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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Agile&amp;diff=17047</id>
		<title>Agile</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Agile&amp;diff=17047"/>
		<updated>2012-08-17T14:55:23Z</updated>

		<summary type="html">&lt;p&gt;180.248.250.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ac2|brotherhood|acr}}&lt;br /&gt;
[[File:ACII Guard v.png|200px|right]]&lt;br /&gt;
The &#039;&#039;&#039;Agile guards&#039;&#039;&#039;, or simply &#039;&#039;&#039;Agiles&#039;&#039;&#039;, were lightly-armored, quick moving [[guards]]. They were one of the few types capable of outrunning [[Assassins]], and were also skilled [[Freerunning|free runners]].&lt;br /&gt;
&lt;br /&gt;
They more commonly fled to alert nearby guards, rather than face an enemy directly. During pursuits alongside other guards, Agiles would usually catch up to a target first, and injure them with the [[short blades]] they wielded.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Agiles&#039; attacks were neither powerful nor particularly damaging. Instead, they compensated with their speed, and their ability to dodge most enemy attacks. This rapid form of combat made them deadly in large groups.&amp;lt;ref name=&amp;quot;AC2&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:654.jpg|thumb|250px|left|Ezio fleeing from an Agile.]]&lt;br /&gt;
The Assassin [[Ezio Auditore da Firenze|Ezio Auditore]] could most easily defeat them with patience, by either taunting them or waiting for them to attack, then countering.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt; [[Rome|Roman]] Agiles were skilled enough to only be defeated in this manner, or during a kill streak.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alternatively, Agiles could be defeated with a chain of attacks, should they lower their arms and begin panting, indicating that they were tired. This tactic was explained to Ezio by the mercenary trainer in [[Monteriggioni]].&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During pursuits, Agiles could follow a target easily across both streets and rooftops alike. They would often strike with a dagger as soon as they came within range, slowing the enemy down and allowing their allies to catch up.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Characteristics==&lt;br /&gt;
[[File:Guard-agile-ACB.png|thumb|180px|A Roman Agile.]]&lt;br /&gt;
Agiles were found in all cities, though more often in the larger ones. They were usually found near more powerful guards, such as [[Brutes]] and [[Seekers]].&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Certain Agiles possessed a shinier and more abstract armor design, distinguishing them as higher-ranked and more skilful than regular Agiles.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weaponry==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; width=&amp;quot;60%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Damage&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Speed&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Deflect&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Stiletto&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Sultan&#039;s Knife&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Butcher Knife&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Notched Cinquedea&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Checco Orsi|Checco]] and [[Ludovico Orsi]], [[thieves]] (including [[La Volpe]], [[Rosa]] and [[Ugo]]), the [[Cento Occhi]], [[Followers of Romulus]], and [[Hermeticists]] all possess freerun capabilities similar to Agiles.&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, Agiles were the first enemies to be seen on [[Horses|horseback]], in the memory &amp;quot;[[Romagna Holiday]].&amp;quot;&lt;br /&gt;
*[[Girolamo Savonarola]]&#039;s lieutenant, the [[Captain Guard]], set ambushes for his enemies using [[Archers]] and multiple Agile guards.&lt;br /&gt;
*During the [[Tank]] sequence in the &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; memory &amp;quot;[[Hell on Wheels]],&amp;quot; Agiles can be seen using guns for the first time.&lt;br /&gt;
*[[Papal Guard]]s and [[Janissaries]] also possess the same speed and agility as Agiles, despite being much taller and of heavier build.&lt;br /&gt;
*Obviously, when chasing thieves that were assigned to distract them, Agiles would run only as fast as most other guard types&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
{{ACR}}&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;/div&gt;</summary>
		<author><name>180.248.250.86</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Seeker&amp;diff=469069</id>
		<title>Seeker</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Seeker&amp;diff=469069"/>
		<updated>2012-08-17T14:45:40Z</updated>

		<summary type="html">&lt;p&gt;180.248.250.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2|ACB|PL||renaissance|Bbook}}&lt;br /&gt;
{{Revamp}}&lt;br /&gt;
[[File:Guard-seeker-AC2.png|right|200px]]&lt;br /&gt;
&#039;&#039;&#039;Seekers&#039;&#039;&#039; were [[guards]] who, as their name suggested, would search through [[Hiding Spots|hiding places]], on the suspicion that an [[Assassins|Assassin]] had taken refuge within one.&lt;br /&gt;
&lt;br /&gt;
They were slightly more heavily-armored than a standard guard, though less so than [[Brutes]], and always carried [[long weapons]] such as spears and halberds.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
[[File:Guard-seeker-ACB.png|thumb|left|A Roman Seeker.]]&lt;br /&gt;
Seekers were extremely intelligent, and would persistently search wagons, wells and piles of hay in an attempt to find hidden Assassins, whether or not they had previously seen one. They often traveled with other lower-ranked soldiers, usually as a pair, or in groups of four.&lt;br /&gt;
&lt;br /&gt;
Upon engaging an enemy in battle, a Seeker could perform both normal and special attacks.&lt;br /&gt;
&lt;br /&gt;
===Normal attacks===&lt;br /&gt;
The Seekers&#039; normal attacks could be blocked using [[Assassin&#039;s Creed II Weapons|any weapon]], however, they could not be countered with any [[Swords and Maces|sheath-able weapon]] or [[Short Blade|short blade]].&lt;br /&gt;
&lt;br /&gt;
Instead, they could only be countered lethally with a [[Heavy weapons|heavy weapons]], another long weapon carried by Seekers themselves, or a [[Hidden Blade]]. The timing for the latter was rather difficult, however, due to the much smaller window of opportunity for the counter.&lt;br /&gt;
&lt;br /&gt;
An attack could also be evaded, or countered through an [[Fists|empty-handed disarm]], which could in turn be followed up with a lethal counter-attack with the Seeker&#039;s own weapon.&lt;br /&gt;
&lt;br /&gt;
===Special attacks===&lt;br /&gt;
The Seeker&#039;s armed special attack, the Sweep, would knock a target to the ground by sweeping their feet out from under them. This did no damage, though it opened up the target to follow-up attacks as they lay on the ground.&lt;br /&gt;
&lt;br /&gt;
The Sweep could not be countered, and needed to be either interrupted or dodged. A Seeker about to perform a Sweep would raise his weapon up and to his right at an approximately 45 degree angle.&lt;br /&gt;
[[File:Creed-3.jpg|thumb|250px|right|Ezio performing a Sweep attack.]]&lt;br /&gt;
[[Ezio Auditore da Firenze]] could mimic the Seekers, and performed his own Sweep attack. He used two varieties, a short-ranged and long-ranged one, with the latter reaching more enemies in a single swing.&lt;br /&gt;
&lt;br /&gt;
Seekers could also throw sand at their enemies, blinding them momentarily and opening them up for an attack. Similarly to the Sweep, this could be evaded, but not countered.&lt;br /&gt;
&lt;br /&gt;
==Weaponry==&lt;br /&gt;
[[File:2seekers.jpg|thumb|right|200px|Two Seekers in Rome.]]&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; width=&amp;quot;60%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Damage&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Speed&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Deflect&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Spear&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Halberd&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===Special seekers===&lt;br /&gt;
*During the final fight with [[Rodrigo Borgia]] in the [[Capella Sistina]], he attacks and defends much like a Seeker, though he has far more health. He may even use the Sweep attack characteristic to Seekers.&lt;br /&gt;
*The [[Farmer]], a lieutenant of [[Girolamo Savonarola]] during the [[Bonfire of the Vanities]], carries a pitchfork and fights like a Seeker.&lt;br /&gt;
*Certain [[Papal Guard]]s from &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; fight and are armed similarly to Seekers.&lt;br /&gt;
*The [[Byzantines]] Templar faction in &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039; possess a variation on Seekers known as [[Varangians]].&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
*Seekers are much more common in &#039;&#039;Brotherhood&#039;&#039; than in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, with many leading patrol groups.&lt;br /&gt;
*In the mission &amp;quot;[[Infrequent Flier]]&amp;quot;, in the cutscene where Ezio abandons a burning [[Flying Machine]], you can see a Seeker and a Brute on the roof of the [[Palazzo Ducale]]. Strangely, these are the only two guards that cannot free-run or climb.&lt;br /&gt;
*In [[Florence]], strangely, the only seekers you can find are Venetian Seekers.&lt;br /&gt;
*In the &#039;&#039;Brotherhood &#039;&#039;E3 Trailer, it is possible to see two Seekers using swords.&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
*A disarmed Seeker has roughly the same mobility as an [[Agile]] guard.&lt;br /&gt;
*When trying to escape a battle, Seekers will not be the only guards to search nearby hiding spots; all guards will search for you until you have become anonymous again.&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, if engaged in a fight with several other guards and a disarmed Seeker, the Seeker will (very rarely) grab Ezio from behind and hold him to allow the others to attack. In &#039;&#039;Brotherhood&#039;&#039;, this can be performed by any guard.&lt;br /&gt;
*In &#039;&#039;Brotherhood&#039;&#039;, unlike in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, Seekers cannot be counter killed with a heavy weapon unless while on a kill streak.&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, if you dodge a seeker&#039;s Sweep attack, Ezio will use his bracer to break the spear, and force the seeker to use one of the [[Improvised weapons]].&lt;br /&gt;
*Seekers are totally immune to counter kill (except from the hidden blade) regardless of the weapon type they wielding&lt;br /&gt;
*Seekers counter attack immunity also applies in fist-fighting&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;/div&gt;</summary>
		<author><name>180.248.250.86</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Papal_Guard&amp;diff=412981</id>
		<title>Papal Guard</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Papal_Guard&amp;diff=412981"/>
		<updated>2012-08-17T10:53:24Z</updated>

		<summary type="html">&lt;p&gt;180.248.250.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|Brotherhood|Bbook|Ascendance}}&lt;br /&gt;
{{WP-REAL|Swiss Guard}}&lt;br /&gt;
[[File:Guard-papal-ACB.png|200px|right]]&lt;br /&gt;
{{Quote|The Papal guards are basically the ultimate elite guards that we&#039;re gonna have in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;.|[[Ubisoft]] developer Christopher Weiler.&amp;lt;ref name=&amp;quot;Brotherhood Dev Diary 3&amp;quot;&amp;gt;[http://www.youtube.com/watch?v=7XoffSkVgsc&amp;amp;feature=channel &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; Dev Diary 3]&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Papal Guard&#039;&#039;&#039; were elite [[Guards|soldiers]] commanded by the [[Papacy]] to serve and protect the pontiff during his tenure.&lt;br /&gt;
&lt;br /&gt;
By 1503, the Papal guards protected [[Rodrigo Borgia|Pope Alexander VI]], and were led by the Pope&#039;s son and Captain General, [[Cesare Borgia]]. They were the precursors to the {{Wiki|Swiss Guard}}.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
The Papal guards were the most versatile and difficult [[guards]] in [[Rome]], as they possessed the best of abilities held by all other types.&amp;lt;ref name=&amp;quot;Brotherhood Dev Diary 3&amp;quot; /&amp;gt; They were skilled at both attack and defense, easily deflecting and countering many attacks.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Papal guards could [[Dual-wielding|dual-wield]] a [[Firearms|wheel-lock firearm]] and a [[Swords and Maces|sword]], making them deadly opponents at both short and long range. Other than swords, they could also be equipped with a variety of [[Short blades|short]], [[Long weapons|long]], or [[heavy weapons]], though these were rarer.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:brotherhood2.jpg|thumb|250px|left|A squadron of Papal guards get ready to attack the Assassins.]]&lt;br /&gt;
Much like [[Agile guards|Agiles]], Papal guards were extremely fast, and were able to dodge most attacks. They were also difficult to escape from, and could catch up to even [[Assassins]] in a chase.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Papal guards often travelled in groups, and would employ teamwork strategies in battle. One could continuously fire at their target from a distance, while the others attacked from close range.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They could also throw sand, or grab enemies from behind, skills common to [[Seekers]].&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
;Design&lt;br /&gt;
[[File:Papal Guard by Volta.jpg|thumb|200px|right|Early concept art for the Papal guard.]]&lt;br /&gt;
*An early Papal guard design is seen in the &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; cinematic trailer, and in &#039;&#039;[[Assassin&#039;s Creed: Ascendance]]&#039;&#039;. While the design for the guards themselves was changed before the game&#039;s release, [[Fabio Orsini]] wears the same armor as seen in the original concept, albeit without a helmet.&lt;br /&gt;
**Additionally, all the Papal guards seen are shown to have halberds. However, in-game, the only time they can be seen carrying halberds is during the arrest of Cesare.&lt;br /&gt;
&lt;br /&gt;
;Appearances&lt;br /&gt;
*During [[Juan Borgia the Elder|Juan Borgia]]&#039;s party, a Papal guard is tasked to deliver the debt money of [[Egidio Troche]]. He speaks with a British accent and uses some German words.&lt;br /&gt;
*During the [[Skirmish in the Campagna district|infiltration of the French headquarters]] in Rome, Ezio faces some Papal guards. Although the [[House of Borgia|Borgia]] had already left the battle by this time, the guards are an indication of the close alliance between Cesare and [[Octavian de Valois]].&lt;br /&gt;
*By Cesare Borgia&#039;s arrest in December 1503, the Borgia had lost all their power in Rome. However, when Cesare was arrested by Fabio Orsini and the Papal troops, they carried the emblem of the Borgia, despite being commanded by the new Pope [[Julius II]].&lt;br /&gt;
*When Ezio infiltrates [[Belriguardo Castle]] in 1506, Papal guards bearing the Borgia emblem chase after him, even though Ezio is in [[Ferrara]] and the Borgia are no longer in power.&lt;br /&gt;
**A guard, however, does mention that the Pope lent the Duke some of his own troops, thus their presence is plausible.&lt;br /&gt;
*The Templars overseeing the [[War Machines]]&#039; [[War Plans|construction]] are always Papal guards.&lt;br /&gt;
*There is an [[Assassination Contract]] called &amp;quot;Graduation&amp;quot;, where Ezio must kill four Papal guards training within the [[Castel Sant&#039;Angelo]].&lt;br /&gt;
[[File:ACB castel papal guards.png|thumb|250px|right|The four Papal guards by the Castel Sant&#039;Angelo.]]&lt;br /&gt;
*Papal guards are not commonly found in Rome, and appear more often in storyline missions. However, a group of four Papal guards is always stationed right outside the Castel Sant&#039;Angelo in the [[Vaticano district]], these guards will always get suspicious on the sight of Ezio even if he&#039;s outside of the &amp;quot;restricted zone&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;Combat&lt;br /&gt;
*Papal guards are not affected by Ezio&#039;s taunts.&lt;br /&gt;
*Cesare Borgia himself fights much like a Papal guard, and is able to dual-wield a pistol and sword as they do.&lt;br /&gt;
*The Papal guards are considerably stronger than Ezio and have a larger build, with all of them being at least a head taller than him.&lt;br /&gt;
*[[Bombs#Smoke bombs|Smoke bombs]] have no effect on a Papal guard while engaged in combat, however, the bombs function as normal if the guard is taken by surprise.&lt;br /&gt;
*A Papal guard can only be disarmed if he carries a pistol.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Enemies.jpg|Concept art of the Papal guard.&lt;br /&gt;
Papal Guard.PNG|A Papal guard wielding a spear.&lt;br /&gt;
Papalguardledbycesare.png|Papal guards led by Cesare.&lt;br /&gt;
Cesare_and_the_Papal_Guard.jpg|Cesare and his Papal guards in inspection.&lt;br /&gt;
ACB papalguard.png|A Papal guard threatens Ezio Auditore at gunpoint.&lt;br /&gt;
Roads lead to 5.png|Two Papal guards arrest Cesare Borgia.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;/div&gt;</summary>
		<author><name>180.248.250.86</name></author>
	</entry>
</feed>