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	<id>https://assassinscreedwiki.accesstheanimus.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=184.151.114.56</id>
	<title>Assassin&#039;s Creed Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://assassinscreedwiki.accesstheanimus.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=184.151.114.56"/>
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	<updated>2026-06-06T19:53:26Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Alexandre_Troufanov&amp;diff=25269</id>
		<title>Alexandre Troufanov</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Alexandre_Troufanov&amp;diff=25269"/>
		<updated>2016-01-23T03:24:50Z</updated>

		<summary type="html">&lt;p&gt;184.151.114.56: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|RW}}&lt;br /&gt;
&#039;&#039;&#039;Alexandre Troufanov&#039;&#039;&#039; is a Senior Character Artist at [[Ubisoft]] {{Wiki|Montreal}}, where he specializes in realistic characters for video games and cinematics. He previously worked on &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Games credited==&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed II&#039;&#039; (2009) - Ubisoft&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; (2010) - Ubisoft&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; (2011) - Ubisoft&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed Unity&#039;&#039; (2014) - Ubisoft&lt;br /&gt;
&lt;br /&gt;
==Specialties==&lt;br /&gt;
*Realistic character creation for video games and high resolution models for cinematics as well.&lt;br /&gt;
*Character modelling, from base mesh to high resolution model and then to in-game final textured model.&lt;br /&gt;
*He has been noted as being especially skilled at hard surface modelling, his dedication to his work and capacity to deliver on time.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
The following works are some sample art pieces and character models created by Alexandre Troufanov. The full range of Troufanov&#039;s work can be seen [http://alt.cghub.com/ here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;180&amp;quot;&amp;gt;&lt;br /&gt;
Alexandre Troufanov Sample artwork.jpg&lt;br /&gt;
Alexandre Troufanov Sample artwork 2.jpg&lt;br /&gt;
Alexandre Troufanov Sample artwork 3.jpg&lt;br /&gt;
Alexandre Troufanov unused concept artwork -Turkish soldier.png&lt;br /&gt;
Dante moro - Concept by Alexandre Troufanov.jpg&lt;br /&gt;
Alexandre Troufanov Wire modelling sample.jpg&lt;br /&gt;
Alexandre Troufanov Sample NPC Farmer Model.jpg&lt;br /&gt;
Alexandre Troufanov Sample artwork -Cardinal ACB.jpg&lt;br /&gt;
Alexandre Troufanov Sample ACR artwork.png&lt;br /&gt;
Alexandre Troufanov generic head model AC2.jpg&lt;br /&gt;
Alexandre Troufanov farmer.jpg&lt;br /&gt;
Alexandre Troufanov AC2 Dante Moro head model.jpg&lt;br /&gt;
Alexandre Troufanov ingame head model.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Troufanov earned a diploma in 3D modelling for video games from Ubisoft Campus (2007 – 2008).&lt;br /&gt;
*Troufanov also goes under the artist name ALT.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[http://alextroufanov.com/ Official Website].&lt;br /&gt;
*[http://www.imdb.com/name/nm3901133/ Alexandre Troufanov]’s profile on the Internet Movie Database.&lt;br /&gt;
*[http://ca.linkedin.com/pub/alexandre-troufanov/6/12/bb7 Alexandre Troufanov]’s professional profile at LinkedIn.&lt;br /&gt;
*[http://alt.cghub.com/ Alexandre Troufanov]’s art page on CGHub.com.&lt;br /&gt;
*[http://aliasfx.cgsociety.org/about/ Alexandre Troufanov]’s art page on CGISociaty.com.&lt;br /&gt;
{{DEFAULTSORT:Troufanov, Alexandre}}&lt;br /&gt;
[[Category:Development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Unity development team]]&lt;/div&gt;</summary>
		<author><name>184.151.114.56</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Alexandre_Troufanov&amp;diff=25268</id>
		<title>Alexandre Troufanov</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Alexandre_Troufanov&amp;diff=25268"/>
		<updated>2016-01-23T03:23:45Z</updated>

		<summary type="html">&lt;p&gt;184.151.114.56: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|RW}}&lt;br /&gt;
&#039;&#039;&#039;Alexandre Troufanov&#039;&#039;&#039; is a Senior Character Artist at [[Ubisoft]] {{Wiki|Montreal}}, where he specializes in realistic characters for video games and cinematics. He previously worked on &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Games credited==&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed II&#039;&#039; (2009) - Ubisoft&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; (2010) - Ubisoft&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039; (2011) - Ubisoft&lt;br /&gt;
*&#039;&#039;Assassin&#039;s Creed III&#039;&#039; (2012) - Ubisoft&lt;br /&gt;
&lt;br /&gt;
==Specialties==&lt;br /&gt;
*Realistic character creation for video games and high resolution models for cinematics as well.&lt;br /&gt;
*Character modelling, from base mesh to high resolution model and then to in-game final textured model.&lt;br /&gt;
*He has been noted as being especially skilled at hard surface modelling, his dedication to his work and capacity to deliver on time.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
The following works are some sample art pieces and character models created by Alexandre Troufanov. The full range of Troufanov&#039;s work can be seen [http://alt.cghub.com/ here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; widths=&amp;quot;180&amp;quot;&amp;gt;&lt;br /&gt;
Alexandre Troufanov Sample artwork.jpg&lt;br /&gt;
Alexandre Troufanov Sample artwork 2.jpg&lt;br /&gt;
Alexandre Troufanov Sample artwork 3.jpg&lt;br /&gt;
Alexandre Troufanov unused concept artwork -Turkish soldier.png&lt;br /&gt;
Dante moro - Concept by Alexandre Troufanov.jpg&lt;br /&gt;
Alexandre Troufanov Wire modelling sample.jpg&lt;br /&gt;
Alexandre Troufanov Sample NPC Farmer Model.jpg&lt;br /&gt;
Alexandre Troufanov Sample artwork -Cardinal ACB.jpg&lt;br /&gt;
Alexandre Troufanov Sample ACR artwork.png&lt;br /&gt;
Alexandre Troufanov generic head model AC2.jpg&lt;br /&gt;
Alexandre Troufanov farmer.jpg&lt;br /&gt;
Alexandre Troufanov AC2 Dante Moro head model.jpg&lt;br /&gt;
Alexandre Troufanov ingame head model.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Troufanov earned a diploma in 3D modelling for video games from Ubisoft Campus (2007 – 2008).&lt;br /&gt;
*Troufanov also goes under the artist name ALT.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[http://alextroufanov.com/ Official Website].&lt;br /&gt;
*[http://www.imdb.com/name/nm3901133/ Alexandre Troufanov]’s profile on the Internet Movie Database.&lt;br /&gt;
*[http://ca.linkedin.com/pub/alexandre-troufanov/6/12/bb7 Alexandre Troufanov]’s professional profile at LinkedIn.&lt;br /&gt;
*[http://alt.cghub.com/ Alexandre Troufanov]’s art page on CGHub.com.&lt;br /&gt;
*[http://aliasfx.cgsociety.org/about/ Alexandre Troufanov]’s art page on CGISociaty.com.&lt;br /&gt;
{{DEFAULTSORT:Troufanov, Alexandre}}&lt;br /&gt;
[[Category:Development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations development team]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Unity development team]]&lt;/div&gt;</summary>
		<author><name>184.151.114.56</name></author>
	</entry>
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