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	<title>Assassin&#039;s Creed Wiki - User contributions [en-gb]</title>
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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Talk:Assassin%27s_Creed_III/Archive_2&amp;diff=581560</id>
		<title>Talk:Assassin&#039;s Creed III/Archive 2</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Talk:Assassin%27s_Creed_III/Archive_2&amp;diff=581560"/>
		<updated>2012-03-06T19:02:12Z</updated>

		<summary type="html">&lt;p&gt;216.226.109.101: /* Hookblade? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Talkheader}}&lt;br /&gt;
{{/Archives}}&lt;br /&gt;
&lt;br /&gt;
== News ==&lt;br /&gt;
&lt;br /&gt;
I wanted it to be set in feudal Japan, but I think this means they decided to go with the American revolution :( [http://assassinscreed.wikia.com/wiki/File:Cov_228_v1_front.jpg link1] [http://www.gameinformer.com/b/news/archive/2012/03/01/april-cover-revealed-assassin-39-s-creed-iii.aspx?PageIndex=4#.T0_FsWPcHyI.twitter link2] Or maybe it&#039;s meant for April&#039;s fools?&lt;br /&gt;
--[[Special:Contributions/109.60.119.248|109.60.119.248]] 20:00, March 1, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Incase you hadn&#039;t noticed, April fool&#039;s is a while off yet. But, anyway, why would we go all the way to feudal Japan when we should really be wrapping things up and seeing Desmond&#039;s journey end? The location of the grand temple was revealed to be in America by Jupiter at the end of revelations, so feudal Japan would lead us off the trail. Maybe in a future spin-off, but it makes more sense to base it closer to home - in Desmond&#039;s case, America.&lt;br /&gt;
&lt;br /&gt;
[[User:Sonsofawitch|Sonsofawitch]] 20:29, March 1, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Character ==&lt;br /&gt;
He Should be Mohawk Native American based on time period and area&lt;br /&gt;
&lt;br /&gt;
here is the link for Mohawk Native Americans&lt;br /&gt;
http://en.wikipedia.org/wiki/Mohawk_people#American_Revolutionary_War&lt;br /&gt;
&lt;br /&gt;
Does anyone know at this point who the new ancestor is?&lt;br /&gt;
&lt;br /&gt;
:If we did, it would already be on the wiki. Please use this talk page only for discussion on the article itself, not to discuss the game. -- [[User:Master Sima Yi|Master Sima Yi]] 22:49, March 1, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Not to be rude but this is what a talk page is about to discuss things. And this specific article is about the game so why can&#039;t we talk about the game?&lt;br /&gt;
&lt;br /&gt;
:I have to agree with you, random contributor. This is a talk page about AC3, so we should be able to talk about AC3 here. The character is half Native American, and you have probably seen the art by now (I can post a link if you haven&#039;t). We do not know his name yet [[User:Makatak7|Makatak7]] 01:29, March 2, 2012 (UTC)&lt;br /&gt;
:&lt;br /&gt;
I know the name of the new assassin. I heard it from an interview. When can we put it on? 07:20, March 4, 2012 (UTC)The Great Dog Demon&lt;br /&gt;
&lt;br /&gt;
His name has been revealed. It&#039;s already on the wiki. [[User:Slate Vesper|Slate Vesper]] 07:26, March 4, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:You can discuss the games in forums and blogs, not here. We need a clear place to discuss the article itself, which is what this is for. -- [[User:Master Sima Yi|Master Sima Yi]] 11:24, March 4, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:To discuss the article itself? You mean grammar and punctuation? I beleive this is not what a talk page is for. I beleive that the talk page is to discuss info on the article and what ever is happening in the article and for this instance it is the game. Take not of the talk on the assasin&#039;s creed embers page people on the talk page don&#039;t talk about grammar they are discussing possibilities and theorys of how Ezio died. Correct me if I am wrong but that is what a talk page should be.&lt;br /&gt;
:I should believe Sima knows what he is talking about. He is an admin on the wiki and has a lot of experience here. [[User:Slate Vesper|Slate Vesper]] 17:43, March 6, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
&lt;br /&gt;
Just for discussion&#039;s sake.&lt;br /&gt;
&lt;br /&gt;
From the promo images, it seems the Tomahawk might be the focus weapon for the third game, as opposed to swords (at least swords are still around, being the 18th century) Also that bow and arrow might be taking the place of the crossbow as the silent ranged weapon. And a proper pistol instead of the hidden gun, what do people think? [[Special:Contributions/2.102.44.200|2.102.44.200]] 14:44, March 2, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
That&#039;s pretty much all we&#039;ve seen so far. The assassin also looks like he may also have a longer pistol sheathed, and I wouldn&#039;t be suprized to see him pick up a rifle. But besides that, I think you&#039;re pretty much right. He might pick up a saber after killing a general or something like that. And don&#039;t forget to mention that he has at least one hidden blade.&lt;br /&gt;
&lt;br /&gt;
Of course, I hope he has two hidden blades. He seems to embrace his Native American heritage, so I&#039;m interested to see how he combines it with his membership in the Assassin&#039;s order. Also, this guy MUST be either a descendant of Ezio or Altair, I&#039;m thinking Ezio. [[Special:Contributions/2.102.44.200|2.102.44.200]] 14:44, March 2, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
You don&#039;t know if the guy has hidden blades on his feet. [[Special:Contributions/114.77.236.87|114.77.236.87]] 06:33, March 3, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
I&#039;ve heard that idea tossed around a lot since they said Ezio had two hidden blades because it was Assassin&#039;s Creed &#039;&#039;&#039;II&#039;&#039;&#039;. But from a gameplay point of view I think it would suck. I do hope theres some cross weapon animations though, like if you have the tomahawk equipped and counter kill you might use the hidden blade in the animation, that&#039;d be cool. [[Special:Contributions/2.102.44.200|2.102.44.200]] 09:37, March 3, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Take this to a blog or forum. -- [[User:Master Sima Yi|Master Sima Yi]] 11:26, March 4, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can you still buy stuff? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know if you can buy stuff like weaponry on ACIII? [[Special:Contributions/114.77.236.87|114.77.236.87]] 06:37, March 3, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes, the economy system is still in AC3. It will have some slight changes, but it will work similarly to what&#039;s already been established. [[User:Slate Vesper|Slate Vesper]] 06:45, March 3, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hookblade? ==&lt;br /&gt;
&lt;br /&gt;
Do you think it&#039;ll return? For me, it was the best new feature in AC:R. [[User:Xeoxer|Xeoxer]] 11:59, March 3, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Not my favorite weapon. I don&#039;t think it will return. Anyway I&#039;d prefer a game with real features. Not saying I hate AC but I just find the hookblade going on ziplines and a hay cart still being intact after a leap of faith rather weird. [[User:Ahaga10|Ahaga10]] 10:53, March 4, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It does not seem to return. -- [[User:Master Sima Yi|Master Sima Yi]] 11:26, March 4, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bombs and Bomb Crafting ==&lt;br /&gt;
&lt;br /&gt;
Does anyone think bomb crafting will return? It would seem a good weapon to use in time of war.&lt;br /&gt;
&lt;br /&gt;
== Speculation ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Story&lt;br /&gt;
&lt;br /&gt;
am i the only one concerned with the story because im interested how they would fit the story in the American revolution maybe Connor finds the grand temple and realizes it intentions plus the native American aspect seems like a another Ezio revenge type aspect maybe The British AKA The Templar&#039;s might have killed his tribe but didn&#039;t they blame the Boston tea party on Mohawk Indians i don&#039;t know maybe a cover reply if you have any ideas [[Special:Contributions/98.218.61.103|98.218.61.103]] 03:33, March 5, 2012 (UTC) Tyler_Payton&lt;br /&gt;
&lt;br /&gt;
You&#039;ll have to wait to find out more details, I&#039;m afraid. Everyone else is as stumped as you are at the moment. Only time will tell what the story entails. [[User:Slate Vesper|Slate Vesper]] 03:44, March 5, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think the British are the Templars; there will probably be Templars on both sides like on the original.&lt;br /&gt;
&lt;br /&gt;
JFeather 19:07, March 5, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
I&#039;d say the Brits are the mainstream Templars, and the Federalists are a Templar subgroup trying to carve a chunk of the New World for themselves. Anti-federalists are essentially Assassins anyway. [[User:Kalaong|Kalaong]] 06:29, March 6, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
Does anyone know who are the Composer from the Soundtrack?&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Hunting&lt;br /&gt;
&lt;br /&gt;
I have nothing against hunting games but hunting doesn&#039;t really fit with AC.I mean I don&#039;t want to be fighting a soldier and suddenly a bear comes out of nowhere and bites my head off :(&lt;br /&gt;
&lt;br /&gt;
[[Special:Contributions/70.83.225.39|70.83.225.39]] 12:46, March 6, 2012 (UTC)Aripene&lt;br /&gt;
:Please use http://assassinscreed.wikia.com/wiki/Forum:Masyaf%27s_Courtyard for topics like this. --[[User:Alientraveller|Alientraveller]] 12:55, March 6, 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>216.226.109.101</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Animus_Subjects&amp;diff=39964</id>
		<title>Animus Subjects</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Animus_Subjects&amp;diff=39964"/>
		<updated>2011-12-14T18:56:04Z</updated>

		<summary type="html">&lt;p&gt;216.226.109.101: /* POOP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC|ACII|BH|ACR|TF|TC}}&lt;br /&gt;
The &#039;&#039;&#039;Animus Subjects&#039;&#039;&#039; were individuals selected and acquired by [[Abstergo Industries]] for use in their experiments with [[genetic memory]] and the [[Animus]] virtual machine. To date, there have been at least seventeen subjects, many of whom were eliminated by Abstergo Industries once their usefulness to the corporation ceased.&lt;br /&gt;
&lt;br /&gt;
==Known Subjects==&lt;br /&gt;
===Subject 4===&lt;br /&gt;
[[File:Daniel Cross-The Fall1.jpg|thumb|right|200px|Subject 4, Daniel Cross.]]&lt;br /&gt;
{{main|Daniel Cross}}&lt;br /&gt;
Subject 4, or Daniel Cross, was mentioned in a letter dated September, 1985, in which an individual signed &amp;quot;W.V.&amp;quot; ([[Warren Vidic]]) reported on making a prototype [[Pieces of Eden|Piece of Eden]] replica, and its use on Subject 4 between their Animus sessions.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During his captivity, Cross not only had his memories explored, but was embedded with an impulse that would force him to kill [[The Mentor (2000)|the Mentor]] if he was ever presented with the opportunity. In the year 2000, Cross acted upon this impulse and succeeded in his objective, plunging the Assassins into chaos.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: The Fall&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: The Fall]]&#039;&#039; &amp;lt;small&amp;gt;Issue #3&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Subject 12===&lt;br /&gt;
Subject 12 was the direct descendant of an individual involved in (or subjected to) the [[Philadelphia Project]]; an event wherein the [[wikipedia:USS Eldridge (DE-173)#Philadelphia Experiment|USS &#039;&#039;Eldridge&#039;&#039;]] manifested itself in a future state for approximately eighteen minutes.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Subject 15===&lt;br /&gt;
{{main|Subject 15}}&lt;br /&gt;
Subject 15 was female and pregnant. She suffered the [[bleeding effect]] by seeing memories of her ancestors and other people from different time periods. She also experienced &amp;quot;memory-within-memory&amp;quot; patterns due to being pregnant, as the memories of the fetus&#039;s father conflicted with Subject 15&#039;s own ancestors&#039; memories.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot;/&amp;gt; After Lucy discovered some adverse effects of the Animus on the subject, she e-mailed Warren Vidic, warning him of said effects. Warren told Lucy that the experiments on Subject 15 would stop, and then sent a disposal unit and had [[James Morse]] file an &amp;quot;accident&amp;quot; report.&amp;lt;ref&amp;gt;http://abstergoindustries.com/portal/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Subject 16===&lt;br /&gt;
[[File:MrKaczmarek.png|thumb|right|200px|Subject 16, Clay Kaczmarek]]&lt;br /&gt;
{{main|Clay Kaczmarek}}&lt;br /&gt;
Subject 16, or Clay Kaczmarek was, as his moniker suggests, the sixteenth individual to undergo Abstergo&#039;s experiments. As a result of the bleeding effect, Subject 16 went insane and used his own blood to write [[Cryptic Messages|cryptic messages]] throughout the [[Abstergo laboratory]] and his sleeping quarters.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Like his successor, Subject 16 was a direct descendant of [[Ezio Auditore da Firenze|Ezio Auditore]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt; During his time at Abstergo Industries, 16 managed to hack into the Animus, and placed several hidden [[glyphs]] and [[rifts]] throughout the Animus&#039; projection of Ezio&#039;s genetic memories. These puzzles were later located by Subject 17, who, upon solving them, was granted access to one of 16&#039;s own memories.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Subject 17===&lt;br /&gt;
{{main|Desmond Miles}}&lt;br /&gt;
[[File:Mesmond.png|thumb|right|200px|Subject 17, Desmond Miles.]]&lt;br /&gt;
Subject 17, or Desmond Miles, was brought to Abstergo against his will, and was threatened with a coma and death if he did not participate in Warren Vidic&#039;s experiments. Upon agreeing to the experiment, Desmond explored the memories of his ancestor [[Altaïr Ibn-La&#039;Ahad]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot;/&amp;gt; Just before escaping Abstergo with [[Lucy Stillman]], Desmond entered the original Animus one final time to witness the birth of his ancestor, [[Ezio Auditore da Firenze|Ezio Auditore]]. Desmond and Lucy sneaked out of the facility and fought off Abstergo guards before entering Lucy&#039;s car. Later, he arrived at [[Hideout|one]] of the [[Assassins]]&#039; hideouts and explored the memories of Ezio Auditore in order to exploit the bleeding effect by learning the skills necessary to become a true Assassin.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes and references==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
[[Category:Abstergo]]&lt;/div&gt;</summary>
		<author><name>216.226.109.101</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Animus_Subjects&amp;diff=39963</id>
		<title>Animus Subjects</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Animus_Subjects&amp;diff=39963"/>
		<updated>2011-12-14T18:55:20Z</updated>

		<summary type="html">&lt;p&gt;216.226.109.101: /* Known Subjects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC|ACII|BH|ACR|TF|TC}}&lt;br /&gt;
The &#039;&#039;&#039;Animus Subjects&#039;&#039;&#039; were individuals selected and acquired by [[Abstergo Industries]] for use in their experiments with [[genetic memory]] and the [[Animus]] virtual machine. To date, there have been at least seventeen subjects, many of whom were eliminated by Abstergo Industries once their usefulness to the corporation ceased.&lt;br /&gt;
&lt;br /&gt;
==Known Subjects==&lt;br /&gt;
===POOP===&lt;br /&gt;
[[File:Daniel Cross-The Fall1.jpg|thumb|right|200px|Subject 4, Daniel Cross.]]&lt;br /&gt;
{{main|Daniel Cross}}&lt;br /&gt;
Subject 4, or Daniel Cross, was mentioned in a letter dated September, 1985, in which an individual signed &amp;quot;W.V.&amp;quot; ([[Warren Vidic]]) reported on making a prototype [[Pieces of Eden|Piece of Eden]] replica, and its use on Subject 4 between their Animus sessions.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During his captivity, Cross not only had his memories explored, but was embedded with an impulse that would force him to kill [[The Mentor (2000)|the Mentor]] if he was ever presented with the opportunity. In the year 2000, Cross acted upon this impulse and succeeded in his objective, plunging the Assassins into chaos.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: The Fall&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: The Fall]]&#039;&#039; &amp;lt;small&amp;gt;Issue #3&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Subject 12===&lt;br /&gt;
Subject 12 was the direct descendant of an individual involved in (or subjected to) the [[Philadelphia Project]]; an event wherein the [[wikipedia:USS Eldridge (DE-173)#Philadelphia Experiment|USS &#039;&#039;Eldridge&#039;&#039;]] manifested itself in a future state for approximately eighteen minutes.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Subject 15===&lt;br /&gt;
{{main|Subject 15}}&lt;br /&gt;
Subject 15 was female and pregnant. She suffered the [[bleeding effect]] by seeing memories of her ancestors and other people from different time periods. She also experienced &amp;quot;memory-within-memory&amp;quot; patterns due to being pregnant, as the memories of the fetus&#039;s father conflicted with Subject 15&#039;s own ancestors&#039; memories.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot;/&amp;gt; After Lucy discovered some adverse effects of the Animus on the subject, she e-mailed Warren Vidic, warning him of said effects. Warren told Lucy that the experiments on Subject 15 would stop, and then sent a disposal unit and had [[James Morse]] file an &amp;quot;accident&amp;quot; report.&amp;lt;ref&amp;gt;http://abstergoindustries.com/portal/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Subject 16===&lt;br /&gt;
[[File:MrKaczmarek.png|thumb|right|200px|Subject 16, Clay Kaczmarek]]&lt;br /&gt;
{{main|Clay Kaczmarek}}&lt;br /&gt;
Subject 16, or Clay Kaczmarek was, as his moniker suggests, the sixteenth individual to undergo Abstergo&#039;s experiments. As a result of the bleeding effect, Subject 16 went insane and used his own blood to write [[Cryptic Messages|cryptic messages]] throughout the [[Abstergo laboratory]] and his sleeping quarters.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Like his successor, Subject 16 was a direct descendant of [[Ezio Auditore da Firenze|Ezio Auditore]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt; During his time at Abstergo Industries, 16 managed to hack into the Animus, and placed several hidden [[glyphs]] and [[rifts]] throughout the Animus&#039; projection of Ezio&#039;s genetic memories. These puzzles were later located by Subject 17, who, upon solving them, was granted access to one of 16&#039;s own memories.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Subject 17===&lt;br /&gt;
{{main|Desmond Miles}}&lt;br /&gt;
[[File:Mesmond.png|thumb|right|200px|Subject 17, Desmond Miles.]]&lt;br /&gt;
Subject 17, or Desmond Miles, was brought to Abstergo against his will, and was threatened with a coma and death if he did not participate in Warren Vidic&#039;s experiments. Upon agreeing to the experiment, Desmond explored the memories of his ancestor [[Altaïr Ibn-La&#039;Ahad]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot;/&amp;gt; Just before escaping Abstergo with [[Lucy Stillman]], Desmond entered the original Animus one final time to witness the birth of his ancestor, [[Ezio Auditore da Firenze|Ezio Auditore]]. Desmond and Lucy sneaked out of the facility and fought off Abstergo guards before entering Lucy&#039;s car. Later, he arrived at [[Hideout|one]] of the [[Assassins]]&#039; hideouts and explored the memories of Ezio Auditore in order to exploit the bleeding effect by learning the skills necessary to become a true Assassin.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes and references==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
[[Category:Abstergo]]&lt;/div&gt;</summary>
		<author><name>216.226.109.101</name></author>
	</entry>
</feed>