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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Mario_Auditore&amp;diff=363725</id>
		<title>Mario Auditore</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Mario_Auditore&amp;diff=363725"/>
		<updated>2010-10-18T18:03:03Z</updated>

		<summary type="html">&lt;p&gt;213.46.33.204: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2|Assassins|Ren|Featured}}&lt;br /&gt;
{{Spoilerhd}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
&lt;br /&gt;
|name = Mario Auditore&lt;br /&gt;
|image = Zw-marioauditore.png&lt;br /&gt;
|birth = 1434&amp;lt;br&amp;gt;[[Monteriggioni]], [[Italy]]&lt;br /&gt;
|death = 1499 (aged 64 - 65)&amp;lt;br&amp;gt;Monteriggioni, Italy&lt;br /&gt;
|period = Italian Renaissance&lt;br /&gt;
|faction = [[Assassins]], [[Mercenaries]]&lt;br /&gt;
|appear = &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
|voice = [[Fred Tatasciore]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Don&#039;t you recognize me? It&#039;s a-me, Mario!|Mario meeting Ezio.|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mario Auditore&#039;&#039;&#039; (1434 - ????) was an [[Italy|Italian]] [[wikipedia:Condottiero|condottiero]] and the ruler of [[Monteriggioni]] from 1454 untill 1499. He was also a notable member of the [[Assassins|Assassin Order]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early life===&lt;br /&gt;
Mario was most likely born in Monteriggioni, [[Tuscany]], alongside his younger brother [[Giovanni Auditore da Firenze|Giovanni]]. Mario came from a bloodline of notable Assassins and thus also became one, starting his training at a young age.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a young man, Mario played an important role in the Battle of Anghiari, where he alerted the condottiero Micheletto Attendolo to dust clouds over the road, signalling a surprise advance on the Florentines by the Milanese troops. The attack was stopped, and the Florentines won the battle. However, after this battle, most of his time was spent defending his home town of Monteriggioni and the Tuscan countryside from persistent [[Florence|Florentine]] troops determined to seize it.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Defense of Monteriggioni===&lt;br /&gt;
In 1454, Mario&#039;s younger brother Giovanni decided to move to Florence to pursue a career in banking. Mario remained at the Auditore family villa in Monteriggioni, and the two exchanged letters to keep in touch. In one of these letters, Mario defended his decision to stay in Monteriggioni by writing that he &amp;quot;preferred fighting like a man, to filling out balance sheets.&amp;quot; It is insinuated that he rarely saw the family after that.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Project Legacy&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under Mario&#039;s rule, Monteriggioni temporarily had a time of prosperity. Mario opened several shops and guilds in the city and greatly increased the city&#039;s defenses, in order to withstand Florentine attacks. He discovered a Florentine informant living in Monteriggioni, [[Luciano Pezzati]], and faced his men with some of his own. He dueled Luciano, barely defeating him, and had him dragged to the [[Villa Auditore]]. From Luciano, he found out that Florence was sending the condottiero [[Federico da Montefeltro]] to lead a Florentine attack on Monteriggioni. Due to Mario&#039;s leadership, the city was succesfully defended and the attack was a failure.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Project Legacy&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Training Ezio===&lt;br /&gt;
[[File:Ss_preview_AC2_S_051_UncleMario_Villa_jpg.jpg|thumb|300px|Mario and his mercenaries.]]&lt;br /&gt;
In 1476, Giovanni and two of his sons, [[Federico Auditore da Firenze|Federico]] and [[Petruccio Auditore da Firenze|Petruccio]], were executed for being accused of treason, while secretly being executed by the [[Templars]], the arch-enemies of the Assassins. In order to get to safety, Giovanni&#039;s remaining son [[Ezio Auditore da Firenze|Ezio]] escorted his mother [[Maria Auditore da Firenze|Maria]] and sister [[Claudia Auditore da Firenze|Claudia]] out of Florence and towards Monteriggioni.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the three almost reached Monteriggioni, they were ambushed by [[Vieri de&#039; Pazzi]] and his soldiers. Mario and his mercenaries saved the trio and he insisted that they accompanied him back to Monteriggioni. Mario told Ezio of his Assassin heritage and that he had to be trained so that he can properly fight and defeat the Templars and protect his mother and sister. He then showed Ezio the inside of his villa and the [[Sanctuary]] hidden at the back of a bookcase and explained the purpose of [[the Codex]]. He soon started Ezio&#039;s training to become an Assassin and was also shown to be extremely proud of his Assassin heritage after he stormed off when Ezio announced his decision to take Maria and Claudia to Spain, against Mario&#039;s wishes.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Feeling guilty, Ezio rethought his decision and followed Mario to [[San Gimignano]] to kill Vieri de&#039; Pazzi. When Ezio killed Vieri and began to abuse the body, Mario stepped in and urged him to have respect for the dead. &amp;quot;You are not Vieri,&amp;quot; he said to Ezio, &amp;quot;do not become him.&amp;quot; Then, addressing Vieri&#039;s body, he delivered a short monologue before uttering the words &amp;quot;&#039;&#039;requiescat in pace (rest in peace)&#039;&#039;,&amp;quot; a term that Ezio adopted for further assassinations.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Acquisition of the Apple of Eden===&lt;br /&gt;
In 1488, Mario and some of the other Assassins met with each other in [[Venice]] to acquire the &amp;quot;[[First Apple|Apple]]&amp;quot; from the [[Grand Master of the Templar Order]], [[Rodrigo Borgia]], knowing that it was to be delivered to him that day. When they arrived at Rodrigo&#039;s location, they found Ezio fighting Rodrigo and joined his side. After defeating Rodrigo&#039;s guards and almost killing Rodrigo, the latter ran for his life and left the Apple behind. The group, excluding Mario, all revealed themselves to be Assassins, which was unbeknownst to Ezio when he first met them.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After securing the Piece of Eden, Mario studied it alongside [[Niccolò Machiavelli]], [[Leonardo da Vinci]] and Ezio. When the Apple was activated, Mario and Machiavelli were both affected and collapsed, holding their heads. Mario recognized its great power and told Ezio to protect it by taking it to the [[Rocca di Ravaldino]] in [[Forlì]], as that citadel was protected by their ally [[Caterina Sforza]]. Mario then invited Leonardo to the Villa Auditore in Monteriggioni.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After seeing Ezio place his fiftieth feather in the chest in Mariaa&#039;s room, Mario entered and attempted to stop Ezio from continuing on what Mario considered to be a vain effort and left after informing him that he left a new weapon at the blacksmith for Ezio to use.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1499, Mario, Ezio and the other Assassin who Ezio previously met gathered in the Villa Auditore to find out the prophecy in the Codex. They found out that the Codex pages showed a map of all the locations of &#039;vaults&#039; in the world. Ezio concluded that [[The Vault|the nearest vault]] was in the Vatican and that Rodrigo Borgia simply became pope so that he could have access to the vault and [[the Staff|the Staff of Eden]], which was in fact the papal staff. Ezio left for Rome to assassinate Rodrigo and enter the vault, killing several of his men along the [[Passetto di Borgo]]. Ezio eventually spared Rodrigo, but recovered the Staff of Eden from him and discovered the Vault.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
[[File:Mario Auditore.JPG|thumb|300px|Mario Auditore, moments before his death.]]&lt;br /&gt;
Some time after Ezio returned to the villa from Rome, Monteriggioni was attacked by [[Cesare Borgia]] and his men. Mario quickly met with Ezio and told him to protect the city in any way possible and that he would keep the Apple safe with him. However, Mario became wounded and was captured by Cesare. Mario, who walked back to the city, collapsed at the city gate, followed by Cesare Borgia and his lieutenants. Cesare, holding the Apple in his hand, shot Mario as an &#039;invitation&#039; from his family to Ezio&#039;s to go to Rome.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Personality and characteristics==&lt;br /&gt;
Mario dressed in the flamboyant style of the Italian nobility of the Renaissance, sported long, dark hair that he slicked back neatly and had a scar over his left eye, which he was also blind in. He was a boisterous man and made no apologies for his passion for fighting and alcohol. He cared deeply for his family and was extremely proud of his Assassin heritage. From his letter to Giovanni and their differences in fighting styles, it can be assumed that he was often playfully critical of his brother, much like his nephew Federico was with Ezio.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The logo of the Assassins was embroidered/stitched onto the leather of Mario&#039;s left shoulder pad. The Auditore coat of arms was also stitched onto the cape he wore.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon close inspection, one notes that Mario often put his hand on the shoulder of the person he was speaking to, presumably as a sign of closeness or affection.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Mario.jpg|Mario&#039;s concept art.|thumb|200px]]&lt;br /&gt;
*When he first introduced himself, he exclaimed to Ezio that &amp;quot;&#039;&#039;It&#039;s a-me, Mario!&#039;&#039;&amp;quot;. This being a popular phrase of [http://en.wikipedia.org/wiki/Mario Mario&#039;s] from the [[wikipedia:Super Mario Bros.|Super Mario Bros.]] game series.&lt;br /&gt;
*In the [[wikipedia:Facebook|Facebook]] game &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;, the player relives Mario&#039;s memories (of the year 1454). Although the reliving of his memories may not be canon, it may indicate that he did in fact have a son or daughter.&lt;br /&gt;
*He was often referred to as &#039;&#039;ubriacone&#039;&#039; (&amp;quot;drunkard&amp;quot; in Italian) by the [[Pazzi]].&lt;br /&gt;
*Although Mario lived in the villa, you only get to see him during missions or when you place your 50th feather in Maria&#039;s box.&lt;br /&gt;
*In a gameplay video for &#039;&#039;Brotherhood&#039;&#039;, it can be noted that Mario had greying hair, indicating he has aged significantly.&lt;br /&gt;
*In a new gameplay video of Brotherhood it can be noted that Mario survived the shot by Cesare Borgia as he is seen fighting the guards with Ezio in Rome.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
{{DEFAULTSORT:Auditore, Mario}}&lt;br /&gt;
[[Category:Characters|Auditore, Mario]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Auditore, Mario]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Characters|Auditore, Mario]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy Characters|Auditore, Mario]]&lt;br /&gt;
[[Category:Assassins|Auditore, Mario]]&lt;br /&gt;
[[Category:Descendant of Altaïr|Auditore, Mario]]&lt;/div&gt;</summary>
		<author><name>213.46.33.204</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Mario_Auditore&amp;diff=363724</id>
		<title>Mario Auditore</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Mario_Auditore&amp;diff=363724"/>
		<updated>2010-10-18T18:02:11Z</updated>

		<summary type="html">&lt;p&gt;213.46.33.204: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2|Assassins|Ren|Featured}}&lt;br /&gt;
{{Spoilerhd}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
&lt;br /&gt;
|name = Mario Auditore&lt;br /&gt;
|image = Zw-marioauditore.png&lt;br /&gt;
|birth = 1434&amp;lt;br&amp;gt;[[Monteriggioni]], [[Italy]]&lt;br /&gt;
|death = 1499 (aged 64 - 65)&amp;lt;br&amp;gt;Monteriggioni, Italy&lt;br /&gt;
|period = Italian Renaissance&lt;br /&gt;
|faction = [[Assassins]], [[Mercenaries]]&lt;br /&gt;
|appear = &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
|voice = [[Fred Tatasciore]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Don&#039;t you recognize me? It&#039;s a-me, Mario!|Mario meeting Ezio.|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mario Auditore&#039;&#039;&#039; (1434 - 1499) was an [[Italy|Italian]] [[wikipedia:Condottiero|condottiero]] and the ruler of [[Monteriggioni]] from 1454 untill 1499. He was also a notable member of the [[Assassins|Assassin Order]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early life===&lt;br /&gt;
Mario was most likely born in Monteriggioni, [[Tuscany]], alongside his younger brother [[Giovanni Auditore da Firenze|Giovanni]]. Mario came from a bloodline of notable Assassins and thus also became one, starting his training at a young age.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a young man, Mario played an important role in the Battle of Anghiari, where he alerted the condottiero Micheletto Attendolo to dust clouds over the road, signalling a surprise advance on the Florentines by the Milanese troops. The attack was stopped, and the Florentines won the battle. However, after this battle, most of his time was spent defending his home town of Monteriggioni and the Tuscan countryside from persistent [[Florence|Florentine]] troops determined to seize it.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Defense of Monteriggioni===&lt;br /&gt;
In 1454, Mario&#039;s younger brother Giovanni decided to move to Florence to pursue a career in banking. Mario remained at the Auditore family villa in Monteriggioni, and the two exchanged letters to keep in touch. In one of these letters, Mario defended his decision to stay in Monteriggioni by writing that he &amp;quot;preferred fighting like a man, to filling out balance sheets.&amp;quot; It is insinuated that he rarely saw the family after that.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Project Legacy&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under Mario&#039;s rule, Monteriggioni temporarily had a time of prosperity. Mario opened several shops and guilds in the city and greatly increased the city&#039;s defenses, in order to withstand Florentine attacks. He discovered a Florentine informant living in Monteriggioni, [[Luciano Pezzati]], and faced his men with some of his own. He dueled Luciano, barely defeating him, and had him dragged to the [[Villa Auditore]]. From Luciano, he found out that Florence was sending the condottiero [[Federico da Montefeltro]] to lead a Florentine attack on Monteriggioni. Due to Mario&#039;s leadership, the city was succesfully defended and the attack was a failure.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Project Legacy&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Training Ezio===&lt;br /&gt;
[[File:Ss_preview_AC2_S_051_UncleMario_Villa_jpg.jpg|thumb|300px|Mario and his mercenaries.]]&lt;br /&gt;
In 1476, Giovanni and two of his sons, [[Federico Auditore da Firenze|Federico]] and [[Petruccio Auditore da Firenze|Petruccio]], were executed for being accused of treason, while secretly being executed by the [[Templars]], the arch-enemies of the Assassins. In order to get to safety, Giovanni&#039;s remaining son [[Ezio Auditore da Firenze|Ezio]] escorted his mother [[Maria Auditore da Firenze|Maria]] and sister [[Claudia Auditore da Firenze|Claudia]] out of Florence and towards Monteriggioni.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the three almost reached Monteriggioni, they were ambushed by [[Vieri de&#039; Pazzi]] and his soldiers. Mario and his mercenaries saved the trio and he insisted that they accompanied him back to Monteriggioni. Mario told Ezio of his Assassin heritage and that he had to be trained so that he can properly fight and defeat the Templars and protect his mother and sister. He then showed Ezio the inside of his villa and the [[Sanctuary]] hidden at the back of a bookcase and explained the purpose of [[the Codex]]. He soon started Ezio&#039;s training to become an Assassin and was also shown to be extremely proud of his Assassin heritage after he stormed off when Ezio announced his decision to take Maria and Claudia to Spain, against Mario&#039;s wishes.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Feeling guilty, Ezio rethought his decision and followed Mario to [[San Gimignano]] to kill Vieri de&#039; Pazzi. When Ezio killed Vieri and began to abuse the body, Mario stepped in and urged him to have respect for the dead. &amp;quot;You are not Vieri,&amp;quot; he said to Ezio, &amp;quot;do not become him.&amp;quot; Then, addressing Vieri&#039;s body, he delivered a short monologue before uttering the words &amp;quot;&#039;&#039;requiescat in pace (rest in peace)&#039;&#039;,&amp;quot; a term that Ezio adopted for further assassinations.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Acquisition of the Apple of Eden===&lt;br /&gt;
In 1488, Mario and some of the other Assassins met with each other in [[Venice]] to acquire the &amp;quot;[[First Apple|Apple]]&amp;quot; from the [[Grand Master of the Templar Order]], [[Rodrigo Borgia]], knowing that it was to be delivered to him that day. When they arrived at Rodrigo&#039;s location, they found Ezio fighting Rodrigo and joined his side. After defeating Rodrigo&#039;s guards and almost killing Rodrigo, the latter ran for his life and left the Apple behind. The group, excluding Mario, all revealed themselves to be Assassins, which was unbeknownst to Ezio when he first met them.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After securing the Piece of Eden, Mario studied it alongside [[Niccolò Machiavelli]], [[Leonardo da Vinci]] and Ezio. When the Apple was activated, Mario and Machiavelli were both affected and collapsed, holding their heads. Mario recognized its great power and told Ezio to protect it by taking it to the [[Rocca di Ravaldino]] in [[Forlì]], as that citadel was protected by their ally [[Caterina Sforza]]. Mario then invited Leonardo to the Villa Auditore in Monteriggioni.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After seeing Ezio place his fiftieth feather in the chest in Mariaa&#039;s room, Mario entered and attempted to stop Ezio from continuing on what Mario considered to be a vain effort and left after informing him that he left a new weapon at the blacksmith for Ezio to use.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1499, Mario, Ezio and the other Assassin who Ezio previously met gathered in the Villa Auditore to find out the prophecy in the Codex. They found out that the Codex pages showed a map of all the locations of &#039;vaults&#039; in the world. Ezio concluded that [[The Vault|the nearest vault]] was in the Vatican and that Rodrigo Borgia simply became pope so that he could have access to the vault and [[the Staff|the Staff of Eden]], which was in fact the papal staff. Ezio left for Rome to assassinate Rodrigo and enter the vault, killing several of his men along the [[Passetto di Borgo]]. Ezio eventually spared Rodrigo, but recovered the Staff of Eden from him and discovered the Vault.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
[[File:Mario Auditore.JPG|thumb|300px|Mario Auditore, moments before his death.]]&lt;br /&gt;
Some time after Ezio returned to the villa from Rome, Monteriggioni was attacked by [[Cesare Borgia]] and his men. Mario quickly met with Ezio and told him to protect the city in any way possible and that he would keep the Apple safe with him. However, Mario became wounded and was captured by Cesare. Mario, who walked back to the city, collapsed at the city gate, followed by Cesare Borgia and his lieutenants. Cesare, holding the Apple in his hand, shot Mario as an &#039;invitation&#039; from his family to Ezio&#039;s to go to Rome.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Personality and characteristics==&lt;br /&gt;
Mario dressed in the flamboyant style of the Italian nobility of the Renaissance, sported long, dark hair that he slicked back neatly and had a scar over his left eye, which he was also blind in. He was a boisterous man and made no apologies for his passion for fighting and alcohol. He cared deeply for his family and was extremely proud of his Assassin heritage. From his letter to Giovanni and their differences in fighting styles, it can be assumed that he was often playfully critical of his brother, much like his nephew Federico was with Ezio.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The logo of the Assassins was embroidered/stitched onto the leather of Mario&#039;s left shoulder pad. The Auditore coat of arms was also stitched onto the cape he wore.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon close inspection, one notes that Mario often put his hand on the shoulder of the person he was speaking to, presumably as a sign of closeness or affection.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Mario.jpg|Mario&#039;s concept art.|thumb|200px]]&lt;br /&gt;
*When he first introduced himself, he exclaimed to Ezio that &amp;quot;&#039;&#039;It&#039;s a-me, Mario!&#039;&#039;&amp;quot;. This being a popular phrase of [http://en.wikipedia.org/wiki/Mario Mario&#039;s] from the [[wikipedia:Super Mario Bros.|Super Mario Bros.]] game series.&lt;br /&gt;
*In the [[wikipedia:Facebook|Facebook]] game &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;, the player relives Mario&#039;s memories (of the year 1454). Although the reliving of his memories may not be canon, it may indicate that he did in fact have a son or daughter.&lt;br /&gt;
*He was often referred to as &#039;&#039;ubriacone&#039;&#039; (&amp;quot;drunkard&amp;quot; in Italian) by the [[Pazzi]].&lt;br /&gt;
*Although Mario lived in the villa, you only get to see him during missions or when you place your 50th feather in Maria&#039;s box.&lt;br /&gt;
*In a gameplay video for &#039;&#039;Brotherhood&#039;&#039;, it can be noted that Mario had greying hair, indicating he has aged significantly.&lt;br /&gt;
*In a new gameplay video of Brotherhood it can be noted that Mario survived the shot by Cesare Borgia as he is seen fighting the guards with Ezio in Rome.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
{{DEFAULTSORT:Auditore, Mario}}&lt;br /&gt;
[[Category:Characters|Auditore, Mario]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Auditore, Mario]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Characters|Auditore, Mario]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy Characters|Auditore, Mario]]&lt;br /&gt;
[[Category:Assassins|Auditore, Mario]]&lt;br /&gt;
[[Category:Descendant of Altaïr|Auditore, Mario]]&lt;/div&gt;</summary>
		<author><name>213.46.33.204</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Mario_Auditore&amp;diff=363723</id>
		<title>Mario Auditore</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Mario_Auditore&amp;diff=363723"/>
		<updated>2010-10-18T18:01:42Z</updated>

		<summary type="html">&lt;p&gt;213.46.33.204: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2|Assassins|Ren|Featured}}&lt;br /&gt;
{{Spoilerhd}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
&lt;br /&gt;
|name = Mario Auditore&lt;br /&gt;
|image = Zw-marioauditore.png&lt;br /&gt;
|birth = 1434&amp;lt;br&amp;gt;[[Monteriggioni]], [[Italy]]&lt;br /&gt;
|death = 1499 (aged 64 - 65)&amp;lt;br&amp;gt;Monteriggioni, Italy&lt;br /&gt;
|period = Italian Renaissance&lt;br /&gt;
|faction = [[Assassins]], [[Mercenaries]]&lt;br /&gt;
|appear = &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
|voice = [[Fred Tatasciore]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Don&#039;t you recognize me? It&#039;s a-me, Mario!|Mario meeting Ezio.|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mario Auditore&#039;&#039;&#039; (1434 - 1499) was an [[Italy|Italian]] [[wikipedia:Condottiero|condottiero]] and the ruler of [[Monteriggioni]] from 1454 untill 1499. He was also a notable member of the [[Assassins|Assassin Order]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early life===&lt;br /&gt;
Mario was most likely born in Monteriggioni, [[Tuscany]], alongside his younger brother [[Giovanni Auditore da Firenze|Giovanni]]. Mario came from a bloodline of notable Assassins and thus also became one, starting his training at a young age.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a young man, Mario played an important role in the Battle of Anghiari, where he alerted the condottiero Micheletto Attendolo to dust clouds over the road, signalling a surprise advance on the Florentines by the Milanese troops. The attack was stopped, and the Florentines won the battle. However, after this battle, most of his time was spent defending his home town of Monteriggioni and the Tuscan countryside from persistent [[Florence|Florentine]] troops determined to seize it.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Defense of Monteriggioni===&lt;br /&gt;
In 1454, Mario&#039;s younger brother Giovanni decided to move to Florence to pursue a career in banking. Mario remained at the Auditore family villa in Monteriggioni, and the two exchanged letters to keep in touch. In one of these letters, Mario defended his decision to stay in Monteriggioni by writing that he &amp;quot;preferred fighting like a man, to filling out balance sheets.&amp;quot; It is insinuated that he rarely saw the family after that.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Project Legacy&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under Mario&#039;s rule, Monteriggioni temporarily had a time of prosperity. Mario opened several shops and guilds in the city and greatly increased the city&#039;s defenses, in order to withstand Florentine attacks. He discovered a Florentine informant living in Monteriggioni, [[Luciano Pezzati]], and faced his men with some of his own. He dueled Luciano, barely defeating him, and had him dragged to the [[Villa Auditore]]. From Luciano, he found out that Florence was sending the condottiero [[Federico da Montefeltro]] to lead a Florentine attack on Monteriggioni. Due to Mario&#039;s leadership, the city was succesfully defended and the attack was a failure.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Project Legacy&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Training Ezio===&lt;br /&gt;
[[File:Ss_preview_AC2_S_051_UncleMario_Villa_jpg.jpg|thumb|300px|Mario and his mercenaries.]]&lt;br /&gt;
In 1476, Giovanni and two of his sons, [[Federico Auditore da Firenze|Federico]] and [[Petruccio Auditore da Firenze|Petruccio]], were executed for being accused of treason, while secretly being executed by the [[Templars]], the arch-enemies of the Assassins. In order to get to safety, Giovanni&#039;s remaining son [[Ezio Auditore da Firenze|Ezio]] escorted his mother [[Maria Auditore da Firenze|Maria]] and sister [[Claudia Auditore da Firenze|Claudia]] out of Florence and towards Monteriggioni.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the three almost reached Monteriggioni, they were ambushed by [[Vieri de&#039; Pazzi]] and his soldiers. Mario and his mercenaries saved the trio and he insisted that they accompanied him back to Monteriggioni. Mario told Ezio of his Assassin heritage and that he had to be trained so that he can properly fight and defeat the Templars and protect his mother and sister. He then showed Ezio the inside of his villa and the [[Sanctuary]] hidden at the back of a bookcase and explained the purpose of [[the Codex]]. He soon started Ezio&#039;s training to become an Assassin and was also shown to be extremely proud of his Assassin heritage after he stormed off when Ezio announced his decision to take Maria and Claudia to Spain, against Mario&#039;s wishes.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Feeling guilty, Ezio rethought his decision and followed Mario to [[San Gimignano]] to kill Vieri de&#039; Pazzi. When Ezio killed Vieri and began to abuse the body, Mario stepped in and urged him to have respect for the dead. &amp;quot;You are not Vieri,&amp;quot; he said to Ezio, &amp;quot;do not become him.&amp;quot; Then, addressing Vieri&#039;s body, he delivered a short monologue before uttering the words &amp;quot;&#039;&#039;requiescat in pace (rest in peace)&#039;&#039;,&amp;quot; a term that Ezio adopted for further assassinations.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Acquisition of the Apple of Eden===&lt;br /&gt;
In 1488, Mario and some of the other Assassins met with each other in [[Venice]] to acquire the &amp;quot;[[First Apple|Apple]]&amp;quot; from the [[Grand Master of the Templar Order]], [[Rodrigo Borgia]], knowing that it was to be delivered to him that day. When they arrived at Rodrigo&#039;s location, they found Ezio fighting Rodrigo and joined his side. After defeating Rodrigo&#039;s guards and almost killing Rodrigo, the latter ran for his life and left the Apple behind. The group, excluding Mario, all revealed themselves to be Assassins, which was unbeknownst to Ezio when he first met them.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After securing the Piece of Eden, Mario studied it alongside [[Niccolò Machiavelli]], [[Leonardo da Vinci]] and Ezio. When the Apple was activated, Mario and Machiavelli were both affected and collapsed, holding their heads. Mario recognized its great power and told Ezio to protect it by taking it to the [[Rocca di Ravaldino]] in [[Forlì]], as that citadel was protected by their ally [[Caterina Sforza]]. Mario then invited Leonardo to the Villa Auditore in Monteriggioni.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After seeing Ezio place his fiftieth feather in the chest in Mariaa&#039;s room, Mario entered and attempted to stop Ezio from continuing on what Mario considered to be a vain effort and left after informing him that he left a new weapon at the blacksmith for Ezio to use.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1499, Mario, Ezio and the other Assassin who Ezio previously met gathered in the Villa Auditore to find out the prophecy in the Codex. They found out that the Codex pages showed a map of all the locations of &#039;vaults&#039; in the world. Ezio concluded that [[The Vault|the nearest vault]] was in the Vatican and that Rodrigo Borgia simply became pope so that he could have access to the vault and [[the Staff|the Staff of Eden]], which was in fact the papal staff. Ezio left for Rome to assassinate Rodrigo and enter the vault, killing several of his men along the [[Passetto di Borgo]]. Ezio eventually spared Rodrigo, but recovered the Staff of Eden from him and discovered the Vault.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
[[File:Mario Auditore.JPG|thumb|300px|Mario Auditore, moments before his death.]]&lt;br /&gt;
Some time after Ezio returned to the villa from Rome, Monteriggioni was attacked by [[Cesare Borgia]] and his men. Mario quickly met with Ezio and told him to protect the city in any way possible and that he would keep the Apple safe with him. However, Mario became wounded and was captured by Cesare. Mario, who walked back to the city, collapsed at the city gate, followed by Cesare Borgia and his lieutenants. Cesare, holding the Apple in his hand, shot Mario as an &#039;invitation&#039; from his family to Ezio&#039;s to go to Rome.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Personality and characteristics==&lt;br /&gt;
Mario dressed in the flamboyant style of the Italian nobility of the Renaissance, sported long, dark hair that he slicked back neatly and had a scar over his left eye, which he was also blind in. He was a boisterous man and made no apologies for his passion for fighting and alcohol. He cared deeply for his family and was extremely proud of his Assassin heritage. From his letter to Giovanni and their differences in fighting styles, it can be assumed that he was often playfully critical of his brother, much like his nephew Federico was with Ezio.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The logo of the Assassins was embroidered/stitched onto the leather of Mario&#039;s left shoulder pad. The Auditore coat of arms was also stitched onto the cape he wore.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon close inspection, one notes that Mario often put his hand on the shoulder of the person he was speaking to, presumably as a sign of closeness or affection.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Mario.jpg|Mario&#039;s concept art.|thumb|200px]]&lt;br /&gt;
*When he first introduced himself, he exclaimed to Ezio that &amp;quot;&#039;&#039;It&#039;s a-me, Mario!&#039;&#039;&amp;quot;. This being a popular phrase of [http://en.wikipedia.org/wiki/Mario Mario&#039;s] from the [[wikipedia:Super Mario Bros.|Super Mario Bros.]] game series.&lt;br /&gt;
*In the [[wikipedia:Facebook|Facebook]] game &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;, the player relives Mario&#039;s memories (of the year 1454). Although the reliving of his memories may not be canon, it may indicate that he did in fact have a son or daughter.&lt;br /&gt;
*He was often referred to as &#039;&#039;ubriacone&#039;&#039; (&amp;quot;drunkard&amp;quot; in Italian) by the [[Pazzi]].&lt;br /&gt;
*Although Mario lived in the villa, you only get to see him during missions or when you place your 50th feather in Maria&#039;s box.&lt;br /&gt;
*In a gameplay video for &#039;&#039;Brotherhood&#039;&#039;, it can be noted that Mario had greying hair, indicating he has aged significantly.&lt;br /&gt;
*In a new gameplay video of Brotherhood it can be noted that Mario survived the shot by Cesare Borgia as he is seen fighting the guards with Ezio in Rome.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}In a new new gameplay video you see Ezio and Mario fighting with Borgia guards in Rome, so that means Mario survived the shot by Cesare Borgia.&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
{{DEFAULTSORT:Auditore, Mario}}&lt;br /&gt;
[[Category:Characters|Auditore, Mario]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Auditore, Mario]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Characters|Auditore, Mario]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy Characters|Auditore, Mario]]&lt;br /&gt;
[[Category:Assassins|Auditore, Mario]]&lt;br /&gt;
[[Category:Descendant of Altaïr|Auditore, Mario]]&lt;/div&gt;</summary>
		<author><name>213.46.33.204</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Mario_Auditore&amp;diff=363722</id>
		<title>Mario Auditore</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Mario_Auditore&amp;diff=363722"/>
		<updated>2010-10-18T17:59:12Z</updated>

		<summary type="html">&lt;p&gt;213.46.33.204: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2|Assassins|Ren|Featured}}&lt;br /&gt;
{{Spoilerhd}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
&lt;br /&gt;
|name = Mario Auditore&lt;br /&gt;
|image = Zw-marioauditore.png&lt;br /&gt;
|birth = 1434&amp;lt;br&amp;gt;[[Monteriggioni]], [[Italy]]&lt;br /&gt;
|death = 1499 (aged 64 - 65)&amp;lt;br&amp;gt;Monteriggioni, Italy&lt;br /&gt;
|period = Italian Renaissance&lt;br /&gt;
|faction = [[Assassins]], [[Mercenaries]]&lt;br /&gt;
|appear = &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
|voice = [[Fred Tatasciore]]&lt;br /&gt;
}}&lt;br /&gt;
{{quote|Don&#039;t you recognize me? It&#039;s a-me, Mario!|Mario meeting Ezio.|Assassin&#039;s Creed II}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mario Auditore&#039;&#039;&#039; (1434 - 1499) was an [[Italy|Italian]] [[wikipedia:Condottiero|condottiero]] and the ruler of [[Monteriggioni]] from 1454 untill 1499. He was also a notable member of the [[Assassins|Assassin Order]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early life===&lt;br /&gt;
Mario was most likely born in Monteriggioni, [[Tuscany]], alongside his younger brother [[Giovanni Auditore da Firenze|Giovanni]]. Mario came from a bloodline of notable Assassins and thus also became one, starting his training at a young age.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a young man, Mario played an important role in the Battle of Anghiari, where he alerted the condottiero Micheletto Attendolo to dust clouds over the road, signalling a surprise advance on the Florentines by the Milanese troops. The attack was stopped, and the Florentines won the battle. However, after this battle, most of his time was spent defending his home town of Monteriggioni and the Tuscan countryside from persistent [[Florence|Florentine]] troops determined to seize it.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Defense of Monteriggioni===&lt;br /&gt;
In 1454, Mario&#039;s younger brother Giovanni decided to move to Florence to pursue a career in banking. Mario remained at the Auditore family villa in Monteriggioni, and the two exchanged letters to keep in touch. In one of these letters, Mario defended his decision to stay in Monteriggioni by writing that he &amp;quot;preferred fighting like a man, to filling out balance sheets.&amp;quot; It is insinuated that he rarely saw the family after that.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Project Legacy&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Under Mario&#039;s rule, Monteriggioni temporarily had a time of prosperity. Mario opened several shops and guilds in the city and greatly increased the city&#039;s defenses, in order to withstand Florentine attacks. He discovered a Florentine informant living in Monteriggioni, [[Luciano Pezzati]], and faced his men with some of his own. He dueled Luciano, barely defeating him, and had him dragged to the [[Villa Auditore]]. From Luciano, he found out that Florence was sending the condottiero [[Federico da Montefeltro]] to lead a Florentine attack on Monteriggioni. Due to Mario&#039;s leadership, the city was succesfully defended and the attack was a failure.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Project Legacy&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Training Ezio===&lt;br /&gt;
[[File:Ss_preview_AC2_S_051_UncleMario_Villa_jpg.jpg|thumb|300px|Mario and his mercenaries.]]&lt;br /&gt;
In 1476, Giovanni and two of his sons, [[Federico Auditore da Firenze|Federico]] and [[Petruccio Auditore da Firenze|Petruccio]], were executed for being accused of treason, while secretly being executed by the [[Templars]], the arch-enemies of the Assassins. In order to get to safety, Giovanni&#039;s remaining son [[Ezio Auditore da Firenze|Ezio]] escorted his mother [[Maria Auditore da Firenze|Maria]] and sister [[Claudia Auditore da Firenze|Claudia]] out of Florence and towards Monteriggioni.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the three almost reached Monteriggioni, they were ambushed by [[Vieri de&#039; Pazzi]] and his soldiers. Mario and his mercenaries saved the trio and he insisted that they accompanied him back to Monteriggioni. Mario told Ezio of his Assassin heritage and that he had to be trained so that he can properly fight and defeat the Templars and protect his mother and sister. He then showed Ezio the inside of his villa and the [[Sanctuary]] hidden at the back of a bookcase and explained the purpose of [[the Codex]]. He soon started Ezio&#039;s training to become an Assassin and was also shown to be extremely proud of his Assassin heritage after he stormed off when Ezio announced his decision to take Maria and Claudia to Spain, against Mario&#039;s wishes.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Feeling guilty, Ezio rethought his decision and followed Mario to [[San Gimignano]] to kill Vieri de&#039; Pazzi. When Ezio killed Vieri and began to abuse the body, Mario stepped in and urged him to have respect for the dead. &amp;quot;You are not Vieri,&amp;quot; he said to Ezio, &amp;quot;do not become him.&amp;quot; Then, addressing Vieri&#039;s body, he delivered a short monologue before uttering the words &amp;quot;&#039;&#039;requiescat in pace (rest in peace)&#039;&#039;,&amp;quot; a term that Ezio adopted for further assassinations.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Acquisition of the Apple of Eden===&lt;br /&gt;
In 1488, Mario and some of the other Assassins met with each other in [[Venice]] to acquire the &amp;quot;[[First Apple|Apple]]&amp;quot; from the [[Grand Master of the Templar Order]], [[Rodrigo Borgia]], knowing that it was to be delivered to him that day. When they arrived at Rodrigo&#039;s location, they found Ezio fighting Rodrigo and joined his side. After defeating Rodrigo&#039;s guards and almost killing Rodrigo, the latter ran for his life and left the Apple behind. The group, excluding Mario, all revealed themselves to be Assassins, which was unbeknownst to Ezio when he first met them.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After securing the Piece of Eden, Mario studied it alongside [[Niccolò Machiavelli]], [[Leonardo da Vinci]] and Ezio. When the Apple was activated, Mario and Machiavelli were both affected and collapsed, holding their heads. Mario recognized its great power and told Ezio to protect it by taking it to the [[Rocca di Ravaldino]] in [[Forlì]], as that citadel was protected by their ally [[Caterina Sforza]]. Mario then invited Leonardo to the Villa Auditore in Monteriggioni.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After seeing Ezio place his fiftieth feather in the chest in Mariaa&#039;s room, Mario entered and attempted to stop Ezio from continuing on what Mario considered to be a vain effort and left after informing him that he left a new weapon at the blacksmith for Ezio to use.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1499, Mario, Ezio and the other Assassin who Ezio previously met gathered in the Villa Auditore to find out the prophecy in the Codex. They found out that the Codex pages showed a map of all the locations of &#039;vaults&#039; in the world. Ezio concluded that [[The Vault|the nearest vault]] was in the Vatican and that Rodrigo Borgia simply became pope so that he could have access to the vault and [[the Staff|the Staff of Eden]], which was in fact the papal staff. Ezio left for Rome to assassinate Rodrigo and enter the vault, killing several of his men along the [[Passetto di Borgo]]. Ezio eventually spared Rodrigo, but recovered the Staff of Eden from him and discovered the Vault.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
[[File:Mario Auditore.JPG|thumb|300px|Mario Auditore, moments before his death.]]&lt;br /&gt;
Some time after Ezio returned to the villa from Rome, Monteriggioni was attacked by [[Cesare Borgia]] and his men. Mario quickly met with Ezio and told him to protect the city in any way possible and that he would keep the Apple safe with him. However, Mario became wounded and was captured by Cesare. Mario, who walked back to the city, collapsed at the city gate, followed by Cesare Borgia and his lieutenants. Cesare, holding the Apple in his hand, shot Mario as an &#039;invitation&#039; from his family to Ezio&#039;s to go to Rome.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Personality and characteristics==&lt;br /&gt;
Mario dressed in the flamboyant style of the Italian nobility of the Renaissance, sported long, dark hair that he slicked back neatly and had a scar over his left eye, which he was also blind in. He was a boisterous man and made no apologies for his passion for fighting and alcohol. He cared deeply for his family and was extremely proud of his Assassin heritage. From his letter to Giovanni and their differences in fighting styles, it can be assumed that he was often playfully critical of his brother, much like his nephew Federico was with Ezio.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The logo of the Assassins was embroidered/stitched onto the leather of Mario&#039;s left shoulder pad. The Auditore coat of arms was also stitched onto the cape he wore.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon close inspection, one notes that Mario often put his hand on the shoulder of the person he was speaking to, presumably as a sign of closeness or affection.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Mario.jpg|Mario&#039;s concept art.|thumb|200px]]&lt;br /&gt;
*When he first introduced himself, he exclaimed to Ezio that &amp;quot;&#039;&#039;It&#039;s a-me, Mario!&#039;&#039;&amp;quot;. This being a popular phrase of [http://en.wikipedia.org/wiki/Mario Mario&#039;s] from the [[wikipedia:Super Mario Bros.|Super Mario Bros.]] game series.&lt;br /&gt;
*In the [[wikipedia:Facebook|Facebook]] game &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;, the player relives Mario&#039;s memories (of the year 1454). Although the reliving of his memories may not be canon, it may indicate that he did in fact have a son or daughter.&lt;br /&gt;
*He was often referred to as &#039;&#039;ubriacone&#039;&#039; (&amp;quot;drunkard&amp;quot; in Italian) by the [[Pazzi]].&lt;br /&gt;
*Although Mario lived in the villa, you only get to see him during missions or when you place your 50th feather in Maria&#039;s box.&lt;br /&gt;
*In a gameplay video for &#039;&#039;Brotherhood&#039;&#039;, it can be noted that Mario had greying hair, indicating he has aged significantly.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}In a new new gameplay video you see Ezio and Mario fighting with Borgia guards in Rome, so that means Mario survived the shot by Cesare Borgia.&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
{{DEFAULTSORT:Auditore, Mario}}&lt;br /&gt;
[[Category:Characters|Auditore, Mario]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Auditore, Mario]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Characters|Auditore, Mario]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy Characters|Auditore, Mario]]&lt;br /&gt;
[[Category:Assassins|Auditore, Mario]]&lt;br /&gt;
[[Category:Descendant of Altaïr|Auditore, Mario]]&lt;/div&gt;</summary>
		<author><name>213.46.33.204</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Desmond_Miles&amp;diff=191782</id>
		<title>Desmond Miles</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Desmond_Miles&amp;diff=191782"/>
		<updated>2010-09-23T14:48:58Z</updated>

		<summary type="html">&lt;p&gt;213.46.33.204: /* Video */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FAimp}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|name    = Desmond Miles&lt;br /&gt;
|image   = Desmond_Miles.jpg&lt;br /&gt;
|imgdesc = &lt;br /&gt;
|birth   = 1987&amp;lt;br&amp;gt;&amp;quot;[[The Farm]]&amp;quot;&lt;br /&gt;
|death   =&lt;br /&gt;
|period  = [[Modern Times]]&lt;br /&gt;
|faction = [[Assassins]]&lt;br /&gt;
|appear  = &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
|voice   = [[Nolan North]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|I&#039;m a bartender, for Christ&#039;s sake! What do you want me to do, teach you how to mix a Martini?|Desmond to Vidic and Lucy.|Assassin&#039;s Creed}}&lt;br /&gt;
&#039;&#039;&#039;Desmond Miles&#039;&#039;&#039; (born 1987) is the main protagonist of the &#039;&#039;[[Assassin&#039;s Creed series]]&#039;&#039; and the descendant of a long line of ancestors who swore their allegiance to the [[Assassins|Assassin Order]]. He is initially forced to use a machine, called the [[Animus]], created by [[Abstergo Industries]] – the modern front of the [[Knights Templar]] – to relive the memories of his ancestor, [[Altaïr Ibn-La&#039;Ahad]] during the Crusader era, in their quest to locate the [[Piece of Eden|&amp;quot;Apple&amp;quot;]], a [[Piece of Eden]].&lt;br /&gt;
&lt;br /&gt;
Eventually escaping with the aid of modern day [[Assassins]], Desmond once again uses an improved version of the Animus to explore the memories of his second ancestor, [[Ezio Auditore da Firenze]], so as to learn the ways of the Assassins in a [[Bleeding Effect|much faster way than normal]].&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early life===&lt;br /&gt;
{{quote|You have any idea what it&#039;s like to be trapped in a place, knowing there was a whole world out there I&#039;d never get to see.|Desmond to Lucy about his childhood|Assassin&#039;s Creed}}&lt;br /&gt;
Desmond Miles was born in an Assassin &amp;quot;hideout&amp;quot; in the desert, an &amp;quot;off the grid&amp;quot; compound with a population of about thirty people, much like the city of [[Masyaf]], where he was destined to be trained as an Assassin. He was frustrated by his parents&#039; explicit instructions not to leave the compound, and believed them to be overly concerned and paranoid. On his 16th birthday, he finally fled, &amp;quot;wanting to see the rest of the world.&amp;quot; He later told [[Lucy Stillman]] that he had no regrets over leaving his parents, because as far as he was concerned, they were little more than his &amp;quot;wardens.&amp;quot; After leaving the Assassin compound, he went into hiding for nine years. While keeping a low profile, he eventually became a bartender. Aware of the Knights Templar, and wanting to avoid both them and the Assassins, Desmond never used his real name and used only cash to purchase items. However, he was eventually found, traced through a fingerprint needed for a motorcycle license, and was brought to [[Abstergo|Abstergo Laboratory]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Kidnapped by Abstergo===&lt;br /&gt;
[[File:Warren-vidic-assassins-creed-2-character.jpg|thumb|left|200px|Dr. Vidic watches Desmond inside the Animus.]]&lt;br /&gt;
{{Quote|I&#039;m not an assassin&amp;amp;hellip; not any more.|Desmond Miles to Warren Vidic.|Assassin&#039;s Creed}}&lt;br /&gt;
&lt;br /&gt;
In September 2012, Desmond Miles was kidnapped by [[Abstergo Industries]], a pharmaceutical company and front for the [[Knights Templar]], for use as a test subject in the [[Animus]], a device that can read the memories of Desmond&#039;s ancestors through the &amp;quot;genetic memory&amp;quot; left behind in their descendants&#039; DNA. At first [[Warren Vidic]], attempted to pry the information he wanted from Desmond&#039;s mind, but was met with failure. Whilst Desmond claimed to be nothing more than a bartender, Vidic revealed that they knew of his history as an Assassin, forcing Desmond to finally admit his past life. Vidic and [[Lucy Stillman]] told Desmond that they were trying to access a certain memory, but Desmond&#039;s subconscious was resisting their efforts. Vidic warned Desmond that if he refused to assist them, they would induce a coma, continue their work, and when done with Desmond, leave him to die. Without much choice, Desmond agreed to help them.&lt;br /&gt;
[[File:Desmond_&amp;amp;_Lucy_1.png|thumb|200px|Desmond &amp;amp; Lucy having their first private conversation.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Eagle_vision.jpg|thumb|200px|Desmond&#039;s Eagle Vision]]&lt;br /&gt;
&lt;br /&gt;
Desmond was made to explore the genetic memories of his ancestor – [[Altaïr Ibn-La&#039;Ahad]], a member of a clan of Assassins during the [[Third Crusade]], specifically Altaïr&#039;s experiences during the year 1191 – and does so over several days under the watchful eye of Warren Vidic. During the nights however, Desmond discovered that he was able to explore the lab he was being held in, accessing the Animus computer and, after stealing Warren Vidic&#039;s pen, gaining access to his personal computer. Through e-mails, Desmond learned of a [[Subject 16]] who had suffered from a &amp;quot;[[bleeding effect]]&amp;quot; due to prolonged exposure to the Animus, as well as tidbits of information from the outside world.Eventually, with the aid of Lucy, the Assassins learned of Desmond&#039;s capture and attempted to liberate him, with the gunfire of their assault being heard through an intercom device, although the rescue attempt failed. Vidic boasts that those Assassins were in fact the last of the group; their desert hideout having been previously destroyed. Lucy Stillman&#039;s actions, however, suggest otherwise, and when Desmond asked if Lucy knew anything about his parents, she responded by saying that she didn&#039;t know, but that they probably escaped. During this discussion, Lucy revealed herself to be an undercover member of the Assassins. Desmond eventually achieved Vidic&#039;s goal and discovered the location of numerous Pieces of Eden. Executives of Abstergo Industries ordered his execution, but his life was saved by Stillman&#039;s intervention, who asked to keep Desmond alive in order to re-access his memories if need be. After the executives leave, Desmond suddenly accesses the &amp;quot;[[Eagle Vision|eagle vision]]&amp;quot; of his ancestor Altaïr, seeing Warren and Lucy for their true allegiances, as well as countless scrawled messages and puzzles on the floor of the main laboratory.&lt;br /&gt;
&lt;br /&gt;
===Escape to the [[Hideout]]===&lt;br /&gt;
{{Quote|Whoa... Alright, wasn&#039;t expecting that...|Desmond discovering the birth of his lineage|Assassin&#039;s Creed II}}&lt;br /&gt;
At the beginning of [[Assassin&#039;s Creed II]], Desmond was still being held within the laboratory at [[Abstergo]], continuing directly from the last game from a couple of hours. [[Lucy]] suddenly arrives, covered in blood and demanding Desmond to get into the [[Animus]] before Abstergo discovers what she’d done. Desmond, rather confused, agrees and manages to sync with closest genetic match recorded in the Animus’ memory core. Inside the Animus, he experiences the birth of another of his ancestors, [[Ezio Auditore da Firenze]], a joint ancestor of his and Subject 16&#039;s. He was quickly pulled out, though, and both make their escape.&lt;br /&gt;
&lt;br /&gt;
[[File:Zw-desmond-fighting.png|thumb|200px|Desmond fighting off the [[Abstergo]] guards]]&lt;br /&gt;
&lt;br /&gt;
They were quickly spotted by Abstergo security and forced into an engagement which [[Lucy]] quickly ended, allowing them to continue on stealthily. The two soon entered a large open room filled with office blocks, and lined with a large number of Animi, although Desmond&#039;s questions about them are met with silence. Desmond instinctively called upon his recently activated [[Eagle Vision]] to open the door to an elevator, locked with a password that Lucy did not have. Once in the car park, the two were halted by yet more Abstergo guards, but were able to overcome them and escape. &lt;br /&gt;
&lt;br /&gt;
Arriving at the [[Assassin&#039;s hideout]], Desmond was introduced to two more Assassins – [[Shaun Hastings]] and [[Rebecca Crane]] – who have worked with Lucy over the years. Lucy told Desmond that they wanted him to become trained in the ways of the Assassin, and thanks to the [[Bleeding Effect]], they could achieve this in a matter of days, although it required him learning the ways of an Assassin through a new ancestor; [[Ezio]]. Desmond agrees to help almost immediately, and was quickly plugged in the [[Animus 2.0]].&lt;br /&gt;
&lt;br /&gt;
After learning the ways of the Assassin through Ezio&#039;s memories, Desmond was retracted from the Animus, partly to test his retention of the memories, but also to prevent the mental&lt;br /&gt;
degradation that [[Subject 16]] had suffered from being in the Animus for an extended period of time.&lt;br /&gt;
&lt;br /&gt;
[[File:Zw-desmond-dream.png|thumb|220px|left|Desmond experiencing the [[bleeding effect]]]]  &lt;br /&gt;
Tasking him with initiating security protocols around the Assassin hideout, Lucy left it to Desmond to work out how to reach them through the use of his [[Eagle Vision]] and new-found [[Free Running]] skills. Just as he began, however, he started suffering vivid hallucinations of the [[Third Crusade|Crusader era]] and the [[Renaissance|Italian Renaissance]]. At first the visions were short, and were nothing to worry about, but after completing the task, Desmond was incapacitated as the visions became more real. &lt;br /&gt;
&lt;br /&gt;
Taken back to [[Acre]], Desmond once again followed the memories of [[Altaïr]], this time without the use of the Animus, and discovered Altaïr and [[Maria Thorpe]] conceived a child, Desmond&#039;s next ancestor.&lt;br /&gt;
[[File:Demsondanimus2.jpg|thumb|250px|Desmond sitting in the [[Animus|Animus 2.0]] next to [[Lucy]].]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The next day, Desmond had recovered from the experiences and returned to the Animus, neglecting to tell the Assassins what had happened. He continued the watch over the genetic memories of Ezio Auditore, despite at one time being thrown out by a &amp;quot;corrupted memory sequence.&amp;quot; Eventually, they learn that Ezio&#039;s arch-nemesis, the Templar Grandmaster [[Rodrigo Borgia]] had, in 1492 become Pope Alexander VI, so as to gain access to yet another Piece of Eden, the Papal Staff, as well as [[the Vault]]. As Ezio&#039;s story began to conclude, Desmond and the Assassins watched deep within [[the Vault]] beneath the Vatican. Ezio found himself confronted by a &amp;quot;[[Those Who Have Gone Before|god]]&amp;quot; hologram who called herself [[Minerva]]; Minerva warns the Assassins of the end of the world, as well as retelling the story of the war between &amp;quot;Those Who Came Before,&amp;quot; and their human subjects. The Assassins are shocked when Minerva addresses Desmond by name, confusing even Ezio, and it is revealed that Minerva was in fact talking to Desmond &#039;&#039;through&#039;&#039; Ezio. Desmond was quickly pulled out of the Animus, and upon seeing the three rushing to collect their belongings, realized that the Templars had found their location.&lt;br /&gt;
&lt;br /&gt;
Immediately after getting out of the Animus, Lucy tossed Desmond a [[Hidden Blade]] with the Assassin&#039;s emblem on it, and asks for his assistance in covering the escape. Making their way into the warehouse, Vidic appeared, flanked by Abstergo security officials with the intent of reclaiming Desmond. The two Assassins fought off the Templars, with Desmond, now fully synchronized with Ezio, masterfully using his Hidden Blade to kill many of the guards. With his entourage eliminated, Vidic was left to confront Desmond on his own, but instead retreats, promising that their victory is only temporary. The four Assassins then fled north, and Desmond is hooked up to the Animus inside the van and told to continue to search through his memories for anything useful. Meanwhile, the other Assassins begin to discuss the nature of [[Minerva]] and her talk.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Characteristics and personality==&lt;br /&gt;
[[File:Zw-desmond-bleeding.png|thumb|300px|Desmond&#039;s new free-running skills.]]&lt;br /&gt;
Desmond has an uncanny resemblance to both Altaïr Ibn-La&#039;Ahad and Ezio Auditore da Firenze, despite having very little in common with their personalities. And being a discreet individual, he does not wear extravagant clothing, accustomed to a white hooded jacket, jeans, and white sneakers. Interestingly, if raised, the hood exhibits a beak-like feature similar to Ezio&#039;s and Altaïr&#039;s. In Assassin&#039;s Creed Brotherhood, his attire differs, now having a backpack, black converses, white hooded jacket with a red collar, similar to Ezio, with a black shirt underneath. His sleeves are rolled up to reveal a tattoo where the Hidden Blade should be.&lt;br /&gt;
&lt;br /&gt;
Desmond was a gruff and cynical individual, who held a serious outlook on life, due to being aware of the Templars and Assassins since his youth, although he was unaware of Abstergo Industries being a Templar company. Despite this, he was not above jesting about his situation, and would occasionally make jokes, although they rarely elicited a good reaction. After his emancipation from Abstergo, Desmond&#039;s demeanor became considerably more relaxed, and he spent a noticeable amount of time conversing with Lucy.&lt;br /&gt;
&lt;br /&gt;
===Equipment and skills===&lt;br /&gt;
Being that Desmond was trained during childhood as an Assassin, he learned basic reconnaissance skills of eavesdropping and pickpocketing, as well as being a competent fist fighter. After about a week of being forced to relive the memories of his ancestor, Altaïr, Desmond began to experience the [[Bleeding Effect]] and developed an extra-sensory ability called Eagle Vision. Later on, after willingly exploring the memories of another ancestor, Ezio Auditore, Desmond learned how to free-run and use weapons. Not long afterwards, he was able to easily fend off a Templar attack with Ezio&#039;s combat skills.&lt;br /&gt;
&lt;br /&gt;
Desmond is now able to use all of the skills and abilities his ancestor Ezio Auditore da Firenze could in and out of combat.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*He is modelled after [[Francisco Randez]] and voiced by [[Nolan North]]. Curiously, Randez also used to be a bartender before he became a model. This may have inspired the makers of the game to give Desmond the same profession.&lt;br /&gt;
*His face changes slightly in Assassin&#039;s Creed II to match the look of Ezio, whose face also slightly differs from Altaïr&#039;s in the first game. &amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Desmond possesses the same scar on his lip as his ancestors Altaïr and Ezio had. &amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;[[File:Zw-desmond.png|thumb|Desmond (Notice the scar)]]&lt;br /&gt;
*Desmond and Altaïr share the same age during the first game, both being 25 years of age in 2012 and 1191 respectively. &amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Desmond is a descendant of [[Those Who Came Before]] and [[Humans]]. Proof of this is his [[Eagle Vision]], product of the unification of those two races, which also led to the birth of the first &amp;quot;Assassins&amp;quot;, [[Adam and Eve]]. &amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II: Collector&#039;s Edition Official Game Guide&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II: Collector&#039;s Edition Official Game Guide]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Desmond has A+ blood type. &amp;lt;ref&amp;gt;[[“Assassin’s Creed” game manual]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Desmond&#039;s history shows he never wanted to be an assassin, nor does he have the skills yet before the second game to be one. However in the graphic novel, included with the limited edition of the first game, he does call himself an assassin and shows skills of stealth and lethality. &amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Graphic Novel&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Graphic Novel]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Desmond acquires a [[Hidden Blade]] at the conclusion of [[Assassin&#039;s Creed II]]. The original owner of the blade is uncertain, but it shares the same design as the one Ezio inherited from his father, [[Giovanni]].&lt;br /&gt;
*The relationship between him and Subject 16 is currently unknown.&lt;br /&gt;
**Due to the fact that Desmond and Subject 16 are both descendants of Ezio, it is certain that they are somewhat blood related.&lt;br /&gt;
*The etymology of Desmond&#039;s name &amp;quot;The World&amp;quot; (or Man of the World in Celtic and Latin) is not related to either of his ancestors, whereas [[Altaïr]]&#039;s and [[Ezio]]&#039;s names pertain to avians; Altaïr&#039;s being &amp;quot;The Flying One&amp;quot; and Ezio&#039;s &amp;quot;The Eagle&amp;quot;. His surname &amp;quot;Miles&amp;quot; is also the Latin word for &amp;quot;Soldier&amp;quot;.&lt;br /&gt;
**The name however suits him, as he wanted to leave his parents&#039; watchful eyes to see the rest of the world outside the compound, and refers to his role in saving it from destruction.&lt;br /&gt;
**Desmond is also known as Subject 17, for he is the 17th person that was used to test the Animus.&lt;br /&gt;
*Desmond&#039;s hood changes subtly between the events of AC1 and AC2. It visibly begins to take the shape of Ezio&#039;s hood, becoming pointier, while in AC1 it was rounder and more similar to [[Altaïr]]&#039;s.&lt;br /&gt;
*Desmond has a pattern tattooed onto his left forearm, where Assassins would usually wear their [[Hidden Blade]].&lt;br /&gt;
*Desmond also has a beard seen in pictures containing Shaun Hastings in the link Ubisoft posted on their Shaun Hastings trailer.&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
&lt;br /&gt;
[[Video:Real Life Storyline|thumb|480px|left|Real Life Storyline: Desmond Miles, Lucy Stillman and Warren Vidic]]&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:left;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes and references==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Characters|Miles, Desmond]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Characters|Miles, Desmond]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Miles, Desmond]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Characters|Miles, Desmond]]&lt;br /&gt;
[[Category:Assassins|Miles, Desmond]]&lt;br /&gt;
[[Category:Descendant of Altaïr|Miles, Desmond]]&lt;/div&gt;</summary>
		<author><name>213.46.33.204</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Villa_Auditore&amp;diff=554132</id>
		<title>Villa Auditore</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Villa_Auditore&amp;diff=554132"/>
		<updated>2010-09-23T14:38:22Z</updated>

		<summary type="html">&lt;p&gt;213.46.33.204: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Revamp}}{{Era|Good}}&lt;br /&gt;
{{Location Infobox&lt;br /&gt;
|image = Auditorie-Villa.jpg&lt;br /&gt;
|heldby = [[House of Auditore]]&lt;br /&gt;
|factions = [[Assassins]], [[Thieves]], [[Courtesans]], [[Mercenaries]]&lt;br /&gt;
|seenin = &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Auditore Family Villa&#039;&#039;&#039; was a stronghold in the city of [[Monteriggioni]]. It was built by [[Domenico Auditore]], and later used to provide refuge for [[Ezio Auditore da Firenze|Ezio]] and his family after the murder of [[Giovanni Auditore da Firenze|Giovanni]], [[Federico Auditore da Firenze|Federico]] and [[Petruccio Auditore da Firenze|Petruccio]] in [[Florence]]. Sitting in a beautiful Tuscan valley, the villa and Monteriggioni had become run down over time and was badly in need of repair.&lt;br /&gt;
&lt;br /&gt;
During the villa&#039;s construction, Domenico designed the home to double as a fortress and training ground for the town. The building was filled with hidden compartments and rooms, such as a moving bookshelf in the study. It concealed the entrance to the [[Sanctuary]], a shrine to [[Assassins]] past and the resting place of [[Altaïr&#039;s Armor]]. Though unconnected to the villa, the [[Auditore Family Crypt]] lay nearby.&lt;br /&gt;
&lt;br /&gt;
After a Florentine attack in 1320 left the facade damaged, the present facade was erected and a painting gallery was added to the interior.&lt;br /&gt;
&lt;br /&gt;
In 1476, Ezio and his family arrived in the villa after the execution of his father and brothers. Ezio trained with his uncle for two years, preparing to assassinate [[Vieri de&#039; Pazzi]]. [[Claudia Auditore da Firenze|Claudia]] and [[Maria Auditore]] remained at the villa for the rest of Ezio&#039;s journey. Claudia kept records of Monteriggioni&#039;s income and Ezio&#039;s progress, while Maria prayed in her room under constant grief of her husband and sons&#039; deaths. This changed only after Ezio gathered and stored eagle feathers as keepsakes and to help her cope with the loss.&lt;br /&gt;
&lt;br /&gt;
In 1499, [[Cesare Borgia]] besieged Monteriggioni, devastating the town and villa.&lt;br /&gt;
&lt;br /&gt;
==Rooms==&lt;br /&gt;
The Villa Auditore has nine accessible rooms.[[File:Zw-mainhall.png|thumb|250px|Villa Auditore&#039;s main hall]]&lt;br /&gt;
[[File:Zw-armorroom.png|thumb|250px|Villa Auditore&#039;s armor room]]&lt;br /&gt;
&lt;br /&gt;
*The Main Hall&lt;br /&gt;
*The [[Armory]], with two rooms dedicated to weapons and armor&lt;br /&gt;
*[[Mario&#039;s Study]]&lt;br /&gt;
*[[Maria&#039;s Room]]&lt;br /&gt;
*The [[Painting Gallery]]&lt;br /&gt;
*[[Ezio&#039;s Room]] and Study&lt;br /&gt;
*The [[Sanctuary]]&lt;br /&gt;
A closed door presumably leads to Mario&#039;s room.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:Monteriggioni map.jpg|200px|thumb|right|Monteriggioni Map]]&lt;br /&gt;
&lt;br /&gt;
In the early stages of the game, Ezio is able to renovate both the town of Monteriggioni and the Auditore Villa.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Methods to increase the town and villa&#039;s values are listed below:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Renovating the [[Merchants|shops]] and other buildings through the architect&lt;br /&gt;
*Buying [[armor]] and [[weapons]]&lt;br /&gt;
*Purchasing [[Art Merchants|paintings]]&lt;br /&gt;
*Collecting [[Codex|Codex pages]]&lt;br /&gt;
*Obtaining the [[Assassin&#039;s Seal|six assassin&#039;s seals]]&lt;br /&gt;
*Collecting [[feathers]]&lt;br /&gt;
*Collecting the statuettes scattered across Monteriggioni&lt;br /&gt;
*Unlocking the two models&lt;br /&gt;
*Obtaining [[Altaïr&#039;s armor]]&lt;br /&gt;
*Obtaining the portraits of all the conspirators (including conspirators from the [[Battle of Forli]] and [[Bonfire of the Vanities]])&lt;br /&gt;
&lt;br /&gt;
As Ezio invests in Monteriggioni, the Villa&#039;s outside appearance improves over time. Boards across windows are taken down, overgrown plants recede, and flags bearing the assassin symbol appear around the roof. Also, with each guild renovated, [[Courtesans]], [[Mercenaries]], and [[Thieves]] populate the town.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The glyph on the wall of the villa is a barcode, incorporated with the number 12212012. This presumably represents the end date of the Mayan calendar, December 21, 2012, which is also the scheduled launch date of [[Abstergo]]&#039;s satellite.&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
[[Category:Articles revamp]]&lt;br /&gt;
[[Category:Good Articles]]&lt;br /&gt;
[[Category:Assassin&#039;s Order]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Locations]]&lt;br /&gt;
[[Category:Landmarks]]&lt;/div&gt;</summary>
		<author><name>213.46.33.204</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Villa_Auditore&amp;diff=554131</id>
		<title>Villa Auditore</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Villa_Auditore&amp;diff=554131"/>
		<updated>2010-09-23T14:37:02Z</updated>

		<summary type="html">&lt;p&gt;213.46.33.204: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Revamp}}{{Era|Good}}&lt;br /&gt;
{{Location Infobox&lt;br /&gt;
|image = Auditorie-Villa.jpg&lt;br /&gt;
|heldby = [[House of Auditore]]&lt;br /&gt;
|factions = [[Assassins]], [[Thieves]], [[Courtesans]], [[Mercenaries]]&lt;br /&gt;
|seenin = &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Auditore Family Villa&#039;&#039;&#039; was a stronghold in the city of [[Monteriggioni]]. It was built by [[Domenico Auditore]], and later used to provide refuge for [[Ezio Auditore da Firenze|Ezio]] and his family after the murder of [[Giovanni Auditore da Firenze|Giovanni]], [[Federico Auditore da Firenze|Federico]] and [[Petruccio Auditore da Firenze|Petruccio]] in [[Florence]]. Sitting in a beautiful Tuscan valley, the villa and Monteriggioni had become run down over time and was badly in need of repair.&lt;br /&gt;
&lt;br /&gt;
During the villa&#039;s construction, Domenico designed the home to double as a fortress and training ground for the town. The building was filled with hidden compartments and rooms, such as a moving bookshelf in the study. It concealed the entrance to the [[Sanctuary]], a shrine to [[Assassins]] past and the resting place of [[Altaïr&#039;s Armor]]. Though unconnected to the villa, the [[Auditore Family Crypt]] lay nearby.&lt;br /&gt;
&lt;br /&gt;
After a Florentine attack in 1320 left the facade damaged, the present facade was erected and a painting gallery was added to the interior.&lt;br /&gt;
&lt;br /&gt;
In 1476, Ezio and his family arrived in the villa after the execution of his father and brothers. Ezio trained with his uncle for two years, preparing to assassinate [[Vieri de&#039; Pazzi]]. [[Claudia Auditore da Firenze|Claudia]] and [[Maria Auditore]] remained at the villa for the rest of Ezio&#039;s journey. Claudia kept records of Monteriggioni&#039;s income and Ezio&#039;s progress, while Maria prayed in her room under constant grief of her husband and sons&#039; deaths. This changed only after Ezio gathered and stored eagle feathers as keepsakes and to help her cope with the loss.&lt;br /&gt;
&lt;br /&gt;
In 1499, [[Cesare Borgia]] besieged Monteriggioni, devastating the town and villa.&lt;br /&gt;
&lt;br /&gt;
==Rooms==&lt;br /&gt;
The Villa Auditore has nine accessible rooms.[[File:Zw-mainhall.png|thumb|250px|Villa Auditore&#039;s main hall]]&lt;br /&gt;
[[File:Zw-armorroom.png|thumb|250px|Villa Auditore&#039;s armor room]]&lt;br /&gt;
&lt;br /&gt;
*The Main Hall&lt;br /&gt;
*The [[Armory]], with two rooms dedicated to weapons and armor&lt;br /&gt;
*[[Mario&#039;s Study]]&lt;br /&gt;
*[[Maria&#039;s Room]]&lt;br /&gt;
*The [[Painting Gallery]]&lt;br /&gt;
*[[Ezio&#039;s Room]] and Study&lt;br /&gt;
*The [[Sanctuary]]&lt;br /&gt;
A closed door presumably leads to Mario&#039;s room.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:Monteriggioni map.jpg|200px|thumb|right|Monteriggioni Map]]&lt;br /&gt;
&lt;br /&gt;
In the early stages of the game, Ezio is able to renovate both the town of Monteriggioni and the Auditore Villa.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Methods to increase the town and villa&#039;s values are listed below:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Renovating the [[Merchants|shops]] and other buildings through the architect&lt;br /&gt;
*Buying [[armor]] and [[weapons]]&lt;br /&gt;
*Purchasing [[Art Merchants|paintings]]&lt;br /&gt;
*Collecting [[Codex|Codex pages]]&lt;br /&gt;
*Obtaining the [[Assassin&#039;s Seal|six assassin&#039;s seals]]&lt;br /&gt;
*Collecting [[feathers]]&lt;br /&gt;
*Collecting the statuettes scattered across Monteriggioni&lt;br /&gt;
*Unlocking the two models&lt;br /&gt;
*Obtaining [[Altaïr&#039;s armor]]&lt;br /&gt;
*Obtaining the portraits of all the conspirators (including conspirators from the [[Battle of Forli]] and [[Bonfire of the Vanities]])&lt;br /&gt;
&lt;br /&gt;
As Ezio invests in Monteriggioni, the Villa&#039;s outside appearance improves over time. Boards across windows are taken down, overgrown plants recede, and flags bearing the assassin symbol appear around the roof. Also, with each guild renovated, [[Courtesans]], [[Mercenaries]], and [[Thieves]] populate the town.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The glyph on the wall of the villa is a barcode, incorporated with the number 12212012. This presumably represents the end date of the Mayan calendar, December 21, 2012, which is also the scheduled launch date of [[Abstergo]]&#039;s satellite.&lt;br /&gt;
&lt;br /&gt;
{{ACII}}Also in the modern age Lucy, Rebecca, Desmond and Shaun are heading to a cabin up north.That cabin is actually The Auditore Villa.&lt;br /&gt;
[[Category:Articles revamp]]&lt;br /&gt;
[[Category:Good Articles]]&lt;br /&gt;
[[Category:Assassin&#039;s Order]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Locations]]&lt;br /&gt;
[[Category:Landmarks]]&lt;/div&gt;</summary>
		<author><name>213.46.33.204</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Desmond_Miles&amp;diff=191781</id>
		<title>Desmond Miles</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Desmond_Miles&amp;diff=191781"/>
		<updated>2010-09-23T14:31:42Z</updated>

		<summary type="html">&lt;p&gt;213.46.33.204: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FAimp}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|name    = Desmond Miles&lt;br /&gt;
|image   = Desmond_Miles.jpg&lt;br /&gt;
|imgdesc = &lt;br /&gt;
|birth   = 1987&amp;lt;br&amp;gt;&amp;quot;[[The Farm]]&amp;quot;&lt;br /&gt;
|death   =&lt;br /&gt;
|period  = [[Modern Times]]&lt;br /&gt;
|faction = [[Assassins]]&lt;br /&gt;
|appear  = &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
|voice   = [[Nolan North]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|I&#039;m a bartender, for Christ&#039;s sake! What do you want me to do, teach you how to mix a Martini?|Desmond to Vidic and Lucy.|Assassin&#039;s Creed}}&lt;br /&gt;
&#039;&#039;&#039;Desmond Miles&#039;&#039;&#039; (born 1987) is the main protagonist of the &#039;&#039;[[Assassin&#039;s Creed series]]&#039;&#039; and the descendant of a long line of ancestors who swore their allegiance to the [[Assassins|Assassin Order]]. He is initially forced to use a machine, called the [[Animus]], created by [[Abstergo Industries]] – the modern front of the [[Knights Templar]] – to relive the memories of his ancestor, [[Altaïr Ibn-La&#039;Ahad]] during the Crusader era, in their quest to locate the [[Piece of Eden|&amp;quot;Apple&amp;quot;]], a [[Piece of Eden]].&lt;br /&gt;
&lt;br /&gt;
Eventually escaping with the aid of modern day [[Assassins]], Desmond once again uses an improved version of the Animus to explore the memories of his second ancestor, [[Ezio Auditore da Firenze]], so as to learn the ways of the Assassins in a [[Bleeding Effect|much faster way than normal]].&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early life===&lt;br /&gt;
{{quote|You have any idea what it&#039;s like to be trapped in a place, knowing there was a whole world out there I&#039;d never get to see.|Desmond to Lucy about his childhood|Assassin&#039;s Creed}}&lt;br /&gt;
Desmond Miles was born in an Assassin &amp;quot;hideout&amp;quot; in the desert, an &amp;quot;off the grid&amp;quot; compound with a population of about thirty people, much like the city of [[Masyaf]], where he was destined to be trained as an Assassin. He was frustrated by his parents&#039; explicit instructions not to leave the compound, and believed them to be overly concerned and paranoid. On his 16th birthday, he finally fled, &amp;quot;wanting to see the rest of the world.&amp;quot; He later told [[Lucy Stillman]] that he had no regrets over leaving his parents, because as far as he was concerned, they were little more than his &amp;quot;wardens.&amp;quot; After leaving the Assassin compound, he went into hiding for nine years. While keeping a low profile, he eventually became a bartender. Aware of the Knights Templar, and wanting to avoid both them and the Assassins, Desmond never used his real name and used only cash to purchase items. However, he was eventually found, traced through a fingerprint needed for a motorcycle license, and was brought to [[Abstergo|Abstergo Laboratory]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Kidnapped by Abstergo===&lt;br /&gt;
[[File:Warren-vidic-assassins-creed-2-character.jpg|thumb|left|200px|Dr. Vidic watches Desmond inside the Animus.]]&lt;br /&gt;
{{Quote|I&#039;m not an assassin&amp;amp;hellip; not any more.|Desmond Miles to Warren Vidic.|Assassin&#039;s Creed}}&lt;br /&gt;
&lt;br /&gt;
In September 2012, Desmond Miles was kidnapped by [[Abstergo Industries]], a pharmaceutical company and front for the [[Knights Templar]], for use as a test subject in the [[Animus]], a device that can read the memories of Desmond&#039;s ancestors through the &amp;quot;genetic memory&amp;quot; left behind in their descendants&#039; DNA. At first [[Warren Vidic]], attempted to pry the information he wanted from Desmond&#039;s mind, but was met with failure. Whilst Desmond claimed to be nothing more than a bartender, Vidic revealed that they knew of his history as an Assassin, forcing Desmond to finally admit his past life. Vidic and [[Lucy Stillman]] told Desmond that they were trying to access a certain memory, but Desmond&#039;s subconscious was resisting their efforts. Vidic warned Desmond that if he refused to assist them, they would induce a coma, continue their work, and when done with Desmond, leave him to die. Without much choice, Desmond agreed to help them.&lt;br /&gt;
[[File:Desmond_&amp;amp;_Lucy_1.png|thumb|200px|Desmond &amp;amp; Lucy having their first private conversation.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Eagle_vision.jpg|thumb|200px|Desmond&#039;s Eagle Vision]]&lt;br /&gt;
&lt;br /&gt;
Desmond was made to explore the genetic memories of his ancestor – [[Altaïr Ibn-La&#039;Ahad]], a member of a clan of Assassins during the [[Third Crusade]], specifically Altaïr&#039;s experiences during the year 1191 – and does so over several days under the watchful eye of Warren Vidic. During the nights however, Desmond discovered that he was able to explore the lab he was being held in, accessing the Animus computer and, after stealing Warren Vidic&#039;s pen, gaining access to his personal computer. Through e-mails, Desmond learned of a [[Subject 16]] who had suffered from a &amp;quot;[[bleeding effect]]&amp;quot; due to prolonged exposure to the Animus, as well as tidbits of information from the outside world.Eventually, with the aid of Lucy, the Assassins learned of Desmond&#039;s capture and attempted to liberate him, with the gunfire of their assault being heard through an intercom device, although the rescue attempt failed. Vidic boasts that those Assassins were in fact the last of the group; their desert hideout having been previously destroyed. Lucy Stillman&#039;s actions, however, suggest otherwise, and when Desmond asked if Lucy knew anything about his parents, she responded by saying that she didn&#039;t know, but that they probably escaped. During this discussion, Lucy revealed herself to be an undercover member of the Assassins. Desmond eventually achieved Vidic&#039;s goal and discovered the location of numerous Pieces of Eden. Executives of Abstergo Industries ordered his execution, but his life was saved by Stillman&#039;s intervention, who asked to keep Desmond alive in order to re-access his memories if need be. After the executives leave, Desmond suddenly accesses the &amp;quot;[[Eagle Vision|eagle vision]]&amp;quot; of his ancestor Altaïr, seeing Warren and Lucy for their true allegiances, as well as countless scrawled messages and puzzles on the floor of the main laboratory.&lt;br /&gt;
&lt;br /&gt;
===Escape to the [[Hideout]]===&lt;br /&gt;
{{Quote|Whoa... Alright, wasn&#039;t expecting that...|Desmond discovering the birth of his lineage|Assassin&#039;s Creed II}}&lt;br /&gt;
At the beginning of [[Assassin&#039;s Creed II]], Desmond was still being held within the laboratory at [[Abstergo]], continuing directly from the last game from a couple of hours. [[Lucy]] suddenly arrives, covered in blood and demanding Desmond to get into the [[Animus]] before Abstergo discovers what she’d done. Desmond, rather confused, agrees and manages to sync with closest genetic match recorded in the Animus’ memory core. Inside the Animus, he experiences the birth of another of his ancestors, [[Ezio Auditore da Firenze]], a joint ancestor of his and Subject 16&#039;s. He was quickly pulled out, though, and both make their escape.&lt;br /&gt;
&lt;br /&gt;
[[File:Zw-desmond-fighting.png|thumb|200px|Desmond fighting off the [[Abstergo]] guards]]&lt;br /&gt;
&lt;br /&gt;
They were quickly spotted by Abstergo security and forced into an engagement which [[Lucy]] quickly ended, allowing them to continue on stealthily. The two soon entered a large open room filled with office blocks, and lined with a large number of Animi, although Desmond&#039;s questions about them are met with silence. Desmond instinctively called upon his recently activated [[Eagle Vision]] to open the door to an elevator, locked with a password that Lucy did not have. Once in the car park, the two were halted by yet more Abstergo guards, but were able to overcome them and escape. &lt;br /&gt;
&lt;br /&gt;
Arriving at the [[Assassin&#039;s hideout]], Desmond was introduced to two more Assassins – [[Shaun Hastings]] and [[Rebecca Crane]] – who have worked with Lucy over the years. Lucy told Desmond that they wanted him to become trained in the ways of the Assassin, and thanks to the [[Bleeding Effect]], they could achieve this in a matter of days, although it required him learning the ways of an Assassin through a new ancestor; [[Ezio]]. Desmond agrees to help almost immediately, and was quickly plugged in the [[Animus 2.0]].&lt;br /&gt;
&lt;br /&gt;
After learning the ways of the Assassin through Ezio&#039;s memories, Desmond was retracted from the Animus, partly to test his retention of the memories, but also to prevent the mental&lt;br /&gt;
degradation that [[Subject 16]] had suffered from being in the Animus for an extended period of time.&lt;br /&gt;
&lt;br /&gt;
[[File:Zw-desmond-dream.png|thumb|220px|left|Desmond experiencing the [[bleeding effect]]]]  &lt;br /&gt;
Tasking him with initiating security protocols around the Assassin hideout, Lucy left it to Desmond to work out how to reach them through the use of his [[Eagle Vision]] and new-found [[Free Running]] skills. Just as he began, however, he started suffering vivid hallucinations of the [[Third Crusade|Crusader era]] and the [[Renaissance|Italian Renaissance]]. At first the visions were short, and were nothing to worry about, but after completing the task, Desmond was incapacitated as the visions became more real. &lt;br /&gt;
&lt;br /&gt;
Taken back to [[Acre]], Desmond once again followed the memories of [[Altaïr]], this time without the use of the Animus, and discovered Altaïr and [[Maria Thorpe]] conceived a child, Desmond&#039;s next ancestor.&lt;br /&gt;
[[File:Demsondanimus2.jpg|thumb|250px|Desmond sitting in the [[Animus|Animus 2.0]] next to [[Lucy]].]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The next day, Desmond had recovered from the experiences and returned to the Animus, neglecting to tell the Assassins what had happened. He continued the watch over the genetic memories of Ezio Auditore, despite at one time being thrown out by a &amp;quot;corrupted memory sequence.&amp;quot; Eventually, they learn that Ezio&#039;s arch-nemesis, the Templar Grandmaster [[Rodrigo Borgia]] had, in 1492 become Pope Alexander VI, so as to gain access to yet another Piece of Eden, the Papal Staff, as well as [[the Vault]]. As Ezio&#039;s story began to conclude, Desmond and the Assassins watched deep within [[the Vault]] beneath the Vatican. Ezio found himself confronted by a &amp;quot;[[Those Who Have Gone Before|god]]&amp;quot; hologram who called herself [[Minerva]]; Minerva warns the Assassins of the end of the world, as well as retelling the story of the war between &amp;quot;Those Who Came Before,&amp;quot; and their human subjects. The Assassins are shocked when Minerva addresses Desmond by name, confusing even Ezio, and it is revealed that Minerva was in fact talking to Desmond &#039;&#039;through&#039;&#039; Ezio. Desmond was quickly pulled out of the Animus, and upon seeing the three rushing to collect their belongings, realized that the Templars had found their location.&lt;br /&gt;
&lt;br /&gt;
Immediately after getting out of the Animus, Lucy tossed Desmond a [[Hidden Blade]] with the Assassin&#039;s emblem on it, and asks for his assistance in covering the escape. Making their way into the warehouse, Vidic appeared, flanked by Abstergo security officials with the intent of reclaiming Desmond. The two Assassins fought off the Templars, with Desmond, now fully synchronized with Ezio, masterfully using his Hidden Blade to kill many of the guards. With his entourage eliminated, Vidic was left to confront Desmond on his own, but instead retreats, promising that their victory is only temporary. The four Assassins then fled north, and Desmond is hooked up to the Animus inside the van and told to continue to search through his memories for anything useful. Meanwhile, the other Assassins begin to discuss the nature of [[Minerva]] and her talk.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Characteristics and personality==&lt;br /&gt;
[[File:Zw-desmond-bleeding.png|thumb|300px|Desmond&#039;s new free-running skills.]]&lt;br /&gt;
Desmond has an uncanny resemblance to both Altaïr Ibn-La&#039;Ahad and Ezio Auditore da Firenze, despite having very little in common with their personalities. And being a discreet individual, he does not wear extravagant clothing, accustomed to a white hooded jacket, jeans, and white sneakers. Interestingly, if raised, the hood exhibits a beak-like feature similar to Ezio&#039;s and Altaïr&#039;s. In Assassin&#039;s Creed Brotherhood, his attire differs, now having a backpack, black converses, white hooded jacket with a red collar, similar to Ezio, with a black shirt underneath. His sleeves are rolled up to reveal a tattoo where the Hidden Blade should be.&lt;br /&gt;
&lt;br /&gt;
Desmond was a gruff and cynical individual, who held a serious outlook on life, due to being aware of the Templars and Assassins since his youth, although he was unaware of Abstergo Industries being a Templar company. Despite this, he was not above jesting about his situation, and would occasionally make jokes, although they rarely elicited a good reaction. After his emancipation from Abstergo, Desmond&#039;s demeanor became considerably more relaxed, and he spent a noticeable amount of time conversing with Lucy.&lt;br /&gt;
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===Equipment and skills===&lt;br /&gt;
Being that Desmond was trained during childhood as an Assassin, he learned basic reconnaissance skills of eavesdropping and pickpocketing, as well as being a competent fist fighter. After about a week of being forced to relive the memories of his ancestor, Altaïr, Desmond began to experience the [[Bleeding Effect]] and developed an extra-sensory ability called Eagle Vision. Later on, after willingly exploring the memories of another ancestor, Ezio Auditore, Desmond learned how to free-run and use weapons. Not long afterwards, he was able to easily fend off a Templar attack with Ezio&#039;s combat skills.&lt;br /&gt;
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Desmond is now able to use all of the skills and abilities his ancestor Ezio Auditore da Firenze could in and out of combat.&lt;br /&gt;
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==Trivia==&lt;br /&gt;
*He is modelled after [[Francisco Randez]] and voiced by [[Nolan North]]. Curiously, Randez also used to be a bartender before he became a model. This may have inspired the makers of the game to give Desmond the same profession.&lt;br /&gt;
*His face changes slightly in Assassin&#039;s Creed II to match the look of Ezio, whose face also slightly differs from Altaïr&#039;s in the first game. &amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Desmond possesses the same scar on his lip as his ancestors Altaïr and Ezio had. &amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;[[File:Zw-desmond.png|thumb|Desmond (Notice the scar)]]&lt;br /&gt;
*Desmond and Altaïr share the same age during the first game, both being 25 years of age in 2012 and 1191 respectively. &amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Desmond is a descendant of [[Those Who Came Before]] and [[Humans]]. Proof of this is his [[Eagle Vision]], product of the unification of those two races, which also led to the birth of the first &amp;quot;Assassins&amp;quot;, [[Adam and Eve]]. &amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II: Collector&#039;s Edition Official Game Guide&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II: Collector&#039;s Edition Official Game Guide]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Desmond has A+ blood type. &amp;lt;ref&amp;gt;[[“Assassin’s Creed” game manual]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Desmond&#039;s history shows he never wanted to be an assassin, nor does he have the skills yet before the second game to be one. However in the graphic novel, included with the limited edition of the first game, he does call himself an assassin and shows skills of stealth and lethality. &amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Graphic Novel&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Graphic Novel]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Desmond acquires a [[Hidden Blade]] at the conclusion of [[Assassin&#039;s Creed II]]. The original owner of the blade is uncertain, but it shares the same design as the one Ezio inherited from his father, [[Giovanni]].&lt;br /&gt;
*The relationship between him and Subject 16 is currently unknown.&lt;br /&gt;
**Due to the fact that Desmond and Subject 16 are both descendants of Ezio, it is certain that they are somewhat blood related.&lt;br /&gt;
*The etymology of Desmond&#039;s name &amp;quot;The World&amp;quot; (or Man of the World in Celtic and Latin) is not related to either of his ancestors, whereas [[Altaïr]]&#039;s and [[Ezio]]&#039;s names pertain to avians; Altaïr&#039;s being &amp;quot;The Flying One&amp;quot; and Ezio&#039;s &amp;quot;The Eagle&amp;quot;. His surname &amp;quot;Miles&amp;quot; is also the Latin word for &amp;quot;Soldier&amp;quot;.&lt;br /&gt;
**The name however suits him, as he wanted to leave his parents&#039; watchful eyes to see the rest of the world outside the compound, and refers to his role in saving it from destruction.&lt;br /&gt;
**Desmond is also known as Subject 17, for he is the 17th person that was used to test the Animus.&lt;br /&gt;
*Desmond&#039;s hood changes subtly between the events of AC1 and AC2. It visibly begins to take the shape of Ezio&#039;s hood, becoming pointier, while in AC1 it was rounder and more similar to [[Altaïr]]&#039;s.&lt;br /&gt;
*Desmond has a pattern tattooed onto his left forearm, where Assassins would usually wear their [[Hidden Blade]].&lt;br /&gt;
*Desmond also has a beard seen in pictures containing Shaun Hastings in the link Ubisoft posted on their Shaun Hastings trailer.&lt;br /&gt;
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== Video ==&lt;br /&gt;
[[Video:Real Life Storyline|thumb|480px|left|Real Life Storyline: Desmond Miles, Lucy Stillman and Warren Vidic]]&lt;br /&gt;
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==Notes and references==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
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{{AC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Characters|Miles, Desmond]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Characters|Miles, Desmond]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Miles, Desmond]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Characters|Miles, Desmond]]&lt;br /&gt;
[[Category:Assassins|Miles, Desmond]]&lt;br /&gt;
[[Category:Descendant of Altaïr|Miles, Desmond]]&lt;/div&gt;</summary>
		<author><name>213.46.33.204</name></author>
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