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	<updated>2026-06-06T05:48:55Z</updated>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Brotherhood_outfits&amp;diff=60640</id>
		<title>Assassin&#039;s Creed: Brotherhood outfits</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Brotherhood_outfits&amp;diff=60640"/>
		<updated>2012-03-03T00:42:45Z</updated>

		<summary type="html">&lt;p&gt;72.80.146.60: /* Ezio Shirtless */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ACB}}&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, several &#039;&#039;&#039;outfits&#039;&#039;&#039; are available to those who complete certain challenges. Once an outfit is unlocked and equipped, it will alter [[Ezio Auditore]]&#039;s appearance. However, unlike [[armor]], most of these costumes do not affect any other gameplay elements.&lt;br /&gt;
&lt;br /&gt;
Outfits can be unlocked through a variety of methods, which are enumerated below.&lt;br /&gt;
&lt;br /&gt;
==Capes==&lt;br /&gt;
===Plain Cape===&lt;br /&gt;
[[File:ACB-PlainCape.jpg|thumb|150px]]&lt;br /&gt;
The Plain Cape is available at the beginning of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; and is completely aesthetical; it has no effect on [[Social Stealth|notoriety]], and is the only cape that can be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Auditore Cape===&lt;br /&gt;
[[File:ACBAuditoreCape1.jpg|thumb|150px]]&lt;br /&gt;
The Auditore Cape is unlocked by completely rebuilding the city of [[Rome]].&lt;br /&gt;
&lt;br /&gt;
Originally handcrafted by [[Maria Auditore da Firenze]] in her mourning of a [[Petruccio Auditore da Firenze|lost child]], this cape allows Ezio to show his pride for the [[House of Auditore|Auditore family]]. It was lost during the [[Siege of Monteriggioni]] and given to [[Rodrigo Borgia]]&#039;s youngest son, [[Jofré Borgia]] as a war gift.&lt;br /&gt;
&lt;br /&gt;
Ezio reacquires the cape after rebuilding Rome to 100% when Jofré&#039;s chamberlain sent it to the [[Assassins]] as a gift for rebuilding the city. It also makes Ezio&#039;s notoriety stay at zero while the cape is worn and resets to its original level when removed. This cape cannot be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Borgia Cape===&lt;br /&gt;
[[File:ACBBorgiaCape.jpg|thumb|150px]]&lt;br /&gt;
The [[Borgia|House of Borgia]] Cape is unlocked by removing all 101 Borgia [[flags]] from Rome.&lt;br /&gt;
&lt;br /&gt;
Functionally identical to the Auditore cape, notoriety stays at zero while the cape is worn and resets to its original level once removed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Medici Cape===&lt;br /&gt;
[[File:ACB-MediciCape.jpg|thumb|150px]]&lt;br /&gt;
The [[Medici|House of Medici]] Cape is unlocked to wear after players sync their game to [[Assassin&#039;s Creed: Project Legacy|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;]], once they complete the Auditore [[Mnemonic sets|Mnemonic set]]. This cape does not affect notoriety and cannot be dyed.&lt;br /&gt;
&lt;br /&gt;
It can also be found as an [[Artifacts|artifact]] at [[Modern Times|modern]] [[Monteriggioni]] with [[Desmond Miles|Desmond]], however, it can&#039;t be used.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Venetian Cape===&lt;br /&gt;
[[File:ACB-VenetianCApe.jpg|thumb|150px]]&lt;br /&gt;
Along with the Medici Cape, the [[Venice|Venetian]] Cape is also unlocked to wear after players sync their game to [[Assassin&#039;s Creed: Project Legacy|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;]], once they complete the Auditore Mnemonic set. This cape does not affect notoriety and cannot be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==General Appearance==&lt;br /&gt;
{{Quote|Once the basics are covered, Ezio may divert some of his income toward the sartorial elegance that is deserved of a major player in Roman political affairs. The [[Tailor]] now offers 15 new clothes and cape dyes, devoid of any gameplay influence and included purely for the pleasure of defining Ezio in your chosen style and aesthetic|Assassin&#039;s Creed: Brotherhood Collector&#039;s Edition Official Game Guide.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Armor of Altaïr===&lt;br /&gt;
{{main|Armor of Altaïr}} &lt;br /&gt;
[[File:Armor-altair-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Armor of Altaïr can be unlocked by purchasing it on [[Uplay]] for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
Being the [[Grand Master of the Assassin&#039;s Order|Grand Master]] robes of [[Altaïr Ibn-La&#039;Ahad]], the Armor of Altaïr was worn by Ezio after completing all of the [[Assassin&#039;s Tombs]] in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worn in the last repressed [[Cristina Memories|Cristina memory]] and in the beginning of the game until it is lost in the Siege of Monteriggioni. It does not change the defense stats of Ezio&#039;s equipped armor, as it is only a cosmetic item.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Altaïr&#039;s Robes===&lt;br /&gt;
[[File:Ezio-altairrobe-brotherhood.png|thumb|150px]]&lt;br /&gt;
[[Altaïr&#039;s Robes]] can be unlocked by purchasing it on Uplay for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
Equipping Altaïr&#039;s Robes accesses Altaïr Ibn-La&#039;Ahad&#039;s skin from the [[Animus]] [[Database|database]], though it will not affect Ezio&#039;s current equipment, armor settings or the abilities of the cape he was wearing previously. Rather than loading his clothing, the outfit actually loads the model of Altaïr, and it is made visible though the color of his eyes (which are lighter than Ezio&#039;s). Altaïr&#039;s missing ring finger can also be seen on the character model when this outfit is equipped.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Florentine Noble Attire===&lt;br /&gt;
[[File:Ezio-noble-brotherhood.png|thumb|150px]]&lt;br /&gt;
Unlocked by purchasing on Uplay for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
The [[Florence|Florentine]] Noble attire was worn by Ezio Auditore in Florence during the beginning of &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, before acquiring [[Giovanni Auditore da Firenze|his father]]&#039;s Assassin&#039;s Robes. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worn during the first repressed Cristina memory. The outfit is made accessible before the [[Apple of Eden]] memories when leaving the Animus.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Desmond Miles===&lt;br /&gt;
[[File:Ezio-desmond-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Desmond Miles outfit is unlocked by attaining 100% [[Synchronization]] in Sequence 8&lt;br /&gt;
&lt;br /&gt;
Purely cosmetic, this skin allows the player to look like [[Desmond Miles]] inside the [[Animus 2.0]]. The style of walking and [[free-running]] is also that of Desmond&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Raiden played  in  M G  S   4===&lt;br /&gt;
{{main|Raiden Skin}}&lt;br /&gt;
[[File:Ezio-raiden-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Raiden outfit is unlocked by completing every [[Virtual Training missions|Virtual Training challenge]] with at least a bronze medal.&lt;br /&gt;
&lt;br /&gt;
This outfit pays homage to the VR-trained cybernetic ninja called Raiden, from &#039;&#039;Metal Gear Solid&#039;&#039;. The skin of Raiden in &#039;&#039;Assassin&#039;s Creed Brotherhood&#039;&#039; is the Cyborg Ninja form of Raiden as seen in &#039;&#039;Metal Gear Solid 4: Guns of the Patriots&#039;&#039;, although it uses ial fea&amp;lt;span style=&amp;quot;font-style: normal; &amp;quot;&amp;gt;Ezio&#039;s fac&amp;lt;/span&amp;gt;tures and hair. {{-}}&lt;br /&gt;
&lt;br /&gt;
===Helmschmied Drachen Armor===&lt;br /&gt;
{{main|Helmschmied Drachen Armor}}&lt;br /&gt;
[[File:Armor-helmschmield-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Helmshmied Drachen Armor is included only with the Codex Edition, the Da Vinci Edition, Platinum and Classics Editions, and Amazon pre-order editions of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, though it can also be obtained by purchasing the [[Da Vinci Disappearance|&#039;&#039;Da Vinci Disappearance&#039;&#039;]] DLC.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Temporary Outfits==&lt;br /&gt;
===Roman Legionary Armor===&lt;br /&gt;
[[File:Ezio-legionary-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memory &amp;quot;[[Exit Stage Right]].&amp;quot;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===French Captain Armor===&lt;br /&gt;
[[File:Ezio-french-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memories &amp;quot;[[Trojan Horse]]&amp;quot; and &amp;quot;[[Au Revoir]].&amp;quot;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Borgia Captain Armor===&lt;br /&gt;
[[File:Ezio-borgia-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memory &amp;quot;[[When In Rome]]&amp;quot; after killing [[Luigi Torcelli|Luigi]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Ezio Shirtless===&lt;br /&gt;
[[File:Ezio-shirtless-brotherhood.png|thumb|150px]]&lt;br /&gt;
Only appears when playing the Fight Club minigame, and briefly upon his arrival in Rome. but cannot be warn in free roaming&lt;br /&gt;
&lt;br /&gt;
===Unhooded Armor of Altaïr===&lt;br /&gt;
[[File:Armor-altairnohood-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only during Sequence 1, and the last repressed Cristina Memory.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Monteriggioni Siege Clothing===&lt;br /&gt;
[[File:Ezio-villaattack-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only during the Siege of Monteriggioni memories.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*When you unlock a General Appearance outfit, they become available during your next play through.&lt;br /&gt;
*The effect of the Auditore Cape in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; is the reverse of its effect in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.&lt;br /&gt;
*Unlike in the game itself, the image of Altaïr&#039;s Robes in your inventory depicts Ezio wearing the robes, rather than Altaïr, as seen by his beard. The outfit also does not bear the beak-shaped hood, and shows Ezio wielding Altaïr&#039;s [[short blade]], which is missing from its sheath in the game and is unusable.&lt;br /&gt;
*The image of Raiden&#039;s Outfit depicts Ezio unsheathing Raiden&#039;s katana, the High Frequency Blade, although it is not usable or present in the game.&lt;br /&gt;
*The Borgia Captain armor itself, though being worn by Ezio, appears red in [[Eagle Vision]].&lt;br /&gt;
*If you dye your cape and Ezio is equipped with the Auditore, Borgia, Medici or Venetian Cape, they are automatically removed.&lt;br /&gt;
*Diving while wearing the Florentine Attire will cause Ezio to have Desmond&#039;s head until he reaches the water surface again.&lt;br /&gt;
*The [[Armor of Brutus]] uses other capes&#039; effects, but no change is seen.&lt;br /&gt;
*Also, attempting to dye the Armor of Brutus, Armor of Altaïr, or Helmschmied Drachen Armor&#039;s cape has no effect. If you want to see any other cape or color, you must change your armor at Ezio&#039;s Hideout.&lt;br /&gt;
*On the back of Altaïr&#039;s robes is the sheath for the first short blade Altaïr has. It is covered by the [[crossbow]] if it has been bought.&lt;br /&gt;
*There is a glitch at the beginning of Sequence 2, if you are wearing any Skin during the first cutscene, you are Ezio up until you put on your [[Hidden Blade]].&lt;br /&gt;
*When the Desmond skin is equipped, the player&#039;s sword and dagger would appear to float inches from his waist, as Desmond does not have a sheath.&lt;br /&gt;
*When the Desmond and Altaïr skin is equipped, even though they only have one Hidden Blade, their Hidden Blades combat will not change.&lt;br /&gt;
*At the end of the game no matter what outfit Ezio is wearing he will be in his regular robes.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood]]&lt;/div&gt;</summary>
		<author><name>72.80.146.60</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Brotherhood_outfits&amp;diff=60638</id>
		<title>Assassin&#039;s Creed: Brotherhood outfits</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Brotherhood_outfits&amp;diff=60638"/>
		<updated>2012-03-03T00:41:25Z</updated>

		<summary type="html">&lt;p&gt;72.80.146.60: /* Raiden */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ACB}}&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, several &#039;&#039;&#039;outfits&#039;&#039;&#039; are available to those who complete certain challenges. Once an outfit is unlocked and equipped, it will alter [[Ezio Auditore]]&#039;s appearance. However, unlike [[armor]], most of these costumes do not affect any other gameplay elements.&lt;br /&gt;
&lt;br /&gt;
Outfits can be unlocked through a variety of methods, which are enumerated below.&lt;br /&gt;
&lt;br /&gt;
==Capes==&lt;br /&gt;
===Plain Cape===&lt;br /&gt;
[[File:ACB-PlainCape.jpg|thumb|150px]]&lt;br /&gt;
The Plain Cape is available at the beginning of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; and is completely aesthetical; it has no effect on [[Social Stealth|notoriety]], and is the only cape that can be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Auditore Cape===&lt;br /&gt;
[[File:ACBAuditoreCape1.jpg|thumb|150px]]&lt;br /&gt;
The Auditore Cape is unlocked by completely rebuilding the city of [[Rome]].&lt;br /&gt;
&lt;br /&gt;
Originally handcrafted by [[Maria Auditore da Firenze]] in her mourning of a [[Petruccio Auditore da Firenze|lost child]], this cape allows Ezio to show his pride for the [[House of Auditore|Auditore family]]. It was lost during the [[Siege of Monteriggioni]] and given to [[Rodrigo Borgia]]&#039;s youngest son, [[Jofré Borgia]] as a war gift.&lt;br /&gt;
&lt;br /&gt;
Ezio reacquires the cape after rebuilding Rome to 100% when Jofré&#039;s chamberlain sent it to the [[Assassins]] as a gift for rebuilding the city. It also makes Ezio&#039;s notoriety stay at zero while the cape is worn and resets to its original level when removed. This cape cannot be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Borgia Cape===&lt;br /&gt;
[[File:ACBBorgiaCape.jpg|thumb|150px]]&lt;br /&gt;
The [[Borgia|House of Borgia]] Cape is unlocked by removing all 101 Borgia [[flags]] from Rome.&lt;br /&gt;
&lt;br /&gt;
Functionally identical to the Auditore cape, notoriety stays at zero while the cape is worn and resets to its original level once removed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Medici Cape===&lt;br /&gt;
[[File:ACB-MediciCape.jpg|thumb|150px]]&lt;br /&gt;
The [[Medici|House of Medici]] Cape is unlocked to wear after players sync their game to [[Assassin&#039;s Creed: Project Legacy|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;]], once they complete the Auditore [[Mnemonic sets|Mnemonic set]]. This cape does not affect notoriety and cannot be dyed.&lt;br /&gt;
&lt;br /&gt;
It can also be found as an [[Artifacts|artifact]] at [[Modern Times|modern]] [[Monteriggioni]] with [[Desmond Miles|Desmond]], however, it can&#039;t be used.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Venetian Cape===&lt;br /&gt;
[[File:ACB-VenetianCApe.jpg|thumb|150px]]&lt;br /&gt;
Along with the Medici Cape, the [[Venice|Venetian]] Cape is also unlocked to wear after players sync their game to [[Assassin&#039;s Creed: Project Legacy|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;]], once they complete the Auditore Mnemonic set. This cape does not affect notoriety and cannot be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==General Appearance==&lt;br /&gt;
{{Quote|Once the basics are covered, Ezio may divert some of his income toward the sartorial elegance that is deserved of a major player in Roman political affairs. The [[Tailor]] now offers 15 new clothes and cape dyes, devoid of any gameplay influence and included purely for the pleasure of defining Ezio in your chosen style and aesthetic|Assassin&#039;s Creed: Brotherhood Collector&#039;s Edition Official Game Guide.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Armor of Altaïr===&lt;br /&gt;
{{main|Armor of Altaïr}} &lt;br /&gt;
[[File:Armor-altair-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Armor of Altaïr can be unlocked by purchasing it on [[Uplay]] for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
Being the [[Grand Master of the Assassin&#039;s Order|Grand Master]] robes of [[Altaïr Ibn-La&#039;Ahad]], the Armor of Altaïr was worn by Ezio after completing all of the [[Assassin&#039;s Tombs]] in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worn in the last repressed [[Cristina Memories|Cristina memory]] and in the beginning of the game until it is lost in the Siege of Monteriggioni. It does not change the defense stats of Ezio&#039;s equipped armor, as it is only a cosmetic item.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Altaïr&#039;s Robes===&lt;br /&gt;
[[File:Ezio-altairrobe-brotherhood.png|thumb|150px]]&lt;br /&gt;
[[Altaïr&#039;s Robes]] can be unlocked by purchasing it on Uplay for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
Equipping Altaïr&#039;s Robes accesses Altaïr Ibn-La&#039;Ahad&#039;s skin from the [[Animus]] [[Database|database]], though it will not affect Ezio&#039;s current equipment, armor settings or the abilities of the cape he was wearing previously. Rather than loading his clothing, the outfit actually loads the model of Altaïr, and it is made visible though the color of his eyes (which are lighter than Ezio&#039;s). Altaïr&#039;s missing ring finger can also be seen on the character model when this outfit is equipped.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Florentine Noble Attire===&lt;br /&gt;
[[File:Ezio-noble-brotherhood.png|thumb|150px]]&lt;br /&gt;
Unlocked by purchasing on Uplay for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
The [[Florence|Florentine]] Noble attire was worn by Ezio Auditore in Florence during the beginning of &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, before acquiring [[Giovanni Auditore da Firenze|his father]]&#039;s Assassin&#039;s Robes. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worn during the first repressed Cristina memory. The outfit is made accessible before the [[Apple of Eden]] memories when leaving the Animus.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Desmond Miles===&lt;br /&gt;
[[File:Ezio-desmond-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Desmond Miles outfit is unlocked by attaining 100% [[Synchronization]] in Sequence 8&lt;br /&gt;
&lt;br /&gt;
Purely cosmetic, this skin allows the player to look like [[Desmond Miles]] inside the [[Animus 2.0]]. The style of walking and [[free-running]] is also that of Desmond  is df;kgjfkgjfjg;flgl;gkflkglfgkfljgkfhjgfhgfkghfdgdsfdsdsfdsfsdfsdf&lt;br /&gt;
&lt;br /&gt;
===Raiden played  in  M G  S   4===&lt;br /&gt;
{{main|Raiden Skin}}&lt;br /&gt;
[[File:Ezio-raiden-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Raiden outfit is unlocked by completing every [[Virtual Training missions|Virtual Training challenge]] with at least a bronze medal.&lt;br /&gt;
&lt;br /&gt;
This outfit pays homage to the VR-trained cybernetic ninja called Raiden, from &#039;&#039;Metal Gear Solid&#039;&#039;. The skin of Raiden in &#039;&#039;Assassin&#039;s Creed Brotherhood&#039;&#039; is the Cyborg Ninja form of Raiden as seen in &#039;&#039;Metal Gear Solid 4: Guns of the Patriots&#039;&#039;, although it uses ial fea&amp;lt;span style=&amp;quot;font-style: normal; &amp;quot;&amp;gt;Ezio&#039;s fac&amp;lt;/span&amp;gt;tures and hair. {{-}}&lt;br /&gt;
&lt;br /&gt;
===Helmschmied Drachen Armor===&lt;br /&gt;
{{main|Helmschmied Drachen Armor}}&lt;br /&gt;
[[File:Armor-helmschmield-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Helmshmied Drachen Armor is included only with the Codex Edition, the Da Vinci Edition, Platinum and Classics Editions, and Amazon pre-order editions of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, though it can also be obtained by purchasing the [[Da Vinci Disappearance|&#039;&#039;Da Vinci Disappearance&#039;&#039;]] DLC.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Temporary Outfits==&lt;br /&gt;
===Roman Legionary Armor===&lt;br /&gt;
[[File:Ezio-legionary-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memory &amp;quot;[[Exit Stage Right]].&amp;quot;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===French Captain Armor===&lt;br /&gt;
[[File:Ezio-french-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memories &amp;quot;[[Trojan Horse]]&amp;quot; and &amp;quot;[[Au Revoir]].&amp;quot;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Borgia Captain Armor===&lt;br /&gt;
[[File:Ezio-borgia-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memory &amp;quot;[[When In Rome]]&amp;quot; after killing [[Luigi Torcelli|Luigi]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Ezio Shirtless===&lt;br /&gt;
[[File:Ezio-shirtless-brotherhood.png|thumb|150px]]&lt;br /&gt;
Only appears when playing the Fight Club minigame, and briefly upon his arrival in Rome.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Unhooded Armor of Altaïr===&lt;br /&gt;
[[File:Armor-altairnohood-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only during Sequence 1, and the last repressed Cristina Memory.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Monteriggioni Siege Clothing===&lt;br /&gt;
[[File:Ezio-villaattack-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only during the Siege of Monteriggioni memories.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*When you unlock a General Appearance outfit, they become available during your next play through.&lt;br /&gt;
*The effect of the Auditore Cape in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; is the reverse of its effect in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.&lt;br /&gt;
*Unlike in the game itself, the image of Altaïr&#039;s Robes in your inventory depicts Ezio wearing the robes, rather than Altaïr, as seen by his beard. The outfit also does not bear the beak-shaped hood, and shows Ezio wielding Altaïr&#039;s [[short blade]], which is missing from its sheath in the game and is unusable.&lt;br /&gt;
*The image of Raiden&#039;s Outfit depicts Ezio unsheathing Raiden&#039;s katana, the High Frequency Blade, although it is not usable or present in the game.&lt;br /&gt;
*The Borgia Captain armor itself, though being worn by Ezio, appears red in [[Eagle Vision]].&lt;br /&gt;
*If you dye your cape and Ezio is equipped with the Auditore, Borgia, Medici or Venetian Cape, they are automatically removed.&lt;br /&gt;
*Diving while wearing the Florentine Attire will cause Ezio to have Desmond&#039;s head until he reaches the water surface again.&lt;br /&gt;
*The [[Armor of Brutus]] uses other capes&#039; effects, but no change is seen.&lt;br /&gt;
*Also, attempting to dye the Armor of Brutus, Armor of Altaïr, or Helmschmied Drachen Armor&#039;s cape has no effect. If you want to see any other cape or color, you must change your armor at Ezio&#039;s Hideout.&lt;br /&gt;
*On the back of Altaïr&#039;s robes is the sheath for the first short blade Altaïr has. It is covered by the [[crossbow]] if it has been bought.&lt;br /&gt;
*There is a glitch at the beginning of Sequence 2, if you are wearing any Skin during the first cutscene, you are Ezio up until you put on your [[Hidden Blade]].&lt;br /&gt;
*When the Desmond skin is equipped, the player&#039;s sword and dagger would appear to float inches from his waist, as Desmond does not have a sheath.&lt;br /&gt;
*When the Desmond and Altaïr skin is equipped, even though they only have one Hidden Blade, their Hidden Blades combat will not change.&lt;br /&gt;
*At the end of the game no matter what outfit Ezio is wearing he will be in his regular robes.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood]]&lt;/div&gt;</summary>
		<author><name>72.80.146.60</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Brotherhood_outfits&amp;diff=60637</id>
		<title>Assassin&#039;s Creed: Brotherhood outfits</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Brotherhood_outfits&amp;diff=60637"/>
		<updated>2012-03-03T00:39:35Z</updated>

		<summary type="html">&lt;p&gt;72.80.146.60: /* Desmond Miles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ACB}}&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, several &#039;&#039;&#039;outfits&#039;&#039;&#039; are available to those who complete certain challenges. Once an outfit is unlocked and equipped, it will alter [[Ezio Auditore]]&#039;s appearance. However, unlike [[armor]], most of these costumes do not affect any other gameplay elements.&lt;br /&gt;
&lt;br /&gt;
Outfits can be unlocked through a variety of methods, which are enumerated below.&lt;br /&gt;
&lt;br /&gt;
==Capes==&lt;br /&gt;
===Plain Cape===&lt;br /&gt;
[[File:ACB-PlainCape.jpg|thumb|150px]]&lt;br /&gt;
The Plain Cape is available at the beginning of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; and is completely aesthetical; it has no effect on [[Social Stealth|notoriety]], and is the only cape that can be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Auditore Cape===&lt;br /&gt;
[[File:ACBAuditoreCape1.jpg|thumb|150px]]&lt;br /&gt;
The Auditore Cape is unlocked by completely rebuilding the city of [[Rome]].&lt;br /&gt;
&lt;br /&gt;
Originally handcrafted by [[Maria Auditore da Firenze]] in her mourning of a [[Petruccio Auditore da Firenze|lost child]], this cape allows Ezio to show his pride for the [[House of Auditore|Auditore family]]. It was lost during the [[Siege of Monteriggioni]] and given to [[Rodrigo Borgia]]&#039;s youngest son, [[Jofré Borgia]] as a war gift.&lt;br /&gt;
&lt;br /&gt;
Ezio reacquires the cape after rebuilding Rome to 100% when Jofré&#039;s chamberlain sent it to the [[Assassins]] as a gift for rebuilding the city. It also makes Ezio&#039;s notoriety stay at zero while the cape is worn and resets to its original level when removed. This cape cannot be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Borgia Cape===&lt;br /&gt;
[[File:ACBBorgiaCape.jpg|thumb|150px]]&lt;br /&gt;
The [[Borgia|House of Borgia]] Cape is unlocked by removing all 101 Borgia [[flags]] from Rome.&lt;br /&gt;
&lt;br /&gt;
Functionally identical to the Auditore cape, notoriety stays at zero while the cape is worn and resets to its original level once removed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Medici Cape===&lt;br /&gt;
[[File:ACB-MediciCape.jpg|thumb|150px]]&lt;br /&gt;
The [[Medici|House of Medici]] Cape is unlocked to wear after players sync their game to [[Assassin&#039;s Creed: Project Legacy|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;]], once they complete the Auditore [[Mnemonic sets|Mnemonic set]]. This cape does not affect notoriety and cannot be dyed.&lt;br /&gt;
&lt;br /&gt;
It can also be found as an [[Artifacts|artifact]] at [[Modern Times|modern]] [[Monteriggioni]] with [[Desmond Miles|Desmond]], however, it can&#039;t be used.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Venetian Cape===&lt;br /&gt;
[[File:ACB-VenetianCApe.jpg|thumb|150px]]&lt;br /&gt;
Along with the Medici Cape, the [[Venice|Venetian]] Cape is also unlocked to wear after players sync their game to [[Assassin&#039;s Creed: Project Legacy|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;]], once they complete the Auditore Mnemonic set. This cape does not affect notoriety and cannot be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==General Appearance==&lt;br /&gt;
{{Quote|Once the basics are covered, Ezio may divert some of his income toward the sartorial elegance that is deserved of a major player in Roman political affairs. The [[Tailor]] now offers 15 new clothes and cape dyes, devoid of any gameplay influence and included purely for the pleasure of defining Ezio in your chosen style and aesthetic|Assassin&#039;s Creed: Brotherhood Collector&#039;s Edition Official Game Guide.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Armor of Altaïr===&lt;br /&gt;
{{main|Armor of Altaïr}} &lt;br /&gt;
[[File:Armor-altair-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Armor of Altaïr can be unlocked by purchasing it on [[Uplay]] for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
Being the [[Grand Master of the Assassin&#039;s Order|Grand Master]] robes of [[Altaïr Ibn-La&#039;Ahad]], the Armor of Altaïr was worn by Ezio after completing all of the [[Assassin&#039;s Tombs]] in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worn in the last repressed [[Cristina Memories|Cristina memory]] and in the beginning of the game until it is lost in the Siege of Monteriggioni. It does not change the defense stats of Ezio&#039;s equipped armor, as it is only a cosmetic item.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Altaïr&#039;s Robes===&lt;br /&gt;
[[File:Ezio-altairrobe-brotherhood.png|thumb|150px]]&lt;br /&gt;
[[Altaïr&#039;s Robes]] can be unlocked by purchasing it on Uplay for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
Equipping Altaïr&#039;s Robes accesses Altaïr Ibn-La&#039;Ahad&#039;s skin from the [[Animus]] [[Database|database]], though it will not affect Ezio&#039;s current equipment, armor settings or the abilities of the cape he was wearing previously. Rather than loading his clothing, the outfit actually loads the model of Altaïr, and it is made visible though the color of his eyes (which are lighter than Ezio&#039;s). Altaïr&#039;s missing ring finger can also be seen on the character model when this outfit is equipped.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Florentine Noble Attire===&lt;br /&gt;
[[File:Ezio-noble-brotherhood.png|thumb|150px]]&lt;br /&gt;
Unlocked by purchasing on Uplay for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
The [[Florence|Florentine]] Noble attire was worn by Ezio Auditore in Florence during the beginning of &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, before acquiring [[Giovanni Auditore da Firenze|his father]]&#039;s Assassin&#039;s Robes. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worn during the first repressed Cristina memory. The outfit is made accessible before the [[Apple of Eden]] memories when leaving the Animus.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Desmond Miles===&lt;br /&gt;
[[File:Ezio-desmond-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Desmond Miles outfit is unlocked by attaining 100% [[Synchronization]] in Sequence 8&lt;br /&gt;
&lt;br /&gt;
Purely cosmetic, this skin allows the player to look like [[Desmond Miles]] inside the [[Animus 2.0]]. The style of walking and [[free-running]] is also that of Desmond  is df;kgjfkgjfjg;flgl;gkflkglfgkfljgkfhjgfhgfkghfdgdsfdsdsfdsfsdfsdf&lt;br /&gt;
&lt;br /&gt;
===Raiden===&lt;br /&gt;
{{main|Raiden Skin}}&lt;br /&gt;
[[File:Ezio-raiden-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Raiden outfit is unlocked by completing every [[Virtual Training missions|Virtual Training challenge]] with at least a bronze medal.&lt;br /&gt;
&lt;br /&gt;
This outfit pays homage to the VR-trained cybernetic ninja called Raiden, from &#039;&#039;Metal Gear Solid&#039;&#039;. The skin of Raiden in &#039;&#039;Assassin&#039;s Creed Brotherhood&#039;&#039; is the Cyborg Ninja form of Raiden as seen in &#039;&#039;Metal Gear Solid 4: Guns of the Patriots&#039;&#039;, although it uses Ezio&#039;s facial features and hair.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Helmschmied Drachen Armor===&lt;br /&gt;
{{main|Helmschmied Drachen Armor}}&lt;br /&gt;
[[File:Armor-helmschmield-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Helmshmied Drachen Armor is included only with the Codex Edition, the Da Vinci Edition, Platinum and Classics Editions, and Amazon pre-order editions of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, though it can also be obtained by purchasing the [[Da Vinci Disappearance|&#039;&#039;Da Vinci Disappearance&#039;&#039;]] DLC.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Temporary Outfits==&lt;br /&gt;
===Roman Legionary Armor===&lt;br /&gt;
[[File:Ezio-legionary-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memory &amp;quot;[[Exit Stage Right]].&amp;quot;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===French Captain Armor===&lt;br /&gt;
[[File:Ezio-french-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memories &amp;quot;[[Trojan Horse]]&amp;quot; and &amp;quot;[[Au Revoir]].&amp;quot;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Borgia Captain Armor===&lt;br /&gt;
[[File:Ezio-borgia-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memory &amp;quot;[[When In Rome]]&amp;quot; after killing [[Luigi Torcelli|Luigi]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Ezio Shirtless===&lt;br /&gt;
[[File:Ezio-shirtless-brotherhood.png|thumb|150px]]&lt;br /&gt;
Only appears when playing the Fight Club minigame, and briefly upon his arrival in Rome.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Unhooded Armor of Altaïr===&lt;br /&gt;
[[File:Armor-altairnohood-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only during Sequence 1, and the last repressed Cristina Memory.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Monteriggioni Siege Clothing===&lt;br /&gt;
[[File:Ezio-villaattack-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only during the Siege of Monteriggioni memories.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*When you unlock a General Appearance outfit, they become available during your next play through.&lt;br /&gt;
*The effect of the Auditore Cape in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; is the reverse of its effect in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.&lt;br /&gt;
*Unlike in the game itself, the image of Altaïr&#039;s Robes in your inventory depicts Ezio wearing the robes, rather than Altaïr, as seen by his beard. The outfit also does not bear the beak-shaped hood, and shows Ezio wielding Altaïr&#039;s [[short blade]], which is missing from its sheath in the game and is unusable.&lt;br /&gt;
*The image of Raiden&#039;s Outfit depicts Ezio unsheathing Raiden&#039;s katana, the High Frequency Blade, although it is not usable or present in the game.&lt;br /&gt;
*The Borgia Captain armor itself, though being worn by Ezio, appears red in [[Eagle Vision]].&lt;br /&gt;
*If you dye your cape and Ezio is equipped with the Auditore, Borgia, Medici or Venetian Cape, they are automatically removed.&lt;br /&gt;
*Diving while wearing the Florentine Attire will cause Ezio to have Desmond&#039;s head until he reaches the water surface again.&lt;br /&gt;
*The [[Armor of Brutus]] uses other capes&#039; effects, but no change is seen.&lt;br /&gt;
*Also, attempting to dye the Armor of Brutus, Armor of Altaïr, or Helmschmied Drachen Armor&#039;s cape has no effect. If you want to see any other cape or color, you must change your armor at Ezio&#039;s Hideout.&lt;br /&gt;
*On the back of Altaïr&#039;s robes is the sheath for the first short blade Altaïr has. It is covered by the [[crossbow]] if it has been bought.&lt;br /&gt;
*There is a glitch at the beginning of Sequence 2, if you are wearing any Skin during the first cutscene, you are Ezio up until you put on your [[Hidden Blade]].&lt;br /&gt;
*When the Desmond skin is equipped, the player&#039;s sword and dagger would appear to float inches from his waist, as Desmond does not have a sheath.&lt;br /&gt;
*When the Desmond and Altaïr skin is equipped, even though they only have one Hidden Blade, their Hidden Blades combat will not change.&lt;br /&gt;
*At the end of the game no matter what outfit Ezio is wearing he will be in his regular robes.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood]]&lt;/div&gt;</summary>
		<author><name>72.80.146.60</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Brotherhood_outfits&amp;diff=60635</id>
		<title>Assassin&#039;s Creed: Brotherhood outfits</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Brotherhood_outfits&amp;diff=60635"/>
		<updated>2012-03-03T00:38:07Z</updated>

		<summary type="html">&lt;p&gt;72.80.146.60: /* Altaïr&amp;#039;s Robes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ACB}}&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, several &#039;&#039;&#039;outfits&#039;&#039;&#039; are available to those who complete certain challenges. Once an outfit is unlocked and equipped, it will alter [[Ezio Auditore]]&#039;s appearance. However, unlike [[armor]], most of these costumes do not affect any other gameplay elements.&lt;br /&gt;
&lt;br /&gt;
Outfits can be unlocked through a variety of methods, which are enumerated below.&lt;br /&gt;
&lt;br /&gt;
==Capes==&lt;br /&gt;
===Plain Cape===&lt;br /&gt;
[[File:ACB-PlainCape.jpg|thumb|150px]]&lt;br /&gt;
The Plain Cape is available at the beginning of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; and is completely aesthetical; it has no effect on [[Social Stealth|notoriety]], and is the only cape that can be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Auditore Cape===&lt;br /&gt;
[[File:ACBAuditoreCape1.jpg|thumb|150px]]&lt;br /&gt;
The Auditore Cape is unlocked by completely rebuilding the city of [[Rome]].&lt;br /&gt;
&lt;br /&gt;
Originally handcrafted by [[Maria Auditore da Firenze]] in her mourning of a [[Petruccio Auditore da Firenze|lost child]], this cape allows Ezio to show his pride for the [[House of Auditore|Auditore family]]. It was lost during the [[Siege of Monteriggioni]] and given to [[Rodrigo Borgia]]&#039;s youngest son, [[Jofré Borgia]] as a war gift.&lt;br /&gt;
&lt;br /&gt;
Ezio reacquires the cape after rebuilding Rome to 100% when Jofré&#039;s chamberlain sent it to the [[Assassins]] as a gift for rebuilding the city. It also makes Ezio&#039;s notoriety stay at zero while the cape is worn and resets to its original level when removed. This cape cannot be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Borgia Cape===&lt;br /&gt;
[[File:ACBBorgiaCape.jpg|thumb|150px]]&lt;br /&gt;
The [[Borgia|House of Borgia]] Cape is unlocked by removing all 101 Borgia [[flags]] from Rome.&lt;br /&gt;
&lt;br /&gt;
Functionally identical to the Auditore cape, notoriety stays at zero while the cape is worn and resets to its original level once removed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Medici Cape===&lt;br /&gt;
[[File:ACB-MediciCape.jpg|thumb|150px]]&lt;br /&gt;
The [[Medici|House of Medici]] Cape is unlocked to wear after players sync their game to [[Assassin&#039;s Creed: Project Legacy|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;]], once they complete the Auditore [[Mnemonic sets|Mnemonic set]]. This cape does not affect notoriety and cannot be dyed.&lt;br /&gt;
&lt;br /&gt;
It can also be found as an [[Artifacts|artifact]] at [[Modern Times|modern]] [[Monteriggioni]] with [[Desmond Miles|Desmond]], however, it can&#039;t be used.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Venetian Cape===&lt;br /&gt;
[[File:ACB-VenetianCApe.jpg|thumb|150px]]&lt;br /&gt;
Along with the Medici Cape, the [[Venice|Venetian]] Cape is also unlocked to wear after players sync their game to [[Assassin&#039;s Creed: Project Legacy|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;]], once they complete the Auditore Mnemonic set. This cape does not affect notoriety and cannot be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==General Appearance==&lt;br /&gt;
{{Quote|Once the basics are covered, Ezio may divert some of his income toward the sartorial elegance that is deserved of a major player in Roman political affairs. The [[Tailor]] now offers 15 new clothes and cape dyes, devoid of any gameplay influence and included purely for the pleasure of defining Ezio in your chosen style and aesthetic|Assassin&#039;s Creed: Brotherhood Collector&#039;s Edition Official Game Guide.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Armor of Altaïr===&lt;br /&gt;
{{main|Armor of Altaïr}} &lt;br /&gt;
[[File:Armor-altair-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Armor of Altaïr can be unlocked by purchasing it on [[Uplay]] for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
Being the [[Grand Master of the Assassin&#039;s Order|Grand Master]] robes of [[Altaïr Ibn-La&#039;Ahad]], the Armor of Altaïr was worn by Ezio after completing all of the [[Assassin&#039;s Tombs]] in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worn in the last repressed [[Cristina Memories|Cristina memory]] and in the beginning of the game until it is lost in the Siege of Monteriggioni. It does not change the defense stats of Ezio&#039;s equipped armor, as it is only a cosmetic item.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Altaïr&#039;s Robes===&lt;br /&gt;
[[File:Ezio-altairrobe-brotherhood.png|thumb|150px]]&lt;br /&gt;
[[Altaïr&#039;s Robes]] can be unlocked by purchasing it on Uplay for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
Equipping Altaïr&#039;s Robes accesses Altaïr Ibn-La&#039;Ahad&#039;s skin from the [[Animus]] [[Database|database]], though it will not affect Ezio&#039;s current equipment, armor settings or the abilities of the cape he was wearing previously. Rather than loading his clothing, the outfit actually loads the model of Altaïr, and it is made visible though the color of his eyes (which are lighter than Ezio&#039;s). Altaïr&#039;s missing ring finger can also be seen on the character model when this outfit is equipped.&lt;br /&gt;
{{-}} from the first game&lt;br /&gt;
&lt;br /&gt;
===Florentine Noble Attire===&lt;br /&gt;
[[File:Ezio-noble-brotherhood.png|thumb|150px]]&lt;br /&gt;
Unlocked by purchasing on Uplay for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
The [[Florence|Florentine]] Noble attire was worn by Ezio Auditore in Florence during the beginning of &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, before acquiring [[Giovanni Auditore da Firenze|his father]]&#039;s Assassin&#039;s Robes. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worn during the first repressed Cristina memory. The outfit is made accessible before the [[Apple of Eden]] memories when leaving the Animus.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Desmond Miles===&lt;br /&gt;
[[File:Ezio-desmond-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Desmond Miles outfit is unlocked by attaining 100% [[Synchronization]] in Sequence 8&lt;br /&gt;
&lt;br /&gt;
Purely cosmetic, this skin allows the player to look like [[Desmond Miles]] inside the [[Animus 2.0]]. The style of walking and [[free-running]] is also that of Desmond&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Raiden===&lt;br /&gt;
{{main|Raiden Skin}}&lt;br /&gt;
[[File:Ezio-raiden-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Raiden outfit is unlocked by completing every [[Virtual Training missions|Virtual Training challenge]] with at least a bronze medal.&lt;br /&gt;
&lt;br /&gt;
This outfit pays homage to the VR-trained cybernetic ninja called Raiden, from &#039;&#039;Metal Gear Solid&#039;&#039;. The skin of Raiden in &#039;&#039;Assassin&#039;s Creed Brotherhood&#039;&#039; is the Cyborg Ninja form of Raiden as seen in &#039;&#039;Metal Gear Solid 4: Guns of the Patriots&#039;&#039;, although it uses Ezio&#039;s facial features and hair.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Helmschmied Drachen Armor===&lt;br /&gt;
{{main|Helmschmied Drachen Armor}}&lt;br /&gt;
[[File:Armor-helmschmield-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Helmshmied Drachen Armor is included only with the Codex Edition, the Da Vinci Edition, Platinum and Classics Editions, and Amazon pre-order editions of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, though it can also be obtained by purchasing the [[Da Vinci Disappearance|&#039;&#039;Da Vinci Disappearance&#039;&#039;]] DLC.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Temporary Outfits==&lt;br /&gt;
===Roman Legionary Armor===&lt;br /&gt;
[[File:Ezio-legionary-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memory &amp;quot;[[Exit Stage Right]].&amp;quot;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===French Captain Armor===&lt;br /&gt;
[[File:Ezio-french-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memories &amp;quot;[[Trojan Horse]]&amp;quot; and &amp;quot;[[Au Revoir]].&amp;quot;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Borgia Captain Armor===&lt;br /&gt;
[[File:Ezio-borgia-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memory &amp;quot;[[When In Rome]]&amp;quot; after killing [[Luigi Torcelli|Luigi]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Ezio Shirtless===&lt;br /&gt;
[[File:Ezio-shirtless-brotherhood.png|thumb|150px]]&lt;br /&gt;
Only appears when playing the Fight Club minigame, and briefly upon his arrival in Rome.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Unhooded Armor of Altaïr===&lt;br /&gt;
[[File:Armor-altairnohood-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only during Sequence 1, and the last repressed Cristina Memory.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Monteriggioni Siege Clothing===&lt;br /&gt;
[[File:Ezio-villaattack-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only during the Siege of Monteriggioni memories.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When you unlock a General Appearance outfit, they become available during your next play through.&lt;br /&gt;
*The effect of the Auditore Cape in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; is the reverse of its effect in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.&lt;br /&gt;
*Unlike in the game itself, the image of Altaïr&#039;s Robes in your inventory depicts Ezio wearing the robes, rather than Altaïr, as seen by his beard. The outfit also does not bear the beak-shaped hood, and shows Ezio wielding Altaïr&#039;s [[short blade]], which is missing from its sheath in the game and is unusable.&lt;br /&gt;
*The image of Raiden&#039;s Outfit depicts Ezio unsheathing Raiden&#039;s katana, the High Frequency Blade, although it is not usable or present in the game.&lt;br /&gt;
*The Borgia Captain armor itself, though being worn by Ezio, appears red in [[Eagle Vision]].&lt;br /&gt;
*If you dye your cape and Ezio is equipped with the Auditore, Borgia, Medici or Venetian Cape, they are automatically removed.&lt;br /&gt;
*Diving while wearing the Florentine Attire will cause Ezio to have Desmond&#039;s head until he reaches the water surface again.&lt;br /&gt;
*The [[Armor of Brutus]] uses other capes&#039; effects, but no change is seen.&lt;br /&gt;
*Also, attempting to dye the Armor of Brutus, Armor of Altaïr, or Helmschmied Drachen Armor&#039;s cape has no effect. If you want to see any other cape or color, you must change your armor at Ezio&#039;s Hideout.&lt;br /&gt;
*On the back of Altaïr&#039;s robes is the sheath for the first short blade Altaïr has. It is covered by the [[crossbow]] if it has been bought.&lt;br /&gt;
*There is a glitch at the beginning of Sequence 2, if you are wearing any Skin during the first cutscene, you are Ezio up until you put on your [[Hidden Blade]].&lt;br /&gt;
*When the Desmond skin is equipped, the player&#039;s sword and dagger would appear to float inches from his waist, as Desmond does not have a sheath.&lt;br /&gt;
*When the Desmond and Altaïr skin is equipped, even though they only have one Hidden Blade, their Hidden Blades combat will not change.&lt;br /&gt;
*At the end of the game no matter what outfit Ezio is wearing he will be in his regular robes.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood]]&lt;/div&gt;</summary>
		<author><name>72.80.146.60</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Armor&amp;diff=49458</id>
		<title>Armor</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Armor&amp;diff=49458"/>
		<updated>2011-12-29T17:37:23Z</updated>

		<summary type="html">&lt;p&gt;72.80.146.60: /* High Middle Ages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2|Brotherhood|Revelations}}&lt;br /&gt;
{{Revamp}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor&#039;&#039;&#039; was metal plating or leather pieces designed to provide protection to its wearer and was available for purchase at [[blacksmiths]]. They fortified the health and damage resistance of the wearer. However, armor could also be broken if it took too much damage, causing a temporary loss in maximum health until repaired.&amp;lt;ref name=&amp;quot;AC&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;ACII&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;ACB&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==altair oufit==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Altair-novice-robes.png|thumb|150px|Altaïr&#039;s plain robes]]&lt;br /&gt;
During the Crusades, [[Altaïr Ibn-La&#039;Ahad|Altaïr]] bore standard Assassin combat uniform that primarily consisted of vambraces, greaves, shoes and a protective belt, all made in leather. The main vambrace, which was always born on an Assassin&#039;s left forearm, conceals the [[Hidden Blade]] with a series of metal plating arranged in formation for combat protection. As an Assassin promoted through the ranks of the [[Assassins|Order]], his waist belt would also be upgraded to reflect the new found status. Altaïr and [[Malik Al-Sayf#Characteristics and personality|Malik]] both bore the highest level combat uniform in the Assassin&#039;s Order, with the most prestigious three-layer waist belts.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Desynchronization====&lt;br /&gt;
Because [[Desmond Miles|Desmond]] lost [[Synchronization]] every time Altaïr was killed during combat, it is implied that Altaïr was never killed nor mortally wounded in armed conflicts or during assassinations. This would be feasible, given his reputation as a legendary warrior of his time and his [[Those Who Came Before|lineage]].&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Codex====&lt;br /&gt;
Using the [[Second Apple|Apple of Eden]], Altaïr created the [[Codex]] pages as well as [[Armor of Altaïr|a new suit of armor for himself]], one that was almost impossible to damage. This new armor would be passed down to each of his descendants, eventually being hidden away in the [[Sanctuary]] beneath the [[Villa Auditore]].&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;ACII&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Characters===&lt;br /&gt;
Armor did appear on other individuals, and there were differences in the styles worn by [[guards]] in each city.&lt;br /&gt;
&lt;br /&gt;
The guards in [[Damascus]] could be found in either lamellar, leather, or ringmail armor.&lt;br /&gt;
&lt;br /&gt;
Guards in [[Acre]] could be seen in brigantine armor and chain mail, some complete with coifs.&lt;br /&gt;
&lt;br /&gt;
Guards in [[Jerusalem]] were often found wearing scale or splintmail. Each of these guard types could be found in the [[Kingdom]] near their respective cities.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[Templars|Knights Templar]] uniformly wore full suits of chain mail covered in a white tabbard with a red steel helm covering their face. All of the Knights Templar wore their signature red cross openly, whereas future Templars wore the cross symbol more subtly.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Renaissance==&lt;br /&gt;
===Italy===&lt;br /&gt;
&lt;br /&gt;
[[File:Ezio-plainrobes-ac2.png|thumb|150px|Ezio&#039;s plain robes]]&lt;br /&gt;
[[Ezio Auditore da Firenze|Ezio Auditore]] could purchase different types of armor from blacksmiths found throughout the game&#039;s various cities. There were four sets of armor that could be purchased, including the fifth - Armor of Altaïr armor set, which could be gained through acquiring all of the Assassin&#039;s seals - each with four individual pieces: chest plates, greaves, spaulders, and vambraces.&amp;lt;ref name=&amp;quot;ACII&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Statistics===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 366px; height: 601px&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Armor name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Available&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Leather Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Leather Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,100ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Leather Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4,370ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Leather Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 01&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|2,185ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Helmschmied Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4,940ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Helmschmied Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|2,900ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Helmschmied Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|10,800ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Helmschmied Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|6,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Metal Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|7,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Metal Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|6,300ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Metal Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|17,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Metal Pauldrons&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|12,000ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Missaglias Greaves*&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 08&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|14,600ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Missaglias Vambraces*&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 09&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|12,000ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Missaglias Chest Guard*&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 09&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|27,900ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Missaglias Pauldrons*&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|21,300ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Vambraces of Altaïr&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Assassin Tombs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Greaves of Altaïr&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Assassin Tombs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Pauldrons of Altaïr&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Assassin Tombs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Chest Guard of Altaïr&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Assassin Tombs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Leather Armor was the first available armor and provided health bonuses, but no resistance bonuses. Later, Ezio could purchase &#039;&#039;Helmschmied&#039;&#039;, a variant of leather with metal inlays, &#039;&#039;Metal Armor&#039;&#039; and &#039;&#039;Missaglias&#039;&#039;, a stylized set of metal armor. Every armor after the leather set offers health bonuses and resistance bonuses. Armor could be damaged through combat or by falling from buildings, so it was necessary to repair it at blacksmiths regularly. Each armor had a set number of circles that it could resist. In general, twenty squares of combat or falling damage to the synch bar would remove one circle of resistance from every piece of armor one had equipped.&amp;lt;ref name=&amp;quot;ACII&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Altaïr&#039;s armor====&lt;br /&gt;
Ezio could unlock Altaïr&#039;s improved armor by collecting the six [[Assassin seal]]s from tombs of six different Assassins. It consisted of black cloth, with specially made armor integrated into it, akin to the mythical properties of the Golden Fleece. As such, the armor never required repairs. When [[Tailors|dyed]], all that changed was the inside color of the armor. Page 19 of Altaïr&#039;s Codex revealed that this was the only suit made by Altaïr, who destroyed the written formula out of fear of the armor becoming widely used, either by friend or foe alike.&amp;lt;ref name=&amp;quot;ACII&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Characters===&lt;br /&gt;
All types of soldiers in Italy were armored to varying degrees, with [[archers]] as the lightest, followed by [[Agiles]], regular soldiers, [[Seekers]], and [[Brutes]]. Elite soldiers wear heavier armor than regular soldiers, making them more resistant to Ezio&#039;s attacks and counter-attacks.&amp;lt;ref name=&amp;quot;ACII&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rome===&lt;br /&gt;
&lt;br /&gt;
[[File:Ezio-plainrobes-brotherhood.png|thumb|150px|Ezio&#039;s plain robes in Rome]]&lt;br /&gt;
During the siege of Monteriggioni, Ezio lost the Armor of Altaïr, forcing him to run into battle clothed in a simple shirt, trousers and boots. Later on in [[Rome]], Ezio&#039;s new robes and armor were anonymously given to him by [[Niccolò Machiavelli|Machiavelli]]. Ezio&#039;s newer attire resembled the clothes of Altaïr, with longer robes and a longer hood. Ezio&#039;s outfit&#039;s armor came only with a spaulder and a single vambrace.&lt;br /&gt;
&lt;br /&gt;
Ezio was able to purchase armor upgrades, just like in the previously visited cities, in a blacksmith shop. It was also possible to complete [[Shop Quests|specific quests]] for the blacksmith shop on [[Tiber Island]], in order to unlock parts of the Seusenhofer armor. The only set of [[Assassin&#039;s Creed: Brotherhood outfits|armor]] that could not be purchased is the [[Helmschmied Drachen Armor]] (The armor&#039;s outfit is available with the purchase of [[The Da Vinci Disappearance (DLC)|&#039;&#039;The Da Vinci Disappearance&#039;&#039;]] DLC).&amp;lt;ref name=&amp;quot;ACB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Statistics===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 375px;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Armor Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Available&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Roman Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,100ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Roman Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,000ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Roman Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|2,500ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Roman Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|900ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Rondelle Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|3,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Rondelle Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|2,900ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Rondelle Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|5,100ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Rondelle Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|5,900ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Plate Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|6,500ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Plate Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|6,000ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Plate Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|9,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Plate Pauldrons&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|9,900ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Seusenhofer Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|12,000ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Seusenhofer Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|11,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Seusenhofer Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete the shop quest &amp;quot;Exotica&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Seusenhofer Pauldrons&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Complete the shop quest &amp;quot;Exotica&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Greaves of Brutus&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Romulus Lairs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Vambraces of Brutus&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Romulus Lairs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Chest Guard of Brutus&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Romulus Lairs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Pauldrons of Brutus&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Romulus Lairs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Armor designs in Rome had changed and were given metal inlays during the second and last set of purchasable armors. The Roman armor set was made of leather while the Rondelle armor set had the same design with metal inlays, the Plate armor was the unstylized with metal inlays of the Seusenhofer armor. When all six [[Scrolls of Romulus|Keys of Romulus]] were obtained, Ezio was given the [[Armor of Brutus]], an unbreakable armor.&amp;lt;ref name=&amp;quot;ACB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Recruits===&lt;br /&gt;
Ezio&#039;s Assassin Recruits could also wear armor; this was upgradeable as the assassin leveled up, free of charge. A recruit started with no armor, but could acquire leather pauldrons, leather greaves, a leather chest guard, and finally, a full set of plate armor (which replaced all the parts of leather armor already equipped). With &#039;level four&#039; armor, the best recruits could have, they had more than double their original health, making plate armor extremely useful. Once the recruits reach the rank of Assassin however, they will have new robes (resembling that of Ezio&#039;s Master robes) and the armor of a full-fledged Assassin.&amp;lt;ref name=&amp;quot;ACB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Characters===&lt;br /&gt;
Guards were armored similarly those stationed in other Italian regions, with the addition of the [[Papal Guard]] as the most heavily armored opponents. Of the new guard archetypes, the [[Crossbowmen]] were equal in defense to Archers, while [[Arquebusiers]] matched standard guards.&amp;lt;ref name=&amp;quot;ACB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Constantinople===&lt;br /&gt;
[[File:Ezio-plainrobes-revelations.png|thumb|150px|Ezio&#039;s plain robes in Constantinople]]&lt;br /&gt;
During Ezio&#039;s travels in Constantinople, he encountered a new variety of armor. From blacksmiths, he could acquire Azap Leather armor, the weakest, Mamluk Metal armor - stronger than the Azap Leather - and the Sepahi Riding armor, the strongest of the three. Additionally, upon initiating seven Assassin Recruits into becoming Master Assassins (doing the first part of every Master Assassin mission) he acquired the Master Assassin armor. After finding all ten of Ishak Pasha&#039;s memoir pages, he then journeyed inside the [[Hagia Sophia]] to obtain the [[Armor of Ishak Pasha]].&lt;br /&gt;
&lt;br /&gt;
===Statistics===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 375px;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Armor Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Available&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Azap Leather Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,675 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Azap Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|2,875 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Azap Leather Bracers&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,150 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Azap Leather Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,265 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Mamluk Metal Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|7,038 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Mamluk Chest Plate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|7,866 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Mamluk Metal Bracers&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4,002 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Mamluk Metal Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4,416 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sepahi Riding Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|15,456 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sepahi Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|16,560 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sepahi Riding Bracers&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 12,696 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sepahi Riding Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 13,662 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Master Assassin&#039;s Spaulders&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Complete the first parts of the Master Assassin memories&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;N/A&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Master Assassin&#039;s Chest Guard&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Complete the first parts of the Master Assassin memories&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;N/A&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Master Assassin&#039;s Bracers&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Complete the first parts of the Master Assassin memories&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;N/A&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Master Assassin&#039;s Greaves&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Complete the first parts of the Master Assassin memories&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;N/A&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Ishak Pasha&#039;s Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete the Hagia Sophia&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Ishak Pasha&#039;s Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete the Hagia Sophia&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Ishak Pasha&#039;s Bracers&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete the Hagia Sophia&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Ishak Pasha&#039;s Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete the Hagia Sophia&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{{GalleryBox|Armor}}&lt;br /&gt;
* Ezio&#039;s initial spaulder in Rome is leather, while the cover art depicts him wearing a metal spaulder. His new hidden blade bracer was the same as it is on the cover, as well as his hidden blade. But like the metal spaulder, Ezio&#039;s second hidden blade does not appear like the one on the cover. Instead, it was a brown glove like his original second hidden blade used in the &#039;&#039;Assassin&#039;s Creed II&#039;&#039; E3 Demo, and also on pre-released &#039;&#039;Assassin&#039;s Creed II&#039;&#039; pictures. The second blade was originally displayed as an identical blade and bracer as his primary blade and bracer.&lt;br /&gt;
* Vambraces for the second hidden blade can be bought at a blacksmith only when the second hidden blade is purchased from [[Leonardo da Vinci|Leonardo]], but none of the vambraces have the design of the bracer shown in the cover art.&lt;br /&gt;
* The Armor of Brutus gives 25 health squares without the need of repairs. This also applies to the Armor of Altaïr, the Master Assassin armor and the Armor of Ishak Pasha.&lt;br /&gt;
* With the Master Assassin armor equiped, Ezio&#039;s clothing color is returned to the default Original Grey. It will stay that way until you unequip the Master Assassin armor. It will still be possible to dye your clothes, however, this will not be noticeable until you unequip the armor. Additionally, like the [[Armor of Ishak Pasha|Armor of Ishak Pasha, &amp;amp;nbsp;]] the hood will remain on in cutscenes.&lt;br /&gt;
* In &#039;&#039;Revelations&#039;&#039;, if you replay the second memory of the first sequence, any armor will be removed and will stay that way even after the completion of the memory. This is most likely a glitch.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{AC}}{{ACII}}{{ACBH}}{{ACR}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations]]&lt;/div&gt;</summary>
		<author><name>72.80.146.60</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Brotherhood_outfits&amp;diff=60632</id>
		<title>Assassin&#039;s Creed: Brotherhood outfits</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Brotherhood_outfits&amp;diff=60632"/>
		<updated>2011-12-29T17:36:06Z</updated>

		<summary type="html">&lt;p&gt;72.80.146.60: /* Monteriggioni Siege Clothing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ACB}}&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, several &#039;&#039;&#039;outfits&#039;&#039;&#039; are available to those who complete certain challenges. Once an outfit is unlocked and equipped, it will alter [[Ezio Auditore]]&#039;s appearance. However, unlike [[armor]], most of these costumes do not affect any other gameplay elements.&lt;br /&gt;
&lt;br /&gt;
Outfits can be unlocked through a variety of methods, which are enumerated below.&lt;br /&gt;
&lt;br /&gt;
==Capes==&lt;br /&gt;
===Plain Cape===&lt;br /&gt;
[[File:ACB-PlainCape.jpg|thumb|150px]]&lt;br /&gt;
The Plain Cape is available at the beginning of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; and has no effect on [[Social Stealth|notoriety]], and is the only cape that can be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Auditore Cape===&lt;br /&gt;
[[File:ACBAuditoreCape1.jpg|thumb|150px]]&lt;br /&gt;
The Auditore Cape is unlocked by completely rebuilding the city of [[Rome]].&lt;br /&gt;
&lt;br /&gt;
Originally handcrafted by [[Maria Auditore da Firenze]] in her mourning of a [[Petruccio Auditore da Firenze|lost child]], this cape allows Ezio to show his pride for the [[House of Auditore|Auditore family]]. It was lost during the [[Siege of Monteriggioni]] and given to [[Rodrigo Borgia]]&#039;s youngest son, [[Jofré Borgia]] as a war gift.&lt;br /&gt;
&lt;br /&gt;
Ezio reacquires the cape after rebuilding Rome to 100% when Jofré&#039;s chamberlain sent it to the [[Assassins]] as a gift for rebuilding the city. It also makes Ezio&#039;s notoriety stay at zero while the cape is worn and resets to its original level when removed. This cape cannot be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Borgia Cape===&lt;br /&gt;
[[File:ACBBorgiaCape.jpg|thumb|150px]]&lt;br /&gt;
The [[Borgia|House of Borgia]] Cape is unlocked by removing all 101 Borgia [[flags]] from Rome.&lt;br /&gt;
&lt;br /&gt;
Functionally identical to the Auditore cape, notoriety stays at zero while the cape is worn and resets to its original level once removed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Medici Cape===&lt;br /&gt;
[[File:ACB-MediciCape.jpg|thumb|150px]]&lt;br /&gt;
The [[Medici|House of Medici]] Cape is unlocked to wear after players sync their game to [[Assassin&#039;s Creed: Project Legacy|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;]], once they complete the Auditore [[Mnemonic sets|Mnemonic set]]. This cape does not affect notoriety and cannot be dyed.&lt;br /&gt;
&lt;br /&gt;
It can also be found as an [[Artifacts|artifact]] at [[Modern Times|modern]] [[Monteriggioni]] with [[Desmond Miles|Desmond]], however, it can&#039;t be used.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Venetian Cape===&lt;br /&gt;
[[File:ACB-VenetianCApe.jpg|thumb|150px]]&lt;br /&gt;
Along with the Medici Cape, the [[Venice|Venetian]] Cape is also unlocked to wear after players sync their game to [[Assassin&#039;s Creed: Project Legacy|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;]], once they complete the Auditore Mnemonic set. This cape does not affect notoriety and cannot be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==General Appearance==&lt;br /&gt;
{{Quote|Once the basics are covered, Ezio may divert some of his income toward the sartorial elegance that is deserved of a major player in Roman political affairs. The [[Tailor]] now offers 15 new clothes and cape dyes, devoid of any gameplay influence and included purely for the pleasure of defining Ezio in your chosen style and aesthetic|Assassin&#039;s Creed: Brotherhood Collector&#039;s Edition Official Game Guide.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Armor of Altaïr===&lt;br /&gt;
{{main|Armor of Altaïr}} &lt;br /&gt;
[[File:Armor-altair-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Armor of Altaïr can be unlocked by purchasing it on [[Uplay]] for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
Being the [[Grand Master of the Assassin&#039;s Order|Grand Master]] robes of [[Altaïr Ibn-La&#039;Ahad]], the Armor of Altaïr was worn by Ezio after completing all of the [[Assassin&#039;s Tombs]] in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worn in the last repressed [[Cristina Memories|Cristina memory]] and in the beginning of the game until it is lost in the Siege of Monteriggioni. It does not change the defense stats of Ezio&#039;s equipped armor, as it is only a cosmetic item.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Altaïr&#039;s Robes===&lt;br /&gt;
[[File:Ezio-altairrobe-brotherhood.png|thumb|150px]]&lt;br /&gt;
[[Altaïr&#039;s Robes]] can be unlocked by purchasing it on Uplay for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
Equipping Altaïr&#039;s Robes accesses Altaïr Ibn-La&#039;Ahad&#039;s skin from the [[Animus]] [[Database|database]], though it will not affect Ezio&#039;s current equipment, armor settings or the abilities of the cape he was wearing previously. Rather than loading his clothing, the outfit actually loads the model of Altaïr, and it is made visible though the color of his eyes (which are lighter than Ezio&#039;s). Altaïr&#039;s missing ring finger can also be seen on the character model when this outfit is equipped.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Florentine Noble Attire===&lt;br /&gt;
[[File:Ezio-noble-brotherhood.png|thumb|150px]]&lt;br /&gt;
Unlocked by purchasing on Uplay for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
The [[Florence|Florentine]] Noble attire was worn by Ezio Auditore in Florence during the beginning of &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, before acquiring [[Giovanni Auditore da Firenze|his father]]&#039;s Assassin&#039;s Robes. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worn during the first repressed Cristina memory. The outfit is made accessible before the [[Apple of Eden]] memories when leaving the Animus.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Desmond Miles===&lt;br /&gt;
[[File:Ezio-desmond-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Desmond Miles outfit is unlocked by attaining 100% [[Synchronization]] in Sequence 8&lt;br /&gt;
&lt;br /&gt;
Purely cosmetic, this skin allows the player to look like [[Desmond Miles]] inside the [[Animus 2.0]]. The style of walking and [[free-running]] is also that of Desmond&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Raiden===&lt;br /&gt;
{{main|Raiden Skin}}&lt;br /&gt;
[[File:Ezio-raiden-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Raiden outfit is unlocked by completing every [[Virtual Training missions|Virtual Training challenge]] with at least a bronze medal.&lt;br /&gt;
&lt;br /&gt;
This outfit pays homage to the VR-trained cybernetic ninja called Raiden, from &#039;&#039;Metal Gear Solid&#039;&#039;. The skin of Raiden in &#039;&#039;Assassin&#039;s Creed Brotherhood&#039;&#039; is the Cyborg Ninja form of Raiden as seen in &#039;&#039;Metal Gear Solid 4: Guns of the Patriots&#039;&#039;, although it uses Ezio&#039;s facial features and hair.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Helmschmied Drachen Armor===&lt;br /&gt;
{{main|Helmschmied Drachen Armor}}&lt;br /&gt;
[[File:Armor-helmschmield-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Helmshmied Drachen Armor is included only with the Codex Edition, the Da Vinci Edition, Platinum and Classics Editions, and Amazon pre-order editions of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, though it can also be obtained by purchasing the [[Da Vinci Disappearance|&#039;&#039;Da Vinci Disappearance&#039;&#039;]] DLC.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Temporary Outfits==&lt;br /&gt;
===Roman Legionary Armor===&lt;br /&gt;
[[File:Ezio-legionary-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memory &amp;quot;[[Exit Stage Right]].&amp;quot;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===French Captain Armor===&lt;br /&gt;
[[File:Ezio-french-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memories &amp;quot;[[Trojan Horse]]&amp;quot; and &amp;quot;[[Au Revoir]].&amp;quot;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Borgia Captain Armor===&lt;br /&gt;
[[File:Ezio-borgia-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memory &amp;quot;[[When In Rome]]&amp;quot; after killing [[Luigi Torcelli|Luigi]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Ezio Shirtless only   appears in  fight club ===&lt;br /&gt;
&lt;br /&gt;
[[File:Ezio-shirtless-brotherhood.png|thumb|150px]]&lt;br /&gt;
Only appears when playing the Fight Club minigame, and briefly upon his arrival in Rome.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Unhooded Armor of Altaïr===&lt;br /&gt;
[[File:Armor-altairnohood-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only during Sequence 1, and the last repressed Cristina Memory  and   free  roaming   if  you  have  oufit&lt;br /&gt;
&lt;br /&gt;
===Monteriggioni Siege Clothing===&lt;br /&gt;
[[File:Ezio-villaattack-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only during the Siege of Monteriggion{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When you unlock a General Appearance outfit, they become available during your next play through.&lt;br /&gt;
*The effect of the Auditore Cape in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; is the reverse of its effect in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.&lt;br /&gt;
*Unlike in the game itself, the image of Altaïr&#039;s Robes in your inventory depicts Ezio wearing the robes, rather than Altaïr, as seen by his beard. The outfit also does not bear the beak-shaped hood, and shows Ezio wielding Altaïr&#039;s [[short blade]], which is missing from its sheath in the game and is unusable.&lt;br /&gt;
*The image of Raiden&#039;s Outfit depicts Ezio unsheathing Raiden&#039;s katana, the High Frequency Blade, although it is not usable or present in the game.&lt;br /&gt;
*The Borgia Captain armor itself, though being worn by Ezio, appears red in [[Eagle Vision]].&lt;br /&gt;
*If you dye your cape and Ezio is equipped with the Auditore, Borgia, Medici or Venetian Cape, they are automatically removed.&lt;br /&gt;
*Diving while wearing the Florentine Attire will cause Ezio to have Desmond&#039;s head until he reaches the water surface again.&lt;br /&gt;
*The [[Armor of Brutus]] uses other capes&#039; effects, but no change is seen.&lt;br /&gt;
*Also, attempting to dye the Armor of Brutus, Armor of Altaïr, or Helmschmied Drachen Armor&#039;s cape has no effect. If you want to see any other cape or color, you must change your armor at Ezio&#039;s Hideout.&lt;br /&gt;
*On the back of Altaïr&#039;s robes is the sheath for the first short blade Altaïr has. It is covered by the [[crossbow]] if it has been bought.&lt;br /&gt;
*There is a glitch at the beginning of Sequence 2, if you are wearing any Skin during the first cutscene, you are Ezio up until you put on your [[Hidden Blade]].&lt;br /&gt;
*When the Desmond skin is equipped, the player&#039;s sword and dagger would appear to float inches from his waist, as Desmond does not have a sheath.&lt;br /&gt;
*When the Desmond and Altaïr skin is equipped, even though they only have one Hidden Blade, their Hidden Blades combat will not change.&lt;br /&gt;
*At the end of the game no matter what outfit Ezio is wearing he will be in his regular robes.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood]]&lt;/div&gt;</summary>
		<author><name>72.80.146.60</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Brotherhood_outfits&amp;diff=60631</id>
		<title>Assassin&#039;s Creed: Brotherhood outfits</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Brotherhood_outfits&amp;diff=60631"/>
		<updated>2011-12-29T17:35:30Z</updated>

		<summary type="html">&lt;p&gt;72.80.146.60: /* Unhooded Armor of Altaïr */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ACB}}&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, several &#039;&#039;&#039;outfits&#039;&#039;&#039; are available to those who complete certain challenges. Once an outfit is unlocked and equipped, it will alter [[Ezio Auditore]]&#039;s appearance. However, unlike [[armor]], most of these costumes do not affect any other gameplay elements.&lt;br /&gt;
&lt;br /&gt;
Outfits can be unlocked through a variety of methods, which are enumerated below.&lt;br /&gt;
&lt;br /&gt;
==Capes==&lt;br /&gt;
===Plain Cape===&lt;br /&gt;
[[File:ACB-PlainCape.jpg|thumb|150px]]&lt;br /&gt;
The Plain Cape is available at the beginning of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; and has no effect on [[Social Stealth|notoriety]], and is the only cape that can be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Auditore Cape===&lt;br /&gt;
[[File:ACBAuditoreCape1.jpg|thumb|150px]]&lt;br /&gt;
The Auditore Cape is unlocked by completely rebuilding the city of [[Rome]].&lt;br /&gt;
&lt;br /&gt;
Originally handcrafted by [[Maria Auditore da Firenze]] in her mourning of a [[Petruccio Auditore da Firenze|lost child]], this cape allows Ezio to show his pride for the [[House of Auditore|Auditore family]]. It was lost during the [[Siege of Monteriggioni]] and given to [[Rodrigo Borgia]]&#039;s youngest son, [[Jofré Borgia]] as a war gift.&lt;br /&gt;
&lt;br /&gt;
Ezio reacquires the cape after rebuilding Rome to 100% when Jofré&#039;s chamberlain sent it to the [[Assassins]] as a gift for rebuilding the city. It also makes Ezio&#039;s notoriety stay at zero while the cape is worn and resets to its original level when removed. This cape cannot be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Borgia Cape===&lt;br /&gt;
[[File:ACBBorgiaCape.jpg|thumb|150px]]&lt;br /&gt;
The [[Borgia|House of Borgia]] Cape is unlocked by removing all 101 Borgia [[flags]] from Rome.&lt;br /&gt;
&lt;br /&gt;
Functionally identical to the Auditore cape, notoriety stays at zero while the cape is worn and resets to its original level once removed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Medici Cape===&lt;br /&gt;
[[File:ACB-MediciCape.jpg|thumb|150px]]&lt;br /&gt;
The [[Medici|House of Medici]] Cape is unlocked to wear after players sync their game to [[Assassin&#039;s Creed: Project Legacy|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;]], once they complete the Auditore [[Mnemonic sets|Mnemonic set]]. This cape does not affect notoriety and cannot be dyed.&lt;br /&gt;
&lt;br /&gt;
It can also be found as an [[Artifacts|artifact]] at [[Modern Times|modern]] [[Monteriggioni]] with [[Desmond Miles|Desmond]], however, it can&#039;t be used.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Venetian Cape===&lt;br /&gt;
[[File:ACB-VenetianCApe.jpg|thumb|150px]]&lt;br /&gt;
Along with the Medici Cape, the [[Venice|Venetian]] Cape is also unlocked to wear after players sync their game to [[Assassin&#039;s Creed: Project Legacy|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;]], once they complete the Auditore Mnemonic set. This cape does not affect notoriety and cannot be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==General Appearance==&lt;br /&gt;
{{Quote|Once the basics are covered, Ezio may divert some of his income toward the sartorial elegance that is deserved of a major player in Roman political affairs. The [[Tailor]] now offers 15 new clothes and cape dyes, devoid of any gameplay influence and included purely for the pleasure of defining Ezio in your chosen style and aesthetic|Assassin&#039;s Creed: Brotherhood Collector&#039;s Edition Official Game Guide.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Armor of Altaïr===&lt;br /&gt;
{{main|Armor of Altaïr}} &lt;br /&gt;
[[File:Armor-altair-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Armor of Altaïr can be unlocked by purchasing it on [[Uplay]] for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
Being the [[Grand Master of the Assassin&#039;s Order|Grand Master]] robes of [[Altaïr Ibn-La&#039;Ahad]], the Armor of Altaïr was worn by Ezio after completing all of the [[Assassin&#039;s Tombs]] in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worn in the last repressed [[Cristina Memories|Cristina memory]] and in the beginning of the game until it is lost in the Siege of Monteriggioni. It does not change the defense stats of Ezio&#039;s equipped armor, as it is only a cosmetic item.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Altaïr&#039;s Robes===&lt;br /&gt;
[[File:Ezio-altairrobe-brotherhood.png|thumb|150px]]&lt;br /&gt;
[[Altaïr&#039;s Robes]] can be unlocked by purchasing it on Uplay for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
Equipping Altaïr&#039;s Robes accesses Altaïr Ibn-La&#039;Ahad&#039;s skin from the [[Animus]] [[Database|database]], though it will not affect Ezio&#039;s current equipment, armor settings or the abilities of the cape he was wearing previously. Rather than loading his clothing, the outfit actually loads the model of Altaïr, and it is made visible though the color of his eyes (which are lighter than Ezio&#039;s). Altaïr&#039;s missing ring finger can also be seen on the character model when this outfit is equipped.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Florentine Noble Attire===&lt;br /&gt;
[[File:Ezio-noble-brotherhood.png|thumb|150px]]&lt;br /&gt;
Unlocked by purchasing on Uplay for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
The [[Florence|Florentine]] Noble attire was worn by Ezio Auditore in Florence during the beginning of &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, before acquiring [[Giovanni Auditore da Firenze|his father]]&#039;s Assassin&#039;s Robes. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worn during the first repressed Cristina memory. The outfit is made accessible before the [[Apple of Eden]] memories when leaving the Animus.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Desmond Miles===&lt;br /&gt;
[[File:Ezio-desmond-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Desmond Miles outfit is unlocked by attaining 100% [[Synchronization]] in Sequence 8&lt;br /&gt;
&lt;br /&gt;
Purely cosmetic, this skin allows the player to look like [[Desmond Miles]] inside the [[Animus 2.0]]. The style of walking and [[free-running]] is also that of Desmond&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Raiden===&lt;br /&gt;
{{main|Raiden Skin}}&lt;br /&gt;
[[File:Ezio-raiden-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Raiden outfit is unlocked by completing every [[Virtual Training missions|Virtual Training challenge]] with at least a bronze medal.&lt;br /&gt;
&lt;br /&gt;
This outfit pays homage to the VR-trained cybernetic ninja called Raiden, from &#039;&#039;Metal Gear Solid&#039;&#039;. The skin of Raiden in &#039;&#039;Assassin&#039;s Creed Brotherhood&#039;&#039; is the Cyborg Ninja form of Raiden as seen in &#039;&#039;Metal Gear Solid 4: Guns of the Patriots&#039;&#039;, although it uses Ezio&#039;s facial features and hair.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Helmschmied Drachen Armor===&lt;br /&gt;
{{main|Helmschmied Drachen Armor}}&lt;br /&gt;
[[File:Armor-helmschmield-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Helmshmied Drachen Armor is included only with the Codex Edition, the Da Vinci Edition, Platinum and Classics Editions, and Amazon pre-order editions of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, though it can also be obtained by purchasing the [[Da Vinci Disappearance|&#039;&#039;Da Vinci Disappearance&#039;&#039;]] DLC.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Temporary Outfits==&lt;br /&gt;
===Roman Legionary Armor===&lt;br /&gt;
[[File:Ezio-legionary-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memory &amp;quot;[[Exit Stage Right]].&amp;quot;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===French Captain Armor===&lt;br /&gt;
[[File:Ezio-french-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memories &amp;quot;[[Trojan Horse]]&amp;quot; and &amp;quot;[[Au Revoir]].&amp;quot;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Borgia Captain Armor===&lt;br /&gt;
[[File:Ezio-borgia-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memory &amp;quot;[[When In Rome]]&amp;quot; after killing [[Luigi Torcelli|Luigi]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Ezio Shirtless only   appears in  fight club ===&lt;br /&gt;
&lt;br /&gt;
[[File:Ezio-shirtless-brotherhood.png|thumb|150px]]&lt;br /&gt;
Only appears when playing the Fight Club minigame, and briefly upon his arrival in Rome.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Unhooded Armor of Altaïr===&lt;br /&gt;
[[File:Armor-altairnohood-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only during Sequence 1, and the last repressed Cristina Memory  and   free  roaming   if  you  have  oufit&lt;br /&gt;
&lt;br /&gt;
===Monteriggioni Siege Clothing===&lt;br /&gt;
[[File:Ezio-villaattack-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only during the Siege of Monteriggioni memories.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When you unlock a General Appearance outfit, they become available during your next play through.&lt;br /&gt;
*The effect of the Auditore Cape in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; is the reverse of its effect in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.&lt;br /&gt;
*Unlike in the game itself, the image of Altaïr&#039;s Robes in your inventory depicts Ezio wearing the robes, rather than Altaïr, as seen by his beard. The outfit also does not bear the beak-shaped hood, and shows Ezio wielding Altaïr&#039;s [[short blade]], which is missing from its sheath in the game and is unusable.&lt;br /&gt;
*The image of Raiden&#039;s Outfit depicts Ezio unsheathing Raiden&#039;s katana, the High Frequency Blade, although it is not usable or present in the game.&lt;br /&gt;
*The Borgia Captain armor itself, though being worn by Ezio, appears red in [[Eagle Vision]].&lt;br /&gt;
*If you dye your cape and Ezio is equipped with the Auditore, Borgia, Medici or Venetian Cape, they are automatically removed.&lt;br /&gt;
*Diving while wearing the Florentine Attire will cause Ezio to have Desmond&#039;s head until he reaches the water surface again.&lt;br /&gt;
*The [[Armor of Brutus]] uses other capes&#039; effects, but no change is seen.&lt;br /&gt;
*Also, attempting to dye the Armor of Brutus, Armor of Altaïr, or Helmschmied Drachen Armor&#039;s cape has no effect. If you want to see any other cape or color, you must change your armor at Ezio&#039;s Hideout.&lt;br /&gt;
*On the back of Altaïr&#039;s robes is the sheath for the first short blade Altaïr has. It is covered by the [[crossbow]] if it has been bought.&lt;br /&gt;
*There is a glitch at the beginning of Sequence 2, if you are wearing any Skin during the first cutscene, you are Ezio up until you put on your [[Hidden Blade]].&lt;br /&gt;
*When the Desmond skin is equipped, the player&#039;s sword and dagger would appear to float inches from his waist, as Desmond does not have a sheath.&lt;br /&gt;
*When the Desmond and Altaïr skin is equipped, even though they only have one Hidden Blade, their Hidden Blades combat will not change.&lt;br /&gt;
*At the end of the game no matter what outfit Ezio is wearing he will be in his regular robes.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood]]&lt;/div&gt;</summary>
		<author><name>72.80.146.60</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Brotherhood_outfits&amp;diff=60630</id>
		<title>Assassin&#039;s Creed: Brotherhood outfits</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Brotherhood_outfits&amp;diff=60630"/>
		<updated>2011-12-29T17:33:44Z</updated>

		<summary type="html">&lt;p&gt;72.80.146.60: /* Ezio Shirtless */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ACB}}&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, several &#039;&#039;&#039;outfits&#039;&#039;&#039; are available to those who complete certain challenges. Once an outfit is unlocked and equipped, it will alter [[Ezio Auditore]]&#039;s appearance. However, unlike [[armor]], most of these costumes do not affect any other gameplay elements.&lt;br /&gt;
&lt;br /&gt;
Outfits can be unlocked through a variety of methods, which are enumerated below.&lt;br /&gt;
&lt;br /&gt;
==Capes==&lt;br /&gt;
===Plain Cape===&lt;br /&gt;
[[File:ACB-PlainCape.jpg|thumb|150px]]&lt;br /&gt;
The Plain Cape is available at the beginning of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; and has no effect on [[Social Stealth|notoriety]], and is the only cape that can be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Auditore Cape===&lt;br /&gt;
[[File:ACBAuditoreCape1.jpg|thumb|150px]]&lt;br /&gt;
The Auditore Cape is unlocked by completely rebuilding the city of [[Rome]].&lt;br /&gt;
&lt;br /&gt;
Originally handcrafted by [[Maria Auditore da Firenze]] in her mourning of a [[Petruccio Auditore da Firenze|lost child]], this cape allows Ezio to show his pride for the [[House of Auditore|Auditore family]]. It was lost during the [[Siege of Monteriggioni]] and given to [[Rodrigo Borgia]]&#039;s youngest son, [[Jofré Borgia]] as a war gift.&lt;br /&gt;
&lt;br /&gt;
Ezio reacquires the cape after rebuilding Rome to 100% when Jofré&#039;s chamberlain sent it to the [[Assassins]] as a gift for rebuilding the city. It also makes Ezio&#039;s notoriety stay at zero while the cape is worn and resets to its original level when removed. This cape cannot be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Borgia Cape===&lt;br /&gt;
[[File:ACBBorgiaCape.jpg|thumb|150px]]&lt;br /&gt;
The [[Borgia|House of Borgia]] Cape is unlocked by removing all 101 Borgia [[flags]] from Rome.&lt;br /&gt;
&lt;br /&gt;
Functionally identical to the Auditore cape, notoriety stays at zero while the cape is worn and resets to its original level once removed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Medici Cape===&lt;br /&gt;
[[File:ACB-MediciCape.jpg|thumb|150px]]&lt;br /&gt;
The [[Medici|House of Medici]] Cape is unlocked to wear after players sync their game to [[Assassin&#039;s Creed: Project Legacy|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;]], once they complete the Auditore [[Mnemonic sets|Mnemonic set]]. This cape does not affect notoriety and cannot be dyed.&lt;br /&gt;
&lt;br /&gt;
It can also be found as an [[Artifacts|artifact]] at [[Modern Times|modern]] [[Monteriggioni]] with [[Desmond Miles|Desmond]], however, it can&#039;t be used.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Venetian Cape===&lt;br /&gt;
[[File:ACB-VenetianCApe.jpg|thumb|150px]]&lt;br /&gt;
Along with the Medici Cape, the [[Venice|Venetian]] Cape is also unlocked to wear after players sync their game to [[Assassin&#039;s Creed: Project Legacy|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;]], once they complete the Auditore Mnemonic set. This cape does not affect notoriety and cannot be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==General Appearance==&lt;br /&gt;
{{Quote|Once the basics are covered, Ezio may divert some of his income toward the sartorial elegance that is deserved of a major player in Roman political affairs. The [[Tailor]] now offers 15 new clothes and cape dyes, devoid of any gameplay influence and included purely for the pleasure of defining Ezio in your chosen style and aesthetic|Assassin&#039;s Creed: Brotherhood Collector&#039;s Edition Official Game Guide.}}&lt;br /&gt;
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===Armor of Altaïr===&lt;br /&gt;
{{main|Armor of Altaïr}} &lt;br /&gt;
[[File:Armor-altair-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Armor of Altaïr can be unlocked by purchasing it on [[Uplay]] for 20 Uplay Units.&lt;br /&gt;
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Being the [[Grand Master of the Assassin&#039;s Order|Grand Master]] robes of [[Altaïr Ibn-La&#039;Ahad]], the Armor of Altaïr was worn by Ezio after completing all of the [[Assassin&#039;s Tombs]] in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worn in the last repressed [[Cristina Memories|Cristina memory]] and in the beginning of the game until it is lost in the Siege of Monteriggioni. It does not change the defense stats of Ezio&#039;s equipped armor, as it is only a cosmetic item.&lt;br /&gt;
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===Altaïr&#039;s Robes===&lt;br /&gt;
[[File:Ezio-altairrobe-brotherhood.png|thumb|150px]]&lt;br /&gt;
[[Altaïr&#039;s Robes]] can be unlocked by purchasing it on Uplay for 20 Uplay Units.&lt;br /&gt;
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Equipping Altaïr&#039;s Robes accesses Altaïr Ibn-La&#039;Ahad&#039;s skin from the [[Animus]] [[Database|database]], though it will not affect Ezio&#039;s current equipment, armor settings or the abilities of the cape he was wearing previously. Rather than loading his clothing, the outfit actually loads the model of Altaïr, and it is made visible though the color of his eyes (which are lighter than Ezio&#039;s). Altaïr&#039;s missing ring finger can also be seen on the character model when this outfit is equipped.&lt;br /&gt;
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===Florentine Noble Attire===&lt;br /&gt;
[[File:Ezio-noble-brotherhood.png|thumb|150px]]&lt;br /&gt;
Unlocked by purchasing on Uplay for 20 Uplay Units.&lt;br /&gt;
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The [[Florence|Florentine]] Noble attire was worn by Ezio Auditore in Florence during the beginning of &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, before acquiring [[Giovanni Auditore da Firenze|his father]]&#039;s Assassin&#039;s Robes. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worn during the first repressed Cristina memory. The outfit is made accessible before the [[Apple of Eden]] memories when leaving the Animus.&lt;br /&gt;
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===Desmond Miles===&lt;br /&gt;
[[File:Ezio-desmond-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Desmond Miles outfit is unlocked by attaining 100% [[Synchronization]] in Sequence 8&lt;br /&gt;
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Purely cosmetic, this skin allows the player to look like [[Desmond Miles]] inside the [[Animus 2.0]]. The style of walking and [[free-running]] is also that of Desmond&lt;br /&gt;
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===Raiden===&lt;br /&gt;
{{main|Raiden Skin}}&lt;br /&gt;
[[File:Ezio-raiden-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Raiden outfit is unlocked by completing every [[Virtual Training missions|Virtual Training challenge]] with at least a bronze medal.&lt;br /&gt;
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This outfit pays homage to the VR-trained cybernetic ninja called Raiden, from &#039;&#039;Metal Gear Solid&#039;&#039;. The skin of Raiden in &#039;&#039;Assassin&#039;s Creed Brotherhood&#039;&#039; is the Cyborg Ninja form of Raiden as seen in &#039;&#039;Metal Gear Solid 4: Guns of the Patriots&#039;&#039;, although it uses Ezio&#039;s facial features and hair.&lt;br /&gt;
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===Helmschmied Drachen Armor===&lt;br /&gt;
{{main|Helmschmied Drachen Armor}}&lt;br /&gt;
[[File:Armor-helmschmield-brotherhood.png|thumb|150px]]&lt;br /&gt;
The Helmshmied Drachen Armor is included only with the Codex Edition, the Da Vinci Edition, Platinum and Classics Editions, and Amazon pre-order editions of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, though it can also be obtained by purchasing the [[Da Vinci Disappearance|&#039;&#039;Da Vinci Disappearance&#039;&#039;]] DLC.&lt;br /&gt;
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==Temporary Outfits==&lt;br /&gt;
===Roman Legionary Armor===&lt;br /&gt;
[[File:Ezio-legionary-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memory &amp;quot;[[Exit Stage Right]].&amp;quot;&lt;br /&gt;
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===French Captain Armor===&lt;br /&gt;
[[File:Ezio-french-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memories &amp;quot;[[Trojan Horse]]&amp;quot; and &amp;quot;[[Au Revoir]].&amp;quot;&lt;br /&gt;
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===Borgia Captain Armor===&lt;br /&gt;
[[File:Ezio-borgia-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only in the memory &amp;quot;[[When In Rome]]&amp;quot; after killing [[Luigi Torcelli|Luigi]].&lt;br /&gt;
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===Ezio Shirtless only   appears in  fight club ===&lt;br /&gt;
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[[File:Ezio-shirtless-brotherhood.png|thumb|150px]]&lt;br /&gt;
Only appears when playing the Fight Club minigame, and briefly upon his arrival in Rome.&lt;br /&gt;
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===Unhooded Armor of Altaïr===&lt;br /&gt;
[[File:Armor-altairnohood-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only during Sequence 1, and the last repressed Cristina Memory.&lt;br /&gt;
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===Monteriggioni Siege Clothing===&lt;br /&gt;
[[File:Ezio-villaattack-brotherhood.png|thumb|150px]]&lt;br /&gt;
Worn only during the Siege of Monteriggioni memories.&lt;br /&gt;
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==Trivia==&lt;br /&gt;
*When you unlock a General Appearance outfit, they become available during your next play through.&lt;br /&gt;
*The effect of the Auditore Cape in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; is the reverse of its effect in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.&lt;br /&gt;
*Unlike in the game itself, the image of Altaïr&#039;s Robes in your inventory depicts Ezio wearing the robes, rather than Altaïr, as seen by his beard. The outfit also does not bear the beak-shaped hood, and shows Ezio wielding Altaïr&#039;s [[short blade]], which is missing from its sheath in the game and is unusable.&lt;br /&gt;
*The image of Raiden&#039;s Outfit depicts Ezio unsheathing Raiden&#039;s katana, the High Frequency Blade, although it is not usable or present in the game.&lt;br /&gt;
*The Borgia Captain armor itself, though being worn by Ezio, appears red in [[Eagle Vision]].&lt;br /&gt;
*If you dye your cape and Ezio is equipped with the Auditore, Borgia, Medici or Venetian Cape, they are automatically removed.&lt;br /&gt;
*Diving while wearing the Florentine Attire will cause Ezio to have Desmond&#039;s head until he reaches the water surface again.&lt;br /&gt;
*The [[Armor of Brutus]] uses other capes&#039; effects, but no change is seen.&lt;br /&gt;
*Also, attempting to dye the Armor of Brutus, Armor of Altaïr, or Helmschmied Drachen Armor&#039;s cape has no effect. If you want to see any other cape or color, you must change your armor at Ezio&#039;s Hideout.&lt;br /&gt;
*On the back of Altaïr&#039;s robes is the sheath for the first short blade Altaïr has. It is covered by the [[crossbow]] if it has been bought.&lt;br /&gt;
*There is a glitch at the beginning of Sequence 2, if you are wearing any Skin during the first cutscene, you are Ezio up until you put on your [[Hidden Blade]].&lt;br /&gt;
*When the Desmond skin is equipped, the player&#039;s sword and dagger would appear to float inches from his waist, as Desmond does not have a sheath.&lt;br /&gt;
*When the Desmond and Altaïr skin is equipped, even though they only have one Hidden Blade, their Hidden Blades combat will not change.&lt;br /&gt;
*At the end of the game no matter what outfit Ezio is wearing he will be in his regular robes.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood]]&lt;/div&gt;</summary>
		<author><name>72.80.146.60</name></author>
	</entry>
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