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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Eagle_Vision&amp;diff=202581</id>
		<title>Eagle Vision</title>
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		<updated>2011-03-15T21:46:41Z</updated>

		<summary type="html">&lt;p&gt;74.192.189.63: /* Assassin&amp;#039;s Creed: Brotherhood */&lt;/p&gt;
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&lt;div&gt;{{Template:Era|ac|ac2|acb}}&lt;br /&gt;
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{{Template:Quote|Why do we have these gifts? Because it&#039;s in our blood!|[[Subject 16]] about the eagle vision|Assassin&#039;s Creed II}}&lt;br /&gt;
&#039;&#039;&#039;Eagle Vision&#039;&#039;&#039; is a supernatural ability that certain lineages of [[Assassins]] possess, like those of [[Marcus Junius Brutus]] and [[Altaïr Ibn-La&#039;Ahad]]. The user is able to instinctively sense how people and objects relate to him, which manifests as a colored glowing (much like an aura would in a person&#039;s &amp;quot;mind&#039;s eye&amp;quot;). This ability is known to only be accessible to the descendants and bloodlines of the [[humans]] that paired with [[Those Who Came Before]].&lt;br /&gt;
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==&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;==&lt;br /&gt;
[[File:Eagle_vision.jpg|thumb|300px|Desmond identifying Lucy as an ally and Vidic as an enemy through Eagle Vision.]]&lt;br /&gt;
To use Eagle Vision, the player must press the Head button. Depending on [[Controls|control settings]], the Head button will most likely be either [[File:PlayStationTriangle.svg]] (for PlayStation 3), Y (for Xbox 360), or E (for PC default layout). In addition, the [[Synchronization]] bar must be at its current maximum capacity, otherwise pressing the Head button will instead result in a first-person view with no extra benefits.&lt;br /&gt;
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At the end of &#039;&#039;Assassin&#039;s Creed&#039;&#039;, Desmond [[Bleeding Effect|gains the ability]] to use Eagle Vision outside of the [[Animus]]. He sees [[Lucy Stillman]] (a fellow Assassin) glowing blue and [[Warren Vidic]] (a [[Templar]]) glowing red. Using Eagle Vision will also reveal [[Cryptic Messages|cryptic messages]] [[Subject 16]] wrote with his own blood in the [[Abstergo laboratory]].&lt;br /&gt;
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===Legend===&lt;br /&gt;
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{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 500px; &amp;quot;&lt;br /&gt;
|Color&lt;br /&gt;
|Representation&lt;br /&gt;
|-&lt;br /&gt;
|Red&lt;br /&gt;
|Enemies/blood&lt;br /&gt;
|-&lt;br /&gt;
|Blue&lt;br /&gt;
|Allies&lt;br /&gt;
|-&lt;br /&gt;
|White&lt;br /&gt;
| Sources of Information/Hiding Spots/Point of Interest&lt;br /&gt;
|-&lt;br /&gt;
|Gold&lt;br /&gt;
|Targets/ Person of Interest&lt;br /&gt;
|}&lt;br /&gt;
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==&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;==&lt;br /&gt;
[[File:Glyph20_-_Scuola_Grande_di_San_Marco2--article_image.jpg|thumb|300px|Ezio finding one of the glyphs.]]&lt;br /&gt;
During his escape from [[Abstergo]], Desmond discovers a new application of this power; using it on a keypad which Lucy lacks a code to unlock reveals the fingerprints of previous users. A simple process of elimination thus enables him to unlock the door.&lt;br /&gt;
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Ezio, like Altaïr, was able to use Eagle Vision. [[Giovanni Auditore da Firenze|His father]] and [[Mario Auditore|uncle]] also possessed this ability, and it is thought that [[La Volpe]] also possessed an advanced form of this skill as well, as it is claimed he can &amp;quot;look through walls&amp;quot;. It is used to detect and scan [[Glyphs]] from Desmond&#039;s perspective.&lt;br /&gt;
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In a glyph narration from Subject 16, he says, &amp;quot;Behold the Assassins, the children of two worlds! Why do we have these gifts? Because it&#039;s in our blood!&amp;quot; This implies that because Altaïr, Ezio, Desmond and Subject 16 all have Eagle Vision, their bloodline is connected to Those Who Came Before. This theory can be supported by the fact that both Subject 16&#039;s blood and light patterns in [[Vatican Vault|the vault]] glow when seen with Eagle Vision.&lt;br /&gt;
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Also Eagle Vision can now be used in 3rd Person and while Ezio is moving, allowing it to be a lot more useful during missions.&lt;br /&gt;
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==&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;==&lt;br /&gt;
When traveling through [[Rome]], any flag, or feather seen with eagle vision on will be marked on the map.&lt;br /&gt;
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Subject 16 has also hidden objects similar to Glyphs in &#039;&#039;Assassin&#039;s Creed II&#039;&#039; in Rome, called [[Rifts]]. These Rifts are small openings in structures that expel rays of light continuously. Unlike the Glyphs, the Rifts can only be seen while in Eagle vision, as turning it off will render the rift invisible, and otherwise inaccessible.&lt;br /&gt;
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In the multiplayer mode a similar ability, Templar Vision, exists. The ability gives the player approximately 3.5 seconds of eagle vision. Targets are blue, other neutral players are white, and pursuers are red.&lt;br /&gt;
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==Trivia==&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed&#039;&#039;===&lt;br /&gt;
*An Assassin guard in the [[Kingdom]] can be seen as glowing red, but reacts as all other guards do. This guard was originally supposed to have been [[Jamal]], an Assassin who aided [[Masun]] in betraying the Brotherhood; however, the sequence where Altaïr assassinates him was cut from the final game, leaving him as a minor Easter-egg.&lt;br /&gt;
*In the original &#039;&#039;Assassin&#039;s Creed&#039;&#039;, movement was prohibited while using Eagle Vision, and the player was required to be at maximum synchronization. This was changed, however, in succeeding games.&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed&#039;&#039; states that the Eagle Vision ability is actually just a visualization of the Assassin&#039;s observational skills, created by the Animus. However, as [[Juno]] later refers to Assassins seeing &amp;quot;the blue shimmer,&amp;quot; the backstory for Eagle Vision was likely changed to be a real-world ability.&lt;br /&gt;
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===&#039;&#039;Assassin&#039;s Creed II&#039;&#039;===&lt;br /&gt;
*[[Giovanni Auditore]] tells Ezio to &amp;quot;use his talent&amp;quot; to find a hidden door in his office, showing that Giovanni was aware of his son&#039;s ability.&lt;br /&gt;
*When using Eagle Vision, Ezio himself is marked with blue, indicating him as an ally to any others with the ability.&lt;br /&gt;
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===&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;===&lt;br /&gt;
*Whilst using Eagle Vision and roaming [[Monteriggioni]] as Desmond Miles, a red trail is visible leading from the fountain with the [[Assassin insignia]], until the door to [[Mario Auditore]]&#039;s study. The trail is colored similarly to the blood glyphs of Subject 16, and seems to be made up of many footprints that form a double helix (or DNA strand). It can be compared to when Ezio made his way back to the Villa after being wounded in the seige, but it is unconfirmed.&lt;br /&gt;
*In &#039;&#039;Assassins Creed: Brotherhood&#039;&#039;, when outside of the Animus, there is sometimes a pause that cause allies to be gold for a few seconds.&lt;br /&gt;
In Assassin&#039;s Creed: Brotherhood dead enemies and allies don&#039;t glow their normal colors unlike in Assassins Creed II, they will just appear grey like civilains.&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
*A mini-game in the &#039;&#039;Assassin&#039;s Creed&#039;&#039; room of PlayStation Home features an Eagle Vision puzzle, which, when completed, opens up the [[Hideout]].&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;, [[Giovanni Borgia]] also displays this ability, and uses it to locate [[Francesco Vecellio]]. Francesco referred to it as using his &amp;quot;other eyes.&amp;quot;&lt;br /&gt;
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==Gallery==&lt;br /&gt;
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&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
al mualim eagle vision.jpg|Altaïr&#039;s target is shown in gold&lt;br /&gt;
eagle vision comparsion.jpg|Comparison of eagle vision to a normal view&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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{{AC}}   &lt;br /&gt;
{{ACII}}&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Genetic skills]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Gameplay]]&lt;/div&gt;</summary>
		<author><name>74.192.189.63</name></author>
	</entry>
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