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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rifts&amp;diff=449703</id>
		<title>Rifts</title>
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		<updated>2011-06-02T21:14:45Z</updated>

		<summary type="html">&lt;p&gt;24.168.90.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{conjecture}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Video:Abstergo Industries Phone Records (TOP SECRET)|300px|framed|right|The Abstergo Phone Records.]]&lt;br /&gt;
&#039;&#039;&#039;Rifts&#039;&#039;&#039; appear to be breaks in the programming of memories within the [[Animus]], which can be seen using [[Eagle Vision]]. Each of the ten rifts are found on key landmarks throughout [[Rome]], and conceal [[Subject 16]]&#039;s cluster puzzles in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Rifts are the equivalent of [[Glyphs]] from &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, but instead of revealing a second [[The Truth|Truth]] video, they simply relay the message &#039;&#039;&amp;quot;The miracle is in the execution&amp;quot; &#039;&#039;over the apparent ultrasound of an unborn child, along with an executable file.&lt;br /&gt;
&lt;br /&gt;
Unlike Glyphs, Rifts cannot be seen or accessed without Eagle Vision active. [[Ezio Auditore]] must actually grab the edge of the Rift while Eagle Vision is active, then climb in.&lt;br /&gt;
&lt;br /&gt;
Various hidden messages such as coded numbers and letters, [[Wikipedia:Note|music notes]] and [[Wikipedia:Morse code|morse code]] appear in the Rifts. These rifts explain [[Abstergo Industries]] rise to power.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
===[[Castra Praetoria]]===&lt;br /&gt;
In the inner courtyard where [[Octavian de Valois]] was assassinated, on the eastern wall.&lt;br /&gt;
&lt;br /&gt;
===[[Rosa in Fiore]]===&lt;br /&gt;
On the outside north wall of the [[Brothels|brothel]], on the second floor wall.&lt;br /&gt;
&lt;br /&gt;
===[[Santa Maria dei Miracoli]] and [[Santa Maria di Montesant]]===&lt;br /&gt;
On the western tower near the left dome.&lt;br /&gt;
&lt;br /&gt;
===[[Aventino]]===&lt;br /&gt;
On the [[Borgia Towers|Borgia tower]], facing north towards the city.&lt;br /&gt;
&lt;br /&gt;
===[[Castel Sant&#039;Angelo]]===&lt;br /&gt;
On the actual cylinder of the castle, on the south side where the top of the outer wall is closest to the cylinder, near a haystack, right below a circular window.&lt;br /&gt;
&lt;br /&gt;
===[[Caserma di Alviano]]===&lt;br /&gt;
East side of the wall, on the outside of the perimeter, facing the aqueduct.&lt;br /&gt;
&lt;br /&gt;
===[[Acquedotto Claudia]]===&lt;br /&gt;
Near the small town where Leonardo frequently is located at, on the north side of aqueduct. Climb onto the top of the aqueduct, then drop down over the side to reach it. It is located very close to the Borgia tower, but on the opposite side of the aqueduct.&lt;br /&gt;
&lt;br /&gt;
===[[Colosseo]]===&lt;br /&gt;
At the very top, northern side of the Colosseo, just west of the [[View Point]]. It is on the outside wall, and if you have trouble finding it, use the Colosseo&#039;s buy landmark sign as a point of reference, as the rift is almost exactly above that.&lt;br /&gt;
&lt;br /&gt;
===[[Palazzo Senatorio]]===&lt;br /&gt;
On the back of the Palazzo, near the roof, towards the end of the free-running path.&lt;br /&gt;
&lt;br /&gt;
===[[Pantheon]]===&lt;br /&gt;
Inside the Pantheon, on the wall right above the main entrance. You can obtain this cluster by entering the pantheon on free running up the wall near the entrance then walk around and jump on it.&lt;br /&gt;
&lt;br /&gt;
==Cluster Puzzles==&lt;br /&gt;
===Cluster 1===&lt;br /&gt;
&amp;lt;Tabber&amp;gt;&lt;br /&gt;
1=Puzzle 1: Pick out the five images of aristocrats not doing any sort of work.&lt;br /&gt;
[[File:Cluster_1-1--article_image.jpg]]&lt;br /&gt;
|-|&lt;br /&gt;
2=Puzzle 2: Move your pawn at E2 to E4.&lt;br /&gt;
[[File:Cluster_1-2--article_image.jpg]]&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;quot;They become increasingly aware of our existence. We can no longer rely on the divine right of the aristocracy to maintain control. We need a new system, something much more subtle.&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
3=Puzzle 3: Hit A/X to &amp;quot;activate&amp;quot; the blinking red light found here:&lt;br /&gt;
[[File:Cluster_1-3--article_image.jpg]]&lt;br /&gt;
&amp;lt;/Tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cluster 2===&lt;br /&gt;
&amp;lt;Tabber&amp;gt;&lt;br /&gt;
1=&#039;&#039;&amp;quot;The individual intends only his own gain, and he is in this, as in many other cases, led by an invisible hand to promote an end which was no part of his intention.&amp;quot;&#039;&#039;&lt;br /&gt;
: [[File:AdamSmithsignature.png]] &#039;&#039;&#039;—[[Wikipedia:Adam Smith|Adam Smith]]&#039;&#039;&#039;&lt;br /&gt;
|-|&lt;br /&gt;
2=Puzzle 1: Turn the first ring left four times, the second and first rings right twice, the third and first rings left three times, and the fourth ring left four times&lt;br /&gt;
[[File:Cluster_2-1--article_image.jpg]]&lt;br /&gt;
{{-}}&lt;br /&gt;
&#039;&#039;&amp;quot;By far the greatest part of those goods which are the objects of desire, are procured by labour; and they may be multiplied, not in one country alone, but in many, almost without any assignable limit, if we are disposed to bestow the labour necessary to obtain them.&amp;quot;&#039;&#039;&lt;br /&gt;
|-|&lt;br /&gt;
3=Puzzle 2: The first and third rings are linked, as are the fourth and first. Turn the first/third rings right five times, the second ring right five times, the third ring left four times, and the fourth/first rings left twice.&lt;br /&gt;
[[File:Cluster_2-2--article_image.jpg]]&lt;br /&gt;
{{-}}&lt;br /&gt;
&#039;&#039;&amp;quot;A great empire has been established for the sole purpose of raising up a nation of customers. It cannot be very difficult to determine who have been the contrivers of the whole mercantile system; not the consumers, we may believe, whose interest has been entirely neglected; but the producers, whose interest has been so carefully attended to it.&amp;quot;&#039;&#039;&lt;br /&gt;
|-|&lt;br /&gt;
4=Puzzle 3: The third ring is linked with the second, as is the fourth with the first. Turn the first ring right three times, the second ring right four times, the third/second rings left five times, and the fourth/first ring right once.&lt;br /&gt;
[[File:Cluster_2-3--article_image.jpg]]&lt;br /&gt;
{{-}}&lt;br /&gt;
&#039;&#039;&amp;quot;A country that makes provision to increase in inhabitants, whose situation is good, and whose people have a genius adapted to trade, will never fail to be gainers in the balance, provided the labour and industry of their people be well managed and carefully directed.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;lo lo lo lo lo lo lo lo lo lo lo lo lo lo lo lo lo&amp;quot;&#039;&#039;&lt;br /&gt;
|-|&lt;br /&gt;
5=Puzzle 4: Move your pawn at F2 to F4.&lt;br /&gt;
[[File:Cluster_2-4--article_image.jpg]]&lt;br /&gt;
|-|&lt;br /&gt;
6=Puzzle 5: Activate one of the two blinking lights shown below, then quickly activate the other one before your cursor fills up with red.&lt;br /&gt;
[[File:Cluster_2-5--article_image.jpg]]&lt;br /&gt;
&amp;lt;/Tabber&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cluster 3===&lt;br /&gt;
&amp;lt;Tabber&amp;gt;&lt;br /&gt;
1=&#039;&#039;&amp;quot;Missing  &#039;&#039;&#039;.. .- -- .- .-.. .. ...- .&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Morse Code Translated: &#039;&#039;&#039;I am alive&#039;&#039;&#039; &lt;br /&gt;
|-|&lt;br /&gt;
2=Puzzle 1: Select the area shown below (revealing a hidden Abstergo emblem).&lt;br /&gt;
[[File:Cluster_3-1--article_image.jpg]]&lt;br /&gt;
&lt;br /&gt;
====Hidden Messages====&lt;br /&gt;
&#039;&#039;(The ciphertexts are decoded using the Vigenere cipher, as hinted at by the relevant quote, using the key IMF - letters highlighted in red on the hidden quote. IMF is an abbreviation for the international monetary fund, which was created by the men featured in this puzzle after the Bretton Woods conference - held at Mt. Washington hotel, also featured in this puzzle).&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;[[Harry Dexter White]]. Remember this name.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I find myself more and more relying for a solution of our problems on the invisible hand which I tried to eject from economic thinking twenty years ago&amp;quot; —[[John Maynard Keynes]]&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Le Chiffre indéchiffrable.&amp;quot;&#039;&#039; ([[Wikipedia:Vigenère cipher|Vigenère cipher]])&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;lqgb dnlpjv otczyzuja mwm fmm zje rwwzyqqw&#039;&#039; = &amp;quot;Debt ridden countries are the new frontier&amp;quot;.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;How can I adopt a creed which, preferring &#039;&#039;mud to the fish, exalts the boorish proletariat above the bourgeois and the intelligentsia who, with whatever faults, are the quality in life and surely carry the send of all human advancement?&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Rqpgxqqeqizikxzjpzkwmczyuawmbfxqwuasmkfvpfkqsbdftnfvw&#039;&#039; = &amp;quot;[[Wikipedia:Jekyll Island Club#Role in the history of the Federal Reserve|Jekyll Island Duck Hunt]] more paper money and a central bank&amp;quot; (the secret meeting leading to the creation of the Federal Reserve).&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;It would all be done in secret, the Assassins would never know until it was too late.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Owing to pressure from below, the pressure of the masses, the bourgeoise may sometimes concede certain partial reforms while remaining on the basis of the existing social-economic system.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Wzjwrypq rpquzaaqpjilfmmzj kqxamwgbwmexcdj&#039;&#039; = &amp;quot;One of them he provided the necessary pressure.&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
3=Puzzle 2: Enter the symbols below as your passcode.&lt;br /&gt;
[[File:Cluster_3-2--article_image.jpg]]&lt;br /&gt;
{{-}}&lt;br /&gt;
====MESSAGE FROM ABSTERGO INDUSTRIES====&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;July 22, 1944&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Fellows, rulers, welcome.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;I deliver this speech to you as, several floors below us, a silent revolution begins.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ranny Olds]] and [[Henry Ford]]. As many of you know, these founders gave us the assembly line, the device we have used to control both (this indoctrinated into the worship of our money (?) ) capitalists and workers (slaves (?) ) alike. But I dream of a future in which such ugly chains will no longer be necessary. In 1910, our founders designed the Plan, it falls to us to see it through.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;But, what of the Communists, who intend to spread the bread so thin that everyone will starve? It is our duty to (neutralise (?) ) them and their followers. We muse ensure that the continue to eat, to reproduce, to be productive members of society. That is our burden, to shepherd those beneath us through life, and we must embrace it, even if (force is required (?) ) they themselves do not.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;[[Adolf Hitler|H.]] and [[Joseph Stalin|S.]] brought on the turmoil and fear necessary, now we must strike fast to ensure the development continues in the proper direction. We will appear to concede ground against the workers, remember the successful ruse of Rockefeller&#039;s dimes, but soon there will be no ground we do not own.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;In 1937, we founded [[Abstergo Industries|this company]], this enterprise, with a purpose. The time to nurture it to fruition is upon us.&#039;&#039;&lt;br /&gt;
|-|&lt;br /&gt;
4=Puzzle 3: Move your pawn at F4 to E5, into the black knight&#039;s path.&lt;br /&gt;
[[File:Cluster_3-3--article_image.jpg]]&lt;br /&gt;
|-|&lt;br /&gt;
5=Puzzle 4: Activate one of the two blinking lights shown below, then quickly activate the other one before your cursor fills up with red.&lt;br /&gt;
[[File:Cluster_3-4--article_image.jpg]]&lt;br /&gt;
&amp;lt;/Tabber&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cluster 4===&lt;br /&gt;
&amp;lt;Tabber&amp;gt;&lt;br /&gt;
1=Puzzle 1: Choose the five pictures that show a robot or computer with a human operator.&lt;br /&gt;
[[File:Cluster_4-1--article_image.jpg]]&lt;br /&gt;
|-|&lt;br /&gt;
2=Puzzle 2: The first ring is linked to the fourth, the third to the first, and the fourth to the second. Turn the first/fourth rings right once, the second ring left four times, the third/first rings right four times, and the fourth/second rings right once.&lt;br /&gt;
[[File:Cluster_4-2--article_image.jpg]]&lt;br /&gt;
{{-}}&lt;br /&gt;
&#039;&#039;&amp;quot;It is possible to invent a single machine which can be used to compute any computable sequence.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;m not interested in developing a powerful brain. All I&#039;m after is just a mediocre brain.&amp;quot;&#039;&#039;&lt;br /&gt;
|-|&lt;br /&gt;
3=Puzzle 3: Most of the hint is a red herring. All you need to focus on is the fourth line, so move your pawn at G2 to G3.&lt;br /&gt;
[[File:Cluster_4-3--article_image.jpg]]&lt;br /&gt;
|-|&lt;br /&gt;
4=Puzzle 4: Select the first two boxes.&lt;br /&gt;
[[File:Cluster_4-4--article_image.jpg]]&lt;br /&gt;
|-|&lt;br /&gt;
5=Puzzle 5: Activate one of the two blinking lights shown below, then quickly activate the other one before your cursor fills up with red.&lt;br /&gt;
[[File:Cluster_4-5--article_image.jpg]]&lt;br /&gt;
&amp;lt;/Tabber&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cluster 5===&lt;br /&gt;
&amp;lt;Tabber&amp;gt;&lt;br /&gt;
1=Puzzle 1: Move your queen from D1 to E2.&lt;br /&gt;
[[File:Cluster_5-1--article_image.jpg]]&lt;br /&gt;
|-|&lt;br /&gt;
2=Puzzle 2: Select the area shown below, revealing a hidden lightning bolt.&lt;br /&gt;
[[File:Cluster_5-2--article_image.jpg]]&lt;br /&gt;
{{-}}&lt;br /&gt;
====Hidden Messages====&lt;br /&gt;
&#039;&#039;LUXJ&#039;&#039; = &amp;quot;FORD&amp;quot; (Caesar cipher)&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;ATOZKJ LXAOZ IUSVGTE, AY HGTQY, IGX IUSVGTOKY ZXGTYLKXXKJ ZNKOX IUXVUXGZK JKHZ ZU ZNK GXMKTZOTK VAHROI.&#039;&#039; = &amp;quot;United Fruit Company, US banks, car companies transferred their corporate debt to the argentine public.&amp;quot; (Caesar cipher)&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;SUXK ZNGT ZNXKK ZNUAYGTJ QORRKJ.&#039;&#039; = &amp;quot;More than three thousand killed.&amp;quot;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;GRRKTJK CGY MUOTM ZU TGZOUTFROFK ZNKS.&#039;&#039; = &amp;quot;Allende was going to nationalize them.&amp;quot;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;YKVZKSHKX KRKBKTZN.&#039;&#039; = &amp;quot;September eleventh.&amp;quot;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;SGQK ZNK KIUT USE YIXK GS.&#039;&#039;  = &amp;quot;Make the economy scream.&amp;quot;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;EYE TEA TEE&#039;&#039; pronunciation of the letters &amp;quot;ITT&amp;quot; = &amp;quot;CNN&amp;quot;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;[[Henry Kissinger|H. K.]] masterminded it.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Chile, 1964. The people cheered his name until 1973.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Salvador Allende wanted the people to own Chile&#039;s corporations.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;We sould like your economic program to succeed and we will do out best to help you.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Argentina 1970s: 30,000 people Disappeared in the raids.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Nature shows us basic order and hierarchy are necessary.&amp;quot; - [[Augusto Pinochet]]&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Coup d&#039;etat.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;The issues are much too important for the Chilean voters to be left to decide for themselves.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Mossadegh wanted oil profits to go to the people.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Hired Actor. &#039;&#039; (on the rioters in the far right picture)&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;[[Mohammad Reza Pahlavi|Shah Pahlavi]], [[Sha&#039;baan Ja&#039;fari]] and [[SAVAK]] take over to terrorize citizens and protect capitalist oil interests. But was that their only motive?&#039;&#039;&lt;br /&gt;
|-|&lt;br /&gt;
3=Enter the symbols shown below as your passcode.&lt;br /&gt;
[[File:Cluster_5-3--article_image.jpg]]&lt;br /&gt;
{{-}}&lt;br /&gt;
====RESTRICTED HANDLING: CLASSIFIED MESSAGE====&lt;br /&gt;
&#039;&#039;Subject: South America&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;If we are to ensure the Company&#039;s success, Company agents must be free to move from country to country and maintain power within all of them. A [[New World Order|global international order]] must be implemented.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Re: Argentina&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Tell the Capitalists that if they help ensure the the Junta remain in power, we will pass all their corporate debt on to the Argentine people. That will ensure that they crush any popular revolt. I want the trade unions destroyed if we are to move forward&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Re: Chile&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;The free market must be allowed to prevail. F.&#039;s visit last year helped things along, but now all companies must be sold to the private sector, ideally on the cheap. The price of bread and other staples must rise. I want to ensure that the people remain marred in poverty and unable to resist.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Any traces of this plan should appear to implicate the U.S. government. The Company&#039;s involvement must remain hidden.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;For successful examples of a similar opening of the markets, look no further than the 1953 liberation of Iran and the 1954 liberation of Guatemala.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;[[Henry Kissinger]]&#039;&#039;&lt;br /&gt;
|-|&lt;br /&gt;
4=Puzzle 4: Activate one of the three blinking lights shown below, then quickly activate the other two before your cursor fills up with red.&lt;br /&gt;
[[File:Cluster_5-4--article_image.jpg]]&lt;br /&gt;
{{-}}&lt;br /&gt;
====Hidden Message====&lt;br /&gt;
&#039;&#039;&amp;quot;Wages should be (lowered to keep the middle class subservient to us (?)) left to the fair and free competition of the market, and should never be controlled by the interference of (a popularly elected government(?)) the legislature.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
There are also two Templar Symbols, one on each side of the message.&lt;br /&gt;
&amp;lt;/Tabber&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cluster 6===&lt;br /&gt;
&amp;lt;Tabber&amp;gt;&lt;br /&gt;
1=Puzzle 1: Select the area below, revealing a hidden Templar emblem.&lt;br /&gt;
[[File:Cluster_6-1--article_image.jpg]]&lt;br /&gt;
{{-}}&lt;br /&gt;
====Hidden Messages====&lt;br /&gt;
&#039;&#039;[[Mikhail Gorbachev|Gorbachev]], 1990: Man of the Decade. Brings democracy to Russia. Establishes the Constitutional Court.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;August 1991: Declared the White Knight of the people, [[Boris Yeltsin|Yeltsin]] stands up to Communist threat! Gorbachev loses popularity!&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;December 1991: Secret meeting called in the Belavezhskaya Forest. Yeltsin unseats Gorbachev, becomes leader of Russia!&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;1992: Russian economy opened to elite oligarchs, private companies.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;1993: Parliament Disbanded by Yeltsin as he seizes control of Russia! Decree 1400! Constitutional Court disbanded!&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;1993: 2.5 billion in aid from the U.S. Congress to Yeltsin after he disbands Parliament!&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Perestroika: The dream of a democratic state led by the people.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Various musical scores&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The one below the Perestroika picture: &amp;quot;&#039;&#039;Bretton Woods began it. The IMF delivers.&#039;&#039;&amp;quot; (the same as on the picture of Yeltsin shaking hands)&lt;br /&gt;
&lt;br /&gt;
The one on top of the forest picture: &amp;quot;&#039;&#039;The most favorable condition for reform is a weary public.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
2=Puzzle 2: The passcode is 20, 27, 33, 13.&lt;br /&gt;
[[File:Cluster_6-2--article_image.jpg]]&lt;br /&gt;
{{-}}&lt;br /&gt;
====LETTER TO BORIS YELTSIN====&lt;br /&gt;
&#039;&#039;Mr. Yeltsin,&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;I am writing this letter to encourage you to act. One rarely finds oneself in such an opportune position. Gorbachev does not have our interests at heart. He is moving far too slowly to privatize and my greatest fear is that he has no intention of doing so at all. I understand that you have expressed similar concerns. With that in mind, here is something to remedy the situation.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Several of my top advisors at the Company maintain a monetary connection with the Communist old guard. They tell me that a riot might be easily incited while Gorbachev is away. If you were to repel an attempt to seize parliament in front of the media, it could very well tip the scales in your favor.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Telephone me at No. 10 and we shall talk further.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;[[Margaret Thatcher]]&#039;&#039;&lt;br /&gt;
|-|&lt;br /&gt;
3=Puzzle 3: Select the three boxes shown below:&lt;br /&gt;
[[File:Cluster_6-3--article_image.jpg]]&lt;br /&gt;
|-|&lt;br /&gt;
4=Puzzle 4: Move your knight from G1 to F3.&lt;br /&gt;
[[File:Cluster_6-4--article_image.jpg]]&lt;br /&gt;
|-|&lt;br /&gt;
5=Puzzle 5: Activate one of the blinking lights shown below, then quickly activate the other two before your cursor fills up with red.&lt;br /&gt;
[[File:Cluster_6-5--article_image.jpg]]&lt;br /&gt;
{{-}}&lt;br /&gt;
====Hidden Messages====&lt;br /&gt;
&#039;&#039;1999: Yeltsin ensures his protégé, [[Vladimir Putin]], follows his lead.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Musical score&#039;&#039; = &#039;&#039;Apartment bombings start Czech war and elect Putin all planned by Abstergo.&#039;&#039;&lt;br /&gt;
&amp;lt;/Tabber&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cluster 7===&lt;br /&gt;
&amp;lt;Tabber&amp;gt;&lt;br /&gt;
1=Puzzle 1: Select the five images below, showing the energy industry at work.&lt;br /&gt;
[[File:Cluster_7-1--article_image.jpg]]&lt;br /&gt;
{{-}}&lt;br /&gt;
====Audio Speech====&lt;br /&gt;
&#039;&#039;&amp;quot;The capitalists think we run these companies for profit. The fools.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Those &amp;quot;fools&amp;quot; work for you.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Optional slavery in exchange for pieces of paper. Doesn&#039;t that strike you as foolish?&amp;quot;&#039;&#039;&lt;br /&gt;
|-|&lt;br /&gt;
2=Puzzle 2: Select Chief Justice [[John Roberts]]&#039; left hand, revealing a hidden Templar ring.&lt;br /&gt;
[[File:Cluster_7-2--article_image.jpg]]&lt;br /&gt;
{{-}}&lt;br /&gt;
====Audio Speech====&lt;br /&gt;
&#039;&#039;Democracy must die to ensure the stability of the world. Capitalism will end it.&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
====Hidden Messages====&lt;br /&gt;
Justice Kennedy: &#039;&#039;&amp;quot;We now conclude that independent expenditures, including those made by corporations, do not give rise to corruption or the appearance of corruption (in Government).&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Justice Alito: &#039;&#039;&amp;quot;I believe very strongly in limited government, federalism, free enterprise, the supremacy of the elected branches of government, the need for a strong defense and effective law enforcement, and the legitimacy of a government role in protecting traditional values.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Justice Roberts: &#039;&#039;&amp;quot;Congress may not prohibit political speech, even if the speaker is a corporation.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Justice Scalia: &#039;&#039;&amp;quot;Indeed, to exclude or impede corporate speech is to muzzle the principal agents of the modern free economy. We should celebrate rather than condemn the addition of this speech to the public debate.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Justice Clarence Thomas: &#039;&#039;&amp;quot;We don&#039;t issue mandates to businesses that you&#039;ve got to do this and you&#039;ve got to do that.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Don Evans: &#039;&#039;&amp;quot;It is the government&#039;s role to create the conditions, the friendly environment, that will attract capital.&amp;quot; CEO of Tom Brown Inc. Oil, U.S. Commerce Secretary (2001-2004).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Paul Wolfowitz: &#039;&#039;When it comes back to the test of whether we are doing our job or nor, it&#039;s whether we&#039;re promoting development, not whether we&#039;re promoting democracy.&amp;quot; President of the World Bank, U.S. Deputy Secretary of Defense (2001-2005).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Donald Rumsfeld: &#039;&#039;&amp;quot;Scour the department of defense for functions that could be performed better and more cheaply through commercial outsourcing.&amp;quot; Chairman of Gilead Sciences, U.S. Defense Secretary (2001-2006).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Condoleezza Rice]]: &#039;&#039;&amp;quot;The growth of entrepreneurial classes throughout the world is an asset in the promotion of human rights and individual liberty, and it should be understood and used as such.&amp;quot; Chevron Board, Hewlett-Packard Board, U.S. Secretary of State (2005-2009).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Dick Cheney]]: &#039;&#039;&amp;quot;We have to make America the best place in the world to do business.&amp;quot; - CEO of Halliburton, Vice President of the U.S. (2001-2009).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[George W. Bush]]: &#039;&#039;&amp;quot;I know it&#039;s going to be the private sector that leads this country out of the current economic times we&#039;re in.&amp;quot; Director of Harken, President of the United States (2001-2009).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;GILD $7.45 2001, $84 2007.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Row, row, row your BOAT.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
On the George W. Bush picture is a message with the words &#039;&#039;&amp;quot;We the people...&amp;quot;&#039;&#039; marked as &#039;&#039;&amp;quot;1 2 3&amp;quot;&#039;&#039;. The way to decode it is by relating each number to a word on the U.S. Constitution and taking the first letter of that word.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;230, 129, 213, 218, 251, 261, 194, 35, 11, 263, 9, 261, 203, 214, 225, 77: 192, 153, 67, 20, 280, 241, 143, 20, 251, 221, 114, 254, 159, 121, 81, 279, 47, 61, 169.&#039;&#039; = The final frontier: Destruction as profit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;24, 4, 113, 2, 77, 30, 46, 10, 37, 81, 58, 187, 167, 198, 99, 56, 100, 181, 124, 81, 11, 9, 166, 3, 77, 42, 200, 101, 223.&#039;&#039; = Contractors ran the war for profit. (There seems to be an issue with this decoding, when decoded it actually reads Comtractors instead of Contractors.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;251, 280, 53, 107, 181, 254, 274, 133, 183, 24, 223, 214, 9, 291, 284, 259, 267, 234, 136, 255, 279, 203, 129, 88, 162, 8, 28, 79, 102, 147, 48, 204, 202, 192, 41, 225, 263, 242.&#039;&#039; = Iraq was auctioned off to the highest bidders.&lt;br /&gt;
|-|&lt;br /&gt;
3=Puzzle 3: Enter C, M, Z, K as your passcode.&lt;br /&gt;
[[File:Cluster_7-3--article_image.jpg]]&lt;br /&gt;
{{-}}&lt;br /&gt;
====LETTER FROM THE SUPREME COURT OF THE UNITED-STATES====&lt;br /&gt;
&#039;&#039;December, 2000&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;RE: Privatization&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;S.,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;I have convinced Sandra to join the majority opinion. The enticement of retirement under a Republican president tipped the scales. Although the ruling will differ from our previous decisions on Equal Protection, it will not call attention to our actual goals. With Sandra gone, we can pave the way for the key majority member of the Order to be seated. As discussed, W. will prove the perfect distraction. I have no doubt he will restart animosities with Iraq. Let him, it will give C.&#039;s contractors more work. When the time comes, I will make sure W. is given Roberts&#039; name.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;With Roberts on the court, it will only be a matter of waiting for the right case. After the destruction of Campaign Finance laws, the Company will be free to elect anyone they choose to the Senate, the House and, eventually, the Presidency.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Soon, our hopes will be realized. Government will no longer derive its authority from the people, but from us, their protectors.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:328px-Antonin_Scalia_Signature.svg.png]]&lt;br /&gt;
{{-}}&lt;br /&gt;
&#039;&#039;([[Antonin Scalia]])&#039;&#039;&lt;br /&gt;
|-|&lt;br /&gt;
4=Puzzle 4: It wants an echo of its last move (knight at B8 to C6), so move your knight from B1 to C3.&lt;br /&gt;
[[File:Cluster_7-4--article_image.jpg]]&lt;br /&gt;
|-|&lt;br /&gt;
5=Puzzle 5: Activate one of the blinking lights shown below, then quickly activate the other two before your cursor fills up with red.&lt;br /&gt;
[[File:Cluster_7-5--article_image.jpg]]&lt;br /&gt;
{{-}}&lt;br /&gt;
====Audio Speech====&lt;br /&gt;
&#039;&#039;The capitalists will do whatever we tell them to. We print the dollars they worship after all.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Hidden Messages====&lt;br /&gt;
&#039;&#039;&amp;quot;It will undoubtedly cripple the ability of ordinary citizens, Congress, and the States to adopt even limited measures to protect against corporate domination of the electoral process.&amp;quot; - Justice Stevens&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleanup of Deepwater Horizon contracted out for billions.&#039;&#039;&lt;br /&gt;
&amp;lt;/Tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cluster 8===&lt;br /&gt;
&lt;br /&gt;
===Cluster 9===&lt;br /&gt;
&lt;br /&gt;
===Cluster 10===&lt;br /&gt;
&amp;lt;Tabber&amp;gt;&lt;br /&gt;
1=On the page with the multiple pictures, the hidden messages under them are all elements that are from the Periodic Table.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;LiOBAlFKCaArMnVFMgMgPSBSiFCa.&#039;&#039; = &amp;quot;Chemistry will open it.&amp;quot;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;HHeKCaBArNPPVSiKFCaHMgMgHeScCaSiPCaMnPSc.&#039;&#039; = &amp;quot;Abstergo owns it all but not you.&amp;quot;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;MgBHTiBCaOBAlCaOBFArVPArCaOMgBKKSFBLiBKPCSHSBAr.&#039;&#039; = &amp;quot;Leave them their worthless pieces of paper.&amp;quot;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;CaOBFArLiPSiCaArPMgFKKMgFSSFSiN.&#039;&#039; = &amp;quot;Their control is slipping.&amp;quot;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;CaOBBeFLiCaHCaPArKLiHSiCaLiArScKOFCa.&#039;&#039; = &amp;quot;The dictators can&#039;t crush it.&amp;quot;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;CaOBPMgFNHArLiOKLiHSiCaNaFMgMgFCa.&#039;&#039; = &amp;quot;The oligarchs can&#039;t kill it.&amp;quot;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;CaOBLiPScArCaKLiHSiCaKCaPSFCa.&#039;&#039; = &amp;quot;The courts can&#039;t stop it.&amp;quot;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;BeBLiBAlHeBArScCaMG&#039;&#039; = &amp;quot;December 21, 2012&amp;quot;&lt;br /&gt;
&amp;lt;/Tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Miracle==&lt;br /&gt;
Immediately after solving the final cluster, a short video was unlocked that stated &#039;&#039;&amp;quot;The miracle is in the execution&amp;quot;&#039;&#039; while the ultrasound of an unborn child was shown. Rebecca notes that (unlike the video hidden in the previous game) the Cluster puzzles actually conceal an executable file.&lt;br /&gt;
&lt;br /&gt;
Upon accessing the file, Desmond was then uploaded to an unknown area within the Animus, where he was free to run through a somewhat long virtual maze similar to those within the [[Animus Virtual Training Program]]. At the end of the maze, Desmond found a hologram (partially broken and made of computing code) of Subject 16, who had told Desmond that all hope was lost, and that he must go to Eden to find a woman named Eve. Before leaving, he instructed Desmond to find him in the darkness. The program ended with the ground collapsing from under Desmond&#039;s feet, and a loading screen showing Desmond in free fall.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Completing the final Rift puzzle after completing the present world segment in the Colosseum (getting the apple, stabbing Lucy, and being put back in the Animus) you will still be able to hear the voices of the modern Assassins (Rebecca, Shaun and even Lucy) but you will also no longer end in Desmond in free fall but in ordinary loading screen still featuring Desmond and you will also no longer exit the Animus as this is impossible post-game but return as Ezio. (confirmed in PC)&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Article stubs]]&lt;/div&gt;</summary>
		<author><name>24.168.90.104</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=The_Truth&amp;diff=528699</id>
		<title>The Truth</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=The_Truth&amp;diff=528699"/>
		<updated>2011-05-27T21:22:29Z</updated>

		<summary type="html">&lt;p&gt;24.168.90.104: /* Assassin&amp;#039;s Creed: Brotherhood */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{revamp}}&lt;br /&gt;
&lt;br /&gt;
{{quote|Hello. This is...they call me Subject 16. Listen, I don&#039;t have much time - there&#039;s something I have to show you. We have been lied to this whole time; everything we know, everything we&#039;ve been brought up to believe - it&#039;s wrong.|Subject 16|Assassin&#039;s Creed II}}&lt;br /&gt;
&#039;&#039;&#039;The Truth&#039;&#039;&#039; is a side-quest which appears in both &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;. It was created by [[Subject 16]] with the intent to enlighten and possibly warn [[Desmond Miles|his successor]] in the [[Animus ]]project. In both instances, The Truth files can be unlocked by uncovering a series of glyphs throughout the world and solving their corresponding puzzles.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed II&#039;&#039;==&lt;br /&gt;
In &#039;&#039;Assassin&#039;s Creed II&#039;&#039; there are 20 [[glyphs]] in all, and successfully solving the puzzle in each one will unlock a video, giving insight into the origins of the [[Templars]], the [[Assassins]], and the [[Pieces of Eden]]. However until all of the videos are unlocked, each of the individual twenty videos are extremely brief - barely a second long - and virtually incomprehensible. These glyphs are based upon [[Cryptic Messages|the markings]] left behind at the end of &#039;&#039;[[Assassin&#039;s Creed]] &#039;&#039;by [[Subject 16]].&lt;br /&gt;
&lt;br /&gt;
===Video of The Truth===&lt;br /&gt;
[[File:7651.assassins3.jpg|thumb|A scene from the Truth video.]]&lt;br /&gt;
&lt;br /&gt;
In the video, [[Adam and Eve]] are dressed in skin-colored bodysuits, making them appear as if they are naked, and are seen running away from something. The two of them move through an open area which may be the Garden of Eden.&lt;br /&gt;
&lt;br /&gt;
The scenery is a mixture between flora, a reflective blue material that resembles glass, and a white surface which sounds like stone. The garden is decorated in a futuristic style, contrary to the biblical setting. Moving through a circular automatic door, Adam and Eve use [[free-running]] to scale a large, futuristic building.&lt;br /&gt;
&lt;br /&gt;
While they are climbing up the building, a silhouette of a humanoid, who appears to be floating, can be seen holding a Piece of Eden to control several human slaves. These workers appear to be in an environment similar to that of a metal refinery, with one slave in the foreground clearly using a hammer to shape a metal object. The brief appearance of the silhouette is visually similar to [[Minerva]], sharing the flowing clothes and glowing emblem on the headgear.&lt;br /&gt;
&lt;br /&gt;
Adam and Eve continue climbing until they reach the roof of the building. The camera zooms outwards, revealing many other futuristic buildings surrounding them. Further in the background, a mountain is clearly visible, while there is little other elevation in land elsewhere. The terrain is lush, and large forest boundaries are visible.&lt;br /&gt;
&lt;br /&gt;
Eve can then be seen to be holding a Piece of Eden; before saying &amp;quot;Adam, I have it!&amp;quot; . Then an unkown voice calls out to Eve, calling out her name, as both turn to look at what was presumably chasing them. The memory file ends with Eve warning Adam &amp;quot;Look out!&amp;quot; and binary code flashes up. The numbers read: &amp;quot;[[Eden|EDEN]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;==&lt;br /&gt;
{{quote|I am with you until the end. Find me in the darkness.|Subject 16 to Desmond.|Assassin&#039;s Creed: Brotherhood}}&lt;br /&gt;
In &#039;&#039;Brotherhood&#039;&#039; the glyphs return as [[rifts]], which can only be seen and interacted with in [[Eagle Vision]]. These rifts are located in key locations within [[Rome]], and must be climbed into rather than simply being found and interacted with. They retain some of the former puzzles such as the rotating pictures and image finding puzzles from the former glyphs, but also include new puzzles:&lt;br /&gt;
*&#039;&#039;&#039;Chess&#039;&#039;&#039;: Desmond is shown a chessboard with all corresponding chess pieces as well as a riddle that tells him which piece to use and where to move it.&lt;br /&gt;
*&#039;&#039;&#039;Code Breaking&#039;&#039;&#039;: Desmond is given a variety of images and a riddle. The player can alternate between this screen, and a screen containing a two-layered rotating wheel with symbols acting as a code sheet as well as 2 rows of 4 boxes bearing changeable symbols that act as a code entry box. By reading the riddle, the player can search through these images for the hidden object that reveals the &amp;quot;correct coordinates&amp;quot; located in a single image. When finding the correct coordinates, the player can rotate the wheel to break the code.&lt;br /&gt;
*&#039;&#039;&#039;Sound Wave Matching&#039;&#039;&#039;: Desmond is given an audio recording and multiple sound waves. By selecting the correct sound waves to match the correct one shown on the screen, the player is allowed to listen to the audio tape and/or move on to the next puzzle.&lt;br /&gt;
*&#039;&#039;&#039;Quarantine Zone&#039;&#039;&#039;: This is always the last puzzle of every Rift. Desmond is shown a blank screen with a relatively small circular crosshair that reveals red, blinking dots as well as a background image. These dots emit beeping sounds the closer the crosshair is, and all must be &amp;quot;activated&amp;quot; in a certain amount of time. If any of the remaining dots are not activated, they are reset and the player must find all of them again. These dots remain in the same exact spot every time, even after being reset or whenever the player decides to replay the Rift. After completing this puzzle, Desmond is given a video clip.&lt;br /&gt;
&lt;br /&gt;
Each of the videos is a series of seemingly corrupted data with &amp;quot;broken&amp;quot; words on the top left corner. When all videos are unlocked, they read &#039;&#039;the miracle is in the execution&#039;&#039;. The audio and visual accompanied by the completed video strongly resemble an ultra-sound of the womb of an unnamed female, with the baby&#039;s face appearing in the lower right portion of the ultra-sound. After unlocking all of the videos, a virtual reality-like area will be loaded, and Desmond must run through it. When the player finishes the &amp;quot;obstacle course&amp;quot; they will encounter an &amp;quot;incomplete data form&amp;quot; of Subject 16 with who Desmond has a brief conversation before Subject 16 disappears.&lt;br /&gt;
&lt;br /&gt;
===Conversation between Desmond and Subject 16===&lt;br /&gt;
:&#039;&#039;&#039;Animus Voice:&#039;&#039;&#039; Compiling sub systems. Infrastructure. Tendons. Heart.&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; Voice.&lt;br /&gt;
:&#039;&#039;&#039;Desmond:&#039;&#039;&#039; Subject Sixteen?&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; Yes, yes, subject seventeen.&lt;br /&gt;
:&#039;&#039;&#039;Desmond:&#039;&#039;&#039; You’re dead. I saw your blood.&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; No time. It is far later than you know. Too late to save them.&lt;br /&gt;
:&#039;&#039;&#039;Desmond:&#039;&#039;&#039; Who?&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; She is not who you think she is. Everything you hope to become. Everything you hold dear. It&#039;s already gone.&lt;br /&gt;
:&#039;&#039;&#039;Desmond:&#039;&#039;&#039; Explain. Please.&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; Eden, she… in [[Eden]], find Eve. The key, her DNA.&lt;br /&gt;
:&#039;&#039;&#039;Desmond:&#039;&#039;&#039; Tell me.&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; I cannot… the sun (son), your son (sun)… too weak. Must replenish energy.&lt;br /&gt;
:&#039;&#039;&#039;Desmond:&#039;&#039;&#039; Don&#039;t go!&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; I am with you, till the end. Find me, in the darkness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
desmondstruth.jpg|The VR-area after unlocking the videos&lt;br /&gt;
inthedarkness.jpg|&#039;&#039;Subject 16&#039;&#039; as he appears in &#039;&#039;the Truth&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[File:Mt Kilimanjaro.jpg|thumb|255px|Mount Kilimanjaro bears a strong resemblance to the Mountain in the Truth Video]]&lt;br /&gt;
*The mountain in the video bears a striking resemblance to [[Wikipedia:Mount Kilimanjaro|Mount Kilimanjaro]], thus placing the scene in Africa. This would make sense, as humanity is said to originate from Africa (specifically mid-Africa, the rough location of Kilimanjaro). The [[Codex]] map also shows that a Piece of Eden was located in the vicinity of Kilimanjaro. Supporting this theory even further is [[Lucy Stillman|Lucy]]&#039;s mention of [[Warren Vidic|Vidic]] tagging memories in ancient Africa.&lt;br /&gt;
*The video seems to take place immediately before the human rebellion and [[Human-First Civilization War|subsequent war]]. As Adam and Eve seem to have taken the Apple without permission, and are probably trying to escape with it, one can assume that they had started the rebellion.&lt;br /&gt;
*At the end of the video, a block of binary code can be seen briefly. The code is &amp;quot;01000101 01000100 01000101 01001110&amp;quot; which translates to [[Eden|EDEN]]. Another point of interest is that there are 20 zeroes and 12 ones, a reference to the supposed doomsday year of 2012.&lt;br /&gt;
*The viewing angle of the camera suggests that the video is a recording of one of Subject 16&#039;s [[Animus]] sessions. This in turn would indicate a direct lineage between 16 (and perhaps even Desmond), with Adam and/or Eve.&lt;br /&gt;
*The music being played during Adam and Eve&#039;s escape from Eden in the video is the same music that plays while Desmond and Lucy are escaping [[Abstergo Industries|Abstergo]] at the beginning of &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, and when [[Ezio Auditore da Firenze|Ezio]] is running away from the guards after the execution of [[Petruccio Auditore da Firenze|Petruccio]], [[Federico Auditore da Firenze|Federico]], and [[Giovanni Auditore da Firenze|Giovanni]] at the hands of [[Uberto Alberti]]. It is also the &amp;quot;Open Conflict&amp;quot; song of [[Forlì]] and it is entitled &amp;quot;Wetlands Escape&amp;quot; on the &#039;&#039;Assassin&#039;s Creed II&#039;&#039; Original Game Soundtrack.&lt;br /&gt;
*In the PS3 version, Eve does not say &amp;quot;Look out!&amp;quot; At that point, it is silent and the binary for &amp;quot;[[Eden]]&amp;quot; appears.&lt;br /&gt;
*There are only 10 puzzles in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, though they are not hidden behind glyphs, but appear to be rifts in the memory that allow one to enter the programming of the Animus itself.&lt;br /&gt;
*On the back of the case for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, it says &amp;quot;The Truth Is Written In Blood&amp;quot;. The side-quest is &amp;quot;The Truth&amp;quot;, and Subject 16 is the cause for the glyphs which give you the side-quest, and he had written symbols of the glyphs in his blood at Abstergo.&lt;br /&gt;
*On the first wall of The Truth of AC:B, the climbing cubes form the [[Assassin insignia|Assassin&#039;s Symbol]].&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
[[Video:Assassin&#039;s Creed II - The Truth Video (HD)|thumb|left|300px|The Truth - AC II]][[Video:Assassin&#039;s Creed: Brotherhood The Truth|thumb|right|300px|The Truth - AC: Brotherhood]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood]]&lt;/div&gt;</summary>
		<author><name>24.168.90.104</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=The_Truth&amp;diff=528698</id>
		<title>The Truth</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=The_Truth&amp;diff=528698"/>
		<updated>2011-05-26T19:40:13Z</updated>

		<summary type="html">&lt;p&gt;24.168.90.104: /* Assassin&amp;#039;s Creed: Brotherhood */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{revamp}}&lt;br /&gt;
&lt;br /&gt;
{{quote|Hello. This is...they call me Subject 16. Listen, I don&#039;t have much time - there&#039;s something I have to show you. We have been lied to this whole time; everything we know, everything we&#039;ve been brought up to believe - it&#039;s wrong.|Subject 16|Assassin&#039;s Creed II}}&lt;br /&gt;
&#039;&#039;&#039;The Truth&#039;&#039;&#039; is a side-quest which appears in both &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;. It was created by [[Subject 16]] with the intent to enlighten and possibly warn [[Desmond Miles|his successor]] in the [[Animus ]]project. In both instances, The Truth files can be unlocked by uncovering a series of glyphs throughout the world and solving their corresponding puzzles.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed II&#039;&#039;==&lt;br /&gt;
In &#039;&#039;Assassin&#039;s Creed II&#039;&#039; there are 20 [[glyphs]] in all, and successfully solving the puzzle in each one will unlock a video, giving insight into the origins of the [[Templars]], the [[Assassins]], and the [[Pieces of Eden]]. However until all of the videos are unlocked, each of the individual twenty videos are extremely brief - barely a second long - and virtually incomprehensible. These glyphs are based upon [[Cryptic Messages|the markings]] left behind at the end of &#039;&#039;[[Assassin&#039;s Creed]] &#039;&#039;by [[Subject 16]].&lt;br /&gt;
&lt;br /&gt;
===Video of The Truth===&lt;br /&gt;
[[File:7651.assassins3.jpg|thumb|A scene from the Truth video.]]&lt;br /&gt;
&lt;br /&gt;
In the video, [[Adam and Eve]] are dressed in skin-colored bodysuits, making them appear as if they are naked, and are seen running away from something. The two of them move through an open area which may be the Garden of Eden.&lt;br /&gt;
&lt;br /&gt;
The scenery is a mixture between flora, a reflective blue material that resembles glass, and a white surface which sounds like stone. The garden is decorated in a futuristic style, contrary to the biblical setting. Moving through a circular automatic door, Adam and Eve use [[free-running]] to scale a large, futuristic building.&lt;br /&gt;
&lt;br /&gt;
While they are climbing up the building, a silhouette of a humanoid, who appears to be floating, can be seen holding a Piece of Eden to control several human slaves. These workers appear to be in an environment similar to that of a metal refinery, with one slave in the foreground clearly using a hammer to shape a metal object. The brief appearance of the silhouette is visually similar to [[Minerva]], sharing the flowing clothes and glowing emblem on the headgear.&lt;br /&gt;
&lt;br /&gt;
Adam and Eve continue climbing until they reach the roof of the building. The camera zooms outwards, revealing many other futuristic buildings surrounding them. Further in the background, a mountain is clearly visible, while there is little other elevation in land elsewhere. The terrain is lush, and large forest boundaries are visible.&lt;br /&gt;
&lt;br /&gt;
Eve can then be seen to be holding a Piece of Eden; before saying &amp;quot;Adam, I have it!&amp;quot; . Then an unkown voice calls out to Eve, calling out her name, as both turn to look at what was presumably chasing them. The memory file ends with Eve warning Adam &amp;quot;Look out!&amp;quot; and binary code flashes up. The numbers read: &amp;quot;[[Eden|EDEN]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;==&lt;br /&gt;
{{quote|I am with you until the end. Find me in the darkness.|Subject 16 to Desmond.|Assassin&#039;s Creed: Brotherhood}}&lt;br /&gt;
In &#039;&#039;Brotherhood&#039;&#039; the glyphs return as [[rifts]], which can only be seen and interacted with in [[Eagle Vision]]. These rifts are located in key locations within [[Rome]], and must be climbed into rather than simply being found and interacted with. They retain some of the former puzzles such as the rotating pictures and image finding puzzles from the former glyphs, but also include new puzzles:&lt;br /&gt;
*&#039;&#039;&#039;Chess&#039;&#039;&#039;: Desmond is shown a chessboard with all corresponding chess pieces as well as a riddle that tells him which piece to use and where to move it.&lt;br /&gt;
*&#039;&#039;&#039;Code Breaking&#039;&#039;&#039;: Desmond is given a variety of images and a riddle. The player can alternate between this screen, and a screen containing a two-layered rotating wheel with symbols acting as a code sheet as well as 2 rows of 4 boxes bearing changeable symbols that act as a code entry box. By reading the riddle, the player can search through these images for the hidden object that reveals the &amp;quot;correct coordinates&amp;quot; located in a single image. When finding the correct coordinates, the player can rotate the wheel to break the code.&lt;br /&gt;
*&#039;&#039;&#039;Sound Wave Matching&#039;&#039;&#039;: Desmond is given an audio recording and multiple sound waves. By selecting the correct sound waves to match the correct one shown on the screen, the player is allowed to listen to the audio tape and/or move on to the next puzzle.&lt;br /&gt;
*&#039;&#039;&#039;Quarantine Zone&#039;&#039;&#039;: This is always the last puzzle of every Rift. Desmond is shown a blank screen with a relatively small circular crosshair that reveals red, blinking dots as well as a background image. These dots emit beeping sounds the closer the crosshair is, and all must be &amp;quot;activated&amp;quot; in a certain amount of time. If any of the remaining dots are not activated, they are reset and the player must find all of them again. These dots remain in the same exact spot every time, even after being reset or whenever the player decides to replay the Rift. After completing this puzzle, Desmond is given a video clip.&lt;br /&gt;
&lt;br /&gt;
Each of the videos is a series of seemingly corrupted data with &amp;quot;broken&amp;quot; words on the top left corner. When all videos are unlocked, they read &#039;&#039;the miracle is in the execution&#039;&#039;. The audio and visual accompanied by the completed video hint strongly as an ultra-sound of an unnamed pregnant mother, with the baby&#039;s face appearing a few times in the lower right portion of the ultra-sound. After unlocking all of the videos, a virtual reality-like area will be loaded, and Desmond must run through it. When the player finishes the &amp;quot;obstacle course&amp;quot; they will encounter an &amp;quot;incomplete data form&amp;quot; of Subject 16 with who Desmond has a brief conversation before Subject 16 disappears.&lt;br /&gt;
&lt;br /&gt;
===Conversation between Desmond and Subject 16===&lt;br /&gt;
:&#039;&#039;&#039;Animus Voice:&#039;&#039;&#039; Compiling sub systems. Infrastructure. Tendons. Heart.&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; Voice.&lt;br /&gt;
:&#039;&#039;&#039;Desmond:&#039;&#039;&#039; Subject Sixteen?&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; Yes, yes, subject seventeen.&lt;br /&gt;
:&#039;&#039;&#039;Desmond:&#039;&#039;&#039; You’re dead. I saw your blood.&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; No time. It is far later than you know. Too late to save them.&lt;br /&gt;
:&#039;&#039;&#039;Desmond:&#039;&#039;&#039; Who?&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; She is not who you think she is. Everything you hope to become. Everything you hold dear. It&#039;s already gone.&lt;br /&gt;
:&#039;&#039;&#039;Desmond:&#039;&#039;&#039; Explain. Please.&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; Eden, she… in [[Eden]], find Eve. The key, her DNA.&lt;br /&gt;
:&#039;&#039;&#039;Desmond:&#039;&#039;&#039; Tell me.&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; I cannot… the sun (son), your son (sun)… too weak. Must replenish energy.&lt;br /&gt;
:&#039;&#039;&#039;Desmond:&#039;&#039;&#039; Don&#039;t go!&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; I am with you, till the end. Find me, in the darkness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
desmondstruth.jpg|The VR-area after unlocking the videos&lt;br /&gt;
inthedarkness.jpg|&#039;&#039;Subject 16&#039;&#039; as he appears in &#039;&#039;the Truth&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[File:Mt Kilimanjaro.jpg|thumb|255px|Mount Kilimanjaro bears a strong resemblance to the Mountain in the Truth Video]]&lt;br /&gt;
*The mountain in the video bears a striking resemblance to [[Wikipedia:Mount Kilimanjaro|Mount Kilimanjaro]], thus placing the scene in Africa. This would make sense, as humanity is said to originate from Africa (specifically mid-Africa, the rough location of Kilimanjaro). The [[Codex]] map also shows that a Piece of Eden was located in the vicinity of Kilimanjaro. Supporting this theory even further is [[Lucy Stillman|Lucy]]&#039;s mention of [[Warren Vidic|Vidic]] tagging memories in ancient Africa.&lt;br /&gt;
*The video seems to take place immediately before the human rebellion and [[Human-First Civilization War|subsequent war]]. As Adam and Eve seem to have taken the Apple without permission, and are probably trying to escape with it, one can assume that they had started the rebellion.&lt;br /&gt;
*At the end of the video, a block of binary code can be seen briefly. The code is &amp;quot;01000101 01000100 01000101 01001110&amp;quot; which translates to [[Eden|EDEN]]. Another point of interest is that there are 20 zeroes and 12 ones, a reference to the supposed doomsday year of 2012.&lt;br /&gt;
*The viewing angle of the camera suggests that the video is a recording of one of Subject 16&#039;s [[Animus]] sessions. This in turn would indicate a direct lineage between 16 (and perhaps even Desmond), with Adam and/or Eve.&lt;br /&gt;
*The music being played during Adam and Eve&#039;s escape from Eden in the video is the same music that plays while Desmond and Lucy are escaping [[Abstergo Industries|Abstergo]] at the beginning of &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, and when [[Ezio Auditore da Firenze|Ezio]] is running away from the guards after the execution of [[Petruccio Auditore da Firenze|Petruccio]], [[Federico Auditore da Firenze|Federico]], and [[Giovanni Auditore da Firenze|Giovanni]] at the hands of [[Uberto Alberti]]. It is also the &amp;quot;Open Conflict&amp;quot; song of [[Forlì]] and it is entitled &amp;quot;Wetlands Escape&amp;quot; on the &#039;&#039;Assassin&#039;s Creed II&#039;&#039; Original Game Soundtrack.&lt;br /&gt;
*In the PS3 version, Eve does not say &amp;quot;Look out!&amp;quot; At that point, it is silent and the binary for &amp;quot;[[Eden]]&amp;quot; appears.&lt;br /&gt;
*There are only 10 puzzles in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, though they are not hidden behind glyphs, but appear to be rifts in the memory that allow one to enter the programming of the Animus itself.&lt;br /&gt;
*On the back of the case for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, it says &amp;quot;The Truth Is Written In Blood&amp;quot;. The side-quest is &amp;quot;The Truth&amp;quot;, and Subject 16 is the cause for the glyphs which give you the side-quest, and he had written symbols of the glyphs in his blood at Abstergo.&lt;br /&gt;
*On the first wall of The Truth of AC:B, the climbing cubes form the [[Assassin insignia|Assassin&#039;s Symbol]].&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
[[Video:Assassin&#039;s Creed II - The Truth Video (HD)|thumb|left|300px|The Truth - AC II]][[Video:Assassin&#039;s Creed: Brotherhood The Truth|thumb|right|300px|The Truth - AC: Brotherhood]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood]]&lt;/div&gt;</summary>
		<author><name>24.168.90.104</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=The_Truth&amp;diff=528697</id>
		<title>The Truth</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=The_Truth&amp;diff=528697"/>
		<updated>2011-05-26T19:39:12Z</updated>

		<summary type="html">&lt;p&gt;24.168.90.104: /* Assassin&amp;#039;s Creed: Brotherhood */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{revamp}}&lt;br /&gt;
&lt;br /&gt;
{{quote|Hello. This is...they call me Subject 16. Listen, I don&#039;t have much time - there&#039;s something I have to show you. We have been lied to this whole time; everything we know, everything we&#039;ve been brought up to believe - it&#039;s wrong.|Subject 16|Assassin&#039;s Creed II}}&lt;br /&gt;
&#039;&#039;&#039;The Truth&#039;&#039;&#039; is a side-quest which appears in both &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;. It was created by [[Subject 16]] with the intent to enlighten and possibly warn [[Desmond Miles|his successor]] in the [[Animus ]]project. In both instances, The Truth files can be unlocked by uncovering a series of glyphs throughout the world and solving their corresponding puzzles.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed II&#039;&#039;==&lt;br /&gt;
In &#039;&#039;Assassin&#039;s Creed II&#039;&#039; there are 20 [[glyphs]] in all, and successfully solving the puzzle in each one will unlock a video, giving insight into the origins of the [[Templars]], the [[Assassins]], and the [[Pieces of Eden]]. However until all of the videos are unlocked, each of the individual twenty videos are extremely brief - barely a second long - and virtually incomprehensible. These glyphs are based upon [[Cryptic Messages|the markings]] left behind at the end of &#039;&#039;[[Assassin&#039;s Creed]] &#039;&#039;by [[Subject 16]].&lt;br /&gt;
&lt;br /&gt;
===Video of The Truth===&lt;br /&gt;
[[File:7651.assassins3.jpg|thumb|A scene from the Truth video.]]&lt;br /&gt;
&lt;br /&gt;
In the video, [[Adam and Eve]] are dressed in skin-colored bodysuits, making them appear as if they are naked, and are seen running away from something. The two of them move through an open area which may be the Garden of Eden.&lt;br /&gt;
&lt;br /&gt;
The scenery is a mixture between flora, a reflective blue material that resembles glass, and a white surface which sounds like stone. The garden is decorated in a futuristic style, contrary to the biblical setting. Moving through a circular automatic door, Adam and Eve use [[free-running]] to scale a large, futuristic building.&lt;br /&gt;
&lt;br /&gt;
While they are climbing up the building, a silhouette of a humanoid, who appears to be floating, can be seen holding a Piece of Eden to control several human slaves. These workers appear to be in an environment similar to that of a metal refinery, with one slave in the foreground clearly using a hammer to shape a metal object. The brief appearance of the silhouette is visually similar to [[Minerva]], sharing the flowing clothes and glowing emblem on the headgear.&lt;br /&gt;
&lt;br /&gt;
Adam and Eve continue climbing until they reach the roof of the building. The camera zooms outwards, revealing many other futuristic buildings surrounding them. Further in the background, a mountain is clearly visible, while there is little other elevation in land elsewhere. The terrain is lush, and large forest boundaries are visible.&lt;br /&gt;
&lt;br /&gt;
Eve can then be seen to be holding a Piece of Eden; before saying &amp;quot;Adam, I have it!&amp;quot; . Then an unkown voice calls out to Eve, calling out her name, as both turn to look at what was presumably chasing them. The memory file ends with Eve warning Adam &amp;quot;Look out!&amp;quot; and binary code flashes up. The numbers read: &amp;quot;[[Eden|EDEN]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;==&lt;br /&gt;
{{quote|I am with you until the end. Find me in the darkness.|Subject 16 to Desmond.|Assassin&#039;s Creed: Brotherhood}}&lt;br /&gt;
In &#039;&#039;Brotherhood&#039;&#039; the glyphs return as [[rifts]], which can only be seen and interacted with in [[Eagle Vision]]. These rifts are located in key locations within [[Rome]], and must be climbed into rather than simply being found and interacted with. They retain some of the former puzzles such as the rotating pictures and image finding puzzles from the former glyphs, but also include new puzzles:&lt;br /&gt;
*&#039;&#039;&#039;Chess&#039;&#039;&#039;: Desmond is shown a chessboard with all corresponding chess pieces as well as a riddle that tells him which piece to use and where to move it.&lt;br /&gt;
*&#039;&#039;&#039;Code Breaking&#039;&#039;&#039;: Desmond is given a variety of images and a riddle. The player can alternate between this screen, and a screen containing a two-layered rotating wheel with symbols acting as a code sheet as well as 2 rows of 4 boxes bearing changeable symbols that act as a code entry box. By reading the riddle, the player can search through these images for the hidden object that reveals the &amp;quot;correct coordinates&amp;quot; located in a single image. When finding the correct coordinates, the player can rotate the wheel to break the code.&lt;br /&gt;
*&#039;&#039;&#039;Sound Wave Matching&#039;&#039;&#039;: Desmond is given an audio recording and multiple sound waves. By selecting the correct sound waves to match the correct one shown on the screen, the player is allowed to listen to the audio tape and/or move on to the next puzzle.&lt;br /&gt;
*&#039;&#039;&#039;Quarantine Zone&#039;&#039;&#039;: This is always the last puzzle of every Rift. Desmond is shown a blank screen with a relatively small circular crosshair that reveals red, blinking dots as well as a background image. These dots emit beeping sounds the closer the crosshair is, and all must be &amp;quot;activated&amp;quot; in a certain amount of time. If any of the remaining dots are not activated, they are reset and the player must find all of them again. These dots remain in the same exact spot every time, even after being reset or whenever the player decides to replay the Rift. After completing this puzzle, Desmond is given a video clip.&lt;br /&gt;
&lt;br /&gt;
Each of the videos is a series of seemingly corrupted data with &amp;quot;broken&amp;quot; words on the top left corner. When all videos are unlocked, they read &#039;&#039;the miracle is in the execution&#039;&#039;. The audio and visual accompanied by the completed video hint strongly at that of an ultra-sound of an unnamed baby, with a face appearing a few times in the lower right portion of the ultra-sound. After unlocking all of the videos, a virtual reality-like area will be loaded, and Desmond must run through it. When the player finishes the &amp;quot;obstacle course&amp;quot; they will encounter an &amp;quot;incomplete data form&amp;quot; of Subject 16 with who Desmond has a brief conversation before Subject 16 disappears.&lt;br /&gt;
&lt;br /&gt;
===Conversation between Desmond and Subject 16===&lt;br /&gt;
:&#039;&#039;&#039;Animus Voice:&#039;&#039;&#039; Compiling sub systems. Infrastructure. Tendons. Heart.&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; Voice.&lt;br /&gt;
:&#039;&#039;&#039;Desmond:&#039;&#039;&#039; Subject Sixteen?&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; Yes, yes, subject seventeen.&lt;br /&gt;
:&#039;&#039;&#039;Desmond:&#039;&#039;&#039; You’re dead. I saw your blood.&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; No time. It is far later than you know. Too late to save them.&lt;br /&gt;
:&#039;&#039;&#039;Desmond:&#039;&#039;&#039; Who?&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; She is not who you think she is. Everything you hope to become. Everything you hold dear. It&#039;s already gone.&lt;br /&gt;
:&#039;&#039;&#039;Desmond:&#039;&#039;&#039; Explain. Please.&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; Eden, she… in [[Eden]], find Eve. The key, her DNA.&lt;br /&gt;
:&#039;&#039;&#039;Desmond:&#039;&#039;&#039; Tell me.&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; I cannot… the sun (son), your son (sun)… too weak. Must replenish energy.&lt;br /&gt;
:&#039;&#039;&#039;Desmond:&#039;&#039;&#039; Don&#039;t go!&lt;br /&gt;
:&#039;&#039;&#039;Subject 16:&#039;&#039;&#039; I am with you, till the end. Find me, in the darkness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
desmondstruth.jpg|The VR-area after unlocking the videos&lt;br /&gt;
inthedarkness.jpg|&#039;&#039;Subject 16&#039;&#039; as he appears in &#039;&#039;the Truth&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[File:Mt Kilimanjaro.jpg|thumb|255px|Mount Kilimanjaro bears a strong resemblance to the Mountain in the Truth Video]]&lt;br /&gt;
*The mountain in the video bears a striking resemblance to [[Wikipedia:Mount Kilimanjaro|Mount Kilimanjaro]], thus placing the scene in Africa. This would make sense, as humanity is said to originate from Africa (specifically mid-Africa, the rough location of Kilimanjaro). The [[Codex]] map also shows that a Piece of Eden was located in the vicinity of Kilimanjaro. Supporting this theory even further is [[Lucy Stillman|Lucy]]&#039;s mention of [[Warren Vidic|Vidic]] tagging memories in ancient Africa.&lt;br /&gt;
*The video seems to take place immediately before the human rebellion and [[Human-First Civilization War|subsequent war]]. As Adam and Eve seem to have taken the Apple without permission, and are probably trying to escape with it, one can assume that they had started the rebellion.&lt;br /&gt;
*At the end of the video, a block of binary code can be seen briefly. The code is &amp;quot;01000101 01000100 01000101 01001110&amp;quot; which translates to [[Eden|EDEN]]. Another point of interest is that there are 20 zeroes and 12 ones, a reference to the supposed doomsday year of 2012.&lt;br /&gt;
*The viewing angle of the camera suggests that the video is a recording of one of Subject 16&#039;s [[Animus]] sessions. This in turn would indicate a direct lineage between 16 (and perhaps even Desmond), with Adam and/or Eve.&lt;br /&gt;
*The music being played during Adam and Eve&#039;s escape from Eden in the video is the same music that plays while Desmond and Lucy are escaping [[Abstergo Industries|Abstergo]] at the beginning of &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, and when [[Ezio Auditore da Firenze|Ezio]] is running away from the guards after the execution of [[Petruccio Auditore da Firenze|Petruccio]], [[Federico Auditore da Firenze|Federico]], and [[Giovanni Auditore da Firenze|Giovanni]] at the hands of [[Uberto Alberti]]. It is also the &amp;quot;Open Conflict&amp;quot; song of [[Forlì]] and it is entitled &amp;quot;Wetlands Escape&amp;quot; on the &#039;&#039;Assassin&#039;s Creed II&#039;&#039; Original Game Soundtrack.&lt;br /&gt;
*In the PS3 version, Eve does not say &amp;quot;Look out!&amp;quot; At that point, it is silent and the binary for &amp;quot;[[Eden]]&amp;quot; appears.&lt;br /&gt;
*There are only 10 puzzles in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, though they are not hidden behind glyphs, but appear to be rifts in the memory that allow one to enter the programming of the Animus itself.&lt;br /&gt;
*On the back of the case for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, it says &amp;quot;The Truth Is Written In Blood&amp;quot;. The side-quest is &amp;quot;The Truth&amp;quot;, and Subject 16 is the cause for the glyphs which give you the side-quest, and he had written symbols of the glyphs in his blood at Abstergo.&lt;br /&gt;
*On the first wall of The Truth of AC:B, the climbing cubes form the [[Assassin insignia|Assassin&#039;s Symbol]].&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
[[Video:Assassin&#039;s Creed II - The Truth Video (HD)|thumb|left|300px|The Truth - AC II]][[Video:Assassin&#039;s Creed: Brotherhood The Truth|thumb|right|300px|The Truth - AC: Brotherhood]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood]]&lt;/div&gt;</summary>
		<author><name>24.168.90.104</name></author>
	</entry>
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