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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Project_Legacy&amp;diff=68795</id>
		<title>Assassin&#039;s Creed: Project Legacy</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Assassin%27s_Creed:_Project_Legacy&amp;diff=68795"/>
		<updated>2013-06-26T20:49:00Z</updated>

		<summary type="html">&lt;p&gt;108.248.50.43: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|PL|Realworld}}&lt;br /&gt;
{{WP-REAL}}&lt;br /&gt;
[[File:Project Legacy.jpg|thumb|250px|&#039;&#039;Project Legacy&#039;&#039;]]&lt;br /&gt;
&#039;&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;&#039; was a [http://apps.facebook.com/projectlegacy Facebook game], which was first made available on 30 September 2010 with the &amp;quot;Italian Wars&amp;quot; memory set.&lt;br /&gt;
&lt;br /&gt;
In it, players were recruits for [[Abstergo Industries]]&#039; [[Project Legacy]], who relived the [[Genetic memory|genetic memories]] of other individuals through a machine known as the [[Data Dump Scanner|DDS]] (Data Dump Scanner). Presumably, the DDS was similar to an [[Animus]], but could allow a person to relive the memory of someone who was not their ancestor.&lt;br /&gt;
&lt;br /&gt;
In all, there were three memory sets available: &amp;quot;[[Italy|Italian]] Wars&amp;quot;, &amp;quot;[[Rome]]&amp;quot; (released 15 November 2010) and &amp;quot;Holidays&amp;quot; (released 22 December 2010). The fourth memory set, Divine Science (&amp;quot;released&amp;quot; 4 July 2011), was made available outside of the DDS by [[Erudito]], though the DDS interface still mentioned that the pack was &amp;quot;coming soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, an [[Abstergo Files|Abstergo dossier]] stated that Project Legacy was currently on hold, due to security concerns. On 15 May 2013, Facebook removed the game because it no longer complied with their TOS for Facebook applications, as it had not been updated recently. It is unknown if the game will return in the future.&lt;br /&gt;
&lt;br /&gt;
==Italian Wars==&lt;br /&gt;
:&#039;&#039;Summary: [[Assassin&#039;s Creed: Project Legacy - Italian Wars Event Chart|Italian Wars Event Chart]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Chapter 1 - Bartolomeo d&#039;Alviano===&lt;br /&gt;
{{Main|Italian Wars: Chapter 1 - Bartolomeo d&#039;Alviano|Chapter 1 - Bartolomeo d&#039;Alviano}}&lt;br /&gt;
Welcome to the DDS Program. Please remain still while we synchronize your first assignment.&lt;br /&gt;
&lt;br /&gt;
In 1509 CE, the [[Battle of Agnadello]] dealt a devastating blow to the [[Venice|Venetian]] army. You will relive this battle through the eyes and mind of one of its captains, [[Bartolomeo d&#039;Alviano]]. Please report any anomalies you encounter.&lt;br /&gt;
&lt;br /&gt;
===Chapter 2 - Francesco Vecellio===&lt;br /&gt;
{{Main|Italian Wars: Chapter 2 - Francesco Vecellio|Chapter 2 - Francesco Vecellio}}&lt;br /&gt;
You may feel mild discomfort during synchronization. This is normal. It is important to maintain your concentration.&lt;br /&gt;
&lt;br /&gt;
History places [[Niccolò di Pitigliano]]&#039;s death in Lonigo, Italy in the year 1510 CE. Our data supports this fact. But the [[Assassination of Niccolò di Pitigliano|circumstances of his death]] require further investigation. Please take notes and report your findings.&lt;br /&gt;
&lt;br /&gt;
===Chapter 3 - Mario Auditore===&lt;br /&gt;
{{Main|Italian Wars: Chapter 3 - Mario Auditore|Chapter 3 - Mario Auditore}}&lt;br /&gt;
We are now synchronizing the DDS. For your safety, please report any nosebleeds, vertigo, nausea, or hallucinations.&lt;br /&gt;
&lt;br /&gt;
Land-hungry [[Florence]] sought possession of the walled city of [[Monteriggioni]], but it held strong for years under the guidance of the [[House of Auditore|Auditore family]]. You will dissect the memories of [[Mario Auditore]], who struggled to keep his city safe through the latter half of the 15th century.&lt;br /&gt;
&lt;br /&gt;
===Chapter 4 - Perotto Calderon===&lt;br /&gt;
{{Main|Italian Wars: Chapter 4 - Perotto Calderon|Chapter 4 - Perotto Calderon}}&lt;br /&gt;
While we prepare to synchronize, please listen to the following questions. Be sure to report any difficulties you have answering. What is your name? Where do you live? What year is it?&lt;br /&gt;
&lt;br /&gt;
We have a unique window into the lives and secrets of the infamous [[House of Borgia|Borgia]] family. The DDS has recovered the memories of one of their trusted [[Borgia Messengers|couriers]], [[Perotto Calderon]]. Your task is to find out exactly what he discovered.&lt;br /&gt;
&lt;br /&gt;
==Rome==&lt;br /&gt;
===Chapter 1 - Fiora Cavazza===&lt;br /&gt;
{{Main|Rome: Chapter 1 - Fiora Cavazza|Chapter 1 - Fiora Cavazza}}&lt;br /&gt;
Please wait a moment while we synchronize the DDS. You may find yourself daydreaming more often and sleeping less. This is a normal side effect of the program.&lt;br /&gt;
&lt;br /&gt;
Many of Rome&#039;s biggest names spent their leisure time indulging in its many [[brothels]]. They were ideal information hubs for those eager to scale the social ladder. [[Fiora Cavazza]] was one such [[Courtesans|courtesan]]. Investigate her contacts; find out who she knew, and what she did with that knowledge.&lt;br /&gt;
&lt;br /&gt;
===Chapter 2 - Giovanni Borgia===&lt;br /&gt;
{{Main|Rome: Chapter 2 - Giovanni Borgia|Chapter 2 - Giovanni Borgia}}&lt;br /&gt;
The DDS is going to try to synchronize you with the memories of a child. This may be confusing for you at first, as you will lose your ability to convey complex thought, but your mind should quickly adapt.&lt;br /&gt;
&lt;br /&gt;
The truth behind the real parents of [[Giovanni Borgia]], the &amp;quot;Child of Rome,&amp;quot; has long baffled historians. But even more perplexing is Giovanni&#039;s insignificant life that followed. How does one stand right in the center of the hurricane and remain untouched? Your task is to learn what history has hidden from us.&lt;br /&gt;
&lt;br /&gt;
===Chapter 3 - Francesco Vecellio===&lt;br /&gt;
{{Main|Rome: Chapter 3 - Francesco Vecellio|Chapter 3 - Francesco Vecellio}}&lt;br /&gt;
Now synching the DDS system. We&#039;re going to take a moment to test your emotional range. Please focus on a fond memory. Good. Now focus on a painful memory. Perfect.&lt;br /&gt;
&lt;br /&gt;
Just prior to the death of [[Rodrigo Borgia|Pope Alexander VI]], [[Cesare Borgia]] began to lose his grip on Rome. Though you won&#039;t find any mention of it in the history books, we suspect a powerful underground movement worked to overthrow the corrupt dynasty. See what you can learn.&lt;br /&gt;
&lt;br /&gt;
===Chapter 4 - Giovanni Borgia===&lt;br /&gt;
{{Main|Rome: Chapter 4 - Giovanni Borgia|Chapter 4 - Giovanni Borgia}}&lt;br /&gt;
Preparing to synchronize. Note that we are experiencing a small system glitch that may cause a subtle ringing in your ears. It should pass as you enter the memory.&lt;br /&gt;
&lt;br /&gt;
The new world was plundered in the 15th century. Explorers became conquerors. &#039;&#039;La Noche Triste&#039;&#039;, or the [[Night of Sorrows]], was a bloody uprising between the Aztecs and the [[Spain|Spanish]] conquistadors. [[Hernán Cortés]] himself was driven from Tenochtitlan. Firsthand reports of the massacre present opposing perspectives. Find the truth.&lt;br /&gt;
&lt;br /&gt;
==Holidays==&lt;br /&gt;
Unlike other memory sets, the memories within the &amp;quot;Holidays&amp;quot; chapter featured different protagonists, though all were centered around events during a single day across history (i.e., Christmas Day).&lt;br /&gt;
&lt;br /&gt;
===Chapter 1 - Ghosts of Christmas Past===&lt;br /&gt;
{{Main|Holidays: Chapter 1 - Ghosts of Christmas Past|Chapter 1 - Ghosts of Christmas Past}}&lt;br /&gt;
&lt;br /&gt;
===Chapter 2 - DATA-DUMP S00.S02===&lt;br /&gt;
{{Main|DATA-DUMP S00.S02|Chapter 2 - DATA-DUMP S00.S02}}&lt;br /&gt;
&lt;br /&gt;
==Divine Science==&lt;br /&gt;
This pack was released outside of the Project Legacy DDS by [[Erudito]], as part of Abstergo Industries&#039; [http://www.abstergoindustries.com/securefiles/ secure files].&lt;br /&gt;
&lt;br /&gt;
===Chapter 1 - Maria Amiel===&lt;br /&gt;
{{Main|Divine Science: Chapter 1 - Maria Amiel|Chapter 1 - Maria Amiel}}&lt;br /&gt;
Please wait while we synchronize the DDS. Close your eyes and try to relax. Inhale deeply, exhale. Inhale, again exhale. That&#039;s it.&lt;br /&gt;
&lt;br /&gt;
The [[Renaissance]]. As early as 14th century, Italian scholars began to re-examine ancient classical lore, triggering revitalization of knowledge throughout Europe. You will explore the memories of one of the [[Bombastus|Paracelsus]]&#039; assistants, [[Maria Amiel]]. Please report your findings.&lt;br /&gt;
&lt;br /&gt;
===Chapter 2 - Kyros of Zarax===&lt;br /&gt;
{{Main|Divine Science: Chapter 2 - Kyros of Zarax|Chapter 2 - Kyros of Zarax}}&lt;br /&gt;
The DDS is attempting to synchronize millennia old memories. Because the memories you&#039;ll explore are ancient, you may feel disoriented, even confused. You may also find it hard to discern reality from fiction. This is normal, please remain calm.&lt;br /&gt;
&lt;br /&gt;
Following the events we unlocked in the last sequence, you will now explore the origins of the [[Hermeticists]]&#039; tradition. You will follow the exploits of [[Pythagoras|Pythagoras of Samos]], the Greek mathematician and scholar. You are one of his protégés, Kyros of Zarax.&lt;br /&gt;
&lt;br /&gt;
===Chapter 3 - Elizabeth Jane Weston===&lt;br /&gt;
{{Main|Divine Science: Chapter 3 - Elizabeth Jane Weston|Chapter 3 - Elizabeth Jane Weston}}&lt;br /&gt;
We&#039;re attempting to synchronize the DDS system. This will only take a moment. We are almost there. The DDS is now in sync. Thank you for your patience. We hope you&#039;ll enjoy your experience.&lt;br /&gt;
&lt;br /&gt;
{{Wiki|Rudolf II, Holy Roman Emperor|Rudolf II}} invited many notable figures to his court, making Prague the center of European culture. Among them were [[England|Englishmen]] [[Edward Kelley]] and his step-daughter [[Elizabeth Jane Weston]]. Observe her and report any alleged collusion.&lt;br /&gt;
&lt;br /&gt;
===Chapter 4 - Frater V.O.V.===&lt;br /&gt;
{{Main|Divine Science: Chapter 4 - Frater V.O.V.|Chapter 4 - Frater V.O.V.}}&lt;br /&gt;
The DDS will synchronize with the memories of an aged man. You may feel you have less energy, poor hearing and eye sight and even experience wobbly legs. This is normal, if you feel pain in your left arm however, please stop and consult your physician.&lt;br /&gt;
&lt;br /&gt;
The Victorian era is characterized by growth, prosperity, political reform and major technological and scientific progress. Interest in the occult also increased during this period. You are about to infiltrate the Hermetic Order of the Golden Dawn.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
*[[Mnemonic sets]]&lt;br /&gt;
*[[Territories]]&lt;br /&gt;
*[[Crafting (Project Legacy)|Crafting]]&lt;br /&gt;
*[[Contracts (Project Legacy)|Contracts]]&lt;br /&gt;
*[[Emails]]&lt;br /&gt;
&lt;br /&gt;
==Promotional codes==&lt;br /&gt;
[[File:ACPL promo code.png|thumb|left|150px|Promotional code screen]]&lt;br /&gt;
‎Entering &#039;&#039;&#039;7D05C12C&#039;&#039;&#039; under the Special Code section would reward the item &amp;quot;Erudito&#039;s Network&amp;quot; to the Lockbox, which was marked with the description &amp;quot;Work for Abstergo, report to us.&amp;quot; It could not be bought or sold, and at random intervals, it would cause Erudito to &amp;quot;assist&amp;quot; with either an experience boost, a florin boost, an increased chance for chance items, an increased chance for mnemonics, or an increased item output during crafting.&lt;br /&gt;
&lt;br /&gt;
By entering &#039;&#039;&#039;VGVTC8GX&#039;&#039;&#039;, the Abstergo Insider Badge was granted, with the description &amp;quot;Work those connections.&amp;quot; The Insider Badge increased chances of winning in Skirmishes.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Linking==&lt;br /&gt;
After linking &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; with a [[Uplay]] account, [[Apprentices|Assassin recruits]] could be trained from within &#039;&#039;Project Legacy&#039;&#039;, and doing so would also unlock certain events within &#039;&#039;Project Legacy&#039;&#039; itself.&lt;br /&gt;
&lt;br /&gt;
Finding and combining the &amp;quot;Auditore Trail&amp;quot; mnemonic set would unlock &#039;&#039;Brotherhood&#039;&#039; content, in the form of the Venetian and Medici capes, and buying certain landmarks within both &#039;&#039;Project Legacy&#039;&#039; and &#039;&#039;Brotherhood&#039;&#039; (such as the [[Colosseo]]) would net florins in both games.&lt;br /&gt;
&lt;br /&gt;
===Unlockables in &#039;&#039;Brotherhood&#039;&#039;===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Name&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|How to obtain&lt;br /&gt;
|-&lt;br /&gt;
|[[Assassin&#039;s Creed: Brotherhood outfits#Venetian Cape|Venetian Cape]]&lt;br /&gt;
|Complete the &amp;quot;Auditore Trail&amp;quot; mnemonic set.&lt;br /&gt;
|-&lt;br /&gt;
|[[Assassin&#039;s Creed: Brotherhood outfits#Medici Cape|Florentine Cape]]&lt;br /&gt;
|Complete the &amp;quot;Auditore Trail&amp;quot; mnemonic set.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Uplay==&lt;br /&gt;
As of 8 December 2010, Uplay actions and rewards became available for &#039;&#039;Project Legacy&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The Uplay connectivity of &#039;&#039;Project Legacy&#039;&#039; would presumably allow players to avail more of the Uplay rewards in &#039;&#039;Brotherhood&#039;&#039;, as &#039;&#039;Brotherhood&#039;&#039; had a greater number of rewards than it had in-game Units to be earned. However, there were an equal amount of points for rewards and actions for &#039;&#039;Project Legacy&#039;&#039;; though the points could still have been spent on rewards in &#039;&#039;Brotherhood&#039;&#039; instead, if one chose to.&lt;br /&gt;
&lt;br /&gt;
===Actions===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Icon&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Reward&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PL Action Initiation.jpg]]&lt;br /&gt;
|Initiation&lt;br /&gt;
|Access and execute an event of the 2nd chapter of the Italians Wars set, the memory of [[Francesco Vecellio]].&lt;br /&gt;
|5U&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PL Action Evangelist.jpg]]&lt;br /&gt;
|Evangelist&lt;br /&gt;
|Add 5 new friends to your network.&lt;br /&gt;
|10U&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PL Action Mole.jpg]]&lt;br /&gt;
|Mole&lt;br /&gt;
|Access and execute a Contract triggered from the console game &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;.&lt;br /&gt;
|15U&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PL Action Faithful.jpg]]&lt;br /&gt;
|Faithful&lt;br /&gt;
|Play &#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039; once a day for 10 consecutive days.&lt;br /&gt;
|20U&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Icon&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Cost&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PL Reward Wallpaper.jpg]]&lt;br /&gt;
|&#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039; Artwork&lt;br /&gt;
|Download artwork for &#039;&#039;Assassin&#039;s Creed: Project Legacy&#039;&#039;.&lt;br /&gt;
|5U&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PL Reward Reboot.jpg]]&lt;br /&gt;
|Abstergo System Reboot&lt;br /&gt;
|Access the Abstergo System Reboot item on the Lockbox page. Good for 10 full AP regenerations.&lt;br /&gt;
|10U&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PL Reward Bianca.jpg]]&lt;br /&gt;
|Bianca&lt;br /&gt;
|Bianca, Bartolomeo d&#039;Alviano&#039;s sword, was automatically added to the Lockbox page, and it increased the odds of a Skirmish win.&lt;br /&gt;
|15U&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PL Reward Brute.jpg]]&lt;br /&gt;
|[[Chapter 2 - Giovanni Borgia#Et Tu, Brute?|Et Tu, Brute?]]&lt;br /&gt;
|Access this exclusive memory in the 2nd sequence of the &amp;quot;Rome&amp;quot; set.&lt;br /&gt;
|20U&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Profile page==&lt;br /&gt;
===Skills===&lt;br /&gt;
[[File:Skills.jpg|thumb|right|The skills tab]]&lt;br /&gt;
Once leveled up, skill points (SP) could be spent in the following areas:&lt;br /&gt;
&lt;br /&gt;
*Conflict - Raised the maximum AP by 1, for each stack of 10 SP spent in Conflict.&lt;br /&gt;
*Intrigue - Gave a bonus to the florins produced or gained from memories.&lt;br /&gt;
*Shadow - Increased the chance of earning chance items or mnemonic drops.&lt;br /&gt;
*Knowledge - Raised the amount of crafting spots by 1, for each stack of 10 SP spent in Knowledge, for a maximum of 10 slots.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
The Stats tab showed the history and data for money, crafting, memories, mnemonic sets, social interaction, achievements, player-versus-player, and territories.&lt;br /&gt;
&lt;br /&gt;
===Achievements===&lt;br /&gt;
{{Main|Assassin&#039;s Creed: Project Legacy achievements}}&lt;br /&gt;
The Achievements tab listed certain criteria that had been met within the game, such as reaching a certain level, purchasing property, or completing a certain mission.&lt;br /&gt;
&lt;br /&gt;
==Update==&lt;br /&gt;
[[File:Screenies1.jpg|thumb|Screenshot of the DDS 2.0]]&lt;br /&gt;
As of June 2011, Ubisoft stated that the Divine Science memory set and the DDS 2.0 would be released in the forthcoming weeks. It was suspected that this would be released alongside &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, as the Rome set was alongside &#039;&#039;Brotherhood&#039;&#039;. However, as of June 2013, it still had not been released. The improvements of the new system were intended to be:&lt;br /&gt;
&lt;br /&gt;
*No longer needing to click through 500+ SP when reassigning.&lt;br /&gt;
*Crafting to allow for multiple concurrent crafts of the same item.&lt;br /&gt;
*Achievements should unlock instantly.&lt;br /&gt;
*&amp;quot;Collect All&amp;quot; to collect income from all territories, across all packs.&lt;br /&gt;
*Functional navigation across packs.&lt;br /&gt;
*Inclusion of a Mastery level system.&lt;br /&gt;
&lt;br /&gt;
In the [[Assassin&#039;s Creed Encyclopedia]] and &#039;&#039;Assassin&#039;s Creed: Revelations&#039;&#039;, it stated that &amp;quot;Due to security concerns, Project Legacy has been put on hold.&amp;quot; The reason for these security concerns was that [[Anson Peake]], the Manager of Project Legacy, mysteriously disappeared.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039;, a still image from &#039;&#039;Project Legacy&#039;&#039;, set to the memory sequence for [[Mario Auditore]], could be seen on [[Lucy Stillman]]&#039;s computer in the [[Sanctuary]].&lt;br /&gt;
*Almost all of the counterparts for the [[Animi Avatars (Brotherhood)|Animi Avatars]] from &#039;&#039;Brotherhood&#039;&#039; featured in &#039;&#039;Project Legacy&#039;&#039; memories, with several during Fiora Cavazza&#039;s memories and one from Francesco Vecellio&#039;s.&lt;br /&gt;
{{ACPL}}&lt;br /&gt;
{{ACSeries}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed series]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy| ]]&lt;br /&gt;
[[Category:Promotional Media]]&lt;/div&gt;</summary>
		<author><name>108.248.50.43</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Mario_Auditore&amp;diff=364036</id>
		<title>Mario Auditore</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Mario_Auditore&amp;diff=364036"/>
		<updated>2013-04-27T17:31:05Z</updated>

		<summary type="html">&lt;p&gt;108.248.50.43: /* Early life */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2|ACB|PL|2book|Bbook|Assassins|Featured}}&lt;br /&gt;
{{Dialogue|Ezio|Assassins, Templars, Codex pages... This is a lot to take in.|Mario|You need to open your mind, Ezio. Always remember: [[The Creed|Nothing is true, Everything is permitted]].|Mario, while training his nephew.|Assassin&#039;s Creed II}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|name = Mario Auditore&lt;br /&gt;
|image = char mario.png&lt;br /&gt;
|birth = 1434&amp;lt;br&amp;gt;[[Monteriggioni]], [[Italy]]&lt;br /&gt;
|death = 2 January 1500 (aged 65)&amp;lt;br&amp;gt;Monteriggioni, Italy&lt;br /&gt;
|period = [[Renaissance]]&lt;br /&gt;
|faction = [[Assassins]]&amp;lt;br&amp;gt;[[Mercenaries]]&lt;br /&gt;
|appear = &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy|Project Legacy]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood|Brotherhood]]&#039;&#039; &amp;lt;br&amp;gt;[[Assassin&#039;s Creed: Brotherhood (novel)|&#039;&#039;Brotherhood&#039;&#039; novel]]&lt;br /&gt;
|voice = [[Fred Tatasciore]]}}&lt;br /&gt;
&#039;&#039;&#039;Mario Auditore&#039;&#039;&#039; (1434 - 1500) was an [[Italy|Italian]] {{Wiki|Condottiero|condottiero}} and the ruler of [[Monteriggioni]] from 1454 to 1500.&amp;lt;ref name=&amp;quot;AC2&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt; He was also the leader of the [[Italian Assassins]] until his death.&amp;lt;ref name=&amp;quot;Brotherhood novel&amp;quot;&amp;gt;[[Assassin&#039;s Creed: Brotherhood (novel)|&#039;&#039;Assassin&#039;s Creed: Brotherhood&#039;&#039; novel]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During his life, Mario worked with his brother, [[Giovanni Auditore da Firenze|Giovanni]], also an [[Assassins|Assassin]], to gather the lost pages of [[Altaïr Ibn-La&#039;Ahad]]&#039;s [[Codex]], as well as fortifying and defending Monterrigioni to prevent invasions. Under his rule, Monteriggioni became a flourishing community again.&lt;br /&gt;
&lt;br /&gt;
He was also responsible for the training of his nephew, [[Ezio Auditore da Firenze]], into a fully-trained Assassin. After the training, he continued to provide guidance and advice, up to his death during the [[fall of Monteriggioni]] in 1500.&lt;br /&gt;
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==Biography==&lt;br /&gt;
===Early life===&lt;br /&gt;
Mario was most likely born in Monteriggioni, [[Tuscany]], and was the elder brother of Giovanni Auditore da Firenze, who was born when Mario was two years old.  It was rumored as a baby he killed a Florentine mercenary whi was sent to infiltrate the villa and kill everyone however his mother was being attended to by midwives and he was the only other person in the nursery this information came from ac initiates.  Mario came from a bloodline of notable Assassins, and therefore also became one, beginning his training at a young age.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
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When he was six years old, Mario played an important role in the [[Battle of Anghiari]], where he alerted the condottiero Micheletto Attendolo to dust clouds over the road, which signaled a surprise advance on the [[Florence|Florentines]] by [[Milan]]ese troops. Because of this, the attack was stopped, and the Florentines won the battle.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
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However, in contrast to helping the Florentines during that instance, Mario spent most of his life defending Monteriggioni from their persistent attacks on the town.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
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===Ruler of Monteriggioni===&lt;br /&gt;
In 1454, after Mario&#039;s younger brother Giovanni decided to move to [[Florence]] to pursue a career in banking, and after [[Renato Auditore|their father]] died, Mario became the lone ruler of Monteriggioni. Mario remained at the [[Villa Auditore]], and exchanged letters with Giovanni to keep in touch. In one of these letters, Mario defended his decision to stay in Monteriggioni by writing that he &#039;&#039;&amp;quot;preferred fighting like a man, to filling out balance sheets.&amp;quot;&#039;&#039; It is insinuated that he rarely saw the family after that.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Project Legacy]]&#039;&#039; - &#039;&#039;[[Italian Wars: Chapter 3 - Mario Auditore]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Under Mario&#039;s rule, Monteriggioni experienced a time of prosperity. Mario opened several shops and guilds in the city and greatly increased the city&#039;s defenses in order to withstand Florentine attacks. In 1454, he discovered a Florentine informant, [[Luciano Pezzati]], living in Monteriggioni. Alongside his own [[mercenaries]], Mario faced Pezzati and his men.&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;/&amp;gt;&lt;br /&gt;
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Mario dueled Luciano, barely defeating him, and had him dragged back to the Villa Auditore. From the Florentine spy, he discovered that the city was sending the condottiero [[Federico da Montefeltro]] to lead an [[Defense of Monteriggioni|attack on Monteriggioni]]. However, under Mario&#039;s leadership, the city was successfully defended and the invasion attempt ended in failure.&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;/&amp;gt;&lt;br /&gt;
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Eventually, Luciano Pezatti confessed the truth behind the siege, that the Florentines had attacked Monteriggioni in search of a [[Pieces of Eden|mysterious artifact]]. Curious as to what this mysterious artifact might be, Mario gathered his architects and historians, eventually discovering that, years before, the city well had once been drained and excavated.&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;/&amp;gt;&lt;br /&gt;
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[[File:PL Warm Welcome.jpg|thumb|250px|left|Mario&#039;s injury, which resulted in his scar]]&lt;br /&gt;
Together with a miner and some of his men, Mario entered the well. While at first they did not find anything, Mario saw that the miner&#039;s flame was flickering while near the back wall, indicating the presence of an opening. Together, they pushed against the wall and found a hidden corridor, filled with various deadly traps. Members of their group lost their lives to the traps and Mario himself was caught by a swinging pendulum, which blinded him in the left eye and left him with a scar across his face.&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;/&amp;gt;&lt;br /&gt;
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Finally, despite their injuries, the group finally found a wooden box within the well, from which a [[Shroud of Eden|presence]] told Mario&#039;s men that their &#039;&#039;&amp;quot;pain was temporary&amp;quot;&#039;&#039; and to &#039;&#039;&amp;quot;ignore it.&amp;quot;&#039;&#039; Mario&#039;s men were certain that the presence would heal their wounds, but seeing as the box had been hidden for so long, Mario believed that there had to be a reason why it was there and that opening it would be unwise.&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;/&amp;gt;&lt;br /&gt;
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At this, Mario&#039;s men rebelled, and he was forced to strike them down. Mario was curious as to what the box might contain, but he promised himself not to open it. Instead, he carried it to the Villa Auditore, ignoring the artifact&#039;s offers for him to be healed. After storing it temporarily within the villa, he summoned his brother to pick it up, dismissing it as &#039;&#039;&amp;quot;the Brotherhood&#039;s problem.&amp;quot;&#039;&#039;&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;/&amp;gt;&lt;br /&gt;
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===Family reunion===&lt;br /&gt;
In 1476, Giovanni and two of his sons, [[Federico Auditore da Firenze|Federico]] and [[Petruccio Auditore da Firenze|Petruccio]], were executed under the pretext of treason, by order of [[Rodrigo Borgia]], the [[Grand Master]] of the [[Templars|Templar Order]], the arch-enemies of the Assassins. After evacuating Florence to get to safety, Giovanni&#039;s remaining son Ezio escorted his mother [[Maria Auditore da Firenze|Maria]] and sister [[Claudia Auditore da Firenze|Claudia]] out of the city and towards Monteriggioni.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
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[[File:RA 4 v.png|thumb|250px|Mario rescuing Ezio, Maria and Claudia]]&lt;br /&gt;
Just as the three neared Monteriggioni, they were ambushed by [[Vieri de&#039; Pazzi]] and his soldiers. In the middle of the fight between his nephew and the gang, Mario and his mercenaries arrived and saved them, before he insisted that they accompany him back to Monteriggioni. There, Mario told Ezio of his Assassin heritage, and that he needed to be trained so that he could properly fight and defeat the Templars, as well as protect his mother and sister.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
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Mario then began Ezio&#039;s training to become an Assassin, teaching him combat skills such as disarming and countering, military tactics, as well as how to taunt his enemy. In 1478, Ezio announced his decision to take Maria and Claudia to [[Spain]], against Mario&#039;s wishes. Due to his pride in his Assassin heritage, Mario stormed off, and left for [[San Gimignano]] before Ezio could rethink his decision.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
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Feeling guilty, Ezio followed Mario to San Gimignano to aid him in killing Vieri de&#039; Pazzi. When Ezio successfully assassinated Vieri and began to abuse the body with insults, Mario stepped in and urged him to have respect towards the dead. Then, addressing Vieri&#039;s body, he delivered a short monologue and closed the corpse&#039;s eyes.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
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[[File:ACoP 20 v.png|thumb|left|250px|Mario showing Ezio the Codex wall]]&lt;br /&gt;
When they returned to Monteriggioni, Mario&#039;s men celebrated the victory, and Mario himself showed Ezio the [[Sanctuary]], an alcove for the memory of legendary Assassins, which was hidden under the villa. He also explained to Ezio the importance of the Codex, and talked about a few of the pages that he and Giovanni had collected and translated over the years, before placing the page he had obtained from Vieri onto the Codex Wall.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Later on, after having observed Ezio as he placed [[feather]]s in the chest in Maria&#039;s [[Villa Auditore#Maria&#039;s room|bedroom]] in an attempt to hearten his mother into speaking again, Mario intervened upon seeing Ezio deposit the fiftieth feather. He attempted to discourage Ezio from continuing something that he considered to be a &amp;quot;vain effort,&amp;quot; and then departed after informing his nephew that he had left a new weapon at the city [[Blacksmiths|blacksmith]] for him to use.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
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===Acquisition of the Apple===&lt;br /&gt;
{{Dialogue|Ezio|Uncle?|Mario|Don&#039;t worry, nipote (nephew)! You are not alone.|Mario and the other Assassins arrive to aid Ezio.|Assassin&#039;s Creed II}}&lt;br /&gt;
[[File:He who waits 4.png|thumb|250px|Mario keeping an eye on the Templars]]&lt;br /&gt;
In 1488, Mario and some of the other leading Assassins met in [[Venice]], planning to acquire the &amp;quot;[[Ezio&#039;s Apple|Apple]]&amp;quot; from Rodrigo Borgia, knowing that it was to be delivered to him that day. When they found Rodrigo, they saw that they had been beaten to him by Ezio, who was locked in combat with Rodrigo and his men.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
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The other Assassins rushed in to aid him, and after they had defeated Rodrigo&#039;s guards and almost killed Rodrigo himself, the Templar leader fled for his life, leaving the Apple behind in the process. Speaking with his nephew, Mario revealed to Ezio that all those who assisted him were members of the Assassins, much to his surprise. That same night, the group met atop a tower in the city, where Ezio was [[Initiation into the Assassin Order|inaugurated]] into the Assassin Order.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
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[[File:Leo work 3.png|thumb|left|250px|Mario and the others upon activating the Apple]]&lt;br /&gt;
After securing the Piece of Eden, Mario studied it alongside [[Niccolò Machiavelli]], [[Leonardo da Vinci]] and Ezio. When the Apple was activated, Mario and Niccolò were both affected by the artifact and collapsed, clutching their heads in discomfort. Ezio and Leonardo however remained unfazed, though the two were slightly blinded by the bright flare of light that the Apple emitted.&amp;lt;ref name=&amp;quot;AC2 - Battle of Forlì&amp;quot;&amp;gt;&#039;&#039;Assassin&#039;s Creed II&#039;&#039; - &#039;&#039;[[Battle of Forlì (DLC)]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
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At this, Mario recognized the Apple&#039;s potential for great power, and urged Ezio to protect it by taking it to the [[Rocca di Ravaldino]] in [[Forlì]], as the citadel was protected by their ally [[Caterina Sforza]]. When they departed, Mario also invited Leonardo to visit the Villa Auditore in Monteriggioni.&amp;lt;ref name=&amp;quot;AC2 - Battle of Forlì&amp;quot;/&amp;gt;&lt;br /&gt;
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===Journey to Rome===&lt;br /&gt;
{{Quote|Better in the hands of the earth than in the hands of man.|Mario regarding the Staff.|Assassin&#039;s Creed: Brotherhood}}&lt;br /&gt;
In December 1499, Mario, Ezio and several other Assassins gathered in the Villa Auditore to find out the prophecy hidden in the Codex. After Ezio had rearranged the pages, the group discovered that they concealed a world map with locations of the [[Temples]]. Ezio concluded that [[Vatican Vault|the nearest vault]] was in the [[Vaticano district|Vatican]], and that Rodrigo Borgia had became Pope so that he could have easy access to the Vault and the [[Staves of Eden|Papal Staff]].&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
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[[File:Mass Exodus 6 v.png|thumb|250px|Mario assuring Ezio that he will keep the Apple for him]]&lt;br /&gt;
Ezio then left for [[Rome]] to assassinate Rodrigo and enter the Vault, while Mario and his fellow Assassins caused trouble around the city to distract the Papal army&#039;s attention. From their confrontation, Ezio spared Rodrigo, but was able to use the combined effects of the Staff and Apple of Eden to enter the Vault. After communicating with [[Minerva]], one of the [[First Civilization]], he left the room, returning to the antechamber.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Afterwards, Ezio met up with Mario in the [[Capella Sistina|Sistine Chapel]], where he commented to his nephew that the Staff was &#039;&#039;&amp;quot;Better in the hands of the earth, than in the hands of man.&amp;quot;&#039;&#039; From there, after Ezio had climbed his way up from the handholds in the room, the two of them fought their way back through the Vatican until they reached the [[Tiber]] river.&lt;br /&gt;
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Once they reached the river, Mario encouraged Ezio to drop the Apple into the waters, but Ezio could not muster the courage to do it. Reassuring his nephew, Mario took the Apple from Ezio and told him that he would keep it in his possession, until the time that he made his decision.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Siege of Monteriggioni and death===&lt;br /&gt;
{{Dialogue|Ezio|Uncle... be careful.|Mario|I will.|Mario and Ezio&#039;s last conversation.|Assassin&#039;s Creed: Brotherhood}}&lt;br /&gt;
Returning to Monteriggioni on horseback, Ezio and Mario made it back to the town by the afternoon of New Year&#039;s Day, 1500. As they neared the gates, Mario listened to Ezio as he told him about what had occurred in the Vault, though Mario advised him that – as the foretold events were stated to happen in the future – they need not worry about them for the time being.&lt;br /&gt;
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Mario also told Ezio about the new cannons that he had installed across the city battlements, after a cannonball startled his nephew when it crashed into the earth nearby.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
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As the two rode into town, they were cheered for by the townspeople for their victory in the Vatican, and while Mario returned to the villa, Ezio began to enjoy the new abundance of time he had.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mario later met with his family, Niccolò Machiavelli, and Caterina Sforza inside the villa to discuss what Ezio had discovered in the vault. Ezio explained to having encountered a &amp;quot;moving painting&amp;quot; of the goddess [[Minerva]], who warned him of the impending catastrophe and hidden temples that may save humanity. But then she spoke to a phantom, [[Desmond Miles|Desmond]], as if he was standing right next to Ezio. To this, Mario pondered what it all meant.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
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Machiavelli changed the subject, asking of Rodrigo&#039;s fate, though Ezio confessed to having spared the Spaniard. In response, Machiavelli stormed out, promising that Ezio&#039;s indecisiveness was sure to have consequences, though Mario told his nephew that he did not know why he spared Rodrigo, but that he trusted in Ezio&#039;s judgement. Mario also promised that Machiavelli would see reason.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At dawn on January 2 – Claudia&#039;s birthday – Monteriggioni was besieged by the [[House of Borgia|Borgia]], under the command of [[Cesare Borgia]]. Mario quickly met Ezio and mentioned that he would keep the Apple safe with him while Ezio stopped the enemy&#039;s cannons, with himself leading a frontal assault on the Borgia.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
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[[File:Vilified 9 v.png|thumb|250px|left|Mario collapsing before Cesare]]&lt;br /&gt;
However, Mario became wounded during the battle, and as he attempted to flee back into the city, he collapsed within the town&#039;s gates. He was soon followed by Cesare and his three lieutenants: [[Octavian de Valois]], [[Juan Borgia the Elder|Juan Borgia]] and [[Micheletto Corella]], and as he attempted to regain his feet, Cesare approached him and called out for Ezio&#039;s attention.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
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Holding the Apple in his hand, Cesare then [[Firearms|shot]] Mario in the head as he lay beneath him, killing the Assassin as an &amp;quot;invitation&amp;quot; from Cesare&#039;s family to Ezio&#039;s, and as an incentive for Ezio to go to Rome.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt; Cesare then had Mario decapitated, and his head placed on a pike, which he later showed to Mario&#039;s nephew during the latter&#039;s escape.&amp;lt;ref name=&amp;quot;Brotherhood novel&amp;quot;/&amp;gt;&lt;br /&gt;
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After Mario&#039;s death, the town was destroyed, the Villa Auditore was desecrated, and the Assassin Order was forced to relocate to Rome, under the acting leadership of Niccolò Machiavelli.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
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==Personality and characteristics==&lt;br /&gt;
[[File:Leo work 6.png|thumb|250px|Mario inviting Leonardo to the Villa Auditore]]&lt;br /&gt;
Mario dressed in the flamboyant style of the Italian nobility of the Renaissance, and sported long, dark hair that he slicked back neatly. He also owned a scar over his left eye, which he was blind in. He was known as a boisterous man and made no apologies for his passion for fighting and alcohol, though he could be quite cold towards someone when they showed an ignorant attitude.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
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Mario cared deeply for his family, and was extremely proud of his Assassin heritage. From his letter to Giovanni and their differences in fighting styles, it can be assumed that he was often playfully critical of his brother, much like his nephew Federico was with Ezio. He also enjoyed a very good relationship with his nephew, and the two became very close, with Mario often treating Ezio like a son.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
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The [[Assassin insignia]] was embroidered onto the leather of Mario&#039;s left shoulder pad, while the [[House of Auditore|Auditore]] coat of arms was stitched onto the cape he wore.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
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Upon closer inspection, one could also note that Mario often placed his hand on the shoulder of the person he was speaking to, presumably as a sign of closeness or affection.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Mario&#039;s memories were extracted from the [[genetic memory]] of one of his descendants by [[Abstergo Industries]], and relived by another person in 2012.&amp;lt;ref name=&amp;quot;Project Legacy&amp;quot;/&amp;gt;&lt;br /&gt;
*Mario believed in {{Wiki|Geocentric model|geocentrism}}.&lt;br /&gt;
*The novel &#039;&#039;[[Assassin&#039;s Creed: Renaissance]]&#039;&#039; described Mario as having a thick black beard, though in &#039;&#039;Assassin&#039;s Creed II&#039;&#039; he has only a thin moustache. No mention is made of his scar.&lt;br /&gt;
*When he first introduced himself, Mario exclaimed to Ezio that &amp;quot;&#039;&#039;It&#039;s a-me, Mario!&#039;&#039;&amp;quot; which was a [[Easter Eggs#Mario|reference]] to {{Wiki|Mario}} from the &#039;&#039;{{Wiki|Super Mario Bros.}}&#039;&#039; game series, who often said the same line.&lt;br /&gt;
*Mario was often referred to as &amp;quot;ubriacone&amp;quot; (&amp;quot;drunkard&amp;quot; in Italian) by the [[House of Pazzi|Pazzi family]].&lt;br /&gt;
*Although Mario lived in the Villa Auditore, he was only seen during the memories, or when the fiftieth feather was deposited in Maria&#039;s feather box.&lt;br /&gt;
*A rare glitch occurred in the memory &amp;quot;[[Homecoming]].&amp;quot; With [[Eagle Vision]] activated, Mario was occasionally not marked with a blue glow, allowing him to be grabbed or attacked.&lt;br /&gt;
*In &#039;&#039;Assassin&#039;s Creed: Brotherhood,&#039;&#039; during the &amp;quot;[[Mass Exodus]]&amp;quot; sequence, Mario could be attacked and killed without any penalty, although it had no impact on the story.&lt;br /&gt;
*One of the [[artifacts]] [[Desmond Miles]] found in Monteriggioni was Mario&#039;s longsword embedded in the ground, near a tree.&lt;br /&gt;
*At the age of 65, Mario remained a skilled freerunner, as shown during his escape with Ezio from the Vatican.&lt;br /&gt;
**He also knew the [[Freerunning#Climb Leap|climb leap]] technique, which could be seen if he fell behind and needed to catch up with Ezio. He was one of five characters to know this technique, along with [[Altaïr Ibn-La&#039;Ahad|Altaïr]], [[Rosa]], [[Franco]], and Ezio himself.&lt;br /&gt;
*The name Mario is derived either from Latin Marius, &amp;quot;of the god Mars&amp;quot; or &#039;&#039;mas&#039;&#039;, &#039;&#039;maris&#039;&#039;, meaning &amp;quot;male.&amp;quot;&lt;br /&gt;
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==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACoP 16 v.png|Mario talking to Ezio in the Sanctuary&lt;br /&gt;
Play along 3.png|Mario joining Ezio in his fight against Rodrigo&lt;br /&gt;
Mass Exodus 1.png|Ezio and Mario leaving the Vatican Vault&lt;br /&gt;
Mass Exodus 3.png|Ezio and Mario in the Sistine Chapel&lt;br /&gt;
Mario.jpg|Mario&#039;s concept art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{AC2}}&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
{{DEFAULTSORT:Auditore, Mario}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Project Legacy characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Renaissance characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood (novel) characters]]&lt;br /&gt;
[[Category:House of Auditore]]&lt;br /&gt;
[[Category:Assassins]]&lt;br /&gt;
[[Category:Mercenaries]]&lt;br /&gt;
[[Category:Condottieri]]&lt;br /&gt;
[[Category:Pieces of Eden wielders]]&lt;/div&gt;</summary>
		<author><name>108.248.50.43</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Juhani_Otso_Berg&amp;diff=319602</id>
		<title>Juhani Otso Berg</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Juhani_Otso_Berg&amp;diff=319602"/>
		<updated>2012-12-01T20:39:12Z</updated>

		<summary type="html">&lt;p&gt;108.248.50.43: &lt;/p&gt;
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&lt;div&gt;{{Era|ACI|Templars|Abstergo}}&lt;br /&gt;
[[File:ACI_Familyman.jpg|thumb|right|250px|Otso Berg.]]&lt;br /&gt;
&#039;&#039;&#039;Otso Berg&#039;&#039;&#039; (born 17 June 1987) was a former member of the Special Forces, and by 2012, an [[Templar Agent|agent]] of the Operations Division of [[Abstergo Industries]]. In an agent evaluation report, [[Ctibor Hašek]] identified him as a potential candidate for the [[Inner Sanctum of the Templar Order|Inner Sanctum]], noting him as an obedient, loyal agent who was dedicated to the [[Templars|Templar]] cause.&lt;br /&gt;
&lt;br /&gt;
On 16 November 2012, Berg was sent to Manhattan, [[New York City|New York]] to locate [[Daniel Cross]], who had escaped the Philadelphia facility the previous day. Daniel had been suffering from the [[Bleeding Effect]], and attacked Berg, but was neutralized and returned to Abstergo.&lt;br /&gt;
&lt;br /&gt;
Nine days later, in {{Wiki|Helsinki}}, {{Wiki|Finland}}, Berg was seen with his three-year old daughter.&lt;br /&gt;
&lt;br /&gt;
On November 30, Berg was sent to launch an attack on the assassin base run by [[Harlan T. Cunningham|Harlan ]] but it was blown up by [[Adriano Maestranzi|Adriano ]].&lt;br /&gt;
&lt;br /&gt;
December 1, it was said by Harlan that one abstergo agent survived the incident we can assume that, that agent was Otso Berg.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACI_evaluationFormRookie.jpg|Otso Berg&#039;s evaluation by Ctibor Hašek.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Reference==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Initiates]] - The Desmond Files&#039;&#039;&lt;br /&gt;
{{DEFAULTSORT:Berg, Otso}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Initiates characters]]&lt;br /&gt;
[[Category:Abstergo Industries employees]]&lt;br /&gt;
[[Category:Templars]]&lt;/div&gt;</summary>
		<author><name>108.248.50.43</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Juhani_Otso_Berg&amp;diff=319601</id>
		<title>Juhani Otso Berg</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Juhani_Otso_Berg&amp;diff=319601"/>
		<updated>2012-12-01T20:37:06Z</updated>

		<summary type="html">&lt;p&gt;108.248.50.43: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACI|Templars|Abstergo}}&lt;br /&gt;
[[File:ACI_Familyman.jpg|thumb|right|250px|Otso Berg.]]&lt;br /&gt;
&#039;&#039;&#039;Otso Berg&#039;&#039;&#039; (born 17 June 1987) was a former member of the Special Forces, and by 2012, an [[Templar Agent|agent]] of the Operations Division of [[Abstergo Industries]]. In an agent evaluation report, [[Ctibor Hašek]] identified him as a potential candidate for the [[Inner Sanctum of the Templar Order|Inner Sanctum]], noting him as an obedient, loyal agent who was dedicated to the [[Templars|Templar]] cause.&lt;br /&gt;
&lt;br /&gt;
On 16 November 2012, Berg was sent to Manhattan, [[New York City|New York]] to locate [[Daniel Cross]], who had escaped the Philadelphia facility the previous day. Daniel had been suffering from the [[Bleeding Effect]], and attacked Berg, but was neutralized and returned to Abstergo.&lt;br /&gt;
&lt;br /&gt;
Nine days later, in {{Wiki|Helsinki}}, {{Wiki|Finland}}, Berg was seen with his three-year old daughter.&lt;br /&gt;
&lt;br /&gt;
On November 30, Berg was sent to launch an attack on the assassin base run by [[Harlan]] but it was blown up by [[Adriano]].&lt;br /&gt;
&lt;br /&gt;
December 1, it was said by Harlan that one abstergo agent survived the incident we can assume that, that agent was Osto Berg.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACI_evaluationFormRookie.jpg|Otso Berg&#039;s evaluation by Ctibor Hašek.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Reference==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Initiates]] - The Desmond Files&#039;&#039;&lt;br /&gt;
{{DEFAULTSORT:Berg, Otso}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Initiates characters]]&lt;br /&gt;
[[Category:Abstergo Industries employees]]&lt;br /&gt;
[[Category:Templars]]&lt;/div&gt;</summary>
		<author><name>108.248.50.43</name></author>
	</entry>
	<entry>
		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Juhani_Otso_Berg&amp;diff=319600</id>
		<title>Juhani Otso Berg</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Juhani_Otso_Berg&amp;diff=319600"/>
		<updated>2012-12-01T20:35:21Z</updated>

		<summary type="html">&lt;p&gt;108.248.50.43: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|ACI|Templars|Abstergo}}&lt;br /&gt;
[[File:ACI_Familyman.jpg|thumb|right|250px|Otso Berg.]]&lt;br /&gt;
&#039;&#039;&#039;Otso Berg&#039;&#039;&#039; (born 17 June 1987) was a former member of the Special Forces, and by 2012, an [[Templar Agent|agent]] of the Operations Division of [[Abstergo Industries]]. In an agent evaluation report, [[Ctibor Hašek]] identified him as a potential candidate for the [[Inner Sanctum of the Templar Order|Inner Sanctum]], noting him as an obedient, loyal agent who was dedicated to the [[Templars|Templar]] cause.&lt;br /&gt;
&lt;br /&gt;
On 16 November 2012, Berg was sent to Manhattan, [[New York City|New York]] to locate [[Daniel Cross]], who had escaped the Philadelphia facility the previous day. Daniel had been suffering from the [[Bleeding Effect]], and attacked Berg, but was neutralized and returned to Abstergo.&lt;br /&gt;
&lt;br /&gt;
Nine days later, in {{Wiki|Helsinki}}, {{Wiki|Finland}}, Berg was seen with his three-year old daughter.&lt;br /&gt;
&lt;br /&gt;
On November 30, Berg was sent to launch an attack on the assassin base run by Harlan but it was blown up by Adriano.&lt;br /&gt;
&lt;br /&gt;
Decmber 1, it was said by Harlan that one abstergo agent survived the incident we can assume that, that agent was Osto Berg.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
ACI_evaluationFormRookie.jpg|Otso Berg&#039;s evaluation by Ctibor Hašek.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Reference==&lt;br /&gt;
*&#039;&#039;[[Assassin&#039;s Creed: Initiates]] - The Desmond Files&#039;&#039;&lt;br /&gt;
{{DEFAULTSORT:Berg, Otso}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Initiates characters]]&lt;br /&gt;
[[Category:Abstergo Industries employees]]&lt;br /&gt;
[[Category:Templars]]&lt;/div&gt;</summary>
		<author><name>108.248.50.43</name></author>
	</entry>
</feed>