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	<title>Assassin&#039;s Creed Wiki - User contributions [en-gb]</title>
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	<updated>2026-06-06T05:48:10Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Charlestown&amp;diff=143049</id>
		<title>Charlestown</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Charlestown&amp;diff=143049"/>
		<updated>2012-08-29T23:53:44Z</updated>

		<summary type="html">&lt;p&gt;174.55.46.194: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|aciii}}&lt;br /&gt;
{{WP-REAL}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&#039;&#039;&#039;Charlestown&#039;&#039;&#039; was a town in the south-eastern part of the [[England|British Empire]]&#039;s [[United States|American Colonial territories]], in a region known as the [[Frontier]]. It was at one point visited by the Native American [[Assassin]] [[Connor Kenway]].&amp;lt;ref name=&amp;quot;GameInformer Exploring&amp;quot;&amp;gt;[http://www.gameinformer.com/b/features/archive/2012/03/19/exploring-the-assassin-39-s-creed-iii-frontier.aspx GameInformer: &#039;&#039;Exploring The Assassin&#039;s Creed III Frontier&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{ACIII}}&lt;br /&gt;
[[Category:Cities of North America]]&lt;br /&gt;
[[Category:United States]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III Locations]]&lt;/div&gt;</summary>
		<author><name>174.55.46.194</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Horse&amp;diff=285875</id>
		<title>Horse</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Horse&amp;diff=285875"/>
		<updated>2012-08-06T13:55:06Z</updated>

		<summary type="html">&lt;p&gt;174.55.46.194: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC|AC2|ACB|PL|AC3|AC3L|Renaissance|Bbook|TSC|Rbook|ACL|ASD|ACE}}&lt;br /&gt;
{{WP-REAL|Horse}}&lt;br /&gt;
{{Quote|Any worthwhile mercenary will know the value of a reliable, trained horse. Riding an animal that startles on the battlefield or loses speed quickly is a risk we will not take.|Mario Auditore.|Assassin&#039;s Creed: Project Legacy}}&lt;br /&gt;
[[File:AC_horse_logo.jpg|thumb|280px|Altaïr Ibn-La&#039;Ahad on a horse outside of Masyaf.]]&lt;br /&gt;
&#039;&#039;&#039;Horses&#039;&#039;&#039; are a species of hoofed mammals, which have been used as a means of transport throughout most of recorded [[Humanity|human]] history.&lt;br /&gt;
&lt;br /&gt;
Their presence and use was widespread throughout the Middle Ages and [[Renaissance]] era for several purposes, resulting in a variety of breeds to match their use.&lt;br /&gt;
&lt;br /&gt;
==Breeds==&lt;br /&gt;
{{Quote|The stable keeper gives me a short tour. He presents the different breeds - some bred stocky for labor, some wiry for travel, and of course, the unflinching steeds we will ride into combat.|Mario Auditore surveying the horses of Monteriggioni.|Assassin&#039;s Creed: Project Legacy}}&lt;br /&gt;
&lt;br /&gt;
Three breeds of horse in particular were common throughout [[Rome]] in the early 16th century, and differed in both appearance and characteristics.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ACB_SP_S_55_AerialAssassinationOnHorse_1280.jpg|thumb|250px|left|Ezio assassinating a guard mounted on a Rouncey.]]&lt;br /&gt;
The common horse, or {{Wiki|Rouncey}},&amp;lt;ref name=&amp;quot;Brotherhood User Manual&amp;quot;&amp;gt;&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; User Manual&amp;lt;/ref&amp;gt; which was heavily laden with saddle bags, could usually be found in the [[Antico District|Antico]] and [[Campagna District]], with the [[guards]] riding them (possibly messengers) always pushing them into a quick gallop.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The standard horse, or {{Wiki|Jennet}},&amp;lt;ref name=&amp;quot;Brotherhood User Manual&amp;quot; /&amp;gt; was mostly found in the [[Centro District|Centro]] and [[Vaticano District]], and was usually ridden by [[civilians]]. This horse was the fastest of the three breeds.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The rarest type, the armored warhorse or {{Wiki|Destrier}},&amp;lt;ref name=&amp;quot;Brotherhood User Manual&amp;quot; /&amp;gt; could be found in any of Rome&#039;s districts still occupied by the [[House of Borgia|Borgia]], or at stables after all of them had been renovated. Despite being the slowest type of horse, this armored breed was able to withstand more damage from enemy attacks without falling.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Other slightly uncommon breeds used at the time were the {{Wiki|Percheron}}, which [[Lucrezia Borgia]] used for her carriages, and two sub-varieties of warhorse.&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==History==&lt;br /&gt;
The horse and the [[Wagon|horse-drawn carriage]] were equally common modes of transportation, and indispensable for the [[Assassins|Assassin Order]] from the High Middle Ages until the Renaissance.&amp;lt;ref name=&amp;quot;AC&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;AC2&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===High Middle Ages===&lt;br /&gt;
[[File:AC horseback charge.jpg|right|thumb|250px|Altaïr fighting on horseback against a [[Templars|Templar]] knight.]]&lt;br /&gt;
A stable could be found directly outside the Assassin-controlled village of [[Masyaf]], and horses residing there were often used by the Assassins to traverse the expanse of the [[Kingdom]], allowing them to reach other cities for missions or assassinations.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A variety of horses could be found throughout the Kingdom as well, either in corrals or stables, or standing alone on the path with their rider nearby. During the height of the [[Third Crusade|Crusades]], horse-drawn carriages and warhorses were also common sights on the battlefield.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As such, guards stationed along the paths of the Kingdom were always wary of horsemen, particularly if they were riding hard, or acted as if they were being pursued. With this in mind, most Assassins made it a point to ride slowly when in the presence of alert guards.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Renaissance===&lt;br /&gt;
[[File:Animal Husbandry.jpg|thumb|250px|left|The stables of Monteriggioni.]]&lt;br /&gt;
By the Renaissance, though ridden horses still held their importance, horse-drawn carriages had grown significantly in popularity. [[Fast travel booths|Travel stations]] could also be found just outside of major cities, and offered citizens safe and easy carriage rides for a fee.&amp;lt;ref name=&amp;quot;AC2&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the large city of Rome, horses were often used to travel between districts, and were ridden by citizens, guards, and Assassins alike, with the latter able to hijack horses from the former two.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Horses also remained essential for warfare. [[Mario Auditore]], as ruler and protector of [[Monteriggioni]], always held horses in high regard, noting that &#039;&#039;&amp;quot;some of them will die alongside us; others will actually be key to keeping us alive.&amp;quot;&#039;&#039;&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As such, each of the Monteriggioni [[mercenaries]] was made to get to know his horse before riding out into battle.&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat and movement==&lt;br /&gt;
[[File:AC horseback battle.jpg|thumb|250px|right|Altaïr striking an enemy from horseback.]]&lt;br /&gt;
In the High Middle Ages, horses were somewhat rare off of the battlefield, and Assassins were able to use the strength and speed granted by their mounts in order to gain an advantage over their enemies. [[Altaïr Ibn-La&#039;Ahad]], for instance, could wield his [[Swords and Maces|sword]] to combat opponents while on horseback, or flee from them if necessary.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, while an Assassin&#039;s horse could outrun any pursuer and leap most obstacles, a single sword strike could trip it and send its rider into the ground.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Though horses could easily plow through crowds, pulling the horse into a rear would normally startle nearby civilians, clearing a path in the process.&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ezio Auditore was also equally skilled at riding and combat, though he could use a horse directly before or after [[Freerunning|free-running]]. He was able stand on the saddle at any time, and jump from horseback onto a wall or beam. Inversely, he could also jump directly onto horseback from a nearby building, or from a [[Parachutes|parachute]].&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unlike Altaïr, Ezio (as well as any opponent he faced) was able to use a variety of his weapons while on horseback, both long and short-ranged; however, this excluded any heavy or two-handed weapon, the [[Hidden Blade]] and [[Short blades|daggers]].&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Horse_combat_1.jpg|thumb|250px|left|Ezio jumping from his horse to air assassinate a Borgia soldier.]]&lt;br /&gt;
Though Ezio could not remain on horseback while wielding his Hidden Blade, he could perform assassinations from horseback. To do this, he would leap from the saddle to assassinate either an enemy on the ground or a mounted horseman, wherein he would subsequently steal their mount in the case of the latter. Conversely, he could also drag the rider of a horse to the ground, before using his Hidden Blade to assassinate them while they lay on the floor.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon dismounting a horse, depending on whether or not the steed had been stolen, it would either follow its rider or flee immediately. Additionally, if their rider was in battle next to them, horses would often kick out at attacking guards, causing them to fall.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;AC&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*So far throughout the [[Assassin&#039;s Creed (series)|&#039;&#039;Assassin&#039;s Creed&#039;&#039; series]], only two rideable horses had ever died. The first died during the [[Fall of Monteriggioni]], when it was hit by a collapsing tower damaged by cannon fire, and the second during the [[Siege of Viana]], when it was struck by a cannonball.&lt;br /&gt;
**Never once in full, physical gameplay could a ridable horse die, instead only tripping over and causing its rider to fall off. This could particularly be seen during the memory &amp;quot;[[Outgunned]]&amp;quot;, as horses shot by the [[Machine gun]] would not die, instead falling over and getting up again.&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;, horses taken from within the Kingdom had a tendency to abruptly change color when passing from one region to another.&lt;br /&gt;
*Though &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; was the first to allow horses inside cities, [http://www.youtube.com/watch?v=G2g-COZpMXs early gameplay videos] showed that riding horses inside of a city was originally intended to be possible in &#039;&#039;Assassin&#039;s Creed&#039;&#039;.&lt;br /&gt;
*Horses were only used by guards in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; during one mission, &amp;quot;[[Romagna Holiday]]&amp;quot;, wherein they attacked [[Leonardo da Vinci]]&#039;s carriage.&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, the only time horses were encountered was during the carriage missions, and they were not ridable.&lt;br /&gt;
**However, Altaïr and his son [[Darim Ibn-La&#039;Ahad|Darim]], as well as [[Selim I]] and a [[Janissaries|Janissary]], could be seen on horseback in two separate cutscenes.&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;&lt;br /&gt;
*&#039;&#039;Brotherhood&#039;&#039; was the first game where citizens were shown on horseback; though this led to a minor anachronism: female citizens were depicted as straddling their horse rather than sitting side-saddle. This was historically inaccurate, as seeing a woman&#039;s legs spread apart was considered a most vulgar and insulting sight during the Renaissance period.&lt;br /&gt;
*Galloping was disabled throughout Rome; and was only possible in [[Viana]], Monteriggioni, [[Colli Albani]], and the [[Colosseo]]&#039;s [[Lairs of Romulus|Lair of Romulus]].&lt;br /&gt;
**When the game was ported to the PC, the gallop option was reintroduced.&lt;br /&gt;
*Jumping from a horse onto a beam 20 times was a requirement for the completion of the [[Assassin&#039;s Creed: Brotherhood Guild Challenges#Thieves Guild|Thieves Guild challenges]].&lt;br /&gt;
[[File:Grand Thief Dressage.png|65px|right]]&lt;br /&gt;
*The [[Assassin&#039;s Creed: Brotherhood Achievements|achievement]] &amp;quot;Grand Theft Dressage&amp;quot; could be unlocked by stealing five horses in a row, without touching the ground.&lt;br /&gt;
*Destriers could not be found in any color but white, despite their image in the in-game manual showing a black-haired coat.&lt;br /&gt;
*A minor glitch may occur if Ezio was using his sword while on horseback. If he was knocked off while attacking, once he got back to his feet, he would still hold his sword with his arm raised above his head. It would remain this way, even when supposedly attacking or countering, until the weapon was sheathed.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Big Talker.jpg|Horses used in the [[Defense of Monteriggioni]].&lt;br /&gt;
www.totalvideogames.com_69739_AC2_S_082_Rome_HorseChase.jpg|Ezio fleeing soldiers on the [[Passetto di Borgo]] with a Jennet.&lt;br /&gt;
ACB_SP_S_50_HorseTakeDown_1280.jpg|Ezio facing a horseman on a Destrier.&lt;br /&gt;
Assassin s Creed Brotherhood 1 .jpg|A horseback battle between Ezio and a Borgia soldier.&lt;br /&gt;
Mounted Assassins.jpg|Ezio and his [[apprentices]] on horseback.&lt;br /&gt;
1524387-996093_20100916_790screen004_super.jpg|Ezio attacking a horseman with a spear.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
{{ACIII}}&lt;br /&gt;
{{AC3L}}&lt;br /&gt;
{{ACFC}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III: Liberation Gameplay]]&lt;br /&gt;
[[Category:Species]]&lt;br /&gt;
[[Category:Usable transportation]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>174.55.46.194</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Archer&amp;diff=47215</id>
		<title>Archer</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Archer&amp;diff=47215"/>
		<updated>2012-02-12T02:57:32Z</updated>

		<summary type="html">&lt;p&gt;174.55.46.194: /* Third Crusade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC|ACBL|AC2|Discovery|acb|PL}} &lt;br /&gt;
&lt;br /&gt;
[[File:Guard-archer-AC2.png|right|200px]]&lt;br /&gt;
&#039;&#039;&#039;Archers&#039;&#039;&#039; were [[guards]] armed with longbows, who patrolled rooftops and watched for possible enemies below. They usually initiated attacks against any intruder they noticed above ground.&lt;br /&gt;
&lt;br /&gt;
Once provoked into personal combat due to an enemy approaching within a meter or so, an archer would cease firing arrows, and draw his [[Swords and Maces|sword or mace]]. Though accurate and deadly from a distance, archers did not pose a serious threat in close combat.&lt;br /&gt;
&lt;br /&gt;
However, large groups of archers were capable of holding off an [[Assassins|Assassin]], with some attacking from close-range, and others from a distance.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Third Crusade===&lt;br /&gt;
[[File:Assassins-creed-507.jpg|thumb|250px|A Crusader archer&#039;s death.]]&lt;br /&gt;
Archers were stationed on the rooftops of every city, and on top of large wooden watch towers in the [[Kingdom]]. They usually guarded important areas or people, and strictly enforced the city&#039;s laws against civilians being up on the rooftops.&amp;lt;ref name=&amp;quot;AC&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Templars|Templar]] archers were not as hostile as those in [[Acre]], [[Jerusalem]] or [[Damascus]], and would usually only provoke a fight with [[Altaïr Ibn-La&#039;Ahad|Altaïr]] if the Assassin was already being pursued.&amp;lt;ref name=&amp;quot;Bloodlines&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Bloodlines]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, as Altaïr had discovered different ways to assassinate targets at the time, he was capable of performing a Ledge Assassination to dispose of any attacking archers.&amp;lt;ref name=&amp;quot;Bloodlines&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Renaissance===&lt;br /&gt;
[[File:AC2 Rooftop archer.jpg|thumb|left|250px|Ezio performing a ledge assassination on an archer.]]&lt;br /&gt;
Archers took advantage of two varieties of ammunition within the [[Renaissance]]: ordinary arrows, and fire-tipped ones. Though the former was widely used, the latter was only notably used in three instances: attacking the [[Horses|horse]]-drawn [[Wagon|carriage]] of [[Ezio Auditore da Firenze|Ezio Auditore]] and [[Leonardo da Vinci]] in the [[Appennine Mountains]], and shooting down the [[Flying Machine]] both as Ezio infiltrated the [[Palazzo Ducale]]&amp;lt;ref name=&amp;quot;ACII&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt; and during the [[Battle for Forlì]].&amp;lt;ref name=&amp;quot;ACII - Battle of Forlì&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039; - &#039;&#039;[[Battle of Forlì (DLC)|Battle of Forlì]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aside from attacking passing Assassins, archers also hunted down [[Pickpocketing#Pickpockets|pickpockets]] or [[Borgia Messengers]], should they cross their patrol.&amp;lt;ref name=&amp;quot;ACII&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rome===&lt;br /&gt;
[[File:Z d371f5d4.jpg|thumb|250px|Arrows descend from above]]&lt;br /&gt;
In [[Rome]], [[crossbowmen]] and [[arquebusiers]], each with more superior weaponry, largely replaced and took on the role of archers. However, unlike archers, they did not possess a close combat weapon alongside their [[Crossbow|crossbows]] or rifles. Instead, they would use their weapon to parry blows.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Instead, archers could only be found guarding the [[House of Borgia|Borgia]] [[War Machines]]; attacking the stolen [[Machine Gun]] from rooftops, the [[Naval Cannon]] from aboard ships, and the [[Flying Machine#Valnerina|Bomber]] from archer towers.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon building his own guild of Assassins, Ezio trained each of his [[apprentices]] in archery. Upon his signal, a group of them could fire a flurry of arrows at an indicated target. This action was referred to as an &amp;quot;Arrow Storm.&amp;quot;&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;, archers of Acre are the only guards that wear hoods.&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, two special variations of archers can be found in assassination missions; Elite Archers and Captain Archers, each with trademark headgear and fighting capabilities.&lt;br /&gt;
*Captain Archers are seen in the missions &amp;quot;Honorable Thief&amp;quot; ([[Venice]] [[Assassination Contract]]) and in the memory &amp;quot;[[Everything Must Go]];&amp;quot; although the archers in the latter mission were actually [[thieves]], who wore their customary head wraps.&lt;br /&gt;
*During the [[Bonfire of the Vanities]], [[Girolamo Savonarola]]&#039;s lieutenant, the [[Captain Guard]], makes use of multiple archers (alongside [[Agile guards]]) to form a deadly ambush.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy]]&lt;/div&gt;</summary>
		<author><name>174.55.46.194</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Antico_District&amp;diff=41694</id>
		<title>Antico District</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Antico_District&amp;diff=41694"/>
		<updated>2012-02-11T23:21:19Z</updated>

		<summary type="html">&lt;p&gt;174.55.46.194: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Brotherhood}}&lt;br /&gt;
{{WPlocations}}&lt;br /&gt;
[[File:Anticomap.jpg|thumb|300px|A map of the Antico District.]]&lt;br /&gt;
The &#039;&#039;&#039;Antico District&#039;&#039;&#039; (English: &#039;&#039;Antique District&#039;&#039;) was one of the four districts of [[Rome]]. This district was characterized by its numerous ancient ruins, hilly landscapes and grass fields, as well as being the district with the fewest buildings, with long roads connecting the villages of the district.&lt;br /&gt;
&lt;br /&gt;
During the early 16th century, the Antico district, like the [[Centro district|Centro]] and [[Campagna District|Campagna]] districts, came under the influence of the [[House of Borgia]] and fell into disrepair. Three [[Borgia Towers]] ruled over the Antico district, each guarded by a [[Borgia Captains|Borgia Captain]]. By 1503, [[Ezio Auditore da Firenze|Ezio Auditore]] had burned down all of the Borgia Towers and had re-opened most of the shops. He had also re-established the [[Rome Thieves Guild|Thieves Guild]] under the disguise of an inn, as the [[La Volpe Addormentata]] (English: &#039;&#039;The Sleeping Fox&#039;&#039;), at the request of fellow Assassin [[La Volpe]], in order to aid him in his war against the Borgia.&amp;lt;ref name=&amp;quot;ACBH&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ezio also explored four [[Lairs of Romulus]] located in the district, with all of them being hidden underneath famous landmarks, such as the [[Colosseo]], the [[Palazzo Laterano]], the [[Piramide Cestia]] and the [[Terme di Traiano]].&amp;lt;ref name=&amp;quot;ACBH&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the Antico district==&lt;br /&gt;
[[File:La Volpe Addormentata 1.png|thumb|250px|The La Volpe Addormentata.]]&lt;br /&gt;
The Antico district spans the whole of the southern area of Rome and is most famous for its ruined ancient structures, after which it is named. It is also adjacent to the Centro and Campagna districts, and within it, Ezio could find:&lt;br /&gt;
*La Volpe Addormentata&lt;br /&gt;
*Three [[Faction Buildings]]&lt;br /&gt;
*Two [[Bank]]s&lt;br /&gt;
*Four [[Blacksmiths]]&lt;br /&gt;
*Seventeen [[Doctors]]&lt;br /&gt;
*Three [[Tailors]]&lt;br /&gt;
*Two [[Art Merchants]]&lt;br /&gt;
*Three Borgia/Assassin Towers&lt;br /&gt;
*Seven [[Assassination Contract|Pigeon Coops]]&lt;br /&gt;
*Six [[Tunnels|Tunnel Entrances]]&lt;br /&gt;
*Three [[Horses|Stables]]&lt;br /&gt;
*Four [[Aqueducts|Broken Aqueducts]]&lt;br /&gt;
*Four Lairs of Romulus [[File:Collosseum.jpg|225px|right|thumb|Antico District&#039;s most notable landmark.]]&lt;br /&gt;
&lt;br /&gt;
===Landmarks===&lt;br /&gt;
:*The [[Colosseum|Colosseo]]&lt;br /&gt;
:*The [[Terme di Traiano]]&lt;br /&gt;
:*The [[Piramide Cestia]]&lt;br /&gt;
:*The [[Palazzo Laterano]]&lt;br /&gt;
:*The [[La Volpe Addormentata]]&lt;br /&gt;
:*The [[Wikipedia:Baths of Caracalla|Terme di Caracalla]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The Antico district contains the most Lairs of Romulus.&lt;br /&gt;
*A Shrunken Head, one of the most rare tradeable items in Brotherhood, can be found in this district.&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{ACBrotherhood}}&lt;br /&gt;
[[Category:Rome]]&lt;br /&gt;
[[Category:Districts of Rome]]&lt;/div&gt;</summary>
		<author><name>174.55.46.194</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Palazzo_Senatorio&amp;diff=411540</id>
		<title>Palazzo Senatorio</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Palazzo_Senatorio&amp;diff=411540"/>
		<updated>2012-01-16T03:49:39Z</updated>

		<summary type="html">&lt;p&gt;174.55.46.194: Replaced content with &amp;quot;
Category:Landmarks
Category:Rome&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Category:Landmarks]]&lt;br /&gt;
[[Category:Rome]]&lt;/div&gt;</summary>
		<author><name>174.55.46.194</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Armor&amp;diff=49455</id>
		<title>Armor</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Armor&amp;diff=49455"/>
		<updated>2011-12-25T10:08:49Z</updated>

		<summary type="html">&lt;p&gt;174.55.46.194: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2|Brotherhood|Revelations}}&lt;br /&gt;
{{Revamp}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor&#039;&#039;&#039; was metal plating or leather pieces designed to provide protection to its wearer and was available for purchase at [[blacksmiths]]. They fortified the health and damage resistance of the wearer. However, armor could also be broken if too much damage was taken to the armour, causing a temporary loss in maximum health until repaired.&amp;lt;ref name=&amp;quot;AC&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;ACII&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;ACB&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==High Middle Ages==&lt;br /&gt;
&lt;br /&gt;
[[File:Altair-novice-robes.png|thumb|150px|Altaïr&#039;s plain robes]]&lt;br /&gt;
During the Crusades, [[Altaïr Ibn-La&#039;Ahad|Altaïr]] bore standard Assassin combat uniform that primarily consisted of vambraces, greaves, shoes and a protective belt, all made in leather. The main vambrace, which was always born on an Assassin&#039;s left forearm, conceals the [[Hidden Blade]] with a series of metal plating arranged in formation for combat protection. As an Assassin promoted through the ranks of the [[Assassins|Order]], his waist belt would also be upgraded to reflect the new found status. Altaïr and [[Malik Al-Sayf#Characteristics and personality|Malik]] both bore the highest level combat uniform in the Assassin&#039;s Order, with the most prestigious three-layer waist belts.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Desynchronization====&lt;br /&gt;
Because [[Desmond Miles|Desmond]] lost [[Synchronization]] every time Altaïr was killed during combat, it is implied that Altaïr was never killed nor mortally wounded in armed conflicts or during assassinations. This would be feasible, given his reputation as a legendary warrior of his time and his [[Those Who Came Before|lineage]].&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Codex====&lt;br /&gt;
Using the [[Second Apple|Apple of Eden]], Altaïr created the [[Codex]] pages as well as [[Armor of Altaïr|a new suit of armor for himself]], one that was almost impossible to damage. This new armor would be passed down to each of his descendants, eventually being hidden away in the [[Sanctuary]] beneath the [[Villa Auditore]].&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;ACII&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Characters===&lt;br /&gt;
Armor did appear on other individuals, and there were differences in the styles worn by [[guards]] in each city.&lt;br /&gt;
&lt;br /&gt;
The guards in [[Damascus]] could be found in either lamellar, leather, or ringmail armor.&lt;br /&gt;
&lt;br /&gt;
Guards in [[Acre]] could be seen in brigantine armor and chain mail, some complete with coifs.&lt;br /&gt;
&lt;br /&gt;
Guards in [[Jerusalem]] were often found wearing scale or splintmail. Each of these guard types could be found in the [[Kingdom]] near their respective cities.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[Templars|Knights Templar]] uniformly wore full suits of chain mail covered in a white tabbard with a red steel helm covering their face. All of the Knights Templar wore their signature red cross openly, whereas future Templars wore the cross symbol more subtly.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Renaissance==&lt;br /&gt;
===Italy===&lt;br /&gt;
&lt;br /&gt;
[[File:Ezio-plainrobes-ac2.png|thumb|150px|Ezio&#039;s plain robes]]&lt;br /&gt;
[[Ezio Auditore da Firenze|Ezio Auditore]] could purchase different types of armor from blacksmiths found throughout the game&#039;s various cities. There were four sets of armor that could be purchased, including the fifth - Armor of Altaïr armor set, which could be gained through acquiring all of the Assassin&#039;s seals - each with four individual pieces: chest plates, greaves, spaulders, and vambraces.&amp;lt;ref name=&amp;quot;ACII&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Statistics===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 366px; height: 601px&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Armor name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Available&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Leather Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Leather Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,100ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Leather Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4,370ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Leather Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 01&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|2,185ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Helmschmied Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4,940ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Helmschmied Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|2,900ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Helmschmied Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|10,800ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Helmschmied Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|6,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Metal Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|7,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Metal Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|6,300ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Metal Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|17,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Metal Pauldrons&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|12,000ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Missaglias Greaves*&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 08&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|14,600ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Missaglias Vambraces*&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 09&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|12,000ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Missaglias Chest Guard*&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 09&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|27,900ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Missaglias Pauldrons*&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|21,300ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Vambraces of Altaïr&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Assassin Tombs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Greaves of Altaïr&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Assassin Tombs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Pauldrons of Altaïr&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Assassin Tombs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Chest Guard of Altaïr&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Assassin Tombs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Leather Armor was the first available armor and provided health bonuses, but no resistance bonuses. Later, Ezio could purchase &#039;&#039;Helmschmied&#039;&#039;, a variant of leather with metal inlays, &#039;&#039;Metal Armor&#039;&#039; and &#039;&#039;Missaglias&#039;&#039;, a stylized set of metal armor. Every armor after the leather set offers health bonuses and resistance bonuses. Armor could be damaged through combat or by falling from buildings, so it was necessary to repair it at blacksmiths regularly. Each armor had a set number of circles that it could resist. In general, twenty squares of combat or falling damage to the synch bar would remove one circle of resistance from every piece of armor one had equipped.&amp;lt;ref name=&amp;quot;ACII&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Altaïr&#039;s armor====&lt;br /&gt;
Ezio could unlock Altaïr&#039;s improved armor by collecting the six [[Assassin seal]]s from tombs of six different Assassins. It consisted of black cloth, with specially made armor integrated into it, akin to the mythical properties of the Golden Fleece. As such, the armor never required repairs. When [[Tailors|dyed]], all that changed was the inside color of the armor. Page 19 of Altaïr&#039;s Codex revealed that this was the only suit made by Altaïr, who destroyed the written formula out of fear of the armor becoming widely used, either by friend or foe alike.&amp;lt;ref name=&amp;quot;ACII&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Characters===&lt;br /&gt;
All types of soldiers in Italy were armored to varying degrees, with [[archers]] as the lightest, followed by [[Agiles]], regular soldiers, [[Seekers]], and [[Brutes]]. Elite soldiers wear heavier armor than regular soldiers, making them more resistant to Ezio&#039;s attacks and counter-attacks.&amp;lt;ref name=&amp;quot;ACII&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rome===&lt;br /&gt;
&lt;br /&gt;
[[File:Ezio-plainrobes-brotherhood.png|thumb|150px|Ezio&#039;s plain robes in Rome]]&lt;br /&gt;
During the siege of Monteriggioni, Ezio lost the Armor of Altaïr, forcing him to run into battle clothed in a simple shirt, trousers and boots. Later on in [[Rome]], Ezio&#039;s new robes and armor were anonymously given to him by [[Niccolò Machiavelli|Machiavelli]]. Ezio&#039;s newer attire resembled the clothes of Altaïr, with longer robes and a longer hood. Ezio&#039;s outfit&#039;s armor came only with a spaulder and a single vambrace.&lt;br /&gt;
&lt;br /&gt;
Ezio was able to purchase armor upgrades, just like in the previously visited cities, in a blacksmith shop. It was also possible to complete [[Shop Quests|specific quests]] for the blacksmith shop on [[Tiber Island]], in order to unlock parts of the Seusenhofer armor. The only set of [[Assassin&#039;s Creed: Brotherhood outfits|armor]] that could not be purchased is the [[Helmschmied Drachen Armor]] (The armor&#039;s outfit is available with the purchase of [[The Da Vinci Disappearance (DLC)|&#039;&#039;The Da Vinci Disappearance&#039;&#039;]] DLC).&amp;lt;ref name=&amp;quot;ACB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Statistics===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 375px;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Armor Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Available&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Roman Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,100ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Roman Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,000ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Roman Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|2,500ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Roman Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|900ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Rondelle Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|3,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Rondelle Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|2,900ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Rondelle Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|5,100ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Rondelle Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|5,900ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Plate Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|6,500ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Plate Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|6,000ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Plate Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|9,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Plate Pauldrons&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|9,900ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Seusenhofer Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|12,000ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Seusenhofer Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|11,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Seusenhofer Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete the shop quest &amp;quot;Exotica&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Seusenhofer Pauldrons&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Complete the shop quest &amp;quot;Exotica&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Greaves of Brutus&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Romulus Lairs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Vambraces of Brutus&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Romulus Lairs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Chest Guard of Brutus&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Romulus Lairs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Pauldrons of Brutus&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Romulus Lairs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Armor designs in Rome had changed and were given metal inlays during the second and last set of purchasable armors. The Roman armor set was made of leather while the Rondelle armor set had the same design with metal inlays, the Plate armor was the unstylized with metal inlays of the Seusenhofer armor. When all six [[Scrolls of Romulus|Keys of Romulus]] were obtained, Ezio was given the [[Armor of Brutus]], an unbreakable armor.&amp;lt;ref name=&amp;quot;ACB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Recruits===&lt;br /&gt;
Ezio&#039;s Assassin Recruits could also wear armor; this was upgradeable as the assassin leveled up, free of charge. A recruit started with no armor, but could acquire leather pauldrons, leather greaves, a leather chest guard, and finally, a full set of plate armor (which replaced all the parts of leather armor already equipped). With &#039;level four&#039; armor, the best recruits could have, they had more than double their original health, making plate armor extremely useful. Once the recruits reach the rank of Assassin however, they will have new robes (resembling that of Ezio&#039;s Master robes) and the armor of a full-fledged Assassin.&amp;lt;ref name=&amp;quot;ACB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Characters===&lt;br /&gt;
Guards were armored similarly those stationed in other Italian regions, with the addition of the [[Papal Guard]] as the most heavily armored opponents. Of the new guard archetypes, the [[Crossbowmen]] were equal in defense to Archers, while [[Arquebusiers]] matched standard guards.&amp;lt;ref name=&amp;quot;ACB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Constantinople===&lt;br /&gt;
[[File:Ezio-plainrobes-revelations.png|thumb|150px|Ezio&#039;s plain robes in Constantinople]]&lt;br /&gt;
During Ezio&#039;s travels in Constantinople, he encountered a new variety of armor. From blacksmiths, he could acquire Azap Leather armor, the weakest, Mamluk Metal armor - stronger than the Azap Leather - and the Sepahi Riding armor, the strongest of the three. Additionally, upon initiating seven Assassin Recruits into becoming Master Assassins (doing the first part of every Master Assassin mission) he acquired the Master Assassin armor. After finding all ten of Ishak Pasha&#039;s memoir pages, he then journeyed inside the [[Hagia Sophia]] to obtain the [[Armor of Ishak Pasha]].&lt;br /&gt;
&lt;br /&gt;
===Statistics===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 375px;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Armor Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Available&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Azap Leather Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,675 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Azap Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|2,875 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Azap Leather Bracers&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,150 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Azap Leather Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,265 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Mamluk Metal Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|7,038 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Mamluk Chest Plate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|7,866 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Mamluk Metal Bracers&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4,002 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Mamluk Metal Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4,416 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sepahi Riding Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|15,456 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sepahi Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|16,560 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sepahi Riding Bracers&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 12,696 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sepahi Riding Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 13,662 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Master Assassin&#039;s Spaulders&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Complete the first parts of the Master Assassin memories&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;N/A&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Master Assassin&#039;s Chest Guard&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Complete the first parts of the Master Assassin memories&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;N/A&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Master Assassin&#039;s Bracers&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Complete the first parts of the Master Assassin memories&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;N/A&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Master Assassin&#039;s Greaves&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Complete the first parts of the Master Assassin memories&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;N/A&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Ishak Pasha&#039;s Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete the Hagia Sophia&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Ishak Pasha&#039;s Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete the Hagia Sophia&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Ishak Pasha&#039;s Bracers&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete the Hagia Sophia&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Ishak Pasha&#039;s Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete the Hagia Sophia&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{{GalleryBox|Armor}}&lt;br /&gt;
* Ezio&#039;s initial spaulder in Rome is leather, while the cover art depicts him wearing a metal spaulder. His new hidden blade bracer was the same as it is on the cover, as well as his hidden blade. But like the metal spaulder, Ezio&#039;s second hidden blade does not appear like the one on the cover. Instead, it was a brown glove like his original second hidden blade used in the &#039;&#039;Assassin&#039;s Creed II&#039;&#039; E3 Demo, and also on pre-released &#039;&#039;Assassin&#039;s Creed II&#039;&#039; pictures. The second blade was originally displayed as an identical blade and bracer as his primary blade and bracer.&lt;br /&gt;
* Vambraces for the second hidden blade can be bought at a blacksmith only when the second hidden blade is purchased from [[Leonardo da Vinci|Leonardo]], but none of the vambraces have the design of the bracer shown in the cover art.&lt;br /&gt;
* The Armor of Brutus gives 25 health squares without the need of repairs. This also applies to the Armor of Altaïr, the Master Assassin armor and the Armor of Ishak Pasha.&lt;br /&gt;
* With the Master Assassin armor equiped, Ezio&#039;s clothing color is returned to the default Original Grey. It will stay that way until you unequip the Master Assassin armor. It will still be possible to dye your clothes, however, this will not be noticeable until you unequip the armor. Additionally, like the [[Armor of Ishak Pasha|Armor of Ishak Pasha, &amp;amp;nbsp;]] the hood will remain on in cutscenes.&lt;br /&gt;
* In &#039;&#039;Revelations&#039;&#039;, if you replay the second memory of the first sequence, any armor will be removed and will stay that way even after the completion of the memory. This is most likely a glitch.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{AC}}{{ACII}}{{ACBH}}{{ACR}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations]]&lt;/div&gt;</summary>
		<author><name>174.55.46.194</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Arquebusier&amp;diff=53106</id>
		<title>Arquebusier</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Arquebusier&amp;diff=53106"/>
		<updated>2011-12-25T09:20:49Z</updated>

		<summary type="html">&lt;p&gt;174.55.46.194: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACB|PL}}&lt;br /&gt;
[[File:Arquebusier BH.png|220px|right]]&lt;br /&gt;
&#039;&#039;&#039;Arquebusiers&#039;&#039;&#039; were [[Firearms|firearm]]-wielding soldiers. Similar to [[archers]] and [[crossbowmen]], they patrolled rooftops, protected high-profile locations, and guarded noteworthy targets.&lt;br /&gt;
&lt;br /&gt;
Though arquebusiers did not have as great a range as crossbowmen, what they lacked in distance they made up in power. Their shots dealt significant damage to targets and enemy [[armor]].&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Like crossbowmen, arquebusiers did not carry melee weapons to supplement their long-ranged attacks. Instead, they would only back away and resume shooting if engaged at close quarters.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aside from their rifles, arquebusiers carried several bags across their belts, likely containing gunpowder and lead projectiles to serve as ammunition.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Like all other [[guards]], the color of their uniform indicated their allegiances; with red signifying them as soldiers of the [[House of Borgia|Borgia]], blue of [[France|French]], and yellowish-green for those of [[Viana]].&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[File:Vilified_11_v.png|thumb|250px|left|Arquebusiers during the Siege of Monteriggioni.]]&lt;br /&gt;
By 1500, arquebusiers served the [[Papacy]], and supported [[Cesare Borgia]]&#039;s forces during the [[Fall of Monteriggioni|siege of Monteriggioni]]. A contingent of them were able to seriously wound [[Ezio Auditore da Firenze]] in the shoulder and abdomen, tipping the attack in their favor.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Throughout [[Rome]] in the 16th century, arquebusiers could be found guarding [[Borgia towers]], as well as rooftops around the [[Pantheon]] and [[Castra Praetoria]]. They could also be seen patrolling the streets of the [[Antico district|Antico]] or [[Campagna district]]s in pairs.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Around 1503, [[Baltasar de Silva]] organized a division of arquebusiers as an ambush. He lured the traitor [[Fiora Cavazza]] into a warehouse, in which the arquebusiers were hidden; however, a team of [[Assassins]] were able to shoot down the enemies and rescue her.&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Cover Fire PL.jpg|thumb|250px|right|Arquebusiers firing on the Assassins.]]&lt;br /&gt;
Later that year, a number of French arquebusiers under [[Charles de la Motte]] were key factors in a trap set by Charles and Cesare Borgia for the Assassins of Rome. Though the [[Apprentices|Assassin apprentice]] team of [[Francesco Vecellio]] was able to kill several arquebusiers with bows, this broke their cover, and led to them being overwhelmed by the combined Templar forces.&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Though the Assassin team escaped to the roof of an inn, another contingent of arquebusiers surrounded and fired upon them from nearby buildings; wiping virtually all of them out.&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Similarly to enemy [[Crossbow]]s, it is impossible to pick up the dropped weapon of an arquebusier. The weapon will also disappear shortly after moving out of the camera&#039;s view.&lt;br /&gt;
*Some of the Borgia tower Captains behave exactly like arquebusiers.&lt;br /&gt;
*Similar to [[Papal Guard]]s and [[Brutes]], arquebusiers are more often encountered during story missions.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery position=&amp;quot;center&amp;quot; captionalign=&amp;quot;left&amp;quot; widths=&amp;quot;180&amp;quot;&amp;gt;&lt;br /&gt;
Gun.jpg|Concept art of the Arquebusier.&lt;br /&gt;
Rifleman.jpg|A Papal arquebusier.&lt;br /&gt;
ACB arquebusier.png|An armored arquebusier in Rome.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;/div&gt;</summary>
		<author><name>174.55.46.194</name></author>
	</entry>
</feed>