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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Armor_of_Alta%C3%AFr&amp;diff=50583</id>
		<title>Armor of Altaïr</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Armor_of_Alta%C3%AFr&amp;diff=50583"/>
		<updated>2009-12-07T18:58:40Z</updated>

		<summary type="html">&lt;p&gt;24.92.220.10: /* Assassin&amp;#039;s Creed II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Zw-altair-armor-default-stand.png|thumb|right|150px|Armor at the [[Auditore Villa|Auditore&#039;s Villa&#039;s]] armory]]&lt;br /&gt;
After becoming Master of the Order, [[Altaïr]] used the knowledge from within [[The Apple]] to construct an unbreakable and light &#039;&#039;&#039;Set of Armor&#039;&#039;&#039;.&lt;br /&gt;
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==History==&lt;br /&gt;
Unlike the robe [[Altaïr Ibn-La&#039;Ahad|Altaïr]] wore during the events of &#039;&#039;Assassin&#039;s Creed&#039;&#039;, this armor provides more protection against attacks and is dyed black/red. Due to its advanced design, it is more similar to the armor Giovanni and Ezio wear than Altaïr&#039;s original armor. The armor is seen in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;.&lt;br /&gt;
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[[File:Zw-altairarmor.png|thumb|Ezio wear Altaïr&#039;s Armor]]&lt;br /&gt;
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===[[Assassin&#039;s Creed II]]===&lt;br /&gt;
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[[File:Zw-sanctuary-altair-closeup.png|thumb|left|Altaïr&#039;s Armor locked by the 6 Assassin&#039;s Seals]]&lt;br /&gt;
Years later, Altaïr&#039;s Armor was stored inside a vault below the [[Auditore Villa]], locked behind bars which only open when all six seals from hidden Assassins&#039; tombs are collected and placed in their places below their respective statues. As each seal is placed, a bar (to which the placed seal corresponds) retracts into the wall. When all six seals are placed, the bars that block access to the Altaïr&#039;s armor retracts into the floor, granting access to the armor. Altaïr&#039;s armor is the most powerful armor in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;. Since it cannot break, it doesn&#039;t need to be repaired, which saves the user a great deal of florins. Unfortunately, the outside of the armor cannot be dyed visibly when worn; only the inside of the hood is affected by dyeing Ezio&#039;s clothes with the aid of a Tailor. In Altaïr&#039;s codex pages, the assassin claims to have created a new metal which is incredibly strong whilst being light as a feather. In a contrast to other assassin&#039;s robes, Altaïr&#039;s Armor is black, while Ezio and Altaïr originally wore white. The black color scheme can be attributed to the rank of Grandmaster of the Syrian Assassin&#039;s Sect, which Altair obtained after defeating Al Mualim. Once you&#039;ve obtained it, it can be taken on and off in&amp;amp;nbsp;the Villa&amp;amp;nbsp;in&amp;amp;nbsp;the armor room. &amp;amp;nbsp;&lt;br /&gt;
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=== Armor Stats ===&lt;br /&gt;
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{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Armor Piece &lt;br /&gt;
!Health &lt;br /&gt;
!Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pauldrons Of Altaïr&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|8&amp;amp;nbsp;(Unbreakable)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest Guard Of Altaïr&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|8&amp;amp;nbsp;(Unbreakable)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Vambraces Of Altaïr&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|8&amp;amp;nbsp;(Unbreakable)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Greaves Of Altaïr&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|8 (Unbreakable)&lt;br /&gt;
|}&lt;br /&gt;
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[[File:Zw-assassin-sanctuary-1.png|center|700px|Assassin&#039;s Sanctuary]]&lt;br /&gt;
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{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II]]&lt;/div&gt;</summary>
		<author><name>24.92.220.10</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Clay_Kaczmarek&amp;diff=149664</id>
		<title>Clay Kaczmarek</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Clay_Kaczmarek&amp;diff=149664"/>
		<updated>2009-12-07T18:56:25Z</updated>

		<summary type="html">&lt;p&gt;24.92.220.10: /* Assassin&amp;#039;s Creed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
|image   =&lt;br /&gt;
|imgdesc = &lt;br /&gt;
|name    = Subject 16 (Subject Sixteen)&lt;br /&gt;
|faction = [[Assassins]] &lt;br /&gt;
|appear  = &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|period  = Modern times (2012) &lt;br /&gt;
|voice   = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Subject 16&#039;&#039;&#039; was a [[subject]] used by [[Abstergo Industries]] for the [[Animus]] project. He was the predecessor to Subject 17, Desmond Miles. There is a possibility he may be related to Desmond, as their DNA match in Assassin&#039;s Creed II. It is also revealed in Assassin&#039;s Creed II that he had an ancestor at the Battle of Gettysburg and in the Roman forum.&lt;br /&gt;
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==Assassin&#039;s Creed==&lt;br /&gt;
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[[Lucy]] reveals in one of her [[E-mails|e-mails]] to [[Vidic]] that Subject 16 has Far Eastern origins, as one of his ancestors was &amp;quot;involved in an important event&amp;quot; there. A different e-mail hints that his name is &amp;quot;Neumann&amp;quot;.&lt;br /&gt;
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At the end of Assassin&#039;s Creed, due to the bleeding effect of the Animus,&amp;amp;nbsp;Desmond is able to use [[Eagle Vision]]&amp;amp;nbsp;to view many [[Cryptic messages|cryptic messages]]&amp;amp;nbsp;drawn in blood. Subject 16 states in the triangle-shaped message on the floor that he drained his own body to paint the figures on the floor and walls of the main room where the Animus is located. But had he also used his own blood to paint the wall mural in the sleeping room, he would have bled out - literally - before he finished his work. It is possible that [[Leila]]&#039;s blood is used in the wall mural in the sleeping room, done &#039;&#039;before&#039;&#039; he painted the messages with his own blood in the Animus room - a murder/suicide.&lt;br /&gt;
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The symbols painted on the walls and floors later appear in [[Assassin&#039;s Creed II]] as [[Glyphs]].&lt;br /&gt;
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==Assassin&#039;s Creed II==&lt;br /&gt;
Subject 16 makes his first vocal appearance in [[Assassin&#039;s Creed II]], voicing-over 20 encrypted files that he hacked from the extensive Abstergo data banks. Said files contain what he claims to be &amp;quot;The Truth&amp;quot; about the origins of humanity. The man and woman in [[The Truth|&amp;quot;The Truth&amp;quot; video]], may in fact be Adam and Eve, activating, or&amp;amp;nbsp;&amp;quot;eating,&amp;quot; &amp;quot;the apple,&amp;quot; which is, in fact, a [[Piece of Eden]].&lt;br /&gt;
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The files, as well as commentary from Lucy, reveal a bit more about the extent of the madness which lead to Subject 16&#039;s death: the Bleeding Effect from overusing the [[Animus]]. More specifically, from the sheer amount of time he was forced to spend in the Animus. Lucy said Abstergo forced him to stay in it for days at a time. As such, the number of genetic memories he was forced to unlock overwhelmed him and finally, killing himself, as is implied from the 20th encrypted file (and his final words heard in-game); &amp;quot;Lucy, I can&#039;t wait any longer. I am ready to go... She sees me raise the knife.&amp;quot;&lt;br /&gt;
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==Theories==&lt;br /&gt;
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It is possible that Subject 16 is also a descendant of Altaïr, but from a different family than Desmond since Altaïr had at least two sons, as seen in one of the codex pages. Also, when Lucy and Desmond escape Abstergo, Lucy uses the Animus on Desmond one last time to search for any genetic memory matches between Desmond and Subject 16, and finds that the memory of Ezio&#039;s birth is one they have in common. So, it is believed that Ezio is the link between Desmond and Subject 16.&lt;br /&gt;
[[Category:Assassin&#039;s Creed Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters]]&lt;/div&gt;</summary>
		<author><name>24.92.220.10</name></author>
	</entry>
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