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		<id>https://assassinscreedwiki.accesstheanimus.com/index.php?title=Heavy_weapon&amp;diff=272213</id>
		<title>Heavy weapon</title>
		<link rel="alternate" type="text/html" href="https://assassinscreedwiki.accesstheanimus.com/index.php?title=Heavy_weapon&amp;diff=272213"/>
		<updated>2012-09-28T04:42:19Z</updated>

		<summary type="html">&lt;p&gt;101.171.127.229: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Era|AC2|ACB|ACR}}&lt;br /&gt;
[[File:Assassins-creed-II-meleeweapons-heavyweapons.png|250px|right]]&lt;br /&gt;
&#039;&#039;&#039;Heavy weapons&#039;&#039;&#039; were [[weapons]] that relied on sheer force and power to inflict bone-breaking damage. They were commonly carried by [[Brutes|Brute]] [[guards]].&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
When swung with sufficient strength, heavy weapons were able to smash through attempts to parry with smaller weapons, and opponents caught under the full weight of the blow mostly collapsed or could even drop their weapons.&lt;br /&gt;
&lt;br /&gt;
Heavy weapons could only be countered by [[Long weapons|Long]] or other heavy weapons, as well as the [[Hidden Blade]], though the shorter timing window involved made the latter more difficult and riskier.&amp;lt;ref name=&amp;quot;AC2&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Defense===&lt;br /&gt;
When it came to countering heavy weapons, the [[Assassins|Assassin]] [[Ezio Auditore da Firenze]] could disarm his opponent with his [[fists]]. If he was equipped with the [[Hidden Gun]] or [[Poison Blade]], Ezio would automatically counter with his Hidden Blade.&lt;br /&gt;
&lt;br /&gt;
Should Ezio counter with a heavy weapon, it would always prove lethal to the target.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Smash kill==&lt;br /&gt;
Before [[Fall of Monteriggioni|the city&#039;s fall]], Ezio learned the Smash skill from the [[Mercenaries|mercenary]] fight instructor at Monteriggioni. Afterwards, he could use it whenever he had a heavy weapon equipped.&lt;br /&gt;
&lt;br /&gt;
[[File:Brute die.jpg|thumb|250px|left|Ezio killing a Brute with an axe.]]&lt;br /&gt;
A Smash took a long time to build up, during which Ezio was vulnerable to interruption. However, when a fully charged Smash connected, it would break through enemy defenses to cause a large amount of damage. It could not be parried, and the victim would be disarmed, or possibly have their long weapon broken if they wielded one.&amp;lt;ref name=&amp;quot;AC2&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When in [[Rome]], the Smash skill was no longer available to Ezio, and had instead been replaced by the ability to throw heavy weapons at enemies. This could be done to perform instant kills, up to the distance of around ten meters away.&lt;br /&gt;
&lt;br /&gt;
Accompanying this, Ezio could pick up the heavy weapon after throwing it, though if he picked up a short or medium weapon from a deceased guard, his weapon would change to that, and the Assassin would have to go to a [[Blacksmiths|blacksmith]] to re-equip the heavy weapon.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;&amp;gt;&#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heavy sheath==&lt;br /&gt;
During his time in Rome, Ezio could purchase a heavy sheath from a [[Tailors|tailor]], which allowed him to equip heavy weapons as his primary one.&lt;br /&gt;
&lt;br /&gt;
Upon wielding a heavy weapon however, it took up the room normally assigned to his medium weapon, requiring him to return to a blacksmith or the [[Tiber Island headquarters|Assassin hideout]] on [[Tiber Island]] to replace it.&amp;lt;ref name=&amp;quot;Brotherhood&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
===Rome===&lt;br /&gt;
{|width=&amp;quot;60%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Damage&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Speed&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Deflect&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Bastard Sword&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Bearded Axe&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Labrys ([[Bartolomeo&#039;s Axe]])&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Stocco&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Spada Lunga&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Spadone&lt;br /&gt;
|5&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Constantinople and Derinkuyu===&lt;br /&gt;
{|width=&amp;quot;60%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Damage&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Speed&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Deflect&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Price&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Availability&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Bearded Axe&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|{{Ak|8,050}}&lt;br /&gt;
|Sequence 2&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|French Bastard Sword&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|{{Ak|14,260}}&lt;br /&gt;
|Sequence 4&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Condottiero Axe&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|{{Ak|23,460}}&lt;br /&gt;
|Sequence 6&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Prussian Longsword*&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|{{Ak|30,015}}&lt;br /&gt;
|Sequence 7&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Broadsword&lt;br /&gt;
|5&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|N/A&lt;br /&gt;
|Complete all [[Guild challenges (Revelations)#Mercenary Guild|Mercenary Guild challenges]]&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Almogavar Axe&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
|Complete &amp;quot;[[The Champion, Part 2]]&amp;quot; memory&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; [[Derinkuyu]] only.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In &#039;&#039;[[Assassin&#039;s Creed II]]&#039;&#039;, heavy weapons could only be re-obtained from a body they had been lodged into by simply picking it up, which would cause the weapon to fall away from the corpse. This differed in &#039;&#039;[[Assassin&#039;s Creed: Brotherhood]]&#039;&#039; and &#039;&#039;[[Assassin&#039;s Creed: Revelations]]&#039;&#039;, where Ezio could pick up the heavy weapon or long weapon directly from the body.&lt;br /&gt;
*The maximum amount of combo hits with a heavy weapon was three.&lt;br /&gt;
*Ezio could disarm a weapon from Brutes in the first attempt, whereas it could take several attempts to disarm Elite or Leader guards.&lt;br /&gt;
*Heavy weapons were the most common weapons used by mercenaries.&lt;br /&gt;
*Taunting was an effective method to disarm tougher guards such as Brutes or [[Papal Guard]]s, as it made them attack faster and gave Ezio more chances to disarm them.&lt;br /&gt;
*[[Apprentices|Assassin recruits]] below the rank of &#039;&#039;Assassino&#039;&#039; could wield heavy weapons, and although these were described as axes in the recruit&#039;s training interface, they could manifest themselves as two-handed swords as well.&lt;br /&gt;
*In &#039;&#039;Brotherhood&#039;&#039;, although Ezio could no longer perform the Smash skill, enemy guards still could. They could not, however, perform the disarm move.&lt;br /&gt;
*Occasionally, whenever a heavy weapon was thrown at a guard that was in mid-air, through [[freerunning]] after [[Pickpocketing#Pickpockets|pickpockets]], it would stay in their head and they would stand still. From then on, the guard would appear dead and wouldn&#039;t attack Ezio, but when the Assassin removed his heavy weapon from the body, the weapon would fall to the ground and could be retrieved as usual.&lt;br /&gt;
*In &#039;&#039;Brotherhood&#039;&#039;, heavy weapons lacked the ability to counter-attack other heavy or long weapon users, except during an execution or counter-kill animation. Despite this, long weapons retained the ability to counter other long or heavy weapons.&lt;br /&gt;
*In &#039;&#039;Revelations&#039;&#039;, heavy weapons could be countered against with medium weapons.&lt;br /&gt;
*The Broadsword in &#039;&#039;Revelations&#039;&#039;, although listed as a heavy weapon, was wielded like a medium weapon. However the sound effects in kill animations were a mix of both medium and heavy weapon sounds.&lt;br /&gt;
*In &#039;&#039;Revelations&#039;&#039;, heavy weapons no longer became lodged into enemies when counter-killing them, allowing Ezio to keep using them for the duration of the battle, unless they were thrown.&lt;br /&gt;
*A large mace could be seen being used by [[Fredrick|Fredrick the Red]] in &#039;&#039;[[Assassin&#039;s Creed: Bloodlines]]&#039;&#039; even though heavy weapons were not present in the game.&lt;br /&gt;
*In&#039;&#039; Revelations, &#039;&#039;Ezio could not perform a counter-steal while weilding a heavy weapon.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;180&amp;quot;&amp;gt;&lt;br /&gt;
AC2 S 042 Wetlands MercenaryCombat.jpg|Mercenaries and Ezio using bearded axes.&lt;br /&gt;
AC2 forli axe.jpg|Ezio using a two-handed axe.&lt;br /&gt;
HEAVYSHEATH.jpg|The heavy sheath as it appears in a shop.&lt;br /&gt;
ShopQuest-ACB-bloodmoney.jpg|The [[Shop Quests|shop quest]] necessary to unlock one of the heavy weapons.&lt;br /&gt;
Heavy weapons ac2.jpg|Left to right: Labrys, Bearded axe, Bastard sword.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{AC2}}&lt;br /&gt;
{{ACBH}}&lt;br /&gt;
{{ACR}}&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed II Weapons]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Brotherhood Weapons]]&lt;br /&gt;
[[Category:Assassin&#039;s Creed: Revelations Weapons]]&lt;/div&gt;</summary>
		<author><name>101.171.127.229</name></author>
	</entry>
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