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	<title>Assassin&#039;s Creed Wiki - User contributions [en-gb]</title>
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	<updated>2026-06-07T10:34:55Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:TheSt0ryTeller/SandBlog&amp;diff=646570</id>
		<title>User:TheSt0ryTeller/SandBlog</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=User:TheSt0ryTeller/SandBlog&amp;diff=646570"/>
		<updated>2011-12-18T07:58:01Z</updated>

		<summary type="html">&lt;p&gt;114.108.192.13: /* Last Minute Note */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:TheSt0ryTeller/net}}&lt;br /&gt;
&lt;br /&gt;
This page is for blogs and blogs alone.&lt;br /&gt;
&lt;br /&gt;
==A &amp;quot;SHORT&amp;quot; Christmas Message==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Hey Hey People of the Wiki. Couple words which are:&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;MERRY CHRISTMAS PEOPLE OF:&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ChristmasWiki.png|center|400px]]&lt;br /&gt;
&lt;br /&gt;
Now, I love Christmas and we &#039;&#039;&#039;ALL&#039;&#039;&#039; know the people love this sort of stuff so I&#039;ve organized a treat for the people. I&#039;ve requested great favors by beloved Staff members and some highly appreciated Community Members. Now, shall we take a look? Wait! Give &#039;em a cheer first, wait, no, nevermind. Just judge first. :D&lt;br /&gt;
&lt;br /&gt;
==War&#039;s *SECRET*==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;Presented by [[User:War Clown|War Clown]]&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guard&#039;s *SECRET*==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;Presented by [[User:GuardDog|GuardDog]]&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==A Gift From Blaidd==&lt;br /&gt;
Here&#039;s a little treat provided by the one and only, BlaiddDdraig. Give him a round of applause... or not, I frankly don&#039;t care either way. xD&lt;br /&gt;
&lt;br /&gt;
Expect these things from the man:&lt;br /&gt;
*Some Multiplayer Tips of his own.&lt;br /&gt;
*&#039;&#039;&#039;NEW MEMES&#039;&#039;&#039;&lt;br /&gt;
*Den Defense Tips&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;Presented by [[User:&#039;R BlaiddDdraig|&#039;R BlaiddDdraig]]&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Compiled by Falco, Lupo and I: Presenting the Wikian Alliance==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;Presented by [[User:Falco Luce del Sud-Est|Il Falcone]], [[User:Il Lupo|Il Lupo]] and [[User:TheSt0ryTeller|TheSt0ryTeller]]&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Video:Assassin&#039;s Creed Revelations and Brotherhood Multiplayer: The Templar Wikian Alliance|350px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
People, what you had just witnessed here was the unveiling of the new ACWikian Templar Alliance. A bunch of editors dedicated to AC Multiplayer! Sounds interesting don&#039;t it? &#039;&#039;&#039;BUT WAIT! THERE&#039;S MORE!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Meet the 360 peeps===&lt;br /&gt;
[[File:ACWikianAlliance.png|center|400px]]&lt;br /&gt;
Let&#039;s meet the 360 peeps. These are the men and women who play on Xbox360, the team (or opponent) you&#039;ll be pairing off with.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[User:TheSt0ryTeller|TheSt0ryTeller]] (Jaguar2600)&#039;&#039;&#039; &amp;lt;small&amp;gt;(represented by the [[Doctor (multiplayer character)|Doctor]])&amp;lt;/small&amp;gt; - &#039;&#039;Co-Squad Leader&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[User:Il Lupo|Il Lupo]] (ThanatorSlayer)&#039;&#039;&#039; &amp;lt;small&amp;gt;(represented by the [[Prowler]])&amp;lt;/small&amp;gt; - &#039;&#039;Co-Squad Leader&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[User:JayZeach|JayZeach]] (JAYJAY4eva)&#039;&#039;&#039; &amp;lt;small&amp;gt;(represented by the [[Footpad]])&amp;lt;/small&amp;gt; - &#039;&#039;Fighter&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[User:&#039;R BlaiddDdraig|&#039;R BlaiddDdraig]] (Tazza4077)&#039;&#039;&#039; &amp;lt;small&amp;gt;(represented by the [[Sentinel]])&amp;lt;/small&amp;gt; - &#039;&#039;Fighter&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vacant&#039;&#039;&#039; - &#039;&#039;Fighter&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Meet the PS3 peeps===&lt;br /&gt;
[[File:PS3WikianAlliance.png|center|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[User:War Clown|War Clown]]&#039;&#039;&#039; &amp;lt;small&amp;gt;(Represented by the [[Renegade]])&amp;lt;/small&amp;gt; - &#039;&#039;Temporary PS3 Squad Leader&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[User:Dop3man 80|Dop3man80]]&#039;&#039;&#039; &amp;lt;small&amp;gt;(Represented by the [[Ottoman Jester]])&amp;lt;/small&amp;gt; - &#039;&#039;Fighter&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[User:Assassinist|Assassinist]]&#039;&#039;&#039; &amp;lt;small&amp;gt;(Represented by the [[Crusader]])&amp;lt;/small&amp;gt; - &#039;&#039;Fighter&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vacant&#039;&#039;&#039; - &#039;&#039;Fighter&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Meet the PC peeps===&lt;br /&gt;
[[File:PCACWikianAlliance.png|center|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[User:Elchzard|Elchzard]]&#039;&#039;&#039; &amp;lt;small&amp;gt;(Represented by the [[Ottoman Doctor]])&amp;lt;/small&amp;gt; - &#039;&#039;Co-Squad Leader&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[User:Falco Luce del Sud-Est|Il Falcone]]&#039;&#039;&#039; &amp;lt;small&amp;gt;(Represented by the [[Deacon]] )&amp;lt;/small&amp;gt; - &#039;&#039;Co-Squad Leader&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vacant&#039;&#039;&#039; - &#039;&#039;Fighter&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Random *SECRET*==&lt;br /&gt;
&lt;br /&gt;
==Teller&#039;s Guide to Kicking Ass at Multiplayer==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Presented to you by [[User:TheSt0ryTeller|Yours Truly]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
Want to know sh** about Multiplayer? You&#039;ve come to the right place. Let&#039;s look at the Game Modes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note:&#039;&#039; These may take some time to grow accustomed to considering there are ways you can still be defeated. This isn&#039;t a guide to make you immune to death, only to make you bring out the death. In Style.&lt;br /&gt;
&lt;br /&gt;
===Artifact Assault Tips===&lt;br /&gt;
====Defense====&lt;br /&gt;
If all your other teammates have gone to take on your opponents for the Artifact, don&#039;t join them. Guard your artifact with your life. Literally.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;The Tripwire and Knives Solution&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
If you have the basic tripwire and knives. Use them, place a tripwire right in the middle. It will lure out your opponent and subject them to either running out or triggering the tripwire bomb. If they trigger it, move in for the kill. If you see it stolen and your target running away, this is where the knives come in handy. Lock onto your fleeing target and throw the knives. Charge in for the kill. Thus, saving your Artifact. If your target is close enough to kill after knives, fast walk to him and take out the bastard.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;The Hidden Man&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[File:ACR MP Deacon 001.jpg|thumb|250px]]&lt;br /&gt;
&lt;br /&gt;
Normal disguise and firecrackers? No problem, if you look up at the right indicator and see it starting to blue. Disguise yourself and hide, &#039;&#039;&#039;you&#039;re the hidden man&#039;&#039;&#039; in this scenario, as he approaches walk up to your target and snick him with a blade. Now, if a target comes up and you know he&#039;s grouped just not which one is which, use your firecrackers to weasel out your target and murder the poor f**ker.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bomb Shot&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
You&#039;ll require smokebombs and the hidden gun to perform the &#039;&#039;Bomb Shot&#039;&#039;. If you&#039;re on higher ground and see a target running towards the artifact, aim your bomb in the center of the &amp;quot;circle&amp;quot; which your artifact is in and chuck the bomb as soon as your target gets in. Lock onto him/her quickly and aim your hidden gun. Once it&#039;s perfect lined up. Fire! Your target&#039;s dead and your artifact&#039;s safe.&lt;br /&gt;
&lt;br /&gt;
====Offense====&lt;br /&gt;
Too much defense? You need offense on your side, time to charge up and steal that artifact!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Bomb It And Run It!&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[File:ACR_MP_Artefact_Mode.jpg|thumb|250px]]&lt;br /&gt;
You got smokebombs and a teleport? Awesome, charge down to the Artifact of your enemies while carefully avoiding your pursuers. Put yourself right in the center or far away from high ground and drop the smokebomb and use the teleport but make sure you have the artifact before doing it. You should be somewhere else, charge down while using as many chasebreakers as you can until you make it back to your base.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;The Knives and Tripwire Solution (Offense)&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
This may be trickier to pull off. Firstly, identify your pursuer near the artifact. Chuck a tripwire bomb where you intend to make your escape, throw the knife at your pursuer and slither into the circle. Once your target has spotted you, run for your life making sure you go past your tripwire bomb. As your target touches it, BOOM! He&#039;s distracted and you gain more time. Time that will help you make your way back to base for the point.&lt;br /&gt;
===Wanted Tips===&lt;br /&gt;
===Manhunt Tips===&lt;br /&gt;
===Escort Tips===&lt;br /&gt;
===Steal the Artifact Tips===&lt;br /&gt;
===Corruption Tips===&lt;br /&gt;
===Deathmatch Tips===&lt;br /&gt;
Need Help At Deathmatch? No Problem!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Tripwire Closure&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[File:Assassins-creed-revelations-beta-update.jpg|thumb|250px]]&lt;br /&gt;
Your target running &#039;round the corner, knowing he&#039;s gonna run through the chasebreaker? No problem. While he&#039;s inside, use the &#039;&#039;Closure&#039;&#039; ability to close it up and then throw a tripwire bomb right in front of it. Or the other way round. As soon as it opens, they&#039;re bound to go running right through then *boom*, smoke will come out and that&#039;s when you swoop in for the kill. How you deliver the deadly strike is entirely up to you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Run and Gunned&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
For this you&#039;ll require a &#039;&#039;Smokebomb&#039;&#039; and the &#039;&#039;[[Hidden Gun]]&#039;&#039;. If you see your opponent charging around making it seemingly obvious that he&#039;s not only &#039;&#039;&#039;your target&#039;&#039;&#039; but &#039;&#039;&#039;someone else&#039;s pursue&#039;&#039;&#039;. If you have no pursuer on you than this should work. Get on a rooftop and aim your smokebomb to where you think your target is gonna go. If he&#039;s around 5 seconds from getting to that spot through it down and lock onto him. Aim the gun and shoot. He dies, you get points. It&#039;s that easy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Calling Hax&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
You got &#039;&#039;Closure&#039;&#039; and the &#039;&#039;Animus Hack&#039;&#039;? You want to kick some ass and walk away looking all bosslike, well.. do you? Here&#039;s what you do. Begin the chase on your target, fuck &#039;&#039;&#039;incognito&#039;&#039;&#039; bonuses, you want to look fucking epic, chase your opponent and lead him through the door chasebreaker. As soon as he&#039;s in use the closure ability. He knows his trapped and probably screwed so what do you do, use hacks and take him out. He&#039;s left confused and you&#039;re left looking like a boss. &amp;lt;small&amp;gt;(Thank [[User:&#039;R BlaiddDdraig|&#039;R BlaiddDdraig]] for telling me about the awesomeness of the Animus hack.)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Poisonous Gases&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;[[Smoke bombs]]&#039;&#039; and &#039;&#039;[[Poison]]&#039;&#039;, fun for the &#039;&#039;&#039;whole&#039;&#039;&#039; family. Your opponent may be blending in and you want &#039;&#039;&#039;BIG&#039;&#039;&#039; points. Hide yourself in a spot he&#039;s most likely to walk past. He&#039;s walking past you and you&#039;re afraid he&#039;s gonna contest your kill? No problem, lay down one of these smokin&#039; bombs and poison the man. Hide yourself away, just in case you may lose the bonus. &amp;lt;small&amp;gt;(Happened to me in AC:Brotherhood)&amp;lt;/small&amp;gt; He dies, you get points. You wait for your next target. A perfect kill, if you get &#039;&#039;variety&#039;&#039; bonuses, even better.&lt;br /&gt;
&lt;br /&gt;
===Assassinate Tips===&lt;br /&gt;
===Chest Capture Tips===&lt;br /&gt;
Chests, Chests and, guess what? MORE CHESTS!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note:&#039;&#039; I mainly specialize in Artifact Assault so these tips may not be as complex. Easy for you aye?&lt;br /&gt;
&lt;br /&gt;
====Defense====&lt;br /&gt;
&lt;br /&gt;
You like defending those chests? You think they&#039;re gonna take it aye? Not while you&#039;re on watch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;The Leaping Man&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[File:Guardian2.png|thumb|250px]]&lt;br /&gt;
For this, all you require is a tripwire bomb and a high ledge close to you. This is a fairly simple technique and easy to use. You want to be closer to getting a variety bonus? Easy, lay down a tripwire bomb in the middle (or edge, whichever you prefer) of the &amp;quot;Chest Circle&amp;quot;. As soon as your enemy comes slow walking (or fast) and triggers it, swoop in for the kill. If this opponent is running then easily just swoop and spare yourself the loss of a tripwire.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;The Hidden Man (Target)&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This ability can be merged in with &#039;&#039;The Leaping Man&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
All you require to complete this is a Tripwire Bomb and Templar Vision. You see your target may have morphed or is hiding with 2 or 3 of his own character. Use Templar Vision to detect him, plant down the tripwire bomb where you think he might go and wait for him to cross it. As soon as you hear the explosion, it&#039;s time for you to go in for the kill. Your chest is safe and you&#039;ll be given time for your abilities to be charged.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;The Hidden Man (You)&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[File:Screenshot 268467 thumb wide940.jpg|left|thumb|250px]]&lt;br /&gt;
All you need is your average Poison, good observational skills and last but not least, a hiding place. You&#039;re once again, the hidden man. Hide yourself and wait for your target to enter, you&#039;ll notice that as soon as someone gets in, the Animus lady will say &amp;quot;Chest Letter is under attack&amp;quot;, that&#039;s how you&#039;ll identify them. Once they&#039;re close, swoop in with the poison and quickly send it to your target. Hide once again and you may seem him stop in his tracks and fall to the ground.&lt;br /&gt;
&lt;br /&gt;
====Offense====&lt;br /&gt;
Second Round Offensive!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Decoyed Smoke&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
You need the &#039;&#039;Decoy&#039;&#039; ability and a smoke bomb. Use your decoy to lure out your pursuer, he (or she) will surely come out and attempt to kill the decoy, little does he/she know, it&#039;s a decoy. Tries to kill it? Swoop in with a smokebomb and unleash the pain! By stunning them. Now you wait, in hopes that the Chest will be captured before your pursuer wakes up and hangs your head on their wall.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;It&#039;s A Trap!&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Last Minute Note==&lt;br /&gt;
Oh, before I forget.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:MerryChristmasFromTST.png|400px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Yeah, the writing is hard to read. Mistake on my part but it gets the message across. So yeah, leave a message in the comments below and I&#039;ll put you into this list below. &#039;&#039;Everybody is welcome!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Merry Christmas TO:&lt;br /&gt;
&lt;br /&gt;
*[[User:D. Cello|D. Cello]]&lt;br /&gt;
*[[User:Master Sima Yi|Master Sima Yi]]&lt;br /&gt;
*[[User:War Clown|War Clown]]&lt;br /&gt;
*[[User:Assassin-Rayne|Assassin-Rayne]]&lt;br /&gt;
*[[User:Vatsa1708|Vatsa1708]]&lt;br /&gt;
*[[User:&#039;R BlaiddDdraig|&#039;R BlaiddDdraig]]&lt;br /&gt;
*[[User:Subject 16*|Subject 16*]]&lt;br /&gt;
*[[User:Elchzard|Elchzard]]&lt;br /&gt;
*[[User:AssassinRome|AssassinRome]]&lt;br /&gt;
*[[User:GuardDog|GuardDog]]&lt;br /&gt;
*[[User:Subject 12|Subject 12]]&lt;br /&gt;
*[[User:Nostalgia AC|Nostalgia AC]]&lt;br /&gt;
*[[User:Amnestyyy|Amnestyyy]]&lt;br /&gt;
*[[User:Il Lupo|Il Lupo]]&lt;br /&gt;
*[[User:DarkFeather|DarkFeather]]&lt;br /&gt;
*[[User:SubtlePen|SubtlePen]]&lt;br /&gt;
*[[User:Kaishiro|Kaishiro]]&lt;br /&gt;
*[[User:Toppers|Toppers]]&lt;br /&gt;
*[[User:Animusradiation|AnimusRadiation]]&lt;br /&gt;
*[[User:JayZeach|JayZeach]]&lt;br /&gt;
*[[User:Falco Luce del Sud-Est|Il Falcone]]&lt;br /&gt;
*Gareth (That guy who likes Pie :P )&lt;br /&gt;
*[[Shaun Hastings|Shaun]] (The new Nuku)&lt;br /&gt;
*Miku Hatsune (IRC Regular)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Ey mate, you forgot me :)) [[Special:Contributions/114.108.192.13|114.108.192.13]] 07:58, December 18, 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>114.108.192.13</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Renaissance&amp;diff=69522</id>
		<title>Assassin&#039;s Creed: Renaissance</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Renaissance&amp;diff=69522"/>
		<updated>2011-09-30T15:40:31Z</updated>

		<summary type="html">&lt;p&gt;114.108.192.13: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ac2|renaissance|realworld}}&lt;br /&gt;
{{WP-REAL}}&lt;br /&gt;
{{Book Infobox&lt;br /&gt;
|name = Assassin&#039;s Creed: Renaissance&lt;br /&gt;
|image = Renaissance.jpg&lt;br /&gt;
|Publisher = Penguin Books&lt;br /&gt;
|Writer = Oliver Bowden&lt;br /&gt;
|US Date Released = November 23, 2009&lt;br /&gt;
|UK Date Released = November 26, 2009&lt;br /&gt;
|Genre = Action, Historic&lt;br /&gt;
|Format = Paperback&lt;br /&gt;
|ISBN = ISBN 978-0-141-04630-3&lt;br /&gt;
|Language = English, French, Czech, Polish, Portuguese&lt;br /&gt;
|Pages = 528pp (532 with cover)&lt;br /&gt;
|Website = http://assassinscreed.uk.ubi.com/assassins-creed-2/community_news/?p=3831}}&lt;br /&gt;
&lt;br /&gt;
{{quote|While I thought that I was learning to live, I have been learning how to die.|[[Leonardo da Vinci]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Assassin&#039;s Creed: Renaissance&#039;&#039;&#039;&#039;&#039; is a novel based on the [[Assassin&#039;s Creed series|&#039;&#039;Assassin&#039;s Creed&#039;&#039; series]], written by [[Oliver Bowden]] and published by Penguin Books. It is the novelized version of the game &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;; however, rather than spanning a vast period of time, it is set only in the 15th century with no mention of the game&#039;s present-day events.&lt;br /&gt;
&lt;br /&gt;
The novel was released in the United Kingdom on 26 November 2009, six days after the UK release of &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, and was released in North America on 23 February 2010.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
:&#039;&#039;Main article: [[Assassin’s Creed II#Plot|Assassin&#039;s Creed II storyline]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I will seek vengeance upon those who betrayed my family. I am [[Ezio Auditore da Firenze]]. And like my father before me I am an [[Assassin]]...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Betrayed by the ruling families of [[Italy]], a young man embarks upon an epic quest for vengeance. To eradicate corruption and restore [[House of Auditore|his family]]&#039;s honor, he will learn the art of the Assassin.&lt;br /&gt;
&lt;br /&gt;
Along the way, Ezio will call upon the wisdom of such great minds as Leonardo da Vinci and [[Niccolò Machiavelli]] - knowing that survival is bound to the skills by which he must live.&lt;br /&gt;
&lt;br /&gt;
To his allies, he will become a force for change - fighting for freedom and justice. To [[Templars|his enemies]], he will become a threat dedicated to the destruction of the tyrants abusing the people of Italy.&lt;br /&gt;
&lt;br /&gt;
So begins an epic story of power, revenge and conspiracy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TRUTH WILL BE WRITTEN IN BLOOD.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Differences and Extras==&lt;br /&gt;
Despite being a textual version of &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, there are several differences present in the novel, as well as things added into the book that were not included in the game. The following are details of the novel that differ from the game.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
*[[La Volpe]]&#039;s name is revealed to be Gilberto, although he still wishes Ezio to call him &amp;quot;La Volpe.&amp;quot; In the game, it is revealed that &amp;quot;La Volpe&amp;quot; is only his pseudonym (according to the database files) but no real name is mentioned.&lt;br /&gt;
*[[Dante Moro]]&#039;s ex-wife&#039;s name is changed from Carlotta to Gloria.&lt;br /&gt;
*[[Cristina Vespucci]]&#039;s name is changed to Cristina Calfucci.&lt;br /&gt;
*[[Mario Auditore]] has a thick beard which is stated to be twice Ezio&#039;s size. In the game, however, Mario has a small mustache, and is roughly the same size as Ezio&#039;s.&lt;br /&gt;
*[[Antonio]]&#039;s full name is given as Antonio de Magianis.&lt;br /&gt;
*Desmond and the other modern day assassins are not mentioned.&lt;br /&gt;
&lt;br /&gt;
===Relationships===&lt;br /&gt;
*A short account on how Ezio first met Cristina is provided.&lt;br /&gt;
*It is revealed that [[Vieri de&#039; Pazzi]] also liked Cristina and once tried to kiss her by force, until Ezio came to the scene and fought Vieri off.&lt;br /&gt;
*Different parts of the book detail Ezio visiting Cristina&#039;s house several other times; such as after his father and brothers are executed to collect a pouch he left there, and before he meets La Volpe, wherein he helps [[Manfredo Soderini|Cristina&#039;s fiancé]]. The 3 moments of the story above are explored in [[Assassin&#039;s Creed: Brotherhood]] as sequences called &#039;[[Cristina Memories]]&#039;.&lt;br /&gt;
*Ezio&#039;s relationship with [[Rosa]] is explored in more detail; whereas in the game they merely flirt with each other. In the novel, it is confirmed that they are lovers.&lt;br /&gt;
*[[Claudia Auditore]] marries Mario&#039;s guard captain.&lt;br /&gt;
*After The Battle of Forli, Ezio becomes intimate with Caterina for a few months during his recovery.&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
*Ezio frequently changes his clothes to blend in better, such as wearing monks&#039; robes when going to the monastery, or wearing poor civilian clothes within the village outside [[Forlì]]. In the game, Ezio&#039;s [[Assassin&#039;s Creed II Outfits|outfit]] generally stays the same.&lt;br /&gt;
*Ezio&#039;s first [[hidden blade]] is attached to his right forearm instead of his left.&lt;br /&gt;
*Ezio&#039;s second hidden blade is a double-bladed wrist weapon, not just a single blade.&lt;br /&gt;
*Ezio changes his hidden blade between the poison blade and the normal blade between missions. In-game, when Ezio gets the poison blade, he can change it on the fly.&lt;br /&gt;
*The bullets for Ezio&#039;s [[Pistol|hidden gun]] are provided by Leonardo, instead of the [[blacksmiths]].&lt;br /&gt;
*The hidden blade is more often referred to as the &amp;quot;[[Codex]] blade.&amp;quot;&lt;br /&gt;
*The Armour and Sword of Altair does not appear in the novel.&lt;br /&gt;
*Ezio often wields both his sword and either a dagger or one of his hidden blades in combat. In the game, Ezio can only use one weapon at a time.&lt;br /&gt;
*Mario is shown many times to be nervous of the fact that Ezio shares the knowledge of the Codex with Leonardo, because he is not sure if anyone can be trusted with it.&lt;br /&gt;
*Ezio finds many Codex pages on the dead remains of his enemies; such as retrieving one page from Vieri de&#039; Pazzi&#039;s pouch and another one from [[Francesco de&#039; Pazzi]]&#039;s. In the game, Ezio finds most of the Codex Pages in Templar banks.&lt;br /&gt;
*Leonardo discovers that the Codex hides a map, even without having all of the pages. Ezio also notices a map across the background in the novel. In the game, Ezio is the one to find out by using his [[Eagle Vision]].&lt;br /&gt;
*Vieri de&#039; Pazzi carries a battle axe during his battle with Ezio in San Gimignano. In the game, he carries a sword.&lt;br /&gt;
&lt;br /&gt;
===Assassinations===&lt;br /&gt;
*Ezio assassinates [[Uberto Alberti]] by stabbing him in the throat, while in the game, he angrily stabs him multiple times in the chest.&lt;br /&gt;
*Ezio respectfully kisses [[Jacopo de&#039; Pazzi]] on the forehead before his death. Additionally, instead of ending his slow suffering by stabbing him in the throat like in the game, Ezio instead stabs Jacopo&#039;s heart.&lt;br /&gt;
*Ezio cuts a cross mark onto some of the corpses of his targets, such as [[Silvio Barbarigo]]&#039;s and Dante Moro&#039;s, likely as a symbol of the Templars.&lt;br /&gt;
&lt;br /&gt;
===Other Events===&lt;br /&gt;
*[[Annetta]] contributes more to Ezio, but in the game, she is never heard from again after Ezio visits [[Paola]].&lt;br /&gt;
*Eagle Vision is not mentioned at all during the events of the book.&lt;br /&gt;
*Vieri de&#039; Pazzi throws a rock at Ezio and it hits him in the forehead. In the game, it hits him on the right side of his lip, giving him the characteristic scar also shared with [[Altaïr]] and [[Desmond]].&lt;br /&gt;
*During the first fight with Vieri, Ezio (including his allies and Vieri&#039;s thugs) is said to have a dagger with him; though in the game, Ezio gets his first weapon only when he finds [[Giovanni Auditore|his father]]&#039;s Assassin robe. Also, the fight scene in the novel takes place late at night, while in the game, it is set in the afternoon.&lt;br /&gt;
*When Ezio heads over to the pigeon coop to receive the note for his father, he finds some graffiti behind the coop that reads: &amp;quot;HE THAT INCREASETH KNOWLEDGE INCREASETH SORROW&amp;quot; and &amp;quot;WHERE IS THE PROPHET?&amp;quot; This message is not mentioned in the game.&lt;br /&gt;
*During the Auditore execution, [[Petruccio Auditore da Firenze|Petruccio]] is executed first, shortly followed by [[Federico Auditore da Firenze|Federico]], and then finally, [[Giovanni Auditore da Firenze|Giovanni]]. In the game, they are executed simultaneously. Also there are only 3 nooses, while in the game, there are 4, one of which was supposed to be for Ezio.&lt;br /&gt;
*Ezio receives [[Paola]]&#039;s training before he sees his [[Maria Auditore|mother]] and [[Claudia Auditore|sister]]. In the game, he receives it after.&lt;br /&gt;
*Ezio gives his father and brothers their final rites by placing them in torched boats set adrift at sea.&lt;br /&gt;
*The Sanctuary is never shown in the book. However, it makes an appearance in the Assassin&#039;s Creed: Brotherhood novel, as an escape route for the villagers.&lt;br /&gt;
*Maria and Claudia Auditore stay in a convent after leaving Florence, where Claudia becomes a nun (although she later changes her mind and stays at the Villa Auditore). In the game, they stay in Mario&#039;s villa.&lt;br /&gt;
*Ezio rides a single [[horse]] and slays [[Rodrigo Borgia|Borgia]]&#039;s men during his trip to Venice with Leonardo da Vinci. In the game, he drives Leonardo&#039;s wagon.&lt;br /&gt;
**Additionally, Leonardo has a group of wagon riders and bodyguards with him before the attack, all of whom run away at the first sign of trouble.&lt;br /&gt;
*When the other Assassins allow Ezio to join their Order, they are all wearing the iconic Assassin hood; but in the game they are wearing what they normally wear.&lt;br /&gt;
*The events that cover the [[Battle of Forlì]] and the [[Bonfire of the Vanities]] are told in the novel. In the game, the two events are only accessible through [[DLC|downloadable content]], unless on PC or the &amp;quot;game of the year&amp;quot; limited edition.&lt;br /&gt;
*Ezio&#039;s [[Discovery in Spain|journey to Spain]] and confrontation with the Inquisitors is not told in the novel.&lt;br /&gt;
*The fight with Checco Orsi differs in the novel. In the game, Checco flees on foot, in the novel, he rides a wagon accompanied by guards until Ezio kills them and ends up fighting Checco. Also, Checco does not stab Ezio in the side, instead he slashes Ezio&#039;s arm.&lt;br /&gt;
*Ezio does not throw the knife that disarms Savonarola, instead it is Machiavelli. In the game, Ezio will only throw the knife if the player presses the displayed button and Machiavelli will only throw the knife if the player does not press it.&lt;br /&gt;
*To end Savonarola&#039;s suffering, Ezio shoots him with the [[Hidden Gun]]. In the game, he lunges forward and stabs Savonarola with his regular Hidden Blade.&lt;br /&gt;
*Some citizens leave Florence during the Bonfire of the Vanities. In the game, they are still seen walking around.&lt;br /&gt;
*While Ezio is speaking to [[Minerva]] in [[Vatican Vault|The Vault]], there is no mention of Desmond or the [[Modern Times|modern day]] Assassins. However, Minerva still mentions that Ezio only anchors the one for whom the message is intended, hence the message is still not meant for Ezio.&lt;br /&gt;
*Ezio walks out of the Vault to witness Rodrigo Borgia die after drinking poison, believing that he had failed his life&#039;s purpose of getting into the Vault. In the game, Ezio spares his life.&lt;br /&gt;
**This final scene takes place in 1503, unlike in the game, where it took place in 1499.&lt;br /&gt;
**This scene is reverted in the [[Assassin&#039;s Creed: Brotherhood (novel)|new novel]], wherein Ezio sees Rodrigo as he leaves, but when he comes back to check if Rodrigo is dead, he has gone; leaving only the Papal Cape behind.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{{main|Assassin&#039;s Creed: Renaissance/Terminology}}&lt;br /&gt;
&lt;br /&gt;
The novel uses Italian and Latin terminology just like the game, but instead, releases the translations of the terms between numbered pages 509-516.&lt;br /&gt;
&lt;br /&gt;
==Release==&lt;br /&gt;
The novel was released in the United Kingdom six days after the release of &#039;&#039;Assassin&#039;s Creed II&#039;&#039; on 26 November 2009 and was released in the United States until 23 February 2010. A Kindle Edition can be purchased from Amazon.com, which was released 26 November 2009.&lt;br /&gt;
&lt;br /&gt;
==Pricing==&lt;br /&gt;
*United Kingdom&lt;br /&gt;
:*[http://www.amazon.co.uk/Assassins-Creed-Renaissance-Oliver-Bowden/dp/0141046309/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1261088205&amp;amp;sr=8-1 Amazon.co.uk]: £3.49&lt;br /&gt;
:*[http://www.waterstones.com/waterstonesweb/products/ubisoft+entertainment/oliver+bowden/assassin27s+creed/6910624/ Waterstones]: £3.49&lt;br /&gt;
:*[http://www.whsmith.co.uk/CatalogAndSearch/ProductDetails.aspx?productID=9780141046303 WH Smith]: £3.49&lt;br /&gt;
&lt;br /&gt;
*United States&lt;br /&gt;
:*[http://www.amazon.com/Assassins-Creed-Renaissance-Oliver-Bowden/dp/0441019293/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1261086507&amp;amp;sr=8-1 Amazon.com (Paperback)]: $9.99&lt;br /&gt;
:*[http://www.amazon.com/Assassins-Creed-ebook/dp/B002XGICOK/ref=sr_1_2?ie=UTF8&amp;amp;s=books&amp;amp;qid=1261086507&amp;amp;sr=8-2 Amazon.com (Kindle)]: $6.87&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://assassinscreed.com Assassins Creed Official Website]&lt;br /&gt;
*[http://penguin.co.uk Penguin.co.uk]&lt;br /&gt;
*[http://www.penguin.co.uk/nf/Book/BookDisplay/0,,9780141046303,00.html?strSrchSql=Assassin%27s+Creed+Renaissance%2A/Assassin&#039;#39;s_Creed_Oliver_Bowden Assassin&#039;s Creed: Renaissance on Penguin.co.uk]&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Series]]&lt;br /&gt;
[[Category:Books and Comics]]&lt;/div&gt;</summary>
		<author><name>114.108.192.13</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Mercenary_(Animi_Avatar)&amp;diff=373872</id>
		<title>Mercenary (Animi Avatar)</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Mercenary_(Animi_Avatar)&amp;diff=373872"/>
		<updated>2011-08-30T11:16:23Z</updated>

		<summary type="html">&lt;p&gt;114.108.192.13: /* Trivia */  His short sword looks like a Schiavona&lt;/p&gt;
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&lt;div&gt;{{Era|acb}}{{Template:Youmay|the Multiplayer character|the [[Mercenaries|faction of the same name]]}}{{quote|Clanless and self-sufficient, the Mercenary only takes sides for those who pay. Money is his single motivation and only the richest have seen his Short sword in action... Generally twice: first as a partner, then as a victim of a higher bidder.|[[Ubisoft]] description.}}&lt;br /&gt;
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The&#039;&#039;&#039; Mercenary&#039;&#039;&#039; (real name: &#039;&#039;&#039;[[Rocco Tiepolo]]&#039;&#039;&#039;) is an unlockable multiplayer character in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;, who has slight resemblances to Mario Auditore, and whose primary weapon is a [[Multiplayer Weapons#Short Sword|short sword]]. He becomes available after the player has reached Level 45. [[File:Mercenary.png|thumb|The Mercenary]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039;, [[Fiora Cavazza]] is sent to Rocco&#039;s camp to select mercenaries for [[Cesare Borgia]]&#039;s army. The two got along well, and Rocco displayed extensive knowledge of his men&#039;s skills. After Fiora betrayed all of Cesare&#039;s agents to the [[Assassins]], Rocco was one of the first to be targeted, as a large number of his mercenaries were working for Cesare. Rocco was eventually killed in battle by the Assassins, along with many of his men.&lt;br /&gt;
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==Unique Moves==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rapid Run-Through (Low Profile, Back)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
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The Mercenary approaches his target from behind, grabbing their left shoulder. Spinning them round, he impales them in the stomach twice before pushing his victim to the floor.&lt;br /&gt;
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&#039;&#039;&#039;&#039;&#039;Killer Migraine (Low Profile, Front)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
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The Mercenary approaches his target from the front, gripping their right shoulder, and headbutts them. While they are stunned from the blow, he runs their chest through with his short sword, before sheathing it as he watch his victim fall back.&lt;br /&gt;
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&#039;&#039;&#039;&#039;&#039;No Escape (High Profile, Back)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Mercenary runs behind his target, grabbing them by the scruff of their neck, and throws them to the floor behind him to his left. As his victim attempts to pick themselves off the ground the Mercenary stabs them in the small of their back, severing their spine.&lt;br /&gt;
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&#039;&#039;&#039;&#039;&#039;The Picker Upper (High Profile, Front)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
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The Mercenary runs up to his target, impaling them in the stomach. He then lifts them up with the short sword, and throws them off the end it.&lt;br /&gt;
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&#039;&#039;&#039;&#039;&#039;Rough and Tumble (Bench Kill)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Mercenary grabs his target, holding them in a headlock with his right arm. He then grabs his sword out and stabs them in the stomach twice, before throwing their limp body to the floor.&lt;br /&gt;
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&#039;&#039;&#039;&#039;&#039;The Tyrannic Talon (Aerial Kill)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Mercenary jumps from a rooftop onto his target, pulling out his short sword while in mid-air, before stabbing his target in the centre of the back as he lands, severing their spine.&lt;br /&gt;
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==Customization==&lt;br /&gt;
Colors:&lt;br /&gt;
*Basic: Blue&lt;br /&gt;
*Extra 1: Gray&lt;br /&gt;
*Extra 2: Green&lt;br /&gt;
*Extra 3: Red&lt;br /&gt;
Gear:&lt;br /&gt;
*Advanced: Altered glove, altered boots, extended jacket.&lt;br /&gt;
*Superior: Purple pants changed to customizable color, cape is changed from purple to green, added little red cape bearing the Templar cross.&lt;br /&gt;
*Elite: Another extension to the jacket, larger right spaulder, added large silver medallion.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
mercenary_colors.jpg|The Mercenary&#039;s colors in Multiplayer.&lt;br /&gt;
mercenary_gear.jpg|The Mercenary&#039;s gear in Multiplayer.&lt;br /&gt;
The Mercenary Development Art.jpg|Development art for the Mercenary multiplayer character.&lt;br /&gt;
311605ffff91e776f4e4d528970d7e92.png|Description card for the Mercenary &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The crest on the Mercenary&#039;s cape is that of the Sforza house, possibly implying that he is somehow related to them or once worked for them.&lt;br /&gt;
*Sometimes when doing an aerial assassination, the Mercenary doesn&#039;t pull out his short sword.&lt;br /&gt;
*His short sword looks very much like a shortened version of the [[Schiavona]]&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
[[Video:Assassin&#039;s Creed Brotherhood - Mercenary reveal|thumb|300px|left|The Mercenary Reveal]]&lt;br /&gt;
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[[Video:AC Brotherhood: The Mercenary|thumb|300px|left|Mercenary Gameplay]]&lt;br /&gt;
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{{ACBrotherhood}}&lt;br /&gt;
{{MPChars}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Multiplayer]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Multiplayer Characters]]&lt;/div&gt;</summary>
		<author><name>114.108.192.13</name></author>
	</entry>
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