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	<subtitle>User contributions</subtitle>
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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Edward_Kenway&amp;diff=207338</id>
		<title>Edward Kenway</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Edward_Kenway&amp;diff=207338"/>
		<updated>2013-03-08T02:32:28Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: Just Adding Some Interesting Facts, and causing no harm. Why are you so keen to delete it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC3|AC4|3book|Assassins}}&lt;br /&gt;
{{Spoilerhd}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|image = Edward Render.png&lt;br /&gt;
|birth = &lt;br /&gt;
|death = 3 December 1735&amp;lt;br&amp;gt;[[London]], [[United Kingdom|Great Britain]]&lt;br /&gt;
|faction = [[Assassins]]&lt;br /&gt;
|appear = &#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Forsaken]]&#039;&#039;&lt;br /&gt;
|voice = }}&lt;br /&gt;
&#039;&#039;&#039;Edward Kenway&#039;&#039;&#039; (unknown - 1735) was a [[United Kingdom|British]] privateer-turned-pirate, and a member of the [[Assassins|Assassin Order]]. Early in his life, he joined the British Royal Navy, and once accepted, Edward was stationed in the [[Caribbean Sea|Caribbean]]. However, the lure of gold, glory and fame eventually seduced him into a life of piracy; it was as a pirate that Edward first encountered the Assassin Order, to which he became enamored with their struggle.&amp;lt;ref name=&amp;quot;EGM&amp;quot;&amp;gt;[http://egmdaily.com/14jFDNx EGM Preview: &#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Edward was also the father of [[Haytham Kenway]] and the grandfather of [[Ratonhnhaké:ton]]; through this line, he was an ancestor of [[Desmond Miles]].&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Edward was a charming and charismatic individual, born to an English father and a Welsh mother. Growing up in poverty, Edward became quite reckless and selfish, and also developed a penchant for drinking.&amp;lt;ref name=&amp;quot;LNE&amp;quot;&amp;gt;[http://www.latestnewsexplorer.com/assassins-creed-iv-black-flag-internal-qa/ LatestNewsExplorer: &#039;&#039;Assassin&#039;s Creed IV: Black Flag Internal Q&amp;amp;A&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time Edward was in his early teens, his family moved to {{Wiki|Bristol}} in the south-east of England, where he eventually met and married Caroline Scott, a woman two years his senior,&amp;lt;ref name=&amp;quot;LNE&amp;quot;/&amp;gt; and with whom he had a daughter, [[Jenny Kenway]].&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Forsaken]]&#039;&#039;&amp;lt;/ref&amp;gt; Although a lively marriage by all accounts, Caroline soon grew tired of Edward&#039;s inability to find steady work or take his responsibilities as a husband seriously, though it was Edward&#039;s grandiose ideas about sailing as a privateer in the West Indies and earning a fortune in gold that eventually disrupted the marriage.&amp;lt;ref name=&amp;quot;LNE&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Following this, Edward pursued his dreams of being a privateer, and in late 1712, he boarded a ship and chartered for [[Jamaica]] to sail with the renowned privateer, {{Wiki|Benjamin Hornigold}}. He remained in Jamaica for six months until the {{Wiki|Treaty of Utrecht}} in early 1713, which effectively ended all conflict between the major empires, and as such, British privateers were no longer needed or indeed tolerated in the West Indies, causing Edward to find himself out of work. By 1715, Edward had already been a sailor for 2 years.&amp;lt;ref name=&amp;quot;LNE&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some time afterwards, Edward wed his second wife, [[Tessa Kenway|Tessa Stephenson-Oakley]]. Through Tessa&#039;s family connections, she had assisted him in purchasing a manor in {{Wiki|Queen Square, London|Queen Anne&#039;s Square}} in [[London]], and the two had a son, Haytham, in 1725. Edward trained Haytham to become an Assassin from an early age, through things such as swordsmanship tutelage, despite Haytham barely being six years old at the time. Edward would also encourage his son to think for himself, and dispute others&#039; opinions.&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On December 4, 1733, on Haytham&#039;s eighth birthday, the Kenway family was walking home from a trip to {{Wiki|White&#039;s|White&#039;s Chocolate House}} on Chesterfield Street, when the group was attacked by a mugger. Reginald Birch, an associate of Edward&#039;s who also accompanied them, threatened to kill the man, whose attempt to rob Tessa of her necklace had failed. However, he was dissuaded by Edward, who was infuriated at Reginald&#039;s harsh vigilantism. When the family returned home that night, Edward asked his son whether he thought that the thief should have been allowed to go free. Haytham replied that he had initially held feelings to enact revenge, but would have offered the man clemency, to which Edward presented Haytham with a steel short sword.&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During another of Birch&#039;s visits, the two men engaged in a loud argument some time after Reginald had Haytham unknowingly reveal the location of Edward&#039;s most prized and hidden possessions. This argument ended with Birch storming out of the office.&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 3 December 1735, the Kenway household was infiltrated by masked men, who kidnapped his daughter, Jenny, and killed several of the servants. During this time, two of the assailants cornered Edward in the games room, and after a prolonged fight, the men managed to kill the Assassin, with one of them impaling Edward through the chest with his sword.&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*At some point in Haytham&#039;s childhood, Edward took him to see &#039;&#039;{{Wiki|The Beggar&#039;s Opera}}&#039;&#039; at the [[Theatre Royal]] in London.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*During his time as a privateer, Edward has been shown to have had at least four flintlock pistols and two swords on him at one given time.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&amp;quot;Edward&amp;quot; means &amp;quot;rich guard&amp;quot;, derived from the Old English elements &#039;&#039;ead&#039;&#039; &amp;quot;rich, blessed&amp;quot; and &#039;&#039;weard&#039;&#039; &amp;quot;guard.&amp;quot;&lt;br /&gt;
*&amp;quot;Kenway&amp;quot; is an Old English name meaning &amp;quot;brave royal fighter.&amp;quot;&lt;br /&gt;
*Unlike many known Assassins, Edward did not wear a beaked hood.&lt;br /&gt;
*Edward has been shown to bear multiple facial scars: one through his right eyebrow and the corner of his eye, another across the bridge of his nose, and a third from his right ear through his cheek.&lt;br /&gt;
**However, unlike other Assassins such as Desmond Miles, [[Altaïr Ibn-La&#039;Ahad]], [[Ezio Auditore da Firenze]] and [[Aveline de Grandpré]], Edward did not possess a scar across his lip, much like his son, Haytham, and his grandson, Ratonhnhaké:ton, who too did not possess scars on their lips.&lt;br /&gt;
**Edward is the only playable blonde character in the series. He is also the only appearing blonde besides Lucy Stillman and Subject 16.&lt;br /&gt;
**Edward is also the first main character in the series to feature blue eyes.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot;&amp;gt;&lt;br /&gt;
BlackFlag_promo_4.jpg|Edward aboard the &#039;&#039;[[Jackdaw]]&#039;&#039; as a whale breaches the water ahead.&lt;br /&gt;
Edward underwater.jpg|Edward searching for treasure underwater.&lt;br /&gt;
Edward in game ACIV.jpg|Edward holding his two cutlasses.&lt;br /&gt;
Edward in game 2 ACIV.jpg|Edward gazing over at some Mayan ruins.&lt;br /&gt;
BlackFlag_promo_2.jpg|Edward in combat, wielding dual pistols.&lt;br /&gt;
BlackFlag_promo_5.jpg|Edward boarding an enemy vessel.&lt;br /&gt;
Blackflag011-1-.jpg|Edward alongside [[Edward Teach|Blackbeard]].&lt;br /&gt;
Blackflag05.jpg|Edward assassinating a British soldier.&lt;br /&gt;
Edward_at_the_coast.jpg|Edward walking from amongst the water, with a slain British soldier on the sand.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{AC3}}&lt;br /&gt;
{{AC4}}&lt;br /&gt;
{{DEFAULTSORT:Kenway, Edward}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Forsaken characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed IV: Black Flag characters]]&lt;br /&gt;
[[Category:Assassins]]&lt;br /&gt;
[[Category:Ancestors of Desmond Miles]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Edward_Kenway&amp;diff=207336</id>
		<title>Edward Kenway</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Edward_Kenway&amp;diff=207336"/>
		<updated>2013-03-08T02:30:31Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: Undo revision 441438 by Stormbeast (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC3|AC4|3book|Assassins}}&lt;br /&gt;
{{Spoilerhd}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|image = Edward Render.png&lt;br /&gt;
|birth = &lt;br /&gt;
|death = 3 December 1735&amp;lt;br&amp;gt;[[London]], [[United Kingdom|Great Britain]]&lt;br /&gt;
|faction = [[Assassins]]&lt;br /&gt;
|appear = &#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Forsaken]]&#039;&#039;&lt;br /&gt;
|voice = }}&lt;br /&gt;
&#039;&#039;&#039;Edward Kenway&#039;&#039;&#039; (unknown - 1735) was a [[United Kingdom|British]] privateer-turned-pirate, and a member of the [[Assassins|Assassin Order]]. Early in his life, he joined the British Royal Navy, and once accepted, Edward was stationed in the [[Caribbean Sea|Caribbean]]. However, the lure of gold, glory and fame eventually seduced him into a life of piracy; it was as a pirate that Edward first encountered the Assassin Order, to which he became enamored with their struggle.&amp;lt;ref name=&amp;quot;EGM&amp;quot;&amp;gt;[http://egmdaily.com/14jFDNx EGM Preview: &#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Edward was also the father of [[Haytham Kenway]] and the grandfather of [[Ratonhnhaké:ton]]; through this line, he was an ancestor of [[Desmond Miles]].&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Edward was a charming and charismatic individual, born to an English father and a Welsh mother. Growing up in poverty, Edward became quite reckless and selfish, and also developed a penchant for drinking.&amp;lt;ref name=&amp;quot;LNE&amp;quot;&amp;gt;[http://www.latestnewsexplorer.com/assassins-creed-iv-black-flag-internal-qa/ LatestNewsExplorer: &#039;&#039;Assassin&#039;s Creed IV: Black Flag Internal Q&amp;amp;A&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time Edward was in his early teens, his family moved to {{Wiki|Bristol}} in the south-east of England, where he eventually met and married Caroline Scott, a woman two years his senior,&amp;lt;ref name=&amp;quot;LNE&amp;quot;/&amp;gt; and with whom he had a daughter, [[Jenny Kenway]].&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Forsaken]]&#039;&#039;&amp;lt;/ref&amp;gt; Although a lively marriage by all accounts, Caroline soon grew tired of Edward&#039;s inability to find steady work or take his responsibilities as a husband seriously, though it was Edward&#039;s grandiose ideas about sailing as a privateer in the West Indies and earning a fortune in gold that eventually disrupted the marriage.&amp;lt;ref name=&amp;quot;LNE&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Following this, Edward pursued his dreams of being a privateer, and in late 1712, he boarded a ship and chartered for [[Jamaica]] to sail with the renowned privateer, {{Wiki|Benjamin Hornigold}}. He remained in Jamaica for six months until the {{Wiki|Treaty of Utrecht}} in early 1713, which effectively ended all conflict between the major empires, and as such, British privateers were no longer needed or indeed tolerated in the West Indies, causing Edward to find himself out of work. By 1715, Edward had already been a sailor for 2 years.&amp;lt;ref name=&amp;quot;LNE&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some time afterwards, Edward wed his second wife, [[Tessa Kenway|Tessa Stephenson-Oakley]]. Through Tessa&#039;s family connections, she had assisted him in purchasing a manor in {{Wiki|Queen Square, London|Queen Anne&#039;s Square}} in [[London]], and the two had a son, Haytham, in 1725. Edward trained Haytham to become an Assassin from an early age, through things such as swordsmanship tutelage, despite Haytham barely being six years old at the time. Edward would also encourage his son to think for himself, and dispute others&#039; opinions.&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On December 4, 1733, on Haytham&#039;s eighth birthday, the Kenway family was walking home from a trip to {{Wiki|White&#039;s|White&#039;s Chocolate House}} on Chesterfield Street, when the group was attacked by a mugger. Reginald Birch, an associate of Edward&#039;s who also accompanied them, threatened to kill the man, whose attempt to rob Tessa of her necklace had failed. However, he was dissuaded by Edward, who was infuriated at Reginald&#039;s harsh vigilantism. When the family returned home that night, Edward asked his son whether he thought that the thief should have been allowed to go free. Haytham replied that he had initially held feelings to enact revenge, but would have offered the man clemency, to which Edward presented Haytham with a steel short sword.&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During another of Birch&#039;s visits, the two men engaged in a loud argument some time after Reginald had Haytham unknowingly reveal the location of Edward&#039;s most prized and hidden possessions. This argument ended with Birch storming out of the office.&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 3 December 1735, the Kenway household was infiltrated by masked men, who kidnapped his daughter, Jenny, and killed several of the servants. During this time, two of the assailants cornered Edward in the games room, and after a prolonged fight, the men managed to kill the Assassin, with one of them impaling Edward through the chest with his sword.&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*At some point in Haytham&#039;s childhood, Edward took him to see &#039;&#039;{{Wiki|The Beggar&#039;s Opera}}&#039;&#039; at the [[Theatre Royal]] in London.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*During his time as a privateer, Edward has been shown to have had at least four flintlock pistols and two swords on him at one given time.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&amp;quot;Edward&amp;quot; means &amp;quot;rich guard&amp;quot;, derived from the Old English elements &#039;&#039;ead&#039;&#039; &amp;quot;rich, blessed&amp;quot; and &#039;&#039;weard&#039;&#039; &amp;quot;guard.&amp;quot;&lt;br /&gt;
*&amp;quot;Kenway&amp;quot; is an Old English name meaning &amp;quot;brave royal fighter.&amp;quot;&lt;br /&gt;
*Unlike many known Assassins, Edward did not wear a beaked hood.&lt;br /&gt;
*Edward has been shown to bear multiple facial scars: one through his right eyebrow and the corner of his eye, another across the bridge of his nose, and a third from his right ear through his cheek.&lt;br /&gt;
**However, unlike other Assassins such as Desmond Miles, [[Altaïr Ibn-La&#039;Ahad]], [[Ezio Auditore da Firenze]] and [[Aveline de Grandpré]], Edward did not possess a scar across his lip, much like his son, Haytham, and his grandson, Ratonhnhaké:ton, who too did not possess scars on their lips.&lt;br /&gt;
**Edward is the only playable blonde character in the series. He is also the only appearing blonde besides Lucy Stillman and Subject 16.&lt;br /&gt;
**Edward is also the first main character in the series to feature blue eyes.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot;&amp;gt;&lt;br /&gt;
BlackFlag_promo_4.jpg|Edward aboard the &#039;&#039;[[Jackdaw]]&#039;&#039; as a whale breaches the water ahead.&lt;br /&gt;
Edward underwater.jpg|Edward searching for treasure underwater.&lt;br /&gt;
Edward in game ACIV.jpg|Edward holding his two cutlasses.&lt;br /&gt;
Edward in game 2 ACIV.jpg|Edward gazing over at some Mayan ruins.&lt;br /&gt;
BlackFlag_promo_2.jpg|Edward in combat, wielding dual pistols.&lt;br /&gt;
BlackFlag_promo_5.jpg|Edward boarding an enemy vessel.&lt;br /&gt;
Blackflag011-1-.jpg|Edward alongside [[Edward Teach|Blackbeard]].&lt;br /&gt;
Blackflag05.jpg|Edward assassinating a British soldier.&lt;br /&gt;
Edward_at_the_coast.jpg|Edward walking from amongst the water, with a slain British soldier on the sand.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{AC3}}&lt;br /&gt;
{{AC4}}&lt;br /&gt;
{{DEFAULTSORT:Kenway, Edward}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Forsaken characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed IV: Black Flag characters]]&lt;br /&gt;
[[Category:Assassins]]&lt;br /&gt;
[[Category:Ancestors of Desmond Miles]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Edward_Kenway&amp;diff=207334</id>
		<title>Edward Kenway</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Edward_Kenway&amp;diff=207334"/>
		<updated>2013-03-08T02:24:31Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: Updated with new information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC3|AC4|3book|Assassins}}&lt;br /&gt;
{{Spoilerhd}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|image = Edward Render.png&lt;br /&gt;
|birth = &lt;br /&gt;
|death = 3 December 1735&amp;lt;br&amp;gt;[[London]], [[United Kingdom|Great Britain]]&lt;br /&gt;
|faction = [[Assassins]]&lt;br /&gt;
|appear = &#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Forsaken]]&#039;&#039;&lt;br /&gt;
|voice = }}&lt;br /&gt;
&#039;&#039;&#039;Edward Kenway&#039;&#039;&#039; (unknown - 1735) was a [[United Kingdom|British]] privateer-turned-pirate, and a member of the [[Assassins|Assassin Order]]. Early in his life, he joined the British Royal Navy, and once accepted, Edward was stationed in the [[Caribbean Sea|Caribbean]]. However, the lure of gold, glory and fame eventually seduced him into a life of piracy; it was as a pirate that Edward first encountered the Assassin Order, to which he became enamored with their struggle.&amp;lt;ref name=&amp;quot;EGM&amp;quot;&amp;gt;[http://egmdaily.com/14jFDNx EGM Preview: &#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Edward was also the father of [[Haytham Kenway]] and the grandfather of [[Ratonhnhaké:ton]]; through this line, he was an ancestor of [[Desmond Miles]].&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Edward was a charming and charismatic individual, born to an English father and a Welsh mother. Growing up in poverty, Edward became quite reckless and selfish, and also developed a penchant for drinking.&amp;lt;ref name=&amp;quot;LNE&amp;quot;&amp;gt;[http://www.latestnewsexplorer.com/assassins-creed-iv-black-flag-internal-qa/ LatestNewsExplorer: &#039;&#039;Assassin&#039;s Creed IV: Black Flag Internal Q&amp;amp;A&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the time Edward was in his early teens, his family moved to {{Wiki|Bristol}} in the south-east of England, where he eventually met and married Caroline Scott, a woman two years his senior,&amp;lt;ref name=&amp;quot;LNE&amp;quot;/&amp;gt; and with whom he had a daughter, [[Jenny Kenway]].&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Forsaken]]&#039;&#039;&amp;lt;/ref&amp;gt; Although a lively marriage by all accounts, Caroline soon grew tired of Edward&#039;s inability to find steady work or take his responsibilities as a husband seriously, though it was Edward&#039;s grandiose ideas about sailing as a privateer in the West Indies and earning a fortune in gold that eventually disrupted the marriage.&amp;lt;ref name=&amp;quot;LNE&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Following this, Edward pursued his dreams of being a privateer, and in late 1712, he boarded a ship and chartered for [[Jamaica]] to sail with the renowned privateer, {{Wiki|Benjamin Hornigold}}. He remained in Jamaica for six months until the {{Wiki|Treaty of Utrecht}} in early 1713, which effectively ended all conflict between the major empires, and as such, British privateers were no longer needed or indeed tolerated in the West Indies, causing Edward to find himself out of work. By 1715, Edward had already been a sailor for 2 years.&amp;lt;ref name=&amp;quot;LNE&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some time afterwards, Edward wed his second wife, [[Tessa Kenway|Tessa Stephenson-Oakley]]. Through Tessa&#039;s family connections, she had assisted him in purchasing a manor in {{Wiki|Queen Square, London|Queen Anne&#039;s Square}} in [[London]], and the two had a son, Haytham, in 1725. Edward trained Haytham to become an Assassin from an early age, through things such as swordsmanship tutelage, despite Haytham barely being six years old at the time. Edward would also encourage his son to think for himself, and dispute others&#039; opinions.&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On December 4, 1733, on Haytham&#039;s eighth birthday, the Kenway family was walking home from a trip to {{Wiki|White&#039;s|White&#039;s Chocolate House}} on Chesterfield Street, when the group was attacked by a mugger. Reginald Birch, an associate of Edward&#039;s who also accompanied them, threatened to kill the man, whose attempt to rob Tessa of her necklace had failed. However, he was dissuaded by Edward, who was infuriated at Reginald&#039;s harsh vigilantism. When the family returned home that night, Edward asked his son whether he thought that the thief should have been allowed to go free. Haytham replied that he had initially held feelings to enact revenge, but would have offered the man clemency, to which Edward presented Haytham with a steel short sword.&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During another of Birch&#039;s visits, the two men engaged in a loud argument some time after Reginald had Haytham unknowingly reveal the location of Edward&#039;s most prized and hidden possessions. This argument ended with Birch storming out of the office.&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 3 December 1735, the Kenway household was infiltrated by masked men, who kidnapped his daughter, Jenny, and killed several of the servants. During this time, two of the assailants cornered Edward in the games room, and after a prolonged fight, the men managed to kill the Assassin, with one of them impaling Edward through the chest with his sword.&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*At some point in Haytham&#039;s childhood, Edward took him to see &#039;&#039;{{Wiki|The Beggar&#039;s Opera}}&#039;&#039; at the [[Theatre Royal]] in London.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*During his time as a privateer, Edward has been shown to have had at least four flintlock pistols and two swords on him at one given time.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&amp;quot;Edward&amp;quot; means &amp;quot;rich guard&amp;quot;, derived from the Old English elements &#039;&#039;ead&#039;&#039; &amp;quot;rich, blessed&amp;quot; and &#039;&#039;weard&#039;&#039; &amp;quot;guard.&amp;quot;&lt;br /&gt;
*&amp;quot;Kenway&amp;quot; is an Old English name meaning &amp;quot;brave royal fighter.&amp;quot;&lt;br /&gt;
*Unlike many known Assassins, Edward did not wear a beaked hood.&lt;br /&gt;
*Edward has been shown to bear multiple facial scars: one through his right eyebrow and the corner of his eye, another across the bridge of his nose, and a third from his right ear through his cheek.&lt;br /&gt;
**However, unlike other Assassins such as Desmond Miles, [[Altaïr Ibn-La&#039;Ahad]], [[Ezio Auditore da Firenze]] and [[Aveline de Grandpré]], Edward did not possess a scar across his lip, much like his son, Haytham, and his grandson, Ratonhnhaké:ton, who too did not possess scars on their lips.&lt;br /&gt;
**Edward is the only playable blonde character in the series. He is also the only appearing blonde besides Lucy Stillman and Subject 16.&lt;br /&gt;
**Edward is also the first main character in the series to feature blue eyes.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot;&amp;gt;&lt;br /&gt;
BlackFlag_promo_4.jpg|Edward aboard the &#039;&#039;[[Jackdaw]]&#039;&#039; as a whale breaches the water ahead.&lt;br /&gt;
Edward underwater.jpg|Edward searching for treasure underwater.&lt;br /&gt;
Edward in game ACIV.jpg|Edward holding his two cutlasses.&lt;br /&gt;
Edward in game 2 ACIV.jpg|Edward gazing over at some Mayan ruins.&lt;br /&gt;
BlackFlag_promo_2.jpg|Edward in combat, wielding dual pistols.&lt;br /&gt;
BlackFlag_promo_5.jpg|Edward boarding an enemy vessel.&lt;br /&gt;
Blackflag011-1-.jpg|Edward alongside [[Edward Teach|Blackbeard]].&lt;br /&gt;
Blackflag05.jpg|Edward assassinating a British soldier.&lt;br /&gt;
Edward_at_the_coast.jpg|Edward walking from amongst the water, with a slain British soldier on the sand.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{AC3}}&lt;br /&gt;
{{AC4}}&lt;br /&gt;
{{DEFAULTSORT:Kenway, Edward}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Forsaken characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed IV: Black Flag characters]]&lt;br /&gt;
[[Category:Assassins]]&lt;br /&gt;
[[Category:Ancestors of Desmond Miles]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Edward_Kenway&amp;diff=207314</id>
		<title>Edward Kenway</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Edward_Kenway&amp;diff=207314"/>
		<updated>2013-03-07T04:10:46Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC3|AC4|3book|Assassins}}&lt;br /&gt;
{{Spoilerhd}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|image = Edward Render.png&lt;br /&gt;
|birth = &lt;br /&gt;
|death = 3 December 1735&amp;lt;br&amp;gt;[[London]], [[United Kingdom|Great Britain]]&lt;br /&gt;
|faction = [[Assassins]]&lt;br /&gt;
|appear = &#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Forsaken]]&#039;&#039;&lt;br /&gt;
|voice = }}&lt;br /&gt;
&#039;&#039;&#039;Edward Kenway&#039;&#039;&#039; (unknown - 1735) was a British privateer, pirate, and member of the [[Assassins|Assassin Order]]. He was the father of [[Haytham Kenway]], the first [[Grand Master]] of the [[Templar Order]]&#039;s Colonial Rite, and the grandfather of [[Ratonhnhaké:ton]]; through this line, he was also an ancestor of [[Desmond Miles]].&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Edward was described as a charming and charismatic man of Welsh&amp;lt;ref name=&amp;quot;hypable&amp;quot;&amp;gt;[http://www.hypable.com/2013/03/04/assassins-creed-iv-black-flag-gameplay/ &#039;&#039;‘Assassin’s Creed IV’: Further gameplay details revealed&#039;&#039;]&amp;lt;/ref&amp;gt; descent who grew up in poverty, which led to him becoming quite reckless and selfish. Upon adulthood, his only real career option was to join the [[United Kingdom|British]] Royal Navy, and once accepted, he was stationed in the [[Caribbean Sea|Caribbean]]. However, the lure of gold, glory and fame eventually seduced him into a life of piracy. It was as a pirate that Edward first encountered the Assassin Order, and became enamored with their struggle.&amp;lt;ref name=&amp;quot;EGM&amp;quot;&amp;gt;[http://egmdaily.com/14jFDNx EGM Preview: &#039;&#039;Assassin&#039;s Creed IV: Black Flag&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At some point in his life, Edward was married to Caroline Scott, with whom he had a daughter, [[Jenny Kenway]]. Under unknown circumstances, his marriage eventually ended and he wed his second wife, [[Tessa Kenway|Tessa Stephenson-Oakley]], some time afterwards.&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Forsaken]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Through Tessa&#039;s family connections, she had assisted him in purchasing a manor in {{Wiki|Queen Square, London|Queen Anne&#039;s Square}} in [[London]], and the two had a son, Haytham, in 1725. Edward trained Haytham to become an Assassin from an early age, through things such as swordsmanship tutelage, despite Haytham barely being six years old at the time. Edward would also encourage his son to think for himself, and dispute others&#039; opinions.&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On December 4, 1733, on Haytham&#039;s eighth birthday, the Kenway family was walking home from a trip to {{Wiki|White&#039;s|White&#039;s Chocolate House}} on Chesterfield Street, when the group was attacked by a mugger. Reginald Birch, an associate of Edward&#039;s who also accompanied them, threatened to kill the man, whose attempt to rob Tessa of her necklace had failed. However, he was dissuaded by Edward, who was infuriated at Reginald&#039;s harsh vigilantism. When the family returned home that night, Edward asked his son whether he thought that the thief should have been allowed to go free. Haytham replied that he had initially held feelings to enact revenge, but would have offered the man clemency, to which Edward presented Haytham with a steel short sword.&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During another of Birch&#039;s visits, the two men engaged in a loud argument some time after Birch had Haytham unknowingly reveal the location of Edward&#039;s most prized and hidden possessions. This argument ended with Birch storming out of the office.&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 3 December 1735, the Kenway household was infiltrated by masked men, who kidnapped his daughter, Jenny, and killed several of the servants. During this time, two of the assailants cornered Edward in the games room, and after a prolonged fight, the men managed to kill the Assassin, with one of them impaling Edward through the chest with his sword.&amp;lt;ref name=&amp;quot;Forsaken&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*At some point in Haytham&#039;s childhood, Edward took him to see &#039;&#039;{{Wiki|The Beggar&#039;s Opera}}&#039;&#039; at the [[Theatre Royal]] in London.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*During his time as a privateer, Edward has been shown to have had at least four flintlock pistols and two swords on him at one given time.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&amp;quot;Edward&amp;quot; means &amp;quot;rich guard&amp;quot;, derived from the Old English elements &#039;&#039;ead&#039;&#039; &amp;quot;rich, blessed&amp;quot; and &#039;&#039;weard&#039;&#039; &amp;quot;guard.&amp;quot;&lt;br /&gt;
*&amp;quot;Kenway&amp;quot; is an Old English name meaning &amp;quot;brave royal fighter.&amp;quot;&lt;br /&gt;
*Unlike many known Assassins, Edward did not wear a beaked hood.&lt;br /&gt;
*Edward has been shown to bear multiple facial scars: one through his right eyebrow and the corner of his eye, another across the bridge of his nose, and a third from his right ear through his cheek.&lt;br /&gt;
**However, unlike other Assassins such as Desmond Miles, [[Altaïr Ibn-La&#039;Ahad]], [[Ezio Auditore da Firenze]] and [[Aveline de Grandpré]], Edward did not possess a scar across his lip, much like his son, Haytham, and his grandson, Connor, who too did not possess scars on their lips.&lt;br /&gt;
**It should be noted that Edward bears a resemblance to Ezio due to his actions in the Black Flag Trailer and it safe to presume that this is due to Ubisoft recognizing Ezio&#039;s popularity and modeling their next Assassin similar to him.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot;&amp;gt;&lt;br /&gt;
Edward whaling ACIV.jpg|Edward aboard the &#039;&#039;[[Jackdaw]]&#039;&#039; as a whale breaches the water ahead.&lt;br /&gt;
Edward underwater.jpg|Edward swimming underwater.&lt;br /&gt;
Edward in game ACIV.jpg|Edward holding his two cutlasses.&lt;br /&gt;
Edward in game 2 ACIV.jpg|Edward gazing over at some Mayan ruins.&lt;br /&gt;
Edward dual wielding pistols in game.jpg|Edward in combat, wielding dual pistols.&lt;br /&gt;
Edward boarding enemy vessel.jpg|Edward boarding an enemy vessel.&lt;br /&gt;
Blackflag011-1-.jpg|Edward alongside [[Edward Teach|Blackbeard]].&lt;br /&gt;
Blackflag05.jpg|Edward assassinating a British soldier.&lt;br /&gt;
Edward at the coast.jpg|Edward walking from amongst the water, with a slain British soldier on the sand.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{AC3}}&lt;br /&gt;
{{AC4}}&lt;br /&gt;
{{DEFAULTSORT:Kenway, Edward}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Forsaken characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed IV: Black Flag characters]]&lt;br /&gt;
[[Category:Assassins]]&lt;br /&gt;
[[Category:Ancestors of Desmond Miles]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ponte_di_Rialto&amp;diff=430256</id>
		<title>Ponte di Rialto</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ponte_di_Rialto&amp;diff=430256"/>
		<updated>2013-01-13T02:56:24Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: just correcting reimains to remains&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2}}&lt;br /&gt;
{{WP-REAL|Rialto Bridge}}&lt;br /&gt;
{{WPlocations}}&lt;br /&gt;
{{Landmarks Infobox&lt;br /&gt;
|image       = PonteRialtoDB.png&lt;br /&gt;
|description = Venice&#039;s most famous bridge.&lt;br /&gt;
|appearance  = &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|location    = [[San Polo District]], [[Venice]], [[Italy]]&lt;br /&gt;
|dateconstructed = Construction completed in 1255 C.E.&lt;br /&gt;
|functions = Bridge&lt;br /&gt;
|features = [[Glyphs|Glyph]]&lt;br /&gt;
|appearance = &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|events = &lt;br /&gt;
|commissioner = }}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Ponte di Rialto&#039;&#039;&#039;, or the &#039;&#039;&#039;Rialto Bridge&#039;&#039;&#039;, is a landmark that connected the [[San Marco District (Venice)|San Marco]] and [[San Polo District|San Polo]] districts of [[Venice]] across the [[Grand Canal]], serving as a dividing line between the two.&lt;br /&gt;
&lt;br /&gt;
The bridge is not only notable for the size of its large arch, but also for its main walkway lined with shops and stalls, which to this day remains a vibrant strolling and meeting place for the community around it.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Ponte di Rialto during the day.jpg|Ponte di Rialto during the day.&lt;br /&gt;
Rialto_Bridge.jpg|The Rialto Bridge at night, during the late 1400s.&lt;br /&gt;
Rialto bridge concept art.jpg|Early concept art of the Ponte di Rialto bridge.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, the bridge was depicted as wooden, as construction did not begin on a stone bridge until 1588.&lt;br /&gt;
*A [[Glyphs|Glyph]] could be found underneath the bridge, just above the waterline.&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
{{AC2}}&lt;br /&gt;
[[Category:Venice]]&lt;br /&gt;
[[Category:Landmarks]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Chesapeake_Bay&amp;diff=144436</id>
		<title>Chesapeake Bay</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Chesapeake_Bay&amp;diff=144436"/>
		<updated>2013-01-12T04:09:50Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC3}}&lt;br /&gt;
{{WPlocations}}&lt;br /&gt;
{{Imageneed}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[File:ACIII-BattleofChesapeake_17.png|thumb|225px|The Battle of the Chesapeake in 1781.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Chesapeake Bay&#039;&#039;&#039; was a large bay running along the coast of [[Wikipedia:Virginia|Virginia]] and [[Wikipedia:Maryland|Maryland]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Bay was the site of the first permanent [[British America|British]] settlement in North America, [[Wikipedia:Jamestown, Virginia|Jamestown]], which was established in 1607.&lt;br /&gt;
&lt;br /&gt;
Later, during the [[American Revolutionary War]], the [[Wikipedia: Battle of the Chesapeake|Battle of the Chesapeake]] occurred in the bay. During the battle, the [[Continental Army]], and French Navy was assisted by the [[Assassins|Assassin]] [[Ratonhnhaké:ton]], who captained a ship, the [[Aquila]], and helped defeat the [[British Army]] fleet.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;&lt;br /&gt;
{{ACIII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed III locations]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ratonhnhak%C3%A9:ton&amp;diff=441743</id>
		<title>Ratonhnhaké:ton</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Ratonhnhak%C3%A9:ton&amp;diff=441743"/>
		<updated>2012-12-04T03:16:15Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: Expanded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC3|AC3L|3book|Assassins}}&lt;br /&gt;
{{WPAssassins}}&lt;br /&gt;
{{Spoilerhd}}&lt;br /&gt;
{{Quote|In the name of liberty, I will fight the enemy regardless of their allegiance. While men of courage write history of this day, the future of our land depends on those who are truly free.|Ratonhnhaké:ton|Assassin&#039;s Creed III}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|name = Ratonhnhaké:ton&lt;br /&gt;
|image = AC3 Connor Render.png&lt;br /&gt;
|birth = 1756&amp;lt;br&amp;gt;[[Valley Forge]], [[United States|British America]]&lt;br /&gt;
|death =&lt;br /&gt;
|period = [[American Revolutionary War|American Revolution]]&lt;br /&gt;
|faction = [[Mohawk]]&amp;lt;br&amp;gt;[[Assassins]]&amp;lt;br&amp;gt;[[Continental Army]]&lt;br /&gt;
|appear = &#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Forsaken]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III: Liberation]]&#039;&#039;&lt;br /&gt;
|voice = [[Noah Watts]]}}&lt;br /&gt;
&#039;&#039;&#039;Ratonhnhaké:ton&#039;&#039;&#039; (1756 - unknown), also known by the adopted name of &#039;&#039;&#039;Connor&#039;&#039;&#039;, was a Native American [[Assassins|Assassin]] of the [[Mohawk|Kanien&#039;keha:ka]] tribe during the [[American Revolutionary War]]. He was an ancestor of [[Desmond Miles]].&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early life===&lt;br /&gt;
{{Quote|On this land, I am torn. Part of me wants to fight and repel all outsiders. The other part of me &#039;&#039;&#039;is&#039;&#039;&#039; the outsider.|Ratonhnhaké:ton reflecting on his parentage|Assassin&#039;s Creed III}}&lt;br /&gt;
&lt;br /&gt;
Born to [[Haytham Kenway]] and [[Kaniehtí:io]], Ratonhnhaké:ton was raised among his mother&#039;s tribe in [[Kanatahséton]]. His childhood was spent in the company of the other children in his tribe, including [[Kanen&#039;tó:kon]], whom he remained close friends with into his later life. When Ratonhnhaké:ton was four, he was assaulted by several members of the Templar Order, who were seeking the [[First Civilization|Precursor]] site rumored to be near Kanatahséton. He demanded to know the name of the leader of the group, and [[Charles Lee]] answered him, amused why he wanted to know. Ratonhnhaké:ton promised that he would find him, but the Templar only brushed off his statement.&lt;br /&gt;
&lt;br /&gt;
Ratonhnhaké:ton&#039;s life was spared, though he was knocked unconscious, and woke to find his village in flames; an attack that he mistakenly assumed that Lee and his Templar brethren had been responsible for. The event took Ratonhnhaké:ton&#039;s mother from him, and would later prompt him to seek justice for his people and fight tyranny wherever he saw it.&amp;lt;ref name=&amp;quot;AC3&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Joining the Assassins====&lt;br /&gt;
{{Quote|The others in the village - they thought this was something I wanted. Something I chose to do. But it never felt that way to me. No, it was not a choice. It was an obligation.|Ratonhnhaké:ton, on seeking the Assassins|Assassin&#039;s Creed III}}&lt;br /&gt;
[[File:ACIII-Remember_7.png|left|thumb|250px|Ratonhnhaké:ton meeting Juno.]]&lt;br /&gt;
Ratonhnhaké:ton remained in his village until 1769, but would always question why his people were not allowed to leave the valley they inhabited. When he was 14, he finally gained some answers from the Clan Mother, who met with him in private to explain. She showed Ratonhnhaké:ton a [[Crystal Balls|Crystal Ball]], and told him that their people had been tasked with guarding a secret on their lands. Upon holding the [[Pieces of Eden|Piece of Eden]], Ratonhnhaké:ton heard the voice of [[Juno]], and found himself standing in the [[Nexus]].&lt;br /&gt;
&lt;br /&gt;
Juno led him on a &amp;quot;spirit journey&amp;quot;, giving him the form of an eagle as she led him through a foggy landscape. She told him that the path he was currently taking would allow the Templars to gain premature access to the [[Grand Temple]], and bring the world into ruin. She instructed him to seek out a [[Assassin insignia|certain symbol]] that would lead him to the right path.&lt;br /&gt;
&lt;br /&gt;
Upon regaining consciousness, Ratonhnhaké:ton found himself at the edge of the valley by a river. As he drew the symbol he had been shown into the sand on the river bank, the Clan Mother came up behind him, and asked where he had seen it. He explained that a spirit had shown it to him, and the Clan Mother understood what was being asked of him.&lt;br /&gt;
&lt;br /&gt;
[[File:ACIII-BoorishMan 3.png|thumb|250px|Ratonhnhaké:ton meeting Achilles Davenport.]]&lt;br /&gt;
She directed him to a [[Davenport Homestead|homestead]] that lay in the east, where she claimed to have seen the symbol before, and formally gave him permission to depart the valley. Ratonhnhaké:ton crossed the [[Frontier]], and eventually arrived at a run-down manor. He knocked on the door, and was greeted by an elderly man. Ratonhnhaké:ton hesitantly stated that he had been told to come here for training, but the man only denied him and shut the door in his face. After spending a night in the nearby stables, the young Mohawk tried again the following morning, but the man only yelled at him to get off his land.&lt;br /&gt;
&lt;br /&gt;
He persisted stubbornly, banging on the manor&#039;s back door, and climbing up onto the balcony to try to gain entrance there, but the man intercepted him. He threw Ratonhnhaké:ton to the ground and sternly insisted that he move on, as the world already had. Ratonhnhaké:ton returned to the stables, angrily calling back that he would not leave until the man agreed to train him.&lt;br /&gt;
&lt;br /&gt;
That night, bandits infiltrated the homestead, and passed by the stables as they discussed their attack. Ratonhnhaké:ton, woken by their voices, asked them what they were doing there. The bandits attacked him, though he was able to fend them all off. However, the leader of the bandits hit him from behind, knocking him to the ground and questioning him whether he was working for the owner of the homestead. At that moment, the old man came to Ratonhnhaké:ton&#039;s rescue, stabbing the bandit leader in the back.&lt;br /&gt;
&lt;br /&gt;
[[File:ACIII-BoorishMan 13.png|thumb|left|250px|Achilles explaining the Templars&#039; cause.]]&lt;br /&gt;
He bade Ratonhnhaké:ton to clean up the mess, then follow him into the manor so they could talk. There, the man finally told him about the conflict between the Assassins and Templars, and revealed himself to be a [[Master Assassin]] named [[Achilles Davenport]]. He also showed him a hidden room in the basement of the manor, which held an Assassin&#039;s uniform and a pair of [[Hidden Blade|Hidden Blades]]. Achilles then led him a wall that held the names and portraits of the Templars in the colonies, namely [[William Johnson]], [[John Pitcairn]], [[Thomas Hickey]], [[Benjamin Church]], Charles Lee, and Connor&#039;s father, [[Grand Master]] Haytham Kenway.&amp;lt;ref name=&amp;quot;AC3&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Boston Massacre====&lt;br /&gt;
{{Dialogue|Connor|Is that my father...?|Achilles|Yes. Which means trouble is sure to follow. I need you to tail his accomplice. This crowd is a powder keg - we can&#039;t allow him to light the fuse.|Connor and Achilles during the riot in Boston|Assassin&#039;s Creed III}}&lt;br /&gt;
[[File:ACIII-TriptoBoston_2.png|thumb|250px|Connor and Achilles in Boston.]]&lt;br /&gt;
Achilles continued to train Ratonhnhaké:ton for the next few months at the homestead. In March of 1770, he invited Ratonhnhaké:ton to come with him to [[Boston]], where they could purchase supplies for repairing the manor. There, in order for Ratonhnhaké:ton to more easily move through colonial circles, Achilles suggested that he take on the name &amp;quot;Connor&amp;quot;; after Connor Davenport, who had died a few years previously, and also said that his skin was light enough to pass as someone from Italian or Spanish descent.&lt;br /&gt;
&lt;br /&gt;
Connor was awed by the sights and life of the city, so much so that Achilles needed to scold him for staring at passing townspeople. Achilles then directed him to a nearby general store to buy lumber and other construction material, and have them brought back to their carriage.&lt;br /&gt;
&lt;br /&gt;
After purchasing the items on Achilles&#039; list, Connor passed by a rioting crowd, who were yelling at the local [[British Army]] soldiers to leave their city. Connor returned to Achilles&#039; side as they observed the uproar, until they spotted Haytham Kenway speaking with another man in the crowd. Achilles, worried that the Templar would worsen the already delicate situation, sent Connor to discover what Haytham and his associate were planning.&lt;br /&gt;
&lt;br /&gt;
[[File:ACIII-TriptoBoston_8.png|thumb|left|250px|Connor watching Haytham and his accomplice.]]&lt;br /&gt;
Despite wishing to approach his father, Connor obeyed Achilles&#039; instruction to follow the other man instead. Connor tailed him up onto the rooftops, and was able to stop the man from firing a shot into the crowd. However, Charles Lee, who had standing on a rooftop on the opposite side of the street, fired his [[Firearms|pistol]] into the air and caused the British soldiers to attack Boston&#039;s citizens in a violent massacre.&lt;br /&gt;
&lt;br /&gt;
In the confusion, Haytham approached one of the [[guards]] and pointed out Connor, prompting several soldiers to pursue him through the city, and later accuse him of firing the first shot. Upon managing to escape the guards, Connor was approached by a man, who instructed him to seek out someone who could help him, [[Samuel Adams]].&lt;br /&gt;
&lt;br /&gt;
Samuel aided Connor in clearing his name by teaching him to remove [[wanted posters]], and to bribe either [[Town Criers|town criers]] or printing shops to announce false propaganda. Afterwards, Samuel led Connor to Boston&#039;s port, where Connor could safely sail back to the Davenport Homestead.&lt;br /&gt;
&lt;br /&gt;
After returning to the homestead, Connor angrily confronted Achilles, accusing him for abandoning him in Boston, but Achilles only calmly remarked that the day of experience had been more valuable than months of training. In acknowledgement of his achievements, Achilles finally entrusted Connor with two Hidden Blades.&amp;lt;ref name=&amp;quot;AC3&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Restoring the Homestead====&lt;br /&gt;
Shortly after their return from Boston, Connor and Achilles were alerted by a man banging on the window of the manor and calling for help. Connor immediately followed him to the nearby river, and saw a second man clinging to an adrift log, which was rapidly heading towards a waterfall. Connor chased him along the riverbank, before jumping into the water to save him.&lt;br /&gt;
&lt;br /&gt;
After finding out that the two, [[Godfrey]] and [[Terry]], were loggers that were seeking a place to build a mill, Connor offered them a good location on the homestead. Grateful, the two men and their families set up their homes on the property, marking the first of many residents of the homestead to come.&lt;br /&gt;
&lt;br /&gt;
A little after this, Achilles instructed Connor to meet him by the homestead dock, in order to look over something that he simply called &amp;quot;an asset&amp;quot;. Upon arriving, Connor saw the remains of a ship in disrepair, as well as a small shack overlooking the bay.&lt;br /&gt;
&lt;br /&gt;
He and Achilles entered the shack and met with [[Robert Faulkner]], the First Mate of the ship in the harbor, the &#039;&#039;[[Aquila]]&#039;&#039;. Connor offered to pay for the ship&#039;s repairs, and Robert gladly agreed to gather a crew for her, and restore her to sailing capability. After the repairs had been made, Robert invited Connor along to have the ship fitted with [[Mounted cannons|cannons]].&lt;br /&gt;
&lt;br /&gt;
Connor joined him without hesitation, and the two were out at sea for weeks, where Robert taught Connor to both sail the ship and fire her cannons. When they finally docked again at the homestead, Connor returned to the manor, where he was berated by Achilles, who accused him of leaving for so long without so much as a goodbye.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, that day, Achilles led Connor down to the manor basement, in order to bestow on him the Assassin robes there. Though Achilles admitted that the Order usually had a [[Initiation into the Assassin Order|ceremony]] for such an occasion, neither he nor Connor seemed the type for such things. Instead, after Connor had donned the robes, Achilles simply verbally welcomed him into the Brotherhood of Assassins.&amp;lt;ref name=&amp;quot;AC3&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hunting the Templars===&lt;br /&gt;
{{Quote|My enemy is a notion, not a nation.|Connor, on his sporadic involvement in the Revolutionary War|Assassin&#039;s Creed III}}&lt;br /&gt;
&lt;br /&gt;
====Declaration of war====&lt;br /&gt;
Three years later, Kanen&#039;tó:kon came to visit Connor at the homestead, bringing news that William Johnson was attempting to lay claim on their tribe&#039;s land without their consent. Outraged by the thought, Connor immediately decided to seek out Johnson.&lt;br /&gt;
&lt;br /&gt;
Though Achilles tried to keep him from acting hastily, Connor argued that he had made a promise to protect his people. Connor took a [[tomahawk]] from Kanen&#039;tó:kon and buried its blade into one of the manor&#039;s columns, explaining that doing such signified the start of a war, and that the hatchet would not be removed until the danger had passed.&lt;br /&gt;
&lt;br /&gt;
Connor later met up with Sam Adams, who offers to help him find Johnson only after he helped Adams cripple Johnson&#039;s tea extortion. Connor then met Stephane Chapeau after he helps the Frenchman ward off tax collectors. Soon, Stephane goes into a violent rage, and caused various riots around Boston against the Redcoats. Finding the main overseer of the transportation of the tea, Connor has Stephane assassinate him before officially inducting him into the [[Colonial Assassins]]. Later, Connor met with Adams again. Adams recruits Connor in helping with dumping the [[Boston Tea Party | newly arrived supply of tea into the ocean]], and Connor accepts, smugly dropping the last crate of tea into the water in front of Johnson, who was watching from a distance.&lt;br /&gt;
&lt;br /&gt;
Six months later, Kanen&#039;tó:kon led Connor to Monmouth, where Johnson was attempting to negotiate with the local natives. Though Johnson promised them protection, the natives firmly told him that his words were empty, and that they would not sell their land to him. As Johnson decided to try convincing them with violence instead, Connor swiftly assassinated him. In his last words, Johnson told Connor that he had not wished to own the lands for profit, but to ensure peace and protection for all the tribes.&lt;br /&gt;
&lt;br /&gt;
A year afterward, a messenger arrived at the homestead, bearing a request for Connor to aid a man named [[Paul Revere]]. Connor politely refused the offer, frowning on the fact that the Patriots mistook him as one of their own. However, when Achilles pointed out that the Templar John Pitcairn was mentioned in the letter, the Mohawk relented.&lt;br /&gt;
&lt;br /&gt;
Though he met with Paul Revere, Connor was disappointed to find that Pitcairn was not present. Instead, Revere recruited his help in riding to warn the inhabitants of [[Lexington]] and [[Concord]] about the incoming British army; with the promise of later locating Pitcairn.&lt;br /&gt;
&lt;br /&gt;
After the ride, Connor joined the Continental army at Lexington, where a bloody battle ensued. Pitcairn was present at the fight, but Connor chose instead to help in the defense of the town, rather than pursue his true target.&lt;br /&gt;
&lt;br /&gt;
Later, Connor accompanied Samuel Adams to [[George Washington]]&#039;s induction as Commander In Chief. Midway through Washington&#039;s speech, Connor heard the voice of Charles Lee, who had been sitting behind him. He stood to confront Lee, but Samuel quickly intervened, pulling him away and attempting to distract him by introducing him to Washington. Washington greeted him warmly, and Connor admitted that the man before him would be the one to lead the country into freedom.&lt;br /&gt;
&lt;br /&gt;
Connor was later directed to Bunker Hill, where the forces of [[Israel Putnam]] were engaging the British troops of Pitcairn. Connor offered Putnam his help in disabling the ships that were pinning the Continental forces down with cannon fire, as destroying the artillery would drive Pitcairn out of hiding.&lt;br /&gt;
&lt;br /&gt;
After Pitcairn and his troops retreated to a more secure position outside of the city, Connor infiltrated the camp and managed to assassinate him from above. Pitcairn gave the same justifications for his actions as Johnson, and as he died, Connor recovered a letter from his body that gave evidence of an attempt on George Washington&#039;s life.&lt;br /&gt;
&lt;br /&gt;
Connor traveled to [[New York]] in search of Thomas Hickey, who had been running a trade in counterfeit currency. When Connor arrived at Hickey&#039;s operation, he drew his Hidden Blade, revealing himself to be an Assassin. Hickey commented that he had thought his kind had been wiped out, before escaping out of the building.&lt;br /&gt;
&lt;br /&gt;
Though Connor chased Hickey through the streets and caught him, the two were apprehended by the guards. Connor attempted to explain that he was not involved in the operation, but he was knocked unconscious, and he and Hickey were thrown into Bridewell Prison on charges of counterfeiting.&amp;lt;ref name=&amp;quot;AC3&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Protecting George Washington====&lt;br /&gt;
When Connor awoke in Bridewell Prison, he discovered that Hickey had been placed in the cell next to him, much to the latter&#039;s amusement. Connor spoke that at least Washington would be safe with Hickey imprisoned, but Hickey only pointed out the two Templars approaching his cell.&lt;br /&gt;
&lt;br /&gt;
Charles Lee and Haytham Kenway released Hickey, though told him that he was only moving to a larger cell; due to the on-going investigations for his involvement in a plan to assassinate Washington. Just as the Templars were about to leave, Hickey asked them what was to be done with the Assassin, and pointed out Connor in his cell. Haytham instructed Charles to deal with the problem, and the latter promised Connor that he had a plan for him, which would kill two birds with one stone.&lt;br /&gt;
&lt;br /&gt;
As the Templars departed, Connor eavesdropped on his fellow inmates and found that a prisoner had crafted a key identical to the prison warden&#039;s. Connor confronted the prisoner, who was called Mason Weems, and found him to be cooperative after he mentioned that Washington was in danger, since Weems was a strong believer in Washington&#039;s role in the country&#039;s independence.&lt;br /&gt;
&lt;br /&gt;
Though Weems said that he intended to escape, the key he had been crafting over the past few months had just been stole by another of the inmates. Connor agreeably stole the key back, but found that it did not open his cell. The next day, he confronted Mason again, who told him that the key was not meant to work, and that it was meant to be swapped with the warden&#039;s real key, so he would not notice the theft.&lt;br /&gt;
&lt;br /&gt;
However, the only way to get near the warden was to end up in the Pit, a solitary confinement area of the prison. Thus Connor started a fight with several prisoners, causing an uproar in the common area until the guards were forced to restrain him, and throw him into the Pit.&lt;br /&gt;
&lt;br /&gt;
There, Connor switched his and the warden&#039;s keys and sneaked into the higher end portion of the prison, where he thanked Weems for helping him and promised to return the favor, before going to Hickey&#039;s cell. Upon reaching Hickey&#039;s cell however, Connor only found the body of the warden, and turned to find Lee and Hickey at the doorway.&lt;br /&gt;
&lt;br /&gt;
Holding him at gunpoint, the Templars explained to him that Connor would be brought to trial for plotting to assassinate Washington, and that they were considering pinning the murder of the warden on him as well. Connor attempted to disarm Lee, but the Templar only grabbed him by the throat and pinned him against the wall.&lt;br /&gt;
&lt;br /&gt;
Lee finally realized that Connor had been the young boy he had threatened years ago, and was gleeful about the irony that Connor had kept his promise to find him. Lee knocked Connor unconscious, and he was dragged back to his cell.&lt;br /&gt;
&lt;br /&gt;
Connor awoke the following day and was transported to his execution site, where he was met by Hickey. Though Connor stated that he had thought he would be put on trial, Hickey cheerfully told him that trials were not permitted to those accused of treachery.&lt;br /&gt;
&lt;br /&gt;
Connor was marched towards the gallows as dozens of spectators denounced him from all sides, and as Washington, Lee, and Hickey looked on. However, as he neared the front of the crowd, he noticed several of his fellow Assassins killing the guards overlooking the event, and, after being punched to the ground by one of the spectators, Connor found himself being helped up by Achilles. The old man advised Connor to simply give a signal the moment he wanted to be freed.&lt;br /&gt;
&lt;br /&gt;
Though Lee spoke out Connor&#039;s supposed crimes to the crowd and placed the noose about his neck, the Assassin gave a whistled signal just as the trapdoor under him was opened. The noose was severed before it could strangle him, and Achilles pulled Connor to his feet under the gallows and handed him his tomahawk.&lt;br /&gt;
&lt;br /&gt;
Connor ran through the disordered crowd as his Assassin recruits faced off against Hickey&#039;s mercenaries, heading towards Washington, who was standing at the back with his bodyguards. Hickey rushed to Washington in a desperate attempt to assassinate him, but Connor caught up and struck down Hickey first. In his last words, Hickey confessed that he had not cared for the Templars&#039; cause, and had simply followed them since they held the money and power.&lt;br /&gt;
&lt;br /&gt;
Connor then found himself surrounded by several raised muskets, but Putnam arrived in time to order the Continental soldiers to stand down, irritably pointing out that Connor had just saved Washington&#039;s life. Connor asked where Washington had gone, but found he had already left for [[Philadelphia]].&lt;br /&gt;
&lt;br /&gt;
He and Achilles traveled there, where Connor decided that he would tell Washington about the conflict between the Assassins and Templars, in order for the man to better understand about what he was up against. Achilles attempted to stop him, insisting that the Assassins worked quietly and did not go announcing conspiracies from the rooftops, but Connor went to speak with Washington nevertheless.&amp;lt;ref name=&amp;quot;AC3&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Working with Haytham====&lt;br /&gt;
Connor met with Washington in the Continental camp in Valley Forge, where the commander confided in him that a large amount of supplies meant for his troops had just been stolen. Washington concluded that [[Benjamin Church]], a Continental traitor who had recently been released from prison, was likely behind it, and thus sent Connor to investigate an abandoned church nearby, where suspicious activity had been reported.&lt;br /&gt;
&lt;br /&gt;
Connor arrived to find the church house seemingly empty, but as he walked inside, he was ambushed from above by his father, Haytham. The Assassin managed to slip from his grasp, and the two circled each other, with Connor accusing Haytham of coming to check whether Benjamin Church had stolen enough supplies for their British army brothers.&lt;br /&gt;
&lt;br /&gt;
However, Haytham corrected his disillusionment that the Templars were working for the British, and admitted that Benjamin Church had turned against the Templars as well as the Continental army. Haytham then suggested a momentary truce, as the two of them wished to punish Benjamin Church.&lt;br /&gt;
&lt;br /&gt;
The two hunted Church&#039;s men through the frontier, and were eventually led to a warehouse in Boston. Haytham&#039;s reputation permitted him free passage, though Connor insisted that he not enter alone; saying that they were to go on together, or not at all. Thus, in order for him to pass unquestioned, Haytham instructed Connor to disguise himself as a mercenary, and openly introduced the Assassin to the guards as his son.&lt;br /&gt;
&lt;br /&gt;
Inside, Haytham casually asked Connor about his mother, as Kaniehtí:io had cut all ties with Haytham shortly after Connor&#039;s conception. However, Connor only hotly answered that she had been murdered under his orders, much to Haytham&#039;s shock and claims that he had ordered no such thing. Connor ignored his father&#039;s protests, and only stated that he had run out of forgiveness.&lt;br /&gt;
&lt;br /&gt;
They moved forward to confront Church, but the man inside the warehouse revealed himself to be a decoy, and signaled an ambush. Assassin and Templar fought back the mercenaries successfully, and questioned one of them to discover that the Continental troop supplies and Church himself had just left on a ship called the &#039;&#039;Welcome&#039;&#039;. Shortly afterward, riflemen shot nearby barrels of gunpowder and set the building ablaze, forcing Connor and Haytham to escape into the water.&lt;br /&gt;
&lt;br /&gt;
Connor employed the &#039;&#039;Aquila&#039;&#039; to chase down Church&#039;s vessel, and after cornering the other ship, they were able to break down its masts with chained shots. As they drew near, Haytham pushed Connor from the wheel and rammed the &#039;&#039;Aquila&#039;&#039; into Church&#039;s ship; sparking a fight between both crews.&lt;br /&gt;
&lt;br /&gt;
Connor killed the officer on board, before following his father below decks. There, Connor found Haytham violently beating Church, and berating him for his betrayal of the Templar Order. Connor managed to restrain his father&#039;s temper, and he crouched by Church to question him himself. At Church&#039;s refusal to speak, the Assassin stabbed him with his Hidden Blade, and Church revealed with his dying breath that the supplies had been deposited at an island nearby.&lt;br /&gt;
&lt;br /&gt;
Heartened after this event, Connor began to believe that there was a possibility that Assassins and Templars might be able to unite, due to their similar ideals and beliefs.&amp;lt;ref name=&amp;quot;AC3&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Broken alliances====&lt;br /&gt;
Some time after the assassination of Benjamin Church, Connor decided to once again seek out Haytham, in hopes of more permanently allying their Orders. However, Achilles openly disapproved, insisting that it was impossible to work alongside the Templars, and that the Assassins&#039; goals could never be accomplished with Haytham still alive.&lt;br /&gt;
&lt;br /&gt;
Connor nevertheless tracked Haytham down to New York, where the Templar was working on discovering the British army&#039;s plans. Though Haytham was frustrated to find that his spies did not know what the plans were, and that they had only been told to wait for orders from above, Connor pointed out that that simply meant they needed to track down the British commanders.&lt;br /&gt;
&lt;br /&gt;
Connor and Haytham sought out a meeting of the commanders among the buildings devastated by New York&#039;s great fire, and were able to capture three of them. Within his quarters in Fort George, Haytham questioned each in turn, and the three revealed the British forces&#039; plans to withdraw from Philadelphia and march for New York within the next two days. Though angered by his father&#039;s merciless actions, Connor turned his attention to more important matters, and left to warn Washington of the British troop movements.&lt;br /&gt;
&lt;br /&gt;
Though Haytham insisted on meeting up with Lee instead, Connor refused. As Connor explained the situation to Washington, Haytham slipped behind the commander and took the correspondence he had been reading. Haytham wondered aloud what the note contained, and read out to Connor that the commander had just ordered the burning of the Mohawk village and the salting of their lands; since many of the Kanien&#039;keha:ka had been aiding the British. The Templar also brought up the burning of the village fourteen years previously, which Washington had also been responsible for.&lt;br /&gt;
&lt;br /&gt;
Enraged, Connor cut ties with Washington, much to Haytham&#039;s approval. However, as Haytham called for his son to leave with him to speak with Lee instead, Connor rejected him as well, correctly accusing Haytham of withholding the information until it suited him. After threatening to kill the two men should they try to follow or stop him, Connor rode off to stop the messengers bearing Washington&#039;s order to attack.&lt;br /&gt;
&lt;br /&gt;
Connor killed the couriers as he traveled to his village, and arrived to find it unharmed. However, there, the Clan Mother informed him that Lee had already rallied several of the Mohawk to repel the invading Continental soldiers. Unwilling for his tribe to become involved in the war, Connor knocked out each of the warriors readying to ambush the Continentals. However, as he ran towards the last one, Kanen&#039;tó:kon, he threw Connor off and threatened him with a knife.&lt;br /&gt;
&lt;br /&gt;
Kanen&#039;tó:kon angrily said that he should not have believed Connor would protect their village, accusing him of turning against their people, and of being seduced by Washington&#039;s cause. Though Connor desperately tried to insist that Lee had fed him lies, Kanen&#039;tó:kon only attacked him. After a struggle, Connor was forced to kill his friend.&lt;br /&gt;
&lt;br /&gt;
Connor later pursued Lee to Monmouth, and arrived to find a contingent led by [[Marquis de Lafayette]]. Lafayette told Connor that Lee had showed up moments before to take charge; screaming at everyone to advance before riding away. At that moment, a large number of British soldiers came to surround the area, and Connor volunteered to cover their retreat.&lt;br /&gt;
&lt;br /&gt;
Connor and a small group of Lafayette&#039;s men held off the advance with cannon fire, before falling back as well. Connor rescued several Continental soldiers being lined up for execution throughout Monmouth, before reaching the main force of the Continental army led by Washington.&lt;br /&gt;
&lt;br /&gt;
There, Lafayette congratulated Connor for saving so many lives, but the Assassin only turned to address Washington. Connor told him that Lee had betrayed the Continental army; a claim that Lafayette supported, due to Lee&#039;s unusual behavior before the battle. Washington said that he would look into the issue, but Connor irately responded that the time for doing such had past.&lt;br /&gt;
&lt;br /&gt;
As Connor departed the battlefield, he warned Washington that if he spared Lee&#039;s life, he would take it himself.&amp;lt;ref name=&amp;quot;AC3&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hunt for Charles Lee===&lt;br /&gt;
In 1781, Connor goes to Achilles, sickened and slowly dying in bed. Achilles requests news on the Revolution and Connor responds that the Colonists are winning, and that the country might finally be free from British rule. Achilles then tells Connor that it is vital that both Haytham and Lee both die, despite Connor&#039;s continuing belief that Assassins and Templars could unite. Afterwards, Connor meets up with Lafayette in the mansion&#039;s basement, where Connor reveals his strategy of entering Fort George. To do this, he will need the French allies to disguise themselves as British so they can fire upon the Fort, thus giving Connor the opportunity to kill Lee. Lafayette agrees to the plan, but tells Connor is required to first help the French naval ships at Chesapeake Bay.&lt;br /&gt;
&lt;br /&gt;
Before he leaves, Achilles requests for Connor to find a painting in the burnt ruins of New York. Connor accepts and finds an undamaged painting in the ruins, before returning to the Homestead with it. Achilles tells Connor to not yet do anything with the painting until the time was right.&lt;br /&gt;
&lt;br /&gt;
After Connor attends homestead inhabitants Norris and Miriam&#039;s wedding, Connor returns to the mansion to find Achilles dead in his chair, having passed away after finishing writing a letter to Connor. The letter has Achilles giving his property to Connor, and that his appearance in the old man&#039;s life has given him great hope in the future of the new nation Connor helped to create. Connor and the homesteaders bury Achilles next to his wife and son, to be remembered as the &amp;quot;Old Man on the Hill&amp;quot;. Connor finally hangs Achilles&#039; painting, which is a portrait of his late family.&lt;br /&gt;
&lt;br /&gt;
At Chesapeake Bay, Connor captains the Aquila in aiding the French in fighting the British. Afterwards, Connor requests the leading admiral to have the ships raise British flags in order to enter Fort George&#039;s area without any trouble. Entering the military district through the New York tunnels, Connor lights the signal for the ships to fire, thus beginning a siege on the Fort. However, Connor is caught in the bombardment and injured. Entering Fort George through a hole created by the cannonballs, Connor finds himself confronted by his father, who has foreseen this and had sent Lee away.&lt;br /&gt;
&lt;br /&gt;
After fighting, Haytham holds Connor by the throat and strangles him. Partway through a speech about Connor&#039;s hopeless goals, his son stabs him in the throat. Haytham then declares that he is in a way proud of Connor and that he should have killed him earlier before dying.&lt;br /&gt;
&lt;br /&gt;
After the encounter, Connor shaves his head into a Mohawk and smears his face with war paint. Confronting Lee, Connor is immediately captured due to his injuries. Lee, enraged by Haytham&#039;s death, declares that he will keep Connor alive so he could watch Lee destroy everything he ever loved. Lee then leaves, ordering the guards to do with Connor as they wished, at which they begin beating him. Escaping, Connor sneaks aboard a ferry, and learns that Lee is in Boston before killing the leading officers on board.&lt;br /&gt;
&lt;br /&gt;
In Boston, Connor finds Lee at the docks, ensuing in a chase that leads to a ferry under construction being set on fire. The ferry collapses, and injures Connor more. Lee however, recovers more quickly and demands to know why Connor continued to fight even though his allies have already abandoned him. Connor replies that it is because no one else would and takes the chance to shoot Lee in the stomach. Wounded, Lee escapes.&lt;br /&gt;
&lt;br /&gt;
Limping to a harbormaster, Connor learns that Lee has fled to Monmouth. Arriving, Connor finds Lee in a bar, still bleeding but drinking silently. Upon spotting Connor, Lee offers Connor his drink, which Connor quietly takes before stabbing Lee, killing him. Connor then takes the key to the Grand Temple from the corpse before leaving.&lt;br /&gt;
&lt;br /&gt;
===Securing the future===&lt;br /&gt;
[[File:Connor Nexus.png|thumb|250px|Connor reunites with Juno.]]&lt;br /&gt;
Connor later returned to his village to discover his people had left. He returned to his house and opened the box containing the crystal ball, confused as to why it was left behind, it triggered and Juno came to him once again, who was pleased to hear Connor had returned, though angered he informed her that his people were driven out by the people he had once considered his allies.&lt;br /&gt;
&lt;br /&gt;
Juno&#039;s physical form appeared to him and informed Connor he needed to take the key he took from Charles and hide it where no one would ever look for it again, still confused as to why he needed to hide it, Juno told him that he only needed to hide it and he was free to live his life. Though Connor questioned Juno about his people, she reminded him of his people&#039;s purpose, to protect the Grand Temple, and that they fulfilled they&#039;re role, though Connor knew it wasn&#039;t enough for him, and Juno told him that justice does not exist and that he made a difference and that he would again.&lt;br /&gt;
&lt;br /&gt;
Juno reminded him to hide the amulet where no one would find it and the vision faded with the crystal ball breaking into pieces.&lt;br /&gt;
&lt;br /&gt;
Connor returned to the Davenport Homestead and buried the amulet in the grave mound of Connor Davenport, Achilles&#039;s son and his namesake. Later in 1783, Connor is in the Homestead&#039;s hidden room where then removed the portraits of the main Templars and burned them in the fire. Walking back outside, he removed the tomahawk from the pedestal he implanted there years ago, signifying that his personal war was over. He later threw it and returned to his village only to discover a man sitting at a fire, he revealed the land was now his and that Connor&#039;s people had gone west and that a man in New York was given the land by the newly formed Congress.&lt;br /&gt;
&lt;br /&gt;
When Connor asked how this had happened, the man told him that they didn&#039;t have England anymore to supply them with money, and that they needed to do things themselves and he believed the American government would be too much like England if they started taxing everyone, calling the founding fathers &amp;quot;clever men.&amp;quot; Connor thanked him and left for New York, where the last of the British ships were leaving for England, as the colonists teased them from the land, the ship fired a warning shot which sank into the ocean, as Connor smiled at the colonists freedom, he looked to see a man selling black slaves and Connor realized that not everyone in the new land had freedom just yet.&lt;br /&gt;
&lt;br /&gt;
==Legacy==&lt;br /&gt;
Connor&#039;s actions allowed his descendant, Desmond Miles, to find the key to the Grand Temple through the Animus and save Earth from the solar flare. He also eradicated most of the Templar Order&#039;s influence and control in Colonial America with his assassinations of their leaders. Along with this, his work in the Colonial cities of Boston and New York strengthened the Assassin Brotherhood with more recruits, as well as assist the people of the region. His support of the Continental Army lead to many victories, eventually allowing the Colonist to break off from the British. In the process though, his work allowed the Americans to force his people farther west, away from their homelands.&lt;br /&gt;
&lt;br /&gt;
As the Captain of the &#039;&#039;Aquila&#039;&#039;, he was a major contributor to the safety of trade-passages around the United States, Canada, and the Mediterranean Islands. As the owner of the Homestead&#039;s lands, he also helped several colonists that were experiencing hardships around the area. In addition, Connor&#039;s life was made accessible to an unknown group through hacking, and the anonymous team was able to learn about the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
==Personality and characteristics==&lt;br /&gt;
{{Quote|[Connor]&#039;s one of those people that has an inbuilt sense of right and wrong... He isn&#039;t a grey area kind of guy.|[[Alex Hutchinson]], Creative Director of &#039;&#039;Assassin&#039;s Creed III&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
Connor was an honorable warrior with a strong sense of morality and heroism. He appeared thoughtful and intense, and the words he did not speak were just as meaningful as the ones he did. His movements resembled those of a predator, always staying low to the ground and moving under enemy attacks.&amp;lt;ref name=&amp;quot;GameInformer&amp;quot;&amp;gt;&#039;&#039;GameInformer&#039;&#039; April 2012 issue: &#039;&#039;Assassin&#039;s Creed III&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He strongly believed in defending both his Native American heritage and country from European involvement, who he considered to be &amp;quot;outsiders&amp;quot;. However, he also recognized the fact that, due to his parentage, he was a part of the issue that he sought to solve.&amp;lt;ref name=&amp;quot;AC3 - Gameplay Premiere&amp;quot;&amp;gt;&#039;&#039;Assassin&#039;s Creed III&#039;&#039; World Gameplay Premiere&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Although, from the beginning, Connor&#039;s main motives were to protect his people and seek revenge on Charles Lee for burning his village and killing his mother in the process, though he would later discover that it was a disillusioned endeavor.&amp;lt;ref name=&amp;quot;AC3&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This was evident by many of Connor&#039;s decisions and his actions, one of them including him cutting all affiliations with George Washington, once he discovered the truth in that the general was responsible for the destruction of his village, as well as signing for a repeat attempt, despite Connor&#039;s village remaining neutral in the conflict.&amp;lt;ref name=&amp;quot;AC3&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From the start, it could also be seen that Connor possessed an impatience with regards to hunting down his father, Haytham Kenway, which prompted Achilles to admonish the younger man for his recklessness. The older Assassin argued that as eager as Connor was, even if he caught up with his father, he did not have the proper experience to combat the older and more skilled man without Achilles&#039; tutelage.&amp;lt;ref name=&amp;quot;AC3&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Equipment and skills===&lt;br /&gt;
[[File:Xl Assassins-Creed-3-Connor-Night-624-1-1-.jpg|thumb|250px|left|Connor with his dual Hidden Blades.]]&lt;br /&gt;
Connor was a capable [[Freerunning|free-runner]], able to climb trees and swing from one to another, as well as scale cliff faces or other natural elements. He could move through the cityscape just as easily, and was able to slide under or vault over obstacles within urban environments.&amp;lt;ref name=&amp;quot;GameInformer&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accompanying his capacity to move fluidly, Connor was able to wield several different weapons – including a tomahawk, [[bow]], flintlock pistols, rifle,&amp;lt;ref name=&amp;quot;GameInformer&amp;quot; /&amp;gt; [[rope darts]],&amp;lt;ref&amp;gt;[http://gamerant.com/assassins-creed-3-new-screenshots-details-dyce-139647 Game Rant: &#039;&#039;Assassin&#039;s Creed 3 New Screenshots &amp;amp; Gameplay Details&#039;&#039;]&amp;lt;/ref&amp;gt; and Hidden Blades. He could [[Dual-wielding|dual-wield]] various combinations of these weapons, with his ambidexterity helping him to do so proficiently.&amp;lt;ref name=&amp;quot;AC3 - Gameplay Premiere&amp;quot;/&amp;gt; He was of a strong and heavy build, giving him an advantage in combat, but causing him to make an effort when free-running.&amp;lt;ref&amp;gt;[http://www.ign.com/videos/2012/09/26/making-assassins-creed-iii-part-2 IGN: &#039;&#039;Making Assassin&#039;s Creed III Part 2&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Connor was a skilled forager, and often [[Hunting|hunted]] animals similarly to assassination targets; tracking and trapping several kinds that he encountered across the Frontier.&amp;lt;ref&amp;gt;[http://www.ausgamers.com/features/read/3202878 AusGamers: &#039;&#039;Assassin&#039;s Creed 3 Alex Hutchinson Developer Interview&#039;&#039;]&amp;lt;/ref&amp;gt; He also possessed a rare extra-sensory ability known as [[Eagle Vision]].&lt;br /&gt;
&lt;br /&gt;
In terms of clothing, Connor was most often garbed in a hooded white {{Wiki|dress uniform}} jacket with blue lining, as well as a thin red sash fastened with an Assassin insignia, and brown boots with leggings that extended past his knees.&amp;lt;ref name=&amp;quot;GameInformer&amp;quot; /&amp;gt; However, during his voyages on the &#039;&#039;Aquila&#039;&#039;, Connor wore a blue overcoat and tricorne hat.&amp;lt;ref&amp;gt;&#039;&#039;Assassin&#039;s Creed III&#039;&#039; Naval Battle Demo&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Romantic life===&lt;br /&gt;
Throughout the events that led to his ascension into the ranks of the Assassin Order in {{Wiki|Thirteen Colonies|Colonial America}}, Connor had no time to partake in any romantic relationship. A fact that was brought to light by his inclusion into the bachelor group of the Davenport Homestead during a discussion with [[Lyle White]] and [[Lance O&#039;Donnell]] during a social event taking place after [[Maurice]] and [[Myriam|Myriam&#039;s]] marriage, held within the Inn owned by [[Oliver]].&lt;br /&gt;
&lt;br /&gt;
However, during conversations in the [[Frontier]] and [[New York]], Connor and [[Deborah Carter|Deborah &amp;quot;Dobby&amp;quot; Carter]] exchanged questions with one another concerning their life. When she noted the lack of a spouse and promptly asked him of the reason behind it, Connor proceeded to explain that he couldn&#039;t afford the time to cater to a woman&#039;s needs but that he hoped to one day settle down and have a family. To that, Dobby replied that, should he ever decide to settle down with someone, he ought to give her the first chance, to which Connor responded &amp;quot;I will.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
;&#039;&#039;Assassin&#039;s Creed III&#039;&#039;&lt;br /&gt;
{{GalleryBox|Ratonhnhaké:ton}}&lt;br /&gt;
*Contrary to several known Assassins (including [[Aquilus]], [[Altaïr Ibn-La&#039;Ahad]], [[Ezio Auditore da Firenze]], [[Aveline de Grandpré]], and [[Nikolai Orelov]]) who possessed connections to eagles, Connor was more closely likened to a wolf.&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Ratonhnhaké:ton&amp;quot;&#039;&#039;&#039; (pronounced &#039;&#039;Ra-doon-ha-gay-doon&#039;&#039;) means &amp;quot;life that is scratched&amp;quot;; referring to a struggle to survive.&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=dCDvBPQtIec AssassinsCreedUK: &#039;&#039;Inside Assassin&#039;s Creed III Episode One&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Since every Mohawk name is unique, at the advice of their Mohawk cultural consultants, Ubisoft agreed not to trademark the name &amp;quot;Ratonhnhaké:ton&amp;quot;.&amp;lt;ref&amp;gt;[http://techland.time.com/2012/09/05/assassins-creed-iiis-connor-kenway-how-ubisoft-avoided-stereotypes-and-made-a-real-character/ TIME: &#039;&#039;Assassin&#039;s Creed III&#039;s Connor: How Ubisoft Avoided Stereotypes and Made a Real Character&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Unlike some of Desmond&#039;s other ancestors, Connor had no scar on his lip, similar to Aquilus. However, he did possess a scar on his right cheek.&lt;br /&gt;
*Connor&#039;s initial character design displayed him with a slender build, while his final character model was altered to show him with a significantly more muscular appearance.&lt;br /&gt;
*Lead Game Designer [[Steven Masters]] mentioned that Connor could originally scalp his opponents, but it was removed from the game since Ubisoft&#039;s Mohawk consultants felt that it was an unusual thing for their ancestors to do.&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=NVa6xicSRRo&amp;amp;list=UUFiHjGyrJux8Rt4e6mUPU-w&amp;amp;index=2&amp;amp;feature=plcp &#039;&#039;Assassin&#039;s Creed 3&#039;&#039; Interview - Combat and the Apocalypse]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Despite his near constant annoyance with Achilles, it was clear that Connor cared for him greatly, which could be seen at both his funeral and when Connor visited his grave shortly afterwards. At his grave, Connor stated that he missed him nearly as much as his [[Kaniehtí:io|mother]], implying that he thought of Achilles as somewhat of a father figure. In addition, he also promised that he would make Achilles proud.&lt;br /&gt;
*Connor was ambidextrous, unlike Desmond&#039;s other ancestors, evident by his dual-wielding and various interactions separated between his hands.&lt;br /&gt;
*Of the known Assassins that Desmond Miles relived the lives of, Connor was the only one who was not known to have killed any civilians. Altaïr killed an old man in [[Solomon&#039;s Temple]] during the search for an [[Apple of Eden 2|Apple of Eden]], and Ezio inadvertently killed several civilians in [[Cappadocia]] by destroying a large amount of gunpowder.&lt;br /&gt;
*The interactions between Haytham and Connor showed similarities to William and Desmond, specifically concerning personality and conversations.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{AC3}}&lt;br /&gt;
{{AC3L}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III: Liberation characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Forsaken characters]]&lt;br /&gt;
[[Category:Assassins]]&lt;br /&gt;
[[Category:Mohawk]]&lt;br /&gt;
[[Category:Pieces of Eden wielders]]&lt;br /&gt;
[[Category:Ancestors of Desmond Miles]]&lt;br /&gt;
[[Category:Homestead Residents]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=487225</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=487225"/>
		<updated>2012-12-03T15:41:47Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: Expanded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC|AC2|ACB|ACR|AC3|AC3L}}&lt;br /&gt;
[[File:AC2 guard types.jpg|thumb|250px|Five guard types: the Agile, Archer, Brute, Militia, and Seeker.]]&lt;br /&gt;
&#039;&#039;&#039;Guards&#039;&#039;&#039; were members of either a local militia, or an organized military force. They were usually assigned to defend or control access to locations of interest, or protect certain individuals.&lt;br /&gt;
&lt;br /&gt;
The colors and styles of their uniforms varied over time, as well as denoted their military rank, allegiance, and combat specialization.&lt;br /&gt;
&lt;br /&gt;
==Factions==&lt;br /&gt;
===High Middle Ages===&lt;br /&gt;
[[File:BoA 4.png|thumb|250px|thumb|right|[[Altaïr Ibn-La&#039;Ahad]] fighting several of King Richard&#039;s men.]]&lt;br /&gt;
During the [[Third Crusade]], soldiers wore the armor and colors of either [[Saracens]] or [[Crusaders]], with the latter subdivided into the personal guards of King [[Richard I of England]], or the Knights [[Templars|Templar]], [[Knights Hospitalier|Hospitalier]], and [[Knights Teutonic|Teutonic]].&lt;br /&gt;
&lt;br /&gt;
Saracens spoke Turkish or Arabic, while Crusaders spoke mostly English, with some Captains and Sergeants speaking French or German. Templar Knights, however, spoke all of the dialects.&lt;br /&gt;
&lt;br /&gt;
Saracens wore {{Wiki|Lamellar armour|lamellar armor}}, and either {{Wiki|Spangenhelm|spangenhelms}} or turbans. All Crusaders wore surcoats and chainmail, while some also wore spangenhelms or {{Wiki|Great helm|great helms}}.&lt;br /&gt;
&lt;br /&gt;
[[File:Talal Assassination 3.png|250px|left|thumb|Altaïr fighting Talal&#039;s personal guard.]]&lt;br /&gt;
The colors of Crusader surcoats differed with their affiliation, with King Richard&#039;s personal guard wearing red and white, Templars wearing white with red crosses, Hospitaliers wearing black with white crosses, and Teutonics wearing white with black crosses.&lt;br /&gt;
&lt;br /&gt;
Guards for several smaller factions or individuals possessed their own uniforms as well, such as the black, gold-striped clothes of [[Talal]]&#039;s men, or the short white robes and gray-hoods of the guards of [[Masyaf]].&amp;lt;ref name=&amp;quot;AC&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Renaissance===&lt;br /&gt;
Throughout the [[Renaissance]], multiple factions of guards existed, as they were affiliated to either individual cities or people instead of armies. They bore unique colors, often along with the family or city crest.&lt;br /&gt;
&lt;br /&gt;
[[File:NVS 5.png|thumb|250px|right|Four Pazzi guards.]]&lt;br /&gt;
Guards for the [[House of Pazzi]] wore black caps, red sleeves with gold streaks, and the crest of the Pazzi. They could only be found in [[Florence]] and [[Tuscany]], during the height of the family&#039;s influence, until the end of the [[Pazzi conspiracy]].&lt;br /&gt;
&lt;br /&gt;
Guards serving the [[House of Medici]] wore dark yellow caps, yellow and white striped sleeves, black armor plates, and the crest of the Medici. They were notably seen during the repression of the Pazzi Conspiracy in Florence, as well as in [[San Gimignano]].&lt;br /&gt;
&lt;br /&gt;
Guards of the [[House of Borgia]] wore dark red caps, black sleeves with dark red streaks, and the crest of the Borgia. They often accompanied [[Rodrigo Borgia]], and could also be found in [[Romagna]] during the Templar meeting, in the [[Cannaregio District]] of [[Venice]],&amp;lt;ref name=&amp;quot;AC2&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt; or in Florence during the [[Bonfire of the Vanities]].&lt;br /&gt;
&lt;br /&gt;
[[File:Florentine Fiasco 1.png|thumb|250px|left|[[Ezio Auditore da Firenze]] bypassing a line of Savonarola&#039;s guards.]]&lt;br /&gt;
Guards of [[Girolamo Savonarola]] wore black caps, sleeves, and armor plates. Instead of a coats of arms, they bore a small portrait of Savonarola himself, with three red beams shining down upon him. They were notably seen in Florence during the Bonfire of the Vanities, often repressing the Borgia guards attempting to take the [[Ezio&#039;s Apple of Eden|Apple of Eden]].&amp;lt;ref&amp;gt;&#039;&#039;Assassin&#039;s Creed II&#039;&#039; - &#039;&#039;[[Bonfire of the Vanities (DLC)]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Guards serving the city of [[Forlì]] wore dark green caps and sleeves, as well as the crest of [[Caterina Sforza]]&#039;s family, who ruled Romagna.&lt;br /&gt;
&lt;br /&gt;
The guards who served the city of Venice wore blue caps and sleeves, with gold armor plates bearing the coat of arms of the Italian city. The quality of their armor was significantly better than that of their counterparts in other cities, protecting them from much damage.&lt;br /&gt;
&lt;br /&gt;
Those who served the [[Vaticano District|Vatican]] wore white caps, red and white sleeves, and the coat of arms of the city of [[Rome]]. Similarly to Venetian guards, their armor was more resilient than most.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Gatekeeper 2.png|thumb|250px|right|A contingent of French soldiers.]]&lt;br /&gt;
Guards and soldiers of [[France]] wore dark blue and white. They were commonly seen in Rome after the alliance of [[Cesare Borgia]] and the French general [[Octavian de Valois]].&lt;br /&gt;
&lt;br /&gt;
At that time, French soldiers were stationed in either the main camp in [[Castra Praetoria]], or in military guard posts throughout the [[Campagna District]] of Rome. They remained in the city throughout [[Liberation of Rome|its liberation]], often fighting the [[mercenaries]] of the [[Assassins|Assassin]] condottiero, [[Bartolomeo d&#039;Alviano]].&lt;br /&gt;
&lt;br /&gt;
Guards from the town of [[Viana]] in Spain wore yellowish-green armor. They notably participated in the [[Siege of Viana]], as they defended [[Viana Castle]] from King [[John III of Navarre|John III]]&#039;s invading Navarre troops, who wore red uniforms with yellow accents.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Fourth part 3.png|thumb|250px|left|Ottomans guarding the docks.]]&lt;br /&gt;
[[Constantinople]] in the Renaissance was divided into two distinct factions, the ruling [[Ottoman Empire|Ottomans]], and the remnants of the ancient [[Byzantines|Byzantine Empire]].&lt;br /&gt;
&lt;br /&gt;
Though Constantinople was held and controlled by the former, guards of the latter constantly fought for control. The region of [[Cappadocia]], particularly [[Derinkuyu]], remained in Byzantine hands.&lt;br /&gt;
&lt;br /&gt;
Ottoman guards wore green uniforms with red accents, while Byzantines wore small gray capes, and dark red and white uniforms. The Byzantine guards also distinctly wore the black eagle crest of the Byzantine Empire&#039;s [[Manuel Palaiologos|Palaiologos]] Dynasty.&amp;lt;ref name=&amp;quot;Revelations&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
===Industrial Age===&lt;br /&gt;
During the Industrial age, Guards were either aligned with the [[British Army]] or [[Continental Army]]. [[Firearms]] also became the mainstay of most western armies. All soldiers were armed with flintlock muskets or pistols. British regulars and militia were easily denoted by their bright red uniforms. The British army also employed Hessian mercenaries such as the Jagers. German soldiers could be distinguished from their British counterparts by their green uniforms with red accents. Patriot soldiers wore mostly blue uniforms, except for Continental Grenadiers, who wore a khaki colored dress. On top of this there was a third faction of Mercenaries who wore grey and khaki uniforms and were armed with flintlock muskets or pistols.&lt;br /&gt;
&lt;br /&gt;
==Ranking==&lt;br /&gt;
===High Middle Ages===&lt;br /&gt;
====Regular====&lt;br /&gt;
Regular guards were the most common, but lightest equipped of the guard ranks. Regular Crusader guards did not have helmets, and only wore leather armor, while Saracen ones wore turbans, and light lamellar armor.&lt;br /&gt;
&lt;br /&gt;
In combat, they were not skilled enough to grab, counterattack, or perform a combo. They could only deflect attacks, with a 25% chance of dodging a light attack.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sergeant====&lt;br /&gt;
[[File:BoA 9.png|250px|thumb|right|Altaïr fighting Templar Sergeants and Captains.]]&lt;br /&gt;
Sergeants were middle-ranked soldiers, and were equipped with helmets and heavier armor. Crusaders wore chainmail, and the Saracens possessed medium lamellar armor.&lt;br /&gt;
&lt;br /&gt;
They could grab targets, and had a 50% chance of breaking a grab attack, as well as a 50% chance of countering or dodging a light attack. They also had a 25% chance of breaking defenses, but could not perform combo attacks.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Captain====&lt;br /&gt;
Captains were the most powerful guards, with the exception of Templar Knights. Saracens wore Baidah helmets and heavy lamellar armor, while Crusaders wore chainmail, and varying knight helms.&lt;br /&gt;
&lt;br /&gt;
Guards at this rank were also able to grab, and had a 75% chance of breaking a grab attack, as well as countering or dodging a light attack. They also had a 50% chance of breaking defenses. If a successful heavy attack was delivered, they could perform a combo attack.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Renaissance===&lt;br /&gt;
====Militia====&lt;br /&gt;
[[File:Escape debt 2.png|thumb|250px|left|Three Militia guards cornering [[Egidio Troche]].]]&lt;br /&gt;
Militia were the lowest ranking guards, and wore very little armor. They also had the lowest morale, and were likely to flee a battle if they were losing.&lt;br /&gt;
&lt;br /&gt;
Militia could be found almost everywhere, and wielded a large variety of [[Swords and Maces|medium-ranged weapons]]. They were not especially agile, but could climb up to the rooftops, albeit slowly, in order to pursue a target Assassin.&lt;br /&gt;
&lt;br /&gt;
Of the guard types, Militia were the only ones who could be fooled into picking up coins, should they be thrown as a distraction.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Elite====&lt;br /&gt;
[[File:With Friends 8 v.png|thumb|250px|right|Ezio restrained by two Elites.]]&lt;br /&gt;
Elites were stronger than Militia, and wore a moderate amount of armor. They could withstand more damage, and were capable of dodging enemy attacks.&lt;br /&gt;
&lt;br /&gt;
They were also more courageous than Militia, but could still be forced to retreat, especially if their Leader (or a high-ranking specialized guard) should be killed near them.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Leader====&lt;br /&gt;
Leaders were the best fighters, and the most tenacious of all the regular guards. They wore slightly more armor than the Elites, and had distinct, full-faced helmets.&lt;br /&gt;
&lt;br /&gt;
They were resilient, and could withstand several attacks before they could be killed. They were also harder to disarm, as well as resistant to being grabbed.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Captain====&lt;br /&gt;
[[File:Demilitarization 2.png|thumb|250px|left|[[Cesare Borgia]] speaking with his Captains.]]&lt;br /&gt;
Captains of the Renaissance were usually found leading contingents of lower-ranked soldiers. They fought similarly to Leaders, but were more heavily and intricately armored, with full feathered helms.&lt;br /&gt;
&lt;br /&gt;
Twelve [[Borgia Captains]] were particularly distinguished members of this rank, and led troops at each of Rome&#039;s twelve [[Borgia Towers]]. They were armored identically to other Captains, but wore white capes with the Borgia crest.&lt;br /&gt;
&lt;br /&gt;
Though most were courageous and skilled enough to counter most attacks, some were cowardly, and would flee into their tower should it be attacked, until the next guard patrol was posted.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Industrial Era===&lt;br /&gt;
====Enlisted====&lt;br /&gt;
The basic guards within the British army and Continental army guards were their enlisted soldiers, who wore a regular battle-dress. Enlisted soldiers in each army were given basic training in bayonet and firing line drills. The British army also employed German mercenaries in the form of Jagers.&lt;br /&gt;
&lt;br /&gt;
British troops wore a bright red tunic with white leggings, and black infantry boots. They either wore a black tricorne hat or explorer&#039;s cap. They were armed with a musket and bayonet along with ammunition and had the ability to form a firing line quickly and efficiently. They didn&#039;t run from a battle due to the Army&#039;s impecable discipline standards. They were succeptible to counter kills, throws, stuns, disarms and secondary weapon kills.&lt;br /&gt;
&lt;br /&gt;
American infantry wore a blue battledress with a red accent down each lappel and a black tricorne hat. Although they were trained in musket and firing drills, they were less effective in combat than their British counterparts. They would run after a sufficient amount of their comrades fell or when the leader was slain. They can be countered effectively with any counter move.&lt;br /&gt;
&lt;br /&gt;
==Ranged types==&lt;br /&gt;
As most standard guards only had medium or short-ranged weapons, they were often supplemented by ranged guard types, who could attack from a distance. More types were added over time, with the advancement of weapon technology.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Archers===&lt;br /&gt;
{{Main|Archers}}&lt;br /&gt;
[[File:AC2 venice archer.jpeg|thumb|250px|right|Ezio pulling an archer from a rooftop in Venice.]]&lt;br /&gt;
Archers were guards armed with [[Bow|longbows]], who patrolled rooftops and watched for possible enemies below.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt; Outside of cities, they were posted on elevated watchtowers.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crusader Archers wore the same uniforms as the standard guards of their faction, though they also had white hoods.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt; In the Renaissance, Archers were usually of the Elite rank, and wore the same uniform as their standard counterparts.&lt;br /&gt;
&lt;br /&gt;
Once provoked due to an enemy approaching within a meter or so, an archer would cease firing arrows, and draw his medium-ranged weapon, such as a sword or mace. Though accurate and deadly from a distance, Archers did not pose a serious threat in close combat.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Crossbowmen===&lt;br /&gt;
{{Main|Crossbowmen}}&lt;br /&gt;
Similarly to Archers, Crossbowmen defended the rooftops or areas of interest, though the [[Crossbow]]s they wielded could be fired more quickly, and caused more damage.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt; However, they did not completely replace Archers, as longbows were more accurate if used by a skilled guard.&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unlike Archers, Crossbowmen had no melee weapon, and if their enemy drew too close, they would only back away and keep firing. They were also more vigilant, and possessed some [[Freerunning|free-running]] ability, which permitted them to more closely investigate intruders.&lt;br /&gt;
&lt;br /&gt;
In Rome, Crossbowmen could be distinguished by their striped berets and light armor.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Arquebusiers===&lt;br /&gt;
{{Main|Arquebusiers}}&lt;br /&gt;
[[File:Vilified 11 v.png|thumb|250px|left|A line of arquebusiers.]]&lt;br /&gt;
The Arquebusiers (also called Gunmen or Riflemen) were [[Firearms|firearm]]-wielding soldiers who patrolled rooftops, protected high-value locations, and guarded important people.&lt;br /&gt;
&lt;br /&gt;
Though Arquebusiers did not have as great a range as Crossbowmen, what they lacked in distance, they made up for in power. Their shots dealt significant damage to both targets and enemy armor.&lt;br /&gt;
&lt;br /&gt;
In the Renaissance, they wore heavy armor and full helmets, as well as belts of gunpowder and ammunition.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bombmen===&lt;br /&gt;
In Constantinople, Bombmen wielded [[thunder bombs]] and [[short blades]], and commonly guarded the rooftops in high traffic areas, such as the docks, arsenal, and harbor. They would also participate in the protection of [[Assassin Dens|Templar dens]], and would attack from the safety of reinforced sentry boxes.&lt;br /&gt;
&lt;br /&gt;
Byzantine Bombmen wore uniforms similar to Almogavars, though with longer red capes.&amp;lt;ref name=&amp;quot;Revelations&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specialized types==&lt;br /&gt;
Certain high-ranking guards possessed unique qualities, usually granting them an advantage in combat through added speed, strength, or defense skills. They would often act as leaders for patrols of standard guards, and possessed uncommon weapons or armor.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Agiles===&lt;br /&gt;
{{Main|Agile guards}}&lt;br /&gt;
[[File:NVS 12.png|thumb|250px|right|An Agile fleeing from Ezio.]]&lt;br /&gt;
Agiles were lightly-armored, quick moving guards. They were one of the types capable of outrunning Assassins, and were also skilled free-runners. They more commonly fled to alert nearby guards, rather than face an enemy directly.&lt;br /&gt;
&lt;br /&gt;
During pursuits alongside other guards, Agiles would usually catch up to a target first and injure them with the short blades they wielded. In battle, they were very light on their feet and could dodge nearly all attacks.&lt;br /&gt;
&lt;br /&gt;
Agiles wore the least armor of any guard, with only a light leather chest guard, and metal helmet and spaulders. Due to their increased vulnerability, they were also the most cowardly of the specialized types.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Brutes===&lt;br /&gt;
{{Main|Brutes}}&lt;br /&gt;
[[File:LMS 9 v.png|thumb|250px|left|A Brute blocking Ezio&#039;s path.]]&lt;br /&gt;
Brutes were the most heavily-armored guards during the Renaissance. They moved slowly due to the [[Heavy weapons|two-handed weapons]] they wielded, but compensated through resilience and power.&lt;br /&gt;
&lt;br /&gt;
They were not very vigilant, and could not normally distinguish Assassins from anyone else in a crowd. In guard patrols, they often acted as the leader, as they had the highest morale of any guard type, fleeing only if they were disarmed and could not obtain another weapon.&lt;br /&gt;
&lt;br /&gt;
Brutes could be easily seen from their large, reinforced armor and closed helms.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt; Brutes in Rome had more intricate armor than those in other cities, with designs worked into the metal.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Seekers===&lt;br /&gt;
{{Main|Seekers}}&lt;br /&gt;
[[File:Benvenuto 15.png|thumb|250px|right|Seekers arresting a merchant.]]&lt;br /&gt;
Seekers were guards who, as their name suggested, would search through [[Hiding Spots|hiding places]], on the suspicion that an Assassin had taken refuge within one. They always wielded [[Long weapons|polearms]], such as spears and halberds.&lt;br /&gt;
&lt;br /&gt;
Similarly to Brutes, they would lead patrols of guards, often halting the group to search any hiding spots they passed.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt; In battle, they had the second highest morale to Brutes, and were skilled enough to resist most attacks and counters.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They were slightly more heavily-armored than a standard guard, though less so than Brutes, wearing a combination of chainmail and plate armor, as well as distinctive feathered helms.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Horsemen===&lt;br /&gt;
{{Main|Horsemen}}&lt;br /&gt;
[[File:Horsemen.jpg|thumb|250px|left|A horseman dueling Ezio.]]&lt;br /&gt;
Horsemen were mounted guards that possessed the ability to use a variety of weapons while on [[Horses|horseback]]. Their steeds allowed them to easily pursue targets, and strike preemptively.&lt;br /&gt;
&lt;br /&gt;
Though they were vulnerable to long-ranged weapons such as [[throwing knives]] and crossbows, they could be easily dealt with after being knocked from the saddle, either by tripping their horse, or striking them from horseback.&lt;br /&gt;
&lt;br /&gt;
Horsemen were equipped with both medium and long-ranged weapons, though none could wield polearms. They were armored similarly to Borgia Captains, albeit without the cape.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Almogavars===&lt;br /&gt;
{{Main|Almogavars}}&lt;br /&gt;
[[File:Curse of Romani 3.png|thumb|250px|right|Ezio aiming at a group of Almogavars.]]&lt;br /&gt;
Almogavars were heavily-armored Byzantine guards, who wielded two-handed axes. They were stationed in Byzantine-controlled districts of Constantinople, as well as in Derinkuyu during the Renaissance.&lt;br /&gt;
&lt;br /&gt;
Comparable to Brutes, they fought with heavy weapons, and were slower than all other enemies. Due to their thick armor, they were very resilient, and could not be killed with a single bullet or crossbow bolt. However, they possessed a profound weakness to the effects of [[datura bombs]].&lt;br /&gt;
&lt;br /&gt;
Their armor was scaled, with fur and particularly large metal spaders. They also wielded [[Almogavar Axe|unique axes]], with a pair of crescent-shaped blades.&amp;lt;ref name=&amp;quot;Revelations&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Varangians===&lt;br /&gt;
{{Main|Varangians}}&lt;br /&gt;
Varangians were the Byzantine equivalent of Seekers, and were stationed in both Constantinople and Derinkuyu. They were very skilled in battle, and could deflect nearly all strikes and counterattacks.&lt;br /&gt;
&lt;br /&gt;
They wore heavy armor with short capes, as well as intricate winged helmets. They fought with halberds or spears, as well as short pistols.&amp;lt;ref name=&amp;quot;Revelations&amp;quot;/&amp;gt;&lt;br /&gt;
===Grenadiers===&lt;br /&gt;
{{Main|Grenadiers}}&lt;br /&gt;
Grenadiers were specialized units in the British Army during the American Revolutionary War. They were roughly comparable to the Italian Brutes and Byzantine Almogavars, being slower than other soldiers, and fighting with heavy weapons and muskets. Grenadiers were recognizable by their narrow, tall headgear designed not to obstruct throwing of grenades.&lt;br /&gt;
&lt;br /&gt;
==Expert types==&lt;br /&gt;
Expert guards were high-ranking guards, who were the most skilled and well-equipped of their time. They often possessed several of the qualities of specialized guards, and were limited in number.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Templar Knights===&lt;br /&gt;
[[File:AC horseback charge.jpg|250px|thumb|right|Altaïr charging down a Templar Knight.]]&lt;br /&gt;
Templar Knights were particularly skilled Crusaders, and were stationed throughout the [[Kingdom]] and its cities. They would often position themselves with a wall or cliff to their back, to prevent them from being attacked from behind.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They were particularly vigilant, and could identify an Assassin from a crowd almost immediately, subsequently attacking them. Other guards held the knights in high regard, and would always stand back should the Templar Knight engage in battle with an Assassin.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They were similar to the Crusader Captains, but with unique armor. They wore chainmail and white surcoats with red crosses, as well as red lacquered great helms.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Papal Guards===&lt;br /&gt;
{{Main|Papal Guard}}&lt;br /&gt;
[[File:The Apple 5.png|thumb|250px|left|Two Papal Guards killing each other under the Apple&#039;s influence.]]&lt;br /&gt;
The Papal Guard were elite soldiers commanded by the [[Papacy]], to serve and protect the pontiff during his tenure. They combined the best qualities of all the other specialized guards, being very powerful in battle, as well as quick on their feet.&lt;br /&gt;
&lt;br /&gt;
They wore intricate black and gold armor, as well as long dark capes, metal face masks and plumed helmets. They also wore crests painted on their chest guards, either displaying the crossed keys of the Papacy, or (in the 16th century) the red bull of the Borgia.&lt;br /&gt;
&lt;br /&gt;
Papal guards could use a wide variety of weapons, including long or heavy ones, though they most commonly [[Dual-wielding|dual-wielded]] a pistol alongside a medium weapon.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Janissaries===&lt;br /&gt;
{{Main|Janissaries}}&lt;br /&gt;
[[File:TAG 4.png|thumb|250px|right|A pair of Janissaries harassing a merchant.]]&lt;br /&gt;
Janissaries were highly-trained soldiers, and the elite of the Ottoman Empire, serving as the private guards to the Sultan. Similarly to the Papal Guard, they encompassed all the skills of the specialized guards.&lt;br /&gt;
&lt;br /&gt;
Their uniforms consisted of colorful robes with embroidered patterns, as well as black headdresses and metal face masks. They all wielded [[Janissary Kijil|unique kijils]], as well as short pistols for long-ranged attacks.&amp;lt;ref name=&amp;quot;Revelations&amp;quot;/&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Jagers===&lt;br /&gt;
&#039;&#039;&#039;Jägers&#039;&#039;&#039;, also colloquially referred to as &#039;&#039;&#039;Hessians&#039;&#039;&#039;, were a detachment of German troops that were contracted by the British to fight in the American Revolutionary War. However, they operated independently of most British protocols.&lt;br /&gt;
&lt;br /&gt;
Jägers specialised in deep forest and wilderness combat, tactics and reconnaissance, as well as unconventional warfare. As such, they were regarded as an elite scouting unit, used for surveying an area ahead of a body of troops or leading the way on the front lines.&lt;br /&gt;
&lt;br /&gt;
The Jägers gained a fierce reputation as fearsome warriors and reliable, disciplined troops, and they were well respected within the ranks of the British Army.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
;&#039;&#039;Assassin&#039;s Creed II&#039;&#039;&lt;br /&gt;
{{GalleryBox|Guards}}&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, the taunts Ezio said to Brutes were different from those he said to the other guards, mainly insulting them about their weight, as they were bulkier in stature.&lt;br /&gt;
*In the memory &amp;quot;[[Clothes Make the Man]]&amp;quot;, [[Ugo]] told Ezio that the thieves were to impersonate the archers. Yet in the next memory, &amp;quot;[[Everything Must Go]]&amp;quot;, after Ezio killed the archers on the rooftops, the thieves wore the armor of captain guards instead of archer armor.&lt;br /&gt;
*In the memory &amp;quot;[[Infrequent Flier]]&amp;quot;, a Brute and a Seeker could be seen stationed on a rooftop, despite being the only guards who could not climb or free-run.&lt;br /&gt;
*In the memory &amp;quot;[[Play Along]]&amp;quot;, Ezio assassinated an Agile so he could disguise himself as a guard, but instead of having an Agile&#039;s outfit, he wore the outfit of a Leader guard.&lt;br /&gt;
&lt;br /&gt;
;Others&lt;br /&gt;
*Several other guard types were present only in &#039;&#039;[[Assassin&#039;s Creed: Bloodlines]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed: Altaïr&#039;s Chronicles]]&#039;&#039;, such as Shield Guards, Duelists, and unnamed robed guards wielding maces.&lt;br /&gt;
*In the memory &amp;quot;[[French Kiss]]&amp;quot;, Ezio killed twenty French guards of different archetypes to acquire their armor. However, in the following memories, Bartolomeo&#039;s mercenaries were equipped with only Leader armor, while Ezio wore armor similar to a Borgia Captain&#039;s.&lt;br /&gt;
**Additionally, though Ezio&#039;s Captain armor during the memory was in French colors, no such French guard could ever be encountered.&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, an extremely rare glitch could occur with a group of four guards. They would stand in place and would not pay any attention to Ezio, even if he killed someone nearby. He was free to attack them, in which case an execution would be performed, but it would not kill them, leaving them to simply stand up again.&lt;br /&gt;
*In PlayStation Home, the design of a Seeker could be purchased for an avatar, which also came with a spear. Similarly, on Xbox Live, it was possible to purchase the outfit of an Agile guard.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{AC2}}&lt;br /&gt;
{{AC2D}}&lt;br /&gt;
[[Category:Guards| ]]&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Bloodlines gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III: Liberation gameplay]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Friedrich_Wilhelm_von_Steuben&amp;diff=243548</id>
		<title>Friedrich Wilhelm von Steuben</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Friedrich_Wilhelm_von_Steuben&amp;diff=243548"/>
		<updated>2012-10-14T17:23:47Z</updated>

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&#039;&#039;&#039;Friedrich Wilhelm von Steuben&#039;&#039;&#039;, also known by the title &#039;&#039;&#039;Baron von Steuben&#039;&#039;&#039;, was a Prussian-born military officer who served as {{Wiki|Inspector General}} and Major General of the [[Continental Army]] during the [[American Revolutionary War]].&lt;br /&gt;
&lt;br /&gt;
He is credited with being one of the fathers of the Continental Army, since he taught them the essentials of military drills, tactics, and other disciplines. He also served as [[George Washington]]&#039;s chief of staff in the final years of the war, and wrote the Revolutionary War Drill Manual, the book that served as the standard [[United States]] drill manual until the War of 1812. On top of this he was highly criticized for being a homosexual which was very heavily frowned upon by other military officers in Europe, and the New World.&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
*[[Wikipedia:Friedrich Wilhelm von Steuben|Wikipedia – Friedrich Wilhelm von Steuben]]&lt;br /&gt;
*[http://www.oxm.co.uk/40304/interviews/assassins-creed-3-the-most-rpg-like-assassins-creed-so-far/ Official Xbox Magazine: &#039;&#039;Assassin&#039;s Creed 3: &amp;quot;the most RPG-like Assassin&#039;s Creed so far&amp;quot;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
{{AC3}}&lt;br /&gt;
{{DEFAULTSORT:Steuben, Friedrich Wilhelm von}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III characters]]&lt;br /&gt;
[[Category:Historical characters]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Continental_Army&amp;diff=155822</id>
		<title>Continental Army</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Continental_Army&amp;diff=155822"/>
		<updated>2012-03-10T15:36:08Z</updated>

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[[File:ACIII-GI_(10).jpg|thumb|300px|Washington and Connor leading a Continental Army squad]]&lt;br /&gt;
The&#039;&#039;&#039; Continental Army &#039;&#039;&#039;was formed after the outbreak of the [[American Revolutionary War]] by the thirteen colonies that became the [[United States of America]] by the Continental Congress on June 14, 1775. The Continental Army was created to revolt against the British Empire and successfully driven them out in 1783 after the Treaty of Paris where they would lated be disbanded and the remaining units would later be merged into the United States Army. Furthermore in the upcoming game [[Assassin&#039;s Creed III]] the Continental Army soldiers are most likely going to be friendly [[Guards]].&lt;br /&gt;
==Major Battles==&lt;br /&gt;
&lt;br /&gt;
*Lexington and Concord&lt;br /&gt;
*Siege of Boston&lt;br /&gt;
*Battle of Saratoga&lt;br /&gt;
*Battle of New York&lt;br /&gt;
*Siege of Yorktown&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
ACIII-GI (8).jpg|A squad of Continental soldiers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[pl:Armia Kontynentalna]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=British_Army&amp;diff=124920</id>
		<title>British Army</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=British_Army&amp;diff=124920"/>
		<updated>2012-03-10T15:34:25Z</updated>

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[[File:ACIII-GI_(2).jpg|thumb|250px|Connor stalking a British Army unit]] &#039;&#039;&#039;The British Army&#039;&#039;&#039; was the land warfare branch of the Monarch of Great Britain&#039;s {{Wiki|British Armed Forces|Armed Forces}} in the {{Wiki|United Kingdom}}. It was formed in 1707 with the Act of Union.&lt;br /&gt;
&lt;br /&gt;
They fought against the [[Continental Army]] during the [[American Revolutionary War|American Revolution]]. Furthermore in the upcoming game [[Assassin&#039;s Creed III]] the British Redcoats will take the place as enemy [[Guards|guards]]. &lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;left&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; captiontextcolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
ACIII-GI (7).jpg|[[Connor]] being halted by a British soldier&lt;br /&gt;
ACIII-GI (3).jpg|Connor fighting three British soldiers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=487098</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=487098"/>
		<updated>2012-03-10T15:32:29Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC|AC2|ACB|ACR|AC3|Templars}}&lt;br /&gt;
{{Revamp}}&lt;br /&gt;
[[File:Giartnewenemies 2.jpg|thumb|300px|From left to right: The Agile, the Archer, the Brute, the Militia, and the Seeker.]]&lt;br /&gt;
{{quote|Eine Assassine! Haltet ihn auf!|A Teutonic guard upon seeing [[Altaïr Ibn-La&#039;Ahad]].|Assassin&#039;s Creed}}&lt;br /&gt;
&#039;&#039;&#039;Guards&#039;&#039;&#039; were the most commonly found opponents in both the High Middle-Ages and the [[Renaissance]].&lt;br /&gt;
&lt;br /&gt;
==High Middle Ages==&lt;br /&gt;
{{quote|Hashshashin!|A Saracen guard, upon seeing Altaïr.|Assassin&#039;s Creed}}&lt;br /&gt;
[[File:CAPTAIN.png|thumb|A Guard Sergeant in Acre.]]&lt;br /&gt;
During the course of the Middle-Ages, there were two main types of guards: Soldiers and [[Archers]]. The archers were mostly similar, while there were three ranks of soldiers, all of whom were armed with swords of varying styles.&lt;br /&gt;
&lt;br /&gt;
The ordinary Crusaders spoke English, Crusader Captains and Sergeants spoke French or German, Saracens spoke Turkish or Arabic, and the Templar Knights spoke all of the dialects (but only spoke Arabic in Altaïr&#039;s fight against [[Maria Thorpe|Robert&#039;s imposter]]).&lt;br /&gt;
&lt;br /&gt;
The following were the different guard ranks, as well as certain special types of guards:&lt;br /&gt;
&lt;br /&gt;
===Regular Guards===&lt;br /&gt;
Regular Crusaders didn&#039;t wear helmets (Saracens wore turbans) and were only equipped with leather armor or light lamellar armor. They weren&#039;t able to grab or break a grab, couldn&#039;t combo attack and couldn&#039;t counter attack. They could only deflect attacks, with a 25% chance of dodging a light attack. Archers were on par with ordinary guards, except that they were only found on rooftops, wore a hood and used bows for ranged attacks.&lt;br /&gt;
&lt;br /&gt;
===Guard Sergeants===&lt;br /&gt;
Sergeants were equipped with helmets, with the Crusaders wearing chain mail tabards and the Saracens possessing medium lamellar armor. They could grab and had a 50% chance of breaking a grab attack, as well as a 50% chance of countering or dodging a light attack. They also had a 25% chance of breaking defenses, but could not perform combo attacks.&lt;br /&gt;
&lt;br /&gt;
===Guard Captains===&lt;br /&gt;
Captains were the most powerful guards besides the Templar Knights. Saracens wore Baidah helmets and heavy lamellar armor while Crusaders wore chain mail tabards with surcoats, chain mail mittens and varying knight helms. They were also able to grab and had a 75% chance of breaking a grab attack, as well as countering or dodging a light attack. They also had a 50% chance of breaking defenses. If a successful heavy attack was delivered, they could perform a combo attack.&lt;br /&gt;
&lt;br /&gt;
===Templar Knights===&lt;br /&gt;
[[File:Templar2.jpg|thumb|189px|A Templar Knight]]&lt;br /&gt;
{{main|Templars}}&lt;br /&gt;
Templar Knights were a special variation of guard, of which only 60 could be found throughout the [[Kingdom]] and its cities. They were similar to the Crusader Guard Captain, but with higher stats and unique armor, including helmets that were always bloodstained. They also always provoked a fight if they spotted Altaïr, regardless of his [[Social Stealth#Third Crusade|social status]]. If they were present, ordinary guards would always stand back while Altaïr and the Templar Knights engaged each other.&lt;br /&gt;
&lt;br /&gt;
Strangely enough, Templar Knights were present in many places where it would have been unlikely for them to have been, including mountain paths and Saracen-controlled cities such as Jerusalem. They were typically located in front of chests, making it difficult to assassinate them from behind.&lt;br /&gt;
&lt;br /&gt;
In the Xbox 360 version of the game, killing all 60 Templar Knights will award the player the &#039;Personal Vendetta (40G)&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
===Masyaf Guards===&lt;br /&gt;
The guards of [[Masyaf]], despite being marked as allies via [[Eagle Vision]], function exactly like normal ones. They are equipped with robes similar to Altaïr&#039;s, but they only wielded a long sword and their robes are shorter. Ordinary guards had their hoods down, the Sergeants had their hoods up and the Captains wore cloth face masks along with having their hoods up, leaving only their eyes visible.&lt;br /&gt;
&lt;br /&gt;
==15th Century==&lt;br /&gt;
{{quote|Assassino!|A guard in Venice, upon seeing [[Ezio]].|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
There were several types of guards during the Renaissance:&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Regular Guards===&lt;br /&gt;
Regular guards were found almost everywhere on the ground and wielded a large variety of [[Swords and Maces|swords, maces and war hammers]]. They were further subdivided into three ranks: Militia, Elite and Leaders. They were not especially agile, but could climb up to the rooftops, albeit slowly, in order to follow Ezio. Also, they could recognize Ezio while he was sitting on a bench.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Militia====&lt;br /&gt;
[[File:Ac2-guard.png|left|130px]]&lt;br /&gt;
&#039;&#039;&#039;Militia&#039;&#039;&#039; were the lowest ranking guards and wore very little armor (only needed one counter-kill from any weapon to defeat). They also had the lowest morale and were likely to be the first to flee a battle they were losing. Also, they were the only guard archetype to pick up money thrown by Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Elite====&lt;br /&gt;
[[File:Guard-elite-AC2.png|left|130px]]&lt;br /&gt;
&#039;&#039;&#039;Elites&#039;&#039;&#039; were stronger, wore a moderate amount of armor (needed 2-3 counter-kills from medium weapons to defeat) and were capable of dodging Ezio&#039;s attacks. Elites were also more courageous than the Militia, but could still be forced to retreat, especially if their Leader was killed.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Leaders====&lt;br /&gt;
[[File:Guard-leader-AC2.png|left|130px]]&lt;br /&gt;
&#039;&#039;&#039;Leaders&#039;&#039;&#039; were the best fighters and the most tenacious of all the regular guards. They wore slightly more armor than the Elites (needed 3-4 counter-kills from medium weapons to defeat) and were harder to disarm than the others. Also, like Brutes, Leaders were resistant to being grabbed.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Archers===&lt;br /&gt;
[[File:Guard-archer-AC2.png|left|130px]]&lt;br /&gt;
{{Main|Archers}}&lt;br /&gt;
&#039;&#039;&#039;Archers&#039;&#039;&#039; were guards that patrolled and defended the rooftops. They were armed with long-ranged bows and a large variety of [[Swords and Maces|swords, maces and war hammers]], and would always be suspicious of Ezio, regardless of his social status.&lt;br /&gt;
&lt;br /&gt;
Getting close to an archer forced him to drop his bow and to draw his medium weapon. Most archers were equivalent to Militia-ranked regular guards in melee (higher ranked versions were present in assassination contracts and the [[Sistine Chapel|Vatican]]), with only the additional capability of attacking at a distance with their longbows, however, their arrows were very slow and easy to dodge. They also had a morale rate of 30%, which made them slightly braver than Militia.&lt;br /&gt;
&lt;br /&gt;
Since they were almost always on the rooftops of buildings, Archers were fairly easy to dispatch in melee combat. Another good way to dispatch them was to simply throw them off the roof, resulting in an instant kill if they fell from more than two stories or if they landed in water.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Seekers===&lt;br /&gt;
[[File:Guard-seeker-AC2.png|left|130px]]&lt;br /&gt;
{{main|Seekers}}&lt;br /&gt;
&#039;&#039;&#039;Seekers&#039;&#039;&#039;, also called &amp;quot;Paranoid Guards&amp;quot;, were constantly checking hiding spots (such as the haystacks, benches, crowds and wells) for Ezio&#039;s presence, regardless of his [[Social Stealth#Renaissance|social status]].&lt;br /&gt;
&lt;br /&gt;
They were armed with [[long weapons]], giving them an increased reach. The long weapon&#039;s main attacks could only be countered with the [[Hidden Blade]], another Long Weapon or a [[Heavy weapons|Heavy Weapon]]. They could also perform &amp;quot;Sweep Attacks&amp;quot;, which required a wind up and resulted in them sweeping Ezio off his feet. This attack affected anyone in range of the long weapon, including fellow guards.&lt;br /&gt;
&lt;br /&gt;
They wore slightly more armor than a Leader-ranked regular guard, but not as much as a Brute, and were easily disarmed. When unarmed, they occasionally approached Ezio from behind and then would grab him while the other guards continued to attack. They also had a morale rate of 80%, which made them the second bravest fighter after the Brute.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Agiles===&lt;br /&gt;
[[File:ACII Guard v.png|left|130px]]&lt;br /&gt;
{{main|Agile guards}}&lt;br /&gt;
&#039;&#039;&#039;Agiles&#039;&#039;&#039; were a very fast and light guard archetype. They could run faster than Ezio and also had adept [[Free Running]] abilities. They wielded [[short blades]] and were extremely good at dodging attacks, but could become tired should Ezio constantly attack them and dodge their attacks, causing them to dodge less.&lt;br /&gt;
&lt;br /&gt;
They wore the least armor of any guard archetype (only needed one counter-kill from any weapon to defeat), rendering them very easy to kill should they become unable to dodge. Agiles have a morale rate of 40%, which makes them the third-most cowardly after Militia and archers.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Brutes===&lt;br /&gt;
[[File:Brute.png|left|130px]]&lt;br /&gt;
{{main|Brutes}}&lt;br /&gt;
&#039;&#039;&#039;Brutes&#039;&#039;&#039; were both heavily armored and equipped, wielding [[Heavy weapons|two-handed weapons such as heavy swords and axes]]. Their armor covered almost every part of their bodies, which made them difficult to bring down, but also made them cumbersome and slow (they had the lowest running speed of all the guard archetypes and could not free run or climb). They were not very intelligent and could not distinguish Ezio from anyone else in a crowd.&lt;br /&gt;
&lt;br /&gt;
They could use the &amp;quot;Smash&amp;quot; special attack, indicated by a wind-up where their weapon is raised overhead, which knocks down anyone hit by it, including fellow guards. They also used the &amp;quot;Disarm Smash&amp;quot; special attack, indicated by a wind-up where their weapon is drawn back horizontally, which knocked away any weapon Ezio was wielding. Both could not be deflected or countered, and had to be dodged.&lt;br /&gt;
&lt;br /&gt;
Brutes did not take damage when deflecting a short blade or medium weapon (while all other guards do), but can still be damaged with a counter (from the Hidden Blade, a Long Weapon or another Heavy Weapon only). They were very easily disarmed. Also, they had the highest morale of any guard archetype and only fled if they were disarmed and could not obtain another weapon.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Coloring===&lt;br /&gt;
The coloring of the guards uniforms identified whom they served, whether it be a city or a person:&lt;br /&gt;
* Black caps and red sleeves with gold streaks meant they served the [[House of Pazzi|Pazzi family]]. These guards disappeared after Sequence 5, but before then, were only found in Florence and Tuscany. They also wore the emblem of the Pazzi family.&lt;br /&gt;
* Dark red caps and black sleeves with dark red streaks indicated they serve the [[House of Borgia|Borgia]]. They were usually guarding [[Codex]] pages and appeared whenever [[Rodrigo Borgia]] was encountered outside of [[Rome]]. There are a few patrols of these guards in the [[Cannaregio District]] of Venice just north of the [[Palazzo della Seta]]. They can also be found in Sequence 12 in [[Romagna]] during missions, and in Sequence 13 around Florence fighting Savonarola&#039;s guards. Possibly due to an oversight or error, a patrol of Borgia guards can still be found in the [[Oltrarno District]] after Sequence 13, standing idly in the street north of [[Santo Spirito]]. These guards wear the coat of arms of the Borgia family.&lt;br /&gt;
* Dark yellow caps and sleeves with white streaks and black armor plates were the guards that served the [[House of Medici|Medici Family]]. These guards first appeared helping fight the Pazzi during Sequence 4, and were found in Florence and San Gimignano. These guards wear the emblem of the Medici family.&lt;br /&gt;
* Green caps and sleeves meant they were serving the city of [[Forlì]]. They aided Ezio in Sequence 12 and were found only in Romagna. These guards wear the coat of arms of the Sforza family.&lt;br /&gt;
* Blue caps and sleeves with gold armor plates meant they served the city of [[Venice]]. They had much better armor than any other regular guard in the game, and were only found in Venice. They wear the coat of arms of the city of Venice.&lt;br /&gt;
* Black caps, sleeves and armor plates indicated they served [[Girolamo Savonarola]]. They only appeared in Sequence 13, were as heavily protected as Venetian guards, and could be seen fighting Borgia guards throughout the city. Instead of a coats of arms, these guards wore a small portrait of Savonarola himself with 3 red beams, presumably of light, shining down upon him.&lt;br /&gt;
* White caps with red and white sleeves were the guards of the [[Vatican]]. They could only be seen in Sequence 14 in Rome, and were the most heavily protected class of guards. These guards wear the coat of arms of the city of Rome.&lt;br /&gt;
&lt;br /&gt;
==16th Century==&lt;br /&gt;
[[File:Enemies Concept Art.jpg|thumb|280px|The new Guard archetypes of the 16th Century.]]&lt;br /&gt;
In addition to the guards of the 15th century, there were several new guard types to reflect the changing location and time period. Guards were also more aggressive and had new moves of their own, such as being able to grab Ezio.&lt;br /&gt;
&lt;br /&gt;
Compared to the previous century, there were no Elite-ranked standard guards, Brutes were harder to disarm, Seekers could not be countered with heavy weapons, Agiles were not exhausted by constant attacks and both Militia and Seekers could [[Fists#Renaissance|throw sand]] at Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Crossbowmen===&lt;br /&gt;
[[File:Guard-crossbowman-ACB.png|left|130px]]&lt;br /&gt;
{{main|Crossbowmen}}&lt;br /&gt;
Similarly to archers, &#039;&#039;&#039;Crossbowmen&#039;&#039;&#039; patrolled and defended the rooftops, but were more deadly; [[crossbow]] bolts caused more damage and were more accurate. Unlike archers, Crossbowmen had no melee weapon and if their enemy closed, would start walking backwards to create some distance. They had increased free-running ability and if investigating, could leap over towards where they had detected Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Horsemen===&lt;br /&gt;
[[File:Guard-horseman-ACB.png|left|130px]]&lt;br /&gt;
{{main|Horsemen}}&lt;br /&gt;
&#039;&#039;&#039;Horsemen&#039;&#039;&#039; patrolled the streets of Rome and were deadly at both short and long range, being able to slash at Ezio while on [[Horses|horseback]]. They could also shoot Ezio with their crossbow, or in some cases, their throwing knives, if he attempted to flee.&lt;br /&gt;
&lt;br /&gt;
Leader-ranked regular guards sometimes mounted horses and acted as Horsemen, but only those that spawned as Horsemen (already on horseback) count towards the [[Guild Challenges]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to kill a horseman was to take a long or heavy weapon and counter attack, or use a spear&#039;s special attack; usually this resulted in them being pulled off the horse, where it&#039;s easier to finish them off. Otherwise a ranged or thrown weapon would kill them while on the horse.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Arquebusiers===&lt;br /&gt;
[[File:Guard-arquebusier-ACB.png|left|130px]]&lt;br /&gt;
{{main|Arquebusiers}}&lt;br /&gt;
The &#039;&#039;&#039;Arquebusiers&#039;&#039;&#039; were firearm-wielding soldiers who served and protected the pontiff during their tenure. They acted similarly to Crossbowmen, but used more powerful but shorter-ranged rifles. They were usually found on the rooftops near the Pantheon or patrolling in pairs near Guard Posts.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Papal Guards===&lt;br /&gt;
[[File:Guard-papal-ACB.png|left|130px]]&lt;br /&gt;
{{main|Papal Guard}}&lt;br /&gt;
The &#039;&#039;&#039;Papal Guard&#039;&#039;&#039; were elite soldiers commanded by the Papacy to serve and protect the pontiff during his tenure. The armor worn by these guards was quite heavy, but did not affect their movement (they had the same movement speed and free-run ability as Agiles). They combined the best qualities of all the other guard archetypes and were also able to dual-wield a pistol alongside a medium weapon, though they could not do so with a long or heavy weapon.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Captains===&lt;br /&gt;
[[File:Guard-captain-ACB.png|left|130px]]&lt;br /&gt;
{{Main|Borgia Captains}}&lt;br /&gt;
The &#039;&#039;&#039;Borgia Captains&#039;&#039;&#039; were only found leading the guard contingent of [[Borgia Towers]]. There were only 12 of them throughout [[Rome]], one for each Tower. They fought similarly to Leaders, but were even more heavily armored, wore a white cape with the Borgia symbol on it and could counter Ezio&#039;s attacks. However, some were &amp;quot;Coward&amp;quot; types, and would flee if they detected Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===French Soldiers===&lt;br /&gt;
[[File:Guard-french-ACB.png|left|130px]]&lt;br /&gt;
Up until the French general [[Octavian de Valois]] was killed, French soldiers were stationed in military camps (referred to as Guard Posts) throughout the [[Campagna district]] of Rome. These small camps consisted of ten soldiers each. The main French camp was the most heavily guarded and was where Octavian was located before his death.&lt;br /&gt;
&lt;br /&gt;
French soldiers behave exactly the same as Borgia guards in combat, patrols and ranking. However, there were no French arquebusiers outside of the final mission of Sequence 6. Their uniforms were dark blue and white.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Viana Guards===&lt;br /&gt;
[[File:Guard-viana-ACB.png|left|130px]]&lt;br /&gt;
During the [[Siege of Viana]], Vianan soldiers battled the invading army of [[John III of Navarre|King John]]. They would also attack Ezio on sight. These guards behaved the same in combat, patrols and ranking as Borgia guards. Their uniforms were yellowish-green.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Navarre Soldiers===&lt;br /&gt;
[[File:Guard-navarre-ACB.png|left|130px]]&lt;br /&gt;
These soldiers served King John III of Navarre and only appeared in Sequence 9 under the command of [[Cesare Borgia]], as he tried to retake [[Viana Castle]] from the Count of Lerin. They would attack both Ezio and Vianan soldiers on sight. They behaved exactly the same as any other regular guard in terms of combat, ranking and patrols. Their uniforms were red and yellow.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Byzantines===&lt;br /&gt;
{{main|Byzantines}}&lt;br /&gt;
After driven from Italy by Ezio, the Templars seized control of the remnants of the [[Byzantine Empire]]. Byzantine Templars wore small grey capes over their shoulders and had dark red and white uniforms, as well as bearing the Palaiologos Dynasty emblem on their uniform, most noticeably across their chest. They were always suspicious of Ezio, except in Cappadocia. They were enemies of the Ottomans, and would attack them on sight. The Byzantines did not have Agiles, but had [[Almogavars]], [[Varangians]] and Gunmen as their equivalent of Brutes, Seekers and Arquebusiers, respectively.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Militia====&lt;br /&gt;
[[File:Guard-byzantine-ACR.png|left|130px]]&lt;br /&gt;
The Byzantine Templars consisted mainly of Militia, who carried a large variety of weaponry, including swords, maces and axes. They had slightly different clothing depending on their rank, such as some having longer robes, capes or different helmets.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Varangians====&lt;br /&gt;
[[File:Guard-varangian-ACR.png|left|130px]]&lt;br /&gt;
{{main|Varangians}}&lt;br /&gt;
The Varangians were the equivalent of Seekers in Italy, as they fought with halberds and spears. They also wielded pistols that they could use when disarmed or when Ezio was out of their reach.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Almogavars====&lt;br /&gt;
[[File:Guard-almogavar-ACR.png|left|130px]]&lt;br /&gt;
{{main|Almogavars}}&lt;br /&gt;
The Almogavars were comparable to the Brutes in Italy. They fought with [[heavy weapons]], were rather slow compared to other enemies, and wore thick armor. They were resistant to being grabbed like their Italian counterparts, but very vulnerable to the effects of [[Datura Bombs]].&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Ottomans===&lt;br /&gt;
[[File:Ottomans.png|left|130px]]&lt;br /&gt;
{{main|Ottoman Empire}}&lt;br /&gt;
The Ottomans were the rulers of [[Constantinople]] during the 16th century. They were neutral towards the Assassins, only attacking them if they had committed criminal acts or were in a restricted area. They were enemies of the Byzantines, and would attack them on sight.&lt;br /&gt;
&lt;br /&gt;
The Ottomans consisted mainly of Elites, who carried a large variety of weaponry, including swords and maces. They were immune to being grabbed and could break defenses with a kick. The Ottomans did not have Militia or Seekers, but had Agiles, Janissaries (Papal Guard equivalent) and Gunmen. Ottoman Agiles could dual wield throwing knives alongside short blades. They also had Bombmen, rooftop guards equipped with short blades and [[Thunder Bombs]].&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Janissaries====&lt;br /&gt;
[[File:Ottoman Janissary.png|left|170px]]&lt;br /&gt;
{{Main|Janissaries}}&lt;br /&gt;
&lt;br /&gt;
Elite soldiers and guards to the Sultan, Ottoman Janissaries were highly trained soldiers. During the early 16th century, Ottoman Janissaries wore golden masks covering all of their face. Their uniform consisted of colorful robes with many patterns embroidered on them. Janissaries also wore hats over their masks.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Taunts==&lt;br /&gt;
The following are examples of taunts that Ezio uses to anger the guards, and to provoke them into an easily countered attack:&lt;br /&gt;
* &#039;&#039;&amp;quot;It&#039;s a fight, fesso&#039;&#039; (fool)&#039;&#039;! Start fighting for a change!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come now! You bore me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on! There&#039;s only one of me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I&#039;m right here!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hit me again!&amp;quot;&#039;&#039;&lt;br /&gt;
* &amp;quot;&#039;&#039;That is your best?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Aw, no stamina! You should train more!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you afraid?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Bring it on!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Don&#039;t be shy!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Let&#039;s finish this!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;You can&#039;t hit me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Ha, I can&#039;t be &#039;&#039;that&#039;&#039; good!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Big mistake!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your mama can&#039;t help you this time!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hurry up! I need to meet a lady friend!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Shall we dance?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Fatti sotto! (Come on!)&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;You want it in the gut? Or the head?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I&#039;m wasting my time!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;What are you waiting for?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you not fight?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Ai attento (be careful), I&#039;m here!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I&#039;m right here!&amp;quot;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-style: italic;&amp;quot;&amp;gt;&amp;quot;Su, non essere timido. (Come, don&#039;t be shy)&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&amp;quot;Te cosa aspetti? (What are you waiting for?)&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Che schifo! (That sucks!)&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;That is your best?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I hate these awkward moments! Should you come to me, or should I go to you?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Generally they are made for swinging at people, yes?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Never had to actually use it?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;They send bambini (children) to do a man&#039;s work?&amp;quot;&#039;&#039;&lt;br /&gt;
* &amp;quot;&#039;&#039;Run! I&#039;ll give you a head start&#039;&#039;.&amp;quot;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you ready to die?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your end awaits!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your nonna (grandma) is calling&amp;quot;.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on, coglione (asshole)!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hai paura?&amp;quot;&#039;&#039; (&#039;&#039;Are you afraid&#039;&#039;?)&lt;br /&gt;
* &#039;&#039;&amp;quot;Sai, le arme serve a duellare!&amp;quot;&#039;&#039; (&#039;&#039;You know, weapons are made for fighting!)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;What, diarrhea got you stuck? Try leeches!&amp;quot; &#039;&#039;(only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Hey! Fat man!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &amp;quot;&#039;&#039;Fatti sotto, porco!&#039;&#039; (Come on, you pig!)&amp;quot; (only to Brutes)&lt;br /&gt;
* &amp;quot;&#039;&#039;The bigger they are&#039;&#039;...&amp;quot; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Let&#039;s see what you&#039;ve got, metal man!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &amp;quot;&#039;&#039;Can you see anything in there&#039;&#039;?&amp;quot; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you even hear me in there?&amp;quot; &#039;&#039;(only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on, you fat pig!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
&lt;br /&gt;
==Modern Times==&lt;br /&gt;
[[File:Zw-desmond-fighting.png|thumb|200px]]&lt;br /&gt;
&lt;br /&gt;
Desmond only encountered the [[Abstergo]] Guards twice; when escaping from the Abstergo Building with [[Lucy]] and upon leaving the [[Hideout]]. They were armed with asps, which could be disarmed for Desmond&#039;s own use. They fought similarly to Militia-ranked regular guards, but never retreated from battle and fought to the death or until they were unconscious.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* In the &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; [[E3]] trailer, you will see a militia guard wielding an arquebus.&lt;br /&gt;
* The quickest way to defeat any guard is to counter kill with the [[hidden blade]]. This requires reflexes and timing, however, as the counter kill window is only a fraction of that of a sword or dagger, unless you are playing &#039;&#039;Brotherhood&#039;&#039;, where it is much easier to counter kill.&lt;br /&gt;
* The amount of counter attacks needed to kill a guard does not affect counter kills with heavy weapons, long weapons or the hidden blade. For all of these, the guard being countered is unable to block or parry.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, the taunts Ezio says to brutes are different from the taunts he says to the other guards, mainly insulting them about their weight. For example, the taunt, &#039;&#039;&amp;quot;Well, you&#039;re certainly well fed!&amp;quot;&#039;&#039;&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Altaïr&#039;s Chronicles&#039;&#039;, there is another guard archetype which is the shield guard.&lt;br /&gt;
[[File:Rifleman.jpg|thumb|250px|A militia guard wielding a Arqebus]]&lt;br /&gt;
* In the mission &amp;quot;[[Play Along]],&amp;quot; Ezio assassinates an Agile so he can disguise himself as a guard, but instead of having an Agile&#039;s outfit, he wears the outfit of a Leader guard.&lt;br /&gt;
* In the memory &amp;quot;[[The Cowl Does Not Make The Monk]]&amp;quot;, the guards were disguised as monks. The guards fight like normal militia guards.&lt;br /&gt;
* Similarly in the mission [[French Kiss]] from &#039;&#039;Brotherhood&#039;&#039;, Ezio kills twenty guards of different archetypes. However, in [[Trojan Horse]] (the mission after) the mercenaries are equipped with only Leader suits of armor, while Ezio wears one similar to a Borgia Captain (albeit in French colors despite the fact that no such guard was ever encountered).&lt;br /&gt;
* In the cut scene where Ezio&#039;s [[Flying Machine]] crashes on the Doge&#039;s Palace in Venice, you can see a Brute and a Seeker stationed on the rooftop. They are the only guards who can&#039;t climb, or free run.&lt;br /&gt;
* In the mission &amp;quot;[[Clothes Make the Man]]&amp;quot;, [[Ugo]] tells Ezio that the thieves are to impersonate the archers. Yet in the next mission, &amp;quot;[[Everything Must Go]]&amp;quot;, after Ezio kills the archers on the rooftops, the thieves wear the armor of Leader guards instead of archer armor.&lt;br /&gt;
* In Florence, Borgia guards are often seen guarding treasure. If you go up to them and start a fight, then run into a group of Medici guards, the two groups will start fighting each other, making this an effective escape tactic. The Borgia guards will nearly always win, unless there is a massive number of Medici guards fighting them. After the fight, they will then return to guard the treasure (Borgia) or patrol the city (Medici).&lt;br /&gt;
* In PlayStation home, you can purchase the design of a Seeker for your avatar, which also comes with a spear.&lt;br /&gt;
* On Xbox Live, you can purchase the outfit of an Agile.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed II,&#039;&#039; &#039;&#039;Brotherhood and Revelations,&#039;&#039; Ezio can successfully loot dead rooftop guards even if they slide off the roof; as long as Ezio begins looting when the guard is still on the roof, this can be done on any deceased body.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Bloodlines]]&#039;&#039;, there are several guard archetypes never encountered in any other game of the series. I.e. the duelists, the unnamed archetype carrying large shields (similar to modern riot police), a mysterious masked shirtless archetype and another shirtless archetype wearing a robe and carrying maces.&lt;br /&gt;
* In early concept arts for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, Abstergo guards were shown with the company of guard dogs.&lt;br /&gt;
* In &#039;&#039;Brotherhood&#039;&#039;, an extremely rare glitch occurs with a group of four guards. They will stand in place and will not pay any attention to you, even if you killed someone nearby. You are free to attack them, in which case an execution will be performed, but it will not kill them. Instead they will simply stand back up. You can do this until eventually the guards will begin to die from your attacks. This glitch usually ends in the game freezing, and has a danger of crashing the entire console system.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Altaïr&#039;s Chronicles]]&#039;&#039;, Altaïr disguises himself as a guard to gain access into the [[Crusaders|Crusader]] camp that is besieging [[Acre]].&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, the guards in the French camps are French, but speak with Italian accents.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, rooftop guards can use thunder [[bombs]].&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; there are two entire different variant skins for the regular Guards, [[Byzantines|Byzantine]] and [[Ottoman Empire|Ottoman]], like the original game where there were [[Crusaders|Crusader]] and [[Saracen]] skins.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039;, Ottoman and Byzantine soldiers fight each other on contact, provided they are given a reason, for example a nearby guard corpse.&lt;br /&gt;
* On the minimap the Ottoman Guards appear as a yellow dot while Byzantine soldiers appear as a red dot on the minimap, this is because Ottoman guards are not your direct enemies and will only attack if you break the law, even with a full Templar awareness bar, however, the Byzantine soldiers work for the Templars and will attack you on sight regardless.&lt;br /&gt;
**For a reasonable gameplay experience in [[Cappadocia]], Byzantine guards will only attack if you anger them, because they are the only guard faction present.&lt;br /&gt;
*In &#039;&#039;Revelations&#039;&#039;, [[Janissaries]] behave and fight exactly like [[Papal Guards]]. They run faster than Ezio and are able to catch him. They wield pistols and can shoot Ezio. They also can&#039;t be killed with a single counter.&lt;br /&gt;
*In &#039;&#039;Revelations&#039;&#039;, Ezio no longer has the ability to taunt guards due to the projectile attack button replacing the taunt button.&lt;br /&gt;
*Despite being Spanish, the guards in Viana use the same dialogue as Italian guards during combat.&lt;br /&gt;
*In the upcoming game [[Assassin&#039;s Creed III|Assassin&#039;s Creed lll]] enemy guards are most likely going to be the British [[Redcoats]]. &lt;br /&gt;
&lt;br /&gt;
{{GalleryBox|Guards}}&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
{{ACAC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACIID}}&lt;br /&gt;
{{ACB}}&lt;br /&gt;
{{ACR}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Guards| ]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Bloodlines Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III Gameplay]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Continental_Army&amp;diff=155820</id>
		<title>Continental Army</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Continental_Army&amp;diff=155820"/>
		<updated>2012-03-10T03:54:08Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;: {{Era|AC3}}&lt;br /&gt;
{{WP-REAL}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[File:ACIII-GI_(10).jpg|thumb|300px|Washington and Connor leading a Continental Army squad]]&lt;br /&gt;
The&#039;&#039;&#039; Continental Army &#039;&#039;&#039;was formed after the outbreak of the [[American Revolutionary War]] by the thirteen colonies that became the [[United States of America]] by the Continental Congress on June 14, 1775. The Continental Army was created to revolt against the British Empire and successfully driven them out in 1783 after the Treaty of Paris where they would lated be disbanded and the remaining units would later be merged into the United States Army. Furthermore the Continental Army is most likely going to take the place as friendly [[Guards]] in cities such as the [[Frontier]], and [[New York]] in the upcoming game [[Assassin&#039;s Creed III|Assassin&#039;s Creed lll]]. &lt;br /&gt;
==Major Battles==&lt;br /&gt;
&lt;br /&gt;
*Lexington and Concord&lt;br /&gt;
*Siege of Boston&lt;br /&gt;
*Battle of Saratoga&lt;br /&gt;
*Battle of New York&lt;br /&gt;
*Siege of Yorktown&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
ACIII-GI (8).jpg|A squad of Continental soldiers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[pl:Armia Kontynentalna]]&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=British_Army&amp;diff=124918</id>
		<title>British Army</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=British_Army&amp;diff=124918"/>
		<updated>2012-03-10T03:51:02Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC3}}&lt;br /&gt;
{{WP-REAL}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[File:ACIII-GI_(2).jpg|thumb|250px|Connor stalking a British Army unit]] &#039;&#039;&#039;The British Army&#039;&#039;&#039; was the land warfare branch of the Monarch of Great Britain&#039;s {{Wiki|British Armed Forces|Armed Forces}} in the {{Wiki|United Kingdom}}. It was formed in 1707 with the Act of Union.&lt;br /&gt;
&lt;br /&gt;
They fought against the [[Continental Army]] during the [[American Revolutionary War|American Revolution]], and are so far expected to be [[Connor|Connor&#039;s]] main enemies in the upcoming game [[Assassin&#039;s Creed III|Assassin&#039;s Creed lll]]. Furthermore these men will most lkely take the place as Guards for many of the cities in Assassin&#039;s Creed lll including [[Boston]] , and the [[Frontier]]. &lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;left&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; captiontextcolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
ACIII-GI (7).jpg|[[Connor]] being halted by a British soldier&lt;br /&gt;
ACIII-GI (3).jpg|Connor fighting three British soldiers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=487095</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=487095"/>
		<updated>2012-03-10T03:42:23Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC|AC2|ACB|ACR|AC3|Templars}}&lt;br /&gt;
{{Revamp}}&lt;br /&gt;
[[File:Giartnewenemies 2.jpg|thumb|300px|From left to right: The Agile, the Archer, the Brute, the Militia, and the Seeker.]]&lt;br /&gt;
{{quote|Eine Assassine! Haltet ihn auf!|A Teutonic guard upon seeing [[Altaïr Ibn-La&#039;Ahad]].|Assassin&#039;s Creed}}&lt;br /&gt;
&#039;&#039;&#039;Guards&#039;&#039;&#039; were the most commonly found opponents in both the High Middle-Ages and the [[Renaissance]].&lt;br /&gt;
&lt;br /&gt;
==High Middle Ages==&lt;br /&gt;
{{quote|Hashshashin!|A Saracen guard, upon seeing Altaïr.|Assassin&#039;s Creed}}&lt;br /&gt;
[[File:CAPTAIN.png|thumb|A Guard Sergeant in Acre.]]&lt;br /&gt;
During the course of the Middle-Ages, there were two main types of guards: Soldiers and [[Archers]]. The archers were mostly similar, while there were three ranks of soldiers, all of whom were armed with swords of varying styles.&lt;br /&gt;
&lt;br /&gt;
The ordinary Crusaders spoke English, Crusader Captains and Sergeants spoke French or German, Saracens spoke Turkish or Arabic, and the Templar Knights spoke all of the dialects (but only spoke Arabic in Altaïr&#039;s fight against [[Maria Thorpe|Robert&#039;s imposter]]).&lt;br /&gt;
&lt;br /&gt;
The following were the different guard ranks, as well as certain special types of guards:&lt;br /&gt;
&lt;br /&gt;
===Regular Guards===&lt;br /&gt;
Regular Crusaders didn&#039;t wear helmets (Saracens wore turbans) and were only equipped with leather armor or light lamellar armor. They weren&#039;t able to grab or break a grab, couldn&#039;t combo attack and couldn&#039;t counter attack. They could only deflect attacks, with a 25% chance of dodging a light attack. Archers were on par with ordinary guards, except that they were only found on rooftops, wore a hood and used bows for ranged attacks.&lt;br /&gt;
&lt;br /&gt;
===Guard Sergeants===&lt;br /&gt;
Sergeants were equipped with helmets, with the Crusaders wearing chain mail tabards and the Saracens possessing medium lamellar armor. They could grab and had a 50% chance of breaking a grab attack, as well as a 50% chance of countering or dodging a light attack. They also had a 25% chance of breaking defenses, but could not perform combo attacks.&lt;br /&gt;
&lt;br /&gt;
===Guard Captains===&lt;br /&gt;
Captains were the most powerful guards besides the Templar Knights. Saracens wore Baidah helmets and heavy lamellar armor while Crusaders wore chain mail tabards with surcoats, chain mail mittens and varying knight helms. They were also able to grab and had a 75% chance of breaking a grab attack, as well as countering or dodging a light attack. They also had a 50% chance of breaking defenses. If a successful heavy attack was delivered, they could perform a combo attack.&lt;br /&gt;
&lt;br /&gt;
===Templar Knights===&lt;br /&gt;
[[File:Templar2.jpg|thumb|189px|A Templar Knight]]&lt;br /&gt;
{{main|Templars}}&lt;br /&gt;
Templar Knights were a special variation of guard, of which only 60 could be found throughout the [[Kingdom]] and its cities. They were similar to the Crusader Guard Captain, but with higher stats and unique armor, including helmets that were always bloodstained. They also always provoked a fight if they spotted Altaïr, regardless of his [[Social Stealth#Third Crusade|social status]]. If they were present, ordinary guards would always stand back while Altaïr and the Templar Knights engaged each other.&lt;br /&gt;
&lt;br /&gt;
Strangely enough, Templar Knights were present in many places where it would have been unlikely for them to have been, including mountain paths and Saracen-controlled cities such as Jerusalem. They were typically located in front of chests, making it difficult to assassinate them from behind.&lt;br /&gt;
&lt;br /&gt;
In the Xbox 360 version of the game, killing all 60 Templar Knights will award the player the &#039;Personal Vendetta (40G)&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
===Masyaf Guards===&lt;br /&gt;
The guards of [[Masyaf]], despite being marked as allies via [[Eagle Vision]], function exactly like normal ones. They are equipped with robes similar to Altaïr&#039;s, but they only wielded a long sword and their robes are shorter. Ordinary guards had their hoods down, the Sergeants had their hoods up and the Captains wore cloth face masks along with having their hoods up, leaving only their eyes visible.&lt;br /&gt;
&lt;br /&gt;
==15th Century==&lt;br /&gt;
{{quote|Assassino!|A guard in Venice, upon seeing [[Ezio]].|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
There were several types of guards during the Renaissance:&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Regular Guards===&lt;br /&gt;
Regular guards were found almost everywhere on the ground and wielded a large variety of [[Swords and Maces|swords, maces and war hammers]]. They were further subdivided into three ranks: Militia, Elite and Leaders. They were not especially agile, but could climb up to the rooftops, albeit slowly, in order to follow Ezio. Also, they could recognize Ezio while he was sitting on a bench.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Militia====&lt;br /&gt;
[[File:Ac2-guard.png|left|130px]]&lt;br /&gt;
&#039;&#039;&#039;Militia&#039;&#039;&#039; were the lowest ranking guards and wore very little armor (only needed one counter-kill from any weapon to defeat). They also had the lowest morale and were likely to be the first to flee a battle they were losing. Also, they were the only guard archetype to pick up money thrown by Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Elite====&lt;br /&gt;
[[File:Guard-elite-AC2.png|left|130px]]&lt;br /&gt;
&#039;&#039;&#039;Elites&#039;&#039;&#039; were stronger, wore a moderate amount of armor (needed 2-3 counter-kills from medium weapons to defeat) and were capable of dodging Ezio&#039;s attacks. Elites were also more courageous than the Militia, but could still be forced to retreat, especially if their Leader was killed.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Leaders====&lt;br /&gt;
[[File:Guard-leader-AC2.png|left|130px]]&lt;br /&gt;
&#039;&#039;&#039;Leaders&#039;&#039;&#039; were the best fighters and the most tenacious of all the regular guards. They wore slightly more armor than the Elites (needed 3-4 counter-kills from medium weapons to defeat) and were harder to disarm than the others. Also, like Brutes, Leaders were resistant to being grabbed.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Archers===&lt;br /&gt;
[[File:Guard-archer-AC2.png|left|130px]]&lt;br /&gt;
{{Main|Archers}}&lt;br /&gt;
&#039;&#039;&#039;Archers&#039;&#039;&#039; were guards that patrolled and defended the rooftops. They were armed with long-ranged bows and a large variety of [[Swords and Maces|swords, maces and war hammers]], and would always be suspicious of Ezio, regardless of his social status.&lt;br /&gt;
&lt;br /&gt;
Getting close to an archer forced him to drop his bow and to draw his medium weapon. Most archers were equivalent to Militia-ranked regular guards in melee (higher ranked versions were present in assassination contracts and the [[Sistine Chapel|Vatican]]), with only the additional capability of attacking at a distance with their longbows, however, their arrows were very slow and easy to dodge. They also had a morale rate of 30%, which made them slightly braver than Militia.&lt;br /&gt;
&lt;br /&gt;
Since they were almost always on the rooftops of buildings, Archers were fairly easy to dispatch in melee combat. Another good way to dispatch them was to simply throw them off the roof, resulting in an instant kill if they fell from more than two stories or if they landed in water.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Seekers===&lt;br /&gt;
[[File:Guard-seeker-AC2.png|left|130px]]&lt;br /&gt;
{{main|Seekers}}&lt;br /&gt;
&#039;&#039;&#039;Seekers&#039;&#039;&#039;, also called &amp;quot;Paranoid Guards&amp;quot;, were constantly checking hiding spots (such as the haystacks, benches, crowds and wells) for Ezio&#039;s presence, regardless of his [[Social Stealth#Renaissance|social status]].&lt;br /&gt;
&lt;br /&gt;
They were armed with [[long weapons]], giving them an increased reach. The long weapon&#039;s main attacks could only be countered with the [[Hidden Blade]], another Long Weapon or a [[Heavy weapons|Heavy Weapon]]. They could also perform &amp;quot;Sweep Attacks&amp;quot;, which required a wind up and resulted in them sweeping Ezio off his feet. This attack affected anyone in range of the long weapon, including fellow guards.&lt;br /&gt;
&lt;br /&gt;
They wore slightly more armor than a Leader-ranked regular guard, but not as much as a Brute, and were easily disarmed. When unarmed, they occasionally approached Ezio from behind and then would grab him while the other guards continued to attack. They also had a morale rate of 80%, which made them the second bravest fighter after the Brute.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Agiles===&lt;br /&gt;
[[File:ACII Guard v.png|left|130px]]&lt;br /&gt;
{{main|Agile guards}}&lt;br /&gt;
&#039;&#039;&#039;Agiles&#039;&#039;&#039; were a very fast and light guard archetype. They could run faster than Ezio and also had adept [[Free Running]] abilities. They wielded [[short blades]] and were extremely good at dodging attacks, but could become tired should Ezio constantly attack them and dodge their attacks, causing them to dodge less.&lt;br /&gt;
&lt;br /&gt;
They wore the least armor of any guard archetype (only needed one counter-kill from any weapon to defeat), rendering them very easy to kill should they become unable to dodge. Agiles have a morale rate of 40%, which makes them the third-most cowardly after Militia and archers.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Brutes===&lt;br /&gt;
[[File:Brute.png|left|130px]]&lt;br /&gt;
{{main|Brutes}}&lt;br /&gt;
&#039;&#039;&#039;Brutes&#039;&#039;&#039; were both heavily armored and equipped, wielding [[Heavy weapons|two-handed weapons such as heavy swords and axes]]. Their armor covered almost every part of their bodies, which made them difficult to bring down, but also made them cumbersome and slow (they had the lowest running speed of all the guard archetypes and could not free run or climb). They were not very intelligent and could not distinguish Ezio from anyone else in a crowd.&lt;br /&gt;
&lt;br /&gt;
They could use the &amp;quot;Smash&amp;quot; special attack, indicated by a wind-up where their weapon is raised overhead, which knocks down anyone hit by it, including fellow guards. They also used the &amp;quot;Disarm Smash&amp;quot; special attack, indicated by a wind-up where their weapon is drawn back horizontally, which knocked away any weapon Ezio was wielding. Both could not be deflected or countered, and had to be dodged.&lt;br /&gt;
&lt;br /&gt;
Brutes did not take damage when deflecting a short blade or medium weapon (while all other guards do), but can still be damaged with a counter (from the Hidden Blade, a Long Weapon or another Heavy Weapon only). They were very easily disarmed. Also, they had the highest morale of any guard archetype and only fled if they were disarmed and could not obtain another weapon.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Coloring===&lt;br /&gt;
The coloring of the guards uniforms identified whom they served, whether it be a city or a person:&lt;br /&gt;
* Black caps and red sleeves with gold streaks meant they served the [[House of Pazzi|Pazzi family]]. These guards disappeared after Sequence 5, but before then, were only found in Florence and Tuscany. They also wore the emblem of the Pazzi family.&lt;br /&gt;
* Dark red caps and black sleeves with dark red streaks indicated they serve the [[House of Borgia|Borgia]]. They were usually guarding [[Codex]] pages and appeared whenever [[Rodrigo Borgia]] was encountered outside of [[Rome]]. There are a few patrols of these guards in the [[Cannaregio District]] of Venice just north of the [[Palazzo della Seta]]. They can also be found in Sequence 12 in [[Romagna]] during missions, and in Sequence 13 around Florence fighting Savonarola&#039;s guards. Possibly due to an oversight or error, a patrol of Borgia guards can still be found in the [[Oltrarno District]] after Sequence 13, standing idly in the street north of [[Santo Spirito]]. These guards wear the coat of arms of the Borgia family.&lt;br /&gt;
* Dark yellow caps and sleeves with white streaks and black armor plates were the guards that served the [[House of Medici|Medici Family]]. These guards first appeared helping fight the Pazzi during Sequence 4, and were found in Florence and San Gimignano. These guards wear the emblem of the Medici family.&lt;br /&gt;
* Green caps and sleeves meant they were serving the city of [[Forlì]]. They aided Ezio in Sequence 12 and were found only in Romagna. These guards wear the coat of arms of the Sforza family.&lt;br /&gt;
* Blue caps and sleeves with gold armor plates meant they served the city of [[Venice]]. They had much better armor than any other regular guard in the game, and were only found in Venice. They wear the coat of arms of the city of Venice.&lt;br /&gt;
* Black caps, sleeves and armor plates indicated they served [[Girolamo Savonarola]]. They only appeared in Sequence 13, were as heavily protected as Venetian guards, and could be seen fighting Borgia guards throughout the city. Instead of a coats of arms, these guards wore a small portrait of Savonarola himself with 3 red beams, presumably of light, shining down upon him.&lt;br /&gt;
* White caps with red and white sleeves were the guards of the [[Vatican]]. They could only be seen in Sequence 14 in Rome, and were the most heavily protected class of guards. These guards wear the coat of arms of the city of Rome.&lt;br /&gt;
&lt;br /&gt;
==16th Century==&lt;br /&gt;
[[File:Enemies Concept Art.jpg|thumb|280px|The new Guard archetypes of the 16th Century.]]&lt;br /&gt;
In addition to the guards of the 15th century, there were several new guard types to reflect the changing location and time period. Guards were also more aggressive and had new moves of their own, such as being able to grab Ezio.&lt;br /&gt;
&lt;br /&gt;
Compared to the previous century, there were no Elite-ranked standard guards, Brutes were harder to disarm, Seekers could not be countered with heavy weapons, Agiles were not exhausted by constant attacks and both Militia and Seekers could [[Fists#Renaissance|throw sand]] at Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Crossbowmen===&lt;br /&gt;
[[File:Guard-crossbowman-ACB.png|left|130px]]&lt;br /&gt;
{{main|Crossbowmen}}&lt;br /&gt;
Similarly to archers, &#039;&#039;&#039;Crossbowmen&#039;&#039;&#039; patrolled and defended the rooftops, but were more deadly; [[crossbow]] bolts caused more damage and were more accurate. Unlike archers, Crossbowmen had no melee weapon and if their enemy closed, would start walking backwards to create some distance. They had increased free-running ability and if investigating, could leap over towards where they had detected Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Horsemen===&lt;br /&gt;
[[File:Guard-horseman-ACB.png|left|130px]]&lt;br /&gt;
{{main|Horsemen}}&lt;br /&gt;
&#039;&#039;&#039;Horsemen&#039;&#039;&#039; patrolled the streets of Rome and were deadly at both short and long range, being able to slash at Ezio while on [[Horses|horseback]]. They could also shoot Ezio with their crossbow, or in some cases, their throwing knives, if he attempted to flee.&lt;br /&gt;
&lt;br /&gt;
Leader-ranked regular guards sometimes mounted horses and acted as Horsemen, but only those that spawned as Horsemen (already on horseback) count towards the [[Guild Challenges]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to kill a horseman was to take a long or heavy weapon and counter attack, or use a spear&#039;s special attack; usually this resulted in them being pulled off the horse, where it&#039;s easier to finish them off. Otherwise a ranged or thrown weapon would kill them while on the horse.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Arquebusiers===&lt;br /&gt;
[[File:Guard-arquebusier-ACB.png|left|130px]]&lt;br /&gt;
{{main|Arquebusiers}}&lt;br /&gt;
The &#039;&#039;&#039;Arquebusiers&#039;&#039;&#039; were firearm-wielding soldiers who served and protected the pontiff during their tenure. They acted similarly to Crossbowmen, but used more powerful but shorter-ranged rifles. They were usually found on the rooftops near the Pantheon or patrolling in pairs near Guard Posts.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Papal Guards===&lt;br /&gt;
[[File:Guard-papal-ACB.png|left|130px]]&lt;br /&gt;
{{main|Papal Guard}}&lt;br /&gt;
The &#039;&#039;&#039;Papal Guard&#039;&#039;&#039; were elite soldiers commanded by the Papacy to serve and protect the pontiff during his tenure. The armor worn by these guards was quite heavy, but did not affect their movement (they had the same movement speed and free-run ability as Agiles). They combined the best qualities of all the other guard archetypes and were also able to dual-wield a pistol alongside a medium weapon, though they could not do so with a long or heavy weapon.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Captains===&lt;br /&gt;
[[File:Guard-captain-ACB.png|left|130px]]&lt;br /&gt;
{{Main|Borgia Captains}}&lt;br /&gt;
The &#039;&#039;&#039;Borgia Captains&#039;&#039;&#039; were only found leading the guard contingent of [[Borgia Towers]]. There were only 12 of them throughout [[Rome]], one for each Tower. They fought similarly to Leaders, but were even more heavily armored, wore a white cape with the Borgia symbol on it and could counter Ezio&#039;s attacks. However, some were &amp;quot;Coward&amp;quot; types, and would flee if they detected Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===French Soldiers===&lt;br /&gt;
[[File:Guard-french-ACB.png|left|130px]]&lt;br /&gt;
Up until the French general [[Octavian de Valois]] was killed, French soldiers were stationed in military camps (referred to as Guard Posts) throughout the [[Campagna district]] of Rome. These small camps consisted of ten soldiers each. The main French camp was the most heavily guarded and was where Octavian was located before his death.&lt;br /&gt;
&lt;br /&gt;
French soldiers behave exactly the same as Borgia guards in combat, patrols and ranking. However, there were no French arquebusiers outside of the final mission of Sequence 6. Their uniforms were dark blue and white.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Viana Guards===&lt;br /&gt;
[[File:Guard-viana-ACB.png|left|130px]]&lt;br /&gt;
During the [[Siege of Viana]], Vianan soldiers battled the invading army of [[John III of Navarre|King John]]. They would also attack Ezio on sight. These guards behaved the same in combat, patrols and ranking as Borgia guards. Their uniforms were yellowish-green.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Navarre Soldiers===&lt;br /&gt;
[[File:Guard-navarre-ACB.png|left|130px]]&lt;br /&gt;
These soldiers served King John III of Navarre and only appeared in Sequence 9 under the command of [[Cesare Borgia]], as he tried to retake [[Viana Castle]] from the Count of Lerin. They would attack both Ezio and Vianan soldiers on sight. They behaved exactly the same as any other regular guard in terms of combat, ranking and patrols. Their uniforms were red and yellow.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Byzantines===&lt;br /&gt;
{{main|Byzantines}}&lt;br /&gt;
After driven from Italy by Ezio, the Templars seized control of the remnants of the [[Byzantine Empire]]. Byzantine Templars wore small grey capes over their shoulders and had dark red and white uniforms, as well as bearing the Palaiologos Dynasty emblem on their uniform, most noticeably across their chest. They were always suspicious of Ezio, except in Cappadocia. They were enemies of the Ottomans, and would attack them on sight. The Byzantines did not have Agiles, but had [[Almogavars]], [[Varangians]] and Gunmen as their equivalent of Brutes, Seekers and Arquebusiers, respectively.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Militia====&lt;br /&gt;
[[File:Guard-byzantine-ACR.png|left|130px]]&lt;br /&gt;
The Byzantine Templars consisted mainly of Militia, who carried a large variety of weaponry, including swords, maces and axes. They had slightly different clothing depending on their rank, such as some having longer robes, capes or different helmets.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Varangians====&lt;br /&gt;
[[File:Guard-varangian-ACR.png|left|130px]]&lt;br /&gt;
{{main|Varangians}}&lt;br /&gt;
The Varangians were the equivalent of Seekers in Italy, as they fought with halberds and spears. They also wielded pistols that they could use when disarmed or when Ezio was out of their reach.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Almogavars====&lt;br /&gt;
[[File:Guard-almogavar-ACR.png|left|130px]]&lt;br /&gt;
{{main|Almogavars}}&lt;br /&gt;
The Almogavars were comparable to the Brutes in Italy. They fought with [[heavy weapons]], were rather slow compared to other enemies, and wore thick armor. They were resistant to being grabbed like their Italian counterparts, but very vulnerable to the effects of [[Datura Bombs]].&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Ottomans===&lt;br /&gt;
[[File:Ottomans.png|left|130px]]&lt;br /&gt;
{{main|Ottoman Empire}}&lt;br /&gt;
The Ottomans were the rulers of [[Constantinople]] during the 16th century. They were neutral towards the Assassins, only attacking them if they had committed criminal acts or were in a restricted area. They were enemies of the Byzantines, and would attack them on sight.&lt;br /&gt;
&lt;br /&gt;
The Ottomans consisted mainly of Elites, who carried a large variety of weaponry, including swords and maces. They were immune to being grabbed and could break defenses with a kick. The Ottomans did not have Militia or Seekers, but had Agiles, Janissaries (Papal Guard equivalent) and Gunmen. Ottoman Agiles could dual wield throwing knives alongside short blades. They also had Bombmen, rooftop guards equipped with short blades and [[Thunder Bombs]].&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Janissaries====&lt;br /&gt;
[[File:Ottoman Janissary.png|left|170px]]&lt;br /&gt;
{{Main|Janissaries}}&lt;br /&gt;
&lt;br /&gt;
Elite soldiers and guards to the Sultan, Ottoman Janissaries were highly trained soldiers. During the early 16th century, Ottoman Janissaries wore golden masks covering all of their face. Their uniform consisted of colorful robes with many patterns embroidered on them. Janissaries also wore hats over their masks.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Taunts==&lt;br /&gt;
The following are examples of taunts that Ezio uses to anger the guards, and to provoke them into an easily countered attack:&lt;br /&gt;
* &#039;&#039;&amp;quot;It&#039;s a fight, fesso&#039;&#039; (fool)&#039;&#039;! Start fighting for a change!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come now! You bore me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on! There&#039;s only one of me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I&#039;m right here!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hit me again!&amp;quot;&#039;&#039;&lt;br /&gt;
* &amp;quot;&#039;&#039;That is your best?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Aw, no stamina! You should train more!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you afraid?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Bring it on!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Don&#039;t be shy!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Let&#039;s finish this!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;You can&#039;t hit me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Ha, I can&#039;t be &#039;&#039;that&#039;&#039; good!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Big mistake!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your mama can&#039;t help you this time!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hurry up! I need to meet a lady friend!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Shall we dance?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Fatti sotto! (Come on!)&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;You want it in the gut? Or the head?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I&#039;m wasting my time!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;What are you waiting for?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you not fight?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Ai attento (be careful), I&#039;m here!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I&#039;m right here!&amp;quot;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-style: italic;&amp;quot;&amp;gt;&amp;quot;Su, non essere timido. (Come, don&#039;t be shy)&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&amp;quot;Te cosa aspetti? (What are you waiting for?)&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Che schifo! (That sucks!)&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;That is your best?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I hate these awkward moments! Should you come to me, or should I go to you?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Generally they are made for swinging at people, yes?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Never had to actually use it?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;They send bambini (children) to do a man&#039;s work?&amp;quot;&#039;&#039;&lt;br /&gt;
* &amp;quot;&#039;&#039;Run! I&#039;ll give you a head start&#039;&#039;.&amp;quot;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you ready to die?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your end awaits!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your nonna (grandma) is calling&amp;quot;.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on, coglione (asshole)!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hai paura?&amp;quot;&#039;&#039; (&#039;&#039;Are you afraid&#039;&#039;?)&lt;br /&gt;
* &#039;&#039;&amp;quot;Sai, le arme serve a duellare!&amp;quot;&#039;&#039; (&#039;&#039;You know, weapons are made for fighting!)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;What, diarrhea got you stuck? Try leeches!&amp;quot; &#039;&#039;(only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Hey! Fat man!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &amp;quot;&#039;&#039;Fatti sotto, porco!&#039;&#039; (Come on, you pig!)&amp;quot; (only to Brutes)&lt;br /&gt;
* &amp;quot;&#039;&#039;The bigger they are&#039;&#039;...&amp;quot; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Let&#039;s see what you&#039;ve got, metal man!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &amp;quot;&#039;&#039;Can you see anything in there&#039;&#039;?&amp;quot; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you even hear me in there?&amp;quot; &#039;&#039;(only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on, you fat pig!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
&lt;br /&gt;
==Modern Times==&lt;br /&gt;
[[File:Zw-desmond-fighting.png|thumb|200px]]&lt;br /&gt;
&lt;br /&gt;
Desmond only encountered the [[Abstergo]] Guards twice; when escaping from the Abstergo Building with [[Lucy]] and upon leaving the [[Hideout]]. They were armed with asps, which could be disarmed for Desmond&#039;s own use. They fought similarly to Militia-ranked regular guards, but never retreated from battle and fought to the death or until they were unconscious.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* In the &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; [[E3]] trailer, you will see a militia guard wielding an arquebus.&lt;br /&gt;
* The quickest way to defeat any guard is to counter kill with the [[hidden blade]]. This requires reflexes and timing, however, as the counter kill window is only a fraction of that of a sword or dagger, unless you are playing &#039;&#039;Brotherhood&#039;&#039;, where it is much easier to counter kill.&lt;br /&gt;
* The amount of counter attacks needed to kill a guard does not affect counter kills with heavy weapons, long weapons or the hidden blade. For all of these, the guard being countered is unable to block or parry.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, the taunts Ezio says to brutes are different from the taunts he says to the other guards, mainly insulting them about their weight. For example, the taunt, &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039;&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Altaïr&#039;s Chronicles&#039;&#039;, there is another guard archetype which is the shield guard.&lt;br /&gt;
[[File:Rifleman.jpg|thumb|250px|A militia guard wielding a Arqebus]]&lt;br /&gt;
* In the mission &amp;quot;[[Play Along]],&amp;quot; Ezio assassinates an Agile so he can disguise himself as a guard, but instead of having an Agile&#039;s outfit, he wears the outfit of a Leader guard.&lt;br /&gt;
* In the memory &amp;quot;[[The Cowl Does Not Make The Monk]]&amp;quot;, the guards were disguised as monks. The guards fight like normal militia guards.&lt;br /&gt;
* Similarly in the mission [[French Kiss]] from &#039;&#039;Brotherhood&#039;&#039;, Ezio kills twenty guards of different archetypes. However, in [[Trojan Horse]] (the mission after) the mercenaries are equipped with only Leader suits of armor, while Ezio wears one similar to a Borgia Captain (albeit in French colors despite the fact that no such guard was ever encountered).&lt;br /&gt;
* In the cut scene where Ezio&#039;s [[Flying Machine]] crashes on the Doge&#039;s Palace in Venice, you can see a Brute and a Seeker stationed on the rooftop. They are the only guards who can&#039;t climb, or free run.&lt;br /&gt;
* In the mission &amp;quot;[[Clothes Make the Man]]&amp;quot;, [[Ugo]] tells Ezio that the thieves are to impersonate the archers. Yet in the next mission, &amp;quot;[[Everything Must Go]]&amp;quot;, after Ezio kills the archers on the rooftops, the thieves wear the armor of Leader guards instead of archer armor.&lt;br /&gt;
* In Florence, Borgia guards are often seen guarding treasure. If you go up to them and start a fight, then run into a group of Medici guards, the two groups will start fighting each other, making this an effective escape tactic. The Borgia guards will nearly always win, unless there is a massive number of Medici guards fighting them. After the fight, they will then return to guard the treasure (Borgia) or patrol the city (Medici).&lt;br /&gt;
* In PlayStation home, you can purchase the design of a Seeker for your avatar, which also comes with a spear.&lt;br /&gt;
* On Xbox Live, you can purchase the outfit of an Agile.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed II,&#039;&#039; &#039;&#039;Brotherhood and Revelations,&#039;&#039; Ezio can successfully loot dead rooftop guards even if they slide off the roof; as long as Ezio begins looting when the guard is still on the roof, this can be done on any deceased body.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Bloodlines]]&#039;&#039;, there are several guard archetypes never encountered in any other game of the series. I.e. the duelists, the unnamed archetype carrying large shields (similar to modern riot police), a mysterious masked shirtless archetype and another shirtless archetype wearing a robe and carrying maces.&lt;br /&gt;
* In early concept arts for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, Abstergo guards were shown with the company of guard dogs.&lt;br /&gt;
* In &#039;&#039;Brotherhood&#039;&#039;, an extremely rare glitch occurs with a group of four guards. They will stand in place and will not pay any attention to you, even if you killed someone nearby. You are free to attack them, in which case an execution will be performed, but it will not kill them. Instead they will simply stand back up. You can do this until eventually the guards will begin to die from your attacks. This glitch usually ends in the game freezing, and has a danger of crashing the entire console system.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Altaïr&#039;s Chronicles]]&#039;&#039;, Altaïr disguises himself as a guard to gain access into the [[Crusaders|Crusader]] camp that is besieging [[Acre]].&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, the guards in the French camps are French, but speak with Italian accents.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, rooftop guards can use thunder [[bombs]].&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; there are two entire different variant skins for the regular Guards, [[Byzantines|Byzantine]] and [[Ottoman Empire|Ottoman]], like the original game where there were [[Crusaders|Crusader]] and [[Saracen]] skins.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039;, Ottoman and Byzantine soldiers fight each other on contact, provided they are given a reason, for example a nearby guard corpse.&lt;br /&gt;
* On the minimap the Ottoman Guards appear as a yellow dot while Byzantine soldiers appear as a red dot on the minimap, this is because Ottoman guards are not your direct enemies and will only attack if you break the law, even with a full Templar awareness bar, however, the Byzantine soldiers work for the Templars and will attack you on sight regardless.&lt;br /&gt;
**For a reasonable gameplay experience in [[Cappadocia]], Byzantine guards will only attack if you anger them, because they are the only guard faction present.&lt;br /&gt;
*In &#039;&#039;Revelations&#039;&#039;, [[Janissaries]] behave and fight exactly like [[Papal Guards]]. They run faster than Ezio and are able to catch him. They wield pistols and can shoot Ezio. They also can&#039;t be killed with a single counter.&lt;br /&gt;
*In &#039;&#039;Revelations&#039;&#039;, Ezio no longer has the ability to taunt guards due to the projectile attack button replacing the taunt button.&lt;br /&gt;
*Despite being Spanish, the guards in Viana use the same dialogue as Italian guards during combat.&lt;br /&gt;
*There are, over the series of platform games, 21 types of guards.&lt;br /&gt;
*In the upcoming game, [[Assassin&#039;s Creed III|Assassin&#039;s Creed lll]] , the main [[Assassins|Assassin]] [[Connor]] will be confronted with British Redcoats, and wild animals which more information is planned to be given about.&lt;br /&gt;
&lt;br /&gt;
{{GalleryBox|Guards}}&lt;br /&gt;
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{{AC}}&lt;br /&gt;
{{ACAC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACIID}}&lt;br /&gt;
{{ACB}}&lt;br /&gt;
{{ACR}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Guards| ]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Bloodlines Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III Gameplay]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=487094</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=487094"/>
		<updated>2012-03-10T03:39:54Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC|AC2|ACB|ACR|AC3|Templars}}&lt;br /&gt;
{{Revamp}}&lt;br /&gt;
[[File:Giartnewenemies 2.jpg|thumb|300px|From left to right: The Agile, the Archer, the Brute, the Militia, and the Seeker.]]&lt;br /&gt;
{{quote|Eine Assassine! Haltet ihn auf!|A Teutonic guard upon seeing [[Altaïr Ibn-La&#039;Ahad]].|Assassin&#039;s Creed}}&lt;br /&gt;
&#039;&#039;&#039;Guards&#039;&#039;&#039; were the most commonly found opponents in both the High Middle-Ages and the [[Renaissance]].&lt;br /&gt;
&lt;br /&gt;
==High Middle Ages==&lt;br /&gt;
{{quote|Hashshashin!|A Saracen guard, upon seeing Altaïr.|Assassin&#039;s Creed}}&lt;br /&gt;
[[File:CAPTAIN.png|thumb|A Guard Sergeant in Acre.]]&lt;br /&gt;
During the course of the Middle-Ages, there were two main types of guards: Soldiers and [[Archers]]. The archers were mostly similar, while there were three ranks of soldiers, all of whom were armed with swords of varying styles.&lt;br /&gt;
&lt;br /&gt;
The ordinary Crusaders spoke English, Crusader Captains and Sergeants spoke French or German, Saracens spoke Turkish or Arabic, and the Templar Knights spoke all of the dialects (but only spoke Arabic in Altaïr&#039;s fight against [[Maria Thorpe|Robert&#039;s imposter]]).&lt;br /&gt;
&lt;br /&gt;
The following were the different guard ranks, as well as certain special types of guards:&lt;br /&gt;
&lt;br /&gt;
===Regular Guards===&lt;br /&gt;
Regular Crusaders didn&#039;t wear helmets (Saracens wore turbans) and were only equipped with leather armor or light lamellar armor. They weren&#039;t able to grab or break a grab, couldn&#039;t combo attack and couldn&#039;t counter attack. They could only deflect attacks, with a 25% chance of dodging a light attack. Archers were on par with ordinary guards, except that they were only found on rooftops, wore a hood and used bows for ranged attacks.&lt;br /&gt;
&lt;br /&gt;
===Guard Sergeants===&lt;br /&gt;
Sergeants were equipped with helmets, with the Crusaders wearing chain mail tabards and the Saracens possessing medium lamellar armor. They could grab and had a 50% chance of breaking a grab attack, as well as a 50% chance of countering or dodging a light attack. They also had a 25% chance of breaking defenses, but could not perform combo attacks.&lt;br /&gt;
&lt;br /&gt;
===Guard Captains===&lt;br /&gt;
Captains were the most powerful guards besides the Templar Knights. Saracens wore Baidah helmets and heavy lamellar armor while Crusaders wore chain mail tabards with surcoats, chain mail mittens and varying knight helms. They were also able to grab and had a 75% chance of breaking a grab attack, as well as countering or dodging a light attack. They also had a 50% chance of breaking defenses. If a successful heavy attack was delivered, they could perform a combo attack.&lt;br /&gt;
&lt;br /&gt;
===Templar Knights===&lt;br /&gt;
[[File:Templar2.jpg|thumb|189px|A Templar Knight]]&lt;br /&gt;
{{main|Templars}}&lt;br /&gt;
Templar Knights were a special variation of guard, of which only 60 could be found throughout the [[Kingdom]] and its cities. They were similar to the Crusader Guard Captain, but with higher stats and unique armor, including helmets that were always bloodstained. They also always provoked a fight if they spotted Altaïr, regardless of his [[Social Stealth#Third Crusade|social status]]. If they were present, ordinary guards would always stand back while Altaïr and the Templar Knights engaged each other.&lt;br /&gt;
&lt;br /&gt;
Strangely enough, Templar Knights were present in many places where it would have been unlikely for them to have been, including mountain paths and Saracen-controlled cities such as Jerusalem. They were typically located in front of chests, making it difficult to assassinate them from behind.&lt;br /&gt;
&lt;br /&gt;
In the Xbox 360 version of the game, killing all 60 Templar Knights will award the player the &#039;Personal Vendetta (40G)&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
===Masyaf Guards===&lt;br /&gt;
The guards of [[Masyaf]], despite being marked as allies via [[Eagle Vision]], function exactly like normal ones. They are equipped with robes similar to Altaïr&#039;s, but they only wielded a long sword and their robes are shorter. Ordinary guards had their hoods down, the Sergeants had their hoods up and the Captains wore cloth face masks along with having their hoods up, leaving only their eyes visible.&lt;br /&gt;
&lt;br /&gt;
==15th Century==&lt;br /&gt;
{{quote|Assassino!|A guard in Venice, upon seeing [[Ezio]].|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
There were several types of guards during the Renaissance:&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Regular Guards===&lt;br /&gt;
Regular guards were found almost everywhere on the ground and wielded a large variety of [[Swords and Maces|swords, maces and war hammers]]. They were further subdivided into three ranks: Militia, Elite and Leaders. They were not especially agile, but could climb up to the rooftops, albeit slowly, in order to follow Ezio. Also, they could recognize Ezio while he was sitting on a bench.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Militia====&lt;br /&gt;
[[File:Ac2-guard.png|left|130px]]&lt;br /&gt;
&#039;&#039;&#039;Militia&#039;&#039;&#039; were the lowest ranking guards and wore very little armor (only needed one counter-kill from any weapon to defeat). They also had the lowest morale and were likely to be the first to flee a battle they were losing. Also, they were the only guard archetype to pick up money thrown by Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Elite====&lt;br /&gt;
[[File:Guard-elite-AC2.png|left|130px]]&lt;br /&gt;
&#039;&#039;&#039;Elites&#039;&#039;&#039; were stronger, wore a moderate amount of armor (needed 2-3 counter-kills from medium weapons to defeat) and were capable of dodging Ezio&#039;s attacks. Elites were also more courageous than the Militia, but could still be forced to retreat, especially if their Leader was killed.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Leaders====&lt;br /&gt;
[[File:Guard-leader-AC2.png|left|130px]]&lt;br /&gt;
&#039;&#039;&#039;Leaders&#039;&#039;&#039; were the best fighters and the most tenacious of all the regular guards. They wore slightly more armor than the Elites (needed 3-4 counter-kills from medium weapons to defeat) and were harder to disarm than the others. Also, like Brutes, Leaders were resistant to being grabbed.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Archers===&lt;br /&gt;
[[File:Guard-archer-AC2.png|left|130px]]&lt;br /&gt;
{{Main|Archers}}&lt;br /&gt;
&#039;&#039;&#039;Archers&#039;&#039;&#039; were guards that patrolled and defended the rooftops. They were armed with long-ranged bows and a large variety of [[Swords and Maces|swords, maces and war hammers]], and would always be suspicious of Ezio, regardless of his social status.&lt;br /&gt;
&lt;br /&gt;
Getting close to an archer forced him to drop his bow and to draw his medium weapon. Most archers were equivalent to Militia-ranked regular guards in melee (higher ranked versions were present in assassination contracts and the [[Sistine Chapel|Vatican]]), with only the additional capability of attacking at a distance with their longbows, however, their arrows were very slow and easy to dodge. They also had a morale rate of 30%, which made them slightly braver than Militia.&lt;br /&gt;
&lt;br /&gt;
Since they were almost always on the rooftops of buildings, Archers were fairly easy to dispatch in melee combat. Another good way to dispatch them was to simply throw them off the roof, resulting in an instant kill if they fell from more than two stories or if they landed in water.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Seekers===&lt;br /&gt;
[[File:Guard-seeker-AC2.png|left|130px]]&lt;br /&gt;
{{main|Seekers}}&lt;br /&gt;
&#039;&#039;&#039;Seekers&#039;&#039;&#039;, also called &amp;quot;Paranoid Guards&amp;quot;, were constantly checking hiding spots (such as the haystacks, benches, crowds and wells) for Ezio&#039;s presence, regardless of his [[Social Stealth#Renaissance|social status]].&lt;br /&gt;
&lt;br /&gt;
They were armed with [[long weapons]], giving them an increased reach. The long weapon&#039;s main attacks could only be countered with the [[Hidden Blade]], another Long Weapon or a [[Heavy weapons|Heavy Weapon]]. They could also perform &amp;quot;Sweep Attacks&amp;quot;, which required a wind up and resulted in them sweeping Ezio off his feet. This attack affected anyone in range of the long weapon, including fellow guards.&lt;br /&gt;
&lt;br /&gt;
They wore slightly more armor than a Leader-ranked regular guard, but not as much as a Brute, and were easily disarmed. When unarmed, they occasionally approached Ezio from behind and then would grab him while the other guards continued to attack. They also had a morale rate of 80%, which made them the second bravest fighter after the Brute.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Agiles===&lt;br /&gt;
[[File:ACII Guard v.png|left|130px]]&lt;br /&gt;
{{main|Agile guards}}&lt;br /&gt;
&#039;&#039;&#039;Agiles&#039;&#039;&#039; were a very fast and light guard archetype. They could run faster than Ezio and also had adept [[Free Running]] abilities. They wielded [[short blades]] and were extremely good at dodging attacks, but could become tired should Ezio constantly attack them and dodge their attacks, causing them to dodge less.&lt;br /&gt;
&lt;br /&gt;
They wore the least armor of any guard archetype (only needed one counter-kill from any weapon to defeat), rendering them very easy to kill should they become unable to dodge. Agiles have a morale rate of 40%, which makes them the third-most cowardly after Militia and archers.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Brutes===&lt;br /&gt;
[[File:Brute.png|left|130px]]&lt;br /&gt;
{{main|Brutes}}&lt;br /&gt;
&#039;&#039;&#039;Brutes&#039;&#039;&#039; were both heavily armored and equipped, wielding [[Heavy weapons|two-handed weapons such as heavy swords and axes]]. Their armor covered almost every part of their bodies, which made them difficult to bring down, but also made them cumbersome and slow (they had the lowest running speed of all the guard archetypes and could not free run or climb). They were not very intelligent and could not distinguish Ezio from anyone else in a crowd.&lt;br /&gt;
&lt;br /&gt;
They could use the &amp;quot;Smash&amp;quot; special attack, indicated by a wind-up where their weapon is raised overhead, which knocks down anyone hit by it, including fellow guards. They also used the &amp;quot;Disarm Smash&amp;quot; special attack, indicated by a wind-up where their weapon is drawn back horizontally, which knocked away any weapon Ezio was wielding. Both could not be deflected or countered, and had to be dodged.&lt;br /&gt;
&lt;br /&gt;
Brutes did not take damage when deflecting a short blade or medium weapon (while all other guards do), but can still be damaged with a counter (from the Hidden Blade, a Long Weapon or another Heavy Weapon only). They were very easily disarmed. Also, they had the highest morale of any guard archetype and only fled if they were disarmed and could not obtain another weapon.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Coloring===&lt;br /&gt;
The coloring of the guards uniforms identified whom they served, whether it be a city or a person:&lt;br /&gt;
* Black caps and red sleeves with gold streaks meant they served the [[House of Pazzi|Pazzi family]]. These guards disappeared after Sequence 5, but before then, were only found in Florence and Tuscany. They also wore the emblem of the Pazzi family.&lt;br /&gt;
* Dark red caps and black sleeves with dark red streaks indicated they serve the [[House of Borgia|Borgia]]. They were usually guarding [[Codex]] pages and appeared whenever [[Rodrigo Borgia]] was encountered outside of [[Rome]]. There are a few patrols of these guards in the [[Cannaregio District]] of Venice just north of the [[Palazzo della Seta]]. They can also be found in Sequence 12 in [[Romagna]] during missions, and in Sequence 13 around Florence fighting Savonarola&#039;s guards. Possibly due to an oversight or error, a patrol of Borgia guards can still be found in the [[Oltrarno District]] after Sequence 13, standing idly in the street north of [[Santo Spirito]]. These guards wear the coat of arms of the Borgia family.&lt;br /&gt;
* Dark yellow caps and sleeves with white streaks and black armor plates were the guards that served the [[House of Medici|Medici Family]]. These guards first appeared helping fight the Pazzi during Sequence 4, and were found in Florence and San Gimignano. These guards wear the emblem of the Medici family.&lt;br /&gt;
* Green caps and sleeves meant they were serving the city of [[Forlì]]. They aided Ezio in Sequence 12 and were found only in Romagna. These guards wear the coat of arms of the Sforza family.&lt;br /&gt;
* Blue caps and sleeves with gold armor plates meant they served the city of [[Venice]]. They had much better armor than any other regular guard in the game, and were only found in Venice. They wear the coat of arms of the city of Venice.&lt;br /&gt;
* Black caps, sleeves and armor plates indicated they served [[Girolamo Savonarola]]. They only appeared in Sequence 13, were as heavily protected as Venetian guards, and could be seen fighting Borgia guards throughout the city. Instead of a coats of arms, these guards wore a small portrait of Savonarola himself with 3 red beams, presumably of light, shining down upon him.&lt;br /&gt;
* White caps with red and white sleeves were the guards of the [[Vatican]]. They could only be seen in Sequence 14 in Rome, and were the most heavily protected class of guards. These guards wear the coat of arms of the city of Rome.&lt;br /&gt;
&lt;br /&gt;
==16th Century==&lt;br /&gt;
[[File:Enemies Concept Art.jpg|thumb|280px|The new Guard archetypes of the 16th Century.]]&lt;br /&gt;
In addition to the guards of the 15th century, there were several new guard types to reflect the changing location and time period. Guards were also more aggressive and had new moves of their own, such as being able to grab Ezio.&lt;br /&gt;
&lt;br /&gt;
Compared to the previous century, there were no Elite-ranked standard guards, Brutes were harder to disarm, Seekers could not be countered with heavy weapons, Agiles were not exhausted by constant attacks and both Militia and Seekers could [[Fists#Renaissance|throw sand]] at Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Crossbowmen===&lt;br /&gt;
[[File:Guard-crossbowman-ACB.png|left|130px]]&lt;br /&gt;
{{main|Crossbowmen}}&lt;br /&gt;
Similarly to archers, &#039;&#039;&#039;Crossbowmen&#039;&#039;&#039; patrolled and defended the rooftops, but were more deadly; [[crossbow]] bolts caused more damage and were more accurate. Unlike archers, Crossbowmen had no melee weapon and if their enemy closed, would start walking backwards to create some distance. They had increased free-running ability and if investigating, could leap over towards where they had detected Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Horsemen===&lt;br /&gt;
[[File:Guard-horseman-ACB.png|left|130px]]&lt;br /&gt;
{{main|Horsemen}}&lt;br /&gt;
&#039;&#039;&#039;Horsemen&#039;&#039;&#039; patrolled the streets of Rome and were deadly at both short and long range, being able to slash at Ezio while on [[Horses|horseback]]. They could also shoot Ezio with their crossbow, or in some cases, their throwing knives, if he attempted to flee.&lt;br /&gt;
&lt;br /&gt;
Leader-ranked regular guards sometimes mounted horses and acted as Horsemen, but only those that spawned as Horsemen (already on horseback) count towards the [[Guild Challenges]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to kill a horseman was to take a long or heavy weapon and counter attack, or use a spear&#039;s special attack; usually this resulted in them being pulled off the horse, where it&#039;s easier to finish them off. Otherwise a ranged or thrown weapon would kill them while on the horse.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Arquebusiers===&lt;br /&gt;
[[File:Guard-arquebusier-ACB.png|left|130px]]&lt;br /&gt;
{{main|Arquebusiers}}&lt;br /&gt;
The &#039;&#039;&#039;Arquebusiers&#039;&#039;&#039; were firearm-wielding soldiers who served and protected the pontiff during their tenure. They acted similarly to Crossbowmen, but used more powerful but shorter-ranged rifles. They were usually found on the rooftops near the Pantheon or patrolling in pairs near Guard Posts.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Papal Guards===&lt;br /&gt;
[[File:Guard-papal-ACB.png|left|130px]]&lt;br /&gt;
{{main|Papal Guard}}&lt;br /&gt;
The &#039;&#039;&#039;Papal Guard&#039;&#039;&#039; were elite soldiers commanded by the Papacy to serve and protect the pontiff during his tenure. The armor worn by these guards was quite heavy, but did not affect their movement (they had the same movement speed and free-run ability as Agiles). They combined the best qualities of all the other guard archetypes and were also able to dual-wield a pistol alongside a medium weapon, though they could not do so with a long or heavy weapon.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Captains===&lt;br /&gt;
[[File:Guard-captain-ACB.png|left|130px]]&lt;br /&gt;
{{Main|Borgia Captains}}&lt;br /&gt;
The &#039;&#039;&#039;Borgia Captains&#039;&#039;&#039; were only found leading the guard contingent of [[Borgia Towers]]. There were only 12 of them throughout [[Rome]], one for each Tower. They fought similarly to Leaders, but were even more heavily armored, wore a white cape with the Borgia symbol on it and could counter Ezio&#039;s attacks. However, some were &amp;quot;Coward&amp;quot; types, and would flee if they detected Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===French Soldiers===&lt;br /&gt;
[[File:Guard-french-ACB.png|left|130px]]&lt;br /&gt;
Up until the French general [[Octavian de Valois]] was killed, French soldiers were stationed in military camps (referred to as Guard Posts) throughout the [[Campagna district]] of Rome. These small camps consisted of ten soldiers each. The main French camp was the most heavily guarded and was where Octavian was located before his death.&lt;br /&gt;
&lt;br /&gt;
French soldiers behave exactly the same as Borgia guards in combat, patrols and ranking. However, there were no French arquebusiers outside of the final mission of Sequence 6. Their uniforms were dark blue and white.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Viana Guards===&lt;br /&gt;
[[File:Guard-viana-ACB.png|left|130px]]&lt;br /&gt;
During the [[Siege of Viana]], Vianan soldiers battled the invading army of [[John III of Navarre|King John]]. They would also attack Ezio on sight. These guards behaved the same in combat, patrols and ranking as Borgia guards. Their uniforms were yellowish-green.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Navarre Soldiers===&lt;br /&gt;
[[File:Guard-navarre-ACB.png|left|130px]]&lt;br /&gt;
These soldiers served King John III of Navarre and only appeared in Sequence 9 under the command of [[Cesare Borgia]], as he tried to retake [[Viana Castle]] from the Count of Lerin. They would attack both Ezio and Vianan soldiers on sight. They behaved exactly the same as any other regular guard in terms of combat, ranking and patrols. Their uniforms were red and yellow.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Byzantines===&lt;br /&gt;
{{main|Byzantines}}&lt;br /&gt;
After driven from Italy by Ezio, the Templars seized control of the remnants of the [[Byzantine Empire]]. Byzantine Templars wore small grey capes over their shoulders and had dark red and white uniforms, as well as bearing the Palaiologos Dynasty emblem on their uniform, most noticeably across their chest. They were always suspicious of Ezio, except in Cappadocia. They were enemies of the Ottomans, and would attack them on sight. The Byzantines did not have Agiles, but had [[Almogavars]], [[Varangians]] and Gunmen as their equivalent of Brutes, Seekers and Arquebusiers, respectively.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Militia====&lt;br /&gt;
[[File:Guard-byzantine-ACR.png|left|130px]]&lt;br /&gt;
The Byzantine Templars consisted mainly of Militia, who carried a large variety of weaponry, including swords, maces and axes. They had slightly different clothing depending on their rank, such as some having longer robes, capes or different helmets.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Varangians====&lt;br /&gt;
[[File:Guard-varangian-ACR.png|left|130px]]&lt;br /&gt;
{{main|Varangians}}&lt;br /&gt;
The Varangians were the equivalent of Seekers in Italy, as they fought with halberds and spears. They also wielded pistols that they could use when disarmed or when Ezio was out of their reach.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Almogavars====&lt;br /&gt;
[[File:Guard-almogavar-ACR.png|left|130px]]&lt;br /&gt;
{{main|Almogavars}}&lt;br /&gt;
The Almogavars were comparable to the Brutes in Italy. They fought with [[heavy weapons]], were rather slow compared to other enemies, and wore thick armor. They were resistant to being grabbed like their Italian counterparts, but very vulnerable to the effects of [[Datura Bombs]].&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
===Ottomans===&lt;br /&gt;
[[File:Ottomans.png|left|130px]]&lt;br /&gt;
{{main|Ottoman Empire}}&lt;br /&gt;
The Ottomans were the rulers of [[Constantinople]] during the 16th century. They were neutral towards the Assassins, only attacking them if they had committed criminal acts or were in a restricted area. They were enemies of the Byzantines, and would attack them on sight.&lt;br /&gt;
&lt;br /&gt;
The Ottomans consisted mainly of Elites, who carried a large variety of weaponry, including swords and maces. They were immune to being grabbed and could break defenses with a kick. The Ottomans did not have Militia or Seekers, but had Agiles, Janissaries (Papal Guard equivalent) and Gunmen. Ottoman Agiles could dual wield throwing knives alongside short blades. They also had Bombmen, rooftop guards equipped with short blades and [[Thunder Bombs]].&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
====Janissaries====&lt;br /&gt;
[[File:Ottoman Janissary.png|left|170px]]&lt;br /&gt;
{{Main|Janissaries}}&lt;br /&gt;
&lt;br /&gt;
Elite soldiers and guards to the Sultan, Ottoman Janissaries were highly trained soldiers. During the early 16th century, Ottoman Janissaries wore golden masks covering all of their face. Their uniform consisted of colorful robes with many patterns embroidered on them. Janissaries also wore hats over their masks.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Taunts==&lt;br /&gt;
The following are examples of taunts that Ezio uses to anger the guards, and to provoke them into an easily countered attack:&lt;br /&gt;
* &#039;&#039;&amp;quot;It&#039;s a fight, fesso&#039;&#039; (fool)&#039;&#039;! Start fighting for a change!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come now! You bore me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on! There&#039;s only one of me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I&#039;m right here!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hit me again!&amp;quot;&#039;&#039;&lt;br /&gt;
* &amp;quot;&#039;&#039;That is your best?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Aw, no stamina! You should train more!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you afraid?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Bring it on!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Don&#039;t be shy!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Let&#039;s finish this!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;You can&#039;t hit me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Ha, I can&#039;t be &#039;&#039;that&#039;&#039; good!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Big mistake!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your mama can&#039;t help you this time!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hurry up! I need to meet a lady friend!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Shall we dance?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Fatti sotto! (Come on!)&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;You want it in the gut? Or the head?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I&#039;m wasting my time!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;What are you waiting for?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you not fight?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Ai attento (be careful), I&#039;m here!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I&#039;m right here!&amp;quot;&#039;&#039;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-style: italic;&amp;quot;&amp;gt;&amp;quot;Su, non essere timido. (Come, don&#039;t be shy)&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&amp;quot;Te cosa aspetti? (What are you waiting for?)&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Che schifo! (That sucks!)&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;That is your best?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I hate these awkward moments! Should you come to me, or should I go to you?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Generally they are made for swinging at people, yes?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Never had to actually use it?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;They send bambini (children) to do a man&#039;s work?&amp;quot;&#039;&#039;&lt;br /&gt;
* &amp;quot;&#039;&#039;Run! I&#039;ll give you a head start&#039;&#039;.&amp;quot;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you ready to die?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your end awaits!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your nonna (grandma) is calling&amp;quot;.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on, coglione (asshole)!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hai paura?&amp;quot;&#039;&#039; (&#039;&#039;Are you afraid&#039;&#039;?)&lt;br /&gt;
* &#039;&#039;&amp;quot;Sai, le arme serve a duellare!&amp;quot;&#039;&#039; (&#039;&#039;You know, weapons are made for fighting!)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;What, diarrhea got you stuck? Try leeches!&amp;quot; &#039;&#039;(only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Hey! Fat man!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &amp;quot;&#039;&#039;Fatti sotto, porco!&#039;&#039; (Come on, you pig!)&amp;quot; (only to Brutes)&lt;br /&gt;
* &amp;quot;&#039;&#039;The bigger they are&#039;&#039;...&amp;quot; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Let&#039;s see what you&#039;ve got, metal man!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &amp;quot;&#039;&#039;Can you see anything in there&#039;&#039;?&amp;quot; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you even hear me in there?&amp;quot; &#039;&#039;(only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on, you fat pig!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
&lt;br /&gt;
==Modern Times==&lt;br /&gt;
[[File:Zw-desmond-fighting.png|thumb|200px]]&lt;br /&gt;
&lt;br /&gt;
Desmond only encountered the [[Abstergo]] Guards twice; when escaping from the Abstergo Building with [[Lucy]] and upon leaving the [[Hideout]]. They were armed with asps, which could be disarmed for Desmond&#039;s own use. They fought similarly to Militia-ranked regular guards, but never retreated from battle and fought to the death or until they were unconscious.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* In the &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; [[E3]] trailer, you will see a militia guard wielding an arquebus.&lt;br /&gt;
* The quickest way to defeat any guard is to counter kill with the [[hidden blade]]. This requires reflexes and timing, however, as the counter kill window is only a fraction of that of a sword or dagger, unless you are playing &#039;&#039;Brotherhood&#039;&#039;, where it is much easier to counter kill.&lt;br /&gt;
* The amount of counter attacks needed to kill a guard does not affect counter kills with heavy weapons, long weapons or the hidden blade. For all of these, the guard being countered is unable to block or parry.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, the taunts Ezio says to brutes are different from the taunts he says to the other guards, mainly insulting them about their weight. For example, the taunt, &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039;&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Altaïr&#039;s Chronicles&#039;&#039;, there is another guard archetype which is the shield guard.&lt;br /&gt;
[[File:Rifleman.jpg|thumb|250px|A militia guard wielding a Arqebus]]&lt;br /&gt;
* In the mission &amp;quot;[[Play Along]],&amp;quot; Ezio assassinates an Agile so he can disguise himself as a guard, but instead of having an Agile&#039;s outfit, he wears the outfit of a Leader guard.&lt;br /&gt;
* In the memory &amp;quot;[[The Cowl Does Not Make The Monk]]&amp;quot;, the guards were disguised as monks. The guards fight like normal militia guards.&lt;br /&gt;
* Similarly in the mission [[French Kiss]] from &#039;&#039;Brotherhood&#039;&#039;, Ezio kills twenty guards of different archetypes. However, in [[Trojan Horse]] (the mission after) the mercenaries are equipped with only Leader suits of armor, while Ezio wears one similar to a Borgia Captain (albeit in French colors despite the fact that no such guard was ever encountered).&lt;br /&gt;
* In the cut scene where Ezio&#039;s [[Flying Machine]] crashes on the Doge&#039;s Palace in Venice, you can see a Brute and a Seeker stationed on the rooftop. They are the only guards who can&#039;t climb, or free run.&lt;br /&gt;
* In the mission &amp;quot;[[Clothes Make the Man]]&amp;quot;, [[Ugo]] tells Ezio that the thieves are to impersonate the archers. Yet in the next mission, &amp;quot;[[Everything Must Go]]&amp;quot;, after Ezio kills the archers on the rooftops, the thieves wear the armor of Leader guards instead of archer armor.&lt;br /&gt;
* In Florence, Borgia guards are often seen guarding treasure. If you go up to them and start a fight, then run into a group of Medici guards, the two groups will start fighting each other, making this an effective escape tactic. The Borgia guards will nearly always win, unless there is a massive number of Medici guards fighting them. After the fight, they will then return to guard the treasure (Borgia) or patrol the city (Medici).&lt;br /&gt;
* In PlayStation home, you can purchase the design of a Seeker for your avatar, which also comes with a spear.&lt;br /&gt;
* On Xbox Live, you can purchase the outfit of an Agile.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed II,&#039;&#039; &#039;&#039;Brotherhood and Revelations,&#039;&#039; Ezio can successfully loot dead rooftop guards even if they slide off the roof; as long as Ezio begins looting when the guard is still on the roof, this can be done on any deceased body.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Bloodlines]]&#039;&#039;, there are several guard archetypes never encountered in any other game of the series. I.e. the duelists, the unnamed archetype carrying large shields (similar to modern riot police), a mysterious masked shirtless archetype and another shirtless archetype wearing a robe and carrying maces.&lt;br /&gt;
* In early concept arts for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, Abstergo guards were shown with the company of guard dogs.&lt;br /&gt;
* In &#039;&#039;Brotherhood&#039;&#039;, an extremely rare glitch occurs with a group of four guards. They will stand in place and will not pay any attention to you, even if you killed someone nearby. You are free to attack them, in which case an execution will be performed, but it will not kill them. Instead they will simply stand back up. You can do this until eventually the guards will begin to die from your attacks. This glitch usually ends in the game freezing, and has a danger of crashing the entire console system.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Altaïr&#039;s Chronicles]]&#039;&#039;, Altaïr disguises himself as a guard to gain access into the [[Crusaders|Crusader]] camp that is besieging [[Acre]].&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, the guards in the French camps are French, but speak with Italian accents.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, rooftop guards can use thunder [[bombs]].&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; there are two entire different variant skins for the regular Guards, [[Byzantines|Byzantine]] and [[Ottoman Empire|Ottoman]], like the original game where there were [[Crusaders|Crusader]] and [[Saracen]] skins.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039;, Ottoman and Byzantine soldiers fight each other on contact, provided they are given a reason, for example a nearby guard corpse.&lt;br /&gt;
* On the minimap the Ottoman Guards appear as a yellow dot while Byzantine soldiers appear as a red dot on the minimap, this is because Ottoman guards are not your direct enemies and will only attack if you break the law, even with a full Templar awareness bar, however, the Byzantine soldiers work for the Templars and will attack you on sight regardless.&lt;br /&gt;
**For a reasonable gameplay experience in [[Cappadocia]], Byzantine guards will only attack if you anger them, because they are the only guard faction present.&lt;br /&gt;
*In &#039;&#039;Revelations&#039;&#039;, [[Janissaries]] behave and fight exactly like [[Papal Guards]]. They run faster than Ezio and are able to catch him. They wield pistols and can shoot Ezio. They also can&#039;t be killed with a single counter.&lt;br /&gt;
*In &#039;&#039;Revelations&#039;&#039;, Ezio no longer has the ability to taunt guards due to the projectile attack button replacing the taunt button.&lt;br /&gt;
*Despite being Spanish, the guards in Viana use the same dialogue as Italian guards during combat.&lt;br /&gt;
*There are, over the series of platform games, 21 types of guards.&lt;br /&gt;
*In the upcoming game, Assassin&#039;s Creed lll, the main Assassin Connor will be confronted with British Redcoats, and wild animals which more information is planned to be given about. &lt;br /&gt;
&lt;br /&gt;
{{GalleryBox|Guards}}&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
{{ACAC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACIID}}&lt;br /&gt;
{{ACB}}&lt;br /&gt;
{{ACR}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Guards| ]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Bloodlines Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III Gameplay]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome&amp;diff=455305</id>
		<title>Rome</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome&amp;diff=455305"/>
		<updated>2011-11-20T02:57:18Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2|Brotherhood|PL|Renaissance|Bbook|FC|Lineage|Ascendance}}&lt;br /&gt;
{{WP-REAL}}&lt;br /&gt;
{{WPlocations}}&lt;br /&gt;
{{Location Infobox&lt;br /&gt;
|name      =&lt;br /&gt;
|image     =Rome.jpg&lt;br /&gt;
|hidep     =&lt;br /&gt;
|state     =Papal States, [[Italy]]&lt;br /&gt;
|rulers    =[[Papacy]]&lt;br /&gt;
|factions  =[[Templars]]&amp;lt;br&amp;gt;[[Assassins]]&amp;lt;br&amp;gt;[[Thieves]]&amp;lt;br&amp;gt;[[Courtesans]]&amp;lt;br&amp;gt;[[Mercenaries]]&amp;lt;br&amp;gt;[[House of Borgia]]&amp;lt;br&amp;gt;[[Followers of Romulus]]&lt;br /&gt;
|hideh     =&lt;br /&gt;
|founded   =Romulus and Remus&lt;br /&gt;
|date      =753 BC&lt;br /&gt;
|abandoned =&lt;br /&gt;
|hidea     =&lt;br /&gt;
|landmark  =[[Colosseum]]&amp;lt;br&amp;gt;[[Capella Sistina]]&amp;lt;br&amp;gt;[[Castel Sant&#039;Angelo]]&lt;br /&gt;
|flags     =101 [[House of Borgia|Borgia]] [[Flags|flags]]&lt;br /&gt;
|targets   =[[Rodrigo Borgia]]&amp;lt;br&amp;gt;[[Juan Borgia the Elder|Juan Borgia]]&amp;lt;br&amp;gt;[[Octavian de Valois]]&amp;lt;br&amp;gt;[[Micheletto Corella]]}}&lt;br /&gt;
{{quote|Roma is the pillar that holds our entire enterprise aloft. She cannot waver; which means neither can you.|[[Cesare Borgia]] to his allies.|Assassin&#039;s Creed Brotherhood}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rome&#039;&#039;&#039; (Italian: &#039;&#039;Roma&#039;&#039;) was a major city in [[Renaissance]] [[Italy]], capital of the [[wikipedia:Papal State|Papal State]] and headquarters to the Italian sect of the [[Templars|Templar Order]]. During the [[Modern times|modern era]], it was the capital city of the Italian Republic.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===The Beginning of an Empire===&lt;br /&gt;
According to legend, two brothers were given a choice, the money or the kingdom; one chose the kingdom while the other chose the money. Both of the brothers had two fine daughters. One brother used his money to hire mercenaries, and stole the kingdom from his brother, the King, imprisoning the King&#039;s daughter in the process. Whilst imprisoned, she gave birth to twin boys (&#039;&#039;Romulus and Remus&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
The new king ordered that her and the children be killed; however, the daughter of the new king pleaded that her cousin be spared, so the new king ordered that only the twins be executed, while the daughter be spared. The servants feared the river because of high-tide and so, instead of drowning the twins, they simply placed them near the shallow section of the river, thinking they would still die when the tide came in.&lt;br /&gt;
&lt;br /&gt;
The twins floated down the river until they were found and cared for by a wolf and a bird. A shepherd saw the twins and, remembering a rumor about the twins surviving; he took care of them and raised them as his own until the old king heard of the twins. Together they reclaimed the city, and when their grandfather asked them to guard over the city and become its rulers they refused the offer, as they believed it was their grandfather&#039;s kingdom, not theirs; so they decided to build their own city, Rome.&lt;br /&gt;
&lt;br /&gt;
===Roman era===&lt;br /&gt;
Rome was the capital of the [[wikipedia:Roman Empire|Roman Empire]], and was ruled by the Templars under the alias &amp;quot;[[SPQR|Senatus Populusque Romanus]].&amp;quot;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On the 15&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; March 45 BC, [[Gaius Julius Caesar]] was killed by the [[Assassins]], led by [[Marcus Junius Brutus]].&lt;br /&gt;
&lt;br /&gt;
In the year 41, the [[Assassins|Assassin]] [[Leonius]] assassinated the Templar [[Caligula]] in Rome, whom he stabbed with a [[dagger]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Renaissance era===&lt;br /&gt;
In 1476, [[Rodrigo Borgia]], [[Grand Master of the Templar Order]] and a powerful figure in Vatican politics briefly left the city to discuss his Order&#039;s plans, before returning to affirm [[Papacy|Papal]] approval. Assent was given, and the Templars were provided with military support for their endeavors.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Lineage&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1492, Rodrigo became Pope Alexander VI, and head of the Papal State and Catholic Church. Ruling from Rome, he was left alone by the Assassins for the most part, until 1499, when [[Ezio Auditore da Firenze]] learned that [[the Vault]] was located in Rome, beneath the [[Capella Sistina|Sistine Chapel]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1500, following the [[Siege of Monteriggioni|Siege]] by [[Cesare Borgia]] on the Assassin headquarters of [[Monteriggioni]], Ezio Auditore returned to Rome to exact his revenge. Rome at the time, had fallen far behind its fellow cities of [[Florence]] and [[Venice]], and grown stagnant in terms of development due to the influence of the [[House of Borgia|Borgia]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Borgia maintained oppression over the city with [[Borgia Tower]]s located throughout Rome, which prevented [[Merchants|shops]] from opening. In order to free Rome of the Borgia influence, Ezio killed the overlords of the towers and burned the structures themselves to the ground.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, due to the loss of Monteriggioni, Ezio established the [[Assassins Guild]] in Rome, and set up its [[Tiber Island headquarters|headquarters]] on [[Tiber Island]]. By recruiting several Roman [[civilians]] as [[Apprentices|Apprentice Assassins]], the Assassin Order worked to free Rome of Templar control.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{wide image|Rome_1_by_murcuseo-d338rco.jpg|1800px|Panorama of Rome during the late 15&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;century.&lt;br /&gt;
|alt=Panorama of Rome}}&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
The city is divided into four districts: [[Centro District|Centro]], [[Antico District|Antico]], [[Campagna district|Campagna]], and the [[Vaticano District]]. With the exception of the Vaticano district, these were also subdivided into 12 territories, each one controlled by a Borgia Tower.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Landmarks in Rome included the [[Pantheon]], the [[Colosseo]], the [[Passetto di Borgo]], the [[Castel Sant&#039;Angelo]] and [[Capella Sistina|Cappella Sistina]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Assassination Targets==&lt;br /&gt;
===15&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; century===&lt;br /&gt;
*Rodrigo Borgia (DNA Sequence 14: The Vault)&lt;br /&gt;
&lt;br /&gt;
===16&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; century===&lt;br /&gt;
*[[Juan Borgia]] (DNA Sequence 5: The Banker)&lt;br /&gt;
*[[Octavian de Valois]] (DNA Sequence 6: The Baron de Valois)&lt;br /&gt;
*[[Micheletto Corella]] (DNA Sequence 7: The Key to the Castello)&lt;br /&gt;
&lt;br /&gt;
==Database Entry==&lt;br /&gt;
&#039;&#039;Evidence suggests a human presence in the area of Rome for at least 10,000 years. The mythology of early Rome tells us that the city was founded by Romulus who was raised in a cave with this brother Remus by a she-wolf. Apparently, the two infant boys took their nourishment from her teat (a story like that must be true, right?).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Archaeological evidence supports that Rome did in fact grow from pastoral settlements on [[Colle Palatino]], the future site of the Roman Forum, upon which there are several caves. Eventually, the Republic of Rome was founded in c. 510 B.C.E. The successful and wealthy Republic gave birth to the imperial Roman Empires c. 27 B.C.E., which were sprawling territories ruled by succeeding emperors.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;When the empire fell in 476, and the Roman Catholic Church took power in 756, Rome continued to be both an economic and cultural powerhouse in Europe. In the mid-14th century, Florence surpassed Rome as the epicentre of the Italian Renaissance. This irked the papacy to no end so they set about spending vast amounts of money and resources, commissioning architects and artists to create masterworks in an effort to bring the focus back to Rome.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The result of this vanity driven ambition was an unmatched creative and scientific output that is still marvelled over today. It&#039;s safe to say that Rome is, historically, one of the most important cities in western history and, arguably, the world.&#039;&#039;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The city of Rome is the largest city ever seen in the [[Assassin&#039;s Creed (series)#Series|&#039;&#039;Assassin&#039;s Creed&#039;&#039; series]]. It is three times larger than [[Florence]], the first city featured in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;.&amp;lt;ref&amp;gt;http://www.computerandvideogames.com/article.php?id=260729&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In-game, the city is tilted roughly 15 degrees to the right from real life.&lt;br /&gt;
*While Rome and Florence&#039;s architecture were historically similar during the game&#039;s time period, the developers of &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; designed Rome with its later Baroque style to be more familiar to gamers.&amp;lt;ref&amp;gt;[http://www.livescience.com/culture/assassins-creed-virtual-rome-renaissance-scholar-101112.html A Renaissance Scholar Helps Build Virtual Rome, &#039;&#039;Live Science&#039;&#039; article]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*The area where Ezio climbed up to the Castello from the river in &#039;&#039;Assassin&#039;s Creed II&#039;&#039; seems to be missing in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;.&lt;br /&gt;
*The buildings seen north of the Passetto di Borgo in &#039;&#039;Assassin&#039;s Creed II&#039;&#039; do not appear in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;.&lt;br /&gt;
*Rome is slightly bigger than [[Constantinople]] because of its large amount of countryside but has far less buildings and density that [[Constantinople]] .&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
assassins-creed-brotherhood_1276846795.jpg|Concept art of the Castel Sant&#039;Angelo.&lt;br /&gt;
996094_20100614_790screen002.jpg|Concept art of Rome.&lt;br /&gt;
Rome_E3.jpg|A bird&#039;s-eye-view of Rome as seen in the E3 trailer.&lt;br /&gt;
Roma 1.jpg|The Pantheon in Rome.&lt;br /&gt;
ac2_s_073_rome_throatslash.jpg|Ezio fighting on the Passetto di Borgo.&lt;br /&gt;
article-1276605924782-0A0B3F76000005DC-888923_636x300.jpg|Ezio riding through the city towards the Pantheon.&lt;br /&gt;
Rome_Map_Partial.png|A part of the in-game Rome map.&lt;br /&gt;
Rome_Map_1_v.png|The map of Rome that comes with the &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; Collector&#039;s Edition.&lt;br /&gt;
z_68fe6e4d.jpg|Map of Rome from &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; multiplayer.&lt;br /&gt;
roma.PNG|Rome in &#039;&#039;Assassin&#039;s Creed: Lineage&#039;&#039;&lt;br /&gt;
vt.PNG|Panoramic view of Rome from a tower&lt;br /&gt;
Paoraaahadwf.jpg|Rome at sunset&lt;br /&gt;
Mario Rome.jpg|Ezio and Mario running from the Sistine Capel&lt;br /&gt;
EzioMarioJumping.jpg|Rome as seen at the beginning of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;&lt;br /&gt;
Rome Bird&#039;s eye view.jpg|Bird-eye view of Rome.&lt;br /&gt;
Castel Sant Angelo..jpg|The centre of Borgia control, the Castel Sant&#039;Angelo&lt;br /&gt;
Climbing rome.jpg|A wide view of the [[Centro district]], seen from the [[Trajan Market|Mercato di Traiano]].&lt;br /&gt;
Rome at night.jpg|Panoramic view of Rome at night&lt;br /&gt;
Rome rooftops.jpg|Roman rooftops at night&lt;br /&gt;
Romedusk.jpg|Panoramic view of Rome at dusk&lt;br /&gt;
Assassins-Creed-Brotherhood-Rome.jpg|The Brotherhood in Rome&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACBrotherhood}}&lt;br /&gt;
&lt;br /&gt;
[[es:Roma]]&lt;br /&gt;
[[Category:Rome| ]]&lt;br /&gt;
[[Category:Italy]]&lt;br /&gt;
[[Category:Cities of Europe]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Locations]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Locations]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Multiplayer Locations]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy Locations]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Ascendance Locations]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed (French Comic) Locations]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood (Novel) Locations]]&lt;br /&gt;
[[Category:Templar Order Headquarters]]&lt;br /&gt;
[[Category:Assassin Order Headquarters]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=486961</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Soldier&amp;diff=486961"/>
		<updated>2011-11-15T03:15:19Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ac|ac2|acb|acr|templars}}&lt;br /&gt;
{{Revamp}}&lt;br /&gt;
[[File:Giartnewenemies 2.jpg|thumb|350px|From left to right: The Agile, the Archer, the Brute, the Militia, and the Seeker.]]&lt;br /&gt;
{{quote|Ein Assassine! Haltet ihn auf!|A German guard upon seeing [[Altaïr Ibn-La&#039;Ahad]].|Assassin&#039;s Creed}}&lt;br /&gt;
&#039;&#039;&#039;Guards&#039;&#039;&#039; were the most commonly found opponents in both the High Middle Ages and the [[Renaissance]].&lt;br /&gt;
&lt;br /&gt;
==High Middle Ages==&lt;br /&gt;
{{quote|Hashshashin!|A [[Saracen]] guard, upon seeing Altaïr.|Assassin&#039;s Creed}}&lt;br /&gt;
[[File:CAPTAIN.png|thumb|A Guard Sergeant in [[Acre]].]]&lt;br /&gt;
During the course of the Middle Ages, there were two main types of guards: Soldiers and [[Archers]]. The archers used to be mostly the same, while there were three ranks of soldiers, all of whom were armed with swords of varying styles.&lt;br /&gt;
&lt;br /&gt;
The ordinary Crusader and Muslim guards spoke English. Crusader Captains and Sergeants spoke French or German. Muslim Captains and Guards spoke Turkish or Arabic and the Templar Knights spoke all of the dialects (but only spoke Arabic in Altaïr&#039;s fight against Robert&#039;s imposter).&lt;br /&gt;
&lt;br /&gt;
The following were the different ranks of a soldier guard, as well as certain special types of guards:&lt;br /&gt;
&lt;br /&gt;
===Regular Guards===&lt;br /&gt;
The ordinary guards didn&#039;t wear helmets (or wore turbans instead, for those in Muslim cities) and were only equipped with leather armor or light Lamellar armor. They weren&#039;t able to grab or break a grab, could not combo attack and couldn&#039;t counter attack. They&#039;d only deflect attacks, with a 25% chance of dodging a light attack. Guard archers were on par with ordinary guards, except that they were only found on rooftops, wore a hood, and used bows for ranged attacks.&lt;br /&gt;
&lt;br /&gt;
===Guard Sergeants===&lt;br /&gt;
These Guard Sergeants were equipped with helmets, the Crusader variant wearing chain mail tabards, and Saracen Sergeants possessing medium Lamellar armor. They could grab with a 50% chance of them being able to break a grab attack, as well as a 50% one of countering or dodging a light attack. There was also a 25% chance of breaking one&#039;s defense, but they could not perform a combo attack.&lt;br /&gt;
&lt;br /&gt;
===Guard Captains===&lt;br /&gt;
Guard Captains were the most powerful guards besides the [[Knights Templar]]. The Muslim Captains wore Baidah helmets and heavy Lamellar armor while Crusader captains wore chain mail tabards with surcoats, chain mail mittens and varying knight helms (with faces usually covered, due to helmet size). They were also able to grab with a 75% chance of them being able to break a grab attack and counter or dodge a light attack. There was also a 50% chance of breaking through defense. If a successful heavy attack was delivered, they would perform a combo attack.&lt;br /&gt;
&lt;br /&gt;
===Knights Templar===&lt;br /&gt;
{{main|Templars}}&lt;br /&gt;
Templar Knights were a special variation of guard, of which only 60 could be found throughout the [[File:Templar2.jpg|thumb|189px|A Knight Templar]]accessed cities. They were similar to the Crusader guard captain, except possessing higher stats and a special armor, most notably a version of helmet that always appeared bloodstained. They also provoked a fight when seeing [[Altaïr]], no matter what social status, ordinary guards always standing back while [[Altaïr]] and the Templar Knights engage each other. Strangely enough, Templar Knights could be found in many places, including mountain paths and Muslim cities.&lt;br /&gt;
&lt;br /&gt;
In the Xbox 360 version of the game, killing all 60 Templars will award the player the &#039;Personal Vendetta (40G)&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
===Masyaf Guards===&lt;br /&gt;
The guards of [[Masyaf]], despite being marked as an ally via [[Eagle Vision]], function exactly like normal ones. They are equipped with robes similar to Altaïr&#039;s, but they only have a long sword and their robes are shorter. The ordinary guards wear no hoods, the elite guards wear hoods, and the guard captains wear hoods and cloth face masks, leaving only their eyes visible. They all speak English and have all five fingers, indicating that, though members of the order, they are not Assassins themselves, instead serving as the &amp;quot;Common Soldiers&amp;quot; of the Assassins.&lt;br /&gt;
&lt;br /&gt;
==15th Century==&lt;br /&gt;
{{quote|Assassino!|A guard in [[Venice]], upon seeing [[Ezio]].|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
There were seventeen types of enemy guards during the Renaissance:&lt;br /&gt;
&lt;br /&gt;
[[File:Pazzi2.jpg|left|90px]]&lt;br /&gt;
&lt;br /&gt;
===Thugs===&lt;br /&gt;
&#039;&#039;&#039;Thugs &#039;&#039;&#039;were people hired by [[Vieri de&#039; Pazzi]]. While not officially or technically guards, they function in a remarkably similar manner. They would attack Ezio even as he was Incognito, and fought with fists, making them the easiest to counter. Sometimes they would pick up weapons on the ground such as broomsticks. They also noticed Ezio more easily than other guards did. Much like civilians who had discovered you pickpocketing, Thugs fled shortly after Ezio drew a sword, and could be killed with just a single strike. After assassinating [[Uberto Alberti]], they could no longer be found in game, except for in the [[Courier Assignments|Courier mission]] &#039;Casanova&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Ac2-guard.png|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===Standard guards===&lt;br /&gt;
Regular type of guards could be found almost everywhere on the ground. However, they used a large variety of swords, as well as with maces and war hammers. These regular troops were divided into three ranks themselves: Militia, Elite and Leaders. The Regular Guards were not especially agile, but were able to climb up to the rooftops in order to follow Ezio (though are not as fast as him). Also, they recognized Ezio sitting on a bench, but could be assassinated before spreading word of his presence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Militia.jpg|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===Militia guards===&lt;br /&gt;
&#039;&#039;&#039;Militia&#039;&#039;&#039; were soldiers of the lowest rank. They wore little armor, and could easily be killed (with one counter-kill). They were also the most easily frightened during combat, and were consequently, the first guards to flee from a losing battle.&lt;br /&gt;
&lt;br /&gt;
*They were the only guard archetype to pick up money when Ezio threw it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Elite.jpg|left|90px]]&lt;br /&gt;
&lt;br /&gt;
===Elite guards===&lt;br /&gt;
&#039;&#039;&#039;Elite&#039;&#039;&#039; guards were stronger, wore a moderate amount of armor, and needed 2-3 counter-kills to be defeated, not to mention they would doge Ezio&#039;s attacks. Elites were also more courageous than Militias, although if killing the leader, they would still retreat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[File:Sergent.jpg|left|80px]]&lt;br /&gt;
===Leaders===&lt;br /&gt;
&#039;&#039;&#039;Leaders&#039;&#039;&#039; were the best fighters and most tenacious of all the regular soldiers. They wore slightly more armor than their Elite counterparts. The Leaders would last slightly longer than Elites during Ezio&#039;s counter-attacks. They also hardly gave up their weapons unless significantly damaged, making them harder to disarm than the others. Also, like Brutes, Leader guards could not be grabbed very easily.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Seeker.jpg|left|200px]]&lt;br /&gt;
&lt;br /&gt;
===Seekers===&lt;br /&gt;
{{main|Seekers}}&lt;br /&gt;
&lt;br /&gt;
Seekers, also called &amp;quot;Paranoid Guards&amp;quot;, were constantly looking in hiding spots (such as the haystacks, benches, crowds and wells) and checking them for Ezio (although Ezio could assassinate the seeker from his hiding spot if this occurred). They were armed with long weapons, giving them an increased reach so that they could also perform &amp;quot;Sweep attacks&amp;quot; which required a wind up and resulted in them sweeping Ezio off his feet. This attack affects anyone in range of the long weapon, including fellow guards. The Long weapons main attacks could only be countered with the Hidden Blade, another long weapon/Polearm or a [[Heavy weapons|Heavy Weapon]]. They wear slightly more armor than a Leader-ranked Standard, but not as much as a Brute. When unarmed, they occasionally approached Ezio from behind and then held him while the other guards assaulted him. Disarming the Seeker will give you an advantage, as you can effectively use his own weapon against him. They also had a morale rate of 80% which made them the second bravest fighter after the Brute.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agile1.jpg|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===Agile guards===&lt;br /&gt;
{{main|Agile guards}}&lt;br /&gt;
&lt;br /&gt;
One of the new guard archetypes was the Agile, which, as the name suggests, was a very fast, light enemy. These guards were more fragile than Militia-Ranked Standards, making them very weak to a combo attack. They ran faster than Ezio and also had adept [[Free Running]] abilities, which could lead to chase sequences. They wielded small weapons such as daggers and other short blades. Agiles were extremely good at dodging attacks, thus the best way to kill an Agile was by tiring them out or assassinating them before being spotted, which could be done by constantly attacking and dodging his moves, however, simply countering an attack performed by the Agile results in a instant kill, just as with the Militia. Agiles have a morale rate of 40% which makes them the third-most cowardly after Militia guards and [[archers]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Brute.png|left|150px]]&lt;br /&gt;
&lt;br /&gt;
===Brutes===&lt;br /&gt;
{{main|Brutes}}&lt;br /&gt;
&lt;br /&gt;
The Brutes were both heavily armored and equipped, wielding two-handed weapons such as heavy swords and axes. Their armor covered almost every part of their bodies, making them tough to bring down, but also making them cumbersome and slow. They were not very intelligent, and wouldn&#039;t be able to tell Ezio from anyone else in a crowd.&lt;br /&gt;
&lt;br /&gt;
When deflecting a short weapon, Brutes would not take damage (while all other guards do), but can still be damaged with a counter. A good way to make short work of them is to disarm them and counterattack, as they were very easy to disarm. Brutes have two types of attack: one quick, and one special, which began with a wind-up during which they stirred their weapon slightly in mid-air. The latter attack cannot be deflected or countered, and must be dodged. Ezio had to possess a Brute&#039;s weapon to counter the wind-up attacks of another Brute. Also, the Brutes were the only type of enemy that wouldn&#039;t flee a battle; they only ran away if disarmed and if they weren&#039;t able to find another weapon. Easiest tactic: taking out a Brute by using the Hidden Blade, either in combat (As it was possible to execute them in a 3 hit combo) or by stealth assassinating them. When facing multiple guards who were unaware of your presence, killing the brute first was most efficient.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Archer.png||left|150px]]&lt;br /&gt;
&lt;br /&gt;
===Archers===&lt;br /&gt;
{{Main|Archers}}&lt;br /&gt;
Archers were guards that patrolled and defended the rooftops. They were armed with long-ranged bows and short-ranged melee weapons (such as swords or maces), and warned Ezio on sight to leave the place, no matter the notoriety. Approaching them would force them to warn you, then draw their weapon and commence a fight. Archers were seemingly just of Militia-ranked standard, with only the additional capability of attacking at a distance with their longbows, however their arrows were very slow and easy to dodge. However, the Archers in the [[Sistine Chapel|Vatican]] were Leader-ranked Standards.&lt;br /&gt;
&lt;br /&gt;
While Florentine and Tuscan Archers could be killed with a single Throwing Knife, archers in the other cities and regions (such as Venice and Romagna) would need two [[Throwing Knives]] to be taken down. Since they were almost always on the rooftops of buildings, Archers were fairly easy to dispatch in melee combat, as they had the skill and hardiness of a Militia-ranked standard. Another good way to dispatch them was to simply throw them off the roof, resulting in an instant kill if they fell from more than two stories or if they landed in water. The archers also had a morale rate of 30% which made them a little braver than the average guard.&lt;br /&gt;
&lt;br /&gt;
==16th Century==&lt;br /&gt;
[[File:Enemies Concept Art.jpg|thumb|280px|Guard archetypes in the 16th Century.]]In addition to the guards of the 15th century, there were several new guard types to reflect the changing location and time period. Guards would also be more aggressive and had new moves of their own, such as being able to grab Ezio, though this was counterable by flipping them to the ground.&lt;br /&gt;
&lt;br /&gt;
Compared to the previous century, there were no longer Elite-ranked Regular guards, only Militia or Leaders, and both Militia and Seekers now had the ability to [[Fists#Assassin&#039;s Creed II|throw sand]] at Ezio.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
[[File:Crossbowguard.png|left|110px]]&lt;br /&gt;
&lt;br /&gt;
===Crossbowmen===&lt;br /&gt;
{{main|Crossbowmen}}&lt;br /&gt;
Similarly to archers, &#039;&#039;&#039;Crossbowmen&#039;&#039;&#039; patrolled and defended the rooftops, but were more deadly; [[crossbow]] bolts causing more damage and increased accuracy thus hitting Ezio faster than arrows fired from a longbow. Unlike the Archers, the Crossbowmen had no melee weapon, and if being closed in, would start walking backwards to create distance. However, compared to the Archers they had increased free-running ability, and if investigating, they would leap over towards where they detected Ezio.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
[[File:512px-Horseman.png|left|130px]]&lt;br /&gt;
&lt;br /&gt;
===Horsemen===&lt;br /&gt;
{{main|Horsemen}}&lt;br /&gt;
&#039;&#039;&#039;Horsemen&#039;&#039;&#039; patrolled the streets of Rome and were deadly in both short and long range, being able to slash Ezio while on a [[Horses|horseback]]. They also tried to hit Ezio with the arrows from their crossbow, or in some cases, their throwing knives, if he attempted to flee.&lt;br /&gt;
&lt;br /&gt;
Amongst the Regular guards, the armored ones sometimes mounted horses and acted as Horsemen, but only those that spawned as Horsemen (already on horseback) count towards the [[Guild Challenges]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to kill a horseman was to take a long or heavy weapon and counter attack, or use a spear&#039;s special attack; usually this resulted in them being pulled off the horse, where it&#039;s easier to finish them off. Otherwise a ranged or thrown weapon would kill them while on the horse.&lt;br /&gt;
{{-}}&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
[[File:Arquebusier BH.png|left|120px]]&lt;br /&gt;
&lt;br /&gt;
===Arquebusiers===&lt;br /&gt;
{{main|Arquebusiers}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Arquebusiers&#039;&#039;&#039; were firearm-wielding soldiers who served and protected the pontiff during their tenure. They acted similarly to Crossbowmen, but were able to fire faster shots that caused more damage.&lt;br /&gt;
&lt;br /&gt;
They usually found in the rooftops near Pantheon, or patrolling in pairs near Guard Posts.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
[[File:PapalGuard.png.png|left|120px]]&lt;br /&gt;
&lt;br /&gt;
===Papal Guards===&lt;br /&gt;
{{main|Papal Guard}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Papal Guard&#039;&#039;&#039; were elite soldiers commanded by the Papacy to serve and protect the pontiff during his tenure. The armor worn by these guards is heavy, though seems largely ceremonial in design. They also combined the best qualities of all the other guards, like speed and combat abilities (dodging reflexes), and they were also able to dual-wield a pistol alongside their primary weapon. They are very unique because even if they wear heavy armor, they are perfectly capable of doing [[Freerunning|freerun]], a skill that cannot be found in Seekers and Brutes, so Papal Guards will be able to catch up to Ezio in a chase sequence.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Captain===&lt;br /&gt;
[[File:ACB-BorgiaCaptain.jpg|thumb|left|180px|Ezio as a Borgia Captain]]&lt;br /&gt;
The &#039;&#039;&#039;Captain&#039;&#039;&#039; replaces leader. They are stronger than in the previous game and have more experience. They are stubborn, have more armor than regular guards and manages to counter Ezio. They use a variety of weapon, sword and maces.&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Cento Occhi v.png|left|100px]]&lt;br /&gt;
&lt;br /&gt;
===Cento Occhi Bandits===&lt;br /&gt;
{{main|Cento Occhi}}&lt;br /&gt;
On very rare occasions, mostly at night, sunset, or at dawn, masked thieves would attack Ezio in addition to the guards. In appearance, they wore hats similar to that of the militia, clothes of a civilian or thief, and a bandanna over their faces. They attacked with [[Short blade|small daggers]] and throwing knives. They could not be seen or picked out of a crowd, as they appeared to jump into the battle randomly to support their Papal overlords. They each carried large amounts of money and a trade item, similar to a [[Borgia Courier]] or a [[pickpocket]]. They also appear in the [[High-Stakes Negotiations]] memory. They can dodge attacks much like the Agile and can only be killed by counter attacks and attacks from behind.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Gatekeeper12.jpg|left|thumb|130px|French Soldiers]]&lt;br /&gt;
&lt;br /&gt;
===French Soldiers===&lt;br /&gt;
Up until after Sequence 6 after the French general [[Octavian de Valois]] was killed, French guards appeared in the [[Campagna district]] in Rome. They were stationed in military camps (referred to as Guard Posts) throughout the Campagna district, the small camps consisted of ten soldiers guarding their territory. The main French camp was the most heavily guarded, and was where Octavian was located before his death. French soldiers would behave exactly the same as Borgia guards in combat, patrols and ranking. However, there were no French arquebusiers outside of the final mission of Sequence 6, and they were colored a dark blue instead of the Borgia red.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Viana Guards===&lt;br /&gt;
[[File:PaxR 2.png|thumb|left|244px|Viana soldiers attack Ezio.]]Viana guards were the soldiers to Viana. During the [[Siege of Viana]], they engaged Ezio in fights if he was seen, or they would either attack the invading soldiers of [[John III of Navarre|King John]]&#039;s army. These guards acted the same in combat patrolling and ranking, and their clothes and armor were dyed yellowish-green.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Navarre Soldiers===&lt;br /&gt;
These guards served King [[John III of Navarre]] and only appeared in Sequence 9 at Viana, under the command of Cesare Borgia as he tried to retake the [[Viana Castle]] from the Count of Lerin. These guards would attack Ezio on sight or fight Viana guards. They behaved exactly the same as any other regular guard in terms of combat, ranking and patrols. Their clothes and armor were colored red and yellow.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Byzantine soldiers===&lt;br /&gt;
[[File:The Wounded Eagle 3.png|left|thumb|230px|A group of Byzantine Templars.]]&lt;br /&gt;
After driven from Italy by Ezio, the Templars seized control of the remnants of the [[Byzantine Empire]]. Byzantine Templars wore small grey capes over their shoulders. Byzantine Templars had the colors of red and white on their uniform as well as bearing the Palaiologos Dynasty emblem on their uniform, most noticeable across their chest. Byzantine Templars carried a variety of weaponry. Depending on the ranks, different soldiers had slight different clothing, such as some having longer robes, capes, or different helmets.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Janissaries===&lt;br /&gt;
[[File:Ottoman Janissary.png|left|170px]]&lt;br /&gt;
{{Main|Janissaries}}&lt;br /&gt;
Elite soldiers and guards to the Sultan, Ottoman Janissaries were highly trained soldiers. During the early 16th century, Ottoman Janissaries wore golden masks covering all of their face. Their uniform consisted of colorful robes with many patterns embroidered on them. Janissaries also wore hats over their masks. During Ezio&#039;s time in Constantinople, the Janissaries had the intention of finding and killing him and actively hunted him.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Coloring==&lt;br /&gt;
The coloring of the guards uniforms identified whom they served, whether it be a city or a person:&lt;br /&gt;
&lt;br /&gt;
*Black caps and red sleeves meant they served the [[House of Pazzi|Pazzi family]]. These guards disappeared after Sequence 5, but before then, were only found in Florence and Tuscany.&lt;br /&gt;
*Dark red caps and black sleeves with red going down the side indicated they serve the [[House of Borgia|Borgia]]. These guards are usually protecting [[Codex]] pages and appear whenever encountering [[Rodrigo Borgia]] outside of [[Rome]]. They could be found at the north strip of Venice.&lt;br /&gt;
*Dark yellow caps and sleeves with black armor plates were the guards that served the [[House of Medici|Medici Family]]. These guards first appeared helping fight the Pazzi during Sequence 4, and were found in Florence and San Gimignano.&lt;br /&gt;
*Green caps and sleeves meant they were serving the city of [[Forlì]]. They give aid in Sequence 12, and were found only in Forlì.&lt;br /&gt;
*Blue caps and sleeves with gold armor plates meant they served the city of [[Venice]]. They had much better armor than any other regular guard in the game, and were only found in Venice.&lt;br /&gt;
*Black caps, sleeves, and armor plates indicated they served [[Girolamo Savonarola]]. They only appeared in Sequence 13, were as heavily protected as Venetian guards, and could be seen fighting Borgia guards throughout the city.&lt;br /&gt;
*White caps with red and white sleeves were the guards of the [[Vatican]]. They could only be seen in Sequence 14 in Rome, and were the most heavily protected class of guards.&lt;br /&gt;
&lt;br /&gt;
==Taunts==&lt;br /&gt;
The following are examples of taunts that Ezio uses to anger the guards, and to provoke them into an easily countered attack:&lt;br /&gt;
* &#039;&#039;&amp;quot;It&#039;s a fight, fesso&#039;&#039; (fool)&#039;&#039;! Start fighting for a change!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come now! You bore me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on! There&#039;s only one of me!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Are you afraid?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Bring it on!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your mama can&#039;t help you this time!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hurry up! I need to meet a lady friend!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Shall we dance?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;I hate these awkward moments! Will you come to me, or should I go to you?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Generally they are made for swinging at people, yes?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Never had to actually have use it?!&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;They send bambini (children) to do a man&#039;s job?&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Your nonna (grandma) is coming&amp;quot;.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;Hai paura?&amp;quot;&#039;&#039; (Are you afraid?)&lt;br /&gt;
* &#039;&#039;&amp;quot;Sai, l&#039;armi serve a duellare!&amp;quot;&#039;&#039; (&#039;&#039;You know, weapons are made for fighting!)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&amp;quot;What, diarrhea got you stuck? Try leeches!&amp;quot; &#039;&#039;(only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Let&#039;s see what you&#039;ve got, metal man!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Can you even hear me in there?&amp;quot; &#039;&#039;(only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Come on, you fat pig!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
* &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039; (only to Brutes)&lt;br /&gt;
&lt;br /&gt;
==Modern Times==&lt;br /&gt;
[[File:Zw-desmond-fighting.png|thumb|200px]]&lt;br /&gt;
&lt;br /&gt;
Desmond only encountered the [[Abstergo]] Guards twice; when escaping from the Abstergo Building with [[Lucy]], and upon leaving the [[Hideout]]. They were armed with asps, which could be disarmed for own use. They were quite weak to fight and were easily dispatched even when in larger numbers. They can be killed even more easily as Desmond couldn&#039;t be killed. Lucy would also be fighting, so it was an option to leave them to her. They would never run away from a battle and fought to the death or until they were unconscious.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:YouTube_-_Assassin&#039;s_Creed_Brotherhood_E3_Trailer_North_America_.flv_000060583.jpg|thumb|260px|A militia guard wielded a Arqebus]]&lt;br /&gt;
* In the &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; [[E3]] trailer, you will see a militia guard wielding an arquebus.&lt;br /&gt;
* The quickest way to defeat any guard is to counter kill with the [[hidden blade]]. This requires reflexes and timing, however, as the counter kill window is only a fraction of that of a sword or dagger, unless you are playing &#039;&#039;Brotherhood&#039;&#039;, where it is much easier to counter kill.&lt;br /&gt;
* The amount of counter attacks needed to kill a guard does not affect counter kills with heavy weapons, long weapons or the hidden blade. For all of these, the guard being countered is unable to block or parry.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, the taunts Ezio says to brutes are different from the taunts he says to the other guards, mainly insulting them about their weight. For example, the taunt, &#039;&#039;&amp;quot;Well, you&#039;re certainty well fed!&amp;quot;&#039;&#039;&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Altaïr&#039;s Chronicles]]&#039;&#039;, there is another guard archetype which is the shield guard.&lt;br /&gt;
* In the mission &amp;quot;[[Play Along]],&amp;quot; Ezio assassinates an Agile so he can disguise himself as a guard, but instead of having an Agile&#039;s outfit, he wears the outfit of a Leader guard.&lt;br /&gt;
*  In the memory &amp;quot;[[The Cowl Does Not Make The Monk]]&amp;quot;, the guards were disguised as monks. The guards fight like normal militia guards.&lt;br /&gt;
*Similarly in the mission [[French Kiss]] from &#039;&#039;Brotherhood&#039;&#039;, Ezio kills twenty guards of different archetypes. However, in [[Trojan Horse]] (the mission after) the mercenaries are equipped with only Leader suits of armor, while Ezio wears one similar to a Borgia Captain (albeit in French colors despite the fact that no such guard was ever encountered).&lt;br /&gt;
* In the cut scene where Ezio&#039;s [[Flying Machine]] crashes on the Doge&#039;s Palace in [[Venice]], you can see a Brute and a Seeker stationed on the rooftop. They are the only guards who can&#039;t climb, or free run.&lt;br /&gt;
* In the mission &amp;quot;[[Clothes Make the Man]]&amp;quot;, [[Ugo]] tells Ezio that the thieves are to impersonate the archers. Yet in the next mission, &amp;quot;[[Everything Must Go]]&amp;quot;, after Ezio kills the archers on the rooftops, the thieves wear the armor of Leader guards instead of archer armor.&lt;br /&gt;
* In Florence, Borgia guards are often seen guarding treasure. If you go up to them and start a fight, then run into a group of Medici guards, the two groups will start fighting each other, making this an effective escape tactic. The Borgia guards will nearly always win, unless there is a massive number of Medici guards fighting them. After the fight, they will then return to guard the treasure (Borgia) or patrol the city (Medici).&lt;br /&gt;
* In the mission &amp;quot;[[Having a Blast]]&amp;quot; when you pickpocket the mask from [[Dante Moro]], you will find a massive number of archers on a certain rooftop. Unlike most archers, they will ignore you, but if you enter a fight with all of them, they will not give chase if you flee.&lt;br /&gt;
* In PlayStation home, you can purchase the design of a Seeker for your avatar, which also comes with a spear.&lt;br /&gt;
* On Xbox Live, you can purchase the outfit of one of the Militia guards.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed II&#039;&#039; and &#039;&#039;Brotherhood&#039;&#039;, Ezio can successfully loot dead rooftop guards even if they slide off the roof; as long as Ezio begins looting when the guard is still on the roof, this can be done on any deceased body.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Bloodlines]]&#039;&#039;, there are several guard archetypes never encountered in any other game of the series. I.e. the duelists, the unnamed archetype carrying large shields (similar to modern riot police), a mysterious masked shirtless archetype and another shirtless archetype wearing a robe and carrying maces.&lt;br /&gt;
* In early concept arts for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, Abstergo guards were shown with the company of guard dogs.&lt;br /&gt;
* In &#039;&#039;Brotherhood&#039;&#039;, an extremely rare glitch occurs with a group of four guards. They will stand in place and will not pay any attention to you, even if you killed someone nearby. You are free to attack them, in which case an execution will be performed, but it will not kill them. Instead they will simply stand back up. You can do this until eventually the guards will begin to die from your attacks. This glitch usually ends in the game freezing, and has a danger of crashing the entire console system.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Altaïr&#039;s Chronicles]]&#039;&#039;, Altaïr disguises himself as a guard to gain access into the [[Crusaders|Crusader]] camp that is besieging [[Acre]].&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, the guards in the French camps are French, but speak with Italian accents.&lt;br /&gt;
* In &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, guards have the ability to use bombs, of both smoke and explosive variants.&lt;br /&gt;
* In [[Assassin&#039;s Creed: Revelations]] there will be two entire different variant skins for the regular [[Guards]] 1 [[Byzantines|Byzantine]] , and 1 [[Ottoman Empire|Ottoman]] just like the original [[Assassin&#039;s Creed]] where there was [[Crusader]] and [[Saracen]] skins.&lt;br /&gt;
* In [[Assassin&#039;s Creed Revelations]] it is said that Ottoman and Byzantine soldiers will fight each other on contact.&lt;br /&gt;
* Strangely on the minimap the Ottoman Guards appear as a yellow dot while Byzantine soldiers appear as a red dot on the minimap.&lt;br /&gt;
&lt;br /&gt;
{{GalleryBox|Guards}}&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
{{ACAC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACIID}}&lt;br /&gt;
{{ACB}}&lt;br /&gt;
{{ACR}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Guards| ]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Bloodlines Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III Gameplay]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Mercenary&amp;diff=373624</id>
		<title>Mercenary</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Mercenary&amp;diff=373624"/>
		<updated>2011-11-01T02:29:49Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ac2|acb}}&lt;br /&gt;
{{Youmay|the Mercenary faction|the [[Mercenary (multiplayer character)]]}}&lt;br /&gt;
{{Faction Infobox&lt;br /&gt;
|image       =AC2 CA 018 Mercenary.png&lt;br /&gt;
|imgdesc     =Artwork of a mercenary in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|religion    =&lt;br /&gt;
||leader = *[[Niccolò Machiavelli]]&lt;br /&gt;
*[[Mario Auditore]]&lt;br /&gt;
*[[Bartolomeo d&#039;Alviano]]&lt;br /&gt;
|notable = [[Niccolò Machiavelli]]||locations = *[[Venice]]&lt;br /&gt;
*[[Tuscany]]&lt;br /&gt;
*[[Florence]]&lt;br /&gt;
*[[Rome]]}}&lt;br /&gt;
{{quote|I fight at your side, any time!|Mercenary&#039;s greeting to Ezio}}&lt;br /&gt;
&#039;&#039;&#039;Mercenaries&#039;&#039;&#039; (Italian: &#039;&#039;Mercenario&#039;&#039;) were one of the three factions that assisted the [[Assassins|Assassin]] [[Ezio Auditore di Firenze|Ezio Auditore]] (the others being the [[Courtesans]] and the [[Thieves]]) during the Renaissance period.&amp;lt;ref name=&amp;quot;ACII&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;AC:B&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Mercenaries in [[Tuscany]]/[[San Gimignano]] were led by [[Mario Auditore]], Ezio&#039;s uncle. In [[Florence]], the Mercenaries were led by [[Niccolò Machiavelli]].&amp;lt;ref&amp;gt;[http://assassinscreed.uk.ubi.com/assassins-creed-2/dlc/ Assassin&#039;s Creed II DLC Official Site]&amp;lt;/ref&amp;gt; Whilst in [[Venice]] and [[ Rome]] , the Mercenaries were led by [[Bartolomeo d&#039;Alviano]].&lt;br /&gt;
&lt;br /&gt;
==Application==&lt;br /&gt;
Mercenaries (and all other hired help) cost 150 florins, followed Ezio around, and made comments after a fight. They wielded Heavy Weapons and were like a more powerful variation of the [[Brutes|Brute]]. However, Mercenaries encountered in missions (that are not hired) were free and had Longswords and Maces. Due to their lack of armor, their effectiveness was drastically reduced and they could be outmatched by 2-3 Pazzi Guards. Ezio could order them to fight the [[Guards]], thus providing a distraction.&amp;lt;ref name=&amp;quot;ACII&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Rome, the mercenaries acted much as they did in the previous cities. [[Bartolomeo d&#039;Alviano]] and his wife [[Pantasilea Baglioni|Pantasilea]] lead the mercenaries in Rome from their barracks. They actively participated in the fight against the [[Borgia]] and their French allies, led by Baron de Valois. When Ezio completed all of the Mercenary&#039;s Guild challenges, he was awarded with Bartolomeo&#039;s Axe and a Mercenary&#039;s Guild crest, which could be located in the armor section in the [[Tiber Island]] Hideout.&amp;lt;ref name=&amp;quot;AC:B&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Mercenaries were the most heavily armored of the three factions available. They usually wielded heavy, two-handed, weapons, and fought very similarly to [[Brutes]] in fights. However, despite this fact, they had quite a bit of difficulty when engaging Brutes in combat.&lt;br /&gt;
&lt;br /&gt;
==Known Mercenaries==&lt;br /&gt;
[[File:Rome_Mercenary.png|thumb|140px|right|Roman mercenary guild insignia.]]&lt;br /&gt;
===Tuscany===&lt;br /&gt;
*[[Mario Auditore]]&amp;lt;ref name=&amp;quot;ACII&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Orazio]]&amp;lt;ref name=&amp;quot;ACR&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Renaissance]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Ruggiero]]&amp;lt;ref name=&amp;quot;ACB novel&amp;quot;&amp;gt;[[Assassin&#039;s Creed: Brotherhood (novel)|&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; novel]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Florence===&lt;br /&gt;
*[[Niccolò Machiavelli]]&amp;lt;ref name=&amp;quot;ACII&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Venice/Rome===&lt;br /&gt;
*[[Bartolomeo d&#039;Alviano]]&amp;lt;ref name=&amp;quot;ACII&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;AC:B&amp;quot; /&amp;gt;&lt;br /&gt;
*[[Gian]] &amp;lt;ref name=&amp;quot;AC:B&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Mercenaries cannot perform any form of [[free-running]]. However, [[Mario Auditore]], who behaves like a Mercenary, is able to free run.&lt;br /&gt;
*Mercenaries possess similar weapons to Brutes, but are easily defeated by them.&lt;br /&gt;
*In the [[Cannaregio district]] of Venice, you can hire groups of six Mercenaries instead of a usual four.&lt;br /&gt;
*During the mission to assassinate [[Vieri de&#039; Pazzi]], Mario refers to his Mercenaries as his brothers, a term usually reserved for fellow [[Assassins]].&lt;br /&gt;
*While distributing Bartolomeo&#039;s men to specific spots throughout the [[Castello district]] as a distraction for [[Silvio Barbarigo]], his men act like normal guards instead of Brutes, even being able to sprint.&lt;br /&gt;
*Ironically, Niccolò Machiavelli is portrayed as the leader of the Florentine mercenaries when, historically, he strongly opposed the use of mercenaries.&lt;br /&gt;
*Regular mercenaries can break out of your grabs; the ones in the Monteriggioni training can&#039;t, unless you&#039;re training with them.&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, two mercenaries help Ezio operate [[Leonardo da Vinci]]&#039;s [[Tank]].&lt;br /&gt;
*In &#039;&#039;Brotherhood&#039;&#039;, they are far more powerful and can take out several guards effectively.&lt;br /&gt;
*Fabrizio and Prospero Colonna are two notable mercenaries saved during one of the &#039;&#039;Brotherhood&#039;&#039; [[Courtesans|Courtesan]] missions.&lt;br /&gt;
*Mercenaries can be killed by the [[Sixth Apple|Apple of Eden]] if they are within range of its blast radius.&lt;br /&gt;
*If a Minstrel attempts to play in front of Ezio while he&#039;s accompanied by Mercenaries, they will push him away and one will attempt to chase him, before returning shortly afterward.&lt;br /&gt;
*When standing by a Mercenary as Ezio it can be seen that the Mercenary is far taller than Ezio like many other character models in Assassins Creed.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
File:Zw-mercenaries.png|Mercenaries in Venice.&lt;br /&gt;
File:AC2 S 042 Wetlands MercenaryCombat.jpg|Ezio in battle with Mercenaries on his side.&lt;br /&gt;
tuscany fight with mercanary.jpg|Ezio and a Mercenary fight in the Tuscan countryside.&lt;br /&gt;
Ezio Mario and 2 Mercanries.jpg|Ezio, Mario and two Mercenaries.&lt;br /&gt;
Mercs.png|Mario&#039;s Mercenaries boast more health than others.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
===Known mercenaries===&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Zw-marioauditore.png|Mario Auditore&lt;br /&gt;
Acbnm.png|Niccolò Machiavelli&lt;br /&gt;
Zw-bartolomeodalviano.png|Bartolomeo d&#039;Alviano&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
{{ACRevelations}}&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin_Den&amp;diff=88213</id>
		<title>Assassin Den</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin_Den&amp;diff=88213"/>
		<updated>2011-10-28T17:07:18Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Revelations}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Quote|You know the [[Borgia Towers]]? You don&#039;t have that but you have something that&#039;s an evolution of that, you have something that&#039;s an evolution of city improvement, and all of that&#039;s consolidated in the Assassin&#039;s Dens.|[http://www.oxm.co.uk/30241/assassins-creed-revelations-info-assassin-recruits-to-get-personal-quests-more-interaction/ Official Xbox Magazine]}}&lt;br /&gt;
&#039;&#039;&#039;Assassin Dens&#039;&#039;&#039; were reclaimed &#039;&#039;&#039;Templar Towers&#039;&#039;&#039;, which could be found around the city of [[Constantinople]] during the [[Renaissance]]. They functioned similarly to the [[Borgia Towers]] of [[Rome]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
During 1511, [[Ezio Auditore da Firenze|Ezio Auditore]] liberated the structures from the [[Byzantine Empire|Byzantine]] [[Templars|Templar]]&#039;s control, using several strategic attacks; he then replaced the Templar influence with a well-ordered den of his fellow Assassins. However, whenever his [[Social Stealth|notoriety]] rose, Templars would attempt to retake the dens. Ezio would either lead a direct assault to reclaim it or send [[Apprentices]] to take care of it for him.&lt;br /&gt;
&lt;br /&gt;
Ezio would also select [[Master Assassin]]s to guard the Dens for him so that the Templars could not retake them, regardless of his notoriety.&lt;br /&gt;
&lt;br /&gt;
==Captains==&lt;br /&gt;
Den Captains were very skilled [[guards]] who guarded the Dens from the [[Assassins]] or [[Templars]]. Ezio would have to kill the Templar Captain guarding it and use [[Eagle Sense|his talent]] to see which was the Captain among regular [[guards]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Retaking a den will increase the amount of [[ziplines]] in the district.&lt;br /&gt;
*It has been stated by [[Alexandre Amancio]] that Assassin Dens will play an integral part in the development and creation of Ezio&#039;s [[Bombs]].&lt;br /&gt;
*When an Assassin Den captain is killed, other nearby guards will retreat.&lt;br /&gt;
*The role of an an Assassin Den Captain was similar to the Borgia Tower Captains.&lt;br /&gt;
*When a Assassin Den is captured as an added bonus the skin of nearby [[Guards]] will change to [[Ottoman Empire|Ottomans]] who will still attack [[Ezio]] if illegal actions are seen, but will not be overly hostile like the [[Byzantines]] .&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Gameplay]]&lt;br /&gt;
[[Category:Assassin Order]]&lt;br /&gt;
[[Category:Constantinople]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Masyaf&amp;diff=368275</id>
		<title>Masyaf</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Masyaf&amp;diff=368275"/>
		<updated>2011-09-01T00:29:12Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC|Revelations|TSC}}&lt;br /&gt;
{{WP-REAL}}&lt;br /&gt;
{{spoilerhd}}&lt;br /&gt;
{{revamp}}&lt;br /&gt;
{{sourceless}}&lt;br /&gt;
{{Location Infobox&lt;br /&gt;
|name      =&lt;br /&gt;
|image     =Assassins-Creed-Revelations-Screenshots-400x400.jpg&lt;br /&gt;
|hidep     =&lt;br /&gt;
|state     =Independent city-state&lt;br /&gt;
|rulers    =[[Assassins]] (c.1191)&amp;lt;br&amp;gt;[[Templars]] (c.1511)&lt;br /&gt;
|factions  =&lt;br /&gt;
|hideh     = yes&lt;br /&gt;
|founded   =&lt;br /&gt;
|date      =&lt;br /&gt;
|abandoned =&lt;br /&gt;
|hidea     =&lt;br /&gt;
|landmark  =The fortress&lt;br /&gt;
|flags     =20 [[Assassins|Assassin]] flags&lt;br /&gt;
|targets   =[[Al Mualim]]}}&lt;br /&gt;
&#039;&#039;&#039;Masyaf&#039;&#039;&#039; was a mountain city located in [[Syria]], which served as the base of operations of the [[Assassins|Assassin Order]] during the [[Third Crusade]]. Here, Assassins underwent educational and physical training for the trials they were to endure, in the lands outside of their fortress.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Third Crusade===&lt;br /&gt;
Masyaf acted as the headquarters for the Syrian sect of the Assassin Order. In 1176, the fortress came under siege from [[Saladin]], who hoped to prevent the Assassins from making a third attempt on his life. On the second night of the siege, [[Umar Ibn-La&#039;Ahad]] infiltrated the Arabic warlord&#039;s tent, leaving a feather as warning; he was forced to kill a [[Saracen]] nobleman however, during his escape. Heeding the warning, Saladin left Masyaf, though his only condition was that he was brought the head of the one who had killed the nobleman. At first the Assassin&#039;s refused, though eventually relented.&lt;br /&gt;
&lt;br /&gt;
During the [[Third Crusade]] the city was, for the most part, unscathed by the wars ravaging the Holy Land, as neither the [[Crusaders]] and Saracens were directly associated with the Order, although aware of their existence. In 1191, [[Al Mualim]] used the [[Sixth Apple|Apple of Eden]] to enslave the population of Masyaf, placing all the citizens in a trance-like state. However, Altaïr Ibn-La&#039;Ahad was able to thwart his master&#039;s plan and return the population back to their original state of mind.&lt;br /&gt;
&lt;br /&gt;
Following the death of Al Mualim during the [[Retaking of Masyaf]], Altaïr gained the position of [[Grand Master of the Assassin Order]].&lt;br /&gt;
&lt;br /&gt;
In 1257, the fortress was visited by [[Niccolò Polo|Niccolò]] and [[Maffeo Polo]] to interview and learn about the life of Altaïr. Eventually, Altaïr decided that the Order should abandon the fortress, in order to expand throughout the world. However, during their talks together, the fortress was invaded by the Mongolians, wanting revenge for their part in [[Genghis Khan|Genghis Khan&#039;s]] murder. Though limited in numbers, the Assassins held the Mongols at bay long enough for the Polo brothers to escape. It was unknown what came of Altaïr and the remaining Assassins after the Mongol siege.&lt;br /&gt;
&lt;br /&gt;
===Renaissance===&lt;br /&gt;
[[File:Masyaf_Revelations.jpg|thumb|250px|Masyaf, 300 years after the time of Altaïr.]]During the early 16th century, over 250 years after the fortress was abandoned, the Mentor of the Assassin Order, [[Ezio Auditore da Firenze|Ezio Auditore]], traveled to the mountain castle, to discover more about the Order&#039;s history. However, the village was crumbled and the castle was overrun with [[Templars]]. The Templars planned to gain an ancient artifact buried under the city, which could only be obtained using a set of [[Seals of Altaïr|five seals]].&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
&amp;lt;p style=&amp;quot;border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline;&amp;quot;&amp;gt;Masyaf was built onto a mountain nestled in the Orontes Valley, with a village at its base, and the Assassin fortress at the peak.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Village===&lt;br /&gt;
&amp;lt;p style=&amp;quot;border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline;&amp;quot;&amp;gt;The village was composed of several dozen small cottages at the far end and are built on several slopes. While the village market was at its lower end, along with several resources for civilians, such as areas to store grain, a basket weaver, etc. It appeared to also offer sanctuary to the citizens loyal to the Assassins&#039; cause. Along with regular citizens, several Assassin scholars roamed the village, as well as patrolling Assassin [[Guards|guards]].&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Fortress===&lt;br /&gt;
[[File:5445488769_3a4b522de4_b.jpg|thumb|202px|The Assassin&#039;s fortress.]]&lt;br /&gt;
&amp;lt;p style=&amp;quot;border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline;&amp;quot;&amp;gt;At the peak of the mountain lay the Assassin fortress. Within the fortress there was a training ring in which the Assassins practiced combat. In addition to the training ring, the fortress housed Al Mualim&#039;s personal library as well as a magnificent garden.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline;&amp;quot;&amp;gt;Inside the fortress library, one could witness the true scholarly habits of the Order, wherein instructors constantly maneuvered the shelves, seeking books to further their education on worldly politics, as well as [[The Creed|the Assassin&#039;s creed]]. Al Mualim as well, delved into these books on a daily basis, constantly seeking knowledge to properly guide and educate the fearsome political warriors that faithfully served under him.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-weight: inherit; margin-top: 1em; margin-right: 0px; margin-bottom: 1em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; vertical-align: baseline;&amp;quot;&amp;gt;The fortress also housed accomodations for all the Assassins that resided there, as well as the Master&#039;s private chamber from the top of the fortress temple. Addtionally, several watchtowers surrounded the walls, each with Assassin [[archers]] posted around them.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The Assassin&#039;s Fortress in Masyaf is very similar to Alamut Castle in Iran.&lt;br /&gt;
*Masyaf is the first location that is encountered during the game after [[Solomon&#039;s Temple]], and is also the smallest city outside the [[Kingdom]].&lt;br /&gt;
*There are no harassers of any sort in Masyaf (i.e. beggars, jar carriers, and guards blocking access).&lt;br /&gt;
*Outside of Masyaf, there is a small part of the Kingdom controlled by the Assassins, where one can use [[Eagle Vision]] to locate an [[Jamal|Assassin guard]] marked as an enemy.&lt;br /&gt;
*During the [[Siege of Masyaf|siege of Masyaf]], and during the small cut-scene before the first [[Leap of Faith]], you can see Assassins keeping watch over the lake below.&lt;br /&gt;
*Although considered your allies (and indicated to be as such by [[Eagle Vision|eagle vision]]), guards in the city will fight you if provoked.&lt;br /&gt;
*Despite the Third Tenet stating that you must not, indirectly or otherwise, harm your fellow Assassins, you can kill Masyaf guards with no synchronization penalty, and no mention is made by anyone.&lt;br /&gt;
*The gardens behind the fortress (accessible after [[Tamir]]&#039;s assassination) are a reference to the legend of the secret Paradise behind the real Assassins&#039; headquarters. The garden Paradise was supposedly an illusion created by [[Hassan-i Sabbah]] - the real Assassins&#039; founder - in order to make his followers believe in his divine mission, and execute any order given (usually assassination attempts) without fear of death.&lt;br /&gt;
*Masyaf guards sound exactly like the [[Saracens|Saracen]] guards of [[Jerusalem]] or [[Damascus]], even going so far as to use the same lines in combat such as &#039;&#039;&amp;quot;Infidel, die!&amp;quot;&#039;&#039; or &#039;&#039;&amp;quot;I&#039;ll have your head!&amp;quot;&#039;&#039;. The same goes for the two novices fighting in the training arena.&lt;br /&gt;
*Even though you are not supposed to use weapons inside the fortress (except the training area), you may push guards off of the tower and watch them die from the fall, without suffering a loss of synchronization.&lt;br /&gt;
*Masyaf is the only Assassin headquarters in the Assassin&#039;s Creed series so far to have guards.&lt;br /&gt;
*The Assassins&#039; main headquarters during the Crusades and until the strike of the Mongol Empire was the Alamut fortress in Iran, but there are references to [[Alep|another headquarter]] in Syria.&lt;br /&gt;
*Masyaf in Arabic (مصيف) translates to &amp;quot;summer resort&amp;quot; or &amp;quot;summer residence.&amp;quot;&lt;br /&gt;
*In the upcoming game [[Assassin&#039;s Creed Revelations|Assassin&#039;s Creed Revelations&amp;amp;nbsp;]]Demo Walkthrough Ezio can be seen sneaking through Masyaf in an attempt to kill the [[Byzantine Empire|Byzantine]] Leader [[Leandros]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Ac-masyaf1.jpg|Concept art of Masyaf.&lt;br /&gt;
Ac-masyaf2.jpg|Concept art of the city walls.&lt;br /&gt;
Ac-masyaf3.jpg|Concept art of [[Assassins]] in Masyaf.&lt;br /&gt;
Ac-masyaf4.jpg|Concept art of the city walls.&lt;br /&gt;
Masyaf.png|Map of Masyaf.&lt;br /&gt;
Masyaf_by_murcuseo-d39htz6.jpg|Masyaf, Panoramic.&lt;br /&gt;
Masyafezio.JPG|Ezio Auditore at Masyaf.&lt;br /&gt;
Insignia.png|The courtyard [[Assassin insignia|Assassins&#039; insignia]].&lt;br /&gt;
4498816948_27d080aeb7_z.jpg|Altaïr at Masyaf.&lt;br /&gt;
489745-mysaf.jpg|Siege of Masyaf in Assassin&#039;s Creed.&lt;br /&gt;
Panoramic view of Masyaf interior.jpg|Panoramic view of Masyaf&#039;s interior.&lt;br /&gt;
5446091136_e2d352bfb6_b.jpg|Panoramic view of lands around Masyaf.&lt;br /&gt;
5446092580_b96694af6a_b.jpg|Masyaf village.&lt;br /&gt;
Masyaf during the attack in 1191.jpg|Masyaf during the attack in 1191.&lt;br /&gt;
Altair Returns to Masyaf.JPG|Altair returning to Masyaf Fortress, after failing his mission.&lt;br /&gt;
Masyaf Fortress.jpg|Masyaf Fortress.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Alep]]&lt;br /&gt;
*[[Monteriggioni]]&lt;br /&gt;
*[[Tiber Island Hideout]]&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; &amp;lt;small&amp;gt;(mentioned only)&amp;lt;/small&amp;gt;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Lost Legacy]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
{{ACRevelations}}&lt;br /&gt;
&lt;br /&gt;
[[es:Masyaf]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Locations]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Locations]]&lt;br /&gt;
[[Category:Assassin Order]]&lt;br /&gt;
[[Category:Assassin Order Headquarters]]&lt;br /&gt;
[[Category:Cities of Asia]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed - French Graphic Novel Locations]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: The Secret Crusade Locations]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Constantinople&amp;diff=155186</id>
		<title>Constantinople</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Constantinople&amp;diff=155186"/>
		<updated>2011-09-01T00:25:14Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|Brotherhood|Revelations|PL}}&lt;br /&gt;
{{WP-REAL}}&lt;br /&gt;
{{Spoilerhd}}&lt;br /&gt;
{{Location infobox&lt;br /&gt;
|name      = Constantinople&lt;br /&gt;
|image     = Constantinoplepic.png&lt;br /&gt;
|hidep     = &lt;br /&gt;
|state     = [[Ottoman Empire]]&lt;br /&gt;
|rulers    = Sultanate&lt;br /&gt;
|factions  = [[Assassins]]&amp;lt;br&amp;gt;[[Templars]]&amp;lt;br&amp;gt;[[Byzantines]]&lt;br /&gt;
|hideh     = &lt;br /&gt;
|founded   = [[Wikipedia:Constantine the Great|Constantine I]]&lt;br /&gt;
|date      = c. 671 - 662 BC (as [[Wikipedia:Byzantium|Byzantium]])&lt;br /&gt;
|abandoned = &lt;br /&gt;
|hidea     = &lt;br /&gt;
|landmark  = [[Hagia Sophia]], [[Galata Tower]]&lt;br /&gt;
|flags     = &lt;br /&gt;
|targets   = }}&lt;br /&gt;
&#039;&#039;&#039;Constantinople&#039;&#039;&#039;, also known as &#039;&#039;&#039;Istanbul&#039;&#039;&#039; to its Turkish rulers, was the capital of the [[Ottomans|Ottoman Empire]], and the only pan-continental city in the world. During the [[Renaissance]], it was Europe&#039;s largest and wealthiest city, consisting of four distinct districts; [[Constantin District|Constantin]], [[Beyazid District|Beyazid]], [[Imperial District|Imperial]], and [[Galata District|Galata]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Around 1209, the city was visited by the [[Grand Master of the Assassin Order]], [[Altaïr Ibn-La&#039;Ahad]]. During his time there, he hid five [[Seals of Altaïr|seals]] that, when brought together, would unlock the inner sanctum of the fortress of [[Masyaf]].&amp;lt;ref name=&amp;quot;Revelations&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the Renaissance, at some point between 1501 and 1507, the Doge of [[Venice]], and Sultan [[Bayezid II]], sought to ally their considerable naval powers through a free trade treaty. However, the [[Templars]] were wary of any peace between the two, and became intent on interfering with their alliance.&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[House of Borgia|Borgia]] dispatched a force of [[mercenaries]] to disrupt the agreement, but they were quickly intercepted by members of the [[Italy|Italian]] [[Assassins]], who set their ship aflame before they could depart. Later on, the Assassins established a guild of their own in Constantinople, so as to keep their enemies in check.&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By 1511, the Templars had started to relocate themselves to Constantinople due to their defeat in Italy and the disruption of their activities throughout Europe. There they were threatening to destabilize the entire region and ultimately seize the Ottoman Empire for themselves, which was growing in wealth and power. After traveling to Masyaf to rediscover his Assassin heritage, [[Ezio Auditore da Firenze|Ezio Auditore]], Grand Master of the Assassin Order left for Constantinople to retrieve the seals Altaïr had hidden across the city.&amp;lt;ref name=&amp;quot;Revelations&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*[[File:Constantinople Concept.jpg|thumb|236px|Assassin&#039;s Creed concept art for Constantinople.]]Some pictures suggest that Constantinople was intended to be featured in the first &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039; game as some concept arts show Altaïr on horseback overlooking the city. However, featuring the city would of not corresponded with the overall storyline.&lt;br /&gt;
*In the E3 Demo Interview for [[Assassin&#039;s Creed Revelations]] it is said that [[Constantinople]] will be slightly smaller than [[Rome]], but will have more buildings, and be more densly populated.&lt;br /&gt;
*In Assassins Creed Revelations it has been revealed that Ezio&#039;s main enemies will be the Muslim [[Janissaries|Janissaries.&amp;amp;nbsp;]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;220&amp;quot; captiontextcolor=&amp;quot;#ffffff&amp;quot; bordersize=&amp;quot;medium&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
constantinople.png|Concept art of Constantinople.&lt;br /&gt;
PL MyEnemysEnemy.jpg|Artwork from &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;.&lt;br /&gt;
41870.jpg|Ezio Auditore in Constantinople.&lt;br /&gt;
Revelations Port.jpg|Ezio Auditore, overlooking the port.&lt;br /&gt;
Imperial district Hagia Sophia.png|Comparison of Constantinople from real life to in-game.&lt;br /&gt;
Image assassin s creed revelations-15930-2281 0004.jpg|Ezio at a Constantinople port.&lt;br /&gt;
Imageassassinscreedreve (2).jpg|The port of Constantinople.&lt;br /&gt;
Crossroads of the world.jpg|Constantinople, the Crossroads of the World.&lt;br /&gt;
assassin_creed_revelations_screenshot_040.jpg|Constantinople Port Aflame.&lt;br /&gt;
assassin_creed_revelations_screenshot_016.jpg|Constantinople Port.&lt;br /&gt;
Constantinople_Concept_Pre-release.jpg|Concept art by Gilles Beloeil.&lt;br /&gt;
Istanbulencyc.jpg|Constantinople in the Assassin&#039;s Creed: Encyclopedia&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{ACRevelations}}&lt;br /&gt;
[[Category:Constantinople| ]]&lt;br /&gt;
[[Category:Cities of Europe]]&lt;br /&gt;
[[Category:Cities of Asia]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy Locations]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Locations]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: The Secret Crusade Locations]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Constantinople&amp;diff=155185</id>
		<title>Constantinople</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Constantinople&amp;diff=155185"/>
		<updated>2011-09-01T00:24:21Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|Brotherhood|Revelations|PL}}&lt;br /&gt;
{{WP-REAL}}&lt;br /&gt;
{{Spoilerhd}}&lt;br /&gt;
{{Location infobox&lt;br /&gt;
|name      = Constantinople&lt;br /&gt;
|image     = Constantinoplepic.png&lt;br /&gt;
|hidep     = &lt;br /&gt;
|state     = [[Ottoman Empire]]&lt;br /&gt;
|rulers    = Sultanate&lt;br /&gt;
|factions  = [[Assassins]]&amp;lt;br&amp;gt;[[Templars]]&amp;lt;br&amp;gt;[[Byzantines]]&lt;br /&gt;
|hideh     = &lt;br /&gt;
|founded   = [[Wikipedia:Constantine the Great|Constantine I]]&lt;br /&gt;
|date      = c. 671 - 662 BC (as [[Wikipedia:Byzantium|Byzantium]])&lt;br /&gt;
|abandoned = &lt;br /&gt;
|hidea     = &lt;br /&gt;
|landmark  = [[Hagia Sophia]], [[Galata Tower]]&lt;br /&gt;
|flags     = &lt;br /&gt;
|targets   = }}&lt;br /&gt;
&#039;&#039;&#039;Constantinople&#039;&#039;&#039;, also known as &#039;&#039;&#039;Istanbul&#039;&#039;&#039; to its Turkish rulers, was the capital of the [[Ottomans|Ottoman Empire]], and the only pan-continental city in the world. During the [[Renaissance]], it was Europe&#039;s largest and wealthiest city, consisting of four distinct districts; [[Constantin District|Constantin]], [[Beyazid District|Beyazid]], [[Imperial District|Imperial]], and [[Galata District|Galata]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Around 1209, the city was visited by the [[Grand Master of the Assassin Order]], [[Altaïr Ibn-La&#039;Ahad]]. During his time there, he hid five [[Seals of Altaïr|seals]] that, when brought together, would unlock the inner sanctum of the fortress of [[Masyaf]].&amp;lt;ref name=&amp;quot;Revelations&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the Renaissance, at some point between 1501 and 1507, the Doge of [[Venice]], and Sultan [[Bayezid II]], sought to ally their considerable naval powers through a free trade treaty. However, the [[Templars]] were wary of any peace between the two, and became intent on interfering with their alliance.&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[House of Borgia|Borgia]] dispatched a force of [[mercenaries]] to disrupt the agreement, but they were quickly intercepted by members of the [[Italy|Italian]] [[Assassins]], who set their ship aflame before they could depart. Later on, the Assassins established a guild of their own in Constantinople, so as to keep their enemies in check.&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By 1511, the Templars had started to relocate themselves to Constantinople due to their defeat in Italy and the disruption of their activities throughout Europe. There they were threatening to destabilize the entire region and ultimately seize the Ottoman Empire for themselves, which was growing in wealth and power. After traveling to Masyaf to rediscover his Assassin heritage, [[Ezio Auditore da Firenze|Ezio Auditore]], Grand Master of the Assassin Order left for Constantinople to retrieve the seals Altaïr had hidden across the city.&amp;lt;ref name=&amp;quot;Revelations&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*[[File:Constantinople Concept.jpg|thumb|236px|Assassin&#039;s Creed concept art for Constantinople.]]Some pictures suggest that Constantinople was intended to be featured in the first &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039; game as some concept arts show Altaïr on horseback overlooking the city. However, featuring the city would of not corresponded with the overall storyline.&lt;br /&gt;
*In the E3 Demo Interview for Assassins Creed Revelations it is said that [[Constantinople]] will be slightly smaller than [[Rome]], but will have more buildings, and be more densly populated.&lt;br /&gt;
*In Assassins Creed Revelations it has been revealed that Ezio&#039;s main enemies will be the Muslim [[Janissaries|Janissaries.&amp;amp;nbsp;]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;220&amp;quot; captiontextcolor=&amp;quot;#ffffff&amp;quot; bordersize=&amp;quot;medium&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
constantinople.png|Concept art of Constantinople.&lt;br /&gt;
PL MyEnemysEnemy.jpg|Artwork from &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;.&lt;br /&gt;
41870.jpg|Ezio Auditore in Constantinople.&lt;br /&gt;
Revelations Port.jpg|Ezio Auditore, overlooking the port.&lt;br /&gt;
Imperial district Hagia Sophia.png|Comparison of Constantinople from real life to in-game.&lt;br /&gt;
Image assassin s creed revelations-15930-2281 0004.jpg|Ezio at a Constantinople port.&lt;br /&gt;
Imageassassinscreedreve (2).jpg|The port of Constantinople.&lt;br /&gt;
Crossroads of the world.jpg|Constantinople, the Crossroads of the World.&lt;br /&gt;
assassin_creed_revelations_screenshot_040.jpg|Constantinople Port Aflame.&lt;br /&gt;
assassin_creed_revelations_screenshot_016.jpg|Constantinople Port.&lt;br /&gt;
Constantinople_Concept_Pre-release.jpg|Concept art by Gilles Beloeil.&lt;br /&gt;
Istanbulencyc.jpg|Constantinople in the Assassin&#039;s Creed: Encyclopedia&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{ACRevelations}}&lt;br /&gt;
[[Category:Constantinople| ]]&lt;br /&gt;
[[Category:Cities of Europe]]&lt;br /&gt;
[[Category:Cities of Asia]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy Locations]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Locations]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: The Secret Crusade Locations]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Janissary&amp;diff=308843</id>
		<title>Janissary</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Janissary&amp;diff=308843"/>
		<updated>2011-08-30T22:55:30Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACR}}&lt;br /&gt;
{{WP-REAL|Janissary}}&lt;br /&gt;
{{Spoilerhd}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[File:Ottoman Janissary.png|250px|right]]&lt;br /&gt;
The &#039;&#039;&#039;Janissaries&#039;&#039;&#039; (Ottoman Turkish: &#039;&#039;Yeniçeri&#039;&#039;, English: &#039;&#039;New soldiers&#039;&#039;) were specially trained soldiers of the [[Ottoman Empire]], and the private [[guard]] to the Sultan. In Assassins Creed Revelations they will be Ezio&#039;s main enemy in Constantinople.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Formation===&lt;br /&gt;
Janissaries created by Sultan Murad I were Christian (commonly Greek) boys from conquered countries, who were levied into the Devshirme system (or the &amp;quot;Collection of Children&amp;quot;). The Janissaries were also nicknamed &amp;quot;Slave Soldiers&amp;quot; because of their capture. The strongest of the children were usually chosen to become Janissaries, whereas the intelligent ones would become scientists or architects.&amp;lt;ref name=&amp;quot;Devşirme&amp;quot;&amp;gt;[http://en.wikipedia.org/wiki/Dev%C5%9Firme Devşirme on &#039;&#039;Wikipedia&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Janissaries became the Ottoman Empire&#039;s first standing army, and were required to learn and convert to Islam. They were infantry units that formed the Sultan&#039;s household troops and bodyguard, though they were eventually abolished by Sultan [[Wikipedia:Mahmud II|Mahmud II]] in 1826, as a result of [[Wikipedia:The Auspicious Incident|the Auspicious Incident]].&amp;lt;ref name=&amp;quot;Devşirme&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Janissaries&amp;quot;&amp;gt;[http://www.janissary.info/ Janissaries]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===16th Century===&lt;br /&gt;
During [[Ezio Auditore da Firenze]]&#039;s time in [[Constantinople]], the Janissaries actively sought to prevent him from locating the [[Seals of Altaïr]], which were scattered throughout the city. Eventually, Ezio killed one of their high commanding officers, forcing them to resort to patrolling the whole of the [[Golden Horn]], as well as blocking off the port in an effort to prevent him from escaping the city.&amp;lt;ref name=&amp;quot;Revelations - Singleplayer Commented Walkthrough&amp;quot;&amp;gt;[[Assassin&#039;s Creed: Revelations#Videos|&#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; - Singleplayer Commented Walkthrough]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, this ultimately failed, as Ezio destroyed the [[Great Chain]] with an [[Bombs|explosive bomb]], as well as sank the ships in the port with [[Greek Fire]]. He then left Constantinople on a chartered ship.&amp;lt;ref name=&amp;quot;Revelations - Singleplayer Commented Walkthrough&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
[[Category:Factions]]&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Article stubs]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Constantinople&amp;diff=155182</id>
		<title>Constantinople</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Constantinople&amp;diff=155182"/>
		<updated>2011-08-29T02:15:18Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|Brotherhood|Revelations|PL}}&lt;br /&gt;
{{WP-REAL}}&lt;br /&gt;
{{Spoilerhd}}&lt;br /&gt;
{{Location infobox&lt;br /&gt;
|name      = Constantinople&lt;br /&gt;
|image     = Constantinoplepic.png&lt;br /&gt;
|hidep     = &lt;br /&gt;
|state     = [[Ottoman Empire]]&lt;br /&gt;
|rulers    = Sultanate&lt;br /&gt;
|factions  = [[Assassins]]&amp;lt;br&amp;gt;[[Templars]]&amp;lt;br&amp;gt;[[Byzantines]]&lt;br /&gt;
|hideh     = &lt;br /&gt;
|founded   = [[Wikipedia:Constantine the Great|Constantine I]]&lt;br /&gt;
|date      = c. 671 - 662 BC (as [[Wikipedia:Byzantium|Byzantium]])&lt;br /&gt;
|abandoned = &lt;br /&gt;
|hidea     = &lt;br /&gt;
|landmark  = [[Hagia Sophia]], [[Galata Tower]]&lt;br /&gt;
|flags     = &lt;br /&gt;
|targets   = }}&lt;br /&gt;
&#039;&#039;&#039;Constantinople&#039;&#039;&#039;, also known as &#039;&#039;&#039;Istanbul&#039;&#039;&#039; to its Turkish rulers, was the capital of the [[Ottoman Empire]], and the only pan-continental city in the world. During the [[Renaissance]], it was Europe&#039;s largest and wealthiest city, consisting of four distinct districts; [[Constantin]], [[Beyazid]], [[Imperial]], and [[Galata]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Around 1209, the city was visited by the [[Grand Master of the Assassin Order]], [[Altaïr Ibn-La&#039;Ahad]]. During his time there, he hid five [[Seals of Altaïr|seals]] that, when brought together, would unlock the inner sanctum of the fortress of [[Masyaf]].&amp;lt;ref name=&amp;quot;Revelations&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the [[Renaissance]], at some point between 1501 and 1507, the Doge of [[Venice]], and Sultan [[Bayezid II]], sought to ally their considerable naval powers through a free trade treaty. However, the [[Templars]] were wary of any peace between the two, and became intent on interfering with their alliance.&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[House of Borgia|Borgia]] dispatched a force of [[mercenaries]] to disrupt the agreement, but they were quickly intercepted by members of the [[Italy|Italian]] [[Assassins]], who set their ship aflame before they could depart. Later on, the Assassins established a guild of their own in Constantinople, so as to keep their enemies in check.&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By 1511, the Templars had started to relocate themselves to Constantinople due to their defeat in Italy and the disruption of their activities throughout Europe. There they were threatening to destabilize the entire region and ultimately seize the Ottoman Empire for themselves, which was growing in wealth and power. After traveling to Masyaf to rediscover his Assassin heritage, [[Ezio Auditore da Firenze|Ezio Auditore]], Grand Master of the Assassin Order left for Constantinople to retrieve the seals Altaïr had hidden across the city.&amp;lt;ref name=&amp;quot;Revelations&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*[[File:Constantinople Concept.jpg|thumb|236px|Assassin&#039;s Creed concept art for Constantinople.]]Some pictures suggest that Constantinople was intended to be featured in the first &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039; game as some concept arts show Altaïr on horseback overlooking the city. However, featuring the city would of not corresponded with the overall storyline.&lt;br /&gt;
*In the E3 Demo Interview for Assassins Creed Revelations is is said that Constaninople will be slightly smaller than Rome, but will have more buildings, and be more densly populated.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;220&amp;quot; captiontextcolor=&amp;quot;#ffffff&amp;quot; bordersize=&amp;quot;medium&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
constantinople.png|Concept art of Constantinople.&lt;br /&gt;
PL MyEnemysEnemy.jpg|Artwork from &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;.&lt;br /&gt;
41870.jpg|Ezio Auditore in Constantinople.&lt;br /&gt;
Revelations Port.jpg|Ezio Auditore, overlooking the port.&lt;br /&gt;
Imperial district Hagia Sophia.png|Comparison of Constantinople from real life to in-game.&lt;br /&gt;
Image assassin s creed revelations-15930-2281 0004.jpg|Ezio at a Constantinople port.&lt;br /&gt;
Imageassassinscreedreve (2).jpg|The port of Constantinople.&lt;br /&gt;
Crossroads of the world.jpg|Constantinople, the Crossroads of the World.&lt;br /&gt;
assassin_creed_revelations_screenshot_040.jpg|Constantinople Port Aflame.&lt;br /&gt;
assassin_creed_revelations_screenshot_016.jpg|Constantinople Port.&lt;br /&gt;
Constantinople_Concept_Pre-release.jpg|Concept art by Gilles Beloeil.&lt;br /&gt;
Istanbulencyc.jpg|Constantinople in the Assassin&#039;s Creed: Encyclopedia&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{ACRevelations}}&lt;br /&gt;
[[Category:Constantinople| ]]&lt;br /&gt;
[[Category:Cities of Europe]]&lt;br /&gt;
[[Category:Cities of Asia]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy Locations]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Locations]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: The Secret Crusade Locations]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Francisco_de_Borja&amp;diff=239873</id>
		<title>Francisco de Borja</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Francisco_de_Borja&amp;diff=239873"/>
		<updated>2011-01-02T16:35:32Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{WP-REAL}}&lt;br /&gt;
&#039;&#039;&#039;Francisco de Borgia&#039;&#039;&#039; (1441 – November 4, 1511) was a [[Spain|Spanish]] cardinal and the seventh of ten cardinal-nephews created by [[Rodrigo Borgia|Pope Alexander VI]].&lt;br /&gt;
&lt;br /&gt;
In 1500, he sent an encoded letter to the head priests of the [[Followers of Romulus]], saying that they had to command their followers to rid [[Rome]] of the [[Assassins|Assassin Order]]. However, the letter was intercepted by [[Ezio Auditore da Firenze]] before it could be delivered.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Borja de, Francisco}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Characters]]&lt;br /&gt;
[[Category:Templars]]&lt;br /&gt;
[[Category:Historical Characters]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Cesare_Borgia&amp;diff=139605</id>
		<title>Cesare Borgia</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Cesare_Borgia&amp;diff=139605"/>
		<updated>2011-01-02T16:10:27Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2|Templars|Ren}}&lt;br /&gt;
{{WP-REAL}}&lt;br /&gt;
{{spoilerhd}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|name = Cesare Borgia&lt;br /&gt;
|image = Char_cesare.png&lt;br /&gt;
|birth = 13 September 1475&amp;lt;br&amp;gt;[[Rome]], [[Italy]]&lt;br /&gt;
|death = 12 March 1507 (aged 31)&amp;lt;br&amp;gt;[[Viana]], [[Spain]]&lt;br /&gt;
|period = Italian [[Renaissance]]&lt;br /&gt;
|faction = *[[Templars]]&lt;br /&gt;
**[[House of Borgia]]&lt;br /&gt;
*[[Papacy]]&lt;br /&gt;
|appear = &#039;&#039;[[Assassin&#039;s Creed: Ascendance]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
|voice = [[Andreas Apergis]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|Father, do you not see? I control all of this. If I want to live, I live. If I want to take, I take. If I want you to die, you die!|Cesare Borgia to his father, 1503|Assassin&#039;s Creed: Brotherhood}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cesare Borgia&#039;&#039;&#039; (13 September 1475 - 12 March 1507) was the son of [[Rodrigo Borgia]] and a nemesis of [[Ezio Auditore da Firenze|Ezio Auditore]]. Like his father, he was a member of the [[Templars|Templar Order]]. Eventually, he became the commander of the [[Papacy|Papal]] army and a leader in the Templar Order.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early life===&lt;br /&gt;
Cesare Borgia was born in [[Rome]] in 1475, to Rodrigo Borgia, the [[Grand Master of the Templar Order]], and his long-term mistress [[wikipedia:Vannozza dei Cattanei|Vannozza dei Cattanei]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At the age eighteen, Cesare became a Cardinal while his older brother, [[Juan Borgia the Younger|Juan]], Rodrigo&#039;s favorite, became captain general of the Papal armies. Realizing his life as a Cardinal would reach a dead end and his brother would get everything, Cesare had Juan killed and then took his place a captain general, becoming one of the most powerful men in Italy.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Becoming a Templar leader===&lt;br /&gt;
In 1496, when his father waged war with the Orsini Family to seize their territory, Cesare joined the battle. Among the enemy&#039;s ranks was [[Bartolomeo d&#039;Alviano]], in secret an [[Assassin]]. When Bartolomeo&#039;s resources were down to three fortresses, Cesare cut off his supplies. When it looked like victory was near, Carlo Orsini arrived with his army and joined Bartolomeo, even wounding julio in the face.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Siege of Monteriggioni===&lt;br /&gt;
[[File:Apple.jpg|thumb|250px|Cesare Borgia at Monteriggioni&#039;s gates, holding the Apple of Eden.]]&lt;br /&gt;
{{Quote|I know you&#039;re there, Ezio! The Pope told me about you and your little group of [[Assassins]]! And [[Sixth Apple|this]]!|Cesare Borgia to Ezio Auditore, 1500.|Assassin&#039;s Creed: Brotherhood}}&lt;br /&gt;
In January 1500, Cesare, who had been brought up in the Templar ways, led [[Siege of Monteriggioni|an assault]] on [[Monteriggioni]], headquarters of the Assassins in [[Italy]] in order to eliminate the [[Master Assassin]] Ezio Auditore. Besieging the city, Cesare&#039;s forces overwhelmed the city&#039;s defenders and handed to him [[Mario Auditore]] and [[Caterina Sforza]]. Standing at the city gates, the [[Sixth Apple|Apple of Eden]] in hand, Cesare &amp;quot;invited&amp;quot; Ezio to come and face him in [[Rome]] with a shot of his firearm that killed Mario. Ezio was then shot down and wounded by a team of [[arquebusier]]s, and the battle was won. With Monteriggioni in ruins, Cesare returned to Rome with his prize.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===War in Rome===&lt;br /&gt;
{{quote|He is ambitious, ruthless, cruel beyond imagining. The laws of men mean nothing to him. The powerful Orsini and Colonna families have been brought to kneel at his feet, and the King of France stands at his side.|[[Niccolò Machiavelli]], regarding Cesare Borgia.|Assassin&#039;s Creed: Brotherhood}}&lt;br /&gt;
[[File:Cesare_and_the_Papal_Guard.jpg|thumb|left|250px|Cesare speaking to the [[Papal Guard]].]]&lt;br /&gt;
&lt;br /&gt;
By 1500, Cesare had Rome under his iron fist as commander of the Papal army, though it appeared that he and his father sometimes disagreed on his choices. He used [[Borgia towers]] to keep control over the five districts of Rome. Cesare was also away for periods of time, overseeing the advancement of his army in a bid to unite all of Italy under his rule.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1502, [[Leonardo da Vinci]] was forced into service for the Borgia, wherein Cesare made Leonardo build several [[War Machines|war machines]] for his army. However, all of Leonardo&#039;s creations were stolen and destroyed by Ezio Auditore, in secret, at Leonardo&#039;s own behest.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1503, Cesare and his father Rodrigo argued over the former&#039;s insatiable lust for power. Rodrigo commented that he had given Cesare all he had, and still his son wasn&#039;t satisfied. Cesare demanded that his father give him the Apple of Eden, but Rodrigo refused. At this point, Lucrezia barged in, crying out to her brother that their father was attempting to poison him with the bowl of apples he&#039;d left out. An angry Cesare responded by charging Rodrigo and shoving the apple he&#039;d been eating into his mouth. The poison did its work and Rodrigo died within seconds. Cesare then demanded the Apple of Eden&#039;s whereabouts from Lucrezia, who confessed under much pressure. Unfortunately, Ezio beat Cesare to the [[Basilica di San Pietro]] (where the Apple was hidden), and retrieved the Apple before him, having witnessed the scene from the window.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cesare&#039;s rule met a downward spiral from there. As a final stab from his father, Cesare had consumed enough of the poison to leave him weak for months. While recovering, Ezio and the other Assassins used the Apple to dwindle his remaining forces and the Vatican fully rejected his request for support, seeing the Borgia&#039;s money as &amp;quot;tainted.&amp;quot;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After being confronted by the highest-ranking Assassins, whom had eliminated Cesare&#039;s last remaining followers, [[Fabio Orsini]] arrived with the Papal Guard and a warrant for Cesare&#039;s arrest, by the order of [[wikipedia:Pope Julius II|Pope Julius II]]. Cesare was taken away, imprisoned, and later exiled to Spain.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Siege of Viana and Death===&lt;br /&gt;
{{Quote|I will lead mankind to a new world! You cannot kill me! No man can murder me!|Cesare Borgia&#039;s last words, 1507.|Assassin&#039;s Creed: Brotherhood}}&lt;br /&gt;
Cesare spent several years in prison, until a Count gave him a rope with which he was able to escape. He fell 70 metres to the ground, landing on top of a servant who had accompanied him. Despite several fractured bones, Cesare was able to escape dressed in merchant clothes, and join his brother-in-law, [[John III of Navarre]], in [[Spain]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In March of 1507, Cesare tried to regain his lost honor by commandeering John III&#039;s vast army during the [[Siege of Viana|Siege]] of [[Viana]], after which, should he be victorious, he would regain the support of the French. However, unbeknownst to him, Ezio caught wind of Cesare&#039;s involvement in the battle and set out for Viana.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the siege, Ezio located Cesare on the battlefield fighting alongside his men and charged, though Cesare held him back just long enough to dodge Ezio&#039;s left [[Hidden Blade]] and flee. Ezio&#039;s pursuit was delayed by several cannonball impacts that stunned him, and incapacitated the other soldiers in the area.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ezio would soon catch up to him on the outskirts of the castle walls, where Cesare had his soldiers killed a [[Civilians|civilian]] woman, who was crying for him to help her son, who had been injured. Ezio eventually faced Cesare on the walls of [[Viana Castle|Viana&#039;s Castle]] and fought against him, with Cesare wielding a sword and a &#039;&#039;pistola&#039;&#039;. Though Cesare attacked with speed and skill, while also periodically calling reinforcing troops, Ezio nevertheless defeated him, eventually pinning him to the ground. When Cesare vowed not to die at the hands of man, Ezio declared that he would leave Cesare &amp;quot;in the hands of Fate,&amp;quot; and threw him off of the castle wall to his death.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Cesare was born into the Templar Order and, like many of his other siblings, was raised by his father into his personal weapon. However, Cesare was naturally an aggressive and ambitious person, and would do anything for unlimited power. By age 18, Cesare became a Cardinal, while his brother, [[Juan Borgia the Younger|Juan Borgia]], held the lofty title of Captain General of the Papal armies.&lt;br /&gt;
&lt;br /&gt;
Jealous of the position his brother held, he had him killed in order to take his place as general (which would begin his rise to power). He has an incestuous relationship with his sister, Lucrezia Borgia, and frequently descended into jealous rage due to her many dalliances with other men (who she normally woos in order to spite her unfaithful brother).&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Ascendance&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Ascendance]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, Cesare came to the conclusion that he would be able to bring all of [[Italy]] under the Templars&#039;s control. To reach his goal, Cesare conquered multiple regions and cities throughout Italy, successfully controlling [[Romagna]], and bringing the powerful Orsini to kneel before him.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Ascendance&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Over time, Cesare deluded himself into thinking that no mortal man could kill him, and that he would lead mankind into a new era; a belief that he held onto until the moment of his death.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;Cesare was also extremly ruthless, an example of this is when he had one of his closest friends, [[Francesco Troche]], murdered after believing him to be a traitor.&lt;br /&gt;
&lt;br /&gt;
==Final words==&lt;br /&gt;
&#039;&#039;&#039;Cesare&#039;&#039;&#039;: &#039;&#039;The throne was mine!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ezio&#039;&#039;&#039;: &#039;&#039;Wanting something does not make it your right.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cesare&#039;&#039;&#039;: &#039;&#039;What do you know!?&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ezio&#039;&#039;&#039;: &#039;&#039;That a true leader empowers the people he rules.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cesare&#039;&#039;&#039;: &#039;&#039;I will lead mankind into a new world!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ezio&#039;&#039;&#039;: Che nessuno recordi il tuo nome. &#039;&#039;(May no one remember your name.)&#039;&#039; Requiescat in pace. &#039;&#039;(Rest in peace.)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cesare&#039;&#039;&#039;: &#039;&#039;You cannot kill me! No man can murder me!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ezio&#039;&#039;&#039;: &#039;&#039;Then I leave you in the hands of Fate!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Historically, it is said that [[Niccolò Machiavelli]] greatly admired Cesare. However, in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, while Machiavelli does respect his ability to enforce his will, he also seeks to eliminate Cesare and his [[House of Borgia|family members]] alongside Ezio.&lt;br /&gt;
*Cesare&#039;s comments about bloodshed and the need for cleansing may highlight the origin of the name [[Abstergo]], which is Latin for &amp;quot;I cleanse.&amp;quot;&lt;br /&gt;
*When interacting with [[Shaun Hastings]] during Sequence 8, [[Desmond Miles]] asks him if there are any good stories about Cesare, to which Shaun replies with &#039;&#039;&amp;quot;Are you kidding me?&amp;quot;&#039;&#039;, pointing to the fact that Cesare had a very aggressive attitude.&lt;br /&gt;
*Despite being shown to be adept with a [[Crossbow]] in both &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed: Ascendance]]&#039;&#039;, Cesare never wields the weapon in &#039;&#039;Brotherhood&#039;&#039;.&lt;br /&gt;
*In [[Assassin&#039;s Creed: Brotherhood (novel)|the novelization of &#039;&#039;Brotherhood&#039;&#039;]], Cesare&#039;s face had been apparently deformed by the &amp;quot;New Disease,&amp;quot; and he had resorted to wearing a mask. However, in the game, he is never seen with any said deformity or mask.&lt;br /&gt;
*His given name &amp;quot;Cesare&amp;quot; is pronounced in Italian as &amp;quot;Chay-sar-ay.&amp;quot; It is the Italian variation of the name Caesar.&lt;br /&gt;
*Their is a glitch when fighting Cesare at the end of the game where Cesare dies, and infinite soldiers keep appearing to kill you.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Zw-acb-Lucrezia-Cesare.jpg|Cesare and Lucrezia kiss intimately.&lt;br /&gt;
ACB Cesare Baron.png|Cesare and [[Octavian de Valois]].&lt;br /&gt;
ACB Cesare Lucrezia.png|Cesare demanding the location of the [[Apple of Eden]] from Lucrezia.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
{{DEFAULTSORT:Borgia, Cesare}}&lt;br /&gt;
[[Category:Characters|Borgia, Cesare]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Ascendance Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Characters|Borgia, Cesare]]&lt;br /&gt;
[[Category:Templars|Borgia, Cesare]]&lt;br /&gt;
[[Category:Historical Characters|Borgia, Cesare]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Smuggler_(Animi_Avatar)&amp;diff=484846</id>
		<title>Smuggler (Animi Avatar)</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Smuggler_(Animi_Avatar)&amp;diff=484846"/>
		<updated>2011-01-02T04:01:11Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote|Supplying the Templars with secret contraband, Lia de Russo lied and murdered her way into some of the best deals of the century.|Ubisoft description}}&lt;br /&gt;
[[File:Zw-thesmuggler.png|thumb|150px|Smuggler]]&lt;br /&gt;
The &#039;&#039;&#039;Smuggler&#039;&#039;&#039; (real name: [[Lia de Russo]]) is a multiplayer character in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Sailing from port to port, the Smuggler never sleeps.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Although she makes her money by selling her victims to the highest bidder, some of her best prizes never make it to market.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Introduced to her [[Multiplayer Weapons#Inverted Hidden Blade|inverted hidden blade]], those strong fools who try to fight are left to float out to sea with the tide.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
―Ubisoft description&lt;br /&gt;
&lt;br /&gt;
She carries a unique version of the [[hidden blade]], with the blade extending from the top of her forearm, instead of the orthodox blade below the wrist.&lt;br /&gt;
&lt;br /&gt;
==Customization==&lt;br /&gt;
Colors:&lt;br /&gt;
*Basic: Green hood, cape, and leggings&lt;br /&gt;
*Extra 1: Black hood, cape, and leggings&lt;br /&gt;
*Extra 2: Gray hood, cape, and leggings&lt;br /&gt;
*Extra 3: White hood, cape, and leggings&lt;br /&gt;
Gear:&lt;br /&gt;
*Elite: Added fancy, white, long-sleeved undershirt.&lt;br /&gt;
*Superior: Added circular adornment on top of chest, added plate greaves.&lt;br /&gt;
*Elite: Extended skirt, added miniature cape over long cape.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
smuggler_colors.jpg|The Smuggler&#039;s colors in multiplayer.&lt;br /&gt;
smuggler_gear.jpg|The Smuggler&#039;s gear in multiplayer.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the PS3 beta, she was unlocked when the player had reached Level 17. In the actual game, she is available from Level 1.&lt;br /&gt;
*When combining her alternative white color with her gear, she looks remarkably like an Assassin.&lt;br /&gt;
*Most players once assumed her as the female Prowler.&lt;br /&gt;
*The Smuggler looks exactly like the Templar in story mode, that you can assassinate.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
[[Video:Assassins Creed Brotherhood - Smuggler Reveal|thumb|left|300px|The Smuggler reveal video.]]&lt;br /&gt;
&lt;br /&gt;
{{ACBrotherhood}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Multiplayer Characters]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Arquebusier&amp;diff=53048</id>
		<title>Arquebusier</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Arquebusier&amp;diff=53048"/>
		<updated>2011-01-01T05:01:39Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: Adding categories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:400px-Y_a54e7b2e.jpg|thumb]]&lt;br /&gt;
The &#039;&#039;&#039;arquebusiers&#039;&#039;&#039; were firearm-wielding soldiers who served and protected the pontiff during their tenure.&lt;br /&gt;
&lt;br /&gt;
In 1499, armored arquebusiers under the command of [[Cesare Borgia]], son of Pope [[Rodrigo Borgia|Alexander VI]], participated in the [[Siege of Monteriggioni|assault on Monteriggioni]]; one arquebusier managed to wound [[Ezio Auditore da Firenze]] in the shoulder and the chest during the latter stages of the assault.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood - E3 gameplay demo&amp;quot;&amp;gt;&#039;&#039;[http://e3.g4tv.com/videos/46470/Ubisoft-E3-2010-Assassins-Creed-Brotherhood-Demo/ Assassin&#039;s Creed: Brotherhood - E3 gameplay demo]&#039;&#039;&amp;lt;/ref&amp;gt; In 1503, the arquebusier continued to serve under Cesare, keeping watch over a Papal parade in [[Rome]]. At least one arquebusier spotted an approaching Ezio Auditore, but was killed by another [[Assassin]] before firing a shot.&lt;br /&gt;
Arquebusiers will also use their firearm as a melee weapon if Ezio gets too close, by using it to hit or block Ezio and his attacks.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed Brotherhood E3 trailer&amp;quot;&amp;gt;&#039;&#039;[http://www.e3expo.com Assassin&#039;s Creed Brotherhood E3 trailerEzio Escaping From Arquebusiers]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia ==&lt;br /&gt;
*The Arquebusiers have relatively good range, and fire rate considering that they live in the 1500&#039;s.&lt;br /&gt;
*The Arquebusiers can either be in the Borgia and wear red, or with the French, and wear blue.&lt;br /&gt;
*The Arquebusiers are amongst the rarest enemies encountered in Assassins Creed Brotherhood.&lt;br /&gt;
*&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:References]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Arquebusier&amp;diff=53047</id>
		<title>Arquebusier</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Arquebusier&amp;diff=53047"/>
		<updated>2011-01-01T05:00:53Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: /* Notes and references */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:400px-Y_a54e7b2e.jpg|thumb]]&lt;br /&gt;
The &#039;&#039;&#039;arquebusiers&#039;&#039;&#039; were firearm-wielding soldiers who served and protected the pontiff during their tenure.&lt;br /&gt;
&lt;br /&gt;
In 1499, armored arquebusiers under the command of [[Cesare Borgia]], son of Pope [[Rodrigo Borgia|Alexander VI]], participated in the [[Siege of Monteriggioni|assault on Monteriggioni]]; one arquebusier managed to wound [[Ezio Auditore da Firenze]] in the shoulder and the chest during the latter stages of the assault.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood - E3 gameplay demo&amp;quot;&amp;gt;&#039;&#039;[http://e3.g4tv.com/videos/46470/Ubisoft-E3-2010-Assassins-Creed-Brotherhood-Demo/ Assassin&#039;s Creed: Brotherhood - E3 gameplay demo]&#039;&#039;&amp;lt;/ref&amp;gt; In 1503, the arquebusier continued to serve under Cesare, keeping watch over a Papal parade in [[Rome]]. At least one arquebusier spotted an approaching Ezio Auditore, but was killed by another [[Assassin]] before firing a shot.&lt;br /&gt;
Arquebusiers will also use their firearm as a melee weapon if Ezio gets too close, by using it to hit or block Ezio and his attacks.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed Brotherhood E3 trailer&amp;quot;&amp;gt;&#039;&#039;[http://www.e3expo.com Assassin&#039;s Creed Brotherhood E3 trailerEzio Escaping From Arquebusiers]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia ==&lt;br /&gt;
*The Arquebusiers have relatively good range, and fire rate considering that they live in the 1500&#039;s.&lt;br /&gt;
*The Arquebusiers can either be in the Borgia and wear red, or with the French, and wear blue.&lt;br /&gt;
*The Arquebusiers are amongst the rarest enemies encountered in Assassins Creed Brotherhood.&lt;br /&gt;
*&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Crossbowman&amp;diff=160238</id>
		<title>Crossbowman</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Crossbowman&amp;diff=160238"/>
		<updated>2011-01-01T04:52:26Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Y_f13d0990.jpg|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crossbowmen&#039;&#039;&#039; are [[guards]] armed with [[Crossbow|crossbows]] featured in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;. They patrol and defend the rooftops similar to the [[archers]]. However, unlike archers who draw their swords if [[Ezio Auditore da Firenze|Ezio]] comes too close, they instead also use their crossbows for melee combat, and will still fire a bolt at Ezio even at close range.&lt;br /&gt;
&lt;br /&gt;
Crossbowmen can be an annoyance particularly when encountered in groups. Crossbow bolts prove faster than normal arrows, and will easily hinder rooftop travel by causing you to fall and take damage. Crossbowmen are good shot&#039;s, and are able to get rid of one armor point in one shot, and shoot Ezio while he is on rooftops. If you buy the Crossbow at the blacksmith, you will be able to get crossbow bolts from dead crossbowmen. Crossbowmen can be found throughout Rome on rooftops. It should also be noted that they have keen        vision, but this may only be due because of their height advantage.  Crossbowmen can be found in two &#039;&#039;factions&#039;&#039; the Borgia, and the French troops that fight for the Borgia in sequence 5.&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Article stubs]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Papal_Guard&amp;diff=412844</id>
		<title>Papal Guard</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Papal_Guard&amp;diff=412844"/>
		<updated>2011-01-01T04:45:43Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Quote|The Papal guards are basically the ultimate elite guards that we&#039;re gonna have in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;.|Ubisoft developer Christopher Weiler &amp;lt;ref name=&amp;quot;Brotherhood Dev Diary 3&amp;quot;&amp;gt;&#039;&#039;[http://www.youtube.com/watch?v=7XoffSkVgsc&amp;amp;feature=channel &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; Dev Diary 3]&#039;&#039;&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
[[File:Y_1b5d9d53.jpg|thumb|A member of the Papal Guard]]&lt;br /&gt;
The &#039;&#039;&#039;Papal Guard&#039;&#039;&#039; were elite soldiers commanded by the [[Papacy]] to serve and protect the pontiff during his tenure. By 1503, the Papal Guard protected [[Rodrigo Borgia|Pope Alexander VI]], and were led by the Pope&#039;s son and Papal Commander, [[Cesare Borgia]]. The sole purpose of the Papal guards is to protect the Pope and his family with their lives.&lt;br /&gt;
&lt;br /&gt;
The Papal guards are the most versatile and difficult enemies, as they carry the best of abilities held by all other [[Guards|guard archetypes]] and can easily deflect and counter many of [[Ezio Auditore]]&#039;s attacks.&amp;lt;ref name=&amp;quot;Brotherhood Dev Diary 3&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; They can wield matchlock firearms in one hand, and a sword in the other, making them deadly opponents in both short and long range. Other than swords, they can also be equipped with a variety of long weapons, short weapons, and heavy weapons. It should also be noted that Papal guards are extremely difficult to escape from, as they possess the speed of [[Agiles]], and will always be able catch up to Ezio in a chase.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The Papal guards were the precursor to the [[wikipedia:Swiss guard|Swiss Guard]], who have protected the pontiff since 1548.&lt;br /&gt;
*The Papal guards may be less skilled than Ezio, however they are considerably stronger and have a larger build; with all of them being at least a head taller than Ezio.&lt;br /&gt;
*Depending on the weapon that they are armed with, Papal guards are able to fight as a [[Brutes|Brute]], [[Agiles|Agile]] or [[Seekers|Seeker]].&lt;br /&gt;
*Although Papal guards are one of the toughest opponents in the game they aren&#039;t commonly found in Rome, and will appear more often in storyline missions. However, a group of four Papal guards are always stationed right outside the [[Castel Sant&#039;Angelo]] in the [[Vaticano District]], and will also attack Ezio on sight.&lt;br /&gt;
*By Cesare Borgia&#039;s arrest in December 1503, the Borgia had lost all their power in Rome. However, when Cesare was arrested by [[Fabio Orsini]] and the Papal troops, they still carried the emblem of the Borgia.&lt;br /&gt;
*[[Smoke bombs]] have no effect on a Papal guard while engaged in combat, however, the bombs function as normal if the guard is taken by surprise.&lt;br /&gt;
*Cesare Borgia himself fights much like a Papal guard, and is able to dual-wield a rifle and sword as they do.&lt;br /&gt;
*In Sequence 8, the Papal guards become much more common in the Vatican district. If you&#039;re attempting the Mercenary Guild Challenge then it is wise to wait until Sequence 8 before tackling this challenge.&lt;br /&gt;
*Although they are the toughest enemies in Assassins Creed Brotherhood, they do not put up much of a challenge, and are killed almost as easily as their fellow soldiers.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Papal.png|A Papal Guard threatens Ezio Auditore at gunpoint.&lt;br /&gt;
ACB papalguard.png|A Papal guard and Ezio Auditore.&lt;br /&gt;
Papal Guard.PNG|A Papal guard, wielding a spear.&lt;br /&gt;
Papal guard.jpg|A Papal guard is impaled by Ezio Auditore&lt;br /&gt;
Cesare_and_the_Papal_Guard.jpg|Cesare and his Papal infantry&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes and references==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
[[Category:Article stubs]]&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Followers_of_Romulus&amp;diff=235411</id>
		<title>Followers of Romulus</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Followers_of_Romulus&amp;diff=235411"/>
		<updated>2011-01-01T00:56:28Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: /* Appearance */&lt;/p&gt;
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&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{quote|A place in heaven awaits those who serve the wolf!|A leader of the Followers of Romulus|Assassin&#039;s Creed: Brotherhood}}[[File:Followers_of_Romulus.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Followers of Romulus&#039;&#039;&#039; were adherents of [[wikipedia:Romulus|Romulus]], the mythical founder of [[Rome]]. According to legend, Romulus and his brother Remus were raised by a wolf, and as a result, were said to be half wolf and half man. In tribute to this, the Followers&#039; attire included a skinned wolf pelt.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
The Followers of Romulus are portrayed as powerfully-built, rather brutish men covered in wolfskin pelts, who attack viciously in large packs. They are armed with various [[short blade]]s and [[throwing knives]], and tend to growl and snarl when in a fight. When killed, and often before attacking, they howl like a wolf. The Followers are also adept [[Free Running|freerunners]], as the lairs that they occupy require such skills to traverse. The Followers of Romulus fight exactly like the Borgia guards like the French soldiers in sequence 5.&lt;br /&gt;
&lt;br /&gt;
==Alliance with the Borgia==&lt;br /&gt;
The leaders of the Followers are paid by the [[House of Borgia|Borgia]] to do their bidding; the Followers are mainly used to cause fear in the civilians and send them into the arms of the Catholic Church. However, the Followers are misguided, with their leaders commanding them in the name of Romulus, despite not believing in his mystical existence themselves.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lairs==&lt;br /&gt;
{{main|Lairs of Romulus}}&lt;br /&gt;
In Rome of the early 16&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; century, the [[Master Assassin]], [[Ezio Auditore da Firenze]], was able to enter the Follower&#039;s lairs, each of which was located below a famous landmark in Rome. By traversing them, he was able to find out more about them, and obtain their scrolls, which were located in shrines deep within their hidden enclaves.&lt;br /&gt;
&lt;br /&gt;
By exploring and completing all six of their lairs, Ezio was also able to obtain six keys to unlock the Followers&#039; secret armor, the [[Armor of Brutus]]. This armor is equivalent to the [[Armor of Altaïr]] in that it is unbreakable and gives Ezio maximum health. The [[Dagger of Brutus]] was also unlocked along with the armor.&lt;br /&gt;
&lt;br /&gt;
Each of the six keys was accompanied by a scroll, which, when combined, told the story of how [[Marcus Junius Brutus|Brutus]] and other [[Assassin]]s plotted the murder of [[Gaius Julius Caesar|Julius Caesar]]. In the scrolls, it was written that Brutus planned to hold the first meeting under the [[Colosseum]]. There, he found [[The Colosseum Vault|one of the vaults]] of [[Those Who Came Before]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Romulus1.jpg|A Follower of Romulus.&lt;br /&gt;
Romulus2.jpg|Two Followers of Romulus, startled at the death of another.&lt;br /&gt;
Romulus.jpg|Ezio Auditore da Firenze fighting a group of the Followers of Romulus.&lt;br /&gt;
Assassin&#039;s Creed - Brotherhood ( 58 )..jpg|A pack of Followers being attacked by Ezio Auditore.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Crossbowman&amp;diff=160237</id>
		<title>Crossbowman</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Crossbowman&amp;diff=160237"/>
		<updated>2011-01-01T00:53:53Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Y_f13d0990.jpg|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crossbowmen&#039;&#039;&#039; are [[guards]] armed with [[Crossbow|crossbows]] featured in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;. They patrol and defend the rooftops similar to the [[archers]]. However, unlike archers who draw their swords if [[Ezio Auditore da Firenze|Ezio]] comes too close, they instead also use their crossbows for melee combat, and will still fire a bolt at Ezio even at close range.&lt;br /&gt;
&lt;br /&gt;
Crossbowmen can be an annoyance particularly when encountered in groups. Crossbow bolts prove faster than normal arrows, and will easily hinder rooftop travel by causing you to fall and take damage. Crossbowmen are good shot&#039;s, and are able to get rid of one armor point in one shot, and shoot Ezio while he is on rooftops. If you buy the Crossbow at the blacksmith, you will be able to get crossbow bolts from dead crossbowmen.&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Article stubs]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Papal_Guard&amp;diff=412837</id>
		<title>Papal Guard</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Papal_Guard&amp;diff=412837"/>
		<updated>2011-01-01T00:49:34Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Quote|The Papal guards are basically the ultimate elite guards that we&#039;re gonna have in &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;.|Ubisoft developer Christopher Weiler &amp;lt;ref name=&amp;quot;Brotherhood Dev Diary 3&amp;quot;&amp;gt;&#039;&#039;[http://www.youtube.com/watch?v=7XoffSkVgsc&amp;amp;feature=channel &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; Dev Diary 3]&#039;&#039;&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
[[File:Y_1b5d9d53.jpg|thumb|A member of the Papal Guard]]&lt;br /&gt;
The &#039;&#039;&#039;Papal Guard&#039;&#039;&#039; were elite soldiers commanded by the [[Papacy]] to serve and protect the pontiff during his tenure. By 1503, the Papal Guard protected [[Rodrigo Borgia|Pope Alexander VI]], and were led by the Pope&#039;s son and Papal Commander, [[Cesare Borgia]]. The sole purpose of the Papal guards is to protect the Pope and his family with their lives.&lt;br /&gt;
&lt;br /&gt;
The Papal guards are the most versatile and difficult enemies, as they carry the best of abilities held by all other [[Guards|guard archetypes]] and can easily deflect and counter many of [[Ezio Auditore]]&#039;s attacks.&amp;lt;ref name=&amp;quot;Brotherhood Dev Diary 3&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; They can wield matchlock firearms in one hand, and a sword in the other, making them deadly opponents in both short and long range. Other than swords, they can also be equipped with a variety of long weapons, short weapons, and heavy weapons. It should also be noted that Papal guards are extremely difficult to escape from, as they possess the speed of [[Agiles]], and will always be able catch up to Ezio in a chase.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The Papal guards were the precursor to the [[wikipedia:Swiss guard|Swiss Guard]], who have protected the pontiff since 1548.&lt;br /&gt;
*The Papal guards may be less skilled than Ezio, however they are considerably stronger and have a larger build; with all of them being at least a head taller than Ezio.&lt;br /&gt;
*Depending on the weapon that they are armed with, Papal guards are able to fight as a [[Brutes|Brute]], [[Agiles|Agile]] or [[Seekers|Seeker]].&lt;br /&gt;
*Although Papal guards are one of the toughest opponents in the game they aren&#039;t commonly found in Rome, and will appear more often in storyline missions. However, a group of four Papal guards are always stationed right outside the [[Castel Sant&#039;Angelo]] in the [[Vaticano District]], and will also attack Ezio on sight.&lt;br /&gt;
*By Cesare Borgia&#039;s arrest in December 1503, the Borgia had lost all their power in Rome. However, when Cesare was arrested by [[Fabio Orsini]] and the Papal troops, they still carried the emblem of the Borgia.&lt;br /&gt;
*[[Smoke bombs]] have no effect on a Papal guard while engaged in combat, however, the bombs function as normal if the guard is taken by surprise.&lt;br /&gt;
*Cesare Borgia himself fights much like a Papal guard, and is able to dual-wield a rifle and sword as they do.&lt;br /&gt;
*In Sequence 8, the Papal guards become much more common in the Vatican district. If you&#039;re attempting the Mercenary Guild Challenge then it is wise to wait until Sequence 8 before tackling this challenge.&lt;br /&gt;
*The Papal Guard&#039;s may be the toughest opponent&#039;s in the game, but are still relatively easy to kill.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Papal.png|A Papal Guard threatens Ezio Auditore at gunpoint.&lt;br /&gt;
ACB papalguard.png|A Papal guard and Ezio Auditore.&lt;br /&gt;
Papal Guard.PNG|A Papal guard, wielding a spear.&lt;br /&gt;
Papal guard.jpg|A Papal guard is impaled by Ezio Auditore&lt;br /&gt;
Cesare_and_the_Papal_Guard.jpg|Cesare and his Papal infantry&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes and references==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
[[Category:Article stubs]]&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin_apprentice&amp;diff=89449</id>
		<title>Assassin apprentice</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin_apprentice&amp;diff=89449"/>
		<updated>2011-01-01T00:44:31Z</updated>

		<summary type="html">&lt;p&gt;66.209.253.141: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote|The [[Liberation of Rome|liberation of Roma]] has begun. If you choose to flee, do so now, but if you choose to fight, stand with me against the [[House of Borgia|Borgia]].|[[Ezio Auditore da Firenze|Ezio Auditore]] to one of the rescued [[civilians]], after saving him from corrupted Borgia [[guards]].|Assassin&#039;s Creed: Brotherhood}}&lt;br /&gt;
[[File:Assassins1503E3.png|thumb|400px|Ezio, with four apprentices.]]&lt;br /&gt;
The &#039;&#039;&#039;apprentices&#039;&#039;&#039;, also referred to as recruits, are [[Assassins]] who were formerly [[citizens]] [[Save Citizen|saved]] by [[Ezio Auditore da Firenze|Ezio Auditore]] from the rough streets of [[Rome]], during the war against the [[Templars]]. They have subsequently devoted themselves to learning the ways of the Assassin Order, motivated by their lust for revenge against the [[House of Borgia|Borgia]] for corrupting the beautiful city of Rome.&lt;br /&gt;
&lt;br /&gt;
Operating out of the [[Tiber Island]] headquarters, the apprentices were sent on [[Side Missions and Events#Assassin&#039;s Creed: Brotherhood|missions]] across [[wikipedia:Europe|Europe]] in order to improve their skills and [[Combat and weapon tactics|combat]] experience beyond their traditional training. However, the apprentices did not always survive these missions. When not on missions assigned by Ezio outside Rome, the apprentices would support the efforts of Ezio and his allies, providing reinforcement during Ezio&#039;s own missions.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Recruiting&#039;&#039;&#039;===&lt;br /&gt;
After destroying a [[Borgia Tower]], symbols will randomly appear on your map where citizens can be recruited. You can choose whether to save them or not, but they will eventually die if you don&#039;t. After saving a citizen from the guards, you&#039;ll have a choice to either speak to them or leave them, if you speak to them they will always join you, if you don&#039;t talk to them, they will eventually disappear. After successfully recruiting someone for his cause, Ezio sends them to [[Niccolò Machiavelli]] to become an Assassin. You can only recruit twelve apprentices (all of whom can be either male or female), but if one dies, they can always be replaced. You also get your first recruit in sequence 4 memory 5&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;On the Field&#039;&#039;&#039;===&lt;br /&gt;
In-game, Ezio is able to have up to six support him during his missions, and each time they fight, they will gain experience points to rank up. On the field, Ezio signals these Assassins by raising his arm and clenching his fist, indicating that they should strike. This signal, followed by an eagle&#039;s screech, is known as a &amp;quot;B.A.M.&amp;quot; or a Brotherhood Assistance Maneuver. The apprentices can appear from anywhere, usually from inside hiding spots or over ledges. Particularly when against a mounted enemy, the apprentices can also come in on horseback, and can engage in horse chases. On rare occasions, when there are no hiding spots or buildings to appear from, the apprentices may be teleported into the battle by the [[Animus]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Missions&#039;&#039;&#039;===&lt;br /&gt;
During the course of the game, players have the opportunity to send the apprentices to different cities across Europe to complete tasks and assassinations. If they finish the mission, the apprentices earn money for Ezio and experience points; but if they die, they will be lost forever. The chances of the Assassins completing the mission depend on how difficult the mission is, the amount of experience the Assassins already have, and how many Assassins you send. Though sending more Assassins increases the probability of success, each receive less experience, as the total experience gained must be divided equally among all of them. Missions take place in Rome, Florence, Venice, Constantinople, Lisbon, Barcelona, Moscow, Paris, London, Cologne, Vienna and Calicut.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Customization&#039;&#039;&#039;===&lt;br /&gt;
Players can also customize the apprentices&#039; [[Tailors|colors of their robes]]. Each one of the apprentices also has a different personality. Later on, players can use the experience points they&#039;ve gained to upgrade their apprentices&#039; [[Armor|armor]] and [[weapons]]. Once an apprentice achieves [[Ranks|rank]] ten ([[:File:Rank Assassino.jpg#file|Assassino]]) his/her armor will change and appear to look almost identical to Ezio&#039;s Master Assassin outfit, only having very subtle differences such as the cloak where the color is decided by the customized color they wore as &amp;quot;Students&amp;quot;. These Master Assassin robes that the apprentices wear cannot be customized however, and always remain as Assassin White.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;BAM System&#039;&#039;&#039;===&lt;br /&gt;
As Ezio recruits and trains more apprentices, he will gain signals, which appear as red bars underneath the [[Synchronization]] bar. Up to 3 signals can be earned. The signals represent the amount of times Ezio can use the BAM system (Brotherhood Assistance Maneuver) which allows him to call his apprentices to aid him in the field.&lt;br /&gt;
&lt;br /&gt;
The first signal is rewarded once one Assassin apprentice is recruited, then another when you have 4 Assassin apprentices. The third and final signal is unlocked once you have 6 Assassin apprentices. Once Ezio has used a signal, the signal won&#039;t be usable until roughly one minute has passed, and using all three of them will not allow Ezio to use the BAM until the first one has recharged. BAM signals can become unavailable if an insufficient number of apprentices are present in the guild, such as if some have left on missions.&lt;br /&gt;
&lt;br /&gt;
Apprentices can also ride and use horses in battles, either attacking on horseback with their sword or hidden gun, or performing assassinations from horseback.&lt;br /&gt;
&lt;br /&gt;
The apprentices are capable of three attack strategies:&lt;br /&gt;
*&#039;&#039;&#039;The Arrow Storm&#039;&#039;&#039;: This move is particularly useful if Ezio is blocked by a group of guards. He signals to the apprentices, and they shoot arrows at the targets and kill any in sight. If there is a large number of apprentices to aid Ezio, all the guards will be killed simultaneously. You must have at least six Assassin apprentices at your disposal to use the arrow storm, as it requires all 3 signals to use.&lt;br /&gt;
*&#039;&#039;&#039;The Air Assassination&#039;&#039;&#039;: This move is where the apprentices jump and assassinate the indicated targets. If there are some enemies remaining, the apprentices engage them in combat.&lt;br /&gt;
*&#039;&#039;&#039;The Smoke Assassination&#039;&#039;&#039;: A combination of air assassinating and [[smoke bombs]], the apprentices jump and assassinate as many enemies as possible, then throw smoke bombs, creating a distraction and allowing Ezio to move in and attack as well.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Known In-game Apprentices&#039;&#039;&#039;===&lt;br /&gt;
The following is an alphabetical list of known names of apprentices that appear in the game, which are randomly generated for each citizen Ezio saves. Blue denotes male, red denotes female:&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Alighiero Abate&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Annetta Abete&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Allesandro Albarella&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Bettina Aliotti&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Annetta Barbieri&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Laura Boccanera&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Gabriele Buonavieri&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Carlotta Caci&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Bianca Carsidoni&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Ciro Cavallari&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Cristiano Corsellini&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Desideria Donati&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Enrico Emilione&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Ermanno Erba&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Ercole Esposito&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Fedele Fabiani&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Filippo Foglia&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Augusto Fornari&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Fabiola Fornari&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Giacomo Gadda&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Ghita Gargani&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Giordano Gaspari&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Giovanni Guglielmi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Lorenzo La Falce&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Luciana Lanese&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Luca Lombardi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Lamberto Luni&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Rocco Martucci&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Candida Masini&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Giovanni Migliore&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Marco Melozzi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Nino Nastagio&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Nando Nicodemi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Nestore Nucci&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Orfeo Occhionero&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Ottavio Oliveri&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Ortensia Orlandi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Panfio Petaccia&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Primo Penna&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Piero Piacentini&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Paolo Profeta&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Bastiano Pulci&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Raffaele Raniere&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Mino Ricoveri&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Rinaldo Rocca&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Severino Sabelli&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Salvatore Salucci&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Emiliana Santi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Saverio Selerno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Beatrice Simoni&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Paolo Simoni&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Adele Sozzi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Stefano Spallone&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Severino Stornello&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Tullio Tagliapietra&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Guido Tuccerini&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Ugo Ubaldi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Ulrico Ursini&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Valeria Viozzi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Vittorio Vitelli&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Zaccaria Zaccagno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Zeno Zaccardi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Zita Zanovelli&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;CHEATS&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;Beat Sequence 4 with 100% Synch - &#039;&#039;&#039;Sisterhood / Assassins Guild recruits are all female.&lt;br /&gt;
#&#039;&#039;&#039;Beat Sequence 5 with 100% Synch&#039;&#039;&#039; - Ultimate Guild / Assassins Guild recruits are Assassino rank.&lt;br /&gt;
#&#039;&#039;&#039;Beat Sequence 6 with 100% Synch&#039;&#039;&#039; - Calling all [[Assassins]] / No cooldown timer when calling Assassins.&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* While all apprentices wear default uniforms similar to Ezio&#039;s, not all of them are ever exactly the same.&lt;br /&gt;
* The apprentices are equipped with only a single [[hidden blade]], unlike Ezio who is granted two. They do, however, acquire a hidden gun, smoke bombs and various melee weapons as they level up.&lt;br /&gt;
* Though you can only have twelve apprentices at a time, the ability to recruit them is infinite, which means that, even if many of them die in battle, they can always be replaced.&lt;br /&gt;
* Apprentices are able to grab the horse of a dismounted enemy. This prevents its escape, and allows either Ezio or the Assassin himself or herself to ride it.&lt;br /&gt;
* Gabriel Graziani, the Community Developer for &#039;&#039;Brotherhood&#039;&#039;, had once stated that there will be a special cutscene when an Assassin dies. Although there is no such cut scene, Ezio may approach and close the eyes of the fallen Assassin, honoring them.&lt;br /&gt;
* It was stated by developers that the player could pick a single Assassin recruit to be a &amp;quot;right-hand Assassin.&amp;quot; However, this action is not present in any form in the game.&lt;br /&gt;
* Once an apprentice is promoted to the rank of &#039;&#039;Assassin&#039;&#039;, there is a cut scene showing the Assassin performing a [[Leap of Faith]] into the [[Tiber River|Tiber]], while Ezio and Niccolò watch, despite the fact that they cannot swim.&lt;br /&gt;
** Assassins can&#039;t swim, but when they fall in water they are just gone and not dead, so you could use them again later.&lt;br /&gt;
* When managing Assassins for an Assassination contract, even when the odds of success are 100%, sometimes the mission can still be failed, although you will not lose the Assassin(s) used for that contract.&lt;br /&gt;
* It is possible to kill an apprentice by using the [[First Apple|Apple of Eden]] with him/her in the blast range.&lt;br /&gt;
* There is an interesting glitch when both an Assassin and Ezio try to assassinate the same guard simultaneously. You will both appear to leap on him in high profile, but Ezio will then promptly teleport onto the next closest guard, killing him as well.&lt;br /&gt;
* Sometimes when Assassins are called into battle, they will jump out of haystacks, without any explanation of how they got there, or how long they had been waiting inside.&lt;br /&gt;
* The Assassins receive no damage from falling, even from the top of the [[Castel Sant&#039;Angelo]].&lt;br /&gt;
* Assassin Recruits can sometimes be heard saying &amp;quot;Requiescat in pace&amp;quot;, among other phrases (depending on their personalities) when a skirmish is won.&lt;br /&gt;
* Also, when a battle is over, a recruit or two may walk up to Ezio and do a bow or gesture and say &amp;quot;I wont forget what you did for me&amp;quot; or &amp;quot;It is an honor to fight alongside you&amp;quot; among other things, depending on their personality.&lt;br /&gt;
&lt;br /&gt;
* When reaching the rank of &#039;&#039;Assassino&#039;&#039;, the recruit will acquire a sword that is identical to the swords used by the [[Masyaf]] guards in &#039;&#039;Assassin&#039;s Creed&#039;&#039;.&lt;br /&gt;
* If you try to follow an Apprentice, they will eventually get to Tiber Island and stop, though taking various confusing turns trying to disappear from the players screen.&lt;br /&gt;
* Unlike Ezio, Assassin apprentices can use their pistol at the same time as a heavy weapon (if equipped).&lt;br /&gt;
* Upon reaching level 10 they recieve a crossbow but will not use it&lt;br /&gt;
* All Assassin recruits have different facial appearances, and will look different from one another in pictures.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
File:Recruit.jpg|Ezio recruiting a citizen.&lt;br /&gt;
File:Assassins45.png|Assassin apprentices descend from above.&lt;br /&gt;
File:AssassinApprentices.jpg|Ezio and his Assassin apprentices.&lt;br /&gt;
assassins-creed-brotherhood-20101017102243981_640w.jpg|Ezio and a group of apprentices.&lt;br /&gt;
Apprentices.jpg|Ezio calling his apprentices.&lt;br /&gt;
Mounted Assassins.jpg|Ezio and his apprentices on horseback.&lt;br /&gt;
Assassin Apprentice.jpg|Ezio and Niccoló watching an apprentice about to perform a leap of faith.&lt;br /&gt;
assassin.s_creed-_brotherhood_-_video_dev_diary_2_hd-404301-1284432964.jpeg|Ezio and his apprentices walking at night.&lt;br /&gt;
Assassin&#039;s Guild.jpg|Ezio and his guild of Assassins.&lt;br /&gt;
Ezio Recruiting Assassin.JPG|Ezio Auditore recruiting a citizen as an apprentice.&lt;br /&gt;
Raffaele Ranieri.JPG|A male Assassin apprentice in the selection screen.&lt;br /&gt;
Fabiola Fornari.JPG|A female Assassin apprentice in the selection screen.&lt;br /&gt;
Www totalvideogames com ACB SP S 07 Brotherhood Reinforcement 71640 size 655 1500.jpg|Ezio initiating a BAM&lt;br /&gt;
800px-BrotherhoodApprenticeScreen.jpg|The Brotherhood Management Screen&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[es:Los aprendices]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Characters]]&lt;br /&gt;
[[Category:Assassins]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;/div&gt;</summary>
		<author><name>66.209.253.141</name></author>
	</entry>
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