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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Papal_Guard&amp;diff=412889</id>
		<title>Papal Guard</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Papal_Guard&amp;diff=412889"/>
		<updated>2011-03-12T02:16:53Z</updated>

		<summary type="html">&lt;p&gt;75.60.36.28: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|Brotherhood|Bbook|Templars}}&lt;br /&gt;
&lt;br /&gt;
{{WP-REAL|Swiss Guard}}&lt;br /&gt;
&lt;br /&gt;
{{Revamp}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Quote|The Papal guards are basically the ultimate elite guards that we&#039;re gonna have in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;.|Ubisoft developer Christopher Weiler &amp;lt;ref name=&amp;quot;Brotherhood Dev Diary 3&amp;quot;&amp;gt;&#039;&#039;[http://www.youtube.com/watch?v=7XoffSkVgsc&amp;amp;feature=channel &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; Dev Diary 3]&#039;&#039;&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
[[File:Y_1b5d9d53.jpg|thumb|A member of the Papal Guard]]&lt;br /&gt;
The &#039;&#039;&#039;Papal Guard&#039;&#039;&#039; were elite soldiers commanded by the [[Papacy]] to serve and protect the pontiff during his tenure. By 1503, the Papal Guard protected [[Rodrigo Borgia|Pope Alexander VI]], and were led by the Pope&#039;s son and Papal Commander, [[Cesare Borgia]]. The sole purpose of the Papal guards is to protect the Pope and his family with their lives.&lt;br /&gt;
&lt;br /&gt;
The Papal guards are the most versatile and difficult enemies (excluding bosses and Borgia Captains), as they carry the best of abilities held by all other [[Guards|guard archetypes]] and can easily deflect and counter many of [[Ezio Auditore]]&#039;s attacks.&amp;lt;ref name=&amp;quot;Brotherhood Dev Diary 3&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; They can wield wheel-lock firearms (most likely pistols) in one hand, and a sword in the other, making them deadly opponents in both short and long range. Other than swords, they can also be equipped with a variety of long weapons, short weapons, and heavy weapons, however those versions are very difficult to find in the game.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
*Papal guards are extremely fast and difficult to escape from, as they possess the speed of [[Agiles]], and will always be able catch up to Ezio in a chase.&lt;br /&gt;
&lt;br /&gt;
*Papal guards can dodge Ezio&#039;s attacks, also behaving similar to an Agile.&lt;br /&gt;
&lt;br /&gt;
*When confronted with a group of Papal guards it is common for them to grab Ezio from behind or directly from the front. This can be considered as a team work strategy.&lt;br /&gt;
&lt;br /&gt;
*Papal guards often in groups, rarely when encountered alone, throw sand in Ezio&#039;s face, a skill that is common for Seekers to use in close range combat.&lt;br /&gt;
&lt;br /&gt;
*Although not considered a skill, Papal guards cause significantly more damage in close range than other guard archetypes, aside from Brutes.&lt;br /&gt;
&lt;br /&gt;
*Papal guards are the only guards in the whole game that hold a wheel-lock firearm in one hand, while equipped with a melee weapon in the other, being able to shoot at Ezio when attempting to escape or at close range. Another strategy can be considered involving the firearms when two or one Papal guards will attack Ezio at close range while at least one will repeatedly shoot him from a distance.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image: Enemies Concept Art.jpg|Concept Art of the Papal Guard|300px|thumb]]&lt;br /&gt;
*The Papal guards were the precursor to the [[wikipedia:Swiss Guard|Swiss Guard]], who have protected the pontiff since 1548.&lt;br /&gt;
*An early Papal guard design is seen in the game&#039;s teaser trailer and &#039;&#039;[[Assassin&#039;s Creed: Ascendance]]&#039;&#039;. While the design for the guards themselves was changed before the game&#039;s release, [[Fabio Orsini]] wears the same armor as seen in the original concept, albeit without a helmet.&lt;br /&gt;
*The Papal guards may be less skilled than Ezio, however they are considerably stronger and have a larger build; with all of them being at least a head taller than Ezio.&lt;br /&gt;
*Depending on the weapon that they are armed with, Papal guards are able to fight as a [[Brutes|Brute]], [[Agiles|Agile]] or [[Seekers|Seeker]] (the Brute being the most common).&lt;br /&gt;
*Although Papal guards are one of the toughest opponents in the game they aren&#039;t commonly found in Rome, and will appear more often in storyline missions. However, a group of four Papal guards are always stationed right outside the [[Castel Sant&#039;Angelo]] in the [[Vaticano district]], and will also attack Ezio on sight.&lt;br /&gt;
*By [[Cesare Borgia]]&#039;s arrest in December 1503, the Borgia had lost all their power in Rome. However, when Cesare was arrested by [[Fabio Orsini]] and the Papal troops, they still carried the emblem of the Borgia.&lt;br /&gt;
*During 1506 in the &#039;&#039;[[The Da Vinci Disappearance (DLC)|Da Vinci Disappearance DLC]]&#039;&#039;, when Ezio infiltrates [[Belriguardo Castle]], Papal Guards bearing the Borgia emblem chase after him during the chase sequence, even though Ezio is in [[Ferrara]] and the Borgia are no longer in power.&lt;br /&gt;
*[[Smoke bombs]] have no effect on a Papal guard while engaged in combat, however, the bombs function as normal if the guard is taken by surprise.&lt;br /&gt;
*Cesare Borgia himself fights much like a Papal guard, and is able to dual-wield a pistol and sword as they do.&lt;br /&gt;
*In the [[War Plans]] missions, the templars overseeing the [[War Machines]] construction are always papal guards.&lt;br /&gt;
*There is a [[Assassination Contract]] called &amp;quot;Graduation&amp;quot;. In this contract, Ezio must kill 3 Papal Guards in the [[Castel Sant&#039;Angelo]] (all of them using heavy weapons).&lt;br /&gt;
*During the infiltrating of the French headquarters in Rome, Ezio will have to face some Papal Guards, however, the Borgia has already left the battle by the this time, so it&#039;s unknown why they are there.&lt;br /&gt;
*The Papal Guards are the only guards that do NOT appear during the last memory.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Papal.png|A Papal Guard threatens Ezio Auditore at gunpoint.&lt;br /&gt;
ACB papalguard.png|A Papal guard and Ezio Auditore.&lt;br /&gt;
Papal Guard.PNG|A Papal guard, wielding a spear.&lt;br /&gt;
Papal guard.jpg|A Papal guard is impaled by Ezio Auditore&lt;br /&gt;
Cesare_and_the_Papal_Guard.jpg|Cesare and his Papal infantry&lt;br /&gt;
Pguard&amp;amp;borgia.jpg|Twelve Papal Guards prepare to attack Ezio&lt;br /&gt;
Papalguardledbycesare.png|Papal Guards led by Cesare&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes and references==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
[[Category:Article stubs]]&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;/div&gt;</summary>
		<author><name>75.60.36.28</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Civilian&amp;diff=148242</id>
		<title>Civilian</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Civilian&amp;diff=148242"/>
		<updated>2011-03-12T01:51:49Z</updated>

		<summary type="html">&lt;p&gt;75.60.36.28: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AC2 Ezio in crowd.jpg|thumb|300px|[[Ezio]] strides down the street while Civilians and Guards look on.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Civilians&#039;&#039;&#039; are the common people in the [[Assassin&#039;s Creed series|&#039;&#039;Assassin&#039;s Creed&#039;&#039; series]], found abundantly throughout the game worlds.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed&#039;&#039;==&lt;br /&gt;
Peasants are the general denizens of the cities (and the [[Kingdom]]) of the Holy Land in &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;. Generally, they will do nothing to hurt [[Altaïr|Altaïr Ibn-La&#039;Ahad]] although there does exist some special variants of peasants that might.&lt;br /&gt;
&lt;br /&gt;
Peasants are programmed to react realistically to Altaïr&#039;s actions: watching closely when he enters a fight, making comments as he [[Freerunning|free runs]] throughout the city, gasping when he buries any of his blades into an enemy and fleeing when the enemy dies. Peasants can also act as both a shield and a hindrance for Altaïr as he flees. If he runs into enough of them while sprinting, he will lose his balance and fall to the ground, greatly offending those he ran into. However, if he is shoving his way through a crowd, he may keep up his momentum.&lt;br /&gt;
&lt;br /&gt;
If Altaïr murders a peasant, he suffers a large [[Synchronization|desynchronization]] due to his disregard for the first tenet of [[The Creed|the Creed]], but when you have completed the game, he will no longer desynchronize for killing them.&lt;br /&gt;
&lt;br /&gt;
==Civilian Types==&lt;br /&gt;
Some civilians are different from the rest. Some may assist, be a hindrance, or an outright danger.&lt;br /&gt;
&lt;br /&gt;
===Beggars===&lt;br /&gt;
Found in: &#039;&#039;Assassin&#039;s Creed&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
[[File:Beggar_AC.jpg|thumb|100px|A beggar, in &#039;&#039;Assassin&#039;s Creed&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
In the three cities of &#039;&#039;Assassin&#039;s Creed&#039;&#039;, a desperate female beggar may pester Altaïr for money, claiming her family is &amp;quot;sick and dying&amp;quot; and &amp;quot;have nothing&amp;quot;. They will harass Altaïr for several seconds, before giving up. If you attempt to climb a building to escape them, they will throw a rock at you. If you climb up a ladder however, they will simply walk away without throwing rocks. If you draw any of your weapons, they will run away screaming. In addition, you may throw them in another direction to frighten them. Doing so enough, will get you an [[Achievement]]. Another method is to simply punch them once, and send them running. Doing this is much the same as throwing them, but will not (usually) cause the [[guards]] to intervene. There is also no Achievement for this method.&lt;br /&gt;
&lt;br /&gt;
Either way, you&#039;ll take a very minor hit of desyncronization, but considering the annoyance beggars cause, it might be worth it. Frightening them will cause them to be scared of you for quite some time.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, beggars will appear in some cities, but will not chase or harass [[Ezio]] for money, only leaning against a wall or standing up when Ezio is near them. If you throw money at them, they will pick it all up, thank you, and then walk away. They instead reappear in function as &#039;&#039;minstrels&#039;&#039;, who act similarly to the beggars in the first game, except that they do not demand money, but instead run in front of Ezio singing and playing chords on their instruments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; features the calmer beggars of &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, as well as the return of the harassing beggars from the original game. Both versions of beggars can be gotten rid of by throwing money at them. This time around, the harassing beggars are usually found in groups of three, all of which are women.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Carriers===&lt;br /&gt;
Found in: &#039;&#039;Assassin&#039;s Creed&#039;&#039;, &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, &#039;&#039;Assassin&#039;s Creed Brotherhood&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the three cities of &#039;&#039;Assassin&#039;s Creed&#039;&#039;, some peasants may be found walking around carrying something heavy. If you bump into them, they will drop the item and cause a big commotion. To pass by carriers without causing a commotion, they should be gently pushed aside while in Low Profile. The carriers come in two varieties: jar carriers and box carriers. Jar carriers are women carrying around a large jar on their head and box carriers are men holding a box close to their chest.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, only box carriers appear. They are seen carrying boxes from shop to shop. If you bump into one, they will cause a great deal of commotion, and guards will often come and push you around. Ezio becomes one in the penultimate memory block (not including the DLCs), when he is carrying a box. He cannot use the &amp;quot;gentle push&amp;quot;, and knocking over another carrier will cause nearby guards to push Ezio, making him drop the box.&lt;br /&gt;
&lt;br /&gt;
It is quite possible for a box-carrier to walk into the back of Ezio who is walking. This results in them dropping the box but still blaming Ezio.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, box carriers once again are the only type of carrier in the game.&lt;br /&gt;
&lt;br /&gt;
===Citizens in distress===&lt;br /&gt;
Found in: &#039;&#039;Assassin&#039;s Creed&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Bloodlines]]&#039;&#039;, &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Assassin&#039;s Creed&#039;&#039;, occasionally, Altaïr can find citizens that need saving within the three cities. They are often being harassed by guards for crimes they did not commit. Altaïr can kill the guards, and in doing so, unlock a group of either Scholars or Vigilantes. Women that are saved unlock a group of [[Vigilantes]], and if you rescue a man, they will unlock a group of [[Scholars]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Bloodlines&#039;&#039;, Citizens are the similar to their original counterparts, but will reward Altaïr with coins instead of unlocking a specific group.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, citizens that are being harassed by Borgia guards can be saved by [[Ezio]]. Once saved, they will give their lives to join Ezio&#039;s cause and become an [[Apprentices|Assassin apprentice]].&lt;br /&gt;
&lt;br /&gt;
===Scholars===&lt;br /&gt;
Found in: &#039;&#039;Assassin&#039;s Creed&#039;&#039;, &#039;&#039;Assassin&#039;s Creed: Bloodlines&#039;&#039;&lt;br /&gt;
[[File:Ac-priest.jpg|thumb|70px|A Scholar from &#039;&#039;Assassin&#039;s Creed&#039;&#039;.]]&lt;br /&gt;
{{main|Scholars}}&lt;br /&gt;
&lt;br /&gt;
Scholars are holy men who walk slowly and silently through the three cities. Having robes similar enough to a Scholar&#039;s, Altaïr can blend in with a group of them to escape guards.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Bloodlines&#039;&#039;, Scholars do not come in groups and appear even when you have not saved any citizen. Altaïr cannot blend with them.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, instead of Scholars, there are Monks. Their importance is severely diminished as Ezio can blend in with any crowd, and that they aren&#039;t very good pickpocketing targets. Instead, their closest counterpart functionally would be [[Courtesans]], which have the added advantage of moving with Ezio instead of the other way around.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Thugs===&lt;br /&gt;
Found in: &#039;&#039;Assassin&#039;s Creed&#039;&#039;&lt;br /&gt;
{{main|Thugs}}&lt;br /&gt;
&lt;br /&gt;
[[File:AssassinsCreed_360_Test008.jpg|thumb|258px|Altaïr about to pickpocket a thug.]]Thugs or &#039;&#039;Courageous Citizens&#039;&#039; are burly denizens of the three cities. They are the only peasants that will fight you, but only in a fistfight; drawing a weapon will cause them to flee. You can [[Pickpocketing|pickpocket]] Thugs for 5 [[throwing knives]], or defeat them in a fistfight for one. Draw a weapon and kill them, however, and you will get zero knives, as well as desynchronization. Strategy-wise it is better to flee should you start a fistfight with them, as the reward for beating them is hardly worth the effort, as opposed to running away and trying again somewhere else. Thugs will not follow you to the roofs should you choose to escape.&lt;br /&gt;
&lt;br /&gt;
Thugs appear in [[Masyaf]] as well, but they have a much different appearance than the other 3 cities. In Masyaf they are far less burly, and take the appearance of Assassin Informants but with darker robes. They act in the exact same way though.&lt;br /&gt;
&lt;br /&gt;
While they do not appear in &#039;&#039;Assassin&#039;s Creed II&#039;&#039; or &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worth noting that some civilians will fight you if you are caught [[pickpocketing]]. Unlike in &#039;&#039;Assassin&#039;s Creed&#039;&#039;, however, fist fighting civilians are very easy to defeat. In addition to the fact that Ezio is more proficient in unarmed combat than Altaïr is, fistfighting civilians will back down and flee after the first hit, even if they block it. It should also be noted that in both the [[Beat Up]] and Mail Delivery missions in [[Forlì]], gangs of Civilians will engage Ezio in much the same way as the Thugs do in &#039;&#039;Assassins Creed, &#039;&#039;and unlike the forementioned civilians, they will require a lot more hits to defeat.&lt;br /&gt;
&lt;br /&gt;
===Trouble Makers===&lt;br /&gt;
Found in: &#039;&#039;Assassin&#039;s Creed&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the three cities, one may find madmen and drunkards. They usually are found babbling, walking through back alleys, and struggling with chronic flatulence. If you get close, they will shove you violently and generally cause a great disturbance. Because Trouble Makers create a commotion when they push you, it can cause you to become Exposed. This can sometimes cause you to fail a side mission, or break your cover as you attempt an assassination. They can also push you into water, instantly killing you.&lt;br /&gt;
&lt;br /&gt;
Just like with beggars, it&#039;s suggested that you punch or shove them when you see them, as this will, oddly enough, not arouse suspicion with the guards and is a surefire way to get them off your back. You&#039;ll take a hit of synchronization (one unit&#039;s worth) but this is a small price to pay to deal with them. However, make sure that there are no Thugs nearby as this will start a fistfight with them.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, drunkards resemble the ones in the original game in terms of appearance, however, they do not act aggressively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vigilantes===&lt;br /&gt;
Found in: &#039;&#039;Assassin&#039;s Creed&#039;&#039;, &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;&lt;br /&gt;
{{main|Vigilantes}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Assassin&#039;s Creed&#039;&#039;, Vigilantes are groups of brave, tough men unlocked after saving female citizens. If Altaïr runs past a group of Vigilantes while being chased by guards, the Vigilantes will grab the guards, delaying them greatly. Altaïr can then escape, or take the opportunity to assassinate the guards as they are held back. They are particularly helpful in assassination missions for targets who flee, such as [[Abu&#039;l Nuqoud]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, the vigilantes make a return, acting exactly like vigilantes from &#039;&#039;Assassin&#039;s Creed&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Minstrels===&lt;br /&gt;
Found in: &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, &#039;&#039;Assassin&#039;s Creed Brotherhood&#039;&#039;&lt;br /&gt;
[[File:Minstrel(Small).jpg|thumb|100px|A Minstrel from &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
In any of the cities in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, as well as [[Rome]] in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, minstrels will follow [[Ezio]] on the streets, playing a song on their lute and singing about Ezio. For better or for worse, they are the &#039;&#039;beggars&#039;&#039; of &#039;&#039;Assassin&#039;s Creed II&#039;&#039;. However, they are slightly less annoying than their &#039;&#039;Assassin&#039;s Creed&#039;&#039; counterparts. For starters, they are not as desperate or whiny as the beggars of &#039;&#039;Assassin&#039;s Creed&#039;&#039;, nor will they throw rocks at him if he tries to escape. Secondly, there is a much easier and socially acceptable method to get rid of them than in the previous game: appeasing them by throwing money at them. Just like in the previous game, you can punch them or throw them to cause them to run. Unlike in the previous game, doing these sort of rash actions against them (drawing weapons, punching, etc.) does actually carry a real consequence, as it will cause a 25% increase in [[Notoriety]].&lt;br /&gt;
&lt;br /&gt;
Another method for dealing with them is to knock them over when holding the high profile button, immediately stopping them from singing and blocking your way. Although if done near guards, this may cause a slight amount of Notoriety.&lt;br /&gt;
&lt;br /&gt;
Stealing from a minstrel causes him to drop his instrument.&lt;br /&gt;
&lt;br /&gt;
They are also in Assassins Creed Brotherhood, but they wear different colored clothes, but they will still sing the same songs as in Assassins Creed 2.&lt;br /&gt;
&lt;br /&gt;
===Pickpockets===&lt;br /&gt;
Found in: &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, &#039;&#039;Assassin&#039;s Creed Brotherhood&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Main article: [[Pickpocket#Pickpockets|Pickpockets]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Thief.jpg|thumb|100px|A pickpocket in Assassin&#039;s Creed II]]&lt;br /&gt;
&lt;br /&gt;
Pickpockets as the name suggests, are thieves that will attempt to steal the player&#039;s money. If the pickpocket is successful in stealing the money, or if Ezio is in the pickpocket&#039;s sight, he will away by use of free-running. Should the player be pickpocketed, the stolen money can be regained by chasing, and tackling the pickpocket. In addition to the player&#039;s money, an extra 500 florins can be gained by tackling. Also in Brotherhood, pickpockets carry one trade item that can be used for the [[Shop Quests]]. The extra money can be gained even if the player didn&#039;t have any money stolen. Pickpockets are identified with a money pouch icon on the mini-map, as well as a silver arrow which appears above them. Pickpockets are also subject to the same laws as Ezio. If one is on the rooftops, he may be shot at by an Archer, or Arqubesuir. If one is killed, the dead body can be looted. Killing one has not penalties for desynchronization, but can cause an increase in notoriety.&lt;br /&gt;
&lt;br /&gt;
===Borgia Messengers===&lt;br /&gt;
Found in: &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;&lt;br /&gt;
{{main|Borgia Messengers}}&lt;br /&gt;
&lt;br /&gt;
[[File:Messenger.jpg|thumb|A Borgia messenger]]&lt;br /&gt;
&lt;br /&gt;
Borgia Messengers behave almost exactly like pickpockets, but with some minor differences. Firstly, they won&#039;t attempt to steal from the player. Second they don&#039;t have any icon on the radar, and the only way to identify them is by a silver chevron which appears above their head. Thirdly, you can steal a sum of 1503 florins from them. And lastly, killing one will result in a 50% notoriety increase in AC2, or a 100% increase in Brotherhood. If a Borgia messenger is located on the rooftops by guards, he will be attacked. Same as with pickpockets, the dead bodies can be looted.&lt;br /&gt;
&lt;br /&gt;
===Courtesans===&lt;br /&gt;
Found in: &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;&lt;br /&gt;
{{main|Courtesans}}&lt;br /&gt;
&lt;br /&gt;
Courtesans are very good at distracting guards, also they can get into places covered with guards, although guards will steal 2 courtesans from you when they walk past them, a new upgrade of the courtesans in Brotherhood is that they can poison guards, hire courtesans, then walk past guards and get them to steal 2, then the courtesan will stand in front of the guard and blow a powder (The Poison) into the guards face.Then they will walk away, the guard will then do the same as any other guard that gets poisoned by Ezio with the poison blade.&lt;br /&gt;
&lt;br /&gt;
Also when you enter a fight with guards while with courtesans, they (in Brotherhood) will flee instead of fight.&lt;br /&gt;
&lt;br /&gt;
===Mercenaries===&lt;br /&gt;
Found in: &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;&lt;br /&gt;
{{main|Mercenaries}}&lt;br /&gt;
&lt;br /&gt;
Mercenaries are very skilled fighters, you can use them to attack and kill guards, the only down side of Mercenaries is that they cant scale rooftops with Ezio unless there is a ladder to climb, Mercenaries always carry heavy weapons i.e Axes or Claymores meaning they can&#039;t sprint. Also in Brotherhood they are useful for getting rid of Minstrels, as when they sing to you, a Mercenary will run over and push him away and chase him around the city telling him to keep away from Ezio, this however doesnt last as the next time the Minstrel appears he will continue to sing to Ezio.&lt;br /&gt;
&lt;br /&gt;
===Thieves===&lt;br /&gt;
Found in: &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;&lt;br /&gt;
{{main|Thieves}}&lt;br /&gt;
&lt;br /&gt;
Thieves are a good way to lure away guards from targets to assassinate, or good ways to be rid of Guard Posts, Lock onto a Guard and press the Y Button (Xbox 360) or Triangle (Playstation 3.) In Brotherhood, Thieves are extra handy for receiving Florins without arrousing Notoriety or a Fight as they will pickpocket any civilians they pass and you will receive the cash, although Thieves can Free - Run with Ezio, they are not good in a full group as if they are on a small platform or rooftop they are most likely going to fall, either from lack of space, from an archer, crossbow men or rifle men shooting at them, other thieves gentle pushing them causing to fall or losing grip while holding onto the edge of a roof.&lt;br /&gt;
&lt;br /&gt;
[[File:Ezio_Recruiting_Assassin.JPG|thumb|210px|left|Ezio recruiting a citizen.]]&lt;br /&gt;
&lt;br /&gt;
===Potential Assassin Apprentices===&lt;br /&gt;
Found in: &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
{{main|Apprentices}}&lt;br /&gt;
&lt;br /&gt;
Potential Assassin Apprentices were civilians under the influence of the [[Borgia]], who were often bullied and beaten up by the [[Guards]] for fun. When saved by [[Ezio Auditore da Firenze]], the civilians seek to eliminate the Borgia influence in [[Rome]] and join the [[Assassins|Assassin Order]] as Ezio&#039;s personal team of assassins.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:RichCivilian.png|thumb|300px|A rich civilian in Florence.]]&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed&#039;&#039; contains files titled &amp;quot;SnakeCharmer&amp;quot;, but no snake charmer exists in the game. This hints that [[Ubisoft]] may have originally intended the game to feature snake charmers.&lt;br /&gt;
*The NPCs of the civilians in Damascus, Jerusalem, and Masyaf are similar.&lt;br /&gt;
*When using eagle vision with in Assassins Creed and Assassin&#039;s Creed II, civilians are the only ones that don&#039;t glow any color. They are simply grey, because they are not an ally or an enemy.&lt;br /&gt;
*In Assassin&#039;s Creed II, the player can distinguish between different civilian attributes and types. For instance, a rich civilian will wear more lively and colorful clothes, capes and shoes, all of a very fancy nature. A richer civilian can be pickpocketed for more Florins.&lt;br /&gt;
*People celebrating Carnivale are rich civilians, especially the ones that dance.&lt;br /&gt;
*The minstrel&#039;s florin pouch only contains 10 florins at most.&lt;br /&gt;
*Interestingly enough, you see no children walking in the streets, not even with an adult. The only children found are [[Ezio]]&#039;s younger brother, [[Petruccio]], [[Caterina Sforza]]&#039;s children, [[Bianca Riario |Bianca and]] [[Ottaviano Riario|Ottaviano]] and the lost child in &#039;&#039;Brotherhood&#039;&#039; whose mother was captured by [[Silvestro Sabbatini]]. Also a child appears when Ezio and [[Mario]] are trotting down the streets in [[Monteriggioni]].&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, women will often find anything Ezio does to be attractive, commenting how strong, fast, or brave he is throughout the game.&lt;br /&gt;
*Ezio can kill civilians without desynchronizing by using a gentle push or by punching them into water. However, throwing them in to water will cause desynchronization.&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, as Ezio rebuilds Rome, civilians will start carrying parasols, sceptres and fans.&lt;br /&gt;
*In Assassin&#039;s Creed II, guards will not attack Ezio if he kills a civilian, however, they do in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;.&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, the male potential Assassin Recruits always use the body model of [[Duccio De Luca]], [[Claudia Auditore da Firenze|Claudia Auditore&#039;s]] former love interest.&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Gameplay]]&lt;/div&gt;</summary>
		<author><name>75.60.36.28</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Sala%C3%AC&amp;diff=462742</id>
		<title>Salaì</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Sala%C3%AC&amp;diff=462742"/>
		<updated>2011-03-11T04:30:27Z</updated>

		<summary type="html">&lt;p&gt;75.60.36.28: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACB|Assassins|Realworld}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|name    = Gian Giacomo Caprotti&lt;br /&gt;
|image   = ACBSalai.jpg&lt;br /&gt;
|imgdesc = &lt;br /&gt;
|birth   = 1480&lt;br /&gt;
|death   = &lt;br /&gt;
|faction = [[Assassins]]&lt;br /&gt;
|appear  = &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
|period  = [[Renaissance|Italian Renaissance (15th century)]]&lt;br /&gt;
|voice   = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Gian Giacomo Caprotti &#039;&#039;&#039;(Born 1480), commonly known as &#039;&#039;&#039;Salaì&#039;&#039;&#039;, was [[Leonardo da Vinci]]&#039;s most famous apprentice and most likely his lover.&lt;br /&gt;
&lt;br /&gt;
In 1506, [[Ezio Auditore da Firenze]] found him gambling in [[La Volpe Addormentata]] in the [[Antico district]] of [[Rome]]. Ezio began to lead him back to Leonardo&#039;s workshop in the [[Centro district]], but they were attacked by a group of [[Hermeticists|Hermeticists.]][[Hermeticists|&amp;lt;br /&amp;gt;]]&amp;lt;ref name=&amp;quot;Da Vinci Disappearance DLC preview: Art snob&amp;quot;&amp;gt;[http://www.joystiq.com/2011/02/24/ac-brotherhood-da-vinci-disappearance-dlc-preview-art-snob/ Da Vinci Disappearance&#039; DLC preview: Art snob]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After defeating the Hermeticists, Ezio followed Salaì back to Leonardo&#039;s workshop, taking an alternate route to avoid any other Hermeticists. They returned to find the workshop ransacked and Leonardo missing. It was Salaì who spotted Leonardo&#039;s writing on the floor, and told Ezio where to find the portraits with Leonardo&#039;s research hidden on them.&lt;br /&gt;
&lt;br /&gt;
Salaì also helped Ezio to examine Leonardo&#039;s paintings and to recreate of the map to the temple.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Ezio knows of Leonardo&#039;s relationship with Salaì. While running through the [[Pythagorean Vault]], Leonardo briefly talks with Ezio about Salaì. Leonardo pretends to act like he is only concerned about Salaì&#039;s careless spending, but Ezio sees through this easily. He tells Leonardo that Salaì fits him, and that he approves.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery position=&amp;quot;left&amp;quot; captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Rolethedice6.png|Ezio and Salai arrive at the thrashed workshop.&lt;br /&gt;
Rolethedice5.png|Ezio and Salaì in the &#039;&#039;[[Centro District]]&#039;&#039;.&lt;br /&gt;
Rolethedice3.png|Salaì inside &#039;&#039;[[La Volpe Addormentata]]&#039;&#039;.&lt;br /&gt;
Salai.jpg&lt;br /&gt;
ACB PC SP 09 SalaiAndEzioFightingHermetecist.jpg|Ezio and Salaì fighting the Hermetecists.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Characters]]&lt;br /&gt;
[[Category:Historical Characters]]&lt;/div&gt;</summary>
		<author><name>75.60.36.28</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Vault_pedestal&amp;diff=550480</id>
		<title>Vault pedestal</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Vault_pedestal&amp;diff=550480"/>
		<updated>2011-03-11T04:22:13Z</updated>

		<summary type="html">&lt;p&gt;75.60.36.28: /* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|Brotherhood|twcb}}&lt;br /&gt;
{{stub}} &lt;br /&gt;
{{Template:Dialogue|Shaun Hastings|Whatever this is, it doesn&#039;t do anything. It&#039;s a dead end.|Desmond Miles|I&#039;m not so sure...|[[Shaun Hastings|Shaun]] and [[Desmond Miles|Desmond]] before the activating a pedestal|Assassin&#039;s Creed: Brotherhood}}&lt;br /&gt;
[[File:Vault pedestal.jpg|thumb|right|100px|The pedestal in the [[Pythagorean Vault]].]]&lt;br /&gt;
The &#039;&#039;&#039;Vault pedestal&#039;&#039;&#039; was the central point of a [[First Civilization]] [[Vault]]. It operated the chamber it was placed in and could interact with a [[Piece of Eden]] or a [[humans|human being]] with a bloodline as descendant of Those Who Came Before and the [http://assassinscreed.wikia.com/wiki/Humans human race]&#039;s crossbreeding, which would therefore allow him/her access to the technology through their DNA.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
===[[Santa Maria Aracoeli]]===&lt;br /&gt;
&lt;br /&gt;
One of these pedestals is found in the [[Santa Maria Aracoeli]]. It can be interacted with only after completing a [[Free-running]] challenge through the church, lifting the device from the ground. It is used to activated an elevator that will take the pedestal&#039;s activator to the entrance of the the [[Colosseum Vault]], which is opened by a hidden [[72|Password]]. Desmond finds this pedestal and activates it with his DNA in 2012.&lt;br /&gt;
&lt;br /&gt;
===[[Colosseum Vault]]===&lt;br /&gt;
&lt;br /&gt;
Another pedestal is found inside the [[Colosseum Vault]]. When activated, it will cause the vault to change from a almost empty chamber to be filled with glowing platforms. After completing the room&#039;s challenge, the visitor will be able to reach the central platform. It is also acted as a way for [[Juno]] to take possession of [[Desmond Miles|Desmond Miles&#039;s]] body in 2012, once his DNA communed with the Apple, placed on top the pedestal.&lt;br /&gt;
&lt;br /&gt;
===[[Pythagorean Vault]]===&lt;br /&gt;
&lt;br /&gt;
Another is found in the [[Pythagorean Vault]], which were visited by [[Ezio Auditore da Firenze]] and [[Leonardo da Vinci]] within a short period of time. Leonardo discovers the temple which the vault is located, which is rumored to contain a special number that can change mankind. When Ezio placed his hand over the top of the pedestal, his DNA communed with it; filling the chamber with codes, numbers, and letters that revealed the special number. Leonardo cannot understand the meaning of it, so Ezio suggests that it is meant for someone else. The two then leave the vault together.&lt;br /&gt;
[[Category:Vaults]]&lt;br /&gt;
[[Category:Those Who Came Before]]&lt;/div&gt;</summary>
		<author><name>75.60.36.28</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Pariah&amp;diff=413668</id>
		<title>Pariah</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Pariah&amp;diff=413668"/>
		<updated>2011-03-11T04:15:00Z</updated>

		<summary type="html">&lt;p&gt;75.60.36.28: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|acb|templars}}{{stub}}&lt;br /&gt;
[[File:DVD-Pariah.png|thumb|218px|right|The Pariah.]]&lt;br /&gt;
&lt;br /&gt;
{{Quote|IIario Lombardi barely survived a brutal Assassin attack, leaving most of him disfigured. His mind bears the worst scar.|Ubisoft&#039;s description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pariah&#039;&#039;&#039; (real name: &#039;&#039;&#039;Ilaro Lombardi&#039;&#039;&#039;) is a multiplayer character in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;. This character is available along with the downloadable content &#039;&#039;[[The Da Vinci Disappearance]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Customization==&lt;br /&gt;
Colors:&lt;br /&gt;
*Basic: Yellow&lt;br /&gt;
*Extra 1: Red&lt;br /&gt;
*Extra 2: Mint/Celadon Green&lt;br /&gt;
*Extra 3: White&lt;br /&gt;
Gear:&lt;br /&gt;
*Advanced: Added necklace and Templar logo on back&lt;br /&gt;
*Superior: Change on hat and coat&lt;br /&gt;
*Elite: Changed mask outlining to gold&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Pariah has come to mean outcast, from a Tamil word &#039;Parai&#039; for people who would try to draw attention by drumming on animal skin. They were cast out from society or caste, which may be the reason he is wearing a mask.&lt;br /&gt;
*The Pariah was originally believed to use a [[pistol]] as his weapon. However, the device is actually a primitive gunpowder-based [http://en.wikipedia.org/wiki/Captive_bolt_pistol captive bolt pistol] with four prongs on the bolt head.&lt;br /&gt;
*He is very similar to the target that [[Ezio Auditore da Firenze|Ezio]] assassinates with the [[Hidden Gun]] in the cinematic trailer of [[Assassin&#039;s Creed II|&#039;&#039;Assassin&#039;s Creed II&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;medium&amp;quot;&amp;gt;&lt;br /&gt;
Acbdlc4mp13alhambraassassinate1.jpg|A Pariah shooting [[Marquis]] at close range.&lt;br /&gt;
b9d91fddvincidlc530-400x224.jpg|[[Knight|Knights]] protecting a Doctor.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Multiplayer Characters]]&lt;/div&gt;</summary>
		<author><name>75.60.36.28</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Helmschmied_Drachen_Armor&amp;diff=274306</id>
		<title>Helmschmied Drachen Armor</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Helmschmied_Drachen_Armor&amp;diff=274306"/>
		<updated>2011-03-10T00:11:01Z</updated>

		<summary type="html">&lt;p&gt;75.60.36.28: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Zw-acb-Drachen-1.png|thumb|300px|The Helmschmied Drachen Armor.]]&lt;br /&gt;
The &#039;&#039;&#039;Helmschmied Drachen Armor&#039;&#039;&#039; is a pre-order bonus of the Codex Edition and the Auditore Edition of &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;. It is also available to those who pre-ordered &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; from Amazon.com, [[Ubisoft]].com Steam for the PC version or Play.com. It also becomes available with the [[The Da Vinci Disappearance (DLC)|Da Vinci Disappearance DLC]].&lt;br /&gt;
&lt;br /&gt;
Fashioned by the Helmschmied Armory in 1489, only a few sets were completed due to the weight of the metal. As opposed to its name, the Helmschmied Drachen Armor is merely a cosmetic [[Assassin&#039;s Creed: Brotherhood Outfits|outfit]] for [[Ezio]], and as such, does not function as an actual set of armor, nor affects gameplay.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*&amp;quot;Helmschmied Drachen&amp;quot; is German for &amp;quot;helmet smith dragon.&amp;quot;&lt;br /&gt;
*Like the [[Armor of Brutus]], the Helmschmied Drachen Armor replaces both of Ezio&#039;s bracers, rather than just his right one. In addition, it gives him two gloves, rather than one. This does not affect equipment such as the [[Climb Leap Glove]]. Also Ezio has the Knife Belt attached, unlike his normal outfits.&lt;br /&gt;
*The white fabric around Ezio&#039;s neck is actually attached, rather than left open, as in his standard outfit.&lt;br /&gt;
*The Helmschmied armor also appears as a purchasable item in &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;, where its description states that it&#039;s &amp;quot;The finest in foreign engineering&amp;quot; and has an incredible price of 200,000 florins.&lt;br /&gt;
*Official Concept artwork shows that the Helmschmied Drachen Armor was planned to be colored white, yet in-game, it appears black.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Helmschmeid_drachen_armor.jpg|Concept art of the Helmschmied Drachen armor.&lt;br /&gt;
Zw-acb-ezio-Drachen-6.png|A close-up of the Helmschmied Drachen armor.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Video:Assassin&#039;s Creed Brotherhood -The Helmschmied Drachen Armor DLC Code Relesed|thumb|300px|left|In-game video of the Armor.]]&lt;br /&gt;
[[Category:Article stubs]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood]]&lt;/div&gt;</summary>
		<author><name>75.60.36.28</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Trajan%27s_Market&amp;diff=541423</id>
		<title>Trajan&#039;s Market</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Trajan%27s_Market&amp;diff=541423"/>
		<updated>2011-03-10T00:10:20Z</updated>

		<summary type="html">&lt;p&gt;75.60.36.28: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACB|PL|realworld}}{{WP-REAL}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
{{Memory Infobox&lt;br /&gt;
|description = The primary marketplace of Rome.&lt;br /&gt;
|undefined&lt;br /&gt;
|appearance  = &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
|location    = [[Campagna district]], [[Rome]], [[Italy]]&lt;br /&gt;
|undefined&lt;br /&gt;
|undefined&lt;br /&gt;
|image       = TrajanMarket.jpg}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mercati di Traiano&#039;&#039;&#039; (&#039;&#039;English: Trajan Market&#039;&#039;) is a market located in the city of [[Rome]]. The interior of the main building is a secret location in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, only available by pre-ordering the game&#039;s Limited Codex Edition or Special Edition, and now also exclusive for Uplay subscribers‏. It can also be obtained by purchasing[[The Da Vinci Disappearance (DLC)| the Da Vinci Disappearance DLC]].&lt;br /&gt;
&lt;br /&gt;
The exclusive [[Shopaholic]] mission is located within the market, in which Ezio enters the market only to discover that he is not alone and that Borgia guards also have taken an interest in the market and its treasure.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Another secret location introduced alongside the Market was the [[Aqueducts]].&lt;br /&gt;
*The Mercati is one of the [[Territories]] that can be bought in [[Assassin&#039;s Creed: Project Legacy]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Trajan_market.png|The interior of the market.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Vidoes==&lt;br /&gt;
[[Video:AC: Brotherhood - Trajan Market HD|thumb|left|350px|Walkthrough of the Trajan Market]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Secret Locations]]&lt;br /&gt;
[[Category:Article stubs]]&lt;br /&gt;
[[Category:Rome]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Locations]]&lt;br /&gt;
[[Category:Landmarks]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy]]&lt;/div&gt;</summary>
		<author><name>75.60.36.28</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Aqueduct&amp;diff=45590</id>
		<title>Aqueduct</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Aqueduct&amp;diff=45590"/>
		<updated>2011-03-10T00:08:50Z</updated>

		<summary type="html">&lt;p&gt;75.60.36.28: /* Aqueducts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|acb}}&lt;br /&gt;
{{revamp}}&lt;br /&gt;
==Aqueducts==&lt;br /&gt;
&lt;br /&gt;
[[File:Papal.png|thumb|300px]]&#039;&#039;&#039;Aqueducts&#039;&#039;&#039; is a secret location available in &#039;&#039;[[Assassin&#039;s Creed Brotherhood]]&#039;&#039;, only available via pre-ordering the game&#039;s Limited Codex Edition, the Collector&#039;s Edition, or purchasing [[The Da Vinci Disappearance (DLC)|the Da Vinci Disappearance DLC]].&lt;br /&gt;
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In this exclusive mission, [[Ezio]] discovers that the [[Templars]] are searching for a secret treasure, and Ezio must stop them. The Papal guard that is in charge of the excavation of the area also uses his workers to try and kill Ezio, but Ezio uses a crane to destroy the platform that he is standing on.[[File:Aquaductsmission2.jpg|thumb|300px|Upper Platform]]&lt;br /&gt;
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In this mission a chase sequence, like the ones in some of the &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; secret locations, will take place, in which Ezio will chase down a [[Papal guard]] and try to kill him.&lt;br /&gt;
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==Acquedotto Claudia==&lt;br /&gt;
[[Acquedotto Claudia]] is an aqueduct that can be found in [[Rome]] in the [[Antico district]] without the need to pre-order another version of the game. It has four broken aqueducts sections which can be renovated by [[Architects]] the most of all the aqueducts.&lt;br /&gt;
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==Acqua Vergene==&lt;br /&gt;
The [[Acqua Vergene]] is the smallest of the aqueducts, with only one section that can be renovated in Rome. It is located in the Northern side of the [[Campagna district]].&lt;br /&gt;
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==Acqua Marcia==&lt;br /&gt;
The [[Acqua Marcia]] is an aqueduct that can be found in the Campagna district. Between it and the Acqua Antoniniana there are three broken aqueducts that can be renovated.&lt;br /&gt;
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==Acqua Antoniniana﻿﻿==&lt;br /&gt;
The [[Acqua Antoniniana]] was built as a secondary channel from Acqua Marcia. It can be found in the Southern side of the Campagna district where it borders with the Antico district.&lt;br /&gt;
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==Trivia==&lt;br /&gt;
*To get 100% synchronization with the Aqueducts mission, the player must not allow Ezio to kill more than two of the Aqueduct workers. A tip to do that is to use [[fists]] against the workers: Ezio will knock them out but not kill them.&lt;br /&gt;
*Even when Ezio has finished renovating the broken aqueducts the map will still show their locations and they will still be referred to as broken aqueducts.&lt;br /&gt;
*The [[Papal guard]] that is in charge of the [[Tivoli]] Aqueduct is German.&lt;br /&gt;
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==Videos==&lt;br /&gt;
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[[Video:AC: Brotherhood - Aqueduct HD|thumb|300px|left|Aqueducts DLC]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Secret Locations]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Locations]]&lt;br /&gt;
[[Category:Landmarks]]&lt;/div&gt;</summary>
		<author><name>75.60.36.28</name></author>
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