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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Freerunning&amp;diff=241985</id>
		<title>Freerunning</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Freerunning&amp;diff=241985"/>
		<updated>2011-01-13T00:31:48Z</updated>

		<summary type="html">&lt;p&gt;201.245.236.117: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WP-REAL}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free Running&#039;&#039;&#039; or &#039;&#039;&#039;freerunning&#039;&#039;&#039; is a form of acrobatics in which participants, known as free runners, use the [[File:Codex_free_run.jpg|thumb|Altaïr&#039;s codex entry on free running]]city and urban landscape to perform movements through its structures. It is one of the core gameplay mechanics of the [[Assassin&#039;s Creed series|&#039;&#039;Assassin&#039;s Creed&#039;&#039; series]].&lt;br /&gt;
&lt;br /&gt;
It is derived from the French &#039;&#039;&#039;[[wikipedia:parkour|Parkour]]&#039;&#039;&#039;, &#039;&#039;l&#039;art du déplacement&#039;&#039; (English: &#039;&#039;the art of moving&#039;&#039;), but is now considered as a separate discipline. While Parkour emphasizes efficiency, free running embodies complete freedom of movement, which allows the inclusion of many acrobatic maneuvers often simply for aesthetics and challenge.&lt;br /&gt;
&lt;br /&gt;
In this way, the movements that [[Altaïr Ibn-La&#039;Ahad]], [[Ezio Auditore da Firenze]], and [[Desmond Miles]] perform should rather be considered as Parkour, despite being referred to as free running both in the game and by the developers. Characters in the game also use many movements of the Parkour discipline such as Passe-muraille, Balancé, Saut de bras, Planche, etc.&lt;br /&gt;
&lt;br /&gt;
==Known practitioners==&lt;br /&gt;
[[File:654.jpg|thumb|400px|Freerun chasing between Ezio and an Agile Guard in [[San Gimignano]].]]&lt;br /&gt;
*[[Altaïr Ibn-La&#039;Ahad]]&lt;br /&gt;
*[[Malik A-Sayf]] (before the amputation of his arm)&lt;br /&gt;
*[[Kadar A-Sayf]]&lt;br /&gt;
*[[Rauf]]&lt;br /&gt;
*[[Giovanni Auditore]]&lt;br /&gt;
*[[Ezio Auditore]]&lt;br /&gt;
*[[Federico Auditore]]&lt;br /&gt;
*[[Mario Auditore]]&lt;br /&gt;
*[[Lanz]]&lt;br /&gt;
*[[La Volpe]]&lt;br /&gt;
*[[Antonio]]&lt;br /&gt;
*Most of the known [[Assassins]]&lt;br /&gt;
*[[Rosa]]&lt;br /&gt;
*[[Thieves]] (including [[Pickpocketing#Pickpockets|Pickpockets]])&lt;br /&gt;
*All [[Guards]] (except [[Seekers]] and [[Brutes]])&lt;br /&gt;
*[[Borgia Messenger]]s&lt;br /&gt;
*[[Followers of Romulus]]&lt;br /&gt;
*[[Desmond Miles]] (obtaining Ezio&#039;s skill through the [[bleeding effect]] of the [[Animus]])&lt;br /&gt;
*[[Lucy Stillman]]&lt;br /&gt;
*[[Adam and Eve]]&lt;br /&gt;
*[[Francesco de&#039; Pazzi]]&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; Multiplayer Characters&lt;br /&gt;
*[[Maria Thorpe#In Cyprus|Maria Thorpe]] (In Acre, while being chased by Altaïr)&lt;br /&gt;
&lt;br /&gt;
==Movements==&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed&#039;&#039;===&lt;br /&gt;
Altaïr can climb up any wall if its surface is not too flat, and possesses anything he can possibly grab onto (such as windows, cracks or ledges). In addition, he can use many of the following Parkour movements:&lt;br /&gt;
&lt;br /&gt;
====Balancé====&lt;br /&gt;
&#039;&#039;&#039;Balancé&#039;&#039;&#039; (&#039;&#039;Swing&#039;&#039;) is a movement where you swing on a bar and let go, in order to grab another object, or to drop to the ground.&lt;br /&gt;
&lt;br /&gt;
====Lâché====&lt;br /&gt;
&#039;&#039;&#039;Lâché&#039;&#039;&#039; (&#039;&#039;Drop&#039;&#039;) is the act of dropping from a hanging position or from a bar.&lt;br /&gt;
&lt;br /&gt;
====Passe-muraille====&lt;br /&gt;
&#039;&#039;&#039;Passe-muraille&#039;&#039;&#039; (&#039;&#039;Wallpass&#039;&#039;) is the climbing of a tall wall by kicking its surface once to propel upward.&lt;br /&gt;
&lt;br /&gt;
====Planche====&lt;br /&gt;
&#039;&#039;&#039;Planche&#039;&#039;&#039; (&#039;&#039;Muscle-up&#039;&#039; or &#039;&#039;Climb-up&#039;&#039;) is the movement of climbing an obstacle from a hanging position into a position where your upper body is above the obstacle, supported by the arms.&lt;br /&gt;
&lt;br /&gt;
====Roulade====&lt;br /&gt;
&#039;&#039;&#039;Roulade&#039;&#039;&#039; (&#039;&#039;Roll&#039;&#039;), often called breakfall, is a forward roll where the hands, arms and diagonal of the back contact the ground. It is used primarily to transfer the momentum from jumps, and to minimize impact and prevent a painful landing.&lt;br /&gt;
&lt;br /&gt;
====Saut de bras====&lt;br /&gt;
&#039;&#039;&#039;Saut de bras&#039;&#039;&#039; (&#039;&#039;Arm jump&#039;&#039;) is to land on the side of an obstacle in a hanging position, the hands gripping the top edge, holding the body, ready to perform a muscle up.&lt;br /&gt;
&lt;br /&gt;
====Saut de fond====&lt;br /&gt;
&#039;&#039;&#039;Saut de fond&#039;&#039;&#039; &#039;&#039;(Long jump)&#039;&#039; is a jump from a high height, usually followed by a roll.&lt;br /&gt;
&lt;br /&gt;
====Saut de détente====&lt;br /&gt;
&#039;&#039;&#039;Saut de détente&#039;&#039;&#039; (&#039;&#039;Gap jump&#039;&#039;, &#039;&#039;running jump&#039;&#039;) is similar to a long jump.&lt;br /&gt;
&lt;br /&gt;
====Saut de précision====&lt;br /&gt;
&#039;&#039;&#039;Saut de précision&#039;&#039;&#039; (&#039;&#039;Precision jump&#039;&#039;) is a static or moving jump from one object to a precise spot on another object of a small surface such as low walls. It is usually done with the feet close together but nobody in the games does it in this way.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Assassin&#039;s Creed II&#039;&#039;===&lt;br /&gt;
[[Video:Uplay Help - Assassin&#039;s Creed II: Parkour Tutorial|thumb|300px|right|Uplay Help - Assassin&#039;s Creed II: Parkour Tutorial]]&lt;br /&gt;
In addition to all the movements of &#039;&#039;Assassin&#039;s Creed&#039;&#039;, the second episode has some additional ones.&lt;br /&gt;
&lt;br /&gt;
====Fast Climb====&lt;br /&gt;
By holding the High Profile trigger, Ezio can climb up the building much faster than his ancestor. However, the scheme of the ledges he will grab onto must be regular, and he must be in a standing position on a ledge.&lt;br /&gt;
&lt;br /&gt;
====Climb Leap====&lt;br /&gt;
{{quote|Begin in a hanging position, then jump to the ledge above you. As you reach it, grab it with your hand and pull yourself up!|Rosa|Assassin&#039;s Creed II}}&lt;br /&gt;
This movement is first shown by Rosa, and allows Ezio to grab a potentially out-of-reach handhold by performing a vertical jump while climbing. Being wounded, she makes a fellow thief teach Ezio how to do the movement.&lt;br /&gt;
&lt;br /&gt;
====Sprint Jump====&lt;br /&gt;
Sprint Jump is a new maneuver, unlocked in the [[Bonfire of the Vanities]] [[DLC]], but can only be used in the Oltrarno district of [[Florence]]. The Sprint Jump allows Ezio to jump twice as far as normal. This move is performed by sprinting straight onto and jumping from a springboard. If you do not sprint up to the springboard, the move will fail, and Ezio will only do a normal jump.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*There is a bug present in &#039;&#039;Assassin&#039;s Creed&#039;&#039;, &#039;&#039;Assassin&#039;s Creed II &#039;&#039;and &#039;&#039;Assassins Creed: Brotherhood&#039;&#039;, wherein citizens or regular guards sometimes perform free running movements that only Assassins are able to do. This bug mostly occurs when the NPC appears on a building or higher platform.&lt;br /&gt;
*In-game hints in &#039;&#039;Assassin&#039;s Creed II&#039;&#039; suggest looking for white sheets, as stacked boxes that serve as a starting point for free running will always have those draped over them.&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, Ezio is able to swing from a wooden beam while free running when he jumps off of a [[horse]], rather than simply pulling himself up.&lt;br /&gt;
*It is worth noting that the &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; multiplayer characters also have the ability to climb leap, even though it was a move that was discovered by Thieves.&lt;br /&gt;
*In the [[Colosseo]], there are citizens up on the third level who, if they are disturbed, will free run down to the bottom level and simply rejoin the crowds to act as normal citizens.&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, it is possible to use control exploits to sprint while holding out any weapon (sprinting with any weapon drawn, besides the hidden blade, will make Ezio sheathe his weapon). It is done by quickly drawing one&#039;s weapon with the D-pad and very quickly holding X/A while running in high profile. This also works when fast walking, as fast walking also forces Ezio to sheathe all weapons besides his hidden blades. Sprinting with certain weapons besides the hidden blades can cause clipping issues with Ezio&#039;s weapon and legs. Climbing will make Ezio sheathe his weapon. It is possible to aim and sprint at the same time with the Crossbow.&lt;br /&gt;
*In Assassin&#039;s Creed II, it is possible to perform the &amp;quot;glitch&amp;quot; and it is easier to do, it is possible that Ubisoft tried to fix this when they developed Assassin&#039;s Creed: Brotherhood&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;/div&gt;</summary>
		<author><name>201.245.236.117</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Aqueduct&amp;diff=45573</id>
		<title>Aqueduct</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Aqueduct&amp;diff=45573"/>
		<updated>2011-01-13T00:13:20Z</updated>

		<summary type="html">&lt;p&gt;201.245.236.117: /* Trivia */&lt;/p&gt;
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&lt;div&gt;==Aqueducts==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aqueducts&#039;&#039;&#039; is a secret location available in &#039;&#039;[[Assassin&#039;s Creed Brotherhood]]&#039;&#039;, only available via pre-ordering the game&#039;s Limited Codex Edition or the Collector&#039;s Edition.&lt;br /&gt;
&lt;br /&gt;
In this exclusive mission, [[Ezio]] discovers that the [[Templars]] are searching [[File:Papal.png|thumb]]for a secret treasure, and Ezio must stop them. The Papal guard that is in charge of the excavation of the area also uses his workers to try and kill Ezio, but Ezio uses a crane to destroy the platform that he is standing on.&lt;br /&gt;
&lt;br /&gt;
In this mission a chase sequence, like the ones in some of the [[Assassin&#039;s Creed II |&#039;&#039;Assassin&#039;s Creed II &#039;&#039;secret]] locations, will take place, in which Ezio will chase down a [[Papal guard]] and try and kill him.&lt;br /&gt;
&lt;br /&gt;
==Acquedotto Claudia==&lt;br /&gt;
[[Acquedotto_Claudia|Acquedotto Claudia]] is an aqueduct that can be found in Rome without the need to pre-order another version of the game. It had fallen to disrepair and became nothing more than several ruined structures in the countryside. At serveral sections along the broken aqueduct, architects can be found which Ezio can pay to renovate that section. As part of the [[Liberation_of_Rome|Liberation of Rome]], Ezio restored this magnificent structure, bringing water back to key areas in the city as a result.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*To get 100% synchronization with the Aqueducts mission, the player must not allow Ezio to kill more than two of the Aqueduct workers. A tip to do that is to use fists against the workers, Ezio will knock them but not kill them&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&lt;br /&gt;
[[Video:AC: Brotherhood - Aqueduct HD|thumb|300px|left|Aqueducts DLC]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Secret Locations]]&lt;/div&gt;</summary>
		<author><name>201.245.236.117</name></author>
	</entry>
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