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	<title>Assassin&#039;s Creed Wiki - User contributions [en-gb]</title>
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	<updated>2026-06-06T22:15:45Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Shaun_Hastings&amp;diff=473663</id>
		<title>Shaun Hastings</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Shaun_Hastings&amp;diff=473663"/>
		<updated>2010-03-26T18:53:35Z</updated>

		<summary type="html">&lt;p&gt;142.166.18.211: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Revamp}}{{Era|AC2|Assassins|Modern|Good}}&lt;br /&gt;
&lt;br /&gt;
{{quote|Hello, Desmond. Go away.|Shaun Hastings, addressing a curious Desmond.}}&lt;br /&gt;
&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|name    = Shaun Hastings&lt;br /&gt;
|image   = Shaun Hastings full.jpg&lt;br /&gt;
|imgdesc = Desmond&#039;s new ally: Shaun Hastings&lt;br /&gt;
|faction = &#039;&#039;[[Assassins]]&#039;&#039;&lt;br /&gt;
|appear  = &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&lt;br /&gt;
|period  = [[Modern Times]]&lt;br /&gt;
|voice   = [[Danny Wallace]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shaun Hastings&#039;&#039;&#039; is a supporting character in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;. He is voiced by and modelled after [[Danny Wallace]], a British author and comedian. He assists [[Desmond Miles|Desmond]] by creating database entries on various persons, groups and buildings he will encounter while in the [[Animus 2.0|Animus 2.0.]] Every time Desmond encounters something of importance, Shaun will make an entry in the database, a sort of digital archive, for more in-depth information.&lt;br /&gt;
&lt;br /&gt;
Through conversations in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, Desmond learns that Shaun was interested in conspiracies from an early age. Though he was unaware of the existence of modern-day [[Templars]] and [[Assassins]], he realized that there was some power-struggle going on. Shaun attempted to tell others about his findings, not realizing that the Templars would try to silence him. Fortunately, [[Rebecca Crane]] &amp;quot;rescued&amp;quot; Shaun, and recruited him into the Assassin Order. This was somewhat unconventional, as Assassins are usually born into the order, as with [[Desmond]].&lt;br /&gt;
&lt;br /&gt;
[[File:Dan2.jpg|thumb|left|200px|Explaining to Desmond about the new location where he&#039;ll be...the Italian Renaissance]]&lt;br /&gt;
Shaun is often cynical, condescending and pessimistic, but does have a playful side, often inserting humorous tidbits into the database entries of the Renaissance characters. Sometimes he will have little patience to talk to Desmond, other times he will lead off into long conversations. While Shaun&#039;s annoyance is usually directed at Desmond, he does insult Rebecca&#039;s immaturity by saying &amp;quot;the grown-ups are talking now&amp;quot; - even though she says she&#039;s saved his life mutiple times. During the modern segments, Shaun says that he enjoys his work researching behind a desk instead of being out in the field. When talking about his status as an Assassin, Shaun claims that he has killed before, and it is likely that he will kill again, though he would prefer if it wasn&#039;t necessary. This other side to Shaun&#039;s personality is also shown when he explains that he would like to sit in the Animus and perform Desmond&#039;s role.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;/&amp;gt;&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Danny Wallace]], the voice of the character, was contacted by Ubisoft when he went to the [[wikipedia:British Academy Video Games Awards|BAFTA video game awards]] with a friend. He was e-mailed and asked if he would like to be a character in an unknown video game which he accepted. The game turned out to be &#039;&#039;Assassin&#039;s Creed II&#039;&#039;.&lt;br /&gt;
*Shaun is very cynical; as he is quick to point out to Desmond that the Assassins are still killers whatever their motives; making them no more the &amp;quot;good guys&amp;quot; than the Templars.&lt;br /&gt;
*Shaun is quite irate through out most of his scenes, treating Desmond with contempt and belittling Rebecca. This is probably due to the high amount of stress that he must be under, juggling his duty to help Desmond in the Animus and his duty to the other Assassins. He also displays a little envy towards Desmond, as he wants to explore the timeline himself. Overall though, he probably holds a certain respect for Desmond; for his ancestry and as a fellow assassin. He no doubt holds Rebecca in higher regard than he lets on, since she DID save him from Abstergo. Only Lucy seems to be above his snide remarks, either as a sign of greater respect or because he knows not to mess with her.&lt;br /&gt;
*Shaun states during the corrupted sequences that he forgot [[Rodrigo Borgia]] was pope even though there is a portrait of him on the wall next to his computer.&lt;br /&gt;
*Shaun affirms that he also provides tactical support for the Assassins on the field.&lt;br /&gt;
*In one conversation with Desmond, Shaun tells him that he has his own special type of ability, which allows him to &amp;quot;see&amp;quot; information and decode it more easily. He compares it to Desmond&#039;s [[Eagle Vision]], only more &amp;quot;useful&amp;quot; in his opinion. He was probably referring more to his high intellect than some kind of super-human ability though.&lt;br /&gt;
*The character Shaun Hastings is loosely based on the real life [http://en.wikipedia.org/wiki/Sean_Hastings Sean Hastings], a cult hero in the computer industry.&lt;br /&gt;
&lt;br /&gt;
==Interviews==&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Video:Danny Wallace interview #1|300px]]&lt;br /&gt;
|[[Video:Assassin&#039;s Creed 2 Danny Wallace interview #2|300px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Hastings, Shaun]]&lt;br /&gt;
[[Category:Assassins|Hastings, Shaun]]&lt;br /&gt;
[[Category:Modern Times]]&lt;/div&gt;</summary>
		<author><name>142.166.18.211</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rebecca_Crane&amp;diff=444009</id>
		<title>Rebecca Crane</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rebecca_Crane&amp;diff=444009"/>
		<updated>2010-03-26T18:49:15Z</updated>

		<summary type="html">&lt;p&gt;142.166.18.211: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2|Assassins|Modern}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|name    = Rebecca Crane&lt;br /&gt;
|image   = Rebecca Crane.png&lt;br /&gt;
|imgdesc = Rebecca working on the Animus 2.0&lt;br /&gt;
|faction = [[Assassins]]&lt;br /&gt;
|appear  = [[Assassin&#039;s Creed II]]&lt;br /&gt;
|period  = [[Modern Times]]&lt;br /&gt;
|voice   = [[Eliza Schneider]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebecca Crane&#039;&#039;&#039; is one of the modern day [[Assassins]] introduced in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;. She redesigned the [[Animus]] and provides technical support for the device in the Assassin [[hideout]], and appears to be an old friend of [[Lucy Stillman]]. She receives a data module from Lucy with the records of the Animus, with [[Subject 16]]&#039;s file on it.&lt;br /&gt;
&lt;br /&gt;
It is unknown whether Rebecca is a &#039;proper&#039; Assassin like [[Desmond]] and Lucy are, however she did save [[Shaun Hastings]]&#039; life when he was telling people about what he thought the [[Templars]] were up to, and recruited him as an Assassin. In the game itself, Rebecca presumably monitors the Animus to make sure nothing goes wrong (such as what happened at the start of the [[Assassin&#039;s Creed|original game]]). She often provides small comments with Shaun&#039;s Landmark Database entries, particularly when the building either has a [[Glyph]] or a secret entrance to an [[Secret Locations|Assassin&#039;s Tomb]]. More often, though, she will provide a comment relating to being at the top of the (usually quite tall) building, such as remarking the the view must be great from the top of a church or that she thinks Desmond is itching to get to the top of a bell tower.&lt;br /&gt;
&lt;br /&gt;
Aside from technical support for the Animus and asking Shaun to calm down at the start of the game, Rebecca doesn&#039;t play a significant story role until the end of the game, where she helps Shaun pack up the Animus gear while Desmond and Lucy defend their location from [[Abstergo]]. As they escape into a truck, she is able to get the Animus working inside it, which allows Desmond to re-enter the [[Renaissance]] and finish any remaining memories while on the way to their second base up North. This consequently allows the player to finish up any [[Side Missions]] and plot elements they may have missed, such as [[Races]], Assassin&#039;s Tombs and [[Feather]] collecting, to name a few.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Rebecca seems to talk and act in a rather &amp;quot;street&amp;quot; type of way, and maybe even a little tomboyish. She is polar opposite of her colleague, [[Shaun Hastings]], in the way that she is friendly and talkative. She shows great pride in her work, praising her redesign of the Animus and even going so far as to nickname it &amp;quot;Baby&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When in the [[Animus 2.0|Animus]], Rebecca adds information to the Database using the name &amp;quot;REBECCAC84&amp;quot;. This may mean that she was born in 1984, making her 28 as of [[Modern Times|2012]].&lt;br /&gt;
*Rebecca&#039;s looks are reminiscent of the Renaissance character [[Rosa]], specifically the scruffy, dark hair. Another comparison between the two characters is that, when [[Ezio]] is mastering a new climbing ability, Rosa challenges him to race to the top of a building and back under time pressure. In a comment for a different building in the same area, the [[Santa Stefano|Santo Stefano]], Rebecca comments that she would like to race Desmond to the top of the building if she were there.&lt;br /&gt;
*When Lucy and Desmond first enter the hideout, Rebecca greets Lucy and exclaims : &#039;&#039;It&#039;s been so long. Seven years!&#039;&#039;. This could mean that the last time the two friends saw each other was in 2005.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Crane, Rebecca]]&lt;br /&gt;
[[Category:Assassins|Crane, Rebecca]]&lt;br /&gt;
[[Category:Modern Times]]&lt;/div&gt;</summary>
		<author><name>142.166.18.211</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rebecca_Crane&amp;diff=444008</id>
		<title>Rebecca Crane</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Rebecca_Crane&amp;diff=444008"/>
		<updated>2010-03-26T18:46:11Z</updated>

		<summary type="html">&lt;p&gt;142.166.18.211: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2|Assassins|Modern}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|name    = Rebecca Crane&lt;br /&gt;
|image   = Rebecca Crane.png&lt;br /&gt;
|imgdesc = Rebecca working on the Animus 2.0&lt;br /&gt;
|faction = [[Assassins]]&lt;br /&gt;
|appear  = [[Assassin&#039;s Creed II]]&lt;br /&gt;
|period  = [[Modern Times]]&lt;br /&gt;
|voice   = [[Eliza Schneider]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebecca Crane&#039;&#039;&#039; is one of the modern day [[Assassins]] introduced in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;. She redesigned the [[Animus]] and provides technical support for the device in the Assassin [[hideout]], and appears to be an old friend of [[Lucy Stillman]]. She receives a data module from Lucy with the records of the Animus, with [[Subject 16]]&#039;s file on it.&lt;br /&gt;
&lt;br /&gt;
It is unknown whether Rebecca is a &#039;proper&#039; Assassin like [[Desmond]] and Lucy are, however she did save [[Shaun Hastings]]&#039; life when he was telling people about what he thought the [[Templars]] were up to, and recruited him as an Assassin. In the game itself, Rebecca presumably monitors the Animus to make sure nothing goes wrong (such as what happened at the start of the [[Assassin&#039;s Creed|original game]]). She often provides small comments with Shaun&#039;s Landmark Database entries, particularly when the building either has a [[Glyph]] or a secret entrance to an [[Secret Locations|Assassin&#039;s Tomb]]. More often, though, she will provide a comment relating to being at the top of the (usually quite tall) building, such as remarking the the view must be great from the top of a church or that she thinks Desmond is itching to get to the top of a bell tower.&lt;br /&gt;
&lt;br /&gt;
Aside from technical support for the Animus and asking Shaun to calm down at the start of the game, Rebecca doesn&#039;t play a significant story role until the end of the game, where she helps Shaun pack up the Animus gear while Desmond and Lucy defend their location from [[Abstergo]]. As they escape into a truck, she is able to get the Animus working inside it, which allows Desmond to re-enter the [[Renaissance]] and finish any remaining memories while on the way to their second base up North. This consequently allows the player to finish up any [[Side Missions]] and plot elements they may have missed, such as [[Races]], Assassin&#039;s Tombs and [[Feather]] collecting, to name a few.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Rebecca seems to talk and act in a rather &amp;quot;street&amp;quot; type of way, and maybe even a little tomboyish. She is polar opposite of her colleague, [[Shaun Hastings]], in the way that she is friendly and talkative. She shows great pride in her work, praising her redesign of the Animus and even going so far as to nickname it &amp;quot;Baby&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*When in the [[Animus 2.0|Animus]], Rebecca adds information to the Database using the name &amp;quot;REBECCAC84&amp;quot;. This may mean that she was born in 1984, making her 28 as of [[Modern Times|2012]].&lt;br /&gt;
*Rebecca&#039;s looks are reminiscent of the Renaissance character [[Rosa]], specifically the scruffy, dark hair. Another comparison between the two characters is that, when [[Ezio]] is mastering a new climbing ability, Rosa challenges him to race to the top of a building and back under time pressure. In a comment for a different building in the same area, the [[Santa Stefano|Santo Stefano]], Rebecca comments that she would like to race Desmond to the top of the building if she were there.&lt;br /&gt;
*When Lucy and Desmond first enter the hideout, Rebecca greets Lucy and exclaims : &#039;&#039;Seven years! It&#039;s been so long&#039;&#039;. This could mean that the last time the two friends saw each other was in 2005.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Characters|Crane, Rebecca]]&lt;br /&gt;
[[Category:Assassins|Crane, Rebecca]]&lt;br /&gt;
[[Category:Modern Times]]&lt;/div&gt;</summary>
		<author><name>142.166.18.211</name></author>
	</entry>
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