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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Easter_eggs&amp;diff=204056</id>
		<title>Easter eggs</title>
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		<summary type="html">&lt;p&gt;111.94.120.84: /* Assassin Turkey */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC|AC2|ACB|ACR|AC3|Realworld}}&lt;br /&gt;
&#039;&#039;&#039;Easter eggs&#039;&#039;&#039; were intentional hidden extras found within games that were usually jokes or references. The [[Assassin&#039;s Creed (series)|&#039;&#039;Assassin&#039;s Creed&#039;&#039; games]] had their own Easter eggs, and many other games contained Easter eggs related to the series.&lt;br /&gt;
&lt;br /&gt;
==Carl Jung==&lt;br /&gt;
Psychologist {{Wiki|Carl Jung}} was referenced throughout the Assassin&#039;s Creed series:&lt;br /&gt;
*The [[Animus]] was named for Jung&#039;s {{Wiki|Anima and animus|anima and animus}}.&lt;br /&gt;
*Women in the series such as [[Eve]], [[Maria Thorpe]], [[Maria Auditore da Firenze]] and [[Sofia Sartor]] (mostly wives of the male [[Assassins]]) shared their names with stages of anima development, a male&#039;s inner feminine personality.&lt;br /&gt;
*Furthermore, in the [[Abstergo Files]], it was stated that Abstergo believed their research would put an end to the debate over the existence of Jung&#039;s {{Wiki|Collective unconscious|collective unconsciousness}}.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed&#039;&#039;==&lt;br /&gt;
===Jamal===&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;, upon leaving [[Masyaf]] for the first time, one of the Assassins in the [[Kingdom]], [[Jamal]], could be silently assassinated with no consequences. However, openly attacking him would prompt the other Assassins to attack [[Altaïr Ibn-La&#039;Ahad]].&lt;br /&gt;
&lt;br /&gt;
Jamal was the traitor inside the Order that, along with [[Masun]], opened the gates for the [[Templars|Templar]] [[Defense of Masyaf|siege of Masyaf]]. He was originally featured as a mission target to be assassinated, but the mission was cut and he remained as a minor Easter egg.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Transformers===&lt;br /&gt;
[[File:Altair-optimus.png|thumb|200px|Altaïr standing beside &amp;quot;Optimus Prime&amp;quot;.]]&lt;br /&gt;
An arrangement of windows seen on certain buildings formed the torso of Optimus Prime, in his vehicle form (a truck) from the &#039;&#039;Transformers&#039;&#039; franchise, which could be found in Damascus.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed II&#039;&#039;==&lt;br /&gt;
===Batman===&lt;br /&gt;
Occasionally in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, while [[freerunning]] or climbing a building, a male bystander could be heard saying &amp;quot;&#039;&#039;Another capering crusader.&#039;&#039;&amp;quot; This was a reference to the DC Comics superhero Batman, who used stealth and had a tendency to run on rooftops. As well as this, Batman was sometimes referred to as the &amp;quot;Caped Crusader&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Dummy keys===&lt;br /&gt;
In the missions &amp;quot;[[Knowledge Is Power]]&amp;quot; and &amp;quot;[[Assassination contracts#Hunting the Hunter|Hunting the Hunter]]&amp;quot;, [[Ezio Auditore da Firenze|Ezio Auditore]] could loot any of the dummy targets and find keys. However, these keys had no effect at all.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Ghosts of the past===&lt;br /&gt;
[[Video:Ghosts of the Past - AC2 Bonfire on the Vanities Easter Egg|thumb|200px|Ghosts of the Past.]]&lt;br /&gt;
By downloading the [[Bonfire of the Vanities (DLC)|Bonfire of the Vanities]] [[Assassin&#039;s Creed II downloadable content|downloadable content]], Ezio was briefly able to see a vision of his entire family. After meeting up with [[Niccolò Machiavelli]], Ezio could return to the [[Palazzo Auditore]] and step into the center of the courtyard, where he would enter into a state similar to his [[Eagle Vision]] and be able to see the figures of his parents and all of his siblings around the palazzo. However, the vision would disappear and would not be able to seen again if Ezio left.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Giant squid===&lt;br /&gt;
[[File:Zw-easteregg-2.png|thumb|200px|Ezio about to dodge one of the squid&#039;s tentacles.]]&lt;br /&gt;
A giant squid could be found within the [[Assassin Tombs|Assassin Tomb]] beneath [[Santa Maria della Visitazione]]. To find the giant squid, Ezio must pull the lever that activated the swinging poles for progressing further into the tomb, but look down into the water near to the lever for one minute instead.&lt;br /&gt;
&lt;br /&gt;
Once a minute or so had passed, a cutscene played, which showed a large squid swimming by. A second cutscene could then be activated if the lever was pulled once more and Ezio looked down again. Following this, the cutscene showed Ezio narrowly dodging one of the squid&#039;s tentacles before it swam away.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Mario Auditore===&lt;br /&gt;
[[Video:Assassin&#039;s Creed 2 It&#039;s a-me, Mario!|200px|thumb|Mario greeting Ezio.]]&lt;br /&gt;
When Ezio first met his uncle, [[Mario Auditore]], he said the phrase &#039;&#039;&amp;quot;It&#039;s-a-me! Mario!,&amp;quot;&#039;&#039; to the young Florentine, which was a reference to the {{Wiki|Super_Mario_(series)|Super Mario Brothers}} franchise.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Motown===&lt;br /&gt;
When throwing coins amongst the crowd, female bystanders would sometimes cry &amp;quot;&#039;&#039;{{Wiki|Money (That&#039;s What I Want)|Money! That&#039;s what I want!}}&#039;&#039;&amp;quot;, which was a reference to the classic {{Wiki|Motown}} song.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Palazzo Ducale===&lt;br /&gt;
[[Video:--Assassin&#039;s Creed 2-- Palazzo Ducale Easter Egg|thumb|200px|Palazzo Ducale easter egg.]]&lt;br /&gt;
After using the &amp;quot;Super jump&amp;quot; or &amp;quot;Fence glitch&amp;quot; to get into the [[Palazzo Ducale di Venezia]], Ezio could access the Doge&#039;s quarters where Carlo Grimaldi assassinated the Doge. The candle that [[Carlo Grimaldi]] and Doge Mocenigo were playing under was unlit, but the chess pieces were in exactly the same position, though Ezio assassinated Grimaldi years ago.&lt;br /&gt;
&lt;br /&gt;
After going into these quarters, the sky and the building turned a blood red. However, this might not have been intentional, but accidental, as scenery lightened or darkened when entering other buildings such as the Villa Auditore, to match the interior of that building. In this case, the tone was changed to orange or red to match the interior of the specific room, and so the outside scenery and sky changed to orange and red respectively.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;==&lt;br /&gt;
===Red footprints===&lt;br /&gt;
If Desmond went out to the front of the Villa Auditore and used Eagle Vision, there were a number of red footprints that could be seen which led up to the Assassins&#039; insignia.&lt;br /&gt;
&lt;br /&gt;
Various developers have stated that this was to lead the audience to where they needed to go, as some players weren&#039;t sure on what to do towards the start of the game. However, as red was supposed to signify something undesirable in Eagle Vision, it led to some confusion on the subject. As such, the developers have stated that the color of the footprints was an oversight, resolving the issue.&lt;br /&gt;
&lt;br /&gt;
===Castle Crashers===&lt;br /&gt;
The first memory in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; near to the [[Castel Sant&#039;Angelo]] was called &amp;quot;[[Castello Crasher]].&amp;quot; This was a reference to the PlayStation 3 and Xbox 360 downloadable game, &#039;&#039;Castle Crashers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Grand Theft Auto===&lt;br /&gt;
The [[Assassin&#039;s Creed: Brotherhood Achievements|achievement]] &amp;quot;Grand Theft Dressage&amp;quot; was a clear reference to the Grand Theft Auto game series.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Machiavelli&#039;s works===&lt;br /&gt;
Shortly after Ezio successfully enlisted the help of the three other faction guilds, Niccolò Machiavelli asked Ezio how he had managed it. Ezio simply answered that it was &amp;quot;{{Wiki|Virtù}}&amp;quot;, a concept about the spirit of leadership that Machiavelli was later known to have theorized. Also, at the end of Sequence 7, Machiavelli stated &amp;quot;&#039;&#039;I intend to write a book about you one day.&#039;&#039;&amp;quot; to Ezio, who responded with &amp;quot;&#039;&#039;If you do, make it short.&#039;&#039;&amp;quot; This was clearly a reference to Machiavelli&#039;s famous (and brief) book, &amp;quot;{{Wiki|The Prince}}.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Finally, an achievement entitled &amp;quot;Il Principe&amp;quot; (which translated to &amp;quot;The Prince&amp;quot;) could be unlocked by achieving 100% [[synchronization]] for all of the memories in &#039;&#039;Brotherhood&#039;&#039;, including the ones included within [[The Da Vinci Disappearance]] [[Assassin&#039;s Creed: Brotherhood downloadable content|downloadable content]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Mario references===&lt;br /&gt;
In the mission &amp;quot;[[Femme Fatale]],&amp;quot; after Ezio killed all of the guards and dragged [[Lucrezia Borgia]] towards [[Caterina Sforza]]&#039;s cell, she commented &amp;quot;Rescuing princesses from castles now?&amp;quot; This was a reference to the Super Mario Bros. games, where Mario rescued Princess Peach from Bowser&#039;s castle.&lt;br /&gt;
&lt;br /&gt;
Accompanying this, one of the &#039;&#039;Brotherhood&#039;&#039; achievements was entitled &amp;quot;Principessa in Another Castello.&amp;quot; This translated to &amp;quot;Princess in another castle,&amp;quot; which was told to Mario in the original Mario games whenever he defeated Bowser&#039;s minions in their castles.&lt;br /&gt;
&lt;br /&gt;
[[File:Plumber.png|right|50px]]&lt;br /&gt;
Another Mario reference was the achievement &amp;quot;Plumber&amp;quot;, which showed the picture of a Mario world Warp Pipe.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Metal Gear Solid===&lt;br /&gt;
Just before reuniting with [[Leonardo da Vinci]], Ezio came across an {{Wiki|Anachronism|anachronistic}} factory-made cardboard box, though he looked away when Leonardo came around the corner. This was a reference to the &#039;&#039;[[w:c:metalgear:Metal Gear Solid|Metal Gear Solid]]&#039;&#039; series, as the signature stealth move of [[w:c:metalgear:Solid Snake|Solid Snake]] (the series&#039; protagonist) was to hide in a box or crate.&lt;br /&gt;
&lt;br /&gt;
A second tribute was the [[Assassin&#039;s Creed: Brotherhood outfits#Raiden Skin|Raiden suit]], available to those who had completed every challenge in the [[Animus Virtual Training Program]] with at least a bronze medal, a reference to how the character Raiden was trained in only virtual simulations.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Montreal===&lt;br /&gt;
During the memory &amp;quot;[[Trojan Horse]],&amp;quot; while escorting [[Bartolomeo d&#039;Alviano]] and his [[mercenaries]] disguised as French soldiers, a French guard asked Ezio Auditore as to which region of [[France]] he hailed from, to which he replied &amp;quot;Montréal.&amp;quot; This was likely a reference to the location of [[Ubisoft|Ubisoft Montreal]], the main developers of the &#039;&#039;Assassin&#039;s Creed&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
Montreal was also the largest city in the French-speaking province of Quebec in Canada. Alternatively, it could be a reference to the birthplace of [[Francisco Randez]] – the model after whom Desmond Miles was designed.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Project Legacy===&lt;br /&gt;
On [[Lucy Stillman]]&#039;s computer monitors in the [[Sanctuary]], the Memories menu of &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039; was displayed, set to the [[Chapter 3 - Mario Auditore|memories of Mario Auditore]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039;==&lt;br /&gt;
===Lingering enemy===&lt;br /&gt;
In the first memory of Altaïr in &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, Jamal could be seen, again viewed in red when in Eagle Vision. This first occurred in the original game, &#039;&#039;Assassin&#039;s Creed&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Hello World===&lt;br /&gt;
In the very first sequence, [[Clay Kaczmarek|Subject 16]] talked to [[Desmond Miles]] about the place in the Animus that he was currently in, [[Black Room|Animus Island]], stating that it was the test world first created by [[Rebecca Crane]] to gain a feeling for the confines of the machine.&lt;br /&gt;
&lt;br /&gt;
Afterwards, he proclaimed &amp;quot;&#039;&#039;Hello World!&#039;&#039;&amp;quot;, which was a reference to the common test program named a &#039;&#039;Hello World&#039;&#039; project. This project was often used to familiarize a programmer with the basics of a programming language.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Monty Python===&lt;br /&gt;
In the memory [[The Brawler]], after having been defeated three times in a row, the encountered citizen said &amp;quot;&#039;&#039;Ah... we will call it a draw, alright?&#039;&#039;&amp;quot; This was a reference to the movie &#039;&#039;{{Wiki|Monty Python And The Holy Grail}}&#039;&#039;, in which the Black Knight challenged King Arthur to a fight and, after both his arms and legs were cut off, said &amp;quot;&#039;&#039;Alright. We&#039;ll call it a draw.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Muhammad Ali===&lt;br /&gt;
Sometimes during fighting or after defeating guards, civilians yelled &amp;quot;&#039;&#039;Floats like a butterfly, stings like a scorpion!&#039;&#039;&amp;quot; This line also occurred when random civilians wanted to [[Fists|fistfight]] Ezio. As such, the line was a reference to the famous boxer, {{Wiki|Muhammad Ali}}, who described his fighting style as &amp;quot;Float like a butterfly, sting like a bee.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Spider-Man===&lt;br /&gt;
There was an [[Assassin&#039;s Creed: Revelations Achievements|achievement]] entitled &amp;quot;Spider Assassin&amp;quot;, in which Ezio had to climb the top of the [[Hagia Sophia]] in under 25 seconds. The title and achievement was a reference to the popular {{Wiki|Marvel Comics}}&#039; superhero &#039;&#039;{{Wiki|Spider-Man}}&#039;&#039; and his ability to scale up and around buildings with incredible speed.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Superman===&lt;br /&gt;
One title in the [[Assassin&#039;s Creed: Revelations|second stage]] of the [[Animi Training Program]] was &amp;quot;Man of Steel&amp;quot;. This was an obvious reference to {{Wiki|DC Comics}}&#039; hero, &#039;&#039;{{Wiki|Superman}}&#039;&#039;, as his nickname was known as the Man of Steel.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===James Bond===&lt;br /&gt;
The second memory of Sequence 7 in &#039;&#039;Revelations&#039;&#039; is titled &amp;quot;The Spy Who Shunned Me.&amp;quot; This is a reference to the James Bond film, &amp;quot;The Spy Who Loved Me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed III&#039;&#039;==&lt;br /&gt;
===Alice in Wonderland===&lt;br /&gt;
As the [[Grand Temple]] opens, Shaun says &amp;quot;In another moment, down went Alice after it, never once considering how in the world she was to get out again,&amp;quot; which is a line from the chapter &amp;quot;Down the Rabbit Hole&amp;quot; from the book &#039;&#039;{{Wiki|Alice In Wonderland}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Cool Hand Luke===&lt;br /&gt;
Often, civilians would utter &amp;quot;What we have here is a failure to communicate&amp;quot;, which is the famous line from the film &#039;&#039;{{Wiki|Cool Hand Luke}}&#039;&#039;. This line was appropriate in that it correctly expressed the major problem between Continentals and British Regulars, being their inability to reason or offer quarter.&lt;br /&gt;
&lt;br /&gt;
===The Dark Knight Rises===&lt;br /&gt;
When Connor encountered [[Charles Lee]] in the first memory of Sequence 12, Lee mentioned that he was going to burn down the [[Davenport Homestead]] and destroy Connor&#039;s village, and &amp;quot;When [Connor]&#039;s seen all his life&#039;s work brought to ruin. Only then will I allow him to die.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This paralleled the lines spoken by Bane to Bruce Wayne in &#039;&#039;The Dark Knight Rises&#039;&#039;, &amp;quot;And then, when it is done, and Gotham is ashes... then you have my permission to die.&amp;quot; The circumstances were similar but due to the time between the movie and the release of &#039;&#039;Assassin&#039;s Creed III&#039;&#039;, the lines were likely an unintentional allusion.&lt;br /&gt;
&lt;br /&gt;
===Spyro the Dragon===&lt;br /&gt;
When Desmond activated the mini-camera on his first mission, it made the same noise as [[w:c:spyro:Sparx the Dragonfly|Sparx the Dragonfly]] in the &#039;&#039;Spyro the Dragon&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
===Assassin Turkey===&lt;br /&gt;
&lt;br /&gt;
Any time after Sequence 13, Connor could find a troll in the [[Davenport Homestead|&amp;amp;nbsp;Stupidport Homestead]] if he took cover behind any bobcat and whistled. Following this, the troll would appear behind Connor and follow him wherever possible. On the turkey&#039;s appearance, it was possible to unlock a secret through inputting the {{Wiki|Konami Code}}, with the directional prompts dependant on the revelant console&#039;s D-pad.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xbox 360:&#039;&#039;&#039; Up, Up, Down, Down, Left, Right, Left, Right, LT, LB.                   &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PS3:&#039;&#039;&#039; Up, Up, Down, Down, Left, Right, Left, Right, O, X.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC:&#039;&#039;&#039; 2, 2, 4, 4, 1, 3, 1, 3, E, Outer Space.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Through inputting the code, it would cause Connor to feed the animal. As the turkey fed, a small Templar hood would appear over its head.&lt;br /&gt;
&lt;br /&gt;
===Flying Machine===&lt;br /&gt;
After completing a series of Homestead missions and retrieving stolen blueprints for the woodworker [[Lance O&#039;Donnell]], Connor would be given the opportunity to engage in an interactive conversation with him outside the Davenport Manor. Lance would then reveal that the blueprints contained, among other things, designs for a [[Flying Machine|flying machine]] invented by [[Leonardo da Vinci]] centuries before.&lt;br /&gt;
&lt;br /&gt;
In a clear reference to &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, Connor would request to use it much as Ezio Auditore did, however, once Connor leapt off of the Homestead&#039;s cliff with the construct, he and the machine would crash into the water of the bay below.&lt;br /&gt;
&lt;br /&gt;
===Animi Avatars===&lt;br /&gt;
In the virtual map of [[Northwest Passage]], there exists two hidden paintings of Animi Avatars from former games: the [[Nobleman (Animi Avatar)|Nobleman]] and the [[Vanguard]]. Both could be found inside of the map&#039;s biggest ship, with the first one hanging on a wall and the second one laying on the floor.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed III: Liberation&#039;&#039;==&lt;br /&gt;
There is a trophy in &#039;&#039;[[Assassin&#039;s Creed III: Liberation]]&#039;&#039; named &amp;quot;&#039;&#039;&#039;Predator&#039;&#039;&#039;&amp;quot;, which can be earned through killing an enemy from a tree with the [[blowpipe]], whilst using Eagle Vision.&lt;br /&gt;
&lt;br /&gt;
This is a reference to the &#039;&#039;Predator&#039;&#039; movie franchise, where the Predator stalks its prey with thermal imaging, and kills them with a gun from the trees.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed&#039;&#039; (French comic)==&lt;br /&gt;
===Prince of Persia===&lt;br /&gt;
[[File:ACGN Prince EasterEgg.jpg|thumb|200px|right]]&lt;br /&gt;
In the first tome of the [[Assassin&#039;s Creed (French comic)|novel]], during Desmond&#039;s flashback, the {{Wiki|Prince of Persia}}, the main protagonist of the famous [[Ubisoft]] series, appeared on the screen of the arcade game monitor at the &amp;quot;L&#039;Horizon&amp;quot; bar.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed&#039;&#039; in other media==&lt;br /&gt;
The characters, gameplay elements, and plot of &#039;&#039;Assassin&#039;s Creed&#039;&#039; were also featured in various other media.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===AdventureQuest===&lt;br /&gt;
In &#039;&#039;{{Wiki|AdventureQuest}}&#039;&#039;, the Assassin job class had a level 10 Guardian skill called &amp;quot;&#039;&#039;Finishing Blow.&#039;&#039;&amp;quot; After clicking this, it had another button called &amp;quot;&#039;&#039;Assassin&#039;s Creed.&#039;&#039;&amp;quot; Additionally, the armor &amp;quot;Whispering Raiment&amp;quot; had two small blades on the left arm, referencing the Assassins&#039; Hidden Blade.&lt;br /&gt;
&lt;br /&gt;
===AdventureQuest Worlds===&lt;br /&gt;
In &#039;&#039;{{Wiki|AdventureQuest Worlds}}&#039;&#039;, there was two outfits available for purchase at the suggestion shop in Yulgar&#039;s inn, which were the &amp;quot;Hashashin Armor,&amp;quot; priced at 500,000 gold for free players, and the &amp;quot;Armored Hashashin Armor,&amp;quot; priced at 300,000 gold for upgraded members of the game. The armor included two &amp;quot;hidden blades,&amp;quot; though they were located on top of the player&#039;s wrist, rather than on the bottom.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Dead Island===&lt;br /&gt;
In &#039;&#039;{{Wiki|Dead Island}}&#039;&#039;, there was a wieldable knife named &amp;quot;Assassin&#039;s Greed&amp;quot; (referencing the series&#039; title). Accompanying this, there was also a modification for brass knuckles called the &amp;quot;Assassin&#039;s Poison Mod&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Dragon Age II===&lt;br /&gt;
In &#039;&#039;{{Wiki|Dragon Age II}}&#039;&#039;, the brothel in Hightown was called the &amp;quot;Blooming Rose,&amp;quot; a direct translation of the [[Rome|Roman]] [[Courtesans|courtesan]] headquarters, the [[Rosa in Fiore]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Dungeon Defenders===&lt;br /&gt;
In &#039;&#039;{{Wiki|Dungeon Defenders}}&#039;&#039;, the character &amp;quot;The Archer&amp;quot;, the male version of &amp;quot;The Huntress&amp;quot; for the PC, could obtain a Halloween costume that resembled a black [[Master Assassin]] robe set.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Far Cry 3===&lt;br /&gt;
In &#039;&#039;{{Wiki|Far Cry 3}}&#039;&#039;, one of the collectible Letters of the Lost Lab mentioned &amp;quot;I question using these so-called scientists. They speak of [[Pieces of Eden]] and Edison&#039;s electrical experiments into [[genetic memory]].&amp;quot; It also mentioned the password &amp;quot;122112&amp;quot;, a reference to the solar flare date in Desmond&#039;s storyline, and an [[Abstergo Industries]] logo could be found on one of the walls.&lt;br /&gt;
&lt;br /&gt;
As well as this, earlier in the game, Jason mentions &amp;quot;leap of faith&amp;quot; before jumping into a pool of water, reminiscent of the [[Leap of Faith]] from the Assassin&#039;s Creed games. Also, at the beginning of the game, they quote &amp;quot;In another moment, down went Alice after it, never once considering how in the world she was to get out again&amp;quot; from &#039;&#039;Alice in Wonderland&#039;&#039;, very similar to how Shaun Hastings quoted the phrase in &#039;&#039;Assassin&#039;s Creed III.&#039;&#039; However, they continue quoting dialogues from the book throughout the game.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Gaia Online===&lt;br /&gt;
[[File:H2k11 halloween edmund.png|thumb|150px|Edmund as Ezio.]]&lt;br /&gt;
During the 2011 Halloween event in &#039;&#039;{{Wiki|Gaia Online}}&#039;&#039;, Edmund, the shop owner for H &amp;amp; R Wesley, was dressed as Ezio Auditore from &#039;&#039;Assassin&#039;s Creed II.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Grand Theft Auto IV===&lt;br /&gt;
In &#039;&#039;{{Wiki|Grand Theft Auto IV}}&#039;&#039;, after completing a set of assassination missions for a mysterious figure named the Fixer, the player received an achievement called &amp;quot;Assassin&#039;s Greed,&amp;quot; which was a direct play on the &#039;&#039;Assassin&#039;s Creed&#039;&#039; name. Moreover, the requirement for the achievement was the completion of nine assassination missions, which paralleled the first &#039;&#039;Assassin&#039;s Creed&#039;&#039; game, in which [[Altaïr Ibn-La&#039;Ahad]] was tasked by [[Rashid ad-Din Sinan|Al Mualim]] to [[Hunt for the Nine|kill nine Templars]] in exchange for his reinstatement as a Master Assassin.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===inFAMOUS 2===&lt;br /&gt;
[[File:Croppedagain.png|thumb|200px|The theater, depicting the parody title.]]&lt;br /&gt;
Located in the fictional city of New Marais, several cinemas and theaters in &#039;&#039;[[w:c:infamous:inFAMOUS 2|inFAMOUS 2]]&#039;&#039; featured movie titles that were direct puns to popular video game names. Among the movie titles was &amp;quot;&#039;&#039;Assassin&#039;s Need (Love Too)&#039;&#039;&amp;quot;, a parody on &#039;&#039;Assassin&#039;s Creed&#039;&#039;. These cinemas were located in the very first district of the city. Also, one of the negative karmic missions available in the game was named &amp;quot;&#039;&#039;Assassin&#039;s Greed&#039;&#039;&amp;quot;, another play on the &#039;&#039;Assassin&#039;s Creed&#039;&#039; name.&lt;br /&gt;
&lt;br /&gt;
Another Easter egg found in the game&#039;s downloadable content, &#039;&#039;[[w:c:infamous:Festival of Blood|inFamous 2: Festival of Blood]]&#039;&#039;, could be seen again on the cinemas&#039; featured movie titles. The new parody title was &amp;quot;&#039;&#039;Assassin&#039;s Bleed&#039;&#039;&amp;quot;, which was also a reference to the download content&#039;s central theme of vampires.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Invictus Games===&lt;br /&gt;
In the iPhone games &#039;&#039;{{Wiki|Froggy Jump}}&#039;&#039; and &#039;&#039;{{Wiki|Froggy Launcher}}&#039;&#039;, a torso item called &amp;quot;Assassin armor&amp;quot; appeared identical to Ezio&#039;s armor in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, and could be bought for 2 Diamonds.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===LEGO The Lord of the Rings: The Video Game===&lt;br /&gt;
In &#039;&#039;LEGO The Lord of the Rings&#039;&#039;, a Leap of Faith could be performed from a wooden board that resembled a View Point at the highest point in Weathertop. On performing it, the character would land into a small pond, complete with an eagle-like sound as the Leap was done.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===LittleBigPlanet===&lt;br /&gt;
As a part of their promotion for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, Ubisoft released Ezio&#039;s Assassin costume as a downloadable outfit for the PlayStation 3 exclusive &#039;&#039;{{Wiki|LittleBigPlanet}}&#039;&#039; on 8 December 2009.&lt;br /&gt;
&lt;br /&gt;
On the day that &#039;&#039;Revelations&#039;&#039; was released, &#039;&#039;LittleBigPlanet&#039;&#039; released a new costume of Ezio, featuring Sackboy in the robes that Ezio started out with in the game.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Metal Gear Solid series===&lt;br /&gt;
[[File:AltairSnake.png|100px|right|The Altaïr costume in Metal Gear Solid 4.]]&lt;br /&gt;
On April Fools&#039; Day 2008, it was revealed that an Altaïr costume for Old Snake could be unlocked in the game &#039;&#039;[[w:c:metalgear:Metal Gear Solid 4: Guns of the Patriots|Metal Gear Solid 4: Guns of the Patriots]]&#039;&#039;. [[w:c:metalgear:Hideo Kojima|Hideo Kojima]], one of the game&#039;s creators, later announced that it was not a joke, and that the costume could really be unlocked if the player did &amp;quot;something special.&amp;quot; In order to unlock the costume, the player must have either acquired the &amp;quot;Assassin Emblem&amp;quot; (a nod to the games&#039; emblem) or input a password in the &amp;quot;Extras&amp;quot; section. Specifically, the password was revealed to be &#039;&#039;aottrykmyn&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The costume could be used as an alternative disguise early in-game and worked exactly like the Middle East Militia costume. Unlike Altaïr&#039;s robes, the Militia costume was lost early in-game, prompting the player to find another set of the disguise, and could cause the Middle Eastern faction to be friendly to the player as opposed to having to work to gain their trust. When the costume was worn, Old Snake would bend his ring finger back into his palm, which was maintained as long as he wore the costume, a reference to Altaïr&#039;s missing ring finger.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Back in the time of the Crusades, members of the order of Assassins used what is called the Assassin&#039;s Straw Box to hide and get close to their enemies.|Kazuhira Miller, commenting on the newly procured item.|w:c:metalgear:Metal Gear Solid: Peace Walker}}&lt;br /&gt;
&lt;br /&gt;
[[File:LeapOfFaithMGS.jpg|thumb|200px|right|Big Boss performing a Leap of Faith into the straw box.]]&lt;br /&gt;
In one of the missions in &#039;&#039;[[w:c:metalgear:Metal Gear Solid: Peace Walker|Metal Gear Solid: Peace Walker]]&#039;&#039;, namely &#039;&#039;Main Ops 16&#039;&#039;, a unique box made of straw dubbed the &#039;&#039;Assassin&#039;s Straw Box&#039;&#039; could be obtained. To do so, the player must ensure that there was a vacant slot in the equipment section, climb onto the roof of the shack above where the straw box was, and then perform a [[Leap of Faith]] into it. The Leap was accompanied by an eagle&#039;s screech, similar to its mechanism in the &#039;&#039;Assassin&#039;s Creed&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
Right after obtaining the straw box, one of the main protagonists, Kazuhira Miller, mentioned its use during the [[Third Crusade]] (the time period of &#039;&#039;Assassin&#039;s Creed&#039;&#039;), and how it was used by the Assassins. After the aforementioned mission was completed, the Assassin&#039;s Straw Box was available in the inventory.&lt;br /&gt;
&lt;br /&gt;
The box could hold two people simultaneously and included a special function not found in other box items: knocking out guards while hiding in the box and recruiting the knocked-out soldier using Fulton Recovery (if another player was present). Continued use could damage the item, to the point where the box would be destroyed completely.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Prince of Persia series===&lt;br /&gt;
[[File:FS ezio costume.jpg|thumb|200px|The Prince wearing Ezio&#039;s Assassin robes in &#039;&#039;The Forgotten Sands&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;{{Wiki|Prince of Persia (2008)}}&#039;&#039;, Altaïr&#039;s costume was available as free downloadable content for use by the Prince. Additionally, an achievement entitled &amp;quot;Assassin&#039;s View&amp;quot; could be unlocked by standing on a [[View Points|View Point]] upon the Martyr&#039;s Tower.&lt;br /&gt;
&lt;br /&gt;
Similarly, in &#039;&#039;{{Wiki|Prince of Persia: The Forgotten Sands}}&#039;&#039;, Ezio&#039;s costume could be purchased via [[Uplay]] for 30 points.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===RuneScape===&lt;br /&gt;
In &#039;&#039;{{Wiki|RuneScape}}&#039;&#039;, the quests [[w:c:runescape:Stolen Hearts|Stolen Hearts]] and [[w:c:runescape:Diamond in the Rough|Diamond in the Rough]] contained many similarities to &#039;&#039;Assassin&#039;s Creed&#039;&#039;, such as stalking targets, free-running across rooftops and an &amp;quot;Eagle jump&amp;quot; into a cart of hay.&lt;br /&gt;
&lt;br /&gt;
Following this, for the [[w:c:runescape:Desert Tasks|Desert Tasks]], a player would accomplish the &amp;quot;Assassin&#039;s Feed&amp;quot; task if they repeated the &amp;quot;Eagle jump&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
RS-AC Freerunning-GI.png|Free-running.&lt;br /&gt;
RS-AC Climbing-GI.png|Climbing.&lt;br /&gt;
RS-AC Leap_of_Faith-GI.png|An &amp;quot;Eagle jump&amp;quot;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Saints Row: The Third===&lt;br /&gt;
In the sandbox game &#039;&#039;{{Wiki|Saints Row: The Third}}&#039;&#039;, an achievement entitled &amp;quot;Everything is Permitted&amp;quot; was awarded when one eliminated all assassination targets, which referenced the Assassins&#039; [[The Creed|creed]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Soul Calibur V===&lt;br /&gt;
In &#039;&#039;Soul Calibur V&#039;&#039;, the character [[w:c:soulcalibur:Dampierre|Dampierre]] used a hidden blade called &amp;quot;Hidden Edge&amp;quot; as his ultimate weapon, which referenced the famous Assassins&#039; Hidden Blade.&lt;br /&gt;
&lt;br /&gt;
===Team Fortress 2===&lt;br /&gt;
&#039;&#039;{{Wiki|Team Fortress 2}}&#039;&#039; featured two promotional items for the Spy class obtained through random crafting or from pre-ordering &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039; from Steam called the &amp;quot;Dashin&#039; Hashashin,&amp;quot; which resembled Ezio&#039;s hood, and the Sharp Dresser which resembled Ezio&#039;s Hidden Blade.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===The Elder Scrolls V: Skyrim===&lt;br /&gt;
In the fifth &#039;&#039;Elder Scrolls&#039;&#039; game, &#039;&#039;{{Wiki|The Elder Scrolls V: Skyrim|Skyrim}}&#039;&#039;, the Dovahkiin may travel to a place called the &amp;quot;Bards Leap Summit;&amp;quot; a large cliff sporting a plank at the top, with a large drop to a pool below, resembling a [[View Points|View Point]] and a Leap of Faith. The entrance to the area also resembles the [[Assassin insignia]].&lt;br /&gt;
&lt;br /&gt;
===The Saboteur===&lt;br /&gt;
In &#039;&#039;{{Wiki|The Saboteur}}&#039;&#039;, the main protagonist Sean Devlin earned a racing car with white stripes, named Altaïr, which was nicknamed &amp;quot;The Flying Eagle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===The Simpsons===&lt;br /&gt;
[[File:Assassinscreedsummoeroflove.png|thumb|200px|The poster for the fictional &#039;&#039;Assassin&#039;s Creed&#039;&#039; sequel.]]&lt;br /&gt;
In the fifth episode of season 23 of &#039;&#039;{{Wiki|The Simpsons}}&#039;&#039;, &amp;quot;The Food Wife,&amp;quot; a poster could be seen in the back of the fictional games convention E4, featuring a hippie with two Hidden Blades and the title &amp;quot;Assassin&#039;s Creed - Summer of Love,&amp;quot; besides some other game parodies.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===The Witcher 2===&lt;br /&gt;
[[File:Witcher2 Assassin.png|right|200px|thumb|Geralt standing by the body.]]&lt;br /&gt;
During one mission in &#039;&#039;{{Wiki|The Witcher 2}}&#039;&#039;, Geralt could walk up to some haystacks underneath a structure resembling a View Point and find the body of a white-robed man, who looked suspiciously like an Assassin, that appeared to have died when his Leap of Faith failed. The white-robed man also had a blade covering his arm that looked like an Assassin&#039;s Hidden Blade.&lt;br /&gt;
&lt;br /&gt;
If the player examined the body, Geralt said, &amp;quot;&#039;&#039;Hmm... Guess they&#039;ll never learn.&#039;&#039;&amp;quot; From there, he would be granted a hidden ability called &amp;quot;Assassin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Velayudham===&lt;br /&gt;
In the 2011 Indian Tamil film &#039;&#039;Velayuham&#039;&#039;, the protagonist Velu wears an outfit similar to Altaïr&#039;s. In regards to this, the film&#039;s producers mentioned that the costume was heavily influenced by Altaïr&#039;s outfit from &#039;&#039;Assassin&#039;s Creed&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===7am Arivu===&lt;br /&gt;
Another Tamil film released in the year 2011, named {{Wiki|7aum Arivu}} (7th Sense), has been contrasted alongside Assassin&#039;s Creed for sharing similar plot elements. &lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III gameplay]]&lt;/div&gt;</summary>
		<author><name>111.94.120.84</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Easter_eggs&amp;diff=204055</id>
		<title>Easter eggs</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Easter_eggs&amp;diff=204055"/>
		<updated>2013-01-31T14:31:52Z</updated>

		<summary type="html">&lt;p&gt;111.94.120.84: S/* Assassin Turkey */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC|AC2|ACB|ACR|AC3|Realworld}}&lt;br /&gt;
&#039;&#039;&#039;Easter eggs&#039;&#039;&#039; were intentional hidden extras found within games that were usually jokes or references. The [[Assassin&#039;s Creed (series)|&#039;&#039;Assassin&#039;s Creed&#039;&#039; games]] had their own Easter eggs, and many other games contained Easter eggs related to the series.&lt;br /&gt;
&lt;br /&gt;
==Carl Jung==&lt;br /&gt;
Psychologist {{Wiki|Carl Jung}} was referenced throughout the Assassin&#039;s Creed series:&lt;br /&gt;
*The [[Animus]] was named for Jung&#039;s {{Wiki|Anima and animus|anima and animus}}.&lt;br /&gt;
*Women in the series such as [[Eve]], [[Maria Thorpe]], [[Maria Auditore da Firenze]] and [[Sofia Sartor]] (mostly wives of the male [[Assassins]]) shared their names with stages of anima development, a male&#039;s inner feminine personality.&lt;br /&gt;
*Furthermore, in the [[Abstergo Files]], it was stated that Abstergo believed their research would put an end to the debate over the existence of Jung&#039;s {{Wiki|Collective unconscious|collective unconsciousness}}.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed&#039;&#039;==&lt;br /&gt;
===Jamal===&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed]]&#039;&#039;, upon leaving [[Masyaf]] for the first time, one of the Assassins in the [[Kingdom]], [[Jamal]], could be silently assassinated with no consequences. However, openly attacking him would prompt the other Assassins to attack [[Altaïr Ibn-La&#039;Ahad]].&lt;br /&gt;
&lt;br /&gt;
Jamal was the traitor inside the Order that, along with [[Masun]], opened the gates for the [[Templars|Templar]] [[Defense of Masyaf|siege of Masyaf]]. He was originally featured as a mission target to be assassinated, but the mission was cut and he remained as a minor Easter egg.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Transformers===&lt;br /&gt;
[[File:Altair-optimus.png|thumb|200px|Altaïr standing beside &amp;quot;Optimus Prime&amp;quot;.]]&lt;br /&gt;
An arrangement of windows seen on certain buildings formed the torso of Optimus Prime, in his vehicle form (a truck) from the &#039;&#039;Transformers&#039;&#039; franchise, which could be found in Damascus.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed II&#039;&#039;==&lt;br /&gt;
===Batman===&lt;br /&gt;
Occasionally in &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, while [[freerunning]] or climbing a building, a male bystander could be heard saying &amp;quot;&#039;&#039;Another capering crusader.&#039;&#039;&amp;quot; This was a reference to the DC Comics superhero Batman, who used stealth and had a tendency to run on rooftops. As well as this, Batman was sometimes referred to as the &amp;quot;Caped Crusader&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Dummy keys===&lt;br /&gt;
In the missions &amp;quot;[[Knowledge Is Power]]&amp;quot; and &amp;quot;[[Assassination contracts#Hunting the Hunter|Hunting the Hunter]]&amp;quot;, [[Ezio Auditore da Firenze|Ezio Auditore]] could loot any of the dummy targets and find keys. However, these keys had no effect at all.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Ghosts of the past===&lt;br /&gt;
[[Video:Ghosts of the Past - AC2 Bonfire on the Vanities Easter Egg|thumb|200px|Ghosts of the Past.]]&lt;br /&gt;
By downloading the [[Bonfire of the Vanities (DLC)|Bonfire of the Vanities]] [[Assassin&#039;s Creed II downloadable content|downloadable content]], Ezio was briefly able to see a vision of his entire family. After meeting up with [[Niccolò Machiavelli]], Ezio could return to the [[Palazzo Auditore]] and step into the center of the courtyard, where he would enter into a state similar to his [[Eagle Vision]] and be able to see the figures of his parents and all of his siblings around the palazzo. However, the vision would disappear and would not be able to seen again if Ezio left.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Giant squid===&lt;br /&gt;
[[File:Zw-easteregg-2.png|thumb|200px|Ezio about to dodge one of the squid&#039;s tentacles.]]&lt;br /&gt;
A giant squid could be found within the [[Assassin Tombs|Assassin Tomb]] beneath [[Santa Maria della Visitazione]]. To find the giant squid, Ezio must pull the lever that activated the swinging poles for progressing further into the tomb, but look down into the water near to the lever for one minute instead.&lt;br /&gt;
&lt;br /&gt;
Once a minute or so had passed, a cutscene played, which showed a large squid swimming by. A second cutscene could then be activated if the lever was pulled once more and Ezio looked down again. Following this, the cutscene showed Ezio narrowly dodging one of the squid&#039;s tentacles before it swam away.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Mario Auditore===&lt;br /&gt;
[[Video:Assassin&#039;s Creed 2 It&#039;s a-me, Mario!|200px|thumb|Mario greeting Ezio.]]&lt;br /&gt;
When Ezio first met his uncle, [[Mario Auditore]], he said the phrase &#039;&#039;&amp;quot;It&#039;s-a-me! Mario!,&amp;quot;&#039;&#039; to the young Florentine, which was a reference to the {{Wiki|Super_Mario_(series)|Super Mario Brothers}} franchise.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Motown===&lt;br /&gt;
When throwing coins amongst the crowd, female bystanders would sometimes cry &amp;quot;&#039;&#039;{{Wiki|Money (That&#039;s What I Want)|Money! That&#039;s what I want!}}&#039;&#039;&amp;quot;, which was a reference to the classic {{Wiki|Motown}} song.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Palazzo Ducale===&lt;br /&gt;
[[Video:--Assassin&#039;s Creed 2-- Palazzo Ducale Easter Egg|thumb|200px|Palazzo Ducale easter egg.]]&lt;br /&gt;
After using the &amp;quot;Super jump&amp;quot; or &amp;quot;Fence glitch&amp;quot; to get into the [[Palazzo Ducale di Venezia]], Ezio could access the Doge&#039;s quarters where Carlo Grimaldi assassinated the Doge. The candle that [[Carlo Grimaldi]] and Doge Mocenigo were playing under was unlit, but the chess pieces were in exactly the same position, though Ezio assassinated Grimaldi years ago.&lt;br /&gt;
&lt;br /&gt;
After going into these quarters, the sky and the building turned a blood red. However, this might not have been intentional, but accidental, as scenery lightened or darkened when entering other buildings such as the Villa Auditore, to match the interior of that building. In this case, the tone was changed to orange or red to match the interior of the specific room, and so the outside scenery and sky changed to orange and red respectively.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;==&lt;br /&gt;
===Red footprints===&lt;br /&gt;
If Desmond went out to the front of the Villa Auditore and used Eagle Vision, there were a number of red footprints that could be seen which led up to the Assassins&#039; insignia.&lt;br /&gt;
&lt;br /&gt;
Various developers have stated that this was to lead the audience to where they needed to go, as some players weren&#039;t sure on what to do towards the start of the game. However, as red was supposed to signify something undesirable in Eagle Vision, it led to some confusion on the subject. As such, the developers have stated that the color of the footprints was an oversight, resolving the issue.&lt;br /&gt;
&lt;br /&gt;
===Castle Crashers===&lt;br /&gt;
The first memory in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; near to the [[Castel Sant&#039;Angelo]] was called &amp;quot;[[Castello Crasher]].&amp;quot; This was a reference to the PlayStation 3 and Xbox 360 downloadable game, &#039;&#039;Castle Crashers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Grand Theft Auto===&lt;br /&gt;
The [[Assassin&#039;s Creed: Brotherhood Achievements|achievement]] &amp;quot;Grand Theft Dressage&amp;quot; was a clear reference to the Grand Theft Auto game series.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Machiavelli&#039;s works===&lt;br /&gt;
Shortly after Ezio successfully enlisted the help of the three other faction guilds, Niccolò Machiavelli asked Ezio how he had managed it. Ezio simply answered that it was &amp;quot;{{Wiki|Virtù}}&amp;quot;, a concept about the spirit of leadership that Machiavelli was later known to have theorized. Also, at the end of Sequence 7, Machiavelli stated &amp;quot;&#039;&#039;I intend to write a book about you one day.&#039;&#039;&amp;quot; to Ezio, who responded with &amp;quot;&#039;&#039;If you do, make it short.&#039;&#039;&amp;quot; This was clearly a reference to Machiavelli&#039;s famous (and brief) book, &amp;quot;{{Wiki|The Prince}}.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Finally, an achievement entitled &amp;quot;Il Principe&amp;quot; (which translated to &amp;quot;The Prince&amp;quot;) could be unlocked by achieving 100% [[synchronization]] for all of the memories in &#039;&#039;Brotherhood&#039;&#039;, including the ones included within [[The Da Vinci Disappearance]] [[Assassin&#039;s Creed: Brotherhood downloadable content|downloadable content]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Mario references===&lt;br /&gt;
In the mission &amp;quot;[[Femme Fatale]],&amp;quot; after Ezio killed all of the guards and dragged [[Lucrezia Borgia]] towards [[Caterina Sforza]]&#039;s cell, she commented &amp;quot;Rescuing princesses from castles now?&amp;quot; This was a reference to the Super Mario Bros. games, where Mario rescued Princess Peach from Bowser&#039;s castle.&lt;br /&gt;
&lt;br /&gt;
Accompanying this, one of the &#039;&#039;Brotherhood&#039;&#039; achievements was entitled &amp;quot;Principessa in Another Castello.&amp;quot; This translated to &amp;quot;Princess in another castle,&amp;quot; which was told to Mario in the original Mario games whenever he defeated Bowser&#039;s minions in their castles.&lt;br /&gt;
&lt;br /&gt;
[[File:Plumber.png|right|50px]]&lt;br /&gt;
Another Mario reference was the achievement &amp;quot;Plumber&amp;quot;, which showed the picture of a Mario world Warp Pipe.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Metal Gear Solid===&lt;br /&gt;
Just before reuniting with [[Leonardo da Vinci]], Ezio came across an {{Wiki|Anachronism|anachronistic}} factory-made cardboard box, though he looked away when Leonardo came around the corner. This was a reference to the &#039;&#039;[[w:c:metalgear:Metal Gear Solid|Metal Gear Solid]]&#039;&#039; series, as the signature stealth move of [[w:c:metalgear:Solid Snake|Solid Snake]] (the series&#039; protagonist) was to hide in a box or crate.&lt;br /&gt;
&lt;br /&gt;
A second tribute was the [[Assassin&#039;s Creed: Brotherhood outfits#Raiden Skin|Raiden suit]], available to those who had completed every challenge in the [[Animus Virtual Training Program]] with at least a bronze medal, a reference to how the character Raiden was trained in only virtual simulations.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Montreal===&lt;br /&gt;
During the memory &amp;quot;[[Trojan Horse]],&amp;quot; while escorting [[Bartolomeo d&#039;Alviano]] and his [[mercenaries]] disguised as French soldiers, a French guard asked Ezio Auditore as to which region of [[France]] he hailed from, to which he replied &amp;quot;Montréal.&amp;quot; This was likely a reference to the location of [[Ubisoft|Ubisoft Montreal]], the main developers of the &#039;&#039;Assassin&#039;s Creed&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
Montreal was also the largest city in the French-speaking province of Quebec in Canada. Alternatively, it could be a reference to the birthplace of [[Francisco Randez]] – the model after whom Desmond Miles was designed.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Project Legacy===&lt;br /&gt;
On [[Lucy Stillman]]&#039;s computer monitors in the [[Sanctuary]], the Memories menu of &#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039; was displayed, set to the [[Chapter 3 - Mario Auditore|memories of Mario Auditore]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039;==&lt;br /&gt;
===Lingering enemy===&lt;br /&gt;
In the first memory of Altaïr in &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, Jamal could be seen, again viewed in red when in Eagle Vision. This first occurred in the original game, &#039;&#039;Assassin&#039;s Creed&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Hello World===&lt;br /&gt;
In the very first sequence, [[Clay Kaczmarek|Subject 16]] talked to [[Desmond Miles]] about the place in the Animus that he was currently in, [[Black Room|Animus Island]], stating that it was the test world first created by [[Rebecca Crane]] to gain a feeling for the confines of the machine.&lt;br /&gt;
&lt;br /&gt;
Afterwards, he proclaimed &amp;quot;&#039;&#039;Hello World!&#039;&#039;&amp;quot;, which was a reference to the common test program named a &#039;&#039;Hello World&#039;&#039; project. This project was often used to familiarize a programmer with the basics of a programming language.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Monty Python===&lt;br /&gt;
In the memory [[The Brawler]], after having been defeated three times in a row, the encountered citizen said &amp;quot;&#039;&#039;Ah... we will call it a draw, alright?&#039;&#039;&amp;quot; This was a reference to the movie &#039;&#039;{{Wiki|Monty Python And The Holy Grail}}&#039;&#039;, in which the Black Knight challenged King Arthur to a fight and, after both his arms and legs were cut off, said &amp;quot;&#039;&#039;Alright. We&#039;ll call it a draw.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Muhammad Ali===&lt;br /&gt;
Sometimes during fighting or after defeating guards, civilians yelled &amp;quot;&#039;&#039;Floats like a butterfly, stings like a scorpion!&#039;&#039;&amp;quot; This line also occurred when random civilians wanted to [[Fists|fistfight]] Ezio. As such, the line was a reference to the famous boxer, {{Wiki|Muhammad Ali}}, who described his fighting style as &amp;quot;Float like a butterfly, sting like a bee.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Spider-Man===&lt;br /&gt;
There was an [[Assassin&#039;s Creed: Revelations Achievements|achievement]] entitled &amp;quot;Spider Assassin&amp;quot;, in which Ezio had to climb the top of the [[Hagia Sophia]] in under 25 seconds. The title and achievement was a reference to the popular {{Wiki|Marvel Comics}}&#039; superhero &#039;&#039;{{Wiki|Spider-Man}}&#039;&#039; and his ability to scale up and around buildings with incredible speed.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Superman===&lt;br /&gt;
One title in the [[Assassin&#039;s Creed: Revelations|second stage]] of the [[Animi Training Program]] was &amp;quot;Man of Steel&amp;quot;. This was an obvious reference to {{Wiki|DC Comics}}&#039; hero, &#039;&#039;{{Wiki|Superman}}&#039;&#039;, as his nickname was known as the Man of Steel.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===James Bond===&lt;br /&gt;
The second memory of Sequence 7 in &#039;&#039;Revelations&#039;&#039; is titled &amp;quot;The Spy Who Shunned Me.&amp;quot; This is a reference to the James Bond film, &amp;quot;The Spy Who Loved Me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed III&#039;&#039;==&lt;br /&gt;
===Alice in Wonderland===&lt;br /&gt;
As the [[Grand Temple]] opens, Shaun says &amp;quot;In another moment, down went Alice after it, never once considering how in the world she was to get out again,&amp;quot; which is a line from the chapter &amp;quot;Down the Rabbit Hole&amp;quot; from the book &#039;&#039;{{Wiki|Alice In Wonderland}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Cool Hand Luke===&lt;br /&gt;
Often, civilians would utter &amp;quot;What we have here is a failure to communicate&amp;quot;, which is the famous line from the film &#039;&#039;{{Wiki|Cool Hand Luke}}&#039;&#039;. This line was appropriate in that it correctly expressed the major problem between Continentals and British Regulars, being their inability to reason or offer quarter.&lt;br /&gt;
&lt;br /&gt;
===The Dark Knight Rises===&lt;br /&gt;
When Connor encountered [[Charles Lee]] in the first memory of Sequence 12, Lee mentioned that he was going to burn down the [[Davenport Homestead]] and destroy Connor&#039;s village, and &amp;quot;When [Connor]&#039;s seen all his life&#039;s work brought to ruin. Only then will I allow him to die.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This paralleled the lines spoken by Bane to Bruce Wayne in &#039;&#039;The Dark Knight Rises&#039;&#039;, &amp;quot;And then, when it is done, and Gotham is ashes... then you have my permission to die.&amp;quot; The circumstances were similar but due to the time between the movie and the release of &#039;&#039;Assassin&#039;s Creed III&#039;&#039;, the lines were likely an unintentional allusion.&lt;br /&gt;
&lt;br /&gt;
===Spyro the Dragon===&lt;br /&gt;
When Desmond activated the mini-camera on his first mission, it made the same noise as [[w:c:spyro:Sparx the Dragonfly|Sparx the Dragonfly]] in the &#039;&#039;Spyro the Dragon&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
===Assassin Turkey===&lt;br /&gt;
[[File:AC3_Assassin_Turkey.png|250px|thumb|Connor with the Assassin Turkey.]]&lt;br /&gt;
Any time after Sequence 13, Connor could find a troll in the [[Davenport Homestead|&amp;amp;nbsp;Stupidport Homestead]] if he took cover behind any bobcat and whistled. Following this, the troll would appear behind Connor and follow him wherever possible. On the turkey&#039;s appearance, it was possible to unlock a secret through inputting the {{Wiki|Konami Code}}, with the directional prompts dependant on the revelant console&#039;s D-pad.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xbox 360:&#039;&#039;&#039; Up, Up, Down, Down, Left, Right, Left, Right, LT, LB.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PS3:&#039;&#039;&#039; Up, Up, Down, Down, Left, Right, Left, Right, O, X.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC:&#039;&#039;&#039; 2, 2, 4, 4, 1, 3, 1, 3, E, Outer Space.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Through inputting the code, it would cause Connor to feed the animal. As the turkey fed, a small Templar hood would appear over its head.&lt;br /&gt;
&lt;br /&gt;
===Flying Machine===&lt;br /&gt;
After completing a series of Homestead missions and retrieving stolen blueprints for the woodworker [[Lance O&#039;Donnell]], Connor would be given the opportunity to engage in an interactive conversation with him outside the Davenport Manor. Lance would then reveal that the blueprints contained, among other things, designs for a [[Flying Machine|flying machine]] invented by [[Leonardo da Vinci]] centuries before.&lt;br /&gt;
&lt;br /&gt;
In a clear reference to &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, Connor would request to use it much as Ezio Auditore did, however, once Connor leapt off of the Homestead&#039;s cliff with the construct, he and the machine would crash into the water of the bay below.&lt;br /&gt;
&lt;br /&gt;
===Animi Avatars===&lt;br /&gt;
In the virtual map of [[Northwest Passage]], there exists two hidden paintings of Animi Avatars from former games: the [[Nobleman (Animi Avatar)|Nobleman]] and the [[Vanguard]]. Both could be found inside of the map&#039;s biggest ship, with the first one hanging on a wall and the second one laying on the floor.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed III: Liberation&#039;&#039;==&lt;br /&gt;
There is a trophy in &#039;&#039;[[Assassin&#039;s Creed III: Liberation]]&#039;&#039; named &amp;quot;&#039;&#039;&#039;Predator&#039;&#039;&#039;&amp;quot;, which can be earned through killing an enemy from a tree with the [[blowpipe]], whilst using Eagle Vision.&lt;br /&gt;
&lt;br /&gt;
This is a reference to the &#039;&#039;Predator&#039;&#039; movie franchise, where the Predator stalks its prey with thermal imaging, and kills them with a gun from the trees.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed&#039;&#039; (French comic)==&lt;br /&gt;
===Prince of Persia===&lt;br /&gt;
[[File:ACGN Prince EasterEgg.jpg|thumb|200px|right]]&lt;br /&gt;
In the first tome of the [[Assassin&#039;s Creed (French comic)|novel]], during Desmond&#039;s flashback, the {{Wiki|Prince of Persia}}, the main protagonist of the famous [[Ubisoft]] series, appeared on the screen of the arcade game monitor at the &amp;quot;L&#039;Horizon&amp;quot; bar.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==&#039;&#039;Assassin&#039;s Creed&#039;&#039; in other media==&lt;br /&gt;
The characters, gameplay elements, and plot of &#039;&#039;Assassin&#039;s Creed&#039;&#039; were also featured in various other media.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===AdventureQuest===&lt;br /&gt;
In &#039;&#039;{{Wiki|AdventureQuest}}&#039;&#039;, the Assassin job class had a level 10 Guardian skill called &amp;quot;&#039;&#039;Finishing Blow.&#039;&#039;&amp;quot; After clicking this, it had another button called &amp;quot;&#039;&#039;Assassin&#039;s Creed.&#039;&#039;&amp;quot; Additionally, the armor &amp;quot;Whispering Raiment&amp;quot; had two small blades on the left arm, referencing the Assassins&#039; Hidden Blade.&lt;br /&gt;
&lt;br /&gt;
===AdventureQuest Worlds===&lt;br /&gt;
In &#039;&#039;{{Wiki|AdventureQuest Worlds}}&#039;&#039;, there was two outfits available for purchase at the suggestion shop in Yulgar&#039;s inn, which were the &amp;quot;Hashashin Armor,&amp;quot; priced at 500,000 gold for free players, and the &amp;quot;Armored Hashashin Armor,&amp;quot; priced at 300,000 gold for upgraded members of the game. The armor included two &amp;quot;hidden blades,&amp;quot; though they were located on top of the player&#039;s wrist, rather than on the bottom.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Dead Island===&lt;br /&gt;
In &#039;&#039;{{Wiki|Dead Island}}&#039;&#039;, there was a wieldable knife named &amp;quot;Assassin&#039;s Greed&amp;quot; (referencing the series&#039; title). Accompanying this, there was also a modification for brass knuckles called the &amp;quot;Assassin&#039;s Poison Mod&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Dragon Age II===&lt;br /&gt;
In &#039;&#039;{{Wiki|Dragon Age II}}&#039;&#039;, the brothel in Hightown was called the &amp;quot;Blooming Rose,&amp;quot; a direct translation of the [[Rome|Roman]] [[Courtesans|courtesan]] headquarters, the [[Rosa in Fiore]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Dungeon Defenders===&lt;br /&gt;
In &#039;&#039;{{Wiki|Dungeon Defenders}}&#039;&#039;, the character &amp;quot;The Archer&amp;quot;, the male version of &amp;quot;The Huntress&amp;quot; for the PC, could obtain a Halloween costume that resembled a black [[Master Assassin]] robe set.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Far Cry 3===&lt;br /&gt;
In &#039;&#039;{{Wiki|Far Cry 3}}&#039;&#039;, one of the collectible Letters of the Lost Lab mentioned &amp;quot;I question using these so-called scientists. They speak of [[Pieces of Eden]] and Edison&#039;s electrical experiments into [[genetic memory]].&amp;quot; It also mentioned the password &amp;quot;122112&amp;quot;, a reference to the solar flare date in Desmond&#039;s storyline, and an [[Abstergo Industries]] logo could be found on one of the walls.&lt;br /&gt;
&lt;br /&gt;
As well as this, earlier in the game, Jason mentions &amp;quot;leap of faith&amp;quot; before jumping into a pool of water, reminiscent of the [[Leap of Faith]] from the Assassin&#039;s Creed games. Also, at the beginning of the game, they quote &amp;quot;In another moment, down went Alice after it, never once considering how in the world she was to get out again&amp;quot; from &#039;&#039;Alice in Wonderland&#039;&#039;, very similar to how Shaun Hastings quoted the phrase in &#039;&#039;Assassin&#039;s Creed III.&#039;&#039; However, they continue quoting dialogues from the book throughout the game.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Gaia Online===&lt;br /&gt;
[[File:H2k11 halloween edmund.png|thumb|150px|Edmund as Ezio.]]&lt;br /&gt;
During the 2011 Halloween event in &#039;&#039;{{Wiki|Gaia Online}}&#039;&#039;, Edmund, the shop owner for H &amp;amp; R Wesley, was dressed as Ezio Auditore from &#039;&#039;Assassin&#039;s Creed II.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Grand Theft Auto IV===&lt;br /&gt;
In &#039;&#039;{{Wiki|Grand Theft Auto IV}}&#039;&#039;, after completing a set of assassination missions for a mysterious figure named the Fixer, the player received an achievement called &amp;quot;Assassin&#039;s Greed,&amp;quot; which was a direct play on the &#039;&#039;Assassin&#039;s Creed&#039;&#039; name. Moreover, the requirement for the achievement was the completion of nine assassination missions, which paralleled the first &#039;&#039;Assassin&#039;s Creed&#039;&#039; game, in which [[Altaïr Ibn-La&#039;Ahad]] was tasked by [[Rashid ad-Din Sinan|Al Mualim]] to [[Hunt for the Nine|kill nine Templars]] in exchange for his reinstatement as a Master Assassin.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===inFAMOUS 2===&lt;br /&gt;
[[File:Croppedagain.png|thumb|200px|The theater, depicting the parody title.]]&lt;br /&gt;
Located in the fictional city of New Marais, several cinemas and theaters in &#039;&#039;[[w:c:infamous:inFAMOUS 2|inFAMOUS 2]]&#039;&#039; featured movie titles that were direct puns to popular video game names. Among the movie titles was &amp;quot;&#039;&#039;Assassin&#039;s Need (Love Too)&#039;&#039;&amp;quot;, a parody on &#039;&#039;Assassin&#039;s Creed&#039;&#039;. These cinemas were located in the very first district of the city. Also, one of the negative karmic missions available in the game was named &amp;quot;&#039;&#039;Assassin&#039;s Greed&#039;&#039;&amp;quot;, another play on the &#039;&#039;Assassin&#039;s Creed&#039;&#039; name.&lt;br /&gt;
&lt;br /&gt;
Another Easter egg found in the game&#039;s downloadable content, &#039;&#039;[[w:c:infamous:Festival of Blood|inFamous 2: Festival of Blood]]&#039;&#039;, could be seen again on the cinemas&#039; featured movie titles. The new parody title was &amp;quot;&#039;&#039;Assassin&#039;s Bleed&#039;&#039;&amp;quot;, which was also a reference to the download content&#039;s central theme of vampires.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Invictus Games===&lt;br /&gt;
In the iPhone games &#039;&#039;{{Wiki|Froggy Jump}}&#039;&#039; and &#039;&#039;{{Wiki|Froggy Launcher}}&#039;&#039;, a torso item called &amp;quot;Assassin armor&amp;quot; appeared identical to Ezio&#039;s armor in &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, and could be bought for 2 Diamonds.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===LEGO The Lord of the Rings: The Video Game===&lt;br /&gt;
In &#039;&#039;LEGO The Lord of the Rings&#039;&#039;, a Leap of Faith could be performed from a wooden board that resembled a View Point at the highest point in Weathertop. On performing it, the character would land into a small pond, complete with an eagle-like sound as the Leap was done.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===LittleBigPlanet===&lt;br /&gt;
As a part of their promotion for &#039;&#039;Assassin&#039;s Creed II&#039;&#039;, Ubisoft released Ezio&#039;s Assassin costume as a downloadable outfit for the PlayStation 3 exclusive &#039;&#039;{{Wiki|LittleBigPlanet}}&#039;&#039; on 8 December 2009.&lt;br /&gt;
&lt;br /&gt;
On the day that &#039;&#039;Revelations&#039;&#039; was released, &#039;&#039;LittleBigPlanet&#039;&#039; released a new costume of Ezio, featuring Sackboy in the robes that Ezio started out with in the game.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Metal Gear Solid series===&lt;br /&gt;
[[File:AltairSnake.png|100px|right|The Altaïr costume in Metal Gear Solid 4.]]&lt;br /&gt;
On April Fools&#039; Day 2008, it was revealed that an Altaïr costume for Old Snake could be unlocked in the game &#039;&#039;[[w:c:metalgear:Metal Gear Solid 4: Guns of the Patriots|Metal Gear Solid 4: Guns of the Patriots]]&#039;&#039;. [[w:c:metalgear:Hideo Kojima|Hideo Kojima]], one of the game&#039;s creators, later announced that it was not a joke, and that the costume could really be unlocked if the player did &amp;quot;something special.&amp;quot; In order to unlock the costume, the player must have either acquired the &amp;quot;Assassin Emblem&amp;quot; (a nod to the games&#039; emblem) or input a password in the &amp;quot;Extras&amp;quot; section. Specifically, the password was revealed to be &#039;&#039;aottrykmyn&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The costume could be used as an alternative disguise early in-game and worked exactly like the Middle East Militia costume. Unlike Altaïr&#039;s robes, the Militia costume was lost early in-game, prompting the player to find another set of the disguise, and could cause the Middle Eastern faction to be friendly to the player as opposed to having to work to gain their trust. When the costume was worn, Old Snake would bend his ring finger back into his palm, which was maintained as long as he wore the costume, a reference to Altaïr&#039;s missing ring finger.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Back in the time of the Crusades, members of the order of Assassins used what is called the Assassin&#039;s Straw Box to hide and get close to their enemies.|Kazuhira Miller, commenting on the newly procured item.|w:c:metalgear:Metal Gear Solid: Peace Walker}}&lt;br /&gt;
&lt;br /&gt;
[[File:LeapOfFaithMGS.jpg|thumb|200px|right|Big Boss performing a Leap of Faith into the straw box.]]&lt;br /&gt;
In one of the missions in &#039;&#039;[[w:c:metalgear:Metal Gear Solid: Peace Walker|Metal Gear Solid: Peace Walker]]&#039;&#039;, namely &#039;&#039;Main Ops 16&#039;&#039;, a unique box made of straw dubbed the &#039;&#039;Assassin&#039;s Straw Box&#039;&#039; could be obtained. To do so, the player must ensure that there was a vacant slot in the equipment section, climb onto the roof of the shack above where the straw box was, and then perform a [[Leap of Faith]] into it. The Leap was accompanied by an eagle&#039;s screech, similar to its mechanism in the &#039;&#039;Assassin&#039;s Creed&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
Right after obtaining the straw box, one of the main protagonists, Kazuhira Miller, mentioned its use during the [[Third Crusade]] (the time period of &#039;&#039;Assassin&#039;s Creed&#039;&#039;), and how it was used by the Assassins. After the aforementioned mission was completed, the Assassin&#039;s Straw Box was available in the inventory.&lt;br /&gt;
&lt;br /&gt;
The box could hold two people simultaneously and included a special function not found in other box items: knocking out guards while hiding in the box and recruiting the knocked-out soldier using Fulton Recovery (if another player was present). Continued use could damage the item, to the point where the box would be destroyed completely.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Prince of Persia series===&lt;br /&gt;
[[File:FS ezio costume.jpg|thumb|200px|The Prince wearing Ezio&#039;s Assassin robes in &#039;&#039;The Forgotten Sands&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;{{Wiki|Prince of Persia (2008)}}&#039;&#039;, Altaïr&#039;s costume was available as free downloadable content for use by the Prince. Additionally, an achievement entitled &amp;quot;Assassin&#039;s View&amp;quot; could be unlocked by standing on a [[View Points|View Point]] upon the Martyr&#039;s Tower.&lt;br /&gt;
&lt;br /&gt;
Similarly, in &#039;&#039;{{Wiki|Prince of Persia: The Forgotten Sands}}&#039;&#039;, Ezio&#039;s costume could be purchased via [[Uplay]] for 30 points.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===RuneScape===&lt;br /&gt;
In &#039;&#039;{{Wiki|RuneScape}}&#039;&#039;, the quests [[w:c:runescape:Stolen Hearts|Stolen Hearts]] and [[w:c:runescape:Diamond in the Rough|Diamond in the Rough]] contained many similarities to &#039;&#039;Assassin&#039;s Creed&#039;&#039;, such as stalking targets, free-running across rooftops and an &amp;quot;Eagle jump&amp;quot; into a cart of hay.&lt;br /&gt;
&lt;br /&gt;
Following this, for the [[w:c:runescape:Desert Tasks|Desert Tasks]], a player would accomplish the &amp;quot;Assassin&#039;s Feed&amp;quot; task if they repeated the &amp;quot;Eagle jump&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
RS-AC Freerunning-GI.png|Free-running.&lt;br /&gt;
RS-AC Climbing-GI.png|Climbing.&lt;br /&gt;
RS-AC Leap_of_Faith-GI.png|An &amp;quot;Eagle jump&amp;quot;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Saints Row: The Third===&lt;br /&gt;
In the sandbox game &#039;&#039;{{Wiki|Saints Row: The Third}}&#039;&#039;, an achievement entitled &amp;quot;Everything is Permitted&amp;quot; was awarded when one eliminated all assassination targets, which referenced the Assassins&#039; [[The Creed|creed]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Soul Calibur V===&lt;br /&gt;
In &#039;&#039;Soul Calibur V&#039;&#039;, the character [[w:c:soulcalibur:Dampierre|Dampierre]] used a hidden blade called &amp;quot;Hidden Edge&amp;quot; as his ultimate weapon, which referenced the famous Assassins&#039; Hidden Blade.&lt;br /&gt;
&lt;br /&gt;
===Team Fortress 2===&lt;br /&gt;
&#039;&#039;{{Wiki|Team Fortress 2}}&#039;&#039; featured two promotional items for the Spy class obtained through random crafting or from pre-ordering &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039; from Steam called the &amp;quot;Dashin&#039; Hashashin,&amp;quot; which resembled Ezio&#039;s hood, and the Sharp Dresser which resembled Ezio&#039;s Hidden Blade.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===The Elder Scrolls V: Skyrim===&lt;br /&gt;
In the fifth &#039;&#039;Elder Scrolls&#039;&#039; game, &#039;&#039;{{Wiki|The Elder Scrolls V: Skyrim|Skyrim}}&#039;&#039;, the Dovahkiin may travel to a place called the &amp;quot;Bards Leap Summit;&amp;quot; a large cliff sporting a plank at the top, with a large drop to a pool below, resembling a [[View Points|View Point]] and a Leap of Faith. The entrance to the area also resembles the [[Assassin insignia]].&lt;br /&gt;
&lt;br /&gt;
===The Saboteur===&lt;br /&gt;
In &#039;&#039;{{Wiki|The Saboteur}}&#039;&#039;, the main protagonist Sean Devlin earned a racing car with white stripes, named Altaïr, which was nicknamed &amp;quot;The Flying Eagle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===The Simpsons===&lt;br /&gt;
[[File:Assassinscreedsummoeroflove.png|thumb|200px|The poster for the fictional &#039;&#039;Assassin&#039;s Creed&#039;&#039; sequel.]]&lt;br /&gt;
In the fifth episode of season 23 of &#039;&#039;{{Wiki|The Simpsons}}&#039;&#039;, &amp;quot;The Food Wife,&amp;quot; a poster could be seen in the back of the fictional games convention E4, featuring a hippie with two Hidden Blades and the title &amp;quot;Assassin&#039;s Creed - Summer of Love,&amp;quot; besides some other game parodies.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===The Witcher 2===&lt;br /&gt;
[[File:Witcher2 Assassin.png|right|200px|thumb|Geralt standing by the body.]]&lt;br /&gt;
During one mission in &#039;&#039;{{Wiki|The Witcher 2}}&#039;&#039;, Geralt could walk up to some haystacks underneath a structure resembling a View Point and find the body of a white-robed man, who looked suspiciously like an Assassin, that appeared to have died when his Leap of Faith failed. The white-robed man also had a blade covering his arm that looked like an Assassin&#039;s Hidden Blade.&lt;br /&gt;
&lt;br /&gt;
If the player examined the body, Geralt said, &amp;quot;&#039;&#039;Hmm... Guess they&#039;ll never learn.&#039;&#039;&amp;quot; From there, he would be granted a hidden ability called &amp;quot;Assassin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Velayudham===&lt;br /&gt;
In the 2011 Indian Tamil film &#039;&#039;Velayuham&#039;&#039;, the protagonist Velu wears an outfit similar to Altaïr&#039;s. In regards to this, the film&#039;s producers mentioned that the costume was heavily influenced by Altaïr&#039;s outfit from &#039;&#039;Assassin&#039;s Creed&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===7am Arivu===&lt;br /&gt;
Another Tamil film released in the year 2011, named {{Wiki|7aum Arivu}} (7th Sense), has been contrasted alongside Assassin&#039;s Creed for sharing similar plot elements. &lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed III gameplay]]&lt;/div&gt;</summary>
		<author><name>111.94.120.84</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Tailor&amp;diff=502685</id>
		<title>Tailor</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Tailor&amp;diff=502685"/>
		<updated>2013-01-31T14:25:36Z</updated>

		<summary type="html">&lt;p&gt;111.94.120.84: /* Assassin Outfits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2|ACB|ACR}}&lt;br /&gt;
{{Revamp}}&lt;br /&gt;
[[File:ACB_Tailor_Shop.png|thumb|250px|A Tailor shop in Rome.]]&lt;br /&gt;
&#039;&#039;&#039;Tailors&#039;&#039;&#039; were clothing merchants during the Italian [[Renaissance]]. Tailors upgraded [[Ezio]]&#039;s pouches, allowing him to carry more Medicine, [[Poison]], [[Throwing Knives]], [[Crossbow]] Bolts and [[Parachutes]]. They could also [[Customization|dye]] Ezio&#039;s clothes with various colors depending on the city or district.&lt;br /&gt;
&lt;br /&gt;
== 15th century ==&lt;br /&gt;
[[File:AC2 Tailor Dye.png|thumb|250px]]&lt;br /&gt;
Upgrading Pouches increased Ezio&#039;s carrying capacity of a certain item by 5. Generally, it was required to purchase a lower priced Pouch upgrade in order to access the higher priced ones. However, the Large Medicine Pouch could be purchased for 6000 florins (and upgrade capacity directly to 15) without purchasing the Medium Pouch for 3000 florins (which only upgrades capacity to 10).&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{|width=&amp;quot;60%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
Upgrade&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;30%&amp;quot;|&lt;br /&gt;
Unlocked&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;30%&amp;quot;|&lt;br /&gt;
Cost&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Medium Medicine Pouch&lt;br /&gt;
|&lt;br /&gt;
Sequence 1&lt;br /&gt;
|&lt;br /&gt;
3000ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Large Medicine Pouch&lt;br /&gt;
|&lt;br /&gt;
Sequence 1&lt;br /&gt;
|&lt;br /&gt;
6000ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Medium Knife Belt&lt;br /&gt;
|&lt;br /&gt;
Sequence 6&lt;br /&gt;
|&lt;br /&gt;
3000ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Large Knife Belt&lt;br /&gt;
|&lt;br /&gt;
Sequence 9&lt;br /&gt;
|&lt;br /&gt;
6000ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Medium Poison Vial&lt;br /&gt;
|&lt;br /&gt;
Sequence 7&lt;br /&gt;
|&lt;br /&gt;
3000ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Large Poison Vial&lt;br /&gt;
|&lt;br /&gt;
Sequence 10&lt;br /&gt;
|&lt;br /&gt;
6000ƒ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;60%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;35%&amp;quot;|&lt;br /&gt;
Dye&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;45%&amp;quot;|&lt;br /&gt;
Location&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;20%&amp;quot;|&lt;br /&gt;
Cost&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Assassin White&lt;br /&gt;
|&lt;br /&gt;
Everywhere&lt;br /&gt;
|&lt;br /&gt;
Free&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Florentine Mahogany&lt;br /&gt;
|&lt;br /&gt;
[[Florence]]&lt;br /&gt;
|&lt;br /&gt;
560ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Florentine Scarlet&lt;br /&gt;
|&lt;br /&gt;
Florence&lt;br /&gt;
|&lt;br /&gt;
550ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Florentine Crimson&lt;br /&gt;
|&lt;br /&gt;
Florence&lt;br /&gt;
|&lt;br /&gt;
1200ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Tuscan Ember&lt;br /&gt;
|&lt;br /&gt;
[[Tuscany]]/[[Monteriggioni]]&lt;br /&gt;
|&lt;br /&gt;
1425ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Tuscan Emerald&lt;br /&gt;
|&lt;br /&gt;
Tuscany/Monteriggioni&lt;br /&gt;
|&lt;br /&gt;
500ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Tuscan Copper&lt;br /&gt;
|&lt;br /&gt;
Tuscany/Monteriggioni&lt;br /&gt;
|&lt;br /&gt;
245ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Tuscan Ochre&lt;br /&gt;
|&lt;br /&gt;
Tuscany/Monteriggioni&lt;br /&gt;
|&lt;br /&gt;
500ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Wetlands Auburn&lt;br /&gt;
|&lt;br /&gt;
[[Romagna]]/[[Forlì]]&lt;br /&gt;
|&lt;br /&gt;
500ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Wetlands Steele&lt;br /&gt;
|&lt;br /&gt;
Romagna/Forlì&lt;br /&gt;
|&lt;br /&gt;
380ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Wetlands Ebony&lt;br /&gt;
|&lt;br /&gt;
Romagna/Forlì&lt;br /&gt;
|&lt;br /&gt;
2300ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Wetlands Ivory&lt;br /&gt;
|&lt;br /&gt;
Romagna/Forlì&lt;br /&gt;
|&lt;br /&gt;
150ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Venetian Wine&lt;br /&gt;
|&lt;br /&gt;
[[Venice]]&lt;br /&gt;
|&lt;br /&gt;
1980ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Venetian Azure&lt;br /&gt;
|&lt;br /&gt;
Venice&lt;br /&gt;
|&lt;br /&gt;
450ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Venetian Teal&lt;br /&gt;
|&lt;br /&gt;
Venice&lt;br /&gt;
|&lt;br /&gt;
500ƒ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 16th century ==&lt;br /&gt;
=== Rome ===&lt;br /&gt;
[[File:ACB Tailor Dye.png|thumb|250px]]&lt;br /&gt;
The Tailors returned in Rome and were stocked with the original upgrades and dyes, as well as some new ones. However, Ezio&#039;s cape could now be dyed separately to the rest of his robes.&lt;br /&gt;
&lt;br /&gt;
In addition, Tailors sold Ezio [[parachutes]] after he had destroyed all of [[Leonardo da Vinci]]&#039;s [[war machines]]. Different dyes were sold in each of the three main districts.&lt;br /&gt;
&lt;br /&gt;
Two additional items were also sold only at tailors. [[Smoke bombs]] were made available by purchasing the smoke bomb pouch, and the [[Heavy Sheath]] allowed Ezio to carry [[Heavy weapons]] as primary weapons.&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;60%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot;|Upgrade&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot;|Unlocked&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;20%&amp;quot;|Cost&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Medium Medicine Pouch&lt;br /&gt;
|&lt;br /&gt;
-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center&amp;quot;&amp;gt;ƒ&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Large Medicine Pouch&lt;br /&gt;
|&lt;br /&gt;
Restore 4 Tailor Shops&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center&amp;quot;&amp;gt;5890ƒ&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Knife Belt Upgrade&lt;br /&gt;
|&lt;br /&gt;
-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center&amp;quot;&amp;gt;ƒ&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Knife Belt Upgrade&lt;br /&gt;
|&lt;br /&gt;
-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center&amp;quot;&amp;gt;ƒ&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Knife Belt Upgrade&lt;br /&gt;
|&lt;br /&gt;
Restore 4 Tailor Shops&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Knife Belt Upgrade&lt;br /&gt;
|&lt;br /&gt;
Restore 8 Tailor Shops&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|ƒ&lt;br /&gt;
|-&lt;br /&gt;
!Smoke Bomb Pouch&lt;br /&gt;
|&lt;br /&gt;
-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
9200ƒ&lt;br /&gt;
|-&lt;br /&gt;
![[Heavy Sheath]]&lt;br /&gt;
|&lt;br /&gt;
-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
8250ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Medium Poison Vial&lt;br /&gt;
|&lt;br /&gt;
-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center&amp;quot;&amp;gt;ƒ&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Large Poison Vial&lt;br /&gt;
|&lt;br /&gt;
Restore 8 Tailor Shops&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center&amp;quot;&amp;gt;ƒ&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Medium Quiver&lt;br /&gt;
|&lt;br /&gt;
-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|6365ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Large Quiver&lt;br /&gt;
|&lt;br /&gt;
Complete the shop quest &amp;quot;Pulling Threads&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|N/A&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Medium Bag&lt;br /&gt;
|&lt;br /&gt;
Destroy all War Machines&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Large Bag&lt;br /&gt;
|&lt;br /&gt;
Destroy all War Machines&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|ƒ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;60%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;35%&amp;quot;|&lt;br /&gt;
Dye&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
Location&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
Cost (Clothes/Cape)&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Assassin White&lt;br /&gt;
|&lt;br /&gt;
Everywhere&lt;br /&gt;
|&lt;br /&gt;
Free/Free&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Roman Stone&lt;br /&gt;
|&lt;br /&gt;
[[Centro District]]&lt;br /&gt;
|&lt;br /&gt;
110ƒ/110ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Venetian Azure&lt;br /&gt;
|&lt;br /&gt;
Centro District&lt;br /&gt;
|&lt;br /&gt;
238ƒ/204ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Venetian Wine&lt;br /&gt;
|&lt;br /&gt;
Centro District&lt;br /&gt;
|&lt;br /&gt;
697ƒ/187ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Florentine Scarlet&lt;br /&gt;
|&lt;br /&gt;
Centro District&lt;br /&gt;
|&lt;br /&gt;
867ƒ/272ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Roman Gilded Onyx&lt;br /&gt;
|&lt;br /&gt;
Centro District&lt;br /&gt;
|&lt;br /&gt;
1275ƒ/298ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Florentine Crimson&lt;br /&gt;
|&lt;br /&gt;
Centro District&lt;br /&gt;
|&lt;br /&gt;
2440ƒ/468ƒ&lt;br /&gt;
|-&lt;br /&gt;
!Tuscan Emerald&lt;br /&gt;
|Campagna District&lt;br /&gt;
|&lt;br /&gt;
2062ƒ/494ƒ&lt;br /&gt;
|-&lt;br /&gt;
!Tuscan Ochre&lt;br /&gt;
|Campagna District&lt;br /&gt;
|&lt;br /&gt;
145ƒ/85ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Tuscan Copper&lt;br /&gt;
|Campagna District&lt;br /&gt;
|425ƒ/153ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Tuscan Ember&lt;br /&gt;
|Campagna District&lt;br /&gt;
|604ƒ/230ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Wetlands Auburn&lt;br /&gt;
|&lt;br /&gt;
[[Antico District]]&lt;br /&gt;
|&lt;br /&gt;
970ƒ/310ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Wetlands Ebony&lt;br /&gt;
|&lt;br /&gt;
Antico District&lt;br /&gt;
|&lt;br /&gt;
2350ƒ/580ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Wetlands Ivory&lt;br /&gt;
|&lt;br /&gt;
Antico District&lt;br /&gt;
|&lt;br /&gt;
160ƒ/100ƒ&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Roman Olive&lt;br /&gt;
|&lt;br /&gt;
Antico District&lt;br /&gt;
|&lt;br /&gt;
400ƒ/190ƒ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(Prices shown are inclusive of the 15% discount that becomes available upon purchasing all twelve Tailors in Rome.)&lt;br /&gt;
&lt;br /&gt;
=== Constantinople ===&lt;br /&gt;
[[File:Revelations-tailor-dye.png|thumb|250px]]&lt;br /&gt;
The Tailors returned once more in Constantinople, and were stocked with several new dyes, as well as previously existing upgrades. However, as Ezio&#039;s new robes lacked a cape, there was no option to for dyeing it.&lt;br /&gt;
&lt;br /&gt;
In addition, Tailors sold Ezio could now buy parachutes from them right after his arrival in the city, as they became a standard part of his equipment. All tailors shared the same inventory, and all dyes were available in every part of the city.&lt;br /&gt;
&lt;br /&gt;
[[Bombs|Bomb]] ingredients were also sold, although only few types of them were available at the Tailor shops.&lt;br /&gt;
{|width=&amp;quot;60%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;35%&amp;quot;|&lt;br /&gt;
Pouch&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
Location&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
Cost&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Medium Parachute Pouch&lt;br /&gt;
|&lt;br /&gt;
Everywhere&lt;br /&gt;
|&lt;br /&gt;
5980 Akçe&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Medium Medicine Pouch&lt;br /&gt;
|&lt;br /&gt;
Everywhere&lt;br /&gt;
|&lt;br /&gt;
2875 Akçe&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Knife Belt Upgrade&lt;br /&gt;
|&lt;br /&gt;
Everywhere&lt;br /&gt;
|&lt;br /&gt;
2185 Akçe&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Knife Belt Upgrade&lt;br /&gt;
|&lt;br /&gt;
Everywhere&lt;br /&gt;
|&lt;br /&gt;
3565 Akçe&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Heavy Sheath&lt;br /&gt;
|&lt;br /&gt;
Everywhere&lt;br /&gt;
|&lt;br /&gt;
9488 Akçe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;60%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;35%&amp;quot;|&lt;br /&gt;
Dye&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
Location&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
Cost&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Original Grey&lt;br /&gt;
|&lt;br /&gt;
Everywhere&lt;br /&gt;
|&lt;br /&gt;
Free&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Algerian Silver&lt;br /&gt;
|&lt;br /&gt;
Everywhere&lt;br /&gt;
|&lt;br /&gt;
196 Akçe&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Egyptian Blue&lt;br /&gt;
|&lt;br /&gt;
Everywhere&lt;br /&gt;
|&lt;br /&gt;
322 Akçe&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Syrian Ash&lt;br /&gt;
|&lt;br /&gt;
Everywhere&lt;br /&gt;
|&lt;br /&gt;
943 Akçe&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Cappadoccian Amber&lt;br /&gt;
|&lt;br /&gt;
Everywhere&lt;br /&gt;
|&lt;br /&gt;
1173 Akçe&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Yemen Copper&lt;br /&gt;
|&lt;br /&gt;
Everywhere&lt;br /&gt;
|&lt;br /&gt;
1725 Akçe&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Caspian Teal&lt;br /&gt;
|&lt;br /&gt;
Everywhere&lt;br /&gt;
|&lt;br /&gt;
3301 Akçe&lt;br /&gt;
|-&lt;br /&gt;
!Janissary Green&lt;br /&gt;
|Everywhere&lt;br /&gt;
|&lt;br /&gt;
196 Akçe&lt;br /&gt;
|-&lt;br /&gt;
!Aegean Marble&lt;br /&gt;
|Everywhere&lt;br /&gt;
|&lt;br /&gt;
575 Akçe&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Topkapı Gold&lt;br /&gt;
|Everywhere&lt;br /&gt;
|817 Akçe&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Royal Violet&lt;br /&gt;
|Everywhere&lt;br /&gt;
|2496 Akçe&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Byzantium Red&lt;br /&gt;
|&lt;br /&gt;
Everywhere&lt;br /&gt;
|&lt;br /&gt;
184 Akçe&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Mediterranean Cobalt&lt;br /&gt;
|&lt;br /&gt;
Everywhere&lt;br /&gt;
|&lt;br /&gt;
460 Akçe&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Bosnian Indigo&lt;br /&gt;
|&lt;br /&gt;
Everywhere&lt;br /&gt;
|&lt;br /&gt;
1116 Akçe&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Masyaf White&lt;br /&gt;
|&lt;br /&gt;
Everywhere&lt;br /&gt;
|&lt;br /&gt;
2703 Akçe&lt;br /&gt;
|}&lt;br /&gt;
==18th century==&lt;br /&gt;
===New Orleans===&lt;br /&gt;
Tailors returned in [[New Orleans]] during the 18th century, providing [[Aveline de Grandpré]] with pouch upgrades for cartridges, smoke bombs and poison darts. Dyes were also available for each of Aveline&#039;s three personas, along with the option to equip an Assassin hood instead of the default hat.&lt;br /&gt;
&lt;br /&gt;
====Pouches====&lt;br /&gt;
{|width=&amp;quot;60%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;35%&amp;quot;|&lt;br /&gt;
Pouch&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
Cost&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Small Fast Poison Pouch&lt;br /&gt;
|&lt;br /&gt;
8000 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Medium Fast Poison Pouch&lt;br /&gt;
|&lt;br /&gt;
15000 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Large Fast Poison Pouch&lt;br /&gt;
|&lt;br /&gt;
24000 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Small Cartridge Pouch&lt;br /&gt;
|&lt;br /&gt;
1500 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Medium Cartridge Pouch&lt;br /&gt;
|&lt;br /&gt;
8000 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Large Cartridge Pouch&lt;br /&gt;
|&lt;br /&gt;
22000 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Small Smoke Bomb Pouch&lt;br /&gt;
|&lt;br /&gt;
2400 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Medium Smoke Bomb Pouch&lt;br /&gt;
|&lt;br /&gt;
10000 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Large Smoke Bomb Pouch&lt;br /&gt;
|&lt;br /&gt;
35000 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Small Berserk Poison Pouch&lt;br /&gt;
|&lt;br /&gt;
15000 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Medium Berserk Poison Pouch&lt;br /&gt;
|&lt;br /&gt;
25000 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Large Berserk Poison Pouch&lt;br /&gt;
|&lt;br /&gt;
34000 écu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Assassin Outfits====&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;60%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;35%&amp;quot;|&lt;br /&gt;
Dye&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
Cost&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Regular Red&lt;br /&gt;
|&lt;br /&gt;
151210 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Mentor Assasin&lt;br /&gt;
|&lt;br /&gt;
1500 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Black People&lt;br /&gt;
|&lt;br /&gt;
15000000000000000000000000 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Damn Blue&lt;br /&gt;
|&lt;br /&gt;
150000000000000000 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Ivory&lt;br /&gt;
|&lt;br /&gt;
15000000000 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Smugler Gay&lt;br /&gt;
|&lt;br /&gt;
15000000 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Morning Stalker&lt;br /&gt;
|&lt;br /&gt;
150000 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Baby Hunter&lt;br /&gt;
|&lt;br /&gt;
123000 écu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lady Outfits====&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;60%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;35%&amp;quot;|&lt;br /&gt;
Dye&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
Cost&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Default Green&lt;br /&gt;
|&lt;br /&gt;
0 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Evening Umber&lt;br /&gt;
|&lt;br /&gt;
1500 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Blue Elegance&lt;br /&gt;
|&lt;br /&gt;
1500 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Formal Black&lt;br /&gt;
|&lt;br /&gt;
1500 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Discreet Gray&lt;br /&gt;
|&lt;br /&gt;
1500 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Yellow Rose&lt;br /&gt;
|&lt;br /&gt;
1500 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Business Dress&lt;br /&gt;
|&lt;br /&gt;
1500 écu&lt;br /&gt;
|}&lt;br /&gt;
====Slave Outfits====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;60%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;35%&amp;quot;|&lt;br /&gt;
Dye&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
Cost&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Slave Disguise&lt;br /&gt;
|&lt;br /&gt;
0 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Worker Disguise&lt;br /&gt;
|&lt;br /&gt;
1500 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Cook Disguise&lt;br /&gt;
|&lt;br /&gt;
1500 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Maid Disguise&lt;br /&gt;
|&lt;br /&gt;
1500 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Nanny Disguise&lt;br /&gt;
|&lt;br /&gt;
1500 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Gardener Disguise&lt;br /&gt;
|&lt;br /&gt;
1500 écu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Hats ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;60%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;35%&amp;quot;|&lt;br /&gt;
Item&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
Cost&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Assassin&#039;s Hat&lt;br /&gt;
|&lt;br /&gt;
0 écu&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
Assassin&#039;s Hood&lt;br /&gt;
|&lt;br /&gt;
750 écu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*The [[Assassin&#039;s Creed II Achievements|achievement]] &amp;quot;Perfect Harmony&amp;quot; can be obtained by dyeing Ezio&#039;s clothes with Wetlands Ebony and Wetlands Ivory, both of which are available in [[Forlì]] (AC2). Instructions: While in the &amp;quot;shopping&amp;quot; interface, purchase Wetlands Ebony, then purchase Wetlands Ivory, then exit shopping.&lt;br /&gt;
*Dye prices in [[Monteriggioni]] change depending on how well you&#039;ve renovated the Tailor&#039;s shop.&lt;br /&gt;
*Outfits such as the [[Armor of Altaïr]], the Master Assassin&#039;s Armour, the [[Helmschmied Drachen Armor]], and the [[Armor of Brutus]] are unaffected by dyes.&lt;br /&gt;
*Tailors are occasionally offensive to Ezio if he does not purchase anything, saying things such as, &amp;quot;&#039;&#039;Awwww, poorly dressed a little while longer!&#039;&#039;&amp;quot;&lt;br /&gt;
*According to the [[Assassin&#039;s Creed: Brotherhood (novel)|novelization of &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;]], Ezio became good friends with the [[Monteriggioni]] tailor, who was later killed during [[Fall of Monteriggioni|the siege]].&lt;br /&gt;
*The Wetlands Ebony dye closely resembles the [[Assassin&#039;s Creed II Outfits#Bonus Skin|bonus black dye]] obtained through the &#039;&#039;Assassin&#039;s Creed II&#039;&#039; mobile game.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; spacing=&amp;quot;small&amp;quot; position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
AC2_Monteriggioni_Tailor.png|Monteriggioni Tailor shop.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ACII}}&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
[[Category:Assassin&#039;s Creed II gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood gameplay]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations gameplay]]&lt;br /&gt;
[[Category:Article stubs]]&lt;/div&gt;</summary>
		<author><name>111.94.120.84</name></author>
	</entry>
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