<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://assassinscreedwiki.accesstheanimus.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=123.202.87.59</id>
	<title>Assassin&#039;s Creed Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://assassinscreedwiki.accesstheanimus.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=123.202.87.59"/>
	<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/wiki/Special:Contributions/123.202.87.59"/>
	<updated>2026-06-06T01:28:37Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassination_contract&amp;diff=93106</id>
		<title>Assassination contract</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassination_contract&amp;diff=93106"/>
		<updated>2010-04-14T11:21:03Z</updated>

		<summary type="html">&lt;p&gt;123.202.87.59: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Assassination_Contract.png|thumb|281px|The pigeon cage where an Assassination Contract awaits.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assassination Contracts&#039;&#039;&#039; are contracts sent by [[Lorenzo de&#039; Medici]] to [[Ezio]] to assassinate key people responsible for certain nefarious deeds. Ezio finds these contracts in pigeon cages, similar to the way [[Al Mualim]] sends them. These contracts are acquired in the same order regardless of which cage was chosen.&lt;br /&gt;
&lt;br /&gt;
==[[Florence]]==&lt;br /&gt;
===Day at the Market===&lt;br /&gt;
Lorenzo explains that there is a plot to cut off Florence&#039;s supply line, which can be prevented by assassinating a merchant located in the San Marco district. It is relatively simple, as he is standing next to an [[Art Merchant]]. Use [[Eagle Vision]] to detect him easily. Remember that there is an Elite Guard near one of the entrances of the corridor that leads to the target.&lt;br /&gt;
&lt;br /&gt;
===Fallen Archers===&lt;br /&gt;
Several [[Pazzi]] Archers were spotted attacking the [[Palazzo della Signoria]], tracked down to the San Marco district, the largest district in Florence. There are 3 of them and they are spread out quite thinly, so it may take a while to reach them. You can choose open combat or stealthy assassination to take them out.&lt;br /&gt;
&lt;br /&gt;
===Political Suicide===&lt;br /&gt;
Lorenzo claims that a member of the Signoria was working with the Pazzi to turn the tide against the Medici. They are meeting in a pass, therefore, concealed from rooftops. Each side is guarded by 4 guards. It is best to hire some [[Courtesans]] or Thieves to distract the guards (using Mercenaries will result in desynchroniation) and use some of them to conceal you from your target. You cannot be detected by him or his companion or you will be desynchronized.&lt;br /&gt;
&lt;br /&gt;
===Caveat Emptor===&lt;br /&gt;
It seems that a member of the Salvucci family who helped smuggle enemies into Florence has been sighted. Find the target and kill him without being detected. He has one guard following him, you&lt;br /&gt;
===Meeting Adjourned===&lt;br /&gt;
Several enemies are planning a meeting in the city; you have to tail the only known lead and then kill all those affiliated. Tail him and he&#039;ll walk into a heavily guarded room. Your number of targets increases as you have to kill all those responsible. It is simplest to toss a [[Smoke Bomb]] and start assassinating everyone. Be careful, the lead is a quick walker and one of the targets may start fleeing in the chaos.&lt;br /&gt;
&lt;br /&gt;
===Needle in a Haystack===&lt;br /&gt;
Lorenzo remarks that we are so close to eliminating all those responsible for the attack on Florence. One of the conspirators have been spotted near the [[Santa Maria Novella]]. The target will be in one of the courtyards within the area. It appears to be entirely random as to which garden he appears in. It is recommended you search from the roofs and use Eagle Vision to detect him, if he detects you, you will be desynchronized.&lt;br /&gt;
&lt;br /&gt;
===Peacekeeper===&lt;br /&gt;
A contingent of traitorous guards are planning to march to Lorenzo&#039;s palazzo, Ezio has to kill them before they start a riot. The timer only starts once you have sighted them. They are just west of the bridge, where the guards are composed of 10 [[Brutes]]. It is easy to dispatch of them by tossing a Smoke Bomb and assassinating or poisoning everyone.&lt;br /&gt;
&lt;br /&gt;
===Leader of the Pack===&lt;br /&gt;
Several condotierri who attacked Lorenzo&#039;s palazzo are regrouping; Ezio has to tail one of them to their garrison and kill their leader. First things first, make sure you&#039;re full on Smoke Bombs. Find the target, then tail him for awhile. As you tail him, more and more guards will start to follow him. You will get to some alley entrance that&#039;s guarded. There should be some Courtesans nearby, hire them to distract the guards then run into the garden area that&#039;s full of enemies. Smoke Bombs and the Hidden Blade should finish this. Otherwise, you can bypass the guards by climbing up the walls and Air Assassinating the guard leader. It doesn&#039;t take much to get the majority of guards fleeing.&lt;br /&gt;
&lt;br /&gt;
==[[Tuscany]]==&lt;br /&gt;
===Reap What You Sow===&lt;br /&gt;
One of the benefactors of the Pazzi has been found in a farm East of San Gimignano. First go the [[View Point]] located conveniently near your target, then perform a [[Leap of Faith]] into the hay below. This cart of hay is also conveniently placed adjacent to your target, so assassinate him from the Hiding Spot. If he spots you if because you did not follow the aforementioned strategy, he will run away from you, but you can still catch up and kill him.&lt;br /&gt;
&lt;br /&gt;
===Don’t Get Your Hands Dirty===&lt;br /&gt;
There are 4 guards who want Lorenzo dead. Your task is to have these guards killed without &#039;&#039;appearing &#039;&#039;to have killed them yourself.  It fairly easy because three of the guards are on towers. Simply, climb up to the top of the tower, grab them and throw them over the edge to their death. The fourth guard is in the market at ground level, you can either poison him and wait or hire the nearby mercenaries to kill him.&lt;br /&gt;
&lt;br /&gt;
===Supply In Demand===&lt;br /&gt;
A local guild leader has been supplying the Pazzi with arms. Your task is to tail one of his men to find him then kill him. After tailing the member, simply assassinate the leader while running to him.&lt;br /&gt;
&lt;br /&gt;
===Flee Market===&lt;br /&gt;
There are several conspirators who plot against Florence. Make your way toward the area and dispatch of the [[Archers]] first to avoid being detected. Then, perform a Leap of Faith from the pigeon marker into the cart of leaves. After this, double-assassinate them. For best results, hire some Thieves to attack the Archers instead, diverting the guards&#039; attention to them, then assassinate both of the targets.&lt;br /&gt;
&lt;br /&gt;
===Vertical Slice===&lt;br /&gt;
There are several Borgia soldiers in the vicinity who may be planning a Coup. Your task is to kill them without being seen, as [[Rodrigo Borgia]] might use your involvement as an excuse for a war. Use Ezio&#039;s ledge and Hiding Spot assassinations to its fullest as most of the targets are archers. If possible, observe the enemies&#039; movements to get a look at how to assassinate them efficiently.&lt;br /&gt;
&lt;br /&gt;
===No Camping===&lt;br /&gt;
There are enemies who have gathered in camps around the city. Kill their leaders as quick as possible. Go to each area whilst air assassinating the leaders. Fighting the leaders is possible, however they are accompanied by many guards in the vicinity. Note that it is almost impossible to do this without a horse, as the targets are so far away from each other.&lt;br /&gt;
&lt;br /&gt;
===Showtime===&lt;br /&gt;
One of the people responsible for hiring the condotierri who attacked Florence has been spotted. He regularly takes a walk around the countryside, ambush him in the Ancient Roman Theater. Tail the target to the Theater, then approach him from the opposite side of the landmark to avoid conflict with the guards as much as possible. He keeps two Brutes close and will flee to the center of the theater is he sees you.&lt;br /&gt;
&lt;br /&gt;
==[[Romagna]]==&lt;br /&gt;
===Thin The Ranks===&lt;br /&gt;
Kill six guards. There are six guards posted in pairs, on three different locations in the city. Double assassinations are easily made, or you can kill them in an open battle.&lt;br /&gt;
&lt;br /&gt;
===Beginnings of a Conspiracy===&lt;br /&gt;
Some of Girlamo Riarios men broke in to the Palazzo Pitti and stolen a valuable map. Ezio needs to kill these three men wihtout getting spotted. First make sure you are filled up with poison, kill the guard close to the fountain using mercenaries, then walk towards the target one the left side of the map, poison him. make your way to the last one and assassinate with the hidden blades or Pistol before he and his bodyguard detects you.&lt;br /&gt;
&lt;br /&gt;
===Arch Enemies===&lt;br /&gt;
Some Borgia archers has to be taken care of, and fast. Ten archers posted on the roofs of the buildings on the edge of the river, you got two minutes to clear the roofs. The Throwing Knives works perfectly for this job, free run between the houses and kill all the archers on the way. You can get nearby guards to chase you to get the&lt;br /&gt;
&lt;br /&gt;
===Wet Work===&lt;br /&gt;
A boat has been seen scouting for a suitable place for an attack. Kill the captain. First make your way to the boat either swimming or taking a gondola. Taking out the guards in the smaller boats will make this task easier. When ready sneak abord the boat and kill the captain. Smokebombs and ledge assassinations can be used with great profit.&lt;br /&gt;
&lt;br /&gt;
===Dead On Arrival===&lt;br /&gt;
Kill the courier before he leaves. He is located not far from the pidgeon coop and can be easily killed with throwing knifes. Remember, he will flee on sight, and the adjacent archers (as well as a Leader and an Agile) will attempt to hinder you.&lt;br /&gt;
&lt;br /&gt;
===Go Towards The Light===&lt;br /&gt;
You need to kill the guard at the lighthouse. Keep the Guards outside the lighthouse busy using the mercenaries not far from there  (or swim around them), then make your way top the top of the lighthouse and assassinate him.&lt;br /&gt;
&lt;br /&gt;
===Mark And Execute===&lt;br /&gt;
You must kill the one who captured one of Lorenzo&#039;s spies without being detected. Make your way towards the target, make sure you are filled up with throwing knives, poison and smokebombs just in case since this is quite tricky. First, kill the archers on the roof, then double assassinate him and his bodyguard (you can do it from the air). If you&#039;re looking for a challenge, you can clear the whole area of guards (which is quite tricky for the inexperienced, there is a lot of normal guards, two archers, and at least one Seeker and Brute to deal with).&lt;br /&gt;
&lt;br /&gt;
==[[Venice]]==&lt;br /&gt;
===Thicker Than Water===&lt;br /&gt;
A gondolier will lead you to your target. First make your way to the gondolier alternative using a gondola to get there. Then follow the gondolier to your target best way should be via the buildings be carefull though if your spotted your doomed. when you have made your way to the real target, you can swim behind the boat and end him with a ledge assassination.&lt;br /&gt;
&lt;br /&gt;
===Zero Tolerance===&lt;br /&gt;
A family friend of Lorenzo is being harassed by a merchant wihtout an end, kill him without her noticing. First make sure you have throwing knifes and poison, Then find the target, this part could be a little tricky since they are running around the area. When you find them stay blended until your are behind that man then kill him any way you would like. Poison is easy since it wont get you in any trouble with guards that will be in the vicinity. Or you can assassinate from a hiding spot.&lt;br /&gt;
&lt;br /&gt;
===Blade in the Crowd===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Doge has decided to send several trusted administrators to rouse the populace in Florence. They are supposed to meet with the Doge shortly. Find and kill them before the meeting without alerting them to your presence. Find the three targets within the green circles, they are quite near you. There is a 3 minute countdown. It&#039;s probably better to kill all three with poison.&lt;br /&gt;
&lt;br /&gt;
===Honorable Thief===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One of Lorenzo&#039;s connections has uncovered a plot to destroy the Venetian branch of the Medici bank. Meet his informant, a nimble thief, and follow him to the target&#039;s location. Then kill the target. The informant is to the north of St. Mark&#039;s Square. Be wary, there will be many archers that will oppose you before the end.&lt;br /&gt;
&lt;br /&gt;
===No Laughing Matter===&lt;br /&gt;
There are three harlequins that are actually co-conspirators of Archbishop Salviati. They have already been marked and identified for you. One is in the open and should be dealt with via an air assassination. The two others are in guarded locations. The best way to deal with them both is to let them run out away from the guards so you can chase and kill them. All of them will flee if they catch a glimpse of you. &lt;br /&gt;
===Crash a Party===&lt;br /&gt;
One of Francesco De`Pazzi`s cousins are throwing a party.tail one of the guests to his location and assassinate him. Tailing the guest is simple enough if you aren`t notorious. When you come to a guarde entrance, climb the  buildings. As the party is being held in a restricted area, can`t be seen on the ground. Your target is close to some Gondolas, making for a quick and easy mistake. &lt;br /&gt;
===False Legacy===&lt;br /&gt;
A Venetian Condottiero (a Brute, actually) is forcing artists to depict him as a war hero. This job will be quite difficult as he is surrounded by Elite Guards, though he is easy to distinguish. Use the Hidden Pistol for a quick (but loud) kill or hire the nearby Mercenaries to distract them&lt;br /&gt;
===Hunting the Hunter===&lt;br /&gt;
This mission is the last contract you recieve. Your first task is to kill a marked target (an Agile). A single shot from the Pistol will finish it. After that, loot the body and head to the designated coordinates. Approach the person in front of the fountain. Afterwards, a Venetian Agile and some Medici Leader Guards ambush you. Killing the Agile will finish the mission and make the other Guards dissappear.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*During Sequence 14 and the free-roaming sequence, these contracts are still playable even though Lorenzo is already dead.&lt;br /&gt;
*Interestingly, in Hunting the Hunter：&lt;br /&gt;
**the other guards are bearing Medici colours.&lt;br /&gt;
**if you loot the scarecrow target afterwards, it&#039;d yield a key, but key for what is unknown.&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;/div&gt;</summary>
		<author><name>123.202.87.59</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Villa_Auditore&amp;diff=554080</id>
		<title>Villa Auditore</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Villa_Auditore&amp;diff=554080"/>
		<updated>2010-04-11T12:27:28Z</updated>

		<summary type="html">&lt;p&gt;123.202.87.59: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|Good}}&lt;br /&gt;
[[File:Auditore family villa.jpg|thumb|left|400px|A view of the Auditore Family Villa from a viewpoint from across the city.]]&lt;br /&gt;
In his adventure, [[Ezio]] will discover the &#039;&#039;&#039;Auditore Family Villa&#039;&#039;&#039;, in the city of [[Monteriggioni]]. Perched atop a beautiful Tuscan valley, Monteriggioni has become run down and is badly in need of repair. Constructed in 1290, the Villa Auditore is an important medieval predecessor to early Renaissance architecture. The Villa’s wonderful symmetry and ordered geometry were a revelation for its time.&lt;br /&gt;
&lt;br /&gt;
Not only concerned with aesthetics, [[Domenico Auditore]], Ezio Auditore’s great-great-grandfather, designed his home to double as a fortress and training ground, looking out both over the city that it protects and the Tuscan plains.&lt;br /&gt;
&lt;br /&gt;
After a Florentine attack in 1320 left the facade damaged, the present facade was erected and a painting gallery was added to the interior.&lt;br /&gt;
&lt;br /&gt;
Domenico was more than just an architect and a warrior: he was also a skilled engineer. Hidden compartments and rooms with mechanisms blocking entry are several unique features of the building that make it a technological marvel as well as an architectural one.&lt;br /&gt;
&lt;br /&gt;
Ezio is able to renovate both the town of Monteriggioni and the Auditore Villa. By investing in shops, Ezio can gain discounts to their wares, whilst improving the local economy. Players can also renovate the other areas of Monteriggoni such as the well or the barracks to increase the city&#039;s value. You may also choose to redecorate the Auditore Villa with famous renaissance paintings, weapons and armor bought throughout the game, and store a variety of collected objects. These items increase the worth of the Villa, and so the revenue generated each 20 minutes (real-time) grows. When the villa has been improved to 100% completion (the only way to reach 100% completion is by buying everything from all the shops; excluding the tailor; all the armor, weapons, paintings, by collecting all 100 feathers, all six assassins seals, all the paintings of the conspirators (including conspirators from the Battle of Forli and the Bonfire of the Vanities), etc. When you look into the Villa&#039;s book Claudia has, just look at the boxes at the bottom of each page; once all of them are checked, you will reach 100%, it will yield an income of 15,200 florins every 20 minutes, with a chest capacity of 60,800 florins . As the player invests in Monteriggioni, the Villa&#039;s outside appearance improves over time. Boards across windows are taken down, overgrown plants recede, and flags bearing the assassin symbol appear around the roof. While the city&#039;s appearance will improve, Monteriggioni&#039;s citizens always seem to be poorer (in clothing) than their counterparts from the cities. Also, with each guild renovated, there will be Courtesans, Mercenaries, and Thieves wandering around.&lt;br /&gt;
&lt;br /&gt;
It is also worth to note that the wall towers associate with each guild are climb-able only after they&#039;re renovated; and while the city&#039;s colors changes from the Auditore&#039;s to the Assassin Order&#039;s with the renovation progress, they remained their own guild&#039;s colors.&lt;br /&gt;
&lt;br /&gt;
[[Claudia Auditore da Firenze|Claudia]] and [[Maria Auditore]] remain at the villa for the rest of the game. Claudia keeps records of Monteriggioni&#039;s income and the statistics of Ezio&#039;s completion of collections, while Maria prays in the room that contains the chest where Ezio places the eagle [[feather]]s he collects from the game world.&lt;br /&gt;
&lt;br /&gt;
[[Mario Auditore da Firenze|Mario]] has an office that contains a wall-space where deciphered [[Codex]] Pages can be placed and pieced together. There is also a [[Sanctuary]] built by Domenico that houses 7 statues of great assassins in history as well as [[Altaïr&#039;s Armor]].&lt;br /&gt;
&lt;br /&gt;
There are no actual guards here, or any type of conventional threat. Although the Training Ground Mercenaries seem to be treated like oversize guards. People shout critisism at them during Ezio&#039;s training; and after matches, they push you in a very guardlike manner.&lt;br /&gt;
&lt;br /&gt;
You do not need to learn special moves to unlock them.&lt;br /&gt;
&lt;br /&gt;
Monteriggioni&#039;s populace starts out at 33, and maxes out at 3546. Also, you will never see anyone in the countryside.&lt;br /&gt;
&lt;br /&gt;
==[[Auditore Family Crypt]]==&lt;br /&gt;
[[File:Monteriggioni map.jpg|300px|thumb|right|Monteriggioni Map]]&lt;br /&gt;
Beneath the Family&#039;s mansion is the Auditore Family Crypt, a place similar to the six Assassin Tombs Ezio finds throughout the world. While there is no major reward, he discovers information about Ezio&#039;s great-great-grandfather, his history as an Auditore and an Assassin, and the buildings of Monteriggioni.&lt;br /&gt;
&lt;br /&gt;
There are 2,000 florins to be had at the end of the level - 500 florins more than any other Assassin Tomb - but the real reward and meaning of the place is the information about the origins of the Auditore family.&lt;br /&gt;
&lt;br /&gt;
The Crypt can only be unlocked through Uplay and costs 40 points, and after accessed the first assassin tomb in the main line of story, so even in the subsequent playthrough it&#039;d still not available until that event has passed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Locations]]&lt;br /&gt;
[[Category:Assassin&#039;s Order]]&lt;/div&gt;</summary>
		<author><name>123.202.87.59</name></author>
	</entry>
</feed>