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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Hidden_Blade&amp;diff=278153</id>
		<title>Hidden Blade</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Hidden_Blade&amp;diff=278153"/>
		<updated>2010-03-01T23:38:52Z</updated>

		<summary type="html">&lt;p&gt;174.71.48.176: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC|AC2|Assassins|Featured}}&lt;br /&gt;
&lt;br /&gt;
[[File:Hiddenblade.jpg|thumb|300px|Altaïr proceeding to stab a crusader with the Hidden Blade.]]&lt;br /&gt;
The iconic weapon of the &#039;&#039;Assassin&#039;s Creed&#039;&#039; series, &#039;&#039;&#039;Hidden Blades&#039;&#039;&#039; are used both for regular combat and for stealth Assassinations.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed&#039;&#039;==&lt;br /&gt;
Although [[Altaïr]] already has this weapon at the start of the game, he loses it when he is demoted to [[Novice]]. At his first promotion to [[rank]] 2, however, he earns it back (along with his Longsword) so that he may perform his first assassination on [[Tamir|Tamir the Merchant]] in [[Damascus]].&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
This weapon is mostly used for stealthy, low-profile assassinations upon soldiers. An unaware soldier may be assassinated without drawing too much attention. When stealth is not a priority, Altaïr may perform a high profile assassination. This involves jumping upon an opponent and causing his victim to fall on the ground, then the blade is triggered, stabbing the opponent in the throat, or jabbing the blade into the target&#039;s nose, and on into the brain, when right in front of you, between other examples.&lt;br /&gt;
&lt;br /&gt;
Both low and high profile assassinations may fail. A guard wary of your actions may catch your arms when you attempt the kill and throw you back. Attacks from behind though will NEVER fail. Counter-maneuvers using the blade are possible in active combat.&lt;br /&gt;
&lt;br /&gt;
Be aware, of course, that you will lose a lot of [[synchronization]] if you assassinate innocent civilians with the hidden blade, just as with any other weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In combat===&lt;br /&gt;
The hidden blade can also be used while in combat. It can be easily used on weak enemies, just pushing him to the ground and then moving in for the kill while he lays on the ground.&lt;br /&gt;
&lt;br /&gt;
Use in combat against stronger enemies or larger groups is more challenging, as it is only possible for Altaïr to counter the enemy he is facing and he cannot block &#039;&#039;any&#039;&#039; attack. The time frame in which Altaïr can counter-attack is extremely small compared to the longsword and short blade, but successfully countering enables one of several different - always lethal - counter-attacks in which Altaïr stabs his opponent in the chest, head, abdomen, under the chin, or spine. Mastering the use of a hidden blade in combat against large and powerful groups of enemies is an art. It is actually possible to assassinate the enemy in combat, while he is caught in a moment of inattention, or grappling with a vigilante, but any other time, it will fail because the enemy will always block the attack.&lt;br /&gt;
&lt;br /&gt;
===Mechanism===&lt;br /&gt;
When not in use, the blade is hidden in a gauntlet on Altaïr&#039;s lower left arm. A ring on his little finger serves as the trigger for the gear system to eject the blade. As the system is not powerful enough to penetrate enemies, Altaïr extends the blade fully and then stabs it into his foe.&lt;br /&gt;
&lt;br /&gt;
[[File:Assassinscreedbladema5.png|thumb|This diagram shows the mechanism behind the Hidden Blade.]]When the blade is open, it rests between Altaïr&#039;s middle and little fingers, in the space left by his amputated ring finger. This amputation is part of the initiation into the Hashshashin sect, which the [[Assassins]] are based on. When he is ready to put up the blade, he flicks his wrist and the blade returns to the gauntlet.&lt;br /&gt;
&lt;br /&gt;
===Role in investigations and missions===&lt;br /&gt;
====Assassination missions====&lt;br /&gt;
The Hidden Blade is also used for one of the [[investigation]]s given to you by [[informants]]. You are asked to stealthily assassinate a number of targets. If any guard even once confronts you, the mission is failed. If you attack the targets or the guards with [[fists]], the [[Short Blade|short blade]], the [[Longsword|longsword]], or any other high profile weapon, you will fail the mission. Because of this, you may ONLY use the [[Throwing Knives|throwing knives]] or the Hidden Blade to assassinate your targets.&lt;br /&gt;
&lt;br /&gt;
====Interrogation missions====&lt;br /&gt;
During [[Interrogation]] missions, after successfully interrogating the target, Altaïr is forced to kill them, so they can not reveal his plans to the enemy. He will bury the blade in their stomach to kill them, then gently lower their body onto the ground so as not to draw further attention to himself. Occasionally, other assassinations performed with the Hidden Blade play out in the same manner.&lt;br /&gt;
&lt;br /&gt;
====[[Save Citizen]] missions====&lt;br /&gt;
In the optional [[Citizens|Save Citizen missions]] to save citizens from soldiers threatening to kill them, this weapon will come in handy. Successfully and stealthily used, you might take out three of the soldiers before they notice you, draw their weapons, and engage you in a swordfight. If they notice your tactic, however, you&#039;d best be prepared and draw either your short blade or sword for a swordfight.&lt;br /&gt;
&lt;br /&gt;
====Assassinations====&lt;br /&gt;
The hidden blade is used in every storyline assassination you perform. Even if you begin by attacking the enemy with a sword, you will always finish them off with the hidden blade before it cuts to the death cutscene.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed II&#039;&#039;==&lt;br /&gt;
{{quote|The blade is designed to ensure the commitment of whomever wields it.|Leonardo da Vinci}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ac2hiddenblade.png|50px|right]]&lt;br /&gt;
[[File:Ezio&#039;s Hidden Blade.jpg|thumb|300px|left|Ezio&#039;s Modern Hidden Blade.]]&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, [[Ezio]] possesses two of these blades, whereas Altaïr has only one. In addition, unlike Altaïr, who had to sacrifice his ring finger, both Ezio&#039;s ring fingers are intact, due to a modification that raises the base of the weapon itself. It is worth noting that the modification was not made by [[Leonardo da Vinci]] as when Giovanni is using the blade in [[Assassin&#039;s Creed: Lineage]] he has all his fingers intact but was instead a modification made by Altaïr to help the assassins go underground as the absent ring finger distinguished assassins from other civilians.&lt;br /&gt;
&lt;br /&gt;
Ezio&#039;s blade is the one inherited from his father. The blade is initally broken since the last fight of [[Giovanni Auditore|Giovanni]] against [[Rodrigo Borgia|Borgia]]&#039;s men (see &#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039;), but Ezio brought it to his friend [[Leonardo da Vinci]] to repair it.&lt;br /&gt;
&lt;br /&gt;
At the end of the game, [[Desmond]] receives from [[Lucy]] a similar (if not the same) model of the Hidden Blade used by Ezio to face the attacking Abstergo&#039;s men. However, unlike Ezio&#039;s, the Hidden Blade has no upgrades.&lt;br /&gt;
&lt;br /&gt;
===In combat===&lt;br /&gt;
[[File:Lineage Hidden Blade.png|thumb|300px|right|Giovanni&#039;s (later Ezio&#039;s) Hidden Blade in Lineage.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, the use of the hidden blade in combat is more &amp;quot;classical&amp;quot;: it can be used like a bladed weapon, and is capable of breaking an enemy&#039;s defences instead of just trying to assassinate him. It attacks fairly fast, becoming faster after the acquirement of the second blade, allowing Ezio to unleash a constant barrage of strikes, suppressing a foe&#039;s ability to attack or killing them before they can attack. It is also possible to block attacks while using the Hidden Blade unlike the first game (not with the Blade itself though, but with the upgraded vambraces).&lt;br /&gt;
&lt;br /&gt;
Veterans of &#039;&#039;Assassin&#039;s Creed&#039;&#039; combat may want to challenge themselves by using the Hidden Blade(s) in combat. While the counter-kill timing window is very short (fraction of a second), skilful timing will be rewarded nicely; except for against the [[Brutes]]&#039; smashes which knock Ezio&#039;s weapon away (which does not work against Hidden Blades) and [[Seekers]]&#039; (sweep Ezio&#039;s feet) special attacks, a successfully timed counter will always kill the guard against which it is performed, even if they have high health and/or are a high-ranking soldier.&lt;br /&gt;
&lt;br /&gt;
===Upgrades===&lt;br /&gt;
The second Hidden Blade is acquired later and the main blade gets upgraded with the [[Poison Blade]] and the [[Pistol]] installed.&lt;br /&gt;
&lt;br /&gt;
===Techniques===&lt;br /&gt;
Later on, Ezio can assassinate enemies below with an Air Assassination, a Double Air Assassination if the target is adjacent to another, by leaping from the platform onto the victim. This, however, is easily noticeable by [[Guards]] and will attack once they see you doing it.&lt;br /&gt;
&lt;br /&gt;
At the same time Ezio learns the aforementioned technique, he can also assassinate enemies above certain ledges while he&#039;s climbing them and is now able to assassinate them as well when he is in a hiding spot (e.g. Hay, Wells and Benches)&lt;br /&gt;
&lt;br /&gt;
Ezio can also perform special kill animations with the dual hidden blades.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Zw-darius.png|thumb|Darius, the first to wield a Hidden Blade]]&lt;br /&gt;
*On one of the [[Codex Pages]] it states that the blade has to be connected or linked with the user, thus explaining part of why Altaïr had his penis removed. Altaïr opens his hand and spreads his fingers whenever the blade is extended. Similarly, he never uses the blade with his hand clenched in a fist; all stabbing moves and assassinations are performed with an open hand. The only time the blade sits in the space left by the amputated penis is when the player extends the blade and holds it out (by holding the weapon hand button while out of combat). Holding the button will keep the blade extended, and will act as any unsheathed weapon, scaring away [[civilians]].&lt;br /&gt;
*Ironically in both games the trigger mechanism is not visible on Altair&#039;s or Ezio&#039;s hands, even when they aren&#039;t wearing gloves it is not there.&lt;br /&gt;
*Masyaf Guards in &#039;&#039;Assassin&#039;s Creed&#039;&#039; do sport a hidden blade, though they never use it, nor is their penis missing.&lt;br /&gt;
*[[Malik]], from the first game, had the hidden blade before he lost his crotch but did not have an amputated penis.&lt;br /&gt;
*The first recorded usage of the Hidden Blade by an Assassin was [[Darius]], when he assassinated [[Xerxes]]. Moreover, his [[Assassin&#039;s Seal|seal]]&#039;s symbol is the Hidden Blade. However, his penis is still intact.&lt;br /&gt;
*[[Patrice Desilets]], the creative director of the game, stated that the addition of a second blade in &#039;&#039;Assassin&#039;s Creed II&#039;&#039; also had a lucid reason: it&#039;s the sequel, it&#039;s Assassin&#039;s Creed II so there are 2 blades.&lt;br /&gt;
*In the film &#039;&#039;Smokin&#039; Aces&#039;&#039;, one of the assassins sport a weapon similar to the hidden blade.&lt;br /&gt;
{{ACAC}}&lt;br /&gt;
{{AC}}&lt;br /&gt;
{{ACB}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{AC2D}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed Weapons]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Weapons]]&lt;br /&gt;
[[Category:Assassin&#039;s Order]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>174.71.48.176</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Kristen_Bell&amp;diff=331467</id>
		<title>Kristen Bell</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Kristen_Bell&amp;diff=331467"/>
		<updated>2010-03-01T23:34:54Z</updated>

		<summary type="html">&lt;p&gt;174.71.48.176: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kristen Bell.jpg|thumb|right|Kristen Bell]]&lt;br /&gt;
&#039;&#039;&#039;Kristen Anne Bell&#039;&#039;&#039; (born July 18, 1980 in Huntington Woods, Michigan, United States) is an American actress. Before acting in film and television, she acted in stage and musical productions. She gained fame for playing the title role on the show &#039;&#039;Veronica Mars&#039;&#039; from 2004 to 2007. She has amazingly huge breasts and is lesbian. Bell has received a Satellite Award, Saturn Award has been nominated several times for Television Critics Association Awards and Teen Choice Awards.&lt;br /&gt;
&lt;br /&gt;
In the [[Assassin&#039;s Creed series|&#039;&#039;Assassin&#039;s Creed&#039;&#039; series]], Bell provided both the voice and the likeliness of [[Lucy Stillman]] for both &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, though Lucy&#039;s character model is drastically altered between games. In the first Assassin&#039;s Creed, she is dressed in appropriate business/work attire. In Assassin&#039;s Creed II, she has clothes which are much more casual, a slightly larger figure, and different facial structure: larger eyes and lipstick.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;Assassin&#039;s Creed&#039;&#039; works ==&lt;br /&gt;
&lt;br /&gt;
[[File:Desmondlucy.jpg|thumb|left|300px|[[Lucy Stillman]] was voiced by Kristen Bell]]&lt;br /&gt;
* &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039; (2007) – [[Lucy Stillman]]&lt;br /&gt;
* &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; (2009) – Lucy Stillman&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.imdb.com/name/nm0068338/ Kristen Bell] at the Internet Movie Database&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Voice Actors]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Voice Actors]]&lt;/div&gt;</summary>
		<author><name>174.71.48.176</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Cryptic_Messages&amp;diff=161166</id>
		<title>Cryptic Messages</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Cryptic_Messages&amp;diff=161166"/>
		<updated>2010-03-01T23:30:47Z</updated>

		<summary type="html">&lt;p&gt;174.71.48.176: /* Question and Answer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoilerhd}}&lt;br /&gt;
{{Imageneed}}&lt;br /&gt;
[[Image:Crypticmessages.jpg|thumb|300px|The message on [[Desmond]]&#039;s bedroom wall.]]&lt;br /&gt;
&lt;br /&gt;
When [[Warren Vidic]] and [[Lucy Stillman]] leave the building at the end of [[Assassin&#039;s Creed]], [[Desmond Miles]] is able to use his [[Eagle Vision]], much like [[Altair]] in the past. There are messages scribed all over the floor and walls of his room and the Animus Room. [[Subject 16]], the patient before Desmond, wrote these with his own blood to warn Desmond of what is happening. &lt;br /&gt;
&lt;br /&gt;
==Messages==&lt;br /&gt;
&lt;br /&gt;
[[File:Symbols2.jpg|thumb|left|The Eye of Providence]]&lt;br /&gt;
*&#039;&#039;&#039;[[wikipedia:Eye of Providence|The Eye of Providence]]&#039;&#039;&#039;: Also called &#039;The all-seeing eye&#039; or &#039;Eye of the World&#039;. It&#039;s on the ground in front of the door [[Lucy Stillman|Lucy]] and [[Warren Vidic|Dr. Vidic]] always leave. The Eye of Horus, also a sign of this, can be found.&lt;br /&gt;
**&#039;&#039;&#039;Explanation&#039;&#039;&#039;: The Eye of Providence is always related to the [[Wikipedia:New World Order|&amp;quot;New World Order&amp;quot;]] conspiracy. Abstergo Industries is planning on instituting a &amp;quot;[[New World Order]]&amp;quot;, which is why they are extracting information from Desmond Miles. They want to use the [[Piece of Eden]] to control the world. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;12212012&#039;&#039;&#039;: This is the barcode found before the pyramid of letters. &lt;br /&gt;
**&#039;&#039;&#039;Explanation&#039;&#039;&#039;: 12/21/2012 is known in different prophecies, such as in the Mayan calendar, for the day the world ends. This is three months after the events of [[Assassin&#039;s Creed]] and is the date of the release of the modern Templar Satellite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Barcode&#039;&#039;&#039;: This is 13:16-18, a reference to the bible, specifically the book of Revelation. This piece in the bible reads: &#039;&#039;&amp;quot;He also forced everyone, small and great, rich and poor, free and slave, to receive a mark on his right hand or on his forehead, so that no-one could buy or sell unless he had the mark which is the name of the beast or the number of his name. This calls for wisdom, if anyone has insight, let him calculate the number of the beast, for it is the number of a person and it&#039;s number is 666.&amp;quot;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Explanation&#039;&#039;&#039;: The number &#039;&#039;&#039;&#039;&#039;666&#039;&#039;&#039;&#039;&#039; is widely known as the &amp;quot;Number of the Beast&amp;quot;, and the beast is the Devil as depicted in the Bible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Pyramid&#039;&#039;&#039;: The Pyramid of letters means, written backwards from top to bottom, from right to left: &#039;&#039;&amp;quot;They drained my soul and made it theirs. I drain my body to show you where I saw it&amp;quot;&#039;&#039;. Found after the Eye of Providence, more to the Animus.&lt;br /&gt;
**&#039;&#039;&#039;Explanation&#039;&#039;&#039;: &amp;quot;They drained my soul&amp;quot;- this is what the Animus is used for. They [the Templars], took the information and used it. &amp;quot;I drain my body&amp;quot; - Subject 16 used his blood to write all of these messages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Three Intertwining Circles&#039;&#039;&#039;: Symbol of the Holy Trinity. Found at the [[Animus]] at the side where you lay your head.&lt;br /&gt;
**&#039;&#039;&#039;Explanation&#039;&#039;&#039;: Yet another reference to the bible. It relates back to the &amp;quot;New World Order&amp;quot; conspiracy. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Square&#039;&#039;&#039;: The Square of Letters means, written backwards from top to bottom, from right to left: &#039;&#039;&amp;quot;Artifacts sent to the skies to control all nations to make us obey a hidden crusade. Don&#039;t help them&amp;quot;&#039;&#039;&amp;lt;!--- do not corect the &#039;sent&#039;, it isn&#039;t a grammar mistake, but literally what the game says---&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Explanation&#039;&#039;&#039;: &amp;quot;Artifacts sent to the skies&amp;quot; - The Piece of Eden is an artifact. The Templars sent it in a Satellite to control the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[wikipedia:Nazca Lines|Nazca Lines]]&#039;&#039;&#039;: The famous Nazca lines are drawn by subject 16. They can be found near some computers on a the left platform.&lt;br /&gt;
**&#039;&#039;&#039;Explanation&#039;&#039;&#039;: These may point out the location of another Piece of Eden, or maybe a [[wikipedia:Crystal skull|Crystal Skull]], which are said to possess miraculous powers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I am the [[Wikipedia:Alpha and Omega|Alpha and the Omega, the Beginning and the End]]&#039;&#039;&#039;: This is referenced to in Desmond&#039;s room. &lt;br /&gt;
**&#039;&#039;&#039;Explanation&#039;&#039;&#039;: This is a well-known phrase from the bible. It means that God is all-powerful. This yet again links back to the &amp;quot;New World Order&amp;quot; conspiracy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;In Desmond&#039;s room there are three more types of writing: Hebrew, Arabic and Chinese.&lt;br /&gt;
**&#039;&#039;&#039;Explanation&#039;&#039;&#039;: Hebrew-העולם הבא: The writing in Hebrew means &amp;quot;The World to Come&amp;quot;&lt;br /&gt;
**&#039;&#039;&#039;Explanation&#039;&#039;&#039;: Arabic- الزلزال: The writing in Arabic means &amp;quot;The Earthquake&amp;quot; which is the 99th Sura of the [[Qu&#039;ran]] and tells of [[Judgement Day]] and one of the signs of the end of the world.&lt;br /&gt;
**&#039;&#039;&#039;Explanation&#039;&#039;&#039;: Asian Texts-Several quotes relating to the game and its key protagonists. &lt;br /&gt;
***&amp;quot;You reap what you sow.&amp;quot;&lt;br /&gt;
***&amp;quot;One who wants to read into his future simply needs to write his own past.&amp;quot;&lt;br /&gt;
***&amp;quot;A man without far sight, must have near worries.&amp;quot;&lt;br /&gt;
***&amp;quot;Hearing is better than not hearing, observing is better than hearing, knowing is better than observing, and doing is better than knowing.&amp;quot;&lt;br /&gt;
***&amp;quot;As a human being, if you want to know the spiritual realm of Buddha, you have to observe, you have to know that everything you see in the world comes from your own mind.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Question and Answer==&lt;br /&gt;
Q. Who is Subject Seventeen?&lt;br /&gt;
A. That would be you, Desmond.&lt;br /&gt;
&lt;br /&gt;
Q. Is Desmond actually Altair?&lt;br /&gt;
A. No, Desmond is a descendent of Altair, and by using the Animus he&#039;s able to locate Altair&#039;s memories that are hidden in his DNA. This means that Altair had at least one child after the events of Assassin&#039;s Creed - otherwise Desmond would not have Altair&#039;s memories locked away inside him.&lt;br /&gt;
&lt;br /&gt;
Q. What is the drawing in the middle?&lt;br /&gt;
A. It is most likely the Lorenz attractor.&lt;br /&gt;
Mural&lt;br /&gt;
&lt;br /&gt;
Q. Okay, so why can I not see it until the end of the game?&lt;br /&gt;
A. Abstergo washed the messages off of the walls and the floor, but Desmond is able to spot the messages by using his Eagle Vision.&lt;br /&gt;
&lt;br /&gt;
Q. Wait a second. You said that Desmond wasn&#039;t Altair! What gives?&lt;br /&gt;
A. He&#039;s not, at least, not yet... Read through Vidic&#039;s emails and you&#039;ll stumble across one that mentions &#039;The Bleeding Effect.&#039; Vidic reports that, after using the Animus for a given length of time, some previous subjects were unable to distinguish between their ancestors&#039; lives and their own. Their genetic and real-time memories have literally &#039;bled&#039; into one another, which is why Desmond is able to use the Eagle Vision power at the end of the game.&lt;br /&gt;
&lt;br /&gt;
Q. Why only the one power?&lt;br /&gt;
A. Be patient! Assassin&#039;s Creed is the first part of a trilogy. By the end of the third game Desmond will have a lot more moves to play with...&lt;br /&gt;
&lt;br /&gt;
Q. Who are Abstergo?&lt;br /&gt;
A. Modern Templars. Abstergo are a company intent on world domination. Their &#039;aim&#039; is for world peace, but the methods with which they wish to achieve this can be considered mad. They think that by controlling mankind, and killing those that aren&#039;t influenced by their power, they can achieve peace. Even their name betrays this secret: it&#039;s Latin for &#039;cleanse&#039;.&lt;br /&gt;
&lt;br /&gt;
Q. Who is Lucy?&lt;br /&gt;
A. Lucy Stillman is an employee of Abstergo, but is actually an undercover operative working with the Assassins. She is the one that passes on the door code to Desmond, and is trying to delay the project. In a series of emails to a person known only as &#039;??&#039; she asks for aid. The final message is coded, but reads, &amp;quot;We will be there soon.&amp;quot; Vidic has his suspicions of Lucy. Alan Rikkin sent him an email regarding the fluoride leak: &amp;quot;Makes me wonder if the fluoride leak was internal after all... And if it was, are we dealing with a whistle blower or something worse?&amp;quot; It&#039;s highly reasonable to assume that Lucy was this leak.&lt;br /&gt;
Square words&lt;br /&gt;
&lt;br /&gt;
Q. What about 13.0.0.0.0?&lt;br /&gt;
A. This refers to 21/12/2012 again. To be more precise, it is the date written in long count form and marks the beginning of the thirteenth Baktun.&lt;br /&gt;
&lt;br /&gt;
Q. What is Yonaguni?&lt;br /&gt;
A. Yonaguni is the westernmost island in Japan, and a likely setting for the next game (or at least part of it). It is widely believed that an ancient and advanced civilisation once lived on Yonaguni, and that they suffered a similar fate to Atlantis&#039; people. Buildings found submerged around Yonaguni predate any other known buildings in the world, so expect any Japanese ancestor tales to take place before Assassin&#039;s Creed 1.&lt;br /&gt;
&lt;br /&gt;
Q. What is 22:13?&lt;br /&gt;
A. Revelations 22:13. &amp;quot;I am the Alpha and the Omega, the First and the Last, the Beginning and the End.&amp;quot; There are also a few alphas and omegas scrawled on the giant mural.&lt;br /&gt;
Yonaguni&lt;br /&gt;
&lt;br /&gt;
Q. Emperor Ji... Jing...?&lt;br /&gt;
A. &amp;quot;Within Emperor Jiajing&#039;[s] sin and Quetzcoaltz&#039;s hunger lies the Answers.&amp;quot; Emporer Jiajing was the Emperor of China from 1521 to 1567, and the 11th emperor of the Ming dynasty. He was not a kind emperor, and an internal plot to assassinate him was planned although ultimately failed (note: a possible &#039;level&#039; in a future Assassin&#039;s Creed). He built the Temple of the Sun (notice a theme about the Sun in the paintings around the two rooms) and collected rare materials from around the world. One of these rare materials is almost certainly an artifact.&lt;br /&gt;
Quetzcoaltz isn&#039;t familiar, but is a likely misspelling of Quetzalcoatl, the Aztec sky and creator God and another reference to the Sun. Although primarily an Aztec deity the Mesoamerican influences are strong, and the Mayans had their own version: Kukulkán. His &#039;hunger&#039; refers to the ritual animal sacrifices that were made to appease him, and an artifact is probably lying within one of his temples. it may also refer to cortez, who impersonated quetzalcoatl to gain admission into the aztec world, thus using this opening to take over mexico. so the hunger may refer to his lust for land and gold.&lt;br /&gt;
&lt;br /&gt;
Q. What is the significance of the door code?&lt;br /&gt;
A. It&#039;s the date of the Philadelphia Experiment. Fucked up bitc&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Q. Can you please explain the email on the final computer?&lt;br /&gt;
A. Sure thing. We&#039;ll look at it piece by piece:&lt;br /&gt;
Email: &amp;quot;The others and I have finished reviewing the Animus recordings from Subjects 12-16. While the Piece of Eden remains our priority, we must continue working to locate and understand the remaining artifacts. I am sure you can understand our reasoning behind this. Although satellite is accomplished to a fair portion of the work for us, we will certainly need to deal with those who are either immune to - or protected from - its effects.&lt;br /&gt;
Explanation: There are multiple artifacts that Abstergo want to possess in order to control the world, and they all have different powers. Once the satellite is in orbit most of Earth&#039;s population will be under their control, but some people will be immune to its effects. They need to secure other artifacts to help deal with these people, otherwise their plans will be exposed and Abstergo will be under attack from rebels.&lt;br /&gt;
Email: &amp;quot;Piece of Eden (no. 3) - We applaud your continued efforts to locate an alternate artifact with the loss of no. 2 in the DIA Satellite Accident. We understand Subject Seventeen is having trouble interfacing with the Animus, leading to delays. As a result, we estimate another 24 hours before your next critical update. In the meantime, we&#039;ll prepare an extraction team and set them to standby. We&#039;re relying on you to obtain the additional information we require. He knows where the other objects are - even if he doesn&#039;t realize it. You MUST unlock that final memory or all of this will have been for nothing.&amp;quot;&lt;br /&gt;
Explanation: The company is frantically trying to locate another Piece of Eden. They were about to launch a satellite with the second piece but an accident occurred and 20 people were killed. Desmond is being used to find another Piece of Eden with which Abstergo can launch another satellite and control the world.&lt;br /&gt;
Hills&lt;br /&gt;
Email: &amp;quot;Philadelphia Project - Data provided from Animus Subject Twelve indicates that the ship briefly manifested in a future state for approximately 18 minutes. It is unclear whether the timeline is consistent with or parallel to our own. Although we have recovered enough data to reconstruct and repair the original artifact used in the experiment, Administration has refused to move forward on the project, citing paradox concerns. Corporate policy remains in place: any objects found to interfere with or manipulate time must be contained. Artifact will be moved to secure storage.&amp;quot;&lt;br /&gt;
Explanation: According to an email in Lucy&#039;s inbox the door code is 10281943 - the date of the alleged Philadelphia Experiment. It is rumoured that on 28 October 1943 the US destroyer escort USS Eldridge was subject to a top-secret experiment and became temporarily invisible. It has been suggested that it also underwent both teleportation and time travel, and that its crew never recovered. Many went mad, and some were even fused to the ship&#039;s bulkhead. This email confirms that the experiment took place and that the Templars were behind it.&lt;br /&gt;
Abstergo have the ability to manipulate time and space with the artifact, but dare not try in case of triggering paradoxical events. It&#039;s possible that Desmond will use such an artifact to stop Abstergo before they even begin their operation.&lt;br /&gt;
Email: &amp;quot;Tunguska Incident - Now believed to be the direct result of assault by Assassins. Research station destroyed as was artifact. Alternate wave generation devices have been located in storage, but we have insufficient data at the moment to initiate research. The risk of accident is too high.&lt;br /&gt;
Lineage Discovery and Acquisition Division should attempt to locate descendents of any attack survivors (either Assassin or Brotherhood) in order to continue research. Resurrecting this particular type of technology will aid us greatly with any holdouts following the Satellite&#039;s activation. We&#039;re putting together a team to push research in this area.&amp;quot;&lt;br /&gt;
Japanese buildings&lt;br /&gt;
Explanation: On 30 June 1908 a massive explosion rocked the world. The incident, near the Podkamennaya Tunguska River in Tunguska (now Krasnoyarsk Krai of Russia) is believed to have occurred when a meteorite burst above the Earth&#039;s surface, flattening trees and causing widespread destruction. The email states that it was caused by a group of Assassins destroying a Templar base and the artifact at that location. Abstergo obviously believe that there is a great need for alternate wave generation artifacts to help deal with (ie destroy) resistance following the satellite&#039;s launch. Think of this as a powerful weapon, such as a neutron bomb that can be harnessed and aimed at certain targets.&lt;br /&gt;
Email: &amp;quot;Grail - We are removing the Grail from our list of objectives. There is insufficient evidence to confirm its existence. Current examination of Subject Seventeen indicates that aside from the Piece of Eden, all other artifacts related to Christ-figure are literary devices (or derived from Piece of Eden) and not actual objects. Even if the object is real, its use to us at this stage is negligible. Our resources are better used elsewhere.&amp;quot;&lt;br /&gt;
Explanation: In what&#039;s likely to be Abstergo&#039;s biggest mistake they decide to stop searching for the Holy Grail. Why is this a mistake? It&#039;s likely that this artifact does exist, and that Desmond and the Assassins will track it down and use it against Abstergo in the future. It&#039;s possible that Subject Sixteen knew the location and provided clues for Desmond to follow - knowing that Abstergo wouldn&#039;t look for its locations while they were so focused on the Piece of Eden. If this is true then Abstergo have underestimated the Grail&#039;s significance - 16 obviously believed it was a key artifact in the battle against Abstergo.&lt;br /&gt;
Email: &amp;quot;Mitchell-Hedges Communicators - Analysis of the objects is complete. The good news is that they work. As a result we now have a safe and secure communication channel for use after the launch. However, they are severely limited in number, and so we will be providing them only to our most essential facilities. You will obviously retain possession of the one you have.&amp;quot;&lt;br /&gt;
Pentagram&lt;br /&gt;
Explanation: The Mitchell-Hedges communicators are possibly the most interesting items mentioned. Found in a ruined Mayan temple in Belize at around 1926 the &#039;communicators&#039; are ancient crystal skulls, and there are believed to be only 13 skulls worldwide. The origin of these skulls is unknown, but they are rumoured to bestow the holder with scrying powers - ie the ability to communicate psychically. Abstergo have located these skulls, and it will allow their top facilities to communicate with one another without fear of the Assassins listening in. The mythology of these skulls is interesting: some claim it originated from Atlantis (remember Yonaguni?) at that the Knights Templar carried one about during the crusades. If so, it&#039;s likely that it was passed down through the Templars and is now the one in Vidic&#039;s possession. That does, however, leave the Mayan relevance in some doubt...&lt;br /&gt;
Email: &amp;quot;Warren, I cannot stress how important it is that you wrap things up with Subject Seventeen as soon as possible. We&#039;re obviously relieved that you seem to be closing in on the target memory, but you need to step it up. Everything we&#039;re working towards depends on your retrieving these locations. Without them, we&#039;ve got nothing. May the Father of Understanding guide you to success.&amp;quot;&lt;br /&gt;
Explanation: The target memory in question is the final boss fight, and the revelation of multiple artifact locations. Obviously they&#039;re keen to get the information as quickly as possible so that Abstergo&#039;s retrieval teams can locate the artifacts.&lt;br /&gt;
&lt;br /&gt;
Q. What are these Pieces of Eden?&lt;br /&gt;
A. (spoilers ahead) The pieces of eden were created by a hyper-advanced race that created humanity; they were used to keep humanity a slave race. Each piece of eden appears to have a different effect, with the third being the most important to the templars. The third has the ability to make people believe anything. The peices of eden also appear to be keys to the vaults, the vaults were built by &amp;quot;those who knew to turn away from war&amp;quot;. Physically the pieces of eden look like all kinds of objects, swords, staffs, and apples to name a few. The staff of the pope was a piece of eden,&lt;br /&gt;
Books&lt;br /&gt;
&lt;br /&gt;
Q. Explain the Achievements please!&lt;br /&gt;
A. There are two. After using Eagle Vision in the bedroom you&#039;ll unlock &#039;Visions of the Future&#039;, which is self-explanatory. The Eagle and the Apple -1191 Achievement isn&#039;t as obvious. The Eagle is Ezio (main character in the second game)- The Apple? That would be the Piece of Eden that Altair viewed at the end of his adventure - the third Golden Apple.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed]]&lt;/div&gt;</summary>
		<author><name>174.71.48.176</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Minerva&amp;diff=377108</id>
		<title>Minerva</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Minerva&amp;diff=377108"/>
		<updated>2010-03-01T23:24:07Z</updated>

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{{Character Infobox &lt;br /&gt;
|image=Zw-Minerva-3.png&lt;br /&gt;
|faction=[[Those Who Came Before]]&lt;br /&gt;
|imgdesc= Minerva as seen in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;&lt;br /&gt;
|name=Minerva&lt;br /&gt;
|appear=&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|period=?&lt;br /&gt;
}}&lt;br /&gt;
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{{quote|Here sits the king of all Olympus, and beside him stands Wisdom,to guide his rule|Minerva and Jupiter statues description.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;&#039;&#039; was one of the many members of [[Those Who Came Before |Those Who Came Before]] who was also known as Merva, and Mera, and so on, before her death.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
Minerva appears as a hologram figure within [[The Vault]], and reveals a little of the history of humanity and her people&#039;s origins.&lt;br /&gt;
&lt;br /&gt;
Minerva explains the history of why her people came to Earth, how humans came to be, what the pieces of Eden were for, and why her people no longer control the humans or exist at all. She states the purpose of the vaults built across the planet, and the disaster that the Earth suffered, and she referred to [[Ezio]] as the &amp;quot;prophet&amp;quot;; through most of her apperence she was talking to someone Ezio could not see confusing him. She than tells him that she was not speaking &#039;&#039;with&#039;&#039; him, but &#039;&#039;through&#039;&#039; him. Minerva apparently knew that [[Desmond]] would one day relive Ezio&#039;s memories, as she seemingly addressed the camera (or Desmond&#039;s perception of the scene through the [[Animus]]) throughout her monologue, and concluded by saying, &amp;quot;the rest is up to you... Desmond&amp;quot;, much to his ancestor&#039;s confusion. As Ezio tries to ask Minerva her hologram disappears leaving Ezio with all of his questions unanswered.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Minerva is the Roman name for the Greek goddess Athena imported from the Etruscans who called her Menrva, meaning that the people of ancient Greek, Roman and Etruscan times thought [[Those Who Came Before]] were gods.&lt;br /&gt;
*Minerva is also one of the statuettes that must be collected to place with her &#039;partner&#039; Jupiter on one of the pedestals at the villa Ezio&#039;s great-great-grandfather built in [[Monteriggioni]].&lt;br /&gt;
*She is actually a man as her vigina has a penis coming out of it.&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters]]&lt;/div&gt;</summary>
		<author><name>174.71.48.176</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Maria_Auditore_da_Firenze&amp;diff=361815</id>
		<title>Maria Auditore da Firenze</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Maria_Auditore_da_Firenze&amp;diff=361815"/>
		<updated>2010-03-01T23:21:05Z</updated>

		<summary type="html">&lt;p&gt;174.71.48.176: /* Trivia */&lt;/p&gt;
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{{Character Infobox&lt;br /&gt;
|name    = Maria Auditore da Firenze&lt;br /&gt;
|image   = Zw-mariaauditore.png&lt;br /&gt;
|imgdesc = Maria Auditore in the Animus Database&lt;br /&gt;
|appear  = &#039;&#039;[[Assassin&#039;s Creed: Lineage]]&#039;&#039;, &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|period  = Italian Renaissance (15th century)&lt;br /&gt;
|voice   = [[Ellen David]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Maria Auditore da Firenze&#039;&#039;&#039; (&#039;&#039;née&#039;&#039; de&#039; Mozzi)&amp;amp;nbsp;was the wife of [[Giovanni Auditore da Firenze|Giovanni Auditore]], a prominent [[Florence|Florentine]] banker and member of the [[Assassins|Order of Assassins]]. She is the mother of three sons – [[Federico Auditore da Firenze|Federico]], [[Ezio Auditore da Firenze|Ezio]] and [[Petruccio Auditore da Firenze|Petruccio]] – and a daughter named [[Claudia Auditore da Firenze|Claudia]]. Born into the noble de&#039; Mozzi family, Maria liked to mix with &amp;quot;real citizens&amp;quot; when she was younger, leading her to a chance of meeting with the man who would become her husband. As part of the Auditore family she continued to fraternise with the lower classes, developing a working relationship with the artist [[Leonardo da Vinci]].&lt;br /&gt;
&lt;br /&gt;
Aware of her husband&#039;s allegiances to the Assassins, Maria kept it a secret from her children up to his death, and upon her grieving silence did not mention it either. She is also an ancestor of [[Desmond Miles]].&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===[[Assassin&#039;s Creed: Lineage]]===&lt;br /&gt;
In 1476 Maria Auditore da Firenze lived happily with her husband, three sons and daughter in the heart of the city. Close to the de&#039; Medici family, Maria was by this time aware of her husband&#039;s duties as an assassin, and would tend his wounds should he recieve them.&lt;br /&gt;
&lt;br /&gt;
With their second son, Ezio, then seventeen Maria felt it time for Giovanni to tell him of his heritage.&lt;br /&gt;
&lt;br /&gt;
===[[Assassin&#039;s Creed II]]===&lt;br /&gt;
[[File:Marialieage1.png|thumb|left|190px|Maria Auditore in &#039;&#039;Assassin&#039;s Creed: Lineage&#039;&#039;.]]&lt;br /&gt;
The day following Ezio&#039;s fight with [[Vieri de&#039; Pazzi]] on the Florentine bridge, Maria had him walk with her to collect a number of comissioned paintings from the artist [[Leonardo da Vinci]], introducing the two in the process. She then remained at home until the arrival of the city guards in the evening, who took away her husband and sons whilst assaulting Claudia and herself. When Ezio finally return home he discovered that his mother&#039;s assault had shocked her into silence, but nonetheless directed the house maid to take Maria and Claudia to a safe location, where they waited for news.&lt;br /&gt;
&lt;br /&gt;
The next day Ezio returned, wearing the robes of his father and bringing the fateful news of the execution she then followed Ezio and Claudia to the [[Villa Auditore]] in the town of [[Monteriggioni]]. Arriving in the town, Maria took up residence in the Villa, refusing to speak and constantly praying over the feathers her youngest son, [[Petruccio Auditore da Firenze|Petruccio]], used to collect. Eventually, Ezio had collected one-hundred white feathers for his mother to watch over, Maria hugged him and spoke once more, thanking her son for not forgetting about her.&lt;br /&gt;
&lt;br /&gt;
As a reward for his collection of the feathers, Maria bestowed Ezio a cloak embossed with the Auditore family crest.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[File:Zw-maria.png|thumb|right|Maria Auditore in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.]]&lt;br /&gt;
*She is one of the characters whose appearance never ages.&lt;br /&gt;
*Maria prays for 10-23 years since all of the places that have feathers aren&#039;t unlocked until Sequence 9 of Assassin&#039;s Creed II.&lt;br /&gt;
*She seems to be a skilled surgeon as she is seen stitching up Giovanni&#039;s penis in &#039;&#039;Lineage&#039;&#039;.&lt;br /&gt;
{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Auditore da Firenze, Maria]]&lt;/div&gt;</summary>
		<author><name>174.71.48.176</name></author>
	</entry>
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