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	<title>Assassin&#039;s Creed Wiki - User contributions [en-gb]</title>
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	<updated>2026-06-06T23:55:45Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome_hideout&amp;diff=456243</id>
		<title>Rome hideout</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome_hideout&amp;diff=456243"/>
		<updated>2010-06-29T12:11:19Z</updated>

		<summary type="html">&lt;p&gt;213.232.79.146: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Imageneed}}&lt;br /&gt;
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&lt;br /&gt;
[[File:Hideout.jpg|thumb|280px|[[Lucy Stillman]] and [[Desmond Miles]] at the Hideout]]&lt;br /&gt;
The &#039;&#039;&#039;Hideout&#039;&#039;&#039; is one of two [[Modern Times|modern-day]] locations seen in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;. It serves as a base for the modern [[Assassins]] which includes [[Lucy Stillman]], [[Shaun Hastings]], [[Rebecca Crane]], and [[Desmond Miles]]. &lt;br /&gt;
&lt;br /&gt;
The building itself appears to be in Italy, as evidenced by signs written in Italian, and the architecture outside. The loft area of the hideout contains three doors that cannot be opened throughout the whole game, one of which is a reinforced metal door. Given that there is only one bed visible in the rest of the building, it is likely that at least one of the hidden rooms is for accommodation. Various equipment in the Hideout is branded with the [[Abstergo]] logo, perhaps indicating that it was stolen.&lt;br /&gt;
&lt;br /&gt;
The Animus room contains the [[Animus 2.0]]. Lucy is usually found sitting at her desk with her computer. Her role is keeping track of the Assassin parties outside of the &amp;quot;hideout&amp;quot;, fighting the [[Templars]]. Shaun acts a researcher, and he writes for the Animus&#039; database as well as provide tactical support of other Assassins out in the field. Rebecca works next to the Animus, keeping record of its performance. Maintaining and fixing the machine is her responsibility. She also adds notes to the database using the pseudonym &amp;quot;Rebecca84&amp;quot;, sometimes noting that there is a hidden &amp;quot;[[Glyph]]&amp;quot; on a nearby building. During the interludes when Desmond steps out of the Animus, he can interact with these characters to learn more about them and the story. Unfortunately, there is nothing else to do in these segments.&lt;br /&gt;
&lt;br /&gt;
The ground floor of the building contains a large warehouse with piles of boxes, which later serve as a makeshift climbing tutorial for Desmond. It is possible that the Assassins bought the building after it had already been built as a warehouse. This area also contains the building&#039;s security systems.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When first entering the temporary base of the assassins, while using Eagle Vision, the road blockers on either side of the garage door are seen in blue, as if they were allies.&lt;br /&gt;
*The buildings seen on the outside seem to resemble those of Florence. This could be why you don&#039;t see the outside when the assassins are escaping. Also in the parking area of the hideout, there are words in Italian for private parking and some others.&lt;br /&gt;
*The keyboards used by Lucy and the other assassins are unusual in that they seem to &amp;quot;mirror&amp;quot; standard keyboards, with number pads on the left side and the main enter key also being on the left side. Presumably the rest of the keyboard is also reversed in a similar fashion.&lt;br /&gt;
*A picture and the word &amp;quot;alert&amp;quot; can be seen on Lucy&#039;s and Shaun&#039;s computers at the hideout.&lt;br /&gt;
*A glith occurs if the player turns off the game after DNA sequence 11 is completed (during the cutscene when Desmond comes out of the Animus then imediately asks to go back in for the next DNA sequence). The player will be in the warhouse section of the hideout, but Lucy, Rebecca and Shaun will be nowhere and you cannot re-enter the Animus anymore, you are stuck in the hideout with nothing, although there is a missing wall down in the warehouse section that you can jump through, but it will lead you to a pool of water with no way back up and nowhere to go. If this glitch happens the only to fix it is to start a new game as the current data will not allow you to continue in the Animus.&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Locations]]&lt;/div&gt;</summary>
		<author><name>213.232.79.146</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome_hideout&amp;diff=456242</id>
		<title>Rome hideout</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rome_hideout&amp;diff=456242"/>
		<updated>2010-06-29T12:09:45Z</updated>

		<summary type="html">&lt;p&gt;213.232.79.146: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Imageneed}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hideout.jpg|thumb|280px|[[Lucy Stillman]] and [[Desmond Miles]] at the Hideout]]&lt;br /&gt;
The &#039;&#039;&#039;Hideout&#039;&#039;&#039; is one of two [[Modern Times|modern-day]] locations seen in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;. It serves as a base for the modern [[Assassins]] which includes [[Lucy Stillman]], [[Shaun Hastings]], [[Rebecca Crane]], and [[Desmond Miles]]. &lt;br /&gt;
&lt;br /&gt;
The building itself appears to be in Italy, as evidenced by signs written in Italian, and the architecture outside. The loft area of the hideout contains three doors that cannot be opened throughout the whole game, one of which is a reinforced metal door. Given that there is only one bed visible in the rest of the building, it is likely that at least one of the hidden rooms is for accommodation. Various equipment in the Hideout is branded with the [[Abstergo]] logo, perhaps indicating that it was stolen.&lt;br /&gt;
&lt;br /&gt;
The Animus room contains the [[Animus 2.0]]. Lucy is usually found sitting at her desk with her computer. Her role is keeping track of the Assassin parties outside of the &amp;quot;hideout&amp;quot;, fighting the [[Templars]]. Shaun acts a researcher, and he writes for the Animus&#039; database as well as provide tactical support of other Assassins out in the field. Rebecca works next to the Animus, keeping record of its performance. Maintaining and fixing the machine is her responsibility. She also adds notes to the database using the pseudonym &amp;quot;Rebecca84&amp;quot;, sometimes noting that there is a hidden &amp;quot;[[Glyph]]&amp;quot; on a nearby building. During the interludes when Desmond steps out of the Animus, he can interact with these characters to learn more about them and the story. Unfortunately, there is nothing else to do in these segments.&lt;br /&gt;
&lt;br /&gt;
The ground floor of the building contains a large warehouse with piles of boxes, which later serve as a makeshift climbing tutorial for Desmond. It is possible that the Assassins bought the building after it had already been built as a warehouse. This area also contains the building&#039;s security systems.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When first entering the temporary base of the assassins, while using Eagle Vision, the road blockers on either side of the garage door are seen in blue, as if they were allies.&lt;br /&gt;
*The buildings seen on the outside seem to resemble those of Florence. This could be why you don&#039;t see the outside when the assassins are escaping. Also in the parking area of the hideout, there are words in Italian for private parking and some others.&lt;br /&gt;
*The keyboards used by Lucy and the other assassins are unusual in that they seem to &amp;quot;mirror&amp;quot; standard keyboards, with number pads on the left side and the main enter key also being on the left side. Presumably the rest of the keyboard is also reversed in a similar fashion.&lt;br /&gt;
*A picture and the word &amp;quot;alert&amp;quot; can be seen on Lucy&#039;s and Shaun&#039;s computers at the hideout.&lt;br /&gt;
*A glith occurs if the player turns off the game after DNA sequence 11 is completed, when Desmond comes out of the Animus then imediately goes back in. The player will be in the warhouse section of the hideout, but Lucy, Rebecca and Shaun will be nowhere and you cannot re-enter the Animus anymore, you are stuck in the hideout with nothing, although there is a missing wall down in the warehouse section that you can jump through, but it will lead you to a pool of water with no way back up and nowhere to go. If this glitch happens the only to fix it is to start a new game as the current data will not allow you to continue in the Animus.&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Locations]]&lt;/div&gt;</summary>
		<author><name>213.232.79.146</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Leonardo_da_Vinci&amp;diff=340999</id>
		<title>Leonardo da Vinci</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Leonardo_da_Vinci&amp;diff=340999"/>
		<updated>2009-11-23T13:21:24Z</updated>

		<summary type="html">&lt;p&gt;213.232.79.146: /* Assassin&amp;#039;s Creed II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WP-REAL}}&lt;br /&gt;
&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|name    = Leonardo Da Vinci&lt;br /&gt;
|image   = Leonardoartwork1.jpg&lt;br /&gt;
|imgdesc = Artwork of Leonardo da Vinci.&lt;br /&gt;
|alias   = Leonardo di ser Piero da Vinci&lt;br /&gt;
|appear  = &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|period  = Italian Renaissance (15th century)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leonardo da Vinci&#039;&#039;&#039; (April 15, 1452 – May 2, 1519) was an Italian polymath, scientist, mathematician, engineer, inventor, anatomist, painter, sculptor, architect, botanist, musician and writer of the Renaissance.&lt;br /&gt;
&lt;br /&gt;
[[Video:Assassin&#039;s Creed 2 - Focus On #1|thumb|382px|right|Leonardo Da Vinci﻿ First Apperrence]]&lt;br /&gt;
&lt;br /&gt;
==Assassin&#039;s Creed II==&lt;br /&gt;
&lt;br /&gt;
Leonardo da Vinci is the best friend of [[Ezio Auditore da Firenze|Ezio]]. He will be his personal engineer, much like [[wikipedia:Q (James Bond)|Q]] in the &#039;&#039;James Bond&#039;&#039; series, making various gadgets, items, and weapons for Ezio. He constructs weapons such as [[Hidden Gun]], the dual [[Hidden Blade]]s, the [[Smoke Bomb]], from the codex pages written by Altaïr as well as&amp;amp;nbsp;the [[Flying Machine]], ...etc. He will also decode the codex pages granting the player extra life for every four decoded. &lt;br /&gt;
&lt;br /&gt;
Leonardo was a student in [[wikipedia:Andrea del Verrocchio|Verrocchio]]’s workshop until 1476 in [[Florence]]. In reality, there is little historical information on the real Leonardo&#039;s life between 1476 and 1481, giving the game developers the chance to supplement it as follows: the Auditore family patronized Leonardo to open his own workshop. Ezio met him in his workshop and became very close.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
List of [[Hidden Blade]] upgrades:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Hidden Blade (1)&lt;br /&gt;
*Hidden Blade (2)&lt;br /&gt;
*Poison Blade&lt;br /&gt;
*[[Hidden Gun]]&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
All of Leonardo&#039;s modifications on previously existing assassin gear are designs created by Altaïr.&amp;amp;nbsp;&amp;amp;nbsp;Leonardo just follows the designs detailed in Altaïr&#039;s codex.&lt;br /&gt;
&lt;br /&gt;
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{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters]]&lt;/div&gt;</summary>
		<author><name>213.232.79.146</name></author>
	</entry>
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