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	<updated>2026-06-08T06:21:53Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ottoman_Jester&amp;diff=409178</id>
		<title>Ottoman Jester</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ottoman_Jester&amp;diff=409178"/>
		<updated>2011-11-07T00:20:14Z</updated>

		<summary type="html">&lt;p&gt;72.211.174.187: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACR}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[File:Ottoman Jester Render LR.png|140px|right]]&lt;br /&gt;
The &#039;&#039;&#039;Ottoman Jester&#039;&#039;&#039; is a multiplayer character for the upcoming game &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Behind his sinister smile lies a deadly, twisted killer, on a mission to charm his way into your heart using his two khanjar daggers to make sure it stops beating.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-Description&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Ubisoft]], in their reveal of the Animus Edition of &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039;, describes the Ottoman Jester as a character from &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; revamped with a &amp;quot;[[Constantinople]] flavor&amp;quot;.&amp;lt;ref name =&amp;quot;MPTrailer&amp;quot;&amp;gt;[http://www.youtube.com/watch?v=se5kWgtB2Qg Assassin&#039;s Creed: Revelations Exclusive Multiplayer Kill Trailer ]&amp;lt;/ref&amp;gt;Similar to his [[Italy|Italian]] counter-part, the Ottoman Jester uses two thin daggers as his primary weapon.&lt;br /&gt;
&lt;br /&gt;
==Unique Moves==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(Low Profile, Front)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(Low Profile, Back)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(High Profile, Front)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(High Profile, Back)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(Bench Kill)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ottoman Jester grabs his seated target&#039;s foot and drags them off the bench, until their head rests against it. Before his victim can do anything to defend themselves, the Ottoman Jester forcefully kicks them in the face, violently sending their head backwards and breaking his target&#039;s neck on the bench behind them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(Aerial Kill)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ottoman Jester leaps from a rooftop, removing his daggers while in mid-air, before landing on his target and rapidly stabbing their torso several times. The Ottoman Jester then stands up, storing his daggers away and leaves his victim on the ground to die.&amp;lt;ref name =&amp;quot;MPTrailer&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Customization==&lt;br /&gt;
Colors:&lt;br /&gt;
*Basic: Orange, Brown and Gold.&lt;br /&gt;
*Extra 1:&lt;br /&gt;
*Extra 2:&lt;br /&gt;
*Extra 3:&lt;br /&gt;
&lt;br /&gt;
In-depth Customization:&lt;br /&gt;
&lt;br /&gt;
*Heads:&lt;br /&gt;
*Hairs:&lt;br /&gt;
*Chests:&lt;br /&gt;
*Arms:&lt;br /&gt;
*Legs:&lt;br /&gt;
*Belts:&lt;br /&gt;
*Accessories:&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captiontextcolor=&amp;quot;#ffffff&amp;quot; bordersize=&amp;quot;medium&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACR Jester Vizier.jpg|In-game image of the Ottoman Jester.&lt;br /&gt;
Jester and Sentinel.PNG|Ottoman Jester confronted by the [[Sentinel]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Ottoman Jester is available only with the Animus edition of &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; or by pre-ordering it at Gamestop.&lt;br /&gt;
*The Ottoman Jester is no doubt going to be the replacement of the Assassin&#039;s Creed: Brotherhood Multiplayer, The Harlequin&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{ACR}}&lt;br /&gt;
{{MPChars}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Multiplayer]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Multiplayer Characters]]&lt;/div&gt;</summary>
		<author><name>72.211.174.187</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ottoman_Jester&amp;diff=409176</id>
		<title>Ottoman Jester</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ottoman_Jester&amp;diff=409176"/>
		<updated>2011-11-07T00:08:45Z</updated>

		<summary type="html">&lt;p&gt;72.211.174.187: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACR}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[File:Ottoman Jester Render LR.png|140px|right]]&lt;br /&gt;
The &#039;&#039;&#039;Ottoman Jester&#039;&#039;&#039; is a multiplayer character for the upcoming game &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Behind his sinister smile lies a deadly, twisted killer, on a mission to charm his way into your heart using his two khanjar daggers to make sure it stops beating.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-Description&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Ubisoft]], in their reveal of the Animus Edition of &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039;, describes the Ottoman Jester as a character from &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; revamped with a &amp;quot;[[Constantinople]] flavor&amp;quot;.&amp;lt;ref name =&amp;quot;MPTrailer&amp;quot;&amp;gt;[http://www.youtube.com/watch?v=se5kWgtB2Qg Assassin&#039;s Creed: Revelations Exclusive Multiplayer Kill Trailer ]&amp;lt;/ref&amp;gt;Similar to his [[Italy|Italian]] counter-part, the Ottoman Jester uses two thin daggers as his primary weapon.&lt;br /&gt;
&lt;br /&gt;
==Unique Moves==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(Low Profile, Front)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(Low Profile, Back)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(High Profile, Front)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(High Profile, Back)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(Bench Kill)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ottoman Jester grabs his seated target&#039;s foot and drags them off the bench, until their head rests against it. Before his victim can do anything to defend themselves, the Ottoman Jester forcefully kicks them in the face, violently sending their head backwards and breaking his target&#039;s neck on the bench behind them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(Aerial Kill)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ottoman Jester leaps from a rooftop, removing his daggers while in mid-air, before landing on his target and rapidly stabbing their torso several times. The Ottoman Jester then stands up, storing his daggers away and leaves his victim on the ground to die.&amp;lt;ref name =&amp;quot;MPTrailer&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Customization==&lt;br /&gt;
Colors:&lt;br /&gt;
*Basic: Orange, Brown and Gold.&lt;br /&gt;
*Extra 1:&lt;br /&gt;
*Extra 2:&lt;br /&gt;
*Extra 3:&lt;br /&gt;
&lt;br /&gt;
In-depth Customization:&lt;br /&gt;
&lt;br /&gt;
*Heads:&lt;br /&gt;
*Hairs:&lt;br /&gt;
*Chests:&lt;br /&gt;
*Arms:&lt;br /&gt;
*Legs:&lt;br /&gt;
*Belts:&lt;br /&gt;
*Accessories:&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captiontextcolor=&amp;quot;#ffffff&amp;quot; bordersize=&amp;quot;medium&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACR Jester Vizier.jpg|In-game image of the Ottoman Jester.&lt;br /&gt;
Jester and Sentinel.PNG|Ottoman Jester confronted by the [[Sentinel]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Ottoman Jester is available only with the Animus edition of &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; or by pre-ordering it at Gamestop.&lt;br /&gt;
*The Ottoman Jester seems to be the replacement of Brotherhoods Mulitplayer character The [[Harlequin]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{ACR}}&lt;br /&gt;
{{MPChars}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Multiplayer]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Multiplayer Characters]]&lt;/div&gt;</summary>
		<author><name>72.211.174.187</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Thread:D._Cello/@comment-72.211.174.187-20111031001851&amp;diff=941342</id>
		<title>Thread:D. Cello/@comment-72.211.174.187-20111031001851</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Thread:D._Cello/@comment-72.211.174.187-20111031001851&amp;diff=941342"/>
		<updated>2011-10-31T00:18:51Z</updated>

		<summary type="html">&lt;p&gt;72.211.174.187: Created page with &amp;quot;What are your views on the Creeds maxim?&amp;lt;ac_metadata title=&amp;quot;Nothing is true. Everything is permitted&amp;quot;&amp;gt; &amp;lt;/ac_metadata&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What are your views on the Creeds maxim?&amp;lt;ac_metadata title=&amp;quot;Nothing is true. Everything is permitted&amp;quot;&amp;gt; &amp;lt;/ac_metadata&amp;gt;&lt;/div&gt;</summary>
		<author><name>72.211.174.187</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Brotherhood_outfits&amp;diff=60594</id>
		<title>Assassin&#039;s Creed: Brotherhood outfits</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Brotherhood_outfits&amp;diff=60594"/>
		<updated>2011-10-31T00:07:44Z</updated>

		<summary type="html">&lt;p&gt;72.211.174.187: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ACB}}&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, several &#039;&#039;&#039;outfits&#039;&#039;&#039; are available to those who complete certain challenges. Once an outfit is unlocked and equipped, it will alter [[Ezio Auditore]]&#039;s appearance. However, unlike [[armor]], most of these costumes do not affect any other gameplay elements.&lt;br /&gt;
&lt;br /&gt;
Outfits can be unlocked through a variety of methods, which are enumerated below.&lt;br /&gt;
&lt;br /&gt;
==Capes==&lt;br /&gt;
[[File:ACB-PlainCape.jpg|thumb|200px|left|Plain Cape]]&lt;br /&gt;
===Plain Cape===&lt;br /&gt;
The Plain Cape is available at the beginning of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; and has no effect on [[Social Stealth|notoriety]], and is the only cape that can be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ACBAuditoreCape1.jpg|thumb|150px|left|Auditore Cape]]&lt;br /&gt;
===Auditore Cape===&lt;br /&gt;
The Auditore Cape is unlocked by completely rebuilding the city of [[Rome]].&lt;br /&gt;
&lt;br /&gt;
Originally handcrafted by [[Maria Auditore da Firenze]] in her mourning of a [[Petruccio Auditore da Firenze|lost child]], this cape allows Ezio to show his pride for the [[House of Auditore|Auditore family]]. It was lost during the [[Siege of Monteriggioni]] and given to [[Rodrigo Borgia]]&#039;s youngest son, [[Jofré Borgia]] as a war gift.&lt;br /&gt;
&lt;br /&gt;
Ezio reacquires the cape after rebuilding Rome to 100% when Jofré&#039;s chamberlain sent it to the [[Assassins]] as a gift for rebuilding the city. It also makes Ezio&#039;s notoriety stay at zero while the cape is worn and resets to its original level when removed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ACBBorgiaCape.jpg|thumb|left|200px|Borgia Cape]]&lt;br /&gt;
===Borgia Cape===&lt;br /&gt;
The [[Borgia|House of Borgia]] Cape is unlocked by removing all 101 Borgia [[flags]] from Rome.&lt;br /&gt;
&lt;br /&gt;
Functionally identical to the Auditore cape, notoriety stays at zero while the cape is worn and resets to its original level once removed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ACB-MediciCape.jpg|thumb|left|150px|Medici Cape]]&lt;br /&gt;
===Medici Cape===&lt;br /&gt;
The [[Medici|House of Medici]] Cape is unlocked to wear after players sync their game to [[Assassin&#039;s Creed: Project Legacy|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;]], once they complete the Auditore [[Mnemonic sets|Mnemonic set]]. This cape does not affect notoriety and cannot be dyed.&lt;br /&gt;
&lt;br /&gt;
It can also be found as an [[Artifacts|artifact]] at [[Modern Times|modern]] [[Monteriggioni]] with [[Desmond Miles|Desmond]], however, it can&#039;t be used.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ACB-VenetianCApe.jpg|thumb|left|150px|Venetian Cape]]&lt;br /&gt;
===Venetian Cape===&lt;br /&gt;
Along with the Medici Cape, the [[Venice|Venetian]] Cape is also unlocked to wear after players sync their game to [[Assassin&#039;s Creed: Project Legacy|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;]], once they complete the Auditore Mnemonic set. This cape does not affect notoriety and cannot be dyed.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==General Appearance==&lt;br /&gt;
{{Quote|Once the basics are covered, Ezio may divert some of his income toward the sartorial elegance that is deserved of a major player in Roman political affairs. The [[Tailor]] now offers 15 new clothes and cape dyes, devoid of any gameplay influence and included purely for the pleasure of defining Ezio in your chosen style and aesthetic|Assassin&#039;s Creed: Brotherhood Collector&#039;s Edition Official Game Guide.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Armor of Altaïr v.png|thumb|120px|left|Armor of Altaïr]]&lt;br /&gt;
===Armor of Altaïr===&lt;br /&gt;
{{main|Armor of Altaïr}}&lt;br /&gt;
The Armor of Altaïr can be unlocked by purchasing it on [[Uplay]] for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
Being the [[Grand Master of the Assassin&#039;s Order|Grand Master]] robes of [[Altaïr Ibn-La&#039;Ahad]], the Armor of Altaïr was worn by Ezio after completing all of the [[Assassin&#039;s Tombs]] in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worn in the last repressed [[Cristina Memories|Cristina memory]] and in the beginning of the game until it is lost in the Siege of Monteriggioni. It does not change the defense stats of Ezio&#039;s equipped armor, as it is only a cosmetic item.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:BH_Altaïr_robes.png|thumb|120px|left|Altaïr&#039;s Robes]]&lt;br /&gt;
&lt;br /&gt;
===Altaïr&#039;s Robes===&lt;br /&gt;
Altaïr&#039;s Robes can be unlocked by purchasing it on Uplay for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
Equipping Altaïr&#039;s Robes accesses Altaïr Ibn-La&#039;Ahad&#039;s skin from the [[Animus]] [[Database|database]], though it will not affect Ezio&#039;s current equipment, armor settings or the abilities of the cape he was wearing previously. Rather than loading his clothing, the outfit actually loads the model of Altaïr, and it is made visible though the color of his eyes (which are lighter than Ezio&#039;s) and the fact that he is silent during taunts, rather than using Ezio&#039;s voice. Altaïr&#039;s missing ring finger can also be seen on the character model when this outfit is equipped.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:BH_Florentine.png|thumb|left|120px|Florentine Noble Attire]]&lt;br /&gt;
===Florentine Noble Attire===&lt;br /&gt;
Unlocked by purchasing on Uplay for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
The [[Florence|Florentine]] Noble attire was worn by Ezio Auditore in Florence during the beginning of &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, before acquiring [[Giovanni Auditore da Firenze|his father]]&#039;s Assassin&#039;s Robes. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worn during the first repressed Cristina memory. The outfit is made accessible before the [[Apple of Eden]] memories when leaving the Animus.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:BH_Desmond_Animus.png|thumb|left|120px|Desmond Miles Skin]]&lt;br /&gt;
&lt;br /&gt;
===Desmond Miles===&lt;br /&gt;
The Desmond Miles outfit is unlocked by attaining 100% [[Synchronization]] in Sequence 8&lt;br /&gt;
&lt;br /&gt;
Purely cosmetic, this skin allows the player to look like [[Desmond Miles]] inside the [[Animus 2.0]]. The style of walking and [[free-running]] is also that of Desmond&#039;s.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ACBRaiden.jpg|thumb|left|Raiden Outfit]]&lt;br /&gt;
&lt;br /&gt;
===Raiden Skin===&lt;br /&gt;
{{main|Raiden Skin}}&lt;br /&gt;
The Raiden skin is unlocked by completing every [[Virtual Training missions|Virtual Training challenge]] with at least a bronze medal.&lt;br /&gt;
&lt;br /&gt;
This outfit pays homage to the VR-trained cybernetic ninja called Raiden, from &#039;&#039;Metal Gear Solid&#039;&#039;. The skin of Raiden in &#039;&#039;Assassin&#039;s Creed Brotherhood&#039;&#039; is the Cyborg Ninja form of Raiden as seen in &#039;&#039;Metal Gear Solid 4: Guns of the Patriots&#039;&#039;, although Ezio&#039;s facial features and hair will still be seen, in place of Raiden&#039;s.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen_V.png|thumb|left|150px|Helmschmied Drachen Armor.]]&lt;br /&gt;
===Helmschmied Drachen Armor===&lt;br /&gt;
{{main|Helmschmied Drachen Armor}}&lt;br /&gt;
&lt;br /&gt;
The Helmshmied Drachen Armor is included only with the Codex Edition, the Da Vinci Edition, Platinum and Classics Editions, and Amazon pre-order editions of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, though it can also be obtained by purchasing the [[Da Vinci Disappearance|&#039;&#039;Da Vinci Disappearance&#039;&#039;]] DLC.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Temporary Outfits==&lt;br /&gt;
[[File:ACB-Legionary.jpg|thumb|left|200px|Roman Legionary Armor]]&lt;br /&gt;
===Roman Legionary Armor===&lt;br /&gt;
Worn only in the memory &amp;quot;[[Exit Stage Right]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ACBFrench.jpg|thumb|200px|left|French Captain Armor]]&lt;br /&gt;
===French Captain Armor===&lt;br /&gt;
Worn only in the memories &amp;quot;[[Trojan Horse]]&amp;quot; and &amp;quot;[[Au Revoir]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ACB-BorgiaCaptain.jpg|thumb|200px|left|Borgia Captain Armor]]&lt;br /&gt;
===Borgia Captain Armor===&lt;br /&gt;
Worn only in the memory &amp;quot;[[When In Rome]]&amp;quot; after killing [[Luigi Torcelli|Luigi]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:Zw-acb-ezio-injured.jpg|thumb|200px|left|Shirtless Ezio]]&lt;br /&gt;
===Ezio Shirtless===&lt;br /&gt;
Only appears when playing the Fight Club minigame, and briefly upon his arrival in Rome.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:Zw-acb-ezio-3.jpg|thumb|200px|left|Armor of Altaïr with hood down]]&lt;br /&gt;
===Unhooded Armor of Altaïr===&lt;br /&gt;
Worn only during Sequence 1, and the last repressed Cristina Memory.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:Zw-codex-ezio-1-test.png|thumb|150px|left|Monteriggioni Siege Clothing]]&lt;br /&gt;
===Monteriggioni Siege Clothing===&lt;br /&gt;
Worn only during the Siege of Monteriggioni memories.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When you unlock a General Appearance outfit, they become available during your next play through.&lt;br /&gt;
*The effect of the Auditore Cape in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; is the reverse of its effect in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.&lt;br /&gt;
*Unlike in the game itself, the image of Altaïr&#039;s Robes in your inventory depicts Ezio wearing the robes, rather than Altaïr, as seen by his beard. The outfit also does not bear the beak-shaped hood, and shows Ezio wielding Altaïr&#039;s [[short blade]], which is missing from its sheath in the game and is unusable.&lt;br /&gt;
*The image of Raiden&#039;s Outfit depicts Ezio unsheathing Raiden&#039;s katana, the High Frequency Blade, although it is not usable or present in the game.&lt;br /&gt;
*The Borgia Captain armor itself, though being worn by Ezio, appears red in [[Eagle Vision]].&lt;br /&gt;
*If you dye your cape and Ezio is equipped with the Medici or Venetian Cape, they are automatically removed.&lt;br /&gt;
*Diving while wearing the Florentine Attire will cause Ezio to have Desmond&#039;s head until he reaches the water surface again.&lt;br /&gt;
*The [[Armor of Brutus]] uses other capes&#039; effects, but no change is seen.&lt;br /&gt;
*Also, attempting to dye the Armor of Brutus, Armor of Altaïr, or Helmschmied Drachen Armor&#039;s cape has no effect. If you want to see any other cape or color, you must change your armor at Ezio&#039;s Hideout.&lt;br /&gt;
*On the back of Altaïr&#039;s robes is the sheath for the first short blade Altaïr contains. It is covered by the [[crossbow]] if it has been bought.&lt;br /&gt;
*There is a glitch at the beginning of Sequence 2, if you are wearing the Desmond Skin during the first cutscene, you are Ezio up until you put on your [[hidden blade]].&lt;br /&gt;
*When the Desmond skin is equipped, the player&#039;s sword and dagger would appear to float inches from his waist, as Desmond does not have a sheath.&lt;br /&gt;
*When the Desmond skin is equipped, even though Desmond has one hidden blade the players Hidden Blades combat will not change.&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood]]&lt;/div&gt;</summary>
		<author><name>72.211.174.187</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Brotherhood_outfits&amp;diff=60590</id>
		<title>Assassin&#039;s Creed: Brotherhood outfits</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Brotherhood_outfits&amp;diff=60590"/>
		<updated>2011-10-27T01:07:42Z</updated>

		<summary type="html">&lt;p&gt;72.211.174.187: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ACB}}&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, several &#039;&#039;&#039;outfits&#039;&#039;&#039; are available to those who complete certain challenges. Once an outfit is unlocked and equipped, it will alter [[Ezio Auditore]]&#039;s appearance. However, unlike [[armor]], most of these costumes do not affect any other gameplay elements.&lt;br /&gt;
&lt;br /&gt;
Outfits can be unlocked through a variety of methods, which are enumerated below.&lt;br /&gt;
&lt;br /&gt;
==Capes==&lt;br /&gt;
[[File:ACB-PlainCape.jpg|thumb|200px|left|Plain Cape]]&lt;br /&gt;
===Plain Cape===&lt;br /&gt;
The Plain Cape is available at the beginning of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; and has no effect on [[Social Stealth|notoriety]], and is the only cape that can be dyed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ACBAuditoreCape1.jpg|thumb|150px|left|Auditore Cape]]&lt;br /&gt;
===Auditore Cape===&lt;br /&gt;
The Auditore Cape is unlocked by completely rebuilding the city of [[Rome]].&lt;br /&gt;
&lt;br /&gt;
Originally handcrafted by [[Maria Auditore da Firenze]] in her mourning of a [[Petruccio Auditore da Firenze|lost child]], this cape allows Ezio to show his pride for the [[House of Auditore|Auditore family]]. It was lost during the [[Siege of Monteriggioni]] and given to [[Rodrigo Borgia]]&#039;s youngest son, [[Jofré Borgia]] as a war gift.&lt;br /&gt;
&lt;br /&gt;
Ezio reacquires the cape after rebuilding Rome to 100% when Jofré&#039;s chamberlain sent it to the [[Assassins]] as a gift for rebuilding the city. It also makes Ezio&#039;s notoriety stay at zero while the cape is worn and resets to its original level when removed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ACBBorgiaCape.jpg|thumb|left|200px|Borgia Cape]]&lt;br /&gt;
===Borgia Cape===&lt;br /&gt;
The [[Borgia|House of Borgia]] Cape is unlocked by removing all 101 Borgia [[flags]] from Rome.&lt;br /&gt;
&lt;br /&gt;
Functionally identical to the Auditore cape, notoriety stays at zero while the cape is worn and resets to its original level once removed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ACB-MediciCape.jpg|thumb|left|150px|Medici Cape]]&lt;br /&gt;
===Medici Cape===&lt;br /&gt;
The [[Medici|House of Medici]] Cape is unlocked to wear after players sync their game to [[Assassin&#039;s Creed: Project Legacy|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;]], once they complete the Auditore [[Mnemonic sets|Mnemonic set]]. This cape does not affect notoriety and cannot be dyed.&lt;br /&gt;
&lt;br /&gt;
It can also be found as an [[Artifacts|artifact]] at [[Modern Times|modern]] [[Monteriggioni]] with [[Desmond Miles|Desmond]], however, it can&#039;t be used.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ACB-VenetianCApe.jpg|thumb|left|150px|Venetian Cape]]&lt;br /&gt;
===Venetian Cape===&lt;br /&gt;
Along with the Medici Cape, the [[Venice|Venetian]] Cape is also unlocked to wear after players sync their game to [[Assassin&#039;s Creed: Project Legacy|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;]], once they complete the Auditore Mnemonic set. This cape does not affect notoriety and cannot be dyed.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==General Appearance==&lt;br /&gt;
{{Quote|Once the basics are covered, Ezio may divert some of his income toward the sartorial elegance that is deserved of a major player in Roman political affairs. The [[Tailor]] now offers 15 new clothes and cape dyes, devoid of any gameplay influence and included purely for the pleasure of defining Ezio in your chosen style and aesthetic|Assassin&#039;s Creed: Brotherhood Collector&#039;s Edition Official Game Guide.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Armor of Altaïr v.png|thumb|120px|left|Armor of Altaïr]]&lt;br /&gt;
===Armor of Altaïr===&lt;br /&gt;
{{main|Armor of Altaïr}}&lt;br /&gt;
The Armor of Altaïr can be unlocked by purchasing it on [[Uplay]] for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
Being the [[Grand Master of the Assassin&#039;s Order|Grand Master]] robes of [[Altaïr Ibn-La&#039;Ahad]], the Armor of Altaïr was worn by Ezio after completing all of the [[Assassin&#039;s Tombs]] in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worn in the last repressed [[Cristina Memories|Cristina memory]] and in the beginning of the game until it is lost in the Siege of Monteriggioni. It does not change the defense stats of Ezio&#039;s equipped armor, as it is only a cosmetic item.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
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[[File:BH_Altaïr_robes.png|thumb|120px|left|Altaïr&#039;s Robes]]&lt;br /&gt;
&lt;br /&gt;
===Altaïr&#039;s Robes===&lt;br /&gt;
Altaïr&#039;s Robes can be unlocked by purchasing it on Uplay for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
Equipping Altaïr&#039;s Robes accesses Altaïr Ibn-La&#039;Ahad&#039;s skin from the [[Animus]] [[Database|database]], though it will not affect Ezio&#039;s current equipment, armor settings or the abilities of the cape he was wearing previously. Rather than loading his clothing, the outfit actually loads the model of Altaïr, and it is made visible though the color of his eyes (which are lighter than Ezio&#039;s) and the fact that he is silent during taunts, rather than using Ezio&#039;s voice. Altaïr&#039;s missing ring finger can also be seen on the character model when this outfit is equipped.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:BH_Florentine.png|thumb|left|120px|Florentine Noble Attire]]&lt;br /&gt;
===Florentine Noble Attire===&lt;br /&gt;
Unlocked by purchasing on Uplay for 20 Uplay Units.&lt;br /&gt;
&lt;br /&gt;
The [[Florence|Florentine]] Noble attire was worn by Ezio Auditore in Florence during the beginning of &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, before acquiring [[Giovanni Auditore da Firenze|his father]]&#039;s Assassin&#039;s Robes. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is worn during the first repressed Cristina memory. The outfit is made accessible before the [[Apple of Eden]] memories when leaving the Animus.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:BH_Desmond_Animus.png|thumb|left|120px|Desmond Miles Skin]]&lt;br /&gt;
&lt;br /&gt;
===Desmond Miles===&lt;br /&gt;
The Desmond Miles outfit is unlocked by attaining 100% [[Synchronization]] in Sequence 8&lt;br /&gt;
&lt;br /&gt;
Purely cosmetic, this skin allows the player to look like [[Desmond Miles]] inside the [[Animus 2.0]]. The style of walking and [[free-running]] is also that of Desmond&#039;s.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ACBRaiden.jpg|thumb|left|Raiden Outfit]]&lt;br /&gt;
&lt;br /&gt;
===Raiden Skin===&lt;br /&gt;
{{main|Raiden Skin}}&lt;br /&gt;
The Raiden skin is unlocked by completing every [[Virtual Training missions|Virtual Training challenge]] with at least a bronze medal.&lt;br /&gt;
&lt;br /&gt;
This outfit pays homage to the VR-trained cybernetic ninja called Raiden, from &#039;&#039;Metal Gear Solid&#039;&#039;. The skin of Raiden in &#039;&#039;Assassin&#039;s Creed Brotherhood&#039;&#039; is the Cyborg Ninja form of Raiden as seen in &#039;&#039;Metal Gear Solid 4: Guns of the Patriots&#039;&#039;, although Ezio&#039;s facial features and hair will still be seen, in place of Raiden&#039;s.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:Drachen_V.png|thumb|left|150px|Helmschmied Drachen Armor.]]&lt;br /&gt;
===Helmschmied Drachen Armor===&lt;br /&gt;
{{main|Helmschmied Drachen Armor}}&lt;br /&gt;
&lt;br /&gt;
The Helmshmied Drachen Armor is included only with the Codex Edition, the Da Vinci Edition, Platinum and Classics Editions, and Amazon pre-order editions of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, though it can also be obtained by purchasing the [[Da Vinci Disappearance|&#039;&#039;Da Vinci Disappearance&#039;&#039;]] DLC.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Temporary Outfits==&lt;br /&gt;
[[File:ACB-Legionary.jpg|thumb|left|200px|Roman Legionary Armor]]&lt;br /&gt;
===Roman Legionary Armor===&lt;br /&gt;
Worn only in the memory &amp;quot;[[Exit Stage Right]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ACBFrench.jpg|thumb|200px|left|French Captain Armor]]&lt;br /&gt;
===French Captain Armor===&lt;br /&gt;
Worn only in the memories &amp;quot;[[Trojan Horse]]&amp;quot; and &amp;quot;[[Au Revoir]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:ACB-BorgiaCaptain.jpg|thumb|200px|left|Borgia Captain Armor]]&lt;br /&gt;
===Borgia Captain Armor===&lt;br /&gt;
Worn only in the memory &amp;quot;[[When In Rome]]&amp;quot; after killing [[Luigi Torcelli|Luigi]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:Zw-acb-ezio-injured.jpg|thumb|200px|left|Shirtless Ezio]]&lt;br /&gt;
===Ezio Shirtless===&lt;br /&gt;
Only appears when playing the Fight Club minigame, and briefly upon his arrival in Rome.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:Zw-acb-ezio-3.jpg|thumb|200px|left|Armor of Altaïr with hood down]]&lt;br /&gt;
===Unhooded Armor of Altaïr===&lt;br /&gt;
Worn only during Sequence 1, and the last repressed Cristina Memory.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:Zw-codex-ezio-1-test.png|thumb|150px|left|Monteriggioni Siege Clothing]]&lt;br /&gt;
===Monteriggioni Siege Clothing===&lt;br /&gt;
Worn only during the Siege of Monteriggioni memories.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When you unlock a General Appearance outfit, they become available during your next play through.&lt;br /&gt;
*The effect of the Auditore Cape in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; is the reverse of its effect in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.&lt;br /&gt;
*Unlike in the game itself, the image of Altaïr&#039;s Robes in your inventory depicts Ezio wearing the robes, rather than Altaïr, as seen by his beard. The outfit also does not bear the beak-shaped hood, and shows Ezio wielding Altaïr&#039;s [[short blade]], which is missing from its sheath in the game and is unusable.&lt;br /&gt;
*The image of Raiden&#039;s Outfit depicts Ezio unsheathing Raiden&#039;s katana, the High Frequency Blade, although it is not usable or present in the game.&lt;br /&gt;
*The Borgia Captain armor itself, though being worn by Ezio, appears red in [[Eagle Vision]].&lt;br /&gt;
*If you dye your cape and Ezio is equipped with the Medici or Venetian Cape, they are automatically removed.&lt;br /&gt;
*Diving while wearing the Florentine Attire will cause Ezio to have Desmond&#039;s head until he reaches the water surface again.&lt;br /&gt;
*The [[Armor of Brutus]] uses other capes&#039; effects, but no change is seen.&lt;br /&gt;
*Also, attempting to dye the Armor of Brutus, Armor of Altaïr, or Helmschmied Drachen Armor&#039;s cape has no effect. If you want to see any other cape or color, you must change your armor at Ezio&#039;s Hideout.&lt;br /&gt;
*On the back of Altaïr&#039;s robes is the sheath for the first short blade Altaïr contains. It is covered by the [[crossbow]] if it has been bought.&lt;br /&gt;
*There is a glitch at the beginning of Sequence 2, if you are wearing the Desmond Skin during the first cutscene, you are Ezio up until you put on your [[hidden blade]].&lt;br /&gt;
*When the Desmond skin is equipped, the player&#039;s sword and dagger would appear to float inches from his waist, as Desmond does not have a sheath.&lt;br /&gt;
*When using the Desmond skin, while Desmond only has one Hidden Blade this will not effect his fighting, as he will still do the motion and the stabbing sound will be heard&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood]]&lt;/div&gt;</summary>
		<author><name>72.211.174.187</name></author>
	</entry>
</feed>