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		<title>Rome: Chapter 3 – Francesco Vecellio</title>
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		<summary type="html">&lt;p&gt;76.28.207.79: Corrected requirements.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chapter 3 of the Rome Pack of the Facebook game&#039;&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In-Game Introduction Video==&lt;br /&gt;
&lt;br /&gt;
[[Video:Assasin&#039;s Creed: Project Legacy - Rome, Chapter 3 - Francesco Vecellio|450px|right]]Video Summary: &amp;quot;Now synching the DDS system. We&#039;re going to take a moment to test your emotional range. Please focus on a fond memory. Good. Now focus on a painful memory. Perfect. Just prior to the death of Pope Alexander VI, Cesare Borgia began to lose his grip on Rome. Though you won&#039;t find any mention of it in the history books, we suspect a powerful underground movement worked to overthrow the corrupt dynasty. See what you can learn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Finely Tuned&#039;&#039;==&lt;br /&gt;
Since my master&#039;s death I have been sent to train under [[Ezio Auditore]]. He is a skilled [[Assassin]] from Firenze who has come to lead the Brotherhood in Roma. We struggle to oppose [[Cesare Borgia]], who, with his wretched family, controls the Church as well as the city.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
===Dance===&lt;br /&gt;
[[File:Dance_PL.jpg|thumb|Dance]]&lt;br /&gt;
Requirements: 30 AP (per execution), 4 Orsini Family Cloak, 4 Thieves, 1 Dagger, 1 Elite Assassin, 1 [[Helmschmied Drachen Armour]].&lt;br /&gt;
&lt;br /&gt;
Rewards: 72 XP, 2985 florins.&lt;br /&gt;
&lt;br /&gt;
Ezio has taught me the basics of passing through a crowd unnoticed. How to drift with the ebb and flow of traffic. Today, he asks me to interact. He has sent several of his thieves into the streets and marked them with green badges. I am to steal their coin pouches without drawing attention to myself. The task sounds easy enough...&lt;br /&gt;
*I spot the first mercenary, a green crest pinned to his cap. I begin to stalk him, drifting from group to group, each time gaining a bit of ground. Finally, I move towards him and push his cape aside. He does not notice me, but I cannot find a coin pouch! Is this part of the lesson?&lt;br /&gt;
*Another mercenary without a pouch! I look to the rooftops for Ezio, seeking an explanation. I do not find him.&lt;br /&gt;
*There! Another thief! She is so fast! I barely saw her swipe the pouch from her victim! I follow her.&lt;br /&gt;
*I see my rival eyeing her next target. I am closer! I push myself hard to beat her to him and I am rewarded with a coin pouch! I slip back into the crowd before either realizes what I have done.&lt;br /&gt;
*I glimpse the other thief as she dashes past me. She is returning to Ezio, no doubt. Another student? I take what little comfort I can in the fact that I have spoiled her perfect game.&lt;br /&gt;
*I return to Ezio, eager to present what little spoils I have recovered. I reach for the one pouch. It is gone. Ezio laughs and apologizes, but asks me what I have learned. I tell him that I cannot always be the predator. He nods.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
===The High Road===&lt;br /&gt;
[[File:The_High_Road_PL.jpg|thumb|The High Road]] &lt;br /&gt;
Requirements: 34 AP (per execution), 1 Elite Assassin, 1 Assassin&#039;s Bow, 1 [[Helmschmied Drachen Armour]], 3 Arrows (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 81 XP, 4000 florins.&lt;br /&gt;
Ezio will teach me to scale walls quickly and to leap across Roma&#039;s rooftops. I have practiced some, but I cannot move at nor anywhere near the speed of my new master. While I am still asking questions, he scrambles up a wall! I struggle to keep up with him!&lt;br /&gt;
*Ezio grabs the lip of the roof and pulls himself to the top! I try to mimic his movement and nearly lose my footing!&lt;br /&gt;
*I watch Ezio as he navigates three rooftops. His head is always moving, always scanning for the easiest route to the next landing. He knows his next move before he even lands! I follow his path, imitating his choices. I am clumsy, but I begin to develop a feel for the technique!&lt;br /&gt;
*An arrow strikes my shoulder! I scoop it up and duck behind a structure to avoid further fire. The arrow is padded. Blunt. A training arrow? I poke out to find my attacker he sends another arrow straight into my forehead. I curse at him! Ezio shouts for me to keep moving!&lt;br /&gt;
*I stand again, careful to watch my path as I dash to the next rooftop. I scout for the archer and find him two buildings over. I charge!&lt;br /&gt;
*His shots are accurate, but slow! The weight of the padding interferes with his precision, forcing him to hesitate before firing, but he has learned to compensate. Still, I am able to read his shots and move accordingly.&lt;br /&gt;
*I leap between buildings, finally reaching the same rooftop as my attacker. He shoots an arrow into my knee, interfering with the balance of my landing and I tumble! Ezio climbs up the side of the building and then helps me to my feet. He is grinning.&lt;br /&gt;
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&lt;br /&gt;
===Renaissance Man===&lt;br /&gt;
[[File:Renaissance_Man_PL.jpg|thumb|Renaissance Man]]&lt;br /&gt;
Requirements: 15 AP (per execution), 1 Artist, 1 Olive (per execution), 1 Box of Components (per execution), 2 Coils (per execution), 3 Gold (per execution), 4 Screws (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 37 XP, 1200 florins.&lt;br /&gt;
&lt;br /&gt;
Chance Items: Hidden Bolt, Poisoned Blade, Parachute.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ezio has taught me to use several of our more complex gadgets, but I have been begging him to allow me access to the firepower he keeps hidden within his sleeve. He tells me I am not ready yet, but he will send me to a friend who can craft me something similar, for a price of course. A very large price.&lt;br /&gt;
*I wait on a bench, unseen and hooded. A man arrives, also masking his identity from the crowd. I tell him I am Francesco. He identifies himself as Leonardo da Vinci! A well-respected name in Roma!&lt;br /&gt;
*He asks me what I expect him to craft. I tell him I would like a hidden pistol for my sleeve, but he shakes his head and tells me Ezio warned him I might ask for one.&lt;br /&gt;
*I ask if he can craft something similar. Lighter. More silent. He suggests a hidden blade, but I already have one.&lt;br /&gt;
*I ask if he can arm a crossbow bolt beneath my wrist. He ponders for a moment and declares it possible, but expensive. He will need to create special bolts. The range will be small. I will have to reload it. I ask if he can make two.&lt;br /&gt;
*I ask about other devices. Leonardo says he has a few for sale. Discreetly, of course.&lt;br /&gt;
*Leonardo wishes me a safe evening and departs. What a strange man, interested in art and invention more than politics. Someday I will take the time to create, to paint, but not now. For now, I am a soldier on the front lines.&lt;br /&gt;
&lt;br /&gt;
===Stacked Deck===&lt;br /&gt;
[[File:Stacked_Deck_PL.jpg|thumb|Stacked Deck]]&lt;br /&gt;
Requirements: 17 AP (per execution), 1 [[Hidden Blade]] (per execution) 1 Chainmail Armor (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 40 XP, 900 florins.&lt;br /&gt;
&lt;br /&gt;
Chance Items: Assassin Understudy, Assassin.&lt;br /&gt;
&lt;br /&gt;
It has taken weeks and my body still aches, but my training is finished. Ezio tells me I must learn more by experiencing. From today on, he will begin to give me tasks across Italia! I am eager to begin! Every day I spend in training, Cesare Borgia grows stronger.&lt;br /&gt;
*I will not go alone. Ezio tells me each mission will be carried out by a group of recruits. I will be assigned to a core team, leading the missions. I am to pick the other members of my core team.&lt;br /&gt;
*My first choice is the archer who brutalized me atop the roofs. Cipriano Enu. His ebony skin marks him as a foreigner. The gleaming cross around his neck likely protects him from religious persecution in Roma. He runs his fingers across the bruise on my forehead and apologizes.&lt;br /&gt;
*As I walk past the line of recruits, a woman tosses me a coin pouch. She tells me it was mine to begin with. I ask for her name. Tessa Varzi. She does not wait for an invitation; she takes her place beside Enu.&lt;br /&gt;
*Some of the recruits avoid eye contact. It is a sign to me that they are not ready for a real mission. I spare them the humiliation.&lt;br /&gt;
*I do not doubt that several of these men are already more skilled than I. It is not a contest. I assemble the best team I can.&lt;br /&gt;
*We are ready. Though we will not use the entire team for every mission, we have a solid number ready to assist us when needed. Ezio is impressed by my choices and says he would have chosen the same. He reminds us of the creed. Thanks us for standing for what is right.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;We Have Our Ways&#039;&#039;==&lt;br /&gt;
Our Brotherhood has many means to equip it&#039;s soldiers. What we do not have we take from our enemies or gain by aiding our allies. As Ezio wages war upon the Borgia here in [[Romagna]], we must prepare ourselves, bolster our supplies while crippling theirs.&lt;br /&gt;
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&lt;br /&gt;
===Down With The Ships===&lt;br /&gt;
[[File:Down_With_The_Ships_PL.jpg|thumb|Down With The Ships]] &lt;br /&gt;
Requirements: 10 AP (per execution), 5 Assassin Understudy, 1 Assassin&#039;s Bow, 2 Assassins, 1 Kukri, 1 Caraval, 1 Fire Pot (per execution), 4 Arrows (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 22 XP, 400 florins.&lt;br /&gt;
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&lt;br /&gt;
Cesare continues to displace nobles, claiming their lands. We can make these conquests much less profitable. Iacopo Appiano, Lord of Piombino was ejected from his port city. He tells us that Cesare loads his spoils on several merchant vessels, set for Roma. We will sabotage them.&lt;br /&gt;
*We reach Piombino&#039;s port without incident. We approach the ships under night&#039;s cover.&lt;br /&gt;
*The Borgia mercenaries are overconfident! They have received no opposition here, so there are few guards awake. Fortunate.&lt;br /&gt;
*I signal Enu to eliminate the guards silently. He nocks long, deadly arrows into his unusual bow and shoots four times. Four hits! Four kills! We wait several minutes just to be sure, then advance to the first boat.&lt;br /&gt;
*Enu stands watch on the ship&#039;s deck as Tessa and I head below. She is lethal! She walks from cot to cot and slits throats! Each dies within seconds as I hold them down and keep them silent.&lt;br /&gt;
*I signal the rest of our men to help. We take what valuables we can carry and leave the ship. Enu tosses a torch into the hold and we haul our spoils back to the carriage!&lt;br /&gt;
*We reclaimed what bounty we could from Piombino&#039;s ships and sank the rest. There is still much for the Borgia to plunder, but we have left them an awful mess in the port to hamper their progress.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Immigration===&lt;br /&gt;
[[File:Immigration_PL.jpg|thumb|Immigration]]&lt;br /&gt;
Requirements: 25 AP (per execution), 5 Assassin Understudy, 2 Assassins, 1 Skiff, 1 Expensive Gift (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 61 XP, 1306 florins.&lt;br /&gt;
&lt;br /&gt;
Our contracts will soon take us to the furthest reaches of Italia and beyond. We will need disguises, documents, and foreign coin. Though we will know every detail about our targets and their locations, we require a skilled forger to handle the rest. Fortunately, we have one in our employ.&lt;br /&gt;
*The old man greets us as we enter his home. Enu smiles and pushes past me. The way they shake hands, the gratitude on the African&#039;s face — there is history here. I suspect the forger helped Enu transition to Roma.&lt;br /&gt;
*The forger asks us to come up with several names for various documents. He scolds us for choosing titles too complex or difficult to pronounce. Finally we settle on commonplace, forgettable names for the characters we will play.&lt;br /&gt;
*He gives us a short lesson on the coins of the world. He lets us hold the different currency, test its weight, recognize it by color. A citizen of any city would not struggle to recognize his money before paying for services. Small details are crucial to creating a convincing illusion.&lt;br /&gt;
*The old man asks us about our upcoming travel and advises us on hair style, beards, and clothing. That type of shoe would never been seen there! Hair in your eyes? Unheard of! Stand up straight, poor posture marks you as lower class!&lt;br /&gt;
*He tests our skills at foreign languages. All of us know several. Enu has learned to speak seven languages without accent under the old man&#039;s tutelage.&lt;br /&gt;
*Transformed, we depart the forger&#039;s home, each of us with several new identities and each of us eager to practice further. I have realized the importance a flawless disguise, one that relies on more than just a hood.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
===Digging Graves===&lt;br /&gt;
[[File:Digging_Graves_PL.jpg|thumb|Digging Graves]]&lt;br /&gt;
Requirements: 24 AP (per execution), 10 Assassin Understudy, 1 Assassin&#039;s Bow, 2 Assassins, 5 Bastard swords, 4 Bows, 1 Mambele, 20 Arrows.&lt;br /&gt;
&lt;br /&gt;
Rewards: 59 XP, 1085 florins.&lt;br /&gt;
&lt;br /&gt;
Massa Marittima has long struggled with the Church over its invaluable alum mine, its defiance prompting the Church to excommunicate the city&#039;s citizens. As Cesare bolsters his war effort, he sends his soldiers to claim the mine. We will stand in their path.&lt;br /&gt;
*Cesare has sent inexperienced mercenaries, a ragtag bunch of merchants and fieldhands looking for a share of the Borgia coffers. They are not expecting any resistance.&lt;br /&gt;
*We prepare an ambush. There is a blind pass on the road to Massa Marittima. We climb to the top of it and ready our archers.&lt;br /&gt;
*The mercenaries are nervous. Some of them have never seen battle outside of a training ring. They are loud! We hear their conversations as they approach.&lt;br /&gt;
*Enu readies our archers. He peeks over the edge and describes each man&#039;s target. Fat man, tiny hat. Pointed beard. Purple cloak.&lt;br /&gt;
*We strike! Every man falls, each one expertly plucked from his horse! A couple have managed to survive, so Tessa climbs down and silences them with her spear!&lt;br /&gt;
*We bury the men far from the road. Cesare will never receive a report, nor will he gain access to the mine. The citizens of Massa Marittima generously rewarded us with ore and we believe we will be able to negotiate a long term supply deal with them.&lt;br /&gt;
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===Handle With Care===&lt;br /&gt;
[[File:Handle_with_care_PL.jpg|thumb|Handle With Care]]&lt;br /&gt;
Requirements: 12 AP (per execution), 1 Assassin, 1 Geology Tome, 1 Botany Tome, 6 Doctors, 8 Botanists.&lt;br /&gt;
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Rewards: 25 XP, 562 florins.&lt;br /&gt;
&lt;br /&gt;
Tessa has a disturbing love for venom. She is so precise in her work that she can paralyze a man, put him to sleep, cause him to go mad, fake his death, or, of course, kill him in various horrible ways. Her components are not easy to collect, but it is worth the effort.&lt;br /&gt;
*We visit Roma&#039;s doctors, who charge excessive prices for excessive doses of medicine. Tessa insists they are worth every coin.&lt;br /&gt;
*We traverse the most putrid tunnels in Roma, where Tessa plucks dung-colored mushrooms from the walls.&lt;br /&gt;
*We spend time plucking wildflowers. Though they are beautiful, they are also deadly once broken down into their poisonous components.&lt;br /&gt;
*I watch Tessa sort through various nuts and beans, separating them by potential effect. I suggest she may have found a better life as a cook, but she reminds me that her food would not sit well in my stomach.&lt;br /&gt;
*We purchase minerals and Tessa begins to grind them into dust. She wears a scarf over her face and suggests that I do the same.&lt;br /&gt;
*I have a very small understanding of poisons, but Tessa assures me she has everything she needs for the days ahead. She carefully wraps several sinister blades and tucks vials into her pack.&lt;br /&gt;
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&lt;br /&gt;
===Truce===&lt;br /&gt;
[[File:Truce_PL.jpg|thumb|Truce]]&lt;br /&gt;
Requirements: 25 AP (per execution), 2 Assassins, 8 Assassin Understudy, 10 Courier Horses.&lt;br /&gt;
&lt;br /&gt;
Rewards: 61 XP, 909 florins.&lt;br /&gt;
&lt;br /&gt;
After my master&#039;s death, several of his friends left the Order. They do not trouble us, yet we do not know their ambitions. Perhaps they see the danger in letting Cesare Borgia continue his conquests. Perhaps we can draw them back.&lt;br /&gt;
*We track the Assassins to Agnadello, where my master chose to end his life. I feel stinging regret as we enter the town.&lt;br /&gt;
*We question the locals and uncover a familiar name. Rinaldo Vitturi. The Shroud&#039;s keeper.&lt;br /&gt;
*It takes less than an hour for Vitturi to find us. I ask him why he has left the Order. He believes that we are too reserved. Too unwilling to use the power we have found. He speaks with a Templar tongue and I let him know it. He hesitates, but finally acknowledges my point.&lt;br /&gt;
*Vitturi&#039;s men begin to surround us. Though they are not hostile, the threat is obvious. He gestures them to back away. A relief — these are elder, experienced Assassins. I doubt my band can match them.&lt;br /&gt;
*Vitturi asks about the Shroud. Wonders where we have taken it. I do not have the answer. I sense that he has lost his purpose. That all of these men have lost their purpose. I suggest that they help us battle the Borgia. Return to us and perhaps old wounds can be healed. Old duties restored.&lt;br /&gt;
*I do not know if Vitturi will accept my offer. I hope he does; I can think of no safer place for the Shroud than with these men.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Longshot&#039;&#039;==&lt;br /&gt;
Enu&#039;s markmenship continues to impress me. Ezio has given me several tasks that will make use of the African&#039;s skills. As we continue to goad Cesare, his responses grow faster and more dangerous. Not only must we strike and move, we must strike again before he can predict our next action.&lt;br /&gt;
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===Spacemen===&lt;br /&gt;
[[File:Spacemen_PL.jpg|thumb|Spacemen]]&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Assassin, 1 Assassin&#039;s Bow, 1 Mambele, 1 Kukri, 5 Arrows.&lt;br /&gt;
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Rewards: 70 XP, 808 florins.&lt;br /&gt;
&lt;br /&gt;
Novara and his assistant Niccolò Copernico observe the stars. They are nearing a breakthrough which could harm the papacy. We are assigned to protect them as they study the stars.&lt;br /&gt;
*We know Cesare has employed a crossbowman to kill the astronomers. He will find a higher position and will likely attempt to shoot them on their balcony as they study the stars.&lt;br /&gt;
*Enu takes position on a rooftop, hidden in shadow. He is to watch for rooftop movement and take no interest in the astronomers. I scout the area around Novara and his assistant.&lt;br /&gt;
*Hours pass with no sign. Perhaps our information was wrong. Wait! I see a shadow crawling across a nearby balcony!&lt;br /&gt;
*Does Enu see him? I can&#039;t be sure! I draw my own bowstring, take aim, and shoot! My arrow penetrates the wall next to the Borgia assassin! He stands and points his crossbow at me!&lt;br /&gt;
*Two arrows appear in the assassin&#039;s chest, the second almost instantly after the first! He falls from the balcony and crashes hard into the street below! Enu peeks over the edge and I signal to him. We need to leave.&lt;br /&gt;
*I leave some of my men to protect Novara from any further interference from the Borgia.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dinner Date===&lt;br /&gt;
[[File:Dinner_Date_PL.jpg|thumb|Dinner Date]]&lt;br /&gt;
Requirements: 30 AP (per execution), 2 Noble Outfits, 1 Assassin&#039;s Bow, 2 [[Hidden Blade]]s, 1 Kukri, 1 Assassin, 1 Mambele, 4 Arrows.&lt;br /&gt;
&lt;br /&gt;
Rewards: 78 XP, 787 florins.&lt;br /&gt;
&lt;br /&gt;
Ezio has found a way to catch one of the Borgia&#039;s skilled agents. The Venetian ambassador Antonio Giustinian recently pushed Rodrigo Borgia too far. As an &amp;quot;apology&amp;quot; for losing his temper, Rodrigo has arranged a dinner between Antonio and a lady of the court, whom we suspect to be the murderess. I will go in Antonio&#039;s stead.&lt;br /&gt;
*I am dressed as a Venetian noble, expensive garb and a fancy hat. Tessa says I am enjoying this too much. I bring only my hidden blades. Anything else may alert my prey.&lt;br /&gt;
*Enu walks above the street, pacing from building to building. I know he is up there but even I have a hard time keeping track of him.&lt;br /&gt;
*She arrives! She is older than I expected, but not unattractive. She stares at me a moment, reading my expression. I answer with a smile and a joke. The disguise appears to be working!&lt;br /&gt;
*No! She throws a knife at me! I roll to the side but it slices my arm! I curse myself for the carelessness! What if it is poisoned?&lt;br /&gt;
*The woman runs down the marketplace, pushing through the crowd! Enu shoots! It is an impossible shot! He does not kill her, but he does sink an arrow into her leg! She tumbles and I am there to sweep her away into an alley!&lt;br /&gt;
*I interrogate the assassin. As expected, Rodrigo intended her to murder Giustinian. I have spoken with the ambassador, warned him to keep his guard high. Giustinian assures us he will continue to cause trouble in Borgia&#039;s court as long as we protect him from retaliation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Harsh Words===&lt;br /&gt;
[[File:Harsh_Words_PL.jpg|thumb|Harsh Words]]&lt;br /&gt;
Requirements: 28 AP (per execution), 4 Cannons, 5 Assassin&#039;s Bows, 1 Assassin, 8 Understudies, 4 Cannonballs, 4 Gunpowder, 20 Arrows.&lt;br /&gt;
&lt;br /&gt;
Rewards: 80 XP, 909 florins.&lt;br /&gt;
&lt;br /&gt;
As Cesare sets his eyes upon Camerino, we must fight to protect her. Abbot Bernardino actively works against the Borgia in Camerino, but the Church has grown suspicious. Mercenaries have been sent to restrain Bernardino. They will meet us instead!&lt;br /&gt;
*We meet with the Abbot and ask for his assistance in our ambush. He offers us every resource available, and I hold him to it.&lt;br /&gt;
*The mercenaries will be expecting defense at Camerino&#039;s wall. They will meet it, but it will be light. Enu assures me he will create a convincing show to divert them from our real attack.&lt;br /&gt;
*We transport cannons out to the sides of the main road and hide them behind bushes. Enu and I ride down the road to make sure none are visible.&lt;br /&gt;
*They have arrived! Enu and his men fire upon them, killing a good number of men before they are forced to duck the return fire! All attention is on the wall!&lt;br /&gt;
*We fire the cannons into the army&#039;s flanks, ripping through man and horse alike. The mercenaries are confused! They scatter and retreat! Enu kills at three of them as they flee and we ride down the rest.&lt;br /&gt;
*Abbot Bernardino is safe for now. He will continue to send us information from Camerino and we will try to hold it for as long as we can.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Toxicity&#039;&#039;==&lt;br /&gt;
Ezio has given us several tasks which will require Tessa&#039;s specialities. They will be perilous, some of them placing us right in the heart of Borgia power. Now is my chance to prove my worth to the Brotherhood. We will become a thorn in Cesare&#039;s side.&lt;br /&gt;
&lt;br /&gt;
===Body Swap===&lt;br /&gt;
[[File:Body_Swap_PL.jpg|thumb|Body Swap]]&lt;br /&gt;
Requirements: 34 AP (per execution), 8 Assassin Understudy, 2 Assassins, 10 Plate Armor, 4 Nightshade, 5 Lock picking tools.&lt;br /&gt;
&lt;br /&gt;
Rewards: 88 XP 969 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare enjoys a disgusting sport each month, lining up Borgia prisoners in a courtyard and ravaging them with his crossbow from the balcony above. We will intercept his escorted prisoners and free them. We will also deliver a small surprise to Cesare.&lt;br /&gt;
*I ask Ezio why we cannot send an arrow into Cesare&#039;s heart as he steps onto the balcony. It is not that simple. We need to enrage Cesare, force him to make mistakes. Topple his empire. We are dealing with the Church&#039;s army and it will not crumble with the death of one man.&lt;br /&gt;
*Tessa has prepared packages of a fine brown powder for each of us. We are not to open them until we are ready to attack. I have learned not to question her on such things.&lt;br /&gt;
*The guards have cleared a path through the streets to prevent attack. Fortunate for us because no one will see us approach! Moving without noise, we dive from the rooftops and into the alley behind the procession.&lt;br /&gt;
*I shout to turn the guards! Coordinated, we deliver our dust into their faces! Each guard falls to the ground, convulsing! We untie the prisoners and instruct them to flee without making noise.&lt;br /&gt;
*Enu cuts the tongues from the paralyzed guards. We strip them and some of us wear their uniforms. Tessa assures us that they will be able to walk soon, so we wait. Finally, we march the weeping guards right into the Borgia courtyard, leaving the rest of the work to Cesare.&lt;br /&gt;
*Cesare&#039;s guards scream and weep while Cesare, true to his cruel reputation, laughs and makes a game of it! He is an excellent shot and quickly slaughters the entire group! He will not be amused when he discovers their identities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Defending The Duchess===&lt;br /&gt;
[[File:Defending_The_Duchess_PL.jpg|thumb|Defending The Duchess]]&lt;br /&gt;
Requirements: 28 AP (per execution), 2 Assassins, 1 Cart, 2 Farmers Garb, 4 Percheron, 1 Poisoned Blade, 1 Poison Vial, 1 Antidote.&lt;br /&gt;
&lt;br /&gt;
Rewards: 72 XP, 1010 florins.&lt;br /&gt;
&lt;br /&gt;
Urbino&#039;s Duchess, Elisabetta Gonzaga risks her life to attend Borgia&#039;s Jubilee. No doubt Cesare views her presence here as an insult and he will not let it go unanswered. We are to ensure that the Duchess exits Roma unharmed.&lt;br /&gt;
*We easily find Elisabetta wandering Roma&#039;s streets with her small entourage. A bad sign. The Borgia will find her just as easily. We ask her to follow us, but she only sees our worker disguises. She declares that she will remain on the streets, in public!&lt;br /&gt;
*Her protests begin to attract attention! Several of Borgia&#039;s guards approach! The captain recognizes the Duchess and points!&lt;br /&gt;
*I throw a smoke bomb and Tessa follows my cue. She pricks Elisabetta with a poisoned blade. The Duchess protests and screams, but soon falls unconscious.&lt;br /&gt;
*We drag her from the crowd and load her into a cart. We are gone long before the smoke clears. On our way out of the city, we pass a group of Borgia guards. They do not spare us a glance.&lt;br /&gt;
*We place Elisabetta in a carriage bound for Mantua. She will not be pleasant when she wakes, but we have paid the driver well to see her arrive safely.&lt;br /&gt;
*The Duchess survived her trip to Roma and her family will continue to struggle against Cesare&#039;s greed. Elisabetta Gonzaga will surely be a valuable ally in the years to come.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Challenge of Barletta===&lt;br /&gt;
[[File:The_Challenge_of_Barletta.jpg|thumb|The Challenge of Barletta]]&lt;br /&gt;
Requirements: 30 AP (per executions), 1 [[Poison blade]], 2 Assassins, 1 Blinding Powder, 3 Ginger.&lt;br /&gt;
&lt;br /&gt;
Rewards: 78 XP, 738 florins.&lt;br /&gt;
&lt;br /&gt;
The Frenchman Charles de la Motte questions the courage of Italia and has called a tournament to prove his men are superior. He questions our chivalry. While our knights will certainly fight with honor, we will not. We cannot afford to give France this victory.&lt;br /&gt;
*Ezio does not wish us to enter the tournament, but to use whatever means necessary to weaken the enemy before it begins. As expected, Tessa steps forward with several ideas.&lt;br /&gt;
*I question the necessity of our mission. Ezio believes that it will hurt Cesare&#039;s relationship with France, that he will be forced to applaud his Italian champions in the face of his French allies. Charles de la Motte, who is participating in the contest, is a fellow Templar.&lt;br /&gt;
*Only one guard watches de la Motte&#039;s army as they sleep. They have ridden hard and he is as tired as the rest. His attention wanders, giving us the opportunity to sneak into their camp.&lt;br /&gt;
*We pick through their supplies, lightly dusting them with small doses of poison. Tessa assures me that the French will receive the sufficient dose and will certainly underperform at the tournament.&lt;br /&gt;
*The guard paces back towards the camp before we are out! The whole plan threatens to collapse but Enu draws the guard&#039;s attention with a bizarre animal cry!&lt;br /&gt;
*The Italians trounced their French challengers. Our knights fought with such vigor that they were favored to win regardless of the poison&#039;s effect on their opponents. The victory was deemed fair and the French soon retreated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Promise Unkept===&lt;br /&gt;
[[File:Promise_Unkept_PL.jpg|thumb|Promise Unkept]]&lt;br /&gt;
Requirements: 34 AP (per execution), 1 Quill, 1 Assassin, 1 Courier Pigeon, 1 Vellum, 1 Castor Oil Plant.&lt;br /&gt;
&lt;br /&gt;
Rewards: 90 XP, 758 florins.&lt;br /&gt;
&lt;br /&gt;
With the death of Marco Barbarigo, the Brotherhood left Venice in the care of Agostino Barbarigo, who swore to avoid his brother&#039;s path of corruption and his link to the Borgia. He has failed. He secretly courts the Borgia and has become known for his greed, extortion, and for selling justice. He must answer for it.&lt;br /&gt;
*In order to send a very real threat to Agostino&#039;s successor, we aim to create panic. We will destroy his security and let him make an example of himself.&lt;br /&gt;
*The first letter Tessa delivers is a simple insult. Anonymous. We follow Agostino through the city as he questions his friends, tries to make sense of the message.&lt;br /&gt;
*The second letter warns him that &amp;quot;old friends&amp;quot; have come to settle a debt. Panicked, he visits several moneylenders and mercenaries around the city. He pays his outstanding debt and apologizes for his tardiness.&lt;br /&gt;
*The third letter is a direct threat. It advises him to watch the sky because it will soon fall upon him. He stays indoors for two days before venturing outside, screaming at the rooftops, though he does not see us. Rumor spreads. He is being hunted.&lt;br /&gt;
*The final letter is simple farewell.&lt;br /&gt;
*Tessa has poisoned Agostino in several small doses, powder on each letter. He will soon grow horribly ill and eventually die. We will make sure his successor receives a warning about his allegiances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Unfinished Bussiness&#039;&#039;==&lt;br /&gt;
Together we have have crippled many Borgia operations in Italy. In addition, we have created fear in those who might have sided with Cesare. Retaliation is given. We prepare for the Borgia response.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Flashback===&lt;br /&gt;
[[File:Flashback_PL.jpg|thumb|Flashback]]&lt;br /&gt;
Requirements: 40 AP (per execution), 10 Understudy Assassins, 2 Assassins, 3 Parachutes, 3 Smoke Bombs.&lt;br /&gt;
&lt;br /&gt;
Rewards: 105 XP, 984 florins.&lt;br /&gt;
&lt;br /&gt;
Charles de la Motte has entered Roma with a band of mercenaries! His distaste for Italia is legendary, why is he here? Cesare. If the Church and its army turn their heads, there is no telling what harm de la Motte will cause here! We must tail them!&lt;br /&gt;
*As we feared, Cesare&#039;s men allow the captain and his French knights to pass without incident! They have been invited to Roma!&lt;br /&gt;
*They assault people along the city streets and spit insults! They are looking for a fight! They seek to draw us out.&lt;br /&gt;
*Several of Roma&#039;s mercenaries challenge de la Motte&#039;s men! Cesare&#039;s guards threaten them with arrest and they back down!&lt;br /&gt;
*The knights enter an inn, violently expelling those who have already paid for rooms! The owner is brutalized for his protest!&lt;br /&gt;
*An angry crowd begins to amass outside the inn, the innkeeper at the head of the rally. There are few soldiers among them; they will be slaughtered!&lt;br /&gt;
*We are nearly forced to intervene before the Borgia guards arrive and disperse the crowd. It seems no more blood will be shed tonight, but we will plan our response while they sleep.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cherry Picking===&lt;br /&gt;
[[File:Cherry_Picking_PL.jpg|thumb|Cherry Picking]]&lt;br /&gt;
Requirements: 50 AP (per execution), 2 Assassins, 1 Farmer&#039;s Garb, 1 Assassin&#039;s Bow, 1 Hidden Bolt, 1 Cinquefoil, 4 Nightshades, 5 Arrows.&lt;br /&gt;
&lt;br /&gt;
Rewards: 132 XP, 861 florins.&lt;br /&gt;
&lt;br /&gt;
The French knights have divided into squads, each sent to a different section of Roma and forcing us to divide as well. I take Tessa, Enu, and a small band of our most skilled recruits. Charles de la Motte will regret his decision to bring the fight here.&lt;br /&gt;
*The group stays tight, apparently aware of our tactics. It does not save three men from arrows to the back as Enu takes his shots! We remove the bodies before the rest of the Frenchman can realize they are under attack!&lt;br /&gt;
*Tessa passes through the crowd in civilian garb, offering flowers to the visiting knights. They treat her poorly, insulting her dirty blood. She takes the insults and slips away, knowing four men have only minutes left before they collapse in agony.&lt;br /&gt;
*A group of three drags a merchant into an alley, preparing to steal the coin he carries. I am waiting! They laugh at me and mock my cowl!&lt;br /&gt;
*I shut the mouth of the loudest with a bolt to the throat and marvel at the destruction caused by Leonardo&#039;s wicked device!&lt;br /&gt;
*The other two advance, but one man&#039;s skull is punctured by an arrow. His eyes drift apart before he drops. I signal my thanks to Enu above and unsheathe my rapier!&lt;br /&gt;
*I spill the last man&#039;s bowels onto the stone walkway and signal my Assassins to regroup. Courier pigeons bring messages to the rooftop. The other groups met with similar success. Charles de la Motte should have heeded our warning at Barletta!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cover Fire===&lt;br /&gt;
[[File:Cover_Fire_PL.jpg|thumb|Cover Fire]]&lt;br /&gt;
Requirements: 60 AP (per execution), 5 Assassin Understudies, 2 Assassins, 1 Assassin&#039;s Bow, 1 Hidden Bolt, 4 Arrows.&lt;br /&gt;
&lt;br /&gt;
Rewards: 158 XP, 1071 florins.&lt;br /&gt;
&lt;br /&gt;
Enu calls us with an animal noise, his signal for trouble. We scramble to his position and he quiets us, pointing to the other rooftops in the distance. French riflemen are spreading across the city and scouting the streets below.&lt;br /&gt;
*We draw our bows but Enu halts us! He gestures to the crowd below. He is right; any missed shot could send our arrows over the edge and into Roma&#039;s streets.&lt;br /&gt;
*I ask Enu if he can guarantee every shot he takes. He nods and demonstrates, killing a man four buildings away with one shot! Until now, Perotto was the best marksman I&#039;d seen, but even my master&#039;s skill pales next to this man.&lt;br /&gt;
*I drop to the balconies below and work my way along the sides of the buildings. Unseen, I pull a man from the ledge and break his neck on the stones below!&lt;br /&gt;
*I am spotted! The Frenchman fires his gun, shattering the wall near my hands! I lose my grip and fall, but I manage to catch a beam!&lt;br /&gt;
*People in the crowd scream and disperse! With my free arm, I aim up at the rifleman! The range is too great and my hidden bolt misses its mark, sinking between his legs! It is not a kill, but I have momentarily crippled the man!&lt;br /&gt;
*Enu finishes the rest of my targets before I even regain my footing on the rooftop. We have won this fight, but now de la Motte knows we are present!&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy]]&lt;/div&gt;</summary>
		<author><name>76.28.207.79</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Project_Legacy&amp;diff=68537</id>
		<title>Assassin&#039;s Creed: Project Legacy</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Project_Legacy&amp;diff=68537"/>
		<updated>2010-11-20T06:44:13Z</updated>

		<summary type="html">&lt;p&gt;76.28.207.79: &lt;/p&gt;
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&lt;div&gt;{{sourceless}}&amp;lt;br/ /&amp;gt;&lt;br /&gt;
[[File:Project_Legacy.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;&#039;&#039;&#039; is a [http://apps.facebook.com/projectlegacy/ Facebook] game, designed as a promotion for &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Players are recruits for [[Abstergo Industries]] who relive the genetic memories of other individuals, who so far seem all to be [[Assassins]]. There are four chapters in the &amp;quot;Italian Wars&amp;quot; pack: Chapter 1 focuses on [[Bartolomeo d&#039;Alviano]] during the [[Battle of Agnadello]], Chapter 2 focuses on [[Francesco Vecellio]] on a mission to kill a target, Chapter 3 focuses on [[Mario Auditore]] and the protection of [[Monteriggioni]] and Chapter 4 focuses on [[Perotto Calderon]]. The &amp;quot;Rome&amp;quot; pack was released on November 15, 2010. There are four chapters in the &amp;quot;Rome&amp;quot; pack as well. Chapter 1 focuses on the memories of Fiora Cavazza, Chapter 2 on the memories of Giovanni Borgia, the &amp;quot;child of Rome,&amp;quot; Chapter 3 on additional memores of Francesco Vecellio, and Chapter 4 on additional memories of Giovanni Borgia.&lt;br /&gt;
&lt;br /&gt;
[[File:PL_Loading_Screen.jpg|thumb|The loading screen.]]&lt;br /&gt;
It has been said that &#039;&#039;Project Legacy&#039;&#039; and &#039;&#039;Brotherhood&#039;&#039; will be able to connect with one another, with &#039;&#039;Project Legacy&#039;&#039;&#039;s Exp points and Florins being able to be used to unlock content in &#039;&#039;Brotherhood&#039;&#039;. Finding and combining the Auditore Trail Mnemonic Set can be used to unlock &#039;&#039;Brotherhood&#039;&#039; content. One assumes that the Achievements for &#039;&#039;Project Legacy&#039;&#039; will also help unlock content as well. A developer&#039;s post on the Ubisoft UK Assassin&#039;s Creed board implies that Uplay points can be unlocked through &#039;&#039;Project Legacy&#039;&#039;, which would presumably allow players to unlock all the Uplay unlocks in &#039;&#039;Brotherhood&#039;&#039;, as &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; has a greater number of unlocks than it has in-game point rewards.&lt;br /&gt;
&lt;br /&gt;
For the Achievements that can be gained in-game, refer to &#039;&#039;[[Assassin&#039;s Creed: Project Legacy Achievements]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Italian Wars==&lt;br /&gt;
: &#039;&#039;Main Article: [[Chapter 1 - Bartolomeo d&#039;Alviano]]&#039;&#039;&lt;br /&gt;
Welcome to the DDS Program. Please remain still while we synchronize your first assignment. In 1509 CE, the [[Battle of Agnadello]] dealt a devastating blow to the Venetian army. You will relive this battle through the eyes and mind of one of its captains, [[Bartolomeo d&#039;Alviano]]. Please report any anomalies you encounter.&lt;br /&gt;
: &#039;&#039;Main Article: [[Chapter 2 - Francesco Vecellio]]&#039;&#039;&lt;br /&gt;
You may feel mild discomfort during synchronization. This is normal. It is important to maintain your concentration. History places [[Niccolò di Pitigliano]] death in Lonigo, Italy in the year 1510 CE. Our data supports this fact. But the circumstances of his death require further investigation. Please take notes and report your findings.&lt;br /&gt;
: &#039;&#039;Main Article: [[Chapter 3 - Mario Auditore]]&#039;&#039;&lt;br /&gt;
We are now synchronizing the DDS. For your safety, please report any nosebleeds, vertigo, nausea, or hallucinations. Land-hungry [[Florence]] sought possession of the walled city of [[Monteriggioni]], but it held strong for years under the guidance of the Auditore family. You will dissect the memories of [[Mario Auditore]] who struggled to keep his city safe through the latter half of the 15th century.&lt;br /&gt;
: &#039;&#039;Main Article: [[Chapter 4 - Perotto Calderon]]&#039;&#039;&lt;br /&gt;
While we prepare to synchronize, please listen to the following questions. Be sure to report any difficulties you have answering. What is your name? Where do you live? What year is it? We have a unique window into the lives and secrets of the infamous [[House of Borgia|Borgia]] family. The DDS has recovered the memories of one of their trusted couriers, [[Perotto Calderon]] . Your task is to find out exactly what he discovered.&lt;br /&gt;
&lt;br /&gt;
==Rome==&lt;br /&gt;
:&#039;&#039;Main Article: [[Chapter 1 - Fiora Cavazza]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please wait a moment while we synchronize the DDS. You may find yourself daydreaming more often and sleeping less. This is a normal side effect of the program. Many of Rome&#039;s biggest names spent their lesiure time indulging in its many brothels. They were ideal information hubs for those eager to scale the social ladder. Fiora Cavazza was one such courtesan. Investigate her contacts; find out who she knew, and what she did with that knowledge.&lt;br /&gt;
:&#039;&#039;Main Article: [[Chapter 2 - Giovanni Borgia]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The DDS is going to try to synchronize you with the memories of a child. This may be confusing for you at first, as you will lose your ability to convey complex thought, but your mind should quickly adapt. The truth behind the real parents of Giovanni Borgia, the &amp;quot;Child of Rome,&amp;quot; has long baffled historians. But even more perplexing is Giovanni&#039;s insignificant life that followed. How does one stand right in the center of the hurricane and remain untouched? Your task is to learn what history has hidden from us.&lt;br /&gt;
:&#039;&#039;Main Article: [[Chapter 3 - Francesco Vecellio]] &#039;&#039;&lt;br /&gt;
Now synching the DDS system. We&#039;re going to take a moment to test your emotional range. Please focus on a fond memory. Good. Now focus on a painful memory. Perfect. Just prior to the death of Pope Alexander VI, Cesare Borgia began to lose his grip on Rome. Though you won&#039;t find any mention of it in the history books, we suspect a powerful underground movement worked to overthrow the corrupt dynasty. See what you can learn.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main Article: [[Chapter 4 - Giovanni Borgia]] &#039;&#039;&lt;br /&gt;
Preparing to synchronize. Note that we are experiencing a small system glitch that may cause a subtle ringing in your ears. It should pass as you enter the memory. The new world was plundered in the 15th Century. Explorers became conquerers. &#039;&#039;La Noche Triste&#039;&#039; or the Night of Sorrows was a bloody uprising between the Aztecs and the Spanish conquistadors. Hernan Cortes himself was driven from Tenochtitlan. Firsthand reports of the massacre present opposing perspectives. Find the truth.&lt;br /&gt;
&lt;br /&gt;
==Mnemonic Sets==&lt;br /&gt;
:&#039;&#039;Main Article: [[Mnemonic Set]]s&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Territories==&lt;br /&gt;
:&#039;&#039;Main Article: [[Territories]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
:&#039;&#039;Main Article: [[Assassin&#039;s Creed: Project Legacy Crafting|Crafting]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Project Legacy Florins and XP Farming Guide==&lt;br /&gt;
This guide breaks down the most efficient/profitable quests if you are ever in need of florins or xp. To be considered, the quests cannot require consumables unless these can be bought at a cheap cost with a decent net gain. These calculations are based on an Intrigue skill of 62 so especially for a lot of the money losing or unprofitable quests i.e. the crafting based ones, These figures are only to be used as a rough guide unless you are around the same level or higher since those quests only become profitable once the applicable skill(s) are raised adequately. The best missions to farm are bolded below, and the rest are listed alternatives that are also decent depending on what&#039;s available to you and how many AP&#039;s you have at the time. &#039;&#039;Guide complete up to Chapter 3.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*xpr - xp per AP&lt;br /&gt;
*fpr - florins per AP&lt;br /&gt;
&lt;br /&gt;
===Best Quests In Summary===&lt;br /&gt;
*Chapter 1, Vying For The Village, &#039;&#039;&#039;Stand&#039;&#039;&#039;: 7 AP, 11 XP, 220 florins &#039;&#039;&#039;1.57 xpr 31 fpr&#039;&#039;&#039; - If you&#039;re out requirements for all the other missions for whatever reasons, this is your best standby. &#039;&#039;Decent xp and florins&#039;&#039;&lt;br /&gt;
*Chapter 2, Bloodwork, &#039;&#039;&#039;Professionals&#039;&#039;&#039;: 3 AP 5 XP, 220 florins &#039;&#039;&#039;1.6 xpr&#039;&#039;&#039;, &#039;&#039;&#039;117.3 fpr not counting pigeon, 57.3 fpr with pigeon purchase&#039;&#039;&#039; &#039;&#039;Best for florins for small AP investment&#039;&#039;&lt;br /&gt;
*Chapter 2, Bloodwork, &#039;&#039;&#039;Into The Den&#039;&#039;&#039;: 12 AP, 19 XP, 550 florins 1.&#039;&#039;&#039;58 xpr 45.83 fpr &#039;&#039;&#039;&#039;&#039;Best alternative for florin farming, depending on left over AP&#039;s and whether you can reafford investment into requirements if they&#039;ve been consumed&#039;&#039;&lt;br /&gt;
*Chapter 3, Defensive Measures, &#039;&#039;&#039;Running the Ramparts&#039;&#039;&#039;: 5AP 10 XP, 150 florins, &#039;&#039;&#039;2 xpr 30 fpr &#039;&#039;&#039;&#039;&#039;Best for XP , recommend you keep one spare monterrigioni mercenary once you have the requirements as it can be expensive to repurchase them again later when they&#039;ve been used up to craft military units&#039;&#039;&lt;br /&gt;
*Chapter 3, Cleaning House, &#039;&#039;&#039;Mano a Mano&#039;&#039;&#039;: 20 AP, 44 XP, 1144 florins &#039;&#039;&#039;2.2 xpr&#039;&#039;&#039; &#039;&#039;&#039;57.2 fpr&#039;&#039;&#039; &#039;&#039;Best for florins AND XP / dual farming&#039;&#039;&lt;br /&gt;
*Chapter 3, Storm Warning, &#039;&#039;&#039;Blindfold&#039;&#039;&#039;: 10AP, 23 XP, 300 florins &#039;&#039;&#039;2.3 xpr 30 fpr&#039;&#039;&#039;&lt;br /&gt;
*Chapter 4, The Lady&#039;s Favor, &#039;&#039;&#039;Tempting Fate&#039;&#039;&#039;: 28AP, 74 XP, 710 florins,&#039;&#039;&#039; 2.6 xpr&#039;&#039;&#039; &#039;&#039;&#039;25.35 fpr &#039;&#039;&#039;&lt;br /&gt;
*Chapter 4, The Lady&#039;s Favor, &#039;&#039;&#039;Matchmaker&#039;&#039;&#039;: 10AP, 26 XP, 161 florins&#039;&#039;&#039; 2.6 xpr 16.1 fpr&#039;&#039;&#039;&lt;br /&gt;
*Chapter 4, The Lady&#039;s Favor,&#039;&#039;&#039; She Who Has Everything&#039;&#039;&#039;: 9AP, 24 XP, 150 florins &#039;&#039;&#039;2.6 xpr 16.6 fpr &#039;&#039;&#039;&#039;&#039;Best exp for a the smallest AP investment possible&#039;&#039;&lt;br /&gt;
*Chapter 4, Psychosomatic, &#039;&#039;&#039;Revelation&#039;&#039;&#039;: 75AP, 233 XP, 999 florins &#039;&#039;&#039;3.10 xpr 13.32 fpr&#039;&#039;&#039;&#039;&#039; Great XP, the worst for florins&#039;&#039;&lt;br /&gt;
*Chapter 4, Life And Death, &#039;&#039;&#039;Bloodhounds&#039;&#039;&#039;: 60AP, 192 XP, 1468 florins &#039;&#039;&#039;3.2 xpr 24.46 fpr &#039;&#039;&#039;&#039;&#039;Best for EXP and decent Florins&#039;&#039;&lt;br /&gt;
*Chapter 4, Life And Death, &#039;&#039;&#039;Crescendo&#039;&#039;&#039;: 80AP, 256 XP, 1888 florins &#039;&#039;&#039;3.2 xpr 23.6 fpr&#039;&#039;&#039; &#039;&#039;Second best EXP and Florins&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: Professionals, Into The Den, Mano A Mano should be your bread-and-butter farming for florins and xp in general. After you beat the &amp;quot;game&amp;quot; Bloodhounds should be your go to for EXP.&lt;br /&gt;
&lt;br /&gt;
===Alternatives===&lt;br /&gt;
*Chapter 2, Bloodwork&lt;br /&gt;
**&#039;&#039;&#039;Crowd Control&#039;&#039;&#039;: 7 AP 11xp 260 florins 1.57xpr 37 fpr.&lt;br /&gt;
**&#039;&#039;&#039;Cruel Efficiency&#039;&#039;&#039;: 10 AP, 16xp 456 florins 1.6 xpr, 28.5 fpr.&lt;br /&gt;
*Chapter 3, Cleaning House, &#039;&#039;&#039;Cornered&#039;&#039;&#039;: 15 AP 32xp, 850 florins 2.13 xpr 56.6 fpr.&lt;br /&gt;
&lt;br /&gt;
===Making and Saving Money from Crafting===&lt;br /&gt;
====Missions Made Easier/More Profitable by Crafting====&lt;br /&gt;
If you have excess materials and can craft the expensive requirements for these missions, then you can make a LOT more bang for your AP buck than the other recommended farming missions, assuming you already have materials. These can save you a lot of AP to get ahead in missions once you have the money you need, but otherwise if you are buying the requirements each time, the net xp and florin gain rates are not impressive. Take advantage of these missions if you can.&lt;br /&gt;
*Chapter 2 On The Hunt, &#039;&#039;&#039;Character Assassination&#039;&#039;&#039;: 4 AP 6xp 712 florins (req expensive gift 212 florins net if not) 1.5 apr &#039;&#039;&#039;178 fpr&#039;&#039;&#039;&lt;br /&gt;
*Chapter 2, Bloodwork, &#039;&#039;&#039;Boxing In&#039;&#039;&#039;: 5Ap 7xp ( -22 florins net) 768 florins otherwise, &#039;&#039;&#039;153.6 fpr&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====An Overview of Crafting Chains====&lt;br /&gt;
A player can make or save money through the use of crafting chains. A &amp;lt;u&amp;gt;crafting chain&amp;lt;/u&amp;gt; is a group of craftings, in which the product of one crafting is either the final product or an ingredient in another, the product of which is, in turn, either the final product or an ingredient in another crafting, etc. Crafting chains are often done for the purpose of making money by selling the final product. In an ideal crafting chain, all of the ingredients can be purchased for a far lower price than the final product can be sold for, leading to large profit margins. Crafting chains can also be used to obtain otherwise expensive or difficult-to-acquire mission requirement items from far cheaper or more easily obtained ingredients. The profit/savings margin of a crafting chain is obviously important, but there are other considerations as well. For example, whether a crafting chain whose ingredients, some or all of which, can only be obtained as chance items from missions or a crafting chain whose ingredients, some or all of which, can be obtained through purchase, is easier to complete, depending upon the player&#039;s AP&#039;s and whether or not they have sufficient florins or mission requirements, and whether or not to purchase the ingredients for a crafting chain or try to obtain them as chance items from the appropriate mission, if they can be acquired either way. The number of craftings a crafting chain entails and how they ar sequenced is another important consideration; a crafting chain that is more lucrative but requires more craftings or whose craftings are sequenced unfavorably (i.e., several craftings in the crafting chain cannot be performed at the same time, but rather must follow one another chronologically because the products of some are the ingredients of other) may not be worth the extra time and effort as compared to a crafting chain requiring less or more suitably sequenced (many craftings can be performed at one time) craftings.&lt;br /&gt;
&lt;br /&gt;
====Determining a Crafting Chain&#039;s Profit or Savings Margin Algebraically====&lt;br /&gt;
You can determine a crafting chain&#039;s profit margin by modeling it algebraically, substituting values in for the variables, and solving. The basic algebraic model of the profit of a crafting chain is the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;T=SF(1+I/100)-(C&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;M&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;+C&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;M&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;+C&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;M&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;)&amp;lt;/math&amp;gt; where T represents the profit, S represents the base selling price of the final product, &amp;lt;math&amp;gt;F&amp;lt;/math&amp;gt; represents the number of the final product obtained, and &amp;lt;math&amp;gt;I&amp;lt;/math&amp;gt; represents the average Intrigue stat of the player over the time of the sale of all of ookie.net/__cb28291/common/skins/common/blank.gif&amp;quot; type=&amp;quot;ext&amp;quot; /&amp;gt;&#039;s and &#039;s represent the purchasing price of and number of, respectively, each material, or, in other words, ingredient, purchased and used in the crafting chain. A player will need to use more or less &amp;lt;math&amp;gt;C&amp;lt;/math&amp;gt;&#039;s and &amp;lt;math&amp;gt;M&amp;lt;/math&amp;gt;&#039;s (with the appropriate subscripts) for crafting chains with more or fewer purchased ingredients than 3, although few require more than 3 purchased ingredients. Here is an explanation of each part of the right side of the equation:&lt;br /&gt;
*&amp;lt;math&amp;gt;SF(1+I/100)&amp;lt;/math&amp;gt;: the income of the crafting chain. &amp;lt;math&amp;gt;SF&amp;lt;/math&amp;gt; determines the base selling price of the entire stock of the final product produced, which, multiplied by &amp;lt;math&amp;gt;(1+I/100)&amp;lt;/math&amp;gt;, (the modifier placed on the base selling price of any sold item by the player&#039;s average Intrigue stat over the time of the sale of all of the item), determines the final selling price of the entire stock of the final product, aka, the income of the crafting chain.&lt;br /&gt;
*&amp;lt;math&amp;gt;(C&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;M&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;+C&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;M&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;+C&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;M&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;)&amp;lt;/math&amp;gt;: the cost of the crafting chain. The cost of each ingredient, multiplied by the number of it used, gives the cost of the stock of each ingredient purchased. Added together, they equal the entire cost of the crafting chain.&lt;br /&gt;
One crafting chain with a large profit margin, particularly useful in the 3rd memory sequence, starts with coal and ends with poisoned daggers. The cheapest/most lucrative way to complete this crafting chain is to extract pyrite from coal, combine the pyrite with saltpeter to get vitriol, and then combine the vitriol with unpoisoned daggers to get poisoned daggers. It will be used here as an example of how to algebraically model, and subsequently determine, the profit of a crafting chain.&lt;br /&gt;
&lt;br /&gt;
Here is the algebraic model of the profit of the crafting chain:&lt;br /&gt;
&amp;lt;math&amp;gt;T=750C&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;PVP&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;(1+I/100)-(150C+100CP+200CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;V)&amp;lt;/math&amp;gt;, where &amp;lt;math&amp;gt;C&amp;lt;/math&amp;gt; represents the number of coals used, &amp;lt;math&amp;gt;P&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;&amp;lt;/math&amp;gt; represents the average number of doses of pyrite obtained per extraction from coal (can be 1 to 2), &amp;lt;math&amp;gt;V&amp;lt;/math&amp;gt; represents the average number of doses of vitriol produced per combination of pyrite and saltpeter (can be 1 to 2), and &amp;lt;math&amp;gt;P&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;/math&amp;gt; represents the average number of poisoned daggers produced per combination of vitriol and a dagger (can be 1 to 2). Here is an explanation of each part of the right side of the equation:&lt;br /&gt;
&lt;br /&gt;
The first part: &amp;lt;math&amp;gt;750CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;VP&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;(1+I/100)&amp;lt;/math&amp;gt;. The income of the crafting chain. Explained further:&lt;br /&gt;
&lt;br /&gt;
*750: the base selling price, of a poisoned dagger.&lt;br /&gt;
*&amp;lt;math&amp;gt;CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;VP&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;/math&amp;gt;: the number of poisoned daggers produced.&lt;br /&gt;
The second part: &amp;lt;math&amp;gt;-(150C+100CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;+200CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;V)&amp;lt;/math&amp;gt;. The cost of the crafting chain with no ingredients left over. Explained further:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;math&amp;gt;150C&amp;lt;/math&amp;gt;: 150 is the purchasing price of a coal, which, multiplied by &amp;lt;math&amp;gt;C&amp;lt;/math&amp;gt; (the number of coals used), gives the cost of the stock of coal used.&lt;br /&gt;
*&amp;lt;math&amp;gt;100CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;&amp;lt;/math&amp;gt;: 100 is the purchasing price of a dose of saltpeter, which, multiplied by CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; (the number of doses of pyrite obtained, giving the number of doses of saltpeter needed to use up all the pyrite obtained), gives the cost of the stock of saltpeter used.&lt;br /&gt;
*&amp;lt;math&amp;gt;200CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;V&amp;lt;/math&amp;gt;: 200 is the cost of an unpoisoned dagger, which, multplied by &amp;lt;math&amp;gt;CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;V&amp;lt;/math&amp;gt; (the number of doses of vitriol produced, giving the number of unpoisoned daggers needed to use up all the vitriol produced), gives the cost of the stock of unpoisoned daggers used.&lt;br /&gt;
Here is a demonstration of how to solve the equation, assuming the hypothetical player started with 1 coal, obtained an average of 2 products at each step of the crafting chain, and had an average Intrigue stat of 30 over the time of the sale of all of the poisoned daggers produced.&lt;br /&gt;
&lt;br /&gt;
*The original equation: &amp;lt;math&amp;gt;T=750CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;VP&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;(1+I/100)-(150C+100CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;+200CP&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;V)&amp;lt;/math&amp;gt;&lt;br /&gt;
*Substituting for the variables: &amp;lt;math&amp;gt;T=750(1)(2)(2)(2)(1+30/100)-(150(1)+100(1)(2)+200(1)(2)(2))&amp;lt;/math&amp;gt;&lt;br /&gt;
*Performing multiplication and division inside the parentheses: &amp;lt;math&amp;gt;T=750(1)(2)(2)(2)(1+0.3)-(150+200+800)&amp;lt;/math&amp;gt;&lt;br /&gt;
*Performing addition and subtraction inside the parentheses (note that 1,150 is the cost of the crafting chain): &amp;lt;math&amp;gt;T=750(1)(2)(2)(2)(1.3)-1,150&amp;lt;/math&amp;gt;&lt;br /&gt;
*Performing multiplication and division (note that 7,800 is the income of the crafting chain): &amp;lt;math&amp;gt;T=7,800-1,150&amp;lt;/math&amp;gt;&lt;br /&gt;
*Performing addition and subtraction: &amp;lt;math&amp;gt;T=6,650&amp;lt;/math&amp;gt;&lt;br /&gt;
So the player&#039;s profit from the crafting chain is 6,650.&lt;br /&gt;
&lt;br /&gt;
====Profitable Crafting Chains and their Algebraic Models====&lt;br /&gt;
Memorize the expression (1+I/100). You will see it in the algebraic model of every selling crafting chain, because it represents the modifier placed on the price of any sold item by a player&#039;s Intrigue stat.&lt;br /&gt;
&lt;br /&gt;
*Coal to Matchlock Rifle:&lt;br /&gt;
**Flowchart: Coal-&amp;gt;Pyrite, Pyrite+Olive (wood)+Tin+Copper-&amp;gt;Matchlock Rifle.&lt;br /&gt;
&lt;br /&gt;
The Coal to Matchlock Rifle chain is extremely profitable, with a base price of 7500, but requires olives, tin and copper, which cannot be purchased. These are fairly easy to get from the Digging In and Lumbering missions.&lt;br /&gt;
&lt;br /&gt;
==Mail==&lt;br /&gt;
After completing surveys, Abstergo or a mysterious figure named [[Erudito]] may send you e-mails in reaction to your answers. These are currently known e-mails:&lt;br /&gt;
&lt;br /&gt;
===Entry Survey===&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;HISTORY&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we stated: &amp;quot;History is accurate.&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;Historians pride themselves on unbiased accuracy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Certainly many historians strive for accuracy, but how can we put faith in documents written before we were born? How can we trust that personal opinion and prejudice has been removed from the material? This is why you are so important to our project. By reliving actual memories, you will help us uncover the truth. Together, our team will rewrite history.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;HISTORY&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we stated: &amp;quot;History is accurate.&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;History is only as accurate as the author of the book.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
What if you could meet the author of the book? Observe a battle from either side? This is why you are so important to our project. By reliving actual memories, you will help us uncover the truth. Together, our team will rewrite history.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;HISTORY&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we stated: &amp;quot;History is accurate.&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;We should worry about the future.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
No doubt you&#039;ve heard George Santayana&#039;s legendary quote - &amp;quot;Those who cannot remember the past are condemned to repeat it.&amp;quot; We believe that reliving the past and uncovering the truth will help us create a better future. Together, our team will experience new perspectives within historical events. Together, we will rewrite history.&lt;br /&gt;
&lt;br /&gt;
===After Chapter 1===&lt;br /&gt;
From: Erudito&lt;br /&gt;
&lt;br /&gt;
Subject: You need to start playing it safe&lt;br /&gt;
&lt;br /&gt;
Careful... I&#039;m all for sticking it to Abstergo, but open defiance will get you cut off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Erudito&lt;br /&gt;
&lt;br /&gt;
Subject: Yes, there are wrong answers&lt;br /&gt;
&lt;br /&gt;
You offered Abstergo a list of your ancestors? I&#039;d avoid sending them that list, if I were you. Haven&#039;t you wondered where they farm memories for the DDS?&lt;br /&gt;
&lt;br /&gt;
(Note: This message is sent when responding to the statement &amp;quot;I have Italian ancestors.&amp;quot; by offering Abstergo a list of your documented genealogy.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;ANCESTRY&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we stated: &amp;quot;I have Italian ancestors.&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;I have never researched my genealogy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We can help you. If you visit the Abstergo offices in your area, our colleagues will provide you with a quick and relatively painless genetic test. As we are currently proving, each person contains valuable knowledge passed along through genetic memory. Perhaps you even hold within you answers to some of history&#039;s greatest mysteries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Abstergo Industries Subject: Your answer to &amp;quot;ANCESTRY&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we stated: &amp;quot;I have Italian ancestors.&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;Not that I know of.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perhaps it&#039;s something you should research. As we are currently proving, each person contains valuable knowledge passed along through genetic memory. Perhaps you even hold within you answers to some of history&#039;s greatest mysteries.&lt;br /&gt;
&lt;br /&gt;
===After Chapter 2===&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;INFLUENCE&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we stated: &amp;quot;People are easily manipulated.&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;History has proven that statement time and again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Correct. As you explore the DDS, you will confirm it to be a constant historical truth. Understanding this offers a more realistic view of the world today. Why does &amp;quot;manipulate&amp;quot; need to have such a negative connotation? Why can&#039;t the followers follow the great into greatness?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Erudito&lt;br /&gt;
&lt;br /&gt;
Subject: You&#039;d be surprised...&lt;br /&gt;
&lt;br /&gt;
Are you sure you&#039;re not being manipulated? None of us are free from the influence of others. You just need to make sure you&#039;re listening to the right ones.&lt;br /&gt;
&lt;br /&gt;
(Note: This is a response to an answer to the &amp;quot;INFLUENCE&amp;quot; question obtained when you answer that if they suspect you of being easily manipulated, then they are wrong.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Erudito&lt;br /&gt;
&lt;br /&gt;
Subject: You won&#039;t impress them&lt;br /&gt;
&lt;br /&gt;
You say you generally get what you want from people. That&#039;s a confident statement, almost a challenge. You may believe Abstergo is looking for such confidence. No. They&#039;re looking for servants.&lt;br /&gt;
&lt;br /&gt;
(Note: This message is sent when responding to the &amp;quot;INFLUENCE&amp;quot; question by saying that you generally get what you want from people.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Erudito&lt;br /&gt;
&lt;br /&gt;
Subject: Well played?&lt;br /&gt;
&lt;br /&gt;
Are you really a poor manipulator or did you just answer that way to deceive Abstergo? Either way, you&#039;re flying below the radar, which is a good thing.&lt;br /&gt;
&lt;br /&gt;
(Note: This is a response to an answer to the &amp;quot;INFLUENCE&amp;quot; question, if you say you&#039;re not good at manipulating people.)&lt;br /&gt;
&lt;br /&gt;
===After Chapter 3===&lt;br /&gt;
From: Erudito&lt;br /&gt;
&lt;br /&gt;
Subject: Hello?&lt;br /&gt;
&lt;br /&gt;
Seriously? You asked them which side to take? Either you&#039;re making fun of them (not wise) or they owe you an &amp;quot;Abstergo&#039;s #1 Buttkisser&amp;quot; mug for your desk.&lt;br /&gt;
&lt;br /&gt;
(Note: This message is received after answering the &amp;quot;EMPATHY&amp;quot; question with &amp;quot;Whose side do you want me to take?&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;EMPATHY&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we stated: &amp;quot;You find yourself taking the side of the subject in each memory.&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;It depends on the subject.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It&#039;s only natural you&#039;d empathize with the subjects behind the memories and those with a stronger synch will be harder to resist. You&#039;re viewing the events through one perspective, one that is often convinced it is doing the right thing. I wonder how you would feel if we sent you the memories of that same subject&#039;s rival for review.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;EMPATHY&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we stated: &amp;quot;You find yourself taking the side of the subject in each memory.&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;It&#039;s hard to see both sides of the story.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
An astute observation. It&#039;s rare to find a memory where the subject cannot wholeheartedly justify his actions. DDS users are easily influenced by the induced fugue state, but your clear vision is impressive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;EMPATHY&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we stated: &amp;quot;You find yourself taking the side of the subject in each memory.&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;No. I&#039;m simply observing their actions. I don&#039;t empathize.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It&#039;s interesting that you do not feel any empathy during your memory reviews. Your file tells us you passed our test criteria to ensure a solid link with the DDS, so the synchronization should be making an impact. I will forward your report to our engineers to see if we can increase the signal strength.&lt;br /&gt;
&lt;br /&gt;
===After Chapter 4===&lt;br /&gt;
From: Erudito&lt;br /&gt;
&lt;br /&gt;
Subject: No Subject&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;:)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Note: This message is received after answering the survey question &amp;quot;What do you know about Erudito?&amp;quot; with &amp;quot;Erudito?&amp;quot;. Erudito is happy that you pretended not to know about him.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;INTRUDER&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we asked: &amp;quot;What do you know about Erudito?&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;He seems to know an awful lot about your subject matter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
First, we must stress the dangers of associating with outside connections that force their way into the DDS system. Not only do you risk termination of your contract with us, but you may force us to pursue legal options. You have been a tremendous asset to our program, but you must understand that contact with this &amp;quot;Erudito&amp;quot; user will not be tolerated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;INTRUDER&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we asked: &amp;quot;What do you know about Erudito?&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;You can follow up through email. I am willing to submit a full report if you request one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thank you for your offer to file a report on &amp;quot;Erudito.&amp;quot; Please be thorough. If we can track his patterns, we can begin to block his access to the DDS system and continue our work without further interruptions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From Erudito&lt;br /&gt;
&lt;br /&gt;
Subject: Someone&#039;s been naughty...&lt;br /&gt;
&lt;br /&gt;
You reported me? That stings. Not that it really matters... I am miles ahead of these goons. I&#039;m going to have to work harder to open your eyes, aren&#039;t I?&lt;br /&gt;
&lt;br /&gt;
(Note: This message is received after answering the survey question &amp;quot;What do you know about Erudito?&amp;quot; with &amp;quot;I&#039;ve already filed a full report on him.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:ACPL_promo_code.png|thumb|Promotional Code screen.|left]]&lt;br /&gt;
==Promotional Code==&lt;br /&gt;
‎Entering &#039;&#039;&#039;7D05C12C&#039;&#039;&#039; under Special Code will give you an extra item in your inventory called Erudito&#039;s Network, with the description &amp;quot;Work for Abstergo, report to us.&amp;quot; It can&#039;t be bought or sold, and at random intervals, it will cause Erudito to &amp;quot;assist&amp;quot; you with either an experience boost, a florin boost, an increased chance for chance items, or an increased chance for a mnemonic.&lt;br /&gt;
Some users have experienced an issue with the Erudito assisted florin gain, wherein they receive a slight florin loss instead; however, this issue seems to be very uncommon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlockables in Assassin&#039;s Creed Brotherhood==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Name&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|How to obtain&lt;br /&gt;
|-&lt;br /&gt;
|Venetian Cape&lt;br /&gt;
|Complete &amp;quot;Auditore Trail&amp;quot; mnemonic set. &amp;lt;ref&amp;gt;[http://www.facebook.com/assassinscreed/posts/100705613334271 Assassin&#039;s Creed Facebook Page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Florentine Cape&lt;br /&gt;
|Complete &amp;quot;Auditore Trail&amp;quot; mnemonic set. &amp;lt;ref&amp;gt;[http://www.facebook.com/assassinscreed/posts/100705613334271 Assassin&#039;s Creed Facebook Page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes and references==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Series]]&lt;/div&gt;</summary>
		<author><name>76.28.207.79</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_1_%E2%80%93_Fiora_Cavazza&amp;diff=455699</id>
		<title>Rome: Chapter 1 – Fiora Cavazza</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_1_%E2%80%93_Fiora_Cavazza&amp;diff=455699"/>
		<updated>2010-11-19T14:39:57Z</updated>

		<summary type="html">&lt;p&gt;76.28.207.79: /* The Price of Faith */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chapter 1 of the Rome Pack of the Facebook game&#039;&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In-Game Introduction Video==&lt;br /&gt;
[[Video:Assasin&#039;s Creed: Project Legacy - Rome, Chapter 1 - Fiora Cavazza|thumb|450px|right]]Video Summary: &amp;quot;Please wait a moment while we synchronize the DDS. You may find yourself daydreaming more often and sleeping less. This is a normal side effect of the program. Many of Rome&#039;s biggest names spent their lesiure time indulging in its many brothels. They were ideal information hubs for those eager to scale the social ladder. Fiora Cavazza was one such courtesan. Investigate her contacts; find out who she knew, and what she did with that knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
﻿&lt;br /&gt;
&lt;br /&gt;
==Who You Know==&lt;br /&gt;
The Rosa in Fiore bustles with clients, most of them disgusting. Madonna Solari pushes us to mingle. Flirt. Romance. Seduce. Whatever necessary. Men of power are quick to share it for a night of fantasy. There is no shortage of coin nor hedonist in Roma and business has never been better.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Playing Nice===&lt;br /&gt;
[[File:Playing_Nice.jpg|thumb|Playing Nice]]&lt;br /&gt;
Requirements: 12 AP (per execution)&lt;br /&gt;
&lt;br /&gt;
Rewards: 25XP, 357 florins.&lt;br /&gt;
&lt;br /&gt;
Filth can be hidden by shadows. Foul smells masked by stronger scents, mostly imported. Disease is … difficult. Madonna Solari is quick to dismiss any girl with symptoms, but with so many sailors playing in foreign lands, I fear we face a losing battle. Still, our work continues.&lt;br /&gt;
*This one seems nice enough. He has some minor connections. We trade poetry. His teeth appear as though they wish to escape his mouth; they garble his speech and I struggle to understand him. Fortunately, he has no desire to kiss me.&lt;br /&gt;
*Another partner. He wears a rash upon his chest. Inflamed, discolored scales. I turn him away. Disgusting! I am told he may retaliate, that he is a military commander. I scoff.&lt;br /&gt;
*This mercenary is handsome. Opulent. He will pay me well. His face bears several battle scars. Noble women must find them unattractive, but I think they give him character. He begins to undress, so I do the same.&lt;br /&gt;
*A lady of adventure! I invite her in. Women pose much less risk, though they risk much being seen with us. She is an artist. She knows at least one of the masters, though she will not reveal his name. Perhaps next time.&lt;br /&gt;
*I have seen this man speak outside his church. Ristoro. An insatiable beast, making a mockery of his frock. He denies it, but we all know he serves the Borgia. I tolerate his perversions.&lt;br /&gt;
*No impressive connections today, but my job requires persistence. I need only one powerful “friend” and I will be done with Madame Solari. Done with the Rosa in Fiore. I am not ungrateful. I am a fine wine served in a low class tavern.&lt;br /&gt;
&lt;br /&gt;
===Flirting With Danger===&lt;br /&gt;
[[File:FLIRTING_WITH_DANGER.jpg|thumb|Flirting With The Danger]]&lt;br /&gt;
Requirements: 14 AP (per execution), Colorful Frock.&lt;br /&gt;
&lt;br /&gt;
Rewards: 25XP, 357 florins.&lt;br /&gt;
&lt;br /&gt;
The Jubilee has brought all types of people to Roma. Some famous. Some wealthy. We have a promising group of guests today. I put on a smile. A swagger to my step. This may be the day.&lt;br /&gt;
*This one claims to be a prince. He is perfumed. His fake scent overpowers mine. He has put more time into his hair than I have. Every curl immaculate. Every whisker of his beard trimmed and ordered. Every word from his mouth groomed as well.&lt;br /&gt;
*A treasure chest of an ambassador! He yearns to share his secrets and I promise him confidentiality. Golden coins begin to tumble from his mouth!&lt;br /&gt;
*I entertain a banker from Firenze. I expected significant gratuity. I should have known better. Still, he has introduced me to some of his powerful companions.&lt;br /&gt;
*A thick accent. I cannot place it. He has obviously travelled far for the Jubilee and he is looking to relax. I help him. He begins to share stories about his country and its views on Italia. His views are dangerous. He tells me several of Roma’s politicians agree with him.&lt;br /&gt;
*An hour with a gentleman! He woos me. Dotes on me. Begins to ask me questions. I see! He plays the game as well. We trade information.&lt;br /&gt;
*I have made allies today. Gained insight into Roma’s social circle. The other girls are jealous. Good. I have earned everything I have.&lt;br /&gt;
&lt;br /&gt;
===Payoff===&lt;br /&gt;
[[File:Payoff.jpg|thumb|Payoff]]&lt;br /&gt;
Requirements: 15 AP (per execution), 3 Smugglers, 2 Slavers, 2 Doctors, 4 Politicians, 2 Frocks, 2 Courtesans.&lt;br /&gt;
&lt;br /&gt;
Rewards: 27 XP, 366 florins&lt;br /&gt;
&lt;br /&gt;
Tonight I am to escort Santino, Madonna Solari’s brother. I will take one of his arms and Lucia the other. He is a dangerous man. A swindler. I complain but soon realize that no amount of protest will make any difference.&lt;br /&gt;
*Santino delivers payments. Bribes. He does not speak long enough for me to learn his contacts. Who are these men?&lt;br /&gt;
*Threats, now. Santino punches a man! Demands information. He gets it. Shipping routes. Slave trading?&lt;br /&gt;
*I question Santino, but he responds with a slap! Lucia defends me and receives the same answer!&lt;br /&gt;
*Santino tells us to wait in a courtyard and knocks on a nearby door. There is no answer. He kicks it several times, but it does not give. He fumes and swears!&lt;br /&gt;
*We are sworn to silence, though we do not know what we have seen. He punctuates his threat with a flash of his dagger. I am not impressed, but Lucia weeps.&lt;br /&gt;
*I am left with only the slightest comprehension of Santino’s business, which appears to be crumbling. His anger betrays his fear. His mistakes have made him enemies. He assures us his sister will hear of our cooperation and then he leaves. After he has turned the corner. I spit.&lt;br /&gt;
&lt;br /&gt;
===He Walked In===&lt;br /&gt;
[[File:He_Walked_In.jpg|thumb|He Walked In]]&lt;br /&gt;
Requirements: 17 AP (per execution), 1 Perfume (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 31 XP, 376 florins.&lt;br /&gt;
&lt;br /&gt;
Santino enters the Rosa in Fiore. He wears a bruise on his cheek. A man follows behind him. Well-dressed. Hawk eyes. Noble. I recognize him at once – Cesare Borgia. Cesare studies the room, considering each girl. Our eyes lock and he smiles. He gestures me to him.&lt;br /&gt;
*The Borgia are corrupt. Everyone knows it. Few speak it. I do not concern myself with morals. How could I, in this business? Besides, his charisma is intoxicating. I am immediately drawn to him.&lt;br /&gt;
*He questions me about my night with Santino. I try to hide my opinions, but fail. He is skilled. He reads my face. Finally, I tell him what I suspect. He confirms it. Santino and his sister have been dabbling in trades where they are unwelcome.&lt;br /&gt;
*Cesare asks about my clients. Borgia in particular. I tell him I have never heard the name before. He smiles. I pass his test.&lt;br /&gt;
*I begin to undress, perhaps a bit too eager. He stops me.&lt;br /&gt;
*Cesare asks me about my ambitions. He is the first.&lt;br /&gt;
*Cesare explains the situation. In exchange for their lives, Madonna Solari and Santino have given Cesare the pick of one girl. Me. I will leave the Rosa in Fiore and move into luxury, merely posing as a courtesan. I accept. Not that there was a choice.&lt;br /&gt;
&lt;br /&gt;
==Black Market==&lt;br /&gt;
I have served the Borgia for six years now. Done horrible things. Seen the fantastic. I regret none of it. A war has made its way to Roma, fought in the streets, the senate, and the churches. Cesare has tasked me to coordinate his shadow army.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Price of Faith===&lt;br /&gt;
[[File:The_Price_of_Faith.jpg|thumb|The Price Of Faith]]&lt;br /&gt;
Requirements: 10 AP (per execution), 1 Ritual Dagger, 1 Courtesan (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 19 XP, 132 florins.&lt;br /&gt;
&lt;br /&gt;
I have brought flesh for Brother Ristoro’s appetite. New girls eager for experience. In return, Ristoro has prepared church documents and trinkets for Cesare’s agents. I have avoided the worm since my time at the Rosa in Fiore. I hope he has forgotten my face.&lt;br /&gt;
*He does not even glance at the other girls. He walks right to me and puts a hand upon my cheek. Tells me I was always his favorite. I kick him between the legs and threaten him with Cesare’s wrath! He whimpers.&lt;br /&gt;
*Ristoro opens several drawers and produces religious icons and amulets. He believes they will be useful to Cesare’s plan. I am not convinced, but I take them.&lt;br /&gt;
*I exaggerate Cesare’s request. A little extra coin for myself. Payment for having to gaze upon this wretched man.&lt;br /&gt;
*Ristoro hands me a stack of documents. He says it is filled with pardons and payments for Cesare’s contacts. Officially sealed by the Church. Why anyone would give this man such power is beyond me.&lt;br /&gt;
*Ristoro provides me with various pieces of religious gear. Junk. I am not sure that I can put any of it to use, but I take it anyway. Perhaps he toys with me.&lt;br /&gt;
*As I turn to leave, Ristoro tries again to touch me. The girls move into his path and pull him away, giggling. They have a long night ahead. I almost feel guilty leaving them behind.&lt;br /&gt;
&lt;br /&gt;
===Go-To Girl===&lt;br /&gt;
[[File:Go-To_Girl.jpg|thumb|Go-To Girl]]&lt;br /&gt;
Requirements: 12 AP (per execution), 1 Semi-Precious Stones (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 22 XP, 0 florins&lt;br /&gt;
&lt;br /&gt;
I manage to collect the requested items from Lia and pay her the coin. She keeps her palm open. Good girl. I give her the rest of her payment and she clucks her disapproval. I tip her.&lt;br /&gt;
*I try to make conversation. She is uninterested. She hands me some blood-stained relic and smiles.&lt;br /&gt;
*Now this is a treasure! Not one I particularly need, but I cannot imagine where she obtained it. She does seem proud.&lt;br /&gt;
*How did she get this past the guards? Of course. Cesare owns the guards. Is there nothing out of this woman&#039;s reach?&lt;br /&gt;
*The room smells of death. Heavy with insects. It would not surprise me to find the previous owner&#039;s body on the other side of the counter&lt;br /&gt;
*I cannot fathom why Cesare would want any of these random objects.&lt;br /&gt;
&lt;br /&gt;
===...And The Beast===&lt;br /&gt;
[[File:And_the_Beast.jpg|thumb|And The Beast]]&lt;br /&gt;
Requirements: 10 AP (per execution), 1 Hammer, 1 Blacksmith&#039;s Tools, 1 Holm Oak (per execution), 1 Iron (per execution), 1 Silver (per execution), 3 Coal (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 18 XP, 170 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare employs his own blacksmith, Auguste Oberlin. A former Swiss mercenary and weaponcrafter. I knock on his shop door. My my. Aren’t you an ox of a man? Then he speaks. Articulate. Intelligent. I am shocked.&lt;br /&gt;
*He slaps me on the shoulder as I enter his shop. It stings! He offers me a drink.&lt;br /&gt;
*He shows me a wide range of standard weaponry. I relay Cesare’s requests and have Auguste deliver the weapons to my helpers outside.&lt;br /&gt;
*I notice small drawings covering most of one wall, starting with crude designs at the top and progressing to beautiful, intricate revisions near the bottom. Auguste explains that he distributes Borgia propaganda in Roma. I am amazed. How do such large hands produce such fine detail?&lt;br /&gt;
*Auguste asks about Cesare’s more bizarre requests. I tell him what I know. Cesare has several renowned inventors and engineers in his employ. Rethinking weapons of war. Creating new ones.&lt;br /&gt;
*The smith’s wife tells me I have overstayed my welcome. Demands that I leave. Auguste shouts back at her. The two growl at each other like wild dogs.&lt;br /&gt;
*Auguste urges me to visit to him again. Carrying the last box of supplies, I push through the door. I promise him I will return. His wife scowls and I reply with a challenging wink.&lt;br /&gt;
&lt;br /&gt;
===Spare Parts===&lt;br /&gt;
[[File:Spare_Parts.jpg|thumb|Spare Parts]]&lt;br /&gt;
Requirements: 12 AP (per execution), 1 Inventors Tools, 1 Modified Arquebus, 1 Gold, 2 Copper, 2 Zinc.&lt;br /&gt;
&lt;br /&gt;
Rewards: 22 XP, 189 florins.&lt;br /&gt;
&lt;br /&gt;
Gaspar de la Croix. Engineer. Marksman. Recluse. He frightens me, but His technical skills are unprecedented. His workshop is humble but overfilled. It is difficult to navigate without knocking over his myriad tools.&lt;br /&gt;
*Gaspar is singing in French. A sad song. I sense loss in his strained voice. What has he lost? I wait for him to finish before I speak. He startles.&lt;br /&gt;
*The engineer is distant. He barely acknowledges me. Most of the parts he has repaired are already packed nicely into boxes.&lt;br /&gt;
*He asks me uncomfortable questions. Have I ever witnessed death? Is death drive by fate, chance, or choice? I do not answer him.&lt;br /&gt;
*He tinkers with a weapon. Aims it towards the clouded window. Squints at the shadows of people as they pass on the street outside. Sighs. Puts it back on the table and adjusts it further.&lt;br /&gt;
*I offer Gaspar his payment, but he tells me it is not necessary. I leave it on his workbench anyway.&lt;br /&gt;
*I thank Gaspar for his help. He answers with a subtle shrug. A haunted man. I am careful to avoid his front window as I walk away from his workshop.&lt;br /&gt;
&lt;br /&gt;
==Underground Army==&lt;br /&gt;
Cesare&#039;s personal collection of misfits and miscreants grows, their only purpose to create strife within Roma. I am to meet with his key soldiers. Coordinate plans. Provide supplies. Study his animals in the wild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hired Muscle===&lt;br /&gt;
[[File:Hired_Muscle.jpg|thumb|Hired Muscle]]&lt;br /&gt;
Requirements: 14 AP (per execution), 1 Cinqueda, 1 MatchLock Rifle, 2 War Hammers, 2 Pikes, 2 Spears, 3 Long Swords.&lt;br /&gt;
&lt;br /&gt;
Rewards: 26 XP, 480 florins.&lt;br /&gt;
&lt;br /&gt;
The condottiero Rocco Tiepolo collects warriors. Prides himself on acquiring exotic mercenaries and tactics. He is expensive, but the Borgia have no shortage of money. When I arrive, he is waiting for me. Food on the table. He pours wine.&lt;br /&gt;
&lt;br /&gt;
*I pick the mercenaries with obvious battle scars. A clear sign that they know what to expect. Tiepolo corrects me. Says all of his men have slain countless rivals, so those without scars are more impressive.&lt;br /&gt;
*Some men show off their weapons. Brag about their exploits. Tease. I look for the silent ones. The serious faces.&lt;br /&gt;
*Tiepolo instructs two of his mercenaries to fight for my favor as we dine. They are brutal. Each draws blood from the other. No small wounds, either. When they are finished, I tell Tiepolo I am not interested in damaged mercenaries. We both laugh.&lt;br /&gt;
*The mercenaries ask where they will be sent to fight. I tell them I suspect Roma will be their battleground. They protest, but Tiepolo silences them.&lt;br /&gt;
*Tiepolo shows me paintings of his own exploits. He has only lost two battles in decades of combat, but he commanded neither. I ask if he is for sale. He tells me Cesare will have to send more coin for that. He asks if I am for sale and I tell him that I have already been purchased.&lt;br /&gt;
*Tiepolo invites me to stay longer. Tempting, but I decline. He hands me a signed contract for each man I have selected and I pay him with a pouch of Cesare&#039;s coin. The mercenaries are eager for battle. I promise them they will find one soon enough.&lt;br /&gt;
&lt;br /&gt;
===The Heedless Horseman===&lt;br /&gt;
[[File:The_headless_horseman.jpg|thumb|The Headless Horseman]]&lt;br /&gt;
Requirements: 17 AP, (per execution), 4 Slavers, 6 Courier Horses, 8 Roman Sentries, 1 Decorative Armor, 2 Heralds, 1 Curio.&lt;br /&gt;
&lt;br /&gt;
Rewards: 32 XP 456 florins.&lt;br /&gt;
&lt;br /&gt;
Donato Mancini is Cesare&#039;s finest horseman, perhaps better than Cesare himself. The Borgia have gathered for a private race today. The Circo Massimo. I am to bribe Donato to let Cesare win. Threaten him if he will not.&lt;br /&gt;
*Donato is a confident man. His horse is completely under his control as he approaches and bows. I signal my men to present him with a gift. Exceptional armor. He dismounts and orders his assistants to help him fit into it.&lt;br /&gt;
*I relay Cesare&#039;s threat to Donato. He is not surprised. He tells me the winner will win the race. There are no other factors.&lt;br /&gt;
*I sit beside Lucrezia Borgia. She refuses to look at me. Thinks me a plaything for Cesare. Perhaps I am. The race begins! Cesare rushes ahead of Donato. Is Cesare is [sic] the better rider?&lt;br /&gt;
*Donato advances, but is blocked by one of Cesare&#039;s officers. I hear Lucrezia mutter to an acquaintance. The rider is Teodor Viscardi. One of Cesare&#039;s henchmen.&lt;br /&gt;
*Teodor produces a blade. Thrusts it at Donato! Donato leans away, then kicks his horse to blaze past both Teodor and Cesare. The crowd gasps! Donato wins! Silence as he rides past us to claim his victory.&lt;br /&gt;
&lt;br /&gt;
===Rake===&lt;br /&gt;
Requirements: 15 AP (per execution), 1 Shiv, 1 Trinket, 2 Bauble.&lt;br /&gt;
&lt;br /&gt;
Rewards: 28 XP, 427 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare has sent me to meet with the Cento Occhi. Thieves. Many of them young. Lanz is their leader and Cesare believes he has led an attack on a Borgia carriage. He provides me with evidence. Tells me to make a deal with the gang. [[File:Rake.jpg|thumb|Rake]]&lt;br /&gt;
*I find Lanz outside a church, counting coins from a pouch he nicked. He does not look up, though he knows I am here. I throw a crude dagger into the dirt near his feet. Wide eyes. Apologies. He realizes I represent the Borgia.&lt;br /&gt;
*He reclaims his ugly weapon. Sheaths it. Offers to return the stolen money. I tell him he will do that and more. His gang will serve Cesare.&lt;br /&gt;
*Lanz tells me he has already spent the coin, but he will deliver a portion of it today. Good faith. He asks me to watch him work... if I can keep up.&lt;br /&gt;
*I watch him bump into a merchant in the crowd. He is gone before the man turns. Next, a noble woman. A priest. He steals from five people before he is spotted. The man calls for guards!&lt;br /&gt;
*A mounted guard charges into the square and Lanz pushes his victim beneath the horses&#039; hooves. The rider falls. I lose sight of Lanz for a moment, then realize he is halfway up the side of the building beneath me.&lt;br /&gt;
*Before Lanz leaves, I check my pockets. Everything seems to be in place. I believe Lanz will deliver payment. He fears Cesare.&lt;br /&gt;
&lt;br /&gt;
===Close Shave===&lt;br /&gt;
Requirements: 25 AP (per execution), 1 Straight Razor, 2 Plain Cloak, 1 Box Of Components.&lt;br /&gt;
&lt;br /&gt;
Rewards: 47 XP, 617 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare has employed a master spy. Baltasar da Silva. He hides behind the guise of a barber, though I am told he has no skill at it. Together, we will stalk Cesare&#039;s enemy - a league of assassins. There is much to learn. [[File:Close_Shave.jpg|thumb|Close Shave]]&lt;br /&gt;
*Cesare has thrown one of his own senators to the lions. A high profile man with big ambition, notorious for corruption. The senator barely survived an attack this morning, yet Cesare has afforded him no guards. We follow him, waiting for the Assassins to strike again.&lt;br /&gt;
*The senator remains indoors most of the week. Under Baltasar&#039;s lead, we are never spotted.&lt;br /&gt;
*The senator finally heads for the market. His walk is brisk. Paranoid. Eyes everywhere. Suddenly, a shadow overhead. The assassin is above us!&lt;br /&gt;
*The assassin leaps! As he lands upon the senator, a weapon protrudes from his wrist. Pierces his victim&#039;s neck! The cloaked killer mutters a few words and vanishes. We give chase! Gone.&lt;br /&gt;
*Baltasar grins. Though I feel failure, he is pleased by what he has learned. He takes notes.&lt;br /&gt;
*Though we lost sight of the assassin, we have learned much. The garb. The hidden blade. The technique. Baltasar will continue to stalk these cloaked killers and report back to me.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Oddities==&lt;br /&gt;
Cesare has put together an army of misfits. Cretins. I begin to doubt that he actually has a plan for Roma. It seems he has opened a cage let wild animals loose upon the city. Why has he chosen me to tame them?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Center Stage===&lt;br /&gt;
[[File:Centre_Stage.jpg|thumb|Centre Stage]]&lt;br /&gt;
Requirements: 30 AP (per execution), 2 Rondel, 1 Mask, 1 Seal Secret Orders.&lt;br /&gt;
&lt;br /&gt;
Rewards: 58 XP, 741 florins.&lt;br /&gt;
&lt;br /&gt;
I am dealing with fools! Two of them. Cahin and Caha. French. Brother and sister. Ridiculous costumes. Appropriate, I suppose, for this type of celebration. Our target has some claim to foreign royal blood, which they plan to spill.&lt;br /&gt;
*The fools put on an animated performance. They flip. Dance. Pretend to punch each other. Both fall down. The guests cheer!&lt;br /&gt;
*Caha begins to juggle. All eyes follow her. Cahin moves behind his victim, careful to keep attention on his sister.&lt;br /&gt;
*I draw my blade, waiting for the right cue. I lean towards the guest next to me.&lt;br /&gt;
*Cahin stabs a man through the back of his chair! A moment of confusion, then panic! Caha throws two of her juggled blades into the throats of two guests!&lt;br /&gt;
*The final guest screams and flees! I chase her down, tackling her over a chair! She begs for her life. To let her live wouold cost me mine. I finish her quickly.&lt;br /&gt;
*Cahin laughs his way through the door. Caha tips over a candelabrum before tumbling out behind him. I remain convinced that they are totally mad... yet fun!&lt;br /&gt;
&lt;br /&gt;
===Gallows Humor===&lt;br /&gt;
[[File:Gallows_Humor.jpg|thumb|Gallows Humor]]&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Executioner&#039;s Axe, 1 Letter Of Condemnation.&lt;br /&gt;
&lt;br /&gt;
Rewards: 54 XP, 694 florins.&lt;br /&gt;
&lt;br /&gt;
They call him Il Carnifice. Everyone assumes that executioners love their work. It is easier to accept that way. Make them the villain. They wear masks to avoid this stigma when the mask comes off. Not Il Carnefice. He loves the work as well as the mask. He sense my distaste. Enjoys it.&lt;br /&gt;
*Il Carnefice has been busy. His executions so commonplace that his crowd is dwindling. A few beggars and a handful of guards wait as he prepares the next rope.&lt;br /&gt;
*I hand him Cesare&#039;s condemnations. He flips through them briefly and replies with a serious look. Says my name is on the list! Flashes his axe! I am stunned. He smiles and then tosses the list to the side. Tells me he cannot read.&lt;br /&gt;
*The dead man hanging is an old client of mine. A friend. Did Cesare intend me to witness this?&lt;br /&gt;
*A bound man is escorted onto the platform. Head covered. He pleads with Il Carnefice. Proclaims his innocence. Il Carnefice comforts him. Says it is good because the innocent get to go to Heaven.&lt;br /&gt;
*He puts on a show! Cheering with his audience. Showing off the body parts he hacks from the bodies of the condemned. I vomit and he mocks me for the crowd.&lt;br /&gt;
*My time with the executioner is done for now. I take it for what it is. A warning from Cesare. I am more disgusted than intimidated by Cesare&#039;s beast.&lt;br /&gt;
&lt;br /&gt;
===Spider===&lt;br /&gt;
[[File:Spider.jpg|thumb|Spider]]&lt;br /&gt;
Requirements: 24 AP (per execution), 1 Deadly Prosthetic, 1 Letter Of Indulgence, 1 Valuable Antique.&lt;br /&gt;
&lt;br /&gt;
Rewards: 46 Xp, 636 florins.&lt;br /&gt;
&lt;br /&gt;
Silvestro Sabbatini. Claims to be noble. Dresses the part, but poorly. He is a panderer, buying his way into social circles. Speaking with a black tongue. Cesare lopped off his left arm for failure. I am to deliver his second chance.&lt;br /&gt;
*Sabbatini is the spider. In this small gathering, every person is potential prey. He senses every subtle social vibration. Always on watch. Listening. I am the new insect, stepping onto his web. I receive his full attention. I feel his mandibles twitch.&lt;br /&gt;
*He approaches, eyes wide and grin exaggerated. I hand him the monstrous mechanical arm.&lt;br /&gt;
*Sabbatini directs me to a back room. He actually believes none of these people have noticed his disfigurement. The replacement arm will only bring more attention to him. Still, I follow.&lt;br /&gt;
*He is disappointed in the device, despite the masterful craftsmanship. He wanted more jewels. Rare metals. I offer to return it to Cesare for him and he snatches it from my arms!&lt;br /&gt;
*The arm is awkward. Clumsy. He tests the sharpened claws and engages a hidden surprise. A blade pops from the center! A sinister weapon, but is it practical? Not my concern.&lt;br /&gt;
*I leave Sabbatini to his games. He immediately pulls up a chair next to an attractive young woman and reveals his new arm. She flinches and leans away from him, but he strokes her cheek with those menacing claws. I shudder!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Bad Doctor==&lt;br /&gt;
[[Cesare Borgia|Cesare]] wants me to meet his murderous doctor, Malfatto, though I do not belive he really is a doctor. He is a predator of women. A monster. Cesare is testing my loyalty, but he may soon find he has destroyed what I had left.&lt;br /&gt;
&lt;br /&gt;
===A Taste For Violence===&lt;br /&gt;
[[File:A_taste_for_violence.jpg|thumb|A Taste For Violence]]&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Hooded Dress, 1 Courtesan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 55 XP, 772 florins.&lt;br /&gt;
&lt;br /&gt;
No sign of Malfatto. I am alone in the empty streets of Roma&#039;s poorest district. I have done my best to conceal myself, but I still feel vulnerable. Scared.&lt;br /&gt;
*I whisper Malfatto&#039;s name. It sounds ridiculous. Why have I agreed to this?&lt;br /&gt;
*A scream! A cry for help! She is nearby, but it is easy to get lost in these haphazard alleyways.&lt;br /&gt;
*She pleads with someone! Begs for her life! I run hard but cannot find her!&lt;br /&gt;
*She is sobbing now! I scold myself for coming unprepared! I should have studied the district, memorized its streets!&lt;br /&gt;
*A flash of black movement and then it disappears into the shadows. Malfatto?&lt;br /&gt;
*A poorly lit alcove. Violence hangs heavy in the air, though everything is still. I spot her! She looks like a broken doll at first, discarded in the alley. Then I see the blood. So much blood! I flee!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rat Trap===&lt;br /&gt;
[[File:Rat_Trap.jpg|thumb|Rat Trap]]&lt;br /&gt;
Requirements: 30 AP (per execution), 1 Elegant Gown, 1 Perfume (per execution), 1 Letter of Absolution (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 59 XP, 877 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare will not accept my refusal to find Malfatto. He will have me killed if I fail. After what I have seen his monster do, I cannot imagine those alleyways without shaking. Worse yet, he has asked me to wear one of my old courtesan outfits. Better to draw the monster&#039;s attention.&lt;br /&gt;
*A few crowds on the street tonight. I want to stay near people, but I know Malfatto will avoid them. I must travel alone.&lt;br /&gt;
*A hand on my shoulder! I scream and spin around. It is only a drunken fool! He nearly slobbers on my dress. I push him to the ground!&lt;br /&gt;
*I hear the echo of my own footsteps. My nervous breathing. I flinch at any other sounds. Rustling in the dark. Whispers.&lt;br /&gt;
*In the corner! I see something! A glint of light on a lens. It moves. The bone-white beak! It is him!&lt;br /&gt;
*Malfatto lunges for me! I sidestep him. I yell Cesare&#039;s name at him! Demand that he listens! He grabs me and then notices the document in my hand. Hestitates. Takes it.&lt;br /&gt;
*Malfatto does not read the document. He simply stares at me through his sinister mask. Cocks his head. I back away. He does not move.&lt;br /&gt;
&lt;br /&gt;
===HouseCall===&lt;br /&gt;
[[File:Housecall.jpg|thumb|HouseCall]]&lt;br /&gt;
Requirements: 50 AP (per execution), 1 Iron Fan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 99 XP, 1365 florins.&lt;br /&gt;
&lt;br /&gt;
I am done with Cesare. Done with the mad people who surround him. I will leave Roma within the week. I return to the home Cesare has provided. Luxurious. Excessive. I drink to calm myself, but sleep does not come easy.&lt;br /&gt;
*I feel a prick at my neck! Believing it to be an insect, I swat it away, but my hand connects with something solid! A syringe! Malfatto is in my room! What has he — can&#039;t think! Poisoned?&lt;br /&gt;
*I stumble over the opposite side of the bed and onto my feet! My legs tremble beneath me! I scramble to a nearby table, grabbing for my fan!&lt;br /&gt;
*Malfatto faces me. Still. Syringe dropped to the floor. He is waiting me out! Waiting for the poison to overcome me!&lt;br /&gt;
*I unfold my fan, exposing a blossom of blades. I cannot see his face, but Malfatto&#039;s posture betrays fear! Have his victims ever fought back?&lt;br /&gt;
*I charge Malfatto, slashing violently! He backs into a wall and I shred his doctor&#039;s garb. I have drawn blood! Is it enough? I lose my vision!&lt;br /&gt;
*My mind plummets! My ears ring! I collapse. Malfatto ... what will you do?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scorned===&lt;br /&gt;
[[File:Scorned.jpg|thumb|Scorned]]&lt;br /&gt;
Requirements: 60 AP (per execution), 1 Papal Guard, 1 Courier Pigeon (per execution), 1 Sealed Secret Orders (per execution).&lt;br /&gt;
&lt;br /&gt;
Reward: 118 XP, 1151 florins.&lt;br /&gt;
&lt;br /&gt;
I live! My balance is off. My eyes struggle to stay clear. Malfatto is gone, but he has spilled his insides across my floor. They trail to my window. I cut him badly! Cesare will not protect me. I must appeal to his enemies. Offer a deal.&lt;br /&gt;
*I know the [[Assassins]] have been watching me. They may even be past clients or friends. We have watched them as well. My work with Baltasar showed me how they operate. How I can find them.&lt;br /&gt;
*Their system for communication is crude. They use pigeon coops to trade messages. Assignments. The rooftops are forbidden, but we have seen one of Cesare&#039;s own guards leaving letters in the coops. Assassins picking them up.&lt;br /&gt;
*I write a list. Names of Cesare&#039;s agents. Everyone I know. Even those who were kind to me. I will cripple him!&lt;br /&gt;
*As expected, I find Cesare&#039;s traitorous guard placing letters in a pigeon coop. I confront him. At first he denies any knowledge, but when I produce a letter for the &amp;quot;men in white,&amp;quot; he agrees to deliver it.&lt;br /&gt;
*Inside my letter, an offer to help the Assassins in their fight against Cesare in any way I can. They may be the only ones who can protect me from his wrath. I spend the rest of the day in large crowds. Well lit areas. If they want to find me, they will.&lt;br /&gt;
*Francesco Vecellio. The blossoming painter. I never would have suspected. He tells me the list has been given to someone reliable. That my worries will soon be over. He tells me my work is far from finished.&lt;br /&gt;
&lt;br /&gt;
==Reaping The Whirlwind==&lt;br /&gt;
The Assassins have allowed me to follow them, but insist that I keep my distance as they deal with Cesare&#039;s agents from my list. I want to see them. I need to see that they finish the job.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fired===&lt;br /&gt;
[[File:Fired.jpg|thumb|Fired]]&lt;br /&gt;
Requirements: 40 AP (per execution), 1 Cinqueda, 5 Assassin&#039;s Bow, 15 Longswords, 5 Assassins, 15 Cento Occhi Thief, 40 Arrows (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 80 XP, 1170 florins.&lt;br /&gt;
&lt;br /&gt;
I do not wish Rocco Teipolo&#039;s death, but a large portion of Cesare&#039;s army owes him loyalty. We cannot hope to match the price, so he leaves us no other option.&lt;br /&gt;
*The mercenaries training outside are dispatched in a heartbeat! The Assassins coordinate their arrows, fire nearly all at once, and every shot finds its mark!&lt;br /&gt;
*More mercenaries burst from the training grounds, these in heavy armor. The Assassins move in close, their speed unmatched! They attack in pairs, taking advantage of the armored mercenaries&#039; lowered mobility. The second wave is soon bested!&lt;br /&gt;
*The Assassins wait before moving into the building. They call me to them with a hand sign.&lt;br /&gt;
*They ask me to indicate the defenses inside the building. I point to the walls, explaining what is on the other side of each. Before I can finish, they are moving again!&lt;br /&gt;
*The veteran mercenaries stand beside Rocco. We outnumber them, but they manage to kill two of ours before they are overcome!&lt;br /&gt;
*Rocco waves a single short sword, challenging a dozen Assassins. He knows he has lost, yet he wears a broad smile. This is the end he has fantasized! The Assassins do not disappoint!&lt;br /&gt;
&lt;br /&gt;
===No Encore===&lt;br /&gt;
[[File:No_Encore.jpg|thumb|No Encore]]&lt;br /&gt;
Requirements: 34 AP (per execution), 2 [[Crossbow]]s, 1 Iron Fan, 10 Assassins, 5 Rapiers, 3 [[Smoke Bomb]]s (per execution), 10 Crossbow Bolts (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 68 XP, 1072 florins.&lt;br /&gt;
&lt;br /&gt;
We catch the fools performing on the street. They are involved in a ridiculous dance, fueled by a musician plucking at a battered instrument. They are too deep in their performance to notice the crowd changing around them.&lt;br /&gt;
*The Assassins begin to infiltrate the crowd, subtle at first, but soon filling it with white hoods.&lt;br /&gt;
*Caha spins and throws a smoke bomb into the crowd! Some of the Assassins choke! Others shrug it off and give chase! I open my hand fan to disperse the cloud.&lt;br /&gt;
*The crowd scatters and Cahin attempts to slip away. He fails! Assassins block his path! He produces a slender dagger. A poor counter to their rapiers. He is agile enough to keep up with them for a while, even cutting one man&#039;s face, but he soon collapses with four swords running through his gut!&lt;br /&gt;
*Caha cries out to her brother! Turns to face us, her own daggers unsheathed! She dashes right for me!&lt;br /&gt;
*The Assassins hold. They are enjoying this! I deflect Caha&#039;s attack with my bladed fan and slash her arm! She drops her weapon! She jabs and kicks and I mark her skin for each assault! Finally, she yields and crawls over to her brother&#039;s corpse.&lt;br /&gt;
*Caha cradles her brother&#039;s body. Removes his mask and strokes his cheek. She doesn&#039;t acknowledge the Assassin approaching her from behind. Doesn&#039;t hear him load his crossbow or the snap as he fires a bolt into her head.&lt;br /&gt;
&lt;br /&gt;
===Out Played===&lt;br /&gt;
[[File:Outplayed.jpg|thumb|Outplayed]]&lt;br /&gt;
Rquirements: 30 AP (per execution), 1 Bearded Axe, 1 Assassin, 5 Lock Picking Tools.&lt;br /&gt;
&lt;br /&gt;
Rewards: 60 AP, 760 florins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Assassins plan to hit Baltasar&#039;s barber shop. A decoy. I direct them towards his real hideout, which is blocks away. He will not be easily ambushed.&lt;br /&gt;
*The Assassins manage to avoid the first trap. They pull open the front door and roll away, causing a nasty blast that tears off a large piece of the frame! I have never seen anything like it!&lt;br /&gt;
*Inside. Nothing. We search for trap doors. There! A pull-down ladder that leads up to an attic!&lt;br /&gt;
*One Assassin heads up. We hear the whistle of his daggers! The thump when they connect! He cries out!&lt;br /&gt;
*They pull the wounded man back down to our floor. His face is red, his eyes leaking. He tells us he reacted to a man in the corner, hidden in shadows. A trap - a fake man stuffed with some sort of burning powder! We can smell it. Sharp.&lt;br /&gt;
*I glance out the window beside me. Baltasar! He is outside. He carries a torch! A look of shock as he recognizes my face. He lights the building!&lt;br /&gt;
*We flee the building! We manage to reach the street before Baltasar&#039;s fire grows out of control. No sign of the spy. I doubt that he has fled Roma. He enjoys this game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Moving Target===&lt;br /&gt;
[[File:Moving_target.jpg|thumb|Moving Target]]&lt;br /&gt;
Requirements: 30 AP (per execution), 10 Assassins, 5 Arquebusiers, 20 Arrows.&lt;br /&gt;
&lt;br /&gt;
Rewards: 62 XP, 994 florins.&lt;br /&gt;
&lt;br /&gt;
Baltasar escaped. I cannot afford to let him live. We spied on the Assassins together and I know more than they believe. I am a liability. On the other side, Baltasar may have told Cesare about my betrayal, which means the Borgia will be looking for me. I must find him!&lt;br /&gt;
*I watch Baltasar&#039;s barber shop. He isn&#039;t likely to return, but there is a small chance he has left something behind. The night passes. If he returned, I never saw him.&lt;br /&gt;
*Little remains of the ravaged hideout, but I search the debris for any clues that might lead me to Baltasar. I find a letter untouched by flame.&lt;br /&gt;
*Instructions. Baltasar admires my move. Wants to meet. Discuss options. Work a better deal.&lt;br /&gt;
*I arrive at the warehouse. Scout it. Only Baltasar sitting at a table inside. He bows and welcomes me. Begins to guess at my plan, my motivations. He is right on most counts. He has not told Cesare about my betrayal. My failure would reflect poorly on Cesare&#039;s master spy.&lt;br /&gt;
*He apologizes. Several riflemen step out from behind large crates in the room! Level their guns. I bow my head.&lt;br /&gt;
*I prepare for the incoming shots, but hear no gunfire! I open my eyes. Baltasar is dead, slumped over the table! His men have been killed as well, an arrow sticking out of each one. The Assassins!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fair Game===&lt;br /&gt;
[[File:Fair_Game.jpg|thumb|Fair Game]]&lt;br /&gt;
Requirements: 60 AP (per execution), 1 Replica Hidden Blade, 1 Iron fan, 1 Black Leather Cloak, 1 Ink (per execution), 1 [[Poison]] Vial (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 120 XP, 1404 florins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Baltasar and I created Il Lupo. He dresses as his enemy. Wields their intricate weapons. Uses their techniques. Effective, if not perfect, imitations. With Baltasar dead, Il Lupo remains the only one who can tie me to any harm done to the Assassins.&lt;br /&gt;
*We have a signal for contact. A symbol left on the statue Pasquino. He will meet me by the docks at sunset.&lt;br /&gt;
*I hear a cry! A splash behind me! Il Lupo has his wrist blades extended. They fold clumsily compared to an Assassin, but the blood on his demonstrates their efficiency. He tells me I was being followed. No longer.&lt;br /&gt;
*Il Lupo asks why I have summoned him. I point to a ship far out from the wharf. I explain that Cesare has a target for him aboard. Lies. He gazes out. Considers the mission. Asks how he will reach it unseen.&lt;br /&gt;
*I open my fan blades quietly and then rake him across the back! He responds with a backhanded smack. I tumble, nose dripping! His fang-like blades are out again. He moves in for the kill!&lt;br /&gt;
*He runs at me! I lunge towards him, kicking his legs. He falls to the ground, but recovers with a flawless, practiced roll! He unsheathes a rapier. I have no defense! Just a moment longer. Work. Work!&lt;br /&gt;
*He keels over, vomiting! His whole body quivers. He curses me. Questions me. I give him no response. Once the poison has finished his work, I roll his body into the water. Satisfied that we had no witnesses, I leave the docks.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy]]&lt;/div&gt;</summary>
		<author><name>76.28.207.79</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Auditore_Family_Crypt&amp;diff=98425</id>
		<title>Auditore Family Crypt</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Auditore_Family_Crypt&amp;diff=98425"/>
		<updated>2010-11-18T17:40:30Z</updated>

		<summary type="html">&lt;p&gt;76.28.207.79: Corrected statement about material rewards.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AuditoreFamilyCrypt.jpg|thumb|Ezio, standing in front of the Crypt entrance.]]&lt;br /&gt;
The &#039;&#039;&#039;Auditore Family Crypt&#039;&#039;&#039; is the hidden tomb of [[Domenico Auditore]], [[Ezio]]&#039;s great-great-grand father and the first Auditore of Altaïr&#039;s descendants. It is located under the town of [[Monteriggioni]] where he built the [[Auditore Family Villa]]. It is a UPlay exclusive map that can be purchased for 40 Upoints. The level is a [[Secret Locations|secret location]]. There are a number of treasure chests in the crypt and the origins of the Auditore family and its founder Domenico can be discovered.&lt;br /&gt;
&lt;br /&gt;
== Auditore Origins ==&lt;br /&gt;
Throughout the crypt are seven stone plaques that are&amp;amp;nbsp;engraved with the memoirs&amp;amp;nbsp;of Domenico in the year 1296. Six years after he had built the [[Auditore Family Villa]].&lt;br /&gt;
&lt;br /&gt;
=== Venice, 1296 ===&lt;br /&gt;
&#039;&#039;&amp;quot;I was raised in a small house by the Venetian lagoon, within sight of the rough foam-capped waves of the sea. When I was barely old enough to walk, I became a sailor, navigating the Atlantic first as an apprentice and then while carrying cargo for my father’s patron, Messer Marco Polo. It was a good life.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Ashore ===&lt;br /&gt;
&#039;&#039;&amp;quot;One day, while ashore in the harbor looking for work, I fell in love. She was barely twenty, but when I looked into her eyes, the whole world was reflected back, clearer and brighter than the sun. After that, I still went to sea, but my heart remained on land with the girl, who had become my wife, and our young son.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Birthright ===&lt;br /&gt;
&#039;&#039;&amp;quot;One afternoon that summer, Messer Polo called me in his study. My father was already there, beside an older man, dressed in a strange hooded cape, watching us.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;At that moment everything about my life changed, my father told me that he was an Assassin. Removing his ring, he showed me a strange marking on his finger, explaining that our family came from an ancient order that protected and defended mankind.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;He paused, and then, when I didn’t speak, Messer Polo stepped forward. He told me that the stranger in the hood would teach me, and in return I would carry him across the Mediterranean to Spain. And so began my apprenticeship with Dante Alighieri, one that was to destroy every bit of happiness I would ever have.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== A Mentor ===&lt;br /&gt;
&#039;&#039;&amp;quot;In preparation for our voyage, Messer Alighieri met with me repeatedly. At first, our meetings were about purchasing supplies, but soon they became about higher things about life, love, honor and justice.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;He taught me that society was set up in such a way as to control its members, to stop us from thinking, from seeing. Soon, I could look past all laws and illusions. I understood that mankind was being used by its rulers, that we, the people, deserved freedom.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;It was then that Dante began showing me pages from a book that Messer Polo had brought back from the palace of the great Genghis Khan. The manuscript, the Codex, was about our order, the Assassins.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== An Unexpected Farewell ===&lt;br /&gt;
&#039;&#039;&amp;quot;Our planned voyage never took place. While returning to Ravenna to pick up the remainder of his belongings, Dante died. Dismayed at the loss of my mentor, I went to inform my father and Messer Polo of the sad news. Before I could even speak, I was ushered into the study, and my father, his face white, locked the door behind me.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Shocked, I listened in silence as he spoke. Dante intended to take the codex to Spain where it would be safe. But he was being watched. The enemy of the Assassins, the Knights Templar, still existed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I recalled the stories he had told me of the Templars, and it all became clear. Dante had been murdered. The Templars knew about the Codex and they knew about us. Shaking my father told me to take the Codex and leave for Spain at once with my wife and child.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;As Messer Polo ushered me out the door, he handed me a small piece of paper with a number on it. With this number, I could draw on his credit, more Ducats than I had ever seen in my life, at any bank in Italy.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== At Sea ===&lt;br /&gt;
&#039;&#039;&amp;quot;We set sail that night, the ship filled with cargo to sell in the markets at Barcelona. At first, all was well. Then, to avoid a coming storm, we laid anchor in the Otranto harbor. Cloaked in darkness, the pirates came. I didn’t see them until they were already boarding my ship.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I hid my family in the hold. Pulling out the Codex, I ran the worn leather cover through my hands, then, I broke the spine. The pages slid silently onto the floor, I scattered them into the chests, boxes and containers I was carrying to market.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The men who found us were drunk, I could smell it on their breath. When they asked for the Codex, I knew who had sent them. Holding back my rage, I said I had thrown it overboard.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They started to laugh. Two held me down, still grinning, while the rest cut off my wife’s clothes. She begged for mercy until her voice gave out. Once they were done, they threw her into the sea.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They took my cargo and sunk my ship, and left me, adrift, clinging to a piece of railing.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I made it to the beach with my son. My wife’s body washed up on shore the next morning with the tide.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== A New Name ===&lt;br /&gt;
&#039;&#039;&amp;quot;I never saw the sea again.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Making my way to Florence, I rented a small room and then visited the bank. I had memorized Polo’s account number.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;With the vast sum I now had at my disposal, I went to Venice in disguise to find my father. I returned to Florence the next day. Both Polo and my father were already dead.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;From that moment forward, I collected treatises on architecture, studied the classics and took vocal lessons. I adopted the name Auditore, impersonating a noble at the Florentine Court. Accepted as one of their own, I took on the trappings of the nobility and constructed this villa for me and my son.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;And then, I hunted them. I raised my son to fight, to find the Codex, and to kill Templars. Together, we would regain the honor of my wife and avenge the death of my father, two debts that would never, that could never, be repaid.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To the Auditore that reads this, remember that you are not a nobleman. You are not one of the deceivers, you are one of the people. Avenge us!&amp;quot;&#039;&#039; - [[Domenico Auditore]]&lt;br /&gt;
==Videos==&lt;br /&gt;
[[Video:Assassins Creed 2: Auditore Crypt (Secret Areas)|thumb|300px|left|                   Hidden Areas]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Secret Locations]]&lt;br /&gt;
[[Category:Villa Auditore]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Locations]]&lt;br /&gt;
[[Category:Monteriggioni]]&lt;/div&gt;</summary>
		<author><name>76.28.207.79</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_1_%E2%80%93_Fiora_Cavazza&amp;diff=455698</id>
		<title>Rome: Chapter 1 – Fiora Cavazza</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_1_%E2%80%93_Fiora_Cavazza&amp;diff=455698"/>
		<updated>2010-11-18T06:52:21Z</updated>

		<summary type="html">&lt;p&gt;76.28.207.79: Corrected requirements.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chapter 1 of the Rome Pack of the Facebook game&#039;&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In-Game Introduction Video==&lt;br /&gt;
[[Video:Assasin&#039;s Creed: Project Legacy - Rome, Chapter 1 - Fiora Cavazza|thumb|450px|right]]Video Summary: &amp;quot;Please wait a moment while we synchronize the DDS. You may find yourself daydreaming more often and sleeping less. This is a normal side effect of the program. Many of Rome&#039;s biggest names spent their lesiure time indulging in its many brothels. They were ideal information hubs for those eager to scale the social ladder. Fiora Cavazza was one such courtesan. Investigate her contacts; find out who she knew, and what she did with that knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
﻿&lt;br /&gt;
&lt;br /&gt;
==Who You Know==&lt;br /&gt;
The Rosa in Fiore bustles with clients, most of them disgusting. Madonna Solari pushes us to mingle. Flirt. Romance. Seduce. Whatever necessary. Men of power are quick to share it for a night of fantasy. There is no shortage of coin nor hedonist in Roma and business has never been better.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Playing Nice===&lt;br /&gt;
[[File:Playing_Nice.jpg|thumb|Playing Nice]]&lt;br /&gt;
Requirements: 12 AP (per execution)&lt;br /&gt;
&lt;br /&gt;
Rewards: 25XP, 357 florins.&lt;br /&gt;
&lt;br /&gt;
Filth can be hidden by shadows. Foul smells masked by stronger scents, mostly imported. Disease is … difficult. Madonna Solari is quick to dismiss any girl with symptoms, but with so many sailors playing in foreign lands, I fear we face a losing battle. Still, our work continues.&lt;br /&gt;
*This one seems nice enough. He has some minor connections. We trade poetry. His teeth appear as though they wish to escape his mouth; they garble his speech and I struggle to understand him. Fortunately, he has no desire to kiss me.&lt;br /&gt;
*Another partner. He wears a rash upon his chest. Inflamed, discolored scales. I turn him away. Disgusting! I am told he may retaliate, that he is a military commander. I scoff.&lt;br /&gt;
*This mercenary is handsome. Opulent. He will pay me well. His face bears several battle scars. Noble women must find them unattractive, but I think they give him character. He begins to undress, so I do the same.&lt;br /&gt;
*A lady of adventure! I invite her in. Women pose much less risk, though they risk much being seen with us. She is an artist. She knows at least one of the masters, though she will not reveal his name. Perhaps next time.&lt;br /&gt;
*I have seen this man speak outside his church. Ristoro. An insatiable beast, making a mockery of his frock. He denies it, but we all know he serves the Borgia. I tolerate his perversions.&lt;br /&gt;
*No impressive connections today, but my job requires persistence. I need only one powerful “friend” and I will be done with Madame Solari. Done with the Rosa in Fiore. I am not ungrateful. I am a fine wine served in a low class tavern.&lt;br /&gt;
&lt;br /&gt;
===Flirting With Danger===&lt;br /&gt;
[[File:FLIRTING_WITH_DANGER.jpg|thumb|Flirting With The Danger]]&lt;br /&gt;
Requirements: 14 AP (per execution), Colorful Frock.&lt;br /&gt;
&lt;br /&gt;
Rewards: 25XP, 357 florins.&lt;br /&gt;
&lt;br /&gt;
The Jubilee has brought all types of people to Roma. Some famous. Some wealthy. We have a promising group of guests today. I put on a smile. A swagger to my step. This may be the day.&lt;br /&gt;
*This one claims to be a prince. He is perfumed. His fake scent overpowers mine. He has put more time into his hair than I have. Every curl immaculate. Every whisker of his beard trimmed and ordered. Every word from his mouth groomed as well.&lt;br /&gt;
*A treasure chest of an ambassador! He yearns to share his secrets and I promise him confidentiality. Golden coins begin to tumble from his mouth!&lt;br /&gt;
*I entertain a banker from Firenze. I expected significant gratuity. I should have known better. Still, he has introduced me to some of his powerful companions.&lt;br /&gt;
*A thick accent. I cannot place it. He has obviously travelled far for the Jubilee and he is looking to relax. I help him. He begins to share stories about his country and its views on Italia. His views are dangerous. He tells me several of Roma’s politicians agree with him.&lt;br /&gt;
*An hour with a gentleman! He woos me. Dotes on me. Begins to ask me questions. I see! He plays the game as well. We trade information.&lt;br /&gt;
*I have made allies today. Gained insight into Roma’s social circle. The other girls are jealous. Good. I have earned everything I have.&lt;br /&gt;
&lt;br /&gt;
===Payoff===&lt;br /&gt;
[[File:Payoff.jpg|thumb|Payoff]]&lt;br /&gt;
Requirements: 15 AP (per execution), 3 Smugglers, 2 Slavers, 2 Doctors, 4 Politicians, 2 Frocks, 2 Courtesans.&lt;br /&gt;
&lt;br /&gt;
Rewards: 27 XP, 366 florins&lt;br /&gt;
&lt;br /&gt;
Tonight I am to escort Santino, Madonna Solari’s brother. I will take one of his arms and Lucia the other. He is a dangerous man. A swindler. I complain but soon realize that no amount of protest will make any difference.&lt;br /&gt;
*Santino delivers payments. Bribes. He does not speak long enough for me to learn his contacts. Who are these men?&lt;br /&gt;
*Threats, now. Santino punches a man! Demands information. He gets it. Shipping routes. Slave trading?&lt;br /&gt;
*I question Santino, but he responds with a slap! Lucia defends me and receives the same answer!&lt;br /&gt;
*Santino tells us to wait in a courtyard and knocks on a nearby door. There is no answer. He kicks it several times, but it does not give. He fumes and swears!&lt;br /&gt;
*We are sworn to silence, though we do not know what we have seen. He punctuates his threat with a flash of his dagger. I am not impressed, but Lucia weeps.&lt;br /&gt;
*I am left with only the slightest comprehension of Santino’s business, which appears to be crumbling. His anger betrays his fear. His mistakes have made him enemies. He assures us his sister will hear of our cooperation and then he leaves. After he has turned the corner. I spit.&lt;br /&gt;
&lt;br /&gt;
===He Walked In===&lt;br /&gt;
[[File:He_Walked_In.jpg|thumb|He Walked In]]&lt;br /&gt;
Requirements: 17 AP (per execution), 1 Perfume (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 31 XP, 376 florins.&lt;br /&gt;
&lt;br /&gt;
Santino enters the Rosa in Fiore. He wears a bruise on his cheek. A man follows behind him. Well-dressed. Hawk eyes. Noble. I recognize him at once – Cesare Borgia. Cesare studies the room, considering each girl. Our eyes lock and he smiles. He gestures me to him.&lt;br /&gt;
*The Borgia are corrupt. Everyone knows it. Few speak it. I do not concern myself with morals. How could I, in this business? Besides, his charisma is intoxicating. I am immediately drawn to him.&lt;br /&gt;
*He questions me about my night with Santino. I try to hide my opinions, but fail. He is skilled. He reads my face. Finally, I tell him what I suspect. He confirms it. Santino and his sister have been dabbling in trades where they are unwelcome.&lt;br /&gt;
*Cesare asks about my clients. Borgia in particular. I tell him I have never heard the name before. He smiles. I pass his test.&lt;br /&gt;
*I begin to undress, perhaps a bit too eager. He stops me.&lt;br /&gt;
*Cesare asks me about my ambitions. He is the first.&lt;br /&gt;
*Cesare explains the situation. In exchange for their lives, Madonna Solari and Santino have given Cesare the pick of one girl. Me. I will leave the Rosa in Fiore and move into luxury, merely posing as a courtesan. I accept. Not that there was a choice.&lt;br /&gt;
&lt;br /&gt;
==Black Market==&lt;br /&gt;
I have served the Borgia for six years now. Done horrible things. Seen the fantastic. I regret none of it. A war has made its way to Roma, fought in the streets, the senate, and the churches. Cesare has tasked me to coordinate his shadow army.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Price of Faith===&lt;br /&gt;
[[File:The_Price_of_Faith.jpg|thumb|The Price Of Faith]]&lt;br /&gt;
Requirements: 10 AP (per execution), 1 Ritual Dagger, 1 Courtesan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 19 XP, 132 florins.&lt;br /&gt;
&lt;br /&gt;
I have brought flesh for Brother Ristoro’s appetite. New girls eager for experience. In return, Ristoro has prepared church documents and trinkets for Cesare’s agents. I have avoided the worm since my time at the Rosa in Fiore. I hope he has forgotten my face.&lt;br /&gt;
*He does not even glance at the other girls. He walks right to me and puts a hand upon my cheek. Tells me I was always his favorite. I kick him between the legs and threaten him with Cesare’s wrath! He whimpers.&lt;br /&gt;
*Ristoro opens several drawers and produces religious icons and amulets. He believes they will be useful to Cesare’s plan. I am not convinced, but I take them.&lt;br /&gt;
*I exaggerate Cesare’s request. A little extra coin for myself. Payment for having to gaze upon this wretched man.&lt;br /&gt;
*Ristoro hands me a stack of documents. He says it is filled with pardons and payments for Cesare’s contacts. Officially sealed by the Church. Why anyone would give this man such power is beyond me.&lt;br /&gt;
*Ristoro provides me with various pieces of religious gear. Junk. I am not sure that I can put any of it to use, but I take it anyway. Perhaps he toys with me.&lt;br /&gt;
*As I turn to leave, Ristoro tries again to touch me. The girls move into his path and pull him away, giggling. They have a long night ahead. I almost feel guilty leaving them behind.&lt;br /&gt;
&lt;br /&gt;
===Go-To Girl===&lt;br /&gt;
[[File:Go-To_Girl.jpg|thumb|Go-To Girl]]&lt;br /&gt;
Requirements: 12 AP (per execution), 1 Semi-Precious Stones (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 22 XP, 0 florins&lt;br /&gt;
&lt;br /&gt;
I manage to collect the requested items from Lia and pay her the coin. She keeps her palm open. Good girl. I give her the rest of her payment and she clucks her disapproval. I tip her.&lt;br /&gt;
*I try to make conversation. She is uninterested. She hands me some blood-stained relic and smiles.&lt;br /&gt;
*Now this is a treasure! Not one I particularly need, but I cannot imagine where she obtained it. She does seem proud.&lt;br /&gt;
*How did she get this past the guards? Of course. Cesare owns the guards. Is there nothing out of this woman&#039;s reach?&lt;br /&gt;
*The room smells of death. Heavy with insects. It would not surprise me to find the previous owner&#039;s body on the other side of the counter&lt;br /&gt;
*I cannot fathom why Cesare would want any of these random objects.&lt;br /&gt;
&lt;br /&gt;
===...And The Beast===&lt;br /&gt;
[[File:And_the_Beast.jpg|thumb|And The Beast]]&lt;br /&gt;
Requirements: 10 AP (per execution), 1 Hammer, 1 Blacksmith&#039;s Tools, 1 Holm Oak (per execution), 1 Iron (per execution), 1 Silver (per execution), 3 Coal (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 18 XP, 170 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare employs his own blacksmith, Auguste Oberlin. A former Swiss mercenary and weaponcrafter. I knock on his shop door. My my. Aren’t you an ox of a man? Then he speaks. Articulate. Intelligent. I am shocked.&lt;br /&gt;
*He slaps me on the shoulder as I enter his shop. It stings! He offers me a drink.&lt;br /&gt;
*He shows me a wide range of standard weaponry. I relay Cesare’s requests and have Auguste deliver the weapons to my helpers outside.&lt;br /&gt;
*I notice small drawings covering most of one wall, starting with crude designs at the top and progressing to beautiful, intricate revisions near the bottom. Auguste explains that he distributes Borgia propaganda in Roma. I am amazed. How do such large hands produce such fine detail?&lt;br /&gt;
*Auguste asks about Cesare’s more bizarre requests. I tell him what I know. Cesare has several renowned inventors and engineers in his employ. Rethinking weapons of war. Creating new ones.&lt;br /&gt;
*The smith’s wife tells me I have overstayed my welcome. Demands that I leave. Auguste shouts back at her. The two growl at each other like wild dogs.&lt;br /&gt;
*Auguste urges me to visit to him again. Carrying the last box of supplies, I push through the door. I promise him I will return. His wife scowls and I reply with a challenging wink.&lt;br /&gt;
&lt;br /&gt;
===Spare Parts===&lt;br /&gt;
[[File:Spare_Parts.jpg|thumb|Spare Parts]]&lt;br /&gt;
Requirements: 12 AP (per execution), 1 Inventors Tools, 1 Modified Arquebus, 1 Gold, 2 Copper, 2 Zinc.&lt;br /&gt;
&lt;br /&gt;
Rewards: 22 XP, 189 florins.&lt;br /&gt;
&lt;br /&gt;
Gaspar de la Croix. Engineer. Marksman. Recluse. He frightens me, but His technical skills are unprecedented. His workshop is humble but overfilled. It is difficult to navigate without knocking over his myriad tools.&lt;br /&gt;
*Gaspar is singing in French. A sad song. I sense loss in his strained voice. What has he lost? I wait for him to finish before I speak. He startles.&lt;br /&gt;
*The engineer is distant. He barely acknowledges me. Most of the parts he has repaired are already packed nicely into boxes.&lt;br /&gt;
*He asks me uncomfortable questions. Have I ever witnessed death? Is death drive by fate, chance, or choice? I do not answer him.&lt;br /&gt;
*He tinkers with a weapon. Aims it towards the clouded window. Squints at the shadows of people as they pass on the street outside. Sighs. Puts it back on the table and adjusts it further.&lt;br /&gt;
*I offer Gaspar his payment, but he tells me it is not necessary. I leave it on his workbench anyway.&lt;br /&gt;
*I thank Gaspar for his help. He answers with a subtle shrug. A haunted man. I am careful to avoid his front window as I walk away from his workshop.&lt;br /&gt;
&lt;br /&gt;
==Underground Army==&lt;br /&gt;
Cesare&#039;s personal collection of misfits and miscreants grows, their only purpose to create strife within Roma. I am to meet with his key soldiers. Coordinate plans. Provide supplies. Study his animals in the wild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hired Muscle===&lt;br /&gt;
[[File:Hired_Muscle.jpg|thumb|Hired Muscle]]&lt;br /&gt;
Requirements: 14 AP (per execution), 1 Cinqueda, 1 MatchLock Rifle, 2 War Hammers, 2 Pikes, 2 Spears, 3 Long Swords.&lt;br /&gt;
&lt;br /&gt;
Rewards: 26 XP, 480 florins.&lt;br /&gt;
&lt;br /&gt;
The condottiero Rocco Tiepolo collects warriors. Prides himself on acquiring exotic mercenaries and tactics. He is expensive, but the Borgia have no shortage of money. When I arrive, he is waiting for me. Food on the table. He pours wine.&lt;br /&gt;
&lt;br /&gt;
*I pick the mercenaries with obvious battle scars. A clear sign that they know what to expect. Tiepolo corrects me. Says all of his men have slain countless rivals, so those without scars are more impressive.&lt;br /&gt;
*Some men show off their weapons. Brag about their exploits. Tease. I look for the silent ones. The serious faces.&lt;br /&gt;
*Tiepolo instructs two of his mercenaries to fight for my favor as we dine. They are brutal. Each draws blood from the other. No small wounds, either. When they are finished, I tell Tiepolo I am not interested in damaged mercenaries. We both laugh.&lt;br /&gt;
*The mercenaries ask where they will be sent to fight. I tell them I suspect Roma will be their battleground. They protest, but Tiepolo silences them.&lt;br /&gt;
*Tiepolo shows me paintings of his own exploits. He has only lost two battles in decades of combat, but he commanded neither. I ask if he is for sale. He tells me Cesare will have to send more coin for that. He asks if I am for sale and I tell him that I have already been purchased.&lt;br /&gt;
*Tiepolo invites me to stay longer. Tempting, but I decline. He hands me a signed contract for each man I have selected and I pay him with a pouch of Cesare&#039;s coin. The mercenaries are eager for battle. I promise them they will find one soon enough.&lt;br /&gt;
&lt;br /&gt;
===The Heedless Horseman===&lt;br /&gt;
[[File:The_headless_horseman.jpg|thumb|The Headless Horseman]]&lt;br /&gt;
Requirements: 17 AP, (per execution), 4 Slavers, 6 Courier Horses, 8 Roman Sentries, 1 Decorative Armor, 2 Heralds, 1 Curio.&lt;br /&gt;
&lt;br /&gt;
Rewards: 32 XP 456 florins.&lt;br /&gt;
&lt;br /&gt;
Donato Mancini is Cesare&#039;s finest horseman, perhaps better than Cesare himself. The Borgia have gathered for a private race today. The Circo Massimo. I am to bribe Donato to let Cesare win. Threaten him if he will not.&lt;br /&gt;
*Donato is a confident man. His horse is completely under his control as he approaches and bows. I signal my men to present him with a gift. Exceptional armor. He dismounts and orders his assistants to help him fit into it.&lt;br /&gt;
*I relay Cesare&#039;s threat to Donato. He is not surprised. He tells me the winner will win the race. There are no other factors.&lt;br /&gt;
*I sit beside Lucrezia Borgia. She refuses to look at me. Thinks me a plaything for Cesare. Perhaps I am. The race begins! Cesare rushes ahead of Donato. Is Cesare is [sic] the better rider?&lt;br /&gt;
*Donato advances, but is blocked by one of Cesare&#039;s officers. I hear Lucrezia mutter to an acquaintance. The rider is Teodor Viscardi. One of Cesare&#039;s henchmen.&lt;br /&gt;
*Teodor produces a blade. Thrusts it at Donato! Donato leans away, then kicks his horse to blaze past both Teodor and Cesare. The crowd gasps! Donato wins! Silence as he rides past us to claim his victory.&lt;br /&gt;
&lt;br /&gt;
===Rake===&lt;br /&gt;
Requirements: 15 AP (per execution), 1 Shiv, 1 Trinket, 2 Bauble.&lt;br /&gt;
&lt;br /&gt;
Rewards: 28 XP, 427 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare has sent me to meet with the Cento Occhi. Thieves. Many of them young. Lanz is their leader and Cesare believes he has led an attack on a Borgia carriage. He provides me with evidence. Tells me to make a deal with the gang. [[File:Rake.jpg|thumb|Rake]]&lt;br /&gt;
*I find Lanz outside a church, counting coins from a pouch he nicked. He does not look up, though he knows I am here. I throw a crude dagger into the dirt near his feet. Wide eyes. Apologies. He realizes I represent the Borgia.&lt;br /&gt;
*He reclaims his ugly weapon. Sheaths it. Offers to return the stolen money. I tell him he will do that and more. His gang will serve Cesare.&lt;br /&gt;
*Lanz tells me he has already spent the coin, but he will deliver a portion of it today. Good faith. He asks me to watch him work... if I can keep up.&lt;br /&gt;
*I watch him bump into a merchant in the crowd. He is gone before the man turns. Next, a noble woman. A priest. He steals from five people before he is spotted. The man calls for guards!&lt;br /&gt;
*A mounted guard charges into the square and Lanz pushes his victim beneath the horses&#039; hooves. The rider falls. I lose sight of Lanz for a moment, then realize he is halfway up the side of the building beneath me.&lt;br /&gt;
*Before Lanz leaves, I check my pockets. Everything seems to be in place. I believe Lanz will deliver payment. He fears Cesare.&lt;br /&gt;
&lt;br /&gt;
===Close Shave===&lt;br /&gt;
Requirements: 25 AP (per execution), 1 Straight Razor, 2 Plain Cloak, 1 Box Of Components.&lt;br /&gt;
&lt;br /&gt;
Rewards: 47 XP, 617 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare has employed a master spy. Baltasar da Silva. He hides behind the guise of a barber, though I am told he has no skill at it. Together, we will stalk Cesare&#039;s enemy - a league of assassins. There is much to learn. [[File:Close_Shave.jpg|thumb|Close Shave]]&lt;br /&gt;
*Cesare has thrown one of his own senators to the lions. A high profile man with big ambition, notorious for corruption. The senator barely survived an attack this morning, yet Cesare has afforded him no guards. We follow him, waiting for the Assassins to strike again.&lt;br /&gt;
*The senator remains indoors most of the week. Under Baltasar&#039;s lead, we are never spotted.&lt;br /&gt;
*The senator finally heads for the market. His walk is brisk. Paranoid. Eyes everywhere. Suddenly, a shadow overhead. The assassin is above us!&lt;br /&gt;
*The assassin leaps! As he lands upon the senator, a weapon protrudes from his wrist. Pierces his victim&#039;s neck! The cloaked killer mutters a few words and vanishes. We give chase! Gone.&lt;br /&gt;
*Baltasar grins. Though I feel failure, he is pleased by what he has learned. He takes notes.&lt;br /&gt;
*Though we lost sight of the assassin, we have learned much. The garb. The hidden blade. The technique. Baltasar will continue to stalk these cloaked killers and report back to me.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Oddities==&lt;br /&gt;
Cesare has put together an army of misfits. Cretins. I begin to doubt that he actually has a plan for Roma. It seems he has opened a cage let wild animals loose upon the city. Why has he chosen me to tame them?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Center Stage===&lt;br /&gt;
[[File:Centre_Stage.jpg|thumb|Centre Stage]]&lt;br /&gt;
Requirements: 30 AP (per execution), 2 Rondel, 1 Mask, 1 Seal Secret Orders.&lt;br /&gt;
&lt;br /&gt;
Rewards: 58 XP, 741 florins.&lt;br /&gt;
&lt;br /&gt;
I am dealing with fools! Two of them. Cahin and Caha. French. Brother and sister. Ridiculous costumes. Appropriate, I suppose, for this type of celebration. Our target has some claim to foreign royal blood, which they plan to spill.&lt;br /&gt;
*The fools put on an animated performance. They flip. Dance. Pretend to punch each other. Both fall down. The guests cheer!&lt;br /&gt;
*Caha begins to juggle. All eyes follow her. Cahin moves behind his victim, careful to keep attention on his sister.&lt;br /&gt;
*I draw my blade, waiting for the right cue. I lean towards the guest next to me.&lt;br /&gt;
*Cahin stabs a man through the back of his chair! A moment of confusion, then panic! Caha throws two of her juggled blades into the throats of two guests!&lt;br /&gt;
*The final guest screams and flees! I chase her down, tackling her over a chair! She begs for her life. To let her live wouold cost me mine. I finish her quickly.&lt;br /&gt;
*Cahin laughs his way through the door. Caha tips over a candelabrum before tumbling out behind him. I remain convinced that they are totally mad... yet fun!&lt;br /&gt;
&lt;br /&gt;
===Gallows Humor===&lt;br /&gt;
[[File:Gallows_Humor.jpg|thumb|Gallows Humor]]&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Executioner&#039;s Axe, 1 Letter Of Condemnation.&lt;br /&gt;
&lt;br /&gt;
Rewards: 54 XP, 694 florins.&lt;br /&gt;
&lt;br /&gt;
They call him Il Carnifice. Everyone assumes that executioners love their work. It is easier to accept that way. Make them the villain. They wear masks to avoid this stigma when the mask comes off. Not Il Carnefice. He loves the work as well as the mask. He sense my distaste. Enjoys it.&lt;br /&gt;
*Il Carnefice has been busy. His executions so commonplace that his crowd is dwindling. A few beggars and a handful of guards wait as he prepares the next rope.&lt;br /&gt;
*I hand him Cesare&#039;s condemnations. He flips through them briefly and replies with a serious look. Says my name is on the list! Flashes his axe! I am stunned. He smiles and then tosses the list to the side. Tells me he cannot read.&lt;br /&gt;
*The dead man hanging is an old client of mine. A friend. Did Cesare intend me to witness this?&lt;br /&gt;
*A bound man is escorted onto the platform. Head covered. He pleads with Il Carnefice. Proclaims his innocence. Il Carnefice comforts him. Says it is good because the innocent get to go to Heaven.&lt;br /&gt;
*He puts on a show! Cheering with his audience. Showing off the body parts he hacks from the bodies of the condemned. I vomit and he mocks me for the crowd.&lt;br /&gt;
*My time with the executioner is done for now. I take it for what it is. A warning from Cesare. I am more disgusted than intimidated by Cesare&#039;s beast.&lt;br /&gt;
&lt;br /&gt;
===Spider===&lt;br /&gt;
[[File:Spider.jpg|thumb|Spider]]&lt;br /&gt;
Requirements: 24 AP (per execution), 1 Deadly Prosthetic, 1 Letter Of Indulgence, 1 Valuable Antique.&lt;br /&gt;
&lt;br /&gt;
Rewards: 46 Xp, 636 florins.&lt;br /&gt;
&lt;br /&gt;
Silvestro Sabbatini. Claims to be noble. Dresses the part, but poorly. He is a panderer, buying his way into social circles. Speaking with a black tongue. Cesare lopped off his left arm for failure. I am to deliver his second chance.&lt;br /&gt;
*Sabbatini is the spider. In this small gathering, every person is potential prey. He senses every subtle social vibration. Always on watch. Listening. I am the new insect, stepping onto his web. I receive his full attention. I feel his mandibles twitch.&lt;br /&gt;
*He approaches, eyes wide and grin exaggerated. I hand him the monstrous mechanical arm.&lt;br /&gt;
*Sabbatini directs me to a back room. He actually believes none of these people have noticed his disfigurement. The replacement arm will only bring more attention to him. Still, I follow.&lt;br /&gt;
*He is disappointed in the device, despite the masterful craftsmanship. He wanted more jewels. Rare metals. I offer to return it to Cesare for him and he snatches it from my arms!&lt;br /&gt;
*The arm is awkward. Clumsy. He tests the sharpened claws and engages a hidden surprise. A blade pops from the center! A sinister weapon, but is it practical? Not my concern.&lt;br /&gt;
*I leave Sabbatini to his games. He immediately pulls up a chair next to an attractive young woman and reveals his new arm. She flinches and leans away from him, but he strokes her cheek with those menacing claws. I shudder!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Bad Doctor==&lt;br /&gt;
[[Cesare Borgia|Cesare]] wants me to meet his murderous doctor, Malfatto, though I do not belive he really is a doctor. He is a predator of women. A monster. Cesare is testing my loyalty, but he may soon find he has destroyed what I had left.&lt;br /&gt;
&lt;br /&gt;
===A Taste For Violence===&lt;br /&gt;
[[File:A_taste_for_violence.jpg|thumb|A Taste For Violence]]&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Hooded Dress, 1 Courtesan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 55 XP, 772 florins.&lt;br /&gt;
&lt;br /&gt;
No sign of Malfatto. I am alone in the empty streets of Roma&#039;s poorest district. I have done my best to conceal myself, but I still feel vulnerable. Scared.&lt;br /&gt;
*I whisper Malfatto&#039;s name. It sounds ridiculous. Why have I agreed to this?&lt;br /&gt;
*A scream! A cry for help! She is nearby, but it is easy to get lost in these haphazard alleyways.&lt;br /&gt;
*She pleads with someone! Begs for her life! I run hard but cannot find her!&lt;br /&gt;
*She is sobbing now! I scold myself for coming unprepared! I should have studied the district, memorized its streets!&lt;br /&gt;
*A flash of black movement and then it disappears into the shadows. Malfatto?&lt;br /&gt;
*A poorly lit alcove. Violence hangs heavy in the air, though everything is still. I spot her! She looks like a broken doll at first, discarded in the alley. Then I see the blood. So much blood! I flee!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rat Trap===&lt;br /&gt;
[[File:Rat_Trap.jpg|thumb|Rat Trap]]&lt;br /&gt;
Requirements: 30 AP (per execution), 1 Elegant Gown, 1 Perfume (per execution), 1 Letter of Absolution (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 59 XP, 877 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare will not accept my refusal to find Malfatto. He will have me killed if I fail. After what I have seen his monster do, I cannot imagine those alleyways without shaking. Worse yet, he has asked me to wear one of my old courtesan outfits. Better to draw the monster&#039;s attention.&lt;br /&gt;
*A few crowds on the street tonight. I want to stay near people, but I know Malfatto will avoid them. I must travel alone.&lt;br /&gt;
*A hand on my shoulder! I scream and spin around. It is only a drunken fool! He nearly slobbers on my dress. I push him to the ground!&lt;br /&gt;
*I hear the echo of my own footsteps. My nervous breathing. I flinch at any other sounds. Rustling in the dark. Whispers.&lt;br /&gt;
*In the corner! I see something! A glint of light on a lens. It moves. The bone-white beak! It is him!&lt;br /&gt;
*Malfatto lunges for me! I sidestep him. I yell Cesare&#039;s name at him! Demand that he listens! He grabs me and then notices the document in my hand. Hestitates. Takes it.&lt;br /&gt;
*Malfatto does not read the document. He simply stares at me through his sinister mask. Cocks his head. I back away. He does not move.&lt;br /&gt;
&lt;br /&gt;
===HouseCall===&lt;br /&gt;
[[File:Housecall.jpg|thumb|HouseCall]]&lt;br /&gt;
Requirements: 50 AP (per execution), 1 Iron Fan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 99 XP, 1365 florins.&lt;br /&gt;
&lt;br /&gt;
I am done with Cesare. Done with the mad people who surround him. I will leave Roma within the week. I return to the home Cesare has provided. Luxurious. Excessive. I drink to calm myself, but sleep does not come easy.&lt;br /&gt;
*I feel a prick at my neck! Believing it to be an insect, I swat it away, but my hand connects with something solid! A syringe! Malfatto is in my room! What has he — can&#039;t think! Poisoned?&lt;br /&gt;
*I stumble over the opposite side of the bed and onto my feet! My legs tremble beneath me! I scramble to a nearby table, grabbing for my fan!&lt;br /&gt;
*Malfatto faces me. Still. Syringe dropped to the floor. He is waiting me out! Waiting for the poison to overcome me!&lt;br /&gt;
*I unfold my fan, exposing a blossom of blades. I cannot see his face, but Malfatto&#039;s posture betrays fear! Have his victims ever fought back?&lt;br /&gt;
*I charge Malfatto, slashing violently! He backs into a wall and I shred his doctor&#039;s garb. I have drawn blood! Is it enough? I lose my vision!&lt;br /&gt;
*My mind plummets! My ears ring! I collapse. Malfatto ... what will you do?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scorned===&lt;br /&gt;
[[File:Scorned.jpg|thumb|Scorned]]&lt;br /&gt;
Requirements: 60 AP (per execution), 1 Papal Guard, 1 Courier Pigeon (per execution), 1 Sealed Secret Orders (per execution).&lt;br /&gt;
&lt;br /&gt;
Reward: 118 XP, 1151 florins.&lt;br /&gt;
&lt;br /&gt;
I live! My balance is off. My eyes struggle to stay clear. Malfatto is gone, but he has spilled his insides across my floor. They trail to my window. I cut him badly! Cesare will not protect me. I must appeal to his enemies. Offer a deal.&lt;br /&gt;
*I know the [[Assassins]] have been watching me. They may even be past clients or friends. We have watched them as well. My work with Baltasar showed me how they operate. How I can find them.&lt;br /&gt;
*Their system for communication is crude. They use pigeon coops to trade messages. Assignments. The rooftops are forbidden, but we have seen one of Cesare&#039;s own guards leaving letters in the coops. Assassins picking them up.&lt;br /&gt;
*I write a list. Names of Cesare&#039;s agents. Everyone I know. Even those who were kind to me. I will cripple him!&lt;br /&gt;
*As expected, I find Cesare&#039;s traitorous guard placing letters in a pigeon coop. I confront him. At first he denies any knowledge, but when I produce a letter for the &amp;quot;men in white,&amp;quot; he agrees to deliver it.&lt;br /&gt;
*Inside my letter, an offer to help the Assassins in their fight against Cesare in any way I can. They may be the only ones who can protect me from his wrath. I spend the rest of the day in large crowds. Well lit areas. If they want to find me, they will.&lt;br /&gt;
*Francesco Vecellio. The blossoming painter. I never would have suspected. He tells me the list has been given to someone reliable. That my worries will soon be over. He tells me my work is far from finished.&lt;br /&gt;
&lt;br /&gt;
==Reaping The Whirlwind==&lt;br /&gt;
The Assassins have allowed me to follow them, but insist that I keep my distance as they deal with Cesare&#039;s agents from my list. I want to see them. I need to see that they finish the job.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fired===&lt;br /&gt;
[[File:Fired.jpg|thumb|Fired]]&lt;br /&gt;
Requirements: 40 AP (per execution), 1 Cinqueda, 5 Assassin&#039;s Bow, 15 Longswords, 5 Assassins, 15 Cento Occhi Thief, 40 Arrows (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 80 XP, 1170 florins.&lt;br /&gt;
&lt;br /&gt;
I do not wish Rocco Teipolo&#039;s death, but a large portion of Cesare&#039;s army owes him loyalty. We cannot hope to match the price, so he leaves us no other option.&lt;br /&gt;
*The mercenaries training outside are dispatched in a heartbeat! The Assassins coordinate their arrows, fire nearly all at once, and every shot finds its mark!&lt;br /&gt;
*More mercenaries burst from the training grounds, these in heavy armor. The Assassins move in close, their speed unmatched! They attack in pairs, taking advantage of the armored mercenaries&#039; lowered mobility. The second wave is soon bested!&lt;br /&gt;
*The Assassins wait before moving into the building. They call me to them with a hand sign.&lt;br /&gt;
*They ask me to indicate the defenses inside the building. I point to the walls, explaining what is on the other side of each. Before I can finish, they are moving again!&lt;br /&gt;
*The veteran mercenaries stand beside Rocco. We outnumber them, but they manage to kill two of ours before they are overcome!&lt;br /&gt;
*Rocco waves a single short sword, challenging a dozen Assassins. He knows he has lost, yet he wears a broad smile. This is the end he has fantasized! The Assassins do not disappoint!&lt;br /&gt;
&lt;br /&gt;
===No Encore===&lt;br /&gt;
[[File:No_Encore.jpg|thumb|No Encore]]&lt;br /&gt;
Requirements: 34 AP (per execution), 2 [[Crossbow]]s, 1 Iron Fan, 10 Assassins, 5 Rapiers, 3 [[Smoke Bomb]]s (per execution), 10 Crossbow Bolts (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 68 XP, 1072 florins.&lt;br /&gt;
&lt;br /&gt;
We catch the fools performing on the street. They are involved in a ridiculous dance, fueled by a musician plucking at a battered instrument. They are too deep in their performance to notice the crowd changing around them.&lt;br /&gt;
*The Assassins begin to infiltrate the crowd, subtle at first, but soon filling it with white hoods.&lt;br /&gt;
*Caha spins and throws a smoke bomb into the crowd! Some of the Assassins choke! Others shrug it off and give chase! I open my hand fan to disperse the cloud.&lt;br /&gt;
*The crowd scatters and Cahin attempts to slip away. He fails! Assassins block his path! He produces a slender dagger. A poor counter to their rapiers. He is agile enough to keep up with them for a while, even cutting one man&#039;s face, but he soon collapses with four swords running through his gut!&lt;br /&gt;
*Caha cries out to her brother! Turns to face us, her own daggers unsheathed! She dashes right for me!&lt;br /&gt;
*The Assassins hold. They are enjoying this! I deflect Caha&#039;s attack with my bladed fan and slash her arm! She drops her weapon! She jabs and kicks and I mark her skin for each assault! Finally, she yields and crawls over to her brother&#039;s corpse.&lt;br /&gt;
*Caha cradles her brother&#039;s body. Removes his mask and strokes his cheek. She doesn&#039;t acknowledge the Assassin approaching her from behind. Doesn&#039;t hear him load his crossbow or the snap as he fires a bolt into her head.&lt;br /&gt;
&lt;br /&gt;
===Out Played===&lt;br /&gt;
[[File:Outplayed.jpg|thumb|Outplayed]]&lt;br /&gt;
Rquirements: 30 AP (per execution), 1 Bearded Axe, 1 Assassin, 5 Lock Picking Tools.&lt;br /&gt;
&lt;br /&gt;
Rewards: 60 AP, 760 florins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Assassins plan to hit Baltasar&#039;s barber shop. A decoy. I direct them towards his real hideout, which is blocks away. He will not be easily ambushed.&lt;br /&gt;
*The Assassins manage to avoid the first trap. They pull open the front door and roll away, causing a nasty blast that tears off a large piece of the frame! I have never seen anything like it!&lt;br /&gt;
*Inside. Nothing. We search for trap doors. There! A pull-down ladder that leads up to an attic!&lt;br /&gt;
*One Assassin heads up. We hear the whistle of his daggers! The thump when they connect! He cries out!&lt;br /&gt;
*They pull the wounded man back down to our floor. His face is red, his eyes leaking. He tells us he reacted to a man in the corner, hidden in shadows. A trap - a fake man stuffed with some sort of burning powder! We can smell it. Sharp.&lt;br /&gt;
*I glance out the window beside me. Baltasar! He is outside. He carries a torch! A look of shock as he recognizes my face. He lights the building!&lt;br /&gt;
*We flee the building! We manage to reach the street before Baltasar&#039;s fire grows out of control. No sign of the spy. I doubt that he has fled Roma. He enjoys this game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Moving Target===&lt;br /&gt;
[[File:Moving_target.jpg|thumb|Moving Target]]&lt;br /&gt;
Requirements: 30 AP (per execution), 10 Assassins, 5 Arquebusiers, 20 Arrows.&lt;br /&gt;
&lt;br /&gt;
Rewards: 62 XP, 994 florins.&lt;br /&gt;
&lt;br /&gt;
Baltasar escaped. I cannot afford to let him live. We spied on the Assassins together and I know more than they believe. I am a liability. On the other side, Baltasar may have told Cesare about my betrayal, which means the Borgia will be looking for me. I must find him!&lt;br /&gt;
*I watch Baltasar&#039;s barber shop. He isn&#039;t likely to return, but there is a small chance he has left something behind. The night passes. If he returned, I never saw him.&lt;br /&gt;
*Little remains of the ravaged hideout, but I search the debris for any clues that might lead me to Baltasar. I find a letter untouched by flame.&lt;br /&gt;
*Instructions. Baltasar admires my move. Wants to meet. Discuss options. Work a better deal.&lt;br /&gt;
*I arrive at the warehouse. Scout it. Only Baltasar sitting at a table inside. He bows and welcomes me. Begins to guess at my plan, my motivations. He is right on most counts. He has not told Cesare about my betrayal. My failure would reflect poorly on Cesare&#039;s master spy.&lt;br /&gt;
*He apologizes. Several riflemen step out from behind large crates in the room! Level their guns. I bow my head.&lt;br /&gt;
*I prepare for the incoming shots, but hear no gunfire! I open my eyes. Baltasar is dead, slumped over the table! His men have been killed as well, an arrow sticking out of each one. The Assassins!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fair Game===&lt;br /&gt;
[[File:Fair_Game.jpg|thumb|Fair Game]]&lt;br /&gt;
Requirements: 60 AP (per execution), 1 Replica Hidden Blade, 1 Iron fan, 1 Black Leather Cloak, 1 Ink (per execution), 1 [[Poison]] Vial (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 120 XP, 1404 florins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Baltasar and I created Il Lupo. He dresses as his enemy. Wields their intricate weapons. Uses their techniques. Effective, if not perfect, imitations. With Baltasar dead, Il Lupo remains the only one who can tie me to any harm done to the Assassins.&lt;br /&gt;
*We have a signal for contact. A symbol left on the statue Pasquino. He will meet me by the docks at sunset.&lt;br /&gt;
*I hear a cry! A splash behind me! Il Lupo has his wrist blades extended. They fold clumsily compared to an Assassin, but the blood on his demonstrates their efficiency. He tells me I was being followed. No longer.&lt;br /&gt;
*Il Lupo asks why I have summoned him. I point to a ship far out from the wharf. I explain that Cesare has a target for him aboard. Lies. He gazes out. Considers the mission. Asks how he will reach it unseen.&lt;br /&gt;
*I open my fan blades quietly and then rake him across the back! He responds with a backhanded smack. I tumble, nose dripping! His fang-like blades are out again. He moves in for the kill!&lt;br /&gt;
*He runs at me! I lunge towards him, kicking his legs. He falls to the ground, but recovers with a flawless, practiced roll! He unsheathes a rapier. I have no defense! Just a moment longer. Work. Work!&lt;br /&gt;
*He keels over, vomiting! His whole body quivers. He curses me. Questions me. I give him no response. Once the poison has finished his work, I roll his body into the water. Satisfied that we had no witnesses, I leave the docks.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy]]&lt;/div&gt;</summary>
		<author><name>76.28.207.79</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_1_%E2%80%93_Fiora_Cavazza&amp;diff=455697</id>
		<title>Rome: Chapter 1 – Fiora Cavazza</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_1_%E2%80%93_Fiora_Cavazza&amp;diff=455697"/>
		<updated>2010-11-18T06:49:35Z</updated>

		<summary type="html">&lt;p&gt;76.28.207.79: Corrected requirements.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chapter 1 of the Rome Pack of the Facebook game&#039;&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In-Game Introduction Video==&lt;br /&gt;
[[Video:Assasin&#039;s Creed: Project Legacy - Rome, Chapter 1 - Fiora Cavazza|thumb|450px|right]]Video Summary: &amp;quot;Please wait a moment while we synchronize the DDS. You may find yourself daydreaming more often and sleeping less. This is a normal side effect of the program. Many of Rome&#039;s biggest names spent their lesiure time indulging in its many brothels. They were ideal information hubs for those eager to scale the social ladder. Fiora Cavazza was one such courtesan. Investigate her contacts; find out who she knew, and what she did with that knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
﻿&lt;br /&gt;
&lt;br /&gt;
==Who You Know==&lt;br /&gt;
The Rosa in Fiore bustles with clients, most of them disgusting. Madonna Solari pushes us to mingle. Flirt. Romance. Seduce. Whatever necessary. Men of power are quick to share it for a night of fantasy. There is no shortage of coin nor hedonist in Roma and business has never been better.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Playing Nice===&lt;br /&gt;
[[File:Playing_Nice.jpg|thumb|Playing Nice]]&lt;br /&gt;
Requirements: 12 AP (per execution)&lt;br /&gt;
&lt;br /&gt;
Rewards: 25XP, 357 florins.&lt;br /&gt;
&lt;br /&gt;
Filth can be hidden by shadows. Foul smells masked by stronger scents, mostly imported. Disease is … difficult. Madonna Solari is quick to dismiss any girl with symptoms, but with so many sailors playing in foreign lands, I fear we face a losing battle. Still, our work continues.&lt;br /&gt;
*This one seems nice enough. He has some minor connections. We trade poetry. His teeth appear as though they wish to escape his mouth; they garble his speech and I struggle to understand him. Fortunately, he has no desire to kiss me.&lt;br /&gt;
*Another partner. He wears a rash upon his chest. Inflamed, discolored scales. I turn him away. Disgusting! I am told he may retaliate, that he is a military commander. I scoff.&lt;br /&gt;
*This mercenary is handsome. Opulent. He will pay me well. His face bears several battle scars. Noble women must find them unattractive, but I think they give him character. He begins to undress, so I do the same.&lt;br /&gt;
*A lady of adventure! I invite her in. Women pose much less risk, though they risk much being seen with us. She is an artist. She knows at least one of the masters, though she will not reveal his name. Perhaps next time.&lt;br /&gt;
*I have seen this man speak outside his church. Ristoro. An insatiable beast, making a mockery of his frock. He denies it, but we all know he serves the Borgia. I tolerate his perversions.&lt;br /&gt;
*No impressive connections today, but my job requires persistence. I need only one powerful “friend” and I will be done with Madame Solari. Done with the Rosa in Fiore. I am not ungrateful. I am a fine wine served in a low class tavern.&lt;br /&gt;
&lt;br /&gt;
===Flirting With Danger===&lt;br /&gt;
[[File:FLIRTING_WITH_DANGER.jpg|thumb|Flirting With The Danger]]&lt;br /&gt;
Requirements: 14 AP (per execution), Colorful Frock.&lt;br /&gt;
&lt;br /&gt;
Rewards: 25XP, 357 florins.&lt;br /&gt;
&lt;br /&gt;
The Jubilee has brought all types of people to Roma. Some famous. Some wealthy. We have a promising group of guests today. I put on a smile. A swagger to my step. This may be the day.&lt;br /&gt;
*This one claims to be a prince. He is perfumed. His fake scent overpowers mine. He has put more time into his hair than I have. Every curl immaculate. Every whisker of his beard trimmed and ordered. Every word from his mouth groomed as well.&lt;br /&gt;
*A treasure chest of an ambassador! He yearns to share his secrets and I promise him confidentiality. Golden coins begin to tumble from his mouth!&lt;br /&gt;
*I entertain a banker from Firenze. I expected significant gratuity. I should have known better. Still, he has introduced me to some of his powerful companions.&lt;br /&gt;
*A thick accent. I cannot place it. He has obviously travelled far for the Jubilee and he is looking to relax. I help him. He begins to share stories about his country and its views on Italia. His views are dangerous. He tells me several of Roma’s politicians agree with him.&lt;br /&gt;
*An hour with a gentleman! He woos me. Dotes on me. Begins to ask me questions. I see! He plays the game as well. We trade information.&lt;br /&gt;
*I have made allies today. Gained insight into Roma’s social circle. The other girls are jealous. Good. I have earned everything I have.&lt;br /&gt;
&lt;br /&gt;
===Payoff===&lt;br /&gt;
[[File:Payoff.jpg|thumb|Payoff]]&lt;br /&gt;
Requirements: 15 AP (per execution), 3 Smugglers, 2 Slavers, 2 Doctors, 4 Politicians, 2 Frocks, 2 Courtesans.&lt;br /&gt;
&lt;br /&gt;
Rewards: 27 XP, 366 florins&lt;br /&gt;
&lt;br /&gt;
Tonight I am to escort Santino, Madonna Solari’s brother. I will take one of his arms and Lucia the other. He is a dangerous man. A swindler. I complain but soon realize that no amount of protest will make any difference.&lt;br /&gt;
*Santino delivers payments. Bribes. He does not speak long enough for me to learn his contacts. Who are these men?&lt;br /&gt;
*Threats, now. Santino punches a man! Demands information. He gets it. Shipping routes. Slave trading?&lt;br /&gt;
*I question Santino, but he responds with a slap! Lucia defends me and receives the same answer!&lt;br /&gt;
*Santino tells us to wait in a courtyard and knocks on a nearby door. There is no answer. He kicks it several times, but it does not give. He fumes and swears!&lt;br /&gt;
*We are sworn to silence, though we do not know what we have seen. He punctuates his threat with a flash of his dagger. I am not impressed, but Lucia weeps.&lt;br /&gt;
*I am left with only the slightest comprehension of Santino’s business, which appears to be crumbling. His anger betrays his fear. His mistakes have made him enemies. He assures us his sister will hear of our cooperation and then he leaves. After he has turned the corner. I spit.&lt;br /&gt;
&lt;br /&gt;
===He Walked In===&lt;br /&gt;
[[File:He_Walked_In.jpg|thumb|He Walked In]]&lt;br /&gt;
Requirements: 17 AP (per execution), 1 Perfume (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 31 XP, 376 florins.&lt;br /&gt;
&lt;br /&gt;
Santino enters the Rosa in Fiore. He wears a bruise on his cheek. A man follows behind him. Well-dressed. Hawk eyes. Noble. I recognize him at once – Cesare Borgia. Cesare studies the room, considering each girl. Our eyes lock and he smiles. He gestures me to him.&lt;br /&gt;
*The Borgia are corrupt. Everyone knows it. Few speak it. I do not concern myself with morals. How could I, in this business? Besides, his charisma is intoxicating. I am immediately drawn to him.&lt;br /&gt;
*He questions me about my night with Santino. I try to hide my opinions, but fail. He is skilled. He reads my face. Finally, I tell him what I suspect. He confirms it. Santino and his sister have been dabbling in trades where they are unwelcome.&lt;br /&gt;
*Cesare asks about my clients. Borgia in particular. I tell him I have never heard the name before. He smiles. I pass his test.&lt;br /&gt;
*I begin to undress, perhaps a bit too eager. He stops me.&lt;br /&gt;
*Cesare asks me about my ambitions. He is the first.&lt;br /&gt;
*Cesare explains the situation. In exchange for their lives, Madonna Solari and Santino have given Cesare the pick of one girl. Me. I will leave the Rosa in Fiore and move into luxury, merely posing as a courtesan. I accept. Not that there was a choice.&lt;br /&gt;
&lt;br /&gt;
==Black Market==&lt;br /&gt;
I have served the Borgia for six years now. Done horrible things. Seen the fantastic. I regret none of it. A war has made its way to Roma, fought in the streets, the senate, and the churches. Cesare has tasked me to coordinate his shadow army.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Price of Faith===&lt;br /&gt;
[[File:The_Price_of_Faith.jpg|thumb|The Price Of Faith]]&lt;br /&gt;
Requirements: 10 AP (per execution), 1 Ritual Dagger, 1 Courtesan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 19 XP, 132 florins.&lt;br /&gt;
&lt;br /&gt;
I have brought flesh for Brother Ristoro’s appetite. New girls eager for experience. In return, Ristoro has prepared church documents and trinkets for Cesare’s agents. I have avoided the worm since my time at the Rosa in Fiore. I hope he has forgotten my face.&lt;br /&gt;
*He does not even glance at the other girls. He walks right to me and puts a hand upon my cheek. Tells me I was always his favorite. I kick him between the legs and threaten him with Cesare’s wrath! He whimpers.&lt;br /&gt;
*Ristoro opens several drawers and produces religious icons and amulets. He believes they will be useful to Cesare’s plan. I am not convinced, but I take them.&lt;br /&gt;
*I exaggerate Cesare’s request. A little extra coin for myself. Payment for having to gaze upon this wretched man.&lt;br /&gt;
*Ristoro hands me a stack of documents. He says it is filled with pardons and payments for Cesare’s contacts. Officially sealed by the Church. Why anyone would give this man such power is beyond me.&lt;br /&gt;
*Ristoro provides me with various pieces of religious gear. Junk. I am not sure that I can put any of it to use, but I take it anyway. Perhaps he toys with me.&lt;br /&gt;
*As I turn to leave, Ristoro tries again to touch me. The girls move into his path and pull him away, giggling. They have a long night ahead. I almost feel guilty leaving them behind.&lt;br /&gt;
&lt;br /&gt;
===Go-To Girl===&lt;br /&gt;
[[File:Go-To_Girl.jpg|thumb|Go-To Girl]]&lt;br /&gt;
Requirements: 12 AP (per execution), 1 Semi-Precious Stones (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 22 XP, 0 florins&lt;br /&gt;
&lt;br /&gt;
I manage to collect the requested items from Lia and pay her the coin. She keeps her palm open. Good girl. I give her the rest of her payment and she clucks her disapproval. I tip her.&lt;br /&gt;
*I try to make conversation. She is uninterested. She hands me some blood-stained relic and smiles.&lt;br /&gt;
*Now this is a treasure! Not one I particularly need, but I cannot imagine where she obtained it. She does seem proud.&lt;br /&gt;
*How did she get this past the guards? Of course. Cesare owns the guards. Is there nothing out of this woman&#039;s reach?&lt;br /&gt;
*The room smells of death. Heavy with insects. It would not surprise me to find the previous owner&#039;s body on the other side of the counter&lt;br /&gt;
*I cannot fathom why Cesare would want any of these random objects.&lt;br /&gt;
&lt;br /&gt;
===...And The Beast===&lt;br /&gt;
[[File:And_the_Beast.jpg|thumb|And The Beast]]&lt;br /&gt;
Requirements: 10 AP (per execution), 1 Hammer, 1 Blacksmith&#039;s Tools, 1 Holm Oak (per execution), 1 Iron (per execution), 1 Silver (per execution), 3 Coal (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 18 XP, 170 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare employs his own blacksmith, Auguste Oberlin. A former Swiss mercenary and weaponcrafter. I knock on his shop door. My my. Aren’t you an ox of a man? Then he speaks. Articulate. Intelligent. I am shocked.&lt;br /&gt;
*He slaps me on the shoulder as I enter his shop. It stings! He offers me a drink.&lt;br /&gt;
*He shows me a wide range of standard weaponry. I relay Cesare’s requests and have Auguste deliver the weapons to my helpers outside.&lt;br /&gt;
*I notice small drawings covering most of one wall, starting with crude designs at the top and progressing to beautiful, intricate revisions near the bottom. Auguste explains that he distributes Borgia propaganda in Roma. I am amazed. How do such large hands produce such fine detail?&lt;br /&gt;
*Auguste asks about Cesare’s more bizarre requests. I tell him what I know. Cesare has several renowned inventors and engineers in his employ. Rethinking weapons of war. Creating new ones.&lt;br /&gt;
*The smith’s wife tells me I have overstayed my welcome. Demands that I leave. Auguste shouts back at her. The two growl at each other like wild dogs.&lt;br /&gt;
*Auguste urges me to visit to him again. Carrying the last box of supplies, I push through the door. I promise him I will return. His wife scowls and I reply with a challenging wink.&lt;br /&gt;
&lt;br /&gt;
===Spare Parts===&lt;br /&gt;
[[File:Spare_Parts.jpg|thumb|Spare Parts]]&lt;br /&gt;
Requirements: 12 AP (per execution), 1 Inventors Tools, 1 Modified Arquebus, 1 Gold, 2 Copper, 2 Zinc.&lt;br /&gt;
&lt;br /&gt;
Rewards: 22 XP, 189 florins.&lt;br /&gt;
&lt;br /&gt;
Gaspar de la Croix. Engineer. Marksman. Recluse. He frightens me, but His technical skills are unprecedented. His workshop is humble but overfilled. It is difficult to navigate without knocking over his myriad tools.&lt;br /&gt;
*Gaspar is singing in French. A sad song. I sense loss in his strained voice. What has he lost? I wait for him to finish before I speak. He startles.&lt;br /&gt;
*The engineer is distant. He barely acknowledges me. Most of the parts he has repaired are already packed nicely into boxes.&lt;br /&gt;
*He asks me uncomfortable questions. Have I ever witnessed death? Is death drive by fate, chance, or choice? I do not answer him.&lt;br /&gt;
*He tinkers with a weapon. Aims it towards the clouded window. Squints at the shadows of people as they pass on the street outside. Sighs. Puts it back on the table and adjusts it further.&lt;br /&gt;
*I offer Gaspar his payment, but he tells me it is not necessary. I leave it on his workbench anyway.&lt;br /&gt;
*I thank Gaspar for his help. He answers with a subtle shrug. A haunted man. I am careful to avoid his front window as I walk away from his workshop.&lt;br /&gt;
&lt;br /&gt;
==Underground Army==&lt;br /&gt;
Cesare&#039;s personal collection of misfits and miscreants grows, their only purpose to create strife within Roma. I am to meet with his key soldiers. Coordinate plans. Provide supplies. Study his animals in the wild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hired Muscle===&lt;br /&gt;
[[File:Hired_Muscle.jpg|thumb|Hired Muscle]]&lt;br /&gt;
Requirements: 14 AP (per execution), 1 Cinqueda, 1 MatchLock Rifle, 2 War Hammers, 2 Pikes, 2 Spears, 3 Long Swords.&lt;br /&gt;
&lt;br /&gt;
Rewards: 26 XP, 480 florins.&lt;br /&gt;
&lt;br /&gt;
The condottiero Rocco Tiepolo collects warriors. Prides himself on acquiring exotic mercenaries and tactics. He is expensive, but the Borgia have no shortage of money. When I arrive, he is waiting for me. Food on the table. He pours wine.&lt;br /&gt;
&lt;br /&gt;
*I pick the mercenaries with obvious battle scars. A clear sign that they know what to expect. Tiepolo corrects me. Says all of his men have slain countless rivals, so those without scars are more impressive.&lt;br /&gt;
*Some men show off their weapons. Brag about their exploits. Tease. I look for the silent ones. The serious faces.&lt;br /&gt;
*Tiepolo instructs two of his mercenaries to fight for my favor as we dine. They are brutal. Each draws blood from the other. No small wounds, either. When they are finished, I tell Tiepolo I am not interested in damaged mercenaries. We both laugh.&lt;br /&gt;
*The mercenaries ask where they will be sent to fight. I tell them I suspect Roma will be their battleground. They protest, but Tiepolo silences them.&lt;br /&gt;
*Tiepolo shows me paintings of his own exploits. He has only lost two battles in decades of combat, but he commanded neither. I ask if he is for sale. He tells me Cesare will have to send more coin for that. He asks if I am for sale and I tell him that I have already been purchased.&lt;br /&gt;
*Tiepolo invites me to stay longer. Tempting, but I decline. He hands me a signed contract for each man I have selected and I pay him with a pouch of Cesare&#039;s coin. The mercenaries are eager for battle. I promise them they will find one soon enough.&lt;br /&gt;
&lt;br /&gt;
===The Heedless Horseman===&lt;br /&gt;
[[File:The_headless_horseman.jpg|thumb|The Headless Horseman]]&lt;br /&gt;
Requirements: 17 AP, (per execution), 4 Slavers, 6 Courier Horses, 8 Roman Sentries, 1 Decorative Armor, 2 Heralds, 1 Curio.&lt;br /&gt;
&lt;br /&gt;
Rewards: 32 XP 456 florins.&lt;br /&gt;
&lt;br /&gt;
Donato Mancini is Cesare&#039;s finest horseman, perhaps better than Cesare himself. The Borgia have gathered for a private race today. The Circo Massimo. I am to bribe Donato to let Cesare win. Threaten him if he will not.&lt;br /&gt;
*Donato is a confident man. His horse is completely under his control as he approaches and bows. I signal my men to present him with a gift. Exceptional armor. He dismounts and orders his assistants to help him fit into it.&lt;br /&gt;
*I relay Cesare&#039;s threat to Donato. He is not surprised. He tells me the winner will win the race. There are no other factors.&lt;br /&gt;
*I sit beside Lucrezia Borgia. She refuses to look at me. Thinks me a plaything for Cesare. Perhaps I am. The race begins! Cesare rushes ahead of Donato. Is Cesare is [sic] the better rider?&lt;br /&gt;
*Donato advances, but is blocked by one of Cesare&#039;s officers. I hear Lucrezia mutter to an acquaintance. The rider is Teodor Viscardi. One of Cesare&#039;s henchmen.&lt;br /&gt;
*Teodor produces a blade. Thrusts it at Donato! Donato leans away, then kicks his horse to blaze past both Teodor and Cesare. The crowd gasps! Donato wins! Silence as he rides past us to claim his victory.&lt;br /&gt;
&lt;br /&gt;
===Rake===&lt;br /&gt;
Requirements: 15 AP (per execution), 1 Shiv, 1 Trinket, 2 Bauble.&lt;br /&gt;
&lt;br /&gt;
Rewards: 28 XP, 427 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare has sent me to meet with the Cento Occhi. Thieves. Many of them young. Lanz is their leader and Cesare believes he has led an attack on a Borgia carriage. He provides me with evidence. Tells me to make a deal with the gang. [[File:Rake.jpg|thumb|Rake]]&lt;br /&gt;
*I find Lanz outside a church, counting coins from a pouch he nicked. He does not look up, though he knows I am here. I throw a crude dagger into the dirt near his feet. Wide eyes. Apologies. He realizes I represent the Borgia.&lt;br /&gt;
*He reclaims his ugly weapon. Sheaths it. Offers to return the stolen money. I tell him he will do that and more. His gang will serve Cesare.&lt;br /&gt;
*Lanz tells me he has already spent the coin, but he will deliver a portion of it today. Good faith. He asks me to watch him work... if I can keep up.&lt;br /&gt;
*I watch him bump into a merchant in the crowd. He is gone before the man turns. Next, a noble woman. A priest. He steals from five people before he is spotted. The man calls for guards!&lt;br /&gt;
*A mounted guard charges into the square and Lanz pushes his victim beneath the horses&#039; hooves. The rider falls. I lose sight of Lanz for a moment, then realize he is halfway up the side of the building beneath me.&lt;br /&gt;
*Before Lanz leaves, I check my pockets. Everything seems to be in place. I believe Lanz will deliver payment. He fears Cesare.&lt;br /&gt;
&lt;br /&gt;
===Close Shave===&lt;br /&gt;
Requirements: 25 AP (per execution), 1 Straight Razor, 2 Plain Cloak, 1 Box Of Components.&lt;br /&gt;
&lt;br /&gt;
Rewards: 47 XP, 617 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare has employed a master spy. Baltasar da Silva. He hides behind the guise of a barber, though I am told he has no skill at it. Together, we will stalk Cesare&#039;s enemy - a league of assassins. There is much to learn. [[File:Close_Shave.jpg|thumb|Close Shave]]&lt;br /&gt;
*Cesare has thrown one of his own senators to the lions. A high profile man with big ambition, notorious for corruption. The senator barely survived an attack this morning, yet Cesare has afforded him no guards. We follow him, waiting for the Assassins to strike again.&lt;br /&gt;
*The senator remains indoors most of the week. Under Baltasar&#039;s lead, we are never spotted.&lt;br /&gt;
*The senator finally heads for the market. His walk is brisk. Paranoid. Eyes everywhere. Suddenly, a shadow overhead. The assassin is above us!&lt;br /&gt;
*The assassin leaps! As he lands upon the senator, a weapon protrudes from his wrist. Pierces his victim&#039;s neck! The cloaked killer mutters a few words and vanishes. We give chase! Gone.&lt;br /&gt;
*Baltasar grins. Though I feel failure, he is pleased by what he has learned. He takes notes.&lt;br /&gt;
*Though we lost sight of the assassin, we have learned much. The garb. The hidden blade. The technique. Baltasar will continue to stalk these cloaked killers and report back to me.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Oddities==&lt;br /&gt;
Cesare has put together an army of misfits. Cretins. I begin to doubt that he actually has a plan for Roma. It seems he has opened a cage let wild animals loose upon the city. Why has he chosen me to tame them?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Center Stage===&lt;br /&gt;
[[File:Centre_Stage.jpg|thumb|Centre Stage]]&lt;br /&gt;
Requirements: 30 AP (per execution), 2 Rondel, 1 Mask, 1 Seal Secret Orders.&lt;br /&gt;
&lt;br /&gt;
Rewards: 58 XP, 741 florins.&lt;br /&gt;
&lt;br /&gt;
I am dealing with fools! Two of them. Cahin and Caha. French. Brother and sister. Ridiculous costumes. Appropriate, I suppose, for this type of celebration. Our target has some claim to foreign royal blood, which they plan to spill.&lt;br /&gt;
*The fools put on an animated performance. They flip. Dance. Pretend to punch each other. Both fall down. The guests cheer!&lt;br /&gt;
*Caha begins to juggle. All eyes follow her. Cahin moves behind his victim, careful to keep attention on his sister.&lt;br /&gt;
*I draw my blade, waiting for the right cue. I lean towards the guest next to me.&lt;br /&gt;
*Cahin stabs a man through the back of his chair! A moment of confusion, then panic! Caha throws two of her juggled blades into the throats of two guests!&lt;br /&gt;
*The final guest screams and flees! I chase her down, tackling her over a chair! She begs for her life. To let her live wouold cost me mine. I finish her quickly.&lt;br /&gt;
*Cahin laughs his way through the door. Caha tips over a candelabrum before tumbling out behind him. I remain convinced that they are totally mad... yet fun!&lt;br /&gt;
&lt;br /&gt;
===Gallows Humor===&lt;br /&gt;
[[File:Gallows_Humor.jpg|thumb|Gallows Humor]]&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Executioner&#039;s Axe, 1 Letter Of Condemnation.&lt;br /&gt;
&lt;br /&gt;
Rewards: 54 XP, 694 florins.&lt;br /&gt;
&lt;br /&gt;
They call him Il Carnifice. Everyone assumes that executioners love their work. It is easier to accept that way. Make them the villain. They wear masks to avoid this stigma when the mask comes off. Not Il Carnefice. He loves the work as well as the mask. He sense my distaste. Enjoys it.&lt;br /&gt;
*Il Carnefice has been busy. His executions so commonplace that his crowd is dwindling. A few beggars and a handful of guards wait as he prepares the next rope.&lt;br /&gt;
*I hand him Cesare&#039;s condemnations. He flips through them briefly and replies with a serious look. Says my name is on the list! Flashes his axe! I am stunned. He smiles and then tosses the list to the side. Tells me he cannot read.&lt;br /&gt;
*The dead man hanging is an old client of mine. A friend. Did Cesare intend me to witness this?&lt;br /&gt;
*A bound man is escorted onto the platform. Head covered. He pleads with Il Carnefice. Proclaims his innocence. Il Carnefice comforts him. Says it is good because the innocent get to go to Heaven.&lt;br /&gt;
*He puts on a show! Cheering with his audience. Showing off the body parts he hacks from the bodies of the condemned. I vomit and he mocks me for the crowd.&lt;br /&gt;
*My time with the executioner is done for now. I take it for what it is. A warning from Cesare. I am more disgusted than intimidated by Cesare&#039;s beast.&lt;br /&gt;
&lt;br /&gt;
===Spider===&lt;br /&gt;
[[File:Spider.jpg|thumb|Spider]]&lt;br /&gt;
Requirements: 24 AP (per execution), 1 Deadly Prosthetic, 1 Letter Of Indulgence, 1 Valuable Antique.&lt;br /&gt;
&lt;br /&gt;
Rewards: 46 Xp, 636 florins.&lt;br /&gt;
&lt;br /&gt;
Silvestro Sabbatini. Claims to be noble. Dresses the part, but poorly. He is a panderer, buying his way into social circles. Speaking with a black tongue. Cesare lopped off his left arm for failure. I am to deliver his second chance.&lt;br /&gt;
*Sabbatini is the spider. In this small gathering, every person is potential prey. He senses every subtle social vibration. Always on watch. Listening. I am the new insect, stepping onto his web. I receive his full attention. I feel his mandibles twitch.&lt;br /&gt;
*He approaches, eyes wide and grin exaggerated. I hand him the monstrous mechanical arm.&lt;br /&gt;
*Sabbatini directs me to a back room. He actually believes none of these people have noticed his disfigurement. The replacement arm will only bring more attention to him. Still, I follow.&lt;br /&gt;
*He is disappointed in the device, despite the masterful craftsmanship. He wanted more jewels. Rare metals. I offer to return it to Cesare for him and he snatches it from my arms!&lt;br /&gt;
*The arm is awkward. Clumsy. He tests the sharpened claws and engages a hidden surprise. A blade pops from the center! A sinister weapon, but is it practical? Not my concern.&lt;br /&gt;
*I leave Sabbatini to his games. He immediately pulls up a chair next to an attractive young woman and reveals his new arm. She flinches and leans away from him, but he strokes her cheek with those menacing claws. I shudder!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Bad Doctor==&lt;br /&gt;
[[Cesare Borgia|Cesare]] wants me to meet his murderous doctor, Malfatto, though I do not belive he really is a doctor. He is a predator of women. A monster. Cesare is testing my loyalty, but he may soon find he has destroyed what I had left.&lt;br /&gt;
&lt;br /&gt;
===A Taste For Violence===&lt;br /&gt;
[[File:A_taste_for_violence.jpg|thumb|A Taste For Violence]]&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Hooded Dress, 1 Courtesan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 55 XP, 772 florins.&lt;br /&gt;
&lt;br /&gt;
No sign of Malfatto. I am alone in the empty streets of Roma&#039;s poorest district. I have done my best to conceal myself, but I still feel vulnerable. Scared.&lt;br /&gt;
*I whisper Malfatto&#039;s name. It sounds ridiculous. Why have I agreed to this?&lt;br /&gt;
*A scream! A cry for help! She is nearby, but it is easy to get lost in these haphazard alleyways.&lt;br /&gt;
*She pleads with someone! Begs for her life! I run hard but cannot find her!&lt;br /&gt;
*She is sobbing now! I scold myself for coming unprepared! I should have studied the district, memorized its streets!&lt;br /&gt;
*A flash of black movement and then it disappears into the shadows. Malfatto?&lt;br /&gt;
*A poorly lit alcove. Violence hangs heavy in the air, though everything is still. I spot her! She looks like a broken doll at first, discarded in the alley. Then I see the blood. So much blood! I flee!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rat Trap===&lt;br /&gt;
[[File:Rat_Trap.jpg|thumb|Rat Trap]]&lt;br /&gt;
Requirements: 30 AP (per execution), 1 Elegant Gown, 1 Perfume (per execution), 1 Letter of Absolution (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 59 XP, 877 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare will not accept my refusal to find Malfatto. He will have me killed if I fail. After what I have seen his monster do, I cannot imagine those alleyways without shaking. Worse yet, he has asked me to wear one of my old courtesan outfits. Better to draw the monster&#039;s attention.&lt;br /&gt;
*A few crowds on the street tonight. I want to stay near people, but I know Malfatto will avoid them. I must travel alone.&lt;br /&gt;
*A hand on my shoulder! I scream and spin around. It is only a drunken fool! He nearly slobbers on my dress. I push him to the ground!&lt;br /&gt;
*I hear the echo of my own footsteps. My nervous breathing. I flinch at any other sounds. Rustling in the dark. Whispers.&lt;br /&gt;
*In the corner! I see something! A glint of light on a lens. It moves. The bone-white beak! It is him!&lt;br /&gt;
*Malfatto lunges for me! I sidestep him. I yell Cesare&#039;s name at him! Demand that he listens! He grabs me and then notices the document in my hand. Hestitates. Takes it.&lt;br /&gt;
*Malfatto does not read the document. He simply stares at me through his sinister mask. Cocks his head. I back away. He does not move.&lt;br /&gt;
&lt;br /&gt;
===HouseCall===&lt;br /&gt;
[[File:Housecall.jpg|thumb|HouseCall]]&lt;br /&gt;
Requirements: 50 AP (per execution), 1 Iron Fan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 99 XP, 1365 florins.&lt;br /&gt;
&lt;br /&gt;
I am done with Cesare. Done with the mad people who surround him. I will leave Roma within the week. I return to the home Cesare has provided. Luxurious. Excessive. I drink to calm myself, but sleep does not come easy.&lt;br /&gt;
*I feel a prick at my neck! Believing it to be an insect, I swat it away, but my hand connects with something solid! A syringe! Malfatto is in my room! What has he — can&#039;t think! Poisoned?&lt;br /&gt;
*I stumble over the opposite side of the bed and onto my feet! My legs tremble beneath me! I scramble to a nearby table, grabbing for my fan!&lt;br /&gt;
*Malfatto faces me. Still. Syringe dropped to the floor. He is waiting me out! Waiting for the poison to overcome me!&lt;br /&gt;
*I unfold my fan, exposing a blossom of blades. I cannot see his face, but Malfatto&#039;s posture betrays fear! Have his victims ever fought back?&lt;br /&gt;
*I charge Malfatto, slashing violently! He backs into a wall and I shred his doctor&#039;s garb. I have drawn blood! Is it enough? I lose my vision!&lt;br /&gt;
*My mind plummets! My ears ring! I collapse. Malfatto ... what will you do?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scorned===&lt;br /&gt;
[[File:Scorned.jpg|thumb|Scorned]]&lt;br /&gt;
Requirements: 60 AP (per execution), 1 Papal Guard, 1 Courier Pigeon (per execution), 1 Sealed Secret Orders (per execution).&lt;br /&gt;
&lt;br /&gt;
Reward: 118 XP, 1151 florins.&lt;br /&gt;
&lt;br /&gt;
I live! My balance is off. My eyes struggle to stay clear. Malfatto is gone, but he has spilled his insides across my floor. They trail to my window. I cut him badly! Cesare will not protect me. I must appeal to his enemies. Offer a deal.&lt;br /&gt;
*I know the [[Assassins]] have been watching me. They may even be past clients or friends. We have watched them as well. My work with Baltasar showed me how they operate. How I can find them.&lt;br /&gt;
*Their system for communication is crude. They use pigeon coops to trade messages. Assignments. The rooftops are forbidden, but we have seen one of Cesare&#039;s own guards leaving letters in the coops. Assassins picking them up.&lt;br /&gt;
*I write a list. Names of Cesare&#039;s agents. Everyone I know. Even those who were kind to me. I will cripple him!&lt;br /&gt;
*As expected, I find Cesare&#039;s traitorous guard placing letters in a pigeon coop. I confront him. At first he denies any knowledge, but when I produce a letter for the &amp;quot;men in white,&amp;quot; he agrees to deliver it.&lt;br /&gt;
*Inside my letter, an offer to help the Assassins in their fight against Cesare in any way I can. They may be the only ones who can protect me from his wrath. I spend the rest of the day in large crowds. Well lit areas. If they want to find me, they will.&lt;br /&gt;
*Francesco Vecellio. The blossoming painter. I never would have suspected. He tells me the list has been given to someone reliable. That my worries will soon be over. He tells me my work is far from finished.&lt;br /&gt;
&lt;br /&gt;
==Reaping The Whirlwind==&lt;br /&gt;
The Assassins have allowed me to follow them, but insist that I keep my distance as they deal with Cesare&#039;s agents from my list. I want to see them. I need to see that they finish the job.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fired===&lt;br /&gt;
[[File:Fired.jpg|thumb|Fired]]&lt;br /&gt;
Requirements: 40 Ap (per execution), 5 Assassin&#039;s Bow, 15 Longswords, 5 Assassins, 15 Cento Occhi Thief.&lt;br /&gt;
&lt;br /&gt;
Rewards: 80 XP, 1170 florins.&lt;br /&gt;
&lt;br /&gt;
I do not wish Rocco Teipolo&#039;s death, but a large portion of Cesare&#039;s army owes him loyalty. We cannot hope to match the price, so he leaves us no other option.&lt;br /&gt;
*The mercenaries training outside are dispatched in a heartbeat! The Assassins coordinate their arrows, fire nearly all at once, and every shot finds its mark!&lt;br /&gt;
*More mercenaries burst from the training grounds, these in heavy armor. The Assassins move in close, their speed unmatched! They attack in pairs, taking advantage of the armored mercenaries&#039; lowered mobility. The second wave is soon bested!&lt;br /&gt;
*The Assassins wait before moving into the building. They call me to them with a hand sign.&lt;br /&gt;
*They ask me to indicate the defenses inside the building. I point to the walls, explaining what is on the other side of each. Before I can finish, they are moving again!&lt;br /&gt;
*The veteran mercenaries stand beside Rocco. We outnumber them, but they manage to kill two of ours before they are overcome!&lt;br /&gt;
*Rocco waves a single short sword, challenging a dozen Assassins. He knows he has lost, yet he wears a broad smile. This is the end he has fantasized! The Assassins do not disappoint!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===No Encore===&lt;br /&gt;
[[File:No_Encore.jpg|thumb|No Encore]]&lt;br /&gt;
Requirements: 34 AP (per execution), 2 [[Crossbow]]s, 1 Iron Fan, 10 Assassins, 5 Rapiers, 3 [[Smoke Bomb]]s (per execution), 10 Crossbow Bolts (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 68 XP, 1072 florins.&lt;br /&gt;
&lt;br /&gt;
We catch the fools performing on the street. They are involved in a ridiculous dance, fueled by a musician plucking at a battered instrument. They are too deep in their performance to notice the crowd changing around them.&lt;br /&gt;
*The Assassins begin to infiltrate the crowd, subtle at first, but soon filling it with white hoods.&lt;br /&gt;
*Caha spins and throws a smoke bomb into the crowd! Some of the Assassins choke! Others shrug it off and give chase! I open my hand fan to disperse the cloud.&lt;br /&gt;
*The crowd scatters and Cahin attempts to slip away. He fails! Assassins block his path! He produces a slender dagger. A poor counter to their rapiers. He is agile enough to keep up with them for a while, even cutting one man&#039;s face, but he soon collapses with four swords running through his gut!&lt;br /&gt;
*Caha cries out to her brother! Turns to face us, her own daggers unsheathed! She dashes right for me!&lt;br /&gt;
*The Assassins hold. They are enjoying this! I deflect Caha&#039;s attack with my bladed fan and slash her arm! She drops her weapon! She jabs and kicks and I mark her skin for each assault! Finally, she yields and crawls over to her brother&#039;s corpse.&lt;br /&gt;
*Caha cradles her brother&#039;s body. Removes his mask and strokes his cheek. She doesn&#039;t acknowledge the Assassin approaching her from behind. Doesn&#039;t hear him load his crossbow or the snap as he fires a bolt into her head.&lt;br /&gt;
&lt;br /&gt;
===Out Played===&lt;br /&gt;
[[File:Outplayed.jpg|thumb|Outplayed]]&lt;br /&gt;
Rquirements: 30 AP (per execution), 1 Bearded Axe, 1 Assassin, 5 Lock Picking Tools.&lt;br /&gt;
&lt;br /&gt;
Rewards: 60 AP, 760 florins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Assassins plan to hit Baltasar&#039;s barber shop. A decoy. I direct them towards his real hideout, which is blocks away. He will not be easily ambushed.&lt;br /&gt;
*The Assassins manage to avoid the first trap. They pull open the front door and roll away, causing a nasty blast that tears off a large piece of the frame! I have never seen anything like it!&lt;br /&gt;
*Inside. Nothing. We search for trap doors. There! A pull-down ladder that leads up to an attic!&lt;br /&gt;
*One Assassin heads up. We hear the whistle of his daggers! The thump when they connect! He cries out!&lt;br /&gt;
*They pull the wounded man back down to our floor. His face is red, his eyes leaking. He tells us he reacted to a man in the corner, hidden in shadows. A trap - a fake man stuffed with some sort of burning powder! We can smell it. Sharp.&lt;br /&gt;
*I glance out the window beside me. Baltasar! He is outside. He carries a torch! A look of shock as he recognizes my face. He lights the building!&lt;br /&gt;
*We flee the building! We manage to reach the street before Baltasar&#039;s fire grows out of control. No sign of the spy. I doubt that he has fled Roma. He enjoys this game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Moving Target===&lt;br /&gt;
[[File:Moving_target.jpg|thumb|Moving Target]]&lt;br /&gt;
Requirements: 30 AP (per execution), 10 Assassins, 5 Arquebusiers, 20 Arrows.&lt;br /&gt;
&lt;br /&gt;
Rewards: 62 XP, 994 florins.&lt;br /&gt;
&lt;br /&gt;
Baltasar escaped. I cannot afford to let him live. We spied on the Assassins together and I know more than they believe. I am a liability. On the other side, Baltasar may have told Cesare about my betrayal, which means the Borgia will be looking for me. I must find him!&lt;br /&gt;
*I watch Baltasar&#039;s barber shop. He isn&#039;t likely to return, but there is a small chance he has left something behind. The night passes. If he returned, I never saw him.&lt;br /&gt;
*Little remains of the ravaged hideout, but I search the debris for any clues that might lead me to Baltasar. I find a letter untouched by flame.&lt;br /&gt;
*Instructions. Baltasar admires my move. Wants to meet. Discuss options. Work a better deal.&lt;br /&gt;
*I arrive at the warehouse. Scout it. Only Baltasar sitting at a table inside. He bows and welcomes me. Begins to guess at my plan, my motivations. He is right on most counts. He has not told Cesare about my betrayal. My failure would reflect poorly on Cesare&#039;s master spy.&lt;br /&gt;
*He apologizes. Several riflemen step out from behind large crates in the room! Level their guns. I bow my head.&lt;br /&gt;
*I prepare for the incoming shots, but hear no gunfire! I open my eyes. Baltasar is dead, slumped over the table! His men have been killed as well, an arrow sticking out of each one. The Assassins!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fair Game===&lt;br /&gt;
[[File:Fair_Game.jpg|thumb|Fair Game]]&lt;br /&gt;
Requirements: 60 AP (per execution), 1 Replica Hidden Blade, 1 Iron fan, 1 Black Leather Cloak, 1 Ink (per execution), 1 [[Poison]] Vial (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 120 XP, 1404 florins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Baltasar and I created Il Lupo. He dresses as his enemy. Wields their intricate weapons. Uses their techniques. Effective, if not perfect, imitations. With Baltasar dead, Il Lupo remains the only one who can tie me to any harm done to the Assassins.&lt;br /&gt;
*We have a signal for contact. A symbol left on the statue Pasquino. He will meet me by the docks at sunset.&lt;br /&gt;
*I hear a cry! A splash behind me! Il Lupo has his wrist blades extended. They fold clumsily compared to an Assassin, but the blood on his demonstrates their efficiency. He tells me I was being followed. No longer.&lt;br /&gt;
*Il Lupo asks why I have summoned him. I point to a ship far out from the wharf. I explain that Cesare has a target for him aboard. Lies. He gazes out. Considers the mission. Asks how he will reach it unseen.&lt;br /&gt;
*I open my fan blades quietly and then rake him across the back! He responds with a backhanded smack. I tumble, nose dripping! His fang-like blades are out again. He moves in for the kill!&lt;br /&gt;
*He runs at me! I lunge towards him, kicking his legs. He falls to the ground, but recovers with a flawless, practiced roll! He unsheathes a rapier. I have no defense! Just a moment longer. Work. Work!&lt;br /&gt;
*He keels over, vomiting! His whole body quivers. He curses me. Questions me. I give him no response. Once the poison has finished his work, I roll his body into the water. Satisfied that we had no witnesses, I leave the docks.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy]]&lt;/div&gt;</summary>
		<author><name>76.28.207.79</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_1_%E2%80%93_Fiora_Cavazza&amp;diff=455696</id>
		<title>Rome: Chapter 1 – Fiora Cavazza</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_1_%E2%80%93_Fiora_Cavazza&amp;diff=455696"/>
		<updated>2010-11-18T06:47:08Z</updated>

		<summary type="html">&lt;p&gt;76.28.207.79: Corrected requirements.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chapter 1 of the Rome Pack of the Facebook game&#039;&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In-Game Introduction Video==&lt;br /&gt;
[[Video:Assasin&#039;s Creed: Project Legacy - Rome, Chapter 1 - Fiora Cavazza|thumb|450px|right]]Video Summary: &amp;quot;Please wait a moment while we synchronize the DDS. You may find yourself daydreaming more often and sleeping less. This is a normal side effect of the program. Many of Rome&#039;s biggest names spent their lesiure time indulging in its many brothels. They were ideal information hubs for those eager to scale the social ladder. Fiora Cavazza was one such courtesan. Investigate her contacts; find out who she knew, and what she did with that knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
﻿&lt;br /&gt;
&lt;br /&gt;
==Who You Know==&lt;br /&gt;
The Rosa in Fiore bustles with clients, most of them disgusting. Madonna Solari pushes us to mingle. Flirt. Romance. Seduce. Whatever necessary. Men of power are quick to share it for a night of fantasy. There is no shortage of coin nor hedonist in Roma and business has never been better.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Playing Nice===&lt;br /&gt;
[[File:Playing_Nice.jpg|thumb|Playing Nice]]&lt;br /&gt;
Requirements: 12 AP (per execution)&lt;br /&gt;
&lt;br /&gt;
Rewards: 25XP, 357 florins.&lt;br /&gt;
&lt;br /&gt;
Filth can be hidden by shadows. Foul smells masked by stronger scents, mostly imported. Disease is … difficult. Madonna Solari is quick to dismiss any girl with symptoms, but with so many sailors playing in foreign lands, I fear we face a losing battle. Still, our work continues.&lt;br /&gt;
*This one seems nice enough. He has some minor connections. We trade poetry. His teeth appear as though they wish to escape his mouth; they garble his speech and I struggle to understand him. Fortunately, he has no desire to kiss me.&lt;br /&gt;
*Another partner. He wears a rash upon his chest. Inflamed, discolored scales. I turn him away. Disgusting! I am told he may retaliate, that he is a military commander. I scoff.&lt;br /&gt;
*This mercenary is handsome. Opulent. He will pay me well. His face bears several battle scars. Noble women must find them unattractive, but I think they give him character. He begins to undress, so I do the same.&lt;br /&gt;
*A lady of adventure! I invite her in. Women pose much less risk, though they risk much being seen with us. She is an artist. She knows at least one of the masters, though she will not reveal his name. Perhaps next time.&lt;br /&gt;
*I have seen this man speak outside his church. Ristoro. An insatiable beast, making a mockery of his frock. He denies it, but we all know he serves the Borgia. I tolerate his perversions.&lt;br /&gt;
*No impressive connections today, but my job requires persistence. I need only one powerful “friend” and I will be done with Madame Solari. Done with the Rosa in Fiore. I am not ungrateful. I am a fine wine served in a low class tavern.&lt;br /&gt;
&lt;br /&gt;
===Flirting With Danger===&lt;br /&gt;
[[File:FLIRTING_WITH_DANGER.jpg|thumb|Flirting With The Danger]]&lt;br /&gt;
Requirements: 14 AP (per execution), Colorful Frock.&lt;br /&gt;
&lt;br /&gt;
Rewards: 25XP, 357 florins.&lt;br /&gt;
&lt;br /&gt;
The Jubilee has brought all types of people to Roma. Some famous. Some wealthy. We have a promising group of guests today. I put on a smile. A swagger to my step. This may be the day.&lt;br /&gt;
*This one claims to be a prince. He is perfumed. His fake scent overpowers mine. He has put more time into his hair than I have. Every curl immaculate. Every whisker of his beard trimmed and ordered. Every word from his mouth groomed as well.&lt;br /&gt;
*A treasure chest of an ambassador! He yearns to share his secrets and I promise him confidentiality. Golden coins begin to tumble from his mouth!&lt;br /&gt;
*I entertain a banker from Firenze. I expected significant gratuity. I should have known better. Still, he has introduced me to some of his powerful companions.&lt;br /&gt;
*A thick accent. I cannot place it. He has obviously travelled far for the Jubilee and he is looking to relax. I help him. He begins to share stories about his country and its views on Italia. His views are dangerous. He tells me several of Roma’s politicians agree with him.&lt;br /&gt;
*An hour with a gentleman! He woos me. Dotes on me. Begins to ask me questions. I see! He plays the game as well. We trade information.&lt;br /&gt;
*I have made allies today. Gained insight into Roma’s social circle. The other girls are jealous. Good. I have earned everything I have.&lt;br /&gt;
&lt;br /&gt;
===Payoff===&lt;br /&gt;
[[File:Payoff.jpg|thumb|Payoff]]&lt;br /&gt;
Requirements: 15 AP (per execution), 3 Smugglers, 2 Slavers, 2 Doctors, 4 Politicians, 2 Frocks, 2 Courtesans.&lt;br /&gt;
&lt;br /&gt;
Rewards: 27 XP, 366 florins&lt;br /&gt;
&lt;br /&gt;
Tonight I am to escort Santino, Madonna Solari’s brother. I will take one of his arms and Lucia the other. He is a dangerous man. A swindler. I complain but soon realize that no amount of protest will make any difference.&lt;br /&gt;
*Santino delivers payments. Bribes. He does not speak long enough for me to learn his contacts. Who are these men?&lt;br /&gt;
*Threats, now. Santino punches a man! Demands information. He gets it. Shipping routes. Slave trading?&lt;br /&gt;
*I question Santino, but he responds with a slap! Lucia defends me and receives the same answer!&lt;br /&gt;
*Santino tells us to wait in a courtyard and knocks on a nearby door. There is no answer. He kicks it several times, but it does not give. He fumes and swears!&lt;br /&gt;
*We are sworn to silence, though we do not know what we have seen. He punctuates his threat with a flash of his dagger. I am not impressed, but Lucia weeps.&lt;br /&gt;
*I am left with only the slightest comprehension of Santino’s business, which appears to be crumbling. His anger betrays his fear. His mistakes have made him enemies. He assures us his sister will hear of our cooperation and then he leaves. After he has turned the corner. I spit.&lt;br /&gt;
&lt;br /&gt;
===He Walked In===&lt;br /&gt;
[[File:He_Walked_In.jpg|thumb|He Walked In]]&lt;br /&gt;
Requirements: 17 AP (per execution), 1 Perfume (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 31 XP, 376 florins.&lt;br /&gt;
&lt;br /&gt;
Santino enters the Rosa in Fiore. He wears a bruise on his cheek. A man follows behind him. Well-dressed. Hawk eyes. Noble. I recognize him at once – Cesare Borgia. Cesare studies the room, considering each girl. Our eyes lock and he smiles. He gestures me to him.&lt;br /&gt;
*The Borgia are corrupt. Everyone knows it. Few speak it. I do not concern myself with morals. How could I, in this business? Besides, his charisma is intoxicating. I am immediately drawn to him.&lt;br /&gt;
*He questions me about my night with Santino. I try to hide my opinions, but fail. He is skilled. He reads my face. Finally, I tell him what I suspect. He confirms it. Santino and his sister have been dabbling in trades where they are unwelcome.&lt;br /&gt;
*Cesare asks about my clients. Borgia in particular. I tell him I have never heard the name before. He smiles. I pass his test.&lt;br /&gt;
*I begin to undress, perhaps a bit too eager. He stops me.&lt;br /&gt;
*Cesare asks me about my ambitions. He is the first.&lt;br /&gt;
*Cesare explains the situation. In exchange for their lives, Madonna Solari and Santino have given Cesare the pick of one girl. Me. I will leave the Rosa in Fiore and move into luxury, merely posing as a courtesan. I accept. Not that there was a choice.&lt;br /&gt;
&lt;br /&gt;
==Black Market==&lt;br /&gt;
I have served the Borgia for six years now. Done horrible things. Seen the fantastic. I regret none of it. A war has made its way to Roma, fought in the streets, the senate, and the churches. Cesare has tasked me to coordinate his shadow army.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Price of Faith===&lt;br /&gt;
[[File:The_Price_of_Faith.jpg|thumb|The Price Of Faith]]&lt;br /&gt;
Requirements: 10 AP (per execution), 1 Ritual Dagger, 1 Courtesan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 19 XP, 132 florins.&lt;br /&gt;
&lt;br /&gt;
I have brought flesh for Brother Ristoro’s appetite. New girls eager for experience. In return, Ristoro has prepared church documents and trinkets for Cesare’s agents. I have avoided the worm since my time at the Rosa in Fiore. I hope he has forgotten my face.&lt;br /&gt;
*He does not even glance at the other girls. He walks right to me and puts a hand upon my cheek. Tells me I was always his favorite. I kick him between the legs and threaten him with Cesare’s wrath! He whimpers.&lt;br /&gt;
*Ristoro opens several drawers and produces religious icons and amulets. He believes they will be useful to Cesare’s plan. I am not convinced, but I take them.&lt;br /&gt;
*I exaggerate Cesare’s request. A little extra coin for myself. Payment for having to gaze upon this wretched man.&lt;br /&gt;
*Ristoro hands me a stack of documents. He says it is filled with pardons and payments for Cesare’s contacts. Officially sealed by the Church. Why anyone would give this man such power is beyond me.&lt;br /&gt;
*Ristoro provides me with various pieces of religious gear. Junk. I am not sure that I can put any of it to use, but I take it anyway. Perhaps he toys with me.&lt;br /&gt;
*As I turn to leave, Ristoro tries again to touch me. The girls move into his path and pull him away, giggling. They have a long night ahead. I almost feel guilty leaving them behind.&lt;br /&gt;
&lt;br /&gt;
===Go-To Girl===&lt;br /&gt;
[[File:Go-To_Girl.jpg|thumb|Go-To Girl]]&lt;br /&gt;
Requirements: 12 AP (per execution), 1 Semi-Precious Stones (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 22 XP, 0 florins&lt;br /&gt;
&lt;br /&gt;
I manage to collect the requested items from Lia and pay her the coin. She keeps her palm open. Good girl. I give her the rest of her payment and she clucks her disapproval. I tip her.&lt;br /&gt;
*I try to make conversation. She is uninterested. She hands me some blood-stained relic and smiles.&lt;br /&gt;
*Now this is a treasure! Not one I particularly need, but I cannot imagine where she obtained it. She does seem proud.&lt;br /&gt;
*How did she get this past the guards? Of course. Cesare owns the guards. Is there nothing out of this woman&#039;s reach?&lt;br /&gt;
*The room smells of death. Heavy with insects. It would not surprise me to find the previous owner&#039;s body on the other side of the counter&lt;br /&gt;
*I cannot fathom why Cesare would want any of these random objects.&lt;br /&gt;
&lt;br /&gt;
===...And The Beast===&lt;br /&gt;
[[File:And_the_Beast.jpg|thumb|And The Beast]]&lt;br /&gt;
Requirements: 10 AP (per execution), 1 Hammer, 1 Blacksmith&#039;s Tools, 1 Holm Oak (per execution), 1 Iron (per execution), 1 Silver (per execution), 3 Coal (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 18 XP, 170 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare employs his own blacksmith, Auguste Oberlin. A former Swiss mercenary and weaponcrafter. I knock on his shop door. My my. Aren’t you an ox of a man? Then he speaks. Articulate. Intelligent. I am shocked.&lt;br /&gt;
*He slaps me on the shoulder as I enter his shop. It stings! He offers me a drink.&lt;br /&gt;
*He shows me a wide range of standard weaponry. I relay Cesare’s requests and have Auguste deliver the weapons to my helpers outside.&lt;br /&gt;
*I notice small drawings covering most of one wall, starting with crude designs at the top and progressing to beautiful, intricate revisions near the bottom. Auguste explains that he distributes Borgia propaganda in Roma. I am amazed. How do such large hands produce such fine detail?&lt;br /&gt;
*Auguste asks about Cesare’s more bizarre requests. I tell him what I know. Cesare has several renowned inventors and engineers in his employ. Rethinking weapons of war. Creating new ones.&lt;br /&gt;
*The smith’s wife tells me I have overstayed my welcome. Demands that I leave. Auguste shouts back at her. The two growl at each other like wild dogs.&lt;br /&gt;
*Auguste urges me to visit to him again. Carrying the last box of supplies, I push through the door. I promise him I will return. His wife scowls and I reply with a challenging wink.&lt;br /&gt;
&lt;br /&gt;
===Spare Parts===&lt;br /&gt;
[[File:Spare_Parts.jpg|thumb|Spare Parts]]&lt;br /&gt;
Requirements: 12 AP (per execution), 1 Inventors Tools, 1 Modified Arquebus, 1 Gold, 2 Copper, 2 Zinc.&lt;br /&gt;
&lt;br /&gt;
Rewards: 22 XP, 189 florins.&lt;br /&gt;
&lt;br /&gt;
Gaspar de la Croix. Engineer. Marksman. Recluse. He frightens me, but His technical skills are unprecedented. His workshop is humble but overfilled. It is difficult to navigate without knocking over his myriad tools.&lt;br /&gt;
*Gaspar is singing in French. A sad song. I sense loss in his strained voice. What has he lost? I wait for him to finish before I speak. He startles.&lt;br /&gt;
*The engineer is distant. He barely acknowledges me. Most of the parts he has repaired are already packed nicely into boxes.&lt;br /&gt;
*He asks me uncomfortable questions. Have I ever witnessed death? Is death drive by fate, chance, or choice? I do not answer him.&lt;br /&gt;
*He tinkers with a weapon. Aims it towards the clouded window. Squints at the shadows of people as they pass on the street outside. Sighs. Puts it back on the table and adjusts it further.&lt;br /&gt;
*I offer Gaspar his payment, but he tells me it is not necessary. I leave it on his workbench anyway.&lt;br /&gt;
*I thank Gaspar for his help. He answers with a subtle shrug. A haunted man. I am careful to avoid his front window as I walk away from his workshop.&lt;br /&gt;
&lt;br /&gt;
==Underground Army==&lt;br /&gt;
Cesare&#039;s personal collection of misfits and miscreants grows, their only purpose to create strife within Roma. I am to meet with his key soldiers. Coordinate plans. Provide supplies. Study his animals in the wild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hired Muscle===&lt;br /&gt;
[[File:Hired_Muscle.jpg|thumb|Hired Muscle]]&lt;br /&gt;
Requirements: 14 AP (per execution), 1 Cinqueda, 1 MatchLock Rifle, 2 War Hammers, 2 Pikes, 2 Spears, 3 Long Swords.&lt;br /&gt;
&lt;br /&gt;
Rewards: 26 XP, 480 florins.&lt;br /&gt;
&lt;br /&gt;
The condottiero Rocco Tiepolo collects warriors. Prides himself on acquiring exotic mercenaries and tactics. He is expensive, but the Borgia have no shortage of money. When I arrive, he is waiting for me. Food on the table. He pours wine.&lt;br /&gt;
&lt;br /&gt;
*I pick the mercenaries with obvious battle scars. A clear sign that they know what to expect. Tiepolo corrects me. Says all of his men have slain countless rivals, so those without scars are more impressive.&lt;br /&gt;
*Some men show off their weapons. Brag about their exploits. Tease. I look for the silent ones. The serious faces.&lt;br /&gt;
*Tiepolo instructs two of his mercenaries to fight for my favor as we dine. They are brutal. Each draws blood from the other. No small wounds, either. When they are finished, I tell Tiepolo I am not interested in damaged mercenaries. We both laugh.&lt;br /&gt;
*The mercenaries ask where they will be sent to fight. I tell them I suspect Roma will be their battleground. They protest, but Tiepolo silences them.&lt;br /&gt;
*Tiepolo shows me paintings of his own exploits. He has only lost two battles in decades of combat, but he commanded neither. I ask if he is for sale. He tells me Cesare will have to send more coin for that. He asks if I am for sale and I tell him that I have already been purchased.&lt;br /&gt;
*Tiepolo invites me to stay longer. Tempting, but I decline. He hands me a signed contract for each man I have selected and I pay him with a pouch of Cesare&#039;s coin. The mercenaries are eager for battle. I promise them they will find one soon enough.&lt;br /&gt;
&lt;br /&gt;
===The Heedless Horseman===&lt;br /&gt;
[[File:The_headless_horseman.jpg|thumb|The Headless Horseman]]&lt;br /&gt;
Requirements: 17 AP, (per execution), 4 Slavers, 6 Courier Horses, 8 Roman Sentries, 1 Decorative Armor, 2 Heralds, 1 Curio.&lt;br /&gt;
&lt;br /&gt;
Rewards: 32 XP 456 florins.&lt;br /&gt;
&lt;br /&gt;
Donato Mancini is Cesare&#039;s finest horseman, perhaps better than Cesare himself. The Borgia have gathered for a private race today. The Circo Massimo. I am to bribe Donato to let Cesare win. Threaten him if he will not.&lt;br /&gt;
*Donato is a confident man. His horse is completely under his control as he approaches and bows. I signal my men to present him with a gift. Exceptional armor. He dismounts and orders his assistants to help him fit into it.&lt;br /&gt;
*I relay Cesare&#039;s threat to Donato. He is not surprised. He tells me the winner will win the race. There are no other factors.&lt;br /&gt;
*I sit beside Lucrezia Borgia. She refuses to look at me. Thinks me a plaything for Cesare. Perhaps I am. The race begins! Cesare rushes ahead of Donato. Is Cesare is [sic] the better rider?&lt;br /&gt;
*Donato advances, but is blocked by one of Cesare&#039;s officers. I hear Lucrezia mutter to an acquaintance. The rider is Teodor Viscardi. One of Cesare&#039;s henchmen.&lt;br /&gt;
*Teodor produces a blade. Thrusts it at Donato! Donato leans away, then kicks his horse to blaze past both Teodor and Cesare. The crowd gasps! Donato wins! Silence as he rides past us to claim his victory.&lt;br /&gt;
&lt;br /&gt;
===Rake===&lt;br /&gt;
Requirements: 15 AP (per execution), 1 Shiv, 1 Trinket, 2 Bauble.&lt;br /&gt;
&lt;br /&gt;
Rewards: 28 XP, 427 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare has sent me to meet with the Cento Occhi. Thieves. Many of them young. Lanz is their leader and Cesare believes he has led an attack on a Borgia carriage. He provides me with evidence. Tells me to make a deal with the gang. [[File:Rake.jpg|thumb|Rake]]&lt;br /&gt;
*I find Lanz outside a church, counting coins from a pouch he nicked. He does not look up, though he knows I am here. I throw a crude dagger into the dirt near his feet. Wide eyes. Apologies. He realizes I represent the Borgia.&lt;br /&gt;
*He reclaims his ugly weapon. Sheaths it. Offers to return the stolen money. I tell him he will do that and more. His gang will serve Cesare.&lt;br /&gt;
*Lanz tells me he has already spent the coin, but he will deliver a portion of it today. Good faith. He asks me to watch him work... if I can keep up.&lt;br /&gt;
*I watch him bump into a merchant in the crowd. He is gone before the man turns. Next, a noble woman. A priest. He steals from five people before he is spotted. The man calls for guards!&lt;br /&gt;
*A mounted guard charges into the square and Lanz pushes his victim beneath the horses&#039; hooves. The rider falls. I lose sight of Lanz for a moment, then realize he is halfway up the side of the building beneath me.&lt;br /&gt;
*Before Lanz leaves, I check my pockets. Everything seems to be in place. I believe Lanz will deliver payment. He fears Cesare.&lt;br /&gt;
&lt;br /&gt;
===Close Shave===&lt;br /&gt;
Requirements: 25 AP (per execution), 1 Straight Razor, 2 Plain Cloak, 1 Box Of Components.&lt;br /&gt;
&lt;br /&gt;
Rewards: 47 XP, 617 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare has employed a master spy. Baltasar da Silva. He hides behind the guise of a barber, though I am told he has no skill at it. Together, we will stalk Cesare&#039;s enemy - a league of assassins. There is much to learn. [[File:Close_Shave.jpg|thumb|Close Shave]]&lt;br /&gt;
*Cesare has thrown one of his own senators to the lions. A high profile man with big ambition, notorious for corruption. The senator barely survived an attack this morning, yet Cesare has afforded him no guards. We follow him, waiting for the Assassins to strike again.&lt;br /&gt;
*The senator remains indoors most of the week. Under Baltasar&#039;s lead, we are never spotted.&lt;br /&gt;
*The senator finally heads for the market. His walk is brisk. Paranoid. Eyes everywhere. Suddenly, a shadow overhead. The assassin is above us!&lt;br /&gt;
*The assassin leaps! As he lands upon the senator, a weapon protrudes from his wrist. Pierces his victim&#039;s neck! The cloaked killer mutters a few words and vanishes. We give chase! Gone.&lt;br /&gt;
*Baltasar grins. Though I feel failure, he is pleased by what he has learned. He takes notes.&lt;br /&gt;
*Though we lost sight of the assassin, we have learned much. The garb. The hidden blade. The technique. Baltasar will continue to stalk these cloaked killers and report back to me.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Oddities==&lt;br /&gt;
Cesare has put together an army of misfits. Cretins. I begin to doubt that he actually has a plan for Roma. It seems he has opened a cage let wild animals loose upon the city. Why has he chosen me to tame them?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Center Stage===&lt;br /&gt;
[[File:Centre_Stage.jpg|thumb|Centre Stage]]&lt;br /&gt;
Requirements: 30 AP (per execution), 2 Rondel, 1 Mask, 1 Seal Secret Orders.&lt;br /&gt;
&lt;br /&gt;
Rewards: 58 XP, 741 florins.&lt;br /&gt;
&lt;br /&gt;
I am dealing with fools! Two of them. Cahin and Caha. French. Brother and sister. Ridiculous costumes. Appropriate, I suppose, for this type of celebration. Our target has some claim to foreign royal blood, which they plan to spill.&lt;br /&gt;
*The fools put on an animated performance. They flip. Dance. Pretend to punch each other. Both fall down. The guests cheer!&lt;br /&gt;
*Caha begins to juggle. All eyes follow her. Cahin moves behind his victim, careful to keep attention on his sister.&lt;br /&gt;
*I draw my blade, waiting for the right cue. I lean towards the guest next to me.&lt;br /&gt;
*Cahin stabs a man through the back of his chair! A moment of confusion, then panic! Caha throws two of her juggled blades into the throats of two guests!&lt;br /&gt;
*The final guest screams and flees! I chase her down, tackling her over a chair! She begs for her life. To let her live wouold cost me mine. I finish her quickly.&lt;br /&gt;
*Cahin laughs his way through the door. Caha tips over a candelabrum before tumbling out behind him. I remain convinced that they are totally mad... yet fun!&lt;br /&gt;
&lt;br /&gt;
===Gallows Humor===&lt;br /&gt;
[[File:Gallows_Humor.jpg|thumb|Gallows Humor]]&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Executioner&#039;s Axe, 1 Letter Of Condemnation.&lt;br /&gt;
&lt;br /&gt;
Rewards: 54 XP, 694 florins.&lt;br /&gt;
&lt;br /&gt;
They call him Il Carnifice. Everyone assumes that executioners love their work. It is easier to accept that way. Make them the villain. They wear masks to avoid this stigma when the mask comes off. Not Il Carnefice. He loves the work as well as the mask. He sense my distaste. Enjoys it.&lt;br /&gt;
*Il Carnefice has been busy. His executions so commonplace that his crowd is dwindling. A few beggars and a handful of guards wait as he prepares the next rope.&lt;br /&gt;
*I hand him Cesare&#039;s condemnations. He flips through them briefly and replies with a serious look. Says my name is on the list! Flashes his axe! I am stunned. He smiles and then tosses the list to the side. Tells me he cannot read.&lt;br /&gt;
*The dead man hanging is an old client of mine. A friend. Did Cesare intend me to witness this?&lt;br /&gt;
*A bound man is escorted onto the platform. Head covered. He pleads with Il Carnefice. Proclaims his innocence. Il Carnefice comforts him. Says it is good because the innocent get to go to Heaven.&lt;br /&gt;
*He puts on a show! Cheering with his audience. Showing off the body parts he hacks from the bodies of the condemned. I vomit and he mocks me for the crowd.&lt;br /&gt;
*My time with the executioner is done for now. I take it for what it is. A warning from Cesare. I am more disgusted than intimidated by Cesare&#039;s beast.&lt;br /&gt;
&lt;br /&gt;
===Spider===&lt;br /&gt;
[[File:Spider.jpg|thumb|Spider]]&lt;br /&gt;
Requirements: 24 AP (per execution), 1 Deadly Prosthetic, 1 Letter Of Indulgence, 1 Valuable Antique.&lt;br /&gt;
&lt;br /&gt;
Rewards: 46 Xp, 636 florins.&lt;br /&gt;
&lt;br /&gt;
Silvestro Sabbatini. Claims to be noble. Dresses the part, but poorly. He is a panderer, buying his way into social circles. Speaking with a black tongue. Cesare lopped off his left arm for failure. I am to deliver his second chance.&lt;br /&gt;
*Sabbatini is the spider. In this small gathering, every person is potential prey. He senses every subtle social vibration. Always on watch. Listening. I am the new insect, stepping onto his web. I receive his full attention. I feel his mandibles twitch.&lt;br /&gt;
*He approaches, eyes wide and grin exaggerated. I hand him the monstrous mechanical arm.&lt;br /&gt;
*Sabbatini directs me to a back room. He actually believes none of these people have noticed his disfigurement. The replacement arm will only bring more attention to him. Still, I follow.&lt;br /&gt;
*He is disappointed in the device, despite the masterful craftsmanship. He wanted more jewels. Rare metals. I offer to return it to Cesare for him and he snatches it from my arms!&lt;br /&gt;
*The arm is awkward. Clumsy. He tests the sharpened claws and engages a hidden surprise. A blade pops from the center! A sinister weapon, but is it practical? Not my concern.&lt;br /&gt;
*I leave Sabbatini to his games. He immediately pulls up a chair next to an attractive young woman and reveals his new arm. She flinches and leans away from him, but he strokes her cheek with those menacing claws. I shudder!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Bad Doctor==&lt;br /&gt;
[[Cesare Borgia|Cesare]] wants me to meet his murderous doctor, Malfatto, though I do not belive he really is a doctor. He is a predator of women. A monster. Cesare is testing my loyalty, but he may soon find he has destroyed what I had left.&lt;br /&gt;
&lt;br /&gt;
===A Taste For Violence===&lt;br /&gt;
[[File:A_taste_for_violence.jpg|thumb|A Taste For Violence]]&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Hooded Dress, 1 Courtesan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 55 XP, 772 florins.&lt;br /&gt;
&lt;br /&gt;
No sign of Malfatto. I am alone in the empty streets of Roma&#039;s poorest district. I have done my best to conceal myself, but I still feel vulnerable. Scared.&lt;br /&gt;
*I whisper Malfatto&#039;s name. It sounds ridiculous. Why have I agreed to this?&lt;br /&gt;
*A scream! A cry for help! She is nearby, but it is easy to get lost in these haphazard alleyways.&lt;br /&gt;
*She pleads with someone! Begs for her life! I run hard but cannot find her!&lt;br /&gt;
*She is sobbing now! I scold myself for coming unprepared! I should have studied the district, memorized its streets!&lt;br /&gt;
*A flash of black movement and then it disappears into the shadows. Malfatto?&lt;br /&gt;
*A poorly lit alcove. Violence hangs heavy in the air, though everything is still. I spot her! She looks like a broken doll at first, discarded in the alley. Then I see the blood. So much blood! I flee!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rat Trap===&lt;br /&gt;
[[File:Rat_Trap.jpg|thumb|Rat Trap]]&lt;br /&gt;
Requirements: 30 AP (per execution), 1 Elegant Gown, 1 Perfume (per execution), 1 Letter of Absolution (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 59 XP, 877 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare will not accept my refusal to find Malfatto. He will have me killed if I fail. After what I have seen his monster do, I cannot imagine those alleyways without shaking. Worse yet, he has asked me to wear one of my old courtesan outfits. Better to draw the monster&#039;s attention.&lt;br /&gt;
*A few crowds on the street tonight. I want to stay near people, but I know Malfatto will avoid them. I must travel alone.&lt;br /&gt;
*A hand on my shoulder! I scream and spin around. It is only a drunken fool! He nearly slobbers on my dress. I push him to the ground!&lt;br /&gt;
*I hear the echo of my own footsteps. My nervous breathing. I flinch at any other sounds. Rustling in the dark. Whispers.&lt;br /&gt;
*In the corner! I see something! A glint of light on a lens. It moves. The bone-white beak! It is him!&lt;br /&gt;
*Malfatto lunges for me! I sidestep him. I yell Cesare&#039;s name at him! Demand that he listens! He grabs me and then notices the document in my hand. Hestitates. Takes it.&lt;br /&gt;
*Malfatto does not read the document. He simply stares at me through his sinister mask. Cocks his head. I back away. He does not move.&lt;br /&gt;
&lt;br /&gt;
===HouseCall===&lt;br /&gt;
[[File:Housecall.jpg|thumb|HouseCall]]&lt;br /&gt;
Requirements: 50 AP (per execution), 1 Iron Fan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 99 XP, 1365 florins.&lt;br /&gt;
&lt;br /&gt;
I am done with Cesare. Done with the mad people who surround him. I will leave Roma within the week. I return to the home Cesare has provided. Luxurious. Excessive. I drink to calm myself, but sleep does not come easy.&lt;br /&gt;
*I feel a prick at my neck! Believing it to be an insect, I swat it away, but my hand connects with something solid! A syringe! Malfatto is in my room! What has he — can&#039;t think! Poisoned?&lt;br /&gt;
*I stumble over the opposite side of the bed and onto my feet! My legs tremble beneath me! I scramble to a nearby table, grabbing for my fan!&lt;br /&gt;
*Malfatto faces me. Still. Syringe dropped to the floor. He is waiting me out! Waiting for the poison to overcome me!&lt;br /&gt;
*I unfold my fan, exposing a blossom of blades. I cannot see his face, but Malfatto&#039;s posture betrays fear! Have his victims ever fought back?&lt;br /&gt;
*I charge Malfatto, slashing violently! He backs into a wall and I shred his doctor&#039;s garb. I have drawn blood! Is it enough? I lose my vision!&lt;br /&gt;
*My mind plummets! My ears ring! I collapse. Malfatto ... what will you do?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scorned===&lt;br /&gt;
[[File:Scorned.jpg|thumb|Scorned]]&lt;br /&gt;
Requirements: 60 AP (per execution), 1 Papal Guard, 1 Courier Pigeon (per execution), 1 Sealed Secret Orders (per execution).&lt;br /&gt;
&lt;br /&gt;
Reward: 118 XP, 1151 florins.&lt;br /&gt;
&lt;br /&gt;
I live! My balance is off. My eyes struggle to stay clear. Malfatto is gone, but he has spilled his insides across my floor. They trail to my window. I cut him badly! Cesare will not protect me. I must appeal to his enemies. Offer a deal.&lt;br /&gt;
*I know the [[Assassins]] have been watching me. They may even be past clients or friends. We have watched them as well. My work with Baltasar showed me how they operate. How I can find them.&lt;br /&gt;
*Their system for communication is crude. They use pigeon coops to trade messages. Assignments. The rooftops are forbidden, but we have seen one of Cesare&#039;s own guards leaving letters in the coops. Assassins picking them up.&lt;br /&gt;
*I write a list. Names of Cesare&#039;s agents. Everyone I know. Even those who were kind to me. I will cripple him!&lt;br /&gt;
*As expected, I find Cesare&#039;s traitorous guard placing letters in a pigeon coop. I confront him. At first he denies any knowledge, but when I produce a letter for the &amp;quot;men in white,&amp;quot; he agrees to deliver it.&lt;br /&gt;
*Inside my letter, an offer to help the Assassins in their fight against Cesare in any way I can. They may be the only ones who can protect me from his wrath. I spend the rest of the day in large crowds. Well lit areas. If they want to find me, they will.&lt;br /&gt;
*Francesco Vecellio. The blossoming painter. I never would have suspected. He tells me the list has been given to someone reliable. That my worries will soon be over. He tells me my work is far from finished.&lt;br /&gt;
&lt;br /&gt;
==Reaping The Whirlwind==&lt;br /&gt;
The Assassins have allowed me to follow them, but insist that I keep my distance as they deal with Cesare&#039;s agents from my list. I want to see them. I need to see that they finish the job.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fired===&lt;br /&gt;
[[File:Fired.jpg|thumb|Fired]]&lt;br /&gt;
Requirements: 40 Ap (per execution), 5 Assassin&#039;s Bow, 15 Longswords, 5 Assassins, 15 Cento Occhi Thief.&lt;br /&gt;
&lt;br /&gt;
Rewards: 80 XP, 1170 florins.&lt;br /&gt;
&lt;br /&gt;
I do not wish Rocco Teipolo&#039;s death, but a large portion of Cesare&#039;s army owes him loyalty. We cannot hope to match the price, so he leaves us no other option.&lt;br /&gt;
*The mercenaries training outside are dispatched in a heartbeat! The Assassins coordinate their arrows, fire nearly all at once, and every shot finds its mark!&lt;br /&gt;
*More mercenaries burst from the training grounds, these in heavy armor. The Assassins move in close, their speed unmatched! They attack in pairs, taking advantage of the armored mercenaries&#039; lowered mobility. The second wave is soon bested!&lt;br /&gt;
*The Assassins wait before moving into the building. They call me to them with a hand sign.&lt;br /&gt;
*They ask me to indicate the defenses inside the building. I point to the walls, explaining what is on the other side of each. Before I can finish, they are moving again!&lt;br /&gt;
*The veteran mercenaries stand beside Rocco. We outnumber them, but they manage to kill two of ours before they are overcome!&lt;br /&gt;
*Rocco waves a single short sword, challenging a dozen Assassins. He knows he has lost, yet he wears a broad smile. This is the end he has fantasized! The Assassins do not disappoint!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===No Encore===&lt;br /&gt;
[[File:No_Encore.jpg|thumb|No Encore]]&lt;br /&gt;
Requirements: 34 Ap (per execution), 2 [[Crossbow]]s, 1 Iron fan, 10 Assassins, 5 Rapiers, 3 [[Smoke Bomb]]s, 10 Crossbow Bolts.&lt;br /&gt;
&lt;br /&gt;
Rewards: 68 XP, 1072 florins.&lt;br /&gt;
&lt;br /&gt;
We catch the fools performing on the street. They are involved in a ridiculous dance, fueled by a musician plucking at a battered instrument. They are too deep in their performance to notice the crowd changing around them.&lt;br /&gt;
*The Assassins begin to infiltrate the crowd, subtle at first, but soon filling it with white hoods.&lt;br /&gt;
*Caha spins and throws a smoke bomb into the crowd! Some of the Assassins choke! Others shrug it off and give chase! I open my hand fan to disperse the cloud.&lt;br /&gt;
*The crowd scatters and Cahin attempts to slip away. He fails! Assassins block his path! He produces a slender dagger. A poor counter to their rapiers. He is agile enough to keep up with them for a while, even cutting one man&#039;s face, but he soon collapses with four swords running through his gut!&lt;br /&gt;
*Caha cries out to her brother! Turns to face us, her own daggers unsheathed! She dashes right for me!&lt;br /&gt;
*The Assassins hold. They are enjoying this! I deflect Caha&#039;s attack with my bladed fan and slash her arm! She drops her weapon! She jabs and kicks and I mark her skin for each assault! Finally, she yields and crawls over to her brother&#039;s corpse.&lt;br /&gt;
*Caha cradles her brother&#039;s body. Removes his mask and strokes his cheek. She doesn&#039;t acknowledge the Assassin approaching her from behind. Doesn&#039;t hear him load his crossbow or the snap as he fires a bolt into her head.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Out Played===&lt;br /&gt;
[[File:Outplayed.jpg|thumb|Outplayed]]&lt;br /&gt;
Rquirements: 30 AP (per execution), 1 Bearded Axe, 1 Assassin, 5 Lock Picking Tools.&lt;br /&gt;
&lt;br /&gt;
Rewards: 60 AP, 760 florins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Assassins plan to hit Baltasar&#039;s barber shop. A decoy. I direct them towards his real hideout, which is blocks away. He will not be easily ambushed.&lt;br /&gt;
*The Assassins manage to avoid the first trap. They pull open the front door and roll away, causing a nasty blast that tears off a large piece of the frame! I have never seen anything like it!&lt;br /&gt;
*Inside. Nothing. We search for trap doors. There! A pull-down ladder that leads up to an attic!&lt;br /&gt;
*One Assassin heads up. We hear the whistle of his daggers! The thump when they connect! He cries out!&lt;br /&gt;
*They pull the wounded man back down to our floor. His face is red, his eyes leaking. He tells us he reacted to a man in the corner, hidden in shadows. A trap - a fake man stuffed with some sort of burning powder! We can smell it. Sharp.&lt;br /&gt;
*I glance out the window beside me. Baltasar! He is outside. He carries a torch! A look of shock as he recognizes my face. He lights the building!&lt;br /&gt;
*We flee the building! We manage to reach the street before Baltasar&#039;s fire grows out of control. No sign of the spy. I doubt that he has fled Roma. He enjoys this game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Moving Target===&lt;br /&gt;
[[File:Moving_target.jpg|thumb|Moving Target]]&lt;br /&gt;
Requirements: 30 AP (per execution), 10 Assassins, 5 Arquebusiers, 20 Arrows.&lt;br /&gt;
&lt;br /&gt;
Rewards: 62 XP, 994 florins.&lt;br /&gt;
&lt;br /&gt;
Baltasar escaped. I cannot afford to let him live. We spied on the Assassins together and I know more than they believe. I am a liability. On the other side, Baltasar may have told Cesare about my betrayal, which means the Borgia will be looking for me. I must find him!&lt;br /&gt;
*I watch Baltasar&#039;s barber shop. He isn&#039;t likely to return, but there is a small chance he has left something behind. The night passes. If he returned, I never saw him.&lt;br /&gt;
*Little remains of the ravaged hideout, but I search the debris for any clues that might lead me to Baltasar. I find a letter untouched by flame.&lt;br /&gt;
*Instructions. Baltasar admires my move. Wants to meet. Discuss options. Work a better deal.&lt;br /&gt;
*I arrive at the warehouse. Scout it. Only Baltasar sitting at a table inside. He bows and welcomes me. Begins to guess at my plan, my motivations. He is right on most counts. He has not told Cesare about my betrayal. My failure would reflect poorly on Cesare&#039;s master spy.&lt;br /&gt;
*He apologizes. Several riflemen step out from behind large crates in the room! Level their guns. I bow my head.&lt;br /&gt;
*I prepare for the incoming shots, but hear no gunfire! I open my eyes. Baltasar is dead, slumped over the table! His men have been killed as well, an arrow sticking out of each one. The Assassins!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fair Game===&lt;br /&gt;
[[File:Fair_Game.jpg|thumb|Fair Game]]&lt;br /&gt;
Requirements: 60 AP (per execution), 1 Replica Hidden Blade, 1 Iron fan, 1 Black Leather Cloak, 1 Ink (per execution), 1 [[Poison]] Vial (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 120 XP, 1404 florins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Baltasar and I created Il Lupo. He dresses as his enemy. Wields their intricate weapons. Uses their techniques. Effective, if not perfect, imitations. With Baltasar dead, Il Lupo remains the only one who can tie me to any harm done to the Assassins.&lt;br /&gt;
*We have a signal for contact. A symbol left on the statue Pasquino. He will meet me by the docks at sunset.&lt;br /&gt;
*I hear a cry! A splash behind me! Il Lupo has his wrist blades extended. They fold clumsily compared to an Assassin, but the blood on his demonstrates their efficiency. He tells me I was being followed. No longer.&lt;br /&gt;
*Il Lupo asks why I have summoned him. I point to a ship far out from the wharf. I explain that Cesare has a target for him aboard. Lies. He gazes out. Considers the mission. Asks how he will reach it unseen.&lt;br /&gt;
*I open my fan blades quietly and then rake him across the back! He responds with a backhanded smack. I tumble, nose dripping! His fang-like blades are out again. He moves in for the kill!&lt;br /&gt;
*He runs at me! I lunge towards him, kicking his legs. He falls to the ground, but recovers with a flawless, practiced roll! He unsheathes a rapier. I have no defense! Just a moment longer. Work. Work!&lt;br /&gt;
*He keels over, vomiting! His whole body quivers. He curses me. Questions me. I give him no response. Once the poison has finished his work, I roll his body into the water. Satisfied that we had no witnesses, I leave the docks.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy]]&lt;/div&gt;</summary>
		<author><name>76.28.207.79</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_1_%E2%80%93_Fiora_Cavazza&amp;diff=455695</id>
		<title>Rome: Chapter 1 – Fiora Cavazza</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_1_%E2%80%93_Fiora_Cavazza&amp;diff=455695"/>
		<updated>2010-11-17T15:01:52Z</updated>

		<summary type="html">&lt;p&gt;76.28.207.79: Added list of Requirements.&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Chapter 1 of the Rome Pack of the Facebook game&#039;&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In-Game Introduction Video==&lt;br /&gt;
[[Video:Assasin&#039;s Creed: Project Legacy - Rome, Chapter 1 - Fiora Cavazza|thumb|450px|right]]Video Summary: &amp;quot;Please wait a moment while we synchronize the DDS. You may find yourself daydreaming more often and sleeping less. This is a normal side effect of the program. Many of Rome&#039;s biggest names spent their lesiure time indulging in its many brothels. They were ideal information hubs for those eager to scale the social ladder. Fiora Cavazza was one such courtesan. Investigate her contacts; find out who she knew, and what she did with that knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
﻿&lt;br /&gt;
&lt;br /&gt;
==Who You Know==&lt;br /&gt;
The Rosa in Fiore bustles with clients, most of them disgusting. Madonna Solari pushes us to mingle. Flirt. Romance. Seduce. Whatever necessary. Men of power are quick to share it for a night of fantasy. There is no shortage of coin nor hedonist in Roma and business has never been better.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Playing Nice===&lt;br /&gt;
[[File:Playing_Nice.jpg|thumb|Playing Nice]]&lt;br /&gt;
Requirements: 12 AP (per execution)&lt;br /&gt;
&lt;br /&gt;
Rewards: 25XP, 357 florins.&lt;br /&gt;
&lt;br /&gt;
Filth can be hidden by shadows. Foul smells masked by stronger scents, mostly imported. Disease is … difficult. Madonna Solari is quick to dismiss any girl with symptoms, but with so many sailors playing in foreign lands, I fear we face a losing battle. Still, our work continues.&lt;br /&gt;
*This one seems nice enough. He has some minor connections. We trade poetry. His teeth appear as though they wish to escape his mouth; they garble his speech and I struggle to understand him. Fortunately, he has no desire to kiss me.&lt;br /&gt;
*Another partner. He wears a rash upon his chest. Inflamed, discolored scales. I turn him away. Disgusting! I am told he may retaliate, that he is a military commander. I scoff.&lt;br /&gt;
*This mercenary is handsome. Opulent. He will pay me well. His face bears several battle scars. Noble women must find them unattractive, but I think they give him character. He begins to undress, so I do the same.&lt;br /&gt;
*A lady of adventure! I invite her in. Women pose much less risk, though they risk much being seen with us. She is an artist. She knows at least one of the masters, though she will not reveal his name. Perhaps next time.&lt;br /&gt;
*I have seen this man speak outside his church. Ristoro. An insatiable beast, making a mockery of his frock. He denies it, but we all know he serves the Borgia. I tolerate his perversions.&lt;br /&gt;
*No impressive connections today, but my job requires persistence. I need only one powerful “friend” and I will be done with Madame Solari. Done with the Rosa in Fiore. I am not ungrateful. I am a fine wine served in a low class tavern.&lt;br /&gt;
&lt;br /&gt;
===Flirting With Danger===&lt;br /&gt;
[[File:FLIRTING_WITH_DANGER.jpg|thumb|Flirting With The Danger]]&lt;br /&gt;
Requirements: 14 AP (per execution), Colorful Frock.&lt;br /&gt;
&lt;br /&gt;
Rewards: 25XP, 357 florins.&lt;br /&gt;
&lt;br /&gt;
The Jubilee has brought all types of people to Roma. Some famous. Some wealthy. We have a promising group of guests today. I put on a smile. A swagger to my step. This may be the day.&lt;br /&gt;
*This one claims to be a prince. He is perfumed. His fake scent overpowers mine. He has put more time into his hair than I have. Every curl immaculate. Every whisker of his beard trimmed and ordered. Every word from his mouth groomed as well.&lt;br /&gt;
*A treasure chest of an ambassador! He yearns to share his secrets and I promise him confidentiality. Golden coins begin to tumble from his mouth!&lt;br /&gt;
*I entertain a banker from Firenze. I expected significant gratuity. I should have known better. Still, he has introduced me to some of his powerful companions.&lt;br /&gt;
*A thick accent. I cannot place it. He has obviously travelled far for the Jubilee and he is looking to relax. I help him. He begins to share stories about his country and its views on Italia. His views are dangerous. He tells me several of Roma’s politicians agree with him.&lt;br /&gt;
*An hour with a gentleman! He woos me. Dotes on me. Begins to ask me questions. I see! He plays the game as well. We trade information.&lt;br /&gt;
*I have made allies today. Gained insight into Roma’s social circle. The other girls are jealous. Good. I have earned everything I have.&lt;br /&gt;
&lt;br /&gt;
===Payoff===&lt;br /&gt;
[[File:Payoff.jpg|thumb|Payoff]]&lt;br /&gt;
Requirements: 15 AP (per execution), 3 Smugglers, 2 Slavers, 2 Doctors, 4 Politicians, 2 Frocks, 2 Courtesans.&lt;br /&gt;
&lt;br /&gt;
Rewards: 27 XP, 366 florins&lt;br /&gt;
&lt;br /&gt;
Tonight I am to escort Santino, Madonna Solari’s brother. I will take one of his arms and Lucia the other. He is a dangerous man. A swindler. I complain but soon realize that no amount of protest will make any difference.&lt;br /&gt;
*Santino delivers payments. Bribes. He does not speak long enough for me to learn his contacts. Who are these men?&lt;br /&gt;
*Threats, now. Santino punches a man! Demands information. He gets it. Shipping routes. Slave trading?&lt;br /&gt;
*I question Santino, but he responds with a slap! Lucia defends me and receives the same answer!&lt;br /&gt;
*Santino tells us to wait in a courtyard and knocks on a nearby door. There is no answer. He kicks it several times, but it does not give. He fumes and swears!&lt;br /&gt;
*We are sworn to silence, though we do not know what we have seen. He punctuates his threat with a flash of his dagger. I am not impressed, but Lucia weeps.&lt;br /&gt;
*I am left with only the slightest comprehension of Santino’s business, which appears to be crumbling. His anger betrays his fear. His mistakes have made him enemies. He assures us his sister will hear of our cooperation and then he leaves. After he has turned the corner. I spit.&lt;br /&gt;
&lt;br /&gt;
===He Walked In===&lt;br /&gt;
[[File:He_Walked_In.jpg|thumb|He Walked In]]&lt;br /&gt;
Requirements: 17 AP (per execution), 1 Perfume (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 31 XP, 376 florins.&lt;br /&gt;
&lt;br /&gt;
Santino enters the Rosa in Fiore. He wears a bruise on his cheek. A man follows behind him. Well-dressed. Hawk eyes. Noble. I recognize him at once – Cesare Borgia. Cesare studies the room, considering each girl. Our eyes lock and he smiles. He gestures me to him.&lt;br /&gt;
*The Borgia are corrupt. Everyone knows it. Few speak it. I do not concern myself with morals. How could I, in this business? Besides, his charisma is intoxicating. I am immediately drawn to him.&lt;br /&gt;
*He questions me about my night with Santino. I try to hide my opinions, but fail. He is skilled. He reads my face. Finally, I tell him what I suspect. He confirms it. Santino and his sister have been dabbling in trades where they are unwelcome.&lt;br /&gt;
*Cesare asks about my clients. Borgia in particular. I tell him I have never heard the name before. He smiles. I pass his test.&lt;br /&gt;
*I begin to undress, perhaps a bit too eager. He stops me.&lt;br /&gt;
*Cesare asks me about my ambitions. He is the first.&lt;br /&gt;
*Cesare explains the situation. In exchange for their lives, Madonna Solari and Santino have given Cesare the pick of one girl. Me. I will leave the Rosa in Fiore and move into luxury, merely posing as a courtesan. I accept. Not that there was a choice.&lt;br /&gt;
&lt;br /&gt;
==Black Market==&lt;br /&gt;
I have served the Borgia for six years now. Done horrible things. Seen the fantastic. I regret none of it. A war has made its way to Roma, fought in the streets, the senate, and the churches. Cesare has tasked me to coordinate his shadow army.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Price of Faith===&lt;br /&gt;
[[File:The_Price_of_Faith.jpg|thumb|The Price Of Faith]]&lt;br /&gt;
Requirements: 10 AP (per execution), 1 Ritual Dagger, 1 Courtesan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 19 XP, 132 florins.&lt;br /&gt;
&lt;br /&gt;
I have brought flesh for Brother Ristoro’s appetite. New girls eager for experience. In return, Ristoro has prepared church documents and trinkets for Cesare’s agents. I have avoided the worm since my time at the Rosa in Fiore. I hope he has forgotten my face.&lt;br /&gt;
*He does not even glance at the other girls. He walks right to me and puts a hand upon my cheek. Tells me I was always his favorite. I kick him between the legs and threaten him with Cesare’s wrath! He whimpers.&lt;br /&gt;
*Ristoro opens several drawers and produces religious icons and amulets. He believes they will be useful to Cesare’s plan. I am not convinced, but I take them.&lt;br /&gt;
*I exaggerate Cesare’s request. A little extra coin for myself. Payment for having to gaze upon this wretched man.&lt;br /&gt;
*Ristoro hands me a stack of documents. He says it is filled with pardons and payments for Cesare’s contacts. Officially sealed by the Church. Why anyone would give this man such power is beyond me.&lt;br /&gt;
*Ristoro provides me with various pieces of religious gear. Junk. I am not sure that I can put any of it to use, but I take it anyway. Perhaps he toys with me.&lt;br /&gt;
*As I turn to leave, Ristoro tries again to touch me. The girls move into his path and pull him away, giggling. They have a long night ahead. I almost feel guilty leaving them behind.&lt;br /&gt;
&lt;br /&gt;
===Go-To Girl===&lt;br /&gt;
[[File:Go-To_Girl.jpg|thumb|Go-To Girl]]&lt;br /&gt;
Requirements: 12 AP (per execution), 1 Semi-Precious Stones (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 22 XP, 0 florins&lt;br /&gt;
&lt;br /&gt;
I manage to collect the requested items from Lia and pay her the coin. She keeps her palm open. Good girl. I give her the rest of her payment and she clucks her disapproval. I tip her.&lt;br /&gt;
*I try to make conversation. She is uninterested. She hands me some blood-stained relic and smiles.&lt;br /&gt;
*Now this is a treasure! Not one I particularly need, but I cannot imagine where she obtained it. She does seem proud.&lt;br /&gt;
*How did she get this past the guards? Of course. Cesare owns the guards. Is there nothing out of this woman&#039;s reach?&lt;br /&gt;
*The room smells of death. Heavy with insects. It would not surprise me to find the previous owner&#039;s body on the other side of the counter&lt;br /&gt;
*I cannot fathom why Cesare would want any of these random objects.&lt;br /&gt;
&lt;br /&gt;
===...And The Beast===&lt;br /&gt;
[[File:And_the_Beast.jpg|thumb|And The Beast]]&lt;br /&gt;
Requirements: 10 AP (per execution), 1 Hammer, 1 Blacksmith&#039;s Tools, 1 Holm Oak (per execution), 1 Iron (per execution), 1 Silver (per execution), 3 Coal (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 18 XP, 170 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare employs his own blacksmith, Auguste Oberlin. A former Swiss mercenary and weaponcrafter. I knock on his shop door. My my. Aren’t you an ox of a man? Then he speaks. Articulate. Intelligent. I am shocked.&lt;br /&gt;
*He slaps me on the shoulder as I enter his shop. It stings! He offers me a drink.&lt;br /&gt;
*He shows me a wide range of standard weaponry. I relay Cesare’s requests and have Auguste deliver the weapons to my helpers outside.&lt;br /&gt;
*I notice small drawings covering most of one wall, starting with crude designs at the top and progressing to beautiful, intricate revisions near the bottom. Auguste explains that he distributes Borgia propaganda in Roma. I am amazed. How do such large hands produce such fine detail?&lt;br /&gt;
*Auguste asks about Cesare’s more bizarre requests. I tell him what I know. Cesare has several renowned inventors and engineers in his employ. Rethinking weapons of war. Creating new ones.&lt;br /&gt;
*The smith’s wife tells me I have overstayed my welcome. Demands that I leave. Auguste shouts back at her. The two growl at each other like wild dogs.&lt;br /&gt;
*Auguste urges me to visit to him again. Carrying the last box of supplies, I push through the door. I promise him I will return. His wife scowls and I reply with a challenging wink.&lt;br /&gt;
&lt;br /&gt;
===Spare Parts===&lt;br /&gt;
[[File:Spare_Parts.jpg|thumb|Spare Parts]]&lt;br /&gt;
Requirements: 12 AP (per execution), 1 Inventors Tools, 1 Modified Arquebus, 1 Gold, 2 Copper, 2 Zinc.&lt;br /&gt;
&lt;br /&gt;
Rewards: 22 XP, 189 florins.&lt;br /&gt;
&lt;br /&gt;
Gaspar de la Croix. Engineer. Marksman. Recluse. He frightens me, but His technical skills are unprecedented. His workshop is humble but overfilled. It is difficult to navigate without knocking over his myriad tools.&lt;br /&gt;
*Gaspar is singing in French. A sad song. I sense loss in his strained voice. What has he lost? I wait for him to finish before I speak. He startles.&lt;br /&gt;
*The engineer is distant. He barely acknowledges me. Most of the parts he has repaired are already packed nicely into boxes.&lt;br /&gt;
*He asks me uncomfortable questions. Have I ever witnessed death? Is death drive by fate, chance, or choice? I do not answer him.&lt;br /&gt;
*He tinkers with a weapon. Aims it towards the clouded window. Squints at the shadows of people as they pass on the street outside. Sighs. Puts it back on the table and adjusts it further.&lt;br /&gt;
*I offer Gaspar his payment, but he tells me it is not necessary. I leave it on his workbench anyway.&lt;br /&gt;
*I thank Gaspar for his help. He answers with a subtle shrug. A haunted man. I am careful to avoid his front window as I walk away from his workshop.&lt;br /&gt;
&lt;br /&gt;
==Underground Army==&lt;br /&gt;
Cesare&#039;s personal collection of misfits and miscreants grows, their only purpose to create strife within Roma. I am to meet with his key soldiers. Coordinate plans. Provide supplies. Study his animals in the wild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hired Muscle===&lt;br /&gt;
[[File:Hired_Muscle.jpg|thumb|Hired Muscle]]&lt;br /&gt;
Requirements: 14 AP (per execution), 1 Cinqueda, 1 MatchLock Rifle, 2 War Hammers, 2 Pikes, 2 Spears, 3 Long Swords.&lt;br /&gt;
&lt;br /&gt;
Rewards: 26 XP, 480 florins.&lt;br /&gt;
&lt;br /&gt;
The condottiero Rocco Tiepolo collects warriors. Prides himself on acquiring exotic mercenaries and tactics. He is expensive, but the Borgia have no shortage of money. When I arrive, he is waiting for me. Food on the table. He pours wine.&lt;br /&gt;
&lt;br /&gt;
*I pick the mercenaries with obvious battle scars. A clear sign that they know what to expect. Tiepolo corrects me. Says all of his men have slain countless rivals, so those without scars are more impressive.&lt;br /&gt;
*Some men show off their weapons. Brag about their exploits. Tease. I look for the silent ones. The serious faces.&lt;br /&gt;
*Tiepolo instructs two of his mercenaries to fight for my favor as we dine. They are brutal. Each draws blood from the other. No small wounds, either. When they are finished, I tell Tiepolo I am not interested in damaged mercenaries. We both laugh.&lt;br /&gt;
*The mercenaries ask where they will be sent to fight. I tell them I suspect Roma will be their battleground. They protest, but Tiepolo silences them.&lt;br /&gt;
*Tiepolo shows me paintings of his own exploits. He has only lost two battles in decades of combat, but he commanded neither. I ask if he is for sale. He tells me Cesare will have to send more coin for that. He asks if I am for sale and I tell him that I have already been purchased.&lt;br /&gt;
*Tiepolo invites me to stay longer. Tempting, but I decline. He hands me a signed contract for each man I have selected and I pay him with a pouch of Cesare&#039;s coin. The mercenaries are eager for battle. I promise them they will find one soon enough.&lt;br /&gt;
&lt;br /&gt;
===The Heedless Horseman===&lt;br /&gt;
[[File:The_headless_horseman.jpg|thumb|The Headless Horseman]]&lt;br /&gt;
Requirements: 17 AP, (per execution), 4 Slavers, 6 Courier Horses, 8 Roman Sentries, 1 Decorative Armor, 2 Heralds, 1 Curio.&lt;br /&gt;
&lt;br /&gt;
Rewards: 32 XP 456 florins.&lt;br /&gt;
&lt;br /&gt;
Donato Mancini is Cesare&#039;s finest horseman, perhaps better than Cesare himself. The Borgia have gathered for a private race today. The Circo Massimo. I am to bribe Donato to let Cesare win. Threaten him if he will not.&lt;br /&gt;
*Donato is a confident man. His horse is completely under his control as he approaches and bows. I signal my men to present him with a gift. Exceptional armor. He dismounts and orders his assistants to help him fit into it.&lt;br /&gt;
*I relay Cesare&#039;s threat to Donato. He is not surprised. He tells me the winner will win the race. There are no other factors.&lt;br /&gt;
*I sit beside Lucrezia Borgia. She refuses to look at me. Thinks me a plaything for Cesare. Perhaps I am. The race begins! Cesare rushes ahead of Donato. Is Cesare is [sic] the better rider?&lt;br /&gt;
*Donato advances, but is blocked by one of Cesare&#039;s officers. I hear Lucrezia mutter to an acquaintance. The rider is Teodor Viscardi. One of Cesare&#039;s henchmen.&lt;br /&gt;
*Teodor produces a blade. Thrusts it at Donato! Donato leans away, then kicks his horse to blaze past both Teodor and Cesare. The crowd gasps! Donato wins! Silence as he rides past us to claim his victory.&lt;br /&gt;
&lt;br /&gt;
===Rake===&lt;br /&gt;
Requirements: 15 AP (per execution), 1 Shiv, 1 Trinket, 2 Bauble.&lt;br /&gt;
&lt;br /&gt;
Rewards: 28 XP, 427 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare has sent me to meet with the Cento Occhi. Thieves. Many of them young. Lanz is their leader and Cesare believes he has led an attack on a Borgia carriage. He provides me with evidence. Tells me to make a deal with the gang. [[File:Rake.jpg|thumb|Rake]]&lt;br /&gt;
*I find Lanz outside a church, counting coins from a pouch he nicked. He does not look up, though he knows I am here. I throw a crude dagger into the dirt near his feet. Wide eyes. Apologies. He realizes I represent the Borgia.&lt;br /&gt;
*He reclaims his ugly weapon. Sheaths it. Offers to return the stolen money. I tell him he will do that and more. His gang will serve Cesare.&lt;br /&gt;
*Lanz tells me he has already spent the coin, but he will deliver a portion of it today. Good faith. He asks me to watch him work... if I can keep up.&lt;br /&gt;
*I watch him bump into a merchant in the crowd. He is gone before the man turns. Next, a noble woman. A priest. He steals from five people before he is spotted. The man calls for guards!&lt;br /&gt;
*A mounted guard charges into the square and Lanz pushes his victim beneath the horses&#039; hooves. The rider falls. I lose sight of Lanz for a moment, then realize he is halfway up the side of the building beneath me.&lt;br /&gt;
*Before Lanz leaves, I check my pockets. Everything seems to be in place. I believe Lanz will deliver payment. He fears Cesare.&lt;br /&gt;
&lt;br /&gt;
===Close Shave===&lt;br /&gt;
Requirements: 25 AP (per execution), 1 Straight Razor, 2 Plain Cloak, 1 Box Of Components.&lt;br /&gt;
&lt;br /&gt;
Rewards: 47 XP, 617 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare has employed a master spy. Baltasar da Silva. He hides behind the guise of a barber, though I am told he has no skill at it. Together, we will stalk Cesare&#039;s enemy - a league of assassins. There is much to learn. [[File:Close_Shave.jpg|thumb|Close Shave]]&lt;br /&gt;
*Cesare has thrown one of his own senators to the lions. A high profile man with big ambition, notorious for corruption. The senator barely survived an attack this morning, yet Cesare has afforded him no guards. We follow him, waiting for the Assassins to strike again.&lt;br /&gt;
*The senator remains indoors most of the week. Under Baltasar&#039;s lead, we are never spotted.&lt;br /&gt;
*The senator finally heads for the market. His walk is brisk. Paranoid. Eyes everywhere. Suddenly, a shadow overhead. The assassin is above us!&lt;br /&gt;
*The assassin leaps! As he lands upon the senator, a weapon protrudes from his wrist. Pierces his victim&#039;s neck! The cloaked killer mutters a few words and vanishes. We give chase! Gone.&lt;br /&gt;
*Baltasar grins. Though I feel failure, he is pleased by what he has learned. He takes notes.&lt;br /&gt;
*Though we lost sight of the assassin, we have learned much. The garb. The hidden blade. The technique. Baltasar will continue to stalk these cloaked killers and report back to me.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Oddities==&lt;br /&gt;
Cesare has put together an army of misfits. Cretins. I begin to doubt that he actually has a plan for Roma. It seems he has opened a cage let wild animals loose upon the city. Why has he chosen me to tame them?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Center Stage===&lt;br /&gt;
[[File:Centre_Stage.jpg|thumb|Centre Stage]]&lt;br /&gt;
Requirements: 30 AP (per execution), 2 Rondel, 1 Mask, 1 Seal Secret Orders.&lt;br /&gt;
&lt;br /&gt;
Rewards: 58 XP, 741 florins.&lt;br /&gt;
&lt;br /&gt;
I am dealing with fools! Two of them. Cahin and Caha. French. Brother and sister. Ridiculous costumes. Appropriate, I suppose, for this type of celebration. Our target has some claim to foreign royal blood, which they plan to spill.&lt;br /&gt;
*The fools put on an animated performance. They flip. Dance. Pretend to punch each other. Both fall down. The guests cheer!&lt;br /&gt;
*Caha begins to juggle. All eyes follow her. Cahin moves behind his victim, careful to keep attention on his sister.&lt;br /&gt;
*I draw my blade, waiting for the right cue. I lean towards the guest next to me.&lt;br /&gt;
*Cahin stabs a man through the back of his chair! A moment of confusion, then panic! Caha throws two of her juggled blades into the throats of two guests!&lt;br /&gt;
*The final guest screams and flees! I chase her down, tackling her over a chair! She begs for her life. To let her live wouold cost me mine. I finish her quickly.&lt;br /&gt;
*Cahin laughs his way through the door. Caha tips over a candelabrum before tumbling out behind him. I remain convinced that they are totally mad... yet fun!&lt;br /&gt;
&lt;br /&gt;
===Gallows Humor===&lt;br /&gt;
[[File:Gallows_Humor.jpg|thumb|Gallows Humor]]&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Executioner&#039;s Axe, 1 Letter Of Condemnation.&lt;br /&gt;
&lt;br /&gt;
Rewards: 54 XP, 694 florins.&lt;br /&gt;
&lt;br /&gt;
They call him Il Carnifice. Everyone assumes that executioners love their work. It is easier to accept that way. Make them the villain. They wear masks to avoid this stigma when the mask comes off. Not Il Carnefice. He loves the work as well as the mask. He sense my distaste. Enjoys it.&lt;br /&gt;
*Il Carnefice has been busy. His executions so commonplace that his crowd is dwindling. A few beggars and a handful of guards wait as he prepares the next rope.&lt;br /&gt;
*I hand him Cesare&#039;s condemnations. He flips through them briefly and replies with a serious look. Says my name is on the list! Flashes his axe! I am stunned. He smiles and then tosses the list to the side. Tells me he cannot read.&lt;br /&gt;
*The dead man hanging is an old client of mine. A friend. Did Cesare intend me to witness this?&lt;br /&gt;
*A bound man is escorted onto the platform. Head covered. He pleads with Il Carnefice. Proclaims his innocence. Il Carnefice comforts him. Says it is good because the innocent get to go to Heaven.&lt;br /&gt;
*He puts on a show! Cheering with his audience. Showing off the body parts he hacks from the bodies of the condemned. I vomit and he mocks me for the crowd.&lt;br /&gt;
*My time with the executioner is done for now. I take it for what it is. A warning from Cesare. I am more disgusted than intimidated by Cesare&#039;s beast.&lt;br /&gt;
&lt;br /&gt;
===Spider===&lt;br /&gt;
[[File:Spider.jpg|thumb|Spider]]&lt;br /&gt;
Requirements: 24 AP (per execution), 1 Deadly Prosthetic, 1 Letter Of Indulgence, 1 Valuable Antique.&lt;br /&gt;
&lt;br /&gt;
Rewards: 46 Xp, 636 florins.&lt;br /&gt;
&lt;br /&gt;
Silvestro Sabbatini. Claims to be noble. Dresses the part, but poorly. He is a panderer, buying his way into social circles. Speaking with a black tongue. Cesare lopped off his left arm for failure. I am to deliver his second chance.&lt;br /&gt;
*Sabbatini is the spider. In this small gathering, every person is potential prey. He senses every subtle social vibration. Always on watch. Listening. I am the new insect, stepping onto his web. I receive his full attention. I feel his mandibles twitch.&lt;br /&gt;
*He approaches, eyes wide and grin exaggerated. I hand him the monstrous mechanical arm.&lt;br /&gt;
*Sabbatini directs me to a back room. He actually believes none of these people have noticed his disfigurement. The replacement arm will only bring more attention to him. Still, I follow.&lt;br /&gt;
*He is disappointed in the device, despite the masterful craftsmanship. He wanted more jewels. Rare metals. I offer to return it to Cesare for him and he snatches it from my arms!&lt;br /&gt;
*The arm is awkward. Clumsy. He tests the sharpened claws and engages a hidden surprise. A blade pops from the center! A sinister weapon, but is it practical? Not my concern.&lt;br /&gt;
*I leave Sabbatini to his games. He immediately pulls up a chair next to an attractive young woman and reveals his new arm. She flinches and leans away from him, but he strokes her cheek with those menacing claws. I shudder!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Bad Doctor==&lt;br /&gt;
[[Cesare Borgia|Cesare]] wants me to meet his murderous doctor, Malfatto, though I do not belive he really is a doctor. He is a predator of women. A monster. Cesare is testing my loyalty, but he may soon find he has destroyed what I had left.&lt;br /&gt;
&lt;br /&gt;
===A Taste For Violence===&lt;br /&gt;
[[File:A_taste_for_violence.jpg|thumb|A Taste For Violence]]&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Hooded Dress, 1 Courtesan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 55 XP, 772 florins.&lt;br /&gt;
&lt;br /&gt;
No sign of Malfatto. I am alone in the empty streets of Roma&#039;s poorest district. I have done my best to conceal myself, but I still feel vulnerable. Scared.&lt;br /&gt;
*I whisper Malfatto&#039;s name. It sounds ridiculous. Why have I agreed to this?&lt;br /&gt;
*A scream! A cry for help! She is nearby, but it is easy to get lost in these haphazard alleyways.&lt;br /&gt;
*She pleads with someone! Begs for her life! I run hard but cannot find her!&lt;br /&gt;
*She is sobbing now! I scold myself for coming unprepared! I should have studied the district, memorized its streets!&lt;br /&gt;
*A flash of black movement and then it disappears into the shadows. Malfatto?&lt;br /&gt;
*A poorly lit alcove. Violence hangs heavy in the air, though everything is still. I spot her! She looks like a broken doll at first, discarded in the alley. Then I see the blood. So much blood! I flee!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rat Trap===&lt;br /&gt;
[[File:Rat_Trap.jpg|thumb|Rat Trap]]&lt;br /&gt;
Requirements: 30 AP (per execution), 1 Elegant Gown, 1 Perfume (per execution), 1 Letter of Absolution (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 59 XP, 877 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare will not accept my refusal to find Malfatto. He will have me killed if I fail. After what I have seen his monster do, I cannot imagine those alleyways without shaking. Worse yet, he has asked me to wear one of my old courtesan outfits. Better to draw the monster&#039;s attention.&lt;br /&gt;
*A few crowds on the street tonight. I want to stay near people, but I know Malfatto will avoid them. I must travel alone.&lt;br /&gt;
*A hand on my shoulder! I scream and spin around. It is only a drunken fool! He nearly slobbers on my dress. I push him to the ground!&lt;br /&gt;
*I hear the echo of my own footsteps. My nervous breathing. I flinch at any other sounds. Rustling in the dark. Whispers.&lt;br /&gt;
*In the corner! I see something! A glint of light on a lens. It moves. The bone-white beak! It is him!&lt;br /&gt;
*Malfatto lunges for me! I sidestep him. I yell Cesare&#039;s name at him! Demand that he listens! He grabs me and then notices the document in my hand. Hestitates. Takes it.&lt;br /&gt;
*Malfatto does not read the document. He simply stares at me through his sinister mask. Cocks his head. I back away. He does not move.&lt;br /&gt;
&lt;br /&gt;
===HouseCall===&lt;br /&gt;
[[File:Housecall.jpg|thumb|HouseCall]]&lt;br /&gt;
Requirements: 50 AP (per execution), 1 Iron Fan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 99 XP, 1365 florins.&lt;br /&gt;
&lt;br /&gt;
I am done with Cesare. Done with the mad people who surround him. I will leave Roma within the week. I return to the home Cesare has provided. Luxurious. Excessive. I drink to calm myself, but sleep does not come easy.&lt;br /&gt;
*I feel a prick at my neck! Believing it to be an insect, I swat it away, but my hand connects with something solid! A syringe! Malfatto is in my room! What has he — can&#039;t think! Poisoned?&lt;br /&gt;
*I stumble over the opposite side of the bed and onto my feet! My legs tremble beneath me! I scramble to a nearby table, grabbing for my fan!&lt;br /&gt;
*Malfatto faces me. Still. Syringe dropped to the floor. He is waiting me out! Waiting for the poison to overcome me!&lt;br /&gt;
*I unfold my fan, exposing a blossom of blades. I cannot see his face, but Malfatto&#039;s posture betrays fear! Have his victims ever fought back?&lt;br /&gt;
*I charge Malfatto, slashing violently! He backs into a wall and I shred his doctor&#039;s garb. I have drawn blood! Is it enough? I lose my vision!&lt;br /&gt;
*My mind plummets! My ears ring! I collapse. Malfatto ... what will you do?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scorned===&lt;br /&gt;
[[File:Scorned.jpg|thumb|Scorned]]&lt;br /&gt;
Requirements: 60 AP (per execution), 1 Papal Guard, 1 Courier Pigeon (per execution), 1 Sealed Secret Orders (per execution).&lt;br /&gt;
&lt;br /&gt;
Reward: 118 XP, 1151 florins.&lt;br /&gt;
&lt;br /&gt;
I live! My balance is off. My eyes struggle to stay clear. Malfatto is gone, but he has spilled his insides across my floor. They trail to my window. I cut him badly! Cesare will not protect me. I must appeal to his enemies. Offer a deal.&lt;br /&gt;
*I know the [[Assassins]] have been watching me. They may even be past clients or friends. We have watched them as well. My work with Baltasar showed me how they operate. How I can find them.&lt;br /&gt;
*Their system for communication is crude. They use pigeon coops to trade messages. Assignments. The rooftops are forbidden, but we have seen one of Cesare&#039;s own guards leaving letters in the coops. Assassins picking them up.&lt;br /&gt;
*I write a list. Names of Cesare&#039;s agents. Everyone I know. Even those who were kind to me. I will cripple him!&lt;br /&gt;
*As expected, I find Cesare&#039;s traitorous guard placing letters in a pigeon coop. I confront him. At first he denies any knowledge, but when I produce a letter for the &amp;quot;men in white,&amp;quot; he agrees to deliver it.&lt;br /&gt;
*Inside my letter, an offer to help the Assassins in their fight against Cesare in any way I can. They may be the only ones who can protect me from his wrath. I spend the rest of the day in large crowds. Well lit areas. If they want to find me, they will.&lt;br /&gt;
*Francesco Vecellio. The blossoming painter. I never would have suspected. He tells me the list has been given to someone reliable. That my worries will soon be over. He tells me my work is far from finished.&lt;br /&gt;
&lt;br /&gt;
==Reaping The Whirlwind==&lt;br /&gt;
The Assassins have allowed me to follow them, but insist that I keep my distance as they deal with Cesare&#039;s agents from my list. I want to see them. I need to see that they finish the job.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fired===&lt;br /&gt;
[[File:Fired.jpg|thumb|Fired]]&lt;br /&gt;
Requirements: 40 Ap (per execution), 5 Assassin&#039;s Bow, 15 Longswords, 5 Assassins, 15 Cento Occhi Thief.&lt;br /&gt;
&lt;br /&gt;
Rewards: 80 XP, 1170 florins.&lt;br /&gt;
&lt;br /&gt;
I do not wish Rocco Teipolo&#039;s death, but a large portion of Cesare&#039;s army owes him loyalty. We cannot hope to match the price, so he leaves us no other option.&lt;br /&gt;
*The mercenaries training outside are dispatched in a heartbeat! The Assassins coordinate their arrows, fire nearly all at once, and every shot finds its mark!&lt;br /&gt;
*More mercenaries burst from the training grounds, these in heavy armor. The Assassins move in close, their speed unmatched! They attack in pairs, taking advantage of the armored mercenaries&#039; lowered mobility. The second wave is soon bested!&lt;br /&gt;
*The Assassins wait before moving into the building. They call me to them with a hand sign.&lt;br /&gt;
*They ask me to indicate the defenses inside the building. I point to the walls, explaining what is on the other side of each. Before I can finish, they are moving again!&lt;br /&gt;
*The veteran mercenaries stand beside Rocco. We outnumber them, but they manage to kill two of ours before they are overcome!&lt;br /&gt;
*Rocco waves a single short sword, challenging a dozen Assassins. He knows he has lost, yet he wears a broad smile. This is the end he has fantasized! The Assassins do not disappoint!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===No Encore===&lt;br /&gt;
[[File:No_Encore.jpg|thumb|No Encore]]&lt;br /&gt;
Requirements: 34 Ap (per execution), 2 [[Crossbow]]s, 1 Iron fan, 10 Assassins, 5 Rapiers, 3 [[Smoke Bomb]]s, 10 Crossbow Bolts.&lt;br /&gt;
&lt;br /&gt;
Rewards: 68 XP, 1072 florins.&lt;br /&gt;
&lt;br /&gt;
We catch the fools performing on the street. They are involved in a ridiculous dance, fueled by a musician plucking at a battered instrument. They are too deep in their performance to notice the crowd changing around them.&lt;br /&gt;
*The Assassins begin to infiltrate the crowd, subtle at first, but soon filling it with white hoods.&lt;br /&gt;
*Caha spins and throws a smoke bomb into the crowd! Some of the Assassins choke! Others shrug it off and give chase! I open my hand fan to disperse the cloud.&lt;br /&gt;
*The crowd scatters and Cahin attempts to slip away. He fails! Assassins block his path! He produces a slender dagger. A poor counter to their rapiers. He is agile enough to keep up with them for a while, even cutting one man&#039;s face, but he soon collapses with four swords running through his gut!&lt;br /&gt;
*Caha cries out to her brother! Turns to face us, her own daggers unsheathed! She dashes right for me!&lt;br /&gt;
*The Assassins hold. They are enjoying this! I deflect Caha&#039;s attack with my bladed fan and slash her arm! She drops her weapon! She jabs and kicks and I mark her skin for each assault! Finally, she yields and crawls over to her brother&#039;s corpse.&lt;br /&gt;
*Caha cradles her brother&#039;s body. Removes his mask and strokes his cheek. She doesn&#039;t acknowledge the Assassin approaching her from behind. Doesn&#039;t hear him load his crossbow or the snap as he fires a bolt into her head.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Out Played===&lt;br /&gt;
[[File:Outplayed.jpg|thumb|Outplayed]]&lt;br /&gt;
Rquirements: 30 AP (per execution), 1 Bearded Axe, 1 Assassin, 5 Lock Picking Tools.&lt;br /&gt;
&lt;br /&gt;
Rewards: 60 AP, 760 florins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Assassins plan to hit Baltasar&#039;s barber shop. A decoy. I direct them towards his real hideout, which is blocks away. He will not be easily ambushed.&lt;br /&gt;
*The Assassins manage to avoid the first trap. They pull open the front door and roll away, causing a nasty blast that tears off a large piece of the frame! I have never seen anything like it!&lt;br /&gt;
*Inside. Nothing. We search for trap doors. There! A pull-down ladder that leads up to an attic!&lt;br /&gt;
*One Assassin heads up. We hear the whistle of his daggers! The thump when they connect! He cries out!&lt;br /&gt;
*They pull the wounded man back down to our floor. His face is red, his eyes leaking. He tells us he reacted to a man in the corner, hidden in shadows. A trap - a fake man stuffed with some sort of burning powder! We can smell it. Sharp.&lt;br /&gt;
*I glance out the window beside me. Baltasar! He is outside. He carries a torch! A look of shock as he recognizes my face. He lights the building!&lt;br /&gt;
*We flee the building! We manage to reach the street before Baltasar&#039;s fire grows out of control. No sign of the spy. I doubt that he has fled Roma. He enjoys this game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Moving Target===&lt;br /&gt;
[[File:Moving_target.jpg|thumb|Moving Target]]&lt;br /&gt;
Requirements: 30 AP (per execution), 10 Assassins, 5 Arquebusiers, 20 Arrows.&lt;br /&gt;
&lt;br /&gt;
Rewards: 62 XP, 994 florins.&lt;br /&gt;
&lt;br /&gt;
Baltasar escaped. I cannot afford to let him live. We spied on the Assassins together and I know more than they believe. I am a liability. On the other side, Baltasar may have told Cesare about my betrayal, which means the Borgia will be looking for me. I must find him!&lt;br /&gt;
*I watch Baltasar&#039;s barber shop. He isn&#039;t likely to return, but there is a small chance he has left something behind. The night passes. If he returned, I never saw him.&lt;br /&gt;
*Little remains of the ravaged hideout, but I search the debris for any clues that might lead me to Baltasar. I find a letter untouched by flame.&lt;br /&gt;
*Instructions. Baltasar admires my move. Wants to meet. Discuss options. Work a better deal.&lt;br /&gt;
*I arrive at the warehouse. Scout it. Only Baltasar sitting at a table inside. He bows and welcomes me. Begins to guess at my plan, my motivations. He is right on most counts. He has not told Cesare about my betrayal. My failure would reflect poorly on Cesare&#039;s master spy.&lt;br /&gt;
*He apologizes. Several riflemen step out from behind large crates in the room! Level their guns. I bow my head.&lt;br /&gt;
*I prepare for the incoming shots, but hear no gunfire! I open my eyes. Baltasar is dead, slumped over the table! His men have been killed as well, an arrow sticking out of each one. The Assassins!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fair Game===&lt;br /&gt;
[[File:Fair_Game.jpg|thumb|Fair Game]]&lt;br /&gt;
Requirements: 60 AP (per execution), 1 Replica Hidden Blade, 1 Iron fan, 1 Black Leather Cloak, 1 Ink, 1 [[Poison]] vial.&lt;br /&gt;
&lt;br /&gt;
Rewards: 120 XP, 1404 florins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Baltasar and I created Il Lupo. He dresses as his enemy. Wields their intricate weapons. Uses their techniques. Effective, if not perfect, imitations. With Baltasar dead, Il Lupo remains the only one who can tie me to any harm done to the Assassins.&lt;br /&gt;
*We have a signal for contact. A symbol left on the statue Pasquino. He will meet me by the docks at sunset.&lt;br /&gt;
*I hear a cry! A splash behind me! Il Lupo has his wrist blades extended. They fold clumsily compared to an Assassin, but the blood on his demonstrates their efficiency. He tells me I was being followed. No longer.&lt;br /&gt;
*Il Lupo asks why I have summoned him. I point to a ship far out from the wharf. I explain that Cesare has a target for him aboard. Lies. He gazes out. Considers the mission. Asks how he will reach it unseen.&lt;br /&gt;
*I open my fan blades quietly and then rake him across the back! He responds with a backhanded smack. I tumble, nose dripping! His fang-like blades are out again. He moves in for the kill!&lt;br /&gt;
*He runs at me! I lunge towards him, kicking his legs. He falls to the ground, but recovers with a flawless, practiced roll! He unsheathes a rapier. I have no defense! Just a moment longer. Work. Work!&lt;br /&gt;
*He keels over, vomiting! His whole body quivers. He curses me. Questions me. I give him no response. Once the poison has finished his work, I roll his body into the water. Satisfied that we had no witnesses, I leave the docks.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy]]&lt;/div&gt;</summary>
		<author><name>76.28.207.79</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_1_%E2%80%93_Fiora_Cavazza&amp;diff=455694</id>
		<title>Rome: Chapter 1 – Fiora Cavazza</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_1_%E2%80%93_Fiora_Cavazza&amp;diff=455694"/>
		<updated>2010-11-17T14:56:45Z</updated>

		<summary type="html">&lt;p&gt;76.28.207.79: /* Go-To Girl */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chapter 1 of the Rome Pack of the Facebook game&#039;&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In-Game Introduction Video==&lt;br /&gt;
[[Video:Assasin&#039;s Creed: Project Legacy - Rome, Chapter 1 - Fiora Cavazza|thumb|450px|right]]Video Summary: &amp;quot;Please wait a moment while we synchronize the DDS. You may find yourself daydreaming more often and sleeping less. This is a normal side effect of the program. Many of Rome&#039;s biggest names spent their lesiure time indulging in its many brothels. They were ideal information hubs for those eager to scale the social ladder. Fiora Cavazza was one such courtesan. Investigate her contacts; find out who she knew, and what she did with that knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
﻿&lt;br /&gt;
&lt;br /&gt;
==Who You Know==&lt;br /&gt;
The Rosa in Fiore bustles with clients, most of them disgusting. Madonna Solari pushes us to mingle. Flirt. Romance. Seduce. Whatever necessary. Men of power are quick to share it for a night of fantasy. There is no shortage of coin nor hedonist in Roma and business has never been better.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Playing Nice===&lt;br /&gt;
[[File:Playing_Nice.jpg|thumb|Playing Nice]]&lt;br /&gt;
Requirements: 12 AP (per execution)&lt;br /&gt;
&lt;br /&gt;
Rewards: 25XP, 357 florins.&lt;br /&gt;
&lt;br /&gt;
Filth can be hidden by shadows. Foul smells masked by stronger scents, mostly imported. Disease is … difficult. Madonna Solari is quick to dismiss any girl with symptoms, but with so many sailors playing in foreign lands, I fear we face a losing battle. Still, our work continues.&lt;br /&gt;
*This one seems nice enough. He has some minor connections. We trade poetry. His teeth appear as though they wish to escape his mouth; they garble his speech and I struggle to understand him. Fortunately, he has no desire to kiss me.&lt;br /&gt;
*Another partner. He wears a rash upon his chest. Inflamed, discolored scales. I turn him away. Disgusting! I am told he may retaliate, that he is a military commander. I scoff.&lt;br /&gt;
*This mercenary is handsome. Opulent. He will pay me well. His face bears several battle scars. Noble women must find them unattractive, but I think they give him character. He begins to undress, so I do the same.&lt;br /&gt;
*A lady of adventure! I invite her in. Women pose much less risk, though they risk much being seen with us. She is an artist. She knows at least one of the masters, though she will not reveal his name. Perhaps next time.&lt;br /&gt;
*I have seen this man speak outside his church. Ristoro. An insatiable beast, making a mockery of his frock. He denies it, but we all know he serves the Borgia. I tolerate his perversions.&lt;br /&gt;
*No impressive connections today, but my job requires persistence. I need only one powerful “friend” and I will be done with Madame Solari. Done with the Rosa in Fiore. I am not ungrateful. I am a fine wine served in a low class tavern.&lt;br /&gt;
&lt;br /&gt;
===Flirting With Danger===&lt;br /&gt;
[[File:FLIRTING_WITH_DANGER.jpg|thumb|Flirting With The Danger]]&lt;br /&gt;
Requirements: 14 AP (per execution), Colorful Frock.&lt;br /&gt;
&lt;br /&gt;
Rewards: 25XP, 357 florins.&lt;br /&gt;
&lt;br /&gt;
The Jubilee has brought all types of people to Roma. Some famous. Some wealthy. We have a promising group of guests today. I put on a smile. A swagger to my step. This may be the day.&lt;br /&gt;
*This one claims to be a prince. He is perfumed. His fake scent overpowers mine. He has put more time into his hair than I have. Every curl immaculate. Every whisker of his beard trimmed and ordered. Every word from his mouth groomed as well.&lt;br /&gt;
*A treasure chest of an ambassador! He yearns to share his secrets and I promise him confidentiality. Golden coins begin to tumble from his mouth!&lt;br /&gt;
*I entertain a banker from Firenze. I expected significant gratuity. I should have known better. Still, he has introduced me to some of his powerful companions.&lt;br /&gt;
*A thick accent. I cannot place it. He has obviously travelled far for the Jubilee and he is looking to relax. I help him. He begins to share stories about his country and its views on Italia. His views are dangerous. He tells me several of Roma’s politicians agree with him.&lt;br /&gt;
*An hour with a gentleman! He woos me. Dotes on me. Begins to ask me questions. I see! He plays the game as well. We trade information.&lt;br /&gt;
*I have made allies today. Gained insight into Roma’s social circle. The other girls are jealous. Good. I have earned everything I have.&lt;br /&gt;
&lt;br /&gt;
===Payoff===&lt;br /&gt;
[[File:Payoff.jpg|thumb|Payoff]]&lt;br /&gt;
Requirements: 15 AP (per execution), 3 Smugglers, 2 Slavers, 2 Doctors, 4 Politicians, 2 Frocks, 2 Courtesans.&lt;br /&gt;
&lt;br /&gt;
Rewards: 27 XP, 366 florins&lt;br /&gt;
&lt;br /&gt;
Tonight I am to escort Santino, Madonna Solari’s brother. I will take one of his arms and Lucia the other. He is a dangerous man. A swindler. I complain but soon realize that no amount of protest will make any difference.&lt;br /&gt;
*Santino delivers payments. Bribes. He does not speak long enough for me to learn his contacts. Who are these men?&lt;br /&gt;
*Threats, now. Santino punches a man! Demands information. He gets it. Shipping routes. Slave trading?&lt;br /&gt;
*I question Santino, but he responds with a slap! Lucia defends me and receives the same answer!&lt;br /&gt;
*Santino tells us to wait in a courtyard and knocks on a nearby door. There is no answer. He kicks it several times, but it does not give. He fumes and swears!&lt;br /&gt;
*We are sworn to silence, though we do not know what we have seen. He punctuates his threat with a flash of his dagger. I am not impressed, but Lucia weeps.&lt;br /&gt;
*I am left with only the slightest comprehension of Santino’s business, which appears to be crumbling. His anger betrays his fear. His mistakes have made him enemies. He assures us his sister will hear of our cooperation and then he leaves. After he has turned the corner. I spit.&lt;br /&gt;
&lt;br /&gt;
===He Walked In===&lt;br /&gt;
[[File:He_Walked_In.jpg|thumb|He Walked In]]&lt;br /&gt;
Requirements: 17 AP (per execution), 1 Perfume (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 31 XP, 376 florins.&lt;br /&gt;
&lt;br /&gt;
Santino enters the Rosa in Fiore. He wears a bruise on his cheek. A man follows behind him. Well-dressed. Hawk eyes. Noble. I recognize him at once – Cesare Borgia. Cesare studies the room, considering each girl. Our eyes lock and he smiles. He gestures me to him.&lt;br /&gt;
*The Borgia are corrupt. Everyone knows it. Few speak it. I do not concern myself with morals. How could I, in this business? Besides, his charisma is intoxicating. I am immediately drawn to him.&lt;br /&gt;
*He questions me about my night with Santino. I try to hide my opinions, but fail. He is skilled. He reads my face. Finally, I tell him what I suspect. He confirms it. Santino and his sister have been dabbling in trades where they are unwelcome.&lt;br /&gt;
*Cesare asks about my clients. Borgia in particular. I tell him I have never heard the name before. He smiles. I pass his test.&lt;br /&gt;
*I begin to undress, perhaps a bit too eager. He stops me.&lt;br /&gt;
*Cesare asks me about my ambitions. He is the first.&lt;br /&gt;
*Cesare explains the situation. In exchange for their lives, Madonna Solari and Santino have given Cesare the pick of one girl. Me. I will leave the Rosa in Fiore and move into luxury, merely posing as a courtesan. I accept. Not that there was a choice.&lt;br /&gt;
&lt;br /&gt;
==Black Market==&lt;br /&gt;
I have served the Borgia for six years now. Done horrible things. Seen the fantastic. I regret none of it. A war has made its way to Roma, fought in the streets, the senate, and the churches. Cesare has tasked me to coordinate his shadow army.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Price of Faith===&lt;br /&gt;
[[File:The_Price_of_Faith.jpg|thumb|The Price Of Faith]]&lt;br /&gt;
Requirements: 10 AP (per execution), 1 Ritual Dagger, 1 Courtesan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 19 XP, 132 florins.&lt;br /&gt;
&lt;br /&gt;
I have brought flesh for Brother Ristoro’s appetite. New girls eager for experience. In return, Ristoro has prepared church documents and trinkets for Cesare’s agents. I have avoided the worm since my time at the Rosa in Fiore. I hope he has forgotten my face.&lt;br /&gt;
*He does not even glance at the other girls. He walks right to me and puts a hand upon my cheek. Tells me I was always his favorite. I kick him between the legs and threaten him with Cesare’s wrath! He whimpers.&lt;br /&gt;
*Ristoro opens several drawers and produces religious icons and amulets. He believes they will be useful to Cesare’s plan. I am not convinced, but I take them.&lt;br /&gt;
*I exaggerate Cesare’s request. A little extra coin for myself. Payment for having to gaze upon this wretched man.&lt;br /&gt;
*Ristoro hands me a stack of documents. He says it is filled with pardons and payments for Cesare’s contacts. Officially sealed by the Church. Why anyone would give this man such power is beyond me.&lt;br /&gt;
*Ristoro provides me with various pieces of religious gear. Junk. I am not sure that I can put any of it to use, but I take it anyway. Perhaps he toys with me.&lt;br /&gt;
*As I turn to leave, Ristoro tries again to touch me. The girls move into his path and pull him away, giggling. They have a long night ahead. I almost feel guilty leaving them behind.&lt;br /&gt;
&lt;br /&gt;
===Go-To Girl===&lt;br /&gt;
[[File:Go-To_Girl.jpg|thumb|Go-To Girl]]&lt;br /&gt;
Requirements: 12 AP (per execution), 1 Semi-Precious Stones (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 22 XP, 0 florins&lt;br /&gt;
&lt;br /&gt;
I manage to collect the requested items from Lia and pay her the coin. She keeps her palm open. Good girl. I give her the rest of her payment and she clucks her disapproval. I tip her.&lt;br /&gt;
*I try to make conversation. She is uninterested. She hands me some blood-stained relic and smiles.&lt;br /&gt;
*Now this is a treasure! Not one I particularly need, but I cannot imagine where she obtained it. She does seem proud.&lt;br /&gt;
*How did she get this past the guards? Of course. Cesare owns the guards. Is there nothing out of this woman&#039;s reach?&lt;br /&gt;
*The room smells of death. Heavy with insects. It would not surprise me to find the previous owner&#039;s body on the other side of the counter&lt;br /&gt;
*I cannot fathom why Cesare would want any of these random objects.&lt;br /&gt;
&lt;br /&gt;
===...And The Beast===&lt;br /&gt;
[[File:And_the_Beast.jpg|thumb|And The Beast]]&lt;br /&gt;
Requirements: 10 AP (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 18 XP, 170 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare employs his own blacksmith, Auguste Oberlin. A former Swiss mercenary and weaponcrafter. I knock on his shop door. My my. Aren’t you an ox of a man? Then he speaks. Articulate. Intelligent. I am shocked.&lt;br /&gt;
*He slaps me on the shoulder as I enter his shop. It stings! He offers me a drink.&lt;br /&gt;
*He shows me a wide range of standard weaponry. I relay Cesare’s requests and have Auguste deliver the weapons to my helpers outside.&lt;br /&gt;
*I notice small drawings covering most of one wall, starting with crude designs at the top and progressing to beautiful, intricate revisions near the bottom. Auguste explains that he distributes Borgia propaganda in Roma. I am amazed. How do such large hands produce such fine detail?&lt;br /&gt;
*Auguste asks about Cesare’s more bizarre requests. I tell him what I know. Cesare has several renowned inventors and engineers in his employ. Rethinking weapons of war. Creating new ones.&lt;br /&gt;
*The smith’s wife tells me I have overstayed my welcome. Demands that I leave. Auguste shouts back at her. The two growl at each other like wild dogs.&lt;br /&gt;
*Auguste urges me to visit to him again. Carrying the last box of supplies, I push through the door. I promise him I will return. His wife scowls and I reply with a challenging wink.&lt;br /&gt;
&lt;br /&gt;
===Spare Parts===&lt;br /&gt;
[[File:Spare_Parts.jpg|thumb|Spare Parts]]&lt;br /&gt;
Requirements: 12 AP (per execution), 1 Inventors Tools, 1 Modified Arquebus, 1 Gold, 2 Copper, 2 Zinc.&lt;br /&gt;
&lt;br /&gt;
Rewards: 22 XP, 189 florins.&lt;br /&gt;
&lt;br /&gt;
Gaspar de la Croix. Engineer. Marksman. Recluse. He frightens me, but His technical skills are unprecedented. His workshop is humble but overfilled. It is difficult to navigate without knocking over his myriad tools.&lt;br /&gt;
*Gaspar is singing in French. A sad song. I sense loss in his strained voice. What has he lost? I wait for him to finish before I speak. He startles.&lt;br /&gt;
*The engineer is distant. He barely acknowledges me. Most of the parts he has repaired are already packed nicely into boxes.&lt;br /&gt;
*He asks me uncomfortable questions. Have I ever witnessed death? Is death drive by fate, chance, or choice? I do not answer him.&lt;br /&gt;
*He tinkers with a weapon. Aims it towards the clouded window. Squints at the shadows of people as they pass on the street outside. Sighs. Puts it back on the table and adjusts it further.&lt;br /&gt;
*I offer Gaspar his payment, but he tells me it is not necessary. I leave it on his workbench anyway.&lt;br /&gt;
*I thank Gaspar for his help. He answers with a subtle shrug. A haunted man. I am careful to avoid his front window as I walk away from his workshop.&lt;br /&gt;
&lt;br /&gt;
==Underground Army==&lt;br /&gt;
Cesare&#039;s personal collection of misfits and miscreants grows, their only purpose to create strife within Roma. I am to meet with his key soldiers. Coordinate plans. Provide supplies. Study his animals in the wild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hired Muscle===&lt;br /&gt;
[[File:Hired_Muscle.jpg|thumb|Hired Muscle]]&lt;br /&gt;
Requirements: 14 AP (per execution), 1 Cinqueda, 1 MatchLock Rifle, 2 War Hammers, 2 Pikes, 2 Spears, 3 Long Swords.&lt;br /&gt;
&lt;br /&gt;
Rewards: 26 XP, 480 florins.&lt;br /&gt;
&lt;br /&gt;
The condottiero Rocco Tiepolo collects warriors. Prides himself on acquiring exotic mercenaries and tactics. He is expensive, but the Borgia have no shortage of money. When I arrive, he is waiting for me. Food on the table. He pours wine.&lt;br /&gt;
&lt;br /&gt;
*I pick the mercenaries with obvious battle scars. A clear sign that they know what to expect. Tiepolo corrects me. Says all of his men have slain countless rivals, so those without scars are more impressive.&lt;br /&gt;
*Some men show off their weapons. Brag about their exploits. Tease. I look for the silent ones. The serious faces.&lt;br /&gt;
*Tiepolo instructs two of his mercenaries to fight for my favor as we dine. They are brutal. Each draws blood from the other. No small wounds, either. When they are finished, I tell Tiepolo I am not interested in damaged mercenaries. We both laugh.&lt;br /&gt;
*The mercenaries ask where they will be sent to fight. I tell them I suspect Roma will be their battleground. They protest, but Tiepolo silences them.&lt;br /&gt;
*Tiepolo shows me paintings of his own exploits. He has only lost two battles in decades of combat, but he commanded neither. I ask if he is for sale. He tells me Cesare will have to send more coin for that. He asks if I am for sale and I tell him that I have already been purchased.&lt;br /&gt;
*Tiepolo invites me to stay longer. Tempting, but I decline. He hands me a signed contract for each man I have selected and I pay him with a pouch of Cesare&#039;s coin. The mercenaries are eager for battle. I promise them they will find one soon enough.&lt;br /&gt;
&lt;br /&gt;
===The Heedless Horseman===&lt;br /&gt;
[[File:The_headless_horseman.jpg|thumb|The Headless Horseman]]&lt;br /&gt;
Requirements: 17 AP, (per execution), 4 Slavers, 6 Courier Horses, 8 Roman Sentries, 1 Decorative Armor, 2 Heralds, 1 Curio.&lt;br /&gt;
&lt;br /&gt;
Rewards: 32 XP 456 florins.&lt;br /&gt;
&lt;br /&gt;
Donato Mancini is Cesare&#039;s finest horseman, perhaps better than Cesare himself. The Borgia have gathered for a private race today. The Circo Massimo. I am to bribe Donato to let Cesare win. Threaten him if he will not.&lt;br /&gt;
*Donato is a confident man. His horse is completely under his control as he approaches and bows. I signal my men to present him with a gift. Exceptional armor. He dismounts and orders his assistants to help him fit into it.&lt;br /&gt;
*I relay Cesare&#039;s threat to Donato. He is not surprised. He tells me the winner will win the race. There are no other factors.&lt;br /&gt;
*I sit beside Lucrezia Borgia. She refuses to look at me. Thinks me a plaything for Cesare. Perhaps I am. The race begins! Cesare rushes ahead of Donato. Is Cesare is [sic] the better rider?&lt;br /&gt;
*Donato advances, but is blocked by one of Cesare&#039;s officers. I hear Lucrezia mutter to an acquaintance. The rider is Teodor Viscardi. One of Cesare&#039;s henchmen.&lt;br /&gt;
*Teodor produces a blade. Thrusts it at Donato! Donato leans away, then kicks his horse to blaze past both Teodor and Cesare. The crowd gasps! Donato wins! Silence as he rides past us to claim his victory.&lt;br /&gt;
&lt;br /&gt;
===Rake===&lt;br /&gt;
Requirements: 15 AP (per execution), 1 Shiv, 1 Trinket, 2 Bauble.&lt;br /&gt;
&lt;br /&gt;
Rewards: 28 XP, 427 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare has sent me to meet with the Cento Occhi. Thieves. Many of them young. Lanz is their leader and Cesare believes he has led an attack on a Borgia carriage. He provides me with evidence. Tells me to make a deal with the gang. [[File:Rake.jpg|thumb|Rake]]&lt;br /&gt;
*I find Lanz outside a church, counting coins from a pouch he nicked. He does not look up, though he knows I am here. I throw a crude dagger into the dirt near his feet. Wide eyes. Apologies. He realizes I represent the Borgia.&lt;br /&gt;
*He reclaims his ugly weapon. Sheaths it. Offers to return the stolen money. I tell him he will do that and more. His gang will serve Cesare.&lt;br /&gt;
*Lanz tells me he has already spent the coin, but he will deliver a portion of it today. Good faith. He asks me to watch him work... if I can keep up.&lt;br /&gt;
*I watch him bump into a merchant in the crowd. He is gone before the man turns. Next, a noble woman. A priest. He steals from five people before he is spotted. The man calls for guards!&lt;br /&gt;
*A mounted guard charges into the square and Lanz pushes his victim beneath the horses&#039; hooves. The rider falls. I lose sight of Lanz for a moment, then realize he is halfway up the side of the building beneath me.&lt;br /&gt;
*Before Lanz leaves, I check my pockets. Everything seems to be in place. I believe Lanz will deliver payment. He fears Cesare.&lt;br /&gt;
&lt;br /&gt;
===Close Shave===&lt;br /&gt;
Requirements: 25 AP (per execution), 1 Straight Razor, 2 Plain Cloak, 1 Box Of Components.&lt;br /&gt;
&lt;br /&gt;
Rewards: 47 XP, 617 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare has employed a master spy. Baltasar da Silva. He hides behind the guise of a barber, though I am told he has no skill at it. Together, we will stalk Cesare&#039;s enemy - a league of assassins. There is much to learn. [[File:Close_Shave.jpg|thumb|Close Shave]]&lt;br /&gt;
*Cesare has thrown one of his own senators to the lions. A high profile man with big ambition, notorious for corruption. The senator barely survived an attack this morning, yet Cesare has afforded him no guards. We follow him, waiting for the Assassins to strike again.&lt;br /&gt;
*The senator remains indoors most of the week. Under Baltasar&#039;s lead, we are never spotted.&lt;br /&gt;
*The senator finally heads for the market. His walk is brisk. Paranoid. Eyes everywhere. Suddenly, a shadow overhead. The assassin is above us!&lt;br /&gt;
*The assassin leaps! As he lands upon the senator, a weapon protrudes from his wrist. Pierces his victim&#039;s neck! The cloaked killer mutters a few words and vanishes. We give chase! Gone.&lt;br /&gt;
*Baltasar grins. Though I feel failure, he is pleased by what he has learned. He takes notes.&lt;br /&gt;
*Though we lost sight of the assassin, we have learned much. The garb. The hidden blade. The technique. Baltasar will continue to stalk these cloaked killers and report back to me.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Oddities==&lt;br /&gt;
Cesare has put together an army of misfits. Cretins. I begin to doubt that he actually has a plan for Roma. It seems he has opened a cage let wild animals loose upon the city. Why has he chosen me to tame them?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Center Stage===&lt;br /&gt;
[[File:Centre_Stage.jpg|thumb|Centre Stage]]&lt;br /&gt;
Requirements: 30 AP (per execution), 2 Rondel, 1 Mask, 1 Seal Secret Orders.&lt;br /&gt;
&lt;br /&gt;
Rewards: 58 XP, 741 florins.&lt;br /&gt;
&lt;br /&gt;
I am dealing with fools! Two of them. Cahin and Caha. French. Brother and sister. Ridiculous costumes. Appropriate, I suppose, for this type of celebration. Our target has some claim to foreign royal blood, which they plan to spill.&lt;br /&gt;
*The fools put on an animated performance. They flip. Dance. Pretend to punch each other. Both fall down. The guests cheer!&lt;br /&gt;
*Caha begins to juggle. All eyes follow her. Cahin moves behind his victim, careful to keep attention on his sister.&lt;br /&gt;
*I draw my blade, waiting for the right cue. I lean towards the guest next to me.&lt;br /&gt;
*Cahin stabs a man through the back of his chair! A moment of confusion, then panic! Caha throws two of her juggled blades into the throats of two guests!&lt;br /&gt;
*The final guest screams and flees! I chase her down, tackling her over a chair! She begs for her life. To let her live wouold cost me mine. I finish her quickly.&lt;br /&gt;
*Cahin laughs his way through the door. Caha tips over a candelabrum before tumbling out behind him. I remain convinced that they are totally mad... yet fun!&lt;br /&gt;
&lt;br /&gt;
===Gallows Humor===&lt;br /&gt;
[[File:Gallows_Humor.jpg|thumb|Gallows Humor]]&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Executioner&#039;s Axe, 1 Letter Of Condemnation.&lt;br /&gt;
&lt;br /&gt;
Rewards: 54 XP, 694 florins.&lt;br /&gt;
&lt;br /&gt;
They call him Il Carnifice. Everyone assumes that executioners love their work. It is easier to accept that way. Make them the villain. They wear masks to avoid this stigma when the mask comes off. Not Il Carnefice. He loves the work as well as the mask. He sense my distaste. Enjoys it.&lt;br /&gt;
*Il Carnefice has been busy. His executions so commonplace that his crowd is dwindling. A few beggars and a handful of guards wait as he prepares the next rope.&lt;br /&gt;
*I hand him Cesare&#039;s condemnations. He flips through them briefly and replies with a serious look. Says my name is on the list! Flashes his axe! I am stunned. He smiles and then tosses the list to the side. Tells me he cannot read.&lt;br /&gt;
*The dead man hanging is an old client of mine. A friend. Did Cesare intend me to witness this?&lt;br /&gt;
*A bound man is escorted onto the platform. Head covered. He pleads with Il Carnefice. Proclaims his innocence. Il Carnefice comforts him. Says it is good because the innocent get to go to Heaven.&lt;br /&gt;
*He puts on a show! Cheering with his audience. Showing off the body parts he hacks from the bodies of the condemned. I vomit and he mocks me for the crowd.&lt;br /&gt;
*My time with the executioner is done for now. I take it for what it is. A warning from Cesare. I am more disgusted than intimidated by Cesare&#039;s beast.&lt;br /&gt;
&lt;br /&gt;
===Spider===&lt;br /&gt;
[[File:Spider.jpg|thumb|Spider]]&lt;br /&gt;
Requirements: 24 AP (per execution), 1 Deadly Prosthetic, 1 Letter Of Indulgence, 1 Valuable Antique.&lt;br /&gt;
&lt;br /&gt;
Rewards: 46 Xp, 636 florins.&lt;br /&gt;
&lt;br /&gt;
Silvestro Sabbatini. Claims to be noble. Dresses the part, but poorly. He is a panderer, buying his way into social circles. Speaking with a black tongue. Cesare lopped off his left arm for failure. I am to deliver his second chance.&lt;br /&gt;
*Sabbatini is the spider. In this small gathering, every person is potential prey. He senses every subtle social vibration. Always on watch. Listening. I am the new insect, stepping onto his web. I receive his full attention. I feel his mandibles twitch.&lt;br /&gt;
*He approaches, eyes wide and grin exaggerated. I hand him the monstrous mechanical arm.&lt;br /&gt;
*Sabbatini directs me to a back room. He actually believes none of these people have noticed his disfigurement. The replacement arm will only bring more attention to him. Still, I follow.&lt;br /&gt;
*He is disappointed in the device, despite the masterful craftsmanship. He wanted more jewels. Rare metals. I offer to return it to Cesare for him and he snatches it from my arms!&lt;br /&gt;
*The arm is awkward. Clumsy. He tests the sharpened claws and engages a hidden surprise. A blade pops from the center! A sinister weapon, but is it practical? Not my concern.&lt;br /&gt;
*I leave Sabbatini to his games. He immediately pulls up a chair next to an attractive young woman and reveals his new arm. She flinches and leans away from him, but he strokes her cheek with those menacing claws. I shudder!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Bad Doctor==&lt;br /&gt;
[[Cesare Borgia|Cesare]] wants me to meet his murderous doctor, Malfatto, though I do not belive he really is a doctor. He is a predator of women. A monster. Cesare is testing my loyalty, but he may soon find he has destroyed what I had left.&lt;br /&gt;
&lt;br /&gt;
===A Taste For Violence===&lt;br /&gt;
[[File:A_taste_for_violence.jpg|thumb|A Taste For Violence]]&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Hooded Dress, 1 Courtesan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 55 XP, 772 florins.&lt;br /&gt;
&lt;br /&gt;
No sign of Malfatto. I am alone in the empty streets of Roma&#039;s poorest district. I have done my best to conceal myself, but I still feel vulnerable. Scared.&lt;br /&gt;
*I whisper Malfatto&#039;s name. It sounds ridiculous. Why have I agreed to this?&lt;br /&gt;
*A scream! A cry for help! She is nearby, but it is easy to get lost in these haphazard alleyways.&lt;br /&gt;
*She pleads with someone! Begs for her life! I run hard but cannot find her!&lt;br /&gt;
*She is sobbing now! I scold myself for coming unprepared! I should have studied the district, memorized its streets!&lt;br /&gt;
*A flash of black movement and then it disappears into the shadows. Malfatto?&lt;br /&gt;
*A poorly lit alcove. Violence hangs heavy in the air, though everything is still. I spot her! She looks like a broken doll at first, discarded in the alley. Then I see the blood. So much blood! I flee!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rat Trap===&lt;br /&gt;
[[File:Rat_Trap.jpg|thumb|Rat Trap]]&lt;br /&gt;
Requirements: 30 AP (per execution), 1 Elegant Gown, 1 Perfume (per execution), 1 Letter of Absolution (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 59 XP, 877 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare will not accept my refusal to find Malfatto. He will have me killed if I fail. After what I have seen his monster do, I cannot imagine those alleyways without shaking. Worse yet, he has asked me to wear one of my old courtesan outfits. Better to draw the monster&#039;s attention.&lt;br /&gt;
*A few crowds on the street tonight. I want to stay near people, but I know Malfatto will avoid them. I must travel alone.&lt;br /&gt;
*A hand on my shoulder! I scream and spin around. It is only a drunken fool! He nearly slobbers on my dress. I push him to the ground!&lt;br /&gt;
*I hear the echo of my own footsteps. My nervous breathing. I flinch at any other sounds. Rustling in the dark. Whispers.&lt;br /&gt;
*In the corner! I see something! A glint of light on a lens. It moves. The bone-white beak! It is him!&lt;br /&gt;
*Malfatto lunges for me! I sidestep him. I yell Cesare&#039;s name at him! Demand that he listens! He grabs me and then notices the document in my hand. Hestitates. Takes it.&lt;br /&gt;
*Malfatto does not read the document. He simply stares at me through his sinister mask. Cocks his head. I back away. He does not move.&lt;br /&gt;
&lt;br /&gt;
===HouseCall===&lt;br /&gt;
[[File:Housecall.jpg|thumb|HouseCall]]&lt;br /&gt;
Requirements: 50 AP (per execution), 1 Iron Fan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 99 XP, 1365 florins.&lt;br /&gt;
&lt;br /&gt;
I am done with Cesare. Done with the mad people who surround him. I will leave Roma within the week. I return to the home Cesare has provided. Luxurious. Excessive. I drink to calm myself, but sleep does not come easy.&lt;br /&gt;
*I feel a prick at my neck! Believing it to be an insect, I swat it away, but my hand connects with something solid! A syringe! Malfatto is in my room! What has he — can&#039;t think! Poisoned?&lt;br /&gt;
*I stumble over the opposite side of the bed and onto my feet! My legs tremble beneath me! I scramble to a nearby table, grabbing for my fan!&lt;br /&gt;
*Malfatto faces me. Still. Syringe dropped to the floor. He is waiting me out! Waiting for the poison to overcome me!&lt;br /&gt;
*I unfold my fan, exposing a blossom of blades. I cannot see his face, but Malfatto&#039;s posture betrays fear! Have his victims ever fought back?&lt;br /&gt;
*I charge Malfatto, slashing violently! He backs into a wall and I shred his doctor&#039;s garb. I have drawn blood! Is it enough? I lose my vision!&lt;br /&gt;
*My mind plummets! My ears ring! I collapse. Malfatto ... what will you do?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scorned===&lt;br /&gt;
[[File:Scorned.jpg|thumb|Scorned]]&lt;br /&gt;
Requirements: 60 AP (per execution), 1 Papal Guard, 1 Courier Pigeon (per execution), 1 Sealed Secret Orders (per execution).&lt;br /&gt;
&lt;br /&gt;
Reward: 118 XP, 1151 florins.&lt;br /&gt;
&lt;br /&gt;
I live! My balance is off. My eyes struggle to stay clear. Malfatto is gone, but he has spilled his insides across my floor. They trail to my window. I cut him badly! Cesare will not protect me. I must appeal to his enemies. Offer a deal.&lt;br /&gt;
*I know the [[Assassins]] have been watching me. They may even be past clients or friends. We have watched them as well. My work with Baltasar showed me how they operate. How I can find them.&lt;br /&gt;
*Their system for communication is crude. They use pigeon coops to trade messages. Assignments. The rooftops are forbidden, but we have seen one of Cesare&#039;s own guards leaving letters in the coops. Assassins picking them up.&lt;br /&gt;
*I write a list. Names of Cesare&#039;s agents. Everyone I know. Even those who were kind to me. I will cripple him!&lt;br /&gt;
*As expected, I find Cesare&#039;s traitorous guard placing letters in a pigeon coop. I confront him. At first he denies any knowledge, but when I produce a letter for the &amp;quot;men in white,&amp;quot; he agrees to deliver it.&lt;br /&gt;
*Inside my letter, an offer to help the Assassins in their fight against Cesare in any way I can. They may be the only ones who can protect me from his wrath. I spend the rest of the day in large crowds. Well lit areas. If they want to find me, they will.&lt;br /&gt;
*Francesco Vecellio. The blossoming painter. I never would have suspected. He tells me the list has been given to someone reliable. That my worries will soon be over. He tells me my work is far from finished.&lt;br /&gt;
&lt;br /&gt;
==Reaping The Whirlwind==&lt;br /&gt;
The Assassins have allowed me to follow them, but insist that I keep my distance as they deal with Cesare&#039;s agents from my list. I want to see them. I need to see that they finish the job.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fired===&lt;br /&gt;
[[File:Fired.jpg|thumb|Fired]]&lt;br /&gt;
Requirements: 40 Ap (per execution), 5 Assassin&#039;s Bow, 15 Longswords, 5 Assassins, 15 Cento Occhi Thief.&lt;br /&gt;
&lt;br /&gt;
Rewards: 80 XP, 1170 florins.&lt;br /&gt;
&lt;br /&gt;
I do not wish Rocco Teipolo&#039;s death, but a large portion of Cesare&#039;s army owes him loyalty. We cannot hope to match the price, so he leaves us no other option.&lt;br /&gt;
*The mercenaries training outside are dispatched in a heartbeat! The Assassins coordinate their arrows, fire nearly all at once, and every shot finds its mark!&lt;br /&gt;
*More mercenaries burst from the training grounds, these in heavy armor. The Assassins move in close, their speed unmatched! They attack in pairs, taking advantage of the armored mercenaries&#039; lowered mobility. The second wave is soon bested!&lt;br /&gt;
*The Assassins wait before moving into the building. They call me to them with a hand sign.&lt;br /&gt;
*They ask me to indicate the defenses inside the building. I point to the walls, explaining what is on the other side of each. Before I can finish, they are moving again!&lt;br /&gt;
*The veteran mercenaries stand beside Rocco. We outnumber them, but they manage to kill two of ours before they are overcome!&lt;br /&gt;
*Rocco waves a single short sword, challenging a dozen Assassins. He knows he has lost, yet he wears a broad smile. This is the end he has fantasized! The Assassins do not disappoint!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===No Encore===&lt;br /&gt;
[[File:No_Encore.jpg|thumb|No Encore]]&lt;br /&gt;
Requirements: 34 Ap (per execution), 2 [[Crossbow]]s, 1 Iron fan, 10 Assassins, 5 Rapiers, 3 [[Smoke Bomb]]s, 10 Crossbow Bolts.&lt;br /&gt;
&lt;br /&gt;
Rewards: 68 XP, 1072 florins.&lt;br /&gt;
&lt;br /&gt;
We catch the fools performing on the street. They are involved in a ridiculous dance, fueled by a musician plucking at a battered instrument. They are too deep in their performance to notice the crowd changing around them.&lt;br /&gt;
*The Assassins begin to infiltrate the crowd, subtle at first, but soon filling it with white hoods.&lt;br /&gt;
*Caha spins and throws a smoke bomb into the crowd! Some of the Assassins choke! Others shrug it off and give chase! I open my hand fan to disperse the cloud.&lt;br /&gt;
*The crowd scatters and Cahin attempts to slip away. He fails! Assassins block his path! He produces a slender dagger. A poor counter to their rapiers. He is agile enough to keep up with them for a while, even cutting one man&#039;s face, but he soon collapses with four swords running through his gut!&lt;br /&gt;
*Caha cries out to her brother! Turns to face us, her own daggers unsheathed! She dashes right for me!&lt;br /&gt;
*The Assassins hold. They are enjoying this! I deflect Caha&#039;s attack with my bladed fan and slash her arm! She drops her weapon! She jabs and kicks and I mark her skin for each assault! Finally, she yields and crawls over to her brother&#039;s corpse.&lt;br /&gt;
*Caha cradles her brother&#039;s body. Removes his mask and strokes his cheek. She doesn&#039;t acknowledge the Assassin approaching her from behind. Doesn&#039;t hear him load his crossbow or the snap as he fires a bolt into her head.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Out Played===&lt;br /&gt;
[[File:Outplayed.jpg|thumb|Outplayed]]&lt;br /&gt;
Rquirements: 30 AP (per execution), 1 Bearded Axe, 1 Assassin, 5 Lock Picking Tools.&lt;br /&gt;
&lt;br /&gt;
Rewards: 60 AP, 760 florins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Assassins plan to hit Baltasar&#039;s barber shop. A decoy. I direct them towards his real hideout, which is blocks away. He will not be easily ambushed.&lt;br /&gt;
*The Assassins manage to avoid the first trap. They pull open the front door and roll away, causing a nasty blast that tears off a large piece of the frame! I have never seen anything like it!&lt;br /&gt;
*Inside. Nothing. We search for trap doors. There! A pull-down ladder that leads up to an attic!&lt;br /&gt;
*One Assassin heads up. We hear the whistle of his daggers! The thump when they connect! He cries out!&lt;br /&gt;
*They pull the wounded man back down to our floor. His face is red, his eyes leaking. He tells us he reacted to a man in the corner, hidden in shadows. A trap - a fake man stuffed with some sort of burning powder! We can smell it. Sharp.&lt;br /&gt;
*I glance out the window beside me. Baltasar! He is outside. He carries a torch! A look of shock as he recognizes my face. He lights the building!&lt;br /&gt;
*We flee the building! We manage to reach the street before Baltasar&#039;s fire grows out of control. No sign of the spy. I doubt that he has fled Roma. He enjoys this game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Moving Target===&lt;br /&gt;
[[File:Moving_target.jpg|thumb|Moving Target]]&lt;br /&gt;
Requirements: 30 AP (per execution), 10 Assassins, 5 Arquebusiers, 20 Arrows.&lt;br /&gt;
&lt;br /&gt;
Rewards: 62 XP, 994 florins.&lt;br /&gt;
&lt;br /&gt;
Baltasar escaped. I cannot afford to let him live. We spied on the Assassins together and I know more than they believe. I am a liability. On the other side, Baltasar may have told Cesare about my betrayal, which means the Borgia will be looking for me. I must find him!&lt;br /&gt;
*I watch Baltasar&#039;s barber shop. He isn&#039;t likely to return, but there is a small chance he has left something behind. The night passes. If he returned, I never saw him.&lt;br /&gt;
*Little remains of the ravaged hideout, but I search the debris for any clues that might lead me to Baltasar. I find a letter untouched by flame.&lt;br /&gt;
*Instructions. Baltasar admires my move. Wants to meet. Discuss options. Work a better deal.&lt;br /&gt;
*I arrive at the warehouse. Scout it. Only Baltasar sitting at a table inside. He bows and welcomes me. Begins to guess at my plan, my motivations. He is right on most counts. He has not told Cesare about my betrayal. My failure would reflect poorly on Cesare&#039;s master spy.&lt;br /&gt;
*He apologizes. Several riflemen step out from behind large crates in the room! Level their guns. I bow my head.&lt;br /&gt;
*I prepare for the incoming shots, but hear no gunfire! I open my eyes. Baltasar is dead, slumped over the table! His men have been killed as well, an arrow sticking out of each one. The Assassins!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fair Game===&lt;br /&gt;
[[File:Fair_Game.jpg|thumb|Fair Game]]&lt;br /&gt;
Requirements: 60 AP (per execution), 1 Replica Hidden Blade, 1 Iron fan, 1 Black Leather Cloak, 1 Ink, 1 [[Poison]] vial.&lt;br /&gt;
&lt;br /&gt;
Rewards: 120 XP, 1404 florins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Baltasar and I created Il Lupo. He dresses as his enemy. Wields their intricate weapons. Uses their techniques. Effective, if not perfect, imitations. With Baltasar dead, Il Lupo remains the only one who can tie me to any harm done to the Assassins.&lt;br /&gt;
*We have a signal for contact. A symbol left on the statue Pasquino. He will meet me by the docks at sunset.&lt;br /&gt;
*I hear a cry! A splash behind me! Il Lupo has his wrist blades extended. They fold clumsily compared to an Assassin, but the blood on his demonstrates their efficiency. He tells me I was being followed. No longer.&lt;br /&gt;
*Il Lupo asks why I have summoned him. I point to a ship far out from the wharf. I explain that Cesare has a target for him aboard. Lies. He gazes out. Considers the mission. Asks how he will reach it unseen.&lt;br /&gt;
*I open my fan blades quietly and then rake him across the back! He responds with a backhanded smack. I tumble, nose dripping! His fang-like blades are out again. He moves in for the kill!&lt;br /&gt;
*He runs at me! I lunge towards him, kicking his legs. He falls to the ground, but recovers with a flawless, practiced roll! He unsheathes a rapier. I have no defense! Just a moment longer. Work. Work!&lt;br /&gt;
*He keels over, vomiting! His whole body quivers. He curses me. Questions me. I give him no response. Once the poison has finished his work, I roll his body into the water. Satisfied that we had no witnesses, I leave the docks.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy]]&lt;/div&gt;</summary>
		<author><name>76.28.207.79</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Project_Legacy&amp;diff=68533</id>
		<title>Assassin&#039;s Creed: Project Legacy</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Project_Legacy&amp;diff=68533"/>
		<updated>2010-11-17T05:19:12Z</updated>

		<summary type="html">&lt;p&gt;76.28.207.79: &lt;/p&gt;
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&lt;div&gt;{{sourceless}}&amp;lt;br/ /&amp;gt;&lt;br /&gt;
[[File:Project_Legacy.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;&#039;&#039;&#039; is a [http://apps.facebook.com/projectlegacy/ Facebook] game, designed as a promotion for &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Players are recruits for [[Abstergo Industries]] who relive the genetic memories of other individuals, who so far seem all to be [[Assassins]]. There are four chapters in the &amp;quot;Italian Wars&amp;quot; pack: Chapter 1 focuses on [[Bartolomeo d&#039;Alviano]] during the [[Battle of Agnadello]], Chapter 2 focuses on [[Francesco Vecellio]] on a mission to kill a target, Chapter 3 focuses on [[Mario Auditore]] and the protection of [[Monteriggioni]] and Chapter 4 focuses on [[Perotto Calderon]]. The &amp;quot;Rome&amp;quot; pack was released on November 15, 2010. There are four chapters in the &amp;quot;Rome&amp;quot; pack as well. Chapter 1 focuses on the memories of Fiora Cavazza.&lt;br /&gt;
&lt;br /&gt;
[[File:PL_Loading_Screen.jpg|thumb|The loading screen.]]&lt;br /&gt;
It has been said that &#039;&#039;Project Legacy&#039;&#039; and &#039;&#039;Brotherhood&#039;&#039; will be able to connect with one another, with &#039;&#039;Project Legacy&#039;&#039;&#039;s Exp points and Florins being able to be used to unlock content in &#039;&#039;Brotherhood&#039;&#039;. Finding and combining the Auditore Trail Mnemonic Set can be used to unlock &#039;&#039;Brotherhood&#039;&#039; content. One assumes that the Achievements for &#039;&#039;Project Legacy&#039;&#039; will also help unlock content as well. A developer&#039;s post on the Ubisoft UK Assassin&#039;s Creed board implies that Uplay points can be unlocked through &#039;&#039;Project Legacy&#039;&#039;, which would presumably allow players to unlock all the Uplay unlocks in &#039;&#039;Brotherhood&#039;&#039;, as &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; has a greater number of unlocks than it has in-game point rewards.&lt;br /&gt;
&lt;br /&gt;
For the Achievements that can be gained in-game, refer to &#039;&#039;[[Assassin&#039;s Creed: Project Legacy Achievements]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Italian Wars - Chapters 1 through 4==&lt;br /&gt;
: &#039;&#039;Main Article: [[Chapter 1 - Bartolomeo d&#039;Alviano]]&#039;&#039;&lt;br /&gt;
Welcome to the DDS Program. Please remain still while we synchronize your first assignment. In 1509 CE, the [[Battle of Agnadello]] dealt a devastating blow to the Venetian army. You will relive this battle through the eyes and mind of one of its captains, [[Bartolomeo d&#039;Alviano]]. Please report any anomalies you encounter.&lt;br /&gt;
: &#039;&#039;Main Article: [[Chapter 2 - Francesco Vecellio]]&#039;&#039;&lt;br /&gt;
You may feel mild discomfort during synchronization. This is normal. It is important to maintain your concentration. History places [[Niccolò di Pitigliano]] death in Lonigo, Italy in the year 1510 CE. Our data supports this fact. But the circumstances of his death require further investigation. Please take notes and report your findings.&lt;br /&gt;
: &#039;&#039;Main Article: [[Chapter 3 - Mario Auditore]]&#039;&#039;&lt;br /&gt;
We are now synchronizing the DDS. For your safety, please report any nosebleeds, vertigo, nausea, or hallucinations. Land-hungry [[Florence]] sought possession of the walled city of [[Monteriggioni]], but it held strong for years under the guidance of the Auditore family. You will dissect the memories of [[Mario Auditore]] who struggled to keep his city safe through the latter half of the 15th century.&lt;br /&gt;
: &#039;&#039;Main Article: [[Chapter 4 - Perotto Calderon]]&#039;&#039;&lt;br /&gt;
While we prepare to synchronize, please listen to the following questions. Be sure to report any difficulties you have answering. What is your name? Where do you live? What year is it? We have a unique window into the lives and secrets of the infamous [[House of Borgia|Borgia]] family. The DDS has recovered the memories of one of their trusted couriers, [[Perotto Calderon]] . Your task is to find out exactly what he discovered.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rome==&lt;br /&gt;
:&#039;&#039;Main Article: [[Chapter 1 - Fiora Cavazza]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please wait a moment while we synchronize the DDS. You may find yourself daydreaming more often and sleeping less. This is a normal side effect of the program. Many of Rome&#039;s biggest names spent their lesiure time indulging in its many brothels. They were ideal information hubs for those eager to scale the social ladder. Fiora Cavazza was one such courtesan. Investigate her contacts; find out who she knew, and what she did with that knowledge.&lt;br /&gt;
:&#039;&#039;Main Article: [[Chapter 2 - Giovanni Borgia]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The DDS is going to try to synchronize you with the memories of a child. This may be confusing for you at first, as you will lose your ability to convey complex thought, but your mind should quickly adapt. The truth behind the real parents of Giovanni Borgia, the &amp;quot;Child of Rome,&amp;quot; has long baffled historians. But even more perplexing is Giovanni&#039;s insignificant life that followed. How does one stand right in the center of the hurricane and remain untouched? Your task is to learn what history has hidden from us.&lt;br /&gt;
:&#039;&#039;Main Article: [[Chapter 3 - Francesco Vecellio]] &#039;&#039;&lt;br /&gt;
Now synching the DDS system. We&#039;re going to take a moment to test your emotional range. Please focus on a fond memory. Good. Now focus on a painful memory. Perfect. Just prior to the death of Pope Alexander VI, Cesare Borgia began to lose his grip on Rome. Though you won&#039;t find any mention of it in the history books, we suspect a powerful underground movement worked to overthrow the corrupt dynasty. See what you can learn.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main Article: [[Chapter 4 - Giovanni Borgia]] &#039;&#039;&lt;br /&gt;
Preparing to synchronize. Note that we are experiencing a small system glitch that may cause a subtle ringing in your ears. It should pass as you enter the memory. The new world was plundered in the 15th Century. Explorers became conquerers. &#039;&#039;La Noche Triste&#039;&#039; or the Night of Sorrows was a bloody uprising between the Aztecs and the Spanish conquistadors. Hernan Cortes himself was driven from Tenochtitlan. Firsthand reports of the massacre present opposing perspectives. Find the truth.&lt;br /&gt;
&lt;br /&gt;
==Mnemonic Sets==&lt;br /&gt;
:&#039;&#039;Main Article: [[Mnemonic Set]]s&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Territories==&lt;br /&gt;
:&#039;&#039;Main Article: [[Territories]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
:&#039;&#039;Main Article: [[Assassin&#039;s Creed: Project Legacy Crafting|Crafting]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Project Legacy Florins and XP Farming Guide==&lt;br /&gt;
This guide breaks down the most efficient/profitable quests if you are ever in need of florins or xp. To be considered, the quests cannot require consumables unless these can be bought at a cheap cost with a decent net gain. These calculations are based on an Intrigue skill of 62 so especially for a lot of the money losing or unprofitable quests i.e. the crafting based ones, These figures are only to be used as a rough guide unless you are around the same level or higher since those quests only become profitable once the applicable skill(s) are raised adequately. The best missions to farm are bolded below, and the rest are listed alternatives that are also decent depending on what&#039;s available to you and how many AP&#039;s you have at the time. &#039;&#039;Guide complete up to Chapter 3.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*xpr - xp per AP&lt;br /&gt;
*fpr - florins per AP&lt;br /&gt;
&lt;br /&gt;
===Best Quests In Summary===&lt;br /&gt;
*Chapter 1, Vying For The Village, &#039;&#039;&#039;Stand&#039;&#039;&#039;: 7 AP, 11 XP, 220 florins &#039;&#039;&#039;1.57 xpr 31 fpr&#039;&#039;&#039; - If you&#039;re out requirements for all the other missions for whatever reasons, this is your best standby. &#039;&#039;Decent xp and florins&#039;&#039;&lt;br /&gt;
*Chapter 2, Bloodwork, &#039;&#039;&#039;Professionals&#039;&#039;&#039;: 3 AP 5 XP, 220 florins &#039;&#039;&#039;1.6 xpr&#039;&#039;&#039;, &#039;&#039;&#039;117.3 fpr not counting pigeon, 57.3 fpr with pigeon purchase&#039;&#039;&#039; &#039;&#039;Best for florins for small AP investment&#039;&#039;&lt;br /&gt;
*Chapter 2, Bloodwork, &#039;&#039;&#039;Into The Den&#039;&#039;&#039;: 12 AP, 19 XP, 550 florins 1.&#039;&#039;&#039;58 xpr 45.83 fpr &#039;&#039;&#039;&#039;&#039;Best alternative for florin farming, depending on left over AP&#039;s and whether you can reafford investment into requirements if they&#039;ve been consumed&#039;&#039;&lt;br /&gt;
*Chapter 3, Defensive Measures, &#039;&#039;&#039;Running the Ramparts&#039;&#039;&#039;: 5AP 10 XP, 150 florins, &#039;&#039;&#039;2 xpr 30 fpr &#039;&#039;&#039;&#039;&#039;Best for XP , recommend you keep one spare monterrigioni mercenary once you have the requirements as it can be expensive to repurchase them again later when they&#039;ve been used up to craft military units&#039;&#039;&lt;br /&gt;
*Chapter 3, Cleaning House, &#039;&#039;&#039;Mano a Mano&#039;&#039;&#039;: 20 AP, 44 XP, 1144 florins &#039;&#039;&#039;2.2 xpr&#039;&#039;&#039; &#039;&#039;&#039;57.2 fpr&#039;&#039;&#039; &#039;&#039;Best for florins AND XP / dual farming&#039;&#039;&lt;br /&gt;
*Chapter 3, Storm Warning, &#039;&#039;&#039;Blindfold&#039;&#039;&#039;: 10AP, 23 XP, 300 florins &#039;&#039;&#039;2.3 xpr 30 fpr&#039;&#039;&#039;&lt;br /&gt;
*Chapter 4, The Lady&#039;s Favor, &#039;&#039;&#039;Tempting Fate&#039;&#039;&#039;: 28AP, 74 XP, 710 florins,&#039;&#039;&#039; 2.6 xpr&#039;&#039;&#039; &#039;&#039;&#039;25.35 fpr &#039;&#039;&#039;&lt;br /&gt;
*Chapter 4, The Lady&#039;s Favor, &#039;&#039;&#039;Matchmaker&#039;&#039;&#039;: 10AP, 26 XP, 161 florins&#039;&#039;&#039; 2.6 xpr 16.1 fpr&#039;&#039;&#039;&lt;br /&gt;
*Chapter 4, The Lady&#039;s Favor,&#039;&#039;&#039; She Who Has Everything&#039;&#039;&#039;: 9AP, 24 XP, 150 florins &#039;&#039;&#039;2.6 xpr 16.6 fpr &#039;&#039;&#039;&#039;&#039;Best exp for a the smallest AP investment possible&#039;&#039;&lt;br /&gt;
*Chapter 4, Psychosomatic, &#039;&#039;&#039;Revelation&#039;&#039;&#039;: 75AP, 233 XP, 999 florins &#039;&#039;&#039;3.10 xpr 13.32 fpr&#039;&#039;&#039;&#039;&#039; Great XP, the worst for florins&#039;&#039;&lt;br /&gt;
*Chapter 4, Life And Death, &#039;&#039;&#039;Bloodhounds&#039;&#039;&#039;: 60AP, 192 XP, 1468 florins &#039;&#039;&#039;3.2 xpr 24.46 fpr &#039;&#039;&#039;&#039;&#039;Best for EXP and decent Florins&#039;&#039;&lt;br /&gt;
*Chapter 4, Life And Death, &#039;&#039;&#039;Crescendo&#039;&#039;&#039;: 80AP, 256 XP, 1888 florins &#039;&#039;&#039;3.2 xpr 23.6 fpr&#039;&#039;&#039; &#039;&#039;Second best EXP and Florins&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: Professionals, Into The Den, Mano A Mano should be your bread-and-butter farming for florins and xp in general. After you beat the &amp;quot;game&amp;quot; Bloodhounds should be your go to for EXP.&lt;br /&gt;
&lt;br /&gt;
===Alternatives===&lt;br /&gt;
*Chapter 2, Bloodwork&lt;br /&gt;
**&#039;&#039;&#039;Crowd Control&#039;&#039;&#039;: 7 AP 11xp 260 florins 1.57xpr 37 fpr.&lt;br /&gt;
**&#039;&#039;&#039;Cruel Efficiency&#039;&#039;&#039;: 10 AP, 16xp 456 florins 1.6 xpr, 28.5 fpr.&lt;br /&gt;
*Chapter 3, Cleaning House, &#039;&#039;&#039;Cornered&#039;&#039;&#039;: 15 AP 32xp, 850 florins 2.13 xpr 56.6 fpr.&lt;br /&gt;
&lt;br /&gt;
===Making and Saving Money from Crafting===&lt;br /&gt;
====Missions Made Easier/More Profitable by Crafting====&lt;br /&gt;
If you have excess materials and can craft the expensive requirements for these missions, then you can make a LOT more bang for your AP buck than the other recommended farming missions, assuming you already have materials. These can save you a lot of AP to get ahead in missions once you have the money you need, but otherwise if you are buying the requirements each time, the net xp and florin gain rates are not impressive. Take advantage of these missions if you can.&lt;br /&gt;
*Chapter 2 On The Hunt, &#039;&#039;&#039;Character Assassination&#039;&#039;&#039;: 4 AP 6xp 712 florins (req expensive gift 212 florins net if not) 1.5 apr &#039;&#039;&#039;178 fpr&#039;&#039;&#039;&lt;br /&gt;
*Chapter 2, Bloodwork, &#039;&#039;&#039;Boxing In&#039;&#039;&#039;: 5Ap 7xp ( -22 florins net) 768 florins otherwise, &#039;&#039;&#039;153.6 fpr&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====An Overview of Crafting Chains====&lt;br /&gt;
A player can make or save money through the use of crafting chains. A &amp;lt;u&amp;gt;crafting chain&amp;lt;/u&amp;gt; is a group of craftings, in which the product of one crafting is either the final product or an ingredient in another, the product of which is, in turn, either the final product or an ingredient in another crafting, etc. Crafting chains are often done for the purpose of making money by selling the final product. In an ideal crafting chain, all of the ingredients can be purchased for a far lower price than the final product can be sold for, leading to large profit margins. Crafting chains can also be used to obtain otherwise expensive or difficult-to-acquire mission requirement items from far cheaper or more easily obtained ingredients. The profit/savings margin of a crafting chain is obviously important, but there are other considerations as well. For example, whether a crafting chain whose ingredients, some or all of which, can only be obtained as chance items from missions or a crafting chain whose ingredients, some or all of which, can be obtained through purchase, is easier to complete, depending upon the player&#039;s AP&#039;s and whether or not they have sufficient florins or mission requirements, and whether or not to purchase the ingredients for a crafting chain or try to obtain them as chance items from the appropriate mission, if they can be acquired either way. The number of craftings a crafting chain entails and how they ar sequenced is another important consideration; a crafting chain that is more lucrative but requires more craftings or whose craftings are sequenced unfavorably (i.e., several craftings in the crafting chain cannot be performed at the same time, but rather must follow one another chronologically because the products of some are the ingredients of other) may not be worth the extra time and effort as compared to a crafting chain requiring less or more suitably sequenced (many craftings can be performed at one time) craftings.&lt;br /&gt;
&lt;br /&gt;
====Determining a Crafting Chain&#039;s Profit or Savings Margin Algebraically====&lt;br /&gt;
You can determine a crafting chain&#039;s profit margin by modeling it algebraically, substituting values in for the variables, and solving. The basic algebraic model of the profit of a crafting chain is the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;T=SF(1+I/100)-(C&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;M&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;+C&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;M&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;+C&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;M&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;)&amp;lt;/math&amp;gt; where T represents the profit, S represents the base selling price of the final product, &amp;lt;math&amp;gt;F&amp;lt;/math&amp;gt; represents the number of the final product obtained, and &amp;lt;math&amp;gt;I&amp;lt;/math&amp;gt; represents the average Intrigue stat of the player over the time of the sale of all of ookie.net/__cb28291/common/skins/common/blank.gif&amp;quot; type=&amp;quot;ext&amp;quot; /&amp;gt;&#039;s and &#039;s represent the purchasing price of and number of, respectively, each material, or, in other words, ingredient, purchased and used in the crafting chain. A player will need to use more or less &amp;lt;math&amp;gt;C&amp;lt;/math&amp;gt;&#039;s and &amp;lt;math&amp;gt;M&amp;lt;/math&amp;gt;&#039;s (with the appropriate subscripts) for crafting chains with more or fewer purchased ingredients than 3, although few require more than 3 purchased ingredients. Here is an explanation of each part of the right side of the equation:&lt;br /&gt;
*&amp;lt;math&amp;gt;SF(1+I/100)&amp;lt;/math&amp;gt;: the income of the crafting chain. &amp;lt;math&amp;gt;SF&amp;lt;/math&amp;gt; determines the base selling price of the entire stock of the final product produced, which, multiplied by &amp;lt;math&amp;gt;(1+I/100)&amp;lt;/math&amp;gt;, (the modifier placed on the base selling price of any sold item by the player&#039;s average Intrigue stat over the time of the sale of all of the item), determines the final selling price of the entire stock of the final product, aka, the income of the crafting chain.&lt;br /&gt;
*&amp;lt;math&amp;gt;(C&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;M&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;+C&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;M&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;+C&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;M&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;)&amp;lt;/math&amp;gt;: the cost of the crafting chain. The cost of each ingredient, multiplied by the number of it used, gives the cost of the stock of each ingredient purchased. Added together, they equal the entire cost of the crafting chain.&lt;br /&gt;
One crafting chain with a large profit margin, particularly useful in the 3rd memory sequence, starts with coal and ends with poisoned daggers. The cheapest/most lucrative way to complete this crafting chain is to extract pyrite from coal, combine the pyrite with saltpeter to get vitriol, and then combine the vitriol with unpoisoned daggers to get poisoned daggers. It will be used here as an example of how to algebraically model, and subsequently determine, the profit of a crafting chain.&lt;br /&gt;
&lt;br /&gt;
Here is the algebraic model of the profit of the crafting chain:&lt;br /&gt;
&amp;lt;math&amp;gt;T=750C&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;PVP&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;(1+I/100)-(150C+100CP+200CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;V)&amp;lt;/math&amp;gt;, where &amp;lt;math&amp;gt;C&amp;lt;/math&amp;gt; represents the number of coals used, &amp;lt;math&amp;gt;P&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;&amp;lt;/math&amp;gt; represents the average number of doses of pyrite obtained per extraction from coal (can be 1 to 2), &amp;lt;math&amp;gt;V&amp;lt;/math&amp;gt; represents the average number of doses of vitriol produced per combination of pyrite and saltpeter (can be 1 to 2), and &amp;lt;math&amp;gt;P&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;/math&amp;gt; represents the average number of poisoned daggers produced per combination of vitriol and a dagger (can be 1 to 2). Here is an explanation of each part of the right side of the equation:&lt;br /&gt;
&lt;br /&gt;
The first part: &amp;lt;math&amp;gt;750CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;VP&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;(1+I/100)&amp;lt;/math&amp;gt;. The income of the crafting chain. Explained further:&lt;br /&gt;
&lt;br /&gt;
*750: the base selling price, of a poisoned dagger.&lt;br /&gt;
*&amp;lt;math&amp;gt;CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;VP&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;/math&amp;gt;: the number of poisoned daggers produced.&lt;br /&gt;
The second part: &amp;lt;math&amp;gt;-(150C+100CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;+200CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;V)&amp;lt;/math&amp;gt;. The cost of the crafting chain with no ingredients left over. Explained further:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;math&amp;gt;150C&amp;lt;/math&amp;gt;: 150 is the purchasing price of a coal, which, multiplied by &amp;lt;math&amp;gt;C&amp;lt;/math&amp;gt; (the number of coals used), gives the cost of the stock of coal used.&lt;br /&gt;
*&amp;lt;math&amp;gt;100CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;&amp;lt;/math&amp;gt;: 100 is the purchasing price of a dose of saltpeter, which, multiplied by CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; (the number of doses of pyrite obtained, giving the number of doses of saltpeter needed to use up all the pyrite obtained), gives the cost of the stock of saltpeter used.&lt;br /&gt;
*&amp;lt;math&amp;gt;200CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;V&amp;lt;/math&amp;gt;: 200 is the cost of an unpoisoned dagger, which, multplied by &amp;lt;math&amp;gt;CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;V&amp;lt;/math&amp;gt; (the number of doses of vitriol produced, giving the number of unpoisoned daggers needed to use up all the vitriol produced), gives the cost of the stock of unpoisoned daggers used.&lt;br /&gt;
Here is a demonstration of how to solve the equation, assuming the hypothetical player started with 1 coal, obtained an average of 2 products at each step of the crafting chain, and had an average Intrigue stat of 30 over the time of the sale of all of the poisoned daggers produced.&lt;br /&gt;
&lt;br /&gt;
*The original equation: &amp;lt;math&amp;gt;T=750CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;VP&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;(1+I/100)-(150C+100CP&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;+200CP&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;V)&amp;lt;/math&amp;gt;&lt;br /&gt;
*Substituting for the variables: &amp;lt;math&amp;gt;T=750(1)(2)(2)(2)(1+30/100)-(150(1)+100(1)(2)+200(1)(2)(2))&amp;lt;/math&amp;gt;&lt;br /&gt;
*Performing multiplication and division inside the parentheses: &amp;lt;math&amp;gt;T=750(1)(2)(2)(2)(1+0.3)-(150+200+800)&amp;lt;/math&amp;gt;&lt;br /&gt;
*Performing addition and subtraction inside the parentheses (note that 1,150 is the cost of the crafting chain): &amp;lt;math&amp;gt;T=750(1)(2)(2)(2)(1.3)-1,150&amp;lt;/math&amp;gt;&lt;br /&gt;
*Performing multiplication and division (note that 7,800 is the income of the crafting chain): &amp;lt;math&amp;gt;T=7,800-1,150&amp;lt;/math&amp;gt;&lt;br /&gt;
*Performing addition and subtraction: &amp;lt;math&amp;gt;T=6,650&amp;lt;/math&amp;gt;&lt;br /&gt;
So the player&#039;s profit from the crafting chain is 6,650.&lt;br /&gt;
&lt;br /&gt;
====Profitable Crafting Chains and their Algebraic Models====&lt;br /&gt;
Memorize the expression (1+I/100). You will see it in the algebraic model of every selling crafting chain, because it represents the modifier placed on the price of any sold item by a player&#039;s Intrigue stat.&lt;br /&gt;
&lt;br /&gt;
*Coal to Matchlock Rifle:&lt;br /&gt;
**Flowchart: Coal-&amp;gt;Pyrite, Pyrite+Olive (wood)+Tin+Copper-&amp;gt;Matchlock Rifle.&lt;br /&gt;
&lt;br /&gt;
The Coal to Matchlock Rifle chain is extremely profitable, with a base price of 7500, but requires olives, tin and copper, which cannot be purchased. These are fairly easy to get from the Digging In and Lumbering missions.&lt;br /&gt;
&lt;br /&gt;
==Mail==&lt;br /&gt;
After completing surveys, Abstergo or a mysterious figure named [[Erudito]] may send you e-mails in reaction to your answers. These are currently known e-mails:&lt;br /&gt;
&lt;br /&gt;
===Entry Survey===&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;HISTORY&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we stated: &amp;quot;History is accurate.&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;Historians pride themselves on unbiased accuracy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Certainly many historians strive for accuracy, but how can we put faith in documents written before we were born? How can we trust that personal opinion and prejudice has been removed from the material? This is why you are so important to our project. By reliving actual memories, you will help us uncover the truth. Together, our team will rewrite history.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;HISTORY&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we stated: &amp;quot;History is accurate.&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;History is only as accurate as the author of the book.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
What if you could meet the author of the book? Observe a battle from either side? This is why you are so important to our project. By reliving actual memories, you will help us uncover the truth. Together, our team will rewrite history.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;HISTORY&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we stated: &amp;quot;History is accurate.&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;We should worry about the future.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
No doubt you&#039;ve heard George Santayana&#039;s legendary quote - &amp;quot;Those who cannot remember the past are condemned to repeat it.&amp;quot; We believe that reliving the past and uncovering the truth will help us create a better future. Together, our team will experience new perspectives within historical events. Together, we will rewrite history.&lt;br /&gt;
&lt;br /&gt;
===After Chapter 1===&lt;br /&gt;
From: Erudito&lt;br /&gt;
&lt;br /&gt;
Subject: You need to start playing it safe&lt;br /&gt;
&lt;br /&gt;
Careful... I&#039;m all for sticking it to Abstergo, but open defiance will get you cut off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Erudito&lt;br /&gt;
&lt;br /&gt;
Subject: Yes, there are wrong answers&lt;br /&gt;
&lt;br /&gt;
You offered Abstergo a list of your ancestors? I&#039;d avoid sending them that list, if I were you. Haven&#039;t you wondered where they farm memories for the DDS?&lt;br /&gt;
&lt;br /&gt;
(Note: This message is sent when responding to the statement &amp;quot;I have Italian ancestors.&amp;quot; by offering Abstergo a list of your documented genealogy.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;ANCESTRY&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we stated: &amp;quot;I have Italian ancestors.&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;I have never researched my genealogy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We can help you. If you visit the Abstergo offices in your area, our colleagues will provide you with a quick and relatively painless genetic test. As we are currently proving, each person contains valuable knowledge passed along through genetic memory. Perhaps you even hold within you answers to some of history&#039;s greatest mysteries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Abstergo Industries Subject: Your answer to &amp;quot;ANCESTRY&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we stated: &amp;quot;I have Italian ancestors.&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;Not that I know of.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perhaps it&#039;s something you should research. As we are currently proving, each person contains valuable knowledge passed along through genetic memory. Perhaps you even hold within you answers to some of history&#039;s greatest mysteries.&lt;br /&gt;
&lt;br /&gt;
===After Chapter 2===&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;INFLUENCE&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we stated: &amp;quot;People are easily manipulated.&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;History has proven that statement time and again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Correct. As you explore the DDS, you will confirm it to be a constant historical truth. Understanding this offers a more realistic view of the world today. Why does &amp;quot;manipulate&amp;quot; need to have such a negative connotation? Why can&#039;t the followers follow the great into greatness?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Erudito&lt;br /&gt;
&lt;br /&gt;
Subject: You&#039;d be surprised...&lt;br /&gt;
&lt;br /&gt;
Are you sure you&#039;re not being manipulated? None of us are free from the influence of others. You just need to make sure you&#039;re listening to the right ones.&lt;br /&gt;
&lt;br /&gt;
(Note: This is a response to an answer to the &amp;quot;INFLUENCE&amp;quot; question obtained when you answer that if they suspect you of being easily manipulated, then they are wrong.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Erudito&lt;br /&gt;
&lt;br /&gt;
Subject: You won&#039;t impress them&lt;br /&gt;
&lt;br /&gt;
You say you generally get what you want from people. That&#039;s a confident statement, almost a challenge. You may believe Abstergo is looking for such confidence. No. They&#039;re looking for servants.&lt;br /&gt;
&lt;br /&gt;
(Note: This message is sent when responding to the &amp;quot;INFLUENCE&amp;quot; question by saying that you generally get what you want from people.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Erudito&lt;br /&gt;
&lt;br /&gt;
Subject: Well played?&lt;br /&gt;
&lt;br /&gt;
Are you really a poor manipulator or did you just answer that way to deceive Abstergo? Either way, you&#039;re flying below the radar, which is a good thing.&lt;br /&gt;
&lt;br /&gt;
(Note: This is a response to an answer to the &amp;quot;INFLUENCE&amp;quot; question, if you say you&#039;re not good at manipulating people.)&lt;br /&gt;
&lt;br /&gt;
===After Chapter 3===&lt;br /&gt;
From: Erudito&lt;br /&gt;
&lt;br /&gt;
Subject: Hello?&lt;br /&gt;
&lt;br /&gt;
Seriously? You asked them which side to take? Either you&#039;re making fun of them (not wise) or they owe you an &amp;quot;Abstergo&#039;s #1 Buttkisser&amp;quot; mug for your desk.&lt;br /&gt;
&lt;br /&gt;
(Note: This message is received after answering the &amp;quot;EMPATHY&amp;quot; question with &amp;quot;Whose side do you want me to take?&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;EMPATHY&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we stated: &amp;quot;You find yourself taking the side of the subject in each memory.&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;It depends on the subject.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It&#039;s only natural you&#039;d empathize with the subjects behind the memories and those with a stronger synch will be harder to resist. You&#039;re viewing the events through one perspective, one that is often convinced it is doing the right thing. I wonder how you would feel if we sent you the memories of that same subject&#039;s rival for review.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;EMPATHY&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we stated: &amp;quot;You find yourself taking the side of the subject in each memory.&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;It&#039;s hard to see both sides of the story.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
An astute observation. It&#039;s rare to find a memory where the subject cannot wholeheartedly justify his actions. DDS users are easily influenced by the induced fugue state, but your clear vision is impressive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;EMPATHY&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we stated: &amp;quot;You find yourself taking the side of the subject in each memory.&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;No. I&#039;m simply observing their actions. I don&#039;t empathize.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It&#039;s interesting that you do not feel any empathy during your memory reviews. Your file tells us you passed our test criteria to ensure a solid link with the DDS, so the synchronization should be making an impact. I will forward your report to our engineers to see if we can increase the signal strength.&lt;br /&gt;
&lt;br /&gt;
===After Chapter 4===&lt;br /&gt;
From: Erudito&lt;br /&gt;
&lt;br /&gt;
Subject: No Subject&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;:)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Note: This message is received after answering the survey question &amp;quot;What do you know about Erudito?&amp;quot; with &amp;quot;Erudito?&amp;quot;. Erudito is happy that you pretended not to know about him.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;INTRUDER&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we asked: &amp;quot;What do you know about Erudito?&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;He seems to know an awful lot about your subject matter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
First, we must stress the dangers of associating with outside connections that force their way into the DDS system. Not only do you risk termination of your contract with us, but you may force us to pursue legal options. You have been a tremendous asset to our program, but you must understand that contact with this &amp;quot;Erudito&amp;quot; user will not be tolerated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Abstergo Industries&lt;br /&gt;
&lt;br /&gt;
Subject: Your answer to &amp;quot;INTRUDER&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the quiz, we asked: &amp;quot;What do you know about Erudito?&amp;quot;&amp;lt;br/ /&amp;gt;&lt;br /&gt;
You responded: &amp;quot;You can follow up through email. I am willing to submit a full report if you request one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thank you for your offer to file a report on &amp;quot;Erudito.&amp;quot; Please be thorough. If we can track his patterns, we can begin to block his access to the DDS system and continue our work without further interruptions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From Erudito&lt;br /&gt;
&lt;br /&gt;
Subject: Someone&#039;s been naughty...&lt;br /&gt;
&lt;br /&gt;
You reported me? That stings. Not that it really matters... I am miles ahead of these goons. I&#039;m going to have to work harder to open your eyes, aren&#039;t I?&lt;br /&gt;
&lt;br /&gt;
(Note: This message is received after answering the survey question &amp;quot;What do you know about Erudito?&amp;quot; with &amp;quot;I&#039;ve already filed a full report on him.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:ACPL_promo_code.png|thumb|Promotional Code screen.|left]]&lt;br /&gt;
==Promotional Code==&lt;br /&gt;
‎Entering &#039;&#039;&#039;7D05C12C&#039;&#039;&#039; under Special Code will give you an extra item in your inventory called Erudito&#039;s Network, with the description &amp;quot;Work for Abstergo, report to us.&amp;quot; It can&#039;t be bought or sold, and at random intervals, it will cause Erudito to &amp;quot;assist&amp;quot; you with either an experience boost, a florin boost, an increased chance for chance items, or an increased chance for a mnemonic.&lt;br /&gt;
Some users have experienced an issue with the Erudito assisted florin gain, wherein they receive a slight florin loss instead; however, this issue seems to be very uncommon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlockables in Assassin&#039;s Creed Brotherhood==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Name&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|How to obtain&lt;br /&gt;
|-&lt;br /&gt;
|Venetian Cape&lt;br /&gt;
|Complete &amp;quot;Auditore Trail&amp;quot; mnemonic set. &amp;lt;ref&amp;gt;[http://www.facebook.com/assassinscreed/posts/100705613334271 Assassin&#039;s Creed Facebook Page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Florentine Cape&lt;br /&gt;
|Complete &amp;quot;Auditore Trail&amp;quot; mnemonic set. &amp;lt;ref&amp;gt;[http://www.facebook.com/assassinscreed/posts/100705613334271 Assassin&#039;s Creed Facebook Page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes and references==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Series]]&lt;/div&gt;</summary>
		<author><name>76.28.207.79</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_1_%E2%80%93_Fiora_Cavazza&amp;diff=455693</id>
		<title>Rome: Chapter 1 – Fiora Cavazza</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome:_Chapter_1_%E2%80%93_Fiora_Cavazza&amp;diff=455693"/>
		<updated>2010-11-17T01:58:48Z</updated>

		<summary type="html">&lt;p&gt;76.28.207.79: /* Scorned */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chapter 1 of the Rome Pack of the Facebook game&#039;&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In-Game Introduction Video==&lt;br /&gt;
[[Video:Assasin&#039;s Creed: Project Legacy - Rome, Chapter 1 - Fiora Cavazza|thumb|450px|right]]Video Summary: &amp;quot;Please wait a moment while we synchronize the DDS. You may find yourself daydreaming more often and sleeping less. This is a normal side effect of the program. Many of Rome&#039;s biggest names spent their lesiure time indulging in its many brothels. They were ideal information hubs for those eager to scale the social ladder. Fiora Cavazza was one such courtesan. Investigate her contacts; find out who she knew, and what she did with that knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
﻿&lt;br /&gt;
&lt;br /&gt;
==Who You Know==&lt;br /&gt;
The Rosa in Fiore bustles with clients, most of them disgusting. Madonna Solari pushes us to mingle. Flirt. Romance. Seduce. Whatever necessary. Men of power are quick to share it for a night of fantasy. There is no shortage of coin nor hedonist in Roma and business has never been better.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Playing Nice===&lt;br /&gt;
[[File:Playing_Nice.jpg|thumb|Playing Nice]]&lt;br /&gt;
Requirements: 12 AP (per execution)&lt;br /&gt;
&lt;br /&gt;
Rewards: 25XP, 357 florins.&lt;br /&gt;
&lt;br /&gt;
Filth can be hidden by shadows. Foul smells masked by stronger scents, mostly imported. Disease is … difficult. Madonna Solari is quick to dismiss any girl with symptoms, but with so many sailors playing in foreign lands, I fear we face a losing battle. Still, our work continues.&lt;br /&gt;
*This one seems nice enough. He has some minor connections. We trade poetry. His teeth appear as though they wish to escape his mouth; they garble his speech and I struggle to understand him. Fortunately, he has no desire to kiss me.&lt;br /&gt;
*Another partner. He wears a rash upon his chest. Inflamed, discolored scales. I turn him away. Disgusting! I am told he may retaliate, that he is a military commander. I scoff.&lt;br /&gt;
*This mercenary is handsome. Opulent. He will pay me well. His face bears several battle scars. Noble women must find them unattractive, but I think they give him character. He begins to undress, so I do the same.&lt;br /&gt;
*A lady of adventure! I invite her in. Women pose much less risk, though they risk much being seen with us. She is an artist. She knows at least one of the masters, though she will not reveal his name. Perhaps next time.&lt;br /&gt;
*I have seen this man speak outside his church. Ristoro. An insatiable beast, making a mockery of his frock. He denies it, but we all know he serves the Borgia. I tolerate his perversions.&lt;br /&gt;
*No impressive connections today, but my job requires persistence. I need only one powerful “friend” and I will be done with Madame Solari. Done with the Rosa in Fiore. I am not ungrateful. I am a fine wine served in a low class tavern.&lt;br /&gt;
&lt;br /&gt;
===Flirting With Danger===&lt;br /&gt;
[[File:FLIRTING_WITH_DANGER.jpg|thumb|Flirting With The Danger]]&lt;br /&gt;
Requirements: 14 AP (per execution), Colorful Frock.&lt;br /&gt;
&lt;br /&gt;
Rewards: 25XP, 357 florins.&lt;br /&gt;
&lt;br /&gt;
The Jubilee has brought all types of people to Roma. Some famous. Some wealthy. We have a promising group of guests today. I put on a smile. A swagger to my step. This may be the day.&lt;br /&gt;
*This one claims to be a prince. He is perfumed. His fake scent overpowers mine. He has put more time into his hair than I have. Every curl immaculate. Every whisker of his beard trimmed and ordered. Every word from his mouth groomed as well.&lt;br /&gt;
*A treasure chest of an ambassador! He yearns to share his secrets and I promise him confidentiality. Golden coins begin to tumble from his mouth!&lt;br /&gt;
*I entertain a banker from Firenze. I expected significant gratuity. I should have known better. Still, he has introduced me to some of his powerful companions.&lt;br /&gt;
*A thick accent. I cannot place it. He has obviously travelled far for the Jubilee and he is looking to relax. I help him. He begins to share stories about his country and its views on Italia. His views are dangerous. He tells me several of Roma’s politicians agree with him.&lt;br /&gt;
*An hour with a gentleman! He woos me. Dotes on me. Begins to ask me questions. I see! He plays the game as well. We trade information.&lt;br /&gt;
*I have made allies today. Gained insight into Roma’s social circle. The other girls are jealous. Good. I have earned everything I have.&lt;br /&gt;
&lt;br /&gt;
===Payoff===&lt;br /&gt;
[[File:Payoff.jpg|thumb|Payoff]]&lt;br /&gt;
Requirements: 15 AP (per execution), 3 Smugglers, 2 Slavers, 2 Doctors, 4 Politicians, 2 Frocks, 2 Courtesans.&lt;br /&gt;
&lt;br /&gt;
Rewards: 27 XP, 366 florins&lt;br /&gt;
&lt;br /&gt;
Tonight I am to escort Santino, Madonna Solari’s brother. I will take one of his arms and Lucia the other. He is a dangerous man. A swindler. I complain but soon realize that no amount of protest will make any difference.&lt;br /&gt;
*Santino delivers payments. Bribes. He does not speak long enough for me to learn his contacts. Who are these men?&lt;br /&gt;
*Threats, now. Santino punches a man! Demands information. He gets it. Shipping routes. Slave trading?&lt;br /&gt;
*I question Santino, but he responds with a slap! Lucia defends me and receives the same answer!&lt;br /&gt;
*Santino tells us to wait in a courtyard and knocks on a nearby door. There is no answer. He kicks it several times, but it does not give. He fumes and swears!&lt;br /&gt;
*We are sworn to silence, though we do not know what we have seen. He punctuates his threat with a flash of his dagger. I am not impressed, but Lucia weeps.&lt;br /&gt;
*I am left with only the slightest comprehension of Santino’s business, which appears to be crumbling. His anger betrays his fear. His mistakes have made him enemies. He assures us his sister will hear of our cooperation and then he leaves. After he has turned the corner. I spit.&lt;br /&gt;
&lt;br /&gt;
===He Walked In===&lt;br /&gt;
[[File:He_Walked_In.jpg|thumb|He Walked In]]&lt;br /&gt;
Requirements: 17 AP (per execution), 1 Perfume (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 31 XP, 376 florins.&lt;br /&gt;
&lt;br /&gt;
Santino enters the Rosa in Fiore. He wears a bruise on his cheek. A man follows behind him. Well-dressed. Hawk eyes. Noble. I recognize him at once – Cesare Borgia. Cesare studies the room, considering each girl. Our eyes lock and he smiles. He gestures me to him.&lt;br /&gt;
*The Borgia are corrupt. Everyone knows it. Few speak it. I do not concern myself with morals. How could I, in this business? Besides, his charisma is intoxicating. I am immediately drawn to him.&lt;br /&gt;
*He questions me about my night with Santino. I try to hide my opinions, but fail. He is skilled. He reads my face. Finally, I tell him what I suspect. He confirms it. Santino and his sister have been dabbling in trades where they are unwelcome.&lt;br /&gt;
*Cesare asks about my clients. Borgia in particular. I tell him I have never heard the name before. He smiles. I pass his test.&lt;br /&gt;
*I begin to undress, perhaps a bit too eager. He stops me.&lt;br /&gt;
*Cesare asks me about my ambitions. He is the first.&lt;br /&gt;
*Cesare explains the situation. In exchange for their lives, Madonna Solari and Santino have given Cesare the pick of one girl. Me. I will leave the Rosa in Fiore and move into luxury, merely posing as a courtesan. I accept. Not that there was a choice.&lt;br /&gt;
&lt;br /&gt;
==Black Market==&lt;br /&gt;
I have served the Borgia for six years now. Done horrible things. Seen the fantastic. I regret none of it. A war has made its way to Roma, fought in the streets, the senate, and the churches. Cesare has tasked me to coordinate his shadow army.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Price of Faith===&lt;br /&gt;
[[File:The_Price_of_Faith.jpg|thumb|The Price Of Faith]]&lt;br /&gt;
Requirements: 10 AP (per execution), 1 Ritual Dagger, 1 Courtesan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 19 XP, 132 florins.&lt;br /&gt;
&lt;br /&gt;
I have brought flesh for Brother Ristoro’s appetite. New girls eager for experience. In return, Ristoro has prepared church documents and trinkets for Cesare’s agents. I have avoided the worm since my time at the Rosa in Fiore. I hope he has forgotten my face.&lt;br /&gt;
*He does not even glance at the other girls. He walks right to me and puts a hand upon my cheek. Tells me I was always his favorite. I kick him between the legs and threaten him with Cesare’s wrath! He whimpers.&lt;br /&gt;
*Ristoro opens several drawers and produces religious icons and amulets. He believes they will be useful to Cesare’s plan. I am not convinced, but I take them.&lt;br /&gt;
*I exaggerate Cesare’s request. A little extra coin for myself. Payment for having to gaze upon this wretched man.&lt;br /&gt;
*Ristoro hands me a stack of documents. He says it is filled with pardons and payments for Cesare’s contacts. Officially sealed by the Church. Why anyone would give this man such power is beyond me.&lt;br /&gt;
*Ristoro provides me with various pieces of religious gear. Junk. I am not sure that I can put any of it to use, but I take it anyway. Perhaps he toys with me.&lt;br /&gt;
*As I turn to leave, Ristoro tries again to touch me. The girls move into his path and pull him away, giggling. They have a long night ahead. I almost feel guilty leaving them behind.&lt;br /&gt;
&lt;br /&gt;
===Go-To Girl===&lt;br /&gt;
[[File:Go-To_Girl.jpg|thumb|Go-To Girl]]&lt;br /&gt;
Requirements: 12 AP (per execution), 1 Semi-Precious stone.&lt;br /&gt;
&lt;br /&gt;
Rewards: 22 AP, 0 florins&lt;br /&gt;
&lt;br /&gt;
I manage to collect the requested items from Lia and pay her the coin. She keeps her palm open. Good girl. I give her the rest of her payment and she clucks her disapproval. I tip her.&lt;br /&gt;
*I try to make conversation. She is uninterested. She hands me some blood-stained relic and smiles.&lt;br /&gt;
*Now this is a treasure! Not one I particularly need, but I cannot imagine where she obtained it. She does seem proud.&lt;br /&gt;
*How did she get this past the guards? Of course. Cesare owns the guards. Is there nothing out of this woman&#039;s reach?&lt;br /&gt;
*The room smells of death. Heavy with insects. It would not surprise me to find the previous owner&#039;s body on the other side of the counter&lt;br /&gt;
*I cannot fathom why Cesare would want any of these random objects.&lt;br /&gt;
&lt;br /&gt;
===...And The Beast===&lt;br /&gt;
[[File:And_the_Beast.jpg|thumb|And The Beast]]&lt;br /&gt;
Requirements: 10 AP (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 18 XP, 170 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare employs his own blacksmith, Auguste Oberlin. A former Swiss mercenary and weaponcrafter. I knock on his shop door. My my. Aren’t you an ox of a man? Then he speaks. Articulate. Intelligent. I am shocked.&lt;br /&gt;
*He slaps me on the shoulder as I enter his shop. It stings! He offers me a drink.&lt;br /&gt;
*He shows me a wide range of standard weaponry. I relay Cesare’s requests and have Auguste deliver the weapons to my helpers outside.&lt;br /&gt;
*I notice small drawings covering most of one wall, starting with crude designs at the top and progressing to beautiful, intricate revisions near the bottom. Auguste explains that he distributes Borgia propaganda in Roma. I am amazed. How do such large hands produce such fine detail?&lt;br /&gt;
*Auguste asks about Cesare’s more bizarre requests. I tell him what I know. Cesare has several renowned inventors and engineers in his employ. Rethinking weapons of war. Creating new ones.&lt;br /&gt;
*The smith’s wife tells me I have overstayed my welcome. Demands that I leave. Auguste shouts back at her. The two growl at each other like wild dogs.&lt;br /&gt;
*Auguste urges me to visit to him again. Carrying the last box of supplies, I push through the door. I promise him I will return. His wife scowls and I reply with a challenging wink.&lt;br /&gt;
&lt;br /&gt;
===Spare Parts===&lt;br /&gt;
[[File:Spare_Parts.jpg|thumb|Spare Parts]]&lt;br /&gt;
Requirements: 12 AP (per execution), 1 Inventors Tools, 1 Modified Arquebus, 1 Gold, 2 Copper, 2 Zinc.&lt;br /&gt;
&lt;br /&gt;
Rewards: 22 XP, 189 florins.&lt;br /&gt;
&lt;br /&gt;
Gaspar de la Croix. Engineer. Marksman. Recluse. He frightens me, but His technical skills are unprecedented. His workshop is humble but overfilled. It is difficult to navigate without knocking over his myriad tools.&lt;br /&gt;
*Gaspar is singing in French. A sad song. I sense loss in his strained voice. What has he lost? I wait for him to finish before I speak. He startles.&lt;br /&gt;
*The engineer is distant. He barely acknowledges me. Most of the parts he has repaired are already packed nicely into boxes.&lt;br /&gt;
*He asks me uncomfortable questions. Have I ever witnessed death? Is death drive by fate, chance, or choice? I do not answer him.&lt;br /&gt;
*He tinkers with a weapon. Aims it towards the clouded window. Squints at the shadows of people as they pass on the street outside. Sighs. Puts it back on the table and adjusts it further.&lt;br /&gt;
*I offer Gaspar his payment, but he tells me it is not necessary. I leave it on his workbench anyway.&lt;br /&gt;
*I thank Gaspar for his help. He answers with a subtle shrug. A haunted man. I am careful to avoid his front window as I walk away from his workshop.&lt;br /&gt;
&lt;br /&gt;
==Underground Army==&lt;br /&gt;
Cesare&#039;s personal collection of misfits and miscreants grows, their only purpose to create strife within Roma. I am to meet with his key soldiers. Coordinate plans. Provide supplies. Study his animals in the wild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hired Muscle===&lt;br /&gt;
[[File:Hired_Muscle.jpg|thumb|Hired Muscle]]&lt;br /&gt;
Requirements: 14 AP (per execution), 1 Cinqueda, 1 MatchLock Rifle, 2 War Hammers, 2 Pikes, 2 Spears, 3 Long Swords.&lt;br /&gt;
&lt;br /&gt;
Rewards: 26 XP, 480 florins.&lt;br /&gt;
&lt;br /&gt;
The condottiero Rocco Tiepolo collects warriors. Prides himself on acquiring exotic mercenaries and tactics. He is expensive, but the Borgia have no shortage of money. When I arrive, he is waiting for me. Food on the table. He pours wine.&lt;br /&gt;
&lt;br /&gt;
*I pick the mercenaries with obvious battle scars. A clear sign that they know what to expect. Tiepolo corrects me. Says all of his men have slain countless rivals, so those without scars are more impressive.&lt;br /&gt;
*Some men show off their weapons. Brag about their exploits. Tease. I look for the silent ones. The serious faces.&lt;br /&gt;
*Tiepolo instructs two of his mercenaries to fight for my favor as we dine. They are brutal. Each draws blood from the other. No small wounds, either. When they are finished, I tell Tiepolo I am not interested in damaged mercenaries. We both laugh.&lt;br /&gt;
*The mercenaries ask where they will be sent to fight. I tell them I suspect Roma will be their battleground. They protest, but Tiepolo silences them.&lt;br /&gt;
*Tiepolo shows me paintings of his own exploits. He has only lost two battles in decades of combat, but he commanded neither. I ask if he is for sale. He tells me Cesare will have to send more coin for that. He asks if I am for sale and I tell him that I have already been purchased.&lt;br /&gt;
*Tiepolo invites me to stay longer. Tempting, but I decline. He hands me a signed contract for each man I have selected and I pay him with a pouch of Cesare&#039;s coin. The mercenaries are eager for battle. I promise them they will find one soon enough.&lt;br /&gt;
&lt;br /&gt;
===The Heedless Horseman===&lt;br /&gt;
[[File:The_headless_horseman.jpg|thumb|The Headless Horseman]]&lt;br /&gt;
Requirements: 17 AP, (per execution), 4 Slavers, 6 Courier Horses, 8 Roman Sentries, 1 Decorative Armor, 2 Heralds, 1 Curio.&lt;br /&gt;
&lt;br /&gt;
Rewards: 32 XP 456 florins.&lt;br /&gt;
&lt;br /&gt;
Donato Mancini is Cesare&#039;s finest horseman, perhaps better than Cesare himself. The Borgia have gathered for a private race today. The Circo Massimo. I am to bribe Donato to let Cesare win. Threaten him if he will not.&lt;br /&gt;
*Donato is a confident man. His horse is completely under his control as he approaches and bows. I signal my men to present him with a gift. Exceptional armor. He dismounts and orders his assistants to help him fit into it.&lt;br /&gt;
*I relay Cesare&#039;s threat to Donato. He is not surprised. He tells me the winner will win the race. There are no other factors.&lt;br /&gt;
*I sit beside Lucrezia Borgia. She refuses to look at me. Thinks me a plaything for Cesare. Perhaps I am. The race begins! Cesare rushes ahead of Donato. Is Cesare is [sic] the better rider?&lt;br /&gt;
*Donato advances, but is blocked by one of Cesare&#039;s officers. I hear Lucrezia mutter to an acquaintance. The rider is Teodor Viscardi. One of Cesare&#039;s henchmen.&lt;br /&gt;
*Teodor produces a blade. Thrusts it at Donato! Donato leans away, then kicks his horse to blaze past both Teodor and Cesare. The crowd gasps! Donato wins! Silence as he rides past us to claim his victory.&lt;br /&gt;
&lt;br /&gt;
===Rake===&lt;br /&gt;
Requirements: 15 AP (per execution), 1 Shiv, 1 Trinket, 2 Bauble.&lt;br /&gt;
&lt;br /&gt;
Rewards: 28 XP, 427 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare has sent me to meet with the Cento Occhi. Thieves. Many of them young. Lanz is their leader and Cesare believes he has led an attack on a Borgia carriage. He provides me with evidence. Tells me to make a deal with the gang. [[File:Rake.jpg|thumb|Rake]]&lt;br /&gt;
*I find Lanz outside a church, counting coins from a pouch he nicked. He does not look up, though he knows I am here. I throw a crude dagger into the dirt near his feet. Wide eyes. Apologies. He realizes I represent the Borgia.&lt;br /&gt;
*He reclaims his ugly weapon. Sheaths it. Offers to return the stolen money. I tell him he will do that and more. His gang will serve Cesare.&lt;br /&gt;
*Lanz tells me he has already spent the coin, but he will deliver a portion of it today. Good faith. He asks me to watch him work... if I can keep up.&lt;br /&gt;
*I watch him bump into a merchant in the crowd. He is gone before the man turns. Next, a noble woman. A priest. He steals from five people before he is spotted. The man calls for guards!&lt;br /&gt;
*A mounted guard charges into the square and Lanz pushes his victim beneath the horses&#039; hooves. The rider falls. I lose sight of Lanz for a moment, then realize he is halfway up the side of the building beneath me.&lt;br /&gt;
*Before Lanz leaves, I check my pockets. Everything seems to be in place. I believe Lanz will deliver payment. He fears Cesare.&lt;br /&gt;
&lt;br /&gt;
===Close Shave===&lt;br /&gt;
Requirements: 25 AP (per execution), 1 Straight Razor, 2 Plain Cloak, 1 Box Of Components.&lt;br /&gt;
&lt;br /&gt;
Rewards: 47 XP, 617 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare has employed a master spy. Baltasar da Silva. He hides behind the guise of a barber, though I am told he has no skill at it. Together, we will stalk Cesare&#039;s enemy - a league of assassins. There is much to learn. [[File:Close_Shave.jpg|thumb|Close Shave]]&lt;br /&gt;
*Cesare has thrown one of his own senators to the lions. A high profile man with big ambition, notorious for corruption. The senator barely survived an attack this morning, yet Cesare has afforded him no guards. We follow him, waiting for the Assassins to strike again.&lt;br /&gt;
*The senator remains indoors most of the week. Under Baltasar&#039;s lead, we are never spotted.&lt;br /&gt;
*The senator finally heads for the market. His walk is brisk. Paranoid. Eyes everywhere. Suddenly, a shadow overhead. The assassin is above us!&lt;br /&gt;
*The assassin leaps! As he lands upon the senator, a weapon protrudes from his wrist. Pierces his victim&#039;s neck! The cloaked killer mutters a few words and vanishes. We give chase! Gone.&lt;br /&gt;
*Baltasar grins. Though I feel failure, he is pleased by what he has learned. He takes notes.&lt;br /&gt;
*Though we lost sight of the assassin, we have learned much. The garb. The hidden blade. The technique. Baltasar will continue to stalk these cloaked killers and report back to me.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Oddities==&lt;br /&gt;
Cesare has put together an army of misfits. Cretins. I begin to doubt that he actually has a plan for Roma. It seems he has opened a cage let wild animals loose upon the city. Why has he chosen me to tame them?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Center Stage===&lt;br /&gt;
[[File:Centre_Stage.jpg|thumb|Centre Stage]]&lt;br /&gt;
Requirements: 30 AP (per execution), 2 Rondel, 1 Mask, 1 Seal Secret Orders.&lt;br /&gt;
&lt;br /&gt;
Rewards: 58 XP, 741 florins.&lt;br /&gt;
&lt;br /&gt;
I am dealing with fools! Two of them. Cahin and Caha. French. Brother and sister. Ridiculous costumes. Appropriate, I suppose, for this type of celebration. Our target has some claim to foreign royal blood, which they plan to spill.&lt;br /&gt;
*The fools put on an animated performance. They flip. Dance. Pretend to punch each other. Both fall down. The guests cheer!&lt;br /&gt;
*Caha begins to juggle. All eyes follow her. Cahin moves behind his victim, careful to keep attention on his sister.&lt;br /&gt;
*I draw my blade, waiting for the right cue. I lean towards the guest next to me.&lt;br /&gt;
*Cahin stabs a man through the back of his chair! A moment of confusion, then panic! Caha throws two of her juggled blades into the throats of two guests!&lt;br /&gt;
*The final guest screams and flees! I chase her down, tackling her over a chair! She begs for her life. To let her live wouold cost me mine. I finish her quickly.&lt;br /&gt;
*Cahin laughs his way through the door. Caha tips over a candelabrum before tumbling out behind him. I remain convinced that they are totally mad... yet fun!&lt;br /&gt;
&lt;br /&gt;
===Gallows Humor===&lt;br /&gt;
[[File:Gallows_Humor.jpg|thumb|Gallows Humor]]&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Executioner&#039;s Axe, 1 Letter Of Condemnation.&lt;br /&gt;
&lt;br /&gt;
Rewards: 54 XP, 694 florins.&lt;br /&gt;
&lt;br /&gt;
They call him Il Carnifice. Everyone assumes that executioners love their work. It is easier to accept that way. Make them the villain. They wear masks to avoid this stigma when the mask comes off. Not Il Carnefice. He loves the work as well as the mask. He sense my distaste. Enjoys it.&lt;br /&gt;
*Il Carnefice has been busy. His executions so commonplace that his crowd is dwindling. A few beggars and a handful of guards wait as he prepares the next rope.&lt;br /&gt;
*I hand him Cesare&#039;s condemnations. He flips through them briefly and replies with a serious look. Says my name is on the list! Flashes his axe! I am stunned. He smiles and then tosses the list to the side. Tells me he cannot read.&lt;br /&gt;
*The dead man hanging is an old client of mine. A friend. Did Cesare intend me to witness this?&lt;br /&gt;
*A bound man is escorted onto the platform. Head covered. He pleads with Il Carnefice. Proclaims his innocence. Il Carnefice comforts him. Says it is good because the innocent get to go to Heaven.&lt;br /&gt;
*He puts on a show! Cheering with his audience. Showing off the body parts he hacks from the bodies of the condemned. I vomit and he mocks me for the crowd.&lt;br /&gt;
*My time with the executioner is done for now. I take it for what it is. A warning from Cesare. I am more disgusted than intimidated by Cesare&#039;s beast.&lt;br /&gt;
&lt;br /&gt;
===Spider===&lt;br /&gt;
[[File:Spider.jpg|thumb|Spider]]&lt;br /&gt;
Requirements: 24 AP (per execution), 1 Deadly Prosthetic, 1 Letter Of Indulgence, 1 Valuable Antique.&lt;br /&gt;
&lt;br /&gt;
Rewards: 46 Xp, 636 florins.&lt;br /&gt;
&lt;br /&gt;
Silvestro Sabbatini. Claims to be noble. Dresses the part, but poorly. He is a panderer, buying his way into social circles. Speaking with a black tongue. Cesare lopped off his left arm for failure. I am to deliver his second chance.&lt;br /&gt;
*Sabbatini is the spider. In this small gathering, every person is potential prey. He senses every subtle social vibration. Always on watch. Listening. I am the new insect, stepping onto his web. I receive his full attention. I feel his mandibles twitch.&lt;br /&gt;
*He approaches, eyes wide and grin exaggerated. I hand him the monstrous mechanical arm.&lt;br /&gt;
*Sabbatini directs me to a back room. He actually believes none of these people have noticed his disfigurement. The replacement arm will only bring more attention to him. Still, I follow.&lt;br /&gt;
*He is disappointed in the device, despite the masterful craftsmanship. He wanted more jewels. Rare metals. I offer to return it to Cesare for him and he snatches it from my arms!&lt;br /&gt;
*The arm is awkward. Clumsy. He tests the sharpened claws and engages a hidden surprise. A blade pops from the center! A sinister weapon, but is it practical? Not my concern.&lt;br /&gt;
*I leave Sabbatini to his games. He immediately pulls up a chair next to an attractive young woman and reveals his new arm. She flinches and leans away from him, but he strokes her cheek with those menacing claws. I shudder!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Bad Doctor==&lt;br /&gt;
[[Cesare Borgia|Cesare]] wants me to meet his murderous doctor, Malfatto, though I do not belive he really is a doctor. He is a predator of women. A monster. Cesare is testing my loyalty, but he may soon find he has destroyed what I had left.&lt;br /&gt;
&lt;br /&gt;
===A Taste For Violence===&lt;br /&gt;
[[File:A_taste_for_violence.jpg|thumb|A Taste For Violence]]&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Hooded Dress, 1 Courtesan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 55 XP, 772 florins.&lt;br /&gt;
&lt;br /&gt;
No sign of Malfatto. I am alone in the empty streets of Roma&#039;s poorest district. I have done my best to conceal myself, but I still feel vulnerable. Scared.&lt;br /&gt;
*I whisper Malfatto&#039;s name. It sounds ridiculous. Why have I agreed to this?&lt;br /&gt;
*A scream! A cry for help! She is nearby, but it is easy to get lost in these haphazard alleyways.&lt;br /&gt;
*She pleads with someone! Begs for her life! I run hard but cannot find her!&lt;br /&gt;
*She is sobbing now! I scold myself for coming unprepared! I should have studied the district, memorized its streets!&lt;br /&gt;
*A flash of black movement and then it disappears into the shadows. Malfatto?&lt;br /&gt;
*A poorly lit alcove. Violence hangs heavy in the air, though everything is still. I spot her! She looks like a broken doll at first, discarded in the alley. Then I see the blood. So much blood! I flee!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rat Trap===&lt;br /&gt;
[[File:Rat_Trap.jpg|thumb|Rat Trap]]&lt;br /&gt;
Requirements: 30 AP (per execution), 1 Elegant Gown, 1 Perfume (per execution), 1 Letter of Absolution (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 59 XP, 877 florins.&lt;br /&gt;
&lt;br /&gt;
Cesare will not accept my refusal to find Malfatto. He will have me killed if I fail. After what I have seen his monster do, I cannot imagine those alleyways without shaking. Worse yet, he has asked me to wear one of my old courtesan outfits. Better to draw the monster&#039;s attention.&lt;br /&gt;
*A few crowds on the street tonight. I want to stay near people, but I know Malfatto will avoid them. I must travel alone.&lt;br /&gt;
*A hand on my shoulder! I scream and spin around. It is only a drunken fool! He nearly slobbers on my dress. I push him to the ground!&lt;br /&gt;
*I hear the echo of my own footsteps. My nervous breathing. I flinch at any other sounds. Rustling in the dark. Whispers.&lt;br /&gt;
*In the corner! I see something! A glint of light on a lens. It moves. The bone-white beak! It is him!&lt;br /&gt;
*Malfatto lunges for me! I sidestep him. I yell Cesare&#039;s name at him! Demand that he listens! He grabs me and then notices the document in my hand. Hestitates. Takes it.&lt;br /&gt;
*Malfatto does not read the document. He simply stares at me through his sinister mask. Cocks his head. I back away. He does not move.&lt;br /&gt;
&lt;br /&gt;
===HouseCall===&lt;br /&gt;
[[File:Housecall.jpg|thumb|HouseCall]]&lt;br /&gt;
Requirements: 50 AP (per execution), 1 Iron Fan.&lt;br /&gt;
&lt;br /&gt;
Rewards: 99 XP, 1365 florins.&lt;br /&gt;
&lt;br /&gt;
I am done with Cesare. Done with the mad people who surround him. I will leave Roma within the week. I return to the home Cesare has provided. Luxurious. Excessive. I drink to calm myself, but sleep does not come easy.&lt;br /&gt;
*I feel a prick at my neck! Believing it to be an insect, I swat it away, but my hand connects with something solid! A syringe! Malfatto is in my room! What has he — can&#039;t think! Poisoned?&lt;br /&gt;
*I stumble over the opposite side of the bed and onto my feet! My legs tremble beneath me! I scramble to a nearby table, grabbing for my fan!&lt;br /&gt;
*Malfatto faces me. Still. Syringe dropped to the floor. He is waiting me out! Waiting for the poison to overcome me!&lt;br /&gt;
*I unfold my fan, exposing a blossom of blades. I cannot see his face, but Malfatto&#039;s posture betrays fear! Have his victims ever fought back?&lt;br /&gt;
*I charge Malfatto, slashing violently! He backs into a wall and I shred his doctor&#039;s garb. I have drawn blood! Is it enough? I lose my vision!&lt;br /&gt;
*My mind plummets! My ears ring! I collapse. Malfatto ... what will you do?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scorned===&lt;br /&gt;
[[File:Scorned.jpg|thumb|Scorned]]&lt;br /&gt;
Requirements: 60 AP (per execution), 1 Papal Guard, 1 Courier Pigeon (per execution), 1 Sealed Secret Orders (per execution).&lt;br /&gt;
&lt;br /&gt;
Reward: 118 XP, 1151 florins.&lt;br /&gt;
&lt;br /&gt;
I live! My balance is off. My eyes struggle to stay clear. Malfatto is gone, but he has spilled his insides across my floor. They trail to my window. I cut him badly! Cesare will not protect me. I must appeal to his enemies. Offer a deal.&lt;br /&gt;
*I know the [[Assassins]] have been watching me. They may even be past clients or friends. We have watched them as well. My work with Baltasar showed me how they operate. How I can find them.&lt;br /&gt;
*Their system for communication is crude. They use pigeon coops to trade messages. Assignments. The rooftops are forbidden, but we have seen one of Cesare&#039;s own guards leaving letters in the coops. Assassins picking them up.&lt;br /&gt;
*I write a list. Names of Cesare&#039;s agents. Everyone I know. Even those who were kind to me. I will cripple him!&lt;br /&gt;
*As expected, I find Cesare&#039;s traitorous guard placing letters in a pigeon coop. I confront him. At first he denies any knowledge, but when I produce a letter for the &amp;quot;men in white,&amp;quot; he agrees to deliver it.&lt;br /&gt;
*Inside my letter, an offer to help the Assassins in their fight against Cesare in any way I can. They may be the only ones who can protect me from his wrath. I spend the rest of the day in large crowds. Well lit areas. If they want to find me, they will.&lt;br /&gt;
*Francesco Vecellio. The blossoming painter. I never would have suspected. He tells me the list has been given to someone reliable. That my worries will soon be over. He tells me my work is far from finished.&lt;br /&gt;
&lt;br /&gt;
==Reaping The Whirlwind==&lt;br /&gt;
The Assassins have allowed me to follow them, but insist that I keep my distance as they deal with Cesare&#039;s agents from my list. I want to see them. I need to see that they finish the job.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fired===&lt;br /&gt;
[[File:Fired.jpg|thumb|Fired]]&lt;br /&gt;
Requirements: 40 Ap (per execution), 5 Assassin&#039;s Bow, 15 Longswords, 5 Assassins, 15 Cento Occhi Thief.&lt;br /&gt;
&lt;br /&gt;
Rewards: 80 XP, 1170 florins.&lt;br /&gt;
&lt;br /&gt;
I do not wish Rocco Teipolo&#039;s death, but a large portion of Cesare&#039;s army owes him loyalty. We cannot hope to match the price, so he leaves us no other option.&lt;br /&gt;
*The mercenaries training outside are dispatched in a heartbeat! The Assassins coordinate their arrows, fire nearly all at once, and every shot finds its mark!&lt;br /&gt;
*More mercenaries burst from the training grounds, these in heavy armor. The Assassins move in close, their speed unmatched! They attack in pairs, taking advantage of the armored mercenaries&#039; lowered mobility. The second wave is soon bested!&lt;br /&gt;
*The Assassins wait before moving into the building. They call me to them with a hand sign.&lt;br /&gt;
*They ask me to indicate the defenses inside the building. I point to the walls, explaining what is on the other side of each. Before I can finish, they are moving again!&lt;br /&gt;
*The veteran mercenaries stand beside Rocco. We outnumber them, but they manage to kill two of ours before they are overcome!&lt;br /&gt;
*Rocco waves a single short sword, challenging a dozen Assassins. He knows he has lost, yet he wears a broad smile. This is the end he has fantasized! The Assassins do not disappoint!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===No Encore===&lt;br /&gt;
[[File:No_Encore.jpg|thumb|No Encore]]&lt;br /&gt;
Requirements: 34 Ap (per execution), 2 [[Crossbow]]s, 1 Iron fan, 10 Assassins, 5 Rapiers, 3 [[Smoke Bomb]]s, 10 Crossbow Bolts.&lt;br /&gt;
&lt;br /&gt;
Rewards: 68 XP, 1072 florins.&lt;br /&gt;
&lt;br /&gt;
We catch the fools performing on the street. They are involved in a ridiculous dance, fueled by a musician plucking at a battered instrument. They are too deep in their performance to notice the crowd changing around them.&lt;br /&gt;
*The Assassins begin to infiltrate the crowd, subtle at first, but soon filling it with white hoods.&lt;br /&gt;
*Caha spins and throws a smoke bomb into the crowd! Some of the Assassins choke! Others shrug it off and give chase! I open my hand fan to disperse the cloud.&lt;br /&gt;
*The crowd scatters and Cahin attempts to slip away. He fails! Assassins block his path! He produces a slender dagger. A poor counter to their rapiers. He is agile enough to keep up with them for a while, even cutting one man&#039;s face, but he soon collapses with four swords running through his gut!&lt;br /&gt;
*Caha cries out to her brother! Turns to face us, her own daggers unsheathed! She dashes right for me!&lt;br /&gt;
*The Assassins hold. They are enjoying this! I deflect Caha&#039;s attack with my bladed fan and slash her arm! She drops her weapon! She jabs and kicks and I mark her skin for each assault! Finally, she yields and crawls over to her brother&#039;s corpse.&lt;br /&gt;
*Caha cradles her brother&#039;s body. Removes his mask and strokes his cheek. She doesn&#039;t acknowledge the Assassin approaching her from behind. Doesn&#039;t hear him load his crossbow or the snap as he fires a bolt into her head.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
===Out Played===&lt;br /&gt;
[[File:Outplayed.jpg|thumb|Outplayed]]&lt;br /&gt;
Rquirements: 30 AP (per execution), 1 Bearded Axe, 1 Assassin, 5 Lock Picking Tools.&lt;br /&gt;
&lt;br /&gt;
Rewards: 60 AP, 760 florins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Assassins plan to hit Baltasar&#039;s barber shop. A decoy. I direct them towards his real hideout, which is blocks away. He will not be easily ambushed.&lt;br /&gt;
*The Assassins manage to avoid the first trap. They pull open the front door and roll away, causing a nasty blast that tears off a large piece of the frame! I have never seen anything like it!&lt;br /&gt;
*Inside. Nothing. We search for trap doors. There! A pull-down ladder that leads up to an attic!&lt;br /&gt;
*One Assassin heads up. We hear the whistle of his daggers! The thump when they connect! He cries out!&lt;br /&gt;
*They pull the wounded man back down to our floor. His face is red, his eyes leaking. He tells us he reacted to a man in the corner, hidden in shadows. A trap - a fake man stuffed with some sort of burning powder! We can smell it. Sharp.&lt;br /&gt;
*I glance out the window beside me. Baltasar! He is outside. He carries a torch! A look of shock as he recognizes my face. He lights the building!&lt;br /&gt;
*We flee the building! We manage to reach the street before Baltasar&#039;s fire grows out of control. No sign of the spy. I doubt that he has fled Roma. He enjoys this game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Moving Target===&lt;br /&gt;
[[File:Moving_target.jpg|thumb|Moving Target]]&lt;br /&gt;
Requirements: 30 AP (per execution), 10 Assassins, 5 Arquebusiers, 20 Arrows.&lt;br /&gt;
&lt;br /&gt;
Rewards: 62 XP, 994 florins.&lt;br /&gt;
&lt;br /&gt;
Baltasar escaped. I cannot afford to let him live. We spied on the Assassins together and I know more than they believe. I am a liability. On the other side, Baltasar may have told Cesare about my betrayal, which means the Borgia will be looking for me. I must find him!&lt;br /&gt;
*I watch Baltasar&#039;s barber shop. He isn&#039;t likely to return, but there is a small chance he has left something behind. The night passes. If he returned, I never saw him.&lt;br /&gt;
*Little remains of the ravaged hideout, but I search the debris for any clues that might lead me to Baltasar. I find a letter untouched by flame.&lt;br /&gt;
*Instructions. Baltasar admires my move. Wants to meet. Discuss options. Work a better deal.&lt;br /&gt;
*I arrive at the warehouse. Scout it. Only Baltasar sitting at a table inside. He bows and welcomes me. Begins to guess at my plan, my motivations. He is right on most counts. He has not told Cesare about my betrayal. My failure would reflect poorly on Cesare&#039;s master spy.&lt;br /&gt;
*He apologizes. Several riflemen step out from behind large crates in the room! Level their guns. I bow my head.&lt;br /&gt;
*I prepare for the incoming shots, but hear no gunfire! I open my eyes. Baltasar is dead, slumped over the table! His men have been killed as well, an arrow sticking out of each one. The Assassins!&lt;br /&gt;
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===Fair Game===&lt;br /&gt;
[[File:Fair_Game.jpg|thumb|Fair Game]]&lt;br /&gt;
Requirements: 60 AP (per execution), 1 Replica Hidden Blade, 1 Iron fan, 1 Black Leather Cloak, 1 Ink, 1 [[Poison]] vial.&lt;br /&gt;
&lt;br /&gt;
Rewards: 120 XP, 1404 florins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Baltasar and I created Il Lupo. He dresses as his enemy. Wields their intricate weapons. Uses their techniques. Effective, if not perfect, imitations. With Baltasar dead, Il Lupo remains the only one who can tie me to any harm done to the Assassins.&lt;br /&gt;
*We have a signal for contact. A symbol left on the statue Pasquino. He will meet me by the docks at sunset.&lt;br /&gt;
*I hear a cry! A splash behind me! Il Lupo has his wrist blades extended. They fold clumsily compared to an Assassin, but the blood on his demonstrates their efficiency. He tells me I was being followed. No longer.&lt;br /&gt;
*Il Lupo asks why I have summoned him. I point to a ship far out from the wharf. I explain that Cesare has a target for him aboard. Lies. He gazes out. Considers the mission. Asks how he will reach it unseen.&lt;br /&gt;
*I open my fan blades quietly and then rake him across the back! He responds with a backhanded smack. I tumble, nose dripping! His fang-like blades are out again. He moves in for the kill!&lt;br /&gt;
*He runs at me! I lunge towards him, kicking his legs. He falls to the ground, but recovers with a flawless, practiced roll! He unsheathes a rapier. I have no defense! Just a moment longer. Work. Work!&lt;br /&gt;
*He keels over, vomiting! His whole body quivers. He curses me. Questions me. I give him no response. Once the poison has finished his work, I roll his body into the water. Satisfied that we had no witnesses, I leave the docks.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy]]&lt;/div&gt;</summary>
		<author><name>76.28.207.79</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Italian_Wars:_Chapter_4_%E2%80%93_Perotto_Calderon&amp;diff=303346</id>
		<title>Italian Wars: Chapter 4 – Perotto Calderon</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Italian_Wars:_Chapter_4_%E2%80%93_Perotto_Calderon&amp;diff=303346"/>
		<updated>2010-11-15T05:44:45Z</updated>

		<summary type="html">&lt;p&gt;76.28.207.79: /* Laying Low */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chapter 4 of the Facebook game&#039;&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;.&lt;br /&gt;
==In-Game Introduction Video==&lt;br /&gt;
[[Video:Assassin&#039;s Creed: Project Legacy - Chapter 4|thumb|right|450px]]Video Summary: &amp;quot;While we prepare to synchronize, please listen to the following questions. Be sure to report any difficulties you have answering. What is your name? Where do you live? What year is it? We have a unique window into the lives and secrets of the infamous [[House of Borgia|Borgia]] family. The DDS has recovered the memories of one of their trusted couriers, [[Perotto Calderon]]. Your task is to find out exactly what he discovered.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==All Roads Lead to Rome==&lt;br /&gt;
[[File:PL_Memory_AllRoadsLeadToRome.jpg|thumb|left]][[Lucrezia Borgia]] lives in the San Sisto convent while her father, Pope Alexander VI, plots her next marriage. They believe me to be a mere courier, but my true loyalty lies with their sworn enemy.&lt;br /&gt;
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===All Ears===&lt;br /&gt;
Requirements: 12 AP (per execution), 1 Courier Disguise.&lt;br /&gt;
&lt;br /&gt;
Rewards: 30 XP, 204 florins.&lt;br /&gt;
&lt;br /&gt;
The Borgia are cruel and boastful! Though it pains me to eavesdrop upon their sadistic schemes and remain silent, I know this information will ultimately benefit my Brothers.&lt;br /&gt;
*Alexander&#039;s son, Cesare, presents his father with a list of executions while the two of them laugh! My stomach churns as I recognize a few of the names.&lt;br /&gt;
*They discuss Lucrezia like she is simple property they can sell to gain more power.[[File:All_Ears.jpg|thumb|All Ears]]&lt;br /&gt;
*I take some joy in hearing that they have lost ships to the Barbary Corsairs, but my heart sinks when I hear them proposing deals for the enemy captains.&lt;br /&gt;
*So much treachery masked behind the untouchable image of the holy Church! Disgusting!&lt;br /&gt;
*Girolamo Savonarola has been executed in Firenze! Alexander is upset by this news. It seems Savonarola had something they desired and now they have lost track of it!&lt;br /&gt;
*It was a profitable day in the Borgia lair! I walk away with knowledge of several upcoming deals, deceptions and plans for my Order to disrupt!&lt;br /&gt;
&lt;br /&gt;
===Masquerade===&lt;br /&gt;
Requirements: 16 AP (per execution), 1 Courier Disguise, 1 Courier Horse.&lt;br /&gt;
&lt;br /&gt;
Rewards: 40 XP, 288 florins.&lt;br /&gt;
&lt;br /&gt;
I spend a large portion of my time at the convent awaiting Lucrezia&#039;s replies for her father. I think she would prefer not to hear from him at all. She has sought refuge from his politics here, but I think we both know it will not last.&lt;br /&gt;
*I hear her crying as she reads her father&#039;s message. In a way, I feel responsible.&lt;br /&gt;
*I watch her face as she reads. She catches me staring and I quickly glance away.[[File:Masquerade_projectlegacy.jpg|thumb|Masquerade]]&lt;br /&gt;
*I already read the letter&#039;s contents. News about her ex-husband. Plans to bring her back from the convent. Eveything she would rather not think about.&lt;br /&gt;
*Sometimes she bites her lower lip when she reads. I can&#039;t help but smile.&lt;br /&gt;
*I have been tasked to open her letters as well, but I have stopped doing so. There will not be anything important for us in them.&lt;br /&gt;
*I do not enjoy deceiving Lucrezia, but in order to maintain my place in her father&#039;s circle, I must play the role of messenger. I wish I could rescue her from her family, but it is not my place.&lt;br /&gt;
&lt;br /&gt;
===Scrambled Letters===&lt;br /&gt;
Requirements: 8 AP (per execution), 1 Quill, 1 Ink (per execution), 1 Papal Seal (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 20 XP, 160 florins.&lt;br /&gt;
&lt;br /&gt;
With access to the seal and security of Alexander&#039;s letters, I spend much time browsing through his private correspondence. Often, my Brothers ask me to doctor letters with the pope&#039;s own handwriting and I am happy to oblige.[[File:Scrambled_Letters.jpg|thumb|Scrambled Letters]]&lt;br /&gt;
* These compliments were hollow anyway. May as well be insults, I say! I make the changes.&lt;br /&gt;
*I change a pardon to a condemnation. We were planning to assassinate this man anyway.&lt;br /&gt;
*I would never pay that much for furniture! I doubt Alexander would either, but now he has agreed to it.&lt;br /&gt;
*I write a letter from Alexander to his daughter. It is full of things a daughter needs to hear from her father. Things he would never say. I decide to burn it.&lt;br /&gt;
*My efforts will sting Alexander and his son soon enough, but I will be long gone before they can trace them back to me!&lt;br /&gt;
&lt;br /&gt;
==The Lady&#039;s Favor==&lt;br /&gt;
[[File:PL_Memory_TheLadysFavour.jpg|thumb|left]]I am a fool! I have decided to follow my heart rather than my instructions, but I cannot sit idle while Lucrezia&#039;s family destroys her life! I do not believe mine can continue without her.&lt;br /&gt;
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===She Who Has Everything===&lt;br /&gt;
Requirements: 9 AP (per execution), 1 Rare Gift (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 24 XP, 150 florins.&lt;br /&gt;
&lt;br /&gt;
Though I have seen the ornate gifts Lucrezia receives from her family&#039;s political allies, I feel that I must find something worthy of her beauty! I am a man of many resources, after all.&lt;br /&gt;
&lt;br /&gt;
*I manage to recover an expensive gift from one of my assignments. It only takes a little while to clean the blood from it.&lt;br /&gt;
*Using my position in Alexander&#039;s employ, I am able to redirect some gifts intended for the pope to Lucrezia instead.&lt;br /&gt;
*A couple of threats is all it takes to procure a gift I would never be able to afford on my own.[[File:She_Who_Has_Everything.jpg|thumb|She Who Has Everything]]&lt;br /&gt;
*My Brothers and I have many allies among the artisans. I am able to trade favors for some astonishing pieces!&lt;br /&gt;
*Giulia helps me obtain a gift Lucrezia is sure to love. As expected, it has the most impact!&lt;br /&gt;
*Whether she appreciates the gifts themselves or not, she certainly appreciates the effort I put into finding them. Our lives couldn&#039;t be more different, but we seem to be meeting halfway.&lt;br /&gt;
&lt;br /&gt;
===First Impressions===&lt;br /&gt;
Requirements: 14 AP (per execution), 1 Noble Outfit, 1 Expensive Gift (per execution).&lt;br /&gt;
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Rewards: 37 XP, 250 florins.&lt;br /&gt;
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Over the past few months, I have befriended Lucrezia&#039;s chambermaid, Giulia. My Brothers chose for my ability to deceive, but she easily sees through my facade. She pushes me to make my move.&lt;br /&gt;
*I have a swift tongue, but it fails me this day! I try to explain my feelings and only end up confusing her. I hear her giggle through the door once I have left the room.&lt;br /&gt;
*Lucrezia has been opening up to me, asking my opinions on her wardrobe, reading me her favorite poems, and asking me about my &amp;quot;adventures&amp;quot; as a messenger. I explain that visiting her has been my most exciting adventure yet.&lt;br /&gt;
*She tells me about her first husband, Giovanni. It is not a subject that interests me, but I am overjoyed to hear about his impotence. She asks if I can empathize with him and I assure her I cannot. She blushes.[[File:First_Impressions.jpg|thumb|First Impressions]]&lt;br /&gt;
*I take Lucrezia on a walk around the convent. At first, she keeps her distance. She knows what it means to be seen spending time with someone of my status. Towards the end of our walk, however, she moves in closer.&lt;br /&gt;
*Lucrezia and I try to offend each other with our filthiest jokes. I am shocked to find that most of hers are religious, but I suppose it makes sense.&lt;br /&gt;
*I have spent so much time with Lucrezia lately that I have been neglecting my work. I know the importance of my task, but each day I am finding it harder to care.&lt;br /&gt;
&lt;br /&gt;
===Matchmaker===&lt;br /&gt;
Requirements: 10 AP (per execution), 1 Acetum (per execution), 1 Fancy Gift (per execution), 2 Lettuce (per execution), 3 Carrot (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 26 XP, 161 florins.&lt;br /&gt;
&lt;br /&gt;
Over the past few months, I have befriended Lucrezia&#039;s chambermaid, Giulia. My Brothers chose for my ability to deceive, but she easily sees through my facade. She pushes me to make my move.&lt;br /&gt;
*Giulia tells me her lady speaks fondly of me when I am not around.[[File:Matchmaker.jpg|thumb|Matchmaker]]&lt;br /&gt;
*I have been invited to dinner. Giulia has cooked for me several of Lucrezia&#039;s favorite dishes and she quizzes me on them after we have eaten.&lt;br /&gt;
*Giulia warns me that Lucrezia has become jealous of our time together. We both laugh.&lt;br /&gt;
*The chambermaid amazes me with her knowledge about Roman politics and how they impact her lady. She has observed many things that even I have missed!&lt;br /&gt;
*Giulia has given me a list of personal improvements to woo her lady. She fusses over my hairstyle, the buttons on my clothing, and the way I walk. She says I &amp;quot;slink like some shady murderer.&amp;quot; Her keen eye is astounding! I am fortunate to have her on my side.&lt;br /&gt;
*With Giulia&#039;s help, I have learned much about Lucrezia that my own observations could not reveal. The more I learn about her, the more attached I become. This is a dangerous game!&lt;br /&gt;
&lt;br /&gt;
===Tempting Fate===&lt;br /&gt;
Requirements: 28 AP (per execution), 1 Noble Outfit, 4 Percheron, 1 Cart.&lt;br /&gt;
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Rewards: 74 XP, 710 florins.&lt;br /&gt;
&lt;br /&gt;
*Finally, we are together! Neither of us believes it will last, that there is any way it could last, but for now it does not matter. We will try to hide from reality as long as we can.&lt;br /&gt;
*We travel together, careful to maintain the illusion of a noble lady and her simple courier unless we are alone. The deception thrills us!&lt;br /&gt;
*Though I am a trained killer, I am surprised by Lucrezia&#039;s willingness to spill blood. It is her first suggestion for any of our problems. I suppose it is only natural, considering her family.[[File:Tempting_Fate.jpg|thumb|Tempting Fate]]&lt;br /&gt;
*I am so close to revealing the truth to her.&lt;br /&gt;
*Hey, now! Abstergo should be charging you for this memory! -Erudito&lt;br /&gt;
*Lucrezia believes our secret is safe. She has no idea who we are up against!&lt;br /&gt;
*We will not relent! Though our love is doubly challenged by Lucrezia&#039;s family and my own Brotherhood, we will find a way to escape!&lt;br /&gt;
&lt;br /&gt;
==Consequences==&lt;br /&gt;
[[File:PL_Memory_Consequences.jpg|thumb|left]]Lucrezia is pregnant! This is a complication we did not need! Meanwhile, our secrets have become much less secret; soon we will have both of our &amp;quot;families&amp;quot; to deal with. We struggle to stay afloat, but I fear we will soon be drowned.&lt;br /&gt;
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===Laying Low===&lt;br /&gt;
Requirements: 15 AP (per execution), 1 Fancy Gift (per execution).&lt;br /&gt;
&lt;br /&gt;
Rewards: 41 XP, 315 florins.&lt;br /&gt;
&lt;br /&gt;
As Lucrezia&#039;s belly grows, so does our danger. Disgusting rumors spread, but it seems safer to allow them than than to implicate myself. I just hope they do not weigh heavily on my lady.&lt;br /&gt;
*Giulia and I try to keep Lucrezia inside the convent to hide her from prying eyes, but she is stubborn and often sneaks away. In many ways she is still a child. She does not understand the risks!&lt;br /&gt;
*Lucrezia believes we will raise our child here, away from the rest of the world. Sometimes her enthusiasm nearly convinces me it could be possible!&lt;br /&gt;
*Giulia asks me to talk reason to her lady, to convince her to find another mother for the child. She is right, of course, but I cannot! This child will be an unbreakable link between the two of us.&lt;br /&gt;
*Even here among friends, Giulia drapes Lucrezia in flowing clothing to hide the truth.&lt;br /&gt;
*It becomes difficult to maintain my deception amongst the Borgia while also taking care of Lucrezia. I am forced to leave her for weeks and each time I wonder if she will still be there when I return.&lt;br /&gt;
*Our son has been born, but he barely lives. Giulia brought in one of her brothers ... a doctor, to help. He says our child is malformed and will likely die within days. Lucrezia is devastated. I fear this will kill her as well. I will find a way to save them both!&lt;br /&gt;
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===Muzzle===&lt;br /&gt;
Requirements: 25 AP (per execution), 2 Longsword, 1 Matchlock Rifle, 2 Rounds (per execution).&lt;br /&gt;
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Rewards: 70 XP, 468 florins.&lt;br /&gt;
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Fear has become fact! We have received a threat and a demand for bought silence. This man believes me to be a simple messenger. He will find he has made a fatal mistake![[File:Muzzle.jpg|thumb|Muzzle]]&lt;br /&gt;
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*I have scouted this proposed meeting place. He is new to the game! He has chosen a darkened alleyway, away from spectators, and I already know every possible escape route!&lt;br /&gt;
*Two of his friends arrive! Fortunately, I have brought two of my own. I unsheathe my blades and hurl one into each throat!&lt;br /&gt;
*Realizing his mistake, he tries to run away! I easily climb over the building and ambush him on the opposite side!&lt;br /&gt;
*He tries to reason with me, but his choice to act upon knowledge of my affairs has doomed him. He will not walk away!&lt;br /&gt;
*He uses street-learned tactics to attempt to fend me off, dirt, rocks, even his own shoes. This is not a fight! This is murder.&lt;br /&gt;
*As usual, I dispose of the body unseen and remove any trails I may have left behind. This threat has been silenced, but there will be more. I will have to investigate his acquaintances to see who else he has told.&lt;br /&gt;
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===The Understudy===&lt;br /&gt;
Requirements: 12 AP (per execution), 1 Quill, 1 Ink (per execution), 1 Vellum (per execution).&lt;br /&gt;
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Rewards: 32 XP, 280 florins.&lt;br /&gt;
&lt;br /&gt;
In a way, I already have a child. His name is Francesco, one of the newest members of our Brotherhood. Though he is not yet a man, he is a promising understudy. He has been tasked with delivering my reports to our Order and his timing causes us serious concern.&lt;br /&gt;
&lt;br /&gt;
*The two of us spar and I note that he has vastly improved in the past year. At his young age, he is already a match for some of our Brothers!&lt;br /&gt;
*Francesco is not himself today. He seems withdrawn. When I ask him why, he tells me he is feeling ill. Does he know something?&lt;br /&gt;
*Lucrezia suggests poisoning my understudy. Damn her Borgia ways![[File:The_Understudy.jpg|thumb|The Understudy]]&lt;br /&gt;
*I teach tactics to Francesco, but he is taken aback by my brutality. He has a needless sense of honor and fair play. He will learn a hard lesson one day.&lt;br /&gt;
*Francesco asks me about Lucrezia. It distresses me, but I do not show it. I give him an eventless report of her correspondence with Alexander and nothing more.&lt;br /&gt;
*Francesco will return to the Order with my report. Will he deliver one of his own? I could never bring myself to harm him, so he leaves with my trust. There is nothing else I can do.&lt;br /&gt;
&lt;br /&gt;
==Fight and Flight==&lt;br /&gt;
[[File:PL_Memory_FightAndFlight.jpg|thumb|left]]At this point, I cannot hope for my Brothers to rescue me, nor will I ever see Lucrezia again! My son still lives, but for how long? Just when my options seem to have run out, I receive a visitor. Giulia?&lt;br /&gt;
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===Speed Is The Key===&lt;br /&gt;
Requirements: 6 AP (per execution), 5 Lock Picking Tools (per execution).&lt;br /&gt;
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Rewards: 17 XP, 75 florins.&lt;br /&gt;
&lt;br /&gt;
Giulia reveals a case full of Lucrezia&#039;s grooming tools, which include pins and files of various sizes. Clever! She knows more about me than I had believed! She apologizes for the lack of proper tools, but I assure her I can make them work.[[File:Speed_Is_the_Key.jpg|thumb|Speed Is the Key]]&lt;br /&gt;
&lt;br /&gt;
*I have never tried to work a lock through bars! The angle is uncomfortable, but it seems to be working.&lt;br /&gt;
*Giulia continues to babble in an attempt to control her nerves. I remind her that I need silence for this to work.&lt;br /&gt;
*One of my pins breaks! Giulia quickly replaces it. We hear murmurs of guards talking above us.&lt;br /&gt;
*It feels like I am making progress, but these tools are vastly inferior to the ones I normally carry!&lt;br /&gt;
*My wound makes my work more difficult! It pains me to hold my arms upright for any length of time.&lt;br /&gt;
*With a satisfying click, the door swings open! There is no time to admire my work, the escape has barely begun!&lt;br /&gt;
&lt;br /&gt;
===Sacrifice===&lt;br /&gt;
Requirements: 5 AP (per execution), 1 Lock Picking Tools, 1 Poisoned Dagger.&lt;br /&gt;
&lt;br /&gt;
Rewards: 14 XP, 52 florins.&lt;br /&gt;
&lt;br /&gt;
The man in the cell next to me eagerly watches Giulia and I. He begs us to free him as well. At first, we ignore his pleas, but as he raises his voice, he becomes a threat! I trick him into nearing the bars and grab him!&lt;br /&gt;
*I try my best to gag him with a hand as he shouts, but I cannot completely silence him![[File:Sacrifice.jpg|thumb|Sacrifice]]&lt;br /&gt;
*I try to plunge a file into his throat, but he shifts and I miss my mark!&lt;br /&gt;
*I manage to get my arm around his neck!&lt;br /&gt;
*I try to pull him into the bars with enough force to knock him out, but only succeed in winding him!&lt;br /&gt;
*I did not expect an easy kill, but he is much stronger than he appears!&lt;br /&gt;
*He is dead. I will likely never know who he was or why he was trapped here beside me, but he gave me no choice! Giulia tries not to vomit.&lt;br /&gt;
&lt;br /&gt;
===Gameplan===&lt;br /&gt;
Requirements: 14 AP (per execution), 1 Courier Disguise, 1 Chainmail Armor.&lt;br /&gt;
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Rewards: 40 XP, 161 florins.&lt;br /&gt;
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Giulia&#039;s appearance was unexpected. I had nearly given up, but now I must find a way to ensure her safety, and beyond that, my son&#039;s. My Order has many secrets and I have uncovered one that, if true, may save his life. But at what price?&lt;br /&gt;
&lt;br /&gt;
*Giulia tells me her brother awaits me with my son outside. I will take the baby to Agnadello, where supposed miracles lie in wait.&lt;br /&gt;
*I will need to steal a horse and ride hard to gain enough distance before the Borgia come looking![[File:Gameplan.jpg|thumb|Gameplan]]&lt;br /&gt;
*I will need to kill one of the guards to arm myself!&lt;br /&gt;
*I must not contact Lucrezia again. It is too dangerous for all of us. She will send the whole might of her family after me once she realizes I have taken our son!&lt;br /&gt;
*Giulia must not be implicated! She will remain safely in the shadows as I fight our way out and anyone who sees her must die. She and her brother will return home and report the missing baby after they have given me a solid lead.&lt;br /&gt;
*Our plan is set, however fantastic its details. I will succeed, for both my son and for Giulia!&lt;br /&gt;
&lt;br /&gt;
===Hidden Talents===&lt;br /&gt;
Requirements: 24 AP (per execution), 1 Courier Disguise, 2 Longsword, 1 Chainmail Armor.&lt;br /&gt;
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Rewards: 69 XP, 315 florins.&lt;br /&gt;
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Giulia noticed several guards as she snuck into the dungeon, but they were relaxed and distracted — none of them saw her. To them, I am not a dangerous prisoner, but an ordinary messenger. Security will be light, but I do not expect to leave unchallenged!&lt;br /&gt;
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*Silently, I approach a guard and pounce! Before he even realizes I am there, I twist his head to the side and snap his neck. I pry his sword from his hand!&lt;br /&gt;
*I signal Giulia to stop and I sneak up on a guard. My left hand goes to his mouth while my right plunges my sword deep into his midsection! He dies within seconds![[File:Hidden_Talents.jpg|thumb|Hidden Talents]]&lt;br /&gt;
*Somehow a guard managed to elude us! He spots Giulia and I react by splitting his face!&lt;br /&gt;
*I silence Giulia as an oblivious guard passes us. His negligence has saved his life.&lt;br /&gt;
*I toss a guard down the stairs and cringe as his armor rings against each step on the way down. He twitches and goes still. I doubt he is dead, but we will be gone before he realizes what happened.&lt;br /&gt;
*We are free! Giulia reunites with her brother outside. He cradles my dying child and I vow to return for my son once I have scouted a way out of the city. Giulia&#039;s brother briefly tends to my wound and assures me that I am able to ride.&lt;br /&gt;
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===Mad Dash===&lt;br /&gt;
Requirements: 34 AP (per execution), 2 Longsword, 1 Courier Horse.&lt;br /&gt;
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Rewards: 99 XP, 468 florins.&lt;br /&gt;
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My Order keeps an artifact in Agnadello, one with powers I cannot explain. If it can heal my child, I will travel any distance! I will need a horse, but I cannot return to the convent to retrieve my own. I pull a soldier from his saddle and challenge him for his mount!&lt;br /&gt;
&lt;br /&gt;
*I chose a dangerous victim; this man is skilled with a longsword!&lt;br /&gt;
*I take note of the man&#039;s armor and exploit his weaknesses. A swift boot to his crotch drops his guard!&lt;br /&gt;
*We lock blades and he pushes me to the ground! I barely dodge his next move by throwing dirt into his eyes!&lt;br /&gt;
*We are starting to draw a crowd! I must end this soon!&lt;br /&gt;
*He parries my attack and returns with a thrust to my chest! I spin, yet he manages to draw blood!&lt;br /&gt;
*The soldier is my equal, but my desperate tactics best him! I take his horse and return for my son. Someday I will repay Guila&#039;s kindness, but first I must finish what I have started! I secure my child and set out for Agnadello!&lt;br /&gt;
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==Desperate Measures==&lt;br /&gt;
[[File:PL_Memory_DesperateMeasures.jpg|thumb|left]]This is... disturbing. I&#039;ve been following the progress of the other Abstergo recruits. Why are you tuning in to a new episode while they&#039;re stuck watching reruns? Where&#039;s the usual censorship? You must be really close to solving their little problem. Surely they know I&#039;m watching, too! Tread carefully... -[[Erudito]]&lt;br /&gt;
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===Tag Alongs===&lt;br /&gt;
Requirements: 25 AP (per execution), 1 Assassin&#039;s Bow, 3 Smoke Bomb (per execution), 5 Arrow (per execution).&lt;br /&gt;
Rewards: 75 XP, 440 Florins&lt;br /&gt;
&lt;br /&gt;
I knew we were being chased, but I had hoped for more time! We have only made it as far as Firenze, but I will have to stop to plan my son to hide in the forest, my bow ready.&lt;br /&gt;
&lt;br /&gt;
*The baby cries! I put an arrow through the back of one man&#039;s head before he can turn to face me![[File:Tag_Alongs.jpg|thumb|Tag Alongs]]&lt;br /&gt;
*One of the soldiers, probably their leader, has remained on his horse. I shoot an arrow into its flank! The beast hurls its rider from his saddle and tramples him!&lt;br /&gt;
*They return fire! I hear the arrows rip through the foliage around me, but none manage to come close enough to worry me.&lt;br /&gt;
*My arrow goes wide! I correct my aim and the follow-up hits!&lt;br /&gt;
*At first I believe I have missed my mark, but my arrow has nearly buried itself in my target!&lt;br /&gt;
*The rest of Alexander&#039;s hunting party turns tail! I have spooked them, but for how long? I am back on the road immediately, pushing my horse hard.&lt;br /&gt;
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===Alone===&lt;br /&gt;
Requirements: 50 AP (per execution), 2 Hidden Blade, 2 Longsword, 1 Throwing Knife (per execution), 1 Blinding Powder (per execution).&lt;br /&gt;
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Rewards: 150 XP, 860 Florins&lt;br /&gt;
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My Brothers have travelled from Agnadello to greet me, swords drawn! They know why I am here. They will not allow me to use the Shroud! None shall stand in my way!&lt;br /&gt;
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*Vincenzo, it seems only yesterday we trained together. I try to wound him, but he is not holding back! He exposes his side and I react! I will mourn him later.&lt;br /&gt;
*Why do they face me one at a time? Together, they could easily take me![[File:Alone.jpg|thumb|Alone]]&lt;br /&gt;
*One of our recruits sweeps low and I swing high! I have left him with a horrible scar, but he may survive.&lt;br /&gt;
*I hear the soft click of a wrist blade and immediately thrust behind me. My sword connects with an assassin moving in for the kill!&lt;br /&gt;
*A thrown knife digs into my shoulder. I shudder as I pull it out and hurl it back into its owner&#039;s right eye!&lt;br /&gt;
*I leave my Brothers either dead or disabled and continue. There is no returning to the Order. No returning to Roma. Only Agnadello.&lt;br /&gt;
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==Psychosomatic==&lt;br /&gt;
[[File:PL_Memory_Psychosomatic.jpg|thumb|left]]My enemies will come in greater numbers if my Brothers do not reach me first. I give my life for my son&#039;s, gambling everything upon a legend. Where I am empty in faith, I am filled with desperate hope.&lt;br /&gt;
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===Revelation===&lt;br /&gt;
Requirements: 75 AP (per execution).&lt;br /&gt;
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Rewards: 233 XP, 999 Florins&lt;br /&gt;
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So... beautiful! It is a plain thing, carefully folded inside a simple wooden box, but it is also so much more! It speaks inside my head. I feel that it wants to heal my wounds. No! I am here for my son! I wrap his tiny body in the shroud.&lt;br /&gt;
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*I cradle my baby, wrapped in the Shroud. It is humming an eerie song and the voice in my head matches the tune!&lt;br /&gt;
*YOUR PAIN IS TEMPORARY, IGNORE IT, it demands! Does it not understand that he is a mere infant?&lt;br /&gt;
*FLAWED MATERIAL, it tells me. I tell it he is not flawed, but it insists. I order it to heal him![[File:Revelation.jpg|thumb|Revelation]]&lt;br /&gt;
*My son screams! I have to force myself to leave him in the cloth. What chance does he have without it?&lt;br /&gt;
*I feel as though my head will burst! It takes all my concentration to keep from blacking out.&lt;br /&gt;
*I remove my son from the Shroud. He is no longer crying. He looks up at me with glossy eyes and I wonder if he has truly been healed. Has this been worth the pain I have caused? I return the shroud to its box and leave.&lt;br /&gt;
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==Life and Death==&lt;br /&gt;
[[File:PL_Memory_LifeAndDeath.jpg|thumb|left]][[Francesco Vecellio|I]] have exhausted nearly every resource to lessen Perotto’s punishment for his crimes, but I fear there is little left I can do. We will hunt him tonight. Damn his foolishness... all this for a Borgia harlot?&lt;br /&gt;
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===Mercy===&lt;br /&gt;
Requirements: 40 AP (per execution).&lt;br /&gt;
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Rewards: 64 XP, 499 Florins&lt;br /&gt;
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I am torn! I own much to Perotto, who taught me how to act and speak like a man, though I am still younger than my Brothers. He taught me how to fight, how to live. How his betrayal stings! I feel I must defend him, but do I speak with a full heart?&lt;br /&gt;
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[[File:PL_Mercy.jpg|thumb|Revelation]]&lt;br /&gt;
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*I beg my Brothers to show Perotto mercy, but they say he will show us none when we find him!&lt;br /&gt;
*He has broken our tenets, they say! He has compromised the Brotherhood!&lt;br /&gt;
*The deception runs deep! The child. Lucrezia. What has he leaked to the Borgia?&lt;br /&gt;
*He has killed to keep his secret! He has given us false reports!&lt;br /&gt;
*Every defense I present is easily outweighed by my teacher’s actions!&lt;br /&gt;
*It is decided. Perotto will die.&lt;br /&gt;
&lt;br /&gt;
===Reckless===&lt;br /&gt;
Requirements: 50 AP (per execution).&lt;br /&gt;
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Rewards: 128 XP, 832 Florins&lt;br /&gt;
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[[Assassins|We]] encounter a bloodied bunch of Alexander’s men, no doubt victims of Perotto. Sloppy work! He has left several alive and they continue to track him. If he leads them to Agnadello, we may lose the Shroud!&lt;br /&gt;
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[[File:PL_Reckless.jpg|thumb|Reckless]]&lt;br /&gt;
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*I have never killed before! My Brothers try to direct the fight away from me, but I manage to stay in the thick of it!&lt;br /&gt;
*I hamstring a soldier while he is preoccupied! He collapses to the ground and soon becomes prey to my Brothers!&lt;br /&gt;
*I dance in and out of combat, careful not to get in the way, but assisting where I can!&lt;br /&gt;
*I nearly take a blade to the face! One of my Brothers shoves me to the ground before it can connect!&lt;br /&gt;
*I watch my Brothers kill with astounding precision and grace. One day I know I will match them!&lt;br /&gt;
*We scout the area and verify that the pope&#039;s men have all been killed. Agnadello should be safe, for now!&lt;br /&gt;
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===BloodHounds===&lt;br /&gt;
Requirements: 60 AP (per execution).&lt;br /&gt;
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Rewards: 192 XP, 1398 Florins&lt;br /&gt;
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We have arrived at Agnadello, but we are too late! Perotto has left a brutal wake. We find bodies of our Brothers tucked indiscreetly into alleys and alcoves. How could he do this?&lt;br /&gt;
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[[File:BloodHounds.jpg|thumb|BloodHounds]]&lt;br /&gt;
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*We search Rinaldo&#039;s home and find the Shroud safe in its box, but no sign of him. Did he survive?&lt;br /&gt;
*We decide to split up; those of my Brothers with wounds stay behind, but the rest of us are tasked to question the citizens.&lt;br /&gt;
*Perotto is not himself. He has left too many tracks.&lt;br /&gt;
*All of this carnage for a child, born from a Borgia bitch, no less! I do not understand...&lt;br /&gt;
*We have learned that Perotto was here recently. If he left Agnadello, he cannot have made it far.&lt;br /&gt;
*Agnadello&#039;s citizens tell us Perotto and his child have made camp outside the city. My Brothers are eager, but I feel sick.&lt;br /&gt;
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===Crescendo===&lt;br /&gt;
Requirements: 80 AP (per execution).&lt;br /&gt;
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Rewards: 256 XP, 1798 Florins&lt;br /&gt;
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We approach Perotto&#039;s camp and find him ready. My Brothers are concerned about accidentally harming the baby, but I am more concerned about my teacher. Is there no way to save him? My question is answered as an arrow tears through my Brother beside me!&lt;br /&gt;
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[[File:Crescendo.jpg|thumb|Crescendo]]&lt;br /&gt;
*His skill with a bow is unmatched in our Order! We cannot approach him!&lt;br /&gt;
*Pierced through his throat, one of my Brothers clings to me for help, but I can do nothing for him!&lt;br /&gt;
*I carefully aim and fire at Perotto, but my shot only grazes him! He glances at me, his face gripped by sadness. He does not return fire.&lt;br /&gt;
*Two of my Brothers rush the camp but Perotto slays one before he makes it half way. Perotto has no time to nock another arrow, so he throws a knife into the second man&#039;s belly.&lt;br /&gt;
*We shout to Perotto! We try to reason with him. He only replies with arrows!&lt;br /&gt;
*We find an opening and move! We surround Perotto, but he will take more of us with him when he dies.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://apps.facebook.com/projectlegacy/ Project Legacy App page]&lt;br /&gt;
*[http://www.facebook.com/pages/The-Project-Legacy-Fan-Page/111910572202043?v=wall&amp;amp;ref=ts Project Legacy Fan page]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Series]]&lt;/div&gt;</summary>
		<author><name>76.28.207.79</name></author>
	</entry>
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