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	<updated>2026-06-06T23:18:50Z</updated>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Shahkulu&amp;diff=471831</id>
		<title>Shahkulu</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Shahkulu&amp;diff=471831"/>
		<updated>2012-01-10T08:03:44Z</updated>

		<summary type="html">&lt;p&gt;125.237.159.141: Updated with new information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACR|Templars}}&lt;br /&gt;
{{WP-REAL|Şahkulu}}&lt;br /&gt;
{{WPtargets}}&lt;br /&gt;
{{Spoilerhd}}&lt;br /&gt;
{{Revamp}} {{dialogue|Manuel Palaiologos|Ah! What the hell is that smell?|Shahkulu|Apologies, Manuel. Some of these Ottoman prisoners are so... fragile.|Shahkulu subtly revealing his brutality|Assassin&#039;s Creed: Revelations}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|name    = Shahkulu&lt;br /&gt;
|image   = Shahkulu_render.png&lt;br /&gt;
|birth   = &lt;br /&gt;
|death   = March 1512&amp;lt;br&amp;gt;[[Cappadocia]], [[Ottoman Empire]]&lt;br /&gt;
|period  = [[Renaissance]]&lt;br /&gt;
|faction = [[Templars]]&amp;lt;br&amp;gt;[[Byzantines]]&lt;br /&gt;
|appear  = &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;&lt;br /&gt;
|actor   = &lt;br /&gt;
|voice   = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shahkulu&#039;&#039;&#039; (unknown - 1512) was a [[wikipedia:Oghuz Turks|Turkmen]] renegade, who became an orphan after an [[Ottomans|Ottoman]] attack on his tribe. Homeless, Shahkulu joined the [[Templars|Templar Order]] and dedicated his life to his new cause. In 1511, he became the leader of the Shahkulu rebellion - a widespread pro-Shia and pro-Safavid uprising in Anatolia, directed against the [[Ottoman Empire]].&lt;br /&gt;
&lt;br /&gt;
In 2012, his genetic memories were used by the Templar-owned company [[Abstergo Industries]], for the training of their Animus [[Abstergo recruits|recruits]], under the title of the [[Renegade]].&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early life===&lt;br /&gt;
As a child, Shahkulu was born into a Turkmen tribe in eastern Anatolia, which was oppressed by the Ottoman Empire as it was on the edge of its boundaries. Later on in his life, an [[Ottomans|Ottoman]] ambush on his tribe left him orphaned and alone. Seeking revenge and a sense of belonging, Shahkulu joined the Templar Order. Over time, Shahkulu grew to hate the Ottoman Turks for what they had done to his people, as well any who opposed the Templar ideology, and made it his mission to eliminate any that stood in his Order&#039;s way.&lt;br /&gt;
&lt;br /&gt;
===Partnership with Manuel===&lt;br /&gt;
{{Quote|When the Palaiologos line is restored, Manuel, do not forget who helped you bring it back.|Shahkulu to Manuel regarding his efforts.|Assassin&#039;s Creed: Revelations}} [[File:Arsenal_Infiltration_3.png|thumb|left|250px|Shahkulu reminds Manuel of his service.]]Shahkulu eventually became a feared Templar, and circa 1511, formed a partnership with the heir to the fallen [[Byzantines|Byzantine Empire]] and fellow Templar, [[Manuel Palaiologos]]. Shahkulu aided Manuel in his attempt to restore the Byzantines remnants to their former strength, partly because he believed Manuel would reward him if the Empire was successfully restored. By mid 1511, Shahkulu, with Manuel, met with [[Janissaries|Janissary]] Captain, [[Tarik Barleti]] in Constantinople to gain access to the Arsenal to check a shipment of weapons.&lt;br /&gt;
&lt;br /&gt;
Inspecting the weapons, Shahkulu reminded Manuel that he aided him in restoring his army and that he should not be forgotten. Manuel assured him that he would not forget the debt he owed Shahkulu, right before leaving the arsenal.&lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
{{Quote|Shahkulu, try to moderate your anger. I know the Sultan humiliated your people. But there is no need to spit on men who are beneath us.|Manuel on Shahkulu&#039;s brutal actions.|Assassin&#039;s Creed: Revelations}}&lt;br /&gt;
&lt;br /&gt;
In 1512, Shahkulu retreated to the Templar headquarters in [[Cappadocia]]. There, several of Tarik Barleti&#039;s spies were captured. Being Ottoman Turks, Shahkulu personally killed every one of them, savagely beating each one to death. After a meeting with Manuel, who had consulted Shahkulu on his beating of the Ottoman spies, he demanded that his men bring the remaining spies to the chapel, where he intended to publicly torture and execute them.&lt;br /&gt;
&lt;br /&gt;
One of the [[guards]] replied that he did not have the key, causing Shahkulu to angrily yell at him to find it. However, the [[Assassin]] [[Ezio Auditore da Firenze|Ezio Auditore]] had being spying on the entire meeting, and after learning the location of the key, set off to retrieve it before them. Shortly afterwards, a crowd gathered at the chapel where Shahkulu was to perform one of his public killings.&lt;br /&gt;
&lt;br /&gt;
[[File:Shahkulu_lays_dead.JPG|thumb|250px|Shahkulu&#039;s dead body.]]Shahkulu came onto the courtyard of the chapel, and immediately began beating a spy named [[Janos]] to death. However, Ezio attempted to assassinate Shahkulu from above with his [[hidden blade]]. Ezio told Shahkulu that he deserved no pity for his sadism. However, Shahkulu&#039;s armor saved him from the killing blow, and he began to strangle Ezio. The Assassin stabbed his target&#039;s arm with his hookblade, yet Shahkulu threw him aside, prompting a duel between the two, Despite several Byzantine troops aiding him, Shahkulu was eventually defeated.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*So far, Shahkulu is the only character that survived two lethal blows from Ezio: Once for the initial assassination, and another when Shahkulu tried to choke him.&lt;br /&gt;
*When looking carefully at Shahkulu during cutscenes, his eyes seem to glow a venemous orange-brown behind his helmet&#039;s mask.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot; captiontextcolor=&amp;quot;#ffffff&amp;quot;&amp;gt;&lt;br /&gt;
ACR STORY 08.png|Shahkulu beating up an Ottoman spy.&lt;br /&gt;
8.PNG|Shahkulu strangling Ezio.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ACR}}&lt;br /&gt;
{{MPChars}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Characters]]&lt;br /&gt;
[[Category:Templars]]&lt;br /&gt;
[[Category:Historical Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Assassination Targets]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations (Novel) Characters]]&lt;/div&gt;</summary>
		<author><name>125.237.159.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Armor&amp;diff=49466</id>
		<title>Armor</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Armor&amp;diff=49466"/>
		<updated>2012-01-10T07:53:38Z</updated>

		<summary type="html">&lt;p&gt;125.237.159.141: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2|Brotherhood|Revelations}}&lt;br /&gt;
{{Apprentice Revamp|SubtlePen|Amnestyyy}}&lt;br /&gt;
&#039;&#039;&#039;Armor&#039;&#039;&#039; was metal plating or leather pieces designed to provide protection to the wearer and was available for purchase at [[blacksmiths]]. They fortified the health and damage resistance of the wearer. However, armor could also be broken if it took too much damage causing a temporary loss in maximum health until repaired.&amp;lt;ref name=&amp;quot;AC&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;ACII&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;ACB&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==High Middle Ages==&lt;br /&gt;
&lt;br /&gt;
[[File:Altair-novice-robes.png|thumb|150px|Altaïr&#039;s plain robes]]&lt;br /&gt;
During the Crusades, [[Altaïr Ibn-La&#039;Ahad|Altaïr]] wore a standard Assassin combat uniform that primarily consisted of vambraces, greaves, shoes and a protective belt, all made in leather. The main vambrace, which was always worn on an Assassin&#039;s left forearm, conceals the [[Hidden Blade]] with a series of metal plating arranged in formation for combat protection. As an Assassin was promoted through the ranks of the [[Assassins|Order]], his waist belt would also be upgraded to reflect the new found status. Altaïr and [[Malik Al-Sayf#Characteristics and personality|Malik]] both bore the highest level combat uniform in the Assassin&#039;s Order, with the most prestigious three-layer waist belts.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Desynchronization====&lt;br /&gt;
Because [[Desmond Miles|Desmond]] lost [[Synchronization]] every time Altaïr was killed during combat, it is implied that Altaïr was never killed nor mortally wounded in armed conflicts or during assassinations. This would be feasible given his reputation as a legendary warrior of his time and his [[Those Who Came Before|lineage]].&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Codex====&lt;br /&gt;
Using the [[Second Apple|Apple of Eden]] Altaïr created the [[Codex]] pages as well as [[Armor of Altaïr|a new suit of armor for himself]], one that was almost impossible to damage. This new armor would be passed down to each of his descendants, eventually being hidden away in the [[Sanctuary]] beneath the [[Villa Auditore]].&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;ACII&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Characters===&lt;br /&gt;
Armor did appear on other individuals, and there were differences in the styles worn by [[guards]] in each city.&lt;br /&gt;
&lt;br /&gt;
The guards in [[Damascus]] could be found in either lamellar, leather, or ringmail armor.&lt;br /&gt;
&lt;br /&gt;
Guards in [[Acre]] could be seen in brigantine armor and chain mail, some complete with coifs.&lt;br /&gt;
&lt;br /&gt;
Guards in [[Jerusalem]] were often found wearing scale or splintmail.&lt;br /&gt;
&lt;br /&gt;
Each of these guard types could be found in the [[Kingdom]] near their respective cities.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[Templars|Knights Templar]] uniformly wore full suits of chain mail covered in a white tabbard with a red steel helm covering their face. All of the Knights Templar wore their signature red cross openly, whereas future Templars wore the cross symbol more subtly.&amp;lt;ref name=&amp;quot;AC&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Renaissance==&lt;br /&gt;
===Italy===&lt;br /&gt;
&lt;br /&gt;
[[File:Ezio-plainrobes-ac2.png|thumb|150px|Ezio&#039;s plain robes]]&lt;br /&gt;
[[Ezio Auditore da Firenze|Ezio Auditore]] could purchase different types of armor from blacksmiths found throughout the game&#039;s various cities. There were four sets of armor that could be purchased, and a fifth - the Armor of Altaïr which could be gained through acquiring all of the Assassin&#039;s seals. Each set contained four individual pieces: chest plates, greaves, spaulders, and vambraces.&amp;lt;ref name=&amp;quot;ACII&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Statistics===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 366px; height: 601px&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Armor name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Available&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Leather Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Leather Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,100ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Leather Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4,370ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Leather Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 01&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|2,185ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Helmschmied Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4,940ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Helmschmied Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|2,900ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Helmschmied Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|10,800ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Helmschmied Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|6,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Metal Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|7,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Metal Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|6,300ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Metal Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|17,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Metal Pauldrons&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|12,000ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Missaglias Greaves*&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 08&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|14,600ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Missaglias Vambraces*&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 09&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|12,000ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Missaglias Chest Guard*&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 09&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|27,900ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Missaglias Pauldrons*&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|21,300ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Vambraces of Altaïr&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Assassin Tombs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Greaves of Altaïr&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Assassin Tombs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Pauldrons of Altaïr&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Assassin Tombs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Chest Guard of Altaïr&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Assassin Tombs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Leather Armor was the first available armor and provided health bonuses but no resistance bonuses. Later Ezio could purchase &#039;&#039;Helmschmied&#039;&#039;, a variant of leather with metal inlays, &#039;&#039;Metal Armor&#039;&#039; and &#039;&#039;Missaglias&#039;&#039;, a stylized set of metal armor. Every armor after the leather set offers health bonuses and resistance bonuses. Armor could be damaged through combat or by falling from buildings so it was necessary to repair it at blacksmiths regularly. Each armor had a set number of circles that it could resist. In general twenty squares of combat or falling damage to the synch bar would remove one circle of resistance from every piece of armor one had equipped.&amp;lt;ref name=&amp;quot;ACII&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Altaïr&#039;s armor====&lt;br /&gt;
Ezio could unlock Altaïr&#039;s improved armor by collecting the six [[Assassin seal]]s from the tombs of six different Assassins. It consisted of black cloth with specially made armor integrated into it akin to the mythical properties of the Golden Fleece. As such the armor never required repairs. When [[Tailors|dyed]], all that changed was the inside color of the armor. Page 19 of Altaïr&#039;s Codex revealed that this was the only suit made by Altaïr, who destroyed the written formula out of fear of the armor becoming widely used either by friend or foe alike.&amp;lt;ref name=&amp;quot;ACII&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Characters===&lt;br /&gt;
All types of soldiers in Italy were armored to varying degrees, with [[archers]] as the lightest, followed by [[Agiles]], regular soldiers, [[Seekers]], and [[Brutes]]. Elite soldiers wear heavier armor than regular soldiers making them more resistant to Ezio&#039;s attacks and counter-attacks.&amp;lt;ref name=&amp;quot;ACII&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rome===&lt;br /&gt;
&lt;br /&gt;
[[File:Ezio-plainrobes-brotherhood.png|thumb|150px|Ezio&#039;s plain robes in Rome]]&lt;br /&gt;
During the siege of Monteriggioni Ezio lost the Armor of Altaïr forcing him to run into battle clothed in a simple shirt, trousers and boots. Later on in [[Rome]], Ezio&#039;s new robes and armor were anonymously given to him by [[Niccolò Machiavelli|Machiavelli]]. Ezio&#039;s newer attire resembled the clothes of Altaïr, with longer robes and a longer hood. Ezio&#039;s new armor came only with a spaulder and a single vambrace.&lt;br /&gt;
&lt;br /&gt;
Ezio was able to purchase armor upgrades, just like in the previously visited cities, in a blacksmith shop. It was also possible to complete [[Shop Quests|specific quests]] for the blacksmith shop on [[Tiber Island]], in order to unlock parts of the Seusenhofer armor. The only set of [[Assassin&#039;s Creed: Brotherhood outfits|armor]] that could not be purchased is the [[Helmschmied Drachen Armor]] (This armor&#039;s is available with the purchase of [[The Da Vinci Disappearance (DLC)|&#039;&#039;The Da Vinci Disappearance&#039;&#039;]] DLC).&amp;lt;ref name=&amp;quot;ACB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Statistics===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 375px;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Armor Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Available&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Roman Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,100ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Roman Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,000ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Roman Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|2,500ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Roman Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|900ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Rondelle Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|3,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Rondelle Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|2,900ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Rondelle Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|5,100ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Rondelle Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|5,900ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Plate Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|6,500ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Plate Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|6,000ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Plate Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|9,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Plate Pauldrons&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|9,900ƒ&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Seusenhofer Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|12,000ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Seusenhofer Vambraces&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|11,200ƒ&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Seusenhofer Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete the shop quest &amp;quot;Exotica&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Seusenhofer Pauldrons&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Complete the shop quest &amp;quot;Exotica&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Greaves of Brutus&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Romulus Lairs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Vambraces of Brutus&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Romulus Lairs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Chest Guard of Brutus&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Romulus Lairs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Pauldrons of Brutus&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete all 6 Romulus Lairs&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Armor designs in Rome had changed and were given metal inlays during the second and last set of purchasable armors. The Roman armor set was made of leather while the Rondelle armor set had the same design with metal inlays, the Plate armor was the unstylized with metal inlays of the Seusenhofer armor. When all six [[Scrolls of Romulus|Keys of Romulus]] were obtained, Ezio was given the [[Armor of Brutus]], an unbreakable armor.&amp;lt;ref name=&amp;quot;ACB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Recruits===&lt;br /&gt;
Ezio&#039;s Assassin Recruits could also wear armor; this was upgradeable as the assassin leveled up free of charge. A recruit started with no armor but could acquire leather pauldrons, leather greaves, a leather chest guard, and finally, a full set of plate armor (which replaced all the parts of leather armor already equipped). With &#039;level four&#039; armor being the best recruits could have - they had more than double their original health, making plate armor extremely useful. Once the recruits reach the rank of Assassin however, they will have new robes (resembling that of Ezio&#039;s Master robes) and the armor of a full-fledged Assassin.&amp;lt;ref name=&amp;quot;ACB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Characters===&lt;br /&gt;
Guards were armored similarly those stationed in other Italian regions, with the addition of the [[Papal Guard]] as the most heavily armored opponents. Of the new guard archetypes the [[Crossbowmen]] were equal in defense to Archers, while [[Arquebusiers]] matched standard guards.&amp;lt;ref name=&amp;quot;ACB&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Constantinople===&lt;br /&gt;
[[File:Ezio-plainrobes-revelations.png|thumb|150px|Ezio&#039;s plain robes in Constantinople]]&lt;br /&gt;
During Ezio&#039;s travels in Constantinople, he encountered a new variety of armor. From blacksmiths, he could acquire Azap Leather armor, the weakest, Mamluk Metal armor - stronger than the Azap Leather - and the Sepahi Riding armor, the strongest of the three. Additionally, upon initiating seven Assassin Recruits into becoming Master Assassins (doing the first part of every Master Assassin mission) he acquired the Master Assassin armor. After finding all ten of Ishak Pasha&#039;s memoir pages, he then journeyed inside the [[Hagia Sophia]] to obtain the [[Armor of Ishak Pasha]].&lt;br /&gt;
&lt;br /&gt;
===Statistics===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 375px;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Armor Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Available&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Azap Leather Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 02&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,675 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Azap Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|2,875 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Azap Leather Bracers&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 03&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,150 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Azap Leather Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 04&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|1,265 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Mamluk Metal Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|7,038 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Mamluk Chest Plate&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|7,866 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Mamluk Metal Bracers&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4,002 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Mamluk Metal Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|4,416 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sepahi Riding Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|15,456 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sepahi Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 07&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|16,560 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sepahi Riding Bracers&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 12,696 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Sepahi Riding Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| Sequence 06&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 13,662 Akçe&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Master Assassin&#039;s Spaulders&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Complete the first parts of the Master Assassin memories&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;N/A&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Master Assassin&#039;s Chest Guard&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Complete the first parts of the Master Assassin memories&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;N/A&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Master Assassin&#039;s Bracers&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Complete the first parts of the Master Assassin memories&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;N/A&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Master Assassin&#039;s Greaves&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Complete the first parts of the Master Assassin memories&amp;lt;/p&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;N/A&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Ishak Pasha&#039;s Spaulders&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete the Hagia Sophia&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Ishak Pasha&#039;s Chest Guard&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete the Hagia Sophia&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Ishak Pasha&#039;s Bracers&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete the Hagia Sophia&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Ishak Pasha&#039;s Greaves&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Complete the Hagia Sophia&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{{GalleryBox|Armor}}&lt;br /&gt;
* Ezio&#039;s initial spaulder in Rome is leather, while the cover art depicts him wearing a metal spaulder. His new hidden blade bracer was the same as it is on the cover, as well as his hidden blade. But like the metal spaulder, Ezio&#039;s second hidden blade does not appear like the one on the cover. Instead, it was a brown glove like his original second hidden blade used in the &#039;&#039;Assassin&#039;s Creed II&#039;&#039; E3 Demo, and also on pre-released &#039;&#039;Assassin&#039;s Creed II&#039;&#039; pictures. The second blade was originally displayed as an identical blade and bracer as his primary blade and bracer.&lt;br /&gt;
* Vambraces for the second hidden blade can be bought at a blacksmith only when the second hidden blade is purchased from [[Leonardo da Vinci|Leonardo]], but none of the vambraces have the design of the bracer shown in the cover art.&lt;br /&gt;
* The Armor of Altaïr, the Armor of Brutus, the Master Assassin armor and the Armor of Ishak Pasha all give 25 health squares without the need of repairs.&lt;br /&gt;
* With the Master Assassin armor equiped, Ezio&#039;s clothing color is returned to the default Original Grey. It will stay that way until you unequip the Master Assassin armor. It will still be possible to dye your clothes, however, this will not be noticeable until you unequip the armor. Additionally, like the [[Armor of Ishak Pasha|Armor of Ishak Pasha, &amp;amp;nbsp;]] the hood will remain on in cutscenes.&lt;br /&gt;
* In &#039;&#039;Revelations&#039;&#039;, if you replay the second memory of the first sequence, any armor will be removed and will stay that way even after the completion of the memory.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{AC}}{{ACII}}{{ACBH}}{{ACR}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations]]&lt;/div&gt;</summary>
		<author><name>125.237.159.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Mediterranean_Defense&amp;diff=370750</id>
		<title>Mediterranean Defense</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Mediterranean_Defense&amp;diff=370750"/>
		<updated>2012-01-10T07:47:17Z</updated>

		<summary type="html">&lt;p&gt;125.237.159.141: Aspects of Mediterranean Defense workings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACR}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[File:Mediterranean-defense-map.png|thumb|260px|Mediterranean Defense menu]]&lt;br /&gt;
&#039;&#039;&#039;Mediterranean Defense&#039;&#039;&#039; was the name given to the [[Apprentices|apprentice]] contracts in [[Constantinople]] during the [[Renaissance]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
During the early 16th Century, the Assassin Brotherhood - under the direction of [[Ezio Auditore da Firenze]], the [[Mentor]] of the [[Italian Assassins]] - sought to expand its influence by sending apprentices and recruits to cities controlled by the [[Templars]]. Their exploits ranged from simple acts, such as protecting merchants and officials who were loyal to the Brotherhood or against the Templars, to greater plots involving assassinations and freeing jailed allies. Some special requests - specifically the bomb ingredient quests of [[Piri Reis]] - involved the Assassins traveling to specific cities and mapping the area.&lt;br /&gt;
&lt;br /&gt;
Many of these cities were eventually freed from Templar rule and came under Assassin control. The Brotherhood took special care to improve the standard of living in these regions by improving daily income and providing many opportunities for their newly-liberated citizens. The apprentices who were sent on these missions gained experience, and as a whole, the Assassin Order gained funds to further their operations, as well as other rewards.&lt;br /&gt;
&lt;br /&gt;
A constant danger, however, was the possibility of Templar reprisal. Contracts must be completed regularly to maintain the Assassins&#039; control of the city. Should the Assassins&#039; control fall too low, Templars will try to retake the city and Ezio will have to assign assassins to the Defending the City contract in order to regain full control.&lt;br /&gt;
&lt;br /&gt;
The cities to which Ezio was able to send his recruits were:&lt;br /&gt;
*[[Marseille]]&lt;br /&gt;
*[[Damascus]]&lt;br /&gt;
*[[Jerusalem]]&lt;br /&gt;
*[[Madrid]]&lt;br /&gt;
*[[Lisbon]]&lt;br /&gt;
*[[Genoa]]&lt;br /&gt;
*[[Tunis]]&lt;br /&gt;
*[[Tripoli]]&lt;br /&gt;
*[[Algiers]]&lt;br /&gt;
*[[Alexandria]]&lt;br /&gt;
*[[Bursa]]&lt;br /&gt;
*[[Athens]]&lt;br /&gt;
*[[Rhodes]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Managing [[Assassin Guilds ]]in reclaimed cities is the easiest method of removing [[Assassins]] should you wish to recruit more [[apprentices]].&lt;br /&gt;
*Some Mediterranean Defense missions have a reward of automatically recruiting one [[Apprentices|apprentice]] to your ranks if you have a vacancy. These missions typically appear when you have vacancies in your [[Constantinople]] [[assassin]] squad.&lt;br /&gt;
*Managing [[Assassin Guilds]] increases the percentage-of-control capacity of the city. A city with no [[assassins ]]garrisoned has a percentage-of-control capacity of 50%. The maximum amount of [[assassins]] garrisoned permitted is 5 where the percentage-of-control capacity is 100%. However placing 5 low ranked [[assassins]] in a city will yield a percentage-of-control capacity below 100% but higher than 50%.&lt;br /&gt;
*When you have [[assassins]] garrisoned in a city, you can assign them to missions instead of drawing upon your personal group based in [[Constantinople]]. Your personal group can be used to compliment the garrisoned [[assassins]] in city missions or bring a city back under your control from a [[Templar]] siege.&lt;br /&gt;
*Every 20 minutes, at the same time you receive your revenue deposit at the [[bank]] from city renovations, all the cities will lose a random percentage of [[Assassin]] control (or an increase in [[Templar]] control if you haven&#039;t reclaimed the city yet). If that percentage reduces [[Assassin]] control to 0%, the city will be sieged by the [[Templars]] and you will not recieve any [[Bombs|bomb]] ingredients from there.&lt;br /&gt;
*Some city missions require a specific type of [[Assassin]] to be assigned before any others can be assigned along. There are four types each signified by a symbol by their rank number: [[crossbow]], [[Heavy weapons|heavy weapon]], [[short blade]], and [[hidden blade]].&lt;br /&gt;
*There is an [[Assassin&#039;s Creed: Revelations Achievements|achievement]] in &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039; called &amp;quot;[[Assassin&#039;s Creed: Revelations Achievements|Armchair General]]&amp;quot; for controlling all of the cities (except [[Rhodes]]) simultaneously.&amp;lt;br /&amp;gt;[[File:Armchair_General.png]]&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Gameplay]]&lt;/div&gt;</summary>
		<author><name>125.237.159.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Zipline&amp;diff=574281</id>
		<title>Zipline</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Zipline&amp;diff=574281"/>
		<updated>2012-01-10T07:08:58Z</updated>

		<summary type="html">&lt;p&gt;125.237.159.141: /* Trivia */ Byzantines can still be seen trying to destroy ziplines even when the district is under Assassin control, although much rarer.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACR|Rbook}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[File:Revelations_ZipHook.jpg|thumb|right|250px|Ezio using a zipline in [[Constantinople]].]]&lt;br /&gt;
&#039;&#039;&#039;Ziplines&#039;&#039;&#039; were ropes stretched between two structures that, when used in conjunction with the [[hookblade]], allowed one to quickly navigate the city.&lt;br /&gt;
&lt;br /&gt;
After traveling to [[Constantinople]] and learning of the hookblade from the local [[Assassins]], [[Ezio Auditore da Firenze]] made use of ziplines to both navigate different areas, and perform air assassinations on targets below him.&amp;lt;ref&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Capturing a Templar Den, which converts it into an [[Assassin Dens|Assassin Den]], will increase the amount of ziplines in the area around it.&lt;br /&gt;
*Ziplines can be jumped upon at any point along the line.&lt;br /&gt;
*[[Parachute|Parachuting]] onto a zipline is required to unlock the [[Assassin&#039;s Creed: Revelations Achievements|achievement/trophy]], &#039;&#039;Show Off &#039;&#039;20G/Bronze Trophy.&lt;br /&gt;
*[[Byzantines]] can be seen trying to destroy ziplines after they take control of dens.&lt;br /&gt;
*Although much rarer, [[Byzantines]] can still be seen trying to destroy ziplines even if [[Constantinople]] is completely under [[Assassin]] control.&lt;br /&gt;
*[[Controls|High profile]] will make [[Ezio]] slide down the zipline faster, while low profile makes you go slightly slower.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot; widths=&amp;quot;160&amp;quot;&amp;gt;&lt;br /&gt;
Assassin creed revelations screenshot 034.jpg|Ezio ziplines over a ship.&lt;br /&gt;
assassin_creed_revelations_screenshot_017.jpg|A zipline in the [[Golden Horn]].&lt;br /&gt;
Image-5.png|Ezio using a zipline to kick a guard.&lt;br /&gt;
Constantinople_ZiplineWithYusuf638.jpg|Yusuf instructs Ezio on the zipline assassination.&lt;br /&gt;
Assassin_creed_revelations_screenshot_018.jpg|Ezio on a zipline heading towards a dock.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes and References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{ACR}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Gameplay]]&lt;br /&gt;
[[Category:Article stubs]]&lt;/div&gt;</summary>
		<author><name>125.237.159.141</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Almogavar&amp;diff=27350</id>
		<title>Almogavar</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Almogavar&amp;diff=27350"/>
		<updated>2012-01-10T07:02:42Z</updated>

		<summary type="html">&lt;p&gt;125.237.159.141: /* Trivia */  Almogavars can be counterkilled&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACR}} {{Imageneed}}&lt;br /&gt;
{{WP-REAL}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
[[File:Almogavar-cappadocia.png|thumb|150px]]&lt;br /&gt;
The &#039;&#039;&#039;Almogavars&#039;&#039;&#039; were fairly uncommon [[guards]] that appeared in [[Constantinople]] and [[Cappadocia]] during the [[Renaissance]]. Roughly comparable to the [[Brutes]] from [[Rome]], they fought with [[heavy weapons]], were rather slow compared to other enemies, and wore thick armor. Like the [[Varangians]], the Almogavars were [[Byzantines|Byzantine]] guards. They are featured in many missions.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The Almogavars were historically soldiers of aragones and catalan origin. They were known to have worked as mercenaries for the Byzantine Empire.&lt;br /&gt;
*The Almogavars, like the [[Janissaries]] – except in some missions – are always found carrying the same weapon: the [[Almogavar Axe]].&lt;br /&gt;
*The Almogavar Axe can also be used as a weapon, after completing [[The Champion, Part 1]] memory.&lt;br /&gt;
*It is peculiar that Almogavars use heavy weapons in-game, they used lances and spears historically.&lt;br /&gt;
*Some courageous Templar Den Captains look and fight like Almogavars. Some cowardly Captains also look like Almogavars.&lt;br /&gt;
*Unlike [[Brutes]] in [[Assassin&#039;s Creed 2]] and [[Assassin&#039;s Creed: Brotherhood]], Almogavars &#039;&#039;&#039;can&#039;&#039;&#039; be killed with a counter if their attack is &#039;&#039;&#039;not&#039;&#039;&#039; the overhead smash.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ACR}}&lt;br /&gt;
[[Category:Guards]]&lt;br /&gt;
[[Category:Article stubs]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Gameplay]]&lt;/div&gt;</summary>
		<author><name>125.237.159.141</name></author>
	</entry>
</feed>