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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Long_weapon&amp;diff=347737</id>
		<title>Long weapon</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Long_weapon&amp;diff=347737"/>
		<updated>2010-11-23T01:05:46Z</updated>

		<summary type="html">&lt;p&gt;68.147.129.10: /* Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Long weapons ac2.png|thumb|270px|A picture of what Spears and Halberds look like in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.]]&lt;br /&gt;
[[File:Giartnewenemies_2.jpg|thumb|The Seeker with halberd (on the very right).]]&lt;br /&gt;
The &#039;&#039;&#039;Spear&#039;&#039;&#039; and &#039;&#039;&#039;Halberd&#039;&#039;&#039; appear as usable weapons in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, but you can only acquire it by disarming a [[Guards|guard]]. as Shops do not have them for sale. Spears and Halberds in the game classify as long weapons due to their length. Once combat is over, or if you sprint away, [[Ezio]] will discard the new weapon; since whether the weapon is intact or broken, Ezio would not have enough inventory space to safely keep it. Also, a Spear or Halberd would be too difficult to carry while moving freely across streets and rooftops. The length of the shaft keeps enemies at bay and makes it very difficult to evade. Dodging maneuvers against Halberdiers frequently fail to make sufficient distance, while blocks are overpowered. Long weapons can only be countered by Long or Heavy weapons, with the [[Hidden Blade]] being an exception as it counters any weapon, although the timing involved makes the maneuver more difficult and risky. Also, if you are equipped with your [[pistol]] or [[poison blade]], Ezio will automatically counter with his hidden blade. Maximum Combo length for Long weapon is 3 hits. The Long weapon is usually equipped by the [[Seekers]], though some [[Brutes]] have also been seen wielding a Spear or Halberd as well. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; it is shown that you can throw a spear at long distances as well as use it in close melee.&lt;br /&gt;
&lt;br /&gt;
===Special Technique===&lt;br /&gt;
[[File:Spear.jpg|thumb|260px|The Spear in action]]&lt;br /&gt;
The Sweep Attack is another charged move that can be interrupted, but is one that can be unleashed at any time during the charge. The longer the Sweep is charged, the greater the arc it will affect. Acquired from Training, it is an attack that requires a long weapon. A brief hold of the Weapon Hand Button performs a quick, short Sweep. Keep it held, and Ezio will turn the Long shaft over his shoulder, changing stance in readiness to perform a long Sweep spin when released. Enemies in front of him will trip and fall to the ground, while those behind are knocked over by a blow to the head. Sweeping more than three times with the same long weapon will cause it to break. There is an [[Assassin&#039;s Creed II Achievements|achievement]] that requires this skill.&lt;br /&gt;
&lt;br /&gt;
===Breakability===&lt;br /&gt;
It is possible to block a heavy weapon&#039;s smash attack with a Long weapon. The defender will avoid all damage, but the parrying weapon will shatter in two (bottom of spear/halberd in left hand, top of spearhead/halberd with spearhead in right hand). When a Long weapon breaks, the owner may continue to wield the remaining half as if it were a bladed (or blunt, depending on which half) [[Swords and maces|medium weapon]]. An individual half can be kept in an empty primary weapon slot for later use, however it will vanish if you save and reload. You may also counter as soon as the weapon is broken, which stabs both pieces into the attacker.&lt;br /&gt;
&lt;br /&gt;
=== Attributes ===&lt;br /&gt;
{|width=&amp;quot;80%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Damage doing&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Speediness&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Deflectivity&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Crosslong&lt;br /&gt;
|9&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Spear&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
8&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Bamboo Staff&lt;br /&gt;
|9&lt;br /&gt;
|1&lt;br /&gt;
|9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Creed-3.jpg|thumb|Ezio sweeping with a long weapon]]&lt;br /&gt;
* Spears and Halberds have the longest reach out of any other melee weapons in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, making them very effective at close quarters.&lt;br /&gt;
* Out of the many weapons in the Italian Guard&#039;s arsenal, the Long weapons seem to be the rarest melee weapons.&lt;br /&gt;
* Seekers can more commonly be found wielding the Spear than the Halberd.&lt;br /&gt;
* Long Weapons are one of the only two weapon types used by [[mercenaries]].&lt;br /&gt;
* Long Weapons are more challenging to counter than any other weapon in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.&lt;br /&gt;
* The Papal Staff (aside from the [[Sword of Altaïr]]) is the only weapon to have the Damage, Speed, and Deflect stats maxed out.&lt;br /&gt;
* It is possible to wield the Papal Staff for a little while; it involves either poisoning [[Rodrigo Borgia]], or taking a Heavy Weapon from a [[Brutes|Brute]] outside and performing the [[Heavy Weapons|Heavy Weapon Disarm]] on him.&lt;br /&gt;
* The achievement/trophy &#039;Sweeper&#039; can be earned by sweeping five guards at once using a long weapon.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, Ezio will be able to impale guards by throwing the spear at them.&lt;br /&gt;
* Also in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; using the technique to trip guards will slit the throats of all guards around you&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Weapons]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Weapons]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>68.147.129.10</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Armor_of_Alta%C3%AFr&amp;diff=50757</id>
		<title>Armor of Altaïr</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Armor_of_Alta%C3%AFr&amp;diff=50757"/>
		<updated>2010-11-18T06:30:49Z</updated>

		<summary type="html">&lt;p&gt;68.147.129.10: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{youmay|Altaïr&#039;s armor set|[[Assassin&#039;s Creed II Outfits|Altaïr&#039;s robes]]}}&lt;br /&gt;
{{era|AC2|Ren}}&lt;br /&gt;
[[File:Zw-altairarmor.png|thumb|Ezio, wearing Altaïr&#039;s armor.]] &lt;br /&gt;
{{Quote|It is possessed of great strength, yet so light to allow complete freedom...|Altaïr&#039;s description of the armor in [[Codex]] page 19.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The armor of [[Altaïr Ibn-La&#039;Ahad]]&#039;&#039;&#039; was an unbreakable set of armor, usable in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;.&lt;br /&gt;
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&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Following the death of Al Mualim, Altaïr adopted the rank of Grand Master, eventually constructing an unbreakable set of armored robes; he chronicled its creation in his fabled Codex, wherein he admitted to discovering the properties of a new metal, from which the armor was created.&lt;br /&gt;
&lt;br /&gt;
Following his death, Altaïr&#039;s armor was stored inside a vault below the Villa Auditore, and locked behind bars that only opened when all six seals from hidden Assassin&#039;s Tombs were collected and placed on their respective statues. In Altaïr&#039;s Codex, he claimed to have created a new metal that was incredibly strong, whilst also being light as a feather. In contrast to his older robes, Altaïr&#039;s armor was black, in line with the traditional color of the Grand Masters&#039; robes.&lt;br /&gt;
&lt;br /&gt;
At some point following his time in Italy, Ezio Auditore, a descendant of Altaïr and an Assassin in his own right, managed to uncover the six Assassin seals, and claimed the robes as his own. He would eventually wear this set of robes during his confrontation with Rodrigo Borgia in Rome.&lt;br /&gt;
&lt;br /&gt;
Following this, Ezio returned to Monteriggioni and gave the armor a place of pride in his bed chamber. However, with the outbreak of the Siege of Monteriggioni, the armor was struck by a cannonball, and Ezio didn&#039;t have enough time to retrieve it during the attack. However, when Desmond Miles first enters the sanctuary he encounters the ghost of an aged Ezio, wearing the armor, due to the bleeding effect which may mean that Ezio returns to the sanctuary years later. At the end of Assassin&#039;s Creed: Brotherhood Dev Diary #2, it is shown that Ezio is fighting Cesare in Spain with the armor on. Later, it&#039;s revealed that the armor would only be used during the beginning of &#039;&#039;Brotherhood&#039;&#039;, while escaping with Mario from the Vatican. In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, the Armor of Altaïr can be obtained for twenty Uplay points.&lt;br /&gt;
&lt;br /&gt;
== Armor stats ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Armor Piece&lt;br /&gt;
!Health&lt;br /&gt;
!Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pauldrons of Altaïr&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|8 (Unbreakable)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest Guard of Altaïr&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|8 (Unbreakable)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Vambraces of Altaïr&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|8 (Unbreakable)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Greaves of Altaïr&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|8 (Unbreakable)&lt;br /&gt;
|}&lt;br /&gt;
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==Trivia==&lt;br /&gt;
*According to a piece of [[:File:Art 14.jpg|concept art]], it seems that the [[armor]] was intended to be an invention by [[Leonardo da Vinci]] before being a creation of Altaïr.&lt;br /&gt;
*While wearing the armor the hood is never down during cut-scenes where it would normally be down if wearing Giovanni&#039;s assassin robes due to the pauldrons going on the hood.&lt;br /&gt;
*The cloak for Altaïr&#039;s armor, in addition to being black, is much longer than the one [[Ezio]] would wear with the other armors, and made up of three layers. Each layer is longer than the one above it, and the longest, lower layer is segmented, which gives the whole piece a look resembling Eagle&#039;s Wings. The back of the lower layer is also split down the middle, making it behave much like Altaïr&#039;s cloak from the original game, where each side would move up and down as the back of Altaïr&#039;s legs pushed against them.&lt;br /&gt;
*Altaïr&#039;s armor, unlike other armors in the game, can only be worn as a full set.&lt;br /&gt;
*The robes under the armor cannot be dyed.&lt;br /&gt;
*Though it is not mandatory to complete the 6 tombs, the player must get all the seals to get full synchronization.&lt;br /&gt;
*Altaïr&#039;s Armor has 25 health diamonds, as does the [[Armor of Brutus]], its spiritual successor in Assassin&#039;s Creed: Brotherhood.&lt;br /&gt;
&lt;br /&gt;
==Notes and references==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACBrotherhood}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood]]&lt;br /&gt;
[[Category:Villa Auditore]]&lt;/div&gt;</summary>
		<author><name>68.147.129.10</name></author>
	</entry>
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