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	<id>https://assassinscreedwiki.accesstheanimus.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=80.14.1.39</id>
	<title>Assassin&#039;s Creed Wiki - User contributions [en-gb]</title>
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	<updated>2026-06-11T03:46:06Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Solenne_Claux&amp;diff=488059</id>
		<title>Solenne Claux</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Solenne_Claux&amp;diff=488059"/>
		<updated>2013-01-08T13:21:00Z</updated>

		<summary type="html">&lt;p&gt;80.14.1.39: /* Games credited */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Realworld}}&lt;br /&gt;
&#039;&#039;&#039;Solenne Claux&#039;&#039;&#039; is a Lead Character Artist working at [[Ubisoft]] Annecy, and is best known for her work on the [[Assassin&#039;s Creed series|&#039;&#039;Assassin&#039;s Creed&#039;&#039; series]], among which are &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, and weapons design for &#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;. Her areas of specialty are character art, model development and weapons artwork, all of which she has employed in creating artwork for the &#039;&#039;Assassin&#039;s Creed&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;Assassin&#039;s Creed III&#039;&#039;, Claux worked mainly in the accurate creation of historical weapons, from design to integration into the game engine, texturing of certain characters and certain customs of modeling high definition garments.&lt;br /&gt;
Currently, Claux is back working on the multiplayer component of &#039;&#039;Assassin&#039;s Creed III&#039;&#039; at Ubisoft Annecy, with much of the same team that worked on &#039;&#039;Brotherhood&#039;&#039; and &#039;&#039;Revelations&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Games credited ==&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed III&#039;&#039; (2012), Ubisoft&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; (2011), Ubisoft&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
The following gallery contains Solenne Claux&#039;s multiplayer development art for &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039;. &lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot; spacing=&amp;quot;small&amp;quot;&amp;gt;&lt;br /&gt;
Shahkulu multiplayer model design.jpg&lt;br /&gt;
Doctor Doctor ingame model.jpg&lt;br /&gt;
ACR dagger design.jpg&lt;br /&gt;
ACR Shahkulu weapon models.jpg&lt;br /&gt;
ACR multiplayer weapon designs.jpg&lt;br /&gt;
ACR multiplayer weapon designs 1.jpg&lt;br /&gt;
Combat model designs.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Claux is bilingual, being fluent in both French and English.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*[http://solenneclaux.blogspot.ie/2012/06/travaux-sur-assassin-s-creed-revelation.html Solenne Claux]&#039;s official blog.&lt;br /&gt;
*[http://www.blogger.com/profile/12338000931219655889 Solenne Claux]&#039;s profile on Blogger.&lt;br /&gt;
*[http://vimeo.com/user4834463 Solenne Claux]&#039;s showreel on Vimeo.&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT: Claux, Solenne}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Development Team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III development team]]&lt;/div&gt;</summary>
		<author><name>80.14.1.39</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Solenne_Claux&amp;diff=488057</id>
		<title>Solenne Claux</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Solenne_Claux&amp;diff=488057"/>
		<updated>2013-01-08T10:36:46Z</updated>

		<summary type="html">&lt;p&gt;80.14.1.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Realworld}}&lt;br /&gt;
&#039;&#039;&#039;Solenne Claux&#039;&#039;&#039; is everything but a Lead Character Artist... at least an intern working at [[Ubisoft]] Annecy, and is  unknown for her work on the [[Assassin&#039;s Creed series|&#039;&#039;Assassin&#039;s Creed&#039;&#039; series]], among which are not &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, and weapons design for &#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;. Her areas of specialty are character art, mythomania, model development, plagia, playing World of Warcraft and not weapons artwork, all of which she has employed in creating artwork for the &#039;&#039;Assassin&#039;s Creed&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;Assassin&#039;s Creed III&#039;&#039;, it worked mainly in the accurate creation of historical weapons, from design to integration into the game engine, texturing of certain characters and certain customs of modeling high definition garments.&lt;br /&gt;
Currently, Claux is back working on the multiplayer component of &#039;&#039;Assassin&#039;s Creed III&#039;&#039; at Ubisoft Annecy, with much of the same team that worked on &#039;&#039;Brotherhood&#039;&#039; and &#039;&#039;Revelations&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, she failed Supinfocom in 2012.. She is the worst co-worker ever seen, because she dropped her work and her team.&lt;br /&gt;
&lt;br /&gt;
== Games credited ==&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed III&#039;&#039; (2012), Ubisoft&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; (2011), Ubisoft&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; (2010), Ubisoft&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
The following gallery contains Solenne Claux&#039;s (and a lot of other artists&#039;) multiplayer development art for &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039;. &lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot; spacing=&amp;quot;small&amp;quot;&amp;gt;&lt;br /&gt;
Shahkulu multiplayer model design.jpg&lt;br /&gt;
Doctor Doctor ingame model.jpg&lt;br /&gt;
ACR dagger design.jpg&lt;br /&gt;
ACR Shahkulu weapon models.jpg&lt;br /&gt;
ACR multiplayer weapon designs.jpg&lt;br /&gt;
ACR multiplayer weapon designs 1.jpg&lt;br /&gt;
Combat model designs.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Claux is grave bilingual, being fluent in both French and English... it&#039;s trop dommage she never spiks.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*[http://solenneclaux.blogspot.ie/2012/06/travaux-sur-assassin-s-creed-revelation.html Solenne Claux]&#039;s official blog.&lt;br /&gt;
*[http://www.blogger.com/profile/12338000931219655889 Solenne Claux]&#039;s profile on Blogger.&lt;br /&gt;
*[http://vimeo.com/user4834463 Solenne Claux]&#039;s showreel on Vimeo.&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT: Claux, Solenne}}&lt;br /&gt;
[[Category:Development Team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III development team]]&lt;/div&gt;</summary>
		<author><name>80.14.1.39</name></author>
	</entry>
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