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	<updated>2026-06-07T13:10:57Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Talk:%C3%89lise_Lafleur&amp;diff=603669</id>
		<title>Talk:Élise Lafleur</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Talk:%C3%89lise_Lafleur&amp;diff=603669"/>
		<updated>2014-01-20T21:25:44Z</updated>

		<summary type="html">&lt;p&gt;173.160.130.14: /* Voice actress? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I was watching the &amp;quot;Developer Diary&amp;quot; and I was wondering if this was verified concept art of [http://i.imgur.com/nAlzG.png Else Lafleur] and [http://i.imgur.com/Gn2gQ.png Madeleine de l&#039;Isle]? [[User:Lily Ford|Lily Ford]] ([[User talk:Lily Ford|talk]]) 21:21, November 15, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Voice actress? ==&lt;br /&gt;
&lt;br /&gt;
Has it ever been officially confirmed anywhere? I&#039;m almost positive it&#039;s Jan Alexandra Smith, but that&#039;s based only on my own year. [[Special:Contributions/173.160.130.14|173.160.130.14]] 21:25, January 20, 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>173.160.130.14</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=To_Suffer_Without_Dying&amp;diff=537317</id>
		<title>To Suffer Without Dying</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=To_Suffer_Without_Dying&amp;diff=537317"/>
		<updated>2014-01-19T20:49:04Z</updated>

		<summary type="html">&lt;p&gt;173.160.130.14: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC4}}&lt;br /&gt;
{{Memory Infobox&lt;br /&gt;
|image = &lt;br /&gt;
|description = &#039;&#039;After escaping from almost a year of imprisonment, Edward breaks back into a [[United Kingdom|British]] military prison with the [[Assassins|Assassin]], [[Ah Tabai]], to free [[Anne Bonny|Anne]] and [[Mary Read|Mary]].&#039;&#039;&lt;br /&gt;
|appearance = &#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039;&lt;br /&gt;
|type = Main&lt;br /&gt;
|fullsync = &amp;lt;small&amp;gt;&lt;br /&gt;
*Sabotage alarm bells.&lt;br /&gt;
*Visit old friends.&amp;lt;/small&amp;gt;&lt;br /&gt;
|previous = [[The Observatory]]&lt;br /&gt;
|next = [[Delirium]]&lt;br /&gt;
|ancestor = [[Edward Kenway]]&lt;br /&gt;
|location = [[Kingston]]&lt;br /&gt;
|date = April 1720}}&lt;br /&gt;
&#039;&#039;&#039;To Suffer Without Dying&#039;&#039;&#039; was a virtual representation of one of [[Edward Kenway]]&#039;s [[Genetic memory|genetic memories]], relived by [[Abstergo Entertainment research analyst|a research analyst]] at [[Abstergo Entertainment]] through the [[Animus]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Edward, having been imprisoned, worked with [[Ah Tabai]] to rescue [[Mary Read]] and [[Anne Bonny]].&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
Edward was led into the trial of Mary Read and Anne Bonny.&lt;br /&gt;
*&#039;&#039;&#039;Judge:&#039;&#039;&#039; &#039;&#039;The charges, sir. I&#039;ll hear them again.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Official:&#039;&#039;&#039; &#039;&#039;Milord. His Majesty&#039;s Court contends that the defendants, Mary Read and Anne Bonny, did [[Piracy|piratically]], feloniously, and in an hostile manner, attack, engage, and take seven certain fishing boats... Secondly, this court contends that the defendants lurked upon the high seas and did set upon, [[Firearms|shoot at]], and take, two certain [[Merchants|merchant]] sloops, thus putting the captains and their crews in corporeal fear of their lives.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Woodes Rogers|Rogers]]:&#039;&#039;&#039; &#039;&#039;Edward James Kenway. Born of motley parentage in {{Wiki|Swansea}}... to an [[United Kingdom|English]] [[Bernard Kenway|father]] and Welsh [[Linette Hopkins|mother]]. Married at eighteen to Miss [[Caroline Scott-Kenway|Caroline Scott]], now estranged.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Laureano de Torres y Ayala|Torres]]:&#039;&#039;&#039; &#039;&#039;She is a beautiful woman, I&#039;m told. But not at all well these days.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Edward:&#039;&#039;&#039; &#039;&#039;If you touch her, you bastards, I&#039;ll-&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Torres:&#039;&#039;&#039; &#039;&#039;Quite a surprise finding you here, rotting in a [[Jamaica]]n prison. We heard rumours that you had taken up with the pirate [[Bartholomew Roberts|Roberts]].&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Rogers:&#039;&#039;&#039; &#039;&#039;If you know the [[Observatory]]&#039;s location, tell us now and you&#039;ll be out of here in a flash.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Torres:&#039;&#039;&#039; &#039;&#039;Rogers can hold these British hounds at bay for a time. But this will be your fate if you fail to cooperate.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Judge:&#039;&#039;&#039; &#039;&#039;...You, Mary Read and Anne Bonny, are to go from hence to the place from whence you came, and from thence to the place of execution, where you shall be severally hanged by the neck till you are severally dead, dead, dead.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Anne:&#039;&#039;&#039; &#039;&#039;O rot!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Judge:&#039;&#039;&#039; &#039;&#039;May God in his infinite mercy be merciful to each of your souls...&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Mary:&#039;&#039;&#039; &#039;&#039;We&#039;re pregnant! Do you all hear that?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Judge:&#039;&#039;&#039; &#039;&#039;What the devil did she say?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Official:&#039;&#039;&#039; &#039;&#039;They plead their bellies, Milord.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Anne:&#039;&#039;&#039; &#039;&#039;Aye! You can&#039;t hang a woman quick with child, can ya?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Judge:&#039;&#039;&#039; &#039;&#039;Quiet! Quiet! If what you claim is true, then your executions will be stayed, but ONLY until your terms are up.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Anne:&#039;&#039;&#039; &#039;&#039;Then I&#039;ll be up the duff the next time you come knocking!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Judge:&#039;&#039;&#039; &#039;&#039;Remove them!&#039;&#039;&lt;br /&gt;
Four months after the trial, Edward was locked in one of [[Kingston]]&#039;s gibbets.&lt;br /&gt;
*&#039;&#039;&#039;Soldier 1:&#039;&#039;&#039; &#039;&#039;What&#039;s your name, pillock? Kenmore? Conway?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Soldier 2:&#039;&#039;&#039; &#039;&#039;It&#039;s [[Duncan Walpole|Walpole]], ain&#039;t it?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Soldier 1:&#039;&#039;&#039; &#039;&#039;Walpole? Where&#039;d you get that?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Soldier 2:&#039;&#039;&#039; &#039;&#039;That&#039;s the rumor going &#039;round. As dirty and daft a pirate as ever sailed these [[Caribbean|West Indies]].&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Soldier 1:&#039;&#039;&#039; &#039;&#039;Well, whatever his name, you&#039;re to make sure he suffers without dying. Orders from the governor. And back to the prisons at sundown.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Soldier 2:&#039;&#039;&#039; &#039;&#039;And massage his feet if he&#039;s aching, shall I?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Edward:&#039;&#039;&#039; &#039;&#039;Jaysus, a shit detail as ever was.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Soldier 1:&#039;&#039;&#039; &#039;&#039;This is a warning!&#039;&#039;&lt;br /&gt;
Edward rattled his cage to distract the guards.&lt;br /&gt;
*&#039;&#039;&#039;Edward:&#039;&#039;&#039; &#039;&#039;Oy!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Soldier 2:&#039;&#039;&#039; &#039;&#039;Stop your twaddle!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Edward:&#039;&#039;&#039; &#039;&#039;Oy! Water!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Soldier 1:&#039;&#039;&#039; &#039;&#039;Quiet!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Edward:&#039;&#039;&#039; &#039;&#039;Oy!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Soldier 2:&#039;&#039;&#039; &#039;&#039;Quiet you!&#039;&#039;&lt;br /&gt;
Ah Tabai assassinated the guards.&lt;br /&gt;
*&#039;&#039;&#039;Ah Tabai:&#039;&#039;&#039; &#039;&#039;Good morning, captain Kenway. I have a gift for you.&#039;&#039;&lt;br /&gt;
Ah Tabai took the cage key from one of the soldiers&#039; bodies, and tossed it to Edward, who released himself.&lt;br /&gt;
*&#039;&#039;&#039;Ah Tabai: &#039;&#039;&#039;&#039;&#039;Do not mistake my purpose here. I have come for Anne and Mary, and you owe me nothing for this. But if you would lend me your aid, I can promise you safe passage from this place.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Edward:&#039;&#039;&#039; &#039;&#039;I&#039;ll need weapons.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ah Tabai:&#039;&#039;&#039; &#039;&#039;You are comfortable with these, I am told...&#039;&#039;&lt;br /&gt;
Edward was given two [[Hidden Blade]]s, a [[blowpipe]], and a supply of darts for the latter.&lt;br /&gt;
*&#039;&#039;&#039;Ah Tabai:&#039;&#039;&#039; &#039;&#039;We must hurry.&#039;&#039;&lt;br /&gt;
Edward found [[Jack Rackham]]&#039;s corpse in a gibbet.&lt;br /&gt;
*&#039;&#039;&#039;Edward:&#039;&#039;&#039; &#039;&#039;You weren&#039;t much of a friend, Jack Rackham. Nor an able sailor neither. But you were strange and lively, and you made me laugh more than once. And that&#039;s enough to make me sorry for seeing you like this. I hope you found a lasting peace, down there, among the dead.&#039;&#039;&lt;br /&gt;
Edward and Ah Tabai entered the prison complex.&lt;br /&gt;
*&#039;&#039;&#039;[[Charles Vane]]:&#039;&#039;&#039; &#039;&#039;Here&#039;s a health to the king and a lasting peace / To faction an end, to wealth increase; / Come, let us drink it while we have breath, / For there&#039;s no drinking after death, / and he that will this health deny, down among the dead men, / Down among the dead men, / Down, down, down, down, / Down among the dead men let him lie.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Edward:&#039;&#039;&#039; &#039;&#039;Hello, Vane. I caught wind you&#039;d been discovered and brought here. Didn&#039;t hear what happened after though. Best of luck to you mate. I wish we&#039;d parted as friends.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Anne:&#039;&#039;&#039; &#039;&#039;You spineless cockrobin! Help her, for God&#039;s sake. Fetch help, somebody! Mary&#039;s ill! Somebody please!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Soldier 3:&#039;&#039;&#039; &#039;&#039;Hush your pie hole, bloody mick!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Anne:&#039;&#039;&#039; &#039;&#039;Fuck off, you! Ahoy! My friend&#039;s just had a child, and she&#039;s... and she&#039;s poorly now! Help, somebody!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Soldier 4:&#039;&#039;&#039; &#039;&#039;Shut your bleeding trap, or I&#039;ll fill it my own way!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Anne:&#039;&#039;&#039; &#039;&#039;(English) bastards! Murderers! Grown men, the pair of you, standing over a dying lady like she was a piece of meat!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Soldier 3:&#039;&#039;&#039; &#039;&#039;A dying pirate! There&#039;s your difference!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Soldier 4:&#039;&#039;&#039; &#039;&#039;Aye. If she dies from childbirth, all the better, eh? God carries out her sentence and our hands are clean.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Anne:&#039;&#039;&#039; &#039;&#039;You bastards! Somebody help!&#039;&#039;&lt;br /&gt;
Edward dispatched the two guards.&lt;br /&gt;
*&#039;&#039;&#039;Edward:&#039;&#039;&#039; &#039;&#039;Mary? Mary, it&#039;s me! Edward!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Anne:&#039;&#039;&#039; &#039;&#039;Edward? Who&#039;s this fella!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Edward:&#039;&#039;&#039; &#039;&#039;It&#039;s all right, Anne. He&#039;s a friend. What&#039;s wrong with Mary?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Anne:&#039;&#039;&#039; &#039;&#039;She&#039;s ill.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Edward:&#039;&#039;&#039; &#039;&#039;And her child?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Anne:&#039;&#039;&#039; &#039;&#039;They took her. No idea where. Ah!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ah Tabai:&#039;&#039;&#039; &#039;&#039;I know it pains, M&#039;lady. But we must be silent.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Edward:&#039;&#039;&#039; &#039;&#039;Can you walk? Lean on me, Mary. Come on.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Mary:&#039;&#039;&#039; &#039;&#039;I can&#039;t...&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Soldier 5:&#039;&#039;&#039; &#039;&#039;Search every cell!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Edward:&#039;&#039;&#039; &#039;&#039;Come on. That&#039;s it. You&#039;re all right.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Mary:&#039;&#039;&#039; &#039;&#039;Stop! Stop. Please.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Edward:&#039;&#039;&#039; &#039;&#039;I ain&#039;t leaving you, dammit! Lift your arm!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Mary:&#039;&#039;&#039; &#039;&#039;It&#039;s no good.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Soldier 6:&#039;&#039;&#039; &#039;&#039;There&#039;s no one here!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Edward:&#039;&#039;&#039; &#039;&#039;I ain&#039;t leaving you nowhere! No bloody way!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Mary:&#039;&#039;&#039; &#039;&#039;Put me down, Edward! Don&#039;t die on my account. Go.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Edward:&#039;&#039;&#039; &#039;&#039;You&#039;re such a pain in the arse. Damn it, you should have been the one to outlast me.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Mary:&#039;&#039;&#039; &#039;&#039;I&#039;ve done my part. Will you?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Edward:&#039;&#039;&#039; &#039;&#039;If you came with me, I could. Mary?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Mary:&#039;&#039;&#039; &#039;&#039;I&#039;ll be with you, Kenway. I will.&#039;&#039;&lt;br /&gt;
Mary passed away and Edward carried her body outside.&lt;br /&gt;
*&#039;&#039;&#039;Soldier 7:&#039;&#039;&#039; &#039;&#039;Fan out! Search every nook and cranny!&#039;&#039;&lt;br /&gt;
Edward met with Ah Tabai and Anne Bonny.&lt;br /&gt;
*&#039;&#039;&#039;Anne:&#039;&#039;&#039; &#039;&#039;What&#039;s happened with Mary? What&#039;s wrong?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ah Tabai:&#039;&#039;&#039; &#039;&#039;Is she gone?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Anne:&#039;&#039;&#039; &#039;&#039;Oh, no... Oh, God!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ah Tabai:&#039;&#039;&#039; &#039;&#039;What will you do now?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Edward:&#039;&#039;&#039; &#039;&#039;Nothing sensible.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ah Tabai:&#039;&#039;&#039; &#039;&#039;You haven&#039;t earned these, but they suit you. Good fortune to you, Edward Kenway.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Outcome==&lt;br /&gt;
Edward escaped captivity, along with Anne Bonny, but Mary Read died after childbirth.&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed IV: Black Flag]]&#039;&#039;&lt;br /&gt;
{{AC4Memories}}&lt;br /&gt;
[[Category:Memories of Edward Kenway]]&lt;br /&gt;
[[Category:Memories relived using the Animus Omega]]&lt;/div&gt;</summary>
		<author><name>173.160.130.14</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Talk:Easter_eggs&amp;diff=587275</id>
		<title>Talk:Easter eggs</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Talk:Easter_eggs&amp;diff=587275"/>
		<updated>2014-01-19T05:47:56Z</updated>

		<summary type="html">&lt;p&gt;173.160.130.14: /* Carl Jung */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Someone needs to add the bible in properly. I tried to add it and it was removed, even though it was clearly a reference (and far more of a reference than some of the others on the page).&lt;br /&gt;
&lt;br /&gt;
Only reason I can think of for it not to be on there is that it&#039;s a touchy subject, but if the game made the reference then you&#039;ve no right to remove it. [[Special:Contributions/86.143.39.155|86.143.39.155]] 18:13, July 4, 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Indeed it&#039;s an obvious reference to the Bible, but not even remotely constituting an easter egg. It&#039;s more of a sarcastic remark on Vidic&#039;s part than a nod to anything, humorous or otherwise. --[[User:Kainzorus Prime|&amp;lt;font color=&amp;quot;#7575DB&amp;quot; face=&amp;quot;OCR A&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;Kainzorus Prime&amp;lt;/font&amp;gt;]] [[User talk:Kainzorus Prime|&amp;lt;font color=&amp;quot;#4C99A6&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;Walkie-talkie&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 18:44, July 4, 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Seems to me that the Mario thing is more an obvious shout out than an easter egg. It&#039;s not even remotely &#039;&#039;hidden&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
easter eggs don&#039;t have to be hidden there is one in gta 4 the ballad of gay tony, there is a referrence to vice city, the radio station is called vice city, and the music sounds similar to that of the game vice city [[User:Megahypernova|&amp;lt;span style=&amp;quot;color:#E9AB17&amp;quot;&amp;gt;&#039;&#039;&#039;Mega&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#White&amp;quot;&amp;gt;&#039;&#039;&#039;Hyper&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E9AB17&amp;quot;&amp;gt;&#039;&#039;&#039;Nova&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:48, September 3, 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
Why the hell does it call Sackboy&#039;s Ezio outfit for LBP the &amp;quot;Purple Assassin&amp;quot; outfit? It&#039;s not purple. It&#039;s his ordinary assassin&#039;s gear from the 2nd game. [[Special:Contributions/122.104.203.226|122.104.203.226]] 11:15, October 7, 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shawnshank Redemption ==&lt;br /&gt;
&lt;br /&gt;
Maybe I&#039;m just getting this one wrong, but it seems to me that it is much rather a coincidence and not an easter-egg. There&#039;s just a tree, a stone and a chest, right? Now that&#039;s not that uncommon for a game. Long story short, can this section be removed? [[User:StPerkele|StPerkele]] 19:03, May 14, 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== LittleBigPlanet Ezio Outfit ==&lt;br /&gt;
&lt;br /&gt;
Seriously, i&#039;ve had enough of this. It&#039;s not the &amp;quot;Purple Assassin&amp;quot; costume. I own the costume in-game. I will not argue with Wikipedia, because, frankly, whoever edited it&#039;s Wikipedia page and wrote that is a moron. [[User:CryptoKiller|CryptoKiller]] 07:49, May 23, 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Source it then. Show an in-game pic. --[[User:War Clown|&amp;lt;span style=&amp;quot;font-family:OCR A Extended;font-size:20px;color:#CCCCCC;&amp;quot;&amp;gt;&#039;&#039;&#039;WarClown&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:War Clown|&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;&#039;&#039;&#039;Frequency: 149.94&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;]] 09:11, May 23, 2011 (UTC)&lt;br /&gt;
:&lt;br /&gt;
:      Fine. I&#039;ll try to upload it tomorrow. [[User:CryptoKiller|CryptoKiller]] 10:04, May 23, 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Star Trek Romulan Star Empire homeworld &#039;Romulus&#039; ==&lt;br /&gt;
&lt;br /&gt;
No one else made the connection yet? Could be a reference to ST&#039;s Romulus in the &#039;Armour of Romulus&#039; found in AC:B. [[User:The4th1|The4th1]] 16:59, June 2, 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Erm i dont think so, and its the [[Armor of Brutus]]. Keep in mind, Romulus is also a legend in real life. [[User:Subject 12|&amp;lt;span style=&amp;quot;font-family:copperplate gothic light;font-size:17px;color:#C11B17;&amp;quot;&amp;gt;&#039;&#039;&#039;Subject 12&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:05, June 2, 2011 (UTC)&lt;br /&gt;
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== Dancer under rosa in fiore ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can see flashing (switch?) and blue dancer under rosa in fiore using your eagle vision. Dancer can be seen through water behind the building. If you watch him/she long enough, he/she will start falling and eventually fades away. I&#039;m not sure if this is easter egg or just bug.&lt;br /&gt;
&lt;br /&gt;
[[User:TheViidakkoJussi|TheViidakkoJussi]] 19:29, June 14, 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer_underwater.jpg|thumb|left|334px]]&lt;br /&gt;
&lt;br /&gt;
== Captain Price in Assassin&#039;s Creed II? ==&lt;br /&gt;
&lt;br /&gt;
There is one video showed that &amp;quot;Captain Price&amp;quot;, a character from &amp;quot;Call of Duty&amp;quot; series, showed up in ACII - only near to the end of the game; you know where you have to get in the castle and kill the main antagonist. Here&#039;s a proof;&lt;br /&gt;
&lt;br /&gt;
http://i92.photobucket.com/albums/l26/Hiita13/AssassinsCreedIICaptainPriceEasterEgg&lt;br /&gt;
--&amp;lt;span style=&amp;quot;font-family: &#039;Bookman Old Style&#039;;&amp;quot;&amp;gt;[[User:FredCat100|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;F&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;red&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]][[User Talk:FredCat100|&amp;lt;span style=&amp;quot;color:white;&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;C&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;at&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 16:39, July 26, 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Prince 2008 in AC French Graphic Novel ==&lt;br /&gt;
&lt;br /&gt;
[[File:ACGN_Prince_EasterEgg.jpg|thumb|400px]]Look at the monitor.&lt;br /&gt;
&lt;br /&gt;
Guys, what do you think we should do with that one? [[User:Rapnoize|Rapnoize]] 19:00, August 14, 2011 (UTC)&lt;br /&gt;
:XD Hah, thats awesome -- add it in the page ^^ -- [http://assassinscreed.wikia.com/wiki/User:D._Cello D. Cello] 19:10, August 14, 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Revamp==&lt;br /&gt;
&lt;br /&gt;
I think this page really needs a revamp. Could someone kindly add the template for it?&lt;br /&gt;
&lt;br /&gt;
[[User:Assassin4life|Assassin4life]] 19:06, September 2, 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I would, but I dunno how...&lt;br /&gt;
&lt;br /&gt;
Il Falcone 19:09, September 2, 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think that&#039;s admin business. Any helpful admins out there?&lt;br /&gt;
&lt;br /&gt;
[[User:Assassin4life|Assassin4life]] 19:24, September 2, 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Vasta&#039;s one of the best I guess...&lt;br /&gt;
&lt;br /&gt;
Il Falcone 19:34, September 2, 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dead Island ==&lt;br /&gt;
&lt;br /&gt;
In dead island there is a knife called &amp;quot;Assassins Greed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Removable sections? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to have some opinions on some of these so-called Easter Eggs, which don&#039;t seem intentional to me at all.&lt;br /&gt;
&lt;br /&gt;
These being:&lt;br /&gt;
*Palazzo Ducale: Entering it is a glitch, not an easter egg. The world never changes in AC2, so the chess pieces are obviously in the same position as they used to be. And the sky changes its colour for an obvious reason: The room only appears in a cinematic cutscene, so these little tricks are used by the developers in order to create atmosphere.&lt;br /&gt;
*Abduction (2011 film): Seriously, there are loads of examples of guys with a similar scar. And blendings with a crowd is nothing that only appears in AC too. I highly doubt that this is supposed to be a reference.&lt;br /&gt;
*Dragon Age II: Not too sure about these too, to be honest. They might actually be references, but they just seem much too subtle for that.&lt;br /&gt;
*Hero Smash: Same as above.. It could be a reference, but I doubt it.&lt;br /&gt;
*Killzone 3: The helmets don&#039;t really resemble an Assassin hood. And hidden blade like weapons were used in movies and games long before AC.&lt;br /&gt;
*LittleBig Planet: If we keep that one, we have to add Soul Calibur too in my opinion..&lt;br /&gt;
Your thoughts? [[User:StPerkele|StPerkele]] 20:37, December 11, 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think we should remove the Abduction (2011 film), Hero Smah and Killzone 3 references, but the other three seem legit. The Palazzo Ducale is likely a glitch, but I think we should keep it just so people know about it. About LittleBigPlanet and having to add Soulcalibur, I think we should just add information on Ezio&#039;s appearance in Soul Calibur V when Soul Calibur V is released, just so we&#039;ll have accurate information on it ;)&lt;br /&gt;
&lt;br /&gt;
Personally, I think we should remove the reference of Altair&#039;s skin in Prince of Persia: Prodigy, because I think that Prince of Persia: Prodigy is just another name for Prince of Persia (2008), isn&#039;t it? If the games are different, we should keep it, but if they&#039;re referring to the same game, then having it there is simply redundant :P&lt;br /&gt;
&lt;br /&gt;
Here&#039;s a link to the Prince of Persia: Prodigy&#039;s CG trailer. I&#039;m fairly certain that it&#039;s just Prince of Persia (2008).&lt;br /&gt;
&lt;br /&gt;
[[User:Neurotoxiny|Neurotoxiny]] 10:42, January 1, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Abduction, Killzone and Hero Smash removed ;)&lt;br /&gt;
&lt;br /&gt;
[[User:StPerkele|StPerkele]] 22:08, January 11, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
When william is about to open the car doors at the end of Assassins Creed Revelations you can see a hooded figure through the left window wearing a brown robe. Possible star wars referance as it looked like obi-wan kenobi ?[[Special:Contributions/50.98.142.80|50.98.142.80]] 02:03, January 22, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
No. [[User:StPerkele|StPerkele]] 22:40, February 1, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Is anyone sure if the Batman one is legit? Oh and has anyone mentione dthe Witcher 2 easter egg? [[User:Deniedoperative|Deniedoperative]] ([[User talk:Deniedoperative|talk]]) 06:09, November 19, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Dracula==&lt;br /&gt;
Hey everyone, just found something that might or might not be considered as an easter egg, so I&#039;m hoping for some professional judging. When i watched a gameplay video of [[Vlad The Impaler&#039;s Prison]] recently, I noticed something: The skull in the final cutscene when retrieving the sword (so to be perfectly accurate, the skull which is Vlad&#039;s head locked away in the cell) is missing all his teeth except for two long fangs. Considering that the Dracula myth partially evolved from Vlad, I reckon that this was intentional. [[User:StPerkele|StPerkele]] 22:40, February 1, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Konami Code? ==&lt;br /&gt;
&lt;br /&gt;
What is it for PS3? [[User:Akay4|Akay4]] ([[User talk:Akay4|talk]]) 23:00, February 25, 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
It&#039;s in the article: Up, Up, Down, Down, Left, Right, Left, Right, O, X. {{User:Gabriel Auditore/sig}} 06:57, February 26, 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Carl Jung ==&lt;br /&gt;
&lt;br /&gt;
References aren&#039;t easter eggs. {{Unsigned|Einsteinium99}}&lt;br /&gt;
&lt;br /&gt;
#Sign your posts&lt;br /&gt;
#The fact that a key term, several key players, and an in-game nod to this guy and his findings kind of make it an Easter Egg. {{User:Stormbeast/sig}} 00:32, August 2, 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Almost none of the entries on the page are Easter eggs. Easter eggs are things like Ezio and the giant squid and Edward witnessing the squid vs whale fight. Not a mission kinda-sorta sharing its name with something else in the vast world of pop culture.&lt;/div&gt;</summary>
		<author><name>173.160.130.14</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Freerunning&amp;diff=242160</id>
		<title>Freerunning</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Freerunning&amp;diff=242160"/>
		<updated>2012-11-05T01:39:34Z</updated>

		<summary type="html">&lt;p&gt;173.160.130.14: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACAC|AC|ACBL|AC2|AC2D|ACB|ACR|AC3|AC3L|TSC|Renaissance|Bbook|ACPL|ACL|ASD}}&lt;br /&gt;
{{WP-REAL|Parkour}}&lt;br /&gt;
{{Dialogue|Rosa|Climbing a bit of scaffolding is all well and good, but let&#039;s see how you do out in the open.|Ezio|Top of that tower, then? Torno fra un attimo. (I&#039;ll be right back.)|[[Rosa]] challenging Ezio Auditore.|Assassin&#039;s Creed II}}&lt;br /&gt;
[[File:Zw-codex-23.png|thumb|250px|The [[Codex]] sketch on freerunning.]]&lt;br /&gt;
&#039;&#039;&#039;Freerunning&#039;&#039;&#039; is a form of acrobatics, in which participants navigate through a landscape by performing fluid movements over and across urban or natural structures.&lt;br /&gt;
&lt;br /&gt;
This particular form of movement was utilized primarily by members of the [[Assassins|Assassin Order]], and was a vital asset both during and after assassinations. Over time, Assassins would also use a series of tools to supplement their climbing and freerunning abilities.&lt;br /&gt;
&lt;br /&gt;
Additionally, freerunning was integrated into the [[Animi Training Program]], in order for Abstergo recruits to mimic the skills learned predominantly by Assassins in history.&lt;br /&gt;
&lt;br /&gt;
== Vertical movement ==&lt;br /&gt;
In general, vertical movements involved climbing or scaling structures that provided adequate handholds, or a texture rough enough to grip. Inversely, they also allowed one to safely drop down from a height.&lt;br /&gt;
*&#039;&#039;&#039;Wallpass&#039;&#039;&#039; was the act of climbing a tall wall by kicking its surface once to propel upwards.&amp;lt;ref name=&amp;quot;AC&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Climb-up&#039;&#039;&#039; was the movement of pulling oneself up onto an obstacle from a hanging position.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Sixth day 4.png|thumb|250px|right|[[Ezio Auditore da Firenze|Ezio Auditore]] climbing up onto a bar.]]&lt;br /&gt;
*&#039;&#039;&#039;Drop&#039;&#039;&#039; was the act of jumping downwards, after releasing one&#039;s grip from a hanging position or bar.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Long jump&#039;&#039;&#039; was a leap from a high height, and was usually followed by a break fall.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Climb leap&#039;&#039;&#039; was a vertical jump while holding onto a vertical surface, which allowed one to grab potentially out-of-reach handholds.&amp;lt;ref name=&amp;quot;AC2&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Beam jump&#039;&#039;&#039; was performed from [[Horses|horseback]], and allowed one to use the horse&#039;s momentum to leap from the saddle, grab a beam, and swing around to either land on it, or on an adjacent one.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Leap of Faith]]&#039;&#039;&#039; was performed only by trained Assassins and Abstergo recruits, which involved leaping from a significant height onto a cushioned material.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Horizontal movement ==&lt;br /&gt;
Horizontal movements generally involved moving over large distances, or methods that allowed one to clear obstacles, such as gaps or breaks.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Swing&#039;&#039;&#039; was a movement in which one swung onto a bar and let go, enabling one to grab another object or drop to the ground.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Pass&#039;&#039;&#039; involved quickly and smoothly passing over medium sized obstacles.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Altair free-run.jpg|thumb|250px|[[Altaïr Ibn-La&#039;Ahad]] performing a gap jump.]]&lt;br /&gt;
*&#039;&#039;&#039;Break fall&#039;&#039;&#039; was a forward roll where the hands, arms, and diagonal of the back made contact with the ground.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Arm jump&#039;&#039;&#039; was to land on the side of an obstacle in a hanging position, hands gripping the top edge and holding the body in place.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Back eject&#039;&#039;&#039; was to jump backwards from a hanging position onto an opposite structure.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Gap jump&#039;&#039;&#039; was performed similarly to a long jump, except over an open expanse between two relatively level areas.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Precision jump&#039;&#039;&#039; was a moving jump from one object to a specific spot on another object, usually with a small surface.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Dive&#039;&#039;&#039; was only used with merchant stalls, where one jumped hands-first through an open stall and used a roll to get back up quickly.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Spring jump&#039;&#039;&#039; could only be done using a springboard, such as those in the [[Oltrarno District]] of [[Florence]]. It allowed one to jump forward twice as far, through the external force of the device.&amp;lt;ref&amp;gt;&#039;&#039;Assassin&#039;s Creed II&#039;&#039; - &#039;&#039;[[Bonfire of the Vanities (DLC)]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Corner swing&#039;&#039;&#039; was when one would sharply turn a corner, by jumping forward and grabbing onto a lantern (or any other fixture) mounted on a building&#039;s corner, before using one&#039;s momentum to swing on it.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Vault&#039;&#039;&#039; was to use one&#039;s own momentum to slide over or under obstacles.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
{{Quote|When he tires of running, an Assassin must take to the air.|[[Yusuf Tazim]] commenting on the zipline.|Assassin&#039;s Creed: Revelations}}&lt;br /&gt;
&lt;br /&gt;
[[File:ACR ezio constantinople.jpg|thumb|250px|right|Ezio using the Hookblade to climb.]]&lt;br /&gt;
As they used freerunning for travel and escape, Assassins (or their allies) developed tools that would improve their abilities. Among these were the [[Metal Cestus#Climb Leap Glove|Climb Leap Glove]] manufactured by [[Leonardo da Vinci]],&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt; and the [[Hookblade]], which was used by the Assassins of the [[Turkish Assassins|Turkish branch]].&amp;lt;ref name=&amp;quot;Revelations&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Though the climb leap technique could also be performed unaided,&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt; the Climb Leap Glove improved the strength of one&#039;s grip, and allowed older or less experienced individuals to perform the technique.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Hookblade aided in both vertical and horizontal movement. When used with [[ziplines]] posted on [[Constantinople]]&#039;s rooftops, the Hookblade allowed one to travel great diagonal distances much quicker than running or climbing normally. The device also extended one&#039;s reach upwards during a climb leap, or forwards during an arm jump.&amp;lt;ref name=&amp;quot;Revelations&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Though referred to as &amp;quot;freerunning&amp;quot; throughout the [[Assassin&#039;s Creed (series)|&#039;&#039;Assassin&#039;s Creed&#039;&#039; series]], the Assassins&#039; focus on speed and efficiency, rather than creativity, more closely resembled standard {{Wiki|Parkour}}.&lt;br /&gt;
*There was a [[Bugs|bug]] present in most installments of the series, where [[civilians]] in certain areas or circumstances were able to perform freerunning movements.&lt;br /&gt;
*Other than the Assassins, several factions were also known to be adept freerunners; including [[Agile guards]], [[Thieves]], [[Borgia Messengers]], [[Papal Guard]]s, [[Followers of Romulus]], and [[Janissaries]]. A few Templars have also proven to be good freerunners, such as [[Lucy Stillman]], [[Francesco de&#039; Pazzi]], and [[Haytham Kenway]].&lt;br /&gt;
*Freerunning puzzles have become a mainstay in the series since &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, coming in the form of [[Assassin Tombs]], [[Secret Locations|Templar Lairs]], [[Lairs of Romulus]], and [[Memory Seals|Memory Seal locations]].&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Ac23.jpg|[[Ezio Auditore da Firenze]] climbing up a church.&lt;br /&gt;
ACII Eziothieves V.png|Ezio and several thieves swinging from a bar.&lt;br /&gt;
The Creed (89).jpg|Ezio performing a corner swing.&lt;br /&gt;
Connorjumping.jpg|[[Ratonhnhaké:ton]] swinging on a tree branch.&lt;br /&gt;
AC2_Desmond_Warehouse_Freerunning.png|[[Desmond Miles]] freerunning in the [[Hideout]].&lt;br /&gt;
Apple_Retrieval_4.png|Desmond freerunning in the [[Colosseum Vault]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Bloodlines gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III: Liberation gameplay]]&lt;/div&gt;</summary>
		<author><name>173.160.130.14</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Freerunning&amp;diff=242159</id>
		<title>Freerunning</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Freerunning&amp;diff=242159"/>
		<updated>2012-11-05T01:38:44Z</updated>

		<summary type="html">&lt;p&gt;173.160.130.14: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACAC|AC|ACBL|AC2|AC2D|ACB|ACR|AC3|AC3L|TSC|Renaissance|Bbook|ACPL|ACL|ASD}}&lt;br /&gt;
{{WP-REAL|Parkour}}&lt;br /&gt;
{{Dialogue|Rosa|Climbing a bit of scaffolding is all well and good, but let&#039;s see how you do out in the open.|Ezio|Top of that tower, then? Torno fra un attimo. (I&#039;ll be right back.)|[[Rosa]] challenging Ezio Auditore.|Assassin&#039;s Creed II}}&lt;br /&gt;
[[File:Zw-codex-23.png|thumb|250px|The [[Codex]] sketch on freerunning.]]&lt;br /&gt;
&#039;&#039;&#039;Freerunning&#039;&#039;&#039; is a form of acrobatics, in which participants navigate through a landscape by performing fluid movements over and across urban or natural structures.&lt;br /&gt;
&lt;br /&gt;
This particular form of movement was utilized primarily by members of the [[Assassins|Assassin Order]], and was a vital asset both during and after assassinations. Over time, Assassins would also use a series of tools to supplement their climbing and freerunning abilities.&lt;br /&gt;
&lt;br /&gt;
Additionally, freerunning was integrated into the [[Animi Training Program]], in order for Abstergo recruits to mimic the skills learned predominantly by Assassins in history.&lt;br /&gt;
&lt;br /&gt;
== Vertical movement ==&lt;br /&gt;
In general, vertical movements involved climbing or scaling structures that provided adequate handholds, or a texture rough enough to grip. Inversely, they also allowed one to safely drop down from a height.&lt;br /&gt;
*&#039;&#039;&#039;Wallpass&#039;&#039;&#039; was the act of climbing a tall wall by kicking its surface once to propel upwards.&amp;lt;ref name=&amp;quot;AC&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Climb-up&#039;&#039;&#039; was the movement of pulling oneself up onto an obstacle from a hanging position.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Sixth day 4.png|thumb|250px|right|[[Ezio Auditore da Firenze|Ezio Auditore]] climbing up onto a bar.]]&lt;br /&gt;
*&#039;&#039;&#039;Drop&#039;&#039;&#039; was the act of jumping downwards, after releasing one&#039;s grip from a hanging position or bar.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Long jump&#039;&#039;&#039; was a leap from a high height, and was usually followed by a break fall.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Climb leap&#039;&#039;&#039; was a vertical jump while holding onto a vertical surface, which allowed one to grab potentially out-of-reach handholds.&amp;lt;ref name=&amp;quot;AC2&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Beam jump&#039;&#039;&#039; was performed from [[Horses|horseback]], and allowed one to use the horse&#039;s momentum to leap from the saddle, grab a beam, and swing around to either land on it, or on an adjacent one.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Leap of Faith]]&#039;&#039;&#039; was performed only by trained Assassins and Abstergo recruits, which involved leaping from a significant height onto a cushioned material.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Horizontal movement ==&lt;br /&gt;
Horizontal movements generally involved moving over large distances, or methods that allowed one to clear obstacles, such as gaps or breaks.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Swing&#039;&#039;&#039; was a movement in which one swung onto a bar and let go, enabling one to grab another object or drop to the ground.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Pass&#039;&#039;&#039; involved quickly and smoothly passing over medium sized obstacles.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Altair free-run.jpg|thumb|250px|[[Altaïr Ibn-La&#039;Ahad]] performing a gap jump.]]&lt;br /&gt;
*&#039;&#039;&#039;Break fall&#039;&#039;&#039; was a forward roll where the hands, arms, and diagonal of the back made contact with the ground.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Arm jump&#039;&#039;&#039; was to land on the side of an obstacle in a hanging position, hands gripping the top edge and holding the body in place.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Back eject&#039;&#039;&#039; was to jump backwards from a hanging position onto an opposite structure.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Gap jump&#039;&#039;&#039; was performed similarly to a long jump, except over an open expanse between two relatively level areas.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Precision jump&#039;&#039;&#039; was a moving jump from one object to a specific spot on another object, usually with a small surface.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Dive&#039;&#039;&#039; was only used with merchant stalls, where one jumped hands-first through an open stall and used a roll to get back up quickly.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Spring jump&#039;&#039;&#039; could only be done using a springboard, such as those in the [[Oltrarno District]] of [[Florence]]. It allowed one to jump forward twice as far, through the external force of the device.&amp;lt;ref&amp;gt;&#039;&#039;Assassin&#039;s Creed II&#039;&#039; - &#039;&#039;[[Bonfire of the Vanities (DLC)]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Corner swing&#039;&#039;&#039; was when one would sharply turn a corner, by jumping forward and grabbing onto a lantern (or any other fixture) mounted on a building&#039;s corner, before using one&#039;s momentum to swing on it.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Vault&#039;&#039;&#039; was to use one&#039;s own momentum to slide over or under obstacles.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
{{Quote|When he tires of running, an Assassin must take to the air.|[[Yusuf Tazim]] commenting on the zipline.|Assassin&#039;s Creed: Revelations}}&lt;br /&gt;
&lt;br /&gt;
[[File:ACR ezio constantinople.jpg|thumb|250px|right|Ezio using the Hookblade to climb.]]&lt;br /&gt;
As they used freerunning for travel and escape, Assassins (or their allies) developed tools that would improve their abilities. Among these were the [[Metal Cestus#Climb Leap Glove|Climb Leap Glove]] manufactured by [[Leonardo da Vinci]],&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt; and the [[Hookblade]], which was used by the Assassins of the [[Turkish Assassins|Turkish branch]].&amp;lt;ref name=&amp;quot;Revelations&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Though the climb leap technique could also be performed unaided,&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt; the Climb Leap Glove improved the strength of one&#039;s grip, and allowed older or less experienced individuals to perform the technique.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Hookblade aided in both vertical and horizontal movement. When used with [[ziplines]] posted on [[Constantinople]]&#039;s rooftops, the Hookblade allowed one to travel great diagonal distances much quicker than running or climbing normally. The device also extended one&#039;s reach upwards during a climb leap, or forwards during an arm jump.&amp;lt;ref name=&amp;quot;Revelations&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Though referred to as &amp;quot;freerunning&amp;quot; throughout the [[Assassin&#039;s Creed (series)|&#039;&#039;Assassin&#039;s Creed&#039;&#039; series]], the Assassins&#039; focus on speed and efficiency, rather than creativity, more closely resembled standard {{Wiki|Parkour}}.&lt;br /&gt;
*There was a [[Bugs|bug]] present in most installments of the series, where [[civilians]] in certain areas or circumstances were able to perform freerunning movements.&lt;br /&gt;
*Other than the Assassins, several factions were also known to be adept freerunners; including [[Agile guards]], [[Thieves]], [[Borgia Messengers]], [[Papal Guard]]s, [[Followers of Romulus]], and [[Janissaries]]. A few Templars have also proven to be good freerunners, such as [[Lucy Stillman]], [[Francesco de&#039;Pazzi|Francesco de&#039; Pazzi]], and [[Haytham Kenway]].&lt;br /&gt;
*Freerunning puzzles have become a mainstay in the series since &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, coming in the form of [[Assassin Tombs]], [[Secret Locations|Templar Lairs]], [[Lairs of Romulus]], and [[Memory Seals|Memory Seal locations]].&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Ac23.jpg|[[Ezio Auditore da Firenze]] climbing up a church.&lt;br /&gt;
ACII Eziothieves V.png|Ezio and several thieves swinging from a bar.&lt;br /&gt;
The Creed (89).jpg|Ezio performing a corner swing.&lt;br /&gt;
Connorjumping.jpg|[[Ratonhnhaké:ton]] swinging on a tree branch.&lt;br /&gt;
AC2_Desmond_Warehouse_Freerunning.png|[[Desmond Miles]] freerunning in the [[Hideout]].&lt;br /&gt;
Apple_Retrieval_4.png|Desmond freerunning in the [[Colosseum Vault]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Bloodlines gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III: Liberation gameplay]]&lt;/div&gt;</summary>
		<author><name>173.160.130.14</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Freerunning&amp;diff=242158</id>
		<title>Freerunning</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Freerunning&amp;diff=242158"/>
		<updated>2012-11-05T01:38:19Z</updated>

		<summary type="html">&lt;p&gt;173.160.130.14: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACAC|AC|ACBL|AC2|AC2D|ACB|ACR|AC3|AC3L|TSC|Renaissance|Bbook|ACPL|ACL|ASD}}&lt;br /&gt;
{{WP-REAL|Parkour}}&lt;br /&gt;
{{Dialogue|Rosa|Climbing a bit of scaffolding is all well and good, but let&#039;s see how you do out in the open.|Ezio|Top of that tower, then? Torno fra un attimo. (I&#039;ll be right back.)|[[Rosa]] challenging Ezio Auditore.|Assassin&#039;s Creed II}}&lt;br /&gt;
[[File:Zw-codex-23.png|thumb|250px|The [[Codex]] sketch on freerunning.]]&lt;br /&gt;
&#039;&#039;&#039;Freerunning&#039;&#039;&#039; is a form of acrobatics, in which participants navigate through a landscape by performing fluid movements over and across urban or natural structures.&lt;br /&gt;
&lt;br /&gt;
This particular form of movement was utilized primarily by members of the [[Assassins|Assassin Order]], and was a vital asset both during and after assassinations. Over time, Assassins would also use a series of tools to supplement their climbing and freerunning abilities.&lt;br /&gt;
&lt;br /&gt;
Additionally, freerunning was integrated into the [[Animi Training Program]], in order for Abstergo recruits to mimic the skills learned predominantly by Assassins in history.&lt;br /&gt;
&lt;br /&gt;
== Vertical movement ==&lt;br /&gt;
In general, vertical movements involved climbing or scaling structures that provided adequate handholds, or a texture rough enough to grip. Inversely, they also allowed one to safely drop down from a height.&lt;br /&gt;
*&#039;&#039;&#039;Wallpass&#039;&#039;&#039; was the act of climbing a tall wall by kicking its surface once to propel upwards.&amp;lt;ref name=&amp;quot;AC&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Climb-up&#039;&#039;&#039; was the movement of pulling oneself up onto an obstacle from a hanging position.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Sixth day 4.png|thumb|250px|right|[[Ezio Auditore da Firenze|Ezio Auditore]] climbing up onto a bar.]]&lt;br /&gt;
*&#039;&#039;&#039;Drop&#039;&#039;&#039; was the act of jumping downwards, after releasing one&#039;s grip from a hanging position or bar.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Long jump&#039;&#039;&#039; was a leap from a high height, and was usually followed by a break fall.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Climb leap&#039;&#039;&#039; was a vertical jump while holding onto a vertical surface, which allowed one to grab potentially out-of-reach handholds.&amp;lt;ref name=&amp;quot;AC2&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Beam jump&#039;&#039;&#039; was performed from [[Horses|horseback]], and allowed one to use the horse&#039;s momentum to leap from the saddle, grab a beam, and swing around to either land on it, or on an adjacent one.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Leap of Faith]]&#039;&#039;&#039; was performed only by trained Assassins and Abstergo recruits, which involved leaping from a significant height onto a cushioned material.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Horizontal movement ==&lt;br /&gt;
Horizontal movements generally involved moving over large distances, or methods that allowed one to clear obstacles, such as gaps or breaks.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Swing&#039;&#039;&#039; was a movement in which one swung onto a bar and let go, enabling one to grab another object or drop to the ground.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Pass&#039;&#039;&#039; involved quickly and smoothly passing over medium sized obstacles.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
[[File:Altair free-run.jpg|thumb|250px|[[Altaïr Ibn-La&#039;Ahad]] performing a gap jump.]]&lt;br /&gt;
*&#039;&#039;&#039;Break fall&#039;&#039;&#039; was a forward roll where the hands, arms, and diagonal of the back made contact with the ground.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Arm jump&#039;&#039;&#039; was to land on the side of an obstacle in a hanging position, hands gripping the top edge and holding the body in place.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Back eject&#039;&#039;&#039; was to jump backwards from a hanging position onto an opposite structure.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Gap jump&#039;&#039;&#039; was performed similarly to a long jump, except over an open expanse between two relatively level areas.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Precision jump&#039;&#039;&#039; was a moving jump from one object to a specific spot on another object, usually with a small surface.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Dive&#039;&#039;&#039; was only used with merchant stalls, where one jumped hands-first through an open stall and used a roll to get back up quickly.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Spring jump&#039;&#039;&#039; could only be done using a springboard, such as those in the [[Oltrarno District]] of [[Florence]]. It allowed one to jump forward twice as far, through the external force of the device.&amp;lt;ref&amp;gt;&#039;&#039;Assassin&#039;s Creed II&#039;&#039; - &#039;&#039;[[Bonfire of the Vanities (DLC)]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Corner swing&#039;&#039;&#039; was when one would sharply turn a corner, by jumping forward and grabbing onto a lantern (or any other fixture) mounted on a building&#039;s corner, before using one&#039;s momentum to swing on it.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Vault&#039;&#039;&#039; was to use one&#039;s own momentum to slide over or under obstacles.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed III]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
{{Quote|When he tires of running, an Assassin must take to the air.|[[Yusuf Tazim]] commenting on the zipline.|Assassin&#039;s Creed: Revelations}}&lt;br /&gt;
&lt;br /&gt;
[[File:ACR ezio constantinople.jpg|thumb|250px|right|Ezio using the Hookblade to climb.]]&lt;br /&gt;
As they used freerunning for travel and escape, Assassins (or their allies) developed tools that would improve their abilities. Among these were the [[Metal Cestus#Climb Leap Glove|Climb Leap Glove]] manufactured by [[Leonardo da Vinci]],&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt; and the [[Hookblade]], which was used by the Assassins of the [[Turkish Assassins|Turkish branch]].&amp;lt;ref name=&amp;quot;Revelations&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Though the climb leap technique could also be performed unaided,&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt; the Climb Leap Glove improved the strength of one&#039;s grip, and allowed older or less experienced individuals to perform the technique.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Hookblade aided in both vertical and horizontal movement. When used with [[ziplines]] posted on [[Constantinople]]&#039;s rooftops, the Hookblade allowed one to travel great diagonal distances much quicker than running or climbing normally. The device also extended one&#039;s reach upwards during a climb leap, or forwards during an arm jump.&amp;lt;ref name=&amp;quot;Revelations&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Though referred to as &amp;quot;freerunning&amp;quot; throughout the [[Assassin&#039;s Creed (series)|&#039;&#039;Assassin&#039;s Creed&#039;&#039; series]], the Assassins&#039; focus on speed and efficiency, rather than creativity, more closely resembled standard {{Wiki|Parkour}}.&lt;br /&gt;
*There was a [[Bugs|bug]] present in most installments of the series, where [[civilians]] in certain areas or circumstances were able to perform freerunning movements.&lt;br /&gt;
*Other than the Assassins, several factions were also known to be adept freerunners; including [[Agile guards]], [[Thieves]], [[Borgia Messengers]], [[Papal Guard]]s, [[Followers of Romulus]], and [[Janissaries]]. A few Templars have also proven to be good freerunners, such as [[Lucy Stillman]], [[Francesco de&#039;Pazzi]], and [[Haytham Kenway]].&lt;br /&gt;
*Freerunning puzzles have become a mainstay in the series since &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, coming in the form of [[Assassin Tombs]], [[Secret Locations|Templar Lairs]], [[Lairs of Romulus]], and [[Memory Seals|Memory Seal locations]].&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Ac23.jpg|[[Ezio Auditore da Firenze]] climbing up a church.&lt;br /&gt;
ACII Eziothieves V.png|Ezio and several thieves swinging from a bar.&lt;br /&gt;
The Creed (89).jpg|Ezio performing a corner swing.&lt;br /&gt;
Connorjumping.jpg|[[Ratonhnhaké:ton]] swinging on a tree branch.&lt;br /&gt;
AC2_Desmond_Warehouse_Freerunning.png|[[Desmond Miles]] freerunning in the [[Hideout]].&lt;br /&gt;
Apple_Retrieval_4.png|Desmond freerunning in the [[Colosseum Vault]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Altaïr&#039;s Chronicles gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Bloodlines gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II: Discovery gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III: Liberation gameplay]]&lt;/div&gt;</summary>
		<author><name>173.160.130.14</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Talk:La_Volpe&amp;diff=593244</id>
		<title>Talk:La Volpe</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Talk:La_Volpe&amp;diff=593244"/>
		<updated>2012-10-24T05:09:40Z</updated>

		<summary type="html">&lt;p&gt;173.160.130.14: /* Name change */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Gray Fox==&lt;br /&gt;
Could he not be a reference to the Gray Fox That is head of the Thieve&#039;s Guild in Oblivion?&lt;br /&gt;
Here&#039;s a Link http://www.uesp.net/wiki/Oblivion:The_Gray_Fox-- --[[User:StealthMatt|StealthMatt]] 17:12, January 9, 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Possibly, but such names are just comm things to give to thief type characters of mystery. However since they like little stuff like that in this game, it could be. [[Special:Contributions/173.52.92.163|173.52.92.163]] 04:38, June 25, 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== can`t wait ==&lt;br /&gt;
&lt;br /&gt;
now that la volpe is in assains creed brotherhood it makes me want it even more[[User:Turlesdude|Turlesdude]] 22:45, November 13, 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Age==&lt;br /&gt;
Ezio 1st meets la volpe in 1477. Ezio is 18 at this points and la Volpe looks to be around 40. If we take this as a rough estimate then by the time of the end of assassins creed brotherhood he would be 70 years old and still running around roof tops and fighting borgia guards. does no one else find this a little odd? [[Special:Contributions/80.4.211.239|80.4.211.239]] 23:27, May 21, 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Basing what the page said about him, no one knew of his real birth date. Also, his face doesn&#039;t always give a sign of his age.[[User:RogwelTarune|RogwelTarune]] 12:31, April 17, 2012 (UTC)&lt;br /&gt;
==Name change==&lt;br /&gt;
&lt;br /&gt;
I read on the talk page for Al Mualim that all pages are supposed to be at their &amp;quot;real&amp;quot; names. So if Gilberto is his real name, shouldn&#039;t that be the title (just like Al Mualim is Rashid ad din whatever).&lt;br /&gt;
&lt;br /&gt;
please sign your posts. Also, no, the name should stay as it is as he was known throughout the games, he was credited as that and community consensus gather for it as that. {{User:Kaloneous/sig}} 02:59, October 23, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
But Al Mualiam was always known as that throughout the games too&lt;/div&gt;</summary>
		<author><name>173.160.130.14</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Talk:La_Volpe&amp;diff=593241</id>
		<title>Talk:La Volpe</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Talk:La_Volpe&amp;diff=593241"/>
		<updated>2012-10-23T02:52:51Z</updated>

		<summary type="html">&lt;p&gt;173.160.130.14: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Gray Fox==&lt;br /&gt;
Could he not be a reference to the Gray Fox That is head of the Thieve&#039;s Guild in Oblivion?&lt;br /&gt;
Here&#039;s a Link http://www.uesp.net/wiki/Oblivion:The_Gray_Fox-- --[[User:StealthMatt|StealthMatt]] 17:12, January 9, 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Possibly, but such names are just comm things to give to thief type characters of mystery. However since they like little stuff like that in this game, it could be. [[Special:Contributions/173.52.92.163|173.52.92.163]] 04:38, June 25, 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== can`t wait ==&lt;br /&gt;
&lt;br /&gt;
now that la volpe is in assains creed brotherhood it makes me want it even more[[User:Turlesdude|Turlesdude]] 22:45, November 13, 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Age==&lt;br /&gt;
Ezio 1st meets la volpe in 1477. Ezio is 18 at this points and la Volpe looks to be around 40. If we take this as a rough estimate then by the time of the end of assassins creed brotherhood he would be 70 years old and still running around roof tops and fighting borgia guards. does no one else find this a little odd? [[Special:Contributions/80.4.211.239|80.4.211.239]] 23:27, May 21, 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Basing what the page said about him, no one knew of his real birth date. Also, his face doesn&#039;t always give a sign of his age.[[User:RogwelTarune|RogwelTarune]] 12:31, April 17, 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
I read on the talk page for Al Mualim that all pages are supposed to be at their &amp;quot;real&amp;quot; names. So if Gilberto is his real name, shouldn&#039;t that be the title (just like Al Mualim is Rashid ad din whatever).&lt;/div&gt;</summary>
		<author><name>173.160.130.14</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Sibrand&amp;diff=478492</id>
		<title>Sibrand</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Sibrand&amp;diff=478492"/>
		<updated>2012-10-07T15:52:44Z</updated>

		<summary type="html">&lt;p&gt;173.160.130.14: Undo revision 360159 by Kaloneous (talk) This is a specific article about this person&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC|TSC|Templars|Good}}&lt;br /&gt;
{{WPtargets}}&lt;br /&gt;
{{WP-REAL|Master Sibrand}}&lt;br /&gt;
{{Quote|I followed my orders, believing in my cause, same as you.|Sibrand&#039;s final words to Altaïr.|Assassin&#039;s Creed}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|name = Sibrand&lt;br /&gt;
|image = Sibrand.png&lt;br /&gt;
|birth = c. 1157&amp;lt;br&amp;gt;[[Germany]]&lt;br /&gt;
|death = 1191&amp;lt;br&amp;gt;[[Acre]], Kingdom of Jerusalem&lt;br /&gt;
|period = High Middle Ages&lt;br /&gt;
|faction = [[Crusaders]]&amp;lt;br&amp;gt;[[Knights Teutonic]]&amp;lt;br&amp;gt;[[Templars|Knights Templar]] (secret)&lt;br /&gt;
|appear = &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;[[Assassin&#039;s Creed: The Secret Crusade|The Secret Crusade]]&#039;&#039;&lt;br /&gt;
|voice = [[Arthur Holden]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sibrand&#039;&#039;&#039; (1157 - 1191) was the leader of the [[Knights Teutonic]], and secretly a member of the [[Templars|Templar Order]]. He was the seventh of the Nine, who were killed by the [[Assassins|Assassin]] [[Altaïr Ibn-La&#039;Ahad]].&lt;br /&gt;
&lt;br /&gt;
Like his Templar brothers, Sibrand&#039;s death was commanded by [[Rashid ad-Din Sinan|Al Mualim]]. As the Grand Master of the Knights Teutonic, Sibrand held authority over the [[Acre harbor|port]] area of [[Acre]]&#039;s middle district, until his death in 1191.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Teutonic leader===&lt;br /&gt;
By 1191, Sibrand had become the Grand Master of the Knights Teutonic. Having obtained this position of great power, Sibrand was desperate to remain in charge, and would do anything to prevent his power from slipping away.&lt;br /&gt;
&lt;br /&gt;
As he was incapable of securing his position, Sibrand became plagued by paranoia of conspiracies and plots against him, so much so that he unnecessarily doubled the patrols, and even threatened to pull knights from battle to protect him.&lt;br /&gt;
&lt;br /&gt;
He remained consistently vigilant, searching for signs of trouble. He took control of the docks in the city of Acre, where he also acquired the services of many ships. He planned to use these vessels to form a blockade that would prevent the &amp;quot;fool&amp;quot; Kings and Queens from sending aid once the Templars initiated their plan to usurp control of the Holy Land.&lt;br /&gt;
&lt;br /&gt;
Sibrand joined the Templars around this time, and was one of the men that guarded the [[Apple of Eden 2|Apple of Eden]]&#039;s secrets and capabilities.&lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
{{Dialogue|Altaïr|You&#039;ll be safe now, held in the arms of your god.|Sibrand|Have my brothers taught you nothing!? I know what waits for me, for all of us! [...] Nothing. Nothing waits... and that is what I fear.|Sibrand&#039;s dying moments.|Assassin&#039;s Creed}}&lt;br /&gt;
&lt;br /&gt;
[[File:AC Sibrand 1.png|thumb|250px|left|Sibrand harassing a scholar.]]&lt;br /&gt;
Having locked himself away in Acre&#039;s docks, Sibrand waited to perform his role in the &amp;quot;liberation&amp;quot; of the Holy Land. He patrolled the district, scolding two [[guards]] he came across, and threatening to double their shifts if they would not get back to their posts. Unknown to him, the Assassin Altaïr eavesdropped on him, to [[Investigation|prepare]] for his assassination.&lt;br /&gt;
&lt;br /&gt;
Sibrand then moved to the docks itself and, remembering the white-robed Assassin that had been hunting his brothers, began to publicly abuse and torment a [[Scholars|scholar]], who was clothed similarly to the Assassins. After taunting and eventually killing the scholar, Sibrand warned the [[Civilians|citizens]] not to aid the Assassins.&lt;br /&gt;
&lt;br /&gt;
Sibrand then donned his horned helmet, and set off for his personal ship, unaware that Altaïr was navigating his way through the docks, and towards his ship.&lt;br /&gt;
&lt;br /&gt;
[[File:Sibrand Assassination 3.png|thumb|250px|right|Sibrand&#039;s death.]]&lt;br /&gt;
In his manic refusal to be killed, the Templar began wildly firing [[Bow|arrows]] in every direction, all the while shouting loudly that he would take care of the Assassins himself if no one else would. Altaïr stealthily climbed aboard the ship as he did, and put an end to Sibrand&#039;s life.&lt;br /&gt;
&lt;br /&gt;
With his last breath, Sibrand explained the role assigned to him by the Brotherhood, and claimed that he had proof that nothing waited for him after his life. Having told the Assassin all he knew, Sibrand perished.&lt;br /&gt;
&lt;br /&gt;
==Personality and characteristics==&lt;br /&gt;
[[File:Sibrand Eavesdropping 3.png|thumb|250px|left|Sibrand speaking with his guards.]]&lt;br /&gt;
At the time he was appointed as the Grand Master of the Teutonics, Sibrand was a fierce man, who never failed to strike fear into the crowds. He was both a skilled swordsman and [[Archers|archer]], making him a dangerous opponent. However, as he witnessed more of his Templar brothers dying, he became paranoid and cowardly.&lt;br /&gt;
&lt;br /&gt;
His paranoia became such a burden to him that he doubled the patrols in his district and even killed men, simply for wearing clothes that were similar to the Assassins&#039; garments. Sibrand always kept a keen eye on the crowds surrounding him, always expecting his murderer to emerge from them.&lt;br /&gt;
&lt;br /&gt;
Like his fellow Templars, Sibrand did not believe in a god or an afterlife, claiming that the [[Pieces of Eden|Piece of Eden]] had been proof otherwise. He feared death, believing that there was nothing to await him once he passed away.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Final words==&lt;br /&gt;
[[File:AC Sibrand 2.png|thumb|250px|Sibrand&#039;s final moments.]]&lt;br /&gt;
*&#039;&#039;&#039;Sibrand:&#039;&#039;&#039; &#039;&#039;Please, don&#039;t do this!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Altaïr:&#039;&#039;&#039; &#039;&#039;You are afraid...&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Sibrand:&#039;&#039;&#039; &#039;&#039;Of course I am afraid!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Altaïr:&#039;&#039;&#039; &#039;&#039;But you&#039;ll be safe now, held in the arms of your god.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Sibrand:&#039;&#039;&#039; &#039;&#039;Have my brothers taught you nothing!? I know what waits for me, for all of us!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Altaïr:&#039;&#039;&#039; &#039;&#039;If not your god, then what?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Sibrand:&#039;&#039;&#039; &#039;&#039;Nothing. Nothing waits... and that is what I fear.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Altaïr:&#039;&#039;&#039; &#039;&#039;You don&#039;t believe?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Sibrand:&#039;&#039;&#039; &#039;&#039;How could I, given what I know? What I&#039;ve seen? Our treasure was the proof!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Altaïr:&#039;&#039;&#039; &#039;&#039;Proof of what?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Sibrand:&#039;&#039;&#039; &#039;&#039;That this life is all we have!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Altaïr:&#039;&#039;&#039; &#039;&#039;Linger a while longer then, and tell me of the part you were to play.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Sibrand:&#039;&#039;&#039; &#039;&#039;A blockade by sea, to keep the fool kings and queens from sending reinforcements once we... once we...&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Altaïr:&#039;&#039;&#039; &#039;&#039;Conquered the Holy Land!?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Sibrand:&#039;&#039;&#039; &#039;&#039;Freed it, you fool, from the tyranny of faith!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Altaïr:&#039;&#039;&#039; &#039;&#039;Freedom!? You worked to overthrow cities, control men&#039;s minds, murdered any who spoke against you!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Sibrand:&#039;&#039;&#039; &#039;&#039;I followed my orders, believing in my cause, same as you.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Like [[Garnier de Naplouse]] and [[Robert de Sable]], Sibrand was a historical leader of the Knights Teutonic. The Teutonic Order was governed by a &amp;quot;Meister Sibrand&amp;quot; between 1190 and 1192.&lt;br /&gt;
*Sibrand is the only target in &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039; that you can see during an investigation, though he disappears once the cut-scene has finished.&lt;br /&gt;
*An in-game glitch can be found during Sibrand&#039;s assassination. To perform it, Sibrand must not be aware of your presence. When he is randomly shooting arrows on the front of his ship, approach and throw him against the side of the boat. Sibrand will fall off his ship and into the water. You will then fail the mission, supposedly because your target escaped.&lt;br /&gt;
**A second glitch may occur when Sibrand is at the front of the ship shooting his arrows and shouting, where he may not be wearing his helmet which he put on after killing the scholar.&lt;br /&gt;
**Another in-game glitch involving Sibrand takes place in the final memory, when you face the &amp;quot;clones&amp;quot; of your assassination victims. &amp;quot;Sibrand&amp;quot; will speak with a somewhat muffled voice as if he was wearing his helmet, although he does not.&lt;br /&gt;
*Like [[Talal]] in [[Jerusalem]] and [[Jubair al Hakim]] in [[Damascus]], [[vigilantes]] will attempt to stop Sibrand if he tries to escape from the docks.&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
&lt;br /&gt;
[[de:Sibrand]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed assassination targets]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: The Secret Crusade characters]]&lt;br /&gt;
[[Category:Templars]]&lt;br /&gt;
[[Category:Historical characters]]&lt;/div&gt;</summary>
		<author><name>173.160.130.14</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Sibrand&amp;diff=478489</id>
		<title>Sibrand</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Sibrand&amp;diff=478489"/>
		<updated>2012-10-02T05:16:16Z</updated>

		<summary type="html">&lt;p&gt;173.160.130.14: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC|TSC|Templars|Good}}&lt;br /&gt;
{{WPtargets}}&lt;br /&gt;
{{WP-REAL|Master Sibrand}}&lt;br /&gt;
{{Quote|I followed my orders, believing in my cause, same as you.|Sibrand&#039;s final words to Altaïr.|Assassin&#039;s Creed}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|name = Sibrand&lt;br /&gt;
|image = Sibrand.png&lt;br /&gt;
|birth = c. 1157&amp;lt;br&amp;gt;[[Germany]]&lt;br /&gt;
|death = 1191&amp;lt;br&amp;gt;[[Acre]], Kingdom of Jerusalem&lt;br /&gt;
|period = High Middle Ages&lt;br /&gt;
|faction = [[Crusaders]]&amp;lt;br&amp;gt;[[Knights Teutonic]]&amp;lt;br&amp;gt;[[Templars|Knights Templar]] (secret)&lt;br /&gt;
|appear = &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;[[Assassin&#039;s Creed: The Secret Crusade|The Secret Crusade]]&#039;&#039;&lt;br /&gt;
|voice = [[Arthur Holden]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sibrand&#039;&#039;&#039; (1157 - 1191) was the leader of the [[Knights Teutonic]], and secretly a member of the [[Templars|Templar Order]]. He was the seventh of the Nine, who were killed by the [[Assassins|Assassin]] [[Altaïr Ibn-La&#039;Ahad]].&lt;br /&gt;
&lt;br /&gt;
Like his Templar brothers, Sibrand&#039;s death was commanded by [[Rashid ad-Din Sinan|Al Mualim]]. As the Grand Master of the Knights Teutonic, Sibrand held authority over the [[Acre harbor|port]] area of [[Acre]]&#039;s middle district, until his death in 1191.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Teutonic leader===&lt;br /&gt;
By 1191, Sibrand had become the Grand Master of the Knights Teutonic. Having obtained this position of great power, Sibrand was desperate to remain in charge, and would do anything to prevent his power from slipping away.&lt;br /&gt;
&lt;br /&gt;
As he was incapable of securing his position, Sibrand became plagued by paranoia of conspiracies and plots against him, so much so that he unnecessarily doubled the patrols, and even threatened to pull knights from battle to protect him.&lt;br /&gt;
&lt;br /&gt;
He remained consistently vigilant, searching for signs of trouble. He took control of the docks in the city of Acre, where he also acquired the services of many ships. He planned to use these vessels to form a blockade that would prevent the &amp;quot;fool&amp;quot; Kings and Queens from sending aid once the Templars initiated their plan to usurp control of the Holy Land.&lt;br /&gt;
&lt;br /&gt;
Sibrand joined the Templars around this time, and was one of the men that guarded the [[Apple of Eden 2|Apple of Eden]]&#039;s secrets and capabilities.&lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
{{Dialogue|Altaïr|You&#039;ll be safe now, held in the arms of your god.|Sibrand|Have my brothers taught you nothing!? I know what waits for me, for all of us! [...] Nothing. Nothing waits... and that is what I fear.|Sibrand&#039;s dying moments.|Assassin&#039;s Creed}}&lt;br /&gt;
&lt;br /&gt;
[[File:AC Sibrand 1.png|thumb|250px|left|Sibrand harassing a scholar.]]&lt;br /&gt;
Having locked himself away in Acre&#039;s docks, Sibrand waited to perform his role in the &amp;quot;liberation&amp;quot; of the Holy Land. He patrolled the district, scolding two [[guards]] he came across, and threatening to double their shifts if they would not get back to their posts. Unknown to him, the Assassin Altaïr eavesdropped on him, to [[Investigation|prepare]] for his assassination.&lt;br /&gt;
&lt;br /&gt;
Sibrand then moved to the docks itself and, remembering the white-robed Assassin that had been hunting his brothers, began to publicly abuse and torment a [[Scholars|scholar]], who was clothed similarly to the Assassins. After taunting and eventually killing the scholar, Sibrand warned the [[Civilians|citizens]] not to aid the Assassins.&lt;br /&gt;
&lt;br /&gt;
Sibrand then donned his horned helmet, and set off for his personal ship, unaware that Altaïr was navigating his way through the docks, and towards his ship.&lt;br /&gt;
&lt;br /&gt;
[[File:Sibrand Assassination 3.png|thumb|250px|right|Sibrand&#039;s death.]]&lt;br /&gt;
In his manic refusal to be killed, the Templar began wildly firing [[Bow|arrows]] in every direction, all the while shouting loudly that he would take care of the Assassins himself if no one else would. Altaïr stealthily climbed aboard the ship as he did, and put an end to Sibrand&#039;s life.&lt;br /&gt;
&lt;br /&gt;
With his last breath, Sibrand explained the role assigned to him by the Brotherhood, and claimed that he had proof that nothing waited for him after his life. Having told the Assassin all he knew, Sibrand perished.&lt;br /&gt;
&lt;br /&gt;
==Personality and characteristics==&lt;br /&gt;
[[File:Sibrand Eavesdropping 3.png|thumb|250px|left|Sibrand speaking with his guards.]]&lt;br /&gt;
At the time he was appointed as the Grand Master of the Teutonics, Sibrand was a fierce man, who never failed to strike fear into the crowds. He was both a skilled swordsman and [[Archers|archer]], making him a dangerous opponent. However, as he witnessed more of his Templar brothers dying, he became paranoid and cowardly.&lt;br /&gt;
&lt;br /&gt;
His paranoia became such a burden to him that he doubled the patrols in his district and even killed men, simply for wearing clothes that were similar to the Assassins&#039; garments. Sibrand always kept a keen eye on the crowds surrounding him, always expecting his murderer to emerge from them.&lt;br /&gt;
&lt;br /&gt;
Like his fellow Templars, Sibrand did not believe in a god or an afterlife, claiming that the [[Pieces of Eden|Piece of Eden]] had been proof otherwise. He feared death, believing that there was nothing to await him once he passed away.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Final words==&lt;br /&gt;
[[File:AC Sibrand 2.png|thumb|250px|Sibrand&#039;s final moments.]]&lt;br /&gt;
*&#039;&#039;&#039;Sibrand:&#039;&#039;&#039; &#039;&#039;Please, don&#039;t do this!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Altaïr:&#039;&#039;&#039; &#039;&#039;You are afraid...&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Sibrand:&#039;&#039;&#039; &#039;&#039;Of course I am afraid!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Altaïr:&#039;&#039;&#039; &#039;&#039;But you&#039;ll be safe now, held in the arms of your god.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Sibrand:&#039;&#039;&#039; &#039;&#039;Have my brothers taught you nothing!? I know what waits for me, for all of us!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Altaïr:&#039;&#039;&#039; &#039;&#039;If not your god, then what?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Sibrand:&#039;&#039;&#039; &#039;&#039;Nothing. Nothing waits... and that is what I fear.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Altaïr:&#039;&#039;&#039; &#039;&#039;You don&#039;t believe?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Sibrand:&#039;&#039;&#039; &#039;&#039;How could I, given what I know? What I&#039;ve seen? Our treasure was the proof!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Altaïr:&#039;&#039;&#039; &#039;&#039;Proof of what?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Sibrand:&#039;&#039;&#039; &#039;&#039;That this life is all we have!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Altaïr:&#039;&#039;&#039; &#039;&#039;Linger a while longer then, and tell me of the part you were to play.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Sibrand:&#039;&#039;&#039; &#039;&#039;A blockade by sea, to keep the fool kings and queens from sending reinforcements once we... once we...&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Altaïr:&#039;&#039;&#039; &#039;&#039;Conquered the Holy Land!?&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Sibrand:&#039;&#039;&#039; &#039;&#039;Freed it, you fool, from the tyranny of faith!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Altaïr:&#039;&#039;&#039; &#039;&#039;Freedom!? You worked to overthrow cities, control men&#039;s minds, murdered any who spoke against you!&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Sibrand:&#039;&#039;&#039; &#039;&#039;I followed my orders, believing in my cause, same as you.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Like [[Garnier de Naplouse]] and [[Robert de Sable]], Sibrand was a historical leader of the Knights Teutonic. The Teutonic Order was governed by a &amp;quot;Meister Sibrand&amp;quot; between 1190 and 1192.&lt;br /&gt;
*Sibrand is the only target in &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039; that you can see during an investigation, though he disappears once the cut-scene has finished.&lt;br /&gt;
*An in-game glitch can be found during Sibrand&#039;s assassination. To perform it, Sibrand must not be aware of your presence. When he is randomly shooting arrows on the front of his ship, approach and throw him against the side of the boat. Sibrand will fall off his ship and into the water. You will then fail the mission, supposedly because your target escaped.&lt;br /&gt;
**A second glitch may occur when Sibrand is at the front of the ship shooting his arrows and shouting, where he may not be wearing his helmet which he put on after killing the scholar.&lt;br /&gt;
**Another in-game glitch involving Sibrand takes place in the final memory, when you face the &amp;quot;clones&amp;quot; of your assassination victims. &amp;quot;Sibrand&amp;quot; will speak with a somewhat muffled voice as if he was wearing his helmet, although he does not.&lt;br /&gt;
*Like [[Talal]] in [[Jerusalem]] and [[Jubair al Hakim]] in [[Damascus]], [[vigilantes]] will attempt to stop Sibrand if he tries to escape from the docks.&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{AC}}&lt;br /&gt;
&lt;br /&gt;
[[de:Sibrand]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Assassination Targets]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: The Secret Crusade characters]]&lt;br /&gt;
[[Category:Templars]]&lt;br /&gt;
[[Category:Historical characters]]&lt;/div&gt;</summary>
		<author><name>173.160.130.14</name></author>
	</entry>
</feed>