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		<title>Soldier</title>
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		<summary type="html">&lt;p&gt;68.48.197.191: /* occurred */&lt;/p&gt;
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&lt;div&gt;{{era|ac|ac2|acb|templars}}&lt;br /&gt;
[[File:Giartnewenemies_2.jpg|thumb|350px|From left to right: The Agile, the Archer, the Brute, the Militia, and the Seeker.]]&lt;br /&gt;
{{quote|Ein Assassine! Haltet ihn auf!|A German guard at seeing [[Altaïr]].|Assassin&#039;s Creed}}&lt;br /&gt;
&#039;&#039;&#039;Guards&#039;&#039;&#039; were the most commonly found opponents in both the High Middle Ages and the [[Renaissance]].&lt;br /&gt;
==High Middle Ages==&lt;br /&gt;
{{quote|Hashshashin!|A [[Saracen]] guard, upon seeing Altaïr.|Assassin&#039;s Creed}}&lt;br /&gt;
[[File:CAPTAIN.png|thumb|A Guard Sergeant in [[Acre]].]]&lt;br /&gt;
During the course of the Middle Ages, there were two main types of guards: Soldiers and [[Archers]]. The archers used to be mostly the same, while there were three ranks of soldiers, all of whom were armed with swords of varying styles.&lt;br /&gt;
&lt;br /&gt;
The ordinary Crusader and Muslim guards spoke English. Crusader Captains and Sergeants spoke French or German. Muslim Captains and Guards spoke Turkish or Arabic and the Templar Knights spoke all of the dialects (but only spoke Arabic in Altaïr&#039;s fight against Robert&#039;s imposter).&lt;br /&gt;
&lt;br /&gt;
The following were the different ranks of a soldier guard, as well as certain special types of guards:&lt;br /&gt;
&lt;br /&gt;
===Regular Guards===&lt;br /&gt;
&lt;br /&gt;
The ordinary guards didn&#039;t wear helmets (or wore turbans instead, for those in Muslim cities) and were only equipped with leather armor or light Lamellar armor. They weren&#039;t able to grab or break a grab, could not combo attack and couldn&#039;t counter attack. They&#039;d only deflect attacks, with a 25% chance of dodging a light attack. Guard archers were on par with ordinary guards, except that they were only found on rooftops, wore a hood, and used bows for ranged attacks.&lt;br /&gt;
&lt;br /&gt;
===Guard Sergeants===&lt;br /&gt;
These Guard Sergeants were equipped with helmets, the Crusader variant wearing chain mail tabards, and Saracen Sergeants possessing medium Lamellar armor. They could grab with a 50% chance of them being able to break a grab attack, as well as a 50% one of countering or dodging a light attack. There was also a 25% chance of breaking one&#039;s defense, but they could not perform a combo attack.&lt;br /&gt;
&lt;br /&gt;
===Guard Captains===&lt;br /&gt;
Guard Captains were the most powerful guards besides the [[Knights Templar]]. The Muslim Captains wore Baidah helmets and heavy Lamellar armor while Crusader captains wore chain mail tabards with surcoats, chain mail mittens and varying knight helms (with faces usually covered, due to helmet size). They were also able to grab with a 75% chance of them being able to break a grab attack and counter or dodge a light attack. There was also a 50% chance of breaking through defense. If a successful heavy attack was delivered, they would perform a combo attack.&lt;br /&gt;
&lt;br /&gt;
===Knights Templar===&lt;br /&gt;
{{main|Templars}}&lt;br /&gt;
Templar Knights were a special variation of guard, of which only 60 could be found throughout the accessed cities. They were similar to the Crusader guard captain, except possessing higher stats and a special armor, most notably a version of helmet that always appeared bloodstained. They also provoked a fight when seeing [[Altaïr]], no matter what social status, ordinary guards always standing back while [[Altaïr]] and the Templar Knights engage each other. Strangely enough, Templar Knights could be found in many places, including mountain paths and Muslim cities.&lt;br /&gt;
&lt;br /&gt;
In the Xbox 360 version of the game, killing all 60 Templars will award the player the &#039;Personal Vendetta (40G)&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
===Masyaf Guards===&lt;br /&gt;
The guards of [[Masyaf]], despite being marked as an ally via [[Eagle Vision]], function exactly like normal ones. They are equipped with robes similar to Altaïr&#039;s, but they only have a long sword and their robes are shorter. The ordinary guards wear no hoods, the elite guards wear hoods, and the guard captains wear hoods and cloth face masks, leaving only their eyes visible. They all speak English and have all five fingers, indicating that, though members of the order, they are not Assassins themselves, instead serving as the &amp;quot;Common Soldiers&amp;quot; of the Assassins.&lt;br /&gt;
==15th Century==&lt;br /&gt;
{{quote|&#039;&#039;Assassino&#039;&#039;!|A guard in [[Venice]], upon seeing Ezio.|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
There were seventeen types of enemy guards during the Renaissance:&lt;br /&gt;
&lt;br /&gt;
[[File:Pazzi2.jpg|left|90px]]&lt;br /&gt;
&lt;br /&gt;
===Thug===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thugs &#039;&#039;&#039;were people hired by [[Vieri de&#039; Pazzi]]. While not officially or technically guards, they function in a remarkably similar manner. They would attack [[Ezio]] even as he was Incognito, and fought only with fists, making them the easiest to counter. They also noticed Ezio more easily than other guards did. Much like civilians who had discovered you pickpocketing, Thugs fled shortly after Ezio drew a sword, and could be killed with just a single strike. After assassinating [[Uberto Alberti]], they could no longer be found in game, except for in the [[Courier Assignments|Courier mission]] &#039;Casanova&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Ac2-guard.jpg|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===Standard guards===&lt;br /&gt;
&lt;br /&gt;
Regular type of guards could be found almost everywhere on the ground. However, they used a large variety of swords, as well as with maces and war hammers. These regular troops were divided into three ranks themselves: Militia, Elite and Leaders. The Regular Guards were not especially agile, but were able to climb up to the rooftops in order to follow Ezio (though are not as fast as him). Also, they recognized Ezio sitting on a bench, but could be assassinated before spreading word of his presence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Militia.jpg|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===Militia guards===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Militia&#039;&#039;&#039; was the weakest rank. They wore little armor, and could easily be killed (with one counter-kill). They were also the most easily frightened during combat, and were consequently the first guards to flee from a losing battle.&lt;br /&gt;
&lt;br /&gt;
*They were the only guard archetype to pick up money should Ezio throw it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Elite.jpg|left|90px]]&lt;br /&gt;
&lt;br /&gt;
===Elite guards===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elite&#039;&#039;&#039; guards were stronger, wore a moderate amount of armor, and needed 2-3 counter-kills to be defeated. Elites were also more courageous than Militias, although if killing the leader, they would still retreat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Leader.jpg|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===Leader===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leaders&#039;&#039;&#039; were the best fighters and most tenacious of all the regular soldiers. They wore slightly more armor than their Elite counterparts. The Leaders would last slightly longer than Elites during Ezio&#039;s counter-attacks. They also hardly gave up their weapons unless significantly damaged, making them harder to disarm than the others. Also, like Brutes, Leader guards could not be grabbed very easily.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Seeker.jpg|left|200px]]&lt;br /&gt;
&lt;br /&gt;
===[[Seekers]]===&lt;br /&gt;
&lt;br /&gt;
The Seekers, also called &amp;quot;Paranoid Guards&amp;quot;, were constantly looking in hiding spots (such as the haystacks, benches, crowds and wells) and checking them for Ezio (although Ezio could assassinate the seeker from his hiding spot if this occurred). They were armed with long weapons, giving them an increased reach so that they could also perform &amp;quot;Sweep attacks&amp;quot; which required a wind up and resulted in them sweeping Ezio off his feet. This attack affects anyone in range of the long weapon, including fellow guards. The Long weapons main attacks could only be countered with the Hidden Blade, another long weapon/Polearm or a [[Heavy weapons|Heavy Weapon]]. They wear slightly more armor than a Leader-ranked Standard, but not as much as a Brute. When unarmed, they occasionally approached Ezio from behind and then held him while the other guards assaulted him. Disarming the Seeker will give you an advantage, as you can effectively use his own weapon against him. They also had a morale rate of 80% which made them the second bravest fighter after the Brute.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agile1.jpg|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===[[Agile guards]]===&lt;br /&gt;
&lt;br /&gt;
One of the new guard archetypes was the Agile, which, as the name suggests, was a very fast, light enemy. These guards were more fragile than Militia-Ranked Standards, making them very weak to a combo attack. They ran faster than Ezio and also had adept [[Free Running]] abilities, which could lead to chase sequences. They wielded small weapons such as daggers and other short blades. Agiles were extremely good at dodging attacks, thus the best way to kill an Agile was by tiring them out or assassinating them before being spotted, which could be done by constantly attacking and dodging his moves, however, simply countering an attack performed by the Agile results in a instant kill, just as with the Militia. Agiles have a morale rate of 40% which makes them the third-most cowardly after Militia guards and [[Archers|archers]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Brute.jpg|left|150px]]&lt;br /&gt;
&lt;br /&gt;
===[[Brutes]]===&lt;br /&gt;
&lt;br /&gt;
The Brutes were both heavily armored and equipped, wielding two-handed weapons such as heavy swords and axes. Their armor covered almost every part of their bodies, making them tough to bring down, but also making them cumbersome and slow. They were not very intelligent, and wouldn&#039;t be able to tell Ezio from anyone else in a crowd.&lt;br /&gt;
&lt;br /&gt;
When deflecting a short weapon, Brutes would not take damage (while all other guards do), but can still be damaged with a counter. A good way to make short work of them is to disarm them and counterattack, as they were very easy to disarm. Brutes have two types of attack: one quick, and one special, which began with a wind-up during which they stirred their weapon slightly in mid-air. The latter attack cannot be deflected or countered, and must be dodged. Ezio had to possess a Brute&#039;s weapon to counter the wind-up attacks of another Brute. Also, the Brutes were the only type of enemy that wouldn&#039;t flee a battle; they only ran away if disarmed and if they weren&#039;t able to find another weapon. Easiest tactic: taking out a Brute by using the Hidden Blade, either in combat (As it was possible to execute them in a 3 hit combo) or by stealth assassinating them. When facing multiple guards who were unaware of your presence, killing the brute first was most efficient.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Assassins-creed-ii-20090923115315350.jpg||left|150px]]&lt;br /&gt;
&lt;br /&gt;
===[[Archers]]===&lt;br /&gt;
&lt;br /&gt;
Archers were guards that patrolled and defended the rooftops. They were armed with long-ranged bows and short-ranged melee weapons (such as swords or maces), and warned Ezio on sight to leave the place, no matter the notoriety. Approaching them would force them to warn you, then draw their weapon and commence a fight. Archers were seemingly just of Militia-ranked standard, with only the additional capability of attacking at a distance with their longbows, however their arrows were very slow and easy to dodge. However, the Archers in the [[Sistine Chapel|Vatican]] were Leader-ranked Standards.&lt;br /&gt;
&lt;br /&gt;
While Florentine and Tuscan Archers could be killed with a single Throwing Knife, archers in the other cities and regions (such as Venice and Romagna) would need two [[Throwing Knives]] to be taken down. Since they were almost always on the rooftops of buildings, Archers were fairly easy to dispatch in melee combat, as they had the skill and hardiness of a Militia-ranked standard. Another good way to dispatch them was to simply throw them off the roof, resulting in an instant kill if they fell from more than two stories or if they landed in water. The archers also had a morale rate of 30% which made them a little braver than the average guard.&lt;br /&gt;
&lt;br /&gt;
==16th Century==&lt;br /&gt;
&lt;br /&gt;
[[File:Enemies_Concept_Art.jpg|thumb|280px|Guard archetypes in the 16th Century.]]In addition to the guards the 15th century, there were several new guard types to reflect the changing location and time period. Guards would also be more aggressive and had new moves of their own, such as being able to grab Ezio, though this was counterable by flipping them to the ground.&lt;br /&gt;
&lt;br /&gt;
Compared to the previous century, there were no longer Elite-ranked Regular guards, only Militia or Leaders, and both Militia and Seekers now had the ability to [[Fists#Assassin&#039;s Creed II|throw sand]] at Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:Crossbowguard.png|left|110px]]&lt;br /&gt;
&lt;br /&gt;
===Crossbowmen===&lt;br /&gt;
{{main|Crossbowmen}}&lt;br /&gt;
Similarly to archers, &#039;&#039;&#039;Crossbowmen&#039;&#039;&#039; patrolled and defended the rooftops, but were more deadly; [[Crossbow|crossbow]] bolts causing more damage and increased accuracy thus hitting Ezio faster than arrows fired from a longbow. Unlike the Archers, the Crossbowmen had no melee weapon, and if being closed in, would start walking backwards to create distance. However, compared to the Archers they had increased free-running ability, and if investigating, they would leap over towards where they detected Ezio.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
[[File:512px-Horseman.png|thumb|left|130px]]&lt;br /&gt;
&lt;br /&gt;
===Horsemen===&lt;br /&gt;
{{main|Horsemen}}&lt;br /&gt;
&#039;&#039;&#039;Horsemen&#039;&#039;&#039; patrolled the streets of Rome and were deadly in both short and long range, being able to slash Ezio while on a [[Horses|horseback]]. They also tried to hit Ezio with the arrows from their crossbow, or in some cases, their throwing knives, if he attempted to flee.&lt;br /&gt;
&lt;br /&gt;
Amongst the Regular guards, the armored ones sometimes mounted horses and acted as Horsemen, but only those that spawned as Horsemen (already on horseback) count towards the [[Guild Challenges]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to kill a horseman was to take a long or heavy weapon and counter attack, or use a spear&#039;s special attack; usually this resulted in them being pulled off the horse, where it&#039;s easier to finish them off. Otherwise a ranged or thrown weapon would kill them while on the horse.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
[[File:400px-Y_a54e7b2e.jpg|thumb|left|120px]]&lt;br /&gt;
&lt;br /&gt;
===Arquebusiers===&lt;br /&gt;
{{main|Arquebusiers}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Arquebusiers&#039;&#039;&#039; were firearm-wielding soldiers who served and protected the pontiff during their tenure. They acted similarly to Crossbowmen, but were able to fire faster shots that caused more damage.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
[[File:PapalGuard.png.png|thumb|left|120px]]&lt;br /&gt;
&lt;br /&gt;
===Papal Guards===&lt;br /&gt;
{{main|Papal Guard}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Papal Guard&#039;&#039;&#039; were elite soldiers commanded by the Papacy to serve and protect the pontiff during his tenure. The armor worn by these guards is heavy, though seems largely ceremonial in design. They also combined the best qualities of all the other guards, like speed and combat abilities (dodging reflexes), and were able to dual-wield a pistol alongside their primary weapon.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
[[File:Cento_Occhi_v.png|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===Cento Occhi Bandits===&lt;br /&gt;
{{main|Cento Occhi}}&lt;br /&gt;
On very rare occasions, mostly at night, sunset, or at dawn, masked thieves would attack Ezio in addition to the guards. In appearance, they wore hats similar to that of the militia, clothes of a civilian or thief, and a bandanna over their faces. They attacked with [[Short blade|small daggers]] and throwing knives. They could not be seen or picked out of a crowd, as they appeared to jump into the battle randomly to support their Papal overlords. They each carried large amounts of money and a trade item, similar to a [[Borgia Courier]] or a [[pickpocket]]. They also appear in the [[High-Stakes Negotiations]] memory. They can dodge attacks much like the Agile and can only be killed by counter attacks and attacks from behind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===French Soldiers===&lt;br /&gt;
Up until after Sequence 6 after the French general [[Octavian de Valois]] was killed, French guards appeared in the Campagna district in Rome. They were stationed in military camps (referred to as Guard Posts) throughout the Campagna district, the small camps consisted of ten soldiers guarding their territory. The main French camp was the most heavily guarded, and was where Octavian was located before his death. French soldiers would behave exactly the same as Borgia guards in combat, patrols and ranking. However, there were no French arquebusiers outside of the final mission of Sequence 6, and they were colored a dark blue instead of the Borgia red.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Viana Guards===&lt;br /&gt;
Viana guards only appeared in Sequence 9, during the [[Siege of Viana]]. They engaged Ezio in a fight if he was seen, or they would either attack the invading soldiers of [[John III of Navarre|King John]]&#039;s army. These guards acted the same in combat patrolling and ranking, and their clothes and armor were dyed yellowish-green.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Navarre Soldiers===&lt;br /&gt;
These guards served King [[John III of Navarre]] and only appeared in Sequence 9 at Viana, under the command of Cesare Borgia as he tried to retake the [[Viana Castle]] from the Count of Lerin. These guards would attack Ezio on sight or fight Viana guards. They behaved exactly the same as any other regular guard in terms of combat, ranking and patrols. Their clothes and armor were colored red.&lt;br /&gt;
&lt;br /&gt;
*Note: In the memory [[The Cowl Does Not Make The Monk]], the guards were disguised as monks.&lt;br /&gt;
&lt;br /&gt;
==Coloring==&lt;br /&gt;
The coloring of the guards uniforms identified whom they served, whether it be a city or a person:&lt;br /&gt;
&lt;br /&gt;
*Black caps and red sleeves meant they served the [[House of Pazzi|Pazzi family]]. These guards disappeared after Sequence 5, but before then, were only found in Florence and Tuscany.&lt;br /&gt;
*Dark red caps and black sleeves with red going down the side indicated they serve the [[House of Borgia|Borgia]]. These guards are usually protecting [[Codex]] pages and appear whenever encountering [[Rodrigo Borgia]] outside of [[Rome]]. They could be found at the north strip of Venice.&lt;br /&gt;
*Dark yellow caps and sleeves with black armor plates were the guards that served the [[House of Medici|Medici Family]]. These guards first appeared helping fight the Pazzi during Sequence 4, and were found in Florence and San Gimignano.&lt;br /&gt;
*Green caps and sleeves meant they were serving the city of [[Forlì]]. They give aid in Sequence 12, and were found only in Forlì.&lt;br /&gt;
*Blue caps and sleeves with gold armor plates meant they served the city of [[Venice]]. They had much better armor than any other regular guard in the game, and were only found in Venice.&lt;br /&gt;
*Black caps, sleeves, and armor plates indicated they served [[Girolamo Savonarola]]. They only appeared in Sequence 13, were as heavily protected as Venetian guards, and could be seen fighting Borgia guards throughout the city.&lt;br /&gt;
*White caps with red and white sleeves wore the guards of [[Rome]]. They could only be seen in Sequence 14 in Rome, and were the most heavily protected class of guards.&lt;br /&gt;
&lt;br /&gt;
==Taunts==&lt;br /&gt;
&amp;lt;p style=&amp;quot;border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-size: 13px; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline;&amp;quot;&amp;gt;The following are examples of taunts that Ezio uses to anger the guards, and to provoke them into an easily countered attack:&amp;lt;/p&amp;gt;&lt;br /&gt;
* &#039;&#039;&amp;quot;It&#039;s a fight, fesso&#039;&#039; (fool)&#039;&#039;! Start fighting for a change!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come now! You bore me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on! There&#039;s only one of me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you afraid?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Bring it on!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your mama can&#039;t help you this time!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hurry up! I need to meet a lady friend!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Shall we dance?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I hate these awkward moments!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Generally they are made for swinging at people, yes?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Never had to actually have use it?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Do you actually have to use it?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;They send bambini (children) to do a man&#039;s job?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your nonna (grandma) is coming&amp;quot;.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hai paura?&amp;quot;&#039;&#039; (Are you afraid?)&lt;br /&gt;
* &#039;&#039;&amp;quot;Sai, l&#039;armi seguirà duellare!&amp;quot;&#039;&#039; (&#039;&#039;You know, the arms will follow duel)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you hear me in there, metal man?&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on, you fat pig!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
&lt;br /&gt;
==Modern Times==&lt;br /&gt;
&lt;br /&gt;
[[File:Zw-desmond-fighting.png|thumb|200px]]&lt;br /&gt;
&lt;br /&gt;
Desmond only encountered the [[Abstergo]] Guards twice; when escaping from the Abstergo Building with [[Lucy]], and upon leaving the [[Hideout]]. They were armed with asps, which could be disarmed for own use. They were quite weak to fight and were easily dispatched even when in larger numbers. They can be killed even more easily as Desmond couldn&#039;t be killed. Lucy would also be fighting, so it was an option to leave them to her. They would never run away from a battle and fought to the death or until they were unconscious.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The quickest way to defeat any guard is to counter kill with the [[hidden blade]]. This requires reflexes and timing, however, as the counter kill window is only a fraction of that of a sword or dagger, unless you are playing Assassin&#039;s creed Brotherhood, whereas it is much easier to counter kill.&lt;br /&gt;
* The amount of counter attacks needed to kill a guard does not affect counter kills with heavy weapons, long weapons or the hidden blade. For all of these, the guard being countered is unable to block or parry.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, the taunts Ezio says to brutes are different from the taunts he says to the other guards, mainly insulting them about their weight. For example, the taunt, &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039;&lt;br /&gt;
* Strangely, in the mission &amp;quot;Play Along,&amp;quot; Ezio assassinates an Agile so he can disguise himself as a guard, but instead of having an Agile&#039;s outfit, he wears the outfit of a Leader guard.&lt;br /&gt;
* Strangely, in the cut scene where Ezio&#039;s [[Flying Machine]] crashes on the Doge&#039;s Palace in [[Venice]], you can see a Brute and a Seeker stationed on the rooftop. They are the only guards who can&#039;t climb, or free run.&lt;br /&gt;
* In the mission &amp;quot;Clothes Make The Man&amp;quot;, Ugo tells Ezio that the thieves are to impersonate the archers. Yet in the next mission &amp;quot;Everything Must Go&amp;quot;, after Ezio kills the archers on the rooftops, the thieves wear the armor of Leader guards instead of archer armor.&lt;br /&gt;
* In Florence, Borgia guards are often seen guarding treasure. If you go up to them and start a fight, then run into a group of Medici guards, the two groups will start fighting each other, making this an effective escape tactic. The Borgia guards will nearly always win, unless there is a massive number of Medici guards fighting them. After the fight, they will then return to guard the treasure (Borgia) or patrol the city (Medici).&lt;br /&gt;
* In PlayStation home, you can purchase the design of a Seeker for your avatar, which also comes with a spear.&lt;br /&gt;
* On Xbox Live, you can purchase the outfit of one of the Militia guards.&lt;br /&gt;
* At the end of the memory &#039;&#039;Follow The Money&#039;&#039;, (Assassins Creed Brotherhood) a papal guard is seen with a sword very similar to the [[Sword of Altaïr]].&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed II&#039;&#039; and &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, Ezio can successfully loot dead rooftop guards even if they slide off the roof, as long as Ezio begins looting when the guard is still on the roof (you can do this with any dead body, actually).&lt;br /&gt;
* In [[Assassin&#039;s Creed: Bloodlines]], there are several guard archetypes never encountered in any other game in the series. I.e. the duelists, the unnamed archetype carrying large shields (similar to modern riot police), a mysterious masked shirtless archetype and another shirtless archetype wearing a robe and carrying maces.&lt;br /&gt;
* In early concept arts for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, Abstergo guards were shown to be with guard dogs.&lt;br /&gt;
* In Assassin&#039;s Creed Brotherhood, an extremely rare glitch occurs with a group of four guards. They will stand in place and will not pay any attention to you, even if you killed someone nearby. You are free to attack them, in which case an execution will be performed, but it will not kill them. Instead they will simply stand back up. You can do this until eventually the guards will begin to die from your attacks. This glitch usually ends in the game freezing, and has a danger of crashing the entire system.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Altaïr&#039;s Chronicles]]&#039;&#039;, Altaïr disguises himself as a guard to gain acces into the crusader camp that is besieging [[Acre]].&lt;br /&gt;
* In the mission &amp;quot;[[Having a Blast]]&amp;quot; when you pickpocket the mask from [[Dante Moro]], you will find a massive number of archers on a certain rooftop. Unlike most archers, they will ignore you, but if you enter a fight with all of them, it will cause intense lag, but they will not give chase if you flee. It is unknown why they are there or if this is simply a glitch. &lt;br /&gt;
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{{GalleryBox|Guards}}&lt;br /&gt;
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{{AC}}&lt;br /&gt;
{{ACAC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACIID}}&lt;br /&gt;
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[[Category:Guards| ]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Gameplay]]&lt;/div&gt;</summary>
		<author><name>68.48.197.191</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=486853</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=486853"/>
		<updated>2011-08-02T03:39:05Z</updated>

		<summary type="html">&lt;p&gt;68.48.197.191: /* and were consequently the first guards to flee from a losing battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ac|ac2|acb|templars}}&lt;br /&gt;
[[File:Giartnewenemies_2.jpg|thumb|350px|From left to right: The Agile, the Archer, the Brute, the Militia, and the Seeker.]]&lt;br /&gt;
{{quote|Ein Assassine! Haltet ihn auf!|A German guard at seeing [[Altaïr]].|Assassin&#039;s Creed}}&lt;br /&gt;
&#039;&#039;&#039;Guards&#039;&#039;&#039; were the most commonly found opponents in both the High Middle Ages and the [[Renaissance]].&lt;br /&gt;
==High Middle Ages==&lt;br /&gt;
{{quote|Hashshashin!|A [[Saracen]] guard, upon seeing Altaïr.|Assassin&#039;s Creed}}&lt;br /&gt;
[[File:CAPTAIN.png|thumb|A Guard Sergeant in [[Acre]].]]&lt;br /&gt;
During the course of the Middle Ages, there were two main types of guards: Soldiers and [[Archers]]. The archers used to be mostly the same, while there were three ranks of soldiers, all of whom were armed with swords of varying styles.&lt;br /&gt;
&lt;br /&gt;
The ordinary Crusader and Muslim guards spoke English. Crusader Captains and Sergeants spoke French or German. Muslim Captains and Guards spoke Turkish or Arabic and the Templar Knights spoke all of the dialects (but only spoke Arabic in Altaïr&#039;s fight against Robert&#039;s imposter).&lt;br /&gt;
&lt;br /&gt;
The following were the different ranks of a soldier guard, as well as certain special types of guards:&lt;br /&gt;
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===Regular Guards===&lt;br /&gt;
&lt;br /&gt;
The ordinary guards didn&#039;t wear helmets (or wore turbans instead, for those in Muslim cities) and were only equipped with leather armor or light Lamellar armor. They weren&#039;t able to grab or break a grab, could not combo attack and couldn&#039;t counter attack. They&#039;d only deflect attacks, with a 25% chance of dodging a light attack. Guard archers were on par with ordinary guards, except that they were only found on rooftops, wore a hood, and used bows for ranged attacks.&lt;br /&gt;
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===Guard Sergeants===&lt;br /&gt;
These Guard Sergeants were equipped with helmets, the Crusader variant wearing chain mail tabards, and Saracen Sergeants possessing medium Lamellar armor. They could grab with a 50% chance of them being able to break a grab attack, as well as a 50% one of countering or dodging a light attack. There was also a 25% chance of breaking one&#039;s defense, but they could not perform a combo attack.&lt;br /&gt;
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===Guard Captains===&lt;br /&gt;
Guard Captains were the most powerful guards besides the [[Knights Templar]]. The Muslim Captains wore Baidah helmets and heavy Lamellar armor while Crusader captains wore chain mail tabards with surcoats, chain mail mittens and varying knight helms (with faces usually covered, due to helmet size). They were also able to grab with a 75% chance of them being able to break a grab attack and counter or dodge a light attack. There was also a 50% chance of breaking through defense. If a successful heavy attack was delivered, they would perform a combo attack.&lt;br /&gt;
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===Knights Templar===&lt;br /&gt;
{{main|Templars}}&lt;br /&gt;
Templar Knights were a special variation of guard, of which only 60 could be found throughout the accessed cities. They were similar to the Crusader guard captain, except possessing higher stats and a special armor, most notably a version of helmet that always appeared bloodstained. They also provoked a fight when seeing [[Altaïr]], no matter what social status, ordinary guards always standing back while [[Altaïr]] and the Templar Knights engage each other. Strangely enough, Templar Knights could be found in many places, including mountain paths and Muslim cities.&lt;br /&gt;
&lt;br /&gt;
In the Xbox 360 version of the game, killing all 60 Templars will award the player the &#039;Personal Vendetta (40G)&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
===Masyaf Guards===&lt;br /&gt;
The guards of [[Masyaf]], despite being marked as an ally via [[Eagle Vision]], function exactly like normal ones. They are equipped with robes similar to Altaïr&#039;s, but they only have a long sword and their robes are shorter. The ordinary guards wear no hoods, the elite guards wear hoods, and the guard captains wear hoods and cloth face masks, leaving only their eyes visible. They all speak English and have all five fingers, indicating that, though members of the order, they are not Assassins themselves, instead serving as the &amp;quot;Common Soldiers&amp;quot; of the Assassins.&lt;br /&gt;
==15th Century==&lt;br /&gt;
{{quote|&#039;&#039;Assassino&#039;&#039;!|A guard in [[Venice]], upon seeing Ezio.|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
There were seventeen types of enemy guards during the Renaissance:&lt;br /&gt;
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[[File:Pazzi2.jpg|left|90px]]&lt;br /&gt;
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===Thug===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thugs &#039;&#039;&#039;were people hired by [[Vieri de&#039; Pazzi]]. While not officially or technically guards, they function in a remarkably similar manner. They would attack [[Ezio]] even as he was Incognito, and fought only with fists, making them the easiest to counter. They also noticed Ezio more easily than other guards did. Much like civilians who had discovered you pickpocketing, Thugs fled shortly after Ezio drew a sword, and could be killed with just a single strike. After assassinating [[Uberto Alberti]], they could no longer be found in game, except for in the [[Courier Assignments|Courier mission]] &#039;Casanova&#039;.&lt;br /&gt;
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[[File:Ac2-guard.jpg|left|100px]]&lt;br /&gt;
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===Standard guards===&lt;br /&gt;
&lt;br /&gt;
Regular type of guards could be found almost everywhere on the ground. However, they used a large variety of swords, as well as with maces and war hammers. These regular troops were divided into three ranks themselves: Militia, Elite and Leaders. The Regular Guards were not especially agile, but were able to climb up to the rooftops in order to follow Ezio (though are not as fast as him). Also, they recognized Ezio sitting on a bench, but could be assassinated before spreading word of his presence.&lt;br /&gt;
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[[File:Militia.jpg|left|100px]]&lt;br /&gt;
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===Militia guards===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Militia&#039;&#039;&#039; was the weakest rank. They wore little armor, and could easily be killed (with one counter-kill). They were also the most easily frightened during combat, and were consequently the first guards to flee from a losing battle.&lt;br /&gt;
&lt;br /&gt;
*They were the only guard archetype to pick up money should Ezio throw it.&lt;br /&gt;
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[[File:Elite.jpg|left|90px]]&lt;br /&gt;
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===Elite guards===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elite&#039;&#039;&#039; guards were stronger, wore a moderate amount of armor, and needed 2-3 counter-kills to be defeated. Elites were also more courageous than Militias, although if killing the leader, they would still retreat.&lt;br /&gt;
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[[File:Leader.jpg|left|100px]]&lt;br /&gt;
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===Leader===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leaders&#039;&#039;&#039; were the best fighters and most tenacious of all the regular soldiers. They wore slightly more armor than their Elite counterparts. The Leaders would last slightly longer than Elites during Ezio&#039;s counter-attacks. They also hardly gave up their weapons unless significantly damaged, making them harder to disarm than the others. Also, like Brutes, Leader guards could not be grabbed very easily.&lt;br /&gt;
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[[File:Seeker.jpg|left|200px]]&lt;br /&gt;
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===[[Seekers]]===&lt;br /&gt;
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The Seekers, also called &amp;quot;Paranoid Guards&amp;quot;, were constantly looking in hiding spots (such as the haystacks, benches, crowds and wells) and checking them for Ezio (although Ezio could assassinate the seeker from his hiding spot if this happens). They were armed with long weapons, giving them an increased reach so that they could also perform &amp;quot;Sweep attacks&amp;quot; which required a wind up and resulted in them sweeping Ezio off his feet. This attack affects anyone in range of the long weapon, including fellow guards. The Long weapons main attacks could only be countered with the Hidden Blade, another long weapon/Polearm or a [[Heavy weapons|Heavy Weapon]]. They wear slightly more armor than a Leader-ranked Standard, but not as much as a Brute. When unarmed, they occasionally approached Ezio from behind and then held him while the other guards assaulted him. Disarming the Seeker will give you an advantage, as you can effectively use his own weapon against him. They also had a morale rate of 80% which made them the second bravest fighter after the Brute.&lt;br /&gt;
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[[File:Agile1.jpg|left|100px]]&lt;br /&gt;
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===[[Agile guards]]===&lt;br /&gt;
&lt;br /&gt;
One of the new guard archetypes was the Agile, which, as the name suggests, was a very fast, light enemy. These guards were more fragile than Militia-Ranked Standards, making them very weak to a combo attack. They ran faster than Ezio and also had adept [[Free Running]] abilities, which could lead to chase sequences. They wielded small weapons such as daggers and other short blades. Agiles were extremely good at dodging attacks, thus the best way to kill an Agile was by tiring them out or assassinating them before being spotted, which could be done by constantly attacking and dodging his moves, however, simply countering an attack performed by the Agile results in a instant kill, just as with the Militia. Agiles have a morale rate of 40% which makes them the third-most cowardly after Militia guards and [[Archers|archers]].&lt;br /&gt;
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[[File:Brute.jpg|left|150px]]&lt;br /&gt;
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===[[Brutes]]===&lt;br /&gt;
&lt;br /&gt;
The Brutes were both heavily armored and equipped, wielding two-handed weapons such as heavy swords and axes. Their armor covered almost every part of their bodies, making them tough to bring down, but also making them cumbersome and slow. They were not very intelligent, and wouldn&#039;t be able to tell Ezio from anyone else in a crowd.&lt;br /&gt;
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When deflecting a short weapon, Brutes would not take damage (while all other guards do), but can still be damaged with a counter. A good way to make short work of them is to disarm them and counterattack, as they were very easy to disarm. Brutes have two types of attack: one quick, and one special, which began with a wind-up during which they stirred their weapon slightly in mid-air. The latter attack cannot be deflected or countered, and must be dodged. Ezio had to possess a Brute&#039;s weapon to counter the wind-up attacks of another Brute. Also, the Brutes were the only type of enemy that wouldn&#039;t flee a battle; they only ran away if disarmed and if they weren&#039;t able to find another weapon. Easiest tactic: taking out a Brute by using the Hidden Blade, either in combat (As it was possible to execute them in a 3 hit combo) or by stealth assassinating them. When facing multiple guards who were unaware of your presence, killing the brute first was most efficient.&lt;br /&gt;
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[[File:Assassins-creed-ii-20090923115315350.jpg||left|150px]]&lt;br /&gt;
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===[[Archers]]===&lt;br /&gt;
&lt;br /&gt;
Archers were guards that patrolled and defended the rooftops. They were armed with long-ranged bows and short-ranged melee weapons (such as swords or maces), and warned Ezio on sight to leave the place, no matter the notoriety. Approaching them would force them to warn you, then draw their weapon and commence a fight. Archers were seemingly just of Militia-ranked standard, with only the additional capability of attacking at a distance with their longbows, however their arrows were very slow and easy to dodge. However, the Archers in the [[Sistine Chapel|Vatican]] were Leader-ranked Standards.&lt;br /&gt;
&lt;br /&gt;
While Florentine and Tuscan Archers could be killed with a single Throwing Knife, archers in the other cities and regions (such as Venice and Romagna) would need two [[Throwing Knives]] to be taken down. Since they were almost always on the rooftops of buildings, Archers were fairly easy to dispatch in melee combat, as they had the skill and hardiness of a Militia-ranked standard. Another good way to dispatch them was to simply throw them off the roof, resulting in an instant kill if they fell from more than two stories or if they landed in water. The archers also had a morale rate of 30% which made them a little braver than the average guard.&lt;br /&gt;
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==16th Century==&lt;br /&gt;
&lt;br /&gt;
[[File:Enemies_Concept_Art.jpg|thumb|280px|Guard archetypes in the 16th Century.]]In addition to the guards the 15th century, there were several new guard types to reflect the changing location and time period. Guards would also be more aggressive and had new moves of their own, such as being able to grab Ezio, though this was counterable by flipping them to the ground.&lt;br /&gt;
&lt;br /&gt;
Compared to the previous century, there were no longer Elite-ranked Regular guards, only Militia or Leaders, and both Militia and Seekers now had the ability to [[Fists#Assassin&#039;s Creed II|throw sand]] at Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
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[[File:Crossbowguard.png|left|110px]]&lt;br /&gt;
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===Crossbowmen===&lt;br /&gt;
{{main|Crossbowmen}}&lt;br /&gt;
Similarly to archers, &#039;&#039;&#039;Crossbowmen&#039;&#039;&#039; patrolled and defended the rooftops, but were more deadly; [[Crossbow|crossbow]] bolts causing more damage and increased accuracy thus hitting Ezio faster than arrows fired from a longbow. Unlike the Archers, the Crossbowmen had no melee weapon, and if being closed in, would start walking backwards to create distance. However, compared to the Archers they had increased free-running ability, and if investigating, they would leap over towards where they detected Ezio.&lt;br /&gt;
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[[File:512px-Horseman.png|thumb|left|130px]]&lt;br /&gt;
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===Horsemen===&lt;br /&gt;
{{main|Horsemen}}&lt;br /&gt;
&#039;&#039;&#039;Horsemen&#039;&#039;&#039; patrolled the streets of Rome and were deadly in both short and long range, being able to slash Ezio while on a [[Horses|horseback]]. They also tried to hit Ezio with the arrows from their crossbow, or in some cases, their throwing knives, if he attempted to flee.&lt;br /&gt;
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Amongst the Regular guards, the armored ones sometimes mounted horses and acted as Horsemen, but only those that spawned as Horsemen (already on horseback) count towards the [[Guild Challenges]].&lt;br /&gt;
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The easiest way to kill a horseman was to take a long or heavy weapon and counter attack, or use a spear&#039;s special attack; usually this resulted in them being pulled off the horse, where it&#039;s easier to finish them off. Otherwise a ranged or thrown weapon would kill them while on the horse.&lt;br /&gt;
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[[File:400px-Y_a54e7b2e.jpg|thumb|left|120px]]&lt;br /&gt;
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===Arquebusiers===&lt;br /&gt;
{{main|Arquebusiers}}&lt;br /&gt;
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The &#039;&#039;&#039;Arquebusiers&#039;&#039;&#039; were firearm-wielding soldiers who served and protected the pontiff during their tenure. They acted similarly to Crossbowmen, but were able to fire faster shots that caused more damage.&lt;br /&gt;
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[[File:PapalGuard.png.png|thumb|left|120px]]&lt;br /&gt;
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===Papal Guards===&lt;br /&gt;
{{main|Papal Guard}}&lt;br /&gt;
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The &#039;&#039;&#039;Papal Guard&#039;&#039;&#039; were elite soldiers commanded by the Papacy to serve and protect the pontiff during his tenure. The armor worn by these guards is heavy, though seems largely ceremonial in design. They also combined the best qualities of all the other guards, like speed and combat abilities (dodging reflexes), and were able to dual-wield a pistol alongside their primary weapon.&lt;br /&gt;
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[[File:Cento_Occhi_v.png|left|100px]]&lt;br /&gt;
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===Cento Occhi Bandits===&lt;br /&gt;
{{main|Cento Occhi}}&lt;br /&gt;
On very rare occasions, mostly at night, sunset, or at dawn, masked thieves would attack Ezio in addition to the guards. In appearance, they wore hats similar to that of the militia, clothes of a civilian or thief, and a bandanna over their faces. They attacked with [[Short blade|small daggers]] and throwing knives. They could not be seen or picked out of a crowd, as they appeared to jump into the battle randomly to support their Papal overlords. They each carried large amounts of money and a trade item, similar to a [[Borgia Courier]] or a [[pickpocket]]. They also appear in the [[High-Stakes Negotiations]] memory. They can dodge attacks much like the Agile and can only be killed by counter attacks and attacks from behind.&lt;br /&gt;
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===French Soldiers===&lt;br /&gt;
Up until after Sequence 6 after the French general [[Octavian de Valois]] was killed, French guards appeared in the Campagna district in Rome. They were stationed in military camps (referred to as Guard Posts) throughout the Campagna district, the small camps consisted of ten soldiers guarding their territory. The main French camp was the most heavily guarded, and was where Octavian was located before his death. French soldiers would behave exactly the same as Borgia guards in combat, patrols and ranking. However, there were no French arquebusiers outside of the final mission of Sequence 6, and they were colored a dark blue instead of the Borgia red.&lt;br /&gt;
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===Viana Guards===&lt;br /&gt;
Viana guards only appeared in Sequence 9, during the [[Siege of Viana]]. They engaged Ezio in a fight if he was seen, or they would either attack the invading soldiers of [[John III of Navarre|King John]]&#039;s army. These guards acted the same in combat patrolling and ranking, and their clothes and armor were dyed yellowish-green.&lt;br /&gt;
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===Navarre Soldiers===&lt;br /&gt;
These guards served King [[John III of Navarre]] and only appeared in Sequence 9 at Viana, under the command of Cesare Borgia as he tried to retake the [[Viana Castle]] from the Count of Lerin. These guards would attack Ezio on sight or fight Viana guards. They behaved exactly the same as any other regular guard in terms of combat, ranking and patrols. Their clothes and armor were colored red.&lt;br /&gt;
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*Note: In the memory [[The Cowl Does Not Make The Monk]], the guards were disguised as monks.&lt;br /&gt;
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==Coloring==&lt;br /&gt;
The coloring of the guards uniforms identified whom they served, whether it be a city or a person:&lt;br /&gt;
&lt;br /&gt;
*Black caps and red sleeves meant they served the [[House of Pazzi|Pazzi family]]. These guards disappeared after Sequence 5, but before then, were only found in Florence and Tuscany.&lt;br /&gt;
*Dark red caps and black sleeves with red going down the side indicated they serve the [[House of Borgia|Borgia]]. These guards are usually protecting [[Codex]] pages and appear whenever encountering [[Rodrigo Borgia]] outside of [[Rome]]. They could be found at the north strip of Venice.&lt;br /&gt;
*Dark yellow caps and sleeves with black armor plates were the guards that served the [[House of Medici|Medici Family]]. These guards first appeared helping fight the Pazzi during Sequence 4, and were found in Florence and San Gimignano.&lt;br /&gt;
*Green caps and sleeves meant they were serving the city of [[Forlì]]. They give aid in Sequence 12, and were found only in Forlì.&lt;br /&gt;
*Blue caps and sleeves with gold armor plates meant they served the city of [[Venice]]. They had much better armor than any other regular guard in the game, and were only found in Venice.&lt;br /&gt;
*Black caps, sleeves, and armor plates indicated they served [[Girolamo Savonarola]]. They only appeared in Sequence 13, were as heavily protected as Venetian guards, and could be seen fighting Borgia guards throughout the city.&lt;br /&gt;
*White caps with red and white sleeves wore the guards of [[Rome]]. They could only be seen in Sequence 14 in Rome, and were the most heavily protected class of guards.&lt;br /&gt;
&lt;br /&gt;
==Taunts==&lt;br /&gt;
&amp;lt;p style=&amp;quot;border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-size: 13px; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline;&amp;quot;&amp;gt;The following are examples of taunts that Ezio uses to anger the guards, and to provoke them into an easily countered attack:&amp;lt;/p&amp;gt;&lt;br /&gt;
* &#039;&#039;&amp;quot;It&#039;s a fight, fesso&#039;&#039; (fool)&#039;&#039;! Start fighting for a change!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come now! You bore me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on! There&#039;s only one of me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you afraid?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Bring it on!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your mama can&#039;t help you this time!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hurry up! I need to meet a lady friend!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Shall we dance?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I hate these awkward moments!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Generally they are made for swinging at people, yes?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Never had to actually have use it?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Do you actually have to use it?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;They send bambini (children) to do a man&#039;s job?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your nonna (grandma) is coming&amp;quot;.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hai paura?&amp;quot;&#039;&#039; (Are you afraid?)&lt;br /&gt;
* &#039;&#039;&amp;quot;Sai, l&#039;armi seguirà duellare!&amp;quot;&#039;&#039; (&#039;&#039;You know, the arms will follow duel)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you hear me in there, metal man?&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on, you fat pig!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
&lt;br /&gt;
==Modern Times==&lt;br /&gt;
&lt;br /&gt;
[[File:Zw-desmond-fighting.png|thumb|200px]]&lt;br /&gt;
&lt;br /&gt;
Desmond only encountered the [[Abstergo]] Guards twice; when escaping from the Abstergo Building with [[Lucy]], and upon leaving the [[Hideout]]. They were armed with asps, which could be disarmed for own use. They were quite weak to fight and were easily dispatched even when in larger numbers. They can be killed even more easily as Desmond couldn&#039;t be killed. Lucy would also be fighting, so it was an option to leave them to her. They would never run away from a battle and fought to the death or until they were unconscious.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The quickest way to defeat any guard is to counter kill with the [[hidden blade]]. This requires reflexes and timing, however, as the counter kill window is only a fraction of that of a sword or dagger, unless you are playing Assassin&#039;s creed Brotherhood, whereas it is much easier to counter kill.&lt;br /&gt;
* The amount of counter attacks needed to kill a guard does not affect counter kills with heavy weapons, long weapons or the hidden blade. For all of these, the guard being countered is unable to block or parry.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, the taunts Ezio says to brutes are different from the taunts he says to the other guards, mainly insulting them about their weight. For example, the taunt, &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039;&lt;br /&gt;
* Strangely, in the mission &amp;quot;Play Along,&amp;quot; Ezio assassinates an Agile so he can disguise himself as a guard, but instead of having an Agile&#039;s outfit, he wears the outfit of a Leader guard.&lt;br /&gt;
* Strangely, in the cut scene where Ezio&#039;s [[Flying Machine]] crashes on the Doge&#039;s Palace in [[Venice]], you can see a Brute and a Seeker stationed on the rooftop. They are the only guards who can&#039;t climb, or free run.&lt;br /&gt;
* In the mission &amp;quot;Clothes Make The Man&amp;quot;, Ugo tells Ezio that the thieves are to impersonate the archers. Yet in the next mission &amp;quot;Everything Must Go&amp;quot;, after Ezio kills the archers on the rooftops, the thieves wear the armor of Leader guards instead of archer armor.&lt;br /&gt;
* In Florence, Borgia guards are often seen guarding treasure. If you go up to them and start a fight, then run into a group of Medici guards, the two groups will start fighting each other, making this an effective escape tactic. The Borgia guards will nearly always win, unless there is a massive number of Medici guards fighting them. After the fight, they will then return to guard the treasure (Borgia) or patrol the city (Medici).&lt;br /&gt;
* In PlayStation home, you can purchase the design of a Seeker for your avatar, which also comes with a spear.&lt;br /&gt;
* On Xbox Live, you can purchase the outfit of one of the Militia guards.&lt;br /&gt;
* At the end of the memory &#039;&#039;Follow The Money&#039;&#039;, (Assassins Creed Brotherhood) a papal guard is seen with a sword very similar to the [[Sword of Altaïr]].&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed II&#039;&#039; and &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, Ezio can successfully loot dead rooftop guards even if they slide off the roof, as long as Ezio begins looting when the guard is still on the roof (you can do this with any dead body, actually).&lt;br /&gt;
* In [[Assassin&#039;s Creed: Bloodlines]], there are several guard archetypes never encountered in any other game in the series. I.e. the duelists, the unnamed archetype carrying large shields (similar to modern riot police), a mysterious masked shirtless archetype and another shirtless archetype wearing a robe and carrying maces.&lt;br /&gt;
* In early concept arts for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, Abstergo guards were shown to be with guard dogs.&lt;br /&gt;
* In Assassin&#039;s Creed Brotherhood, an extremely rare glitch occurs with a group of four guards. They will stand in place and will not pay any attention to you, even if you killed someone nearby. You are free to attack them, in which case an execution will be performed, but it will not kill them. Instead they will simply stand back up. You can do this until eventually the guards will begin to die from your attacks. This glitch usually ends in the game freezing, and has a danger of crashing the entire system.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Altaïr&#039;s Chronicles]]&#039;&#039;, Altaïr disguises himself as a guard to gain acces into the crusader camp that is besieging [[Acre]].&lt;br /&gt;
* In the mission &amp;quot;[[Having a Blast]]&amp;quot; when you pickpocket the mask from [[Dante Moro]], you will find a massive number of archers on a certain rooftop. Unlike most archers, they will ignore you, but if you enter a fight with all of them, it will cause intense lag, but they will not give chase if you flee. It is unknown why they are there or if this is simply a glitch. &lt;br /&gt;
&lt;br /&gt;
{{GalleryBox|Guards}}&lt;br /&gt;
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{{AC}}&lt;br /&gt;
{{ACAC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACIID}}&lt;br /&gt;
{{ACB}}&lt;br /&gt;
{{ACR}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Guards| ]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Gameplay]]&lt;/div&gt;</summary>
		<author><name>68.48.197.191</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=486852</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=486852"/>
		<updated>2011-08-02T03:35:40Z</updated>

		<summary type="html">&lt;p&gt;68.48.197.191: /* of which */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ac|ac2|acb|templars}}&lt;br /&gt;
[[File:Giartnewenemies_2.jpg|thumb|350px|From left to right: The Agile, the Archer, the Brute, the Militia, and the Seeker.]]&lt;br /&gt;
{{quote|Ein Assassine! Haltet ihn auf!|A German guard at seeing [[Altaïr]].|Assassin&#039;s Creed}}&lt;br /&gt;
&#039;&#039;&#039;Guards&#039;&#039;&#039; were the most commonly found opponents in both the High Middle Ages and the [[Renaissance]].&lt;br /&gt;
==High Middle Ages==&lt;br /&gt;
{{quote|Hashshashin!|A [[Saracen]] guard, upon seeing Altaïr.|Assassin&#039;s Creed}}&lt;br /&gt;
[[File:CAPTAIN.png|thumb|A Guard Sergeant in [[Acre]].]]&lt;br /&gt;
During the course of the Middle Ages, there were two main types of guards: Soldiers and [[Archers]]. The archers used to be mostly the same, while there were three ranks of soldiers, all of whom were armed with swords of varying styles.&lt;br /&gt;
&lt;br /&gt;
The ordinary Crusader and Muslim guards spoke English. Crusader Captains and Sergeants spoke French or German. Muslim Captains and Guards spoke Turkish or Arabic and the Templar Knights spoke all of the dialects (but only spoke Arabic in Altaïr&#039;s fight against Robert&#039;s imposter).&lt;br /&gt;
&lt;br /&gt;
The following were the different ranks of a soldier guard, as well as certain special types of guards:&lt;br /&gt;
&lt;br /&gt;
===Regular Guards===&lt;br /&gt;
&lt;br /&gt;
The ordinary guards didn&#039;t wear helmets (or wore turbans instead, for those in Muslim cities) and were only equipped with leather armor or light Lamellar armor. They weren&#039;t able to grab or break a grab, could not combo attack and couldn&#039;t counter attack. They&#039;d only deflect attacks, with a 25% chance of dodging a light attack. Guard archers were on par with ordinary guards, except that they were only found on rooftops, wore a hood, and used bows for ranged attacks.&lt;br /&gt;
&lt;br /&gt;
===Guard Sergeants===&lt;br /&gt;
These Guard Sergeants were equipped with helmets, the Crusader variant wearing chain mail tabards, and Saracen Sergeants possessing medium Lamellar armor. They could grab with a 50% chance of them being able to break a grab attack, as well as a 50% one of countering or dodging a light attack. There was also a 25% chance of breaking one&#039;s defense, but they could not perform a combo attack.&lt;br /&gt;
&lt;br /&gt;
===Guard Captains===&lt;br /&gt;
Guard Captains were the most powerful guards besides the [[Knights Templar]]. The Muslim Captains wore Baidah helmets and heavy Lamellar armor while Crusader captains wore chain mail tabards with surcoats, chain mail mittens and varying knight helms (with faces usually covered, due to helmet size). They were also able to grab with a 75% chance of them being able to break a grab attack and counter or dodge a light attack. There was also a 50% chance of breaking through defense. If a successful heavy attack was delivered, they would perform a combo attack.&lt;br /&gt;
&lt;br /&gt;
===Knights Templar===&lt;br /&gt;
{{main|Templars}}&lt;br /&gt;
Templar Knights were a special variation of guard, of which only 60 could be found throughout the accessed cities. They were similar to the Crusader guard captain, except possessing higher stats and a special armor, most notably a version of helmet that always appeared bloodstained. They also provoked a fight when seeing [[Altaïr]], no matter what social status, ordinary guards always standing back while [[Altaïr]] and the Templar Knights engage each other. Strangely enough, Templar Knights could be found in many places, including mountain paths and Muslim cities.&lt;br /&gt;
&lt;br /&gt;
In the Xbox 360 version of the game, killing all 60 Templars will award the player the &#039;Personal Vendetta (40G)&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
===Masyaf Guards===&lt;br /&gt;
The guards of [[Masyaf]], despite being marked as an ally via [[Eagle Vision]], function exactly like normal ones. They are equipped with robes similar to Altaïr&#039;s, but they only have a long sword and their robes are shorter. The ordinary guards wear no hoods, the elite guards wear hoods, and the guard captains wear hoods and cloth face masks, leaving only their eyes visible. They all speak English and have all five fingers, indicating that, though members of the order, they are not Assassins themselves, instead serving as the &amp;quot;Common Soldiers&amp;quot; of the Assassins.&lt;br /&gt;
==15th Century==&lt;br /&gt;
{{quote|&#039;&#039;Assassino&#039;&#039;!|A guard in [[Venice]], upon seeing Ezio.|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
There were seventeen types of enemy guards during the Renaissance:&lt;br /&gt;
&lt;br /&gt;
[[File:Pazzi2.jpg|left|90px]]&lt;br /&gt;
&lt;br /&gt;
===Thug===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thugs &#039;&#039;&#039;were people hired by [[Vieri de&#039; Pazzi]]. While not officially or technically guards, they function in a remarkably similar manner. They would attack [[Ezio]] even as he was Incognito, and fought only with fists, making them the easiest to counter. They also noticed Ezio more easily than other guards did. Much like civilians who had discovered you pickpocketing, Thugs fled shortly after Ezio drew a sword, and could be killed with just a single strike. After assassinating [[Uberto Alberti]], they could no longer be found in game, except for in the [[Courier Assignments|Courier mission]] &#039;Casanova&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Ac2-guard.jpg|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===Standard guards===&lt;br /&gt;
&lt;br /&gt;
Regular type of guards could be found almost everywhere on the ground. However, they used a large variety of swords, as well as with maces and war hammers. These regular troops were divided into three ranks themselves: Militia, Elite and Leaders. The Regular Guards were not especially agile, but were able to climb up to the rooftops in order to follow Ezio (though are not as fast as him). Also, they recognized Ezio sitting on a bench, but could be assassinated before spreading word of his presence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Militia.jpg|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===Militia guards===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Militia&#039;&#039;&#039; was the weakest rank. They wore little armor, and could easily be killed (with one counter-kill). They were also the most easily frightened during combat, so if they&#039;re losing battles, they would be the first ones to flee.&lt;br /&gt;
&lt;br /&gt;
*They were the only guard archetype to pick up money should Ezio throw it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Elite.jpg|left|90px]]&lt;br /&gt;
&lt;br /&gt;
===Elite guards===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elite&#039;&#039;&#039; guards were stronger, wore a moderate amount of armor, and needed 2-3 counter-kills to be defeated. Elites were also more courageous than Militias, although if killing the leader, they would still retreat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Leader.jpg|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===Leader===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leaders&#039;&#039;&#039; were the best fighters and most tenacious of all the regular soldiers. They wore slightly more armor than their Elite counterparts. The Leaders would last slightly longer than Elites during Ezio&#039;s counter-attacks. They also hardly gave up their weapons unless significantly damaged, making them harder to disarm than the others. Also, like Brutes, Leader guards could not be grabbed very easily.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Seeker.jpg|left|200px]]&lt;br /&gt;
&lt;br /&gt;
===[[Seekers]]===&lt;br /&gt;
&lt;br /&gt;
The Seekers, also called &amp;quot;Paranoid Guards&amp;quot;, were constantly looking in hiding spots (such as the haystacks, benches, crowds and wells) and checking them for Ezio (although Ezio could assassinate the seeker from his hiding spot if this happens). They were armed with long weapons, giving them an increased reach so that they could also perform &amp;quot;Sweep attacks&amp;quot; which required a wind up and resulted in them sweeping Ezio off his feet. This attack affects anyone in range of the long weapon, including fellow guards. The Long weapons main attacks could only be countered with the Hidden Blade, another long weapon/Polearm or a [[Heavy weapons|Heavy Weapon]]. They wear slightly more armor than a Leader-ranked Standard, but not as much as a Brute. When unarmed, they occasionally approached Ezio from behind and then held him while the other guards assaulted him. Disarming the Seeker will give you an advantage, as you can effectively use his own weapon against him. They also had a morale rate of 80% which made them the second bravest fighter after the Brute.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agile1.jpg|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===[[Agile guards]]===&lt;br /&gt;
&lt;br /&gt;
One of the new guard archetypes was the Agile, which, as the name suggests, was a very fast, light enemy. These guards were more fragile than Militia-Ranked Standards, making them very weak to a combo attack. They ran faster than Ezio and also had adept [[Free Running]] abilities, which could lead to chase sequences. They wielded small weapons such as daggers and other short blades. Agiles were extremely good at dodging attacks, thus the best way to kill an Agile was by tiring them out or assassinating them before being spotted, which could be done by constantly attacking and dodging his moves, however, simply countering an attack performed by the Agile results in a instant kill, just as with the Militia. Agiles have a morale rate of 40% which makes them the third-most cowardly after Militia guards and [[Archers|archers]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Brute.jpg|left|150px]]&lt;br /&gt;
&lt;br /&gt;
===[[Brutes]]===&lt;br /&gt;
&lt;br /&gt;
The Brutes were both heavily armored and equipped, wielding two-handed weapons such as heavy swords and axes. Their armor covered almost every part of their bodies, making them tough to bring down, but also making them cumbersome and slow. They were not very intelligent, and wouldn&#039;t be able to tell Ezio from anyone else in a crowd.&lt;br /&gt;
&lt;br /&gt;
When deflecting a short weapon, Brutes would not take damage (while all other guards do), but can still be damaged with a counter. A good way to make short work of them is to disarm them and counterattack, as they were very easy to disarm. Brutes have two types of attack: one quick, and one special, which began with a wind-up during which they stirred their weapon slightly in mid-air. The latter attack cannot be deflected or countered, and must be dodged. Ezio had to possess a Brute&#039;s weapon to counter the wind-up attacks of another Brute. Also, the Brutes were the only type of enemy that wouldn&#039;t flee a battle; they only ran away if disarmed and if they weren&#039;t able to find another weapon. Easiest tactic: taking out a Brute by using the Hidden Blade, either in combat (As it was possible to execute them in a 3 hit combo) or by stealth assassinating them. When facing multiple guards who were unaware of your presence, killing the brute first was most efficient.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Assassins-creed-ii-20090923115315350.jpg||left|150px]]&lt;br /&gt;
&lt;br /&gt;
===[[Archers]]===&lt;br /&gt;
&lt;br /&gt;
Archers were guards that patrolled and defended the rooftops. They were armed with long-ranged bows and short-ranged melee weapons (such as swords or maces), and warned Ezio on sight to leave the place, no matter the notoriety. Approaching them would force them to warn you, then draw their weapon and commence a fight. Archers were seemingly just of Militia-ranked standard, with only the additional capability of attacking at a distance with their longbows, however their arrows were very slow and easy to dodge. However, the Archers in the [[Sistine Chapel|Vatican]] were Leader-ranked Standards.&lt;br /&gt;
&lt;br /&gt;
While Florentine and Tuscan Archers could be killed with a single Throwing Knife, archers in the other cities and regions (such as Venice and Romagna) would need two [[Throwing Knives]] to be taken down. Since they were almost always on the rooftops of buildings, Archers were fairly easy to dispatch in melee combat, as they had the skill and hardiness of a Militia-ranked standard. Another good way to dispatch them was to simply throw them off the roof, resulting in an instant kill if they fell from more than two stories or if they landed in water. The archers also had a morale rate of 30% which made them a little braver than the average guard.&lt;br /&gt;
&lt;br /&gt;
==16th Century==&lt;br /&gt;
&lt;br /&gt;
[[File:Enemies_Concept_Art.jpg|thumb|280px|Guard archetypes in the 16th Century.]]In addition to the guards the 15th century, there were several new guard types to reflect the changing location and time period. Guards would also be more aggressive and had new moves of their own, such as being able to grab Ezio, though this was counterable by flipping them to the ground.&lt;br /&gt;
&lt;br /&gt;
Compared to the previous century, there were no longer Elite-ranked Regular guards, only Militia or Leaders, and both Militia and Seekers now had the ability to [[Fists#Assassin&#039;s Creed II|throw sand]] at Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:Crossbowguard.png|left|110px]]&lt;br /&gt;
&lt;br /&gt;
===Crossbowmen===&lt;br /&gt;
{{main|Crossbowmen}}&lt;br /&gt;
Similarly to archers, &#039;&#039;&#039;Crossbowmen&#039;&#039;&#039; patrolled and defended the rooftops, but were more deadly; [[Crossbow|crossbow]] bolts causing more damage and increased accuracy thus hitting Ezio faster than arrows fired from a longbow. Unlike the Archers, the Crossbowmen had no melee weapon, and if being closed in, would start walking backwards to create distance. However, compared to the Archers they had increased free-running ability, and if investigating, they would leap over towards where they detected Ezio.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
[[File:512px-Horseman.png|thumb|left|130px]]&lt;br /&gt;
&lt;br /&gt;
===Horsemen===&lt;br /&gt;
{{main|Horsemen}}&lt;br /&gt;
&#039;&#039;&#039;Horsemen&#039;&#039;&#039; patrolled the streets of Rome and were deadly in both short and long range, being able to slash Ezio while on a [[Horses|horseback]]. They also tried to hit Ezio with the arrows from their crossbow, or in some cases, their throwing knives, if he attempted to flee.&lt;br /&gt;
&lt;br /&gt;
Amongst the Regular guards, the armored ones sometimes mounted horses and acted as Horsemen, but only those that spawned as Horsemen (already on horseback) count towards the [[Guild Challenges]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to kill a horseman was to take a long or heavy weapon and counter attack, or use a spear&#039;s special attack; usually this resulted in them being pulled off the horse, where it&#039;s easier to finish them off. Otherwise a ranged or thrown weapon would kill them while on the horse.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:400px-Y_a54e7b2e.jpg|thumb|left|120px]]&lt;br /&gt;
&lt;br /&gt;
===Arquebusiers===&lt;br /&gt;
{{main|Arquebusiers}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Arquebusiers&#039;&#039;&#039; were firearm-wielding soldiers who served and protected the pontiff during their tenure. They acted similarly to Crossbowmen, but were able to fire faster shots that caused more damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:PapalGuard.png.png|thumb|left|120px]]&lt;br /&gt;
&lt;br /&gt;
===Papal Guards===&lt;br /&gt;
{{main|Papal Guard}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Papal Guard&#039;&#039;&#039; were elite soldiers commanded by the Papacy to serve and protect the pontiff during his tenure. The armor worn by these guards is heavy, though seems largely ceremonial in design. They also combined the best qualities of all the other guards, like speed and combat abilities (dodging reflexes), and were able to dual-wield a pistol alongside their primary weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Cento_Occhi_v.png|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===Cento Occhi Bandits===&lt;br /&gt;
{{main|Cento Occhi}}&lt;br /&gt;
On very rare occasions, mostly at night, sunset, or at dawn, masked thieves would attack Ezio in addition to the guards. In appearance, they wore hats similar to that of the militia, clothes of a civilian or thief, and a bandanna over their faces. They attacked with [[Short blade|small daggers]] and throwing knives. They could not be seen or picked out of a crowd, as they appeared to jump into the battle randomly to support their Papal overlords. They each carried large amounts of money and a trade item, similar to a [[Borgia Courier]] or a [[pickpocket]]. They also appear in the [[High-Stakes Negotiations]] memory. They can dodge attacks much like the Agile and can only be killed by counter attacks and attacks from behind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===French Soldiers===&lt;br /&gt;
Up until after Sequence 6 after the French general [[Octavian de Valois]] was killed, French guards appeared in the Campagna district in Rome. They were stationed in military camps (referred to as Guard Posts) throughout the Campagna district, the small camps consisted of ten soldiers guarding their territory. The main French camp was the most heavily guarded, and was where Octavian was located before his death. French soldiers would behave exactly the same as Borgia guards in combat, patrols and ranking. However, there were no French arquebusiers outside of the final mission of Sequence 6, and they were colored a dark blue instead of the Borgia red.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Viana Guards===&lt;br /&gt;
Viana guards only appeared in Sequence 9, during the [[Siege of Viana]]. They engaged Ezio in a fight if he was seen, or they would either attack the invading soldiers of [[John III of Navarre|King John]]&#039;s army. These guards acted the same in combat patrolling and ranking, and their clothes and armor were dyed yellowish-green.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Navarre Soldiers===&lt;br /&gt;
These guards served King [[John III of Navarre]] and only appeared in Sequence 9 at Viana, under the command of Cesare Borgia as he tried to retake the [[Viana Castle]] from the Count of Lerin. These guards would attack Ezio on sight or fight Viana guards. They behaved exactly the same as any other regular guard in terms of combat, ranking and patrols. Their clothes and armor were colored red.&lt;br /&gt;
&lt;br /&gt;
*Note: In the memory [[The Cowl Does Not Make The Monk]], the guards were disguised as monks.&lt;br /&gt;
&lt;br /&gt;
==Coloring==&lt;br /&gt;
The coloring of the guards uniforms identified whom they served, whether it be a city or a person:&lt;br /&gt;
&lt;br /&gt;
*Black caps and red sleeves meant they served the [[House of Pazzi|Pazzi family]]. These guards disappeared after Sequence 5, but before then, were only found in Florence and Tuscany.&lt;br /&gt;
*Dark red caps and black sleeves with red going down the side indicated they serve the [[House of Borgia|Borgia]]. These guards are usually protecting [[Codex]] pages and appear whenever encountering [[Rodrigo Borgia]] outside of [[Rome]]. They could be found at the north strip of Venice.&lt;br /&gt;
*Dark yellow caps and sleeves with black armor plates were the guards that served the [[House of Medici|Medici Family]]. These guards first appeared helping fight the Pazzi during Sequence 4, and were found in Florence and San Gimignano.&lt;br /&gt;
*Green caps and sleeves meant they were serving the city of [[Forlì]]. They give aid in Sequence 12, and were found only in Forlì.&lt;br /&gt;
*Blue caps and sleeves with gold armor plates meant they served the city of [[Venice]]. They had much better armor than any other regular guard in the game, and were only found in Venice.&lt;br /&gt;
*Black caps, sleeves, and armor plates indicated they served [[Girolamo Savonarola]]. They only appeared in Sequence 13, were as heavily protected as Venetian guards, and could be seen fighting Borgia guards throughout the city.&lt;br /&gt;
*White caps with red and white sleeves wore the guards of [[Rome]]. They could only be seen in Sequence 14 in Rome, and were the most heavily protected class of guards.&lt;br /&gt;
&lt;br /&gt;
==Taunts==&lt;br /&gt;
&amp;lt;p style=&amp;quot;border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-size: 13px; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline;&amp;quot;&amp;gt;The following are examples of taunts that Ezio uses to anger the guards, and to provoke them into an easily countered attack:&amp;lt;/p&amp;gt;&lt;br /&gt;
* &#039;&#039;&amp;quot;It&#039;s a fight, fesso&#039;&#039; (fool)&#039;&#039;! Start fighting for a change!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come now! You bore me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on! There&#039;s only one of me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you afraid?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Bring it on!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your mama can&#039;t help you this time!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hurry up! I need to meet a lady friend!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Shall we dance?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I hate these awkward moments!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Generally they are made for swinging at people, yes?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Never had to actually have use it?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Do you actually have to use it?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;They send bambini (children) to do a man&#039;s job?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your nonna (grandma) is coming&amp;quot;.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hai paura?&amp;quot;&#039;&#039; (Are you afraid?)&lt;br /&gt;
* &#039;&#039;&amp;quot;Sai, l&#039;armi seguirà duellare!&amp;quot;&#039;&#039; (&#039;&#039;You know, the arms will follow duel)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you hear me in there, metal man?&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on, you fat pig!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
&lt;br /&gt;
==Modern Times==&lt;br /&gt;
&lt;br /&gt;
[[File:Zw-desmond-fighting.png|thumb|200px]]&lt;br /&gt;
&lt;br /&gt;
Desmond only encountered the [[Abstergo]] Guards twice; when escaping from the Abstergo Building with [[Lucy]], and upon leaving the [[Hideout]]. They were armed with asps, which could be disarmed for own use. They were quite weak to fight and were easily dispatched even when in larger numbers. They can be killed even more easily as Desmond couldn&#039;t be killed. Lucy would also be fighting, so it was an option to leave them to her. They would never run away from a battle and fought to the death or until they were unconscious.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The quickest way to defeat any guard is to counter kill with the [[hidden blade]]. This requires reflexes and timing, however, as the counter kill window is only a fraction of that of a sword or dagger, unless you are playing Assassin&#039;s creed Brotherhood, whereas it is much easier to counter kill.&lt;br /&gt;
* The amount of counter attacks needed to kill a guard does not affect counter kills with heavy weapons, long weapons or the hidden blade. For all of these, the guard being countered is unable to block or parry.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, the taunts Ezio says to brutes are different from the taunts he says to the other guards, mainly insulting them about their weight. For example, the taunt, &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039;&lt;br /&gt;
* Strangely, in the mission &amp;quot;Play Along,&amp;quot; Ezio assassinates an Agile so he can disguise himself as a guard, but instead of having an Agile&#039;s outfit, he wears the outfit of a Leader guard.&lt;br /&gt;
* Strangely, in the cut scene where Ezio&#039;s [[Flying Machine]] crashes on the Doge&#039;s Palace in [[Venice]], you can see a Brute and a Seeker stationed on the rooftop. They are the only guards who can&#039;t climb, or free run.&lt;br /&gt;
* In the mission &amp;quot;Clothes Make The Man&amp;quot;, Ugo tells Ezio that the thieves are to impersonate the archers. Yet in the next mission &amp;quot;Everything Must Go&amp;quot;, after Ezio kills the archers on the rooftops, the thieves wear the armor of Leader guards instead of archer armor.&lt;br /&gt;
* In Florence, Borgia guards are often seen guarding treasure. If you go up to them and start a fight, then run into a group of Medici guards, the two groups will start fighting each other, making this an effective escape tactic. The Borgia guards will nearly always win, unless there is a massive number of Medici guards fighting them. After the fight, they will then return to guard the treasure (Borgia) or patrol the city (Medici).&lt;br /&gt;
* In PlayStation home, you can purchase the design of a Seeker for your avatar, which also comes with a spear.&lt;br /&gt;
* On Xbox Live, you can purchase the outfit of one of the Militia guards.&lt;br /&gt;
* At the end of the memory &#039;&#039;Follow The Money&#039;&#039;, (Assassins Creed Brotherhood) a papal guard is seen with a sword very similar to the [[Sword of Altaïr]].&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed II&#039;&#039; and &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, Ezio can successfully loot dead rooftop guards even if they slide off the roof, as long as Ezio begins looting when the guard is still on the roof (you can do this with any dead body, actually).&lt;br /&gt;
* In [[Assassin&#039;s Creed: Bloodlines]], there are several guard archetypes never encountered in any other game in the series. I.e. the duelists, the unnamed archetype carrying large shields (similar to modern riot police), a mysterious masked shirtless archetype and another shirtless archetype wearing a robe and carrying maces.&lt;br /&gt;
* In early concept arts for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, Abstergo guards were shown to be with guard dogs.&lt;br /&gt;
* In Assassin&#039;s Creed Brotherhood, an extremely rare glitch occurs with a group of four guards. They will stand in place and will not pay any attention to you, even if you killed someone nearby. You are free to attack them, in which case an execution will be performed, but it will not kill them. Instead they will simply stand back up. You can do this until eventually the guards will begin to die from your attacks. This glitch usually ends in the game freezing, and has a danger of crashing the entire system.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Altaïr&#039;s Chronicles]]&#039;&#039;, Altaïr disguises himself as a guard to gain acces into the crusader camp that is besieging [[Acre]].&lt;br /&gt;
* In the mission &amp;quot;[[Having a Blast]]&amp;quot; when you pickpocket the mask from [[Dante Moro]], you will find a massive number of archers on a certain rooftop. Unlike most archers, they will ignore you, but if you enter a fight with all of them, it will cause intense lag, but they will not give chase if you flee. It is unknown why they are there or if this is simply a glitch. &lt;br /&gt;
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{{GalleryBox|Guards}}&lt;br /&gt;
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{{AC}}&lt;br /&gt;
{{ACAC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACIID}}&lt;br /&gt;
{{ACB}}&lt;br /&gt;
{{ACR}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Guards| ]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Gameplay]]&lt;/div&gt;</summary>
		<author><name>68.48.197.191</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=486851</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=486851"/>
		<updated>2011-08-02T03:34:48Z</updated>

		<summary type="html">&lt;p&gt;68.48.197.191: /* wore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ac|ac2|acb|templars}}&lt;br /&gt;
[[File:Giartnewenemies_2.jpg|thumb|350px|From left to right: The Agile, the Archer, the Brute, the Militia, and the Seeker.]]&lt;br /&gt;
{{quote|Ein Assassine! Haltet ihn auf!|A German guard at seeing [[Altaïr]].|Assassin&#039;s Creed}}&lt;br /&gt;
&#039;&#039;&#039;Guards&#039;&#039;&#039; were the most commonly found opponents in both the High Middle Ages and the [[Renaissance]].&lt;br /&gt;
==High Middle Ages==&lt;br /&gt;
{{quote|Hashshashin!|A [[Saracen]] guard, upon seeing Altaïr.|Assassin&#039;s Creed}}&lt;br /&gt;
[[File:CAPTAIN.png|thumb|A Guard Sergeant in [[Acre]].]]&lt;br /&gt;
During the course of the Middle Ages, there were two main types of guards: Soldiers and [[Archers]]. The archers used to be mostly the same, while there were three ranks of soldiers, all of whom were armed with swords of varying styles.&lt;br /&gt;
&lt;br /&gt;
The ordinary Crusader and Muslim guards spoke English. Crusader Captains and Sergeants spoke French or German. Muslim Captains and Guards spoke Turkish or Arabic and the Templar Knights spoke all of the dialects (but only spoke Arabic in Altaïr&#039;s fight against Robert&#039;s imposter).&lt;br /&gt;
&lt;br /&gt;
The following were the different ranks of a soldier guard, as well as certain special types of guards:&lt;br /&gt;
&lt;br /&gt;
===Regular Guards===&lt;br /&gt;
&lt;br /&gt;
The ordinary guards didn&#039;t wear helmets (or wore turbans instead, for those in Muslim cities) and were only equipped with leather armor or light Lamellar armor. They weren&#039;t able to grab or break a grab, could not combo attack and couldn&#039;t counter attack. They&#039;d only deflect attacks, with a 25% chance of dodging a light attack. Guard archers were on par with ordinary guards, except that they were only found on rooftops, wore a hood, and used bows for ranged attacks.&lt;br /&gt;
&lt;br /&gt;
===Guard Sergeants===&lt;br /&gt;
These Guard Sergeants were equipped with helmets, the Crusader variant wearing chain mail tabards, and Saracen Sergeants possessing medium Lamellar armor. They could grab with a 50% chance of them being able to break a grab attack, as well as a 50% one of countering or dodging a light attack. There was also a 25% chance of breaking one&#039;s defense, but they could not perform a combo attack.&lt;br /&gt;
&lt;br /&gt;
===Guard Captains===&lt;br /&gt;
Guard Captains were the most powerful guards besides the [[Knights Templar]]. The Muslim Captains wore Baidah helmets and heavy Lamellar armor while Crusader captains wore chain mail tabards with surcoats, chain mail mittens and varying knight helms (with faces usually covered, due to helmet size). They were also able to grab with a 75% chance of them being able to break a grab attack and counter or dodge a light attack. There was also a 50% chance of breaking through defense. If a successful heavy attack was delivered, they would perform a combo attack.&lt;br /&gt;
&lt;br /&gt;
===Knights Templar===&lt;br /&gt;
{{main|Templars}}&lt;br /&gt;
Templar Knights were a special variation of guard where only 60 could be found throughout the accessed cities. They were similar to the Crusader guard captain, except possessing higher stats and a special armor, most notably a version of helmet that always appeared bloodstained. They also provoked a fight when seeing [[Altaïr]], no matter what social status, ordinary guards always standing back while [[Altaïr]] and the Templar Knights engage each other. Strangely enough, Templar Knights could be found in many places, including mountain paths and Muslim cities.&lt;br /&gt;
&lt;br /&gt;
In the Xbox 360 version of the game, killing all 60 Templars will award the player the &#039;Personal Vendetta (40G)&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
===Masyaf Guards===&lt;br /&gt;
The guards of [[Masyaf]], despite being marked as an ally via [[Eagle Vision]], function exactly like normal ones. They are equipped with robes similar to Altaïr&#039;s, but they only have a long sword and their robes are shorter. The ordinary guards wear no hoods, the elite guards wear hoods, and the guard captains wear hoods and cloth face masks, leaving only their eyes visible. They all speak English and have all five fingers, indicating that, though members of the order, they are not Assassins themselves, instead serving as the &amp;quot;Common Soldiers&amp;quot; of the Assassins.&lt;br /&gt;
==15th Century==&lt;br /&gt;
{{quote|&#039;&#039;Assassino&#039;&#039;!|A guard in [[Venice]], upon seeing Ezio.|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
There were seventeen types of enemy guards during the Renaissance:&lt;br /&gt;
&lt;br /&gt;
[[File:Pazzi2.jpg|left|90px]]&lt;br /&gt;
&lt;br /&gt;
===Thug===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thugs &#039;&#039;&#039;were people hired by [[Vieri de&#039; Pazzi]]. While not officially or technically guards, they function in a remarkably similar manner. They would attack [[Ezio]] even as he was Incognito, and fought only with fists, making them the easiest to counter. They also noticed Ezio more easily than other guards did. Much like civilians who had discovered you pickpocketing, Thugs fled shortly after Ezio drew a sword, and could be killed with just a single strike. After assassinating [[Uberto Alberti]], they could no longer be found in game, except for in the [[Courier Assignments|Courier mission]] &#039;Casanova&#039;.&lt;br /&gt;
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&lt;br /&gt;
[[File:Ac2-guard.jpg|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===Standard guards===&lt;br /&gt;
&lt;br /&gt;
Regular type of guards could be found almost everywhere on the ground. However, they used a large variety of swords, as well as with maces and war hammers. These regular troops were divided into three ranks themselves: Militia, Elite and Leaders. The Regular Guards were not especially agile, but were able to climb up to the rooftops in order to follow Ezio (though are not as fast as him). Also, they recognized Ezio sitting on a bench, but could be assassinated before spreading word of his presence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Militia.jpg|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===Militia guards===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Militia&#039;&#039;&#039; was the weakest rank. They wore little armor, and could easily be killed (with one counter-kill). They were also the most easily frightened during combat, so if they&#039;re losing battles, they would be the first ones to flee.&lt;br /&gt;
&lt;br /&gt;
*They were the only guard archetype to pick up money should Ezio throw it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Elite.jpg|left|90px]]&lt;br /&gt;
&lt;br /&gt;
===Elite guards===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elite&#039;&#039;&#039; guards were stronger, wore a moderate amount of armor, and needed 2-3 counter-kills to be defeated. Elites were also more courageous than Militias, although if killing the leader, they would still retreat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Leader.jpg|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===Leader===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leaders&#039;&#039;&#039; were the best fighters and most tenacious of all the regular soldiers. They wore slightly more armor than their Elite counterparts. The Leaders would last slightly longer than Elites during Ezio&#039;s counter-attacks. They also hardly gave up their weapons unless significantly damaged, making them harder to disarm than the others. Also, like Brutes, Leader guards could not be grabbed very easily.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Seeker.jpg|left|200px]]&lt;br /&gt;
&lt;br /&gt;
===[[Seekers]]===&lt;br /&gt;
&lt;br /&gt;
The Seekers, also called &amp;quot;Paranoid Guards&amp;quot;, were constantly looking in hiding spots (such as the haystacks, benches, crowds and wells) and checking them for Ezio (although Ezio could assassinate the seeker from his hiding spot if this happens). They were armed with long weapons, giving them an increased reach so that they could also perform &amp;quot;Sweep attacks&amp;quot; which required a wind up and resulted in them sweeping Ezio off his feet. This attack affects anyone in range of the long weapon, including fellow guards. The Long weapons main attacks could only be countered with the Hidden Blade, another long weapon/Polearm or a [[Heavy weapons|Heavy Weapon]]. They wear slightly more armor than a Leader-ranked Standard, but not as much as a Brute. When unarmed, they occasionally approached Ezio from behind and then held him while the other guards assaulted him. Disarming the Seeker will give you an advantage, as you can effectively use his own weapon against him. They also had a morale rate of 80% which made them the second bravest fighter after the Brute.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agile1.jpg|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===[[Agile guards]]===&lt;br /&gt;
&lt;br /&gt;
One of the new guard archetypes was the Agile, which, as the name suggests, was a very fast, light enemy. These guards were more fragile than Militia-Ranked Standards, making them very weak to a combo attack. They ran faster than Ezio and also had adept [[Free Running]] abilities, which could lead to chase sequences. They wielded small weapons such as daggers and other short blades. Agiles were extremely good at dodging attacks, thus the best way to kill an Agile was by tiring them out or assassinating them before being spotted, which could be done by constantly attacking and dodging his moves, however, simply countering an attack performed by the Agile results in a instant kill, just as with the Militia. Agiles have a morale rate of 40% which makes them the third-most cowardly after Militia guards and [[Archers|archers]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Brute.jpg|left|150px]]&lt;br /&gt;
&lt;br /&gt;
===[[Brutes]]===&lt;br /&gt;
&lt;br /&gt;
The Brutes were both heavily armored and equipped, wielding two-handed weapons such as heavy swords and axes. Their armor covered almost every part of their bodies, making them tough to bring down, but also making them cumbersome and slow. They were not very intelligent, and wouldn&#039;t be able to tell Ezio from anyone else in a crowd.&lt;br /&gt;
&lt;br /&gt;
When deflecting a short weapon, Brutes would not take damage (while all other guards do), but can still be damaged with a counter. A good way to make short work of them is to disarm them and counterattack, as they were very easy to disarm. Brutes have two types of attack: one quick, and one special, which began with a wind-up during which they stirred their weapon slightly in mid-air. The latter attack cannot be deflected or countered, and must be dodged. Ezio had to possess a Brute&#039;s weapon to counter the wind-up attacks of another Brute. Also, the Brutes were the only type of enemy that wouldn&#039;t flee a battle; they only ran away if disarmed and if they weren&#039;t able to find another weapon. Easiest tactic: taking out a Brute by using the Hidden Blade, either in combat (As it was possible to execute them in a 3 hit combo) or by stealth assassinating them. When facing multiple guards who were unaware of your presence, killing the brute first was most efficient.&lt;br /&gt;
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----&lt;br /&gt;
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&lt;br /&gt;
[[File:Assassins-creed-ii-20090923115315350.jpg||left|150px]]&lt;br /&gt;
&lt;br /&gt;
===[[Archers]]===&lt;br /&gt;
&lt;br /&gt;
Archers were guards that patrolled and defended the rooftops. They were armed with long-ranged bows and short-ranged melee weapons (such as swords or maces), and warned Ezio on sight to leave the place, no matter the notoriety. Approaching them would force them to warn you, then draw their weapon and commence a fight. Archers were seemingly just of Militia-ranked standard, with only the additional capability of attacking at a distance with their longbows, however their arrows were very slow and easy to dodge. However, the Archers in the [[Sistine Chapel|Vatican]] were Leader-ranked Standards.&lt;br /&gt;
&lt;br /&gt;
While Florentine and Tuscan Archers could be killed with a single Throwing Knife, archers in the other cities and regions (such as Venice and Romagna) would need two [[Throwing Knives]] to be taken down. Since they were almost always on the rooftops of buildings, Archers were fairly easy to dispatch in melee combat, as they had the skill and hardiness of a Militia-ranked standard. Another good way to dispatch them was to simply throw them off the roof, resulting in an instant kill if they fell from more than two stories or if they landed in water. The archers also had a morale rate of 30% which made them a little braver than the average guard.&lt;br /&gt;
&lt;br /&gt;
==16th Century==&lt;br /&gt;
&lt;br /&gt;
[[File:Enemies_Concept_Art.jpg|thumb|280px|Guard archetypes in the 16th Century.]]In addition to the guards the 15th century, there were several new guard types to reflect the changing location and time period. Guards would also be more aggressive and had new moves of their own, such as being able to grab Ezio, though this was counterable by flipping them to the ground.&lt;br /&gt;
&lt;br /&gt;
Compared to the previous century, there were no longer Elite-ranked Regular guards, only Militia or Leaders, and both Militia and Seekers now had the ability to [[Fists#Assassin&#039;s Creed II|throw sand]] at Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:Crossbowguard.png|left|110px]]&lt;br /&gt;
&lt;br /&gt;
===Crossbowmen===&lt;br /&gt;
{{main|Crossbowmen}}&lt;br /&gt;
Similarly to archers, &#039;&#039;&#039;Crossbowmen&#039;&#039;&#039; patrolled and defended the rooftops, but were more deadly; [[Crossbow|crossbow]] bolts causing more damage and increased accuracy thus hitting Ezio faster than arrows fired from a longbow. Unlike the Archers, the Crossbowmen had no melee weapon, and if being closed in, would start walking backwards to create distance. However, compared to the Archers they had increased free-running ability, and if investigating, they would leap over towards where they detected Ezio.&lt;br /&gt;
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----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:512px-Horseman.png|thumb|left|130px]]&lt;br /&gt;
&lt;br /&gt;
===Horsemen===&lt;br /&gt;
{{main|Horsemen}}&lt;br /&gt;
&#039;&#039;&#039;Horsemen&#039;&#039;&#039; patrolled the streets of Rome and were deadly in both short and long range, being able to slash Ezio while on a [[Horses|horseback]]. They also tried to hit Ezio with the arrows from their crossbow, or in some cases, their throwing knives, if he attempted to flee.&lt;br /&gt;
&lt;br /&gt;
Amongst the Regular guards, the armored ones sometimes mounted horses and acted as Horsemen, but only those that spawned as Horsemen (already on horseback) count towards the [[Guild Challenges]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to kill a horseman was to take a long or heavy weapon and counter attack, or use a spear&#039;s special attack; usually this resulted in them being pulled off the horse, where it&#039;s easier to finish them off. Otherwise a ranged or thrown weapon would kill them while on the horse.&lt;br /&gt;
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----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:400px-Y_a54e7b2e.jpg|thumb|left|120px]]&lt;br /&gt;
&lt;br /&gt;
===Arquebusiers===&lt;br /&gt;
{{main|Arquebusiers}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Arquebusiers&#039;&#039;&#039; were firearm-wielding soldiers who served and protected the pontiff during their tenure. They acted similarly to Crossbowmen, but were able to fire faster shots that caused more damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:PapalGuard.png.png|thumb|left|120px]]&lt;br /&gt;
&lt;br /&gt;
===Papal Guards===&lt;br /&gt;
{{main|Papal Guard}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Papal Guard&#039;&#039;&#039; were elite soldiers commanded by the Papacy to serve and protect the pontiff during his tenure. The armor worn by these guards is heavy, though seems largely ceremonial in design. They also combined the best qualities of all the other guards, like speed and combat abilities (dodging reflexes), and were able to dual-wield a pistol alongside their primary weapon.&lt;br /&gt;
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&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Cento_Occhi_v.png|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===Cento Occhi Bandits===&lt;br /&gt;
{{main|Cento Occhi}}&lt;br /&gt;
On very rare occasions, mostly at night, sunset, or at dawn, masked thieves would attack Ezio in addition to the guards. In appearance, they wore hats similar to that of the militia, clothes of a civilian or thief, and a bandanna over their faces. They attacked with [[Short blade|small daggers]] and throwing knives. They could not be seen or picked out of a crowd, as they appeared to jump into the battle randomly to support their Papal overlords. They each carried large amounts of money and a trade item, similar to a [[Borgia Courier]] or a [[pickpocket]]. They also appear in the [[High-Stakes Negotiations]] memory. They can dodge attacks much like the Agile and can only be killed by counter attacks and attacks from behind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===French Soldiers===&lt;br /&gt;
Up until after Sequence 6 after the French general [[Octavian de Valois]] was killed, French guards appeared in the Campagna district in Rome. They were stationed in military camps (referred to as Guard Posts) throughout the Campagna district, the small camps consisted of ten soldiers guarding their territory. The main French camp was the most heavily guarded, and was where Octavian was located before his death. French soldiers would behave exactly the same as Borgia guards in combat, patrols and ranking. However, there were no French arquebusiers outside of the final mission of Sequence 6, and they were colored a dark blue instead of the Borgia red.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Viana Guards===&lt;br /&gt;
Viana guards only appeared in Sequence 9, during the [[Siege of Viana]]. They engaged Ezio in a fight if he was seen, or they would either attack the invading soldiers of [[John III of Navarre|King John]]&#039;s army. These guards acted the same in combat patrolling and ranking, and their clothes and armor were dyed yellowish-green.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Navarre Soldiers===&lt;br /&gt;
These guards served King [[John III of Navarre]] and only appeared in Sequence 9 at Viana, under the command of Cesare Borgia as he tried to retake the [[Viana Castle]] from the Count of Lerin. These guards would attack Ezio on sight or fight Viana guards. They behaved exactly the same as any other regular guard in terms of combat, ranking and patrols. Their clothes and armor were colored red.&lt;br /&gt;
&lt;br /&gt;
*Note: In the memory [[The Cowl Does Not Make The Monk]], the guards were disguised as monks.&lt;br /&gt;
&lt;br /&gt;
==Coloring==&lt;br /&gt;
The coloring of the guards uniforms identified whom they served, whether it be a city or a person:&lt;br /&gt;
&lt;br /&gt;
*Black caps and red sleeves meant they served the [[House of Pazzi|Pazzi family]]. These guards disappeared after Sequence 5, but before then, were only found in Florence and Tuscany.&lt;br /&gt;
*Dark red caps and black sleeves with red going down the side indicated they serve the [[House of Borgia|Borgia]]. These guards are usually protecting [[Codex]] pages and appear whenever encountering [[Rodrigo Borgia]] outside of [[Rome]]. They could be found at the north strip of Venice.&lt;br /&gt;
*Dark yellow caps and sleeves with black armor plates were the guards that served the [[House of Medici|Medici Family]]. These guards first appeared helping fight the Pazzi during Sequence 4, and were found in Florence and San Gimignano.&lt;br /&gt;
*Green caps and sleeves meant they were serving the city of [[Forlì]]. They give aid in Sequence 12, and were found only in Forlì.&lt;br /&gt;
*Blue caps and sleeves with gold armor plates meant they served the city of [[Venice]]. They had much better armor than any other regular guard in the game, and were only found in Venice.&lt;br /&gt;
*Black caps, sleeves, and armor plates indicated they served [[Girolamo Savonarola]]. They only appeared in Sequence 13, were as heavily protected as Venetian guards, and could be seen fighting Borgia guards throughout the city.&lt;br /&gt;
*White caps with red and white sleeves wore the guards of [[Rome]]. They could only be seen in Sequence 14 in Rome, and were the most heavily protected class of guards.&lt;br /&gt;
&lt;br /&gt;
==Taunts==&lt;br /&gt;
&amp;lt;p style=&amp;quot;border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-size: 13px; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline;&amp;quot;&amp;gt;The following are examples of taunts that Ezio uses to anger the guards, and to provoke them into an easily countered attack:&amp;lt;/p&amp;gt;&lt;br /&gt;
* &#039;&#039;&amp;quot;It&#039;s a fight, fesso&#039;&#039; (fool)&#039;&#039;! Start fighting for a change!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come now! You bore me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on! There&#039;s only one of me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you afraid?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Bring it on!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your mama can&#039;t help you this time!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hurry up! I need to meet a lady friend!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Shall we dance?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I hate these awkward moments!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Generally they are made for swinging at people, yes?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Never had to actually have use it?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Do you actually have to use it?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;They send bambini (children) to do a man&#039;s job?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your nonna (grandma) is coming&amp;quot;.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hai paura?&amp;quot;&#039;&#039; (Are you afraid?)&lt;br /&gt;
* &#039;&#039;&amp;quot;Sai, l&#039;armi seguirà duellare!&amp;quot;&#039;&#039; (&#039;&#039;You know, the arms will follow duel)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you hear me in there, metal man?&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on, you fat pig!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
&lt;br /&gt;
==Modern Times==&lt;br /&gt;
&lt;br /&gt;
[[File:Zw-desmond-fighting.png|thumb|200px]]&lt;br /&gt;
&lt;br /&gt;
Desmond only encountered the [[Abstergo]] Guards twice; when escaping from the Abstergo Building with [[Lucy]], and upon leaving the [[Hideout]]. They were armed with asps, which could be disarmed for own use. They were quite weak to fight and were easily dispatched even when in larger numbers. They can be killed even more easily as Desmond couldn&#039;t be killed. Lucy would also be fighting, so it was an option to leave them to her. They would never run away from a battle and fought to the death or until they were unconscious.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The quickest way to defeat any guard is to counter kill with the [[hidden blade]]. This requires reflexes and timing, however, as the counter kill window is only a fraction of that of a sword or dagger, unless you are playing Assassin&#039;s creed Brotherhood, whereas it is much easier to counter kill.&lt;br /&gt;
* The amount of counter attacks needed to kill a guard does not affect counter kills with heavy weapons, long weapons or the hidden blade. For all of these, the guard being countered is unable to block or parry.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, the taunts Ezio says to brutes are different from the taunts he says to the other guards, mainly insulting them about their weight. For example, the taunt, &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039;&lt;br /&gt;
* Strangely, in the mission &amp;quot;Play Along,&amp;quot; Ezio assassinates an Agile so he can disguise himself as a guard, but instead of having an Agile&#039;s outfit, he wears the outfit of a Leader guard.&lt;br /&gt;
* Strangely, in the cut scene where Ezio&#039;s [[Flying Machine]] crashes on the Doge&#039;s Palace in [[Venice]], you can see a Brute and a Seeker stationed on the rooftop. They are the only guards who can&#039;t climb, or free run.&lt;br /&gt;
* In the mission &amp;quot;Clothes Make The Man&amp;quot;, Ugo tells Ezio that the thieves are to impersonate the archers. Yet in the next mission &amp;quot;Everything Must Go&amp;quot;, after Ezio kills the archers on the rooftops, the thieves wear the armor of Leader guards instead of archer armor.&lt;br /&gt;
* In Florence, Borgia guards are often seen guarding treasure. If you go up to them and start a fight, then run into a group of Medici guards, the two groups will start fighting each other, making this an effective escape tactic. The Borgia guards will nearly always win, unless there is a massive number of Medici guards fighting them. After the fight, they will then return to guard the treasure (Borgia) or patrol the city (Medici).&lt;br /&gt;
* In PlayStation home, you can purchase the design of a Seeker for your avatar, which also comes with a spear.&lt;br /&gt;
* On Xbox Live, you can purchase the outfit of one of the Militia guards.&lt;br /&gt;
* At the end of the memory &#039;&#039;Follow The Money&#039;&#039;, (Assassins Creed Brotherhood) a papal guard is seen with a sword very similar to the [[Sword of Altaïr]].&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed II&#039;&#039; and &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, Ezio can successfully loot dead rooftop guards even if they slide off the roof, as long as Ezio begins looting when the guard is still on the roof (you can do this with any dead body, actually).&lt;br /&gt;
* In [[Assassin&#039;s Creed: Bloodlines]], there are several guard archetypes never encountered in any other game in the series. I.e. the duelists, the unnamed archetype carrying large shields (similar to modern riot police), a mysterious masked shirtless archetype and another shirtless archetype wearing a robe and carrying maces.&lt;br /&gt;
* In early concept arts for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, Abstergo guards were shown to be with guard dogs.&lt;br /&gt;
* In Assassin&#039;s Creed Brotherhood, an extremely rare glitch occurs with a group of four guards. They will stand in place and will not pay any attention to you, even if you killed someone nearby. You are free to attack them, in which case an execution will be performed, but it will not kill them. Instead they will simply stand back up. You can do this until eventually the guards will begin to die from your attacks. This glitch usually ends in the game freezing, and has a danger of crashing the entire system.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Altaïr&#039;s Chronicles]]&#039;&#039;, Altaïr disguises himself as a guard to gain acces into the crusader camp that is besieging [[Acre]].&lt;br /&gt;
* In the mission &amp;quot;[[Having a Blast]]&amp;quot; when you pickpocket the mask from [[Dante Moro]], you will find a massive number of archers on a certain rooftop. Unlike most archers, they will ignore you, but if you enter a fight with all of them, it will cause intense lag, but they will not give chase if you flee. It is unknown why they are there or if this is simply a glitch. &lt;br /&gt;
&lt;br /&gt;
{{GalleryBox|Guards}}&lt;br /&gt;
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{{AC}}&lt;br /&gt;
{{ACAC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACIID}}&lt;br /&gt;
{{ACB}}&lt;br /&gt;
{{ACR}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Guards| ]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Gameplay]]&lt;/div&gt;</summary>
		<author><name>68.48.197.191</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Crossbowman&amp;diff=160257</id>
		<title>Crossbowman</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Crossbowman&amp;diff=160257"/>
		<updated>2011-08-02T03:33:38Z</updated>

		<summary type="html">&lt;p&gt;68.48.197.191: /*in a fashion*/&lt;/p&gt;
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&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Y_f13d0990.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crossbowmen&#039;&#039;&#039; are [[guards]] armed with [[crossbow]]s featured in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;. They patrol and defend the rooftops in a fashion similar to the [[archers]], and are thus able to catch sight of [[Ezio Auditore da Firenze|Ezio]] from a distance. &lt;br /&gt;
However, unlike archers who draw their swords if Ezio comes too close, they instead also use their crossbows for melee combat, and will still fire a bolt at Ezio even at close range.&lt;br /&gt;
&lt;br /&gt;
Crossbowmen can be an annoyance particularly when encountered in groups, as crossbow bolts move faster than normal arrows, and will easily hinder rooftop travel by causing Ezio to fall and take damage. Crossbowmen are skilled marksmen, and are capable of damaging armor with their shots.&lt;br /&gt;
&lt;br /&gt;
When investigating the sight of an assassin (seeing Ezio before the SSI filling red) the crossbowmen try to follow him, therefore stealth and/or a quick, powerful weapon (ie: crossbow) is recommended to avoid a fight and diminish the chances of falling from the roof and bringing attention to yourself.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*The [[Crossbow]]s used by crossbowmen are different than Ezio&#039;s. The wood they are made of is lighter and they do not have the eagle shaped metal on the front.&amp;lt;br /&amp;gt;[[File:Bow.jpg|thumb|Concept Art of the Crossbowman]]&lt;br /&gt;
*While looting Crossbowmens corpses, occasionally, bullets can be found.&lt;br /&gt;
*Crossbowmen also appear in [[Altaïr&#039;s Chronicles]] despite historical inaccuracies.They also carry swords unlike in [[Assassin&#039;s Creed: Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Guards]]&lt;br /&gt;
*[[Arquebusiers]]&lt;br /&gt;
*[[Archers]]&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Article stubs]]&lt;/div&gt;</summary>
		<author><name>68.48.197.191</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Vaticano_District&amp;diff=550368</id>
		<title>Vaticano District</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Vaticano_District&amp;diff=550368"/>
		<updated>2011-08-02T03:26:02Z</updated>

		<summary type="html">&lt;p&gt;68.48.197.191: /* in which */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Vaticanomap.jpg|thumb|250px|In game map of the Vaticano district]]The &#039;&#039;&#039;Vaticano district&#039;&#039;&#039; was one of the four districts of [[Rome]], on the west bank of the [[Tiber River]] and the location of some of Rome&#039;s greatest landmarks, such as the [[Basilica di San Pietro]], the [[Capella Sistina]], and the [[Castel Sant&#039;Angelo]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
In the 16th century, [[Ezio Auditore da Firenze|Ezio]] fled from the Basilica di San Pietro and the [[Papal Guard|Vatican guards]] with the help of his uncle [[Mario Auditore|Mario]]. Later, after obtaining its location from [[Lucrezia Borgia]], Ezio raced to the Vatican to obtain the [[Sixth Apple|Apple]] before [[Cesare Borgia]] got a hold of it.&lt;br /&gt;
[[File:Assassins-Creed-Brotherhood-The-Story-Trailer_6.jpg|thumb|left|250px|An aerial view of the Vaticano district.]]&lt;br /&gt;
It was the only district in Rome that didn&#039;t include any shops and it was the only district that did not need renovating. It was the smallest of the four districts in the city, and there were two [[doctors]] and two [[Assassination Contract|pigeon coops]]. The Vatican district also housed a [[Lairs of Romulus|Lair of Romulus]]. Ezio could not access the district via the use of [[tunnels]], as it could only be accessed via the [[Centro district]] or a [[gondola]].﻿&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The two highest structures in [[Assassin&#039;s Creed: Brotherhood|&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;]], the Basilica di San Pietro and the Castel Sant&#039;Angelo, are both found in this district.&lt;br /&gt;
*This is the only district in which [[Cardinal]]s can be seen outside of missions.&lt;br /&gt;
*Strangely, when Ezio crosses the border that separates the Vaticano district from the Central district, the sky&#039;s color changes greatly. This is due to the fact that unlike the rest of Rome, this district never falls out of Borgia ruling.&lt;br /&gt;
*It is the only district to feature [[Papal Guard]]s, excluding storyline missions.&lt;br /&gt;
[[Category:Article stubs]]&lt;br /&gt;
[[Category:Rome]]&lt;br /&gt;
[[Category:Districts of Rome]]&lt;/div&gt;</summary>
		<author><name>68.48.197.191</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Tiber_Island_headquarters&amp;diff=535572</id>
		<title>Tiber Island headquarters</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Tiber_Island_headquarters&amp;diff=535572"/>
		<updated>2011-08-02T03:14:32Z</updated>

		<summary type="html">&lt;p&gt;68.48.197.191: /* headquarters: the street entrance*/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|Brotherhood|Bbook}}&lt;br /&gt;
{{Location Infobox&lt;br /&gt;
|image     =Page01 img 02.jpg&lt;br /&gt;
|imgdesc   =The Assassin Headquarters on [[Tiber Island]].&lt;br /&gt;
|state     =[[Rome]]&lt;br /&gt;
|rulers    =[[Assassins]]&lt;br /&gt;
|founded   =[[Niccolò Machiavelli]]&amp;lt;br&amp;gt;[[Ezio Auditore da Firenze]]&lt;br /&gt;
|date      =1500&lt;br /&gt;
|hidea     =yes&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Tiber Island headquarters&#039;&#039;&#039; was a building located on [[Tiber Island]] in [[Rome]], and acted as the base of the [[Assassins|Assassin Order]] following the destruction of the [[Villa Auditore]] in [[Monteriggioni]]. Originally a storage facility owned by the Orsini family, control of the building was handed over to the Assassins by [[Fabio Orsini]] in 1500, so as to allow the Order to establish a foothold in Rome.&lt;br /&gt;
&lt;br /&gt;
==Function==&lt;br /&gt;
The headquarters could be found in the basement of the island&#039;s largest structure, and was accessible from the rooftop, the street, the river, and the [[tunnels]].&lt;br /&gt;
&lt;br /&gt;
Function-wise, it was similar to the Villa Auditore, with a few additional features. Its rooms included an [[Armory]] that displayed [[armor]] sets and [[weapons]], a [[painting gallery]] that showcased purchased paintings and the portraits of fallen targets, and a ceremonial hall that was used to induct the [[Apprentices|Assassin recruits]] into the Order and grant them the rank of &#039;&#039;Assassino&#039;&#039;. A [[View Points|view point]] on the roof was used for the initiation [[Leap of Faith]] performed by the recruits.&lt;br /&gt;
&lt;br /&gt;
The appropriate guild&#039;s crest will appear on the wall near the fireplace upon completion of any of the five [[Guild Challenges]], and are labeled to have been awarded to Ezio in tribute to his skill.&lt;br /&gt;
&lt;br /&gt;
Any recruits of the Order can often be seen milling around or speaking to each other in the rooms of the guild when not out on missions.&lt;br /&gt;
&lt;br /&gt;
Interestingly, all the plain red banners around the headquarters are in good condition, but the banners that show the [[Assassin insignia]] appear to be tattered and worn. Similar banners with the insignia were also present in the Villa Auditore.&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
===Entrances===&lt;br /&gt;
There were a total of four entrances to the Tiber Island headquarters: the street entrance, rooftop entrance, tunnel entrance and river entrance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Street entrance:&#039;&#039;&#039; The street entrance was located at the south-west corner of the building, inside a brief tunelled enclosure.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rooftop entrance:&#039;&#039;&#039; The rooftop entrance was located at the upper most point of the building. It was north-east facing, opposite an affiliated viewpoint.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tunnel entrance:&#039;&#039;&#039; The tunnel entrance could be accessed from any of the other 18 tunnel entrances scattered around Rome at the time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;River entrance:&#039;&#039;&#039; There were four different river entrances scattered around Tiber Island.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;145&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Street entrance.jpg|&amp;lt;center&amp;gt;The street entrance&amp;lt;/center&amp;gt;&lt;br /&gt;
Roofentrance1.jpg|&amp;lt;center&amp;gt;The rooftop entrance&amp;lt;/center&amp;gt;&lt;br /&gt;
Tunnelentrance.jpg|&amp;lt;center&amp;gt;The tunnel entrance&amp;lt;/center&amp;gt;&lt;br /&gt;
Riverentrance.jpg|&amp;lt;center&amp;gt;One of the river entrances&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Main Hall===&lt;br /&gt;
The main hall was the focal point of the headquarters&#039; interior. It housed entrances to all the other rooms, held a guild management area, a guild ranking board and once recruited, a total of three apprentices accumulated here&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;145&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Mainhall1.jpg|&amp;lt;center&amp;gt;A view of the Main Hall&amp;lt;/center&amp;gt;&lt;br /&gt;
Mainhall2.jpg|&amp;lt;center&amp;gt;Alternate view&amp;lt;/center&amp;gt;&lt;br /&gt;
Mainhall3.jpg|&amp;lt;center&amp;gt;Right perspective&amp;lt;/center&amp;gt;&lt;br /&gt;
Mainhall4.jpg|&amp;lt;center&amp;gt;Left perspective&amp;lt;/center&amp;gt;&lt;br /&gt;
Mainhall5.jpg|Two recruits converse in the Main hall&lt;br /&gt;
Mainhall6.jpg|Entrances to the weapon hall, rooftop and tunnels.&lt;br /&gt;
Mainhall7.jpg|The guild management area.&lt;br /&gt;
Mainhall8.jpg|Guild ranking chalk board.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Armory===&lt;br /&gt;
The armory was located to the east of the main hall. The four guild crests were displayed here as a tribute to Ezio&#039;s skill, once the corresponding challenges had been completed. Along the eastern side of the armory were the armor sets purchased or unlocked by Ezio. There were five in total; The Roman armor set, the Rondelle armor set, the Plate armor set, the Seusenhofer armor set and the [[Armor of Brutus]]. The last remaining scale models of [[Leonardo da Vinci]]&#039;s war machines were also on display here, the chariot machine gun, the naval cannon, the bomber and the tank. One recruit could be found here browsing through a book shelf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;145&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Armory1.jpg|The Armory&lt;br /&gt;
Armory2.jpg|The four guild crests.&lt;br /&gt;
Armory3.png|Assassin&#039;s Guild crest.&lt;br /&gt;
Armory4.png|Thief&#039;s guild crest.&lt;br /&gt;
Armory6.png|Mercenaries&#039; guild crest.&lt;br /&gt;
Armory7.png|Courtesans guild crest.&lt;br /&gt;
Armory8.jpg|A model of the [[Naval Cannon]].&lt;br /&gt;
Armory9.jpg|A model of the chariot [[machine gun]].&lt;br /&gt;
Armory10.jpg|A model of the [[Flying Machine|bomber]].&lt;br /&gt;
Armory11.jpg|A model of the [[tank]].&lt;br /&gt;
Armory12.jpg|The Roman armor set.&lt;br /&gt;
Armory13.jpg|The Rondelle armor set.&lt;br /&gt;
Armory14.jpg|The [[armor of Brutus]].&lt;br /&gt;
Armory15.jpg|The Plate armor set.&lt;br /&gt;
Armory16.jpg|The Seusenhofer armor set.&lt;br /&gt;
Armory17.jpg|A recruit in the armory.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weapon Hall===&lt;br /&gt;
The weapon hall was located on the opposite side of the main hall. It held a [[feather ]]chest, for the ten feathers located around Rome, and the entirety of Ezio&#039;s purchased and unlocked weaponry. There were a total of three weapon racks, two heavy weapon racks and two small weapon stands.&lt;br /&gt;
&lt;br /&gt;
====Weapon rack #1====&lt;br /&gt;
*Common sword&lt;br /&gt;
*Sicilian Rapier&lt;br /&gt;
*Captain&#039;s sword&lt;br /&gt;
*Old Syrian sword&lt;br /&gt;
*Milanese sword&lt;br /&gt;
&lt;br /&gt;
====Weapon rack #2====&lt;br /&gt;
*[[Sword of Altaïr]]&lt;br /&gt;
*Roman Longsword&lt;br /&gt;
*Venetian Falchion&lt;br /&gt;
*[[La Volpe&#039;s Bite]]&lt;br /&gt;
*Schiavona&lt;br /&gt;
&lt;br /&gt;
====Weapon rack #3====&lt;br /&gt;
*Mercenario War Hammer&lt;br /&gt;
*Cavalieri Mace&lt;br /&gt;
*Lucerne Hammer&lt;br /&gt;
*Condottiero Mace&lt;br /&gt;
*Condottiero War Hammer&lt;br /&gt;
&lt;br /&gt;
====Heavy weapon rack #1====&lt;br /&gt;
*Bearded Axe&lt;br /&gt;
*Bastard sword&lt;br /&gt;
*Spada Lunga&lt;br /&gt;
&lt;br /&gt;
====Heavy weapon rack #2====&lt;br /&gt;
*[[Bartolomeo&#039;s Axe]]&lt;br /&gt;
*Stocco&lt;br /&gt;
*Spadone&lt;br /&gt;
&lt;br /&gt;
====Small weapon rack #1====&lt;br /&gt;
*Knife&lt;br /&gt;
*[[Butcher Knife]]&lt;br /&gt;
*[[Maria&#039;s Dagger]]&lt;br /&gt;
*Stiletto&lt;br /&gt;
&lt;br /&gt;
====Small weapon rack #2====&lt;br /&gt;
*[[Dagger of Brutus]]&lt;br /&gt;
*Dagger&lt;br /&gt;
*[[Bone Dagger of Romulus]]&lt;br /&gt;
*Notched Cinquedea&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;145&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
waponhall1.jpg|&amp;lt;center&amp;gt;The weapon hall&amp;lt;/center&amp;gt;&lt;br /&gt;
waeponhall2.jpg|&amp;lt;center&amp;gt;Weapon rack #1&amp;lt;/center&amp;gt;&lt;br /&gt;
weaponhall3.jpg|&amp;lt;center&amp;gt;Weapon rack #2&amp;lt;/center&amp;gt;&lt;br /&gt;
weaponhall4.jpg|&amp;lt;center&amp;gt;Weapon rack #3&amp;lt;/center&amp;gt;&lt;br /&gt;
weaponhall5.jpg|&amp;lt;center&amp;gt;Heavy weapon rack #1&amp;lt;/center&amp;gt;&lt;br /&gt;
weaponhall6.jpg|&amp;lt;center&amp;gt;Heavy weapon rack #2&amp;lt;/center&amp;gt;&lt;br /&gt;
weaponhall7.jpg|&amp;lt;center&amp;gt;Small weapon stand #1&amp;lt;/center&amp;gt;&lt;br /&gt;
weaponhall8.jpg|&amp;lt;center&amp;gt;Small weapon stand #2&amp;lt;/center&amp;gt;&lt;br /&gt;
weaponhall9.jpg|&amp;lt;center&amp;gt;The feather chest&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Painting Gallery===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;145&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Gallery1.jpg|The painting gallery&lt;br /&gt;
Gallery4.jpg|A portrait of [[Juan Borgia the Elder]]&lt;br /&gt;
Gallery2.jpg|A portrait of [[Octavian de Valois]]&lt;br /&gt;
gallery6.jpg|A portrait of [[Micheletto Corella]]&lt;br /&gt;
gallery5.jpg|A portrait of [[Lucrezia Borgia]]&lt;br /&gt;
Gallery3.jpg|A portrait of [[Rodrigo Borgia]]&lt;br /&gt;
gallery7.jpg|A portrait of [[Cesare Borgia]]&lt;br /&gt;
G1Raphael_Marriage_of_the_Virgin.jpg|Raphael&#039;s &#039;&#039;Marriage of the Virgin&#039;&#039;&lt;br /&gt;
G2Raphael_-_Saint_George_Fighting_the_Dragon.jpg|Raphael&#039;s &#039;&#039;St. George&#039;&#039;&lt;br /&gt;
G3Raffael_-_Madonna_Solly.jpg|Raphael&#039;s &#039;&#039;Madonna Solly&#039;&#039;&lt;br /&gt;
G4Vision_of_a_Knight.jpg|Raphael&#039;s &#039;&#039;Vision of a Knight&#039;&#039;&lt;br /&gt;
G5mond-crucifixion-3455-mid.jpg|Raphael&#039;s &#039;&#039;Mond Crucifixion&#039;&#039;&lt;br /&gt;
G6Raphael-Angel-fragment-of-the-Baronci-Altarpiece-2.jpg|Raphael&#039;s &#039;&#039;Angel&#039;&#039;&lt;br /&gt;
G7St_Michael_Raphael.jpg|Raphael&#039;s &#039;&#039;St. Michael&#039;&#039;&lt;br /&gt;
G8Raphael-Angel-fragment-of-the-Baronci-Altarpiece.jpg|Another Raphael painting titled &#039;&#039;Angel&#039;&#039;&lt;br /&gt;
G9Raphael-The-Blessing-Christ.jpg|Raphael&#039;s &#039;&#039;Christ Blessing&#039;&#039;&lt;br /&gt;
G10Raphael, StSebastian 1501f.jpg|Raphael&#039;s &#039;&#039;St. Sebastian&#039;&#039;&lt;br /&gt;
G1178374-050-F9EB9999.jpg|Raphael&#039;s &#039;&#039;Resurrection of Christ&#039;&#039;&lt;br /&gt;
G12Raphael-Sanzio-Portrait-of-Pietro-Bembo-Oil-Painting.jpg|Raphael&#039;s &#039;&#039;Portrait of Pietro Bembo&#039;&#039;&lt;br /&gt;
G13Raphael_Self_Portrait.jpg|Raphael&#039;s &#039;&#039;Self Portrait&#039;&#039;&lt;br /&gt;
G14madonna-del-cardellino-border.jpg|Raphael&#039;s &#039;&#039;Madonna del Cardellino&#039;&#039;&lt;br /&gt;
G15Raphael-Young-Man-with-an-Apple.jpg|Raphael&#039;s &#039;&#039;Young man with an apple&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Initiation Hall===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;145&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
initiationhall3.jpg|The Initiation Hall&lt;br /&gt;
Initiationhall1.jpg|Initiation Hall (front)&lt;br /&gt;
initiationhall2.jpg|Initiation Hall (back)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
{{GalleryBox|Tiber Island headquarters}}&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
*[[Assassin&#039;s Creed: Brotherhood (novel)|&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; novel]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Alep]]&lt;br /&gt;
*[[Masyaf]]&lt;br /&gt;
*[[Monteriggioni]]&lt;br /&gt;
*&amp;quot;[[The Farm]]&amp;quot;&lt;br /&gt;
[[Category:Rome]]&lt;br /&gt;
[[Category:Landmarks]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Locations]]&lt;br /&gt;
[[Category:Assassin Order Headquarters]]&lt;/div&gt;</summary>
		<author><name>68.48.197.191</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Antico_District&amp;diff=41673</id>
		<title>Antico District</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Antico_District&amp;diff=41673"/>
		<updated>2011-08-02T03:11:19Z</updated>

		<summary type="html">&lt;p&gt;68.48.197.191: /* its ruined ancient structures*/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Brotherhood}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Anticomap.jpg|thumb|300px|In game map of the Antico district]]The &#039;&#039;&#039;Antico district&#039;&#039;&#039; (English: &#039;&#039;Antique district&#039;&#039;) is one of the four districts of [[Rome]], and a location in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;. This district is characterized by its numerous ancient ruins, hilly landscapes, and grass fields, as well as being the district with the fewest buildings, with long roads connecting the villages of the district. During the early 1500s, the Antico district, like the [[Centro district|Centro]] and [[Campagna district]]s, became decrepit and  under the influence of the [[Borgia]]. Three [[Borgia Tower]]s ruled over the Antico district, each guarded by a Borgia captain. By 1503, [[Ezio Auditore]] had burned down all of the Borgia towers and had re-opened most of the shops. He had also reestablished the [[Thieves]] guild at the request of fellow Assassin [[La Volpe]], &#039;&#039;[[La Volpe Addormentato]]&#039;&#039;, in order to aid him in his war against the Borgia.&lt;br /&gt;
&lt;br /&gt;
Ezio also explored 4 [[Lairs of Romulus]] located in the district. All of them hidden beneath famous landmarks, such as the [[Colosseo]], the [[Palazzo Laterano]], the [[Piramide Cestia]] and the [[Terme di Traiano]].&lt;br /&gt;
&lt;br /&gt;
==In the Antico district==&lt;br /&gt;
&lt;br /&gt;
The Antico district spans the whole of the southern area of Rome. It is most famous for its ruined ancient structures, after which it is named. It is adjacent to the Centro and Campagna districts. Within this district you can find:&lt;br /&gt;
&lt;br /&gt;
[[Image: Theivesguild.jpg|200px|The La Volpe Addormentata|thumb]]&lt;br /&gt;
&lt;br /&gt;
*La Volpe Addormentato (located in the South Western corner)&lt;br /&gt;
*Three [[Faction Buildings]]&lt;br /&gt;
*Two [[Bank]]s&lt;br /&gt;
*Four [[Blacksmiths]]&lt;br /&gt;
*Seventeen [[Doctors]]&lt;br /&gt;
*Three [[Tailors]]&lt;br /&gt;
*Two [[Art Merchants]]&lt;br /&gt;
*Three [[Borgia_towers|Borgia/Assassin Towers]]&lt;br /&gt;
*Seven [[Assassination Contract|Pigeon Coops]]&lt;br /&gt;
*Six [[Tunnels|Tunnel Entrances]]&lt;br /&gt;
*Three [[Horses|Stables]]&lt;br /&gt;
*Four [[Aqueducts|Broken Aqueducts]]&lt;br /&gt;
===Landmarks===&lt;br /&gt;
[[Image: Collosseum.jpg|200px|Antico District&#039;s most notable landmark|thumb]]&lt;br /&gt;
:*The [[Colosseum|Colosseo]]&lt;br /&gt;
:*The [[Terme di Traiano]]&lt;br /&gt;
:*The [[Piramide Cestia]]&lt;br /&gt;
:*The [[Palazzo Laterano]]&lt;br /&gt;
:*The [[La Volpe Addormentata]]&lt;br /&gt;
:*The Terme di Caracalla&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Most of the Lairs of Romulus are found in the Antico district.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Category:Article stubs]]&lt;br /&gt;
[[Category:Italy]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Locations]]&lt;br /&gt;
[[Category:Rome]]&lt;br /&gt;
[[Category:Districts of Rome]]&lt;/div&gt;</summary>
		<author><name>68.48.197.191</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Centro_District&amp;diff=138716</id>
		<title>Centro District</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Centro_District&amp;diff=138716"/>
		<updated>2011-08-02T03:09:07Z</updated>

		<summary type="html">&lt;p&gt;68.48.197.191: /* hence its name*/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACB}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
[[File:Centromap.jpg|thumb|210px|In game map of the Centro district]]The &#039;&#039;&#039;Centro district&#039;&#039;&#039; (English: Center district) is one of the four districts of [[Rome]], and a location in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;. This district is characterized by its large cityscape and tall buildings. During the [[Renaissance]], the Centro district, like the [[Antico district|Antico]] and [[Campagna district]]s, became decrepit under [[Borgia]] influence as the majority of the shops were closed down. Five [[Borgia towers]] ruled over the Centro district, each guarded by a Borgia captain. By 1503, [[Ezio Auditore]] had burned down all of the Borgia towers, as well as re-opened most of the shops and reestablished the [[Courtesans]] guild and the [[Rosa in Fiore]] in order to aid him in his war against the Borgia.&lt;br /&gt;
&lt;br /&gt;
The Centro district is the home of famous Roman landmarks. These include the [[Pantheon]], [[Mausoleo di Augusto]] and the Campidoglio. It is also were [[Tiber Island]], the [[Assassins|Assassin&#039;s]] stronghold, is located.&lt;br /&gt;
==In the Centro district==&lt;br /&gt;
This is the only district that is adjacent to all three other districts, hence its name as the &#039;Central district&#039;. The [[Tiber River]] separates it from the [[Vaticano district]] but it can be accessed via the Pont Sant Angelo or [[Gondola]]. Within this district you can find:&lt;br /&gt;
*The Rosa in Fiore&lt;br /&gt;
*The [[Assassins Guild]] on [[Tiber Island]]&lt;br /&gt;
*Three [[Faction Buildings]]&lt;br /&gt;
*Six [[Bank]]s&lt;br /&gt;
*Eight [[Blacksmiths]] + One Blacksmith [[Shop Quests|Shop Quest]]&lt;br /&gt;
*Twenty three [[Doctors]] + One Medical Shop Quest&lt;br /&gt;
*Six [[Tailors]] + One Tailor Shop Quest&lt;br /&gt;
*Five [[Art Merchants]] + One Art Merchant Shop Quest&lt;br /&gt;
*Five [[Borgia_towers|Borgia/Assassin Towers]]&lt;br /&gt;
*Eight [[Assassination Contract|Pigeon Coops]]&lt;br /&gt;
*Five [[Tunnels|Tunnel Entrances]]&lt;br /&gt;
*Three [[Horses|Stables]]&lt;br /&gt;
===Landmarks===&lt;br /&gt;
:*[[Mausoleo Di Augusto]]&lt;br /&gt;
:*[[Pantheon]]&lt;br /&gt;
:*[[Palazzo Senatorio]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The Centro District is the only district that does not feature [[Lairs of Romulus]].&lt;br /&gt;
==Gallery==&lt;br /&gt;
[[File:Mausoleo.jpg|thumb|left|280px|The Mausoleo di Augusto (Centro District)]]&lt;br /&gt;
[[File:Pantheon..jpg|thumb|280px|The Pantheon (Centro District)]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Source==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
[[Category:Article stubs]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Locations]]&lt;br /&gt;
[[Category:Rome]]&lt;br /&gt;
[[Category:Districts of Rome]]&lt;/div&gt;</summary>
		<author><name>68.48.197.191</name></author>
	</entry>
</feed>