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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin_apprentice&amp;diff=89738</id>
		<title>Assassin apprentice</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin_apprentice&amp;diff=89738"/>
		<updated>2011-11-27T16:29:03Z</updated>

		<summary type="html">&lt;p&gt;24.15.69.69: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Brotherhood|pl|DYL|Revelations|Assassins}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
{{quote|Let me repay your kindness with action, Assassin. If you will have me, I will join your cause.|An Apprentice to Ezio, during 1511.|Assassin&#039;s Creed: Revelations}}&lt;br /&gt;
{{Faction Infobox&lt;br /&gt;
|image = Apprentice ACBH.png&lt;br /&gt;
|imgdesc = A typical apprentice.&lt;br /&gt;
|game = undefined&lt;br /&gt;
|location = undefined&lt;br /&gt;
|founder = [[Ezio Auditore da Firenze]]&lt;br /&gt;
|leader = [[Grand Master of the Assassin Order|Grand Master]]&lt;br /&gt;
|headquarters = [[Tiber Island headquarters]]&amp;lt;br&amp;gt;[[Tiber Island]], [[Rome]], [[Italy]]&lt;br /&gt;
|formed = 1500&amp;lt;br&amp;gt;Rome, Italy&lt;br /&gt;
|notable = *[[Francesco Vecellio]]&lt;br /&gt;
* [[Cipriano Enu]]&lt;br /&gt;
* [[Tessa Varzi]]&lt;br /&gt;
* [[Giovanni Borgia]]}}&lt;br /&gt;
The &#039;&#039;&#039;Apprentices&#039;&#039;&#039;, also referred to as &#039;&#039;&#039;Assassin recruits&#039;&#039;&#039;, were formerly [[citizens]] [[Save Citizen|saved]] by [[Ezio Auditore da Firenze|Ezio Auditore]] from the rough streets of [[Rome]], during the [[Rise of the Brotherhood|war]] against the [[Templars]].&lt;br /&gt;
&lt;br /&gt;
They subsequently devoted themselves to learning the ways of the [[Assassins Guild]], motivated by their drive for revenge against the Borgia for corrupting their beautiful city, and for harassing them on a daily basis.&lt;br /&gt;
&lt;br /&gt;
Operating out of the [[Tiber Island]] headquarters, the apprentices were often sent on [[Contracts in Project Legacy|contract missions]] across Europe and Asia, in order to improve their skills, combat experience and aid the Assassin cause. When not on assignments outside of Rome, the apprentices would support the efforts of Ezio and his allies, providing reinforcement during Ezio&#039;s own missions.&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
[[File:Ezio Recruiting Assassin.JPG|thumb|200px|left|Ezio recruiting a citizen as an apprentice.]]Realizing the efforts of the people of Rome to resist the Borgia, and that he would need an army of loyal Assassins to combat the armies of [[Cesare Borgia]], Ezio traveled throughout the city, assisting the citizens wherever and whenever he could. He found many either being terrorized by or fighting against the city guards, and rescued them by killing the guards.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon doing so, he would offer each the chance to stand with him in his Brotherhood, and should they accept, he would send them to [[Niccolò Machiavelli]] to officially become an Assassin recruit.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Brotherhood operated with multiple apprentices at a time, male or female, whom were instructed in combat, [[Free Running|free running]], [[pickpocketing]], [[blending]] and other such skills.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Mobilization==&lt;br /&gt;
[[File:Apprentices.jpg|thumb|250px|right|Ezio calling upon his apprentices.]]&lt;br /&gt;
During his own missions, Ezio was able to have up to six apprentices support him. They would commonly operate in pairs or alone, and were often called upon to perform Arrow Storms (wherein they would fire arrows upon any target from above), to engage in direct combat with an enemy, or to perform assassinations. Each time, Ezio would signal the apprentices to strike by raising his arm and clenching his fist.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When operating without their mentor, the apprentices would move in teams, led by a single Assassin appointed by Ezio. Together, they would complete missions across [[Italy]] (such as Rome, [[Florence]], and [[Venice]]) as well as the rest of Europe and beyond (including [[Constantinople]], [[Lisbon]], [[Barcelona]], [[Moscow]], [[Paris]], [[London]], [[Cologne]], [[Vienna]] and [[Calicut]]).&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Though they would not always survive these missions, the apprentices would, when successful, return with greater skills and experience, as well as money and items that they had obtained during their travels.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment and skills==&lt;br /&gt;
[[File:Defending The Duchess PL.jpg|thumb|250px|The apprentices attacking a Borgia patrol.]]&lt;br /&gt;
Assassin apprentices were trained in a wide variety of skills and weaponry, including swords, [[Long weapons|spears]], [[smoke bombs]], [[throwing knives]], [[crossbow]]s, [[Pistol|guns]], and, of course, the [[hidden blade]]. They were also capable [[horsemen]], and were able to do battle from [[Horses|horseback]].&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Their armor and weaponry could be customized however they chose, with each allowed to decide whether they would specialize in attack, defense, or both.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Apprentices were also given trainee robes to wear to show their affiliation to the Order. Although these were all identical, standard white robes, they were permitted to [[Tailors|dye]] them a variety of colors. Once [[Initiation to the Assassin Order|inducted into the Order]] as full Assassins, they were given white Assassin&#039;s robes, similar to that of Ezio&#039;s.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Promotion==&lt;br /&gt;
[[File:Tiberhall.jpg|thumb|250px|left|An apprentice promoted to the rank of &#039;&#039;Assassino&#039;&#039;.]]&lt;br /&gt;
{{main|Initiation into the Assassin Order}}&lt;br /&gt;
Apprentices started at the bottom of the Order, at the &#039;&#039;Recluta&#039;&#039; (Recruit) [[Ranks|rank]]. As they gained experience and advanced in their skills, they would progress through several titles, before being granted the &#039;&#039;Assassino&#039;&#039; rank.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon completing their training, the apprentice was allowed to formally join the Assassin Order as a full-fledged Assassin. An induction ceremony would be held within the Tiber Island headquarters, where, as per tradition, the apprentice&#039;s left ring finger would be branded, and they would perform a [[Leap of Faith]] from the building&#039;s roof.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Though they did not gain the dual hidden blades upon promotion (which were reserved only for [[Master Assassin]]s), they were instead given a [[Sword of Altaïr|certain sword]] identical to those used by the [[Masyaf]] Assassins of old, including [[Altaïr Ibn-La&#039;Ahad]].&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===Development===&lt;br /&gt;
* [[Gabe Graziani]], the Community Developer for &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, once stated that a special cutscene would a occur when an Assassin died. Although there is no such cut scene, Ezio may approach and close the eyes of any fallen Assassins as a gesture of honor.&lt;br /&gt;
* It was also stated by developers that the player could pick a single Assassin recruit to be a &#039;&#039;&amp;quot;right-hand Assassin.&amp;quot;&#039;&#039; However, this action is not present in any form in the game.&lt;br /&gt;
* In-game, apprentices attack alone or in pairs. In the Rome demo, however, they came in groups of five.&lt;br /&gt;
&lt;br /&gt;
===Guild Management===&lt;br /&gt;
* The names of each apprentice are randomly generated from a set list of first names and last names.&lt;br /&gt;
* Each apprentice&#039;s appearance is randomized. However, their gender is dependent on the location of the map from which they are recruited.&lt;br /&gt;
* When managing Assassins for an Assassination contract, even when the odds of success are 100%, sometimes the mission can still be failed, although you will not lose the Assassin(s) used for that contract.&lt;br /&gt;
* When viewing the apprentice menu, if any are currently performing a contract mission, they may appear pale, blonde, or have incorrect eye color.&lt;br /&gt;
* &#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039; includes several memories that correspond to the missions you are able to send apprentices on, detailing their experiences while they are away.&lt;br /&gt;
* An apprentice, Vitellozzo Vitelli, has the same name of [[Wikipedia:Vitellozzo Vitelli|an Italian condottiero]], who was also a friend of [[Bartolomeo d&#039;Alviano]]. On December 31, 1502, he was killed by [[Micheletto Corella]].&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
* At Rank 5, the Recruit will gain the pistol; however, it is much weaker than Ezio&#039;s, taking 3 to 4 shots to kill a guard.&lt;br /&gt;
* Upon reaching &#039;&#039;Assassino&#039;&#039; rank, they receive a crossbow, but will not use it. The only time it is implied that they use the crossbow is during an Arrow Storm; however even low-ranking recruits can still be used for the attack, even if they weren&#039;t carrying a crossbow to begin with. Additionally, long bow arrows come from the rooftops, not crossbow bolts.&lt;br /&gt;
* Though a recruit receives white robes when they reach the rank of &#039;&#039;Assassino&#039;&#039;, any changes made to their outfit color before reaching the maximum rank will still be present on the underside of their capes.&lt;br /&gt;
* The appearance of apprentices in &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039; can be adjusted by selecting if they wear hoods or masks.&lt;br /&gt;
* In concept and promotional artwork, as well as in trailers, Apprentices can be seen using pikes (unseen in-game) and crossbows (even when they have yet to reach the rank of Assassin). They are also seen wearing a variant of the plate armor.&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
* Ezio signaling for the help of his apprentices is called a &amp;quot;B.A.M.&amp;quot; or &amp;quot;Brotherhood Assistance Maneuver.&amp;quot;&lt;br /&gt;
* While in combat, apprentices have predictable attack patterns. Once called in, they will immediately attack the enemy that was targeted when the B.A.M. was called in. Once that enemy is dead, they will attempt to use their hidden blade for high-profile assassinations to kill any remaining enemies that aren&#039;t guarding against it, usually throwing a smoke bomb to allow for instant kills. Then, once engaged with any enemy, they will either slash indiscriminately with regular kicks, or parry blows until they can successfully pull off a counter kill.&lt;br /&gt;
* Sometimes during combat, the apprentices will glitch and just stand immobile during a fight. This can also happen if they kill their own opponent, but other enemies remain around.&lt;br /&gt;
* While the Arrow Storm is meant to kill all guards within sight, at times there will be one that might survive the attack, particularly if they are targeted by Ezio.&lt;br /&gt;
* Apprentices usually experience difficulties in defeating [[Brutes]] and [[Seekers]] during a one-on-one battle, even as full-fledged Assassins.&lt;br /&gt;
** However, apprentices have little trouble engaging in combat with [[Papal Guard]]s.&lt;br /&gt;
* Unlike Ezio, apprentices can use their pistol at the same time as a heavy weapon (if equipped).&lt;br /&gt;
* There is a glitch that occurs when both an Assassin and Ezio try to assassinate the same target simultaneously. They will both appear to leap on him in high profile, but Ezio will then promptly teleport onto the next closest guard, killing him as well.&lt;br /&gt;
* If you call a B.A.M. from on top of the [[Castel Sant&#039;Angelo]], the apprentices will not leave afterwards.&lt;br /&gt;
* If you call your apprentices from inside a hay cart, it is likely that one of them will jump out of the same cart and assassinate your foes.&lt;br /&gt;
* It is possible to kill an apprentice by using the [[Sixth Apple|Apple of Eden]] with him or her in the blast range.&lt;br /&gt;
* If you call your apprentices to attack a group of guards, it is possible to see that the apprentices appear out of nowhere with a sparkling effect similar to blending.&lt;br /&gt;
* In Revelations, if a recruit is raised to the rank of Assassin, they will not die in battle. Rather, they will be &amp;quot;injured&amp;quot; and be unavailable for combat or missions for 20 minutes.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
* Once an apprentice is promoted to the rank of &#039;&#039;Assassino&#039;&#039;, there is a cutscene showing the Assassin performing a Leap of Faith into the [[Tiber River]], despite the fact that they cannot swim.&lt;br /&gt;
* In the Story Trailer, the video showed an Assassin walking off the edge, instead of running and taking a Leap of Faith.&lt;br /&gt;
* Within the Tiber hideout, only two apprentices will acknowledge Ezio&#039;s presence and greet him if he stands in front of them. This applies to the apprentice standing alone in the corner of the main room, and the one standing in the ceremonial hall.&lt;br /&gt;
* Apprentices can sometimes be heard saying &#039;&#039;&amp;quot;Requiescat in pace,&amp;quot;&#039;&#039; among other such phrases to dead enemies when a skirmish is won.&lt;br /&gt;
** Alternatively, they may walk up to Ezio to bow and say &#039;&#039;&amp;quot;I won&#039;t forget what you did for me&amp;quot;&#039;&#039; or &#039;&#039;&amp;quot;It is an honor to fight alongside you,&amp;quot;&#039;&#039; among other things.&lt;br /&gt;
* Occasionally, after a battle is won, recruits will kneel and stay kneeling until Ezio leaves the area.&lt;br /&gt;
* If you try to follow an apprentice, they will eventually get to Tiber Island and stop; though taking various confusing turns along the way, in an attempt to disappear from the player&#039;s screen. Alternately, they will simply run along a single set path, or vanish into the ground. Generally, they will all just disappear when Ezio breaks his line of sight with them for at most five seconds.&lt;br /&gt;
* Apprentices receive no damage from falling, even from the top of the Castel Sant&#039;Angelo. Also, if a guard pushes an apprentice into water, they will not die, but simply return to the Tiber Island hideout.&lt;br /&gt;
* Even if all your apprentices are women, the Assassin recruits in the mission &amp;quot;[[Exit Stage Right]]&amp;quot; will always be male.&lt;br /&gt;
* The apprentices will never travel alongside Ezio. Once their targets are dead, they will flee. This contradicts many videos produced by Ubisoft showing groups of apprentices walking or standing beside Ezio.&lt;br /&gt;
* The apprentices&#039; clothes are not physics-enabled, except for the cape.&lt;br /&gt;
* If all of your Recruits have achieved the Rank of Assassino and one of your Assassins dies, you will have to raise another to the rank of Assassino. However, in the Ceremony, all of your Assassins will appear as Recruits.&lt;br /&gt;
* In &#039;&#039;Assassin&#039;s Creed: Revelations, &#039;&#039;the apprentices will develop more of a personality. When they reach level 10 they can be assigned to protect [[Assassin Dens]] to train to become Master Assassins at level 15.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
img011.jpg|Male apprentice artwork.&lt;br /&gt;
Assassin Apprentice 2.jpg|Female apprentice artwork.&lt;br /&gt;
Apprentice Assassin ACB.jpg|Original concept art for an apprentice.&lt;br /&gt;
Assassins1503E3.png|Ezio with four apprentices.&lt;br /&gt;
File:Assassins45.png|Assassin apprentices descend from above.&lt;br /&gt;
File:AssassinApprentices.jpg|Ezio and his Assassin apprentices.&lt;br /&gt;
assassins-creed-brotherhood-20101017102243981_640w.jpg|Ezio and a group of apprentices.&lt;br /&gt;
Mounted Assassins.jpg|Ezio and his apprentices on horseback.&lt;br /&gt;
Www totalvideogames com ACB SP S 07 Brotherhood Reinforcement 71640 size 655 1500.jpg|Ezio initiating a BAM.&lt;br /&gt;
assassin.s_creed-_brotherhood_-_video_dev_diary_2_hd-404301-1284432964.jpeg|Ezio and his apprentices walking at night.&lt;br /&gt;
Assassin&#039;s Guild.jpg|Ezio and his guild of Assassins.&lt;br /&gt;
Apprentice_Ceremony_hall.JPG|An apprentice&#039;s initiation.&lt;br /&gt;
Assassin 2 (1).jpg|Alternative art for a female apprentice.&lt;br /&gt;
Apprenticepng.png|A render of a basic Apprentice.&lt;br /&gt;
EzioCalls.jpg|Ezio calls on his assassin apprentices.&lt;br /&gt;
ACR Hookblade.png|Ezio and Yusuf with a couple of Ottoman Assassins behind them.&lt;br /&gt;
Ahged.PNG|Ezio ordering his apprentices to attack&lt;br /&gt;
screenshot_268086_thumb_wide940.jpg|Ezio commands his apprentices&lt;br /&gt;
Image-1.png|An apprentice just after he has performed an Assassination.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[es:Los aprendices]]&lt;br /&gt;
[[Category:Assassin Order]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Gameplay]]&lt;/div&gt;</summary>
		<author><name>24.15.69.69</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Merchandise_Lifts&amp;diff=374152</id>
		<title>Merchandise Lifts</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Merchandise_Lifts&amp;diff=374152"/>
		<updated>2011-11-27T16:23:16Z</updated>

		<summary type="html">&lt;p&gt;24.15.69.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ACB|ACR}}&lt;br /&gt;
[[File:Lift,.jpg|thumb|250px|A lift, as it appears in the [[Abstergo Industries]] training program.]]&lt;br /&gt;
{{quote|We are always trying to think of new ideas for players to get around the city in cool and efficient ways; so here [[Ezio Auditore da Firenze|Ezio]] uses a merchandise lift, allowing him to travel up many stories almost instantly.|[[Jean-François Boivin]], E3 &#039;&#039;[[Assassin&#039;s Creed: Brotherhood|Brotherhood]]&#039;&#039; Walkthrough.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Merchandise Lifts&#039;&#039;&#039; were devices that consisted of a rope and pulley system, which allowed one to travel quickly from street level up to the rooftops.&lt;br /&gt;
&lt;br /&gt;
Each lift was made up of a rope attached to a suspended weight, which stretched from ground level to the pulley at the top of a beam. The rope was held in place by a lever that, upon release, dropped the weight, and allowed one to grab onto the rope and be pulled to the top of a building.&lt;br /&gt;
&lt;br /&gt;
[[File:Lift.png|thumb|left|250px|Ezio activating a lift.]]&lt;br /&gt;
Lifts could be found in [[Rome]], and in [[Renaissance]] or modern [[Monteriggioni]]. However, using a lift caused the weight to shatter and kill all those who the weight fell upon. Also, it rendered the lift unusable.&lt;br /&gt;
&lt;br /&gt;
Lifts also worked as [[Chase Breakers]] in [[Abstergo Industries]]&#039; [[Animus]] training program, for the use of [[Abstergo recruits|their recruits]]. The lifts in the program functioned in the same manner, however, the weight would not break upon being dropped, and would instead slowly rise back into position. The lift would become available to others in roughly 3-5 seconds.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The corrupt cardinal in the memory &amp;quot;[[A Wolf In Sheep&#039;s Clothing]],&amp;quot; and the [[Papal Guard]]s in the Liquid Gold Templar Lair and the [[Aqueducts]] are the only non-[[Assassins]] in singleplayer to use a merchandise lift.&lt;br /&gt;
*Lift weights can kill anyone, including [[Vigilantes]] and Assassin [[Apprentices]].&lt;br /&gt;
*In &#039;&#039;[[The Da Vinci Disappearance]]&#039;&#039;, there is an achievement called &amp;quot;Going Up,&amp;quot; which is given for dropping the weight of a merchandise lift onto a [[Guards|guard]].&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, [[Ezio Auditore da Firenze|Ezio]] will be able to use a variation of the merchandise lifts, which start on ships or walls instead of on the ground.&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Gameplay]]&lt;/div&gt;</summary>
		<author><name>24.15.69.69</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Bomb&amp;diff=119148</id>
		<title>Bomb</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Bomb&amp;diff=119148"/>
		<updated>2011-11-27T16:16:23Z</updated>

		<summary type="html">&lt;p&gt;24.15.69.69: /* Crafting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Chronicles|AC2|Brotherhood|PL|ACR}}&lt;br /&gt;
{{quote|We have many different kinds of bombs here. Some are used tactically to stop chasing guards or manipulate a crowd. Others are used to create diversions, a good way to handle guards before they attack.|Yusuf introducing Ezio to bombs in Constantinople.|Assassin&#039;s Creed: Revelations}}&lt;br /&gt;
[[File:BH_Smoke_Bomb.png|frame|A smoke bomb.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bombs&#039;&#039;&#039; were explosive [[weapons]] used by [[Assassins]] from as early as the Middle Ages. They could be used for a variety of tactics, including escape, assault and distraction.&lt;br /&gt;
&lt;br /&gt;
==Smoke bombs==&lt;br /&gt;
[[File:Ezio_using_smokebomb.png|thumb|250px|left|Ezio using a smoke bomb to escape.]]&lt;br /&gt;
Smoke bombs were devices that were used more for distraction, rather than attack. Using a powder technology from the Far East, the bomb released a thick, grayish smoke screen for about eight seconds when thrown.&amp;lt;ref name=&amp;quot;AC2&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With a smoke bomb device, an Assassin was able to halt any enemy or target, and allow for an easy assassination or escape. This allowed them to strike specific targets, or take down larger groups of enemies without being seen or encountering resistance.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===History===&lt;br /&gt;
[[Altaïr Ibn-La&#039;Ahad]] had access to smoke bombs during his [[Quest for the Chalice|quest]] for [[Adha|the Chalice]]. He could carry up to five of them at a time, though evidently stopped using them after the events at [[Solomon&#039;s Temple]].&amp;lt;ref name=&amp;quot;Altaïr&#039;s Chronicles&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Altaïr&#039;s Chronicles]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:BombconstantinerenderHQ.png|thumb|200px|A typical bomb used in Constantinople.]]&lt;br /&gt;
Smoke bombs were the only type of bombs that were commonly available to [[Ezio Auditore da Firenze|Ezio Auditore]] up until the 16th century. However, upon traveling to [[Constantinople]] during his [[search for the Seals]], he gained access to a far more extensive choice of bombs.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Revelations Beta Guide&amp;quot;&amp;gt;&#039;&#039;[http://segmentnext.com/2011/08/10/assassins-creed-revelations-multiplayer-beta-guide/ SegmentNext.com]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the [[Renaissance]], smoke bombs were disposable, and had to be purchased for 350 florins each. Ezio could carry a maximum of three at once, which he stored in a non-upgradeable pouch.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ezio also made use of smoke bombs in the city of [[Rome]], though the actual cloud itself was visually a lot smaller than during the previous century. Smoke bombs were also used by [[Apprentices|Assassin recruits]] to stun [[guards]] once they reached the [[rank]] of &#039;&#039;Veterano&#039;&#039; (Veteran).&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hand-held bombs==&lt;br /&gt;
[[File:ACR-screen02.jpg|thumb|250px|Ezio uses a bomb to stun several Byzantine guards.]]&lt;br /&gt;
{{Quote|Quite little bombs, but effective enough to, say, wreck ships or disperse a camp.|Leonardo da Vinci.|Assassin&#039;s Creed: Brotherhood (novel)}}&lt;br /&gt;
&lt;br /&gt;
Hand-held bombs were small explosive devices designed and manufactured by Ezio&#039;s close friend, [[Leonardo da Vinci]]. Consisting of a small, steel ball filled with sulfur, charcoal and potassium nitrate, they also possessed a small fuse which required lighting before the device could be detonated.&amp;lt;ref name=&amp;quot;Brotherhood novel&amp;quot;&amp;gt;[[Assassin&#039;s Creed: Brotherhood (novel)|&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; novel]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
These bombs were first used against [[Cesare Borgia]]&#039;s diehards, who had amassed a sizable military force in the city of [[Valencia]].&amp;lt;ref name=&amp;quot;Brotherhood novel&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the attack on Valencia, Ezio and [[Niccolò Machiavelli]], each equipped with ten hand-held bombs, brought chaos to Cesare&#039;s military forces. They destroyed twelve [[House of Borgia|Borgia]] ships, and an entire military encampment.&amp;lt;ref name=&amp;quot;Brotherhood novel&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
[[File:Bomb_invent.png|thumb|right|250px|Bomb crafting screen.]]&lt;br /&gt;
Upon traveling to Constantinople, Ezio learned how to create a wide range of bombs, with 120 variations. In general, they are divided into three categories: lethal, tactical and diversion.&amp;lt;ref name=&amp;quot;Revelations Single-player Demo&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039; Single-player Demo&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Assassins had set up [[bomb-crafting stations]] throughout the cities, in order to be able to craft bombs whenever they came across one.&lt;br /&gt;
&lt;br /&gt;
The bombs could be customized based on their different components; casing, gunpowder layer, and effect layer. The casing affected the bomb&#039;s structure, while the gunpowder layer defined the properties of the explosion itself, along with the effect layer providing a further result on detonation; such as the scattering of caltrops.&amp;lt;ref name=&amp;quot;Revelations Single-player Demo&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ezio was able to collect different resources for each of these bombs, and could craft up to five bombs per pouch, given a single combination and allowed Ezio to carry a maximum of 15 bombs.&amp;lt;ref name=&amp;quot;Revelations Single-player Demo&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ezio can test a bomb in the VR room to see it&#039;s effects without having to waste any bombs.&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
Type&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;75%&amp;quot;|Effect&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;75%&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Caltrop&lt;br /&gt;
|Impeded enemy movement by dispersing small spikes across the ground, rendering its victims vulnerable during combat. They could also be used for halting or slowing enemies during a chase.&amp;lt;ref name=&amp;quot;Revelations Single-player Demo&amp;quot;/&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Datura&lt;br /&gt;
|A lethal explosive designed to slowly poison anyone who breathed its fumes.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cherry&lt;br /&gt;
|Lured guards towards a certain area through use of a loud noise.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pyrite coin&lt;br /&gt;
|Filled with fake gold coins, and were used to create distractions by attracting civilians.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Splinter&lt;br /&gt;
|Used to kill or injure targets upon impact, and could disperse enemies with its deadly shrapnel.&amp;lt;ref name=&amp;quot;Revelations Single-player Demo&amp;quot;/&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tripwire&lt;br /&gt;
|&lt;br /&gt;
Detonated when stepped upon. Once set up and detonated, one bomb was able to kill multiple opponents at once.&amp;lt;ref name=&amp;quot;Revelations Beta Guide&amp;quot;/&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Blood&lt;br /&gt;
|Once detonation was achieved, lambs blood will splatter over people near it, scaring them by thinking they have been injured.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Phosphorus&lt;br /&gt;
|A tactical smoke bomb which when exploded creates a dense, black smoke which dazes nearby guards and civilians.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Stink&lt;br /&gt;
|When detonation was achieved, nearby people will be drenched with a foul odor, repelling all those who come too close.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed II&#039;&#039;===&lt;br /&gt;
*The smoke bomb pouch is labelled as &amp;quot;small&amp;quot; despite not having any upgrades.&lt;br /&gt;
*In the memory &amp;quot;[[Cheaters Never Prosper]],&amp;quot; the three guards and [[Dante Moro]] are immune to smoke bombs.&lt;br /&gt;
*While looting [[Brutes]], there is a high chance of obtaining smoke bombs.&lt;br /&gt;
*Smoke bombs are helpful for earning the [[Assassin&#039;s Creed II Achievements|achievements]] &amp;quot;No Hitter&amp;quot;, &amp;quot;Messer Sandman,&amp;quot; and &amp;quot;Sweeper.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;===&lt;br /&gt;
[[File:AC_Brotherhood_icon_Smoke_Bomb.png|right]]&lt;br /&gt;
*The smoke bomb appears as a [[Multiplayer Abilities#Smoke Bomb|multiplayer ability]].&lt;br /&gt;
*There seems to be a small spark of light when a smoke bomb is deployed, unlike in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, where there is no spark.&lt;br /&gt;
*One BAM (Brotherhood Assist Move) has the Assassins throw numerous smoke bombs around Ezio before descending to aid him.&lt;br /&gt;
*The player may lock onto a far-off NPC before pressing the &amp;quot;throw bomb&amp;quot; button to throw the smoke bomb from a distance.&lt;br /&gt;
*[[Papal guard]]s are immune to the effects of smoke bombs if not taken by surprise, i.e. in combat.&lt;br /&gt;
*Cesare Borgia and [[Pickpocketing|pickpockets]] are completely immune to Smoke Bombs.&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
[[File:PL smokebomb 2.png|right]]&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;, smoke bombs are crafted with gunpowder and sugar.&lt;br /&gt;
*It has been confirmed that enemies in &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039; possess the ability to use smoke bombs.&lt;br /&gt;
*Both smoke bombs and tripwire bombs exist as Multiplayer abilities in &#039;&#039;Revelations&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;150&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot; bordersize=&amp;quot;medium&amp;quot;&amp;gt;&lt;br /&gt;
Invent.png|Ezio at a bomb crafting station.&lt;br /&gt;
Ezios Surprise.jpg|Ezio setting a tripwire bomb.&lt;br /&gt;
IGN Bombs Fuse Effect.jpg|Bomb crafting.&lt;br /&gt;
Ezio distract.png|Ezio trying to distract a guard using a bomb.&lt;br /&gt;
Lethal Bomb Slot.jpg|Crafting a sticky bomb.&lt;br /&gt;
IGN_Bombs_Tripbomb_Effect.jpg|Crafting a tripwire bomb.&lt;br /&gt;
Artwork - Bombs.jpg|Concept art of the four main types of bombs in &#039;&#039;Revelations.&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
{{ACRevelations}}&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Weapons]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Weapons]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Weapons]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles Weapons]]&lt;/div&gt;</summary>
		<author><name>24.15.69.69</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Hiding_spot&amp;diff=281180</id>
		<title>Hiding spot</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Hiding_spot&amp;diff=281180"/>
		<updated>2011-11-27T16:12:03Z</updated>

		<summary type="html">&lt;p&gt;24.15.69.69: /* Wells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|AC|AC2|ACB|ACR}}&lt;br /&gt;
[[File:Hidingspotacrooftop2.png|thumb|276px|A rooftop garden in [[Damascus]].]]&lt;br /&gt;
&#039;&#039;&#039;Hiding Spots&#039;&#039;&#039; referred to different types of hiding places which were used by members of the [[Assassins|Assassin Order]] to escape pursuers or perform an ambush.&lt;br /&gt;
&lt;br /&gt;
==Third Crusade==&lt;br /&gt;
During the [[Third Crusade]], hiding spots played a significant role for Assassins, since they frequently were their only way to successfully escape from a group of pursuers. Depending on the situation, Assassins could have used different kinds of hiding spots.&lt;br /&gt;
&lt;br /&gt;
===Haystacks===&lt;br /&gt;
Of all hiding spots, haystacks were the ones that offered the most tactical use. Since they could appear both on rooftops and on the ground, they were always a good hiding place. Moreover, a [[Leap of Faith]] could be performed from a rooftop into them. Haystacks usually appeared in two different versions: as a pile or in a cart.&lt;br /&gt;
&lt;br /&gt;
===Rooftop gardens===&lt;br /&gt;
Rooftop gardens were small booths which were covered with curtains on the inside. Thus, they provided an easy escape for Assassins. They appeared on rooftops ubiquitously throughout the Holy Land. Their appearance could differ depending on the city and the district. Rooftop gardens in poorer districts were usually flat, whereas the ones located in the richer districts were often decorated with ornaments and had a small, sometimes gilded, cupola.&lt;br /&gt;
&lt;br /&gt;
==Renaissance==&lt;br /&gt;
During the [[Renaissance]], hiding spots were once again quite important for the Assassins. Although they were able to escape from pursuers by breaking the line of sight or fleeing the area, hiding spots still offered an alternative way to escape. However, guards became more suspicious during that time period and often searched hiding spots for their targets.&lt;br /&gt;
&lt;br /&gt;
===Carts===&lt;br /&gt;
[[File:Hidingspothayflorence.png|thumb|250px|A rose-leaf cart in Florence.]]&lt;br /&gt;
Haystacks worked exactly the same as during the Third Crusade. However, they were now rarely found on rooftops, and were instead usually in carts on the ground. Depending on the city, the hay was also often replaced with other things, such as rose leaves in more exalted cities such as [[Florence]] or [[Rome]], or green leaves in more rural areas such as [[San Gimignano]].&lt;br /&gt;
&lt;br /&gt;
In certain locations, such as [[Constantinople]], [[Castel Gandolfo]] or [[San Donato]], large bushes could be found instead of haystacks. However, the visual nature was the only difference between them.&lt;br /&gt;
&lt;br /&gt;
===Rooftop gardens===&lt;br /&gt;
Rooftop gardens were still present during the Renaissance and had a similar style in most cities, usually only differing in the color of the curtains. However, both Rome and [[Venice]] had rooftop gardens with a unique, posher style, usually decorated with ivy or wine ranks.&lt;br /&gt;
&lt;br /&gt;
===Water===&lt;br /&gt;
Water provided an easy way to escape for Assassins, since they could jump into it from nearly every height without being hurt. This was especially helpful because guards were unable to enter the water without drowning. Moreover, they could simply dive in order to break the line of sight with their pursuers.&lt;br /&gt;
&lt;br /&gt;
===Wells===&lt;br /&gt;
Wells appeared during the Renaissance everywhere throughout [[Italy]]. They worked similar to haystacks, but Assassins could not perform a Leap of Faith into them. Wells, apart from haystacks, were the only places which were always scanned by cautious [[House of Borgia|Borgia]] [[Seekers|Seeker guards]] in Rome. Their visual appearance changed depending on the city they were located in. In Constantinople, there were mutiple wells with wooden boards on top. Ezio was able to make these functional by blowing off the boards with bombs.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;150&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot; captiontextcolor=&amp;quot;#ffffff&amp;quot; bordersize=&amp;quot;medium&amp;quot;&amp;gt;&lt;br /&gt;
Hidingspotachay.png|A haycart.&lt;br /&gt;
Hidingspothayac2.png|A haystack in [[Monteriggioni]].&lt;br /&gt;
Hidingspothaysangimignanoac2.png|A leaf cart in San Gimignano.&lt;br /&gt;
Hidingspotacrooftop.png|A simple rooftop garden.&lt;br /&gt;
Hidingspotroof3.png|A rooftop garden in [[Jerusalem]].&lt;br /&gt;
Hidingspotacrooftop3.png|A rooftop garden in [[Acre]].&lt;br /&gt;
Hidingspotrooftopac2.png|A rooftop garden in [[Forlì]].&lt;br /&gt;
Hidingspotsrooftopvenice.png|A rooftop garden in Venice.&lt;br /&gt;
Hidingspotacbrooftop.png|A rooftop garden in Rome.&lt;br /&gt;
Hidingspotwellsangimignano.png|[[Ezio Auditore da Firenze]] pulling a guard into a well in San Gimignano.&lt;br /&gt;
Hidingspotacbwell.png|A well in Rome.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
* &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>24.15.69.69</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Hiding_spot&amp;diff=281179</id>
		<title>Hiding spot</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Hiding_spot&amp;diff=281179"/>
		<updated>2011-11-27T16:10:31Z</updated>

		<summary type="html">&lt;p&gt;24.15.69.69: /* Water */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|AC|AC2|ACB|ACR}}&lt;br /&gt;
[[File:Hidingspotacrooftop2.png|thumb|276px|A rooftop garden in [[Damascus]].]]&lt;br /&gt;
&#039;&#039;&#039;Hiding Spots&#039;&#039;&#039; referred to different types of hiding places which were used by members of the [[Assassins|Assassin Order]] to escape pursuers or perform an ambush.&lt;br /&gt;
&lt;br /&gt;
==Third Crusade==&lt;br /&gt;
During the [[Third Crusade]], hiding spots played a significant role for Assassins, since they frequently were their only way to successfully escape from a group of pursuers. Depending on the situation, Assassins could have used different kinds of hiding spots.&lt;br /&gt;
&lt;br /&gt;
===Haystacks===&lt;br /&gt;
Of all hiding spots, haystacks were the ones that offered the most tactical use. Since they could appear both on rooftops and on the ground, they were always a good hiding place. Moreover, a [[Leap of Faith]] could be performed from a rooftop into them. Haystacks usually appeared in two different versions: as a pile or in a cart.&lt;br /&gt;
&lt;br /&gt;
===Rooftop gardens===&lt;br /&gt;
Rooftop gardens were small booths which were covered with curtains on the inside. Thus, they provided an easy escape for Assassins. They appeared on rooftops ubiquitously throughout the Holy Land. Their appearance could differ depending on the city and the district. Rooftop gardens in poorer districts were usually flat, whereas the ones located in the richer districts were often decorated with ornaments and had a small, sometimes gilded, cupola.&lt;br /&gt;
&lt;br /&gt;
==Renaissance==&lt;br /&gt;
During the [[Renaissance]], hiding spots were once again quite important for the Assassins. Although they were able to escape from pursuers by breaking the line of sight or fleeing the area, hiding spots still offered an alternative way to escape. However, guards became more suspicious during that time period and often searched hiding spots for their targets.&lt;br /&gt;
&lt;br /&gt;
===Carts===&lt;br /&gt;
[[File:Hidingspothayflorence.png|thumb|250px|A rose-leaf cart in Florence.]]&lt;br /&gt;
Haystacks worked exactly the same as during the Third Crusade. However, they were now rarely found on rooftops, and were instead usually in carts on the ground. Depending on the city, the hay was also often replaced with other things, such as rose leaves in more exalted cities such as [[Florence]] or [[Rome]], or green leaves in more rural areas such as [[San Gimignano]].&lt;br /&gt;
&lt;br /&gt;
In certain locations, such as [[Constantinople]], [[Castel Gandolfo]] or [[San Donato]], large bushes could be found instead of haystacks. However, the visual nature was the only difference between them.&lt;br /&gt;
&lt;br /&gt;
===Rooftop gardens===&lt;br /&gt;
Rooftop gardens were still present during the Renaissance and had a similar style in most cities, usually only differing in the color of the curtains. However, both Rome and [[Venice]] had rooftop gardens with a unique, posher style, usually decorated with ivy or wine ranks.&lt;br /&gt;
&lt;br /&gt;
===Water===&lt;br /&gt;
Water provided an easy way to escape for Assassins, since they could jump into it from nearly every height without being hurt. This was especially helpful because guards were unable to enter the water without drowning. Moreover, they could simply dive in order to break the line of sight with their pursuers.&lt;br /&gt;
&lt;br /&gt;
===Wells===&lt;br /&gt;
Wells appeared during the Renaissance everywhere throughout [[Italy]]. They worked similar to haystacks, but Assassins could not perform a Leap of Faith into them. Wells, apart from haystacks, were the only places which were always scanned by cautious [[House of Borgia|Borgia]] [[Seekers|Seeker guards]] in Rome. Their visual appearance changed depending on the city they were located in.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;150&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot; captiontextcolor=&amp;quot;#ffffff&amp;quot; bordersize=&amp;quot;medium&amp;quot;&amp;gt;&lt;br /&gt;
Hidingspotachay.png|A haycart.&lt;br /&gt;
Hidingspothayac2.png|A haystack in [[Monteriggioni]].&lt;br /&gt;
Hidingspothaysangimignanoac2.png|A leaf cart in San Gimignano.&lt;br /&gt;
Hidingspotacrooftop.png|A simple rooftop garden.&lt;br /&gt;
Hidingspotroof3.png|A rooftop garden in [[Jerusalem]].&lt;br /&gt;
Hidingspotacrooftop3.png|A rooftop garden in [[Acre]].&lt;br /&gt;
Hidingspotrooftopac2.png|A rooftop garden in [[Forlì]].&lt;br /&gt;
Hidingspotsrooftopvenice.png|A rooftop garden in Venice.&lt;br /&gt;
Hidingspotacbrooftop.png|A rooftop garden in Rome.&lt;br /&gt;
Hidingspotwellsangimignano.png|[[Ezio Auditore da Firenze]] pulling a guard into a well in San Gimignano.&lt;br /&gt;
Hidingspotacbwell.png|A well in Rome.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
* &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>24.15.69.69</name></author>
	</entry>
</feed>