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	<title>Assassin&#039;s Creed Wiki - User contributions [en-gb]</title>
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	<updated>2026-06-13T08:20:41Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Masun&amp;diff=367916</id>
		<title>Masun</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Masun&amp;diff=367916"/>
		<updated>2011-01-05T17:19:00Z</updated>

		<summary type="html">&lt;p&gt;81.153.166.1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC|Characters|Templars|Crusade}}&lt;br /&gt;
{{dialogue|Altaïr|You betrayed us. We, who called you &amp;quot;brother&amp;quot; and kept you safe from harm.|Masun|I did what I believed was right. And if you must kill me for it... so be it. I am not afraid to die.|Altaïr interrogating the traitor following the [[Siege of Masyaf]]|AC}}&lt;br /&gt;
[[File:Masun3.png|thumb|248px|Masun, as he appears in &#039;&#039;Assassin&#039;s Creed&#039;&#039;]]&lt;br /&gt;
[[File:Masun.jpg|thumb|Masun on his knees facing [[Al Mualim]]]]&lt;br /&gt;
&#039;&#039;&#039;Masun&#039;&#039;&#039; is a man who preaches to the village in [[Altaïr]]&#039;s first assignment: to find the traitor who helped open the gates to [[Masyaf]] for [[Templar]]s. During the first encounter, Masun appears to be a madman. He openly admits that he works for the Templars in his confession to Altaïr and tells him that he should work for them, too. During the encounter subsequent to the completion of the game, Masun talks about the Templars&#039; promise of a &amp;quot;new world where all men are equal.&amp;quot; He also says that [[Al Mualim]] is a madman because he opposes this idea.&lt;br /&gt;
&lt;br /&gt;
Masun and another [[Assassin]] named [[Jamal]] were the traitors who let the Templars in to Masyaf with the help of the basket-weaver in the village. The basket-weaver delivered letters for Jamal and Masun. Altaïr pick-pockets one of the letters in &amp;quot;The Traitor&amp;quot; memory. Al Mualim kills Masun, who is unrepentant. Afterwards, Al Mualim says he will speak with Jamal and decide if he is simply misguided and can be saved, or if Jamal&#039;s will has been corrupted by the Templars&#039; propaganda. It was originally an assassination mission to kill Jamal, but instead he was added as an easter egg in the kingdom, just outside Masyaf. He can only be identified through Eagle Vision.&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*Masun is the only person who [[Altaïr]] did not kill after an interrogation. All other people who [[Altaïr]] interrogated were killed by hidden blade&lt;br /&gt;
&lt;br /&gt;
*Masun appears like some of the civillians in [[Jerusalem]] or [[Damascus]]&amp;lt;br /&amp;gt;&lt;br /&gt;
{{AC}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Characters]]&lt;br /&gt;
[[Category:Assassins]]&lt;br /&gt;
[[Category:Templars]]&lt;/div&gt;</summary>
		<author><name>81.153.166.1</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Merchant&amp;diff=374197</id>
		<title>Merchant</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Merchant&amp;diff=374197"/>
		<updated>2011-01-04T00:03:45Z</updated>

		<summary type="html">&lt;p&gt;81.153.166.1: /* Assassin&amp;#039;s Creed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Art_Merchant.png|thumb|Ezio purchasing items from a merchant.]]&lt;br /&gt;
&#039;&#039;&#039;Merchants&#039;&#039;&#039; are citizens who sell various items in the many cities featured in each game.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed&#039;&#039;==&lt;br /&gt;
The role of merchants in &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039; is simply to provide atmosphere and a handy escape option if you dive through their stands to avoid running through a crowd of citizens. In the PC version, there is also a secondary mission called [[Investigation|Merchant Stand Destruction]], in which you must destroy a set number of merchant stands within a time limit. The explanation for this is that the targeted merchants are selling products that are causing illnesses. In the Xbox 360 version, there is an [[Achievement]] for diving through twenty of them.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed II&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, merchants become a vital part of Ezio&#039;s progression. Aside from some of their stalls providing escape routes, you can now [[Economic System|purchase]] various items from them.&lt;br /&gt;
*&#039;&#039;&#039;[[Art Merchants|Art merchants]]:&#039;&#039;&#039; Art merchants sell paintings, which increase [[Monteriggioni]]&#039;s value, and treasure maps, which specify where[[ treasure chests|&amp;amp;nbsp;treasure chests]] can be found.&lt;br /&gt;
*&#039;&#039;&#039;[[Blacksmiths]]:&#039;&#039;&#039; You can buy certain pieces of armor and weaponry from blacksmiths. They also sell various forms of ammunition (such as [[smoke bombs]]) and repair broken armor.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Doctors]]:&#039;&#039;&#039; Doctors can heal Ezio&#039;s wounds for a small fee. They also sell medicine vials and poison vials (for the [[poison blade]]).&lt;br /&gt;
*&#039;&#039;&#039;[[Fast Travel Booth|Fast travel booths]]:&#039;&#039;&#039; Fast travel booths allow easy travel to different locations throughout Italy for a sum and act similarily to fast forwarding a memory did in &#039;&#039;Assassin&#039;s Creed&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Tailors]]:&#039;&#039;&#039; Tailors sell pouch upgrades to increase the ammunition carrying capacity. They also allow you to [[Customization|customize]] most of Ezio&#039;s armor by dyeing it with different colors. This has no real in-game function, however, save for the [[Assassin&#039;s Creed II Achievements|Perfect Harmony Achievement]].&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;==&lt;br /&gt;
In [[Assassin&#039;s Creed: Brotherhood|&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;]], merchants play an even more important role than in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;. Once in Rome, Ezio finds out that [[Borgia|the Borgia]] have ruthlessly commandeered the city; under the system of [[Borgia towers]] placed around the city, merchant shops have been forced to close and Rome has fallen into disrepair. Similar to the renovation of Monteriggioni in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, Ezio has the ability to revitalize the city of Rome over the course of the game. After killing a region&#039;s Borgia Captain and burning his tower, Ezio can begin to rebuild that region&#039;s buildings, including ancient ruins, [[Tunnels|underground tunnels]], and merchant shops.&#039;&#039; &#039;&#039;These merchants include:&lt;br /&gt;
*&#039;&#039;&#039;Art merchants&#039;&#039;&#039;: Art merchants still sell paintings and treasure maps, but the selection of treasure maps has expanded to also include Borgia flags and [[feathers]].&lt;br /&gt;
*[[Bank|&#039;&#039;&#039;Banks&#039;&#039;&#039;]]: Banks perform the same role that [[Claudia Auditore da Firenze|Claudia]] did in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;: keeping a record of your restoration efforts and a bank account open for Ezio&#039;s income.&lt;br /&gt;
*&#039;&#039;&#039;Blacksmiths&#039;&#039;&#039;: Much like in the second game, blacksmiths sell armor, weaponry, and ammunition as well as repair broken armor. However, the [[crossbow]] is now available, allowing for silent and distant kills.&lt;br /&gt;
*&#039;&#039;&#039;Doctors&#039;&#039;&#039;: Just like before, doctors can heal Ezio&#039;s wounds or can sell him vials of medicine or poison.&lt;br /&gt;
*&#039;&#039;&#039;Tailors&#039;&#039;&#039;: Also like before, tailors sell pouch upgrades to increase the amount of ammunition available at one time and can dye his clothes in different colors.&lt;br /&gt;
New to &#039;&#039;Brotherhood&#039;&#039; is the ability to sell items. In a similar manner to selling items in &#039;&#039;Project Legacy&#039;&#039;, virtually any item that can be stolen or looted can be sold for a portion of its value. Of even greater importance are the new &amp;quot;shop quest&amp;quot; side missions. These missions involve trading a certain number of specified rare objects to merchants located on [[Tiber Island]]; in return, the merchant will offer an item for sale that is normally unavailable to the player. These items include:&lt;br /&gt;
*&#039;&#039;&#039;Vatican treasure map&#039;&#039;&#039; - art merchant&lt;br /&gt;
*&#039;&#039;&#039;Seusenhofner armor pieces &#039;&#039;&#039;- blacksmith&lt;br /&gt;
*&#039;&#039;&#039;Fast-acting poison&#039;&#039;&#039; - doctor&lt;br /&gt;
*&#039;&#039;&#039;Large pouch for crossbow bolts&#039;&#039;&#039; - tailor&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Merchant stands in both games do not sell any food or drink.&lt;br /&gt;
*Merchant stands can only be broken by throwing someone into them, killing them (and the resident merchant) instantly. Vigilantes and scholars do not die from being thrown into a merchant stand, however, as they cannot be killed.&lt;br /&gt;
*The merchant stands that can be traded with cannot be broken.&lt;br /&gt;
*When you climb a building with a merchant, in [[Assassin&#039;s Creed II]] or [[Assassin&#039;s Creed: Brotherhood]], the counter acts as a wall.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
assassinscreed2-178.jpg|An art merchant.&lt;br /&gt;
AC2 Doctor.jpg|Ezio and Frederico talking to a doctor.&lt;br /&gt;
Assassins Creed 2 Merchant.jpg|Ezio trading with a Blacksmith&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ACII}}{{Template:ACBH}}&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>81.153.166.1</name></author>
	</entry>
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