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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Freerunning&amp;diff=242028</id>
		<title>Freerunning</title>
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		<updated>2011-09-26T21:05:40Z</updated>

		<summary type="html">&lt;p&gt;78.128.112.42: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|acch|ac|acbl|acl|ac2|ac2d|acb|acr|acpl}}&lt;br /&gt;
[[File:Codex_free_run.jpg|thumb|300px|Altaïr&#039;s [[Codex]] sketch on free running.]]&lt;br /&gt;
&#039;&#039;&#039;Parkour&#039;&#039;&#039; is a form of acrobatics in which participants, known as traceurs, use the city and urban landscape to perform movements through its structures. It is one of the core gameplay mechanics of the [[Assassin&#039;s Creed series|&#039;&#039;Assassin&#039;s Creed&#039;&#039; series]], and utilized mainly by [[Assassins]], [[Templars]], and [[guards]].&lt;br /&gt;
&lt;br /&gt;
==Practitioners==&lt;br /&gt;
===Assassins===&lt;br /&gt;
[[File:654.jpg|thumb|250px|A free-run chase between [[Ezio Auditore da Firenze|Ezio]] and an [[Agiles|agile]] [[Guards|guard]] in [[San Gimignano]].]]&lt;br /&gt;
*[[Adam and Eve]]&lt;br /&gt;
*[[Altaïr Ibn-La&#039;Ahad]]&lt;br /&gt;
*[[Malik A-Sayf]] (Prior to the amputation of his arm)&lt;br /&gt;
*[[Kadar A-Sayf]]&lt;br /&gt;
*[[Rauf]]&lt;br /&gt;
*[[Giovanni Auditore]]&lt;br /&gt;
*[[Ezio Auditore da Firenze]]&lt;br /&gt;
*[[Federico Auditore]]&lt;br /&gt;
*[[Mario Auditore]]&lt;br /&gt;
*[[La Volpe]]&lt;br /&gt;
*[[Antonio]]&lt;br /&gt;
*[[Desmond Miles]]&lt;br /&gt;
*[[Lucy Stillman]]&lt;br /&gt;
*Most known Assassins and [[Apprentices]]&lt;br /&gt;
&lt;br /&gt;
===Templars===&lt;br /&gt;
*[[Maria Thorpe]]&lt;br /&gt;
*All Guards (except [[Seekers]] and [[Brutes]])&lt;br /&gt;
*[[Borgia Messengers]]&lt;br /&gt;
*[[Francesco de&#039; Pazzi]]&lt;br /&gt;
*Corrupt [[Cardinal]]&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; [[Multiplayer/ACBH|Multiplayer]] Characters&lt;br /&gt;
===Others===&lt;br /&gt;
*[[Misbah]]&lt;br /&gt;
*[[Rosa]]&lt;br /&gt;
*[[Thieves]]&lt;br /&gt;
*[[Pickpocketing#Pickpockets|Pickpockets]]&lt;br /&gt;
*[[Followers of Romulus]]&lt;br /&gt;
*[[Salaì]]&lt;br /&gt;
&lt;br /&gt;
==Movements==&lt;br /&gt;
===Third Crusade===&lt;br /&gt;
[[File:Altair_free-run.jpg|thumb|250px|[[Altaïr Ibn-La&#039;Ahad|Altaïr]] doing a gap jump in [[Jerusalem]].]]&lt;br /&gt;
Altaïr is able to climb up any wall if its surface is not too flat, and possesses anything he can possibly grab onto (such as windows, cracks or ledges). In addition, he can use many of the following movements:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Swing&#039;&#039;&#039; is a movement where Altaïr swings onto a bar and lets go, in order to grab another object, or to drop to the ground.&lt;br /&gt;
*&#039;&#039;&#039;Drop&#039;&#039;&#039; is the act of dropping from a hanging position or bar.&lt;br /&gt;
*&#039;&#039;&#039;Wallpass&#039;&#039;&#039; is the climbing of a tall wall by kicking its surface once to propel upward.&lt;br /&gt;
*&#039;&#039;&#039;Climb-up&#039;&#039;&#039; is the movement of climbing an obstacle from a hanging position into a position where Altaïr&#039;s upper body is above the obstacle, supported by his arms.&lt;br /&gt;
*&#039;&#039;&#039;Pass&#039;&#039;&#039; involves quickly and smoothly passing over medium sized obstacles.&lt;br /&gt;
*&#039;&#039;&#039;Roll&#039;&#039;&#039;, often called a breakfall, is a forward roll where the hands, arms, and diagonal of the back contact the ground.&lt;br /&gt;
*&#039;&#039;&#039;Arm jump&#039;&#039;&#039; is to land on the side of an obstacle in a hanging position, the hands gripping the top edge, holding the body, ready to perform a muscle up.&lt;br /&gt;
*&#039;&#039;&#039;Long jump&#039;&#039;&#039; is a jump from a high height, and is usually followed by a roll.&lt;br /&gt;
*&#039;&#039;&#039;Gap jump&#039;&#039;&#039; is similar to a long jump except over an open expanse.&lt;br /&gt;
*&#039;&#039;&#039;Precision jump&#039;&#039;&#039; is a static or moving jump from one object to a precise spot on another object of a small surface, such as low walls or pillars.&lt;br /&gt;
===Renaissance===&lt;br /&gt;
[[File:Climbing_rome.jpg|thumb|250px|[[Ezio Auditore da Firenze|Ezio]] climbing a structure in [[Rome]].]]&lt;br /&gt;
In addition to all the movements of the [[Third Crusade]] (with the exception of the &#039;&#039;&#039;Passement&#039;&#039;&#039;), several new ones are introduced.&lt;br /&gt;
====Fast Climb====&lt;br /&gt;
By moving in High Profile, Ezio can climb up structures much faster than Altaïr. However, the scheme of the ledges he will grab onto must be regular, and he must start in a standing position on a ledge.&lt;br /&gt;
====Climb Leap====&lt;br /&gt;
{{quote|Begin in a hanging position, then jump to the ledge above you. As you reach it, grab it with your hand and pull yourself up!|Rosa|Assassin&#039;s Creed II}}&lt;br /&gt;
This movement is first shown to Ezio by Rosa, and allows him to grab a potentially out-of-reach handhold by performing a vertical jump while climbing.&lt;br /&gt;
====Sprint Jump====&lt;br /&gt;
The Sprint Jump is a maneuver unlocked in the [[Bonfire of the Vanities]] [[DLC|downloadable content]], but can only be used in the [[Oltrarno District]] of [[Florence]]. The Sprint Jump allows Ezio to jump twice as far as normal. This move is performed by sprinting straight onto and jumping from a springboard.&lt;br /&gt;
====Swinging====&lt;br /&gt;
Ezio can also swing from lanterns and pots hanging off of structures in order to navigate cities quicker.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*There is a [[Bugs|bug]] present in &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed II]] &#039;&#039;and &#039;&#039;[[Assassins Creed: Brotherhood]]&#039;&#039; in which [[citizens]] perform freerunning movements. This bug can be manually activated by throwing a civilian against a wall next to a river.&lt;br /&gt;
*As seen in [http://www.youtube.com/watch?v=ueBWEud8p9s here] the &#039;&#039;&#039;Passement&#039;&#039;&#039; was included in&#039;&#039; Assassin&#039;s Creed&#039;&#039;, but is not a move that is well-known, nor is it easily accessible. It was removed in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, while trying to tackle [[Lucrezia Borgia]], there is occasionally a bug that makes her free-run over the gardens.&lt;br /&gt;
*During the [[Da Vinci Disappearance]], Leonardo displays some skill in free running, despite never having done it.&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, Ezio is able to swing around a wooden beam while free running (if he jumps off of a galloping [[Horses|horse]]), rather than simply pulling himself up.&lt;br /&gt;
*Altaïr&#039;s [[Codex]] sketch that shows free running is inspired by ancient natal charts.&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Gameplay]]&lt;/div&gt;</summary>
		<author><name>78.128.112.42</name></author>
	</entry>
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