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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Renaissance&amp;diff=69491</id>
		<title>Assassin&#039;s Creed: Renaissance</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Renaissance&amp;diff=69491"/>
		<updated>2011-07-17T04:31:31Z</updated>

		<summary type="html">&lt;p&gt;112.203.4.140: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{era|ac2|renaissance|realworld}}&lt;br /&gt;
{{WP-REAL}}&lt;br /&gt;
{{Book Infobox&lt;br /&gt;
|name = Assassin&#039;s Creed: Renaissance&lt;br /&gt;
|image = Renaissance.jpg&lt;br /&gt;
|Publisher = Penguin Books&lt;br /&gt;
|Writer = Oliver Bowden&lt;br /&gt;
|US Date Released = November 23, 2009&lt;br /&gt;
|UK Date Released = November 26, 2009&lt;br /&gt;
|Genre = Action, Historic&lt;br /&gt;
|Format = Paperback&lt;br /&gt;
|ISBN = ISBN 978-0-141-04630-3&lt;br /&gt;
|Language = English, French, Czech, Polish&lt;br /&gt;
|Pages = 528pp (532 with cover)&lt;br /&gt;
|Website = http://assassinscreed.uk.ubi.com/assassins-creed-2/community_news/?p=3831}}&lt;br /&gt;
&lt;br /&gt;
{{quote|While I thought that I was learning to live, I have been learning how to die.|[[Leonardo da Vinci]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Assassin&#039;s Creed: Renaissance&#039;&#039;&#039;&#039;&#039; is a novel based on the [[Assassin&#039;s Creed series|&#039;&#039;Assassin&#039;s Creed&#039;&#039; series]], written by Oliver Bowden and published by Penguin Books. It is a novelised version of the game &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;; however, rather than spanning a vast period of time, it is set only in the 15th century with no mention of the game&#039;s present-day events.&lt;br /&gt;
&lt;br /&gt;
The novel was released in the United Kingdom on 26 November 2009, six days after the UK release of &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, and was released in North America on 23 February 2010.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
:&#039;&#039;Main article: [[Assassin’s Creed II#Plot|Assassin&#039;s Creed II storyline]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I will seek vengeance upon those who betrayed my family. I am [[Ezio Auditore da Firenze]]. I am an [[Assassin]]...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Betrayed by the ruling families of [[Italy]], a young man embarks upon an epic quest for vengeance. To eradicate corruption and restore [[House of Auditore|his family]]&#039;s honor, he will learn the art of the Assassin.&lt;br /&gt;
&lt;br /&gt;
Along the way, Ezio will call upon the wisdom of such great minds as Leonardo da Vinci and [[Niccolò Machiavelli]] - knowing that survival is bound to the skills by which he must live.&lt;br /&gt;
&lt;br /&gt;
To his allies, he will become a force for change - fighting for freedom and justice. To [[Templars|his enemies]], he will become a threat dedicated to the destruction of the tyrants abusing the people of Italy.&lt;br /&gt;
&lt;br /&gt;
So begins an epic story of power, revenge and conspiracy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TRUTH WILL BE WRITTEN IN BLOOD.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Differences and Extras==&lt;br /&gt;
Despite being a textual version of &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, there are several differences present in the novel, as well as things added into the book that were not included in the game. The following are details of the novel that differ from the game.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
*[[La Volpe]]&#039;s name is revealed to be Gilberto, although he still wishes Ezio to call him &amp;quot;La Volpe.&amp;quot; In the game, it is revealed that &amp;quot;La Volpe&amp;quot; is only his pseudonym (according to the database files) but no real name is mentioned.&lt;br /&gt;
*[[Dante Moro]]&#039;s ex-wife&#039;s name is changed from Carlotta to Gloria.&lt;br /&gt;
*[[Cristina Vespucci]]&#039;s name is changed to Cristina Calfucci.&lt;br /&gt;
*[[Mario Auditore]] has a thick beard and is stated to be twice Ezio&#039;s size. In the game, however, Mario has a small mustache, and is roughly the same size as Ezio.&lt;br /&gt;
*[[Antonio]]&#039;s full name is given as Antonio de Magianis.&lt;br /&gt;
*Desmond and the other moden day assassins are not mentioned.&lt;br /&gt;
&lt;br /&gt;
===Relationships===&lt;br /&gt;
*A short account on how Ezio first met Cristina is provided.&lt;br /&gt;
*It is revealed that Vieri also liked Cristina and once tried to kiss her by force, until Ezio came to the scene and fought Vieri off.&lt;br /&gt;
*Different parts of the book detail Ezio visiting Cristina&#039;s house several other times; such as after his father and brothers are executed to collect a pouch he left there, and before he meets La Volpe, wherein he helps [[Manfredo Soderini|Cristina&#039;s fiancé]]. The 3 moments of the story above are explored in [[Assassin&#039;s Creed: Brotherhood]] as sequences called &#039;[[Cristina Memories]]&#039;.&lt;br /&gt;
*Ezio&#039;s relationship with [[Rosa]] is explored in more detail; whereas in the game they merely flirt with each other. In the novel, it is confirmed that they are lovers.&lt;br /&gt;
*[[Claudia Auditore]] marries Mario&#039;s guard captain.&lt;br /&gt;
*After The Battle of Forli, Ezio becomes intimate with Caterina for a few months during his recovery.&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
*Ezio frequently changes his clothes to blend in better, such as wearing monks&#039; robes when going to the monastery, or wearing poor civilian clothes within the village outside [[Forlì]]. In the game, Ezio&#039;s [[Assassin&#039;s Creed II Outfits|outfit]] generally stays the same.&lt;br /&gt;
*Ezio&#039;s first [[hidden blade]] is attached to his right forearm instead of his left.&lt;br /&gt;
*Ezio&#039;s second hidden blade is a double-bladed wrist weapon, not just a single blade.&lt;br /&gt;
*Ezio changes his hidden blade between the poison blade and the normal blade between missions. In-game, when Ezio gets the poison blade, he can change it on the fly.&lt;br /&gt;
*The bullets for Ezio&#039;s [[Pistol|hidden gun]] are provided by Leonardo, instead of the [[blacksmiths]].&lt;br /&gt;
*The hidden blade is more often referred to as the &amp;quot;[[Codex]] blade.&amp;quot;&lt;br /&gt;
*The Armour and Sword of Altair does not appear in the novel.&lt;br /&gt;
*Ezio often wields both his sword and either a dagger or one of his hidden blades in combat. In the game, Ezio can only use one weapon at a time.&lt;br /&gt;
*Mario is shown many times to be nervous of the fact that Ezio shares the knowledge of the Codex with Leonardo, because he is not sure if anyone can be trusted with it.&lt;br /&gt;
*Ezio finds many Codex pages on the dead remains of his enemies; such as retrieving one page from Vieri de&#039; Pazzi&#039;s pouch and another one from [[Francesco de&#039; Pazzi]]&#039;s. In the game, Ezio finds most of the Codex Pages in Templar banks.&lt;br /&gt;
*Leonardo discovers that the Codex hides a map, even without having all of the pages. Ezio also notices a map across the background in the novel. In the game, Ezio is the one to find out by using his [[Eagle Vision]].&lt;br /&gt;
&lt;br /&gt;
===Assassinations===&lt;br /&gt;
*Ezio assassinates [[Uberto Alberti]] by stabbing him in the throat, while in the game, he angrily stabs him multiple times in the chest.&lt;br /&gt;
*Ezio respectfully kisses [[Jacopo de&#039; Pazzi]] on the forehead before his death. Additionally, instead of ending his slow suffering by stabbing him in the throat like in the game, Ezio instead stabs Jacopo&#039;s heart.&lt;br /&gt;
*Ezio cuts a cross mark onto some of the corpses of his targets, such as [[Silvio Barbarigo]]&#039;s and Dante Moro&#039;s, likely as a symbol of the Templars.&lt;br /&gt;
&lt;br /&gt;
===Other Events===&lt;br /&gt;
*[[Annetta]] contributes more to Ezio, but in the game, she is never heard from again after Ezio visits [[Paola]].&lt;br /&gt;
*Eagle Vision is not mentioned at all during the events of the book.&lt;br /&gt;
*Vieri de&#039; Pazzi throws a rock at Ezio and it hits him in the forehead. In the game, it hits him on the right side of his lip, giving him the characteristic scar also shared with [[Altaïr]] and [[Desmond]].&lt;br /&gt;
*During the first fight with Vieri, Ezio (including his allies and Vieri&#039;s thugs) is said to have a dagger with him; though in the game, Ezio gets his first weapon only when he finds [[Giovanni Auditore|his father]]&#039;s Assassin robe. Also, the fight scene in the novel takes place late at night, while in the game, it is set in the afternoon.&lt;br /&gt;
*When Ezio heads over to the pigeon coop to receive the note for his father, he finds some graffiti behind the coop that reads: &amp;quot;HE THAT INCREASETH KNOWLEDGE INCREASETH SORROW&amp;quot; and &amp;quot;WHERE IS THE PROPHET?&amp;quot; This message is not mentioned in the game.&lt;br /&gt;
*During the Auditore execution, [[Petruccio Auditore da Firenze|Petruccio]] is executed first, shortly followed by [[Federico Auditore da Firenze|Federico]], and then finally, [[Giovanni Auditore da Firenze|Giovanni]]. In the game, they are executed simultaneously.&lt;br /&gt;
*Ezio receives [[Paola]]&#039;s training before he sees his [[Maria Auditore|mother]] and [[Claudia Auditore|sister]]. In the game, he receives it after.&lt;br /&gt;
*Ezio gives his father and brothers their final rites by placing them in torched boats set adrift at sea.&lt;br /&gt;
*The Sanctuary is never shown in the book. However, it makes an appearance in the Assassin&#039;s Creed: Brotherhood novel, as an escape route for the villagers.&lt;br /&gt;
*Maria and Claudia Auditore stay in a convent after leaving Florence, where Claudia becomes a nun (although she later changes her mind and stays at the Villa Auditore). In the game, they stay in Mario&#039;s villa.&lt;br /&gt;
*Ezio rides a single [[horse]] and slays [[Rodrigo Borgia|Borgia]]&#039;s men during his trip to Venice with Leonardo da Vinci. In the game, he drives Leonardo&#039;s wagon.&lt;br /&gt;
**Additionally, Leonardo has a group of wagon riders and bodyguards with him before the attack, all of whom run away at the first sign of trouble.&lt;br /&gt;
*When the other Assassins allow Ezio to join their Order, they are all wearing the iconic Assassin hood; but in the game they are wearing what they normally wear.&lt;br /&gt;
*The events that cover the [[Battle of Forlì]] and the [[Bonfire of the Vanities]] are told in the novel. In the game, the two events are only accessible through [[DLC|downloadable content]].&lt;br /&gt;
*The fight with Checco Orsi differs in the novel. In the game, Checco flees on foot, in the novel, he rides a wagon accompanied by guards until Ezio kills them and ends up fighting Checco. Also, Checco does not stab Ezio in the side, instead he slashes Ezio&#039;s arm.&lt;br /&gt;
*While Ezio is speaking to [[Minerva]] in [[Vatican Vault|The Vault]], there is no mention of Desmond or the [[Modern Times|modern day]] Assassins. However, Minerva still mentions that Ezio only anchors the one for whom the message is intended, hence the message is still not meant for Ezio.&lt;br /&gt;
*Ezio walks out of the Vault to witness Rodrigo Borgia die after drinking poison, believing that he had failed his life&#039;s purpose of getting into the Vault. In the game, Ezio spares his life.&lt;br /&gt;
**This final scene takes place in 1503, unlike in the game, where it took place in 1499.&lt;br /&gt;
**This scene is reverted in the [[Assassin&#039;s Creed: Brotherhood (novel)|new novel]], wherein Ezio sees Rodrigo as he leaves, but when he comes back to check if Rodrigo is dead, he has gone; leaving only the Papal Cape behind.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{{main|Assassin&#039;s Creed: Renaissance/Terminology}}&lt;br /&gt;
&lt;br /&gt;
The novel uses Italian and Latin terminology just like the game, but instead, releases the translations of the terms between numbered pages 509-516.&lt;br /&gt;
&lt;br /&gt;
==Release==&lt;br /&gt;
The novel was released in the United Kingdom six days after the release of &#039;&#039;Assassin&#039;s Creed II&#039;&#039; on 26 November 2009 and was released in the United States until 23 February 2010. A Kindle Edition can be purchased from Amazon.com, which was released 26 November 2009.&lt;br /&gt;
&lt;br /&gt;
==Pricing==&lt;br /&gt;
*United Kingdom&lt;br /&gt;
:*[http://www.amazon.co.uk/Assassins-Creed-Renaissance-Oliver-Bowden/dp/0141046309/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1261088205&amp;amp;sr=8-1 Amazon.co.uk]: £3.49&lt;br /&gt;
:*[http://www.waterstones.com/waterstonesweb/products/ubisoft+entertainment/oliver+bowden/assassin27s+creed/6910624/ Waterstones]: £3.49&lt;br /&gt;
:*[http://www.whsmith.co.uk/CatalogAndSearch/ProductDetails.aspx?productID=9780141046303 WH Smith]: £3.49&lt;br /&gt;
&lt;br /&gt;
*United States&lt;br /&gt;
:*[http://www.amazon.com/Assassins-Creed-Renaissance-Oliver-Bowden/dp/0441019293/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1261086507&amp;amp;sr=8-1 Amazon.com (Paperback)]: $9.99&lt;br /&gt;
:*[http://www.amazon.com/Assassins-Creed-ebook/dp/B002XGICOK/ref=sr_1_2?ie=UTF8&amp;amp;s=books&amp;amp;qid=1261086507&amp;amp;sr=8-2 Amazon.com (Kindle)]: $6.87&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://assassinscreed.com Assassins Creed Official Website]&lt;br /&gt;
*[http://penguin.co.uk Penguin.co.uk]&lt;br /&gt;
*[http://www.penguin.co.uk/nf/Book/BookDisplay/0,,9780141046303,00.html?strSrchSql=Assassin%27s+Creed+Renaissance%2A/Assassin&#039;#39;s_Creed_Oliver_Bowden Assassin&#039;s Creed: Renaissance on Penguin.co.uk]&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed Series]]&lt;br /&gt;
[[Category:Books and Comics]]&lt;/div&gt;</summary>
		<author><name>112.203.4.140</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Treasure_chest&amp;diff=541756</id>
		<title>Treasure chest</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Treasure_chest&amp;diff=541756"/>
		<updated>2011-07-17T04:28:34Z</updated>

		<summary type="html">&lt;p&gt;112.203.4.140: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{assassify}}{{revamp}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Chests&#039;&#039;&#039; are small chests full of money, found within [[Assassin&#039;s Creed II|&#039;&#039;Assassin&#039;s Creed II&#039;&#039;]] and [[Assassin&#039;s Creed: Brotherhood|&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;]]. The money found inside can range from one hundred and fifty to a few thousand florins, and the amount is often in relation to the player&#039;s progress in their gameplay. The Treasure Chests are occasionally found in side-quests, and greater amounts of florins may be found inside of Chests which are the hardest to reach.&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed II&#039;&#039;==&lt;br /&gt;
[[File:Chest.jpg|right|frame|A chest containing florins]]&lt;br /&gt;
The Treasure Chests appear as flashing-white boxes, which are present in all &#039;&#039;Assassin&#039;s Creed II&#039;&#039; cities (usually hidden on balconies or on rooftops). If the player can find them, he or she will receive a certain amount of florins. There are 330 treasure chests spread over the 4 cities and mountains, as well as two hidden chests in each secret location.&lt;br /&gt;
&lt;br /&gt;
Chests in cities are protected by a single [[guard]], Banks by a team of four guards. However, not all chests are guarded- a lone chest may be found with no guards protecting it, such as those along the road of the Mountains.&lt;br /&gt;
&lt;br /&gt;
Buildings that contain [[Codex Pages]] or Chests are referred to as Banks in the [[Animus]] [[Database]], and bear a slight resemblance to [[Giovanni Auditore da Firenze|Giovanni Auditore]]&#039;s office, though much smaller. [[Rebecca]] states that although all families own banks, most of these banks are owned by the [[Pazzi]] family, and that breaking into them (by silencing the [[guards]]) will be worth your time.&lt;br /&gt;
&lt;br /&gt;
Banks will always contain two chests or one Codex page. The amount of money you gain from each of these chests varies greatly, from rewards of 100 to over 1000 florins. A noteable fact is that if a treasure icon is lit dimly, this means that the treasure chest is located either above or below your current altitude.&lt;br /&gt;
&lt;br /&gt;
At certain points of the game, you may buy treasure maps that show the locations of treasure chests within that city- these may be bought from [http://assassinscreed.wikia.com/wiki/Art_Merchants Art Merchant] s. They cost between 150ƒ-395ƒ in [[Florence]], 150ƒ in [[Apennine Mountains]], 285ƒ in [[Monteriggioni]], 175ƒ-240ƒ in [[Tuscany]], 235ƒ-260ƒ in [[Romagna]], and 485ƒ-995ƒ in [[Venice]].&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;==&lt;br /&gt;
[[File:Treasure.png|thumb|231px|Ezio Auditore recovers a lost [[Codex]] page]]Treasure Chests operate slightly differently within this game; Chests are often found with no guards at all, and it is rare to find more than two guards protecting any chests during the entire game. The only real danger to keep in mind is that most of these chests are found on flat rooftops; Crossbowmen may notice and attack the player while they&#039;re busy opening the chest.&lt;br /&gt;
&lt;br /&gt;
Instead of holding only money, chests in this game also hold items that may be sold in shops or used for &#039;Shop Quests&#039;. These items may range from &#039;Jar of Leeches&#039;, a very ordinary object, to &#039;Jewelled Headdress&#039;, a valuable item that may be sold for a high price in nearly any shop.&lt;br /&gt;
&lt;br /&gt;
A thing to note is that each item sells for different prices in different shops; Jars of Leeches will sell for more florins if sold to a Doctor, while Copper Ore would be more valuable to a Blacksmith. A wise player should not sell any items until they have completed Shop Quests.&lt;br /&gt;
&lt;br /&gt;
The Treasure Chests may now be found in Lairs of Romulus, side-quests and during Core Missions. The player may choose to lose &#039;Full Synch&#039; and gain money, though they can always restart the memory after gaining the extra valuables. Special chests may be found within Lairs of Romulus, containing keys that unlock a unique armour for Ezio to wear. The armour can only be unlocked with every Key, and it is called the &#039;Armour of Brutus&#039;.&lt;br /&gt;
&lt;br /&gt;
==Armed Disputes and Battles==&lt;br /&gt;
Avoiding armed conflict is ideal when looting banks, thus it is recommended to make use of [[Courtesans]], [[Thieves]] or [[Mercenaries]] in order to distract the guards. Alternately, the player may simply throw coins so as to attract a cover of [[Civilians]].&lt;br /&gt;
Additionally, it is possible, in [[Florence]] and [[Tuscany]], to incite a small brawl using banks. To do this, the player must come across a [[Pazzi]] owned bank (guarded by soldiers dressed in Pazzi red, not [[Medici]] yellow), and either attract Medici guards to the Pazzi ones, or attract the Pazzi guards to a Medici patrol (by angering the guards and getting them to follow the player). Just lead them to each other and watch them fight.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Pazzi.jpg|thumb|right|200px|A group of Pazzi, guarding their Bank]]&lt;br /&gt;
*Investing in the [[Monteriggioni]] Well, Mine and Church through the [[Villa Auditore]] will grant the player access to two additional chests in each of the three locations.&lt;br /&gt;
*There are two different types of chests: Gold and Red.&lt;br /&gt;
&lt;br /&gt;
*There are also two chests in [[Ezio&#039;s room]], in the top floor of the villa. These chests, being rare, unfortunately only contain 200-600 florins.&lt;br /&gt;
*The amount of florins in each chest increases with every new city the player travels to, probably due to the increasing cost of [[weapons]] and [[armor]].&lt;br /&gt;
*Though there is a certain amount of florins in each chest [[Ezio]] only takes a handful of coins.&lt;br /&gt;
*In Assassin&#039;s Creed Brotherhood, when doing missions for Edigio Troche, treasure chests which differ in design from the normal ones can be seen on his table, and the player may loot them.&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Gameplay]]&lt;br /&gt;
[[Category:Articles revamp]]&lt;/div&gt;</summary>
		<author><name>112.203.4.140</name></author>
	</entry>
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