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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin_apprentice&amp;diff=89428</id>
		<title>Assassin apprentice</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin_apprentice&amp;diff=89428"/>
		<updated>2010-12-23T19:12:14Z</updated>

		<summary type="html">&lt;p&gt;80.5.144.176: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote|The [[Liberation of Rome|liberation of Roma]] has begun. If you choose to flee, do so now, but if you choose to fight, stand with me against the [[House of Borgia|Borgia]].|[[Ezio Auditore da Firenze|Ezio Auditore]] to one of the rescued [[civilians]], after saving him from corrupted Borgia [[guards]].|Assassin&#039;s Creed: Brotherhood}}&lt;br /&gt;
[[File:Assassins1503E3.png|thumb|400px|Ezio, with four apprentices.]]&lt;br /&gt;
The &#039;&#039;&#039;apprentices&#039;&#039;&#039;, also referred to as recruits, are [[Assassins]] who were formerly [[citizens]] [[Save Citizen|saved]] by [[Ezio Auditore da Firenze|Ezio Auditore]] from the rough streets of [[Rome]], during the war against the [[Templars]]. They have subsequently devoted themselves to learning the ways of the Assassin Order, motivated by their lust for revenge against the [[House of Borgia|Borgia]] for corrupting the beautiful city of Rome.&lt;br /&gt;
&lt;br /&gt;
Operating out of the [[Tiber Island]] headquarters, the apprentices were sent on [[Side Missions and Events#Assassin&#039;s Creed: Brotherhood|missions]] across [[wikipedia:Europe|Europe]] in order to improve their skills and [[Combat and weapon tactics|combat]] experience beyond their traditional training. However, the apprentices did not always survive these missions. When not on missions assigned by Ezio outside Rome, the apprentices would support the efforts of Ezio and his allies, providing reinforcement during Ezio&#039;s own missions.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Recruiting&#039;&#039;&#039;===&lt;br /&gt;
After destroying a [[Borgia Tower]], symbols will randomly appear on your map where citizens can be recruited. You can choose whether to save them or not, but they will eventually die if you don&#039;t. After saving a citizen from the guards, you&#039;ll have a choice to either speak to them or leave them, if you speak to them they will always join you, if you don&#039;t talk to them, they will eventually disappear. After successfully recruiting someone for his cause, Ezio sends them to [[Niccolò Machiavelli]] to become an Assassin. You can only recruit twelve apprentices (all of whom can be either male or female), but if one dies, they can always be replaced.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;On the Field&#039;&#039;&#039;===&lt;br /&gt;
In-game, Ezio is able to have up to six support him during his missions, and each time they fight, they will gain experience points to rank up. On the field, Ezio signals these Assassins by raising his arm and clenching his fist, indicating that they should strike. This signal, followed by an eagle&#039;s screech, is known as a &amp;quot;B.A.M.&amp;quot; or a Brotherhood Assistance Maneuver. The apprentices can appear from anywhere, usually from inside hiding spots or over ledges. Particularly when against a mounted enemy, the apprentices can also come in on horseback, and can engage in horse chases. On rare occasions, when there are no hiding spots or buildings to appear from, the apprentices may be teleported into the battle by the [[Animus]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Missions&#039;&#039;&#039;===&lt;br /&gt;
During the course of the game, players have the opportunity to send the apprentices to different cities across Europe to complete tasks and assassinations. If they finish the mission, the apprentices earn money for Ezio and experience points; but if they die, they will be lost forever. The chances of the Assassins completing the mission depend on how difficult the mission is, the amount of experience the Assassins already have, and how many Assassins you send. Though sending more Assassins increases the probability of success, each receive less experience, as the total experience gained must be divided equally among all of them. Missions take place in Rome, Florence, Venice, Constantinople, Lisbon, Barcelona, Moscow, Paris, London, Cologne and Calicut.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Customization&#039;&#039;&#039;===&lt;br /&gt;
Players can also customize the apprentices&#039; [[Tailors|colors of their robes]]. Each one of the apprentices also has a different personality. Later on, players can use the experience points they&#039;ve gained to upgrade their apprentices&#039; [[Armor|armor]] and [[weapons]]. Once an apprentice achieves [[Ranks|rank]] ten ([[:File:Rank Assassino.jpg#file|Assassino]]) his/her armor will change and appear to look almost identical to Ezio&#039;s Master Assassin outfit, only having very subtle differences such as the cloak where the color is decided by the customized color they wore as &amp;quot;Students&amp;quot;. These Master Assassin robes that the apprentices wear cannot be customized however, and always remain as Assassin White.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;BAM System&#039;&#039;&#039;===&lt;br /&gt;
As Ezio recruits and trains more apprentices, he will gain signals, which appear as red bars underneath the [[Synchronization]] bar. Up to 3 signals can be earned. The signals represent the amount of times Ezio can use the BAM system (Brotherhood Assistance Maneuver) which allows him to call his apprentices to aid him in the field.&lt;br /&gt;
&lt;br /&gt;
The first signal is rewarded once one Assassin apprentice is recruited, then another when you have 4 Assassin apprentices. The third and final signal is unlocked once you have 6 Assassin apprentices. Once Ezio has used a signal, the signal won&#039;t be usable until roughly one minute has passed, and using all three of them will not allow Ezio to use the BAM until the first one has recharged. BAM signals can become unavailable if an insufficient number of apprentices are present in the guild, such as if some have left on missions.&lt;br /&gt;
&lt;br /&gt;
Apprentices can also ride and use horses in battles, either attacking on horseback with their sword or hidden gun, or performing assassinations from horseback.&lt;br /&gt;
&lt;br /&gt;
The apprentices are capable of three attack strategies:&lt;br /&gt;
*&#039;&#039;&#039;The Arrow Storm&#039;&#039;&#039;: This move is particularly useful if Ezio is blocked by a group of guards. He signals to the apprentices, and they shoot arrows at the targets and kill any in sight. If there is a large number of apprentices to aid Ezio, all the guards will be killed simultaneously. You must have at least six Assassin apprentices at your disposal to use the arrow storm, as it requires all 3 signals to use.&lt;br /&gt;
*&#039;&#039;&#039;The Air Assassination&#039;&#039;&#039;: This move is where the apprentices jump and assassinate the indicated targets. If there are some enemies remaining, the apprentices engage them in combat.&lt;br /&gt;
*&#039;&#039;&#039;The Smoke Assassination&#039;&#039;&#039;: A combination of air assassinating and [[smoke bombs]], the apprentices jump and assassinate as many enemies as possible, then throw smoke bombs, creating a distraction and allowing Ezio to move in and attack as well.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Known In-game Apprentices&#039;&#039;&#039;===&lt;br /&gt;
The following is an alphabetical list of known names of apprentices that appear in the game, which are randomly generated for each citizen Ezio saves. Blue denotes male, red denotes female:&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Alighiero Abate&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Annetta Abete&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Allesandro Albarella&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Bettina Aliotti&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Annetta Barbieri&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Laura Boccanera&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Gabriele Buonavieri&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Carlotta Caci&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Bianca Carsidoni&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Ciro Cavallari&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Cristiano Corsellini&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Desideria Donati&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Enrico Emilione&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Ermanno Erba&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Ercole Esposito&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Fedele Fabiani&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Filippo Foglia&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Augusto Fornari&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Fabiola Fornari&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Giacomo Gadda&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Ghita Gargani&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Giordano Gaspari&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Giovanni Guglielmi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Lorenzo La Falce&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Luciana Lanese&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Luca Lombardi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Lamberto Luni&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Rocco Martucci&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Candida Masini&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Giovanni Migliore&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Marco Melozzi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Nino Nastagio&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Nando Nicodemi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Nestore Nucci&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Orfeo Occhionero&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Ottavio Oliveri&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Ortensia Orlandi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Panfio Petaccia&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Primo Penna&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Piero Piacentini&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Paolo Profeta&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Bastiano Pulci&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Raffaele Raniere&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Mino Ricoveri&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Rinaldo Rocca&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Severino Sabelli&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Saverio Selerno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Salvatore Salucci&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Emiliana Santi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Beatrice Simoni&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Paolo Simoni&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Adele Sozzi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Stefano Spallone&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Tullio Tagliapietra&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Guido Tuccerini&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Ugo Ubaldi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Ulrico Ursini&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Valeria Viozzi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Vittorio Vitelli&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Zaccaria Zaccagno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Zeno Zaccardi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Zita Zanovelli&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cheats===&lt;br /&gt;
#&#039;&#039;&#039;Beat Sequence 4 with 100% Synch&#039;&#039;&#039; - Sisterhood / Assassins Guild recruits are all female.&lt;br /&gt;
#&#039;&#039;&#039;Beat Sequence 5 with 100% Synch&#039;&#039;&#039; - Ultimate Guild / Assassins Guild recruits are Assassino rank.&lt;br /&gt;
#&#039;&#039;&#039;Beat Sequence 6 with 100% Synch&#039;&#039;&#039; - Calling all [[Assassins]] / No cooldown timer when calling Assassins.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*While all apprentices wear default uniforms similar to Ezio&#039;s, not all of them are ever exactly the same.&lt;br /&gt;
*The apprentices are equipped with only a single [[hidden blade]], unlike Ezio who is granted two. They do, however, acquire a hidden gun, smoke bombs and various melee weapons as they level up.&lt;br /&gt;
*Though you can only have twelve apprentices at a time, the ability to recruit them is infinite, which means that, even if many of them die in battle, they can always be replaced.&lt;br /&gt;
*Apprentices are able to grab the horse of a dismounted enemy. This prevents its escape, and allows either Ezio or the Assassin himself or herself to ride it.&lt;br /&gt;
*Gabriel Graziani, the Community Developer for &#039;&#039;Brotherhood&#039;&#039;, had once stated that there will be a special cutscene when an Assassin dies. Although there is no such cut scene, Ezio may approach and close the eyes of the fallen Assassin, honoring them.&lt;br /&gt;
*It was stated by developers that the player could pick a single Assassin recruit to be a &amp;quot;right-hand Assassin.&amp;quot; However, this action is not present in any form in the game.&lt;br /&gt;
*Once an apprentice is promoted to the rank of &#039;&#039;Assassino&#039;&#039;, there is a cut scene showing the Assassin performing a [[Leap of Faith]] into the [[Tiber River|Tiber]], while Ezio and Niccolò watch. (Even though they cannot swim, they somehow survive the leap of faith into the river.)&lt;br /&gt;
*Assassins can&#039;t swim, but when they fall in water they are just gone and not dead, so you could use them again later.&lt;br /&gt;
*When managing Assassins for an Assassination contract, even when the odds of success are 100%, sometimes the mission can still be failed, although you will not lose the Assassin(s) used for that contract.&lt;br /&gt;
*It is possible to kill an apprentice by using the [[First Apple|Apple of Eden]] with him/her in the blast range.&lt;br /&gt;
*There is an interesting glitch when both an Assassin and Ezio try to assassinate the same guard simultaneously. You will both appear to leap on him in high profile, but Ezio will then promptly teleport onto the next closest guard, killing him as well.&lt;br /&gt;
*Sometimes when Assassins are called into battle, they will jump out of haystacks, without any explanation of how they got there, or how long they had been waiting inside.&lt;br /&gt;
*The Assassins receive no damage from falling, even from the top of the [[Castel Sant&#039;Angelo]].&lt;br /&gt;
*Assassin Recruits can sometimes be heard saying &amp;quot;Requiescat in pace&amp;quot; when they kill an enemy.&lt;br /&gt;
*When reaching the rank of &#039;&#039;Assassino&#039;&#039;, the recruit will acquire a sword that is identical to the swords used by the [[Masyaf]] guards in &#039;&#039;Assassin&#039;s Creed&#039;&#039;.&lt;br /&gt;
*If you try to follow an Apprentice, they will eventually get to Tiber Island and stop, though taking various confusing turns trying to disappear from the players screen.&lt;br /&gt;
*Unlike Ezio, Assassin apprentices can use their pistol at the same time as a heavy weapon (if equipped).&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
File:Recruit.jpg|Ezio recruiting a citizen.&lt;br /&gt;
File:Assassins45.png|Assassin apprentices descend from above.&lt;br /&gt;
File:AssassinApprentices.jpg|Ezio and his Assassin apprentices.&lt;br /&gt;
assassins-creed-brotherhood-20101017102243981_640w.jpg|Ezio and a group of apprentices.&lt;br /&gt;
Apprentices.jpg|Ezio calling his apprentices.&lt;br /&gt;
Mounted Assassins.jpg|Ezio and his apprentices on horseback.&lt;br /&gt;
Assassin Apprentice.jpg|Ezio and Niccoló watching an apprentice about to perform a leap of faith.&lt;br /&gt;
assassin.s_creed-_brotherhood_-_video_dev_diary_2_hd-404301-1284432964.jpeg|Ezio and his apprentices walking at night.&lt;br /&gt;
Assassin&#039;s Guild.jpg|Ezio and his guild of Assassins.&lt;br /&gt;
Ezio Recruiting Assassin.JPG|Ezio Auditore recruiting a citizen as an apprentice.&lt;br /&gt;
Raffaele Ranieri.JPG|A male Assassin apprentice in the selection screen.&lt;br /&gt;
Fabiola Fornari.JPG|A female Assassin apprentice in the selection screen.&lt;br /&gt;
Www totalvideogames com ACB SP S 07 Brotherhood Reinforcement 71640 size 655 1500.jpg|Ezio initiating a BAM&lt;br /&gt;
800px-BrotherhoodApprenticeScreen.jpg|The Brotherhood Management Screen&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[es:Los aprendices]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Characters]]&lt;br /&gt;
[[Category:Assassins]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;/div&gt;</summary>
		<author><name>80.5.144.176</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Doctor&amp;diff=196607</id>
		<title>Doctor</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Doctor&amp;diff=196607"/>
		<updated>2010-11-04T20:09:39Z</updated>

		<summary type="html">&lt;p&gt;80.5.144.176: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Dcotor.JPG|thumb|Doctors&#039; in-game model]]{{Stub}}&lt;br /&gt;
[[File:AC2 Doctor.jpg|right|thumb|A Renaissance-era doctor in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.]]&lt;br /&gt;
:&#039;&#039;For the multiplayer character in [[Assassin&#039;s Creed: Brotherhood]], see [[Doctor]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doctors&#039;&#039;&#039; are one of the new features in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;. Found on the streets of every city in black robes and a mask with a beak-like shape, they can either refill [[Ezio]]&#039;s [[synchronization]] Bar for a fee, or sell him Medicine that can be carried and used later. They also sell him vials of poison for his [[Poison Blade]].&lt;br /&gt;
&lt;br /&gt;
Doctors are perhaps the most vital service in Assassin&#039;s Creed II, as they sell medicine that will heal you wherever your current location is.&lt;br /&gt;
&lt;br /&gt;
==Appearance and historical relation==&lt;br /&gt;
&lt;br /&gt;
The doctors in Assassins Creed II, as usual for those in their profession after one of the deadliest pandemics in human history (known as [http://en.wikipedia.org/wiki/Black_Death The Black Death]), dress in a long black cloak covered with a coating of wax, and a very primitive beak-shaped plague mask, although some doctors do not wear the mask. In the mask, there is a crude filtration system to prevent any virus from entering their system while they perform their duties.&lt;br /&gt;
&lt;br /&gt;
[http://en.wikipedia.org/wiki/Black_Death The Black Death] plague peaked in Europe during the 14th century, and is said to have killed 30% to 60% percent of Europe&#039;s population. That reduced the world&#039;s population from an estimated 450 million to between 350 and 375 million in 1400.&lt;br /&gt;
&lt;br /&gt;
The mask is also known as a Medico Della Peste, and was sometimes even worn in Venice&#039;s [[Carnevale]].&lt;br /&gt;
&lt;br /&gt;
==Heal==&lt;br /&gt;
Doctors will replenish all the user&#039;s health after being paid a paltry sum of 50 florins. The price from the Doctor in [[Monteriggioni]] for his healing services however, decreases as his stall becomes renovated.&lt;br /&gt;
&lt;br /&gt;
==Apothecary==&lt;br /&gt;
===Medicine===&lt;br /&gt;
Doctors sell Medicine (75ƒ each), a healing item that can be carried with you anywhere you go. The number of Medicine vials the user can carry at one time increases when a lager Medicine Pouch is purchased from a [[Tailor]]. In game, the medicine itself is said to be smelling salts that act as painkillers. This is the only way to heal the user, other than an automatic healing at the start of most memories.&lt;br /&gt;
&lt;br /&gt;
===Poison===&lt;br /&gt;
Doctors sell Poison vials for a sum of 175 florins. When Ezio asks [[Leonardo]] why Doctors would sell Poison, he replies that, &amp;quot;when given in high doses, that which cures can kill.&amp;quot; Poison is available only after upgrading Ezio&#039;s [[Hidden Blade]] with the Poison Blade. The Poison is useful for players who do not want to assassinate a target quickly, or for those who would rather create a distraction. Poison is a potent weapon. It only offers one-use kills, but it is easily used on any target, and runs less of a risk of exposing the user.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* Ezio can&#039;t harm doctors, but the first doctor encountered in the game (when with Federico), is the only one that can be attacked and killed, though only with blades, (sword, hidden blade, dagger, etc.). Doing so doesn&#039;t alert guards, doesn&#039;t cause or alert you of [[Synchronization|Desynchronization]] (due to Ezio killing civilians) and when killed, he rises again. A video of this &#039;bug&#039; can be found on [http://www.youtube.com/watch?v=9gGyo747xeg this link].&lt;br /&gt;
* Sometimes blacksmiths will also be able to restore some health when armor becomes damaged. Repairing the armor will replace some health.&lt;br /&gt;
* Not all doctors have a mask on their face. This could either be a glitch or intentional doing.&lt;br /&gt;
* In the novel [[Assassin&#039;s Creed: Renaissance]], the doctor that Federico introduces to Ezio is their family doctor, Dottore Ceresa. Also, instead of having a small stand like other doctors in the game, he has his own store.&lt;br /&gt;
* More precisely the peculiar mask that the doctors carry was also called &amp;quot;Maschera Dello Speziale&amp;quot; (Speziale i.e someone who sells every kind of medicinal herbs). The mask was often filled with various herbs (the herbs were placed in the &amp;quot;nose&amp;quot; of the mask) because many doctors thought that this was a viable method to avoid to be infected by various diseases (mainly the Plague).&lt;br /&gt;
* You can hear doctors advertise their products, such as &amp;quot;fresh caught leeches.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;/div&gt;</summary>
		<author><name>80.5.144.176</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Horse&amp;diff=285695</id>
		<title>Horse</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Horse&amp;diff=285695"/>
		<updated>2010-10-12T19:32:38Z</updated>

		<summary type="html">&lt;p&gt;80.5.144.176: /* Assassin&amp;#039;s Creed: Brotherhood */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Assassins-creed-altair-1.jpg|right|thumb|250px|Altaïr fighting on horseback against a Templar.]]&lt;br /&gt;
&#039;&#039;&#039;Horses&#039;&#039;&#039; are a means of travel in &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Upon starting your first real assassination quest, the assassination of [[Tamir]], you receive the option to travel across the [[Kingdom]] by horseback. Three horses wait outside the gates of [[Masyaf]], and the player can choose to ride whichever horse they prefer.&lt;br /&gt;
&lt;br /&gt;
All of the horses gallop the same speed, but they are all different colors. The horses waiting outside a city all keep the same color when passing through different regions, however, the non-purebred horses change color when passing through different regions. It&#039;s unclear why, but the speed and other stats of the horse remain the same when you pass through one region to the next, even if the color does not. Horses outside cities will always be black, white or ginger.&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
&lt;br /&gt;
[[File:E3-2010-assassins-creed-ii-brotherhood-preview-20100613080117910.jpg|thumb|right|250px| Ezio on horseback riding in Rome.]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;===&lt;br /&gt;
To control a horse, walk up to it and the player should mount it automatically, if not, press the feet button. Use the feet button to blend when on a horse. While blending only Knights Templars will attack you, and Altaïr can pass regular guards without attracting attention. Pressing only the forward button will make the horse trot, holding the high profile button and forward will make the horse canter. Holding forward, high profile and feet button makes the horse speed up into a gallop. Pressing the attack button while standing still causes the horse to rear, startling nearby civilians. Pressing it while holding high profile draws Altaïr&#039;s sword, after which he can attempt to fight NPC&#039;s on horseback (feet button sheaths the sword). To jump, simply trot, canter or gallop up to an applicable object and the horse will jump, there is no need to press the feet button.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;===&lt;br /&gt;
Horse gameplay stays exactly the same as in &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;, besides the fact that the &#039;blend&#039; feature is removed. Instead a new &#039;walk&#039; feature is enabled, allowing the player to pass through crowds without knocking over any civilians.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, for the first time in any Assassin&#039;s Creed game, you can ride a horse inside the city and perform assassinations from horseback. Horseback combat mechanics have been improved, and Ezio will face mounted opponents. Ezio will also be able to use most weapons, both long and short ranged, while on horseback. Ezio can also assassinate [[Guards]] while they are on their horses and steal their mounts. Unlike the other games, &#039;&#039;[[Assassins Creed: Brotherhood]] &#039;&#039;will include many different types of horse, one of these being the heavily-armoured warhorse.&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
Some possible moves are:&lt;br /&gt;
* Jump forward off your horse into a haystack or acrobatic sequence&lt;br /&gt;
* Do a 180 degree turn while rearing&lt;br /&gt;
* Kick out at guards behind you&lt;br /&gt;
* Jump off your horse and attack someone with the hidden blade&lt;br /&gt;
&lt;br /&gt;
Beware, if knocked off the horse, it may crush and instantly kill you. After dismounting in battle, the horse may potentially run away, forcing the player to find it again or mount another one. In [[Assassin&#039;s Creed]] and [[Assassin&#039;s Creed II]], only the sword and [[Eagle Vision]] can be used while on a horse.&lt;br /&gt;
&lt;br /&gt;
A horse will sometimes follow you if you dismount and are not fighting. Sometimes, if you jump off a horse and fight a group of guards nearby, the horse will rear and kick the guards, and causes them to stumble, though this isn&#039;t a fully reliable way to defeat the opponents.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
108horseLogo.jpg|Horse rearing outside [[Masyaf]]&lt;br /&gt;
AC2_S_089_Tuscany_HorseLeapIntoSpears.jpg|Horse jumping in [[Tuscany]]&lt;br /&gt;
www.totalvideogames.com_69739_AC2_S_082_Rome_HorseChase.jpg|Horse running from soldiers on the [[ Passetto Di Borgo]]&lt;br /&gt;
File:Horse_combat_1.jpg|Ezio jumping from his horse to air assassinate a Borgia soldier.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{AC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Usable transportation]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;/div&gt;</summary>
		<author><name>80.5.144.176</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ezio_Auditore_da_Firenze&amp;diff=222760</id>
		<title>Ezio Auditore da Firenze</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ezio_Auditore_da_Firenze&amp;diff=222760"/>
		<updated>2010-10-10T20:01:11Z</updated>

		<summary type="html">&lt;p&gt;80.5.144.176: /* Romantic life */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2|AC2D|Assassins|Ren|Good}}&lt;br /&gt;
{{spoilerhd}}&lt;br /&gt;
&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|image   = Ezio.jpg&lt;br /&gt;
|imgdesc = Ezio Auditore in [[Assassin&#039;s Creed II]]&lt;br /&gt;
|hideb   =&lt;br /&gt;
|birth   = June 24, 1459&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;[[Florence]], [[Italy]]&lt;br /&gt;
|death   = &lt;br /&gt;
|period  = Italian [[Renaissance]]&lt;br /&gt;
|hidep   = &lt;br /&gt;
|faction = [[House of Auditore|Auditore family]]&amp;lt;br&amp;gt;[[Assassins]] [[Nobles]]&lt;br /&gt;
|hider   = &lt;br /&gt;
|appear  = &#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II: Discovery]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed Brotherhood]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Lost Legacy]]&#039;&#039;&lt;br /&gt;
|actor   = [[wikipedia:Devon Bostick|Devon Bostick]]&lt;br /&gt;
|voice   = [[Roger Craig Smith]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|My name is Ezio Auditore da Firenze, and like my father and grandfathers before me, I am an Assassin.|Ezio Auditore,|Assassin&#039;s Creed II}}&lt;br /&gt;
&#039;&#039;&#039;Ezio Auditore da Firenze&#039;&#039;&#039; (born 1459) was a Florentine noble during the Italian Renaissance and, unbeknownst to most historians and philosophers, a central member, and later leader, of the [[Assassin&#039;s Order]]. A descendant of [[Altaïr Ibn-La&#039;Ahad]] and the ancestor to both [[Desmond Miles]] and [[Subject 16]], Ezio was unaware of his [[Assassin]] heritage until he was 17 years old, when, following the murder of his [[Giovanni Auditore da Firenze|father]] and two brothers, [[Federico Auditore da Firenze|Federico]] and [[Petruccio Auditore da Firenze|Petruccio]], Ezio fled from the Italian province of [[Florence]] - his hometown - and took refuge in the town of [[Monteriggioni]] in the Tuscan region at the [[Auditore Family Villa]].&lt;br /&gt;
&lt;br /&gt;
After being trained by his uncle [[Mario Auditore]], Ezio proceeded on his quest for revenge against the [[Grand Master of the Knights Templar|Grand Master]] of the [[Knights Templar]], [[Rodrigo Borgia]], who had ordered the executions of his father and two brothers. During his quest for revenge, Ezio managed to not only unite pages of Altaïr&#039;s [[The Codex|Codex]] for the first time since [[Domenico Auditore]], but also to save the cities of Florence, and [[Venice]], and later [[Rome]] from the Templars&#039; wrath, ensured the future travels of [[Christoffa Corombo]] to the &amp;quot;New World,&amp;quot; and bring the Renaissance ideals and Assassin Order to the city of [[Rome]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early life===&lt;br /&gt;
====Pre-Execution====&lt;br /&gt;
[[File:Eziolineagechess.png|thumb|230px|left|A much younger Ezio, portrayed by [[wikipedia:Devon Bostick|Devon Bostick]].]]&lt;br /&gt;
Ezio Auditore da Firenze was born in [[Florence]] on June 24, 1459 AD, the second son of [[Giovanni Auditore da Firenze|Giovanni]] and [[Maria Auditore da Firenze|Maria Auditore]]. Until the age of 17, Ezio lived a life of luxury as a member of the Florentine noble class, unaware of his father&#039;s allegiance to the [[Assassins|Assassin Order]]. As a youth he was an apprentice to Giovanni Tornabuoni, a great banker, presumably to learn the ropes of banking, so that he could become the leader of the [[Auditore]] bank&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Lineage&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In the year 1476, Ezio, his older brother [[Federico Auditore da Firenze|Federico]] and friends of the family got into a fight with [[Vieri de&#039; Pazzi]] and his gang. Ezio single-handedly defeated several members of the opposing gang, but Vieri managed to escape the scene before Ezio could do anything to him. During the fight, Ezio gained a cut on his lip, so Federico suggested that they visit the local doctor. After looting several people left unconscious from the fight, the two brothers ran across the rooftops to the [[Doctor]].&lt;br /&gt;
&lt;br /&gt;
After the doctor had tended to his wound, a church nearby caught the eye of the brothers,and Federico suggested a race. Ezio won and together the two looked out over the city. Realizing that they were nearby, Ezio travelled to the house of [[Cristina Vespucci]] and spent the night with her. Caught by Cristina&#039;s father the morning after, Ezio fled from a group of pursuing guards before meeting with his father at the [[Palazzo Auditore]]. Giovanni scolded him (but later softens, and admits that he is reminded of his own youth) and assigned him the task of delivering several letters to his contacts.&lt;br /&gt;
&lt;br /&gt;
After returning home, Ezio found his distraught [[Claudia Auditore da Firenze|sister]] crying after discovering her boyfriend had been unfaithful. After obtaining his whereabouts, Ezio beat the man and warned him to stay away from his sister. Upon returning to the palazzo again, his little brother Petruccio asked Ezio to collect eagle [[feathers]] from the rooftops, as he was ill and couldn&#039;t leave the house or get out of bed. After a tiring search for feathers, Ezio&#039;s mother secured his services in picking up some paintings from a young artist that she patronized, [[Leonardo da Vinci]]. On the walk home, Leonardo struck up a conversation, beginning a friendship between the two young men that would last throughout their adult lives&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====The Auditore Execution====&lt;br /&gt;
[[File:QuickTimePlayer 2009-09-25 20-14-39-52.png|thumb|Ezio&#039;s family being hung for treason.]]&lt;br /&gt;
{{Quote|I&#039;ll kill you for what you&#039;ve done!|Ezio Auditore to Uberto Alberti after watching his family&#039;s execution in 1476|Assassin&#039;s Creed II}}&lt;br /&gt;
After completing his errands, Ezio returned home to find the house ransacked, his father and brothers missing and his mother and sister hiding. Learning that city guards had been ordered to arrest Giovanni and all of his sons, Ezio made his way to the [[Palazzo della Signoria]], where his father and brothers were being held. Climbing the building and speaking to his father through his cell window, Ezio was instructed to find a chest hidden in his office, take everything out of it, then deliver a sealed letter to [[Uberto Alberti]], [[Lorenzo de&#039; Medici|Lorenzo de&#039; Medici&#039;s]] personal assistant and a close friend of the Auditore family. Doing so, Ezio found the Assassin robes that he would wear for the next 23 years and the letter containing details of a plot against the city of Florence and the Auditore family. Ezio brought the incriminating documents to Alberti and was assured that his family would be released the following day when the information was presented as evidence of their innocence&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The next day, Ezio returned to the [[Piazza della Signoria]] to find Alberti presiding over the execution of the Auditores (watched over all the while by a [[Rodrigo Borgia|mysterious stranger]] who had been present with Alberti the previous night). Giovanni claimed his innocence, citing the information given to Alberti as evidence. But Alberti denied any knowledge of such information. Ezio&#039;s efforts to prevent the execution were ultimately in vain, and he could only watch helplessly as his father and brothers were hung. When he attempted to charge the scaffold to avenge his kinsmen, Alberti ordered the city [[Guards|guards]] to murder him. At the urging of one of Giovanni&#039;s friends, a [[Thieves|thief]], Ezio fled the Piazza della Signoria and sought shelter in a [[Courtesans|brothel]], run by the sister of the [[Annetta|Auditore housemaid]], a courtesan named [[Paola]]&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Heritage===&lt;br /&gt;
====Exacting revenge====&lt;br /&gt;
{{Quote|The Auditore are not dead! I&#039;m still here! Me! Ezio! Ezio Auditore!|Ezio Auditore, 1476.|Assassin&#039;s Creed II}}&lt;br /&gt;
Paola, who unbeknownst to Ezio was an Assassin herself, agreed to assist Ezio in his quest for vengeance, teaching him how to survive in the city as an outlaw through [[pickpocketing]] and blending in crowds. She further directed Ezio to Leonardo da Vinci to repair the [[Hidden Blade]] of the late Giovanni Auditore, but did not notice that Ezio was being watched. At Leonardo&#039;s workshop, a guard banged on the door, ordered Leonardo outside, and tried to beat Ezio&#039;s location from him. Ezio realized something was wrong and crept up behind the guard, stabbing him from behind.[[File:Uberto2.jpg|thumb|left|250px|Ezio furiously stabbing Uberto Alberti.]]&lt;br /&gt;
&lt;br /&gt;
After Leonardo had thanked him, Ezio sought out and assassinated Alberti in the courtyard of the [[wikipedia:Basilicia of Santa Croce, Florence|Basilica of Santa Croce]], who was attending Verrochio&#039;s latest exhibit. After making his way inside the courtyard, he attacked Alberti in a frenzied rage, stabbing him multiple times in the chest, before proudly proclaiming the survival of the Auditore family through him to everyone present, marking Alberti as his first kill.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Family reunion====&lt;br /&gt;
{{Quote|Don&#039;t you recognize me? It&#039;s a-me, Mario!|Mario Auditore greets his nephew upon his arrival at Monteriggioni.|Assassin&#039;s Creed II}}&lt;br /&gt;
Now the most wanted man in Florence, Ezio fled the city with his mother and sister in the hopes of making their way to Spain, stopping beforehand at the Auditore family&#039;s [[Auditore Villa|villa]] in the town of [[Monteriggioni]] for shelter. During their travel to Monteriggioni, the three were accosted by [[Vieri de&#039; Pazzi]] and his followers, but were saved by the timely arrival of Ezio&#039;s uncle, [[Mario Auditore|Mario]], and his [[Mercenaries]]. Mario informed Ezio of the existence of the Assassins, in an obvious attempt to induct him into the Order, revealing that many of his ancestors, including Giovanni, were part of it. However, Ezio refused his ancestry, wishing only to continue his journey to Spain to ensure his mother and sister&#039;s safety. Enraged, Mario left Monteriggioni for the city of [[San Gimignano]], where Vieri de&#039; Pazzi had been located, in the attempt to relieve Monteriggioni of continual assaults by his minions. Guilt-ridden and knowing his presence was a primary reason for the ongoing attacks, Ezio traveled to San Gimignano to accept Mario&#039;s offer&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
When Ezio arrived outside the city, he joined Mario and his mercenaries in their assault, waiting until nightfall to make their way to Vieri de&#039; Pazzi by killing guards patrolling near the city gates. After witnessing a brief meeting between [[Rodrigo Borgia]], [[Jacopo de&#039; Pazzi]], [[Francesco de&#039; Pazzi]] and Vieri, Ezio made for his foe; while Mario and his mercenaries kept Vieri&#039;s thugs distracted, Ezio challenged and fought Vieri for the last time, eventually overpowering and killing him after a brief duel. Ezio tried to extract a confession from his old enemy, but to no avail as Vieri chose to be snide even to the very end. Infuriated by this, Ezio flew into a rage and insulted Vieri&#039;s corpse, continuing until his uncle calmed him down, and reminded him of a tradition of the Assassins: showing respect to those they have killed&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Business with the Pazzi====&lt;br /&gt;
{{Quote|I&#039;ve been sent from Firenze by Il Magnifico to attend to some unfinished business; I&#039;m looking for [[Jacopo de&#039; Pazzi]].|Ezio, upon returning from Florence after dealing with [[Francesco de&#039; Pazzi]].|Assassin&#039;s Creed II}}&lt;br /&gt;
[[File:FrancescoDeath2.jpg|thumb|250px|Ezio and Francesco]]&lt;br /&gt;
Following Vieri&#039;s death, Ezio returned to Florence in 1478 to gather information from [[La Volpe]] and prevent the planned [[Pazzi]] [[Pazzi Conspiracy|takeover]], as well as the deaths of Lorenzo de&#039; Medici and his brother [[Giuliano de&#039; Medici|Giuliano]]. Arriving too late to save Guilano, Ezio managed to prevent the death of Lorenzo, the ruler of Florence, and restored his family&#039;s good name. However, the Pazzi had already succeeded in their plan and brought the city into a state of civil war. After escorting Lorenzo to safety at [[Palazzo Medici|his palazzo]], Ezio learned from Lorenzo&#039;s lieutenant [[Poliziano]] the location of [[Francesco de&#039; Pazzi]] at the Piazza della Signoria. As Pazzi and Medici troops battled in the streets below them, Ezio chased down and slew Francesco, although Jacopo de&#039; Pazzi and several other conspirators were able to escape the city. Shortly afterwards, the Medici publicly cleared the name of the Auditore family and provided Ezio with the names of the conspirators who had escaped&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Learning that the Pazzi conspirators had fled to San Gimignano, Ezio tracked down and killed [[Antonio Maffei]], [[Stefano da Bagnone]], [[Bernardo di Bandino Baroncelli]] and [[Francesco Salviati]], extracting from each man information on Jacopo de&#039; Pazzi&#039;s hiding place. Using the information, Ezio located his quarry and tracked Jacopo to an ancient Roman theatre. Once there, Ezio eavesdropped on a meeting between Jacopo, Rodrigo Borgia and a Venetian merchant, [[Emilio Barbarigo]]. After fatally wounding Jacopo for his failure to capture Florence, Borgia revealed that he was aware of Ezio&#039;s presence. While Borgia and Emilio fled, Ezio was apprehended by Borgia&#039;s bodyguards, but he overpowered and killed them, before swiftly putting the dying Jacopo out of his misery&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Journey in Venice====&lt;br /&gt;
{{dialogue3|Carlo|Your little house of cards is crumbling, Emilio...|Emilio|A minor setback, it will be dealt with. This povero scemo (poor fool) Antonio and his thieves...|Never mind that! It&#039;s the assassin you should be worried about!|Why? Is...is he in Venezia?|Carlo Grimaldi and Emilio Barbarigo discuss Ezio minutes before the latter&#039;s assassination|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
With the Pazzi conspiracy ended, Ezio returned to Lorenzo in 1480 and declared his success. Before leaving the city for [[Venice]], Ezio was granted a gift; a [[Outfits|Medici cape]], that would keep the city guards&#039; attention from him. Ezio then made his way to Leonardo&#039;s workshop, only to find that he had just left for Venice himself. Meeting with Leonardo in the [[Appennine Mountains]], Ezio accompanied him to the city of [[Forlì]], narrowly avoiding the Templar soldiers sent after them by Rodrigo Borgia&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.[[File:Ezio carrying rosa.png|thumb|left|250px|Ezio, carrying Rosa to safety.]]&lt;br /&gt;
&lt;br /&gt;
Eventually arriving in Forlì, one year later, the two made their way to the city docks, where Ezio was refused passage without a pass. It was at this moment that the two heard the screams of a noble lady stranded in the city&#039;s wetlands. Ezio swiftly hastened to her rescue and was able to row the woman ashore. The lady introduced herself as [[Caterina Sforza]] and coerced the dockman into granting Ezio passage to Venice. Once in Venice, Ezio and Leonardo were given a brief tour of the city by [[Alvise Da Vilandino|Alvise]] before Ezio began to seek a way into the Palazzo of Emilio Barbarigo, although this effort proved to be in vain. Suddenly pushed aside, Ezio watched as a gang of [[thieves]] attempted and failed to breach the Palazzo, leading Ezio to subsequently aid the thief [[Rosa]], who had been shot through the leg with an arrow. After successfully escaping the city guards, Ezio was introduced to the leader of the Venetian thieves guild, [[Antonio]], and together, they concocted a new plot to kill Emilio Barbarigo and liberate the merchant district&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The plot, taking place during 4 years, was successful and gave Ezio the name of another Templar conspirator – [[Carlo Grimaldi]]. A government official and member of the Council of Ten, Carlo was close to [[Giovanni Mocenigo]], the Doge of Venice and hoped to turn him to the Templar cause. Overhearing another meeting between Borgia and Carlo, Ezio uncovered a plot to poison the Doge and replace him with [[Marco Barbarigo]]. Returning to Antonio, he sought to find a way into the [[wikipedia:Doge&#039;s Palace|Palazzo Ducale]]. The pair searched the front gates, the rear walls and even passing over the [[Basilica di San Marco]]; but they were hampered at every turn. Returning to the piazza below, an enraged Antonio remarked that only birds might get into the Doge&#039;s palace, reminding Ezio of Leonardo&#039;s [[Flying Machine|flying machine]], which he had seen on the way to Forlì. After a somewhat unsuccessful test flight, Leonardo came up with a way to ensure that Ezio reached his destination&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[File:Ezio assassinates Carlo.jpg|thumb|250px|Ezio assassinates Carlo Grimaldi.]]&lt;br /&gt;
After removing the city guards at four separate locations, Antonio&#039;s thieves proceeded to light massive bonfires throughout the city, giving Ezio the lift Leonardo&#039;s flying machine needed to make it to the Palazzo Ducale. The plan worked, and Ezio breached the Palazzo Ducale, although he was too late to save the Doge. Carlo fled the scene, crying out that Ezio had assassinated the Doge, only to meet his own end at Ezio&#039;s hands moments later. However, Ezio was now the most wanted man in Venice and was forced to flee the city guards.&lt;br /&gt;
&lt;br /&gt;
Returning to Leonardo&#039;s workshop for help in 1486, Ezio was directed to [[Sister Teodora|Sister Teodora&#039;s]] brothel, where Antonio was hiding. Under the cover of [[Carnevale]], Ezio made his way to the brothel and began planning the death of Marco Barbarigo, competing in the four games of the Carnevale to win the [[Golden Mask|golden mask]] that would gain him entrance to Marco&#039;s private party. Ezio was successful but found that Marco&#039;s cousin, [[Silvio Barbarigo]] and Marco&#039;s personal slave-bodyguard, [[Dante Moro]] intimidated and bribed the judges into denying him his prize. However, Ezio was successful in regaining the mask from Moro and managed to infiltrate the Doge&#039;s personal party and assassinate Marco with [[Pistol|an ingenious new weapon]], leaving the door open for [[Agostino Barbarigo|Agostino]], a Barbarigo not involved with the Templars, and an ally of Antonio&#039;s, to legitimately become Doge&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
With his quest nearly at an end, Ezio tracked down Silvio Barbarigo and Dante Moro, who had occupied the Arsenal with an army of mercenaries. Needing a force of his own, Ezio was directed to find the mercenary leader, [[Bartolomeo d&#039;Alviano]], only to find Silvio&#039;s thugs had attacked Bartolomeo&#039;s headquarters and captured him and a number of his soldiers. Ezio swiftly located and liberated Bartolomeo and his soldiers; once he learned of Ezio&#039;s purpose, the mercenary captain was more than willing to assist in Silvio&#039;s destruction. Having tracked the Templars down to the city&#039;s Arsenal, Ezio managed to storm the building with the help of Bartolomeo and his men, and killed Dante Moro and Silvio Barbarigo in the ensuing battle. However, he was astonished to learn that the plot to remove the Doge was merely a distraction, so that the Templars could move their vessel to [[Cyprus]], although the reasons for this were unknown to Ezio&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Induction into the Order===&lt;br /&gt;
====The Spaniard and the Apple====&lt;br /&gt;
[[File:Zw-ezio-seal.png|thumb|250px|right|Ezio, receiving the Assassin&#039;s mark.]]&lt;br /&gt;
{{Quote|It&#039;s been ten years since I watched my father and brothers die. Ten years hunting the men responsible. I&#039;m close to the end now, but no closer to knowing what any of it was for!|Ezio discusses his life as an Assassin|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
Two more years passed before word of the Templar vessel reached Ezio once again on his twenty seventh birthday&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=NSagHiz6Ujo&amp;amp;feature=related&amp;lt;/ref&amp;gt;, when Rosa brought him a shipping manifest detailing the return of the ship that very day. Sneaking into the Arsenal, Ezio watched as a Templar soldier carrying a [[Piece of Eden]] disembarked from the ship and made his way to a Templar base in the city. Following the soldier, Ezio assassinated and impersonated the guard, carrying the Piece of Eden to a meeting with Rodrigo Borgia himself. Finally able to confront the man ultimately responsible for the deaths of his father and brothers, Ezio criticized the Templar Grand Master for the non-appearance of the supposed &amp;quot;prophet&amp;quot; detailed in the [[Codex]] prophecy. Borgia responded, proudly naming himself the prophet before engaging Ezio in battle. The battle was short, and Ezio easily bested the Templar. On the backfoot, Borgia called upon the city guards and taunted the Assassin, saying that &amp;quot;his people&amp;quot; had failed to show up&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
At this very moment Mario Auditore, Antonio, Paola, Teodora, La Volpe and Bartolomeo d&#039;Alviano appeared, driving off Borgia and revealing themselves to Ezio as Assassins. With the arrival of [[Niccolò Machiavelli]], it was revealed to Ezio that he was in fact the supposed &amp;quot;prophet&amp;quot;, and that for the past decade they had all worked together to induct Ezio into the Assassins Order. That night, they all met again and Ezio was formally inducted into the Order&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Time in the Wetlands====&lt;br /&gt;
{{quote|Muori col tuo orgoglio, per quanto vale&amp;amp;hellip; Requiescat in Pace.&amp;lt;br&amp;gt;(Die with your pride, for what it&#039;s worth&amp;amp;hellip; Rest in Peace.)|Ezio Auditore to Ludovico Orsi|Battle of Forlì (DLC)}}&lt;br /&gt;
Shortly after his induction, Ezio met with Mario and Niccolò, and travelled to Leonardo da Vinci&#039;s studio, hoping he could shed some light upon the strange artifact Borgia had dubbed &amp;quot;[[Piece of Eden|the Apple]]&amp;quot;. Leonardo examined the unique device, commenting that the metal it was made of should not exist, and that its design was highly advanced despite its age. Briefly touching the Apple, Ezio accidentally activated the device, which started to glow and show strange holographic images. De-activating the device, Niccolò announced that he had arranged for the Piece of Eden to be held in the [[Rocca di Ravaldino]], protected by an ally of the Assassin&#039;s, Caterina Sforza. Niccolò and Ezio met with Caterina in [[Romagna]], just outside the city of Forlì. After briefly discussing the Apple, the three made their way back to the city, only to find that it had been invaded by the Orsi brothers; [[Checco Orsi|Checco]] and [[Ludovico Orsi|Ludovico]]&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II: Battle of Forlì&amp;quot;&amp;gt;&#039;&#039;[[Battle of Forlì (DLC)|Assassin&#039;s Creed II: Battle of Forlì]]&#039;&#039;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
As the group fought its way to the city&#039;s locked gates, Ezio managed to find another way inside and opened the gates, allowing them to continue their way to the Citadel. Reaching the Rocca di Ravaldino, they found out that two of Caterina’s children, [[Ottaviano Riario|Ottaviano]] and [[Bianca Riario|Bianca]], were in the hands of the Orsi brothers, who had recently arrived and begun attacking the Citadel. Repelling the attack, Ezio left the Apple in Caterina&#039;s hands, before going to rescue her two children&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II: Battle of Forlì&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[File:Zw-bof7.png|thumb|250px|Ezio briefly glimpses Savonarola, before passing out.]]&lt;br /&gt;
Making his way into Romagna, Ezio overpowered the guard detail assigned to imprison Bianca, who directed Ezio to her brother Ottaviano. As Bianca fled back to the city, Ezio made his way the the lighthouse upon which Ottaviano was being held by Ludovico himself. Climbing the tower, Ezio dispatched Ludovico and freed Ottaviano, though not before learning that the kidnapping was a distraction, which had allowed the brothers to steal the Apple. Ezio swiftly tracked down and killed Checco Orsi and his remaining men. Retrieving the Apple, Ezio failed to notice that Checco had stabbed him in the abdomen. Injured, Ezio collapsed to the floor, the Apple rolling from his hand. Before losing consciousness Ezio saw a [[Girolamo Savonarola|monk]] with a missing finger pick up the Apple and walk away, despite Ezio&#039;s warnings against doing so&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II: Battle of Forlì&amp;quot; /&amp;gt;.&lt;br /&gt;
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Caterina’s guards later found Ezio next to Checco’s corpse and returned him to Forlì, where Caterina nursed him back to health. Returned to his senses, Ezio, now bearded, hurriedly explained to Caterina that the Apple had been stolen from him by a man in black. She recognized him for a monk and told Ezio to search for the monk at the church outside the city walls. There was no sign of the monk, but Ezio met with [[Brother O’Callahan]], who told him to continue his search at San Vincenzo, in central Forlì. An abbot there identified Ezio as Stefano de Bagnone&#039;s killer and ran away, but was intercepted, and, once convinced he was not about to die, gave Ezio the name of the nine fingered monk: [[Girolamo Savonarola]]&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II: Battle of Forlì&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Renaissance&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Renaissance]]&#039;&#039;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====[[Sailing to Spain|Journey in Spain]]====&lt;br /&gt;
{{Quote|My thirst for vengeance is strong, but my responsibility to the Assassins is stronger still.|Ezio Auditore, 1491|Assassins Creed II: Discovery}}&lt;br /&gt;
While trying to locate Savonarola, Ezio was told by a Thief to meet Antonio at the Thieves&#039; Guild in Venice. Upon arriving there, Ezio found Antonio accompanied by another man, [[Luis Santangel]]. Luis was looking for a good &amp;quot;killer&amp;quot; who could oversee a meeting involving Luis&#039; friend [[Christoffa Corombo]], but Ezio expressed no interest. However, when he heard that Rodrigo Borgia was also involved in the meeting, he rushed to Christoffa&#039;s location, finding out that it was a trap. However, he managed to save Christoffa, who explained that Rodrigo was interested in his plans to sail west. Soon afterwards, Ezio met with Antonio again, who told him to go see both Luis and Christoffa in the gardens district&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II: Discovery&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II: Discovery]]&#039;&#039;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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They then told him that the Templars were in possession of Christoffa&#039;s atlas, which featured the journey&#039;s route. Ezio quickly recovered the atlas and brought it back to Christoffa and Luis. Luis informed Ezio of the presence of Spanish Assassins, who were[[File:Acd23.png|thumb|right|250px|Ezio locked in combat with a guard during his time in Spain.]] held captive by the Spanish Inquisitor General, [[Tomas Torquemada]]. Thinking it his mission to rescue them, Ezio temporarily diverged from his goal to reclaim the Apple of Eden and set out to Spain, but not before Antonio gave him the names of two of his contacts&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II: Discovery&amp;quot; /&amp;gt;.&lt;br /&gt;
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After arriving in Spain and briefly losing his sword to a thief, Ezio went on to look for one of the contacts. When he arrived at the location, he met a man who called himself [[Raphael Sanchez]] and soon after revealed himself to be an Assassin. He informed Ezio of the location of the first captured Assassin, and Ezio rushed to save him. Right before the Assassin could be burned by the Inquisitors, Ezio killed all the guards and freed him. After Ezio&#039;s return, Raphael revealed that it was [[Gaspar Martinez]] who was ordered to capture the Assassins by Torquemada. Ezio located Gaspar and found him, Torquemada and a guard surrounding a captured Assassin&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II: Discovery&amp;quot; /&amp;gt;.&lt;br /&gt;
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Torquemada revealed to the captured Assassin, and indirectly to Ezio, that Rodrigo Borgia had ordered him to capture Assassins in Spain, because they were &amp;quot;non-believers&amp;quot; (in the Catholic religion). After the guard killed the Assassin, the group disbanded and Gaspar was left unguarded. Ezio then met with him and asked him what he knew of the Templars, but Gaspar feigned ignorance and said that they &amp;quot;went away two centuries ago.&amp;quot; He fell silently to Ezio&#039;s blade, and Ezio acquired a list of six other Assassins&#039; names.&amp;lt;br /&amp;gt;&lt;br /&gt;
After freeing the first man on the list, Ezio took him back to Raphael, informing the latter of the existence of the list. However, all the remaining Assassins were located in [[Zaragoza]].[[File:Ezio others.jpg|thumb|right|250px|Ezio with Luis, Raphael, and Christoffa]]&lt;br /&gt;
&lt;br /&gt;
Once in Zaragoza, Raphael told Ezio to find the Inquisition&#039;s Calficador, [[Pedro Llorente]], whose tribunal met at the far side of town. Arriving there, Ezio found that Torquemada was also present. One of the Assassins was being tried, and after he refused to convert and confess, was killed. Ezio eavesdropped on the ensuing conversation and found out that Torquemada was under orders from Rodrigo Borgia to arrest the Assassins. He hurried to locate the remaining five Assassins. Four of them where held captive inside some catacombs. The last was held inside a church. After securing their safety, Ezio killed Pedro Llorente. Returning to Raphael, he requested to return to Italy. However, Raphael still needed some help against the Inquisitors in Granada. Ezio complied, helping to assassinate a Templar spy in the city and discovering along the way that Luis Santangel was also an Assassin&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II: Discovery&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Once again he excused himself to return to Italy, but disturbed again by the Templars. He is forced again to fight off the Templars to defend Luis, and informed that Raphael has been captured. Ezio fights to rescue Raphael, then finally infiltrate Torquemada&#039;s fortress. Torquemada escapes, but Ezio still have duties for the Piece of Eden and decide not to pursue him, Ezio excuses to finally return to Italy and Telling Luis and Raphael to tell him when Christoffa returns from his journey to find the &amp;quot;New World.&amp;quot;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II: Discovery&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====The [[Bonfire of the Vanities]]====&lt;br /&gt;
[[File:Ac2bonfire.jpg|thumb|left|Ezio about to knock the Apple of Eden out of Savonarola&#039;s hand. ]]&lt;br /&gt;
{{quote|There is no book or teacher to give you the answers, to show you the way. Choose your own way! Do not follow me, or anyone else.|Ezio after Savanarola&#039;s death|Bonfire of the Vanities}}&lt;br /&gt;
After Lorenzo de’ Medici&#039;s death, Savonarola was able to easily take control over Florence with the Apple of Eden at his command. He taught the population of Florence that personal property and knowledge made the difference between the rich and the poor. Therefore, he burned everything related to the Renaissance in the Bonfire of the Vanities&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II: Bonfire of the Vanities&amp;quot;&amp;gt;&#039;&#039;[[Bonfire of the Vanities (DLC)|Assassin&#039;s Creed II: Bonfire of the Vanities]]&#039;&#039;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Ezio and Niccolò Machiavelli wanted to put a stop to Savonarola&#039;s rule with the aid of their two comrades in the city, [[Paola]] and [[La Volpe|Volpe]]. Ezio began eliminating the monk&#039;s brainwashed followers while Niccolò, Paola, and Volpe organized a riot in the city. Soon after Ezio killed Savonarola&#039;s followers, the rioters formed an angry mob and went to the Palazzo Pitti, where Savonarola resided, demanding an end to the bonfires. Savanarola tried to use the Apple to quell the riot, but before he could, Ezio threw a knife at him, knocking the Apple out of his hand. In the ensuing chaos, the Apple was picked up by a guard in service to the Borgia (the Templars had also been trying, without success, to recover the Apple from Savonarola). Ezio followed him, killed him and recovered the Apple. Savonarola was then sentenced to be executed in the same way he had dealt with the city&#039;s knowledge: burned at the stake on the [[Piazza della Signoria]]. However, Ezio decided that no one should have to die in such agony.&lt;br /&gt;
&lt;br /&gt;
[[File:Assacreed2_b15_451.jpg|thumb|Ezio assassinating Savonarola before he can be burned.]]The Assassin leapt onto the execution platform and put Savonarola out of his misery. He then looked at the stunned mob and gave a speech to them, urging them to follow their own path and rely on their own thoughts, not what they were told by the ones in power. He then left with Mario, Niccolò, Paola and La Volpe, ready to uncover the answers hidden within the Apple&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II: Bonfire of the Vanities&amp;quot; /&amp;gt;.&lt;br /&gt;
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===Dealing with the Borgia===&lt;br /&gt;
====Trip to the Vatican====&lt;br /&gt;
{{Quote|I thought... I thought I was beyond this. But I&#039;m not. I&#039;ve waited too long, lost too much. Requiescat in pace, you bastard!|Ezio to [[Rodrigo Borgia]] during his first assassination attempt|Assassin&#039;s Creed II}}&lt;br /&gt;
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The following year, in 1499, the Assassins came together once more at the Villa Auditore, with the Piece of Eden and the completed Codex in hand. Using the two objects, they discovered the location of [[the Vault]] to be in [[Rome]], specifically, beneath the Vatican. Unfortunately, Rodrigo Borgia had become Pope in 1492, although Mario believed he had only done so to gain access to the Papal Staff, another of the Pieces of Eden. Undeterred, Ezio went to assassinate Rodrigo Borgia&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.[[File:Ezio Rome.jpg|thumb|280px|left|Ezio battles his way to the [[Capella Sistina|Sistine Chapel]].]]&lt;br /&gt;
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Fighting his way along the entire length of the Passetto di Borgo, Ezio snuck into the Sistine Chapel and struck at Borgia from above. As he was about to deal the killing blow, Borgia surprised him by using the Staff to blast him away and drain the energy of those in the room. Since Ezio held the Apple, he was immune to the Staff&#039;s effects, and the two engaged in a duel. Ezio repeated history by using the same technique [[Al Mualim]] utilized in his duel against Altaïr in 1191, by creating multiple illusions of himself with the Apple. Ezio seemingly bested Borgia, but the Pope overcame him. Borgia took the Apple, stabbed Ezio in the abdomen and left him to die before fleeing into the Vault. Outside the Vault, Ezio watched as Borgia tried in vain to open it. Laying down his arms, Ezio challenged and defeated Borgia in a fist fight, obtaining possession of both the Apple and the Staff, but refusing to take Borgia’s life, having realized the futility of revenge&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
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{{Quote|Killing you won&#039;t bring my family back...I&#039;m done.|Ezio spares Rodrigo&#039;s life|Assassin&#039;s Creed}}&lt;br /&gt;
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Entering the Vault, Ezio stood in shock as he was confronted by a hologram of an individual naming herself &amp;quot;[[Minerva]]&amp;quot; and claiming to be one of &amp;quot;[[Those Who Came Before]]&amp;quot;. Ezio was further confounded when the hologram sought to speak to an unseen figure named [[Desmond Miles|Desmond]], before disappearing abruptly, leaving Ezio with many unanswered questions&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
{{Spoiler|Plot details for &#039;&#039;[[Assassin&#039;s Creed Brotherhood]]&#039;&#039; follow.}}&lt;br /&gt;
&lt;br /&gt;
====Siege of Monteriggioni====&lt;br /&gt;
[[File:Monterigioni.jpg|thumb|right|250px|Ezio destroying a siege tower.]]&lt;br /&gt;
Following his experience in the Vault, Ezio returned to Monteriggioni. However he soon learned that the Templar threat had diminished little when [[Cesare Borgia]], the son of Rodrigo and a high ranked Templar laid siege to Monteriggioni. His army of soldiers, towers and cannons breached the city&#039;s gates and destroyed much of the city and Villa. Ezio, who was sleeping with Caterina Sforza at the time of the attack, was shocked when a cannonball shot through his wall and hit the centre pillar of his room. He quickly got dressed and met with Mario to discuss their options. Mario tasked Ezio with keeping the Templars from the city walls, whilst Mario himself led the evacuation of the city &amp;lt;ref name=&amp;quot;Assassin&#039;s Creed Brotherhood - E3 gameplay demo&amp;quot;&amp;gt;&#039;&#039;[http://e3.g4tv.com/videos/46470/Ubisoft-E3-2010-Assassins-Creed-Brotherhood-Demo/ Assassin&#039;s Creed: Brotherhood - E3 gameplay demo]&#039;&#039;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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Ezio made his way to the city walls, and using the cannons, destroyed several of Cesare’s siege engines. Eventually however, the Templars breached the city gates, and entered, bringing a mortally wounded Mario Auditore and a captured Caterina Sforza with them. Seeing his uncle mortally wounded and lying on the ground, Ezio ran on the rooftops trying to reach Mario before Cesare could kill him. Standing at the city gates, the Apple of Eden in his hand, Cesare &#039;invited&#039; Ezio to come to Rome with a shot of his firearm; the shot killed Mario. The Apple in hand, Cesare returned to Rome whilst Ezio, who had been shot by a Borgia harquebusiers atop the city walls, blacked out and fell off the building he was observing the situation from &amp;lt;ref name=&amp;quot;Assassin&#039;s Creed Brotherhood - E3 gameplay demo&amp;quot; /&amp;gt;.&lt;br /&gt;
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Upon regaining consciousness, Ezio travelled to Rome to avenge Mario&#039;s murder at the hands of Cesare.&lt;br /&gt;
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====War in Rome====&lt;br /&gt;
In 1499, with no headquarters, and the [[assassins]] in disarray, Ezio arrived in Rome, where he found the city in ruins and disrepair under [[House of Borgia|the Borgia]]. Basing himself on [[Tiber Island]], in the centre of the city, Ezio rebuilt the complex, and began his mission to rid the city of Cesare and his father&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;.&lt;br /&gt;
{{Spoiler End}}&lt;br /&gt;
&lt;br /&gt;
== Personality and characteristics ==&lt;br /&gt;
[[File:QuickTimePlayer 2009-09-25 19-22-34-26.png|thumb|left|286px|A young Ezio gets approached by a Florentine guard after protesting at his father’s and brothers’ execution.]]&lt;br /&gt;
&lt;br /&gt;
Ezio was raised as a young [[Florence|Florentine]] nobleman, living during the 15th and 16th Century. Unlike his ancestor Altaïr, he was brought up without knowing of the Assassins&#039; existence, or of his heritage. A seducer of women and a playful man, Ezio possessed acrobatic skills far beyond those of his peers, save for his brother. He came from an affluent background and had many friends until the deaths of his father and brothers drove him out of Florence. Forced to protect his [[Maria de&#039; Mozzi|mother]] and [[Claudia Auditore da Firenze|sister]], Ezio became an [[Assassin]], exacting revenge on the conspirators who had betrayed his family and plotted to seize both [[Florence]] and [[Venice]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
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Initially, Ezio allowed his emotions to get the best of him, going so far as to disrespect the corpse of Vieri de&#039; Pazzi just after his death. However, Ezio did manage to gain control of his anger, and by the time he had become a Master Assassin, could control it almost completely.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
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===Equipment and skills===&lt;br /&gt;
[[File:Ezio Auditore da Firenze-Brotherhood.jpg|thumb|right|250px|Ezio Auditore, 1503.]]&lt;br /&gt;
{{Quote|Despite its age, its construction is rather advanced.|Leonardo da Vinci, on Ezio&#039;s hidden blade.|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
Ezio Auditore da Firenze was a highly skilled Assassin and a leader amongst the Order. A master of multiple skills, including theft, blending, armed and unarmed combat, stealth assassination techniques, free-running and long-distance combat, he was able to use a variety of weapons including two [[Hidden Blade|hidden blades]], the [[longsword]], [[throwing knives]] and more. Born with the ability to use [[Eagle Vision]], Ezio could instinctively differentiate friend from foe.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An explorer, throughout his quests, Ezio scoured the cities he visited in search of Codex pages and seals from the [[Secret Locations|six assassins tombs]] spread across northern Italy. The Codex pages allowed Leonardo di Vinci to upgrade his weaponry, including the addition of a wheel lock firearm and poison needle concealed beneath his left hidden blade.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By collecting the six tomb seals, Ezio gained access to the [[Altaïr&#039;s Armor|armor]] created by his ancestor, [[Altaïr Ibn-La&#039;Ahad]] which may have later been lost during the [[Siege of Monteriggioni]]. He also collected [[capes]] that helped him stay incognito. The only exception to this was the cape bearing the Auditore family crest, which made him easily recognizable, due to his family&#039;s history.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1503, when Ezio started the Brotherhood of Assassins, he wore a uniform that resembled a combination of his own when he just started to become an assassin and Altaïr&#039;s uniform as an assassin. The robes coming with Altaïr&#039;s armor were black, while this one was the usual Assassin white. It was also longer in comparison to his old outfit. It still bore the Assassin seal on his belt, with a white cape hanging from the left side of his shoulder.&lt;br /&gt;
&lt;br /&gt;
===Romantic life===&lt;br /&gt;
[[File:Zw-ezio-cristina.png|thumb|286px|left|Ezio and Cristina kissing in her room.]]&lt;br /&gt;
Ezio was known for his good looks, flirtatious nature and predisposition for womanizing.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Lineage&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Renaissance&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt; Despite the latter part of his life being centered around his hunt for [[Pope Alexander VI|Rodrigo Borgia]], Ezio still managed to find the time to share multiple romantic relationships with a number of different women.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Renaissance&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By 1476, Ezio had had many encounters with various unnamed [[Florence|Florentine]] girls and [[Courtesans|courtesans]] before the execution of his family; insulting Vieri de&#039; Pazzi by suggesting that his sister seemed &amp;quot;quite satisfied with the handling he gave her earlier.&amp;quot; That year, Ezio was in a permanent relationship of sorts with [[Cristina Vespucci]], against the wishes of her father. Following his street brawl with Vieri de&#039; Pazzi on the [[Ponte Vecchio]], Ezio visited Cristina during the night, despite his brother&#039;s request otherwise; he was chased out by her father the next morning, and subsequently had to flee the city guards.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt; Two years later, when Ezio returned to Florence, Cristina was married to one of her suitors, Manfredo d&#039;Arzenta, though she admitted to still loving Ezio.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Renaissance&amp;quot; /&amp;gt; Ten years later, when Cristina and Manfredo travelled to Venice for carnevale, Ezio, posing as her husband, wrote to her asking her to come to the Rio Terra degli Ogniscanti; Cristina complied. As both wore carnevale masks, she did not recognise him until he kissed her. She then took off his mask and asked him how he dared kiss her like that, telling him she never wanted to see him again. When Ezio tried to understand, she explained that if he really loved her, he wouldn&#039;t simply have let Manfredo marry her. Ezio was deeply hurt upon learning of Cristina&#039;s death at the hands of [[Girolamo Savonarola]]&#039;s men, during the Bonfire of the Vanities.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Renaissance&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before meeting with Cristina during Carnevale, whilst trying to find a way to Venice, Ezio accompanied his friend, Leonardo da Vinci, to [[Forlì]]. He was initially refused passage aboard the ship to Venice, but his fortunes changed after encountering [[Caterina Sforza]], who had become stranded on a small island with no means of escape. Ezio rescued her, and she repaid the favor by granting him passage to Venice. She also told him that the next time he returned to Forli, it would &amp;quot;be her pleasure&amp;quot; to entertain him. Moments later, after Ezio revealed to his close friend that Sforza was a future conquest and his type of woman, Leonardo informed Ezio of the ladies&#039; identity, and that she was married to the Count of the city.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Caterina_Sforza_&amp;amp;_Ezio.jpg|thumb|286px|Ezio and Catherina Sforza together in bed.]]&lt;br /&gt;
Also, at some point during his time in Forlì, Ezio encountered a girl named [[Amelia]]. During this encounter, Amelia and two of her friends were discussing whether anyone could beat their record in a horseback riding race. Ezio took on the challenge, in return for an intimate encounter with Amelia should he prove successful.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When Ezio arrived in Venice for the first time, an unknown young woman unsuccessfully attempted to pickpocket him. Later the same day, Ezio witnessed the woman and a group of thieves attempting to scale the Palazzo della Seta. The attempt ended in failure, and the girl was shot in the leg by an archer. Ezio intervened, defending her from Emilio Barbarigo&#039;s thugs. Upon helping her to get to safety, he learned that her name was [[Rosa]], and that she was a member of the city&#039;s Thieves Guild. At first, Rosa&#039;s attitude towards Ezio was very aggressive and unfriendly, but after he saved her, she became much more amiable.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While trying to acquire the Golden Mask, Ezio was seen flirting with many of [[Sister Teodora]]&#039;s [[Courtesans]]. After the Carnevale challenges, when Ezio goes up to accept the Golden Mask as his prize for victory, he was accompanied by a Courtesan. After assassinating Marco Barbarigo and seeking sanctuary in the brothel, Ezio was known to have flirted with Sister Teodora, who invited several of her girls to &amp;quot;comfort&amp;quot; Ezio.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1499, Ezio was seen sleeping with Caterina Sforza in the Villa Auditore before it was [[Siege of Monteriggioni|besieged]] by [[Cesare Borgia]] and his army.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed Brotherhood - E3 gameplay demo&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Ezio is 40 years old in 1499 (15 years older than Altaïr was in 1191); the same age as his father, Giovanni Auditore, when he was executed in 1476.&lt;br /&gt;
*Ezio is, thus far, the only character whose physical appearance undergoes observable changes over the 23-year period of the game. Others (like Altaïr and Desmond) mostly stay the same.&lt;br /&gt;
**With the camera at a certain angle, the evidence of Ezio&#039;s aging becomes apparent. By the time he turns 40, he grows a beard and develops wrinkles in his forehead. His voice also matures over time, making him sound calmer and talk more slowly. He also loses his tan, which is likely due to him hiding in the shadows for the majority of his life.&lt;br /&gt;
** However, by the time of Assassin&#039;s Creed: Brotherhood other characters, such as Mario Auditore and Leonardo da Vinci have shown signs of aging.&lt;br /&gt;
*Just like Altaïr and Desmond, Ezio has a scar on his mouth. It was acquired after the mission &amp;quot;Boys Will Be Boys&amp;quot; during Sequence 1, when Vieri de&#039; Pazzi throws a rock at his face.&lt;br /&gt;
*The Animus database only details his life before he became an [[Assassin]], holding no information on his life within the Order.&lt;br /&gt;
*Both Ezio and Altaïr have similar name meanings and origins. Altaïr means &amp;quot;the flying one,&amp;quot; while Ezio means &amp;quot;eagle.&amp;quot; Altaïr also comes from the name of the brightest star in the constellation Aquila (which also translates to &amp;quot;eagle&amp;quot;).&lt;br /&gt;
*Ezio&#039;s robes in Brotherhood more closely resembles Altaïr&#039;s in color and design. At this point, the bracers of his father&#039;s hidden blade have also been replaced.&lt;br /&gt;
*Ezio&#039;s outfit can be unlocked in [[wikipedia:Prince of Persia: The Forgotten Sands|&#039;&#039;Prince Of Persia: The Forgotten Sands&#039;&#039;]], via Uplay for 30 points.&lt;br /&gt;
*A Sackboy version of Ezio&#039;s outfit can be purchased for LittleBigPlanet via the PlayStation Store.&lt;br /&gt;
*In Playstation Home Ezio&#039;s Assassin robe from Assassin&#039;s Creed II was a limited edition outfit and could be bought but it is now currently unavailable.&lt;br /&gt;
*In the first memory of The Bonfire of Vanities(Sequence 13), a group of women can be heard talking about an Assassin (Ezio), on the bridge where Machiavelli is waiting, and reveal that the stories of Ezio&#039;s assassinations in Firenze reached a mythic status.&lt;br /&gt;
*Ezio has been seriously injured in battle three times. The first is when Checco Orsi stabbed Ezio in the right side of his lower abdomen during the small cutscene. The second is when Rodrigo Borgia stabbed Ezio in the left side of his lower abdomen. The third is when Ezio was shot in the left shoulder at the siege of Monteriggioni by arquebruisers.&lt;br /&gt;
*Ezio&#039;s title was slightly misspelled in &#039;&#039;Assassin&#039;s Creed II: Discovery&#039;&#039;. In the game, his biography lists him as &amp;quot;Ezio Auditore &#039;&#039;&#039;de&#039;&#039;&#039; Firenze&amp;quot; instead of &amp;quot;Ezio Auditore &#039;&#039;&#039;da&#039;&#039;&#039; Firenze&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery widths=&amp;quot;135&amp;quot; captionalign=&amp;quot;left&amp;quot; captionposition=&amp;quot;below&amp;quot; bordersize=&amp;quot;medium&amp;quot; orientation=&amp;quot;none&amp;quot;&amp;gt;&lt;br /&gt;
File:youngezio.JPG|In-game model of young Ezio.&lt;br /&gt;
File:Zw-ezio-cut.png|Ezio&#039;s wound resulting the scar on his mouth.&lt;br /&gt;
file:FDO 1600x1200.jpg|Ezio and the multiplayer characters.&lt;br /&gt;
assassins-creed-brotherhood-20100614064141263.jpg|[[Ezio]]&#039;s [[Assassin&#039;s Creed Brotherhood|Brotherhood]] robes.&lt;br /&gt;
File:Ezio2--article_image.jpg|Ezio in [[Leonardo da Vinci|Leonardo da Vinci]]&#039;s workshop in Venice.&lt;br /&gt;
AC-capeandhammer--article image.jpg|Ezio in the Villa Auditore wearing Altair&#039;s armor, Auditore Cape and weilding the Condotierro hammer.&lt;br /&gt;
screenshot_pc_assassins_creed_ii064.jpg|Ezio in public with his Hidden Blades.&lt;br /&gt;
File:ACB_SP_S_01_Rome_PantheonAndHorses.jpg|Ezio riding on a [[horses|horse]] towards the [[Pantheon]].&lt;br /&gt;
File:20100125121345!Ezio_and_Lorenzo.jpg|Ezio and Lorenzo de&#039; Medici.&lt;br /&gt;
1262177257677_f.jpg|A young Ezio.&lt;br /&gt;
2upyfmc.png|Young Ezio with his next conquest.&lt;br /&gt;
800px-Ezio and Leonardo.jpg|Ezio Auditore and Leonardo da Vinci reuniting in Rome.&lt;br /&gt;
Ezio_Auditore_de_Firenze_dp_by_cystemic.jpg|Ezio Auditore da Firenze&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes and references==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{AC2D}}&lt;br /&gt;
{{ACBrotherhood}}&lt;br /&gt;
{{ACLL}}&lt;br /&gt;
{{DEFAULTSORT:Auditore, Ezio}}&lt;br /&gt;
[[Category:Characters|Auditore, Ezio]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Lineage Characters|Auditore, Ezio]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Auditore, Ezio]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Characters|Auditore, Ezio]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Characters|Auditore, Ezio]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Lost Legacy Characters|Auditore, Ezio]]&lt;br /&gt;
[[Category:Assassins|Auditore, Ezio]]&lt;br /&gt;
[[Category:Descendant of Altaïr|Auditore, Ezio]]&lt;/div&gt;</summary>
		<author><name>80.5.144.176</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Palazzo_Ducale_di_Venezia&amp;diff=411282</id>
		<title>Palazzo Ducale di Venezia</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Palazzo_Ducale_di_Venezia&amp;diff=411282"/>
		<updated>2010-09-21T17:00:08Z</updated>

		<summary type="html">&lt;p&gt;80.5.144.176: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Palazzo Ducale.jpg|thumb|right|250px|The Palazzo Ducale, in Venice.]]&lt;br /&gt;
The &#039;&#039;&#039;Palazzo Ducale&#039;&#039;&#039;, or &#039;&#039;Doge&#039;s Palace&#039;&#039;, was a large, palace adjoining the [[Basilica di San Marco]], in [[Venice]].&lt;br /&gt;
&lt;br /&gt;
Built to protect the Doge, the ruler, of Venice; the Palazzo Ducale was an imposing structure with high, unscalable walls and a guarded main entrance. The palace not only housed the Doge, but also served as a prison of sorts, as they rarely left the building&#039;s walls.&lt;br /&gt;
&lt;br /&gt;
In 1485, a [[Knights Templar|Templar]] plot to gain the allegiance of the Doge of Venice &amp;amp;ndash; [[Giovanni Mocenigo]] &amp;amp;ndash; had turned to one of assassination, with [[Carlo Grimaldi]] chosen to poison him within the Doge&#039;s own chambers. The [[Assassins]] utilized [[Leonardo da Vinci]]&#039;s [[Flying Machine]] in order to get into the Palazzo, since the Palazzo is impenetrable.&lt;br /&gt;
&lt;br /&gt;
Following the death of Giovanni and his successor, [[Marco Barbarigo]], [[Agostino Barbarigo]] became Doge, and continue to utilise the Palazzo Ducale as his personal residence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Like the Palazzo Medici, the Palazzo Ducale is designed to be impenetrable, the only way to get in is during the mission to assassinate [[Carlo Grimaldi]], where you can get in with the [[Flying Machine]] invented by [[Leonardo da Vinci]].&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Locations]]&lt;br /&gt;
[[Category:Landmarks]]&lt;/div&gt;</summary>
		<author><name>80.5.144.176</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Viewpoint&amp;diff=553347</id>
		<title>Viewpoint</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Viewpoint&amp;diff=553347"/>
		<updated>2010-09-16T15:42:15Z</updated>

		<summary type="html">&lt;p&gt;80.5.144.176: /* Assassin&amp;#039;s Creed II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC|AC2|Locations|Crusade|Ren|Good}}&lt;br /&gt;
[[File:Altair viewpnt jerus.jpg|thumb|264px|right|Altair on a view point at Jerusalem]]&lt;br /&gt;
&#039;&#039;&#039;View Points&#039;&#039;&#039; are any structure high enough for it to be possible to observe the surrounding terrain. They range from church towers and mansions&#039; roof beams in the cities, to watchtowers and guardposts on the roads.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039; ==&lt;br /&gt;
[[File:Altair leap jerus.jpg|thumb|264px|left|Altair performing a Leap of Faith from a viewpoint]]&lt;br /&gt;
In the first game, view points were found in all the cities ([[Damascus]], [[Jerusalem]] and [[Acre]]) and in the [[Kingdom]], excluding [[Masyaf]]. Each map contained 10 to 12 view points located on the highest buildings; such as a cross on top of a Catholic Cathedral, or the top of a lighthouse in the port-city of Acre, or a palace guard tower in the city of Damascus. Aside from by the height of those constructions, they could be located by watching the birds that nest there. Climbing atop one of the structures provided the means to activate (or Synchronize) the View Point, using the Head Button.&lt;br /&gt;
&lt;br /&gt;
Those view points allowed [[Altaïr]] to observe the layout of the terrain around him and watch the movement of its people. After the first view point in a map was &amp;quot;activated,&amp;quot; it revealed the location of the remaining points and [[missions]] within a certain radius.&lt;br /&gt;
&lt;br /&gt;
Some viewpoints had archers defending the position, or guards set around and below it. They could either fire arrows or throw rocks to prevent a climber from reaching the top. All the view points had carts or piles of hay on the ground at the very bottom, providing perfect and spectacular locations for the performance of an incredible-but-potentially-fatal [[Leap of Faith]].&lt;br /&gt;
===[[Achievement|&#039;&#039;Achievement&#039;&#039;]]===&lt;br /&gt;
&lt;br /&gt;
On the Xbox 360 version you can get an achievement by synchronizing with all View Points.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;64&amp;quot;|Icon&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Name&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;64&amp;quot;|Points&lt;br /&gt;
!width=&amp;quot;64&amp;quot;|Secret?&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AssassinsCreed_Fearless.jpg]]&lt;br /&gt;
|&#039;&#039;&#039;Fearless&#039;&#039;&#039;&lt;br /&gt;
|Scale, and Synchronize atop, all view points.&lt;br /&gt;
|25[[File:G.png|link=]]&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed II&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Assassin&#039;s Creed II&#039;&#039;&#039;s view points function much the same and are located on famous land marks in Italy. [[Ezio]] will not only be able to dive into carts and stacks of hay such as in the first game, but also into carts of flower petals, leaves and bodies of water. There are seventy-three View Points in the game (including the DLC&#039;s) and you get an [[Assassin&#039;s Creed II Achievements|achievement/trophy (&amp;quot;I like the view&amp;quot;)]] by synchronizing with ten View Points. You can also get the achievement &amp;quot;High Dive&amp;quot; where you perform a leap of faith on top of [[Giotto&#039;s Campanile]] in [[Florence]].[[File:AssassinsCreedIIGame-2010-05-03-16-54-53-551.jpg|thumb|Venice Viewpoint]]&lt;br /&gt;
&lt;br /&gt;
Note that one&#039;s map will remain devoid of structures until the player has ascended to the View Point in the area and synchronized with it.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the achievements for &#039;&#039;Assassin&#039;s Creed&#039;&#039;, the &amp;quot;Fearless&amp;quot; achievement refers to View Points as &amp;quot;Reach High Points&amp;quot;.&lt;br /&gt;
*The highest reaching point in &#039;&#039;Assassin&#039;s Creed&#039;&#039; is the Cathedral of the Holy Cross in [[Acre]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Locations]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Locations]]&lt;/div&gt;</summary>
		<author><name>80.5.144.176</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Piece_of_Eden&amp;diff=424188</id>
		<title>Piece of Eden</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Piece_of_Eden&amp;diff=424188"/>
		<updated>2010-09-07T17:08:07Z</updated>

		<summary type="html">&lt;p&gt;80.5.144.176: /* Confirmed Pieces of Eden */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Good}}{{nomF}}&lt;br /&gt;
[[File:Zw-eden-slave.png|thumb|300px|The Piece of Eden used by [[Those Who Came Before]] to enslave humans]]&lt;br /&gt;
{{Quote|They&#039;re gifts, Mr. Miles. From Those Who Came Before|Dr. [[Warren Vidic]] on a Piece of Eden|Assassin&#039;s Creed}}&lt;br /&gt;
The &#039;&#039;&#039;Pieces of Eden&#039;&#039;&#039; were technologically advanced pieces of equipment created by the [[First Civilization]]; each possessed unique properties, and all were known to be capable of bending the thoughts of one or more individuals to the will of the user.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{Quote|Current examination of Subject Seventeen indicates that aside from the Piece of Eden, all other artifacts related to Christ-figure are literary devices for derived from Piece of Eden, and not actual objects.|[[Alan Rikkin]] [[e-mail]] on the Pieces of Eden adoption as biblical and historical artifacts|Assassin&#039;s Creed}}&lt;br /&gt;
[[Those Who Came Before]], also known as the First Civilization&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;, were an ancient yet advanced race of beings that lived on Earth long before humanity. The creators of the Human race, the First Civilization used the Pieces of Eden to control their slaves through hypnotic trances&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;. Whether humanity was created to be susceptible to the effects of the Pieces of Eden, or if the Pieces were created after humanity remains unknown; [[Minerva]] attributed the peace between humanity and their &amp;quot;gods&amp;quot; to the effects of the Pieces of Eden&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Eventually however, two humans, [[Adam and Eve]] became immune to the hypnotic effects of the Pieces of Eden, and stole one of the Pieces &amp;amp;ndash; the Apple of Eden &amp;amp;ndash; from their masters. Soon after a war broke out, pitting humanity against their gods. Despite their strength in technology, the Pieces of Eden failed to protect the creators from the slaves, who heavily outnumbered the masters. The war ended catastrophically for both sides, and both humanity and their gods were forced to work together to rebuild their world&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;. Eventually though, the gods became extinct, and their Pieces of Eden were lost to the annals of history&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Over the centuries, the Pieces of Eden resurfaced; seen as religious artifacts or holy relics, foremost among which being the Apple of Eden. However, as time continued, so groups of individuals began to see the Pieces of Eden for what they truly were, advanced technologies to be exploited. As early as the 12&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Century, the [[Knights Templar]] were actively seeking and obtaining numerous Pieces of Eden&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot; /&amp;gt;, in the hopes of uniting the world in peace much like Those Who Came Before had done&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;, and in 1191, they sought the Apple itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Poemap.jpg|thumb|[[Altaïr]], looking at the map of locations of Pieces of Eden]]Led by the [[Robert de Sable|Grand Master]] of the Order, the Knights Templar used the cover of the [[Third Crusade]] to infiltrate the catacombs of [[Solomon&#039;s Temple]], in the city of [[Jerusalem]], where they knew the Apple was located. Unfortunately for them, [[Al Mualim]], leader of the [[Assassins|Order of Assassins]] and secretly also, a Knights Templar, had sent his best to capture the device. [[Altaïr Ibn-La&#039;Ahad]] and the [[Malik A-Sayf|brothers]] [[Kadar A-Sayf|A-Sayf]] intercepted the Templars, and despite the death of Kadar and Altaïr being thrown from the battle early on, the Assassins prevailed and spirited the Apple to their fortress in [[Masyaf]]&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot; /&amp;gt;. For a year the Assassins and Knights Templar fought one another for control of the artifact, until finally the deaths of both Robert de Sable and Al Mualim at the hands of Altaïr ended the conflict. Originally intending to destroy the Apple, Altaïr found himself unable to do so, and instead decided to seal the Apple in the [[Limassol]] [[Templar Archive|Archives]] after he had liberated it from the Templars; circumstances worked against this however, and he decided to keep the Apple himself, lest it fall into the wrong hands&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Bloodlines&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Bloodlines]]&#039;&#039;&amp;lt;/ref&amp;gt;. Ultimately, the Apple did find it&#039;s way to Cyprus, where it was buried away until it&#039;s discovery and exhumation by the Knights Templar in 1487&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Centuries later, whilst hacking into the [[Animus]], the mysterious [[Subject 16]], discovered that throughout history, the Pieces of Eden had had an extensive history of changing hands, with many historically notable figures, many Templars or Assassins, laying claim to them; Napoleon Bonaparte, George Washington, Gandhi, Nikola Tesla, Thomas Edison, Tsar Nicholas II, Winston Churchill and even Adolf Hitler to name but a few&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;. By 2012 however, many had fallen into the hands of the Knights Templar; seeking to obtain the rest, the [[Animus]] project was set up with the intention of mapping the location of, and securing the remaining Pieces of Eden&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
This Animus project was also an important component in the Knights Templar goal of ensuring world peace, through use of the Pieces of Eden. By using the Pieces of Eden known as &amp;quot;the Apples&amp;quot;, the Templars sought to manipulate the neuro-transmitters in the entire human race to achieve their goal. Eye-Abstergo, a branch of [[Abstergo Industries]], planned to launch an &amp;quot;all-in-one telecommunication&amp;quot; satellite into orbit of the Earth; unbeknown to humanity and indeed, many employees of Abstergo Industries, the satellite would contain at least one Apple, and spread it&#039;s power out on a global scale&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Abilities===&lt;br /&gt;
&lt;br /&gt;
{{Quote|This&amp;amp;hellip; piece of silver cast out Adam and Eve. It turned staves into snakes. Parted and closed the Red Sea. Eris used it to start the Trojan War; and with it, a poor carpenter turned water into wine.|[[Al Mualim]], speaking to Altaïr about [[First Apple|the Apple]]|Assassin&#039;s Creed}}&lt;br /&gt;
&lt;br /&gt;
[[File:Almualimxs.jpg|thumb|right|250px|[[Al Mualim]] uses the Apple to project multiple images of himself.]]&lt;br /&gt;
Amongst the greatest tools known to man; by interacting with a neuro-transmitter located deep in the brain of the human body, the Apples of Eden could control the human mind. Other Pieces of Eden were capable of warping reality, creating illusions and ensuring total obedience; both the Knights Templar and the Order of Assassins believed that the Pieces of Eden were the sources of many historical tales and miracles, such as the Parting of the Red Sea, the Trojan Horse, and the miracles enacted by &amp;quot;the Christ-figure&amp;quot; who foreshadowed the Christian faith, and the Biblical plagues that ravaged Egypt, among other supernatural happenings. Some were known to interact with and change the passage of time, possibly creating paradoxes&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot; /&amp;gt;, while at least one provided an impenetrable barrier, that would protect the wearer from any attempt at penetration&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Following the destruction of the second Piece of Eden during experimental use at Denver International Airport, the Knights Templar found themselves in need of another artifact with similar properties. Needing access to a map that indicated the location of &#039;&#039;all&#039;&#039; Pieces of Eden, the Templar front company [[Abstergo Industries]] kidnapped the descendant of Altaïr Ibn-La&#039;Ahad &amp;amp;ndash; [[Desmond Miles]] &amp;amp;ndash; in order to view the memories of his ancestor. This would allow them to view the very same map Altaïr had viewed in 1191&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Each of the Pieces of Eden contained a great deal of energy stored within, and the destruction of one would cause an explosion on the same scale of a nuclear blast. [[Tunguska event|One such blast]] occurred in 1908, in the region of Tunguska, Russia, when the Piece of Eden known as &amp;quot;the Staff&amp;quot;  was seemingly destroyed by [[Nikola Tesla]] as a strike against the Knights Templar&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
{{Quote|I KNOW WHAT YOU&#039;RE DOING. I KNOW WHAT YOU DID. I SAW HIM. HE HAD A METAL BALL. IT OPENED. THEY WENT CRAZY. SHOOTING. STABBING. TORE EACH OTHER TO PIECES. I KNOW IT WAS YOU PEOPLE. SAW THE LOGO. HEARD THE NAME. I&#039;M GOING TO TELL. ANYONE WHO WILL LISTEN. YOU&#039;LL BE EXPOSED. THEY&#039;LL KNOW THE TRUTH. AND THEN YOU WILL PAY. YOU CRAZY BASTARDS. YOU&#039;LL PAY.|An unidentified individual&#039;s [[e-mail]] to Dr. [[Warren Vidic]]|Assassin&#039;s Creed }} &lt;br /&gt;
Although the First Civilization created humanity with a neuro-transmitter that forced them to accept the will of the Pieces of Eden, eventual cross-breeding between the gods and their slaves bore a hybrid species. These new humans passed &#039;&#039;some&#039;&#039; of the [[Eagle Vision|natural abilities]] of their gods, but most notably, were free of the neuro-transmitter that bound them to the will of the Pieces of Eden&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;. The first two known individuals to be born immune to the effects of the Pieces were [[Adam and Eve]], who later stole the Apple of Eden and precipitated the war that followed&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;. Members of the lineage also inherited these natural abilities and immunity to the mind-control of the Pieces, although the Pieces&#039; ability to physically control them remained&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot; /&amp;gt;. Individuals such as Altaïr and his descendants [[Ezio Auditore]], Subject 16 and Desmond Miles all possessed these enhanced abilities, and presumably, an immunity to the Pieces of Eden&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
By the early 21&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Century, the Knights Templar were aware of both the existence of Those Who Came Before and the fact that some humans were immune to the mind control of the Apples of Eden, and as such actively sought other devices to compensate for this&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot; /&amp;gt;. On at least one occasion Dr. [[Warren Vidic]], an employee of Abstergo Industries, recieved an [[Vidic&#039;s e-mail|email]] from an unknown individual who had not been affected by the powers of the Apple, and threatened to expose what he had seen&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Confirmed Pieces of Eden==&lt;br /&gt;
[[File:Zw-eden-4.png|thumb|The First Apple, adorning the Staff of Eden.]]&lt;br /&gt;
Besides the Apples of Eden, the First Civilization created many more Pieces of Eden. Some of these affected humanity in similar ways, whilst others affected nature and even time itself. The [[First Apple|first]], [[Second Apple|second]], [[Third Apple|third]], [[Fourth Apple|fourth]] and [[Fifth Apple|fifth Apples&#039;]] were all capable of control the minds of men, creating illusions and, to a degree, permit physical control over said minds&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot; /&amp;gt;; the Apples could all be used in conjunction with the [[The Staff|Staff of Eden]], which increased the abilities of both Pieces&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;. Other Pieces included [[the Shroud]], which would become famous to modern day humans as the &amp;quot;Shroud of Turin&amp;quot; &amp;amp;ndash; that which covered the body of Jesus Christ; it&#039;s properties including the ability to heal the wounds of those it touched; and the [[the Sword]], a Piece which greatly increased the military prowess and battle skill of its wielders, that would pass through the hands of many great rulers through the centuries, including [[Arthur|King Arthur]], [[Alexander the Great]], and [[Genghis Khan]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
According to [[e-mails]] read by [[Desmond Miles]], at least one Piece of Eden existed that granted the ability to manipulate time. Concerns over possible paradoxes however, lead to Abstergo Industries locking it away&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Known locations of Pieces of Eden==&lt;br /&gt;
[[File:Codexmap.jpg|thumb|The Codex Map]]&lt;br /&gt;
&lt;br /&gt;
Following the death of Al Mualim and the Apples projection of a map indicating the location of all Pieces of Eden, Altaïr copied the map and included it in his [[Codex]], hidden away so that only one of his bloodline might see it&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot; /&amp;gt;. Based off of the locations given on the Codex map, the following locations can be identified as containing a Piece of Eden&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;;&lt;br /&gt;
&lt;br /&gt;
#Giza, Egypt&lt;br /&gt;
#Lake Victoria, Africa, more on the Kenyan side&lt;br /&gt;
#The Gambia River, Gambia&lt;br /&gt;
#Timbuktu, Mali&lt;br /&gt;
#Taza, Morocco&lt;br /&gt;
#Canary Islands, Spain&lt;br /&gt;
#The Southern tip of the Kamchatka Peninsula in Russia, curiously near the volcano of Opala&lt;br /&gt;
#Odessa, Ukraine&lt;br /&gt;
#Kharkiv, Ukraine&lt;br /&gt;
#Rennes-le-Château, France&lt;br /&gt;
#Salisbury Plain, England&lt;br /&gt;
#Loch Ness, Scotland&lt;br /&gt;
#Maroantsetra, Madagascar&lt;br /&gt;
#Nara, Japan&lt;br /&gt;
#Somewhere close to Goodhouse, South Africa, near the border between South Africa and Namibia&lt;br /&gt;
#Kuwait&lt;br /&gt;
#Delhi, India or the Taj Mahal in India, just a short distance south of Delhi&lt;br /&gt;
#Persepolis, now mordern day Shiraz, Iran&lt;br /&gt;
#Jerusalem, Israel&lt;br /&gt;
#Colombia, South America, around the area of the Igara Parana River&lt;br /&gt;
#Nazca, Perú&lt;br /&gt;
#South-western Sri Lanka&lt;br /&gt;
#Hellissandur, Iceland&lt;br /&gt;
#The area of Sabiene Island, Nunavut, Canada&lt;br /&gt;
#Phoenix, Arizona, or somewhere outside the city&lt;br /&gt;
#Washington D.C.&lt;br /&gt;
#Juneau, Alaska&lt;br /&gt;
#An area close to Pulau Ratewo, Papua&lt;br /&gt;
#The middle of the South Pacific Ocean&lt;br /&gt;
#The Pacific Ocean, close to the coast of Mexico&lt;br /&gt;
#The South Pacific Ocean, close to the Assassin&#039;s temple located at 91 degrees W&lt;br /&gt;
#The Atlantic Ocean, in an area where it was believed that Atlantis was believed to have existed&lt;br /&gt;
#The Atlantic Ocean, a few hundred miles off the coast of Brazil&lt;br /&gt;
#The Antartic Ocean, on the side of Antartica facing up towards the Atlantic&lt;br /&gt;
#The Indian Ocean, almost cross sectioned with the tips of Inda, Africa and the Southwestern tip of Australia - a small island called Ile Amsterdam&lt;br /&gt;
#The Antartic Ocean, the side of the Antartic ocean that faces up towards the Indian Ocean&lt;br /&gt;
#Archangel, Russia&lt;br /&gt;
#Andorra le Vella, Andorra&lt;br /&gt;
#Imperatriz, Brazil&lt;br /&gt;
#Barrow, Alaska&lt;br /&gt;
#La Rioja, Argentina&lt;br /&gt;
#An area close to Harvey Bay, Queensland, Australia&lt;br /&gt;
#An area around South Cross, in Western Australia&lt;br /&gt;
#Somewhere in the middle of the Island of Sumatra, Indonesia&lt;br /&gt;
#Beijing, China&lt;br /&gt;
#Somewhere in the Atali Mountains in southwestern Mongolia&lt;br /&gt;
#Somewhere along the northern Coast of Chukotka province, Russia&lt;br /&gt;
#An area close to Tiksi, Russia&lt;br /&gt;
&lt;br /&gt;
The other two that made up the last of the 50 pieces; one of the Apples and the Staff, were both destroyed in the DIA Satellite Incident, Tunguska blast respectively&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*According to the [[glyphs]] and [[The Truth|Truth files]], many legends and myths throughout human history are actually historically accurate. The supernatural or paranormal parts of each can be explained by the protagonist in each having acquired his or her own Piece of Eden (i.e.: the Greek myth of Perseus, King Arthur, etc).&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, during the battle against [[Rodrigo Borgia|Borgia]] in the&amp;amp;nbsp;Sistine Chapel, [[Ezio]] creates copies of himself, much like [[Al Mualim]] did against Altaïr. If Ezio is [[Customization|customized]], his copies will appear with different sets of armor and colors whereas when if he is not customized, each copy will be perfectly identical to the real Ezio, besides his weapon.&lt;br /&gt;
*Both the Codex map, and the Map projection at the end of &#039;&#039;Assassin&#039;s Creed&#039;&#039; show that there are only fifty Pieces of Eden at a time, but Subject 16 says the Shroud is Piece of Eden &#039;number 66&#039;. This discrepancy has yet to be rectified.&lt;br /&gt;
**In the French and German version of &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, the Shroud is referred to as number 36, not 66. Whether this is a mistake in the translation or not, remains to be clarified.&lt;br /&gt;
&lt;br /&gt;
==Notes and references==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{PoE}}&lt;br /&gt;
{{AC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed Series]]&lt;br /&gt;
[[Category:Pieces of Eden]]&lt;/div&gt;</summary>
		<author><name>80.5.144.176</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Swords_of_Eden&amp;diff=500983</id>
		<title>Swords of Eden</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Swords_of_Eden&amp;diff=500983"/>
		<updated>2010-08-26T11:39:07Z</updated>

		<summary type="html">&lt;p&gt;80.5.144.176: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Golden sword.jpg|thumb|400px|right|The Sword]]&lt;br /&gt;
&#039;&#039;&#039;Use:&#039;&#039;&#039; Unknown.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Unknown.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Neutral Ownership:&#039;&#039;&#039; [[Those Who Came Before]], [[Perseus]], [[King Arthur]], Sigurd, [[Jeanne d&#039;Arc]], [[Alexander the Great]], [[Attila the Hun]], [[Genghis Khan]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassin Associated Ownership:&#039;&#039;&#039; None.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Templar Associated Ownership:&#039;&#039;&#039; None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PoE}}&lt;br /&gt;
[[Category:Pieces of Eden|Sword]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>80.5.144.176</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Talk:Swords_of_Eden&amp;diff=600834</id>
		<title>Talk:Swords of Eden</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Talk:Swords_of_Eden&amp;diff=600834"/>
		<updated>2010-08-26T11:38:16Z</updated>

		<summary type="html">&lt;p&gt;80.5.144.176: Created page with &amp;quot;==Appearance== *Does the Sword look exactly like it does in the picture, like a two-handed medieval sword, or can it change into a one-handed falchion or sabre if the user wishes…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Appearance==&lt;br /&gt;
*Does the Sword look exactly like it does in the picture, like a two-handed medieval sword, or can it change into a one-handed falchion or sabre if the user wishes? [[Special:Contributions/80.5.144.176|80.5.144.176]] 11:38, August 26, 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>80.5.144.176</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rafiq&amp;diff=439314</id>
		<title>Rafiq</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rafiq&amp;diff=439314"/>
		<updated>2010-08-24T18:18:12Z</updated>

		<summary type="html">&lt;p&gt;80.5.144.176: /* Assassin&amp;#039;s Creed: Bloodlines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{imageneed}}&lt;br /&gt;
A &#039;&#039;&#039;Rafik&#039;&#039;&#039; (or &#039;&#039;&#039;Rafiq&#039;&#039;&#039;) is a graduated [[scholar]] of the [[Assassins]] in the second tier of the caste system (the Assassins being on top). Within the game, they provide information[[File:Buarue.jpg|thumb|right|200px|The [[Bureau]], a rafiq&#039;s home.]] on where to acquire knowledge about targets and determine whether or not Altaïr is well-educated enough to perform an assassination. They are usually located in a [[Assassin&#039;s Bureau]], other Dai&#039;s and Rafiq&#039;s can be found in [[Masyaf]], though these Dai&#039;s and Rafiq&#039;s do not help you.&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
In one of his conversations with [[Malik]] at the Assassin&#039;s Bureau in Jerusalem, Altaïr addresses Malik as &amp;quot;dai&amp;quot; (during the Majd Addin assignment). The &#039;&#039;dais&#039;&#039; are the direct representatives of the Imam, who is the exalted spiritual leader of the people. This means that Malik was made a &#039;&#039;dai&#039;&#039; after he pulled off the task that Altaïr failed to accomplish in the beginning. In the beginning of the story in the cut-out scene under the Temple, Altaïr states that he is of a higher [[rank]] than Malik. Altaïr is a [[Master Assassin]] and a field instructor, which means that Malik is not yet a &#039;&#039;dai&#039;&#039;. While devising a plan on how to approach [[Al Mualim]], Malik refers to Altaïr as dai (Al Mualim assassination) showing that he obtained the rank once giving the [[Piece of Eden]] to Al Mualim .&lt;br /&gt;
[[File:Malikbureau.png|thumb|240px|Altaïr visits Malik, The Dai and leader of the Jerusalem Assassin&#039;s Bureau]]&lt;br /&gt;
The Bureau leaders in Acre and Damascus are &#039;&#039;rafiqs&#039;&#039;. That is not their name but their rank. A &#039;&#039;rafiq&#039;&#039; is a first level instructor just beneath a &#039;&#039;dai&#039;&#039;. Initially they are teachers and field contacts that provided Altaïr with where and when to best strike. But after Altaïr&#039;s major failure, Al Mualim places him under the entire [[Assassins|Assassin&#039;s Order]]. This results in rafiqs obtaining authoritative power over Altaïr. Rafiqs are then authorized to grant or deny the carrying out of a Assassination Contract, if Altaïr does not posses what they feel is enough information on the target. Once Altaïr has properly learned where and when the target will be, he is granted permission to perform the strike, but only after receiving the assassination feather marker. Rafiqs are also responsible for documenting information about the assassinations success, but also the information that the informers stationed around the cities have obtained. The &lt;br /&gt;
[[File:A_rafiq_in_damascus.png|thumb|left|240px|Altaïr visits The rafiq and leader of the Damascus Assassin&#039;s Bureau]]informers seem to be under the authority of the rafiqs and answer to them. This is noted in how rafiqs seem to always have knowledge of the targets occupation and the area most occupied by them. But because rafiqs can&#039;t leave the bureau, informers gather information in the field and report back. With this information rafiqs direct Altair in the directions of where best to begin his search.&lt;br /&gt;
Each of them has a particular skill or talent which he may teach in addition to teaching philosophy, the Quran, and [[The Creed]]. Malik is a cartographer, or map maker. One of the &#039;&#039;rafiqs&#039;&#039; is a potter (Damascus) and the other is a [[scholar]]/scribe (Acre). Their given names are never said. They are only called &#039;&#039;rafiq&#039;&#039; as a title of respect.&lt;br /&gt;
&lt;br /&gt;
The higher level teachers (Instructors) at [[Masyaf]] (Al Mualim&#039;s Library) are those who wear the white robes with a black &#039;&#039;djellaba&#039;&#039; and red decorative markings. They more than likely are the teachers who provide in depth education on philosophy and the politics of the world. Providing such knowledge educates and moulds out to the assassin students how and why it is that a single assassination strike could change the land and affect history. Instructors probably help assassins better understand why their work is so important in maintaining peace. Al Mualim also wears this attire except his is all black, marking him as Master of the Assassins Order.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed: Altair&#039;s Chronicles&#039;&#039;===&lt;br /&gt;
Altaïr encounters a Rafiq during his visit to [[Damascus]]. He is an old, nasty man and first challenges Altaïr in order to determine if he is enough trained. In his adventures, Altaïr also meets other Rafiqs (like [[Hamid]]) as well.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed&#039;&#039;===&lt;br /&gt;
There are three Rafiqs in three different cities ([[Damascus]], [[Acre]], [[Jerusalem]]). The Rafiq of Jerusalem is [[Malik]], while the other two were not given any names.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed: Bloodlines&#039;&#039;===&lt;br /&gt;
Rafiqs do not really appear in the game, instead key Resistance members such as [[Alexander (Assassin&#039;s Creed: Bloodlines)|Alexander]] and [[Markos]] act similarly to Rafiqs and are situated in Resistance Safe Houses, not Assassin Bureaus.&lt;br /&gt;
&lt;br /&gt;
{{ACAC}}&lt;br /&gt;
{{AC}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Characters]]&lt;br /&gt;
[[Category:Assassins]]&lt;/div&gt;</summary>
		<author><name>80.5.144.176</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rafiq&amp;diff=439313</id>
		<title>Rafiq</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rafiq&amp;diff=439313"/>
		<updated>2010-08-24T18:17:51Z</updated>

		<summary type="html">&lt;p&gt;80.5.144.176: /* Assassin&amp;#039;s Creed: Bloodlines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{imageneed}}&lt;br /&gt;
A &#039;&#039;&#039;Rafik&#039;&#039;&#039; (or &#039;&#039;&#039;Rafiq&#039;&#039;&#039;) is a graduated [[scholar]] of the [[Assassins]] in the second tier of the caste system (the Assassins being on top). Within the game, they provide information[[File:Buarue.jpg|thumb|right|200px|The [[Bureau]], a rafiq&#039;s home.]] on where to acquire knowledge about targets and determine whether or not Altaïr is well-educated enough to perform an assassination. They are usually located in a [[Assassin&#039;s Bureau]], other Dai&#039;s and Rafiq&#039;s can be found in [[Masyaf]], though these Dai&#039;s and Rafiq&#039;s do not help you.&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
In one of his conversations with [[Malik]] at the Assassin&#039;s Bureau in Jerusalem, Altaïr addresses Malik as &amp;quot;dai&amp;quot; (during the Majd Addin assignment). The &#039;&#039;dais&#039;&#039; are the direct representatives of the Imam, who is the exalted spiritual leader of the people. This means that Malik was made a &#039;&#039;dai&#039;&#039; after he pulled off the task that Altaïr failed to accomplish in the beginning. In the beginning of the story in the cut-out scene under the Temple, Altaïr states that he is of a higher [[rank]] than Malik. Altaïr is a [[Master Assassin]] and a field instructor, which means that Malik is not yet a &#039;&#039;dai&#039;&#039;. While devising a plan on how to approach [[Al Mualim]], Malik refers to Altaïr as dai (Al Mualim assassination) showing that he obtained the rank once giving the [[Piece of Eden]] to Al Mualim .&lt;br /&gt;
[[File:Malikbureau.png|thumb|240px|Altaïr visits Malik, The Dai and leader of the Jerusalem Assassin&#039;s Bureau]]&lt;br /&gt;
The Bureau leaders in Acre and Damascus are &#039;&#039;rafiqs&#039;&#039;. That is not their name but their rank. A &#039;&#039;rafiq&#039;&#039; is a first level instructor just beneath a &#039;&#039;dai&#039;&#039;. Initially they are teachers and field contacts that provided Altaïr with where and when to best strike. But after Altaïr&#039;s major failure, Al Mualim places him under the entire [[Assassins|Assassin&#039;s Order]]. This results in rafiqs obtaining authoritative power over Altaïr. Rafiqs are then authorized to grant or deny the carrying out of a Assassination Contract, if Altaïr does not posses what they feel is enough information on the target. Once Altaïr has properly learned where and when the target will be, he is granted permission to perform the strike, but only after receiving the assassination feather marker. Rafiqs are also responsible for documenting information about the assassinations success, but also the information that the informers stationed around the cities have obtained. The &lt;br /&gt;
[[File:A_rafiq_in_damascus.png|thumb|left|240px|Altaïr visits The rafiq and leader of the Damascus Assassin&#039;s Bureau]]informers seem to be under the authority of the rafiqs and answer to them. This is noted in how rafiqs seem to always have knowledge of the targets occupation and the area most occupied by them. But because rafiqs can&#039;t leave the bureau, informers gather information in the field and report back. With this information rafiqs direct Altair in the directions of where best to begin his search.&lt;br /&gt;
Each of them has a particular skill or talent which he may teach in addition to teaching philosophy, the Quran, and [[The Creed]]. Malik is a cartographer, or map maker. One of the &#039;&#039;rafiqs&#039;&#039; is a potter (Damascus) and the other is a [[scholar]]/scribe (Acre). Their given names are never said. They are only called &#039;&#039;rafiq&#039;&#039; as a title of respect.&lt;br /&gt;
&lt;br /&gt;
The higher level teachers (Instructors) at [[Masyaf]] (Al Mualim&#039;s Library) are those who wear the white robes with a black &#039;&#039;djellaba&#039;&#039; and red decorative markings. They more than likely are the teachers who provide in depth education on philosophy and the politics of the world. Providing such knowledge educates and moulds out to the assassin students how and why it is that a single assassination strike could change the land and affect history. Instructors probably help assassins better understand why their work is so important in maintaining peace. Al Mualim also wears this attire except his is all black, marking him as Master of the Assassins Order.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed: Altair&#039;s Chronicles&#039;&#039;===&lt;br /&gt;
Altaïr encounters a Rafiq during his visit to [[Damascus]]. He is an old, nasty man and first challenges Altaïr in order to determine if he is enough trained. In his adventures, Altaïr also meets other Rafiqs (like [[Hamid]]) as well.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed&#039;&#039;===&lt;br /&gt;
There are three Rafiqs in three different cities ([[Damascus]], [[Acre]], [[Jerusalem]]). The Rafiq of Jerusalem is [[Malik]], while the other two were not given any names.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed: Bloodlines&#039;&#039;===&lt;br /&gt;
Rafiqs do not really appear in the game, instead key Resistance members such as [[Alexander (Assassin&#039;s Creed: Bloodlines)|Alexander]] and [[Markos]] act similarly to Rafiqs and are situated in Safe Houses, not Assassin Bureaus.&lt;br /&gt;
&lt;br /&gt;
{{ACAC}}&lt;br /&gt;
{{AC}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Characters]]&lt;br /&gt;
[[Category:Assassins]]&lt;/div&gt;</summary>
		<author><name>80.5.144.176</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rafiq&amp;diff=439312</id>
		<title>Rafiq</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rafiq&amp;diff=439312"/>
		<updated>2010-08-24T18:17:24Z</updated>

		<summary type="html">&lt;p&gt;80.5.144.176: /* Assassin&amp;#039;s Creed: Bloodlines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{imageneed}}&lt;br /&gt;
A &#039;&#039;&#039;Rafik&#039;&#039;&#039; (or &#039;&#039;&#039;Rafiq&#039;&#039;&#039;) is a graduated [[scholar]] of the [[Assassins]] in the second tier of the caste system (the Assassins being on top). Within the game, they provide information[[File:Buarue.jpg|thumb|right|200px|The [[Bureau]], a rafiq&#039;s home.]] on where to acquire knowledge about targets and determine whether or not Altaïr is well-educated enough to perform an assassination. They are usually located in a [[Assassin&#039;s Bureau]], other Dai&#039;s and Rafiq&#039;s can be found in [[Masyaf]], though these Dai&#039;s and Rafiq&#039;s do not help you.&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
In one of his conversations with [[Malik]] at the Assassin&#039;s Bureau in Jerusalem, Altaïr addresses Malik as &amp;quot;dai&amp;quot; (during the Majd Addin assignment). The &#039;&#039;dais&#039;&#039; are the direct representatives of the Imam, who is the exalted spiritual leader of the people. This means that Malik was made a &#039;&#039;dai&#039;&#039; after he pulled off the task that Altaïr failed to accomplish in the beginning. In the beginning of the story in the cut-out scene under the Temple, Altaïr states that he is of a higher [[rank]] than Malik. Altaïr is a [[Master Assassin]] and a field instructor, which means that Malik is not yet a &#039;&#039;dai&#039;&#039;. While devising a plan on how to approach [[Al Mualim]], Malik refers to Altaïr as dai (Al Mualim assassination) showing that he obtained the rank once giving the [[Piece of Eden]] to Al Mualim .&lt;br /&gt;
[[File:Malikbureau.png|thumb|240px|Altaïr visits Malik, The Dai and leader of the Jerusalem Assassin&#039;s Bureau]]&lt;br /&gt;
The Bureau leaders in Acre and Damascus are &#039;&#039;rafiqs&#039;&#039;. That is not their name but their rank. A &#039;&#039;rafiq&#039;&#039; is a first level instructor just beneath a &#039;&#039;dai&#039;&#039;. Initially they are teachers and field contacts that provided Altaïr with where and when to best strike. But after Altaïr&#039;s major failure, Al Mualim places him under the entire [[Assassins|Assassin&#039;s Order]]. This results in rafiqs obtaining authoritative power over Altaïr. Rafiqs are then authorized to grant or deny the carrying out of a Assassination Contract, if Altaïr does not posses what they feel is enough information on the target. Once Altaïr has properly learned where and when the target will be, he is granted permission to perform the strike, but only after receiving the assassination feather marker. Rafiqs are also responsible for documenting information about the assassinations success, but also the information that the informers stationed around the cities have obtained. The &lt;br /&gt;
[[File:A_rafiq_in_damascus.png|thumb|left|240px|Altaïr visits The rafiq and leader of the Damascus Assassin&#039;s Bureau]]informers seem to be under the authority of the rafiqs and answer to them. This is noted in how rafiqs seem to always have knowledge of the targets occupation and the area most occupied by them. But because rafiqs can&#039;t leave the bureau, informers gather information in the field and report back. With this information rafiqs direct Altair in the directions of where best to begin his search.&lt;br /&gt;
Each of them has a particular skill or talent which he may teach in addition to teaching philosophy, the Quran, and [[The Creed]]. Malik is a cartographer, or map maker. One of the &#039;&#039;rafiqs&#039;&#039; is a potter (Damascus) and the other is a [[scholar]]/scribe (Acre). Their given names are never said. They are only called &#039;&#039;rafiq&#039;&#039; as a title of respect.&lt;br /&gt;
&lt;br /&gt;
The higher level teachers (Instructors) at [[Masyaf]] (Al Mualim&#039;s Library) are those who wear the white robes with a black &#039;&#039;djellaba&#039;&#039; and red decorative markings. They more than likely are the teachers who provide in depth education on philosophy and the politics of the world. Providing such knowledge educates and moulds out to the assassin students how and why it is that a single assassination strike could change the land and affect history. Instructors probably help assassins better understand why their work is so important in maintaining peace. Al Mualim also wears this attire except his is all black, marking him as Master of the Assassins Order.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed: Altair&#039;s Chronicles&#039;&#039;===&lt;br /&gt;
Altaïr encounters a Rafiq during his visit to [[Damascus]]. He is an old, nasty man and first challenges Altaïr in order to determine if he is enough trained. In his adventures, Altaïr also meets other Rafiqs (like [[Hamid]]) as well.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed&#039;&#039;===&lt;br /&gt;
There are three Rafiqs in three different cities ([[Damascus]], [[Acre]], [[Jerusalem]]). The Rafiq of Jerusalem is [[Malik]], while the other two were not given any names.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed: Bloodlines&#039;&#039;===&lt;br /&gt;
Rafiqs do not really appear in the game, instead key Resistance members such as [[Alexander (Assassin&#039;s Creed: Bloodlines)|Alexander]] and Markos act similarly to Rafiqs and are situated in Safe Houses, not Assassin Bureaus.&lt;br /&gt;
&lt;br /&gt;
{{ACAC}}&lt;br /&gt;
{{AC}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Characters]]&lt;br /&gt;
[[Category:Assassins]]&lt;/div&gt;</summary>
		<author><name>80.5.144.176</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rafiq&amp;diff=439311</id>
		<title>Rafiq</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rafiq&amp;diff=439311"/>
		<updated>2010-08-24T18:17:06Z</updated>

		<summary type="html">&lt;p&gt;80.5.144.176: /* Assassin&amp;#039;s Creed: Bloodlines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{imageneed}}&lt;br /&gt;
A &#039;&#039;&#039;Rafik&#039;&#039;&#039; (or &#039;&#039;&#039;Rafiq&#039;&#039;&#039;) is a graduated [[scholar]] of the [[Assassins]] in the second tier of the caste system (the Assassins being on top). Within the game, they provide information[[File:Buarue.jpg|thumb|right|200px|The [[Bureau]], a rafiq&#039;s home.]] on where to acquire knowledge about targets and determine whether or not Altaïr is well-educated enough to perform an assassination. They are usually located in a [[Assassin&#039;s Bureau]], other Dai&#039;s and Rafiq&#039;s can be found in [[Masyaf]], though these Dai&#039;s and Rafiq&#039;s do not help you.&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
In one of his conversations with [[Malik]] at the Assassin&#039;s Bureau in Jerusalem, Altaïr addresses Malik as &amp;quot;dai&amp;quot; (during the Majd Addin assignment). The &#039;&#039;dais&#039;&#039; are the direct representatives of the Imam, who is the exalted spiritual leader of the people. This means that Malik was made a &#039;&#039;dai&#039;&#039; after he pulled off the task that Altaïr failed to accomplish in the beginning. In the beginning of the story in the cut-out scene under the Temple, Altaïr states that he is of a higher [[rank]] than Malik. Altaïr is a [[Master Assassin]] and a field instructor, which means that Malik is not yet a &#039;&#039;dai&#039;&#039;. While devising a plan on how to approach [[Al Mualim]], Malik refers to Altaïr as dai (Al Mualim assassination) showing that he obtained the rank once giving the [[Piece of Eden]] to Al Mualim .&lt;br /&gt;
[[File:Malikbureau.png|thumb|240px|Altaïr visits Malik, The Dai and leader of the Jerusalem Assassin&#039;s Bureau]]&lt;br /&gt;
The Bureau leaders in Acre and Damascus are &#039;&#039;rafiqs&#039;&#039;. That is not their name but their rank. A &#039;&#039;rafiq&#039;&#039; is a first level instructor just beneath a &#039;&#039;dai&#039;&#039;. Initially they are teachers and field contacts that provided Altaïr with where and when to best strike. But after Altaïr&#039;s major failure, Al Mualim places him under the entire [[Assassins|Assassin&#039;s Order]]. This results in rafiqs obtaining authoritative power over Altaïr. Rafiqs are then authorized to grant or deny the carrying out of a Assassination Contract, if Altaïr does not posses what they feel is enough information on the target. Once Altaïr has properly learned where and when the target will be, he is granted permission to perform the strike, but only after receiving the assassination feather marker. Rafiqs are also responsible for documenting information about the assassinations success, but also the information that the informers stationed around the cities have obtained. The &lt;br /&gt;
[[File:A_rafiq_in_damascus.png|thumb|left|240px|Altaïr visits The rafiq and leader of the Damascus Assassin&#039;s Bureau]]informers seem to be under the authority of the rafiqs and answer to them. This is noted in how rafiqs seem to always have knowledge of the targets occupation and the area most occupied by them. But because rafiqs can&#039;t leave the bureau, informers gather information in the field and report back. With this information rafiqs direct Altair in the directions of where best to begin his search.&lt;br /&gt;
Each of them has a particular skill or talent which he may teach in addition to teaching philosophy, the Quran, and [[The Creed]]. Malik is a cartographer, or map maker. One of the &#039;&#039;rafiqs&#039;&#039; is a potter (Damascus) and the other is a [[scholar]]/scribe (Acre). Their given names are never said. They are only called &#039;&#039;rafiq&#039;&#039; as a title of respect.&lt;br /&gt;
&lt;br /&gt;
The higher level teachers (Instructors) at [[Masyaf]] (Al Mualim&#039;s Library) are those who wear the white robes with a black &#039;&#039;djellaba&#039;&#039; and red decorative markings. They more than likely are the teachers who provide in depth education on philosophy and the politics of the world. Providing such knowledge educates and moulds out to the assassin students how and why it is that a single assassination strike could change the land and affect history. Instructors probably help assassins better understand why their work is so important in maintaining peace. Al Mualim also wears this attire except his is all black, marking him as Master of the Assassins Order.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed: Altair&#039;s Chronicles&#039;&#039;===&lt;br /&gt;
Altaïr encounters a Rafiq during his visit to [[Damascus]]. He is an old, nasty man and first challenges Altaïr in order to determine if he is enough trained. In his adventures, Altaïr also meets other Rafiqs (like [[Hamid]]) as well.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed&#039;&#039;===&lt;br /&gt;
There are three Rafiqs in three different cities ([[Damascus]], [[Acre]], [[Jerusalem]]). The Rafiq of Jerusalem is [[Malik]], while the other two were not given any names.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed: Bloodlines&#039;&#039;===&lt;br /&gt;
Rafiqs do not really appear in the game, instead key Resistance members such as [[Alexander (Assassin&#039;s Creed: Bloodlines)|Alexander]] act similarly to Rafiqs and are situated in Safe Houses, not Assassin Bureaus.&lt;br /&gt;
&lt;br /&gt;
{{ACAC}}&lt;br /&gt;
{{AC}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Characters]]&lt;br /&gt;
[[Category:Assassins]]&lt;/div&gt;</summary>
		<author><name>80.5.144.176</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rafiq&amp;diff=439310</id>
		<title>Rafiq</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rafiq&amp;diff=439310"/>
		<updated>2010-08-24T18:16:19Z</updated>

		<summary type="html">&lt;p&gt;80.5.144.176: /* Assassin&amp;#039;s Creed: Bloodlines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{imageneed}}&lt;br /&gt;
A &#039;&#039;&#039;Rafik&#039;&#039;&#039; (or &#039;&#039;&#039;Rafiq&#039;&#039;&#039;) is a graduated [[scholar]] of the [[Assassins]] in the second tier of the caste system (the Assassins being on top). Within the game, they provide information[[File:Buarue.jpg|thumb|right|200px|The [[Bureau]], a rafiq&#039;s home.]] on where to acquire knowledge about targets and determine whether or not Altaïr is well-educated enough to perform an assassination. They are usually located in a [[Assassin&#039;s Bureau]], other Dai&#039;s and Rafiq&#039;s can be found in [[Masyaf]], though these Dai&#039;s and Rafiq&#039;s do not help you.&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
In one of his conversations with [[Malik]] at the Assassin&#039;s Bureau in Jerusalem, Altaïr addresses Malik as &amp;quot;dai&amp;quot; (during the Majd Addin assignment). The &#039;&#039;dais&#039;&#039; are the direct representatives of the Imam, who is the exalted spiritual leader of the people. This means that Malik was made a &#039;&#039;dai&#039;&#039; after he pulled off the task that Altaïr failed to accomplish in the beginning. In the beginning of the story in the cut-out scene under the Temple, Altaïr states that he is of a higher [[rank]] than Malik. Altaïr is a [[Master Assassin]] and a field instructor, which means that Malik is not yet a &#039;&#039;dai&#039;&#039;. While devising a plan on how to approach [[Al Mualim]], Malik refers to Altaïr as dai (Al Mualim assassination) showing that he obtained the rank once giving the [[Piece of Eden]] to Al Mualim .&lt;br /&gt;
[[File:Malikbureau.png|thumb|240px|Altaïr visits Malik, The Dai and leader of the Jerusalem Assassin&#039;s Bureau]]&lt;br /&gt;
The Bureau leaders in Acre and Damascus are &#039;&#039;rafiqs&#039;&#039;. That is not their name but their rank. A &#039;&#039;rafiq&#039;&#039; is a first level instructor just beneath a &#039;&#039;dai&#039;&#039;. Initially they are teachers and field contacts that provided Altaïr with where and when to best strike. But after Altaïr&#039;s major failure, Al Mualim places him under the entire [[Assassins|Assassin&#039;s Order]]. This results in rafiqs obtaining authoritative power over Altaïr. Rafiqs are then authorized to grant or deny the carrying out of a Assassination Contract, if Altaïr does not posses what they feel is enough information on the target. Once Altaïr has properly learned where and when the target will be, he is granted permission to perform the strike, but only after receiving the assassination feather marker. Rafiqs are also responsible for documenting information about the assassinations success, but also the information that the informers stationed around the cities have obtained. The &lt;br /&gt;
[[File:A_rafiq_in_damascus.png|thumb|left|240px|Altaïr visits The rafiq and leader of the Damascus Assassin&#039;s Bureau]]informers seem to be under the authority of the rafiqs and answer to them. This is noted in how rafiqs seem to always have knowledge of the targets occupation and the area most occupied by them. But because rafiqs can&#039;t leave the bureau, informers gather information in the field and report back. With this information rafiqs direct Altair in the directions of where best to begin his search.&lt;br /&gt;
Each of them has a particular skill or talent which he may teach in addition to teaching philosophy, the Quran, and [[The Creed]]. Malik is a cartographer, or map maker. One of the &#039;&#039;rafiqs&#039;&#039; is a potter (Damascus) and the other is a [[scholar]]/scribe (Acre). Their given names are never said. They are only called &#039;&#039;rafiq&#039;&#039; as a title of respect.&lt;br /&gt;
&lt;br /&gt;
The higher level teachers (Instructors) at [[Masyaf]] (Al Mualim&#039;s Library) are those who wear the white robes with a black &#039;&#039;djellaba&#039;&#039; and red decorative markings. They more than likely are the teachers who provide in depth education on philosophy and the politics of the world. Providing such knowledge educates and moulds out to the assassin students how and why it is that a single assassination strike could change the land and affect history. Instructors probably help assassins better understand why their work is so important in maintaining peace. Al Mualim also wears this attire except his is all black, marking him as Master of the Assassins Order.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed: Altair&#039;s Chronicles&#039;&#039;===&lt;br /&gt;
Altaïr encounters a Rafiq during his visit to [[Damascus]]. He is an old, nasty man and first challenges Altaïr in order to determine if he is enough trained. In his adventures, Altaïr also meets other Rafiqs (like [[Hamid]]) as well.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed&#039;&#039;===&lt;br /&gt;
There are three Rafiqs in three different cities ([[Damascus]], [[Acre]], [[Jerusalem]]). The Rafiq of Jerusalem is [[Malik]], while the other two were not given any names.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed: Bloodlines&#039;&#039;===&lt;br /&gt;
Rafiqs do not really appear in the game, instead key Resistance members such as [[Alexander]] act similarly to Rafiqs and are situated in Safe Houses, not Assassin Bureaus.&lt;br /&gt;
&lt;br /&gt;
{{ACAC}}&lt;br /&gt;
{{AC}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Characters]]&lt;br /&gt;
[[Category:Assassins]]&lt;/div&gt;</summary>
		<author><name>80.5.144.176</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rafiq&amp;diff=439309</id>
		<title>Rafiq</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rafiq&amp;diff=439309"/>
		<updated>2010-08-24T18:15:50Z</updated>

		<summary type="html">&lt;p&gt;80.5.144.176: /* Assassin&amp;#039;s Creed: Bloodlines */&lt;/p&gt;
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A &#039;&#039;&#039;Rafik&#039;&#039;&#039; (or &#039;&#039;&#039;Rafiq&#039;&#039;&#039;) is a graduated [[scholar]] of the [[Assassins]] in the second tier of the caste system (the Assassins being on top). Within the game, they provide information[[File:Buarue.jpg|thumb|right|200px|The [[Bureau]], a rafiq&#039;s home.]] on where to acquire knowledge about targets and determine whether or not Altaïr is well-educated enough to perform an assassination. They are usually located in a [[Assassin&#039;s Bureau]], other Dai&#039;s and Rafiq&#039;s can be found in [[Masyaf]], though these Dai&#039;s and Rafiq&#039;s do not help you.&lt;br /&gt;
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==Role==&lt;br /&gt;
In one of his conversations with [[Malik]] at the Assassin&#039;s Bureau in Jerusalem, Altaïr addresses Malik as &amp;quot;dai&amp;quot; (during the Majd Addin assignment). The &#039;&#039;dais&#039;&#039; are the direct representatives of the Imam, who is the exalted spiritual leader of the people. This means that Malik was made a &#039;&#039;dai&#039;&#039; after he pulled off the task that Altaïr failed to accomplish in the beginning. In the beginning of the story in the cut-out scene under the Temple, Altaïr states that he is of a higher [[rank]] than Malik. Altaïr is a [[Master Assassin]] and a field instructor, which means that Malik is not yet a &#039;&#039;dai&#039;&#039;. While devising a plan on how to approach [[Al Mualim]], Malik refers to Altaïr as dai (Al Mualim assassination) showing that he obtained the rank once giving the [[Piece of Eden]] to Al Mualim .&lt;br /&gt;
[[File:Malikbureau.png|thumb|240px|Altaïr visits Malik, The Dai and leader of the Jerusalem Assassin&#039;s Bureau]]&lt;br /&gt;
The Bureau leaders in Acre and Damascus are &#039;&#039;rafiqs&#039;&#039;. That is not their name but their rank. A &#039;&#039;rafiq&#039;&#039; is a first level instructor just beneath a &#039;&#039;dai&#039;&#039;. Initially they are teachers and field contacts that provided Altaïr with where and when to best strike. But after Altaïr&#039;s major failure, Al Mualim places him under the entire [[Assassins|Assassin&#039;s Order]]. This results in rafiqs obtaining authoritative power over Altaïr. Rafiqs are then authorized to grant or deny the carrying out of a Assassination Contract, if Altaïr does not posses what they feel is enough information on the target. Once Altaïr has properly learned where and when the target will be, he is granted permission to perform the strike, but only after receiving the assassination feather marker. Rafiqs are also responsible for documenting information about the assassinations success, but also the information that the informers stationed around the cities have obtained. The &lt;br /&gt;
[[File:A_rafiq_in_damascus.png|thumb|left|240px|Altaïr visits The rafiq and leader of the Damascus Assassin&#039;s Bureau]]informers seem to be under the authority of the rafiqs and answer to them. This is noted in how rafiqs seem to always have knowledge of the targets occupation and the area most occupied by them. But because rafiqs can&#039;t leave the bureau, informers gather information in the field and report back. With this information rafiqs direct Altair in the directions of where best to begin his search.&lt;br /&gt;
Each of them has a particular skill or talent which he may teach in addition to teaching philosophy, the Quran, and [[The Creed]]. Malik is a cartographer, or map maker. One of the &#039;&#039;rafiqs&#039;&#039; is a potter (Damascus) and the other is a [[scholar]]/scribe (Acre). Their given names are never said. They are only called &#039;&#039;rafiq&#039;&#039; as a title of respect.&lt;br /&gt;
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The higher level teachers (Instructors) at [[Masyaf]] (Al Mualim&#039;s Library) are those who wear the white robes with a black &#039;&#039;djellaba&#039;&#039; and red decorative markings. They more than likely are the teachers who provide in depth education on philosophy and the politics of the world. Providing such knowledge educates and moulds out to the assassin students how and why it is that a single assassination strike could change the land and affect history. Instructors probably help assassins better understand why their work is so important in maintaining peace. Al Mualim also wears this attire except his is all black, marking him as Master of the Assassins Order.&lt;br /&gt;
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==Appearances==&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed: Altair&#039;s Chronicles&#039;&#039;===&lt;br /&gt;
Altaïr encounters a Rafiq during his visit to [[Damascus]]. He is an old, nasty man and first challenges Altaïr in order to determine if he is enough trained. In his adventures, Altaïr also meets other Rafiqs (like [[Hamid]]) as well.&lt;br /&gt;
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===&#039;&#039;Assassin&#039;s Creed&#039;&#039;===&lt;br /&gt;
There are three Rafiqs in three different cities ([[Damascus]], [[Acre]], [[Jerusalem]]). The Rafiq of Jerusalem is [[Malik]], while the other two were not given any names.&lt;br /&gt;
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===&#039;&#039;Assassin&#039;s Creed: Bloodlines&#039;&#039;===&lt;br /&gt;
Rafiqs do not really appear in the game, instead key Resistance members such as Alexander act similarly to Rafiqs and are situated in Safe Houses, not Assassin Bureaus.&lt;br /&gt;
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{{ACAC}}&lt;br /&gt;
{{AC}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Characters]]&lt;br /&gt;
[[Category:Assassins]]&lt;/div&gt;</summary>
		<author><name>80.5.144.176</name></author>
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