me to some of his powerful companions.&lt;br /&gt;
*A thick accent. I cannot place it. He has obviously travelled far for the Jubilee and he is looking to relax. I help him. He begins to share stories about his country and its views on Italia. His views are dangerous. He tells me several of Roma’s politicians agree with him.&lt;br /&gt;
*An hour with a gentleman! He woos me. Dotes on me. Begins to ask me questions. I see! He plays the game as well. We trade information.&lt;br /&gt;
*I have made allies today. Gained insight into Roma’s social circle. The other girls are jealous. Good. I have earned everything I have.&lt;br /&gt;
&lt;br /&gt;
===Payoff===&lt;br /&gt;
Requirements: 13 AP (per execution), 3 Smugglers, 2 Slavers, 2 Doctors, 4 Politicians, 2 Frocks, 2 Courtesans.&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 27 XP, 195 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tonight I am to escort [[Santino Solari|Santino]], Madonna Solari’s brother. I will take one of his arms and Lucia the other. He is a dangerous man. A swindler. I complain but soon realize that no amount of protest will make any difference.&lt;br /&gt;
&lt;br /&gt;
[[File:Payoff.jpg|thumb|Payoff]]&lt;br /&gt;
&lt;br /&gt;
*Santino delivers payments. Bribes. He does not speak long enough for me to learn his contacts. Who are these men?&lt;br /&gt;
*Threats, now. Santino punches a man! Demands information. He gets it. Shipping routes. Slave trading?&lt;br /&gt;
*I question Santino, but he responds with a slap! Lucia defends me and receives the same answer!&lt;br /&gt;
*Santino tells us to wait in a courtyard and knocks on a nearby door. There is no answer. He kicks it several times, but it does not give. He fumes and swears!&lt;br /&gt;
*We are sworn to silence, though we do not know what we have seen. He punctuates his threat with a flash of his dagger. I am not impressed, but Lucia weeps.&lt;br /&gt;
*I am left with only the slightest comprehension of Santino’s business, which appears to be crumbling. His anger betrays his fear. His mistakes have made him enemies. He assures us his sister will hear of our cooperation and then he leaves. After he has turned the corner. I spit.&lt;br /&gt;
&lt;br /&gt;
===He Walked In===&lt;br /&gt;
Requirements: 15 AP (per execution), 1 Perfume (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 31 XP, 200 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Sealed Secret Orders.&lt;br /&gt;
&lt;br /&gt;
Santino enters the Rosa in Fiore. He wears a bruise on his cheek. A man follows behind him. Well-dressed. Hawk eyes. Noble. I recognize him at once – [[Cesare Borgia]]. Cesare studies the room, considering each girl. Our eyes lock and he smiles. He gestures me to him.&lt;br /&gt;
&lt;br /&gt;
[[File:He_Walked_In.jpg|thumb|He Walked In]]&lt;br /&gt;
&lt;br /&gt;
*The Borgia are corrupt. Everyone knows it. Few speak it. I do not concern myself with morals. How could I, in this business? Besides, his charisma is intoxicating. I am immediately drawn to him.&lt;br /&gt;
*He questions me about my night with Santino. I try to hide my opinions, but fail. He is skilled. He reads my face. Finally, I tell him what I suspect. He confirms it. Santino and his sister have been dabbling in trades where they are unwelcome.&lt;br /&gt;
*Cesare asks about my clients. Borgia in particular. I tell him I have never heard the name before. He smiles. I pass his test.&lt;br /&gt;
*I begin to undress, perhaps a bit too eager. He stops me.&lt;br /&gt;
*Cesare asks me about my ambitions. He is the first.&lt;br /&gt;
*Cesare explains the situation. In exchange for their lives, Madonna Solari and Santino have given Cesare the pick of one girl. Me. I will leave the Rosa in Fiore and move into luxury, merely posing as a courtesan. I accept. Not that there was a choice.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Black Market==&lt;br /&gt;
I have served the Borgia for six years now. Done horrible things. Seen the fantastic. I regret none of it. A war has made its way to Roma, fought in the streets, the senate, and the churches. Cesare has tasked me to coordinate his shadow army.&lt;br /&gt;
&lt;br /&gt;
===The Price of Faith===&lt;br /&gt;
Requirements: 10 AP (per execution), 1 Ritual Dagger, 5 Courtesans (Previously 1 Courtesan per execution, changed December 21, 2010) .&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 19 XP, 70 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Religious Icons, Letter Of Indulgence, Letter Of Condemnation, Letter Of Absolution, Monk, Priest, Cardinal, Sealed Secret Orders.&lt;br /&gt;
&lt;br /&gt;
I have brought flesh for Brother Ristoro’s appetite. New girls eager for experience. In return, Ristoro has prepared church documents and trinkets for Cesare’s agents. I have avoided the worm since my time at the Rosa in Fiore. I hope he has forgotten my face.&lt;br /&gt;
&lt;br /&gt;
[[File:The_Price_of_Faith.jpg|thumb|The Price Of Faith]]&lt;br /&gt;
&lt;br /&gt;
*He does not even glance at the other girls. He walks right to me and puts a hand upon my cheek. Tells me I was always his favorite. I kick him between the legs and threaten him with Cesare’s wrath! He whimpers.&lt;br /&gt;
*Ristoro opens several drawers and produces religious icons and amulets. He believes they will be useful to Cesare’s plan. I am not convinced, but I take them.&lt;br /&gt;
*I exaggerate Cesare’s request. A little extra coin for myself. Payment for having to gaze upon this wretched man.&lt;br /&gt;
*Ristoro hands me a stack of documents. He says it is filled with pardons and payments for Cesare’s contacts. Officially sealed by the Church. Why anyone would give this man such power is beyond me.&lt;br /&gt;
*Ristoro provides me with various pieces of religious gear. Junk. I am not sure that I can put any of it to use, but I take it anyway. Perhaps he toys with me.&lt;br /&gt;
*As I turn to leave, Ristoro tries again to touch me. The girls move into his path and pull him away, giggling. They have a long night ahead. I almost feel guilty leaving them behind.&lt;br /&gt;
&lt;br /&gt;
===Go-To Girl===&lt;br /&gt;
Requirements: 11 AP (per execution), Expensive Gift (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 22 XP, 0 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Bauble, Trinket, Curio, Valuable Antique.&lt;br /&gt;
&lt;br /&gt;
I manage to collect the requested items from [[Smuggler|Lia]] and pay her the coin. She keeps her palm open. Good girl. I give her the rest of her payment and she clucks her disapproval. I tip her.&lt;br /&gt;
&lt;br /&gt;
[[File:Go-To_Girl.jpg|thumb|Go-To Girl]]&lt;br /&gt;
&lt;br /&gt;
*I try to make conversation. She is uninterested. She hands me some blood-stained relic and smiles.&lt;br /&gt;
*Now this is a treasure! Not one I particularly need, but I cannot imagine where she obtained it. She does seem proud.&lt;br /&gt;
*How did she get this past the guards? Of course. Cesare owns the guards. Is there nothing out of this woman&#039;s reach?&lt;br /&gt;
*The room smells of death. Heavy with insects. It would not surprise me to find the previous owner&#039;s body on the other side of the counter&lt;br /&gt;
*I cannot fathom why Cesare would want any of these random objects.&lt;br /&gt;
&lt;br /&gt;
===...And The Beast===&lt;br /&gt;
Requirements: 10 AP (per execution), 1 Hammer, 1 Blacksmith&#039;s Tools, 3 Coal (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 18 XP, 90 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: War Hammer, Longsword, Ritual Dagger, Straight Razor, Rondel, Shiv, Cinqueda, Executioner&#039;s Axe.&lt;br /&gt;
&lt;br /&gt;
Cesare employs his own blacksmith, [[Blacksmith (multiplayer character)|Augustine Oberlin]]. A former Swiss mercenary and weaponcrafter. I knock on his shop door. My my. Aren’t you an ox of a man? Then he speaks. Articulate. Intelligent. I am shocked.&lt;br /&gt;
&lt;br /&gt;
[[File:And_the_Beast.jpg|thumb|...And The Beast]]&lt;br /&gt;
&lt;br /&gt;
*He slaps me on the shoulder as I enter his shop. It stings! He offers me a drink.&lt;br /&gt;
*He shows me a wide range of standard weaponry. I relay Cesare’s requests and have Auguste deliver the weapons to my helpers outside.&lt;br /&gt;
*I notice small drawings covering most of one wall, starting with crude designs at the top and progressing to beautiful, intricate revisions near the bottom. Auguste explains that he distributes Borgia propaganda in Roma. I am amazed. How do such large hands produce such fine detail?&lt;br /&gt;
*Auguste asks about Cesare’s more bizarre requests. I tell him what I know. Cesare has several renowned inventors and engineers in his employ. Rethinking weapons of war. Creating new ones.&lt;br /&gt;
*The smith’s wife tells me I have overstayed my welcome. Demands that I leave. Auguste shouts back at her. The two growl at each other like wild dogs.&lt;br /&gt;
*Auguste urges me to visit to him again. Carrying the last box of supplies, I push through the door. I promise him I will return. His wife scowls and I reply with a challenging wink.&lt;br /&gt;
&lt;br /&gt;
===Spare Parts===&lt;br /&gt;
Requirements: 11 AP (per execution), 1 Inventors Tools, 1 Modified Arquebus,&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 22 XP, 100 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Screw, Gear, Coil, Sprocket, Chain, Deadly Prosthetic, Box Of Components.&lt;br /&gt;
&lt;br /&gt;
[[Engineer|Gaspar de la Croix]]. Engineer. Marksman. Recluse. He frightens me, but his technical skills are unprecedented. His workshop is humble but overfilled. It is difficult to navigate without knocking over his myriad tools.&lt;br /&gt;
&lt;br /&gt;
[[File:Spare_Parts.jpg|thumb|Spare Parts]]&lt;br /&gt;
&lt;br /&gt;
*Gaspar is singing in French. A sad song. I sense loss in his strained voice. What has he lost? I wait for him to finish before I speak. He startles.&lt;br /&gt;
*The engineer is distant. He barely acknowledges me. Most of the parts he has repaired are already packed nicely into boxes.&lt;br /&gt;
*He asks me uncomfortable questions. Have I ever witnessed death? Is death drive by fate, chance, or choice? I do not answer him.&lt;br /&gt;
*He tinkers with a weapon. Aims it towards the clouded window. Squints at the shadows of people as they pass on the street outside. Sighs. Puts it back on the table and adjusts it further.&lt;br /&gt;
*I offer Gaspar his payment, but he tells me it is not necessary. I leave it on his workbench anyway.&lt;br /&gt;
*I thank Gaspar for his help. He answers with a subtle shrug. A haunted man. I am careful to avoid his front window as I walk away from his workshop.&lt;br /&gt;
&lt;br /&gt;
==Underground Army==&lt;br /&gt;
Cesare&#039;s personal collection of misfits and miscreants grows, their only purpose to create strife within Roma. I am to meet with his key soldiers. Coordinate plans. Provide supplies. Study his animals in the wild.&lt;br /&gt;
&lt;br /&gt;
===Hired Muscle===&lt;br /&gt;
Requirements: 11 AP (per execution), 1 Cinqueda, 1 MatchLock Rifle, 2 War Hammers, 2 Pikes, 2 Spears, 3 Long Swords (all items per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 26 XP, 220 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Roman Sentry, Arquebusier, Papal Guard.&lt;br /&gt;
&lt;br /&gt;
The condottiero [[Mercenary (multiplayer character)|Rocco Tiepolo]] collects warriors. Prides himself on acquiring exotic mercenaries and tactics. He is expensive, but the Borgia have no shortage of money. When I arrive, he is waiting for me. Food on the table. He pours wine.&lt;br /&gt;
&lt;br /&gt;
[[File:Hired_Muscle.jpg|thumb|Hired Muscle]]&lt;br /&gt;
&lt;br /&gt;
*I pick the mercenaries with obvious battle scars. A clear sign that they know what to expect. Tiepolo corrects me. Says all of his men have slain countless rivals, so those without scars are more impressive.&lt;br /&gt;
*Some men show off their weapons. Brag about their exploits. Tease. I look for the silent ones. The serious faces.&lt;br /&gt;
*Tiepolo instructs two of his mercenaries to fight for my favor as we dine. They are brutal. Each draws blood from the other. No small wounds, either. When they are finished, I tell Tiepolo I am not interested in damaged mercenaries. We both laugh.&lt;br /&gt;
*The mercenaries ask where they will be sent to fight. I tell them I suspect Roma will be their battleground. They protest, but Tiepolo silences them.&lt;br /&gt;
*Tiepolo shows me paintings of his own exploits. He has only lost two battles in decades of combat, but he commanded neither. I ask if he is for sale. He tells me Cesare will have to send more coin for that. He asks if I am for sale and I tell him that I have already been purchased.&lt;br /&gt;
*Tiepolo invites me to stay longer. Tempting, but I decline. He hands me a signed contract for each man I have selected and I pay him with a pouch of Cesare&#039;s coin. The mercenaries are eager for battle. I promise them they will find one soon enough.&lt;br /&gt;
&lt;br /&gt;
===The Heedless Horseman===&lt;br /&gt;
Requirements: 15 AP, (per execution), 4 Slavers, 6 Courier Horses, 8 Roman Sentries, 1 Decorative Armor, 2 Heralds, 1 Curio.&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 32 XP, 240 florins.&lt;br /&gt;
&lt;br /&gt;
[[Captain|Donato Mancini]] is Cesare&#039;s finest horseman, perhaps better than Cesare himself. The Borgia have gathered for a private race today. The Circo Massimo. I am to bribe Donato to let Cesare win. Threaten him if he will not.&lt;br /&gt;
&lt;br /&gt;
[[File:The_headless_horseman.jpg|thumb|The Heedless Horseman]]&lt;br /&gt;
&lt;br /&gt;
*Donato is a confident man. His horse is completely under his control as he approaches and bows. I signal my men to present him with a gift. Exceptional armor. He dismounts and orders his assistants to help him fit into it.&lt;br /&gt;
*I relay Cesare&#039;s threat to Donato. He is not surprised. He tells me the winner will win the race. There are no other factors.&lt;br /&gt;
*I sit beside [[Lucrezia Borgia]]. She refuses to look at me. Thinks me a plaything for Cesare. Perhaps I am. The race begins! Cesare rushes ahead of Donato. Is Cesare is [sic] the better rider?&lt;br /&gt;
*Donato advances, but is blocked by one of Cesare&#039;s officers. I hear Lucrezia mutter to an acquaintance. The rider is [[Teodor Viscardi]]. One of Cesare&#039;s henchmen.&lt;br /&gt;
*Teodor produces a blade. Thrusts it at Donato! Donato leans away, then kicks his horse to blaze past both Teodor and Cesare. The crowd gasps! Donato wins! Silence as he rides past us to claim his victory.&lt;br /&gt;
*Cesare dismounts and throws his helmet! He gestures to me and I nod. My mercenaries tear Donato from his horse and toss him to the ground. The beating is savage! Humiliating! The crowd laughs. I do not. Donato truly was the champion today.&lt;br /&gt;
&lt;br /&gt;
===Rake===&lt;br /&gt;
Requirements: 13 AP (per execution), 1 Shiv, 1 Trinket, 2 Bauble.&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 28 XP, 225 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Thug, Cento Occhi Thief, Thief.&lt;br /&gt;
&lt;br /&gt;
Cesare has sent me to meet with the [[Cento Occhi]]. [[Thieves]]. Many of them young. [[Footpad|Lanz]] is their leader and Cesare believes he has led an attack on a Borgia carriage. He provides me with evidence. Tells me to make a deal with the gang.&lt;br /&gt;
&lt;br /&gt;
[[File:Rake.jpg|thumb|Rake]]&lt;br /&gt;
&lt;br /&gt;
*I find Lanz outside a church, counting coins from a pouch he nicked. He does not look up, though he knows I am here. I throw a crude dagger into the dirt near his feet. Wide eyes. Apologies. He realizes I represent the Borgia.&lt;br /&gt;
*He reclaims his ugly weapon. Sheaths it. Offers to return the stolen money. I tell him he will do that and more. His gang will serve Cesare.&lt;br /&gt;
*Lanz tells me he has already spent the coin, but he will deliver a portion of it today. Good faith. He asks me to watch him work... if I can keep up.&lt;br /&gt;
*I watch him bump into a merchant in the crowd. He is gone before the man turns. Next, a noble woman. A priest. He steals from five people before he is spotted. The man calls for guards!&lt;br /&gt;
*A mounted guard charges into the square and Lanz pushes his victim beneath the horses&#039; hooves. The rider falls. I lose sight of Lanz for a moment, then realize he is halfway up the side of the building beneath me.&lt;br /&gt;
*Before Lanz leaves, I check my pockets. Everything seems to be in place. I believe Lanz will deliver payment. He fears Cesare.&lt;br /&gt;
&lt;br /&gt;
===Close Shave===&lt;br /&gt;
Requirements: 18 AP (per execution), 1 Straight Razor, 2 Plain Cloak, 1 Box Of Components (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 47 XP, 325 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Replica Hidden Blade.&lt;br /&gt;
&lt;br /&gt;
Cesare has employed a master spy. [[Barber|Baltasar da Silva]]. He hides behind the guise of a barber, though I am told he has no skill at it. Together, we will stalk Cesare&#039;s enemy - a league of assassins. There is much to learn.&lt;br /&gt;
&lt;br /&gt;
[[File:Close_Shave.jpg|thumb|Close Shave]]&lt;br /&gt;
&lt;br /&gt;
*Cesare has thrown one of his own senators to the lions. A high profile man with big ambition, notorious for corruption. The senator barely survived an attack this morning, yet Cesare has afforded him no guards. We follow him, waiting for the Assassins to strike again.&lt;br /&gt;
*The senator remains indoors most of the week. Under Baltasar&#039;s lead, we are never spotted.&lt;br /&gt;
*The senator finally heads for the market. His walk is brisk. Paranoid. Eyes everywhere. Suddenly, a shadow overhead. The assassin is above us!&lt;br /&gt;
*The assassin leaps! As he lands upon the senator, a weapon protrudes from his wrist. Pierces his victim&#039;s neck! The cloaked killer mutters a few words and vanishes. We give chase! Gone.&lt;br /&gt;
*Baltasar grins. Though I feel failure, he is pleased by what he has learned. He takes notes.&lt;br /&gt;
*Though we lost sight of the assassin, we have learned much. The garb. The hidden blade. The technique. Baltasar will continue to stalk these cloaked killers and report back to me.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Oddities==&lt;br /&gt;
Cesare has put together an army of misfits. Cretins. I begin to doubt that he actually has a plan for Roma. It seems he has opened a cage let wild animals loose upon the city. Why has he chosen me to tame them?&lt;br /&gt;
&lt;br /&gt;
===Center Stage===&lt;br /&gt;
Requirements: 20 AP (per execution), 2 Rondel, 1 Mask, 1 Sealed Secret Orders (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 58 XP, 390 florins.&lt;br /&gt;
&lt;br /&gt;
I am dealing with fools! Two of them. [[Harlequin|Cahin]] and [[Hellequin|Caha]]. French. Brother and sister. Ridiculous costumes. Appropriate, I suppose, for this type of celebration. Our target has some claim to foreign royal blood, which they plan to spill.&lt;br /&gt;
&lt;br /&gt;
[[File:Centre_Stage.jpg|thumb|Centre Stage]]&lt;br /&gt;
&lt;br /&gt;
*The fools put on an animated performance. They flip. Dance. Pretend to punch each other. Both fall down. The guests cheer!&lt;br /&gt;
*Caha begins to juggle. All eyes follow her. Cahin moves behind his victim, careful to keep attention on his sister.&lt;br /&gt;
*I draw my blade, waiting for the right cue. I lean towards the guest next to me.&lt;br /&gt;
*Cahin stabs a man through the back of his chair! A moment of confusion, then panic! Caha throws two of her juggled blades into the throats of two guests!&lt;br /&gt;
*The final guest screams and flees! I chase her down, tackling her over a chair! She begs for her life. To let her live would cost me mine. I finish her quickly.&lt;br /&gt;
*Cahin laughs his way through the door. Caha tips over a candelabrum before tumbling out behind him. I remain convinced that they are totally mad... yet fun!&lt;br /&gt;
&lt;br /&gt;
===Gallows Humor===&lt;br /&gt;
Requirements: 19 AP (per execution), 1 Executioner&#039;s Axe, 1 Letter Of Condemnation (per executiuon), 1 Rope (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 54 XP, 360 florins.&lt;br /&gt;
&lt;br /&gt;
They call him [[Executioner|Il Carnifice]]. Everyone assumes that executioners love their work. It is easier to accept that way. Make them the villain. They wear masks to avoid this stigma when the mask comes off. Not Il Carnefice. He loves the work as well as the mask. He senses my distaste. Enjoys it.&lt;br /&gt;
&lt;br /&gt;
[[File:Gallows_Humor.jpg|thumb|Gallows Humor]]&lt;br /&gt;
&lt;br /&gt;
*Il Carnefice has been busy. His executions so commonplace that his crowd is dwindling. A few beggars and a handful of guards wait as he prepares the next rope.&lt;br /&gt;
*I hand him Cesare&#039;s condemnations. He flips through them briefly and replies with a serious look. Says my name is on the list! Flashes his axe! I am stunned. He smiles and then tosses the list to the side. Tells me he cannot read.&lt;br /&gt;
*The dead man hanging is an old client of mine. A friend. Did Cesare intend me to witness this?&lt;br /&gt;
*A bound man is escorted onto the platform. Head covered. He pleads with Il Carnefice. Proclaims his innocence. Il Carnefice comforts him. Says it is good because the innocent get to go to Heaven.&lt;br /&gt;
*He puts on a show! Cheering with his audience. Showing off the body parts he hacks from the bodies of the condemned. I vomit and he mocks me for the crowd.&lt;br /&gt;
*My time with the executioner is done for now. I take it for what it is. A warning from Cesare. I am more disgusted than intimidated by Cesare&#039;s beast.&lt;br /&gt;
&lt;br /&gt;
===Spider===&lt;br /&gt;
Requirements: 17 AP (per execution), 1 Deadly Prosthetic, 1 Letter Of Indulgence (per execution), 1 Rare Gift (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 46 XP, 330 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Sealed Secret Orders, Follower Of Romulus.&lt;br /&gt;
&lt;br /&gt;
[[Noble|Silvestro Sabbatini]]. Claims to be noble. Dresses the part, but poorly. He is a panderer, buying his way into social circles. Speaking with a black tongue. Cesare lopped off his left arm for failure. I am to deliver his second chance.&lt;br /&gt;
&lt;br /&gt;
[[File:Spider.jpg|thumb|Spider]]&lt;br /&gt;
&lt;br /&gt;
*Sabbatini is the spider. In this small gathering, every person is potential prey. He senses every subtle social vibration. Always on watch. Listening. I am the new insect, stepping onto his web. I receive his full attention. I feel his mandibles twitch.&lt;br /&gt;
*He approaches, eyes wide and grin exaggerated. I hand him the monstrous mechanical arm.&lt;br /&gt;
*Sabbatini directs me to a back room. He actually believes none of these people have noticed his disfigurement. The replacement arm will only bring more attention to him. Still, I follow.&lt;br /&gt;
*He is disappointed in the device, despite the masterful craftsmanship. He wanted more jewels. Rare metals. I offer to return it to Cesare for him and he snatches it from my arms!&lt;br /&gt;
*The arm is awkward. Clumsy. He tests the sharpened claws and engages a hidden surprise. A blade pops from the center! A sinister weapon, but is it practical? Not my concern.&lt;br /&gt;
*I leave Sabbatini to his games. He immediately pulls up a chair next to an attractive young woman and reveals his new arm. She flinches and leans away from him, but he strokes her cheek with those menacing claws. I shudder!&lt;br /&gt;
&lt;br /&gt;
==The Bad Doctor==&lt;br /&gt;
Cesare wants me to meet his murderous doctor, [[Doctor (multiplayer character)|Malfatto]], though I do not belive he really is a doctor. He is a predator of women. A monster. Cesare is testing my loyalty, but he may soon find he has destroyed what I had left.&lt;br /&gt;
&lt;br /&gt;
===A Taste For Violence===&lt;br /&gt;
Requirements: 19 AP (per execution), 1 Hooded Dress, 1 Courtesan (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 55 XP, 400 florins.&lt;br /&gt;
&lt;br /&gt;
No sign of Malfatto. I am alone in the empty streets of Roma&#039;s poorest district. I have done my best to conceal myself, but I still feel vulnerable. Scared.&lt;br /&gt;
&lt;br /&gt;
[[File:A_taste_for_violence.jpg|thumb|A Taste For Violence]]&lt;br /&gt;
&lt;br /&gt;
*I whisper Malfatto&#039;s name. It sounds ridiculous. Why have I agreed to this?&lt;br /&gt;
*A scream! A cry for help! She is nearby, but it is easy to get lost in these haphazard alleyways.&lt;br /&gt;
*She pleads with someone! Begs for her life! I run hard but cannot find her!&lt;br /&gt;
*She is sobbing now! I scold myself for coming unprepared! I should have studied the district, memorized its streets!&lt;br /&gt;
*A flash of black movement and then it disappears into the shadows. Malfatto?&lt;br /&gt;
*A poorly lit alcove. Violence hangs heavy in the air, though everything is still. I spot her! She looks like a broken doll at first, discarded in the alley. Then I see the blood. So much blood! I flee!&lt;br /&gt;
&lt;br /&gt;
===Rat Trap===&lt;br /&gt;
Requirements: 20 AP (per execution), 1 Elegant Gown, 1 Perfume (per execution), 1 Letter of Absolution (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 59 XP, 450 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare will not accept my refusal to find Malfatto. He will have me killed if I fail. After what I have seen his monster do, I cannot imagine those alleyways without shaking. Worse yet, he has asked me to wear one of my old courtesan outfits. Better to draw the monster&#039;s attention.&lt;br /&gt;
&lt;br /&gt;
[[File:Rat_Trap.jpg|thumb|Rat Trap]]&lt;br /&gt;
&lt;br /&gt;
*A few crowds on the street tonight. I want to stay near people, but I know Malfatto will avoid them. I must travel alone.&lt;br /&gt;
*A hand on my shoulder! I scream and spin around. It is only a drunken fool! He nearly slobbers on my dress. I push him to the ground!&lt;br /&gt;
*I hear the echo of my own footsteps. My nervous breathing. I flinch at any other sounds. Rustling in the dark. Whispers.&lt;br /&gt;
*In the corner! I see something! A glint of light on a lens. It moves. The bone-white beak! It is him!&lt;br /&gt;
*Malfatto lunges for me! I sidestep him. I yell Cesare&#039;s name at him! Demand that he listens! He grabs me and then notices the document in my hand. Hestitates. Takes it.&lt;br /&gt;
*Malfatto does not read the document. He simply stares at me through his sinister mask. Cocks his head. I back away. He does not move.&lt;br /&gt;
&lt;br /&gt;
===Housecall===&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Iron Fan.&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 99 XP, 700 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Poison Vial, Syringe.&lt;br /&gt;
&lt;br /&gt;
I am done with Cesare. Done with the mad people who surround him. I will leave Roma within the week. I return to the home Cesare has provided. Luxurious. Excessive. I drink to calm myself, but sleep does not come easy.&lt;br /&gt;
&lt;br /&gt;
[[File:Housecall.jpg|thumb|Housecall]]&lt;br /&gt;
&lt;br /&gt;
*I feel a prick at my neck! Believing it to be an insect, I swat it away, but my hand connects with something solid! A [[Multiplayer Weapons#Syringe|syringe]]! Malfatto is in my room! What has he — can&#039;t think! Poisoned?&lt;br /&gt;
*I stumble over the opposite side of the bed and onto my feet! My legs tremble beneath me! I scramble to a nearby table, grabbing for [[Multiplayer_Weapons#Fan|my fan]]!&lt;br /&gt;
*Malfatto faces me. Still. Syringe dropped to the floor. He is waiting me out! Waiting for the poison to overcome me!&lt;br /&gt;
*I unfold my fan, exposing a blossom of blades. I cannot see his face, but Malfatto&#039;s posture betrays fear! Have his victims ever fought back?&lt;br /&gt;
*I charge Malfatto, slashing violently! He backs into a wall and I shred his doctor&#039;s garb. I have drawn blood! Is it enough? I lose my vision!&lt;br /&gt;
*My mind plummets! My ears ring! I collapse. Malfatto... what will you do?&lt;br /&gt;
&lt;br /&gt;
===Scorned===&lt;br /&gt;
Requirements: 34 AP (per execution), 1 Papal Guard, 1 Courier Pigeon (per execution), 1 Sealed Secret Orders (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Reward: 118 XP, 780 florins.&lt;br /&gt;
&lt;br /&gt;
I live! My balance is off. My eyes struggle to stay clear. Malfatto is gone, but he has spilled his insides across my floor. They trail to my window. I cut him badly! Cesare will not protect me. I must appeal to his enemies. Offer a deal.&lt;br /&gt;
&lt;br /&gt;
[[File:Scorned.jpg|thumb|Scorned]]&lt;br /&gt;
&lt;br /&gt;
*I know the [[Assassins]] have been watching me. They may even be past clients or friends. We have watched them as well. My work with Baltasar showed me how they operate. How I can find them.&lt;br /&gt;
*Their system for communication is crude. They use pigeon coops to trade messages. Assignments. The rooftops are forbidden, but we have seen one of Cesare&#039;s own guards leaving letters in the coops. Assassins picking them up.&lt;br /&gt;
*I write a list. Names of Cesare&#039;s agents. Everyone I know. Even those who were kind to me. I will cripple him!&lt;br /&gt;
*As expected, I find Cesare&#039;s traitorous guard placing letters in a pigeon coop. I confront him. At first he denies any knowledge, but when I produce a letter for the &amp;quot;men in white,&amp;quot; he agrees to deliver it.&lt;br /&gt;
*Inside my letter, an offer to help the Assassins in their fight against Cesare in any way I can. They may be the only ones who can protect me from his wrath. I spend the rest of the day in large crowds. Well lit areas. If they want to find me, they will.&lt;br /&gt;
*[[Francesco Vecellio]]. The blossoming painter. I never would have suspected. He tells me the list has been given to someone reliable. That my worries will soon be over. He tells me my work is far from finished.&lt;br /&gt;
&lt;br /&gt;
==Reaping The Whirlwind==&lt;br /&gt;
The Assassins have allowed me to follow them, but insist that I keep my distance as they deal with Cesare&#039;s agents from my list. I want to see them. I need to see that they finish the job.&lt;br /&gt;
&lt;br /&gt;
===Fired===&lt;br /&gt;
Requirements: 25 AP (per execution), 1 Cinqueda, 5 Assassin&#039;s Bow, 15 Longswords, 5 Assassins, 15 Cento Occhi Thief, 40 Arrows (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 80 XP, 600 florins.&lt;br /&gt;
&lt;br /&gt;
I do not wish Rocco Tiepolo&#039;s death, but a large portion of Cesare&#039;s army owes him loyalty. We cannot hope to match the price, so he leaves us no other option.&lt;br /&gt;
&lt;br /&gt;
[[File:Fired.jpg|thumb|Fired]]&lt;br /&gt;
&lt;br /&gt;
*The mercenaries training outside are dispatched in a heartbeat! The Assassins coordinate their arrows, fire nearly all at once, and every shot finds its mark!&lt;br /&gt;
*More mercenaries burst from the training grounds, these in heavy armor. The Assassins move in close, their speed unmatched! They attack in pairs, taking advantage of the armored mercenaries&#039; lowered mobility. The second wave is soon bested!&lt;br /&gt;
*The Assassins wait before moving into the building. They call me to them with a hand sign.&lt;br /&gt;
*They ask me to indicate the defenses inside the building. I point to the walls, explaining what is on the other side of each. Before I can finish, they are moving again!&lt;br /&gt;
*The veteran mercenaries stand beside Rocco. We outnumber them, but they manage to kill two of ours before they are overcome!&lt;br /&gt;
*Rocco waves a single short sword, challenging a dozen Assassins. He knows he has lost, yet he wears a broad smile. This is the end he has fantasized! The Assassins do not disappoint!&lt;br /&gt;
&lt;br /&gt;
===No Encore===&lt;br /&gt;
Requirements: 22 AP (per execution), 2 [[Crossbow]]s, 1 Iron Fan, 10 Assassins, 8 Rapiers, 3 [[Smoke Bomb]]s (per execution), 10 Crossbow Bolts (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 68 XP, 550 florins.&lt;br /&gt;
&lt;br /&gt;
We catch the fools performing on the street. They are involved in a ridiculous dance, fueled by a musician plucking at a battered instrument. They are too deep in their performance to notice the crowd changing around them.&lt;br /&gt;
&lt;br /&gt;
[[File:No_Encore.jpg|thumb|No Encore]]&lt;br /&gt;
&lt;br /&gt;
*The Assassins begin to infiltrate the crowd, subtle at first, but soon filling it with white hoods.&lt;br /&gt;
*Caha spins and throws a smoke bomb into the crowd! Some of the Assassins choke! Others shrug it off and give chase! I open my hand fan to disperse the cloud.&lt;br /&gt;
*The crowd scatters and Cahin attempts to slip away. He fails! Assassins block his path! He produces a slender dagger. A poor counter to their rapiers. He is agile enough to keep up with them for a while, even cutting one man&#039;s face, but he soon collapses with four swords running through his gut!&lt;br /&gt;
*Caha cries out to her brother! Turns to face us, her own daggers unsheathed! She dashes right for me!&lt;br /&gt;
*The Assassins hold. They are enjoying this! I deflect Caha&#039;s attack with my bladed fan and slash her arm! She drops her weapon! She jabs and kicks and I mark her skin for each assault! Finally, she yields and crawls over to her brother&#039;s corpse.&lt;br /&gt;
*Caha cradles her brother&#039;s body. Removes his mask and strokes his cheek. She doesn&#039;t acknowledge the Assassin approaching her from behind. Doesn&#039;t hear him load his crossbow or the snap as he fires a bolt into her head.&lt;br /&gt;
&lt;br /&gt;
===Outplayed===&lt;br /&gt;
Rquirements: 20 AP (per execution), 1 Bearded Axe, 1 Assassin, 5 Lock Picking Tools.&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 60 AP, 390 florins.&lt;br /&gt;
&lt;br /&gt;
The Assassins plan to hit Baltasar&#039;s barber shop. A decoy. I direct them towards his real hideout, which is blocks away. He will not be easily ambushed.&lt;br /&gt;
&lt;br /&gt;
[[File:Outplayed.jpg|thumb|Outplayed]]&lt;br /&gt;
&lt;br /&gt;
*The Assassins manage to avoid the first trap. They pull open the front door and roll away, causing a nasty blast that tears off a large piece of the frame! I have never seen anything like it!&lt;br /&gt;
*Inside. Nothing. We search for trap doors. There! A pull-down ladder that leads up to an attic!&lt;br /&gt;
*One Assassin heads up. We hear the whistle of his daggers! The thump when they connect! He cries out!&lt;br /&gt;
*They pull the wounded man back down to our floor. His face is red, his eyes leaking. He tells us he reacted to a man in the corner, hidden in shadows. A trap - a fake man stuffed with some sort of burning powder! We can smell it. Sharp.&lt;br /&gt;
*I glance out the window beside me. Baltasar! He is outside. He carries a torch! A look of shock as he recognizes my face. He lights the building!&lt;br /&gt;
*We flee the building! We manage to reach the street before Baltasar&#039;s fire grows out of control. No sign of the spy. I doubt that he has fled Roma. He enjoys this game.&lt;br /&gt;
&lt;br /&gt;
===Moving Target===&lt;br /&gt;
Requirements: 20 AP (per execution), 10 Assassins, 5 Arquebusiers, 20 Arrows (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 62 XP, 510 florins.&lt;br /&gt;
&lt;br /&gt;
Baltasar escaped. I cannot afford to let him live. We spied on the Assassins together and I know more than they believe. I am a liability. On the other side, Baltasar may have told Cesare about my betrayal, which means the Borgia will be looking for me. I must find him!&lt;br /&gt;
&lt;br /&gt;
[[File:Moving_target.jpg|thumb|Moving Target]]&lt;br /&gt;
&lt;br /&gt;
*I watch Baltasar&#039;s barber shop. He isn&#039;t likely to return, but there is a small chance he has left something behind. The night passes. If he returned, I never saw him.&lt;br /&gt;
*Little remains of the ravaged hideout, but I search the debris for any clues that might lead me to Baltasar. I find a letter untouched by flame.&lt;br /&gt;
*Instructions. Baltasar admires my move. Wants to meet. Discuss options. Work a better deal.&lt;br /&gt;
*I arrive at the warehouse. Scout it. Only Baltasar sitting at a table inside. He bows and welcomes me. Begins to guess at my plan, my motivations. He is right on most counts. He has not told Cesare about my betrayal. My failure would reflect poorly on Cesare&#039;s master spy.&lt;br /&gt;
*He apologizes. Several [[Arquebusiers|riflemen]] step out from behind large crates in the room! Level their guns. I bow my head.&lt;br /&gt;
*I prepare for the incoming shots, but hear no gunfire! I open my eyes. Baltasar is dead, slumped over the table! His men have been killed as well, an arrow sticking out of each one. The Assassins!&lt;br /&gt;
&lt;br /&gt;
===Fair Game===&lt;br /&gt;
Requirements: 34 AP (per execution), 1 Replica Hidden Blade, 1 Iron fan, 1 Black Leather Cloak, 1 Ink (per execution), 1 [[Poison]] Vial (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 120 XP, 720 florins.&lt;br /&gt;
&lt;br /&gt;
Baltasar and I created Il Lupo. He dresses as his enemy. Wields their intricate weapons. Uses their techniques. Effective, if not perfect, imitations. With Baltasar dead, Il Lupo remains the only one who can tie me to any harm done to the Assassins.&lt;br /&gt;
&lt;br /&gt;
[[File:Fair_Game.jpg|thumb|Fair Game]]&lt;br /&gt;
&lt;br /&gt;
*We have a signal for contact. A symbol left on the statue Pasquino. He will meet me by the docks at sunset.&lt;br /&gt;
*I hear a cry! A splash behind me! Il Lupo has his wrist blades extended. They fold clumsily compared to an Assassin, but the blood on his demonstrates their efficiency. He tells me I was being followed. No longer.&lt;br /&gt;
*Il Lupo asks why I have summoned him. I point to a ship far out from the wharf. I explain that Cesare has a target for him aboard. Lies. He gazes out. Considers the mission. Asks how he will reach it unseen.&lt;br /&gt;
*I open my fan blades quietly and then rake him across the back! He responds with a backhanded smack. I tumble, nose dripping! His fang-like blades are out again. He moves in for the kill!&lt;br /&gt;
*He runs at me! I lunge towards him, kicking his legs. He falls to the ground, but recovers with a flawless, practiced roll! He unsheathes a rapier. I have no defense! Just a moment longer. Work. Work!&lt;br /&gt;
*He keels over, vomiting! His whole body quivers. He curses me. Questions me. I give him no response. Once the poison has finished his work, I roll his body into the water. Satisfied that we had no witnesses, I leave the docks.&lt;br /&gt;
&lt;br /&gt;
==Not While the Kid is Watching==&lt;br /&gt;
[[Giovanni Borgia|I]]&#039;ve never seen Papa so angry. He broke three plates and threw his glass. He says he bought several men and they were all killed by a sassin. I ask him what a sassin is but he will not tell me.&lt;br /&gt;
&lt;br /&gt;
===Entangled===&lt;br /&gt;
Requirements: 34 AP (per execution), 1 Embroided Silk Cloak, 1 Elegant Glown, 1 [[Poison]] Vial (per execution), 2 Round of Drinks (per Execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 122 XP, 1100 florins.&lt;br /&gt;
&lt;br /&gt;
Papà asked Fiora to eat dinner with him. Papà is angry with her. He says she is a liar. I told him she is nice, but he says she is still a liar.&lt;br /&gt;
&lt;br /&gt;
[[File:Entangled.jpg|thumb|Entangled]]&lt;br /&gt;
&lt;br /&gt;
*Papà sends me out of the room, but I peek around the corner. He is not angry any more. He pulls out her chair. He fills her wine glass. They are both smiling.&lt;br /&gt;
*They are talking about Papà&#039;s friends who got killed. She looks surprised.&lt;br /&gt;
*Papà asks her about the Sassins. She says she has been watching them like he told her to.&lt;br /&gt;
*Consus is standing next to me. He is watching. He does not speak much. Papà tells me he is not real, but I see him.&lt;br /&gt;
*Fiora will not drink her wine! Papà asks why she does not trust him. She asks if he trusts her. He tells her no.&lt;br /&gt;
*They begin to fight. Most people go quiet when Papà yells at them. Fiora gets louder. Consus tells me I should leave, so I do.&lt;br /&gt;
&lt;br /&gt;
===Helping Herself===&lt;br /&gt;
Requirements: 37 AP (per execution), 1 Hooded Dress, 1 Black Leather Cloak, 5 Lock Picking Tools (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 153 XP, 1300 florins.&lt;br /&gt;
&lt;br /&gt;
I do not sleep much. [[Rodrigo Borgia|Nonno]] says it is because my mind is too busy. He says that Papà, who is his son, had the same problem. Tonight, somebody else is awake. I hear their feet downstairs.&lt;br /&gt;
&lt;br /&gt;
[[File:Helping_Herself.jpg|thumb|Helping Herself]]&lt;br /&gt;
&lt;br /&gt;
*I see her in the entry. The window is open behind her. She does not see me.&lt;br /&gt;
*Fiora walks through the hallways. What is she looking for? She walks into the study.&lt;br /&gt;
*She opens Papà&#039;s drawers and chests. I do too when Papà is not here. There is nothing fun in any of them.&lt;br /&gt;
*She feels the walls. She knocks on them, soft enough so nobody wakes up. I want to play too, but I do not want to get in trouble, so I wait.&lt;br /&gt;
*She looks under the rug. I lean around the corner. I have never looked under the rug! Did she find anything? No.&lt;br /&gt;
*I ask Consus if Fiora is here to kill Papà. He says no. She is here for [[Sixth Apple|the Apple]].&lt;br /&gt;
&lt;br /&gt;
===Fate===&lt;br /&gt;
Requirements: 40 AP (per execution), 1 Priceless Artifact.&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 163 XP, 1200 florins.&lt;br /&gt;
&lt;br /&gt;
I leave Fiora and run to the Apple. Nanno keeps it in his Library. I remove the cover and the Apple glows! I hear Fiora walking in the hallway.&lt;br /&gt;
&lt;br /&gt;
[[File:Fate.jpg|thumb|Fate]]&lt;br /&gt;
&lt;br /&gt;
*Fiora sees me. She asks me to give her the Apple. I ask her if she wants to play together.&lt;br /&gt;
*Consus tells me to give her the Apple. I laugh and tell Fiora she will have to catch me first!&lt;br /&gt;
*I run! The Apple fills the hallway with color! It sings. Fiora tells me to stop!&lt;br /&gt;
*Papà is awake. I hear his door open. He calls my name. Fiora tries to take the Apple from me, but it flashes when she gets close. She stops moving. She looks scared! Is she playing?&lt;br /&gt;
*I say her name. She does not answer. I push her arm and she pulls it away. She screams!&lt;br /&gt;
*Papà sees Fiora frozen in place. He laughs. He takes the Apple from me and tells me to leave. I am scared. I ask if he will hurt her. He tells me he will.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy]]&lt;/div&gt;</summary>
		<author><name>82.21.57.237</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_1_%E2%80%93_Fiora_Cavazza&amp;diff=455768</id>
		<title>Rome: Chapter 1 – Fiora Cavazza</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_1_%E2%80%93_Fiora_Cavazza&amp;diff=455768"/>
		<updated>2011-01-22T16:44:10Z</updated>

		<summary type="html">&lt;p&gt;82.21.57.237: /* Not While the Kid is Watching */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chapter 1&#039;&#039;&#039; of the Rome Pack of the Facebook game, &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Memory Details==&lt;br /&gt;
&lt;br /&gt;
Subject: Fiora Cavazza&lt;br /&gt;
&lt;br /&gt;
Location: Rome, Italy&lt;br /&gt;
&lt;br /&gt;
Time Period: 1497 - 1503 CE&lt;br /&gt;
&lt;br /&gt;
==In-Game Introduction Video==&lt;br /&gt;
[[Video:Assasin&#039;s Creed: Project Legacy - Rome, Chapter 1 - Fiora Cavazza|thumb|450px|right]]&lt;br /&gt;
Video Summary: &amp;quot;Please wait a moment while we synchronize the DDS. You may find yourself daydreaming more often and sleeping less. This is a normal side effect of the program. Many of [[Rome]]&#039;s biggest names spent their lesiure time indulging in its many [[brothels]]. They were ideal information hubs for those eager to scale the social ladder. [[Fiora Cavazza]] was one such [[Courtesans|courtesan]]. Investigate her contacts; find out who she knew, and what she did with that knowledge.&amp;quot;&lt;br /&gt;
﻿&lt;br /&gt;
==Who You Know==&lt;br /&gt;
The [[Rosa in Fiore]] bustles with clients, most of them disgusting. [[Madonna Solari]] pushes us to mingle. Flirt. Romance. Seduce. Whatever necessary. Men of power are quick to share it for a night of fantasy. There is no shortage of coin nor hedonist in Roma and business has never been better.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Playing Nice===&lt;br /&gt;
Requirements: 11 AP (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 21 XP, 185 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Deckhand, Herald, Slaver, Smuggler, Shipwright.&lt;br /&gt;
&lt;br /&gt;
Filth can be hidden by shadows. Foul smells masked by stronger scents, mostly imported. Disease is... difficult. Madonna Solari is quick to dismiss any girl with symptoms, but with so many sailors playing in foreign lands, I fear we face a losing battle. Still, our work continues.&lt;br /&gt;
&lt;br /&gt;
[[File:Playing_Nice.jpg|thumb|Playing Nice]]&lt;br /&gt;
&lt;br /&gt;
*This one seems nice enough. He has some minor connections. We trade poetry. His teeth appear as though they wish to escape his mouth; they garble his speech and I struggle to understand him. Fortunately, he has no desire to kiss me.&lt;br /&gt;
*Another partner. He wears a rash upon his chest. Inflamed, discolored scales. I turn him away. Disgusting! I am told he may retaliate, that he is a military commander. I scoff.&lt;br /&gt;
*This [[Mercenaries|mercenary]] is handsome. Opulent. He will pay me well. His face bears several battle scars. Noble women must find them unattractive, but I think they give him character. He begins to undress, so I do the same.&lt;br /&gt;
*A lady of adventure! I invite her in. Women pose much less risk, though they risk much being seen with us. She is an artist. She knows at least one of the masters, though she will not reveal his name. Perhaps next time.&lt;br /&gt;
*I have seen this man speak outside his church. [[Priest (multiplayer character)|Ristoro]]. An insatiable beast, making a mockery of his frock. He denies it, but we all know he serves the [[House of Borgia|Borgia]]. I tolerate his perversions.&lt;br /&gt;
*No impressive connections today, but my job requires persistence. I need only one powerful “friend” and I will be done with Madame Solari. Done with the Rosa in Fiore. I am not ungrateful. I am a fine wine served in a low class tavern.&lt;br /&gt;
&lt;br /&gt;
===Flirting With Danger===&lt;br /&gt;
Requirements: 12 AP (per execution), Colorful Frock.&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 25 XP, 190 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Doctor, Politician, Botanist, Captain.&lt;br /&gt;
&lt;br /&gt;
The Jubilee has brought all types of people to Roma. Some famous. Some wealthy. We have a promising group of guests today. I put on a smile. A swagger to my step. This may be the day.&lt;br /&gt;
&lt;br /&gt;
[[File:FLIRTING_WITH_DANGER.jpg|thumb|Flirting With The Danger]]&lt;br /&gt;
&lt;br /&gt;
*This one claims to be a prince. He is perfumed. His fake scent overpowers mine. He has put more time into his hair than I have. Every curl immaculate. Every whisker of his beard trimmed and ordered. Every word from his mouth groomed as well.&lt;br /&gt;
*A treasure chest of an ambassador! He yearns to share his secrets and I promise him confidentiality. Golden coins begin to tumble from his mouth!&lt;br /&gt;
*I entertain a banker from [[Firenze]]. I expected significant gratuity. I should have known better. Still, he has introduced me to some of his powerful companions.&lt;br /&gt;
*A thick accent. I cannot place it. He has obviously travelled far for the Jubilee and he is looking to relax. I help him. He begins to share stories about his country and its views on Italia. His views are dangerous. He tells me several of Roma’s politicians agree with him.&lt;br /&gt;
*An hour with a gentleman! He woos me. Dotes on me. Begins to ask me questions. I see! He plays the game as well. We trade information.&lt;br /&gt;
*I have made allies today. Gained insight into Roma’s social circle. The other girls are jealous. Good. I have earned everything I have.&lt;br /&gt;
&lt;br /&gt;
===Payoff===&lt;br /&gt;
Requirements: 13 AP (per execution), 3 Smugglers, 2 Slavers, 2 Doctors, 4 Politicians, 2 Frocks, 2 Courtesans.&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 27 XP, 195 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tonight I am to escort [[Santino Solari|Santino]], Madonna Solari’s brother. I will take one of his arms and Lucia the other. He is a dangerous man. A swindler. I complain but soon realize that no amount of protest will make any difference.&lt;br /&gt;
&lt;br /&gt;
[[File:Payoff.jpg|thumb|Payoff]]&lt;br /&gt;
&lt;br /&gt;
*Santino delivers payments. Bribes. He does not speak long enough for me to learn his contacts. Who are these men?&lt;br /&gt;
*Threats, now. Santino punches a man! Demands information. He gets it. Shipping routes. Slave trading?&lt;br /&gt;
*I question Santino, but he responds with a slap! Lucia defends me and receives the same answer!&lt;br /&gt;
*Santino tells us to wait in a courtyard and knocks on a nearby door. There is no answer. He kicks it several times, but it does not give. He fumes and swears!&lt;br /&gt;
*We are sworn to silence, though we do not know what we have seen. He punctuates his threat with a flash of his dagger. I am not impressed, but Lucia weeps.&lt;br /&gt;
*I am left with only the slightest comprehension of Santino’s business, which appears to be crumbling. His anger betrays his fear. His mistakes have made him enemies. He assures us his sister will hear of our cooperation and then he leaves. After he has turned the corner. I spit.&lt;br /&gt;
&lt;br /&gt;
===He Walked In===&lt;br /&gt;
Requirements: 15 AP (per execution), 1 Perfume (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 31 XP, 200 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Sealed Secret Orders.&lt;br /&gt;
&lt;br /&gt;
Santino enters the Rosa in Fiore. He wears a bruise on his cheek. A man follows behind him. Well-dressed. Hawk eyes. Noble. I recognize him at once – [[Cesare Borgia]]. Cesare studies the room, considering each girl. Our eyes lock and he smiles. He gestures me to him.&lt;br /&gt;
&lt;br /&gt;
[[File:He_Walked_In.jpg|thumb|He Walked In]]&lt;br /&gt;
&lt;br /&gt;
*The Borgia are corrupt. Everyone knows it. Few speak it. I do not concern myself with morals. How could I, in this business? Besides, his charisma is intoxicating. I am immediately drawn to him.&lt;br /&gt;
*He questions me about my night with Santino. I try to hide my opinions, but fail. He is skilled. He reads my face. Finally, I tell him what I suspect. He confirms it. Santino and his sister have been dabbling in trades where they are unwelcome.&lt;br /&gt;
*Cesare asks about my clients. Borgia in particular. I tell him I have never heard the name before. He smiles. I pass his test.&lt;br /&gt;
*I begin to undress, perhaps a bit too eager. He stops me.&lt;br /&gt;
*Cesare asks me about my ambitions. He is the first.&lt;br /&gt;
*Cesare explains the situation. In exchange for their lives, Madonna Solari and Santino have given Cesare the pick of one girl. Me. I will leave the Rosa in Fiore and move into luxury, merely posing as a courtesan. I accept. Not that there was a choice.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Black Market==&lt;br /&gt;
I have served the Borgia for six years now. Done horrible things. Seen the fantastic. I regret none of it. A war has made its way to Roma, fought in the streets, the senate, and the churches. Cesare has tasked me to coordinate his shadow army.&lt;br /&gt;
&lt;br /&gt;
===The Price of Faith===&lt;br /&gt;
Requirements: 10 AP (per execution), 1 Ritual Dagger, 5 Courtesans (Previously 1 Courtesan per execution, changed December 21, 2010) .&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 19 XP, 70 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Religious Icons, Letter Of Indulgence, Letter Of Condemnation, Letter Of Absolution, Monk, Priest, Cardinal, Sealed Secret Orders.&lt;br /&gt;
&lt;br /&gt;
I have brought flesh for Brother Ristoro’s appetite. New girls eager for experience. In return, Ristoro has prepared church documents and trinkets for Cesare’s agents. I have avoided the worm since my time at the Rosa in Fiore. I hope he has forgotten my face.&lt;br /&gt;
&lt;br /&gt;
[[File:The_Price_of_Faith.jpg|thumb|The Price Of Faith]]&lt;br /&gt;
&lt;br /&gt;
*He does not even glance at the other girls. He walks right to me and puts a hand upon my cheek. Tells me I was always his favorite. I kick him between the legs and threaten him with Cesare’s wrath! He whimpers.&lt;br /&gt;
*Ristoro opens several drawers and produces religious icons and amulets. He believes they will be useful to Cesare’s plan. I am not convinced, but I take them.&lt;br /&gt;
*I exaggerate Cesare’s request. A little extra coin for myself. Payment for having to gaze upon this wretched man.&lt;br /&gt;
*Ristoro hands me a stack of documents. He says it is filled with pardons and payments for Cesare’s contacts. Officially sealed by the Church. Why anyone would give this man such power is beyond me.&lt;br /&gt;
*Ristoro provides me with various pieces of religious gear. Junk. I am not sure that I can put any of it to use, but I take it anyway. Perhaps he toys with me.&lt;br /&gt;
*As I turn to leave, Ristoro tries again to touch me. The girls move into his path and pull him away, giggling. They have a long night ahead. I almost feel guilty leaving them behind.&lt;br /&gt;
&lt;br /&gt;
===Go-To Girl===&lt;br /&gt;
Requirements: 11 AP (per execution), Expensive Gift (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 22 XP, 0 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Bauble, Trinket, Curio, Valuable Antique.&lt;br /&gt;
&lt;br /&gt;
I manage to collect the requested items from [[Smuggler|Lia]] and pay her the coin. She keeps her palm open. Good girl. I give her the rest of her payment and she clucks her disapproval. I tip her.&lt;br /&gt;
&lt;br /&gt;
[[File:Go-To_Girl.jpg|thumb|Go-To Girl]]&lt;br /&gt;
&lt;br /&gt;
*I try to make conversation. She is uninterested. She hands me some blood-stained relic and smiles.&lt;br /&gt;
*Now this is a treasure! Not one I particularly need, but I cannot imagine where she obtained it. She does seem proud.&lt;br /&gt;
*How did she get this past the guards? Of course. Cesare owns the guards. Is there nothing out of this woman&#039;s reach?&lt;br /&gt;
*The room smells of death. Heavy with insects. It would not surprise me to find the previous owner&#039;s body on the other side of the counter&lt;br /&gt;
*I cannot fathom why Cesare would want any of these random objects.&lt;br /&gt;
&lt;br /&gt;
===...And The Beast===&lt;br /&gt;
Requirements: 10 AP (per execution), 1 Hammer, 1 Blacksmith&#039;s Tools, 3 Coal (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 18 XP, 90 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: War Hammer, Longsword, Ritual Dagger, Straight Razor, Rondel, Shiv, Cinqueda, Executioner&#039;s Axe.&lt;br /&gt;
&lt;br /&gt;
Cesare employs his own blacksmith, [[Blacksmith (multiplayer character)|Augustine Oberlin]]. A former Swiss mercenary and weaponcrafter. I knock on his shop door. My my. Aren’t you an ox of a man? Then he speaks. Articulate. Intelligent. I am shocked.&lt;br /&gt;
&lt;br /&gt;
[[File:And_the_Beast.jpg|thumb|...And The Beast]]&lt;br /&gt;
&lt;br /&gt;
*He slaps me on the shoulder as I enter his shop. It stings! He offers me a drink.&lt;br /&gt;
*He shows me a wide range of standard weaponry. I relay Cesare’s requests and have Auguste deliver the weapons to my helpers outside.&lt;br /&gt;
*I notice small drawings covering most of one wall, starting with crude designs at the top and progressing to beautiful, intricate revisions near the bottom. Auguste explains that he distributes Borgia propaganda in Roma. I am amazed. How do such large hands produce such fine detail?&lt;br /&gt;
*Auguste asks about Cesare’s more bizarre requests. I tell him what I know. Cesare has several renowned inventors and engineers in his employ. Rethinking weapons of war. Creating new ones.&lt;br /&gt;
*The smith’s wife tells me I have overstayed my welcome. Demands that I leave. Auguste shouts back at her. The two growl at each other like wild dogs.&lt;br /&gt;
*Auguste urges me to visit to him again. Carrying the last box of supplies, I push through the door. I promise him I will return. His wife scowls and I reply with a challenging wink.&lt;br /&gt;
&lt;br /&gt;
===Spare Parts===&lt;br /&gt;
Requirements: 11 AP (per execution), 1 Inventors Tools, 1 Modified Arquebus,&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 22 XP, 100 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Screw, Gear, Coil, Sprocket, Chain, Deadly Prosthetic, Box Of Components.&lt;br /&gt;
&lt;br /&gt;
[[Engineer|Gaspar de la Croix]]. Engineer. Marksman. Recluse. He frightens me, but his technical skills are unprecedented. His workshop is humble but overfilled. It is difficult to navigate without knocking over his myriad tools.&lt;br /&gt;
&lt;br /&gt;
[[File:Spare_Parts.jpg|thumb|Spare Parts]]&lt;br /&gt;
&lt;br /&gt;
*Gaspar is singing in French. A sad song. I sense loss in his strained voice. What has he lost? I wait for him to finish before I speak. He startles.&lt;br /&gt;
*The engineer is distant. He barely acknowledges me. Most of the parts he has repaired are already packed nicely into boxes.&lt;br /&gt;
*He asks me uncomfortable questions. Have I ever witnessed death? Is death drive by fate, chance, or choice? I do not answer him.&lt;br /&gt;
*He tinkers with a weapon. Aims it towards the clouded window. Squints at the shadows of people as they pass on the street outside. Sighs. Puts it back on the table and adjusts it further.&lt;br /&gt;
*I offer Gaspar his payment, but he tells me it is not necessary. I leave it on his workbench anyway.&lt;br /&gt;
*I thank Gaspar for his help. He answers with a subtle shrug. A haunted man. I am careful to avoid his front window as I walk away from his workshop.&lt;br /&gt;
&lt;br /&gt;
==Underground Army==&lt;br /&gt;
Cesare&#039;s personal collection of misfits and miscreants grows, their only purpose to create strife within Roma. I am to meet with his key soldiers. Coordinate plans. Provide supplies. Study his animals in the wild.&lt;br /&gt;
&lt;br /&gt;
===Hired Muscle===&lt;br /&gt;
Requirements: 11 AP (per execution), 1 Cinqueda, 1 MatchLock Rifle, 2 War Hammers, 2 Pikes, 2 Spears, 3 Long Swords (all items per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 26 XP, 220 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Roman Sentry, Arquebusier, Papal Guard.&lt;br /&gt;
&lt;br /&gt;
The condottiero [[Mercenary (multiplayer character)|Rocco Tiepolo]] collects warriors. Prides himself on acquiring exotic mercenaries and tactics. He is expensive, but the Borgia have no shortage of money. When I arrive, he is waiting for me. Food on the table. He pours wine.&lt;br /&gt;
&lt;br /&gt;
[[File:Hired_Muscle.jpg|thumb|Hired Muscle]]&lt;br /&gt;
&lt;br /&gt;
*I pick the mercenaries with obvious battle scars. A clear sign that they know what to expect. Tiepolo corrects me. Says all of his men have slain countless rivals, so those without scars are more impressive.&lt;br /&gt;
*Some men show off their weapons. Brag about their exploits. Tease. I look for the silent ones. The serious faces.&lt;br /&gt;
*Tiepolo instructs two of his mercenaries to fight for my favor as we dine. They are brutal. Each draws blood from the other. No small wounds, either. When they are finished, I tell Tiepolo I am not interested in damaged mercenaries. We both laugh.&lt;br /&gt;
*The mercenaries ask where they will be sent to fight. I tell them I suspect Roma will be their battleground. They protest, but Tiepolo silences them.&lt;br /&gt;
*Tiepolo shows me paintings of his own exploits. He has only lost two battles in decades of combat, but he commanded neither. I ask if he is for sale. He tells me Cesare will have to send more coin for that. He asks if I am for sale and I tell him that I have already been purchased.&lt;br /&gt;
*Tiepolo invites me to stay longer. Tempting, but I decline. He hands me a signed contract for each man I have selected and I pay him with a pouch of Cesare&#039;s coin. The mercenaries are eager for battle. I promise them they will find one soon enough.&lt;br /&gt;
&lt;br /&gt;
===The Heedless Horseman===&lt;br /&gt;
Requirements: 15 AP, (per execution), 4 Slavers, 6 Courier Horses, 8 Roman Sentries, 1 Decorative Armor, 2 Heralds, 1 Curio.&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 32 XP, 240 florins.&lt;br /&gt;
&lt;br /&gt;
[[Captain|Donato Mancini]] is Cesare&#039;s finest horseman, perhaps better than Cesare himself. The Borgia have gathered for a private race today. The Circo Massimo. I am to bribe Donato to let Cesare win. Threaten him if he will not.&lt;br /&gt;
&lt;br /&gt;
[[File:The_headless_horseman.jpg|thumb|The Heedless Horseman]]&lt;br /&gt;
&lt;br /&gt;
*Donato is a confident man. His horse is completely under his control as he approaches and bows. I signal my men to present him with a gift. Exceptional armor. He dismounts and orders his assistants to help him fit into it.&lt;br /&gt;
*I relay Cesare&#039;s threat to Donato. He is not surprised. He tells me the winner will win the race. There are no other factors.&lt;br /&gt;
*I sit beside [[Lucrezia Borgia]]. She refuses to look at me. Thinks me a plaything for Cesare. Perhaps I am. The race begins! Cesare rushes ahead of Donato. Is Cesare is [sic] the better rider?&lt;br /&gt;
*Donato advances, but is blocked by one of Cesare&#039;s officers. I hear Lucrezia mutter to an acquaintance. The rider is [[Teodor Viscardi]]. One of Cesare&#039;s henchmen.&lt;br /&gt;
*Teodor produces a blade. Thrusts it at Donato! Donato leans away, then kicks his horse to blaze past both Teodor and Cesare. The crowd gasps! Donato wins! Silence as he rides past us to claim his victory.&lt;br /&gt;
*Cesare dismounts and throws his helmet! He gestures to me and I nod. My mercenaries tear Donato from his horse and toss him to the ground. The beating is savage! Humiliating! The crowd laughs. I do not. Donato truly was the champion today.&lt;br /&gt;
&lt;br /&gt;
===Rake===&lt;br /&gt;
Requirements: 13 AP (per execution), 1 Shiv, 1 Trinket, 2 Bauble.&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 28 XP, 225 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Thug, Cento Occhi Thief, Thief.&lt;br /&gt;
&lt;br /&gt;
Cesare has sent me to meet with the [[Cento Occhi]]. [[Thieves]]. Many of them young. [[Footpad|Lanz]] is their leader and Cesare believes he has led an attack on a Borgia carriage. He provides me with evidence. Tells me to make a deal with the gang.&lt;br /&gt;
&lt;br /&gt;
[[File:Rake.jpg|thumb|Rake]]&lt;br /&gt;
&lt;br /&gt;
*I find Lanz outside a church, counting coins from a pouch he nicked. He does not look up, though he knows I am here. I throw a crude dagger into the dirt near his feet. Wide eyes. Apologies. He realizes I represent the Borgia.&lt;br /&gt;
*He reclaims his ugly weapon. Sheaths it. Offers to return the stolen money. I tell him he will do that and more. His gang will serve Cesare.&lt;br /&gt;
*Lanz tells me he has already spent the coin, but he will deliver a portion of it today. Good faith. He asks me to watch him work... if I can keep up.&lt;br /&gt;
*I watch him bump into a merchant in the crowd. He is gone before the man turns. Next, a noble woman. A priest. He steals from five people before he is spotted. The man calls for guards!&lt;br /&gt;
*A mounted guard charges into the square and Lanz pushes his victim beneath the horses&#039; hooves. The rider falls. I lose sight of Lanz for a moment, then realize he is halfway up the side of the building beneath me.&lt;br /&gt;
*Before Lanz leaves, I check my pockets. Everything seems to be in place. I believe Lanz will deliver payment. He fears Cesare.&lt;br /&gt;
&lt;br /&gt;
===Close Shave===&lt;br /&gt;
Requirements: 18 AP (per execution), 1 Straight Razor, 2 Plain Cloak, 1 Box Of Components (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 47 XP, 325 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Replica Hidden Blade.&lt;br /&gt;
&lt;br /&gt;
Cesare has employed a master spy. [[Barber|Baltasar da Silva]]. He hides behind the guise of a barber, though I am told he has no skill at it. Together, we will stalk Cesare&#039;s enemy - a league of assassins. There is much to learn.&lt;br /&gt;
&lt;br /&gt;
[[File:Close_Shave.jpg|thumb|Close Shave]]&lt;br /&gt;
&lt;br /&gt;
*Cesare has thrown one of his own senators to the lions. A high profile man with big ambition, notorious for corruption. The senator barely survived an attack this morning, yet Cesare has afforded him no guards. We follow him, waiting for the Assassins to strike again.&lt;br /&gt;
*The senator remains indoors most of the week. Under Baltasar&#039;s lead, we are never spotted.&lt;br /&gt;
*The senator finally heads for the market. His walk is brisk. Paranoid. Eyes everywhere. Suddenly, a shadow overhead. The assassin is above us!&lt;br /&gt;
*The assassin leaps! As he lands upon the senator, a weapon protrudes from his wrist. Pierces his victim&#039;s neck! The cloaked killer mutters a few words and vanishes. We give chase! Gone.&lt;br /&gt;
*Baltasar grins. Though I feel failure, he is pleased by what he has learned. He takes notes.&lt;br /&gt;
*Though we lost sight of the assassin, we have learned much. The garb. The hidden blade. The technique. Baltasar will continue to stalk these cloaked killers and report back to me.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Oddities==&lt;br /&gt;
Cesare has put together an army of misfits. Cretins. I begin to doubt that he actually has a plan for Roma. It seems he has opened a cage let wild animals loose upon the city. Why has he chosen me to tame them?&lt;br /&gt;
&lt;br /&gt;
===Center Stage===&lt;br /&gt;
Requirements: 20 AP (per execution), 2 Rondel, 1 Mask, 1 Sealed Secret Orders (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 58 XP, 390 florins.&lt;br /&gt;
&lt;br /&gt;
I am dealing with fools! Two of them. [[Harlequin|Cahin]] and [[Hellequin|Caha]]. French. Brother and sister. Ridiculous costumes. Appropriate, I suppose, for this type of celebration. Our target has some claim to foreign royal blood, which they plan to spill.&lt;br /&gt;
&lt;br /&gt;
[[File:Centre_Stage.jpg|thumb|Centre Stage]]&lt;br /&gt;
&lt;br /&gt;
*The fools put on an animated performance. They flip. Dance. Pretend to punch each other. Both fall down. The guests cheer!&lt;br /&gt;
*Caha begins to juggle. All eyes follow her. Cahin moves behind his victim, careful to keep attention on his sister.&lt;br /&gt;
*I draw my blade, waiting for the right cue. I lean towards the guest next to me.&lt;br /&gt;
*Cahin stabs a man through the back of his chair! A moment of confusion, then panic! Caha throws two of her juggled blades into the throats of two guests!&lt;br /&gt;
*The final guest screams and flees! I chase her down, tackling her over a chair! She begs for her life. To let her live would cost me mine. I finish her quickly.&lt;br /&gt;
*Cahin laughs his way through the door. Caha tips over a candelabrum before tumbling out behind him. I remain convinced that they are totally mad... yet fun!&lt;br /&gt;
&lt;br /&gt;
===Gallows Humor===&lt;br /&gt;
Requirements: 19 AP (per execution), 1 Executioner&#039;s Axe, 1 Letter Of Condemnation (per executiuon), 1 Rope (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 54 XP, 360 florins.&lt;br /&gt;
&lt;br /&gt;
They call him [[Executioner|Il Carnifice]]. Everyone assumes that executioners love their work. It is easier to accept that way. Make them the villain. They wear masks to avoid this stigma when the mask comes off. Not Il Carnefice. He loves the work as well as the mask. He senses my distaste. Enjoys it.&lt;br /&gt;
&lt;br /&gt;
[[File:Gallows_Humor.jpg|thumb|Gallows Humor]]&lt;br /&gt;
&lt;br /&gt;
*Il Carnefice has been busy. His executions so commonplace that his crowd is dwindling. A few beggars and a handful of guards wait as he prepares the next rope.&lt;br /&gt;
*I hand him Cesare&#039;s condemnations. He flips through them briefly and replies with a serious look. Says my name is on the list! Flashes his axe! I am stunned. He smiles and then tosses the list to the side. Tells me he cannot read.&lt;br /&gt;
*The dead man hanging is an old client of mine. A friend. Did Cesare intend me to witness this?&lt;br /&gt;
*A bound man is escorted onto the platform. Head covered. He pleads with Il Carnefice. Proclaims his innocence. Il Carnefice comforts him. Says it is good because the innocent get to go to Heaven.&lt;br /&gt;
*He puts on a show! Cheering with his audience. Showing off the body parts he hacks from the bodies of the condemned. I vomit and he mocks me for the crowd.&lt;br /&gt;
*My time with the executioner is done for now. I take it for what it is. A warning from Cesare. I am more disgusted than intimidated by Cesare&#039;s beast.&lt;br /&gt;
&lt;br /&gt;
===Spider===&lt;br /&gt;
Requirements: 17 AP (per execution), 1 Deadly Prosthetic, 1 Letter Of Indulgence (per execution), 1 Rare Gift (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 46 XP, 330 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Sealed Secret Orders, Follower Of Romulus.&lt;br /&gt;
&lt;br /&gt;
[[Noble|Silvestro Sabbatini]]. Claims to be noble. Dresses the part, but poorly. He is a panderer, buying his way into social circles. Speaking with a black tongue. Cesare lopped off his left arm for failure. I am to deliver his second chance.&lt;br /&gt;
&lt;br /&gt;
[[File:Spider.jpg|thumb|Spider]]&lt;br /&gt;
&lt;br /&gt;
*Sabbatini is the spider. In this small gathering, every person is potential prey. He senses every subtle social vibration. Always on watch. Listening. I am the new insect, stepping onto his web. I receive his full attention. I feel his mandibles twitch.&lt;br /&gt;
*He approaches, eyes wide and grin exaggerated. I hand him the monstrous mechanical arm.&lt;br /&gt;
*Sabbatini directs me to a back room. He actually believes none of these people have noticed his disfigurement. The replacement arm will only bring more attention to him. Still, I follow.&lt;br /&gt;
*He is disappointed in the device, despite the masterful craftsmanship. He wanted more jewels. Rare metals. I offer to return it to Cesare for him and he snatches it from my arms!&lt;br /&gt;
*The arm is awkward. Clumsy. He tests the sharpened claws and engages a hidden surprise. A blade pops from the center! A sinister weapon, but is it practical? Not my concern.&lt;br /&gt;
*I leave Sabbatini to his games. He immediately pulls up a chair next to an attractive young woman and reveals his new arm. She flinches and leans away from him, but he strokes her cheek with those menacing claws. I shudder!&lt;br /&gt;
&lt;br /&gt;
==The Bad Doctor==&lt;br /&gt;
Cesare wants me to meet his murderous doctor, [[Doctor (multiplayer character)|Malfatto]], though I do not belive he really is a doctor. He is a predator of women. A monster. Cesare is testing my loyalty, but he may soon find he has destroyed what I had left.&lt;br /&gt;
&lt;br /&gt;
===A Taste For Violence===&lt;br /&gt;
Requirements: 19 AP (per execution), 1 Hooded Dress, 1 Courtesan (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 55 XP, 400 florins.&lt;br /&gt;
&lt;br /&gt;
No sign of Malfatto. I am alone in the empty streets of Roma&#039;s poorest district. I have done my best to conceal myself, but I still feel vulnerable. Scared.&lt;br /&gt;
&lt;br /&gt;
[[File:A_taste_for_violence.jpg|thumb|A Taste For Violence]]&lt;br /&gt;
&lt;br /&gt;
*I whisper Malfatto&#039;s name. It sounds ridiculous. Why have I agreed to this?&lt;br /&gt;
*A scream! A cry for help! She is nearby, but it is easy to get lost in these haphazard alleyways.&lt;br /&gt;
*She pleads with someone! Begs for her life! I run hard but cannot find her!&lt;br /&gt;
*She is sobbing now! I scold myself for coming unprepared! I should have studied the district, memorized its streets!&lt;br /&gt;
*A flash of black movement and then it disappears into the shadows. Malfatto?&lt;br /&gt;
*A poorly lit alcove. Violence hangs heavy in the air, though everything is still. I spot her! She looks like a broken doll at first, discarded in the alley. Then I see the blood. So much blood! I flee!&lt;br /&gt;
&lt;br /&gt;
===Rat Trap===&lt;br /&gt;
Requirements: 20 AP (per execution), 1 Elegant Gown, 1 Perfume (per execution), 1 Letter of Absolution (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 59 XP, 450 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare will not accept my refusal to find Malfatto. He will have me killed if I fail. After what I have seen his monster do, I cannot imagine those alleyways without shaking. Worse yet, he has asked me to wear one of my old courtesan outfits. Better to draw the monster&#039;s attention.&lt;br /&gt;
&lt;br /&gt;
[[File:Rat_Trap.jpg|thumb|Rat Trap]]&lt;br /&gt;
&lt;br /&gt;
*A few crowds on the street tonight. I want to stay near people, but I know Malfatto will avoid them. I must travel alone.&lt;br /&gt;
*A hand on my shoulder! I scream and spin around. It is only a drunken fool! He nearly slobbers on my dress. I push him to the ground!&lt;br /&gt;
*I hear the echo of my own footsteps. My nervous breathing. I flinch at any other sounds. Rustling in the dark. Whispers.&lt;br /&gt;
*In the corner! I see something! A glint of light on a lens. It moves. The bone-white beak! It is him!&lt;br /&gt;
*Malfatto lunges for me! I sidestep him. I yell Cesare&#039;s name at him! Demand that he listens! He grabs me and then notices the document in my hand. Hestitates. Takes it.&lt;br /&gt;
*Malfatto does not read the document. He simply stares at me through his sinister mask. Cocks his head. I back away. He does not move.&lt;br /&gt;
&lt;br /&gt;
===Housecall===&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Iron Fan.&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 99 XP, 700 florins.&amp;lt;br /&amp;gt;&lt;br /&gt;
Chance Items: Poison Vial, Syringe.&lt;br /&gt;
&lt;br /&gt;
I am done with Cesare. Done with the mad people who surround him. I will leave Roma within the week. I return to the home Cesare has provided. Luxurious. Excessive. I drink to calm myself, but sleep does not come easy.&lt;br /&gt;
&lt;br /&gt;
[[File:Housecall.jpg|thumb|Housecall]]&lt;br /&gt;
&lt;br /&gt;
*I feel a prick at my neck! Believing it to be an insect, I swat it away, but my hand connects with something solid! A [[Multiplayer Weapons#Syringe|syringe]]! Malfatto is in my room! What has he — can&#039;t think! Poisoned?&lt;br /&gt;
*I stumble over the opposite side of the bed and onto my feet! My legs tremble beneath me! I scramble to a nearby table, grabbing for [[Multiplayer_Weapons#Fan|my fan]]!&lt;br /&gt;
*Malfatto faces me. Still. Syringe dropped to the floor. He is waiting me out! Waiting for the poison to overcome me!&lt;br /&gt;
*I unfold my fan, exposing a blossom of blades. I cannot see his face, but Malfatto&#039;s posture betrays fear! Have his victims ever fought back?&lt;br /&gt;
*I charge Malfatto, slashing violently! He backs into a wall and I shred his doctor&#039;s garb. I have drawn blood! Is it enough? I lose my vision!&lt;br /&gt;
*My mind plummets! My ears ring! I collapse. Malfatto... what will you do?&lt;br /&gt;
&lt;br /&gt;
===Scorned===&lt;br /&gt;
Requirements: 34 AP (per execution), 1 Papal Guard, 1 Courier Pigeon (per execution), 1 Sealed Secret Orders (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Reward: 118 XP, 780 florins.&lt;br /&gt;
&lt;br /&gt;
I live! My balance is off. My eyes struggle to stay clear. Malfatto is gone, but he has spilled his insides across my floor. They trail to my window. I cut him badly! Cesare will not protect me. I must appeal to his enemies. Offer a deal.&lt;br /&gt;
&lt;br /&gt;
[[File:Scorned.jpg|thumb|Scorned]]&lt;br /&gt;
&lt;br /&gt;
*I know the [[Assassins]] have been watching me. They may even be past clients or friends. We have watched them as well. My work with Baltasar showed me how they operate. How I can find them.&lt;br /&gt;
*Their system for communication is crude. They use pigeon coops to trade messages. Assignments. The rooftops are forbidden, but we have seen one of Cesare&#039;s own guards leaving letters in the coops. Assassins picking them up.&lt;br /&gt;
*I write a list. Names of Cesare&#039;s agents. Everyone I know. Even those who were kind to me. I will cripple him!&lt;br /&gt;
*As expected, I find Cesare&#039;s traitorous guard placing letters in a pigeon coop. I confront him. At first he denies any knowledge, but when I produce a letter for the &amp;quot;men in white,&amp;quot; he agrees to deliver it.&lt;br /&gt;
*Inside my letter, an offer to help the Assassins in their fight against Cesare in any way I can. They may be the only ones who can protect me from his wrath. I spend the rest of the day in large crowds. Well lit areas. If they want to find me, they will.&lt;br /&gt;
*[[Francesco Vecellio]]. The blossoming painter. I never would have suspected. He tells me the list has been given to someone reliable. That my worries will soon be over. He tells me my work is far from finished.&lt;br /&gt;
&lt;br /&gt;
==Reaping The Whirlwind==&lt;br /&gt;
The Assassins have allowed me to follow them, but insist that I keep my distance as they deal with Cesare&#039;s agents from my list. I want to see them. I need to see that they finish the job.&lt;br /&gt;
&lt;br /&gt;
===Fired===&lt;br /&gt;
Requirements: 25 AP (per execution), 1 Cinqueda, 5 Assassin&#039;s Bow, 15 Longswords, 5 Assassins, 15 Cento Occhi Thief, 40 Arrows (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 80 XP, 600 florins.&lt;br /&gt;
&lt;br /&gt;
I do not wish Rocco Tiepolo&#039;s death, but a large portion of Cesare&#039;s army owes him loyalty. We cannot hope to match the price, so he leaves us no other option.&lt;br /&gt;
&lt;br /&gt;
[[File:Fired.jpg|thumb|Fired]]&lt;br /&gt;
&lt;br /&gt;
*The mercenaries training outside are dispatched in a heartbeat! The Assassins coordinate their arrows, fire nearly all at once, and every shot finds its mark!&lt;br /&gt;
*More mercenaries burst from the training grounds, these in heavy armor. The Assassins move in close, their speed unmatched! They attack in pairs, taking advantage of the armored mercenaries&#039; lowered mobility. The second wave is soon bested!&lt;br /&gt;
*The Assassins wait before moving into the building. They call me to them with a hand sign.&lt;br /&gt;
*They ask me to indicate the defenses inside the building. I point to the walls, explaining what is on the other side of each. Before I can finish, they are moving again!&lt;br /&gt;
*The veteran mercenaries stand beside Rocco. We outnumber them, but they manage to kill two of ours before they are overcome!&lt;br /&gt;
*Rocco waves a single short sword, challenging a dozen Assassins. He knows he has lost, yet he wears a broad smile. This is the end he has fantasized! The Assassins do not disappoint!&lt;br /&gt;
&lt;br /&gt;
===No Encore===&lt;br /&gt;
Requirements: 22 AP (per execution), 2 [[Crossbow]]s, 1 Iron Fan, 10 Assassins, 8 Rapiers, 3 [[Smoke Bomb]]s (per execution), 10 Crossbow Bolts (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 68 XP, 550 florins.&lt;br /&gt;
&lt;br /&gt;
We catch the fools performing on the street. They are involved in a ridiculous dance, fueled by a musician plucking at a battered instrument. They are too deep in their performance to notice the crowd changing around them.&lt;br /&gt;
&lt;br /&gt;
[[File:No_Encore.jpg|thumb|No Encore]]&lt;br /&gt;
&lt;br /&gt;
*The Assassins begin to infiltrate the crowd, subtle at first, but soon filling it with white hoods.&lt;br /&gt;
*Caha spins and throws a smoke bomb into the crowd! Some of the Assassins choke! Others shrug it off and give chase! I open my hand fan to disperse the cloud.&lt;br /&gt;
*The crowd scatters and Cahin attempts to slip away. He fails! Assassins block his path! He produces a slender dagger. A poor counter to their rapiers. He is agile enough to keep up with them for a while, even cutting one man&#039;s face, but he soon collapses with four swords running through his gut!&lt;br /&gt;
*Caha cries out to her brother! Turns to face us, her own daggers unsheathed! She dashes right for me!&lt;br /&gt;
*The Assassins hold. They are enjoying this! I deflect Caha&#039;s attack with my bladed fan and slash her arm! She drops her weapon! She jabs and kicks and I mark her skin for each assault! Finally, she yields and crawls over to her brother&#039;s corpse.&lt;br /&gt;
*Caha cradles her brother&#039;s body. Removes his mask and strokes his cheek. She doesn&#039;t acknowledge the Assassin approaching her from behind. Doesn&#039;t hear him load his crossbow or the snap as he fires a bolt into her head.&lt;br /&gt;
&lt;br /&gt;
===Outplayed===&lt;br /&gt;
Rquirements: 20 AP (per execution), 1 Bearded Axe, 1 Assassin, 5 Lock Picking Tools.&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 60 AP, 390 florins.&lt;br /&gt;
&lt;br /&gt;
The Assassins plan to hit Baltasar&#039;s barber shop. A decoy. I direct them towards his real hideout, which is blocks away. He will not be easily ambushed.&lt;br /&gt;
&lt;br /&gt;
[[File:Outplayed.jpg|thumb|Outplayed]]&lt;br /&gt;
&lt;br /&gt;
*The Assassins manage to avoid the first trap. They pull open the front door and roll away, causing a nasty blast that tears off a large piece of the frame! I have never seen anything like it!&lt;br /&gt;
*Inside. Nothing. We search for trap doors. There! A pull-down ladder that leads up to an attic!&lt;br /&gt;
*One Assassin heads up. We hear the whistle of his daggers! The thump when they connect! He cries out!&lt;br /&gt;
*They pull the wounded man back down to our floor. His face is red, his eyes leaking. He tells us he reacted to a man in the corner, hidden in shadows. A trap - a fake man stuffed with some sort of burning powder! We can smell it. Sharp.&lt;br /&gt;
*I glance out the window beside me. Baltasar! He is outside. He carries a torch! A look of shock as he recognizes my face. He lights the building!&lt;br /&gt;
*We flee the building! We manage to reach the street before Baltasar&#039;s fire grows out of control. No sign of the spy. I doubt that he has fled Roma. He enjoys this game.&lt;br /&gt;
&lt;br /&gt;
===Moving Target===&lt;br /&gt;
Requirements: 20 AP (per execution), 10 Assassins, 5 Arquebusiers, 20 Arrows (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 62 XP, 510 florins.&lt;br /&gt;
&lt;br /&gt;
Baltasar escaped. I cannot afford to let him live. We spied on the Assassins together and I know more than they believe. I am a liability. On the other side, Baltasar may have told Cesare about my betrayal, which means the Borgia will be looking for me. I must find him!&lt;br /&gt;
&lt;br /&gt;
[[File:Moving_target.jpg|thumb|Moving Target]]&lt;br /&gt;
&lt;br /&gt;
*I watch Baltasar&#039;s barber shop. He isn&#039;t likely to return, but there is a small chance he has left something behind. The night passes. If he returned, I never saw him.&lt;br /&gt;
*Little remains of the ravaged hideout, but I search the debris for any clues that might lead me to Baltasar. I find a letter untouched by flame.&lt;br /&gt;
*Instructions. Baltasar admires my move. Wants to meet. Discuss options. Work a better deal.&lt;br /&gt;
*I arrive at the warehouse. Scout it. Only Baltasar sitting at a table inside. He bows and welcomes me. Begins to guess at my plan, my motivations. He is right on most counts. He has not told Cesare about my betrayal. My failure would reflect poorly on Cesare&#039;s master spy.&lt;br /&gt;
*He apologizes. Several [[Arquebusiers|riflemen]] step out from behind large crates in the room! Level their guns. I bow my head.&lt;br /&gt;
*I prepare for the incoming shots, but hear no gunfire! I open my eyes. Baltasar is dead, slumped over the table! His men have been killed as well, an arrow sticking out of each one. The Assassins!&lt;br /&gt;
&lt;br /&gt;
===Fair Game===&lt;br /&gt;
Requirements: 34 AP (per execution), 1 Replica Hidden Blade, 1 Iron fan, 1 Black Leather Cloak, 1 Ink (per execution), 1 [[Poison]] Vial (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 120 XP, 720 florins.&lt;br /&gt;
&lt;br /&gt;
Baltasar and I created Il Lupo. He dresses as his enemy. Wields their intricate weapons. Uses their techniques. Effective, if not perfect, imitations. With Baltasar dead, Il Lupo remains the only one who can tie me to any harm done to the Assassins.&lt;br /&gt;
&lt;br /&gt;
[[File:Fair_Game.jpg|thumb|Fair Game]]&lt;br /&gt;
&lt;br /&gt;
*We have a signal for contact. A symbol left on the statue Pasquino. He will meet me by the docks at sunset.&lt;br /&gt;
*I hear a cry! A splash behind me! Il Lupo has his wrist blades extended. They fold clumsily compared to an Assassin, but the blood on his demonstrates their efficiency. He tells me I was being followed. No longer.&lt;br /&gt;
*Il Lupo asks why I have summoned him. I point to a ship far out from the wharf. I explain that Cesare has a target for him aboard. Lies. He gazes out. Considers the mission. Asks how he will reach it unseen.&lt;br /&gt;
*I open my fan blades quietly and then rake him across the back! He responds with a backhanded smack. I tumble, nose dripping! His fang-like blades are out again. He moves in for the kill!&lt;br /&gt;
*He runs at me! I lunge towards him, kicking his legs. He falls to the ground, but recovers with a flawless, practiced roll! He unsheathes a rapier. I have no defense! Just a moment longer. Work. Work!&lt;br /&gt;
*He keels over, vomiting! His whole body quivers. He curses me. Questions me. I give him no response. Once the poison has finished his work, I roll his body into the water. Satisfied that we had no witnesses, I leave the docks.&lt;br /&gt;
&lt;br /&gt;
==Not While the Kid is Watching==&lt;br /&gt;
[[Giovanni Borgia|I]]&#039;ve never seen Papa so angry. He broke three plates and threw his glass. He says he bought several men and they were all killed by assassins. I ask him what a sassin is but he will not tell me.&lt;br /&gt;
&lt;br /&gt;
===Entangled===&lt;br /&gt;
Requirements: 34 AP (per execution), 1 Embroided Silk Cloak, 1 Elegant Glown, 1 [[Poison]] Vial (per execution), 2 Round of Drinks (per Execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 122 XP, 1100 florins.&lt;br /&gt;
&lt;br /&gt;
Papà asked Fiora to eat dinner with him. Papà is angry with her. He says she is a liar. I told him she is nice, but he says she is still a liar.&lt;br /&gt;
&lt;br /&gt;
[[File:Entangled.jpg|thumb|Entangled]]&lt;br /&gt;
&lt;br /&gt;
*Papà sends me out of the room, but I peek around the corner. He is not angry any more. He pulls out her chair. He fills her wine glass. They are both smiling.&lt;br /&gt;
*They are talking about Papà&#039;s friends who got killed. She looks surprised.&lt;br /&gt;
*Papà asks her about the Sassins. She says she has been watching them like he told her to.&lt;br /&gt;
*Consus is standing next to me. He is watching. He does not speak much. Papà tells me he is not real, but I see him.&lt;br /&gt;
*Fiora will not drink her wine! Papà asks why she does not trust him. She asks if he trusts her. He tells her no.&lt;br /&gt;
*They begin to fight. Most people go quiet when Papà yells at them. Fiora gets louder. Consus tells me I should leave, so I do.&lt;br /&gt;
&lt;br /&gt;
===Helping Herself===&lt;br /&gt;
Requirements: 37 AP (per execution), 1 Hooded Dress, 1 Black Leather Cloak, 5 Lock Picking Tools (per execution).&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 153 XP, 1300 florins.&lt;br /&gt;
&lt;br /&gt;
I do not sleep much. [[Rodrigo Borgia|Nonno]] says it is because my mind is too busy. He says that Papà, who is his son, had the same problem. Tonight, somebody else is awake. I hear their feet downstairs.&lt;br /&gt;
&lt;br /&gt;
[[File:Helping_Herself.jpg|thumb|Helping Herself]]&lt;br /&gt;
&lt;br /&gt;
*I see her in the entry. The window is open behind her. She does not see me.&lt;br /&gt;
*Fiora walks through the hallways. What is she looking for? She walks into the study.&lt;br /&gt;
*She opens Papà&#039;s drawers and chests. I do too when Papà is not here. There is nothing fun in any of them.&lt;br /&gt;
*She feels the walls. She knocks on them, soft enough so nobody wakes up. I want to play too, but I do not want to get in trouble, so I wait.&lt;br /&gt;
*She looks under the rug. I lean around the corner. I have never looked under the rug! Did she find anything? No.&lt;br /&gt;
*I ask Consus if Fiora is here to kill Papà. He says no. She is here for [[Sixth Apple|the Apple]].&lt;br /&gt;
&lt;br /&gt;
===Fate===&lt;br /&gt;
Requirements: 40 AP (per execution), 1 Priceless Artifact.&amp;lt;br /&amp;gt;&lt;br /&gt;
Rewards: 163 XP, 1200 florins.&lt;br /&gt;
&lt;br /&gt;
I leave Fiora and run to the Apple. Nanno keeps it in his Library. I remove the cover and the Apple glows! I hear Fiora walking in the hallway.&lt;br /&gt;
&lt;br /&gt;
[[File:Fate.jpg|thumb|Fate]]&lt;br /&gt;
&lt;br /&gt;
*Fiora sees me. She asks me to give her the Apple. I ask her if she wants to play together.&lt;br /&gt;
*Consus tells me to give her the Apple. I laugh and tell Fiora she will have to catch me first!&lt;br /&gt;
*I run! The Apple fills the hallway with color! It sings. Fiora tells me to stop!&lt;br /&gt;
*Papà is awake. I hear his door open. He calls my name. Fiora tries to take the Apple from me, but it flashes when she gets close. She stops moving. She looks scared! Is she playing?&lt;br /&gt;
*I say her name. She does not answer. I push her arm and she pulls it away. She screams!&lt;br /&gt;
*Papà sees Fiora frozen in place. He laughs. He takes the Apple from me and tells me to leave. I am scared. I ask if he will hurt her. He tells me he will.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy]]&lt;/div&gt;</summary>
		<author><name>82.21.57.237</name></author>
	</entry>
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