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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Animus_Subjects&amp;diff=39961</id>
		<title>Animus Subjects</title>
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		<updated>2011-12-13T12:21:55Z</updated>

		<summary type="html">&lt;p&gt;212.219.56.244: &lt;/p&gt;
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&lt;div&gt;{{Era|AC|ACII|BH|ACR|TF|TC}}&lt;br /&gt;
The &#039;&#039;&#039;Animus Subjects&#039;&#039;&#039; were individuals selected and acquired by [[Abstergo Industries]] for use in their experiments with [[genetic memory]] and the [[Animus]] virtual machine. To date, there have been at least seventeen subjects, many of whom were eliminated by Abstergo Industries once their usefulness to the corporation ceased.&lt;br /&gt;
&lt;br /&gt;
==Known Subjects==&lt;br /&gt;
===Subject 4===&lt;br /&gt;
[[File:Daniel Cross-The Fall1.jpg|thumb|right|200px|Subject 4, Daniel Cross.]]&lt;br /&gt;
{{main|Daniel Cross}}&lt;br /&gt;
Subject 4, or Daniel Cross, was mentioned in a letter dated September, 1985, in which an individual signed &amp;quot;W.V.&amp;quot; ([[Warren Vidic]]) reported on making a prototype [[Pieces of Eden|Piece of Eden]] replica, and its use on Subject 4 between their Animus sessions.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During his captivity, Cross not only had his memories explored, but was embedded with an impulse that would force him to kill [[The Mentor (2000)|the Mentor]] if he was ever presented with the opportunity. In the year 2000, Cross acted upon this impulse and succeeded in his objective, plunging the Assassins into chaos.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: The Fall&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: The Fall]]&#039;&#039; &amp;lt;small&amp;gt;Issue #3&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Subject 12===&lt;br /&gt;
Subject 12 was the direct descendant of an individual involved in (or subjected to) the [[Philadelphia Project]]; an event wherein the [[wikipedia:USS Eldridge (DE-173)#Philadelphia Experiment|USS &#039;&#039;Eldridge&#039;&#039;]] manifested itself in a future state for approximately eighteen minutes.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Subject 15===&lt;br /&gt;
{{main|Subject 15}}&lt;br /&gt;
Subject 15 was female and pregnant. She suffered the [[bleeding effect]] by seeing memories of her ancestors and other people from different time periods. She also experienced &amp;quot;memory-within-memory&amp;quot; patterns due to being pregnant, as the memories of the fetus&#039;s father conflicted with Subject 15&#039;s own ancestors&#039; memories.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot;/&amp;gt; After Lucy discovered some adverse effects of the Animus on the subject, she e-mailed Warren Vidic, warning him of said effects. Warren told Lucy that the experiments on Subject 15 would stop, and then sent a disposal unit and had [[James Morse]] file an &amp;quot;accident&amp;quot; report.&amp;lt;ref&amp;gt;http://abstergoindustries.com/portal/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Subject 16===&lt;br /&gt;
[[File:MrKaczmarek.png|thumb|right|200px|Subject 16, Clay Kaczmarek]]&lt;br /&gt;
{{main|Clay Kaczmarek}}&lt;br /&gt;
Subject 16, or Clay Kaczmarek was, as his moniker suggests, the sixteenth individual to undergo Abstergo&#039;s experiments. As a result of the bleeding effect, Subject 16 went insane and used his own blood to write [[Cryptic Messages|cryptic messages]] throughout the [[Abstergo laboratory]] and his sleeping quarters.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Like his successor, Subject 16 was a direct descendant of [[Ezio Auditore da Firenze|Ezio Auditore]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt; During his time at Abstergo Industries, 16 managed to hack into the Animus, and placed several hidden [[glyphs]] and [[rifts]] throughout the Animus&#039; projection of Ezio&#039;s genetic memories. These puzzles were later located by Subject 17, who, upon solving them, was granted access to one of 16&#039;s own memories.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed: Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Subject 17===&lt;br /&gt;
{{main|Desmond Miles}}&lt;br /&gt;
[[File:Mesmond.png|thumb|right|200px|Subject 17, Desmond Miles.]]&lt;br /&gt;
Subject 17, or Desmond Miles, was brought to Abstergo against his will, and was threatened with a coma and death if he did not participate in Warren Vidic&#039;s experiments. Upon agreeing to the experiment, Desmond explored the memories of his ancestor [[Altaïr Ibn-La&#039;Ahad]].&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed&amp;quot;/&amp;gt; Just before escaping Abstergo with [[Lucy Stillman]], Desmond entered the original Animus one final time to witness the birth of his ancestor, [[Ezio Auditore da Firenze|Ezio Auditore]]. Desmond and Lucy sneaked out of the facility and fought off Abstergo guards before entering Lucy&#039;s car. Later, he arrived at [[Hideout|one]] of the [[Assassins]]&#039; hideouts and explored the memories of Ezio Auditore in order to exploit the bleeding effect by learning the skills necessary to become a true Assassin.&amp;lt;ref name=&amp;quot;Assassin&#039;s Creed II&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes and references==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Abstergo]]&lt;/div&gt;</summary>
		<author><name>212.219.56.244</name></author>
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