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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin_Guild&amp;diff=88434</id>
		<title>Assassin Guild</title>
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		<updated>2011-02-20T20:28:40Z</updated>

		<summary type="html">&lt;p&gt;213.104.228.26: /* Ranks */ Added English meaning&lt;/p&gt;
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&lt;div&gt;{{Era|Brotherhood|Bbook|Assassins}}&lt;br /&gt;
{{assassify}}&lt;br /&gt;
[[File:Assassins1503E3.png|300px|thumb|Ezio Auditore and his recruits in [[Rome]].]]&lt;br /&gt;
The &#039;&#039;&#039;Assassins Guild&#039;&#039;&#039; is opened after a memory during Sequence 4 (Den of Thieves), and is located at [[Ezio Auditore]]&#039;s [[Tiber Island]] Hideout. Its purpose is to recruit potential [[Assassins]], and assist [[citizens]] across [[Rome]] in their fight against the [[House of Borgia|Borgia]]. [[Apprentices|Assassin recruits]] gain experience by being called to fight [[guards]] and by being sent on contracts.&lt;br /&gt;
&lt;br /&gt;
The Assassins Guild can be controlled outside of &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; when the game is connected to &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;.&lt;br /&gt;
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{{-}}&lt;br /&gt;
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==Locations==&lt;br /&gt;
[[File:Borgia_Tower.jpg|250px|thumb|left|Conversion of a Borgia tower.]]&lt;br /&gt;
&lt;br /&gt;
The guild can be accessed throughout many places in Rome. It can be accessed by the map on a desk in Ezio&#039;s Hideout, the many pigeon coops spread throughout Rome, and the 12 Assassin towers (converted [[Borgia towers]]).&lt;br /&gt;
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{{-}}&lt;br /&gt;
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==Guild Management==&lt;br /&gt;
[[File:Pigeon_coop.jpg|275px|thumb|Ezio accessing a pigeon coop.]]&lt;br /&gt;
Multiple options are available under the Assassin menu. [[Armor]] and [[Weapons|Weaponry]] can be upgraded via skill points, which are gained upon leveling up, with one skill point per level. Each additional rank under Armor or Weaponry grants the recruit an additional piece of equipment, or a more powerful weapon. Additionally, the color of a recruit&#039;s uniform may be changed (though this has no impact on gameplay besides aesthetics) until they have reached the rank of &#039;&#039;Assassino&#039;&#039;.&lt;br /&gt;
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===Armor===&lt;br /&gt;
*Leather Pauldrons&lt;br /&gt;
*Leather Greaves&lt;br /&gt;
*Leather Chest Guard&lt;br /&gt;
*Plate Armor&lt;br /&gt;
*Assassin Armor (Only available at rank of &#039;&#039;Assassino&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
===Weaponry===&lt;br /&gt;
*Dagger (or random, purchasable short blade)&lt;br /&gt;
*Syrian Sword (or a random, purchasable sword)&lt;br /&gt;
*Schiavona (or a random, purchasable longsword or mace)&lt;br /&gt;
*Axe (or a random, purchasable heavy weapon)&lt;br /&gt;
*Assassin Sword (Only available at rank of &#039;&#039;Assassino&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
*Assassin White&lt;br /&gt;
*Venetian Wine&lt;br /&gt;
*Venetian Azure&lt;br /&gt;
*Tuscan Emerald&lt;br /&gt;
*Florentine Crimson&lt;br /&gt;
*Wetland Ebony&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
[[File:Ac_brotherhood_guild_management.jpg|275px|thumb|Guild management menu.]]&lt;br /&gt;
There are 10 ranks in total for a recruit.&lt;br /&gt;
#&#039;&#039;Recluta (Recruit)&#039;&#039;&lt;br /&gt;
#&#039;&#039;Servitore&#039;&#039; &#039;&#039;(Servent) &#039;&#039;- 10 exp. required&lt;br /&gt;
#&#039;&#039;Assistente (Assistant)&#039;&#039; - 30 exp. required&lt;br /&gt;
#&#039;&#039;Milite (Soldier) &#039;&#039;- 80 exp. required&lt;br /&gt;
#&#039;&#039;Discepolo (Disciple)&#039;&#039; - 180 exp required ([[Pistol]] acquired)&lt;br /&gt;
#&#039;&#039;Mercenario (Mercenary)&#039;&#039; - 350 exp required&lt;br /&gt;
#&#039;&#039;Guerriero (Warrior)&#039;&#039; - 600 exp required&lt;br /&gt;
#&#039;&#039;Veterano (Veteran&#039;&#039; - 1200 exp. required ([[Smoke bombs]] acquired)&lt;br /&gt;
#&#039;&#039;Maestro (Master)&#039;&#039; - 2000 exp. required&lt;br /&gt;
#&#039;&#039;Assassino (Assassin)&#039;&#039; - 3500 exp. required&lt;br /&gt;
&lt;br /&gt;
==Ceremony==&lt;br /&gt;
{{quote|&#039;&#039;Laa shay&#039;a waqui&#039;n moutlaq bale kouloun moumkine.&#039;&#039; The wisdom of [[The Creed|our Creed]] is revealed through these words. We work in the dark to serve the light. We are [[Assassins]]. Nothing is true, everything is permitted.| Ezio Auditore during the &#039;&#039;Assassino&#039;&#039; ceremony.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Tiberhall.jpg|thumb|300px|An Assassin is born]]Upon one or more recruits reaching the &#039;&#039;Assassino&#039;&#039; rank, a ceremony is held at the Tiber Island Hideout. The recruit&#039;s left ring finger is branded with the Assassin mark, and they perform a [[Leap of Faith]] from the roof of the Hideout. After this, the &#039;&#039;Assassino&#039;&#039; gains full health squares, attains the highest strength, and is permitted to wear clothing similar to Ezio&#039;s [[Master Assassin]] robes (though you no longer have the option to change its color). These robes will remain Assassin White. However, depending on the dye used on a certain recruit before gaining the rank of &#039;&#039;Assassino&#039;&#039;, the cape will have a certain color that corresponds to that dye, albeit not the same color as it would appear on Ezio if his cape were to be dyed.&lt;br /&gt;
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==Challenges==&lt;br /&gt;
*25 Assassin Recruits signaled during a fight&lt;br /&gt;
*15 Arrow Storms&lt;br /&gt;
*20 Assassin Recruits signaled to kill a target&lt;br /&gt;
*5 Assassin Recruits signaled within a core memory&lt;br /&gt;
*5 Recruits raised to the rank of Assassin&lt;br /&gt;
&lt;br /&gt;
Upon completing all of these challenges, the player unlocks the Assassins Guild Crest at the hideout, as well as the [[Sword of Altaïr]].&lt;br /&gt;
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==Trivia==&lt;br /&gt;
&lt;br /&gt;
*The Assassin Mark is not visible on the Assassin Recruit&#039;s ring finger after the ceremony.&lt;br /&gt;
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{{ACBH}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin Order]]&lt;/div&gt;</summary>
		<author><name>213.104.228.26</name></author>
	</entry>
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