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	<updated>2026-06-06T06:53:39Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Staves_of_Eden&amp;diff=493652</id>
		<title>Staves of Eden</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Staves_of_Eden&amp;diff=493652"/>
		<updated>2010-12-13T21:57:21Z</updated>

		<summary type="html">&lt;p&gt;71.183.186.187: /* Status */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Zw-eden-4.png|thumb|The Staff.]]&lt;br /&gt;
The &#039;&#039;&#039;Staff of Eden&#039;&#039;&#039; was a [[Piece of Eden]], shaped like a staff. The Staff of Eden was used most notably by various pharaohs,&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt; popes&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt; and [[Russia]]n tsars.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: The Fall&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: The Fall]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
Designed to control men&#039;s minds and bodies, it has a cradle in the headpiece where an [[Piece of Eden|Apple of Eden]] can be placed, in order to enhance its mind control effects. This conjunction of two Pieces of Eden can also be used to open[[File:Zw-ACBH-2.jpg|thumb|left]]  [[The Vault]] door. Its bottom end is sharpened, and can be wielded as a spear in combat. It also grants the possessor the ability to conceal his presence entirely, and the ability of levitation; though whether these are physical effects, or simply manipulations of the viewers&#039; perceptions, remains unknown.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Status==&lt;br /&gt;
After leaving the Vault in Assassins Creed: Brotherhood, Ezio tries to remove the Staff from the center of the room. Upon doing so the floor opens up and the Staff descends, though Ezio was able to retrieve the Apple from it before the floor closed up over the staff. It was somehow recovered at some point in the future, confirmed by the fact it had come into the possession of the Russian Tsars during the 1800&#039;s. It was lost (and presumed destroyed) after the [[Tunguska Explosion]], and no one person has since appeared to have taken possession of it.&lt;br /&gt;
&lt;br /&gt;
==Owners==&lt;br /&gt;
*[[Those Who Came Before]] (? - ?)&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Shabataka]] (? - ?)&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Alexander the Great]] (? - ?)&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Moses]] (? - ?)&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Saint Peter]] (? - ?)&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Rodrigo Borgia|Pope Alexander VI]] (1492 - 1503)&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Alexander III of Russia|Tsar Alexander III]] (? - 1894)&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: The Fall&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Nicholas II of Russia|Tsar Nicholas II]] (1894 - 1908)&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: The Fall&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Grigori Rasputin]] (1908)&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*It is possible to kill [[Rodrigo Borgia]] without triggering the cinematic cutscene while in the [[Capella Sistina|Sistine Chapel]] if you [[Poison Blade|poison]] him. After this, you can wield the Staff of Eden; though unfortunately, you cannot use any of its powers. {{Fact}}&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed: The Fall]]&#039;&#039;, the shape of the Staff differs from the &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; rendition of the Staff, for unknown reasons.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{PoE}}&lt;br /&gt;
{{DEFAULTSORT:Staff}}&lt;br /&gt;
[[Category:Pieces of Eden]]&lt;/div&gt;</summary>
		<author><name>71.183.186.187</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Pickpocketing&amp;diff=423111</id>
		<title>Pickpocketing</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Pickpocketing&amp;diff=423111"/>
		<updated>2010-12-09T12:58:29Z</updated>

		<summary type="html">&lt;p&gt;71.183.186.187: /* Pickpockets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pick.jpg|thumb|260px|Altaïr about to successfully pickpocket his target.]]&lt;br /&gt;
[[File:Pickpocketing.jpg|thumb|230px|Pickpocketing in [[Assassin&#039;s Creed: Altaïr&#039;s Chronicles]]]]&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;, &#039;&#039;&#039;pickpocketing&#039;&#039;&#039; is an important method of [[Investigation|gaining information]]. It is also the only way to restock [[Throwing Knives]], apart from going to [[Masyaf]] and/or going to an [[Assassin&#039;s Bureau]]. In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, it is an optional way to acquire florins and items.&lt;br /&gt;
&lt;br /&gt;
==How to Pickpocket==&lt;br /&gt;
To pickpocket, the player must press the Lock On button. Depending on [[Controls|control settings]], the Lock On button will be either L1 (Playstation 3), Left Trigger (Xbox 360), or F (PC default layout). While targeting the victim, move Altaïr a few paces behind them and hold the Free Hand button, which will be either [[File:PlayStationCircle.svg]] (Playstation 3), B (Xbox 360), or Shift (PC default layout). Once Altaïr is close enough, as long as you are not detected by the victim or a Guard, you will steal from the victim&#039;s bag, a successful pickpocket. With Ezio, you simply hold the Steal button while in Low Profile and go near any target with no need to Lock On.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed&#039;&#039;==&lt;br /&gt;
===Who to Pickpocket===&lt;br /&gt;
There are two kinds of people you can pickpocket, always identifiable by a pouch around their waist, on their left side.&lt;br /&gt;
&lt;br /&gt;
====Informants====&lt;br /&gt;
Every so often during your [[Investigations]], you will find a person with a bit of information you could use, be it a map or a letter. They always so conveniently place this bit of information in a pouch around their waist - easy for Altaïr to steal. When you first locate Pickpocketing targets, they will be talking with another person. Position yourself an appropriate distance away (not too close, not too far) and press the Lock On button to begin the pickpocket.&lt;br /&gt;
&lt;br /&gt;
====Thugs====&lt;br /&gt;
The [[thugs]] roaming the cities always have knives on hand which [[Altaïr]] can use as throwing knives. Each time you pickpocket them, you will receive 5 knives. If you happen to pickpocket as many knives as, or more knives than you can hold, your knife count will be maxed out and you will see the message &amp;quot;You have acquired the maximum number of knives&amp;quot;. Note you can only pickpocket thugs after regaining the ability to carry throwing knives. This happens in Memory Block 3 after killing [[Garnier de Naplouse]].&lt;br /&gt;
&lt;br /&gt;
===When not to Pickpocket===&lt;br /&gt;
There are various scenarios in which a pickpocket may fail, leading to a fight:&lt;br /&gt;
&lt;br /&gt;
*The victim stops.&lt;br /&gt;
*The victim is facing you.&lt;br /&gt;
*The victim is looking behind himself.&lt;br /&gt;
*You are too close to the victim and he tells you to be gone.&lt;br /&gt;
*A guard is very close.&lt;br /&gt;
&lt;br /&gt;
If you do try any of the above, the victim may notice you and engage you in a [[Fists|fistfight]]. If this happens, fight and kill your attacker or run.&lt;br /&gt;
&lt;br /&gt;
===Achievement===&lt;br /&gt;
On the Xbox 360 version you can get an [[Assassin&#039;s Creed Achievements|achievement]] by pickpocketing 200 knives:&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;64&amp;quot;|Icon&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Name&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;64&amp;quot;|Points&lt;br /&gt;
!width=&amp;quot;64&amp;quot;|Secret?&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AssassinsCreed TheHandsOfAThief.jpg]]&lt;br /&gt;
|&#039;&#039;&#039;The Hands of a Thief&#039;&#039;&#039;&lt;br /&gt;
|Pickpocket 200 throwing knives.&lt;br /&gt;
|15[[File:G.png|link=]]&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed II&#039;&#039;==&lt;br /&gt;
In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, [[Ezio]] is taught by [[Paola]], and has the ability to steal from any non-friendly NPC (mostly normal [[civilians]]), though he takes money in place of Throwing Knives. To do this, he must walk quickly in High Profile, and use his empty hand to pickpocket when in close proximity with another person. However, if Ezio lingers too long in the area, he will be recognized and attacked, particularly by male victims. A single blow to the attacker will cause him to flee, however it is best not to draw attention. Stealing can award the player with anywhere from 3 to 50 florins at a time. The amount of florins Ezio will receive from pickpocketing can be roughly gleaned from the quality of clothing the intended victim is wearing; generally, the higher the quality of clothing, the more florins can be looted.&lt;br /&gt;
&lt;br /&gt;
In addition, Ezio can loot unconscious or dead enemies for money; though this takes longer and leaves him open to attacks. Civilians will also openly scold you. It is possible to get over 100 florins with this method, as well as items such as Throwing Knives, Medicine vials, Poison and Smoke bombs.&lt;br /&gt;
&lt;br /&gt;
However, pickpocketing quickly becomes useless as the player progresses. This is due to the small amount gained, in comparison to the prices of items that can be bought, as well as the significantly larger profit you achieve by investing in the [[Auditore Family Villa]]. Therefore, the only time it is really useful is during the very beginning of the game, before armed guards start showing up after [[Giovanni Auditore di Firenze|Giovanni]] is arrested. Doing this enough during this time period will give you a very good headstart in investing in the aforementioned villa.&lt;br /&gt;
&lt;br /&gt;
In the first game, you will have your hand out reaching for the pickpocket, leaving you more noticeable. In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, this is removed, and you can now pickpocket quickly, since people may alert guards around you or engage Ezio in a fistfight. Once in a fistfight, Ezio only needs to throw a few punches until the civilian gives up and cowers.&lt;br /&gt;
&lt;br /&gt;
===Pickpockets===&lt;br /&gt;
[[File:Thief.jpg|frame|The Pickpocket from Assassin&#039;s Creed II]]Like [[Borgia Messengers]], there are random Pickpockets in the cities who are shown on the mini-map with an icon: a pouch with an exclamation mark. Ezio can tackle, grab, attack, or throw a throwing knife at them to obtain their money. They appear to outmatch ordinary Thieves at [[Free Running]], and are hard to catch or kill. They carry about 500 florins at a time.&lt;br /&gt;
&lt;br /&gt;
The pickpocket will immediately change course and flee upon successfully stealing from you, or as soon as you turn in his direction. Like the Messengers, they will attempt to dissuade Ezio verbally during the chase, and beg for mercy if caught. They can also steal as much as 60000 florins on rare occasions, so it is advised to be careful. They are still subject to the warnings of [[Archers]], who will chase the pickpockets once they have judged them to be in violation of the law. Once the archers catch up to the pickpocket, they will start attacking them; however, it takes a very high number of hits from an archer to kill a pickpocket. In &#039;&#039;Brotherhood&#039;&#039; on the other hand, it will usually only take two or three hits from a Crossbowman to kill a pickpocket. Either way, if you kill the pickpocket, the guards will begin to attack you -- of course you shouldn&#039;t expect them to thank you.&lt;br /&gt;
&lt;br /&gt;
An easy way to catch approaching pickpockets is to face away from the symbol when you see the icon on your mini-map. When he runs up to you and enters your field of vision, turn around and assassinate him, or tackle him if you are able. This method, however, only works on the ground.&lt;br /&gt;
&lt;br /&gt;
===Achievement===&lt;br /&gt;
Similar to the one in &#039;&#039;Assassin&#039;s Creed&#039;&#039;, you can get an [[Assassin&#039;s Creed II Achievements|Achievement]] by stealing 1,000 florins.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!width=&amp;quot;64&amp;quot;|Icon&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Name&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|How to obtain&lt;br /&gt;
!width=&amp;quot;64&amp;quot;|Points&lt;br /&gt;
!width=&amp;quot;64&amp;quot;|Trophy&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kleptomaniac.jpg]]&lt;br /&gt;
![[Assassin&#039;s Creed II Achievements/Kleptomaniac|Kleptomaniac]]&lt;br /&gt;
|Pickpocket 1000 Florins.&lt;br /&gt;
|10[[File:G.png]]&lt;br /&gt;
|Bronze&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, you can pickpocket the money away from [[Herald]]s who you just paid off, lowering your notoriety for free. Though, if you are caught, this will raise your notoriety slightly, essentially contradicting your initial purpose. Instead, you could slay the Herald and loot his corpse.&lt;br /&gt;
&lt;br /&gt;
*It is possible (and as mentioned above, recommended) to Pickpocket in &#039;&#039;Assasins Creed II&#039;&#039; before Ezio is taught how to by Paola.&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>71.183.186.187</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Sword_of_Alta%C3%AFr&amp;diff=500180</id>
		<title>Sword of Altaïr</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Sword_of_Alta%C3%AFr&amp;diff=500180"/>
		<updated>2010-12-06T03:04:23Z</updated>

		<summary type="html">&lt;p&gt;71.183.186.187: /* Assassin&amp;#039;s Creed: Brotherhood */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACAC|AC|ACB|AC2|}}&lt;br /&gt;
[[File:Sword_of_Altair.jpg|thumb|Real life replica of Altaïr&#039;s sword.]]&lt;br /&gt;
[[Altaïr Ibn-La&#039;Ahad]] had a &#039;&#039;&#039;personal sword&#039;&#039;&#039; that he used throughout &#039;&#039;Assassin&#039;s Creed&#039;&#039;, &#039;&#039;Assassin&#039;s Creed: Altaïr&#039;s Chronicles&#039;&#039;, and &#039;&#039;Assassin&#039;s Creed: Bloodlines&#039;&#039;. The blade&#039;s hilt is shaped like an eagle&#039;s wings, while the blade itself is both long and agile, making it a light and deadly weapon. The sword is apparently the weapon of choice for the guards at [[Masyaf]], and an all metal variation is available as a weapon in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.&lt;br /&gt;
=== &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Altaïr starts the game with the Syrian sword, which he is very skilled at using, until [[Al Mualim]] demotes him to [[Novice]] for breaking all three tenets of [[The Creed]]. This decreases his abilities greatly. During his progression back into the ranks, he starts off with a basic sword similar to this, though it does not have a cross guard. After he assassinates four targets, he gets his personal sword returned to him. He uses this sword until the Syrian sword is returned to him.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Assassin&#039;s Creed: Bloodlines]]&#039;&#039; ===&lt;br /&gt;
Altaïr still possesses his sword during the events after &#039;&#039;Assassin&#039;s Creed&#039;&#039;, in&#039;&#039; Assassin&#039;s Creed: Bloodlines&#039;&#039;. In fact, his swords can be found hanging within [[Kantara Castle]]&#039;s Great Hall (in [[Moloch|&amp;amp;quot;The Bull&amp;amp;quot;]] stage), as ornaments. During the game, this is the only sword that can be used. In the beginning, its attack power is quite low and enemies have to be hit with it multiple times to be killed. However, upgrades for the sword and other weapons of Altaïr can be purchased by collecting Templar coins.[[File:AltairsSword.png|thumb|left|200px|Altaïr equipping his sword.]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; ===&lt;br /&gt;
Altaïr&#039;s sword is available in the [[Monteriggioni]] [[blacksmith]] for 50,000ƒ (or less if the store has been renovated) after DNA Sequence 8. This sword is one of the most powerful melee weapons, as all three stats are maxed out. It is interesting to note that the picture of the weapon&#039;s hilt in the blacksmith has a leather-wrapped hilt, however the weapon itself does not have this leather wrapping.&lt;br /&gt;
&lt;br /&gt;
[[File:Altairsword1.png|thumb|left|200px|Ezio using his ancestor&#039;s sword.]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;===&lt;br /&gt;
Because &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; takes place directly after &#039;&#039;Assassin&#039;s Creed II,&#039;&#039; [[Ezio Auditore]] wields the sword as he makes his escape from [[the Vault]] into [[Rome]]. He later loses it, along with the majority of his equipment. The sword is made available to Ezio once more after completing all 5 [[Guild Challenges]], where it becomes available at Ezio&#039;s [[Tiber Island]] Hideout. The sword can also be used by [[apprentices]] once they have reached [[rank]] 10, &#039;&#039;Assassino&#039;&#039;, although for them it is called the Assassin Sword. The sword is a lot more shiny than it was in &#039;&#039;Assassin&#039;s Creed II.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*It is unknown why the sword is available from the Monteriggioni blacksmith, since the sword (being Altaïr&#039;s personal weapon) would be assumed to be available together with his [[Altaïr&#039;s armor|armor]] once it was unlocked. However, a possible cause is that the sword had been lost along with the [[Codex]], and was later found and sold to the blacksmith.&lt;br /&gt;
*The sword in the game is shorter compared to the other [[Swords and maces|longswords]] Ezio can use; the entire sword being only a little longer than the length of his arm. Despite this, Altaïr&#039;s sword is the strongest weapon available.&lt;br /&gt;
*Strangely, though Altaïr&#039;s sword is considered the best sword in the second game, in &#039;&#039;Assassin&#039;s Creed&#039;&#039;, the Syrian sword (which in &#039;&#039;Assassin&#039;s Creed II&#039;&#039; was among the cheapest weapons) was the best sword.&lt;br /&gt;
&lt;br /&gt;
*In the Codex released with &#039;&#039;Assassins Creed: Brotherhood&#039;&#039;, Altaïr talks about strong poison, and says that &amp;quot;&#039;&#039;The blade must be forged quarry following these instructions. Otherwise cracks could generate in the metal, with the risk of making the blade fragile or of breaking it.&#039;&#039;&amp;quot; It explains that the sword has been reforged following the knowledge that Altaïr got from the [[Apple of Eden]], making it much stronger and durable than the older one.&lt;br /&gt;
*It is interesting to note that, in later memory sequences of &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, if the player has the sword equipped, it can quite possibly be knocked away from Ezio by [[Brute]] guards. It can, however, be re-equipped in the [[Auditore Villa|Villa]] if it is lost.&lt;br /&gt;
*There is a glitch in the Xbox 360 version which automatically replaces this sword with the &amp;quot;Common Sword&amp;quot; in Ezio&#039;s inventory after it is bought. To fix this, you will have to go to the weapon room in the Villa Auditore and manually equip Altaïr&#039;s sword again.&lt;br /&gt;
*During a mission in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, when Ezio kills and impersonates a guard named Luigi in order to assassinate [[Juan Borgia]], a fellow guard draws and raises the sword of Altaïr. This is rather unusual, and unclear if intentional or rendered accidentally by the developers.&lt;br /&gt;
&lt;br /&gt;
[[es:Espada de Altaïr]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Weapons]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Weapons]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Weapons]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>71.183.186.187</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=486690</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=486690"/>
		<updated>2010-12-06T01:13:50Z</updated>

		<summary type="html">&lt;p&gt;71.183.186.187: /* Assassin&amp;#039;s Creed: Brotherhood */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Giartnewenemies 2.jpg|thumb[[File:Example.jpg]]|right|290px|From left to right: The Agile, the Archer, the Brute, the Militia, and the Seeker. The Blue uniforms indicate that these guards are from Venice.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guards&#039;&#039;&#039; are the most common opponents for an [[Assassin]] to battle throughout the &#039;&#039;[[Assassin&#039;s Creed series]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;==&lt;br /&gt;
{{quote|Hashshashin!|Guard in [[Damascus]]}}&lt;br /&gt;
During the course of &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;, there are two types of guards: Soldiers and Archers. The archers are mostly the same, but there are three ranks of soldiers. All guards are armed with swords (with varying styles).&lt;br /&gt;
*The ordinary soldiers don&#039;t wear helmets (Muslims wear turbans) and are only equipped with leather armor or light Lamellar armor. They cannot grab or break a grab attack, [[File:CAPTAIN.png|thumb|A Guard Sergeant in [[Acre]]]]cannot combo attack and cannot counter attack. They can only deflect attacks, and there is a 25% chance of dodging a light attack. Guard archers are on par with ordinary ones, except that they are only found on rooftops, wear a hood, and use bows for a ranged attack.&lt;br /&gt;
*Guard Sergeants (or elite guards) have helmets, the Crusader variant wear chain mail tabards, and Saracen Sergeants possess medium Lamellar armor. They can grab and there is a 50% chance of them being able to break a grab attack, as well as a 50% one of countering or dodging a light attack. There is also a 25% chance of breaking your defense, but they cannot perform a combo attack.&lt;br /&gt;
*Guard Captains are the most powerful guards besides the [[Templar Knight]]. The Muslim Captains wear Baidah helmets and heavy Lamellar armor, while Crusader captains wear chain mail tabards with surcoats, chain mail mittens and varying knight helms (with faces usually covered, due to helmet size). They too can grab and there is a 75% chance of them being able to break a grab attack and counter or dodge a light attack. There is also a 50% chance of breaking your defense. If a successful heavy attack is delivered, they will perform a combo attack.&lt;br /&gt;
*[[Templar Knights]] are a special version of guard where only 60 are found in the entire game. They are similar to the Crusader guard captain, except possessing higher stats and a special version of helmet that appears bloodstained aside from the other variants. They will also provoke a fight when they see [[Altaïr]], no matter what his notoriety level is. Strangely enough, [[Templar Knights]] can be found in many places, including [[Muslim cities]].&lt;br /&gt;
&lt;br /&gt;
The ordinary Crusader and Muslim soldiers and archers speak English, Crusader Captains and Sergeants speak French or German, Muslim Captains and Guards speak Turkish or Arabic and the Templar Knights speak all of the dialects (but only speak Arabic in Altaïr&#039;s fight against Robert&#039;s impostor).&lt;br /&gt;
&lt;br /&gt;
The guards in [[Masyaf]], despite being marked as an ally via [[Eagle Vision]], function exactly like normal ones. They are equipped in robes similar to Altaïr&#039;s, but they only have a long sword and their robes are shorter. The ordinary guards wear no hoods, the elite guards wear hoods and the guard captains wear hoods and have their faces covered with a cloth, with only eyes visible. They all speak English and have all five fingers, indicating that, though members of the order, they are not assassins themselves, instead serving as &amp;quot;The Common Soldiers&amp;quot; of the Assassins.&lt;br /&gt;
&lt;br /&gt;
(Hints) A defense break stuns your counter attack and deflect ability for three seconds, but not your dodge ability. If an enemy breaks your defense, you can still dodge an incoming attack (once the skill is acquired).&lt;br /&gt;
&lt;br /&gt;
(Hints) To improve your chances of a successful grab attack, break the guards defense (once skill is acquired) then perform a grab. There is only a 10% chance of breaking your grab on elite guards (and 25% for guard captains)&lt;br /&gt;
&lt;br /&gt;
(Hints) If able to counter a heavy attack from a weakened enemy successfully, you will punch and/or kick your enemy violently enough to daze him and cause him to drop to the ground. Before he falls, you have two options, hit the attack button which results in a instant kill move or press the step button which results in breaking his legs, this is known as a &amp;quot;Torture Kill.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Hints) Heavy attacks are far more difficult for enemies to counter then light attacks, use light attacks after performing a dodge (once skill is acquired) and heavy attacks while in main combat. &amp;quot;Note&amp;quot; The short blade/dagger can only perform light attacks, so either use it against weaker enemies or keep the same enemy under constant barrage without switching targets, thus keeping him from recovering.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;==&lt;br /&gt;
{{quote|Assassino!|Guard in [[Venice]]|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, there are five types of enemy guards:&lt;br /&gt;
&lt;br /&gt;
===Regular Guards===&lt;br /&gt;
Those are the &amp;quot;standard&amp;quot; type of guard which can be found almost everywhere on the ground. However, they use a large variety of swords, as well as with maces and war hammers. These regular troops are divided into three ranks themselves: Militia, Elite and Leaders.&lt;br /&gt;
[[File:Pazzi2.jpg|thumb|100px|Pazzi thug]]&lt;br /&gt;
*&#039;&#039;&#039;Thugs &#039;&#039;&#039;are people hired by Vieri de&#039; Pazzi to attack [[Ezio]]. While not officially or technically guards, they function in a remarkably similar manner. They will attack Ezio even if he is Incognito, and fight only with fists, making them the easiest to counter. Also, they will notice Ezio much more easily then other guards do. After assassinating [[Uberto Alberti]], they can no longer be found in game, except for in the Courier mission &#039;Casanova&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:Militia.jpg|thumb|100px|Militia guard (from [[Forlì]])]]&lt;br /&gt;
*&#039;&#039;&#039;Militia&#039;&#039;&#039; is the weakest rank. They wear little armor, and can be easily killed (with one counter-kill). They are also the most easily frightened during combat, so if they are losing battles, they are the first ones to flee.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:Elite.jpg|thumb|100px|Elite guard (a [[Pazzi]] Guard)]]&lt;br /&gt;
*&#039;&#039;&#039;Elite&#039;&#039;&#039; guards are stronger, wear a moderate amount of armor, and need 2-3 counter-kills to be defeated. Elites are also more courageous than Militias, although if you kill their leader, they will still retreat.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:Leader.jpg|thumb|100px|Leader (a [[Savonarola]] guard)]]&lt;br /&gt;
*&#039;&#039;&#039;Leaders&#039;&#039;&#039; are the best fighters and most tenacious of all the regular soldiers. They wear slightly more armor than their Elite counterparts. The Leaders will last slightly longer than Elites during [[Ezio]]&#039;s counter-attacks. They also hardly give up their weapons, making them harder to disarm than the others. Also, like Brutes, Leader guards cannot be grabbed very easily.&lt;br /&gt;
{{-}}&lt;br /&gt;
The Regular Guards are not especially agile, but can climb up to the rooftops in order to follow Ezio (though are not as fast as him). Also, they can recognize [[Ezio]] sitting on a bench, but can be assassinated before they recognize him and spread word of his presence.&lt;br /&gt;
&lt;br /&gt;
====Hints====&lt;br /&gt;
*In Assassins Creed II The sword can no longer perform heavy attacks, making you more vulnerable to counter attacks. This also means that the ability to counter a heavy attack and perform a &amp;quot;Torture kill&amp;quot; is no longer existent, as well as the ability for enemies to perform combo attacks. Your shortblade/dagger, however, cannot be countered.&lt;br /&gt;
&lt;br /&gt;
*In Assassins Creed II Enemies no longer try to grab you, which means you no longer possess the grab break skill. However, leaders and occasionally elites can break your grab attacks.&lt;br /&gt;
&lt;br /&gt;
*In Assassin&#039;s Creed II both you and enemies no longer posses the defense break skill, making it harder to land a direct blow at times.&lt;br /&gt;
&lt;br /&gt;
*When a group of guards form a barricade when you are in open conflict, you can attempt to tackle them. When you do this the guard you tried to tackled will move out of the way allowing you to surpass the barricade.&lt;br /&gt;
&lt;br /&gt;
===Seekers===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;[[Seekers]]&#039;&#039;&#039;, also called &amp;quot;Paranoid&amp;quot;, are one of the new special guard types. They are constantly looking in hiding spots (such as the haystacks, benches, and crowds) and checking them (although [[Ezio]] can assassinate the seeker from his hiding spot if this happens). They are armed with long weapons, giving them an increased reach in combat and can also perform &amp;quot;Sweep attacks&amp;quot; which require a wind up and results in them sweeping Ezio off his feet and onto the ground. This attack affects anyone in range of the long weapon, including fellow guards. The Long weapons main attacks cannot be countered with a sword or short blade/dagger, however it can be countered with the Hidden Blade, another long weapon/Polearm or a [[Heavy weapons|Heavy Weapon]]. Seekers, like most of the other guards, wear armor. They wear slightly more armor than a Leader-ranked Standard, but not as much as a Brute. When unarmed, they will occasionally approach Ezio from behind and then hold him while the other guards assault him. Disarming the Seeker will give you an advantage, as you can effectively use his own weapon against him. They also have a morale rate of 80% which makes them the second bravest fighter after the Brute.&lt;br /&gt;
&lt;br /&gt;
===Agiles===&lt;br /&gt;
&lt;br /&gt;
One of the new guard archetypes introduced in [[Assassin&#039;s Creed II ]]is the &#039;&#039;&#039;[[Agile]]&#039;&#039;&#039;, which, as the name suggests, are a very fast, light enemy. These guards are more fragile than Militia-Ranked Standards, making them very weak to a combo attack. They run faster than [[Ezio]] and also have the Free Run ability, which can lead to chase sequences. They wield small weapons such as daggers and other short blades. Agiles are extremely good at dodging your attacks, thus the best way to kill an Agile is by tiring him out or assassinating them before they have a chance to reveal their weapon. This can be done by constantly attacking and dodging his moves, however, simply countering an attack performed by the Agile results in a instant kill, just as with the Militia. Agiles have a morale rate of 40% which makes them the third-most cowardice after the militia guard and the [[Archers|archer]].&lt;br /&gt;
&lt;br /&gt;
(Hint: While fleeing from a fight, agiles can quickly catch up to you and attack you. To avoid this jump while running when you see an agile catching up to you. When you jump the agile will stop and attack you and miss letting you get away.)&lt;br /&gt;
&lt;br /&gt;
===Brutes===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;[[Brutes]]&#039;&#039;&#039; are heavily armored and equipped (wielding two-handed weapons such as heavy swords and axes). Their armor covers almost every part of their bodies, making them tough to bring down, but also making them cumbersome and slow. They are not very intelligent, and won&#039;t be able to tell [[Ezio]] from anyone else in a crowd. When deflecting a short weapon, they will not take damage (while all other guards do), but can still be damaged with a counter. A good way to make short work of them is to disarm them and counterattack, as they are very easy to disarm. Brutes have two types of attack: one quick, and one that begins with a wind-up. The latter attack cannot be countered, and must be dodged, while the former can be countered. You must possess a Brute&#039;s weapon to counter the wind-up attacks of another Brute. Also the Brutes are the only type of enemy that won&#039;t flee a battle, they will only run away if you disarm their weapon and if they cannot find another one. Your best bet in taking out a Brute is by assassination. When facing multiple guards who are unaware of your presence, killing the brute first is a good idea, unless you want to be caught in a long fight.&lt;br /&gt;
&lt;br /&gt;
===Archers===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;[[Archers]]&#039;&#039;&#039; are guards that patrol and defend the rooftops. They are armed with bows and swords (sometimes maces or war hammers instead of swords), and warn Ezio on sight to leave the place, no matter the notoriety. Approaching them will force them to draw their weapon and commence a fight. Archers are seemingly just Militia-ranked Standards, with the capability of attacking at a distance with their longbows. However, the Archers in the [[Sistine Chapel|Vatican]] are Leader-ranked Standards. While Florentine and Tuscan Archers can be killed with a single Throwing Knife, archers in the other cities and regions (such as Venice and Romagna) will need two [[Throwing Knives]] to be taken down. Since they are almost always on the rooftops on buildings, Archers are fairly easy to dispatch in melee combat, as they have the skill and hardiness of a Militia-ranked standard, making them easy to kill. Another good way to dispatch them is to simply throw them off the roof, which will instantly kill the Archer if they fall more than two stories or if they land in water. The archers also have a morale rate of 30% which makes them a little braver than the average guard.&lt;br /&gt;
&lt;br /&gt;
===Coloring===&lt;br /&gt;
The coloring of the guards uniforms can identify whom they serve in the game, whether it be a city or a person.&lt;br /&gt;
&lt;br /&gt;
*Black caps and red sleeves means they serve the [[Pazzi]] family (these guards disappear after sequence 5). They are found in Florence and Tuscany.&lt;br /&gt;
&lt;br /&gt;
*Dark red caps and black sleeves with red going down the side means they serve Borgia (these guards usually guard codex pages and appear whenever you encounter Borgia out of Rome). They can be found at the north strip of Venice.&lt;br /&gt;
&lt;br /&gt;
*Dark yellow caps and sleeves with black armor plates means they serve the [[Medici]] (they first appear helping you fight the Pazzi during sequence 4). They are found in Florence and San Gimignano&lt;br /&gt;
&lt;br /&gt;
*Green caps and sleeves means they serve the city of [[Forlì]] (they help you in sequence 12). They are found only in Forlì.&lt;br /&gt;
&lt;br /&gt;
*Blue caps and sleeves with gold armor plates means they serve the city of [[Venice]] (they have much better armor than any other guard in the regular game). They are only found in Venice.&lt;br /&gt;
&lt;br /&gt;
*Black caps, sleeves, and armor plates means they serve [[Savonarola]] (they only appear in sequence 13, are as heavily protected as Venetian guards, and can be seen fighting Borgia guards throughout the city).&lt;br /&gt;
&lt;br /&gt;
*White caps with red and white sleeves means that they serve [[Rome]] (they can only be seen in sequence 14 in Rome, they are the most heavily protected guards in the game).&lt;br /&gt;
&lt;br /&gt;
==[[Assassin&#039;s Creed: Brotherhood]]==&lt;br /&gt;
In addition to the guards of &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, there are several new guard types to reflect the changing location and time period. Guards will also be more aggressive and will have new moves of their own, such as being able to grab Ezio, but you can easliy counter this by flipping them to the ground.&lt;br /&gt;
&lt;br /&gt;
Compared to &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, there are no longer Elite-ranked Regular guards, only Militia or Leaders, and both Militia and Seekers now have the ability to [[Fists|throw sand]] at Ezio.&lt;br /&gt;
&lt;br /&gt;
===Crossbowmen                                                                                       ===&lt;br /&gt;
&lt;br /&gt;
Similarly to archers, &#039;&#039;&#039;Crossbowmen&#039;&#039;&#039; patrol and defend the rooftops but are more deadly, crossbow bolts causing more damage and hitting Ezio faster than arrows fired from a longbow. Unlike the Archers from &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, the Crossbowmen have no melee weapon and if closed in on will walk backwards to create distance. However, compared to the Archers they have increased free-running ability and if investigating they will leap over towards where they detected Ezio.&lt;br /&gt;
&lt;br /&gt;
[[File:Enemies_Concept_Art.jpg|thumb|292px|Guard archetypes in Assassin&#039;s Creed: Brotherhood]]&lt;br /&gt;
===Horsemen===&lt;br /&gt;
&#039;&#039;&#039;Horsemen &#039;&#039;&#039;patrol the streets of Rome and are deadly in both short and long range being able to slash Ezio while on a horseback and try and hit Ezio with the arrows in their [[Crossbow]].&lt;br /&gt;
&lt;br /&gt;
Amongst the Regular guards, the armored ones will sometimes mount horses and act as Horsemen, but only those that spawn &amp;quot;as&amp;quot; Horsemen (already on horseback) count towards the [[Guild Challenges]].&lt;br /&gt;
&lt;br /&gt;
===Arquebusiers===&lt;br /&gt;
&#039;&#039;Main article: [[Arquebusiers]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Arquebusiers&#039;&#039;&#039; are firearm-wielding soldiers who serve and protect the pontiff during their tenure.&lt;br /&gt;
&lt;br /&gt;
In 1499, armored arquebusiers under the command of [[Cesare Borgia]], son of Pope [[Rodrigo Borgia|Alexander VI]], participated in the [[Siege of Monteriggioni|assault on Monteriggioni]]; two arquebusiers managed to wound [[Ezio Auditore da Firenze]] during the latter stages of the assault.&amp;lt;sup class=&amp;quot;reference&amp;quot; id=&amp;quot;cite_ref-Assassin.27s_Creed:_Brotherhood_-_E3_gameplay_demo_0-0&amp;quot;&amp;gt;[1]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Papal Guards===&lt;br /&gt;
&#039;&#039;Main article: [[Papal Guard]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:813px-Papal_Guards-Brotherhood.jpg|thumb|Papal Guards with Cesare Borgia]]The &#039;&#039;&#039;Papal Guard&#039;&#039;&#039; are elite soldiers commanded by the Papacy to serve and protect the pontiff during his tenure. The armor worn by these guards seem largely ceremonial in design. Although it seemed to serve its purpose well enough, it was unable to stop the blade of the Assassins. They also combine the best qualities of all the other guards;including a small pistol they weild with their sword at the same time.&lt;br /&gt;
&lt;br /&gt;
By 1503, the Papal Guard protected Pope [[Rodrigo Borgia|Alexander VI]], and were commanded by the Pope&#039;s son &amp;amp;ndash; [[Cesare Borgia]]. During that year, several guards were forced to confront several [[Assassin]]s, including [[Ezio Auditore da Firenze]], who had attacked the Papal parade in [[Rome]]. When Ezio is wielding the apple of eden and forces guards to fight eachother, these guards can actually kill others but take a long amount of time to kill eachother.&lt;br /&gt;
&lt;br /&gt;
===Cento Occhi Thieves===&lt;br /&gt;
{{main|Cento Occhi}}&lt;br /&gt;
On very rare occasions, masked thieves will attack Ezio in addition to the guards. In appearance, they wear hats similar to that of the milita, clothes of a civilian or thief, and a bandanna over their faces. They attack with [[Short blade|small daggers]]. They cannot be seen or picked out of a crowd, as they appear to jump into the battle randomly to support their Papal overlords. They each carry large amounts of money and a trade item, similarly to a [[Borgia Courier]] or a [[pickpocket]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood E3 trailer&amp;quot;&amp;gt;&#039;&#039;[http://www.e3expo.com Assassin&#039;s Creed: Brotherhood E3 trailer]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Taunts ==&lt;br /&gt;
The following are examples of taunts that Ezio uses to anger the guards:&lt;br /&gt;
* &#039;&#039;&amp;quot;It&#039;s a fight, fesso&#039;&#039; (fool)&#039;&#039;! Start fighting for a change!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come now! You bore me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you afraid?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Bring it on!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your mamma cannot even save you now!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hurry up! I need to meet a lady friend!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Shall we dance?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I hate these awkward moments!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you hear me in there metal man?&amp;quot;&#039;&#039; (said to Brutes occasionally)&lt;br /&gt;
* &amp;quot;&#039;&#039;Come on you fat pig&#039;&#039;&amp;quot; (only said to Brutes)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The quickest way to defeat any guard is to counter kill with the [[hidden blade]]. This requires reflexes and timing, however, as the counter kill window is only a fraction of that of a sword or dagger.&lt;br /&gt;
* The Militia Guards resemble the Swiss Guard in appearance, due to their similar caps, swords and clothes, though in different colors.&lt;br /&gt;
* The amount of counter attacks needed to kill a guard does not affect counter kills with heavy weapons, long weapons or the hidden blade. For all of these, the guard being countered is unable to block or parry.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed II&#039;&#039; the taunts Ezio says to brutes are different from the taunts he says to the other guards, mainly insulting them about their weight. For example, the taunt, &amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&lt;br /&gt;
* Strangely, in the mission &amp;quot;Play Along,&amp;quot; Ezio assassinates an Agile so he can disguise himself as a guard, but instead of having an Agile&#039;s outfit, he wears the outfit of a Leader guard.&lt;br /&gt;
* In PlayStation home, you can purchase the design of a Seeker for your avatar, which also comes with a spear.&lt;br /&gt;
* On Xbox Live, you can purchase the outfit of one of the Militia guards.&lt;br /&gt;
* Strangely, in the cut scene where Ezio&#039;s [[Flying machine]] crashes on the Doge&#039;s Palace in [[Venice]], you can see a Brute and a Seeker stationed on the rooftop.&lt;br /&gt;
* In Florence, Borgia guards are often seen guarding treasure. If you go up to them and start a fight, then run into a group of Medici guards, the two groups will start fighting each other, making this an effective escape tactic. The [[Borgia]] guards will nearly always win, unless there is a massive number of [[Medici|Medici guards]] fighting them. After the fight, they will then return to guard the treasure (Borgia) or patrol the city (Medici).&lt;br /&gt;
&lt;br /&gt;
* In the mission &amp;quot;Clothes Make The Man&amp;quot;, Ugo tells Ezio that the thieves are to imporsonate the archers. Yet in the next mission &amp;quot;Everything Must Go&amp;quot;, after Ezio kills the archers on the rooftops, the thieves wear the armor of Leader guards instead of archer armor.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
File:250px-Seeker.jpg|A [[Seekers|Seeker]]&lt;br /&gt;
File:Brute.jpg|A [[Brute]]&lt;br /&gt;
Assassins-creed-ii-20090923115315350.jpg|An [[archers|Archer]]&lt;br /&gt;
File:Assassins-creed-ii-20090923115318740.jpg|An [[Agile]]&lt;br /&gt;
File:assassins-creed-ii-20090923115314162.jpg|A Militia&lt;br /&gt;
File:Sneakattack from haystack.jpg|[[Ezio]] killing a [[seekers|Seeker]] stealthily&lt;br /&gt;
File:Archerdead.jpg|[[Ezio]] killing an [[Archers|Archer]]&lt;br /&gt;
File:Assassins_Creed_2_1.jpg|[[Ezio]] pulling an [[archers|Archer]] off the roof&lt;br /&gt;
File:ACB4.jpg|[[Ezio]] fighting a Guard in [[Rome]] on horseback&lt;br /&gt;
File:ACB3.jpg|[[Ezio]] escaping from [[Arquebusiers]]&lt;br /&gt;
File:Guardkill.png|[[Ezio]] commanding an arrow shower on [[Papal Guards]]&lt;br /&gt;
assassins-creed-altair-guard-sword-fight.jpg|Altaïr fighting a guard&lt;br /&gt;
AC2_S_088_Tuscany_Hostage.jpg|Ezio fighting guards in Tuscany&lt;br /&gt;
assassins-creed-brotherhood-20101017102302262_640w.jpg|Ezio fighting a group of guards in Rome.&lt;br /&gt;
Assassins-creed-20070920083608955 640w.jpg|Talal with Jerusalem archers&lt;br /&gt;
Cesare and the Papal Guard.jpg|Cesare Borgia alonside his Papal infantry&lt;br /&gt;
brute_die.jpg|Ezio throwing an Axe at a Brute&lt;br /&gt;
crossbowguard.png|A in-game model of a Crossbowman.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Articles revamp]]&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Gameplay]]&lt;/div&gt;</summary>
		<author><name>71.183.186.187</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=486689</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=486689"/>
		<updated>2010-12-06T00:50:17Z</updated>

		<summary type="html">&lt;p&gt;71.183.186.187: /* Horsemen */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Giartnewenemies 2.jpg|thumb[[File:Example.jpg]]|right|290px|From left to right: The Agile, the Archer, the Brute, the Militia, and the Seeker. The Blue uniforms indicate that these guards are from Venice.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guards&#039;&#039;&#039; are the most common opponents for an [[Assassin]] to battle throughout the &#039;&#039;[[Assassin&#039;s Creed series]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;==&lt;br /&gt;
{{quote|Hashshashin!|Guard in [[Damascus]]}}&lt;br /&gt;
During the course of &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;, there are two types of guards: Soldiers and Archers. The archers are mostly the same, but there are three ranks of soldiers. All guards are armed with swords (with varying styles).&lt;br /&gt;
*The ordinary soldiers don&#039;t wear helmets (Muslims wear turbans) and are only equipped with leather armor or light Lamellar armor. They cannot grab or break a grab attack, [[File:CAPTAIN.png|thumb|A Guard Sergeant in [[Acre]]]]cannot combo attack and cannot counter attack. They can only deflect attacks, and there is a 25% chance of dodging a light attack. Guard archers are on par with ordinary ones, except that they are only found on rooftops, wear a hood, and use bows for a ranged attack.&lt;br /&gt;
*Guard Sergeants (or elite guards) have helmets, the Crusader variant wear chain mail tabards, and Saracen Sergeants possess medium Lamellar armor. They can grab and there is a 50% chance of them being able to break a grab attack, as well as a 50% one of countering or dodging a light attack. There is also a 25% chance of breaking your defense, but they cannot perform a combo attack.&lt;br /&gt;
*Guard Captains are the most powerful guards besides the [[Templar Knight]]. The Muslim Captains wear Baidah helmets and heavy Lamellar armor, while Crusader captains wear chain mail tabards with surcoats, chain mail mittens and varying knight helms (with faces usually covered, due to helmet size). They too can grab and there is a 75% chance of them being able to break a grab attack and counter or dodge a light attack. There is also a 50% chance of breaking your defense. If a successful heavy attack is delivered, they will perform a combo attack.&lt;br /&gt;
*[[Templar Knights]] are a special version of guard where only 60 are found in the entire game. They are similar to the Crusader guard captain, except possessing higher stats and a special version of helmet that appears bloodstained aside from the other variants. They will also provoke a fight when they see [[Altaïr]], no matter what his notoriety level is. Strangely enough, [[Templar Knights]] can be found in many places, including [[Muslim cities]].&lt;br /&gt;
&lt;br /&gt;
The ordinary Crusader and Muslim soldiers and archers speak English, Crusader Captains and Sergeants speak French or German, Muslim Captains and Guards speak Turkish or Arabic and the Templar Knights speak all of the dialects (but only speak Arabic in Altaïr&#039;s fight against Robert&#039;s impostor).&lt;br /&gt;
&lt;br /&gt;
The guards in [[Masyaf]], despite being marked as an ally via [[Eagle Vision]], function exactly like normal ones. They are equipped in robes similar to Altaïr&#039;s, but they only have a long sword and their robes are shorter. The ordinary guards wear no hoods, the elite guards wear hoods and the guard captains wear hoods and have their faces covered with a cloth, with only eyes visible. They all speak English and have all five fingers, indicating that, though members of the order, they are not assassins themselves, instead serving as &amp;quot;The Common Soldiers&amp;quot; of the Assassins.&lt;br /&gt;
&lt;br /&gt;
(Hints) A defense break stuns your counter attack and deflect ability for three seconds, but not your dodge ability. If an enemy breaks your defense, you can still dodge an incoming attack (once the skill is acquired).&lt;br /&gt;
&lt;br /&gt;
(Hints) To improve your chances of a successful grab attack, break the guards defense (once skill is acquired) then perform a grab. There is only a 10% chance of breaking your grab on elite guards (and 25% for guard captains)&lt;br /&gt;
&lt;br /&gt;
(Hints) If able to counter a heavy attack from a weakened enemy successfully, you will punch and/or kick your enemy violently enough to daze him and cause him to drop to the ground. Before he falls, you have two options, hit the attack button which results in a instant kill move or press the step button which results in breaking his legs, this is known as a &amp;quot;Torture Kill.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Hints) Heavy attacks are far more difficult for enemies to counter then light attacks, use light attacks after performing a dodge (once skill is acquired) and heavy attacks while in main combat. &amp;quot;Note&amp;quot; The short blade/dagger can only perform light attacks, so either use it against weaker enemies or keep the same enemy under constant barrage without switching targets, thus keeping him from recovering.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;==&lt;br /&gt;
{{quote|Assassino!|Guard in [[Venice]]|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, there are five types of enemy guards:&lt;br /&gt;
&lt;br /&gt;
===Regular Guards===&lt;br /&gt;
Those are the &amp;quot;standard&amp;quot; type of guard which can be found almost everywhere on the ground. However, they use a large variety of swords, as well as with maces and war hammers. These regular troops are divided into three ranks themselves: Militia, Elite and Leaders.&lt;br /&gt;
[[File:Pazzi2.jpg|thumb|100px|Pazzi thug]]&lt;br /&gt;
*&#039;&#039;&#039;Thugs &#039;&#039;&#039;are people hired by Vieri de&#039; Pazzi to attack [[Ezio]]. While not officially or technically guards, they function in a remarkably similar manner. They will attack Ezio even if he is Incognito, and fight only with fists, making them the easiest to counter. Also, they will notice Ezio much more easily then other guards do. After assassinating [[Uberto Alberti]], they can no longer be found in game, except for in the Courier mission &#039;Casanova&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:Militia.jpg|thumb|100px|Militia guard (from [[Forlì]])]]&lt;br /&gt;
*&#039;&#039;&#039;Militia&#039;&#039;&#039; is the weakest rank. They wear little armor, and can be easily killed (with one counter-kill). They are also the most easily frightened during combat, so if they are losing battles, they are the first ones to flee.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:Elite.jpg|thumb|100px|Elite guard (a [[Pazzi]] Guard)]]&lt;br /&gt;
*&#039;&#039;&#039;Elite&#039;&#039;&#039; guards are stronger, wear a moderate amount of armor, and need 2-3 counter-kills to be defeated. Elites are also more courageous than Militias, although if you kill their leader, they will still retreat.&lt;br /&gt;
{{-}}&lt;br /&gt;
[[File:Leader.jpg|thumb|100px|Leader (a [[Savonarola]] guard)]]&lt;br /&gt;
*&#039;&#039;&#039;Leaders&#039;&#039;&#039; are the best fighters and most tenacious of all the regular soldiers. They wear slightly more armor than their Elite counterparts. The Leaders will last slightly longer than Elites during [[Ezio]]&#039;s counter-attacks. They also hardly give up their weapons, making them harder to disarm than the others. Also, like Brutes, Leader guards cannot be grabbed very easily.&lt;br /&gt;
{{-}}&lt;br /&gt;
The Regular Guards are not especially agile, but can climb up to the rooftops in order to follow Ezio (though are not as fast as him). Also, they can recognize [[Ezio]] sitting on a bench, but can be assassinated before they recognize him and spread word of his presence.&lt;br /&gt;
&lt;br /&gt;
====Hints====&lt;br /&gt;
*In Assassins Creed II The sword can no longer perform heavy attacks, making you more vulnerable to counter attacks. This also means that the ability to counter a heavy attack and perform a &amp;quot;Torture kill&amp;quot; is no longer existent, as well as the ability for enemies to perform combo attacks. Your shortblade/dagger, however, cannot be countered.&lt;br /&gt;
&lt;br /&gt;
*In Assassins Creed II Enemies no longer try to grab you, which means you no longer possess the grab break skill. However, leaders and occasionally elites can break your grab attacks.&lt;br /&gt;
&lt;br /&gt;
*In Assassin&#039;s Creed II both you and enemies no longer posses the defense break skill, making it harder to land a direct blow at times.&lt;br /&gt;
&lt;br /&gt;
*When a group of guards form a barricade when you are in open conflict, you can attempt to tackle them. When you do this the guard you tried to tackled will move out of the way allowing you to surpass the barricade.&lt;br /&gt;
&lt;br /&gt;
===Seekers===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;[[Seekers]]&#039;&#039;&#039;, also called &amp;quot;Paranoid&amp;quot;, are one of the new special guard types. They are constantly looking in hiding spots (such as the haystacks, benches, and crowds) and checking them (although [[Ezio]] can assassinate the seeker from his hiding spot if this happens). They are armed with long weapons, giving them an increased reach in combat and can also perform &amp;quot;Sweep attacks&amp;quot; which require a wind up and results in them sweeping Ezio off his feet and onto the ground. This attack affects anyone in range of the long weapon, including fellow guards. The Long weapons main attacks cannot be countered with a sword or short blade/dagger, however it can be countered with the Hidden Blade, another long weapon/Polearm or a [[Heavy weapons|Heavy Weapon]]. Seekers, like most of the other guards, wear armor. They wear slightly more armor than a Leader-ranked Standard, but not as much as a Brute. When unarmed, they will occasionally approach Ezio from behind and then hold him while the other guards assault him. Disarming the Seeker will give you an advantage, as you can effectively use his own weapon against him. They also have a morale rate of 80% which makes them the second bravest fighter after the Brute.&lt;br /&gt;
&lt;br /&gt;
===Agiles===&lt;br /&gt;
&lt;br /&gt;
One of the new guard archetypes introduced in [[Assassin&#039;s Creed II ]]is the &#039;&#039;&#039;[[Agile]]&#039;&#039;&#039;, which, as the name suggests, are a very fast, light enemy. These guards are more fragile than Militia-Ranked Standards, making them very weak to a combo attack. They run faster than [[Ezio]] and also have the Free Run ability, which can lead to chase sequences. They wield small weapons such as daggers and other short blades. Agiles are extremely good at dodging your attacks, thus the best way to kill an Agile is by tiring him out or assassinating them before they have a chance to reveal their weapon. This can be done by constantly attacking and dodging his moves, however, simply countering an attack performed by the Agile results in a instant kill, just as with the Militia. Agiles have a morale rate of 40% which makes them the third-most cowardice after the militia guard and the [[Archers|archer]].&lt;br /&gt;
&lt;br /&gt;
(Hint: While fleeing from a fight, agiles can quickly catch up to you and attack you. To avoid this jump while running when you see an agile catching up to you. When you jump the agile will stop and attack you and miss letting you get away.)&lt;br /&gt;
&lt;br /&gt;
===Brutes===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;[[Brutes]]&#039;&#039;&#039; are heavily armored and equipped (wielding two-handed weapons such as heavy swords and axes). Their armor covers almost every part of their bodies, making them tough to bring down, but also making them cumbersome and slow. They are not very intelligent, and won&#039;t be able to tell [[Ezio]] from anyone else in a crowd. When deflecting a short weapon, they will not take damage (while all other guards do), but can still be damaged with a counter. A good way to make short work of them is to disarm them and counterattack, as they are very easy to disarm. Brutes have two types of attack: one quick, and one that begins with a wind-up. The latter attack cannot be countered, and must be dodged, while the former can be countered. You must possess a Brute&#039;s weapon to counter the wind-up attacks of another Brute. Also the Brutes are the only type of enemy that won&#039;t flee a battle, they will only run away if you disarm their weapon and if they cannot find another one. Your best bet in taking out a Brute is by assassination. When facing multiple guards who are unaware of your presence, killing the brute first is a good idea, unless you want to be caught in a long fight.&lt;br /&gt;
&lt;br /&gt;
===Archers===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;[[Archers]]&#039;&#039;&#039; are guards that patrol and defend the rooftops. They are armed with bows and swords (sometimes maces or war hammers instead of swords), and warn Ezio on sight to leave the place, no matter the notoriety. Approaching them will force them to draw their weapon and commence a fight. Archers are seemingly just Militia-ranked Standards, with the capability of attacking at a distance with their longbows. However, the Archers in the [[Sistine Chapel|Vatican]] are Leader-ranked Standards. While Florentine and Tuscan Archers can be killed with a single Throwing Knife, archers in the other cities and regions (such as Venice and Romagna) will need two [[Throwing Knives]] to be taken down. Since they are almost always on the rooftops on buildings, Archers are fairly easy to dispatch in melee combat, as they have the skill and hardiness of a Militia-ranked standard, making them easy to kill. Another good way to dispatch them is to simply throw them off the roof, which will instantly kill the Archer if they fall more than two stories or if they land in water. The archers also have a morale rate of 30% which makes them a little braver than the average guard.&lt;br /&gt;
&lt;br /&gt;
===Coloring===&lt;br /&gt;
The coloring of the guards uniforms can identify whom they serve in the game, whether it be a city or a person.&lt;br /&gt;
&lt;br /&gt;
*Black caps and red sleeves means they serve the [[Pazzi]] family (these guards disappear after sequence 5). They are found in Florence and Tuscany.&lt;br /&gt;
&lt;br /&gt;
*Dark red caps and black sleeves with red going down the side means they serve Borgia (these guards usually guard codex pages and appear whenever you encounter Borgia out of Rome). They can be found at the north strip of Venice.&lt;br /&gt;
&lt;br /&gt;
*Dark yellow caps and sleeves with black armor plates means they serve the [[Medici]] (they first appear helping you fight the Pazzi during sequence 4). They are found in Florence and San Gimignano&lt;br /&gt;
&lt;br /&gt;
*Green caps and sleeves means they serve the city of [[Forlì]] (they help you in sequence 12). They are found only in Forlì.&lt;br /&gt;
&lt;br /&gt;
*Blue caps and sleeves with gold armor plates means they serve the city of [[Venice]] (they have much better armor than any other guard in the regular game). They are only found in Venice.&lt;br /&gt;
&lt;br /&gt;
*Black caps, sleeves, and armor plates means they serve [[Savonarola]] (they only appear in sequence 13, are as heavily protected as Venetian guards, and can be seen fighting Borgia guards throughout the city).&lt;br /&gt;
&lt;br /&gt;
*White caps with red and white sleeves means that they serve [[Rome]] (they can only be seen in sequence 14 in Rome, they are the most heavily protected guards in the game).&lt;br /&gt;
&lt;br /&gt;
==[[Assassin&#039;s Creed: Brotherhood]]==&lt;br /&gt;
In addition to the guards of &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, there are several new guard types to reflect the changing location and time period. Guards will also be more aggressive and will have new moves of their own, such as being able to grab Ezio, but you can easliy counter this by flipping them to the ground.&lt;br /&gt;
&lt;br /&gt;
===Crossbowmen                                                                                       ===&lt;br /&gt;
&lt;br /&gt;
Similarly to archers, &#039;&#039;&#039;Crossbowmen&#039;&#039;&#039; patrol and defend the rooftops, but are more deadly being able to hit Ezio and cause more damage and the shot will hit Ezio at a faster rate than arrows fired from a longbow. [[File:Enemies_Concept_Art.jpg|thumb|292px|Guard archetypes in Assassin&#039;s Creed: Brotherhood]]&lt;br /&gt;
===Horsemen===&lt;br /&gt;
&#039;&#039;&#039;Horsemen &#039;&#039;&#039;patrol the streets of Rome and are deadly in both short and long range being able to slash Ezio while on a horseback and try and hit Ezio with the arrows in their [[Crossbow]].&lt;br /&gt;
&lt;br /&gt;
Amongst the Regular guards, the armored ones will sometimes mount horses and act as Horsemen, but only those that spawn &amp;quot;as&amp;quot; Horsemen (already on horseback) count towards the [[Guild Challenges]].&lt;br /&gt;
&lt;br /&gt;
===Arquebusiers===&lt;br /&gt;
&#039;&#039;Main article: [[Arquebusiers]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Arquebusiers&#039;&#039;&#039; are firearm-wielding soldiers who serve and protect the pontiff during their tenure.&lt;br /&gt;
&lt;br /&gt;
In 1499, armored arquebusiers under the command of [[Cesare Borgia]], son of Pope [[Rodrigo Borgia|Alexander VI]], participated in the [[Siege of Monteriggioni|assault on Monteriggioni]]; two arquebusiers managed to wound [[Ezio Auditore da Firenze]] during the latter stages of the assault.&amp;lt;sup class=&amp;quot;reference&amp;quot; id=&amp;quot;cite_ref-Assassin.27s_Creed:_Brotherhood_-_E3_gameplay_demo_0-0&amp;quot;&amp;gt;[1]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Papal Guards===&lt;br /&gt;
&#039;&#039;Main article: [[Papal Guard]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:813px-Papal_Guards-Brotherhood.jpg|thumb|Papal Guards with Cesare Borgia]]The &#039;&#039;&#039;Papal Guard&#039;&#039;&#039; are elite soldiers commanded by the Papacy to serve and protect the pontiff during his tenure. The armor worn by these guards seem largely ceremonial in design. Although it seemed to serve its purpose well enough, it was unable to stop the blade of the Assassins. They also combine the best qualities of all the other guards;including a small pistol they weild with their sword at the same time.&lt;br /&gt;
&lt;br /&gt;
By 1503, the Papal Guard protected Pope [[Rodrigo Borgia|Alexander VI]], and were commanded by the Pope&#039;s son &amp;amp;ndash; [[Cesare Borgia]]. During that year, several guards were forced to confront several [[Assassin]]s, including [[Ezio Auditore da Firenze]], who had attacked the Papal parade in [[Rome]]. When Ezio is wielding the apple of eden and forces guards to fight eachother, these guards can actually kill others but take a long amount of time to kill eachother.&lt;br /&gt;
&lt;br /&gt;
===Cento Occhi Thieves===&lt;br /&gt;
{{main|Cento Occhi}}&lt;br /&gt;
On very rare occasions, masked thieves will attack Ezio in addition to the guards. In appearance, they wear hats similar to that of the milita, clothes of a civilian or thief, and a bandanna over their faces. They attack with [[Short blade|small daggers]]. They cannot be seen or picked out of a crowd, as they appear to jump into the battle randomly to support their Papal overlords. They each carry large amounts of money and a trade item, similarly to a [[Borgia Courier]] or a [[pickpocket]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood E3 trailer&amp;quot;&amp;gt;&#039;&#039;[http://www.e3expo.com Assassin&#039;s Creed: Brotherhood E3 trailer]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Taunts ==&lt;br /&gt;
The following are examples of taunts that Ezio uses to anger the guards:&lt;br /&gt;
* &#039;&#039;&amp;quot;It&#039;s a fight, fesso&#039;&#039; (fool)&#039;&#039;! Start fighting for a change!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come now! You bore me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you afraid?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Bring it on!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your mamma cannot even save you now!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hurry up! I need to meet a lady friend!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Shall we dance?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I hate these awkward moments!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you hear me in there metal man?&amp;quot;&#039;&#039; (said to Brutes occasionally)&lt;br /&gt;
* &amp;quot;&#039;&#039;Come on you fat pig&#039;&#039;&amp;quot; (only said to Brutes)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The quickest way to defeat any guard is to counter kill with the [[hidden blade]]. This requires reflexes and timing, however, as the counter kill window is only a fraction of that of a sword or dagger.&lt;br /&gt;
* The Militia Guards resemble the Swiss Guard in appearance, due to their similar caps, swords and clothes, though in different colors.&lt;br /&gt;
* The amount of counter attacks needed to kill a guard does not affect counter kills with heavy weapons, long weapons or the hidden blade. For all of these, the guard being countered is unable to block or parry.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed II&#039;&#039; the taunts Ezio says to brutes are different from the taunts he says to the other guards, mainly insulting them about their weight. For example, the taunt, &amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&lt;br /&gt;
* Strangely, in the mission &amp;quot;Play Along,&amp;quot; Ezio assassinates an Agile so he can disguise himself as a guard, but instead of having an Agile&#039;s outfit, he wears the outfit of a Leader guard.&lt;br /&gt;
* In PlayStation home, you can purchase the design of a Seeker for your avatar, which also comes with a spear.&lt;br /&gt;
* On Xbox Live, you can purchase the outfit of one of the Militia guards.&lt;br /&gt;
* Strangely, in the cut scene where Ezio&#039;s [[Flying machine]] crashes on the Doge&#039;s Palace in [[Venice]], you can see a Brute and a Seeker stationed on the rooftop.&lt;br /&gt;
* In Florence, Borgia guards are often seen guarding treasure. If you go up to them and start a fight, then run into a group of Medici guards, the two groups will start fighting each other, making this an effective escape tactic. The [[Borgia]] guards will nearly always win, unless there is a massive number of [[Medici|Medici guards]] fighting them. After the fight, they will then return to guard the treasure (Borgia) or patrol the city (Medici).&lt;br /&gt;
&lt;br /&gt;
* In the mission &amp;quot;Clothes Make The Man&amp;quot;, Ugo tells Ezio that the thieves are to imporsonate the archers. Yet in the next mission &amp;quot;Everything Must Go&amp;quot;, after Ezio kills the archers on the rooftops, the thieves wear the armor of Leader guards instead of archer armor.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
File:250px-Seeker.jpg|A [[Seekers|Seeker]]&lt;br /&gt;
File:Brute.jpg|A [[Brute]]&lt;br /&gt;
Assassins-creed-ii-20090923115315350.jpg|An [[archers|Archer]]&lt;br /&gt;
File:Assassins-creed-ii-20090923115318740.jpg|An [[Agile]]&lt;br /&gt;
File:assassins-creed-ii-20090923115314162.jpg|A Militia&lt;br /&gt;
File:Sneakattack from haystack.jpg|[[Ezio]] killing a [[seekers|Seeker]] stealthily&lt;br /&gt;
File:Archerdead.jpg|[[Ezio]] killing an [[Archers|Archer]]&lt;br /&gt;
File:Assassins_Creed_2_1.jpg|[[Ezio]] pulling an [[archers|Archer]] off the roof&lt;br /&gt;
File:ACB4.jpg|[[Ezio]] fighting a Guard in [[Rome]] on horseback&lt;br /&gt;
File:ACB3.jpg|[[Ezio]] escaping from [[Arquebusiers]]&lt;br /&gt;
File:Guardkill.png|[[Ezio]] commanding an arrow shower on [[Papal Guards]]&lt;br /&gt;
assassins-creed-altair-guard-sword-fight.jpg|Altaïr fighting a guard&lt;br /&gt;
AC2_S_088_Tuscany_Hostage.jpg|Ezio fighting guards in Tuscany&lt;br /&gt;
assassins-creed-brotherhood-20101017102302262_640w.jpg|Ezio fighting a group of guards in Rome.&lt;br /&gt;
Assassins-creed-20070920083608955 640w.jpg|Talal with Jerusalem archers&lt;br /&gt;
Cesare and the Papal Guard.jpg|Cesare Borgia alonside his Papal infantry&lt;br /&gt;
brute_die.jpg|Ezio throwing an Axe at a Brute&lt;br /&gt;
crossbowguard.png|A in-game model of a Crossbowman.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Articles revamp]]&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Gameplay]]&lt;/div&gt;</summary>
		<author><name>71.183.186.187</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Guild_challenges_(Brotherhood)&amp;diff=263755</id>
		<title>Guild challenges (Brotherhood)</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Guild_challenges_(Brotherhood)&amp;diff=263755"/>
		<updated>2010-12-06T00:34:07Z</updated>

		<summary type="html">&lt;p&gt;71.183.186.187: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guild Challenges&#039;&#039;&#039; are activities avaliable to complete in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;. Completing 10 Guild Challenges will earn the player the &amp;quot;Show Off&amp;quot; Achievement/Trophy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassins Guild[[File:Assassins1503E3.png|thumb]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*25 [[Apprentices]] signaled during a fight.&lt;br /&gt;
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*15 Arrow Storms.&lt;br /&gt;
&lt;br /&gt;
*20 Assassin Recruits signaled to kill a target.&lt;br /&gt;
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*5 Assassin Recruits signaled within a core memory.&lt;br /&gt;
&lt;br /&gt;
*5 Recruits raised to the rank of Assassino.&lt;br /&gt;
Upon completing all five of these challenges the player unlocks the Assassin&#039;s Guild crest as well as Altaïr&#039;s Sword at Ezio&#039;s hideout.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mercenaries Guild[[File:Zw-mercenaries.png|thumb]]&#039;&#039;&#039;&lt;br /&gt;
*10 Mercenary groups sent to attack [[guards]].&lt;br /&gt;
*5 [[Scaffold]]s destroyed by thrown guards.&lt;br /&gt;
*25 [[Brutes]] killed.&lt;br /&gt;
*25 [[Papal guard]]s killed&lt;br /&gt;
*25 Guards killed while on [[horse]]back.*&lt;br /&gt;
*10 Guards air assassinated while on horseback*&lt;br /&gt;
*10 Double Assassinations&lt;br /&gt;
*5 Guards disarmed and killed with their own weapons&lt;br /&gt;
*Kill 5 guards in 10 seconds&lt;br /&gt;
*10 Streaks of at least 5 kills&lt;br /&gt;
*On horseback means the guards themselves must be on horseback, not [[Ezio]]. Also, some guards will start on foot, but jump onto a horse if you are fighting them. These will not count. The guard must have spawned on the horse.&lt;br /&gt;
Upon completing all ten of these challenges the player unlock Bartolomeo&#039;s Axe at Ezio&#039;s hideout.&lt;br /&gt;
&#039;&#039;&#039;Courtesans Guild[[File:Zw-courtesans.png|thumb]]&#039;&#039;&#039;&lt;br /&gt;
*10 [[Courtesan]] groups sent to distract guards.&lt;br /&gt;
*10 Enemies evaded using the crowd and other hide spots.&lt;br /&gt;
*20 Enemies stationed at Guard Posts killed using the [[crossbow]] without being detected.&lt;br /&gt;
*10 Horses belonging to guards commandeered without killing the rider.&lt;br /&gt;
*5 Dead bodies hidden in wells or haystacks.&lt;br /&gt;
*15 Guards poisoned.&lt;br /&gt;
*20 Guards killed during a [[smoke bomb]] attack.&lt;br /&gt;
*10 Guards assassinated from behind.&lt;br /&gt;
*5 Guards assassinated from blind spots&lt;br /&gt;
Upon completing all nine of these challenges the player unlock Maria&#039;s Dagger at Ezio&#039;s hideout.&lt;br /&gt;
&#039;&#039;&#039;Thieves Guild[[File:Zw-thieves.png|thumb]]&#039;&#039;&#039;&lt;br /&gt;
*10 Thief groups sent to lure guards&lt;br /&gt;
*1 Sprint uninterrupted for 300 meters&lt;br /&gt;
*20 Jump from a horse to a beam&lt;br /&gt;
*40 Leaps of faith&lt;br /&gt;
*1 Perform a dive from a height of 25 meters&lt;br /&gt;
*250 &#039;&#039;f&#039;&#039; pick-pocketed (A glitch may occur if a player pick-pockets too many people at the same time, which will cause the player to have unknowingly exceeded the amount. To avoid this, do not pick-pocket people too quickly. This method has yet to be proven reliable.)&lt;br /&gt;
*Glide a cumulative total of 500 meters with the parachute&lt;br /&gt;
*25 Guards killed with a ranged weapon&lt;br /&gt;
*5 Guards air assassinated from a beam&lt;br /&gt;
Upon completing all nine of these challenges the player unlock La Volpe&#039;s Bite at Ezio&#039;s hideout.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
*Since assassination from the ground doesn&#039;t count towards your progress for the Mercenary challenges specifying &#039;on horseback,&#039; a good tactic is to either assassinate your targets from a horse (thus stealing their horse) or to kill them with a crossbow.&lt;br /&gt;
*The &#039;kill 25 Brutes&#039; and &#039;kill 25 Papal Guards&#039; challenges should be fairly easy, and an aggressive player will earn them during the course of a normal playthrough. More stealth-oriented players would do well to look for the group of four Papal Guards that spawn at the entrance to the Vaticano district, or within the district itself, as Papal Guards are found nowhere else in the game outside of story missions.&lt;br /&gt;
*Using the Antico district area near the Thieves Guild building is a good strategy for the challenge &#039;sprint uninterrupted for 300 meters.&#039;&lt;br /&gt;
*Getting every Viewpoint will take you more than halfway to the goal of &#039;40 leaps of faith,&#039; and using Leaps as an evasive maneuver in-game should get you the rest of the way.&lt;br /&gt;
*A tactic to increase the speed of the Arrow Storm recharge meter is to send 6 Assassins out on missions with similar time limits, then use Arrow Storm right before they&#039;re due to come back. When all 6 return near-simultaneously, the meter will recharge fully.&lt;br /&gt;
*The challenges do not account for any progress done before renovating the Guilds (and &amp;quot;unlocking&amp;quot; the Assassins Guild), so do not start on them until later in Sequence 3 (after renovating the Courtesan, Mercenary and Thieves&#039; Guilds), and midway through Sequence 4 (the Assassins Guild).&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Memories]]&lt;/div&gt;</summary>
		<author><name>71.183.186.187</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Fist&amp;diff=232327</id>
		<title>Fist</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Fist&amp;diff=232327"/>
		<updated>2010-12-06T00:29:18Z</updated>

		<summary type="html">&lt;p&gt;71.183.186.187: /* Assassin&amp;#039;s Creed: Brotherhood */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{revamp}}&lt;br /&gt;
&lt;br /&gt;
In the [[Assassin&#039;s Creed series|&#039;&#039;Assassin&#039;s Creed series&#039;&#039;]], fists are the weakest form of fighting available to the player. [[Guards]] will not intervene with a fistfight, unless the player is attacking a guard. [[File:Grab.jpg|thumb|Fists play a major part in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.]]However, if the player draws a weapon they will attack.&lt;br /&gt;
&lt;br /&gt;
==[[Assassin&#039;s Creed|&#039;&#039;Assassin&#039;s Creed&#039;&#039;]]==&lt;br /&gt;
In &#039;&#039;Assassin&#039;s Creed&#039;&#039;, [[Altaïr Ibn-La&#039;Ahad]]&#039;s fists are also the only weapon he can use to [[interrogation|interrogate]] a target without killing or causing them to run, even though the target is always assassinated once Altaïr has his information. When attempting to [[pickpocket]] a [[thug]] for [[Weapons|throwing knives]], if he notices Altaïr stealing from him, he may start a fist fight. You can choose to punch back, or you can draw one of your [[Weapons|swords]] and he will immediately flee. The latter will attract the attention of nearby guards if you don&#039;t put it away immediately. As weak as fists are, they are your only weapon available as a [[novice]]. You shouldn&#039;t get used to them, as you are only a [[File:Fistfight.jpg|right|thumb|A thug is knocked out]]novice for one mission. At any time, you may use fists to knock out or incapacitate guards.&lt;br /&gt;
&lt;br /&gt;
==[[Assassin&#039;s Creed II|&#039;&#039;Assassin&#039;s Creed II&#039;&#039;]]==&lt;br /&gt;
In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, the main character [[Ezio Auditore]] is more skilled in a fistfight than his predecessor Altaïr. He can perform combos, as well as being able to counter other fist fighters. He may also disarm [[File:Fistsac2.png|left|frame|The Fist&#039;s inventory icon in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;]]those with weapons and use them against opponents, if he has learned the disarm skill. The special attack while unarmed is to lean down and sweep some sand into the opponent&#039;s eyes, opening the weaker enemies to an instant kill. Similarly, if your opponent has sufficiently low health, it is possible to perform an instant kill if you can get behind them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fists also become a more viable weapon when the [[Metal Cestus]], a hard steel hand-guard that strengthens the attack of the fists, becomes available for [[File:Ac2-combat.jpg|thumb|300px|right|Ezio disarming a guard]]purchase from [[Blacksmiths]].&lt;br /&gt;
&lt;br /&gt;
You can earn yourself the achievement/trophy, &#039;&#039;Messer Sandman&#039;&#039;, which is worth 10G or a Bronze trophy, by using the sand throwing move on 4 guards at once.&lt;br /&gt;
&lt;br /&gt;
Players should be aware that picking up a body will cause the game to switch automatically back to Ezio&#039;s fists. Also, while carrying a body, guards will automatically attack you on sight regardless of Notoriety. Also, if you successfully disarm a guard and keep using his weapon after you kill him, the icon at the bottom left hand of the screen will be the fist icon.&lt;br /&gt;
&lt;br /&gt;
[[File:AC2 Metal Cestus.jpg|thumb|left|300px|The Metal Cestus as it appears in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;]]Despite seemingly lethal actions, (like snapping or stomping on a hostile enemy&#039;s neck) the person will appear to be in a subdued state and will not be listed as a kill, enabling Ezio to &amp;quot;kill&amp;quot; [[civilians]]. However, during assassinations, these lethal actions do count as a kill to the assassination target. In addition, picking up someone in a subdued state and dropping them at least one story will stop their writhing around and they will be no different than a corpse. However, you will still not be penalised for doing it to a civilian.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;==&lt;br /&gt;
﻿In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, the player still has the ability to disarm their opponents but they have a new ability to simply kill them in one swift move by using their fists. The player can walk up to a guard and press X or Square while the player is using their fists and Ezio will perform a move, he may kick the guard&#039;s legs or break their leg, and then pull his neck over his shoulder; therefore killing him. This and many other moves besides are always available throughout the game.&lt;br /&gt;
&lt;br /&gt;
The Metal Cestus is now automatically acquired and equipped when the player buys the [[Climb Leap Glove]] (6100 florins).&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Stats===&lt;br /&gt;
&amp;amp;nbsp&lt;br /&gt;
Without the [[Metal Cestus]] upgrade, Ezio&#039;s fists have 1 damage, 5 speed, and 1 counter. The Metal Cestus boosts the damage stat to 3.&lt;br /&gt;
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{{AC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
&lt;br /&gt;
[[es:Puños]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Weapons]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Weapons]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Weapons]]&lt;/div&gt;</summary>
		<author><name>71.183.186.187</name></author>
	</entry>
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